#general-feedback-discussion
1 messages · Page 85 of 1
that's just entirely absurd
if it was for blunt damage, it'd be designed like an anky tail
why do stegos have spikes on theit back? do they like suplex someone and drop on them back first?
they are meant for intimidation
They're not spikes
They're plates
It is interesting that so many people think stego is OP. It is not. It is literally the slowest non-aquatic playable. You can ignore stegos and go away drink/eat/rest somewhere else.
the plates on their back were more than likely for defence purposes and display purposes
the spikes on its tail was to kill things, really fast
ye I don't mean permanently stuck, for a few seconds, and stamina penalty while getting free
yea, not even mentioning that troodons, omnis and ceras can do very well at killing it, same as any pair of competent deinos
Getting stuck at all is a stupid trope
that doesn't make any sense logically speaking
if the tail was barbed, then sure
And it's both absurd and stupid as a game mechanic
herbivores evelved for defence, those spikes are meant to look scary for predators
the spikes were designed to kill the predators, the plates were designed for display
The fact they evolved for defence is the reason those spikes are on its tail and not inside of stego's mouth
Next he's gonna say elephants' tusks are for display only
they were not designed, stegos evolved
nobody made them
mainly yes
bruh
semantics
if a stego couldn't obliterate an allo, it wouldn't be able to survive
trunks have massive value in the defensive capability of the animal
much like stego's thagomizers
bro that lion has teeth its op. god please remove them
if nobody wanted to throw down with stego it survive
What kinda of argument is that ?
No one wants to throw down with one due to the threat of instant death
They could work as intimidation if intimidation had any meaning in the game
none of us were there and saw how they used their tail, you can't say your version of the story is the right one
But a juvie omni will gladly jump on an adult stego trying to kill it if given the chance
No matter how many times the stego 3-called
was it a threat or an illusion of threat
As I said we found fossils of dinos that got impaled by stegos
Name one animal that survives off the illusion of threat at THAT size
That is why science exists lol
those are humans not animals
stego
Also, yes, we have scientific evidence of Stego's victims
So you can't name one lol
1, 2, 3, - Deino only bodyguard if body is near water. (It is supposed to, it's a carnivore. Stego has nothing to do near bodies. It's not supposed to corrupt a gameplay like that.
Deino can be accepted, due to being a carnivore, it is fighting for food. What is the stego fighting to? To corrupt the gameplay, troll, act like "The king of the island", annoy. Theres no other way to name this attitude. And i can't believe you're trying to find a way to defend it, its like, you prefer a stego to annoy and corrupt gameplays, than a deino play like a casual carnivore that will fight for food. Its like (?¿?)
4 - Deino does this, but it will only be able to do it near water. If your hunt is going near water. But, if a deino does mixpack like how i mentioned, may be equal as dumb as how a stego is when mixpack to their own benefit.
5- Deino joining random hunt it's way more accepted than a HERVIBORE joining a random hunt, if the HERVIBORE joins to HERD, it's a bit accepted. Can be trying to HERD. If it joins with trolling/annoying purposes, it's just that. An annoy attitude.
A carnivore (In this example you say to me, a deino), joins. It will be more accepted than a HERVIBORE. That has nothing to do with a CARNIVORE..)
7, 8 - U can't compare the DEINO HABITAT / TERRITORY with an attitude of a typicall stego player. Deino TERRITORY is water. Stego doesn't has its territory there.
What are you trying to tell me with that? I can't understand your comparison 🤔 . It seems to me that what you are comparing does not make sense.
I always feel that you are trying to defend stego and excent it from the things that prove it is a bad animal for the 100% enjoy of this game, or, in what it has nothing to do.
Nothing personal this lasts thing, just something i want to mention because i always see you f.e: downvoting things that are related to "stego nerfs" or "stego complaints". 🤔 You just dont want it to be touched in any way?
And you're gonna disregard that part of the game when balancing creatures ?
ye, so, they sometimes impaled stuff? was that a daily thing or was that a more rare case
I mean... Sorry to tell you but stego is recieving buffs
ye, game needs stego tail to be more cc than damage
why ?
stego already got buffed 6.5
What got buffed ?
Good news, it's getting even more buffs and attacks
it's not fun to interact with them if they are tanky and have highest damage
idk, some stamina thing, look patch notes
That's deino
Its alright i cant control development. But respond to me those things please, let's dicuss that. Or i already shown you a good counterpart to what you replied to me?. I want to talk about it. 🤔
Deino has more HP, bleed resist and can do 4000 damage
good to know, I don't play with them
Omni and troodon packs seem to have a lot of fun tussling with stegos
no deinos are fun
Because they're stronger
Deino is fun to interact with ? What are you smoking exactly ?
hypsi can do 10 billion damage if you have time
in one hit*
I am too lazy to smoke
The HP and DMG fits the creature, in MY OPINION what doesn't fits its how they swip the tail related to the heavier they are, they seem to do it so fast, or at least, to bring the tail back so fast when they already did the tail swip..
What the hell is up with servers?
So your entire thing is "herbivore shouldn't be allowed to do anything, carnivores should have free roam". What?
my deino doesn't do 4k in one hit
If you've lunged, you have
Lunge can oneshot anything under 4 tons
Therefore, it virtually does.
Terrain should be changed in a way that benefits herbivores
no, water is dangerous, deino is cute lil frend
I said, hervibores have nothing to do with corpses.
Incluiding:
bodyguarding, bodycamping, not letting carnis eat. <- What happens mostly in a stego gameplay. They use the animal with these purposes.
tell me you're trolling
Show me when i said "Carnivores must free roam, hervibores musn't be allowed to"
I am
It's forbidden by the server's rules
please tell me where
you can literally
A: Leave the corpse and wait for the stego to get bored
B: Find something else to eat
C: Cope with the fact that it's a videogame and there will be things that interrupt your hunt.
Ceratos are DESIGNED to do these things you hate, yet it's acceptable because it's a carnivore. Same with deino. But stego doing it makes it bad for some reason
As someone who plays mainly carnivores, I have never found much issue with bodyguarding
tbh, I have seen stegos that camp a corpse until it turns gray
So that's a stego you don't need to worry about
Rule 2
Trolling is literally offensive behavior
I don't see that
can u screenshot the part and send pm me?
Is it that hard to click on the rules channel ?
I did, it's not there
The word "trolling" isn't specifically mentioned but it falls under the behavior that is condemned under rule 2.
Anyways please stop trolling, as it's providing nothing to an already quite unfruitful conversation.
nothing I typed was breaking rule 2
Yes you can. But at this update leaving a corpse leaves your body (That is your reward for playing good as doing a kill) free to anyother carnivore come and eat it. (MOSTLY CERATO)
So, why do i have to move around of MY reward for having the enough skill to do a kill, because of someone that gains fun of ruining the gameplay of other?
Because you cant name it in any other way than ruin the gameplay of other.
And well, i can't believe you dont have an issue with this. May be because you enjoy getting excent of your rewards in this game. I dont.
I dont enjoy that. And the people I met in game, complain a lot of these.
Alright, I'm a cera, you're troodons. You manage to kill my cera friend, but instead of moving on, I go around continually guarding the body and killing Troodons. Is this bad?
Should I let you have it?
you should give it to me because we are friends
No. You're an SCAVENGER. You're not an HERVIBORE that has nothing to do with a dropped body, i already said you this.
In general, corpseguarding as a herbi does have the purpose of denying the carni food, so it can't survive to keep coming after you later. And if another carni does it, it does the same result, except the food will now also be gone, giving you no chance to come back to it later.
Okay so
Carnivore = good
Herbivore = bad
What about carno, who CAN'T cannibalise
Is that okay?
It is just strange that people do not consider corpseguarding/stealing the same, no matter if its herbi or carni doing it, since the end result is the same
Should I be allowed to kill the omnis that killed my friend, rather than let them eat?
Of course.
Tell me what the hell does a STEGO has to do camping a BODY..? Denying food, taking away the reward of a carnivore that could do a kill? What it has to do with it? nothing.
Stego stands on your food, you can't get it. Deino takes your food, you can't get it.
Denying food, starving out its predators, which can assist in its own future survival
You as the smaller carni have the same result, but for some reason it's fine in one case but not the other?
It's, by all means, a survival strategy
Wdym? That carno can't takeover a body? It is called "Fight for food" if you don't know, "fight for territory"... I already said you this too.. You just making me reply like a loop. Ill start to re-send you this messages if you need to 🤔
In any case, deino can do the same thing a stego can, rex and trike can as well. Only difference is deino also guards water way more and better than stego does, while stego can corpseguard further inland than a deino can
No. Let me repeat the question. As a carno, I am fighting some omnis. They kill my carno friend. I CANNOT cannibalise this carno, I gain little to no value from eating it, yet I decide to bodycamp, rather than move on. Is this acceptable to you?
So there is some sense in removing stego but not deino, assuming gateway has much more distance between good deino homes (proper rivers) and where most of the players will be and thus die
"Survival strategy" doesn't applies to this.
That is corrupting a normal gameplay. Not something that an instinct of animal would do, they are not reasonable.
(We're just players, but if we will talk about survival, im sure those animals were not going to bodyguard food to deny it from the carnivores.)
Deino being waterlocked is fine, if 75% or more kills are so far away from water it can't come get them
Which could work out better on gateway
As long as most kills are within reach for a deino, its just as much of a bother as stego or trike or rex would be
A stego that bodyguards a predator that made a kill prevents that predator from eating and may force them into starvation, essentially getting rid of them
Therefore it's a useful survival strategy, despite being scummy
You don't bodycamp, in that case what i know and what i seen in all my TI experience, most of carnos in that case just decide to continue the fight and end the omnis or end itself dead.
Or in the previous update, the remaining could have decided to scare away the omnis and eat the dropped body.
Or in the worst of the cases, it flee away accepting that it lose the fight.
So... Carnos can continue to fight, that's okay, but stegos can't
chill out omg i cant with 3 at the same time, im with wavepoole now
True, there is good reason for a herbi to corpseguard, same for killing a juvie carni on sight and all that
I never said a stego can't fight? What you red? I said its not supposed to BODYCAMP due to being an hervibore, wich doing so, will corrupt a lot the fluctuation of the gameplay.
Im repeating the same things.
But... carno is bodycamping in my example and you're fine with that
Even though both carno and stego don't eat their own kind
It's just food denying for the sake of food denying
Carno in you're example lose a fight against 3 omnis.
I said to you that:
- Continue fighting.
- It flee away.
It is a carnivore meant to act OFFENSIVELY, an hervibore it is meant to act DEFENSIVELY. Why will a HERVI hunt down any down? It can be for territory purposes, for feeling threaten, but im sure it will never be with the purposes happen in those examples that are denying food, denying the gameplay continue normally, trolling, annoying, etc.
Okay so, corpse-guarding is good because herbivores are supposed to act defensively
I'm really lost
Herbivores are both defensive but also bad if they decide to defend certain things
You took the conversation anywhere looking for the defense to "Protect a body being a herbivore."
I am going to reiterate synthetically why*it does not make sense to "Protect a body while being a herbivore":
- It is not what herbivores are designed for, nor what they were created biologically for. A herbivore does not HUNTE for food, it HUNTS/KILLS for self-defense, defense of its territory, its nest, babies, etc.
- Has no sense. It is disturbing on purpose, with bad intentions.
- If you are going to tell me "What is survival instinct, survival strategy" I can refute it, telling you about the first point mentioned. They are defensive animals, not offensive ones. They do not seek to do "evil" to the carnivore, they defend themselves from it. It is not defending against him denying you food or YOUR PRIZE by playing effectively and hunting.
Leaving this clear, let's be honest.
NOBODY being STEGO defends a body for their own well-being, they do it to screw the other party.
Telling you this, I think I finished the conversation with you.
Or do you want to continue? Because, honestly, I don't see us reaching something, we are two different thoughts and I don't see that you want to accept part of what I tell you.
Which can be for their own well-being. Preventing a smaller rex from eating now might mean it won't survive to adulthood. I believe that's the point Wave is trying to make here. You can corpseguard for the purpose of denying the other party food, in order to starve it. Same idea as why you'd kill a juvie rex on sight even if it poses no threat to your stego right now, because it will grow up to do so otherwise.
You're not wrong when you say that most corpseguard to just ruin the other persons day, but there is survival logic behind it as well. After all, ruining the day of a carni is beneficial for you as herbi, since you don't want them around in the first place. Same really could apply to defending food as herbi vs another herbi. Why would I let a small trike eat food if I know the adult one will bully me off food in the future?
there are cases and cases, that is a different case that would be "Prevent a creature more dangerous than mine from growing." If you want to title it like that, what I'm going to do is "Defend a body, intervene in scenarios that don't correspond."
I already mentioned several scenarios, if you want I'll resend them.
Not sure what you mean with intervene in scenarios? Are you talking mixpacking or what? I'm just pointing out that there are logical, survival oriented reasons for corpseguarding, so just saying "herbis don't seek to do evil" isn't entirely correct. Herbis irl do attack juvie carnis, at least some do, if they find them.
Not because that juvie presents a threat, but because it can grow into one. Guarding food to starve a carni or opposing herbi is similar. You're not guarding the food because you just want to be an asshat, you're doing so because you don't want the other guy to survive and grow.
Hervi fighting another hervi for food its not related here, there are not "Opposite parts affected by", it is a hervibore "Fight for food" problem.
As how happens with carnivores, if they "Fight for food", there are no hervi affected by that. (In that moment)
Which is kind of, how this survival game goes
Are you entirely missing my point? I'm explaining that you can corpseguard for the purpose of starving something, that's part of survival, since your goal here is to make the other guy die, directly or indirectly, because you don't want them to survive.
That zebra may be defending its own space, im not sure a zebra would chase down a cheetah when she saw the cheetah miles away. What happens with a typicall aggro-hervi ingame.
They can saw you miles away and they probably will come to attack you. Happens a lot.
You can't make the argument that herbi corpseguarding is bad because there are reasons for why you as herbi want to do that. If the omni pack kills one of your teno herd, you do not owe them that dead body. If anything, you would want to prevent that because if you let them eat, they can come back later and hunt your herd again.
You're treating this as some sort of "Oh look, I did good, give me my prize" but that's not how it works. Any more than if you kill a teno near the river, and the deino just comes up and takes the dead body from you
Exactly
Your omni pack spend 30 minutes killing that stego, and now that deino or cera pair just rolls up and takes the food and you have no choice but to give it up and starve
They don't owe you your hard earned kill, they can just go "this is mine now, thanks for the free food"
Alright, as how I said there are cases and cases.
If you explain that example in that way, id give the reason to that example. But what happen with the other ones. ?
A herbi can do the same, except their reasoning isnt wanting the food, but to deny you the food so you starve
A carni just directly cause you starvation due to them eating your food
While in the herbis case, they have to wait you out instead, in some way
Which other examples? I'm not thinking of any specific case here, purely the reasoning behind corpseguarding or corpsestealing as it were
Im not the saying that.
Im saying that the hervibore corrupting the carnivore gameplay makes no sense, this all started with a message that basically said "Stego is not a problem, just a problem to a creature with "X"% Stamina remaining"
Wich I sent examples that shown how that creature in some scenarios turn a threat/problem that is not supposed to be. In that scenario.
The only scenario i think you could refute, is the one that includes "Protecting your dead packmate/herd-mate to not get hunted again". But only with that purpose, wich only happens like a 20% of the time. Most of stegos in this case, just join to random camp a body to annoy the carnivore, and its with annoying purposes. No purpose of survival is used here.
The other examples are
1 - Randomly body guarding. (Stego joins to body guard a corpse that does not involve him in it.)
2- Body guarding a pack mate. (Stego body guard a corpse that involved him, due to the corpse being of a dead pack mate.)
3- Body guarding a herd mate. (Stego body guard a corpse that involved him, due to the corpse being of a dead herd member.)
4- Stego mixpacking with carnivores, body guarding a corpse of "X" dino from "A random carnivore" just to let his "X" Carnivore mixpack-friend eat.
5- Stego joining random hunts to annoy and not let the hunt performance well. (This can be joining to protect an herbivore known as do a herd, or protect a carnivore known as mixpack. Or, simply do a trolling and annoy.)
6- Stego guarding/camping the river/water to not let "X" dino drink.
7- Stego guarding/camping the river/water to not let deinos enter/exit.
(To defend my point 6 and 7, you would say that "No, you are wrong, those dinos can go to any other water zone." But lets suppose that the only water zone available, is the one that the stego is defending/guarding.)
8- Stego guarding/camping any mudpit that needs to be used by any dino. Hervibore/Carnivore. With annoying purposes.
Point 1.
I will explain it in a short text, because you can refute with "It will protect the food to not let the carnivore eat, and become its predator."
Theres no way some will think like that in that situation.
If the hervibore sees the corpse miles away of it, and decides to randomly join to disturb the ones related to the corpse, does not makes sense for me.
Means a bad purpose for me. A trolling purpose, annoying purpose as how I said.
Not letting the pred- get its prize for being capable of getting it.
There is no difference between a bodyguarding stego and cera. Stegos are bodyguarding because they cant hurt you by catching/outrunning you. Generally, you dont see another playable bodyguarding because they either run away or chase you. Stego is not able to do that and they are trying to "hurt" you by protecting a carcass.
This will always be the case for big and slow herbivores UNLESS there are rules.
Who says that it is not supposed to be a problem? 😄
Or if a mechanic is made to make herbis sick around corpses (which creates a much, much worse problem)
And I'm trying to point out that there is no corruption of the gameplay. You're treating this as if you are owed a kill because you make one, which is not the case. Either a stronger herbi, or carni, can deny you your kill, for whatever reason. They can do so purely because they can, to them wanting the food (in the case of the carni) to just wanting to starve you out because you're playing something you want dead.
Your examples are... I don't see the point of them. The reasoning behind doesn't matter. Both herbi and carni that has suffiicent power can corpseguard, for whatever reason. Making some kind of example that says "it's fine in this case but not in this" is not very useful, because the end result is the same. It's like how people are more "okay" with being killed due to food need, than "KoS", but it doesn't really matter, you're just as dead in both cases, no matter the reason the other guy killed you. Everything aside from that, is just you trying to make yourself feel better about what happened, or try to "justify" it somehow.
Even if they only do it to annoy, you A, don't know that, and B, it doesn't matter. The effect and result is the same. You might "feel" better if it's for one reason than the other, but you can't know for sure, and it doesn't matter. There's not a "prize" to get, even if you get a kill, you're not guaranteed to get it, you're not owed it. And yes, people do think like that, people do deny food, or kill juvies, to prevent something from growing, or surviving, so it won't be a problem for later. That's a fact, and has been for this entire games existence. Even in prog, you'd kill people before they progged, so they didn't get to a dangerous point.
Also the whole guarding river is something deino does so much better, more efficient, and all, than stego ever could.
So no idea why you even use that as an example, since that's kind of the entire thing of deino, and it's the master of denying water.
You might not see the reason, but that does not mean it's not there. People will do it for the reasons outlined, but the reason why doesn't matter really, the end result is the same. And you can't guarantee your kill, unless you want body down rules or something like that. And really, everything you uses in examples, can be applied to anything powerful enough to do it, stego or not.
I'm merely pointing out that there are ingame benefits, aside from "trolling" in denying someone else food. That being to cause their death so they are no longer a potential competitor or threat. And that benefit is there, even if your main reason for guarding or something is just to "troll".
@stoic otter Galli is planned to be an egg stealer
Even so, carnis can and will still do it. Nothing stopping a larger carni from bodyguarding a kill, even if they don't need the food, just to deny the others it.
I know
I understand what you explaining, but my examples still apply to shown how some of the attitudes prove that the creature still being a threat, with or not justified intentions.
Like the mentioned: Interfiere the scenarios that not involve it in it.
I think very simple rules (like not attacking to your group members for example) would make a positive impact for player experience but I neither think they want to implement them nor they have enough staff to do it since even unstuck requests take hours.
rules require constant moderation, and on Official servers? Yea good luck
Are people having the dx12 error? For some reason I am and idk why 🤷♂️
check the pins in #🔧-evrima-troubleshooting-🔧
But the carnis aren't imbalanced and unkillable with the ability to oneshot everything in a 10 foot radius around it.
Except deino
And cera, kind of...
@pure rain low is the same as off, it looks like it in game config files atleast
You havent seen a game without blur then man
Or its just my trash monitor making it so its allways "on" for me with all the ghosting
Yes because they move with a speed over 40km/h but stegos are around 26km/h. If you decide to attack a dinosaur that is 5 tonnes heavier than you and has a giant spiked tail, than you should accept the consequences in my opinion.
Games always blurry if you compare it to legacy
Id like the blur off tbh, just hurts my eyes
would make their hard work on models n stuff actually visible
....We are talking about corpseguarding.
and?
None of what you said has any relevance.
The discussion was about the difference in carnivores and herbivores corpseguarding.
Stego is still a stego while guarding a corpse .d
If it didnt had its tail it would be just a giant hamburger roaming around.
And those reasons are why the stego is the biggest problem when it comes to corpseguarding.
Do you have any solution in your mind?
I don't really think there is a solution, or if it's even an actual issue.
Just an idle discussion I think.
i mean, corpse guarding is one of the game's greatest non-issues imho
there will inevitably be a bigger thing to chase you off your food
This is why there has to be a counter to every playable species in the roster. Trike and Rex for example.
That counter doesn't necessarily have to be another playable, though.
That's a scenario you made up to support your point... which is invalid
is safeloging not working?
there is an occasional bug that prevents a players data from loading. relogging asap typically fixes the issue
Yeah, that's fair enough
oh damn so how do you know if its saved or not?
by relogging really. if you're in the server for more than a minute or 2, it will probably save as your dino dead (if you get the glitch) but if you restart the second you notice it, and you know for a fact you had a dino on that server, restarting will typically resolve the issue. if it doesnt load a second time, you may of lost it
is that mainly on offical i only play unoffical to skip queueing and have never had it
im not too sure. I know i've heard of it from time to time on officials, but i dont really monitor unofficial discords
i was thinking cus like a lot more players allways trying to join
@barren zephyr apex predators being cannibals means they will increase in their numbers to a terrifying degree.
i think no apex predator should be a cannibal, and rather insentivised to kill their own over food/territory squabbles
considering two rexes coexisting will make it a very competitive atmosphere over food
cannibalism has proven time and time again to be one of the easiest, most effective ways of acquiring safe and easy nutrition on carnivores
removing cannibalism makes food harder to obtain and makes failed hunts far more punishing in small groups, as they cannot eat their packmates for food
Apex predators killing their own species, keep more apexs from reacting adulthood. Period. Hence, why the devs made deino a cannibal as well. They were getting out of hand, and it worked. Pls, don't tag people.
deino cannibalism has permitted its numbers to reach insane levels
its through cannibalism deino is capable of sustaining massive groups of up to 10
No sure what servers your playing on, because I never see that. Nor have the devs confirmed this.
here's a pic i took, all those dots? deinos
I counted 13 total
All coexisting in this one space
Anything more than 2 is above limit. And there's no way you are playing on officials without seeing more than 2 deinos together.
this was an official server
13 deinos all working together
Yeah, and it's sadly pretty common.
Cannibalism enables this
I'm on officials right now, and have only seen like 8 throughout the whole map
So not sure there.
Cannibalism needs to be uncommon to prevent this from happening, apex carnivores having cannibalism will enable them to sustain their populations on themselves, meaning that if a server is all rexes, they can all feed on rexes and continue surviving, leading to a self-fulfilling prophecy of massive rex numbers
Then what would you suggest as a fix? Because the very reason official servers aren't getting apex playables in the future is because everyone flocks to them instantly.
I agree to some degree. 10 deino kills 1 deino and 9 gets saved from starving.
By preventing cannibalism, too many rexes will inevitably mean that the amount of food to share between them becomes limited, as eating their own kind will cause debuffs. This means that rex lifestyle becomes perpetually harder the more rexes there are, as they can't rely on nutrition on other rexes to continue surviving. This means rex numbers will have to die down in order to keep existing, as the rexes will be weakened by the lack of nutrition and killed off by other animals
Don't give the rex cannibalism. By doing this, you make it that it's completely unsustainable to have too many rexes, as they cannot eat other rexes for nutrition, meaning other animals MUST exist within the ecosystem for these rexes to survive and grow to their best ability. It also insentivises killing other rexes for food and territory, as it becomes more limited, you'd still feel the need to kill other rexes as they pose a threat to a possibly limited food source
I actually agree now that you've explained it a bit better. Changing my feedback.
There, changed it.
I still feel all playables should be available to everyone however. And I am nearly certain the new move to gate playables to unofficial servers, is based on recent content creator crying.
Cannibalism has not helped keep deino under control, nor did it work for carno, and does not seem to work for cera either. Cannibalism only allows a species to thrive entirely on it's own, which is far from ideal, especially for an apex. People can and will kill each other for reasons anyway, cannibalism only rewards them for it.
yea we got to that conclusion
surprisingly, we have an isle user who actually listens to someone's arguments, learns and actually changes their viewpoints thanks to it
That's not the only reason, it's also due to their power, and how that will affect everyone else. Hence why stego is also going on unofficials because it's getting some powerups.
which is a rare but welcome sight
So noted, just read up, apologies for repeating the arguments!
I mean you made a respectful valid statement, without being rude, or know it all.
It's been a thing since the beginning. Evrima will be its own "experience", more based around smaller dinos. That doesn't mean they won't have officials with all or different rosters.
So you know, hats off 🙂
And imo the apexes and large dinos will never be as fun to play as the small-mids, aside from just the cool factor of big ass dinos.
Movement is what makes Evrima combat fun, to me.
Different people have different play styles though, and of course their personal favorite dinos.
Yeah, for sure. I will definitely be playing the bigger stuff.
I personally, love Dilo. So I hear you.
I just don't feel it fair to gate content behind unofficial servers. Because at the end of the day, that's what this is. Most people won't ever be able to access these unofficial servers due to population, and no ability to queue for unofficial servers either.
I'm actually rather shocked they walked back so many of their pervious statements recently.
Walked back what?
Perviously it was stated many times all playables would be on Evirma. Now it's being stated that may not be the case, ever.
I feel like there's an old sticky in isle-discussion stating the opposite.
Sec, I can link you to the recent comment from punch himself
I see. I missed this, thank you.
My concern still stands, but this makes a bit more sense now.
There "may" be many types of official servers. Is what I got from that.
Designed around different "experiences".
Or rosters. Maps maybe.
And it makes sense, if they can't raise the player count much higher due to engine limits or whatever.
Better to have smaller rosters designed to interract with eachother, maybe.
Well, maybe
I don't ever see player count being over 100 on Spiro
A large part of their issue is the map itself
No offense to Dondi, but he kinda sucks at map building lmao
Plus, The Isle now has PoT to contend with. Which is planning on a huge roster. I feel like small rosters are just going to push more people to other competators where they can play what they wish.
thats why he hired Jace
Yea
tbh, PoT's roster is genuinely so unthreatening lol
because it's all a lot of the same
This is true
i also just don't really see them as competitors
one's an MMO, one's a survival
one wants to add a bunch of animals with skill trees and whatnot, one wants to add humans and the absolute amazingly awful abomination that is gen 1
Well they 100% share the same base of players. And after playing it there, a large number of people are only there due to lack of playables within Evrima
100% different experiences though
Read the message.. better. Then try to make fun of it when you understood it thankss... " 💀 "
👍 🤝
can anybody help with this problem my server list is flooded with china severs duplicated so much it blocks all other servers from apearing is there anyway i can block them ?
you are best off asking in #🔧-legacy-troubleshooting-🔧 or, if you want to play evrima, ask how to in #🔧-evrima-troubleshooting-🔧
ok thanks
yups
@barren zephyr yeah, uh no, deino is meant to be solo, the only reason it can group at all is for nesting
its an apex also, it should be super hard to grow
How would buffing the amount of food deino gives increase solo play?
I don't understand your point
it would mean that killing other deinos is really worth it
so instead of having massive packs of the things they all kill eachother
but that is just gonna give even more of an advantage to duo players
deinos in game are piloted by humans, not animals, they are friends on discord and won't fight in game
yeah, but it will atleast help abit, there will always be that one group but we just need to make it so there are less megapacks
buffing cannibalism would just result in one friend group taking over the serrver, there would be even less solo play
yeah but what else do you suggest
Cannibalism actually makes megapacking easier since it allows to survive on your fallen kin
ok how about, a debuff for being in a megapack
there is no good way to eliminate megapacks
like extra incoming damage or nerfed movement or smth
A global "smell" or something when there are more than 3 deinos in one spot, idk, deinos grouping makes life easier for land creatures: rivers are less dangerous
that red thing has to be buffed, more range and less time to activate, larger radius
I swim and see 3-5 deinos and no red icon
How do I join a server
double click the server
did you change game on steam to beta version?
Then it says enter beta code
You don't need to enter one
Ok sounds good thanks
Did I miss something? Why are people talking about stego as if it's not in official servers?
idk, rumors
If stego is removed what Dino will people use to kill everything on the server?
deino
You mean the thing you can easily avoid ? Also I was being sarcastic
I mean the thing that will have nothing that can come remotely close to being a threat to it
Makes sense it's huge and lives in water
Without stego, deino won't even be forced to stay in water anymore
it's slow enough to the point I think most won't venture far from water
Deino thirst will prevent to much land wandering. And for the record, Spiro is not a good map. We need to experience gateway before making any assumption imo
A return to Update 3 Land Deinos will not be a fun time
Dont see problem with deino, its not oppresive. Bully it can, but you die to that land croc. You deserve it
Deino is sort of oppressive
However it would be the same with or without Stego because that’s really only in water
Yea sorta, its annoying. But you dont fear it on land, unless you choose to
Deino IMO isn't balanced at all. Cannibalism should be removed from Deino to prevent their numbers from being self-sustaining. Additionally, deino should be required to bask as well for a certain amount of time, every hour of play.
Right now deino is the easiest to grow, maintain, and is flocked to since their are no other large dino options.
It was about the deino/stego comparison
With stego removed, deino will just take it's place
But while also being able to keep being invisble and oneshotting people in the water
Agree'd
But deino will also remain much harder to kill than stego currently is, even on land
Even though it deals less damage, deino can defend its flank with much faster attacks, and at no stamina cost
Carnos won't be able to kill it because they already can't kill a stego, and deino has more health and doesn't suffer from extra damage to the head
Ceras won't either because deino can't puke, so their main attack tol is useless
Omnis won't because deino has bleed resistance
Tenos won't either because they rely on stuns, which they can't do on a deino, and they don't deal enough damage
Pachys, gallis, dryos and hypsis are completely out of the question
So that leaves troodon, which may stand a chance when in massive packs, and with a lot of time and dedication (and if the deino decides to not retreat into the water)
deino can't replace stego 1 to 1, their ability to mess with creatures on land is not comparable. we will see more food yoinking but not kills.When you let deinos on land there will be less swimming under water: drinking will be a bit safer.
If people manage to get killed by stegos on land, they will get killed by deinos too
Since deino is much more sneaky and also faster than stego
Well thought out map can fix half the balance issues in game currently
100% the devs decision to remove playables, rather than actually balance their game is a extremely poor one. And will cost them in the long run.
huh? Deino is 10km/h slower than stego
You guys keep talking about my Stego/Deino comment? xD Just delete everything or keep everything, that's it
When sprinting, either they're the same speed, either deino is faster
deino is always slower than stego after 6.5 nerfs
Not your comment specifically, people just always compare stego and deino in this server
A map change will help some issues. But it's not going to fix fundamental balance issues. Right now the game has no ecosystem at all, because the devs are refusing to actually listen, and balance accordingly. Instead their answer is, remove the dinos players want, gate that content behind unofficial content creator servers, and forget about it. They don't want to handle the issue, they want someone else to do it for them. It's lazy and poor design choices.
creatures that are at least 3-4 times bigger than the next closest thing are always a hot topic
devs do make questionable choices sometimes, just have to sit back and hope it doesn't ruin your fun
Yes, but whats the problem? Are you annoyned that you cant run up and kill it? Its not like stego was any issue either. Like are annoyed that you cant kill it?
nope, didn't say that
But whats the issue with deino beeing on the server then ?
The issue is that the uncontestable water threat becomes uncontestable water threat AND uncontestable land menace
Something will always be uncontested, in their right places. We need to start getting in another flying guy to challenge ptera then
And I'm not too eager to see giant crocs running aroound annoying people instead of staying put in their rivers
I can't speak for everyone. However, I know my friends, and myself will simply play one of the many other dino games if things continue to go poorly. It is what it is. The Isle has competitors now, and players can vote with their time/money. I've clocked nearly 6,000 hours since the games orignal release. I'd hate to give it up. But I have alternatives now that I didn't back then. Yea, know.
Some things can be a match for each other, that's why we have multiple apexes
But we're gonna have the second biggest land predator being carno at 1.8 ton, and the first one being deino at 8 tons
Even stego which people complain is invincible is only 6 tons AND suffers double damage on headshots
I don't mind seeing stegos running around on land, but I do mind seeing deinos, who are supposed to be aquatic predators, doing it
I wouldn't mind if they removed stego either, if they also removed deino with it...
Because then instead of having 2 apexes that kill each other and are to be basically ignored by everything else (except can stego can be killed by omni, troodon and cera packs) we're gonna have only one
honestly I’d be fine with deino staying as long as it gets absolutely bashed with that “difficulty stick” and gets nerfed a lot on land. otherwise, it needs to go with stego
Completely agree here
Yea i get your point, it can be annoying. But its land croc is not oppresive, just like ptera is. But for me personally, i dont mind stuff beeing uncontested in their right places. Not that deino will be unconsted on land when the bigger guys come in.
You mean when the bigger things stay in unofficials ?
Yea, for now. But deino is not oppresive in any way on land. Its annoying yea
btw, land deinos can't rly use lunge and drown because they don't have enough stam if they were more than 5m from water
so it's mostly biting on land
You haven't seen the packs of deinos on official that slowly roam the land, and completely ruin the gameplay then lol
I would just leave them be, they dont do anything to me
But dumb people do feed them alot of good food tho, ive seen that
deinos are now too slow on land to catch anything, they can only clean up corpses
This is true lol
Oh, they catch all kinds of people...lol
My point is, it just shouldn't be a thing at all.
deino speed peaks at 25km/h at 30% growth, by 50% it's down to 20
many things outwalk a sprinting deino
not to mention a large percentage of the player base play deino. I personally feel like you’d see a lot more of other creatures if deino was either gotten rid of or made severely harder to grow and survive as. I could be wrong, but this is what I personally feel like would happen. nerf cera so it’s no longer a meta hunter, and you’d start seeing a better ecosystem
But 30 rapters in a server is fine?
40 ceras in a server is fine?
Deino needs to be removed with Stego for sure, and hit with the difficulty stick.
omni is an entirely different beast that needs some nerfs to it. ceras will starve if there’s too many of them since they wouldn’t be able to properly hunt like they can now
20deinos in a server (most are below 50%) is somehow the worst thing ever
let people play what they want
all servers are full 24/7, the game can't be too unbalanced
A fix for over population is a much needed social system. So if your species is over a population limit in a area, you become uncomfortable, and suffer debuffs until you leave that area. This promotes hunting rivals for territory, with the added bonus of thinning out the masses.
I mean, Land croc is on ly dangerous if you let it be dangerous. Getting closer is worst thing one can do
I think the problem is Deino, an eight ton animal with the ability to one shot all but one in the current roster, is unfortunately very easy to both grow and maintain. Something with such power should not be so easily achievable.
Of course, Gateway is said to change this a lot with potentially other changes to Deino.
you can jump over it and live most of the time
I'd not have my dino be at fate of RNG and Hitboxes
Deino needs some changes so Adults can't stray from sources of water for extended periods of time
tru, but most of the time deino will miss, if you wanna do a bit of trolling
but still remains the punishment to whoever gets close
It can stay op as it is, but it has to be more interactive
Deino's water already drains too comically fast on land 😛 Though I agree it should be much more defensive based on land.
Crocodillians dont stray for water sources that much
land deino already got gutted, if you add ripples to water when it shift swims then it's as balanced as possible
Especially if their fat ass cant haul it back
Basking (which I believe is still planned) may help make it a lil bit more vulnerable on land depending on how they do that.
Occasional ripples, if you make it constant ripples, then you can't position yourself fast enough

Occasional Ripples = Still existing notifier of Deino being there, but plays on if player is observant
Oh.
Please no.
Constant Ripples = clear giveaway to deinos position
He mentioned ripples while sprinting in water
I know
you can add constant on current map, yoj can see a drinker from 400m away
I am aware of that
As a deino you're not forced to be sprinting all the time
Fair enough
I'd rather not have the character reliant on hiding be punished because it was hiding 


There are other ways to make Deinos in water more noticeable.
Watery Obstacles?
unicorn horn?
You trip/move them, you cause a ripple
minigames in games are not very fun
Then how do you expect deino to be more noticable?
Make Deino more skillfull dammit
People already call it lowest skill ceiling and easiest animal
make it slightly more difficult to navigate unnoticable
That would actually be pretty neat. I was more so thinking varying water clarity (which is coming), waves from movement being more sensitive, and then some less direct changes to make ambushing for the Deino require more cleverness like the camera not going above water if you're submerged and making lunge much more costly.
For lunge to be more costly, Death Roll needs to be added to compensate
Why 
Realistic Crocodillian
It already deathrolls when eating though ;o;
shallow rivers, have tohug bottom or you poke out, not every river is 10m deep
Yes, but I want to shred an Omni like a piece of leather
Can't argue with that honestly 
Death Roll, which replaces M1 while Grabbing something. Holding it down causes Deino to go turbo-Washing Machine, dealing Catastrophic damage
rn it's not possible to see stuff above water if camera is under water, creatures become invisible
with probability of Fracture. Victim can spin along to resist fracture damage
Kinda like Pachy Fracture
That's not at all how it is, would be neat though. And I am speaking from playing Deino recently 😛
Still does not prevent catastrophic damage
tbh, if your victim is 4x smaller it should pass away when you look at it
that's literallyhow it currently is

when you angle camera under water you can see the tree but not stego in front of it
i reported this as a bug day one of 6.5
I feel like some Water sources need to differ in levels of hydration
I saw something spiky, it was stego tail poking into water, but the rest of stego not in water did not render
it's still this way
Well that's not how it is for me 😮
every lunge have to shake mouse up and down to make sure I line up right
it might be some rendering bug with some settings on some systems
idk
I feel like moment devs add Stress. Emerging Deino could have a chance at giving already anxious dino a heart attack 
if you see a deino and don't press F to pay respect u die
You mixpacker bastards are hating on my suggestion. Mixpackers go to HECK
The implementation you suggested is really bad, that doesn't mean people disagreeing with you are pro mixpacking
lets please keep all chat to and about other users respectful
Anti mixpack sytems that include proximity debuffs sound good on paper, but are extremely abusable in practice.
Hmm. Then maybe the devs could implement the insanity thing. Makes a player lose control of their Dino. Makes it an AI that attacks everything or something
Can't mixpack with something that's trying to kill you
so you stalk another species and suddenly it tries to kill you and make em get off a cliff. Not good either
I think on average most people dislike Carni/Herbi mixpacking or Carni with other Carni mixpacking, it's just trying to deter it is difficult without it being abusable
imagine a carno or cera following a teno or stego around just to make them lose their dino by simply existing near them, not even needing to attack to make them lose their dino 
You have to define what constitute mixpacking first. That's vague enough in precise terms; people's opinion differs if coexisting constitute mixpacking, if it is more acceptable between some species...
Then imagine how hard it can be coded to be detected fairly and how unfair abuse can be made.
The anti mixpack system ppl want is migrations
And thats only possible on Gateway
So blame spiro for mixpacking
migrations work decently for Herbi's but not entirely for Carni's
since Herbi's will be the ones 'mostly' moving around with that system and sure Carni's might follow them but they could also just stick to hotspots and mixpack/kill other carni's
At least it makes mixpacks tedious to sustain, which in most cases will deteter enough people
True I just hope it does a decent enough job
Coexistence is cool like a carnivore not eating a herbivore cause it's full or doesn't wanna bother
but actively helping it out is kinda cringe
A rex must kos a dryo cuz its a herbi
Like I get not actively killing everything if you're full/don't wanna chase something tiny/not worthwhile
Just don't like help them is my thing
is not straight out killing every fresh spawn troodon and allowing them to eat leftovers constitute help?
should a full grown rex go insane from it?
nah
and that's hard to differentiate in code from litteraly feeding them
exactly like letting scavengers eat a corpse you're done with is like whatever, but it'd be different if you stuck around and actively bodyguarded them while they ate right
You can limit a lot of mixpack and mix herds by simply making so their diets are spread apart across the map. Kinda like what gateway is doing with migration
I think most people aren't really too miffed over Herbis mixpacking
since it's sorta just defense
I don't mind them tolerating each other. Helping is another subject
that's why unofficial servers exist. I don't see a machine able to differentiate the cases better than a human supervision right now
I mean Unofficials will probably be more popular when more apexes like Rex and Spino are added
since they're shifting apexes to unofficial only
Until later.
Diets do really help though
When with migration
and with Gateway it's the hope that we don't end up with the Spiro 'center or nothing' mentallity
There may be some Hotspots. Like the delta. Probably a large rest spot like the dam lake.
yeah having hotspots will happen it'll just hopefully not be as extreme as Spiro
It probably won't due to migration
I hope spawn points will be far and large. they’re very predictable right now so getting food is easy
We can hope so, it'll be down it how it plays out when it happens
Login to US 4... 70 of the 100 players are deino...
Feel like majority of the game on any server is mostly deinos or ceras
Its almost as like people will want to play the overpowered dinos.
Not saying I like to see cerato megapacks
Lol
i received group invte and i hold 2 to accept nathing happen i safe log and nathing happen any idea??
Hotspots are inevitable
Migrations could help, but won’t stop them.
Especially on the Carnivore side…
Hotspots are fine on paper. It's just when they turn into almost all of the server staying in one spot period.
AKA Spiro.
But having them fluctuate as well as giving players actual incentives to move around and explore is good
Hotspots are a necessity indeed, however we don’t know how well Migrations will be on making them until we experience it ourselves.
*Necessity because it’s fun to encounter other players both of your species (to group up) and of others.
ya the game is super cool when something is happening
but most of the time nothing is happening
would be neat if there was more AI to to kill/avoid and something that allows players to meet more often
True. I was trying to find food for my carnivore but I could't find any players, and no AI animals to feed on.
more AI would mean less need for player interaction
That's true, but often you don't get the chance when you're carnivore ;/
all the fun is in player interaction of course you'll still interact with players
i mean, as a carnivore, i rarely have that much an issue
even if theoretically you don't
it just means players can follow AI to find the players trying to farm them
that's not how AI works lol
AI just wanders mindlessly, it won't guide you to other players
no, the point is everyone will be after the AI so they'll find each other
how? everyone will be splitting up looking for AI
you'd avoid other players to have a higher chance of finding AI
less AI means you need to eat more players, meaning more player interaction
@strange wave gotta disagree with that one hypsi has a very clear objective for its life, be trollin, we need one dino to be 0 risk and high trollin potential and hypsi is that dino
hypsi lacks substance
your only goal is trolling
what’s substance? drugs
which can be done regardless of growth
there is zero reason to go for your diets
to avoid death
anything
no cause it makes risk for trollin, it’s just not the same
hypsi having no growth is part of the reason its a dead playable
exactly
no sir that is beepy
true
hypsi has zero purpose currently
give hypsi growth and the ability to climb and i'm on it
today couple hours ago i saw about 2 at center but it was a special moment doesn’t usually happens
giving it growth wouldnt hinder its ability to troll things, it would give it a reason to do something else beyond that
does it need to do something else? and it would hurt the trollin u can’t deny that
You dont have a reason to play hyspi thats the problem
would make hypsi more than its current, nothing status
trollin
also i think juvi hypsi is wonderful and deserves more time to exist
yes, because you only rarely see hypsis, and they are usually short lived, then they either leave the server, or go play something with an ounce of actual gameplay
Trolling? Spamming 1 call untill you get bored and feed yourself to a deino or something and then playing a actually fun dinosaur
it does have no player base but that’s not cause growth, idk why but def not growth
spitting a steg face
it is almost definitely part of the reason
i really can’t see why is that taking part on the cause
there is a loop with every other creature, they is a goal, they is something to do before you get to adult, and that is getting to adult
with hypsi you spawn in, fill up your food, spit at a few things, then get onetapped
your only goal is to be a minor annoyance and die
because there is nothing to do besides spit at things
and the spitting is a horribly made mechanic as it is
@buoyant dove about ur feedback, not gonna talk about if i find it absurd or not, just gonna comment that the map can’t really have a deino that big
I dont play hypsi because there is nothing unique about it or rememberable at all because all it does is spit and run around, only rememberable thing about it is its the smallest dinosaur in the game and has a annoying broadcast
Ok
yknow what u might have just changed my mind, spitting doesn’t entertain for long enough, i still find hypsi growth harmful to its trollin but u do got a fair point
the main thing is, hypsi should have more than just trolling
trolling is its entire thing right now
hypsi should get climbing with herrera and have its arboreal gameplay
true but i don’t think growth should be that more cause then ur just trading things
Why would you play a dinosaur that has one thing going for it is to troll for 5 mins and then suicide to play another dinosaur
even dryo and troodon have more than just troll
you need to get to adult, stay fed, and theres some reason to not die
not dryo no
you can still spawn in and spit at things as a baby hypsi aswell
it doesnt harm its, "lets just spit at random ass things and see what works" gameplay beyond making you ever so slightly smaller for about 10 minutes
Sounds solid, it being herreras main food source along with dryo (when it gets burrowing when people actually play it)
k if we gonna make growth baby hypsi can’t spit, it would also suck cause camera too small just like baby troodon
the camera being garbage is another issue entirely
which is why it's good to be a climber, because it can just be up in the trees, not the grass
Would be awesome to leap tree to tree around the jungle chasing a hypsi like a ocelot chasing a monkey
yeah but it isn’t present in adult hypsi as much
iirc, only hatchling hypsi lacks its ability to spit, much like all the other hatchlings lack their unique mechanics until they get to juvenile
i really don’t know how i feel about hypsi climbing
why
its happening regardless
whats wrong with it
idk it just feels wrong to me some reason
confirmed?
yep
YE
k
its designed to look like birds of paradise, it makes sense to vibe in trees
The hyspi problem is kind of like dryo minus the no objective but to troll
won’t really help with hypsi lack of content tho, it’s unique but just wont
Yes it will lol
austro is indeed a cool dino very sad how it sits in modern legacy
arboreal lifestyle isn't common
No one plays dryo because theres no burrowing
in fact, it's the only confirmed "full arboreal" herbivore
yeah but like.. idk how that will entertain someone for longer then first try
Its like adding deinosuchus but it cant swim
what’s like that?
vibing in treetops and nesting/living up in jungles sounds really fun to me. Hypsi is the closest thing we have to a monkey and I love it
i was gonna say no player interaction but herera id a thing so maybe it works out
imma go sleep now cya guys, nice talk
Being a chill critters vibing in trees, courting with others, snatching fruit from the trees, evading herreras an and sitting on branches and living in flocks and colonies could entertain me for hours
hypsi is just not meant to be chill
Do you seriously want a hypsi whos entire playstyle is being annoying
yes just needs more content and i’m fine with hypsi that way, i do think climbing would improve it
I give up
that’s literally how hypsi is wdym
Hypsi isnt ment to be a trolling dinosaur its legit just poorly made with missing mechanics which leaves nothing but to troll
u can’t just tell me the spit isn’t made to be trollin
Its made for self defense against predators
yeh that’s kinda true
The devs didnt intend for it to be a trolling weapon, the mechanic is just so poorly made they accidentally made it for trolling
they also made carno a defensive dino lol
yeah kinda went to far on the statement
they also made it so not tanky
also they changed the alt animation for cera D:
isn’t really a ambusher rn ass acceleration
Thats what the devs intended but then again the devs cant make up their mind if they want it to be a ambusher or persuit
Idk even know whags up with carno..
no, here we talking about what things are and not what they ment to do
They tried to make a ambusher with the stam but then made the acceleration so bad you cant even catch up to a galli even if you ambushed it
ass acceleration
Carno is just in a bad spot currently
yeah
At least it does decent damage and alright hp IF you even catch your prey
And due to the removal of cannibalism in carno its a pain to grow now
Theres a reason people play cera more then carno
yeah it isn’t completely useless it just sucks at what it should be good at, kinda how troodon takes a L in forests
Yeah
not if u were the one been cannied
People still cannibalize as carno just to be jerks from what ive heard
<@&505047238674874368> is there anyway you can get me unstuck from this stupid rock ?
I mean, any dinosaur that takes not that much time to grow will just be a troll dinosaur.
Hell, the Trollimimus doesn’t get its name for nothing.

Hypsi will always be THE troll playable pretty much at the moment, even with growth….
The difference is with growth literally no one will play Hypsi, even at like 15 minutes.
I have NEVER heard anyone play hypsi more then 30 mins
Everyone will just actually go Pteranodon to annoy people, like they sort of do already.
I will since it's arboreal
An Arboreal Herbivore sounds neat not gonna lie, but considering it really won’t be doing much else… ehhh.
Sort of like Tupan being a Herbivorous Flyer, sure it seems neat for Herbi players but Ptera already seems rather meh.
I’ll wait and see, I guess
My worries on Trike should teach me enough to not overly speculate until we actually see and play it…
A land apex would be nice but, obviously its not a thought runnin thru the devs heads. 2 years eta for the muskrat and then apexes.
For future unstuck requests use the dedicated evrima channels, also include your name and the server.
On Officials?
We already have an Apex in Evrima
Stego currently however is gimped
imagine if respawn timer was removed, time to flood center with limitless stego bodies
Hotspot behavior can be completely removed with a simple social behavior system. Each dino has a max population they can stand to be around of their own species, and others. If you go over said limit you get debuffs until you leave the area, or reduce your species numbers in a area. Areas should be at least 1km. This encourages both herbivores and carnivores to compete for territory, resources, etc. If players were recieveing -75% debuff to their stamina and health regen for using the game as a online chat room, you'd see a lot of change over night.
@slender tinsel like how does the broken pounce effect on utah gettin knocked down because of threes
I find Hypsi pretty fun if your goal is to annoy deinos and carnivores.
I usually color myself green and earth colors and stalk my prey in the taller grass. When I’m close enough, I spit in their faces. The high grass is perfect for hiding in, and it’s fun seeing them mentally defeated as they run away from the spit
I played for around 4 hours, spitting on faces and being chased around in a game of cat and mouse
This is too punishing
I wouldn’t punish players for making/going to hotspots
I would try to encourage a more natural way to explore the map and move, hence Migrations temporary hotspots idea is actually good if executed properly
Migrations my beloved
I hear what your saying. I just personally, don't consider the idea of a social behavior system to punishing. It happens already in wildlife in nature.
-75% stamina and health regen doesn't sound punishing to you?
also, i find it extremely unfun and unnatrual to punish players for socialising via these means
Also ONE KILOMETER of absolutely zero tolerance is absurd
That's a ridiculous distance
The % could be lowered, 75 was just a example. 1km isn't actually all that much, but even 800m would be enough. The point is to stop hotspots, which have already been confirmed to cause lag/server issues.
Migrations do this far more naturally
By encouraging player movement, not punishing player stagnation
Which is the best way to do game design (carrot over stick)
Migrations COULD do this more naturally. We have no idea if this system is actually going to work. Generally, I agree with encouraging, rather than punishment. However, sometimes you can't take the stupid out of the player, and people need a slap into reality.
I personally like it when animals co-exist
I feel it's natural and brings more life to the game than constantly slaughtering everything in your space
i am very much letting animals vibe with each other
The issue with that is in real life, most animals don't co-exist. Unless you are in a environment that is saturated in food. And even those are generally, season events. Mix packing and hotspots have been a issue the devs themselves have acknowledged for years. The Isle is a survival game. Not a chat room, or dino friendly adventure. For people that want the dino gameplay without risk... there is Path of Titans.
I mean, I get that, but at the same time, watching things slaughter other things for absolutely zero value to themselves is uh, lame
It doesn't feel like an ecosystem, it feels like a gladitorial ring
I'm excited for elders because they dissuade the whole "run at something 3x your size and fight it for zero reason and die, adding another corpse to a pile of corpses"
That's a part of life man. Animals do this in real life. A lion enters another lions area... that lion is dead. Elephants fight each other for space...
And having a bit more punishment for playing wrong, should actually stop the needless killing. Much of it goes on because so many players are in a single spot.
And then they cry when their server crashs, or lags. Even though they are the problem.
Punishment for existing in the same space isn't fun, especially when other animals can (and will) abuse any form of proximity debuff
It would be extremely hard to abuse the debuff, as long as it was a over time build up. Just like the diet system. Give players bonuses for making their dino comfortable. When they fail to do so, they don't get a bonus. After so long, it turns into a debuff that builds until the poor player behavior is corrected.
it would be extremely easy to abuse
as long as you're near someone, you can debuff them, that's easy as any animal faster as another animal
especially with the generous 1km range
no matter what you do players will always do what they want not what others or devs want
essentially, yes
You can keep nerfing a playstyle but at one point gamers will quit and play something else instead of this game
@short reef afaik all the tools they should need area allready in the game, including working replays
but the relpays dont work?
replays*
does your server have them enabled
they do aslong as they are enabled. they are disabled on the officialservers
So i just spoke with amins on several unofficial servers, and they are saying that the tools dont function properly. So my request to implement working tools is valid
Personally I experienced being knocked off of the target I just pounced because the target knocked off my team member right at the moment I pounced. I experienced it twice so it wasn't just one time episode.
we talking bucking or using threes?
It was about bucking. Pounced target with full stamina, getting knocked in second by bucking.
@buoyant dove crocodiles and alligators do not grow forever irl. Kinda like any other animal some individuals simply grow bigger then others depending on genetics and food availability.
@teal sparrow pachy's head already takes less damage than its body
it has a 0.75x damage multiplier, as opposed to the regular 1.5x headshot multiplier
does it? I got hit from a full cera charge bite in my head and I couldn't even see red in my heart on the tab screen, but maybe it phased through that hit box and just hit my body.
also, returning stun is a REALLY bad idea
it already made pachy insanely OP last update
any cera forced to face off against pachies who can stun is dead
if anything, pachy needs a trot that doesn't outright suck and a boost in stamina
i'd also maybe argue more damage on the ram, rather than a stun
Good coordinated group made pachy seem a lot stronger then usual but it was a glass cannon equally good coordinated groups fighting pachy could easily kill them… they weren’t insanely op. Either way one Cera being able to easily fend off multiple pachys is kinda stupid
i mean, cera has fracture resist (for some odd reason)
@violet vessel Loved ur idea about the Cenozoic era. I don't think people quite understand it, hence all the downvotes... quite weird they wouldn't want variation like that. It'd be totally cool to see a Dire Wolf pack in, like, a tundra area! Plus, u said after this game is done and it'd be separate except for community servers (optionally), so I don't get why people don't like the idea.
i personally don't care enough about the cenozoic era to want it, besides Gigantopithicus. Also a tundra area on a tropical island seems somewhat absurd
Nah, new map type of deal
If they do move away from tropical islands, that is
I don't know. It'd just be really cool to see Sbaertooths, Dire Wolves, Argentavis, Mammoths, etc
Cenozoic era would just be another game
@glacial quarry BRO YES that thing you mention i forgot to, and happened a LOT TO ME omg it is so annoy, your stomach fills more than the square, and when the square is about to fill you cant, and it shows as "deactivated" so no gains from the diet

The community is going to have to gather signatures so that they can make a quick update and return it to how it was before 
Anyone know if they will be putting the shant in evrima at some point?
They will
Do they have like a list of dinos coming somewhere?
Not an official ones, but you may ask in isle discussion, I'm sure someone has one, or you can try searching for it
why you no like my superior alberto idea
I'd prefer alberto being fast and not yet another ambush predator.
Instead of being a downscaled rex, it should be using a combination of agility and brute strength to overpower similar-sized animals alone or in duos
Also stunning bite is boring
but you have both Allo and Carno as fast mid tiers
yes Alberto would have higher direct dmg but he would be too similar i think
And you got sucho and acro as slow ones, so that's the same the other way around
There is no agile brawler mid-tier in the game, but there's plenty of ambushers
Allo being one of them
Indeed but its so stupid to make Allo an ambusher
Allo lived in open terrain and had airsacks like birds giving it massive endurance
So stupid of the devs
Dinos in this game are'nt supposed to be 1:1 like their real life counterparts
Also I'm pretty sure if allo had airsacks, most other theropods had them as well
some did, the general Allosaurid family did but i do not know about the rest of theropods
my issue with this is that the Allo is the exact opposite of what it should be
Honestly think carno needs more stam and much faster acceleration
I'm hoping Alberto plays like a giant cerato without the bile but maybe has some sort of neck bite pen or something to make it different
i mean carno was a fast carnivore that they have exagerated the power of its skull
cerato propably filled a similar role as it lived in the same habitat as the much larger torvosaurus
teno idk what is different from real life
and beipi too
The only actual change on them is that they are put in a different enviroment
its carnos weakness to have a slow acceleration like gally
though it should get a speed boost overall but idk about a stam boost
Carno was a hunter of similar-sized or even bigger prey, in game it's a small game hunter
Cera irl was extremely thin, built for speed and agility rather than strength, in-game it's a powerhouse
Teno irl was literal fodder, in-game it's twice as big and the most combat-capable animal
Beipi irl was terrestrial and much larger than its in-game counterpart
So making allo ambusher instead of endurance hunter isn't that far-fetched in terms of accuracy
Especially considering there is no hard proof it was an endurance hunter, and these are extremely rare in the world, as 99% of predators are ambush hunters
The only existing ones in the modern world being wolves (and other wild dogs) and humans
And maybe some aquatic creatures
I mean if we're being real all carnis will start off with an ambush unless contesting a body or fighting just to kill something
as for cera theres several subspecies and the european one was alot fatter like the one in game so that could explain that
carno didnt hunt similar sized prey
teno from what i see is within the possible size range and the isle has pushed most of its species to near max size so its not crazy
truth be told i do not know about beipi to make an arguement
And I think allo should be an ambusher with medium DMG but high bleed and a decent amount of stam to follow what's bleeding
yes indeed but the difference is that animals like lions drop the hunt if the pray notices them, cheetahs usually dont
similarly in game some species would keep on hunting while others would give up
i dont see how thats viable
if Allo is like that with only decent stamina and focused on ambushing it wont be able to hunt stegos nor sauropods
though i agree with mid dmg and high bleed aproach
True but if it was about accuracy the deino would be able to ring a stegos neck lol
truth be told it should seeing the current match up
Then more people would complain
complain about hwat
The deino everyone thinks it's over powered
I don't see why allo should be able to hunt stegos and sauropods
Stegos in packs maybe, but not sauropods
It's way too small
Except people who only play deino
i believe the reason people think deino is op is because its the only apex sized carnivore atm
Facts
I think it's actually under powered seeing as it had a bite force much stronger then rex
I'm concerned how a rex will hunt a stego if deino cant
a stegosaurus who got biten on the head would die to a lone Allosaurus (ofcourse in game neither would die so quick)
sauropods could be hunted by packs ofcourse i dont think a lone Allo should stand a chance against sauropods
Also Allo irl had great regeneration which is very important for hunting large pray
(it didn't, the study was made by upscaling croc biteforce and isn't valid)
Your retort sounds a lot like opinion
Simple
Deino isn't supposed to hunt similar-size prey
Rex is
No, it's because all of the kit of deino together makes it the best playable overall, and very op. It has nothing to do with it being apex, but that it has pretty much everything going for it.
If math is a matter of opinion to you
its extremely easy to avoid deinos and they are no threat unless you go in center or NW
Also yes, the whole biteforce thing has been changed far as I know. Deino did not have that impressive biteforce. Not that it matters, because well, it's a game. And the "biteforce" in game is just damage, not related to actual biteforce. Also deino does have that 4T lunge kill one shot, that's pretty much your biteforce right there.
That does not change that deino overall is overpowered due to all the advantages it holds.
as of the moment you must suck to die as any herbivore
or you want conflict which is understandable
but just go to any of the less populated area and you cant loose
Just like how it doesn't change that ptera is best playable for sheer survival
not with the current ping XD
Well, bugs and latency and other things aside, if the game works as it should, it is :p
yeah its pretty easy to survive as ptera but that will be balanced when herrera and such are added where they will be able to hunt on trees and such so pteras wont be safe
To be fair, ptera is probably the one you really have to be bad to die with, deino being the second after that. Then I'd argue galli, because well, superior speed and omnivore and all.
Idk how ping matters when as a ptera you can quite literally spend your entire time out of reach of any potential threat
I'm not bad as a ptera yet I die pretty often
I just get tired of living
Yes well, I am arguing out of a desire to actually remain alive, as the point of the game would be :p
Is this the study your talking about?
you cant regen stam while on trees so you have to stay near rocks to sit down where you are vulnerable to utahs and anything that can jump
Only if you just rest wherever and don't plan ahead at all I guess
Omnis cannot jump on any rock
Also you can pick a spot where you see threats coming
yeah if you go into the jungle no one will find you but that applies for all dinos atm
but to be fair if you imply that you have the skill to always fly and land properly and to hunt fish properly and not fall
isnt it the same as implying you have the skill to hunt as any carnivore?
I mean, it's not difficult at all to play a ptera?
indeed but neither is it hard to hunt juvies and AI
and its especially easy to survive on plants
nope, flying around and fishing is damn easy
indeed like surviving as any dino
Hunting players can be hard as some carnivores, and since I play herbivores more often than carnivores I'm not that good at hunting
Generally, most playables are easy enough to survive as, I'd say carno due to hunger is probably one of the harsher ones
the main cause of death is wanting thrill from the game
which is fair
but if you want to just survive its very easy as almost all dinos
the only one i would say its up to lack is stego and deino
stego cause its very slow and deino cause if a bigger croc sees you you are dead
I sorta agree, if you see a bigger croc you can just run onto land
true
i might be wrong but isnt 40%+ deino faster than deino below 40%?
ah ok then you propably can escape as deino too
Real issue is running then getting ganked by stegos or carnos that see you when your small
i mean most juvies can easily escape a stego
a carno not so much but as a juvie you shouldnt be in the open where they can spot you
Also I'm trying to find a study refuting the one saying deino has a stronger bite force then rex and I can't find one
All I'm finding is reddit posts lol
i dont have any knowledge on that subject
but crocs do generally have very strong bite force
even gariels have a very strong bite
Study basically suggests it has almost double the bite force in newtons then a rex
So once again how will devs make it so a rex can hunt a stego when a solo deino cant
higher bite damage
Being actually designed for it
Also other attacks that work on stego
The deino by all rights should have higher bite dmg
It doesn't need higher bite damage
Rex does outweigh it on avg though
idk man, i look for the newest researches in google and it seems deino had a bite alot stronger
i might be wrong as this was just a quick search but thats what google said
well don't trust google
Most of the information you can find on paleontology via google search is either outdated or straight-up false
yeah i looked for newest stuff cause most was outdated but still it showed deino with higher bite force
any specific study to recomend maybe?
Depending on your country you can still find an article claiming allo was 200 tons as the first result on google
ah it clearly was
i suppose thats why
I don't know the exact study, I read it from people who posted it in #paleotalk
If you still have doubts, you should ask in there, people in that channel are usually quite knowledgeable on paleontology
I trust national geographic and the national institute on health
alright
I wouldn't trust them on dinosaur facts
The latter has a study from 2020
I wouldnt trust either
they show alot of bias lately
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3303775/ this one seems pretty concrete they reacted the skull then using cti scans artificially had it bite into a machine that measures bite force based on the believed muscle structure
By giving rex other abilities and a higher biteforce in normal bites for example. You need to remember that this is a game, so it won't adhere to realism at all times. If deino is designed to use lunge on targets up to a certain weight as its main hunting method, then it won't be given biteforce or something else that would just allow it to use that instead. Rex might be designed to just bite things, so it could then get much higher damage on those bites.
indeed but perhaps give deino the ability to grow past 100% like the devs said in the past but very slowly so a very good player can actually hunt apexes too
just an idea though
or to counter that
dinos like stego shouldnt be uneffected by deinos like they are now
Considering how lunge works, they absolutely should.
should what
Disagree as a lot of hadrosaur aka deinosuchus primary source of food are comparable in size to stego or bigger but are known to have been hunted by deino anyway, this idea it shouldn't punch above it's weight when in life sometimes it had to is silly, yes it's a game but it's one that for the most part tries to be realistic as possible on most things. Bear minimum it should be able to grab and drown a dino the size of stego, having said that I'm fine with how it is aslong as it changes as they add more and bigger herbis.
Dinos like stego and similar size/larger should be rather uneffected by deinos, considering how one shot cheap the lunge is. Especially considering how most of the roster would still just die to deino as it stands.
I'm not saying to one shot them but it should be able to kill one
No, it does not try to be "realistic as possible" in most things. Just look at how our playables work. Omni pounces, carno charges, stego is a scorpion (and has no gular armor at that), and so on. Deino should not be hunting bigger things than it already can, and even that is pushing it, considering the time and investment it might take for a 4T playable to grow, only to get instantly deleted via lunge.
perhaps make deinos not able to pull them in but to stun them dealing decent dmg so that the herbivore has to flee
and perhaps if theres more deinos to kill it
with both the deino and large herbie auto loosing alot of stam
Well, it can. At least in pairs it can, sometimes even solo. But considering the full roster, there's really no need.
You'll have plenty of targets
2 adult deinos cannot face tank a stego
Someone around can probably show the size chart we have, there's a lot of things that get instantly deleted by deino, it does not need to hunt larger things as well, especially not via lunge and drown.
Takes 3 deinos to kill a stego and you will lose one if not two depending on how close to water you are
Well, "face tank", one of you goes for the head, the other for the body, alternate bite/alt bite for movement to adjust for the stegos movement. At the very least you can quickly make that stego regret going near.
Two should be enough if you know how to go about it. You do not need three of them far as I know. Also why are you away from the shoreline in the first place... :p
i cannot agree with that
stegos can got tail first half way into water and block half the river without an issue
that shouldnt be possible
In any case, considering how the lunge works, and the potential roster number deino can one shot with it, deino does not need to hunt things above 5T, especially not things that can also fight back
Dude the difference is so bad stego players chase after deinosuchus on land knowing it's a free kill on something that should be comparable at least in bite strength to a rex
That's more down to river design, and only applies to a few places anyway. Places you can avoid as deino. But it also wont be an issue on gateway anyway
deinos shouldnt be on land
... Why is the deino on land to be chased?
on the other hand stegos shouldnt be able to block half the river by sitting on the edge
To eat a body I killed so the skeleton doesn't fall to the bottom? Regain stam
Okay, but... you can do that right at the shoreline?
In which case you're not "chased", if you see a stego coming along, turn around and into the water you go?
You made it sound like stegos were running you down on land :p
i believe the lunge of deino should stun stego
not to drag it but to stun it so other deinos can do dmg and force it to retreat
Yes and it takes forever to turn around and why should I give up my kill to a stego?
I did explain that we're not using irl biteforce here. As well as point out that you do have that biteforce, in the sense of the lunge. 4T one shot is plenty powerful.
Why should you give up your kill to a trike or rex? Or a shant or possibly a giga?
Because well, they're big enough to tell you to get lost and you will have to
Even more so if a spino happens to be nearby
truth be told its not a 4 ton one shot
it still has time and i have escape from deinos several times as a cera
Especially since that one will follow you into the water, which none of the others, even stego with its reach, can do
I'm not arguing over lunging a stego a deino should hurt enough that stegos don't mess with them
It is, you can grab anything up to that size. And those deinos might have A, not been fully grown (less stamina perhaps) or B, not had full stamina in the first place
But even teno, with its extra oxygen and all, don't survive a fully grown deino grab
Deino is bigger then stego so try again
Unless things have been changed, they did not before this patch at least
And unless cera also has better oxygen, I don't see how it would survive any better
nah they can pull you into the water but most oftenly dont have the stam to stun again
truth be told its usually not next to the river but a bit further away
Size is not the only thing that matters. Also the point still stands, or are you fine as long as it's x species but not y species?
still i dont see why you would disagree with a stun on stego
Are you talking about hunting ceras there or?
I don't neccesarily disagree with a stun on larger things, I disagree that deino needs a fighting/hunting chance vs them considering the current deino
no
as a cera i have fought deinos quite a few times on lad
thats what i mean
Well, if they're on land, I can see how they don't manage to kill you
But if you get lunged at the water by one, I don't see how cera survives it
deino should have a good chance against them but they should be easily able to escape
just that deino should be able to scare them away
But why stego specifically? You're not doing that to a shant or trike?
I don't think smaller dinos should be running up to a giant croc forcing it to run for its life that's my point deino doesn't do enough dmg to things it's size or smaller unless it's below 4tons
well
shant is absolutely massive first of all
but im just saying stego cause its the only one in game atm
I think my issue here is that you're specifically focused on stego, when you know there's things that will also do that, that are "big enough", and then you're still going to be in the same situation
Yes, but if the issue is "this thing can bully me", then well, other things will too, for better or worse
So no real reason to say stego should be the "cutoff"
We're getting trike and rex soon, or so it seems
Because hadrosaur coming to the game that was it's food source are same size or larger then stego
yeah the issue is that a stego near a river should be at a disadvantage not an advantage to a deino
You thinking of para?
We don't know how large our para will get, I don't think
No edmont
from what ive seen para will be smaller than stego in weight but i cant say anything for sure
Are we getting shan't?
shant is too big for dein to be a theat
but shant shoundt be able to bully a deino in water either
Stego isn't "smaller", also keep in mind we might get larger sized stego, it could get up to 8T it turns out. But size is not the only thing, stego is heavily weaponized, something a hadrosaur does not seem to be
Yes, we're getting shant
Which is probably going to be quite large, and unlikely to be deino prey
I imagine it might be similar, probably a little smaller since we do have shant being the big boy. But I doubt para will be less than 4-5T, so it would still be ungrabbable by current deino lunge
adult shant shouldnt be deino pray as it should be able to easily walk away
but if it stays next to the waters edge to fight them it should loose
Stego is smaller then deino
At least as fully grown
In weight
I'm pretty sure a shant could just stomp on a deino xD
At least in the game
Yeah, but not smaller in the sense of "this is a small dinosaur that should avoid the deino and be afraid"
in game idk but irl shant isnt that much larger
it is a few tons but not to a point where it would be unfased
like a baby croc can easily go after things much larger than it
For now at least, deino is limited, and even with that limit, it has a large prey selection
I think irl shant is what, 12+T?
yeah but that pray selection will decrease as more and more things it cant dmg but that can hunt it are added
It's around same size as rex
Pretty sure shant is quite a bit larger than rex honestly
shant is a bit larger propably
Lets see if we can find the game sizechart somewhere
I'm talking weight
Yes. I think shant weights far more than rex did, far as I can recall
still an 8 ton croc should be able to scare anything in game away from water
maybe not drag them in water but scare them away
No it won't, because the absolute majority of the roster is within 4T range
yeah but most of the favourites are apexes
Rex was 8 tons
Yes well, that's an issue all of it's own to be fair, how to get a good population spread
But that might be changed with the whole apexes only on unofficials and all that
rex couldve possibly grown to 16 tons as an absolute max but ofcourse that is massively bigger than average
yeah true idk about that
Well if we're including max deino could get to 24 tons
I don't tihnk they grew that large
Assuming it lived 80years lol
see you in 20 minutes gotta go
All I know is way it sits apex's won't feel like apex's against the things they should be eating I honestly think stego in game will merk rex
As it stands, stego will just fold to rex, with little doubt
The problem is that you're looking at deino as an apex in the wrong manner, it's not meant to be a similar sized hunter/killer, at least not by its current design
And by all rights, it's more of an apex right now than stego is, since there's nothing that hunts deino aside from itself, while stego is hunted by omni, troodon, cera and so on
Let's be real the reason people hunt stego is due to a lack of teno players and lack of other herbis playables that don't suck
And even then I crap on omnis and carnos all day
Cerato in group not so much but 2 or less and they are dead
maybe allow deino to hunt larger dinos but gain little food from small ones so its not worth going after them
When it is adult it doesn't get much from other kills unless another dead deino or stego anyway
nah you can fill your hunger from tenos carnos or ceras if they are adult'
If their hunting method was far better, then it might work
Maybe on this patch but before not so much, hunger fills up too fast ATM I think
what do you mean far better?
do you mean more fair for the pray?
I think lunge shouldn't work on stuff over 4t but maybe give the bite a much weaker bone break to slow them down enough to at least have a chance at killing them lol
Yes. Less of a one shot from complete invisibility. And some form of counterplay, aside from just "you're grabbed, hope the deino messes up or you die". Omni pin has similar issue, it's just not fun, you get caught and well, now you just lie there until you die. At least with that they did add fighting back for omni/troodon, and something like that for beipi too in some manner I think.
In general, the whole "I lose many hours of work in an instant because something I couldn't react to jumped me isn't really fun for most players far as I know
Maybe. I just don't really see a reason for it really
True but there are a lot of places to go to cross or get water that adult Crocs can't drown you at
perhaps just a stun
that if theres more deinos they can capitalise on
otherwise you as a deino can keep it until either you or the pray runs out of stam and gives up
Which in turn tends to A, have other dangers, and B, if you have those, then deinos will just not encounter stuff very often, leading to its own problems potentially
I'd rather the interactions be better, than just "avoid x dino/area entirely" be the solution
They are already in game one in particular in NW I just camp around growing all my dinos
The isle should 100% be on console by now, it’d add a lot more players to the game and actually let it properly compete with PoT
It shouldn't
not yet at least
Also it competing with POT isn't really a concern
They're not even the same kind of game
POT made that clear when it decided to become an MMO
I'd rather them finish the game then slow down development even more porting to console
Yep
the port will probably be done eventually, it's a huge revenue source
but yes i'd rather they focus on the game itself and not on ports atm
The game is not even remotely struggling financially
Hence all the new members of the team being hired recently
And dondi just saying he’s got enough money for the game
Anyone have Tenos run time known? (This is for feedback)
The issue is that’s Deinos only weapon? Without the grab how often would you be able to kill anything? The counter play to it comes before you get grabbed not after. Be aware of the area, learn safer spots to drink, watch the water for a few minutes before drinking. I personally would like to see more out of the grabbing mechanic. Being able to latch on to bigger pray and tug of war them into the water where other crocs can help. 🤷🏻♂️
i think adding an in-game map would be good, we use external interactive maps anyway like vulnona since we can get our actual coords
Guys genuine question why isnt gateway out? Im watching streams and vids of gateway from like 6 months ago and it seems fully complete. More complete than spiro...
I feel like it would genuinely fix many of the current problems with the game, enrich the gameplay loop and on top of that its the most beautiful island style map i have ever seen in a survival game
It was very stripped down and incomplete in that version, and they want to ensure Gateway covers all their bases and is a legitimately good map, rather than half-finishing it
is there a problem with letting us play it like people already have? it would significantly improve the experience for everyone
Many human structures were inaccessible or removed, which meant important passages weren’t available (some of these structures acted as pathways between locations)
if it looks this good as a stripped down and unfinished map then damn im excited for the final product
all im saying is this stripped down and unfinished version is clearly playable as of.. 6 months ago and it is clearly better, it is a net positive to release it sooner rather than later. this game is only as good as spiro allows it to be
That’s fair, but we don’t know what state the map is in since then. Lots could have changed, things might not be super functional atm
Gateway is meant to be the proper Isle map going forward, half-baking it would be a bad look, a completed Gateway is a better alternative
As if spiro isn't a bad look
Spiro is a bad look, but a new rushed map is worse
True
Gateway is essentially going to be a whole new step in The Isle’s gameplay loop, environment, storytelling, ecosystem and so on. Messing it up would be BAD
spiro was supposed to launch the most anticipated new step in the games history, the recode
No, Spiro was hastily redesigned to account for Deinosuchus. People liked the pre-U3 Spiro
I cant speak to that as I lost my interest in the game after like 2018 and only picked it back up around 2022, I will assume ur right tho, but inevitably any sort of assesment of the opinion of a collective group is not fully possible
@sacred pasture to get used to the map its good to pick a ptera and just fly around the map, and a good tip for traveling is to follow the rivers
@violet vessel would be better to make people play this dinos then having ai of them
im really against ai dinos, it messes up player interactions
@gilded oasis we gonna get gateway and migration system so maybe we wont have do deal with a hotspot
@barren zephyr this will just turn isle into bob and it doesn’t matter if it takes longer if when someone gets big they can’t just be killed and will keep growing
this is 3.0 rex all over again
@stray spruce ......is...is this really how slow omni gets up after jumping off a dino it's just pounced? Really?? 
#general-feedback message
That was running at .5 speed, also it got knocked off and down, not just jumping off.
there needs to be a way to mute people in game or have a report button or something. there are children that play this game and for them to be stuck reading very nasty words and hear adults sexualizing every interaction is unacceptable. to the people that do it, seriously grow up, you're disgusting.
that would be way more fun
That replay was playing at 0.5 speed most of the time and they didnt jumped off. They were knocked down by hitting a tree.
Troodon Venom should be a DoT, not a pounce damage increase
@cinder fossil I agree, I made a suggestion that dinos who cant jump should be able to automatically hop over obstacles by holding space and running
slight amount of bonus growth will be fine. Have to figure out what amount is still fair.
I want to bump this idea because it's still not been discussed or used and it's amazing #general-feedback message
It'd also be an indirect buff to Dryo and that makes my brain vibrate
@brittle merlin you can go into the games audio settings and turn down the volume of the music there. I turned mine down to 0
It's certainly a good way to improve the game
but more precise actions should be done to make Deino difficult to grow, but still retain the same power
So many cera's, makes me sad seeing 20 cera, 10 utah and 2-3 lone troodons per server
Fish after Sub-adult stage should give very minor amount of food, forcing Cannibalism
with Apex Growth Time being VERY long, it should scare off people who do not want to spend their entire days growing one animal with each 30 seconds being a risk of losing the said dinosaur
Stamina could get a Buff for Capacity, but significant nerf for drain
Hunger could get a realistic buff
with it draining slower
and additional mechanics, such as basking (converting hunger to stamina) and Death Roll (Additional Kill Method or replacement to manual drowning)
Oh Thanks ^^
They should put a tutorial on the menu so new players won’t struggle with the basics like skimming for fish as pteranodon or using scent properly
@violet vessel I really think they shouldn’t remove any playables, they just have to rework them
When's the last time you've seen a hypsi player? For me it's been months. There really is no point playing it.
yeah thats what im saying, to the devs make more content for hypsi. he is gonna be a three climber so maybe that helps
Yeah even it's tree climbing is not unique. Herrera is basically better in every way.