#general-feedback-discussion
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that's not good but that would help them
But I guess the reality is that no one on the team is really good at carrying the social side of the development or no one has been designated it as a task. It's an art in itself because it's not easy. They'd need someone good with words and good with people, and I don't know if they have that person
Do they have enough money to recruit someone like this ?
I don't think Dondi would want to even if they did. On a small team liketheirs it's better to have it be like, the side-task of someone doing something else for the development
I'm pretty sure if he wantd someone capable in PR he would've gotten someone ages ago
it would'vesaved a lot of headache lmao
Yeah; I agree they need to sit down and just work on that sort of thing too.
I personally don't want to see anymore content added until they fix up what they already have.
The more you add new stuff to an already buggy, broken mess; the worse it's going to get???
And a lot of bugs or flat out broken code built on each other makes updating it more of a hassle?
(TS4, for example)
||I'm not a game designer LOL, so just speaking from what I have/can see with games I follow ; A ; I could be wrong I guess LOL||
But; they certainly need to at least reverse the update and remove nv for now due to the health concerns, I think.
And before people jump my case; I'm not saying "scrap the system"
I'm saying remove for now, until you work on it more, so you don't risk your player's health anymore.
But; I'm not sure I see that happening, esp given the players who are still playing the game and/or have decided they like the nv as is.
But that's also why I've just uninstalled the game for now. 😅
No point in me having it when I can't even play it anymore for the time being.
I also think rolling back the update would be the most competent decision while adjustments are worked on.
God forbid they take a responsible decision ig
it might still happen, but I don't really have high hopes on them doing anything in a timely manner
see? that's what I mean 😛 constant attacks ^^
It's not an attack, it's the reality. They're a business, which means they are subject to being looked at like one
It's really not meant as an attack.
It's just my truth.
and imo it's a poor business practice not to act somewhat speedily.
If they surprise me and do it? AWESOME
That's be great.
I have no idea hoe epilepsy works but tell me if this helps; my thought is making the lines thicker but also giving them softer edges and letting people choose the outline color
I wasn't talking about what you said @neon zephyr
Ahhh okk ~ Sorry Ellyldan ^^
You need to separate what is reality versus an attack. If a food product didn't label allergens, that would also be an irresponsible decision
with potential legal ramifications
slash also separate humour
I don't see any business in what they are doing. In their case it's more a project
To be fair even what frost said wasn't really an attack personally, just saying rolling back the update is a good idea in a joking manner
Because of the devs past of taking a while
businesses have projects too. It is a project. And they are a business.
It is irresponsible to leave it and I'mbasically taking a crack at that. There's people on the team that have no say in whether something happens or not
I wonder how much they got pay
not to do with us
You can probably just look that up
I am aware of the fact that was cynical...and thus not nearly as bad as much of the other stuff they're getting. And I do agree, as it is a health issue we are talking about, we need a solution for it...any...and even if it's just a temporary one.
i doubt any of them have spoken about pay. they don't have to and they're under no need to talk about it
It's not bad at all. Humour is the best way to make light of a serious situation with serious points. I can articulate it without being cynical but that's not half as interesting.
@dusk meteor just curiosity, I won't push on this idea. I just wish the "business" feel more serious than now.
N it can kinda be different for everyone @gritty terrace ; esp given there's multiple types of epilepsy, and everyone has different triggers.
Drs recommend creating a sort of "trigger journal" for you to track supposed triggers and more or less try to confirm by that.
I think I'd have to just see some of these changes for myself, in action, to really give good feedback on how well the change has or hasn't worked. I don't want to say YES THIS WOULD WORK, when truthfully I'm just not sure. ; A ;
I think trying stuff like thicker lines, making the color of the lines more opaque or maybe more of a grey over white, and possibly even the motion blur thing mentioned might be good places to start??
I know I struggle greatly with black backgrounds and white text; same for straight-white bg with straight-black text.
I more or less tend to use shades of grey to help soften things up.
I.e. I use dark mode on Discord; so it's all varying levels of grey with the white text... n really this white text doesn't even seem to be a.. "bright" white, if that makes sense???
They're a small team, it'll probably never feel that serious to us. It's gradually become more so as the devs have realised interacting with a cesspit is hard and have gradually pulled back, which makes them more faceless and more business-like already to me
Certain text fonts and certain sizes mess with me really bad too 😂
And don't get me started on the pretty c o l o u r s people like to add (i.e. to website profiles)
which iswhy I went out on a limb to praise filipe. I kinda just feel bad for him but he did more than anyone else in the fallout
at least, more publically
Here's the image for Lost Ark's photosensitive mode again
It darkens/greys things up a bit (an immediate difference you see when you turn it on/off)
N then it also completely gets rid of (more or less) a bunch of crazy effects there'd otherwise be.
https://cdn.discordapp.com/attachments/423939730544132096/1011763896148828200/photosensitivity_mode.PNG
https://preview.redd.it/n4i6jxmh2sh81.jpg?auto=webp&s=5e739b2096bc66fe6940fe3140bf31cc5e812b2f
Ah I see what you mean, so more transitions of color helps
I hope my discussions help LOL
All I can really do is talk about things that I know bother/help; bc I don't really know all the terms of technical things people have been talking about. Like I said - I'm not too savvy with that sort of thing. 😂 But imma try my best to help
Yes I believe so; and less jarring shifts.
The difference is that there isn't any actually bright visuals with the current nv. No light glare or obscenely bright outlines as presented. But I'm curious how it would look if they were to.. "soften it up"?
general feedback is being utterly ridiculous rn lmao
"guys a single dev said that the community is inconsistent with what they want with balance so it's hard to trust what they say! Quickly, twist his words to make it seem like the devs HATE feedback and want NOTHING to do with the community, despite the fact he was quite literally doing a Q&A during the stream!"
those were his words tho in the chat and on stream aswell, it disheartening to hear that
it's not good what is happening rn, pr wise anyway
these takes are absurd and prove WHY the devs wouldn't want to talk with us in the first place. He said something, it got COMPLETELY taken out of context and now the community is once again painting the dev team as a whole as horrible awful people
why say this publicly
Filipe ISN'T EVEN PR, so expecting him to act as such is ridiculous
it's ridiculous to say "everything the community says is bs"
if u think so ok
were you even paying attention to the context?
he was talking SPECIFICALLY about balance
i watched it yea and i follow this game many years, never have i heard this before
specifically, he was pointing out his frustrations in the fact that the community is never satisfied, they want 2 complete opposites and it's impossible to please the community
He "can't trust us" because one feedback he hears might be the complete opposite of what another large group of the community wants
i don't think it's right to say that they can only trust qa and some friends when theres plenty of feedback channels and devblog asks us to share out opinion
You cherry picking his words to make him seem like the villain proves exactly why the devs are so hesitant to talk with us about anything
you are purposely leaving out vital pieces of information to push a narrative
what i saw is a very sad and frustrated dev, this is sad to see you know, why share this exact thing that will ultimately get back to them
best to be careful with what you present
damn, I'm sure making him seem like someone who HATES community feedback and the community will REALLY cheer him up from his sad and frustrated state
idk whyt u try to project on me
He'll cheer right up after he's seen how you've twisted his words
Because you're doing something unfair
I'm not projecting, I'm calling you out for doing something that's just unfair and mean, and only serves to alienate the devs from us more
this is not my company, they are hurting themselves, i don't try to do anything but i share how i feel
Pay attention to the WHOLE clip with all of its context
Stop cherrypicking what you need to spin your narrative
ok it's fine
So many people have fallen for this narrative too because people like you are making it seem like that was the intent
It's causing a greater divide, it's completely unhealthy for dev relations
i was honestly shocked to see him that way, was that stream planned or anything?
Let's be real the amount of time these devs spend giving us details, answering questions, and giving feedback to the community, when none of us are owed even an ounce of it.
It's kinda silly to see the community throw fits the way they do
So many entitled players
It was a stream he decided to do in order to give the community a nice little insight into upcoming content to help keep us out of the dark and up to date with progress
I'm sure the positive feedback will make this a frequent thing
yea lets hope it goes that way
can't count the amounts of annoyed sighs during the 10 minute compilation i saw, i hope that work goes better than the communication here
i'm worried but i let this topic be for now
that moment when certain member of X got removed from Y over having opinion/criticising
Also, community is your friend, not your enemy, this is baffling to me
Imagine sifting through 30k people worth of feedback across various channels and platforms just to be told how to make THEIR game.
Those are just opinions, you don't and should not take things directed at game as a whole personally
But when players do such, there's no discrepancy allowed?
Freedom of opinion and discussion should be encouraged, not shut down.
That only leads to Whats its called.... "Echochamber", you can see it every day in ID for example where "wrong" opinions get shut down and dog piled
Are they wrong opinions or attacked opinions? Cuz there's a distinct difference.
Filipe made it very clear what was good and concise feedback that was warranted and what was not.
When players choose to push their own agenda because they don't agree with something, that puts devs in a position to silence because it's not the players game or decision to make.
So what? They don't have to give in if they feel like it
But they ask for feedback in several channels, if a player get headaches from playing then it's their right to say so
Yes it's a right to say so, but there are people attempting to strong arm the devs cuz they can't play. How is that just?
also regarding night as a whole, I reckon your average joe just wants to be able to play the game, thats it.
Everything else is secondary to them, now i dont think those views intertwine with the vision devs have which results in conflict
No I don't feel this is true honestly. I read through feedback and most people just share their opinions there, some for many years now. It's OK to say some of it are trolls and fake but by no means all.
Critical thinking doesn't have to mean there's an agenda to destroy the game
The feedback regarding NV is just sad. There are a lot of really good suggestions and feedback in there but there are also a lot of people who feel they're entitled to a specific change and lash at the devs as if it's owed. I can think of tons of games that don't cater to photosensitive players and the ones that do are generally published by AAA studios with millions to put into the game and 100+ team members.
Personally my opinion means very little regarding a game I'm not making, despite how long I've allegedly supported or backed their ideas.
I don't trust my takes regarding the game to be good, (which is why i don't make feedback)
But this whole deal with "us vs them" regardless of parties involved needs to disappear, its destructive and sad to see
those games are published feature complete usually and dont add anything afterwards that make people with photosensitivity physically ill, i think people are entitled to being able to keep playing the game they payed for and were fine with before this update, hopefully this stuff is considered in the night terrors update adding more diverse nightvision for creatures, i do think there is merit to my suggestion to add just a bit of brightness even if it washes out the color to this version of nightvision so the contrast isnt too high.
besides i dont think this dev team wants to be compared to EA
yea very sad
@thorny crag I can further back this up, I do not think they listen much. I even think that support/assistance roles are also somewhat ignored unfortunately, I had a critical issue that still isn’t fixed and has rendered me unable to play the game as a whole. Throughout the 4 days that this issue happened, I pinged tech support and admins multiple times, and I got almost nothing in response outside of server members.
if you are lucky then a qa member gets to the same issue or you maybe catch a dev in discussion channel to ask about this one day
i'd just try to reach out to Krow when they are around, they are super nice and know about tech stuff
Hello, I have a problem with The Isle, so evrima works perfectly for me but when I enter legacy it doesn't work well, does anyone have an idea why?
you should check https://discord.com/channels/401464048610312193/401485101046693888 pins if there is fix to your problem
You know you're able to DM me for troubleshooting
I am?
Yeah, in the #rules-and-info there's one that I made which exempts me from the tag/dm rule.
I’m in school right now, but I’ll send the problem and a few examples in dms if that’s okay?
Yup, whenever is convenient for you
^
@crystal trail can you help i join game and keeps freezing and having framerates and fps drops i reinstalled the game but still dont work
As I mentioned to Weaver, DM me
That way we aren't clogging up this channel with various solutions
@brittle ermine that clip is obviously a skill gap issue, they pressed pounce button, if you wanted to make sure they couldnt pounce on you in the middle of your attack animations then you shouldve gone over to their house and beat them over the head with their keyboard, obviously.
Lol ok firstly when I saw the notification was like, of ffs here we go. Then I read further into your tactic and can't find anything to disagree upon, the best course of action truly is to ambush them and use their own keyboard against them. Obviously 
right? its the best counter really. but in all honesty I feel like attacks should take priority over pounce. "missing pounce" isnt really all that punishing outside of 1v1 scenarios and for that reason it shouldnt be made anymore punishing, but utahs hunt in massive packs so punishing them when they miss isnt a reliable way to fight them, because you likely have 3-5 other utahs to worry about so at the very least their pounce should have a lower priority than things like bite / tail slam.
I'm compliling all the clips I have of utah just ignoring spacing or literal attacks on it's pounce path to display it better but it's just not a fun fight to be honest.
Attacks do prioritize over pounce-- been countered by both teno and pachy stuns in the middle of pouncing (after starting the jump animation but before connecting/latching).
Though really it's normally not missing pounce that is punishing, but rather the brief stun when dismounting-- which is imo how it should be. Gives dinos a chance to kill on the mount and dismount in exchange for high bleed
I think this may be a case of lag though... I've been clobbered despite being nowhere near a stego after dismounting, and the same in reverse
@quasi vault I think its because of the fact that utah uses its bite while being in a highly agile state. It cant put as much force behind its bites if it does crazy turns n stuff
Utah arent powerful, they're agile shredders. In most cases, the animation shows them clawing as well. But I can see how it feels underwhelming, not much snap. More guttural sounds than anything else.
the biggest problem is, if you're opening your mouth that wide for a bite, realistically the most it would do is scrape the target with the front teeth. The mouth isnt opening up wide enough to get around anything
Could be the point? Maybe. Just slash/tear at the hind muscles during a chase without getting caught up in the power.
Would definitely like to see some kind bite mechanic around holding left click or something, which i think was suggested for deino power bites
Like raptor in pounce position, rather than just outright leaping, would open their maw and go for a big hit
@bronze notch you can get out of it! I got trapped there as a utah and I managed to get out it just took some pretty exact maneuvering. I doubt you’d be able to get out with anything other than ptera, utah, and hypsi though
@mossy horizon I like the idea, but I want to raise it with -- what about smell?
The scent system is currently downright underpowered compared to hearing and sight for tracking. Think about it-- if you're an herbi you can smell plant food nodes, pack scent, dead things, blood and water. If you're a carni, you can smell packs, dead things, blood, and water, and also footprints (but only if something passed by extremely recently, and animals don't always leave footprints along their entire path.
It would be awesome if dinos used smell to help compensate when vision is poor-- maybe sniffing helps lighten nearby area or modifies squiggles to indicate you can smell something nearby
Then night vision is really more like an overlay combining sensory information, rather than "literally what you can see at night"
Yeah I've thought about scent as well but couldn't reference how it could work in game, the idea you have for scent though definitely could work.
Since it's an ecosystem every inhabitant needs their way to navigate and scent would add more to the table, an enjoyable take.
Also plenty of animals have good enough smell that they can track down food for miles
Yeah something like Rex which is known for its good sense of smell would really benefit from using it during night too
You could go with an overlay at night (with things closer or staying still showing up more boldly, and things moving quickly or further away showing more faintly, representing how strong of a smell you get -- also affected by how long you stand sniffing).
Or you could do a static compass icon (I smell prey/predators to the SW) for medium to long distance, and in short range (sight range during the day) simply a message "a teno passed by recently". So that you can't use scent to track down creatures hidden in a bush
The first idea I like since it has to deal with distance, keeping the mystery of something in the dark is needed for something to make The Isle more like a horror game
Absolutely. And you realistically should be able to smell something more easily if the source is closer to you
Similarly, the longer something is in the same place, the more time you have to smell it, and determine direction and source. You may catch a whiff on the wind, but may be unable to identify what it is or where it's coming from if it's brief enough. This would also allow nocturnals like troodon to hide by staying in motion
Idk, I just think it's weird that these animals basically can't smell anything other than carrion and water
That sounds sick, it would make sense for how that would work.
And yeah I agree it is strange how you can only smell tracks and food/water sources but not the animals themselves. Speaking of which mud could be even more useful when tackling animals that rely on scent more (if mud is able to hide scent).
To have sight, sound, and scent all vary and be complex in the game would make night interesting nonetheless..
Yeah exactly! Wallowing would prevent your dino from leaving scent that others can pick up, preventing tracking and making you near invisible in night vision mode
Social movement to convince confused fans to move on from the isle
I just feel like so many make the mistake of forgetting about how important scent is to animals because humans really have absolutely terrible sense of smell compared to sight and hearing. Obviously with the medium, smell can't literally be shown directly to the player so the alternative is a visual overlay that represents smell to us strongly visual primates lol
Yeah lol plus it just adds more to the animal's playstyle at the end of the day (literally).
and it opens up even more of a gateway to perks probably
oh goddamn. unlucky then i guess. still such a death hole!!!
bruh what is this clown ass "delete the feedback channel" 💀
Yeah o-o Majorly, There was alot of quite disgusting stuff being said about the community in the latest stream from the devs. So now the community is in disbelief, thats why theres so many feedbacks about it rn
The devs where saying it about the community ?
Im sure you can watch the stream through twitch if it was saved by anyone, or themselves
Yeah, but dont look at me to explain it 😅 Sorry, its more worth for you to listen to all of it
Ok thx
Obviously it wasn't all bad, but from the communities response to it, and suddenly so many people coming and defending themselves out of literally nowhere, i think you can imagine that its bad 🥲 ✌️
Kk
You should catch up on isle news then if you dont get it xD
what isle news?
The many youtube channels, feedback channels rallying out of literally nowhere, and watching the isle dev streams
that filipe said that most of the community can't be trusted because they complain about everything? do you think that's new? this has been the opinion of the devs for years and frankly I agree with them
No no not only that, there is much much more
like what?
Im not going to be the one to explain it to you, were not really friends nor am i here to explain stuff, just guide people to the right direction 😅 Sorry, But you can look into it yourself and youll find stuff for sure
Good luck =D
what is this lmao, I literally have been playing this game for 6 years and have 2000 hours, I know almost everything about it
if you're suggesting I go into r/theisle then you're insane
Yeah hell no, since when is reddit a valueable source of information. But clearly you havent heard everything
btw, the devs have a long history of responding to player feedback
Are you really gonna argue in here? and try to overpower me just cause you have many hours? Thats quite childish. You cant say ''you know everything'' when theres also people who know stuff you clearly dont. So please just do some more research and have a good day =)
bro what are you even on about lmao, you are acting like the devs are some tyrants
Theyre not, but everyone has a bad side to them as well as a good one, theyre not saints either
I've done my research, I know all about the bad things the devs have done, I've watched the stream
it honestly seems like you are just hating on the game to hate on it, as you won't even criticise anything in paticular and are just calling the devs bad
if there's something you don't like, call it out instead of going "do your own research =)"
Im very much not, i have incredibly passion for this game, im not going into full detail cause there simply already is enough and a time comes where people are so hurt that they dont even explain, cause the entire situation and feedback channels speak for themselves. So all we can actually do now is just rally and hope something gets better
ok but what made you hurt? that a dev called the community whiners?
Dont say just me, its more than 50% of the community right now, atleast in this week.
And its everything, the game going bad as a whole. Evrima was made to make a better game, and it is slowly following the same failed example of legacy
and if you disagree, thats fine, but theres not just ''me'' thats hurt
legacy's failed example is a broken code base and a focus on more dinos rather than improving the game
neither of which apply to evrima
Yeah, they created it to add those things, cause they physically couldnt with legacy
so they had to crap it
to crap it?
ye that's pretty much it
Yeah, I agree. So im not 100% sure whats your argument here. Were kinda just talking
btw are you one of those people with the idea that the devs will ban you for making a slight criticism on the game? your feedback makes it seem that way
I've chronically made fun of the isle with mods right in the discussion channel, never got banned lol
Very much so, cause they have done it before. And in the past it happened extremely often. if it doesnt happen as much anymore, thats great. But the past matters and it impacts people (again, not just me)
i feel like your lucky, but if its legit, thats nice then 😅
Very much, it’s deceiving too you have no idea till you’re walking in
you are definitely making things up, I have literally seen the devs prevent someone who was breaking the rules from getting banned so they could talk to them
if you're not disrespectful you can criticise the game as much as you want, maybe the community will get mad at you but you won't get banned
||its mostly the mods that ban or mute for some dumb reason||
I mean tbh the mods and admins sometimes punish people for stupid reasons, but it's never just because you criticise the game lol
I swear that im not, I've seen it happen, to others and even to my friends who made a critisicm post just like me or something similar, theyre no longer here.
I'm sure they did something else to get banned, you can look in the feedback channel and see many posts similar to yours lol
Its a double edged sword, the devs egos and emotional stability is sadly very poor.. so they get offended and get defensive over almost everything.. 
Will do then
by "devs" you mean literally one dev, dondi, none of the other devs are that bad lol
I won't call names in here, thats risky business
i know right?!
i stumbled there at night too
omg guys dondi is really mean and insults people a lot, this is really unprofessional behaviour and he should stop interacting with the community
look, I'm fine, the mods probably agree with me lmao
Cause you did it on purpose, aka not from the heart. But ok, yeah he is awful, but i still wont call names cuz it isnt just dondi like you say it is
what do you mean not from the heart? this has always been my opinion of him, he is infamous for his behavior lmao
I think you said that text up above just to prove to me that your fine 😅 thats all
if you start hate brigades on the devs the mods will obviously ban you, but if you're just criticising them you'll be fine
I dont wanna test that though, cause eventually it will suddenly be a problem
hell they even have moderation complaint forms
Probably a lot of devs out there have a bad attitude 🤷♀️ i mean, who cares as long as what they release is decent work
honestly can't blame them for having a bad attitude with this community lol
Idk man, i disagree. It isnt just about creating a game and releasing updates, connections and contact with the community that plays theyre game imo is almost more important than actually doing updates and work on the game
No community = no game/work technically 
I'd say punch does a decent job of that, remember he is the actual community manager lol
Ok, i can agree with decent, but not good.. He is known to blatantly ignore people too..
you know whenever he talks a bunch of people flock to the channel right? he isn't able to respond to everyone lmao
There arent that many ppl even asking questions, whenever they or he pops into the discord chats, theres only a max of 3-4 ppl properly trying to talk to him
if i did that, i wouldnt listen/read/play 90% of the stuff I like. you gotta seperate the artist from the art.
Imo thats very easy to keep track of everything and multitask like crazy
True that
from what I've seen it's not that easy lol, I don't think he's exactly an exceptionally fast typer
Too bad ig If thats the case that sucks 
and most devs out there dont interact much with their community and with good reason. maybe the isle should start doing the same
were legit spoiled here
the isle is doing the same lol, punch is the only one who constantly interacts with the community
Not everyone is awful though, as we are called. And wdym by spoiled?
I think the main problem is questions get buried under other conversations in the general chat. When he's actively answering questions, I doubt he's intentionally skipping things. But the main chat easily gets 10-15 texts a second most of the time
Yeah, I think if they supposedly despise us as much as they do, then maybe they should better focus on transparency instead of reaching out to the community otherwise.
the devs talk to their community and stream. a lot of games im waiting for just do posts and never reply to any of the comments
Heck, sometimes I miss parts of a conversation I'm having in that channel
Thats fair
I would much prefer actual transparency and proper reaction to feedback than them popping into general chat.
Alright, in the case it seems like were spoiled, But maybe the games your waiting for actually have nothing wrong and theyre cruising just fine, maybe
Very much so, yup
Oh yikes, that’s the worst
and the fact that this isn't the first time we've had slips like this is just like... So then stop affording us this much communication. Go. Do what every other game is doing, I don't want to hear about how we're all "spoiled" because we want to see a game in a very niche genre do well.
I've been seen Punch answer questions with "I don't know" or "I need to ask the other devs first before I can share"-- he doesn't seem to be ignoring questions he doesn't feel comfortable answering
oh they have plenty wrong, especially the big companies
I think the "ignoring of questions" thing is a bit of a moot point, isn't it? There are like 10,000 people in this discord and they all swarm as soon as a dev pops in.
ok, definietly not, not 10k people. I'd be generous if i said 5-6 people o-o, the others just chill with theyre own conversation
I agree with this. But it's also nice that they pop by randomly too. Wish devs in general were a little more transparent -- there's a few games I follow where the devs keep things very hush hush
Idk I'm tired of the weird complaining about the whole of the community. If it weren't for your community, your game would go nowhere as an indie dev, so. Y'know whatever
fairly sure most of the "complaining" is them explaining how they don't necessarily listen to what people say because it's not always useful
yeah no I've been around here for a few years and it gets INSANE when devs pop into chat sometimes
a lot of people will just complain when change is implemented
that's true, people will bitch just to bitch but ignoring the fact that there has been an energy of "this whole community is spoiled babies" in the past, is irresponsible, as well
I mean from what I remember that energy mostly comes from dondi
without your community you don't get sales. you don't get feedback, you don't get player count, etc etc. and YEAH yeah, but not entirely from him
I've never seen punch or anything act like that, although I guess filipe sort of had a similar sentiment but I don't think he meant it as that
I didn't watch the stream so idk about filipe
I'm not going to continue to support a game where I feel like there's this begrudging relationship between us and the devs to the point where there have been active general insults like... I know I'm not the only one. I understand and empathize with the fact that there is very much a risk to one's mental health when exposing themselves to as big a crowd as this, especially when you put love into what you're doing, but the place to express frustration and in the way that it is being and has been in the past is not where it has been.
needs to be* imo and there's the issue of "if the feedback channel is useless, are you just putting it there to placate us" and then like how much else has been there just to placate us.
there's already a lack of transparency in many places where it feels crucial, but to place dummy channels ontop of that lack is like. Lol.
I hope that's not true
fairly sure punch checks the feedback channels lol
I dont think so either. I watched the stream and I had the feeling he was trying to say they cant blindly follow what their community wants. they know what they want for the game and sometimes it doesnt align with the community.
Ugh... the skin colors are making this game alot less realistic and more like BOB
because with everything else that goes on and then to hear that they don't pay attention to the feedback channels bc "most of them are liars" is like. lmao
the color palet should be more natural... a blueberry stego... ugh. yah.. has a BOB feel to it
I know theyre not lizards, but aren't like
other scaly animals irl very colorful
a lot of them are very very vibrant
@spring holly i just saw the new color pallete for the new dinos from phillips stream and am sobbing...
Everybody is so tense.
I am sure Filipe was just saying that it is hard to make a decision everybody will approve and a lot of feedbacks are opinion-based so biased anyway.
It wasn't mean to denigrate the whole community but to maybe pointing out issues they have to face.
He looked tired and maybe words have slipped in a bad way.
At least i hope.
uh I don't think that's meant to be the actual colour palette?
oh no.. i missed that part
Ya im not saying they cant have fun colors, but like most of the pretty colors on reptiles and birds are accents not the whole body 😦
@vestal rune oh okay thats good, I hope your right
I feel like that too. i work in the industry too and sometimes its hard choices
ye I think he was just showing off the how they work with the skin system, the colours are likely subject to change so I wouldn't trust that those exact colours are going ingame lol
I hope, too, honestly. I really do... I've sunk 3 years into this game with feedback and playtesting and interaction and I want to see it do well, so I'm just going to hope this was a poor choice of words but the problem is that this sort of thing like... Keeps happening?
yes exactly!! like the blueberry stego shouldnt be able to have the main color blue, just like some secondary traits
all main colors should be green, brown and gray imo
unless its feathers
there are many reptiles that have whole body colors tho
idr the name of them but I can think of a specific species that is all bright yellow and blue
yah but that doesnt fit the dark grounded horror theme the game is clearly trying to achieve
ehh, let me provide my experience
here's the brightest raptor I could make that I liked
I could still blend into the environment and hide
I agree that I don't wanna see like neon pink and purple all over but I think, at least, our current palette is just fine? like even in legacy I played white dinos and if you know what you're doing, you can evade and hide properly
thats not too bad, looks fairly natural and grounded
I based it off those lizards :>
I think it's fun for certain creatures bc like... what even challenges stego rn? and I grew an albinistic deino and didn't have much issue. Plus, albinism and melanism are naturally occuring
PLEASE. YES
Here’s my Utah
i like it ❤️
Yeah I like making skins that can blend with the biome or environments
I think they did a good job with giving us that option while still maintaining a natural colorful look
because most of the colors are very muted or kind of like... idk how to describe. "dirty looking"? they look like skin idk
makes sense. a blueberry stego doesnt blend anywhere and thats kinda the issue
tbh I think as the ecosystem balances out, peoples color choices will, too
I like having the option but as we get more and more predators and competitors there will be less people choosing to be bright
Here’s some other skins that I like to blend (swamp teno and jungle pachy)
It is frustrating for people involving themselves at their level into the developement of the game, that is sure.
I don't think that they "know" how to speak properly to the huge community they have. I mean it is a whole time job to deal with that and they may just not have time or communication skills to do so.
It's only been a week since 5.5 has been released and they may be thinking of something to do with all the heat that NV has generated.
At least, i'll wait for things to come up in some other week. I mean they can't deal with all that in a hurry or they could get things worse.
Yeah whenever I see a skin I don’t like in a Dino I kill then nonetheless, especially blue stegos
same xD
Into the sky like a shooting star
nioce!!
That's true. I want to be sympathic to a point because they are, very much, human and not just content generators (I've seen people regard many devs that way, as I'm sure you have) but the communication in that way has continued to be a problem over the years? That's why I'm kind of losing my patience with it, honestly.
😂
Understandable for sure. Hope they'll do something about it. You are not alone into that.
That's what I think, too.
Honestly I think on most dev teams they have 1 staff member who goes through general feedback and compiles good ideas occasionally (1ce a week, 2x a month, etc etc) to share with the team. The rest of the staff never regularly reads the feedback directly. That's probably what Filipe meant as well.
That and... A lot of the feedback can be misleading. I read a small handful of feedback posts where people were directly saying that NV was triggering migraine or epilepsy. Don't get me wrong--medical issues are a major concern and need addressing-- but MOST of the posts about NV that mentioned epilepsy or migraine were referring in 3rd person to the small handful of posts from people who were directly affected, which makes it seem like a much, much larger section of the player base is affected than probably actually is. Usually the community advocating for people with medical issues is really good because it amplifies their voices, but in this case it makes it hard for the devs to get an accurate reading of who is actually directly affected, and how severely they are affected... Which is why QA has been reaching out directly to people who reported having 1st person experienced issues so they can get an idea of the actual problem
I mean, accessibility IS an issue with this game.
That and it takes time to change code, but a lot of times the community thinks if they complain harshly enough a fix will be implemented within a few hours/days. And that's honestly unreasonable. Even large companies with dozens of programmers on a team usually take a week or two to patch major security holes-- and that's usually with said team pulling serious overtime because it's a data security threat
I'm very photosensitive due to a mutation and have issues playing with my keyboard so I have to use controller, I am a disabled player.
I haven't personally played with NV yet but I know people who also have issues with vision who were complaining of migraines who aren't epileptic, so if that's happening, then I'm inclined to believe it's capable of causing seizures as someone who can get photosensitive seizures.
Focal seizures, to be exact.
it's the devs to decide what to prioritize but im sure they will support players with disabilities at some point.
just gotta be patient. unfortunately, they only have so many resources
"At some point" does suck, though. We're already an afterthought with so many games as is.
Don't forget, there is a lot of feedback posts every day, and it does take some time to read everything, and to sort them. So yes, there is probably some devs that aren't reading the feedback channel actively, but that doesn't mean they do not care about it.
yah and sometimes its preferable to do things in a certain order so some stuff that affect specific people are implemented later
building a game is pretty complex. could be a number of reasons
I suppose I'm frustrated, honestly, as someone who struggles to see accessibility in this game AT ALL and any feedback that generates doesn't seem to amount to... Literally anything. So the idea of the devs not taking feedback seriously isn't far of a stretch in my mind.
That's a good point they are active on that.
I agree that a lot of fever has taken the feedback channel about NV, mostly because the system doesn't fit people tastes or just isn't practical to just, y'a know, play at night and agrumenting about people having health issues about it.
I think the lots of feedbacks anyway should be put at attention because of all the other things that don't suit a large (i think ?) Part of the players.
Fixes and patches can take days and decisions to take too, then appliying them, testing them and all is an all new developement process, etc.
Absolutely. But honestly they need to hear directly from people who are having issues to best understand how to improve accessability. I'm not saying they need players to intentionally trigger seizures, but often times the people who have the disability are the best voices for what kinds of accessibility they actually need, you know? And there's a wide variety of visual effects that can trigger photosensitivity, so knowing what kinds specifically are causing issues will help them resolve this issue and prevent future issues
We already have to deal with a lack of accessibility and being afterthoughts in other aspects of life, I don't want to deal with that in my downtime, too lmao
Oh, I've seen people give that feedback, though. People who are affected directly, myself included.
It's not NOT happening
yah and i get that, but the isle is also early access so its very possible they address certain things very later in the dev stage
a lot of people without epilipsy or migraines still have problems
exactly
also nv has very minimal code associated with it, most of the work on it is artistic
people who aren't even epileptic are experiencing eye strain and headaches
ofc if they're working on fixing the problem it will still take time to come up with and implement a solution, but filipe did suggest there will be a nv hotfix
I think with that alone you can easily infer it'll affect those of us with more sensitivity worse
And art doesn't take time to create?
Art takes a long time. Sometimes I have nothing to code because I need to wait on art
It does but that was mean to say that the code part isn't a big of a deal.
And that's probably why Filipe didn't know that much about what was going on with NV.
yah make sense
Did anyone really have any complaints with update 4 lighting
Everyone liked it if I remember
Ive seen someone say in this channel they were directly contacted by the dev team for more information about the medical effects of the night vision after posting feedback about it. So they are showing an interest in it, and there probably will be a hotfix related to it.
I don't think it's fair to jump to conclusions and say that they are not looking into it when Filipe said he thought a hotfix was likely AND people have said the devs are following up with some people about eye strain, epilepsy, migraine, etc
I think they are looking into it, they're just being quiet as usual
and frankly it's not really the ideal way to handle this situation. They'll handle it, they'll just handle it in their usual way
Oh thank god lol thank you for that information
To add about that, Punch did come to this channel for a bug related thing but, i mean if he didn't look at it he wouldn't have noticed that too.
and I wouldn't say it's entirely unfair. As, again, we are often afterthoughts or altogether ignored within the gaming industry.
like FFXIV has straight up given me seizures on multiple occassions and it's a AAA company so my expectations are in the floor.
I did like it too.
The ambiance was way more smooth and lighting too.
I especially liked the DOF fog adding so much to the life of the light, particularly at night. They were blue and foggy and mysterious.
I understand
I wish it wasn't like that, but it's not simply bad faith, it's experience.
Unfortunately the only thing we can do for now is waiting and see.
I can't play at night because of eyes issues since the 5.5 so i just stopped playing at all, letting them time to deal with the issues they have.
I am a bit confused, why are people saying things like the devs do not care in general feedback?
typing the damn bible
Absolutely, and you deserve to have your voice heard.
I simply say it's unfair because they're getting accused of ignoring health/medical issues when they are not (although, would it really kill them to release an official statement about looking into it, instead of having the community piece together bits and pieces based on what little devs imply)
A pile of things. A misunderstood explication from a dev on a stream and silence in the channels have frustrated lots of people. To keep the core of the thing.
nodding
Well, thank you for your information ❤️ because I hadn't been seeing it and it does change my opinion somewhat. Enough that I'm not fuming lol
I can find at least what Filipe said. Don't remember which user said that the dev team contacted them, and it's probably drowned in this channel now
The link to Filipe's comment saying that a hotfix for NV was likely
#general-feedback-discussion message
And the link to the user comment saying they had been talking to QA
If the devs really do pay more attention to QA than the general public I still consider it a win, because it means QA is going to elevate the issue
O.O the human, the myth, the legend is typing...
I can say they aren't just down-right ignoring the medical issues;
A member of the QA team reached out to me to get more info about some of the things I was talking about in my posts/discussions.
(I had reported an epileptic episode the morning after release 😅 )
It's not an official statement or any real confirmation they are working on something specific; but it is a bit unfair to just say they are ignoring I think... so trying to kinda let people know I guess??
I would like to upvote that, but cannot. This is really the biggest issue: People just jumping the gun and being downright noxious because something hasn't been immediately or publicly done.
Yeah; try and say it here and there so it's a bit more known.
Honestly from what you said previously it sounds like they're trying to gather information so they can make an informed decision on how to proceed-- you said you were talking with them about photosensitivity modes that could be implemented to help
I can understand and kinda agree why the communication is important.
Esp being someone who had to report such an issue.
But; idk.
At least they contacted me about it?
Instead of just literally nothing at all.
Yes; Iceandi. ^^
Was more them just getting more info; but it still shows they are paying attention, and saw my/our/the many posts in regards to the photosensitive/epilepsy concerns.
That's all I'm saying e.e
@modern prism exactly what I was thinking
That's the first step. They still have to do something about it, but good information gathering is the foundation to fixing the problem.
Ye ^^
Case in point? This TheGreat and Rawdawg pair. This is why the devs make jokes about, mock or just overall don't care to listen/consider feedback in the slog of it all. The community is, in fact, flooded with useless and venomous nonsense that's just there to make the whiner feel better.
The loudest voices are often the least useful, and bandwagons are easy to jump on. Which is not to say folks aren't having issues. But it absolutely adds credence to the statement "We can't trust feedback from the general public".
@ripe thistle sorry to have ruffled your jammies
You'd have to matter to do that. I was just making an oberservation.
Ok? Are you that offended to be insulting people over their opinions?
Again, you'd have to matter to have an effect on me.
PS: That was a tantrum, not an opinion.
And since you have no desire to play anymore, kindly move on.
Spitting on each other will not help things being solved or being better neither.
Anyways I have an expo I’m going to. Have fun insulting others, my dude.
Enjoy your hypocrisy!
Oh lawd 0-0 the toxicity, someone’s feelings got hurt, daamn 0-0 Imma stay far far away
Apparently not. Thanks for adding nothing though.
@mossy fulcrum and if people don't want Global chat enabled on their servers they can just turn it off
like...I still don't get why they removed it tbh. It was in Evrima upon initial release and community servers use it, why not just make it toggleable?
Global chat will be a toggle for community servers in the future
Bro…chill. Do your homework.
See? Proved me right with just one more comment. Enjoy your high horse. I'll be down with the rest of us lowly mortals, coexisting.
i LOVE how people are still going over this "DEVS HATE FEEDBACK" hate train ran entirely by taking a statement of one non-PR dev out of context and running with it so they can push an agenda
i dont think a single person has bothered to look at the WHOLE context of the situation where he says that
Of course not.
A: It was directly referring to balance and his frustrations that if the community is always constantly split on how things should be balanced (he "couldn't trust us" since every time he makes a change to satisfying the community, a large group is disappointed and says it was the worst possible change to make)
B: He literally responded to feedback IN THAT STREAM. What kind of lunatic says he doesn't take feedback before IMMEDIATELY taking feedback?
The only reason people are pushing this narrative is to push the agenda that the devs hate us and don't want to hear a word from us, which ironically, is a self fulfilling prophecy, since I doubt Filipe is too happy with us twisting his words to make him seem like an dickhead who hates feedback
Words taken out of context is what those kinds of people do.
It's exactly why the Devs don't remark. Because a few words spoken in context can be twisted to mean the exact opposite thanks to cult following.
That feels about right
I'm sure glad that this rare insight into devwork after so long of nothing has been spoiled by a single 10 second clip taken without context
Right?
I'm certain the devs will be jumping at the opportunity to do another
"Devs don't listen! OMG did you hear Filipe complain about always having people dissatisfied with him trying to implement their suggestions? Devs don't listen."
It's textbook insanity and honestly just bully tactics.
It's honestly quite disgusting, and the COMPLETE over-exaggeration of a response doesn't help
And frankly, the fact that the devs still love what they do and haven't just said "Screw it" is a miracle.
"Just delete feedback channels, they're USELESS anyways!"
Boy, for someone who thinks the devs are assholes who hate our ideas, you sure are giving them a great idea for how to deal with that
If the feedback channels are going to be nothing but this
Temper tantrums and ego trips, pretty much.
why not? let's get everything out and the open and keep it honest. if they are not taking feedback, there's no reason for feedback channels.
they are taking feedback lmao
the statement made by a single dev taken out of its original context does not prove me wrong
what more context or statement do we need beyond (my paraphrasing here,) "this is why we dont listen to feedback"?
But how come there’s still tons of issues then =\ ? Speaks for itself in my opinion.
(Not talking about the out of context thing)
maybe the fact that only a few hours ago, PunchPacket came in to RESPOND TO FEEDBACK
into THIS channel
Because issues don't get resolved in an instant, that's not how gamedev works
It hasn’t been instant, it’s been uuuuuummm, about 8 months or more. And stuff keeps building up
what issues are you referring to?
Everything, optimization, the graphics, Dino balance, Now nv, General community vs dev drama from about 5 months ago and some more I don’t remember at the top of my head.
People wouldn’t be spamming the feedback channel for years and months if there wasn’t any issues
(Wether they be dumb or smart ppl)
And if you would read Atleast up till the start of 2021 on all the feedback channels, All the feedback eventually repeats itself. With the occasional new stuff
Idk, seems concerning to me
NV hasn't even been out for a week
Yeah it’s the least of the problems currently. Imo Atleast
Optimisation and graphics are constant ongoing processes, more or less feedback does not enhance the speed at which they do it
Dino balance is actually the point of contention with the whole "doesn't read feedback" thing since, according to Filipe, they can't make a single change to balance that the community wants without at least some portion of the community hating it and calling it garbage
I think they should, cause it’s been in optimized ever since evrima launched.. it’s never been at peak 100% optimization greatness
People normally compare games to other games. And with how slow isle is, is concerning to some. (Coming from a indie game dev too)
Yeah I’ve heard, and I agree. But that doesn’t make the feedbacks invalid, they’re very much valid cause sometimes the devs just focus on the wrong stuff. (Like the next update or new mechanics/new playables)
Also wouldn’t you be concerned? One update the graphics and optimization seemed fine, and when another update launched, it went worse.
No one knows why or how cause they didn’t even tweak with optimization or graphics, for example in this update 5.5. Its confusing to an extent
So clearly they’re doing something wrong they don’t even know.
why would i be concerned? They're changing around lighting and adding new features, of course the graphics/optimisation will seem better and worse at times
thats how game dev is
I understand, but that stuff also messes with fps, and fps low for not much reason when ppl have insane rigs = less playerbase and if it continues, no community 
But I’ve overstayed my own welcome. Time for sleep 😅
you'll excuse me if i do not care. punch has been nonstop been responding to suggestions in the time before filepe said his thing.
And you still believe devs don't listen to feedback?
You also clearly weren't paying attention to the whole context because the entire topic was on dino balance and the fact the community can't decide what the hell they want
i'm actually fairly sure they do not, at all, at this point
there's not a great deal of professionalism in this outfit, i've found
So... You KNOW Punch responds to feedback and still think don't think they don't listen to feedback
You are a special kind of baffling
because "responding" is not the same as "listening"
as you are so graciously demonstrating =]
no, you really do not
You have to know what the other person is talking about to respond to them lmao. The only way to respond without listening is to just randomly throw out a statement and hope it's loosely related to the point being made
Really what you're saying is they're "listening" and "responding", but not "taking people's feedback and implementing". Which... Yeah. Sometimes they're not going to implement popular suggestions. Sometimes implementing suggestions takes time
@mystic lion the ripples have been replaced with jumping fish, so look out for those instead next time 🙂
you've gotta be kidding me...
So Punchpacket has just been guessing at people's feedback. What a good guesser he is!
It’s actually a lot easier to see then the old ripples lol
even at night? bc we were looking. i didn't see any jumping fish...
furthermore, even if punch is listening, there's no evidence anything that has been "listened to" is brought back to the rest of the team
Could be a bug with the spawning, I haven’t been able to play for a week or so, so idk
especially when you have a member of "the rest of the team" saying "this is why we dont listen to feedback"
If you experience it again you can put in #🐞-evrima-bug-reports-🐞
Yeah even at night, although it's easier if you fly close to the water so the fish stand out from the dark water more with night vision on
@mystic lion try the river near NW (below the waterfall right by stego rock/pride rock), the center river near where it branches to SE/NE, and the south river by the waterfalls. Usually there are some fish spawns in those places since the change.
Sometimes it can be tough to find them though
thanks!
You're welcome. Wish there was a way to smell AI. A lot fewer dinos would starve
So you’re all content with the devs lashing out at players for their opinions and destroying the frame rates and even graphics quality with every update?
I will not support a team that treats their community like garbage and some of you need to see this game has been going on a downhill trend for years. I’m not saying abandon the game, but acknowledge why so many of us are fed up.
Stop making fun of people for being critical when it’s well deserved.
Yes, the villains at Afterthought love destroying their framerates and graphics to harm and inconvenience their players, the conspiracy unveiled.
As for lashing out, I've honestly seen very little of that which isn't
A: Outright deserved due to a person's initial hostility in their "opinion", which is generally a thinly veiled hate rant
B: Isn't a statement taken out of context
I'm also not making fun of anyone, I'm pointing out the fact that you are using a statement purposely taken out of context to once again demonise the development team from a single, non-PR developer, in the context of the complicated nature of trying to balance around community demands.
Game development is not a cut and dry process, it's tough work that requires skill, effort and sacrifice. The game is in Early Access, sometimes the graphical fidelity must be sacrificed until you can find ways to improve it without damaging the optimisation even further
There has never been an active malicious intent to worsen the experience for people
@wild maple Kinda like this?
where the memes
no. the current NV would just be on the perimeter of that nightlight
i gotchu
i know what u mean now
completely right i was out of line.
Definitely agree with this and the comment after about the average player not minding. I think lowering the amount of headshots needed to kill a stego ain't a bad idea in terms of making gameplay for stego and deino more interesting.
Okay, it should be clear enough from the censoring of the word R E F U N D, where this dev team is going. And from what a certain someone said on stream about the purpose of feedback channels. These devs give us no respect.
I just got a content blocked message for trying to post something with the word refund in it in general feedback
Why were you trying to mention refunding in general feedback ?
Ya sure there wasn't just a swear in the message? Bot censors that for some reason.
No, you didn't. You swore. Bot doesn't like that
Smelly bot
👈
I love when people use refund as like, an ultimatum, idea or demand. "Game doesn't give me what I want anymore. It did for a while, but not anymore. Give me back my money. Or start offering others refunds too." It's like buying a movie and watching it a few dozen times, then saying you're bored of it and want to take it back to the store to get your money back.
Why the remark? Because that's the only reason anyone ever brings up refunds.
Yeah feedback is rarely constructive when it implies a refund
this is a complex topic, being sold something "in development" is a new-ish thing, and there is an argument for refunding the game if it's direction goes too far from what you were led to believe at purchase.
i mean the steam early access thing says to only buy early access if you're ok with what the game is now, not what it might be. but what about if you WERE ok with where the game was, but are no longer?
@ripe thistle curious as to why you’re against the original backers of the game having access to the original version of the game.
Because of the berating tone and attitude of your remark. Neither helpful or serious. Just your mark in the sludge of fits being thrown.
Also why would you WANT the original version
It's massively lacking in features, buggy as hell, unbalanced to the nines and so on
Like people make fun of EVRIMA but that's so much worse
It's not a complex topic. You knowingly purchased an in-development game. Knowing it was going to change. Knowing it might change in ways you don't like. Knowing it might be amazing from start to finish.
I could go on, but what's the point?
Just like if you used to like childish movies and bought them, but no longer do. Can't just take it back, you werent deceived.
i'd say just like clothes you wore for a bit and outgrew, or a season pass to an amusement park that you only used once or twice, the fact that you used the service you paid for, for any period of time, means that you are not entitled to a refund, even if said service no longer aligns with your interests or needs.
I have a game on steam that i've played literally thousands of hours on, which i dont really play anymore because it badly needs some balance changes. i would never ask for a refund, because imo $20 divided by a thousand hours... I got my money's worth from the game, even if it ends up being something i never play again
Well said
My message was deleted in feedback because I said “I know the devs don’t really check in feedback and to please optimize the game”. Said it was for misinformation????
Feel you on that one ig
i feel like that night vision needs to be revised because that is really. unplayable and hurts the eyes 😓
I have no clue why they haven’t made an announcement or something on this either addressing it
afaik im not photosensitive and the new night vision started making me nauseous
honestly, even at only 100 hours of gameplay... $20 is enough to pay for 2 movies at the cinema (6 hours) or 6 movies rented and streamed (18 hours).... so 100 hours of entertainment for only $20 is well worth the price
i didnt even play it, i saw it from a video and it made me want to pass out
I’ve heard people have had pretty bad headaches etc from it
Tbh, they should rework it, and just disable night time for the meantime
thats really bad in general
your movie thing is a terrible analogy, you cant really buy a movie before it's out of development. and that's why it's a complex topic, any comparison you make is going to be to a finished product.
you can buy tickets to a theme park if some of their rides still aren't done
not when they selling point of the ticket are the rides in development
It’s a horrible thing and people saying it already it should’ve been removed and reworked
also bad analogies, as these are finished products. money per time spent is also a terrible metric
My brother in Christ you could have not purchased the game if you were going in with the knowledge that it is a WIP early access
and i should have researched it more before i did, yes, i know, caveat emptor.
Wish I knew this as well 💀
however, if i am not supposed to buy early access because of what it might develop into, but for what it is now, why shouldent there be a remedy for me if the game goes off the rails i expected?
i do believe there is a certain amount of hours you need to be below to refund it
Trust me I tried it already
yes, 2
money per time spent is not a terrible metric... you buy games because you want to get entertained. that is the point. so, the service you pay for is being entertained for X hours.
Also, steam's own refund policy is based on play time (2 hours). Buying an early access game is considered a risk-- one that steam labels heavily in giant text on the store page-- and by doing so you accept the risk that it may not end up being a game you want to play. They literally tell you this on the steam store page for a reason
everyones tryna refund the game?
2 hours, which is not even enough to grow some dinos
and that is steam's fault or problem... how?
consider this, not enough time spent, you do not know what you are talking about. to much, "you got your money's worth." where is the sweet spot where i know what i am talking about but did not get my money's worth?
id refund it but ive had it since drop so that aint gonna fly
Was it two hours? I thought it was more
nope, 2 hours or 2 weeks of ownership (not playtime)
honestly i'd say below 20 hours or so. thing is you cant use something for months, decide you dislike it, and demand a refund for it. literally no company would accept a refund under those conditions
20 hours would’ve be a sweet spot for getting a refund
you get enough time to grow out all Dino’s if you wanted to
nope, at 20 hours, you do not know what you are talking about
20 hours lets you grow dinos to adult several times, try out all the mechanics
Do you know how many games are only played that many hours? Most AAA games have under a hundred of hours of content
trust me, i've been hit with "you do not have enough time to know what you're talking about" at 200 hours
Steam would cease to exist and so would all of your licenses on it
but again, no sane company would issue refunds for a product that was sold months ago and/or had hundreds of hours of use
Unfortunately, yeah
The only way I can see that the devs might start listening is if there’s a very steep drop in players
I don’t see how that’s unfortunate. How can you expect to turn a profit if someone can take their money back after doing everything possible in a game
well, that is exactly why that is not steam's policy lol. so many games would be played through to completion and then returned/refunded
I meant more for the 2 hours of gameplay only
Replied to the wrong message
i dont know, by delivering a quality product that people dont want to refund, maybe? by showing your customer base that you hear them and are doing something to remedy their issues?
yeah... survival genre is kind of a special case because of how the gameplay works. would be nice to have an exception for the genre
You can’t fix these issues in a snap, that’s simply not how it works.
perhaps by not saying "we dont listen to feedback" when you are in a program that is supposed to be for providing feedback?
And also warning people who state this, as I did and I was warned.
i was warned for “misinformation”
people refund things whenever possible. seriously, people buy clothes, wear it once with tags on, and return it for the refund. people would absolutely do the exact same thing with video games if given the chance
(i admit that i have once spent 2 hours trying to troubleshoot a game in the settings and have been refused a refund because of that, that was annoying)
Have they made that statement officially or is it an out of context statement from a non-PR developer not responsible for the games overall direction? Because you really like doubling down on this, despite the fact that you consistently leave out context
Problem is they never state these issue officially
Like ever
ive been lurkin and these were my thoughts exactly lol
I don’t know how they haven’t addressed the whole people getting serious problems from the NV officially yet
Problem is people expecting them to have to
They have, they’ve stated hotfixes are in the work as we speak
you cannot just ignore what is said by devs that are not community managers say when they are acting in any capcity related to their job, they represent the company as much as any employee
Where? I haven’t seen any announcements on steam or here
And you can’t ignore context to push a narrative
hell if i flipped burgers at mcdonalds and told a customer "we dont listen to customer feedback," i'd get fired
Then they should hire people to address the community, devs shouldn’t be the ones to do it regardless
they have at least two
Haven’t seen it yet
They have one dedicated PR guy.
and his manager
punch isnt the one who posts the devblogs to steam announcements
no you don't get it. They don't have to hire or say anything. No matter how much you want it. And despite that, they do keep people informed, but there always will be people that will ask more, more early, more frequently
that's a good way to ruin all customer goodwill and run a company into the ground
that's a naive way of thinking
perhaps if you've never been in business for yourself
They don’t keep people informed, though. I still haven’t seen any addressing of the NV giving people headaches
also, just want to point out, that "non-pr dev" is the lead programmer
Yes. He’s not responsible for feedback, is he?
"asking more, more early more frequently" relax it has been less than a week.
it's very telling if the lead programmer says "we do not listen to feedback."
dude. People are having serious issues with NV. Like so many people
for someone who supposedly doesnt take feedback this server has quite a lot of feedback channels
"lead programmer" doesent mean he's the boss
It’s probably a good idea to address it ASAP if people are photosensitive and can have a possibility of causing seizures
ok when did i claim he was?
As people who aren’t (like me) get headaches from playing with said NV as well
he doesent have ANY feedback channels here
i said this server, youre in a feedback channel right now no?
this isnt his personal server
ok?
punch comes around, but if the lead programmer is saying they dont listen to feedback, that means punch isnt taking anything back to the devs
devs are just as capable of reading feedback as he is
(not as a direlection of duty, mind you)
Be careful with saying that, I was warned earlier today for misinformation for stating that they probably don’t
Warned in my DMs by bot
i'm beyond caring, i was banned from the steam forums for much, much less
Completely absurd
This is probably the best suggestion for fixing NV so far
I hope they do look at it and expand on it
@pastel cove idk why they havent made a formal statement, but they arent ignoring the issue either
oop sorry murro meant to turn off ping but i forgor. 1 am brain doing a brrr
Ur good, but yeah it should be made into a formal statement so people know they’re actively working on it
I would say a majority of people wouldn’t know they are working on it if they didn’t see that message
and filipe said yesterday in gen chat that there will probably be hotfixes for night vision (but he isnt the dev that works on nv so he isn't completely in the loop there)
Wouldn’t have known of this if you didn’t tell me rn either
it is to be expected though?
Them addressing something publicly that’s an issue? No. Does it need to be? Yes
yeah it needs to be an announcement. but you can search his messages and read for yourself
Nah I believe you, I just don’t know why it isn’t an announcement
no it is to be expected that work is being done. a public announcement isn't necessary at all aside appeasing people who can't figure that out
Literally here it says an epileptic episode was reported
Yknow, I think it’s pretty important to announce they’re working on it if people are having medical problems with it, no?????
Reassurance helps a lot there is no reason not to especially since there have been issues
idk either. honestly this the the second dev team i've watched get an absolute dumpsterfire of feedback that couldve been avoided by making a pr announcement saying they're looking into options to address feedback related to night vision
I’d imagine server announced polls would help a lot
especially as i dont recall there being any photosensitivity warnings in the game or supporting materials
^
well like i said, for the people who can't figure that out. But yes a trigger warning should be a thing
you do not want to discover you have photosensitivity by having a siezure
well if you didn't know you were photosensitive before, then the warning would be moot anyway no?
I also just think doing a photosensitivity mode or overall making the night vision more pleasant is the best way to go, this game having accessibility issues when it comes to optimization already but then making the accessibility even worse than it already is because of something that effects people physically is an issue
There are people who have said they never thought they were photosensitive till playing this, getting headaches and eye strain
Even this is very recent
I did get a very brief headache watching gameplay of it but haven’t gotten any so far playing it
i could be on the lookout for it. even i, having played games with flashing and strobing light patterns for some 37 years or so, recently found a game that affected me
i think that was one of the things murrocity brought up to QA
QA talked to them already yes
Im aware
But that is nowhere close to being official
no i mean i think they brought up potentially adding a photosensitivity mode as a suggestion
that doesnt mean devs will add it of course
I know and I think that is really good for starters
-.-
And yet we are all pushing to even hear a single thing about something that is effecting everyone physically
That is fun
And what...other than "we are trying to find out what causes the issues and will see how to fix it" would there be to say? Which, call me naive, I am kinda inclined to believe is what they are doing currently.
perhaps a warning?
I think that before leaving feedback that it causes you headache, that you should actually try it. So many things can cause a headache. Not to discredit people who actually have headache truly beacuse of it, but i think a lot of people get on the bandwagon of health issues because it is convenient for a change they just don't like or because of confirmation bias and coincidence.
Again i'm not saying the issue is false or shouldnt be fix but before reporting headache because of a footage you watched, maybe try it for real. It could have been a headache for other reason, could be beacuse of the settings (anti-aliasing has done weird thing for me with NV), and are you sure you saw the most recent iteration of NV? it has changed before getting out of QA
personally, i'd want a warning public ASAP, as i would not want to test culpability laws in every country the game is sold in
Literally any dev saying at any point that they will be working on it in Amy way
That would go into the start screen of the game if you want everyone to see it anyway...and someone would need to make that, implement it and update the game o.o
isnt this what felipe was getting at when he said that feedback was full of lies?
you mean like the early access warning already on the start screen? yea you can do that in unreal in a few minutes
I can understand if everyone was getting on the bandwagon to just get rid of it and go back to legacy night vision but 90% of the people saying they have headaches or anything say how they could fix it, just mention that it is cool but needs tweaks or that it is just causing them headaches
Like yes, I would understand if there is frustration because everyone is saying scrap it but most people saying this is saying just tweak it
Even the person who had an epilepsy attack said do not scrap it just temporarily take it out and bring it in after it is tweaked
Yes like that.
A seizure warning would help too
That'd be the easiest "fix" for now.
Oh yeah and it is quick to do as well, that would be the best first step
that i agree, even if the cause and effect isn't concluded 100%, they should warn the possibility of it in the meantime
I mean, I was kinda surprised this game doesn't have one. Every game does nowadays. XD
Yeah I was gonna say that is kinda the regular nowadays
it's kind of been the standard since the NES days, if you opened the manuals
it is weird for me, because, although i did like it, legacy's NV was the one straining my eyes. I'm actually surprised i don't have an issue myself given the recent feedbacks, even more so since i just got lazik, have allergies, smoke too much weed, and stay up late too much...
but maybe it's because i up the gamma to widen the outlines, and Flux is helping my eyes too warming the colors
I meant the flash screen thing at startup. But that game devs want to make sure that people don't sue them isn't new, true. ^^
yes the flashing screen at startup is at least annoying to me indeed
People are different and everyone reacts to different things. I have no issues with the current nv but I can see why people might. There really is a lot going on on the screen, especially in a forest, so it can be hard to focus on something with all those white lines "screaming at you".
speaking of which, if anything is hurting my eyes with the recent changes, it would be the water. Not that i dislike the appearence, but it's the reflections with the waves i find are "screaming at me" and make it hard to focus for me
@rocky aspen I understand your point of view and I would love the devs to move forward but "not awful" is still a problem, we want good lol
I kinda start to feel bad for the devs tho, as they are getting pretty much ill-treated when they are trying things. The real persons we should get mad at are the majority of incapable stress testers
Seems to me that most stress testers are there for either content or “early access”, yea. From what I’ve heard, they barely make an effort to populate the server and instead spend their time only joining for a new patch and not providing any bug reports or feedback
^
pretty much agreed
But when the patch goes live, and they actually choose to play it in a legitimately populated environment, they then start to see the cracks they could’ve called out from the beginning
I don't know how they could say NV is at least decent, it's not very memorable at all and I expected way more from the Isle
it works... but that's about it
I actually personally really like the NV
that's understandable, I personally think it looks like a visual glitch
Guys i cant use my night vision how i can bind my night vision and what is the name of that in settings cuz i cant find it
For me it looks like a botched reshade preset
go into your game files and delete the "saved" folder
that's something recurring for me and it annoys me to the highest point lol, I'm done losing all my skins everytime
I don't know yet if it also deletes saved dinos because I haven't played since I had to do this
but I often lost them for no reason so it may be correlated after all
It is quite a shame. That makes me so angry to read that and i hope it is just an impression and not the truth lol
I think theres a difference between the devs not believing what the people in feedback channels say and actually being aware of it. Even Filipe said he‘s not a fan of current NV which is just asylum detective mode right now, and that its gonna have to be improved. The fact that the devs are not answering to anyone right now or addressing the fact that they acknowledge and see our feedback shows me that they prefer to hide in the shadows, not say anything but read the stuff we say in the feedback channels.
when are the next applications starting again?
i imagine in a devlog of U6
Maybe its sometimes better to not say anything. I definitely know better community managers who interact with their community in a much more advantageous way than the one for the isle
We saw in the past how this is the devs reaction to strong feedback. Radio silence and work on a hotfix or patch while adding stuff or balance changes that go beyond any logical understanding if they would‘ve just listened to the right people.
I get being wary of feedback and trying to make things a surprise but all of this negativity about NV could have been avoided if they just showcased it earlier on, when they still could have made significant changes without throwing a bunch of work in the bin 😩
I think it's understandable to be cautious when its something like a gameplay mechanic that needs to be played with to be properly understood, but visual stuff like this really values from community feedback early on
you dont need to play with NV to watch some clips and see it gives you a headache or makes your eyes hurt
I‘m sure they‘ll do a hotfix to come up with a better version of NV, cuz right I don‘t think a lotta people are playing the current iteration of NV.
They gotta improve NV, not replace it
This could have been avoided if the ST would be public too. I have a strong feeling the ST weren‘t enough numbers compared to the feedback of the public when NV released
Public st would have worsened the problem, too chaotic, I think
At this point I can‘t believe in any value the ST can contribute apart from a few bug reports when theyre testing a new build
How would it be too chaotic lol, you would avoid releasing stuff to the public while getting feedback on possible changes before you release it
Too much feedback and the same thing every time
So what if its the same thing every time ?
The stresstesters should have said that its not nice to look at
Its better than releasing it to the public and making the same mistake again of not giving the people a chance to voice their opinions on it.
The problem with public ST is that mostly everyone didn’t give any feedback and just wanted to play the update or they didn’t report any bugs, that’s why the public stress test lasted sooo long but if people gave feedback it was usually “this is not good” without giving proper feedback and what could be changed
You can‘t really blame the stress testers IMO. Its moreso the fault of the devs and their way of handling their builds
@near cairn I’m not misunderstanding
wow ping surprised me
how would you like to see night vision - i think legacys was good so this design is such that it just feels like a heartless experiment offered as a feature
Legacy’s NV was infinitely worse designed
It was simple and easy to see without the grass cutting the image into grains
It also isn’t as well designed for a plethora of reason and doesn’t fit EVRIMA’s design plans
It was not easy to see, if you weren’t a dilo then you were not able to see and could just log off
I'm aware of it needing to be redesigned and evrimas militarized aesthetic. I care about if the screen is recordable/stream is not just blurry dinosaur outline, or screenshots would give an image that's sensible or even worth looking at besdes to detect a little pixel chicken on the round for ten more minutes of playtime. You can go outside at night and see better than in this. It should be better.
Re the feedbacks just posted; Agree
I play this game with other artists/designers that use screens all day with sensitive eyes and they all complain it gives them headache or is genuinely too straining to play visually, especially at night. While I'm still sitting in here annoyed at this paste-grey film over the ground, new NV was not enough of an improvement for people who are not diehard fans.
I literally game all day every day and have never, ever had any issues; or when I do I obviously stop for the day and rest (doesn't happen often, and it's genuinely bc I've just been on the screen too much and am tired or have had too much caffeine or something)
I've had issues with Evrima graphics before, but somewhere before/with the nesting update, whatever it was that was bothering me was fixed, hence I started playing.
No issues up until now. 😭
Not even 1 minute in to watching a stream of their NV, and I developed eye strain and a headache (some "floaters" in the eyes, but that is more specific to my epilepsy according to my neuro); and ofc early morning after that, is when I had my epileptic episode. 😭
I don't want any of my fellow epileptics to have the same experience I did.
I feel bad for everyone else experiencing the photosensitivity too ofc; but.. yeah 😅
Sorry you had to go through that. The devs should’ve probably made a warning prior or an announcement saying the new NV may be photosensitive
It’s not fair to you nor other people with photosensitivity issues.
I give you right @neon zephyr I hate the NV too and it hurts also my eyes
I hope they change it.
Kinda want it like in legacy again just different
Well; idk, apparently no one in their test-team had any issues with it???
Which... I think is crazy... e.e but would explain why they gave no sort of notice.
(Y'all need to find some photosensitive/epileptic people to put on your teams or something man)
But; I'm lucky enough that my condition is controlled, and with my epilepsy being abdominal outside of just focal, the "seizures" I still have despite my medication are hours worth of puking my guts out with abdominal tingling and pens and needles sometimes.
I appreciate everyone's concern over this 🧡 tysm
N yeah, I enjoyed Legacy just fine, but I can understand the not wanting to go back too I think
Yea my eyes are kinda sensitive with to bright or dark lighting, and this in evrima specifically the weird night vision they came up with just hurts. Would rlly like if they change that...liked the legacy NV more
I mean they don't need it to make it exactly like it just from Grey to greenish and maybe a bit better and done
Ye ^^ uh, I'd have to go back and find the posts again; but there's 2 posts that were pretty awesome ideas for NV that had gotten a lot of attention
Legacy NV should not return
Anky, let's please not go through this circle of an argument again.
I just dislike the sentiment
Everyone is entitled to have their own opinion.
You don't need to argue over it every single time someone says it.
Oh i need to see them, you can send me them per DM if ya want
Ye let me see if I can get links to their posts
That's right, everyone has there own opinions and wants, so it's important to accept them instead of arguing
Take your time no need of rush
"Everyone is entitled to their own opinion, but some more than others"
I'm not allowed to share my opinion on legacy NV, but they're allowed to share theirs. Very epic
Please leave it like that, everyone has there right to speak there opinions and what they think, if no one likes it, they have to ignore it and leave it. Arguing is wrong and useless, so please stop. I won't answer any further on this.
I'm not saying that, Anky.
But I've seen you argue this point almost daily.
Sure at this point everyone knows your stance on it.
#general-feedback message here’s one of em!
Loved the NV design of this one
im gonna guess its kojih
Yee; n this was the other one I saw get a bit of traction?
#general-feedback message
There may have been more popular that I missed, but I like how this person accounts for color blindness as well; and a gradual tone-shift in color as you go further and further out rather than just flat out black or something.
Given I myself have issues with, for example, solid white text on a solid black background and vise versa, Bukka0 had mentioned such a gradual shift like that might be beneficial as well.
N ofc the motion blur being removed was recommended I believe.
There's so many good suggestions and ideas on how to help. It's been amazing to see.
That one's all well and good until you realise it's got a fatal flaw
NV right now only introduces lines
It doesn't change any colours, at all
And that solid black bg, with white lines, is part of the problem.
I don’t really like it, it feels low effort tbh.
Not to mention, to my understanding, they had promised coloration to some degree in the ight vision?
I don't think they ever did, no
The only thing they promised was that it'd work just as well in day as it did in night without any jarring differences
Which it does indeed live up to
AH, idk Banana lol; I jsut figure they were doing a sort of "brain storm" / concept art
N fair enough Anky.
They wanted it so you could keep it running through day and night and never really feel like it changed much at all
I’m just surprised it made it past stress testers lol
Oh mb lol
Here I was referring to the actual NV, not the 2nd concept 😅 I like the 2nd concept as well
Just the one that got more attention feels more horrifying and scary
I actually think it takes away a lot of the horror personally
It looks a lot tamer and easier to spot threats
I gotcha, I gotcha. ^^
N yes, I agree the 1st has more edge over the 2nd
Outside of glowy eyes, it really doesn't have much in the way of horror tbh. It lets me see threats well before they ambush me from the darkness
It’s more of the lighting that makes it more unsettling as well, and the outside edges being blurry/unrecognizable shapes
Which means you don’t really know what’s lurking
Yeye
Eh, I find the matter of NOT knowing if something is near more unsettling than not knowing what's coming towards me, because I already know I should probably run and hide, whereas with current NV, I would not get that chance to react
There’s also the dark area in contrast with the white blurry DOF area as well in the first NV suggestion
I mean, it gives you advantage and disadvantage depending on what you’re playing, but I feel as it balances it out
It's actually not terrible. Your tastes change with time, just like games in development. So whether or not it's out of development is irrelevant. You chose to purchase a product you knew wasnt finished and would be changing. You are not owed a refund in any way just because you changed your mind.
All that is, is selfishness and entitlement. And frankly, it's outright shameful to think it's acceptable to demand a refund because you chose to support something you knew was unfinished.
People buy video games they get maybe 10 good hours out of every once in a great while for 60$. When they're "done" should they get a refund? I mean they clearly got bored for a while with it after a first clear.
Answer: no. And this is no different. So kindly try to adjust your view out of self-service.
this is 100% taste, it is hard to explain why I do not get scared from the new night vision as much. for the old one knowing what will come after you is almost scarier in my opinion, one time lets say I am playing diablos, if a utah jumps me I wouldn't be as scared but just from the glowing eyes and jumpscare value I might be but if a Dilo for example comes, the time where it is coming from just outside my vision then coming to bite me I would realize what it is and be TERRIFIED, where with this my thought when I die is "oh I just died to an outline." the thing that is scary to me is actually seeing the datils of what is about to kill you right before you get hit or right before you die, even if it is very little. another issue is that it shows almost too much detail because nothing can really hide in a bush anymore and it gives you enough info to do combat just fine as if daytime, only thing is that there is no 3D space or depth so unless I am comparing to how far away they are from me on the ground I miss my hits but thats the only difference really. I want to almost disagree to when murrocity is saying where you don't know what is lurking from outside the radius being a scary part of old night vision, I almost get more scared from stuff outside of the radius on the new one because I may be able to see small glimpses of something just outside my NV that would get me more scared than if it was in my radius. With the old night vision for me it is almost like you forget everything that is outside that radius unless you hear a call or footsteps, but then something runs into the radius it is more jumpscary, so I do see the downsides and upsides of both but I think first thing to do is make the radius smaller for most dinos after they tweak the headache issue
So you disagree with me because of my "text tone"., not because of the suggestion itself. Got it.
Huh?? I was scared by just about everything in Legacy when it was dark. e.e
Esp bc I spent a lot of time as a Theri in my early days of playing; night was always so stressful (in a good way) trying to move around and also stay out of danger. I couldn't hardly see crap. I can't really say I'd "forget" about anything outside of my radius. I'm paranoid at night, listening closely to the things around me, esp bc often times the ambient noise would make me think I heard an AI or a player. 😂
I also can't compare legacy NV to this NV to begin with, given I literally can't play to even test it out in such a nature.
All I can say about it; is that legacy night vision didn't cause me eye strain, let alone a seizure.
That as of right now, even if the general opinion is that legacy NV is crap; it's still better than Evrima's current NV iteration, simply bc of the photosensitive/epileptic response to it.
If I absolutely had to choose between the two; with the only other option being to take NV away for now - I'd pick Legacy NV, given at the very least I can actually still play the game 😂 😭
idk, the ability to see a rex or dilo approaching
A: Defeats the purpose of being a nocturnal if you can't even exploit that fact for your success
B: Weakens the impact as you can easily escape or prepare in advance. Your lack of preperation is what makes nights frightening imho
(I'm obv not saying this is what they should do, at all. I'd actually rather them just take NV away for now like others have said; just until they can work on it more - but ye)
idk, with my experience legacy has that jumpscare factor and has the lurking factor while in combat which I like and with the new one it has that lurking feeling before you are in combat, but when you are in combat it is not really significant spooky wise at all
I never implied that at all. If the old version were good, evrima never would've gotten enough support to continue. People were practically begging for something better. And while evrima has its flaws, it is still an absolute improvement over V3 or earlier.
Well that may also be because of the lack of Dino’s, the reason NV was scary in legacy was because of dilo’s and without a nocturnal Dino and bigger Dino’s it does not feel scary
that is fair
idk I just do not think outlines are really scary
the dino's in the game are scary until they come into outline radius
@broken canopy Heavily agree with your suggestion. Without it, you literally have to wait for an official server admin to get on (when they might not be on at all) or log to prevent you from starving/dehydrating to death/being killed
I don't think this is fair. More dinos doesn't inherently = more scary. The fear of the unknown is what the old nv preyed on, dilo being a night-time specific dino with spooky sounds helped but was not inherently required. I did find legacy's nv more intimidating than the new one even if I'm not a fan of it overall. The new one doesn't give me any spooks.
@dusk meteor there's no ambient hypsi sounds wdym
also the fact that you had huge apexes like rexes and nocturnal demons like dilo 100% helped with the horror. Carno is the biggest we have and it doesn't even instant kill you like how a rex would, nor is it near impossible to lose like a dilo
It's notscary but I can't say I care about the ambient rex noises, they aren'tin the game
legacy NV without these animals would def feel less scary and more shallow
🤔 But it seems generally poor to include noises which are vital for player interaction in a largely pvp game as a background noise.
thats not to say other spooky sounds couldn't be put in their place but player-specific noises should not be used
which there are plenty of other noises filling it out
i seriously dont know what ambient player noises you're talking about
i havent heard any of those
have you never heard them?
nope
i dont think there is ambient player noises at all
on an empty server, I never hear other player calls, it's just ambience and nothing else
all the ambient sounds are very distinct from player calls too
there has been a change to the audio this/last update to be honest there's new sounds it it I haven't heard before
so
I'll tryand listen out and pick it out. There certainly was a hypsi at one point that didn't dsound like other players
it was the hypsi soun but not normal
I hear hypsis occasionally but with my particular setup I can't make heads or tails of sound directions when I'm playing with other people. I figure they're actual player hypsis somewhere-- they're small and fast so could see one being nearby and never seeing it
maybe it's not in 🤷 but I know for sure i've talked with people who have agreed, I haven't heard it in a while but it was just an example
that said, the basic point doesn't really change
such sounds shouldn't be used unless they're related to ai becuase of the importance of audio
Playables will have different calls depending on how much stamina they have
No, if anything caused the misunderstannding it would be the echo distortion
Playable calls have an echo effect at further distances which can blend them into the background somewhat. There's a certain radius where this disappears in a snap tho
Imagine saying "no" to helping devs figure out why you're having trouble with a content update. Tell us you're just out to cause problems without telling us you're just out to cause problems. How pathetic.
So, what do you call that little temper tantrum in response to calling petulant behavior pathetic...? A positive suggestion aimed at informing people that just saying "it hurts" doesnt help is rotten?
I realize you have a severe ego complex and need for significance, but every single one of my attempts at having conversation with people like you is met with snark, actual attitude and insults or berating comments. You want to talk about my "rotten attitude" for wanting to fix things, when you're out here just attacking me for it.
I'll say it again: enjoy your hypocrisy
There was absolutely nothing about my post you refuted that was not constructive or helpful. But no, you'd rather show your backside while consistently pretending you're better. People like you are the problem, and the devs know it.
I like this suggestion a lot, actually tries to tackle the problem of nv causing eye strain rather than just "NEW NV BAD!!"
Yeah I do too. And I get a bright purple/orange gradient isn't exactly scary/horror genre, but that's the nice thing about having a setting-- you can adjust the appearance to suit your preferences and needs
Also it looks like it's just a lot easier on the eyes... I'm partial to the green tone example
Cera bacteria could add as if a diet as carrion. It eats a rotten corpse the diet fills up, and when it bites the diet goes down slightly. Juvis could fill up on a normal corpse or something.
@broken canopy I agree with a unstuck button but for the future sometimes I've been able to safe log stuck Inna tree then when I'm logging back in I can wiggle myself out. But only sometimes. It's worth a shot next time.
I honestly would prefer a separate meter for things like venom and septic bites -- makes no sense that using the ability reduces your diet, especially bacteria that don't even use the dino's resources to maintain
What if it made you vomit
I didnt mean all the diets i ment a separate bar that looks like a diet so it matches
Ooh, I gotcha. Yeah that would make sense
I think we're talking about the cost to the ceratosaurus when it uses the ability, not the effect on its prey
Oh sorry I read that wrong.
Vomiting from a Cera bite would be pretty fun though (as the cera)
But that would be an interesting mechanic for it's prey B)
Especially if vomit can be smelled... Half digested lunch tends to smell pretty ripe
Imagine if the more sick you got the more bloody your vomit became in the Gore update. And maybe visual changes. Thatd be scary.
Could be used in replacement of bleed for cera to track prey it bites
I wonder if they'd add more salt. I rarely see that stuff
It's a good point. Would give more reason for salt to be a resource players want to track
Or even if vomit sickness, instead of suddenly dropping your hunger and diet to 20%, gradually did it over time-- playing the vomit animation once every 10-20 seconds and draining 5-10% each time until it hits 20%
Would give a reason to seek salt (which cures vomit sickness), preserving your hunger and diet
@snow meadow
@barren zephyr I like that idea! With the sort of glowy look to Dino’s eyes. And the foreground either being so blurry that you can’t have infinite vision, or have it become quite a bit dark.
I am not sure the technicalities, but I feel gamma could definitely be abused in a sense with that - because they are trying to prevent that so that nocturnal hunters have their own strong suit - but still. I can’t shake the eye strain I have right now.
Yeah that'd be pretty cool
Yeah I think blur would be the better option because gamma doesn't work on blur. The only issue is you need to be careful because there's a middle ground of blur where people's eyes try to focus on objects and they can't (because the actual image they're looking at is blurred--theres nothing to focus on) and that can cause eyestrain. But with enough blur of course then it stops being interpreted as shapes that you can focus on and the issue goes away
Very true
its way too long dark in my opinion
@kindred kiln wait I'm confused, can't you just save over a previous skin?
there is a reset button
yes you can but otherwise until you save the skin is there and loads automatically
lets say i randomly generate a cool skin that i want to replace some of my old one with - i cant because if i switch my generated skin is lost
its just a small little quality of life thing thats not necessary but would be nice to have
ohhhh I see
reset button does not delete your saved skin from the slot it only sets the colours to default
im usually trying to replace skins in different slots like that using export/import options but results are mixed... i find that usually when i import skin from code it does not come exactly as ive exported it
Anyone try to get Evrima to run on the Steam Deck? The anti cheat doesn't want to work, which is frustrating when other games using the EAC work just fine (like VRchat)
@scarlet ocean well said, I completely agree with you 100%.
imo this suggestion that keeps getting upvoted is way too bright kinda negating the point of night to where it is more difficult to see even with night vision
Wait I just realized that's from Skyrim
maybe i could see troodon having this quality of nightvision but basically everything else is a hard no from me
People are upset about night being SO dark they would like anything that's not pitch black
aye and it should be brighter with night vision, even with something that has puny eyes like a stego or pachy but yeah this would be a bit much for night vision, except probably pachy and maybe ptera
I honestly am one of those people
I don't like it when games make nights so unrealistically dark
Like, just go outside somewhere without urban lights, with clear weather, you'll be able to actually see a lot
and dilo
yeah you will but still this game wants to have dark nights where its difficult to see and well skyrim isnt difficult to see at night like at all
Couldn't that just be used a cocept, and it can be made darker, and where you can't see as far, based on what dino you are?
Nights in skyrim are always full-moon levels of brightness
But that screenshot used a weather mod or an ENB, maybe both
its definitely an enb skyrim isnt that pretty lol
but yeah i still like my suggestion of for some dinos with bad night vision keeping the current night vision but upping the gamma in an area around the player just enough to barely distinguish colors
current night vision is what a stego with a poor diet should see
I'm worried at how night will look for humans if they keep it this way
Using a flashlight during the night shouldn't be mandatory if you're trying to hide
ideally unless humans get night vision goggles from a lucky find they should be terrified of even a determined subadult utah, well unless someone has a gun but then what are you going to draw in with that.
besides theres gonna be bases at night unless youve made a mistake you should be hunkering down in a defensive position in some structure or hell even a well defended cave
night for humans should be very unpleasant unless geared up or with someone that is
head on a swivel type stuff
but yeah some basic night vision for them
Yeah I imagine night vision goggles will be tech available (on top of torches, flashlights, fires, etc). Then they have guns, spears, machetes, bows, etc for if they do attract something
maybe have them have to stay still and concentrate for their night vision to really boost up to where they can see stuff kinda decently, but have it decay with movement or looking at anything bright
Unpleasant yes
But not "flashlight or go blind"
@sick halo that's would be an awesome feature to have. I keep a hunt log of every dino I play. Would be superb if there was an in-game feature that kept track of your dinos Kill count. I'm all for it
aye, can make out shapes but good luck figuring out if that blob is a sitting utah or a rock
Thanks! I gotta keep a hunt log myself then, cuz i'm always so curious how many I knockdown myself! Especially with the deinos, has to be 10+ with my full adult
Humans really do have terrible night vision. If you go way out in the country on a night with the moon half full or less, you really can't make out more than vague gray shapes and movement. Especially not what a moving animal is
With a full moon, you can see really well. But not with a crescent moon
I know how it looks at night I literally live way out in the country
But yeah I do think humans should very much favor finding somewhere to hunker down at during the night, encourages humans to use bases because they don't have the same ability to navigate at night as dinosaurs except the exceptionally poor visioned ones like stego and anky and even those would probably have slightly better night vision at a perfect diet than a human, at least better ability to distinguish colors
@barren zephyr hard to trust this community tbh
Yes but when you have all the server saying that the night vision causes epileptic seizures i feel like you would listen to them, shit's dangerous
I imagine they're trying to get a fix working. Hopefully at least. 😋 Prolly takes time
Okay... Then it makes sense to say that during new moon and crescent moon, humans need flashlights (or they go blind, like real night). During gibbous and full moon, they can see fine without help.
Also increases the importance of bases and shelter, otherwise players would never use them. Plus, it may not be just afk sim if humans get enough tasks to do around base at night-- crafting defenses, repairing tools, preparing food, creating ammo or armor or storage, etc
yes that's pretty much the plan
except for some reason the day and night cycle part of 5.5 didn't make it in
That's weird
Ig, but votes should at least be tried out.
#general-feedback message
@barren zephyr
i can't get behind the foggy blue night idea, similar to how it was before the new NV update. i'm not a big fan of the new night vision, but the fogginess from before absolutely killed my eyes. in a way that induced headaches and nausea. because you're always scanning the distance, which is all foggy, and your eyes are trying to define things and focus and you can't. it's terrible.
^
I can say @proven river - reducing the amount of NV "line clutter" would prolly be yet another thing they could try. ^^
There's been a lot of pretty good collective suggestions - like getting rid of motion blur, making the lines darker, and so on. (not to mention the lovely concept ideas)
@proven geyser
A QA member did actually contact me for a little more info about a photosensitive mode and another game's edits they will be making to reduce the strain.
Just trying to get them to release a statement about it and a warning :/
No one should go through what I did, esp when they've contacted me - so very well know about it.
Though I guess if they aren't taking it seriously, then 

(Sorry for pings
)
¯_(ツ)_/¯
😂
Thanks for letting me know.
Im glad thats getting sorted.
But sadly its strill true that the feedback channel is mainly ignored.
Yeah, I've seen it mentioned a lot ; A ;
Big 

@barren zephyr I agree with everything you say except the eyes glow in the dark is pretty weak for us to see unless the animal is looking at a direct light source so it’s eyes can reflect it.
@fleet surge
Try this
If you are experiencing issues with your controls since the latest update (can't move camera, unable to court, etc) then please try wiping your config files in localappdata.
- If running The Isle, exit the game.
- Open File Explorer.
- Click the address bar at the top.
- Type %localappdata% then press Enter.
- Find "TheIsle" folder. Open it.
- Open the "Saved" folder.
- Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
- Restart the game. The issues should be fixed.
i just cant see anything the screens so dark and the x button does not activate any night vision.
but i wil;l try those steps
it should fix the X button not working or showing up in keybinds, fixed it for me
ok thanks
yer did it but i cant not customisee any of the buttons to fit to my hand size, finger crossed they fix this hot mess soon
@gloomy reef not to be mean but if you're out of stam then it's your fault for getting eaten when you spawn
I had no stam when i logged in lol.
and he merked me for just logging in
they are ment to be in water
not land, they shouldnt be able to merk a stego on land.
modern crocs and gator also live on land though, and some can run pretty fast
Small crocs can run fast a 5Ton i think croc can not run fast.
true
They bask on land.
They dont rlly live on land.
rip my stego lol
I mean…you had no stam ofc you were going to die also stego is mutch faster than deino so idk how it catched up to you
he walked faster then me my z walk wasnt on and i was normal speed
and he magicly catched up to me
he also killed me with tail bites
Hmmm, interesting. Want to test it out on scope?
Kinda sounds like speed hack but I’m not sure
whats scope?
Server that lets you get admin to test and fight
Yea sure
do u wanna 1v1 after we test it? Cas i am bored.
Sure
can u vc?
I can yes
ight join the vc in dms.
when ur suggestion gets blocked by the bots 😅
Oof ; A ;
trying to figure out what words in it triggered it
Hope you're able to figure out. : o
Did you say either s hit or f uck?
The baby skins are a little confusing to me.. they're meant to cover the body of a small dinosaur. There just blotches of colors with no spots. I think that isn't very productive to add.
@neon zephyr okay, so i've given NV a good hard look after doing my assignments and getting some free time. On one hand, I love what they've done, on the other, I can FULLY see and sympathise with what you're going through
That flickering is really notable
It's not just the flickering.
For the brief moment I watched the stream I was watching, I actually didn't even see much flickering.
The entire design hurts.
But I do appreciate it, Anky.
Flickering is a really big issue regardless
as far as i can tell, the flickering is based on anti-aliasing
Which is kinda bad
It means that depending on your settings, you can be assaulted with flickering grass
I personally prefer high to epic
And that's where the flickering is quite notable
There are no mentions of you or your account for recent activity.
Oh hey Saoul!
Y'all should release a statement about the photosensitive and epilepsy concerns : ' }
I've been doing some testing of my own
Literally not a Developer.
Not an employee, not paid, no control over it’s actions or choices.
Fair enough 🤷
Wasn't directly saying you should do it as is.
But, it's a very important matter, so Imma keep saying it.
I didn't even @ or reply; so no ping received by you.
I don’t do work for Afterthought, I just do Discord. There is no “y’all”I am a part of to make any semblance of an official statement and it would probably be extremely detrimental to me if I did or pretended to. DM Punchpacket.
Ok
Isn’t DMing a Dev a mutable offense? I’ve seen other discords work like that
Word of the rule is that Punchpacket is the one you CAN message.
I see; thank you for the clarification.
As it’s also literally the first one… please take a minute to familiarize yourself with the rules.
I’ve read through them before, just have trouble remembering, I’ll give it another look through though.
Most of them are pretty straight forward and can sum up as “Try not to be a dick”.
Yeah pretty much. It was just the first one I didn’t remember but pretty much the others are standard and common sense.
A facet of the Discord important to me is that users are free to discuss basically anything as long as it's done in a civil and orderly manner. That's how we've maintained through various troubles over my time here and will continue to do as long as I'm here (likely after). There's a few topics that shouldn't be brought up in polite company and are self-evident by their content.
If you guys suspect you're being unduly suppressed or think there's some foulplay, do not hesitate to DM me. They're always open. I have full access to logs of the Discord and what happens (deleted messages, altered messages, bot snipes, etc) This is particularly in towards Moderator trouble, we've got a form for it available at the bottom of the rules page and I'll add a link to the bottom of this. They are only visible to Senior Administration and are kept confidential.
[And to the select group that think I'm the main problem; who knows. Give it a try. You might be surprised]
https://dyno.gg/form/a81c40a8 <- Mod complaint form.
While this isn't relevant to any conversation at hand in particular, it's good to remind people every so often.
I’ll actually take you up on this in DMs cause I am curious about something I was warned for a day or two ago.
@gloomy reef , stego walks and runs faster than deino, it may have been a sub adult but adult deino isn't faster than adult stego
Yeah adult deino is practically useless on land if it tries to get away
I’ve killed an adult deino since it ran out of stam far out of water with a couple of tail hits as a steg
I do believe the stego population is going down though since stegs are canning a LOT lately
Saw one massacre two adult stegs on NA5, was crazy
@fleet surge The devs are looking into it, I had a short discussion with Punch about it earlier
in my experience people who claim to have been unjustly muted were actually muted or banned justifiably and were given multiple chances. i've had multiple people reach out to me about an unjust ban and i've pretty easily been able to verify that they were pushing the limits (i've been there too as @severe idol can probably recall). it's pretty easy to get back in after an allotted "time-out" has passed and you can display that you're sincerely sorry for misusing this forum, which is ultimately a privileged experience and i remind others that who are banned. i think people are entitled to a lot of basic needs, but being apart of a community discord is not one of them. to be a public discord doesn't make it a truly public forum.
but i'll also be the first to say i've seen the staff here mishandle things. they're imperfect for sure, but i've always had positive outcomes when bringing up issues. i think the staff do really give a sh*t
bad staff have also been dealt with in the past
shout out to @topaz epoch for being an OG boss hog
I do feel you on that one. I was warned for putting a suggestion and adding “ik the devs don’t really look at feedback”. Literally a day or two ago I was constantly angry and upset at the Devs, I get it they take long for updates, but they’re people too. I’d imagine it’s difficult when your own fan base wants to see you fail and constantly berate you.
That’s the only thing I was really confused about, but other than that, I had a civil conversation with SaoulZodd about the rules etc. i haven’t seen bad adminship at all in the server
It's rare we have to scrape a Moderator or Admin from our roster, but it does happen.
it has happened, but it doesn't go un-dealt with
I was a bit frustrated about it but I just let it go, not really worth the complaining etc etc
Rather be more productive and do something and discuss lore ideas and how to make the game better
@fluid lake if you don’t want to annoy Kojih you can just disable ping on reply
That pack leader suggestion was basically already talked about by the devs, having to fight for your status and also maintain it n' such. Not sure if it's 100% confirmed thoough.
not in my personal experience. if you say something that hurts their feelings, you get banned, regardless of how neutral in tone you try to be. i got a permanent steam forum ban because i called any manager without the technical skills to know when someone they are in charge of is bamboozling them "incompetent." i mean, what else am i supposed to call it, especially when said bamboozling necessitates the entire project being redone from scratch?
It actually doesn't bother me, don't worry. I'll even say that it is always pleasant to have people trusting this idea. I surely am grateful for all people who found it worth. Thank you !
@clever thorn I don't think all carnivores should have better night vision than herbivores, as that reduces the ways they have of differentiating carnivores from other carnivores and herbivores from other herbivores. Some herbivores should fear the night, but others should fear the day.
@clever thorn stuff like dryo should have better NV than the average carnivore
So I was playing Deino and hunting herbivores along that common migration route between the Central Grasslands and the Swamp, and I actually find it quite fun so I had an idea. What if the Isle did more to encourage carnivores to actively stalk migrating groups of herbivores, rather than just sticking to one general area and hunting what shows up.
Perhaps herbivore herds could sort of serve as mobile hotspots, with carnivores lurking just out of sight.
you and others like you who make assumptions and speak on topics you weren't and aren't privy to are arrogant. if someone behaved like a childish asshole in my discord or steam page i'd ban them too. they're justified and within their right to do so. in my opinion, its refreshing to have developers who stand up for themselves and their work instead of folding to frivolous whining.
these devs take criticism. i offer my own criticism all the time, the difference is that i offer that criticism in a constructive and respectful manner, because i understand that any disrespect given can result in me being removed from this forum. if i "hurt the devs feelings" after i just got done slandering them, i wouldn't blame them for kicking me. play stupid games, win stupid prizes.
are you talking about the deathly situation?
the thing about slander: it's not true. if the statement is true, it's not slander. challenge: give me an adjective that isnt "incompetent" that describes the lack of competence. how can i inform the team that when they give the situation described as the reason they had to start from scratch, it does not inspire confidence?
because if you are then I 100% understand why you were banned that heavily comes off as one of those reddit hate babies
i dont know the names, but maybe?
oh as in the programmer who's work was so bad that they had to redo all of it
that's it. my offence was questioning why that person's manager was not a competent enough programmer to know the team was being hoodwinked.
you're talking about dondi I'm presuming. The reason for that is because the isle initially started off as a passion project with barely any devs, there was one programmer who's manager was someone with 0 coding experience. As much as I dislike a lot of what dondi does I cannot blame him for not realising what deathly was doing in the early days. It was only once they got more devs and more importantly more programmers where it was made clear the effect deathly had on the game, which is why he was fired and the recode took place
I guess you could technically call that incompetent sure, but going on the forums and making those accusations on a situation you weren't a part in immediatly puts red flags on your intentions of criticism
it's not exactly an accusation when i'm just rephrasing what punch told me into a single sentence.
and i didnt just "go to the forums" and do that. i had been a regular for some time by that point
from what it sounds like punch explained the situation to you and you decide to go "the manager is incompetant"? idk it still seems accusatory
from my personal experience, I regularly critcise the game in this discord and even straight up make fun of it, but the only punishments I've been given were stupid things like being sniped by the bot
stop for a moment and think: this is a product being sold for money, and because of "managerial missteps" the entire product had to be remade from scratch. as a customer, wouldent you want to know there was no way for something like that to happen again?
recodes like that aren't uncommon while designing software. I see no reason for anything like that to happen again as they started evrima with a wider programming team which drastically reduces the chance of anything close to this happening again
