#general-feedback-discussion
1 messages · Page 5 of 1
also back to the point of a new/improved map, we NEED one. The current one is just like, a few hotspots and then dense jungles no one ever enters
which they plan to do after they've finished focusing on the bigger mechanics like NV and gore
And Im telling ya, they are. However mechanics need to be focused on first. You just make the mechanic updates take longer if you add a bunch of playables that need to be balanced in. Add the playables second then it takes less time as the mechanics are there and just need to be slotted in
then dont believe it, i dont know what you want me to say
your choice to believe what you wanna believe
it wont change anything if you do or don't believe the roster is getting significantly expanded post U6
Yes and they are working towards that. Before that you need a functional game as a base. They are currently laying the groundwork for all of that
After U9, basic mechanics for dinos will be done and they will start human development. They will then shift focus to adding more playables as well
Human development is handled by entirely different people than dinos so both will be able to work on each project at once
So like, you are also mixing their priorities with their goals. The priorities right now are laying the groundwork mechanics for the dinosaurs. After that they will focus on groundwork mechanics for humans, while a portion of the team adds more playable dinos. The humans are gonna take a while and they will probably focus on mercenaries first as the tribals will have a whole different system to work around. Once all of the groundwork is completed, they can focus on stuff like hypos and such. They have an order they are following, but you cannot expect it to all come at once
I may also be entirely misinterpreting what you are trying to say as well. Forgive me if that is the case
small dinos that aren't fun to play
idk man, climbing hypsi, diving beipi and mimic troodon sound fucking sweet to me
Ngl it sad i cant really climb yet 
a carno cant climb
also beipi can easily outswim anything coming for it
its not a herbivore
omnivore
also hypsi will be VERY safe seeing as it has climb planned
no real preds but herrera and maybe ptera/quetz
Climbing probably wont exist till herra is added in whatever year

humans are going to be optional depending on server, avoiding conflict is part of survival, smaller animals are less costly to grow time-wise, early access, uh, exists, Dryo's gonna get burrowing judging from what we've seen. i understand that it's been a while since the game first launched, nobody's arguing that. but it's far better in my opinion that the devs are putting so much time and care into The Isle rather than pushing a broken product at us
mechanically well-rounded playables require mechanics
which they have-- they're actively developing their own game, as we've seen
Just to repeat, they are hiring more people
they're trying to. you cant summon a coder, they have to apply
They are currently working on the dinosaue survival aspect. Thats pretty much it
After which they will work on the human survival aspect
Then they will work on the sci-fi aspect
Thats the part they are working on and the part they are working on after
i mean, everything's interconnected. from what we've heard humans are coming to Evrima's public branch around update 6
I call forth upon thee, coders from the Underworld under the Black Sacrament
Thisisajoke
(very exciting)
loved humans last time we got to play em
Isnt that what humans are getting light work done on them now? To aid in their implementation later?
i know, right?? imagine getting them AND Troodon to mess around with at the same time
yee
troodon one of if not my most hyped dinos
tiny nocturnal venomous mimicry swarm beast sounds incredible to me
excited to see how it'll interact with the current ecosystem
bet it gets clapped by utah, which is fair lmao
i do feel like it wouldve been fine with like. half its gimmicks
i like the way that they have "smaller they are, the more they can do" conceptutally
I just dont understand the hold up and confusion from people on the games development. I think its just frustration from its length thats taking its toll
like how minmi is an aquatic armoured burrower
It makes small animals more interesting to play as large ones are through size alone
large ones should be just "big and scary" as that's reason enough to play them
you don't NEED mechanical complexity from a T-Rex as long as it feels really strong (like a T-Rex)
the idea of being a giant rex is incentive enough for people to pick it up. As long as it has a big bite and is scary, people will wanna play it
still think the big bois should have enough differentiating them such that they don't feel too same-y. but yeah i like how the smalls are just brimming with personality
acid-spitting tree-climber, hook-clawed semiaquatic omnivore...
well yea, rex has its big bite, giga has its speed and bleed, spino has its aquatic brawler thing going on
for velo, i'd give it the niche of being able to be literally fucking anywhere
any environment, any biome, it's perfectly happy
generally, big dinos have an ability/attack that makes then unique from the rest of the big bois. Meanwhile every small animal has a completely unique playstyle and varied mechanics.
still hoping rex gets, just. DISRESPECTFUL scent range
jungles, coasts, arid, plains, so on, velo just vibes
cera should have the same thing tbh
pulling up on a Velo in a mangrove swamp would feel so weird
jack of all trades: can climb decently, can invade burrows decently, can swim decently, and can run decently.
but here's the thing, i LOVE the idea of velo just being a tiny little invasive carnivore that does not care what ecosystem it's invading, it will invade it nonetheless
like "is that a fucking velo in the mangrove trees"
"these goddamn bastards"
opportunist Velo is choice. opening up a pringles can and a Velo jumps out-- just absolutely ubiquitous
claws to climb, feathers for breaking falls and assisting swimming, small size to enter burrows
the worse nemesis to humans, they don't care what building you're hiding in or where that building is. there will be velos
this guy should be near unavoidable, I love the idea of being a prehistoric pest
like humans have to exterminate the fuckers because they'll nest near human structures for the food
alone they aren't intimidating, but once they get ESTABLISHED in a base/area?? once they start nesting?? youre better off moving or acquiring a flamethrower
exactly my point
honestly, i cant wait for humans to try and enter a building, only to realize theres like 4 different species mixpacking to specifically kill humans
shoot, i feel like HYPSI would be a fine species to infest bases with. can reach everywhere, place nests anywhere, needs remarkably little to survive (not necessarily thrive), but is annoying enough to pester other species out of an area
out of every animal, velo is only 30kg and would be considered a "shitty utah", so what do we do with something that's considered a worse alternative to a utah? We give it the one thing utah has and go full in on it, complete adaptability. Utah can climb in concept art? Velo can climb better. Utah can invade burrows while young? Velo can always do it, and with better results. Utah has a decent swimspeed? Velo has a better swimspeed.
I want these guys to manage to find their way to prey upon whatever they want in whatever biome
shoot, they dont even need to be better than Utah in all of these categories-- it can be a coyote-wolf situation, where Utah will absolutely destroy Velos most of the time, but Velo is just. adaptable enough to colonize absolutely EVERYWHERE that Utahs don't happen to be at the moment
Velo being much smaller means itll have a shorter growth time and attract more casual players anyways.
yea, and with the ability to explore and thrive in any environment, their new player experience would be REALLY good
no matter where you first spawn as a velo, you can treat it as a home
the ultimate beginner's carnivore
As a huge fan of legacy velo, PLS I'd love being a little menace in evrima
Would anyone like a Teno egg on NA 2? ^.^
this is feedback, #evrima-na is what you are looking for
Oh crap, no wonder I didnt get an answer earlier :p I thought I was in the right channel. This was sent before coffee haha. Thanks ^.^
@rocky aspen I wanted to ask what your thoughts are on the current mud puddles because I personally think they are so out in the open and so rare that there is no use for them for getting people off your tail. I liked how it was when evrima came out where it was next to rivers because it would actually make it more risky because of now having deinosuchus and deinosuchus gameplay may be better because more people would utilize them being more common
They aren't really utilized in the slighest and its a mechanic practically going to waste! People dont even wallow for fun anymore because its a hassle finding the mud anyways. Seems like a wasted feature to me. Having the mud along rivers just makes more sense. Of COURSE theres gonna be mud along a river and besides it gives deino a second to see the prey and catch it while its vunerable.
deino is so boring rn besides cannibalism, it just really needs it lmao
@barren zephyr there are shallow areas where you can drink where deinos can’t attack but if we make more safe places where people can drink without getting killed by deinos would result in the deino being unviable because everyone would go to that place
I would love better rivers or waters and I hope those comes when more semi-aquatics are added
Yeah just gotta learn the safe spots. Can just drink out of any spot without caution.
Helps when you have a experienced deino player in your utah pack lol
I know routes around the map where you can cross the rivers without swimming at all, so there are plenty of shallow and empty areas on the map where theres no deinos. Also the puddle at the beach is a nice spot for pachies and predators of pachies.
Without crossing? Thats crazy
if not for the water being see-through, you could even grow a croc there. Utahs and pteras are common enough to catch
And fishies
not at the beach, only turtles and crabs. deino can grab the turtles far at sea easily tho
the only issue is that when you do grow a croc and start eating the local population, then people just avoid the area til you starve
Minor issue
Yeah, that and the puddle is prone to camping (by like a utah pack) forcing you to log or die of thirst (this is what hapoened when i tried it with a friend)
Swimming in the ocean with the croc is a blast tho
Funny thing, I suggested the very same thing a while ago and it got downvoted into oblivion.
dude they need to remove pachy till they add something that counters them... too may herbivores charge carnivores when they should be running from them
the good thing is pachys are easy to kill right now (too easy?) so its their fault for dying most of the time, rather than running away when given the chance
Very late response but I absolutely love this idea for Velo.
Thats so weird. Maybe it was the way ya put it?
Why is legacy branch run so much more smoother than Evrima
Bruh did they delete that amazing suggestion?
lol solo utah kills pachy with one pounce and an alt bite or two, there's definitely a counter as long as the utah isn't dumb as rocks
which, if someone is gonna play an intelligence based creature in a stupid way yeah it's gonna get bodied every time. generally speaking if the pachy charges after the Utah is gonna be toasted, if it's willing to waste that much stam to run after it from such a distance
There's areas fully grown tenos can jump 90% of the way across
What one
@nova silo I'm fine with most of that, but 100 biteforce is insane. that means it 5-shots a pachy and deals over half as much as a carno
utah uses bite to chase down smaller prey or keep larger prey bleeding. Its main attack is pounce, buffing bite even more just makes it unbalanced.
Also lets take a moment to look at pachy after this change: Pachy currently deals 60 damage with alt attacks (even less than utah bites currently, but it has a sun at least) and deals 100 damage with a charged ram. That buff means utah deals as much damage as pachy does with a charged ram and can pounce pachy to drain 1/3 of pachy's bleed at least.
Sounds balanced

I don’t agree with a stam nerf or stegos tail nor a dmg decrease
In fact I don’t really want to change stego that much right now as currently it does what it is supposed to
lmao
lmao
did you know every carnivore can escape pachy easily. Utah and carno can literally run in a straight line and never get caught
i wouldnt say it gets destroyed since i used it to successfully destroy an entire family of utahs but it's def not OP
utahs were prob running off 3 braincells combined
utah needs one pounce to make pachy stop chase
And carno can mess pachy up good
@violet magnet i dont see the problem with that sound
The teno calls?
utah
Which one, my wifi is bad where I am right now
court
I think it sounds cool, the animation is a bit weird, but the calls are fine
@barren zephyr there are a few Hotspots for finding boars and just try to not wait till you're seriously injured to rest while hunting boars
Hard not to when youre red starving
Esp with ai spawns as it is
Had i bled out i would have died
Well duh, but you have to just get use to knowing where the food usually is.
Which is easier said than done- but right that's off topic
I think it's just an issue of timing things when you're hunting boars
I still dont think thats an excuse for devs to make carcasses rot that fast
Even player bodies dont rot that fast
So you kill the boar and then try to wait to heal the bleed?
Just the bleed only
It wasnt even long, 1 min tops, bodies last significantly longer than one min
Yep around 15 I believe
@formal estuary in update 8 when they are adding weather they are doing storms, floods and fires
Oh really? That’s really cool. I didn’t know that thanks! :)
yeah you can see it in the roadmap in #roadmap-updates
@floral saffron cool idea but way to much work to actually get it in the Game
hey i’m having trouble launching the game just trying to find some help
check pins here #🔧-evrima-troubleshooting-🔧
Why is it that when you get up as ptera you lose so much stam?
doesnt seem normal to me
Tap H instead of a movement key
ah thanks ill try that next time ^^
psittacosaurus
Why does food gotta be glitched XD You grab something to bring with you, travel for forever then when comes time to eat it? Glitched. ;-;
Grabbing causes the eating glitch from my experience
Exactly. Its such a bother but it is what it is, the game isnt finished so I prefer to just remain hidden somewhere near the food of choice.
can someone explain the bleeding mechanic to me? ive died four times as an almost full grown carno to utahs, it always ends up being the bleed that kills me even if im full on all of my stats and im not running around
what do i need to do to not die from bleed without hugging a mud puddle?
The blood is another healthbar and it runs out faster when you are running and things like Utah are supposed to use bleed to kill its prey
Xbox is laggy
Wrong game bro
Basically - the bleed is separate from your health. When the blood drop at the bottom of the screen empties, it means you’ve lost too much blood and you die from it.
The best way you can fight a group of Utahs as a carno is to make sure you are close to either a large rock or tree, because when they use their pounce - you can stun them off - killing them with a couple of bites I believe.
bleed is also influenced by multiple factors. The intensity of the bleed is modified by movement (more movement = more bleed). The duration of the bleed is modified by your dino's health, food, water and stamina (the lower these are, the longer you bleed)
@spiral ravine Games take time to develop, each update brings in new things that will cause performance issues, so there will always be performance issues right up until the games completion
@barren zephyr homalo, kentro and dilo is confirmed to be added if that’s what you asked
Thank you am keep on thinking of some unique dinosaurs for this perfect game 👌
There are 56-57 confirmed playables btw
Are these going in to the phase 3
Don’t know, most likely but not all
Also
@plush vault flood and droughts are confirmed to come in u8
(not random death lightning tho thats not happening)
Imagine losing your apex to one 

@novel cosmos Did you see the east river that leads to swamp it is detailed with rocks, the south river is shallow and is more muddier and has shallow details. The rivers are actually detailed each in a diff way.
yeah i have but still feels like the same old river, see a little different small shrubs and thats it
Not sure what you mean by that but ok
i guess a slight foliage change and width of the river isnt enough , the river is still boring, if you go under water there is nothing there nothing to see, if you are above the water you see a little bit of trees and you cant really see anything happening on land, if you are a gator, just kind of boring and lackluster ?
like yeah its a slight change in foliage on land but still look relatively the same
and there is no aquatic life at all besides other deinos
ohhhhhh
no attention to detail in the water at all
yeah that looks much better
I know, but its a pain to scroll through all the other posts to find them, what I mean is a seperate channel for art such as that
<@&401466542140817419>
@silk socket why do you want Carno to be buffed?
Cuz carno is way to weak in the game. It shouldn't be able to die to 1 raptor.
I haven't played Evrima since 1 week after update 5 came out. So I don't 100% know what changed.
What's carnos max biteforce?
175
Wait
utah is probably the only bad matchup it has, and thats because they nerfed carno's bleed. If you want to say buff "carno's bleed so it doesnt die to a paper cut" then say that. Otherwise you make it stronger against things like pachy, which is actually a decent matchup now.
It 2 shots on the head to Utah
or 1 headshot ram
Update 5 carno I mean
Yes
Utah needs to have more of a challenge with pouncing and have more punishment than it has now and it’s fine
I thought carno was nerfed after update 5
It bleeds quicker
Which I personally don’t agree with but it’s whatever
If Utah didn’t get buffed so much it would be fine
So carno didn't get nerfed but utah got buffed?
Yes
Lol it’s fine
If I were to change anything to Carno I’d make it bleed a little slower cause it seems almost too fast atm
@jagged jewel i honestly dont think the new map is an "arid map" as much as the screenshot shows off the arid biome
i still think we'll have forests, jungles and swamps
honestly, the post in phase three could legitimately be from the new map
maybe bio-domes?
i dont think arid will be in a bio-dome
maybe, but all i can say is have you seen Jurassic World Camp Cretaceous?
i have not
ok
@nova anchor those are actually two great ideas
Especially the lack of any aim assist
humans should be a horror experience not a primal carnage match
99.9% of the time humans should run and hide instead of standing and fighting
I’d actually slightly off centre where you aim while not ADSing so people with monitors that can display a crosshair don’t do jack
It’d be very amusing to watch people complain that their third party software isn’t giving them as much of an advantage as they wanted
Yes
Reloading should take a hit sec too
No 2 second rifle reloads like most fps games
No quick and speedy animations, reloading is a bitch irl
Anything that discourages “spray’n’pray”
Trying to reload a gun is a whole fucking dilemma lmao
With small pistols, sure, they’re designed to be quick with their clips, but you still have to eject the empty clip, rummage around for the new clip, line them up so you don’t end up making a fool of yourself and THEN you’ve “reloaded” (disregarding if the weapon needs to be cocked as well)
That’s one of the easier reloads to do
I know of a game where reloading a weapon is incredibly hard and time consuming, but that's because of how inventory and actions are handled
In that game in order to reload you have to
-open inventory
-find your weapon
-right-click on the weapon
-click "eject ammo"
-find your ammo (not the magazine you just ejected)
-right-click the ammo
-click "load weapon"
-find your weapon again
-click on the weapon
-wait 2sec while your character does the action
Done.
I also heard of a fps game where you had to do a QTE everytime you needed to reload your weapon
Easy in theory, but hard to do when you're hiding behind a sandbag with bullets flying everywhere around you
hand simulator reloading mechanics for mercs
Well if that happens at least you're never gonna see anyone going on a shooting spree
true lmao
i do hope guns are realistic
and by that i mean unwieldily, difficult to hipfire, loud as fuck and a nightmare to maintain
Sure, but from the screenshots its more temperate at least
yes
from what we’ve seen it is more temperate
even if what we’ve seen is just a gif and 1 photo
it sure is gonna be better than spiro, in terms of gameplay atleast
i mean, jungles are likely still staying in tho
ah yea for sure
just less dense i imagine
i just want the whole map to be designed by jace is all
I know that isle is a little but more complicated than PoT but come on they realstes two Dinos in the span of one 3 months this shot is ridiculous
PoT also has every dinosaur manage to feel the exact same with mild stat differences and attacks lmao
They most likely won’t add or start on adding playables before u6, from the looks of it they want to add the playables after u6 because it is a pretty big update
yea
frankly i cannot in good conscious compare a PoT animal to an Isle animal
PoT just feels like legacy+ and dinosaurs are implemented as such
They don't truly interact with other animals outside of throwing out a hitbox that does damage and maybe some modifiers like bleed and bonebreak
Isle dinos pounce, they charge, knock down, grab, so on
Yeah and some animals like dasplato or kentro are pretty useless bc why would you pic those when you could pick stego or rex
The only things that is better PoT is that The Dev Team actually knows what Hot fixes are and how to Release them fast
i mean
there's not much you can really break with PoT and it's simple mechanics
i will simply prefer the Isle because it tries to make more indepth and complex mechanics than what PoT has to offer
@waxen bronze Instead the bushes can be used to bait big predators that are hunting you into running out and die by the cliff fall. I think that is very good with using your enviroment to survive.
@lone kite nocturnal herbi dryo would be so interesting
yea ive said it before but i figured id say it again before nv comes out
the fact there's no nocturnal herbis planned is sad
yea we could use atleast 1 but i think dryo is the purfict dino for it as dryo is super squishy meaning that if a troodon isnt spoted and can get in and get 1 or 2 bites the dryo is probally dead and the troodon pack has free reign on the herd
but if the dryo actually has EYES it can alert the herd to the presence of the troodons makeing it alot harder for the troodons but its not imposible as the larger herbs still wont have good nv like a dryo
+dryo is probally going to be one of the diets on troodons list meaning dryos haveing decent nv would make it a fair fight between troodon and dryo which are close to each other in size
@nova anchor I don’t think people are as worried about them being rare as the fact of a merc just being able to shoot you from miles away and just kill you if you have something big like a Apex
Or a merc getting a lucky shot from far away and just Insta killing you on the head as anything
doubtful since that's not how diets will work
it'll be organ-based, not species based
I don’t know if they have officially said it won’t be species based anymore but I’m pretty sure it won’t be species based
they have officially said its organ based
Alright
Only thing I would say is any Carnivore that isn’t a piscivore shouldn’t get nutrients from fish
I hope that new "organ-based diets" system isn't going to be too much of a chore
Like if your dino doesn't automatically what's best for its diet when eating a body with every organ available and you have to manually remove the ones you don't want I'm gonna cry
If the dino starts eating non-beneficial things once the body no longer has a heart, why not, but otherwise it'd just be as (if not more) tedious than the current diet system
fish organ? Nah dude, you eat a fish, you get a nutrient
I’d imagine it’ll be something similar to digging for roots, where you’ll press or hold Something to show out the specific nutrients you want and it’ll remove them from the body.
Only issue is organs are small compared to the physical body. So they’ll have to give lots of nutrients to not force you to go after many different things
Yeah
Also body yield could (and should) be dramatically increased
Body yield?
The amount of food a body has
Yeah that should be raised
So 4 to 5 carnos can get fed off a single carno body
But since organs are in less quantity than simple meat, it wouldn't fill diets
So carnivores could have their own version of grazing, but in a way that makes sense and isn't op, which is eating the leftovers of a body
Just bring back the old body values before U5 and it’s fine.
Higher than that
Even before update 5 some body values were ridiculously low
Or it's that the carnivores eat too much
Yeah that way you actually have a choice as a carnivore
Either you're confident in your hunting capabilities, only eat the best meat then move on to another prey, either you're really starving and eat everything, but you got enough food for several days with a single kill
And those "confident hunters" leave plenty of food available for juvies and scavengers
Megapacks will also then have difficulty making sure everyone gets the diet they need, so there’s a reason to have smaller packs.
yup
The pack leader just gonna deny everyone else's diet elements
But on the other hand unless diets are made more important as an adult it will become much easier to form a megapack because everyone could just feed themselves off bad quality meat and never starve
They may not starve, but they will be weaker. Having 8 people at no diet is not better than having 4 people at good diet
@lapis swallow why did you downvote if we have proof they're literally working on a new map or reworking the current one
Actually?
I thought they are just expanding it?
Oh bruh
looks like a new/reworked map to me :P
Or a biodome thingy
nah I believe in the code that this is from it was named as a different isla velada
@queen swift it drains their stamina faster which makes their pounces be shorter
so it is likely not a new biome and a new map
i dont think their stam matters if im dead
i could kill them and still die after, its not worth. its literally better to sit in water or near a tree/rock
the devs also said they regret starting with the big map before doing the small one so I am pretty sure the small map is gonna get done before any big expansions on the current map
Then dont make actions that drain your blood quickly
Yes it's better to scrape utahs off rocks than to buck. However you don't always have the opportunity to do so.
That is better, but bucking pays off, that shit is annoying and strong when you are pouncing something
then you die. bucking serves no purpose but to hasten your death
you should not incur the full pounce bleed penalty when you buck them off.
No you dont, bucking fucks up the utahs stam that you are bucking off, but if its a bigger pack that wont matter because other utahs can jump in
Not necessarily
Every animal that isn't pinned by a utah pounce can survive one if it bucks and then stands still or sits down. On the other hand, if you don't buck, you will always die.
Its not the full pounce penalty, you dont want to experience that
you still take the bleed though. you take the same ammount of bleed as if you where running for the ammount of stam that dropped
Yeah, because it shortens the pounce not cancel it
You take a lot less bleed damage if you buck the pounce than if you just let the raptor do its full pounce on you.
at that point it is wrong place wrong time
the devs are planning on making this game more hardcore and that is a big thing, you'll just have to deal with it at times
it aint. bucking is literally useless is what im trying to say. its not worth it at all.
well you take less bleed than if you just let them
once again if you weren't in a situation where you could buck them off it is just wrong place wrong time
less bleed means literally nothing when you have no stam to fight or get away. You still take a massive amount of bleed
then don't buck
🤦♀️ thats literally what i just said
if you genuinely think it does not help just don't then
Then the player will see how much it helps lol
99% sure that is the wrong pronoun
every time ive bucked a raptor off ive ended up dying because of it. its literally better to find a tree. which there's nowhere on the map that don't have trees
The plains are full with trees
not all of them no
ok im just convinced you arent actually reading what im saying
Then pagi should run into the forest
Oh bruh
You are right
ill see ifI can post a vid of it, but I'm testing it with a friend and He pounced me, I bucked him off as a teno, ( adult dinos) and my bleed went from 86% - 62% thats a huge jump. I sat right after and kept bleeding till 26% if theres another raptor ( which there most likely will be ) you would be dead, thats why i said it must be a bug or something becasue that does not feel right
@cinder urchin i thought it was getting a grapple, the devlog and concept art seems to imply it
That might be that pounce is overtuned
If you didn't buck you would be dead
Now try it without bucking
it literally grabs two things in the concept art
im not implying you should let them stay on you... just find something to knock them off
the headswing seems like more of an alt-attack
It looks like it MAY imply it, however, I'm not so sure, it looks like it may be part of the regular bite
magy does too
And carno pins something
But bucking is not useless if you have nothing to shove them off
where on the map will you have nothing to get them off?
poor sucho
But I'm also just putting it out there more clearly as an idea and how they can implement it, as suggestions
Well no, bucking is better than not bucking. Doesn't mean bucking is actually any good.
Yes, scrapping utahs off trees or rocks is the better option, and that's intended
It's just that sometimes, you're not close enough to an obstacle when being pounced in order to be able to reach it and have better results than if you had bucked
Southern plains near the oasis up the hill
Wait where did rex concept go ? It's not in phase two ?
It's in the devblog
I sincerely hope that's not intended, because that's just.. dumb. Do you have any quotes or something clarifying this?
I mean, it seems evident than using terrain to your advantage is better than just trying to make the thing fall off while standing still.
it is dumb, bucking should be sufficient, not a penalty.
It is not a penalty
lke the stam penalty is great, but the bleed penalty is unfair
it is if you loose almost 20% bleed from it in an instant
It is not a penalty it, your bleed would be much worse if you wouldnt have bucked
bro how many times do i have to say you dont have to let them stay on you...
Because utahs pounce does insane bleed and you cant just cancel it with pressing e, that is bad gamedesign
Without trees and rocks near you, you have to use buck
ok youre just not reading. im saying its useless becasue there is a much better option so therefore i dont use it at all
And I am saying its not useless because when the better option is not available then buck is effective
that better option is literally always available
Again, I'm just putting it out there more clearly, I'm sure they have already thought of it, but that's what the feedback is for. I was just putting it out there how I think it can be implemented. And as it does look like a lot of grappling, knowing how it can perceived, it can also just be the Rex's regular bite being depicted as it actually would instead of phasing through like it does on the game
Not always as I pointed out in my example southern plains up the hill near the oasis, there is a big field without trees
Yes, but not to counter a mechanic. Mechanics should be countered by mechanics, not by terrain. See deino. The best counter is to just not.. drink anywhere a deino can be. Which is not fun for either the deino or the other player, since there's no interaction. Terrain is fine, but it should be to hide, counter numbers and attack vectors, and stuff like that. At least I think that would make more sense and make interactions more fun. Besides, people loathe when anyone, but especially stegos, "hug" a tree or rock.
eh, every animal seems to be getting a special ability now, and i would not be surprised if rex rocks up with a grapple (since a headswing is more of an alt-bite territory)
The plains near nw on the other side of the river have one rock and nearly no trees, so bucking is needed
I agree, as I'm sure giga will probably get something along the lines of ripping off chunks of flesh in order to cause massive bleed since it's main prey was Long neck Sauropods
People can loathe anything they want. Using terrain is playing smart, and it should be rewarded as such. Also, when you couldn't scrape utahs off trees, people complained that it was weird that it didn't happen, because logically it should happen.
on top of the bleed buff there is so few areas you can use mud to stop the bleed now. before you had river banks and such. also that area is right next to a forrest.. with trees, the bud against rivers would make people play near rivers more
If you get pounced in the middle of that area it pays off to buck
And what about that area?
or you could just not go to that area, that one tiny bit of map shouldn't hold the only usefulness of a mechanic... nobody hangs around there much anyways
Of course using terrain is smart. I did point out when and how it makes sense. And yes, they did complain about that too. You should be able to do that, if you're running preferably and not just standing there. But it should not be the main way to do it. It also just makes more sense if a mechanic counters a mechanic. Again, see deino, terrible design precisely due to this issue.
You arent always two seconds away from rocks or trees. Bucking is useful in many situations
ok you are just stuck in your ways good day
Good day
I think the deino issue is a lot different than the utah one, because it stems from the fact that deino can only use its special ability in a very specific situation, and the entire map design has to be based on that one ability in order to allow deino to use it. And if using terrain to your advantage is not the best way of dealing with a problem, then nobody will ever do it, especially if the best way is simply "pressing a button".
It's not like bucking is much more interactive than running up to trees anyway...
It's not. The best way to counter a deino is to use "use terrain", in this case avoid any deep water place, and drink only at shallows. My point there was just that there's no mechanic counter, and this means there's no real interaction. Using terrain can be the best way to deal with some problems and it should, but not a mechanic specifically. You can use terrain to block of attack vectors, or to run in an area where your fall damage resistance is better than the other ones, and so on. There's plenty of ways to use terrain and be rewarded for that in other circumstances.
And yes, current bucking is all kinds of meh. It really could do with some form of balance, or struggle, that gives it more back and forth and demands more on both sides. I absolutely agree with that, I'm not happy with the current "press a button" at all. Deino also could use that tug of war or something more.
To clarify a bit, countering deino by just avoiding deep water, is, at least to me, similar to just "stay near a tree or rock at all times" to counter utah pounce.
this is a fir argument, I wish there was more accessible mud too, idk why they made mud pools if they wanted us to spread out and not stick to hot spots.
"hugging trees at all times" isn't really the same thing as avoiding deep water. Also if scraping off utahs was dependent on speed, it would already be ages better, so you actually need to run up to them instead of just gently pushing utahs aside whenever they pounce.
The problem isn't "why did they make mud pools ?" It's more "why did they put only one on the entire map ?"
Or maybe there's 2 ? idk I've never seen one in-game after the removal of oasis anyway
theres like 5 but the rest are in really inconvenient spots diet wise.
it would be better if they put them back as river banks since denios rarely get to see any action. it would attract players to play by the riverbanks more often
It should be based on speed, or well, just running really, should be good enough. That makes sense to me at least. And eh, I don't know, I see them as very similar in that it's a given kind of envrionment or circumstance that's just how you should be doing it. But I always saw trees or rocks as a "I'm pounced, there's three more utahs, I'm getting out of here, and taking this one on me off on the way" as opposed to buck being because you're standing and fighting. But I also dislike and disagree with being able to move while bucking, especially running.
You're throwing your entire body around to shake things off, and running at the same time. I don't know about that.
Not really a fan of riverbanks being mud either
It kinda looks ugly and not all rivers are like that
In fact, pretty few are
There's.. 4 or 5 I believe.
I know of .. three. The one at swamp, the one at NW, and then the one at a nesting ground (that I also got tricked by and thought was water at first!)
Oasis?
Oh yeah, didn't think of that one due to it being former oasis. I was thinking of all the small ones they put here and there. But that one does count of course!
don't need to be all of a river, just some parts, it helps with dispersion of players I think and makes playing the terrain more accessible it does not make sense that a riverbank or a cave wouldnt have mud
Depends on the mud and how deep it is
But yeah some spots of mud to wallow in along riverbanks would be nice and make sense
Just not along the edge of the entire river
I just dont like how they did a half ass attempt to fixing utah, like they made bleed so stong and bite so weak that people will use the buggy ass pounce more, just fix the pounce so players use it more, not buff it and hope people are fine with it. its literally 50/50 if the pounce actually lands and if it dont you die.
They fixed it tho
It lands now
it lands, but if you jump at someones face it teleports you to their side, i wouldnt call that fixed
That's cuz they haven't reimplemented unpouncable zones yet
I hope they will put them back soon enough
I hope they do, it would be very nice, also a pounce to the tail should be easy to buck off, almost instant. forces them to aim their pounce better
If ammo is made unbelievably scarce it should deter things such as what you describe. It’s an incentive to conserve your ammo until it’ll save your life
Ig, I’m just saying this knowing how Isle players would use it
Eventually players find patterns and unless it’s complete rng what loot you get at places they’ll know where to find the best loot and players will use that to their advantage
If it's common knowledge what are the best loot places, there's always gonna be someone to guard them
Either that or groups will go and collect stuff to troll players
Additionally I don’t see much use for sniper rifles in game. And also, anything utah sized or above shouldn’t be one shot by a handheld weapon
True I doubt we will have snipers. I’m fine if guns are powerful as long as things like mid tiers and above take more than one merc with a gun to kill
Dinosaurs can be large targets and probably easier to hit if they are in the open
Also maybe something like what a lot of shooters do when you get shot, some vague red mark towards where the shot originated? Like just something to point out the general direction. Hard to describe what I’m imagining but a lot of shooters do it
Idk if it’d be necessary but if cross map gunshots become a problem that’d also help
pretty sure snipers were outright deconfirmed
Good
(good)
personally believe the strongest damage weapon in the game should be a shotgun
because to use it, you have to be in shotgun range
I think with that, scarce ammo, and no aim assistance there will be very few times where you lose your dino to a crossmap gunshot
db shotgun buckshot probably
But that’s like point blank range to get the most out of it
yea
@thick widget Hold G
Hold and press are the modifiers
it doesnt work if I am an adult Utah trying to take a chunk of the boar vs carrying it.
Holding G picks up the whole corpse if the weight of the corpse permits it tapping g will take a meat chunk no matter what
Huh ill have to try that thanks 😄
np
@civic hull flesh grazing is kinda confirmed, it was shown in herrera’s consept
Oh
Idk I still think it shud be implemented with sauropods and allo with it cuz of the substantial evidence of it.
Allo is “confirmed” to have a grapple and we haven’t heard of it getting a flesh graze
I mean why can’t it have both. I think it shud be something all carnis have
This may be my path of titans instinct talking tho lol
Idk about all carnis, some I feel should like acro, giga, allo(mabye) and Herrera. Animals that have long and sharp teeth
Because it makes sense for those animals to do it instead of a rex or Alberto for example
Ye. There is also scientific evidence of it too. Animals like Rex tho definitely shouldn’t cuz like... it’d be op and unrealistic lol
Why do pachys eat so slow?
Feel like all the allosauroids should get a passive flesh grazing ability along with their own unique ability. Something like click and hold your bite to tear a chunk off your prey so it doesn't get in the way of other keybinds.
that isn't a passive ability-- also, i could easily see that being one specific large carnivore's ability, along with Herrera as shown in its concept
well yes but it doesn't really seem like an ability to make the dinosaur unique unless it also has another affect then I guess it makes sense but really any carnivore like allo or giga seem naturally able to do it while still having room for more abilities, take rex with the pin attack that i believe has been confirmed though im not 100% certain but atleast talked about anyway while also having a headbutt as shown in the concept
Parship for evrima ye?!?!
What?
if they release Trex will it have the JP calls?
it's likely for its vocals to remain similar to what they were in Legacy, as with all the returning playables in Evrima so far
oh guess i didnt play rex in legacy, what happened
@onyx scaffold Mud pools are rare, don't even show up on scent and are, honestly, bad locations for wallowing.
Why?
You either want to wallow to hide your scent, in which case you don't want to go to a very specific place that is usually rather open and easy to overlook.
Or you want to wallow to stop bleeding, in which case you don't want to travel to a very specific place that also puts you in a vulnerable position.
The worst thing is how mud prevents you from using almost any attack other than the primary bite and slows you down, which makes most animals in mud sitting ducks that can't even fight back.
At this point mud pools are basically just semi-safe spots for Carnos, because they get weakened the least by them.
If they were more common or showed up on scent while also not preventing you from using most of your attacks, they would be decent places for big animals to go and stop bleeding wound.
If the mud effect would last significantly longer they would also be useful for scent hiding, but as it stands going there and wallowing is not worth it.
That being said everything just being able to wallow anywhere on river banks is probably too much in the other direction. Personally I think small animals should be able to use banks, but large ones should use mud pools (with the fixes above).
thats a good idea to be fair
but unfortunatly i doubt they will listen to it
do you people reckon if they add plants that move from wind and being walked through it would break the game?
I mean in terms of being able to sneak through bushes and the overall performance of the game
I think it would mostly be critical in terms of performance and being another moving part that can create bugs.
In terms of stealth an nuanced version could be a good thing, because it breaks up the binary seen/not seen when hiding in plant coverage. This could end up making gameplay in dense vegetation much better. If done right.
It's all being worked on
I agree with you fully
maybe if they optimise it and other things better it will work out
I think optimization just needs to be worked on. If other games can be run on epic with a ton of effects, then this one should be able to as well. Such as weather effects, grass moving, etc. There is no reason FPS should tank because of this if you have a high end cpu and gpu. I am not a dev, so I don't know what this would take. But this game would be incredible if it simply just ran at a consistent fps and performance.
I think Dondi hinted at something like that o:
thts exciting
I mean, I won't lie, I didn't get what he meant 100% >.< but you can read it for yourself:
#isle-discussion message
thank you
He was basically saying how it will be hard to hide in bushes/large grass when they'll move and so on
(at least that's how I understood it)
you are 100% correct
@shut swan the bary is one of the next few playables that are gonna be added, we should see it coming next year
yayy:)
nice to see a fellow bary fan
its my brothers fav too 🙂
@civic hull sorry but it would not help with the balance at all and it would ruin it and if they need to add allo then they also need to add animals in that size range to it could hunt. If it was in the current roster then It wouldn’t be able to hunt anything exept stegos and the animals in the roadmap are the ones that wil get added first
@barren zephyr it would be enough to make the carnos hunger last longer the rest is fine
Deinos shadow needs to be fixed
I mean u need something to bully cerato. Also dryosaurus exists and there is no reason allo shouldn’t come with the first big sauropod as it is literally what allosaurus was evolved to do: kill anything from dryosaurus to diplodocus
Carno I see wil be able to bully a cera if it ambushes it and also our first sauropod is magy and I don’t see it hunting that thing plus’s no one plays dryo anymore so it would be really hard to sustain and grow as a allo in this current roster
Why don’t u see allo hunting magy lol. Also it could hunt tenonto and pachy as well.
Magy is said to taste bad and a few predators would hunt and kill it for food
And I meant when large sauropods like apato get added
Just bc something tastes bad doesn’t mean it can’t be eaten. Also that’s a stupid design choice by the devs XD
Pachy mabye but I see teno being too fast for it also if you add allo now then the carno problem we had or deino/stego problem we have would have servers only playing allo and nothing else bc it’s the biggest land carni
It is said that the bad taste is just a gimic and the cherry on top for magy’s abilities
I never said we should add it now, but I do think it should be added in update 7 or 8. And also if the devs actually balance their game and give allo drawbacks then I don’t think there will be allo only servers. And I highly doubt allosaurus couldn’t catch a tenonto lol seeing how easily a carno can run it down. Plus something has to be the biggest carni.
Also the big carnis problem would only be worse if they add Rex before allo which is what looks like the case
If they really would add allo in u7 or 8 then they also need to add other mid tiers to balance out allo. The reason carno is able to catch up to teno is because it’s the fastest land carnivore. Yes that’s true that there wil always be the biggest carni but you need to balance that out with how hard it is to grow so that not everyone plays it
Not true, they won’t add rex before allo because they wil go from smal’s to medium Dino’s to big Dino’s
And I have no doubt they will add mid tiers to balance out for allo. Also I know carno is the fastest large theropod, but allosaurus isn’t slow either. And carno catches up to teno quite easily, so I think it would be a much longer chase for allo, but it would still outrun it. And don’t bring up the 21mph bs for allo cuz that study is outdated and there are many problems with it.
And I said it looks likely they add Rex first cuz we haven’t seen anything for allo in like 2 years.
And we just got Rex concept art
We got homacephale concept art for a while too
I think carno is the fastest of them all
Maybe in the high 30 kmhs
Just because rex got it’s consept art first does not mean it wil come out before allo
Nothing that can catch up to a teno, when its near water
Probs in the mid 40s
Mid 40s???? These are utah levels of speed
That would be fucking op
This isnt a utah that we have here
Dromaeosaurs in general aren’t built for speed
I am refering to our utah, the jp utah
Does it matter?
Allos wont be that fast
I mean a small dromaeosaur is definitely fast, but upsize that bodyplan and its slow
Does it matter in this conversation?
I reckon it might be mid to low 40s, but only in short bursts
Alberto was also faster than allo irl btw so if allo was 40 then Alberto would be hella fast
Wasn't the Austroraptor branch build for speed?
I believe so
Allos are gonna be bleeders, endurance based hunters. They need to have good stam to outstam their prey
50 kmh al lol
||tbh I see Alberto as the endurance hunter instead of allo but that’s just me||
They will make allo a bit slower than what I imagine they shud because they use the SUPER outdated 2.6 tonne estimate lol irl allo was not even 1.5 tonnes. Carno was actually heavier at 2 tons
Bleeders tend to be endurance hunters, so alberto wont be one, I guess because it works as the allos counterpart imo
Also albertosaurus could run like a little more than 19mph
…allo is heavier and the largest “allo” specimens was around 4 tons but they are still debating if it is a allo or another species
…Alberto was build for speed and was faster than allo.
It was sayrophaganax wilhich is an allosaurid, but not allosaurus fragilis. Allosaurus in average was about 7-8 meters long and about 2.5 meters tall. Also where the hell did you get ur Alberto speeds
Or r u an Alberto fanboy
Where the hell did you get that Alberto ran 19kmh
I said mph
Mph
then my bad
Lol it’s all gud
Balance
Legacy is a different game
I mean they could balance it with giving allo bad stam
And the ambush is what? 3 seconds long
Make it a good walker an only running in short bursts. And the ambush is 11 seconds
I believe
Imagine utah with better speed and bad stam. That does not work out. Bleeders need to have good stam and the allo will be a bleeder
How do u know it will be a bleeder
Its teeth were made to bleed their prey out and cut off flesh chunks
I saw those teeth in a museum too, they look like knifes
Tearing out flesh chunks yes, bleeding out is a yes for any dinosaur
So do all dinosaur teeth
I had a trex skull near it and I could compare them. The rexs teeth where kinda round and pound while the allo teeth looked like knifes
Carnivores anyway
And it hunted sauropods and stuff, no way it killed them cause it broke their bones n stuff
Ye I know allo had a weak bite. It would do something gn called flesh grazing
And when it hunted smaller animals like dryosaurus and camptosaurus it would grapple onto it with its claws and pin it down and whatnot
I just think bleeder suits it best
It can be a fast ambush predator and a pursuit predator. Just make it walk faster than sauropods, and sprint faster than a dryosaurus and ur good as long as it’s stam is mediocre.
It can be a bleeder along with all those things
That sounds hella op, one of those two things. What is the allos speed normally again?
Like an average is like low to mid 40s with some above average individuals maybe hitting 50.
But that’s because irl it was 1.4 tonnes in average whereas in this game it’s like closer to 3 tonnes
In legacy, its normal running speed, also source
I looked the legacy running speed up and 34.2 kmh sounds fine to me
My source is me after looking over the study from 2007 that says 21 mph and then looking at new studies that show the importance of the tail muscles in theropod locomotion. Even the upper estimate in the 2007 study puts it at approximately 40kph. That study used 2d models with the tail only serving as a counterbalance, while in real life the tail had the caudofemoralis longus muscle, which is the primary femoral retractor(it pulls the femur back putting power into the stride) also 21 mph is about 33.8kph. Anyway i rest my case. See sellers et. Al 2007 for the study I’m talking about as well as hirt et. Al 2017 for a relative continuation of it
Also as a side note, nature isn’t balanced, it just is.
Also in sellers et. Al 2007 they literally say their models are simplistic and underestimate top speed
But the isle isn't nature it is a game in that humans pretend to be multiple tons heavy killer machines, and as a game we need balance to keep the fun up, Imagine the reaction from the Utah mains when they want to play as a raptor because they think raptors are fast and then ingame they are a half ton heavy fat birds hunted by a (maybe feathered) 50kph allo
I mean as an allo fanboy I would love to be a partially feathered accurate allo running down Utahs at 50kph lol. But you do raise a good point people get mad when they don’t get what they think they know/want
Idk allo is pretty fast that’s what I wanna get across
Yeah I'm also a allo fan boy but it's hard to let people change their mind about a creature, ARK showed everybody that a allo is a smaller Rex with bleeding and better health regen, In the isle its now the same, so when allo gets changed the player that liked allo as the mini Rex will get mad
@drifting rose there are a couple unofficial servers that are treated as a test map. Taco island is one. They allow anyone to be an admin and you can test things with your friends
Idk I don’t like it when people just compare every theropod to T. rex . As if allo was “a mini Rex” is just downright disrespectful to both dinos lol they both are adapted for completely different prey and environments and lifestyles.
I know what you mean but I played on servers, on them a lot of people compared every Dino to Rex and they said that they like allo cause it is their mini Rex.
I also think that the allo play style is more comparable to the of gigas: both a hunting big theropots and both are bleeder.
And I'm going to kill (ingame) every one that says mini trike to velonasaur!!!
I agree
@urban bear my god, THANK YOU
is nesting bugged?
No
Hmm. I pair, put the nest marker down then it vanishes and I unpair randomly
Odd
Are you both playing the animation until it stops? It should play twice for each of you
animation isnt working for the male
If you are experiencing issues with your controls since the latest update (can't move camera, unable to court, etc) then please try wiping your config files in localappdata.
- If running The Isle, exit the game.
- Press the Windows key
- Type %localappdata% then press Enter.
- Find "TheIsle" folder. Open it.
- Open the "Saved" folder.
- Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
- Restart the game. The issues should be fixed.
Thank you so much. We tried re-installing but it did nothing. Just tried what you suggested and its now fixed.
@icy fiber maybe you should try different servers, especially ruled community servers where you are not allowed to kill people in your group?
So uh, Pteranodon with airplane controls
It's not an airplane
Flying animals don't fly like airplanes at all
They don't need to roll, they have mobile wings
I'll definitely give them a shot because I do want to enjoy the game, it has a lot of cool things going for it. But turning to a community server to fix, what is for me a core issue I have with the game, is a bandaid fix at best. Anyone who has experience with community servers is probably fully aware of what kinds of issues those servers can have
Have you ever seen an animal fly sir
They don’t need to roll, but they functionally can midair if they so wish
And ? When you write "airplane controls" for ptera, to me it implies they will control like airplanes in games like War Thunder or flight simulator
Which isn't animal-like at all
Ptera controls would need an overhaul, but it definitely shouldn't be controlled like a plane
It’s the closest to it that I could say that would be comprehensible, dude. You should just be able to take a look at ptera when it flies to see that yeah, that shit looks fake af. It should be able to at least roll its axis, but it can’t. Pressing a, s, or d makes it take a radically drastic turn like it were on land, looking absolutely ridiculous. It can’t attack upwards at all because in its current state it would have to flip itself (which it can’t) or gain altitude higher than its attacker. It needs similar controls to a plane, but yes it shouldn’t be controlled like a plane. It needs to actually fly, to be a functioning life like flyer.
Being able to roll its axis will make it even more viable and fun to play than it is at the moment. It will give you monumental levels of control over maneuvering, allowing for ever more precise flying.
We have pitch. We have a disgusting yaw. We need roll.
Hell, just moving with the mouse is a good yaw and pitch, they should just make at least the a and d into a roll
@balmy drift that mechanic will be abused for mixpacking
@balmy drift that mechanic would be really nice,good idea
Every player with two braincells will know that its a trap, the only reason why people would use it is to mixpack
true, why so harsh tho.
@heavy spade i like local chat because it adds up to the immersion and you are not able to just say curse at players who just killed you. On top of that will that create even worse mixpacks which we do not need right now
I am not harsh, I am just telling you the facts
just comes off as harsh with the 2 braincells thing
Does it? It’s not directed towards anyone lmao
I agree it would work for 5 minutes then everyone would know.
I understand the part with the immersion but it doesn't change anything about mixpacking because friends chilling together in Discord can now easily hunt the now group less player cause they are forced to play alone cause no one lets them in their group, I died so many times as an Utah cause the other player thought my second call means that I'm mad to them or so
And the system that you can only call to members of your species is dumb cause you can't tell people from different species for example that there is a Deino in the water and that they have to watch out, that happened to me (thx for the carno player that tried to warn me)
ye im sorry, im probably just a snowflake
You're not supposed to be able to really communicate with other species anyway
And there literally is a danger call in the game
I know but damn the isle is turning into a simulation and when you are not able to talk to othe species then you are not able to fight against the bick mix packs of friend hanging together in a DC call and are proud when they kill a
Juvi carno with 5 Utahs 2 peteranodons 1 stego and 3 adult carnos
So your argument for enabling a tool that would heavily ease mixpacking is to fight mixpacking ?
yes ik that there are servers that perform like that but there should be a actual dedicated test server for evrima
They should at least give it as an option to unofficial servers, or at least have a group chat because if you're fighting another group of the same species you can't strategize without the others knowing. Then also a option for all herbs to be able to group with each other.
Please give us an autowalk so we do not get carpel tunnel.
THIS ^ its such a basic but quality of life feature, they should really add it
theres no reason (that i can see) not to
@opal mirage I think you're misunderstanding something. Right now some of the team is working on 5.5 and some are working on 6 because the people who are working on 6 completed all of their tasks for 5.5. It's not like they are working on other updates when the work for another update isn't done. This workflow isn't something only big companies do. By working like this it makes sure progress continues even if the whole team isn't done with an update
For instance lets say the devs are working on an update, and the animators finished every animation needed for the update. Why should they come to a standstill just because all of the other aspects of the update aren't complete.
Or, what if the programmers, animators and artists, finished everything for an update and only thing that needed completing was audio. Wouldn't it make more sense to have everyone who completed all of the work for that update move on and work on the next update?
Oh it seems I have indeed misunderstood. My fault my friend! I'll find another way to be more efficient...
It does say update 7 is in development right now tho... Bit early ey?
It's been labeled as "In Development" for a long time. I'm pretty sure that because it's just the elder models that need to be made. So even after update 7 comes out, elder will technically remain as "in development" until the entire dino roster is ingame.
Understood. But hiring could be a very effective way no?
Yeah, the devs are hiring, but sadly I don't think we've had any news about them hiring anyone new yet.
Is there a way to disable it cause its annoying as heck
People need to chill out with the cannibal stuff. Im not saying its perfect but damn, most of the time it is just people complaining because they got killed
@ruby sierra Sorry brah, rivers don’t work like how you drew it. It’s okay though, point still stands.
For instance, i don't mind the cannibalism for deino, the "real" problem is the rivers, to barren, to smal. It is just a death corridor, and that's a shame
wdym I just drew lines on paint in 30s?
Ye I know, just rivers don’t split like that naturally. The way it splits at the swamp is completely unnatural and would really only happen if human intervention is made. IE artificial river
Though, the rest is fine
taken into account it's a game I don't think most people mind if the rivers aren't 100% realistic as long as water doesn't stream up a hill or something
Immersion immediately broken when unrealistic river
Must be lifelike otherwise shit game

are you a biologist or something bc an average joe wouldn't even notice something like that
Worse, a worldbuilder/archaeologist/geographer/biologist
Based
Hi all. First of all I wanna say I really love the game and I see it has huge potential. I recently learnt that there are plans to add playable humans to the game and it got me fantasizing about what that might be like. I imagined a game (don't hate me for this) similar to tarkov. Where the humans goal is to enter the isle to complete tasks. Things like repairing technology used to monitor the dinos. Actually tracking and hunting the dinos for research. Maybe tranquilizing them and placing trackers in them. Before I get carried away has there been any kind of info as to what role the humans will play in the overall game?
@gritty terrace Easier to go to unreal engine 5 now instead of converting and fixing everything later. They will also be able to make more progress with unreal engine 5 cool tools and stuff.
I want at least another few things in the roster before we have another update that takes over 6 months to get
I think the nightvision will come very very soon
So thats a plus
Yeah we all do lol
its been a time since I played on legacy and not evrima, and all my keybind donts work, its juste the movement and scent. Like no chat, attacks, night vision, no escape menu, no profile statut.... I'm kinda lost can someone explain to me ?
well i dont know how to fix it but im pretty shure the fix is in pins here #🔧-legacy-troubleshooting-🔧
Would be cool if some are better at balancing on rocks/steep ground than others.
In games usually if one thing can stand there, no matter feet design, so can others. 😔
ye thx
wow my answer is a little bit late its 6h30 AM
@maiden anvil isnt it already designed to be a small game hunter lmao
So true
Most likely yes. Just wanted to actually bring up an argument to support it even more
@pulsar lantern about the reply u made, that makes total sense because troodon is supposed to be a smart animal, so it woulf make sense
I resonated with this statement. I kinda felt like the aesthetics in evrima had deteriorated too, but I'm wondering if it genuinely has changed for what ever reason, or if it's just kind of a psychological thing now that we've become desensitised to the upgrade in graphics between legacy and evrima. I would like to know others thoughts on this
@unique canyon i think the lighting will get a lot better with u5.5 since its the lighting/daycycle/nightvision update
^
I genuenly think the graphics are fucking because they made the lighting for night vision but night vision has not been implemented yet so we are just in this weird transition when it comes to lighting
yeah that would male sense
@balmy drift because a lot of people think challenging and hard mean the same thing. So when such people plan games, they think they need to add mechanics to make the game hard, and they lack creative inspiration to make it systemically challenging instead. Challenging is fun, but Hard, like having to drink every 10-15 mins, and immediately leaking HP when ur stomach gets empty, that stuff is just the attempt of non creative minds to make something hard. Which makes it annoying instead. But many ppl don’t know the difference between annoying, frustrating, challenging, and hard. They think it’s all the same. And they think it’s all fun.
@maiden anvil I agree it should hunt smaller creatures better and get more food and nutrients from them. But nobody plays the smaller creatures very much (I assume you mean dryo. hypsi, ect.) But Carnotaurus was also very capable of hunting large creatures, even smaller sauropods which obviously wont happen in The Isle. But my point stands it should be a hybrid of both. Currently the only issue with Carnotaurus is lack of small prey to eat, and like 25 minutes of hunger. It’s asinine. But yeah I agree that small prey should be one of its primary hunting options.
Why is global chat disliked?
Because it serves no purpose and encourages mixpacking
They would do it even more easily with global chat
So possible misplacing is the reason it was removed? Thats lame
And global brings care bearing and makes it a chat room instead of what it is supposed to be
what is care bearing and what is it supposed to be? Wouldn't it be better to let server owners decide instead of putting a flat out removal on it. I understand people don't like it but a large majority enjoy it
I just think giving the community options instead of flat our denial of it would be more productive. Let people play on the server that suit them instead of force it you know
@deep blade I agree. Another reason though that you don’t see Dino’s nesting is because resources drain too fast for that.
Carnivores rarely nest due to the hunger drain, and same for some herbies too. Perhaps it would be a cool idea to add that when a nest is down and your dino is close to their nest - resources drain slower.
yeah sth like that, doest matter too much. Obviously buffs are not the most natural thing either, but at least they encourage sth which is under the most important in nature. Nesting is probably not too beneficial due to it being a survival game, unless it gives benefits.
And being nested by parents with good diet is for sure better than spawing in being alone.
I personally don't like it because it can get very toxic. For example, when a Trike or some other herbie is body guarding for what ever reason, be it out of spite or fun, it can make carnies frustrated. The global chat gives a means for both players to interact and argue with each other. Having the means to argue with one another drags out the conflict. Not being able to verbally taunt and insult each other makes an instigation get boring very quickly, and soon, either the carnies will go away and wait for the herbies to leave, or the herbies will get bored and leave.
that's my take at least
Honestly, there really isnt very much toxicity in general, like maybe 20% on a bad day. But the thing is, our brains are designed to focus more attention and memory no negative situations. Thats why you still remember an embarrassing thing from when you were a kid but struggle to recall a positive situation form the same time as quickly. Thus, the toxicity, no matter how small is going to be more prevalent in your mind.
This is also server dependent, of course.
20% is still much but I think it's better that way just look at rust. The game is just filled with toxic players. Giving the toxic players the ability to communicate with their enemies is like giving a psychopath a weapon. They will both use it when they feel like it. The toxic players will give the game a reputation and also make new players feel like the game is not worth playing just because of all the toxic players.
Make Pt can hunt eggs
So he can steal like a stego egg
And if you get eggs rlly good diet
Agreed, 20% is perhaps a bit too more. But thats just the thing, just because theres a small level of discomfort doesnt mean we need to take it away completely. Just because one kid falls and breaks their ankle on the playground doesnt mean we need to get rid of or baby-proof every playground we find.
Should be perhaps make some alterations so that a kid falling and breaking their ankle on the playground equipment is less likely to happen again? Absolutely.
Just like with global chat, should we completely take away every single players ability to communicate with the rest of the player force just because theres a few toxic players? No. but we should have some type of alternative in order to not completely punish those players who were being decent and non-toxic.
Starting with same-species was a great start. Now we need some type of communication for mates- such as a specific mating call, and then we need something to cover nesting and eggs in-game to allow people to find and offer eggs In-game and human communication aside, that pretty much covers communication for dinos, I think.
Exactly makes it boring without the conflict. I would just prefer it be up to server owners. If you prefer no global chat good on you. To each there own. Let the people decide is all I'm saying and regarding it help negate mix packing its the total opposite. "No Global" allows cheater to get away with far more. There no way to quickly and effectively let an admin know. Just the other day I couldn't let anyone know about a hacker in a server. Pros and Cons definitely but in the grand scheme it's pointless to not let individual servers be allowed to decide for themselves
Also I respect your view on it
Thats just a band-aide to the root issue though. I was once in a stego Vs carno battle that lasted over two hours because one stego died and the other body guarded. The felled player continued to come back as a stego juvie which was in part to what continued the interaction. This was in Evrima long after global had left the game.
There needs to be other things implemented to stop these type of interactions as global chat was not the end all be all of toxic players.
As much as the devs dont want to place things such as aversion for herbies to a dead body because it forces the game to have rules when they so desperately seem to want zero rules, sometimes you gotta do the thing you dont want because it helps out everyone.
thank you, I agree with you that it should definitely be up to the server owners instead of removed entirely
Right! Like I completely understand the official servers having it removed. Even on legacy the official servers didn't have global. I really prefer no rule servers with no mix packing those are my favorites. Just straight fights but anyways thank you for the good conversation
thank you
Also does no one miss saying good fight in Global after having a ln awesome engagement? Win or Lose.
It should be an option for server owners. Let the devs do whatever they want with their servers and the players will go where they want.
Yes!
ehhh thats cool but that isnt what makes me want global chat back
i think global chat just made it easier to get admins here to expose hackers
not at all
It definitely does.
i recall global chat being used to mock and be very passive aggressive after every fight
Hey to each their own.
Just 2 call if you win
it was absolute garbage
completely toxic hellscape where admins exploited their power and people used to be the biggest jackass over a dinosaur game
its removal is a blessing to us all
2 call? That doesn't do anything
I disagree but again if u play official servers by all means keep global off. As for private servers let us enjoy it
this. global chat was kinda useful but it could be very toxic
I'm not denying global being toxic at all it definitely can be. If it's that big of an issue just play official servers
They have never had global chat even in legacy
i remember minding my own business as a cera group with friends, then this sweaty dilo group rocks up over a body (we had no idea how the rules worked but we had a body), they killed us for the body and then somehow managed to get away with saying "you cant kill us body down gg ceras better luck next time" but in the most toxic way ever
That doesn't seem like global chat was the issue more like rulebreaking dilos being toxic
Eben if global was off they would have still rulebroke
they were frequents on the server
and they were completely unpunished
because the admins favoured their frequent users
so fuck legacy and fuck global
Yeah seems like a chaotic server wouldn't play on that one if they obviously broke the rules that sucks
i still think taking global still useful enough for it not to completely go away. hackers are now a lot more common and barley punished bc we cant let people know
i literally did not care about the rulebreak
yes it does bring more room for toxicity but it still brings positives
the issue was these jackass dilos berating my friend they killed in global in a very passive aggressive way
i have seen no positives to global that can't be solved in a way without it
Go to local chat and ignore them or play on a different server don't stand for that stuff bro
ok how can you expose and ban hackers and report them to admins?
i cant let them know
they are far away and different dinos
discord?
Definitely pros and cons but more pros imo
def more cons
Nah discord is worse
you can literally ping the guys
Having to join every discord to make sure u have to get an admin is broken and unrealistic
global chat is broken and unrealistic
if you are playing on a rule server, and they put all their rules in a big fuckng list on their discord server (which every rules server i have ever been on does), you're already expected to be there
but global is way more convenient
Then play on a server without global? I'm mean u obviously hate global so why make the rest of us suffer. Thats toxic in of itself
im fine with them taking away global
it was a toxic hell hole
but i feel like they need something in game to have a more convenient way for reports
then add that
My point is let the server owners decide instead of being completely removed. That's fair
Don't play on global servers
ez fix
i mean
its not coming back until modding is in so
the only way to get it is to make it yourself
People who don't like global atleast have the option to pick server that have it removed us that enjoy it don't have that option
you're gonna have to wait for modding
I don't think they will ever release modding.
then you'll never get global
Unless they said something about that
Modding was mentioned to be planned
because they've stated that the only way people are getting global is when modding support is in and they make it themselves
Oh that's awesome 👏 then I guess there's hope
And this
thank you for the info. i really missed isles modding
In reference to global
👍
Awesome! Tyvm
Im gonna giggle a little when modding gets placed in and the majority of players go to private servers where there will most likely be a global chat of some sort. But thats just a numbers game if anything.
@bitter fjord what AI thing?
If you mean the lowered spawn rates, that intentional
By lowered you mean you have die by a spawn to eat? Then they intentionally ruined their game.
Uhmmm no, you just need to spawn at the right places of the map, like center (where there are almost always corpses lying around), nw (good AI spawns) or south (also good AI spawns). Also funny how I didnt starve this entire update just once, so they surely havent ruined their game
Cool just because you didn’t struggle doesn’t mean a bunch of did. So maybe go somewhere else
You just gotta know the AI spawns
Nobody that knows the AI spawns has an issue
Its just the people that dont know where to spawn that find no food
I thought the lowered AI rate was a bug and that it's being fixed
I heard it somewhere in another channel
It was lowered to drastically so they buffed it a bit and now we have a good AI spawning system imo
I'd prefer to see plentiful but hard to catch AI tbh
The juvies need to have AI too to hunt and then we would need lil critters for them
Maned wolves
100% juvie snack
See who is promoting his suggestion lol
It's not mine :P
When talking about "smaller creatures", I meant anything below a ton in weight as I described
I don't think its needed in the game
I mean if there never was a playground then no kid will get their ankle broken. I think it's good as it is.
@barren zephyr in U5.5 they could give it really good NV to make it have more nocturnal gameplay and give it a unique niche
I have an idea to fix dryo gameplay
Make it AI only
no gameplay=no gameplay issues
You just refuse to see the truth
you dont have to die to survive as a carni, just spawn in the NE and go crab hunting.
Oh sorry guess I missed that! But yes I agree.
That creates kids who cant function for themselves and dont know what to do when getting hurt- But you do have a point.
Im not advocating for the full release of global chat back to all servers- I just want it as not only an option for private servers but that all servers have the basic means of communications which is same-species, mating and egg production.
''the'' truth or ''your'' truth? 
There is only one truth
And it is mine
That’s just a one dimensional take that is poor

@little bronze they are working on that rn
Yeah I can agree to give more freedom to private servers where they can have their own options.
@wary pike to fix that, just lunge at something else and it will be fixed, e.g a fish or another deinosuchus
@grave dagger worst part is, they use to do that then they got rid of it from what I have heard
yeah, it sucks that it got removed, but hopefully they'll add it back
genuinely I do not know why sea turtle is in the diet then
They should nerf food and water. It drains soo fastt.
@wary pike the feedback channels are not for bug reports, if you want to see a bug fixed you should submit a report in #🐞-evrima-bug-reports-🐞
@frail dawn What creature
stego
Hold N dont press it
Yeah i was
You gotta be nose-to-nose almost in order for it to work.
I have an idea for cerato. What if since it feeds on rotting flesh it has no preferred diet it’s entire life or maybe it just has no diet system at all?
No diet would be bad since that means it gets a free ride through growth <:/
I can see Cerato preferring most Of the body like bones and raw flesh
that would be a great thing
I don't think I'd play any other animal if they did that with Cerato
Nothing should get a free ride though 
Though it's hard to judge since we have no clue how new diets will work 
Everything should work to get rewarded
we kinda do
organs and freshness play a large part
Well yeah but there's also that slot thing and new effects
slot... thing?
@icy lion good enough? 
gucci
guys how can developers leave us like this?I mean, it's been almost a month since update 5 was released, and since the servers don't even display the correct number of players, it takes 15min just to connect, once in game, the light is disgusting, really nothing don't go, I don't understand how they can leave uslike this for 1 month!with a game like this!!! Intolerable
and on " Phase three request"
people who ask "giga concept, allo concept etc" it's SICK how they can believe that a giga or allo will happen when we are VERY FAR from that, why don't they ask for important and immediate things! !! I do not understand anything anymore
they're asking for concepts, not the actual animal
people are aware that we aren't getting rex for a while but they still like its concept art because it gives us an idea of how it plays
they aren't asking for allo to be added, they just wanna see concept art for it so they can better understand its role in EVRIMA
Ok i see
@quasi oyster Evrima is gonna use the same rex model
If work was actually interesting and engaging - sure but as it is - the game is a chore
I genuinely probably wouldn't play it if it wasn't for the fact that I figred out ways to get around diets.
or at least minimise their effect on my gameplay
I will remain skeptical but if it works well and actually makes the game interesting to play then that's lovely
I might even help fix the ways I use to get around diets then
I honestly cannot imagine growing carnivores the way it is intended right now
For what I speculate, if you go into one specific diet you’ll be able to get a buff in a certain stat. But that’s just a theory from what we have heard
Not confirmed though so it’s still all in the air
Something was said about it in a devblog
Yea I shuddered when i read that
The contrary is you won’t get the boosted growth from all three diets
If I were to guess
You can play more casual and get a boost in certain stats, or put in the work and get boosted growth which will be very handy with elders
@barren zephyr calm down
Bruuu
@ripe mantle i don't see the actual changes in gameplay your idea would make
like i get that the subadult stage for deino is cool but
why?
@barren zephyr try killing a stego as carno and you'll understand why it's not on its diet
On another note, no dino in The Isle is accurate to its irl counterpart. Carno is a small game hunter, and that's it.
That doesnt matter, it would eat anything it would find..
isle isnt real life
Yes it does matter
Forget irl carno, Isle carno only looks like it
But it's not the same animal
idk if anyone told you this but the isle is shockingly, not entirely accurate to real life
I wish there was a 100% realistic dino mmo open world
Humans being added will probably lose some players
we literally have stegos and rexes planned for the same ecosystem
any hope for a 100% realistic ecosystem is already gone
Humans being added will bring thousands of new players
also imagine being a newbie to the Isle and being told "hey you can roam around a massive island where you get to watch and interact with player controlled dinosaurs that are WAY smarter and scarier than any AI could hope to be"
dinosaur gameplay isnt for everyone
this is a whole new style of gameplay that appeals to a more conventional style of gameplay
humans will be HUGE for the game's popularity and individuality
once humans are in, you literally can't compare the Isle to competitors like BoB or PoT because those games are merely a dinosaur experience and lack the experience of being able to interact with this ecosystem as mankind
Fuck you is all I said lmao
Depends if they can pull off the balance, and actually finish it
Sure having once essentially another game to the Isle would bring more players to the Isle if executed well.
But the problem with that is you are essentially, adding another game into the Isle
Usually, this ends in disaster, as games are typically best made with a focus in mind, resources are limited, and it adds a lot of complexity that complicates balancing.
Ensuring that every dinosaur in the Isle's roster is viable against every other dinosaur, while also having a distinct playstyle is already going to be enough of a task due to it's shear size. With the edition of humans, they'd then have to be made viable against them, as well as the humans being viable against the entire dinosaur roster. And before someone says that not everything is supposed to be able to fight everything else and win, yes I know that and that's not what I mean by viable, I mean able to survive reliably enough.
@barren zephyr As much as Iove your idea I don't think it would be a very good one, first radar does not work like that and the jungle would mask any radar returns the human is getting maybe in tall grass it would be cool but overall I don't think giving humans a radar to detect dinosaurs through a thick jungle would work well because it would also lead to things like shooting through bushes to kill people you cant see
@tiny agate did it ever occur to you that maybe utah isnt a solo dino?
@barren zephyr and adding on to that, maybe that could be part of a human mission. To find and tag baby Dinos that aren’t chipped. Would be fun and terrifying knowing the parents or older siblings could be near
Did it ever occur to you some like playing solo or can't always find groups?
There've been many times where grouping isn't an option. Either I can't find other members of my species or I just wanna play alone.
I'm fine with being killed if it's not by unfair/bs means. I literally had a carno clip its head through the rock I was on, while on the center of the rock away from the edges, and kill me. There was also the time where I went to hop over an edge, a small teeny tiny edge of a rock and it rocketed me backwards like I was a bouncy ball flung at a wall.
My post was out of frustration, if I wanted to be clipped & killed through things, I'd play Legacy. If I wanted jank mechanics, I'd play Legacy.
That's all I'm saying on this. Don't ping me again, please.
okay lol
skill issue tbh
That’s pretty solid feedback
most carnivorous dinosaurs would likely do just that
Those bad boys seemingly ate anything and everything
We have coprolites of Allosaurus suggesting that they ate bones
not just the bone marrow but bone itself
@manic nimbus if you mean the error next to the nest location i believe you need a nest first (unless its bugged which in that case #🔧-evrima-troubleshooting-🔧 or #🐞-evrima-bug-reports-🐞 )
@severe vigil I don't think that would suit mono as that is a crest like on dilo's head, not that strong. Quite fragile actually and 2x the HP of a Utah is a friggin lot, 1.2x-1.5x I think works but yeah that crest is very soft.
In what way does that apply to anything? My man's saying jumping should be fixed to allow climbing onto rocks to escape, how does that correlate in any way shape or form to Utah being a pack hunter ( which it is don't get me wrong)
i see thanks for advise
if bro had some pack mates to help him he wouldn’t have to be jumpin on rocks
👍
Ok that's a shit response it's fucking situational, so just because a creature is meant to be in packs then all escape alternatives should be removed, do you hear how stupid that sounds
plus @proven river i was more referring to the part where he says “this game has been a miserable experience as a solo player”
My bad bro
all g. jumping does need a rework tho.
Ok yeah I was lashing out so I apologize, nah u right my dude
lmao its all g
@zealous violet I'm pretty sure others of the same species already can feed other's babies. You just have to be in the same group I believe.
@manic nimbus to me that looks like you have the streamer mode enabled
And yeah! That's how it works
@hollow vault how would they do that for phase 3?
or did you mean to put that in general feedback
Ahh okie doke. Wasnt too sure if that was in yet or not.
@barren zephyr good suggestion very good i agree immensely
i wanna observe not kill
look at funny dinosaur through trail cam
I mean I wanna do both, but observing might make me wanna kill less if I can just do other things. I'm hoping there is loads and loads of gameplay with humans that way the only way of entertainment isn't killing dinosaurs
i honestly just want people who whine about being very bad at killing dinos to cope
lol
like play a rex
go grind for hypo if you wanna kill things that bad
dont play the horror class designed for fear and nothing else
I want to kill dinos
But not with firearms (🤮)
I want to kill them with my mighty fireaxe or rusty crowbar all in melee range, like a real man
But maybe I should wait for tribals to do that
Preview from upcoming Turok: Evolution play thru video. The tekbow is my favorite weapon, especially when equipped with poison arrows!
Let me do this to the dinosaurs: please.
||I don't actually care if they do it or not.||
what do you guys think would be good to make my idea better or is it a hopeless case?
#general-feedback message that map looks amazin
why cant we have that instead of this one
@barren zephyr while we may not agree on sniper rifles, your views on trail cams, control rooms and gun racks are extremely based
also im glad we agree on merc fishing (it is essential)
Also for the record when it comes to snipers I would only want those types of things to be a 1 in 1000 find, not a common thing at all
i fully believe in mercenaries focusing more on preparation and survival
than just shoot and kill
if you had one the entire server should be hunting you for its rarity
More gameplay will be good
yea
i personally think a sniper isn't necessary if you're given many gameplay options outside of shooty shooty
Increasing the rarity of an unfair situation doesn't make it less unfair
fishing, scavenging, repairing, maintaining, observing
No, it just makes it less common
So it feels even worse when it happens to you
Also if we're talking about fair, can't wait to see the apexes donging on everyone like they should be (mid tiers and lower) and see how fair everyone likes it when they can't fight back at all lol
(they CAN run)
at least they have that
We already had this discussion
You can run away from a rex, not from a bullet
anywho I'm not having this convo again, we can agree to disagree
@severe vigil how would mono have more hp than utah if its smaller
@lapis owl on your feedback about Teno vs Carno:
I completely agree. Stealth predators are meant to get the advantage through surprise and harassment. If the Teno ends up with the upper hand, the Carno can always charge away and then watch the Teno for a while until it’s vulnerable again. I feel like too many people try to take the fight on head first and think that every encounter has to end with a victor. Ambush predators would commonly use hit and run tactics on prey they didn’t think they could take head on.
That’s how I play solo Utah. I’ll find a prey and watch it until it drinks or seems vulnerable. Then I’ll pounce and get a bite in and then run off to the bushes to watch and follow it until it’s lower on blood and vulnerable again. Then it’s easy prey. Carno is MUCH more efficient at this playstyle and it even works well for solo or duo Utah
@neon surge if you have an issue with it then get out, this is meant to be an 18+ game with gore and shit, that also may just be for the model so in game it would not be naked likely
Yes you right i should have research more about the dinosaur.
and the crest that gives the impression of having a more square muzzle.
But do you think it would be better for it to be an, carnivorous pachy or some kinda of venomous daytime dilo?
@neon surge pretty sure the game is meant to be rated mature 🤷♀️ it's horror, gore and stuff
Mono won't be venemous
really? ok them
but do you know what mono will do that only he can?
@jagged jewel I hope your idea becomes reality I miss these dossiers
he doesn't strike me as either of those
if anything just a brawler/scavenger
that competes with rugops
them rugops will need to be slower and with stronger bite force.
@barren zephyr awful take
Idc lol
@neon surge this game is going to have gore and you're worrying about naked humans?

