#general-feedback-discussion

1 messages · Page 2 of 1

tepid gate
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That's a... weird suggestion overall to be honest

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smaller herbivores already grow faster than Stego, much, much faster as a matter of fact

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Stegosaurus is probably the hardest thing to grow in the current game

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I mean... arguably

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herbivores are easier to grow than terrestrial carnivores but it's just so large and has such a high growth time that it's still probably the hardest animal to grow to full adult

obtuse osprey
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i just feel like literally nobody plays herbivore

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only herbis i see are stegos

tepid gate
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Tenontos far more than Pachys

obtuse osprey
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when i play utah only things i fight are other carnivores and stegos

tepid gate
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to be perfectly honest balance is a bit off right now and Utahraptor is quite absurdly strong so there's a decent chance that most people are playing Utah

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Idk I have one Tenonto grown to full adult and one Pachy one different servers

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but I still mainly play Utah

regal monolith
tepid gate
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cause well... gotta abuse it for as long as it's so strong

obtuse osprey
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idk personally i dont see the point to playing herbi

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maybe once gore and scary stuff starts being a thing it would be more fun

tepid gate
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the point of playing herbi is the same as the point of playing carni as far as I'm concerned - killing other players

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it's just that when I play a herbivore I kill carnivores and when i play a carnivore I kill... well pretty much everything and anything

obtuse osprey
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fair

surreal sedge
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@livid elm humans were the plan for the isle from day one, if you dont like that play path of titans or beasts of bermuda, or when such servers spring up play on a human disabled server, but i do agree after night vision is in basically solidifying and expanding on all the legacy mechanics playables and optimization should be top priority.

worn pumice
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both carnivores and herbivores can do this people play and differ from carni or herbi for different gameplay perspective and loop

regal monolith
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Like, maybe a leaderboard.

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For how much offspring you have, and how offspring your offspring had.

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Then you can use these scoreboard points to buy more patterns, no microtransactions.

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Maybe even detail colors for males

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"Cool color on dino" is a good way to motivate people in this game

drifting steeple
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@jagged jewel wouldnt ptera have a higher or at least on par rot resistance to deino? I mean scavenging meat is a much bigger part of ptero gameplay than deino

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And pteras usually just get the last bit of bodies anyway, given they cant reliably chase preds away from bodies

limber hull
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yea but deino is a big-ass gator and we all know gators do not care

drifting steeple
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I mean I guess it just seems a lil off to me

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If ptero was higher itd make more sense

limber hull
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eh, 80 is fine. Ptera can make it to a corpse way quicker than any other animal so it makes sense to have it that way

drifting steeple
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Yeh but if something's by the body than ptera gotta wait for it to leave, n this is usually very common

limber hull
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although personally i would put troodon's rot tolerance above utah and herreras. Something about it strikes me as an animal that is a little scavenger

drifting steeple
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Yeh, the idea is good, the values imo are off

scenic sapphire
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No ❤️

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it says there's controller compatability, so there should be compatability.

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if not, then take it off the store listing TI_HypsiShrug

scenic sapphire
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lmao

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you do realize this is an accessiblity issue, right?

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I'm not just being silly, there are people who struggle to use keyboards due to disability and if it says there's controller compatibility, I would hope that it would be there.

lapis swallow
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@warped garden so canadians do not live in north america or what? TI_Wheeze

warped garden
lapis swallow
warped garden
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yes but the solution to the problem shouldnt be other people having to make servers; devs just need to increase envrima server cap without having to rely on 3rd party server creators

regal monolith
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People who hate controller accessibility for the sake of hating it are like those unironic PC master race guys

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Like I don’t even use controller but I feel like it would be nice with the isle

limber hull
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whats the point of the distaste of controller?

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let people play the game lmao

regal monolith
limber hull
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PC master race people are the most cringe people I've ever met lmao

warped garden
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i actually have massive respect for controller players because they're handicapping themselves somewhat for comfort

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its much harder to control on two different planes of control all the while managing the buttons and things

quiet spindle
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Do something about stego tail swipe hit boxes

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For the sanity of everyone PLEASE

jagged jewel
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The reason troodon has the same values as herrera and utah is that all three of them can still somewhat reliably get their own food

final hare
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Anyone have eggs coming soon?

lapis swallow
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Go to the #evrima servers

scenic sapphire
scenic sapphire
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but honestly? the controller compatability is, and always has (even in legacy), been absolutely abysmal as someone who needs the aid of a controller to play

dire ridge
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i tried to play with controller but i didn't managed to find the freelook in the mapping, meaning no alt bite

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so i still play with m+k even tho i would prefer the controller

jagged jewel
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@warm jungle what

last bramble
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my thoughts exactly

limber hull
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did this guy just write a feedback post in the third person

warm jungle
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whats confusing about it? bee thought she made it clear enough?? bee can screenshot the comfy crevice and show the glitch if needed^^

limber hull
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why are you writing in the third person

warm jungle
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why not? O.o

queen ember
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Could of just said there is a glitched rock in a bug report

drifting steeple
jagged jewel
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only thing that can compete with deino is stego
completely ignores the fact that deinos are cannibals

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specially now more than ever

drifting steeple
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And? Everything has the possibility of cannibal, even pteros

jagged jewel
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yes, however deino is incentivised to be a cannibal

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and thus competition and tension is always higher when two unknown deinos find eachother

drifting steeple
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Deino vs deino is not higher competition than ptero vs deino, ptero vs carno, ptero vs utah, ptero vs ptero, ptero vs herbis

jagged jewel
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you can't just say that everything has the possibility of being a cannibal. While, yes, it is true, it should not be taken into account, unless said playables are incentivised to cannibalise

jagged jewel
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and losing a deino is way more impactful than losing a ptera, which means that competition will be even MORE tense

drifting steeple
jagged jewel
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i never disagreed, i didn't say it was easy to grow, i just said that competition both for food and cannibalism was higher in deino than in ptera

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we're not even talking about growth

drifting steeple
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I meant that food is not a problem for deino, you can walk up to food and everything runs

jagged jewel
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you're missing the point

drifting steeple
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Even half grown

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Deino has one competitor beside stego and that's itself, that's the same for every species regardless if cannibalism is accepted, I've played deino more than carno and have seen wayyy more carno cannibals than deino

jagged jewel
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carno cannibalism is as incentivised as deino cannibalism lmao

drifting steeple
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My point

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Thank you

jagged jewel
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and also carno has worse hunger drain

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back to my point,

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food is not a problem for deino NOW, however in U6, everything and everyone will take any chance they find at eating meat, whether its in their diet or not. this, for deino, means that fish will be more scarce, as every deino will eat every fish they find, which will take a rise in cannibalism rates, and will therefore make competition for food higher, and therefore, will make deino come across food less often than ptera.
you also need to take into account how EASY it will be in the future for both of these playables to reliably find food.
Ptera? just fly to oasis for frogs or fly around the map for 5 minutes to find food.
Deino? search around all the rivers until you find a fish, which will fill you up like 13%, or risk your life by going on land, or just try to get lucky and find a corpse on a nearby water source.
It's for this reason that deino needs a higher rot resistance, because ptera can afford to be picky, as it can literally traverse the map in around 5 minutes or less, while deino doesn't have that privilege + being confined to water.

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another thing to note is that ptera needs way less food to get full, which also gives it another benefit

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deino needs to eat 177.7777777777778 times more food than ptera

dire ridge
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If you want more than 1 nutrient, you NEED to kill other deino

jagged jewel
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^

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most smart deinos will hide at the first sight of you if they're smaller than you, therefore pretty much denying you of your food

dire ridge
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That's a good thing. I just don't like the matchup deino vs deino (adult)

jagged jewel
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i like cannibalism being more incentivised in deino

dire ridge
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The combat between adult deino is just boring imo

jagged jewel
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agreed

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they need to add something like a death roll for combat in water

dire ridge
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Currently its pretty much who got the first alt bite in, wins

gaunt canopy
lapis swallow
dire ridge
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@tough holly "After that point I sadly started eating younger deinos i say sadly because I felt alone in that swamp so big! There was space for everyone."
Eating younger deino is part of deino gameplay, i don't see where its "sad"

tough holly
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i killed the same person 5 times, in the end he quitted what's the point?

jagged jewel
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The point is food

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On your suggestion, the only thing i dislike is how the mechanic is "forced"

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Sunbathing should be encouraged, not forced

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Another thing, how exactly does sunbathing benefit the deino? @tough holly

tough holly
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if your blood is at the correct temperature, your Deino works properly, but below a certain temperature you have malus like less speed less force etc.

jagged jewel
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@scenic lintel when a full adult utah pounces a turtle it goes on its back

scenic lintel
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last time i tested it it wasnt lol

jagged jewel
scenic lintel
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yes

jagged jewel
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weird, because utah pins turtles

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must have been a bug on your end

scenic lintel
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idk

tough holly
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however, killing the young does not involve any skill or benefit other than not starving

jagged jewel
# tough holly if your blood is at the correct temperature, your Deino works properly, but belo...

I don't think that's the correct way to go about this mechanic.
I think the basking mechanic should give more niche and survival-esque benefits, not combat related benefits.
I believe that it's best to make the mechanic benefit you for using it, rather than punishing you for not using it.
An example is:
If you don't bask, you are completely normal, except you have slightly worse turn radius on land.
If you FULLY bask, you turn way faster and easier on land, your vertical lunge goes higher (whenever that comes out), your normal lunge goes further and wastes less stamina, and you have a slightly higher max speed on water.

jagged jewel
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Either that or the guy you killed sucked at the game

dire ridge
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If you don't like cannibalism, don't play a species clearly designed to be one

tough holly
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I think the game at present day is appreciated by a small part of the playerbase in reality

jagged jewel
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what

tough holly
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yeah

drifting steeple
jagged jewel
tough holly
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that only a small group relegated to the more competitive aspect of the game has too much influence lol

jagged jewel
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Specially now with the current lighting, it's hard to fully bask without getting engulfed in shadows

tough holly
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no one enjoys killing those who have just spawned

jagged jewel
drifting steeple
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That's easy to maintain 100% of the time

jagged jewel
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I didn't say by how much the lunges were buffed, that is my bad

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I meant slightly for every benefit.

tough holly
jagged jewel
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Except the turning in spot on land

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I don't want to overbuff deino, i think it's fine how it is. I'm just proposing a potential benefit for the planned basking mechanic.

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I don't see how slightly faster swimming speed, turning faster on land and longer lunge range is game breaking.

tough holly
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I think the game has a lot of potential and reducing it to big fish eat small fish is a big waste of resources

jagged jewel
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And by stamina consumption I didn't mean global stamina, just the stam consumption when getting ahold of something, it would only count for ~1 more second than default, @drifting steeple.

dire ridge
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As an adult, if you want a spot fight for it or go away but don't make working megapacks

tough holly
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of course people play Deino because it is new and people try it, the reasons you specify are totally personal

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not necessarily objective

lapis swallow
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Its been on the game for over a year now

tough holly
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compared to others it is "new", and in this update the environment has been updated

dire ridge
urban flax
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@hollow kraken wtf do you mean by dryo talking to stego "like irl" ?

hollow kraken
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didn't*

urban flax
cyan flame
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The calls are plenty sufficient for that kind of communication. Just use them properly and all.

hollow kraken
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but in the isle dinos talk with chat u know

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so I thought it could be cool if they combined their chat

urban flax
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There's not reason for them to be able to talk, as you wrote yourself, 3-calling is completely sufficient

hollow kraken
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eh true

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But it's kinda boring to follow a stego

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without talking to it or anything

urban flax
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Well then don't do that ?

dire ridge
lapis swallow
urban flax
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Dryo just isn't the most interesting to play rn but I don't think allowing it to talk to stegos for whatever reason is a good solution

hollow kraken
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They do tend to do that

hollow kraken
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Hypsi will prob get tree climbing

jagged jewel
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it's confirmed

hollow kraken
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So then I feel like nobody's gonna want to play dryo

jagged jewel
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dryo's gonna get burrows

hollow kraken
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Even atm nobody plays dryo

hollow kraken
jagged jewel
hollow kraken
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But nobody plays it

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In the entire 20 hours I've played on update 5

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I've only found 2 dryo lol

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dryos*

dire ridge
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You can even harass a carni that got out of a fight and maybe kill it

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if he's injured enough and you keep attacking it to prevent it to heal

urban bear
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@proven river where did you get those redwoods screen shots?

molten turtle
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could someone explain me why i cant move the camera left and right ? ive done everything i cant fix

icy lion
# molten turtle could someone explain me why i cant move the camera left and right ? ive done ev...

If you are experiencing issues with your controls since the latest update (can't move camera, unable to court, etc) then please try wiping your config files in localappdata.

  1. If running The Isle, exit the game.
  2. Press the Windows Key
  3. Type %localappdata% then press Enter.
  4. Find "TheIsle" folder. Open it.
  5. Open the "Saved" folder.
  6. Delete the "Config" folder. Note: This will reset any of your custom settings to their defaults.
  7. Restart the game. The issues should be fixed.
lapis swallow
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@mild walrus you do realise that utah weighs 450 kg

molten turtle
icy lion
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Did you delete the right folder?

molten turtle
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yesd

icy lion
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You followed those instructions exactly, and found the folder called TheIsle in your appdata directory?

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Or did you enter the Steam installation

molten turtle
jagged jewel
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@vestal field beipi is too heavy to do this

jagged jewel
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juvie utah weighs 4 kg, basilisk lizards dont even weigh 0.5 kg

mild walrus
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I forget the game is 100% accurate

mild walrus
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Maybe hatchlings then?

vestal field
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weight in Kg? or LB

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lb*

jagged jewel
urban flax
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Why would hatchlings even need to do that ?

vestal field
mild walrus
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To run from an attacker

jagged jewel
mild walrus
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Across a river

jagged jewel
mild walrus
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If a nest is ambushed

jagged jewel
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a beipi weighs as much as a human

vestal field
urban flax
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I could see ONE specific animal doing that, but one that is clearly specialized for running across water, not utah or beipi

vestal field
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oh

jagged jewel
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ah it weighs like 95 kg

vestal field
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oh makes sense then but at the same time with enough force it could do so

jagged jewel
mild walrus
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Could just be a little niche thing for a specific dino too

jagged jewel
jagged jewel
mild walrus
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Two different convos I think happening, both about weight

vestal field
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Then again were not really built like a beipiao is, looking at the model it resembles more of a water bird shape that being a grebe or cormorant (while swimming)

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so it could maybe also take in the fact that alligators could do so with their tails, wouldnt sit high above the water but could manage

urban flax
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I think the speed at which a human should go in order to run across water was calculated once
And I think it was several hundreds km/h, if not over 1000

vestal field
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Ik tails and feet two different things but im just saying

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Im not saying beipiao should run on water tho just tread a bit on the surface like the grebes I posted

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but if it were to "run" on water it could be more of a dash like that of a merganser but shorter distance/maybe more energy to do so

mild walrus
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I can see for it making some very fun taunting of deinos and other water dwellers, running out in a circle and back on land trying to avoid their (in the future) vertical lunges

jagged jewel
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baby austro on the other hand is small enough i reckon

vestal field
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Its not really a run tbh Im trying to find a similar video to reference what I mean

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its not running like a basilisk or anything lol

jagged jewel
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@unreal ridge

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quetz shouldn't have a grab

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It should be a predator that hunts on foot

unreal ridge
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grab as in like a bite in the air

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it would one shot it ofc

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for most of quetz's prey it needs to ambush and get the drop on it, and unfortunately its 18ft tall, giving quetz the ability to grab prey from the air easily would make it so getting food wouldn't be a hassle or having a large predatory creature have to scavenge to survive

drifting steeple
unreal ridge
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what he means is that quetz lands and grabs its prey

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dropping down on nests, corpses, or rocks to grab small/medium dinosaurs

drifting steeple
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Oh, I mean I think it should have a grab tbh, I think its dumb that ptero cant grab certain small prey

unreal ridge
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my suggestion is that quetz should only be able to grab small dinosaurs from the air

drifting steeple
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That's what I think

unreal ridge
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tbh its stupid pteranodon cant pick up a chicken

drifting steeple
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Yeh its dumb, I wanna pick up shit and drop it from the sky like a real sky predator

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But It gets sum shitt peck mechanic and cant claim the body most of the time

unreal ridge
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I only feel like that would be the case for armored creatures like minmi

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quetz in the isle should basically be an apex/pseudo apex

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it would be literally the biggest flyer and has a wide variety of prey

drifting steeple
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Yeh quezt is gonna be cool

jagged jewel
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it was like a stork lmao

jagged jewel
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what i would do is give it like an impaling attack like stego, where it impales prey on its beak and can take it anywhere

unreal ridge
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quetz was a mix of a hawk and a stork, from my point of view

jagged jewel
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no like it literally hunted like a stork irl

unreal ridge
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yeah landing on the ground and grabbing small prey and then flying away

jagged jewel
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it walked around on foot and hunted whatever small thing it found

jagged jewel
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if anything hatz did this, but not quetz

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i want quetz to be like the carno of the flyers

drifting steeple
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Cant find nun bout them hunting on land and I'm trying

unreal ridge
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most quetz players would grab something and immediately have to fly away because of its Parents, friends or other predators

icy lion
drifting steeple
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"pterosaurs, such as Quetzalcoatlus, had wider wingspans and smaller heads than the early Dimorphodon. Their long, toothless beaks helped them snatch small animals as prey. They became much better hunters in the air."

unreal ridge
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skimming was mostly for smaller pterosaurs, my suggestion was just to help balance quetz's ability to hunt small prey and not getting jumped every time it does

jagged jewel
jagged jewel
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compared to other pterosaurs

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this article is generalising pterosaurs, while quetz and the other members of its family are really outliers

dire ridge
unreal ridge
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it only weighed 550lbs

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utahraptor could weigh it down

jagged jewel
unreal ridge
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really? are we talking about Q. northropi?

jagged jewel
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i believe so

regal monolith
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I've heard quetz is 250kg

jagged jewel
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is northropi the huge one?

unreal ridge
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yes

jagged jewel
jagged jewel
unreal ridge
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250kg is around 500lbs if im not mistaken

jagged jewel
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yes

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even if it did weigh 250 kg i'm sure it would have a nasty ass attack and would scare off any smart utah

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i don't mind quetz' weight being upped a notch just for balance

drifting steeple
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I juss provided proof if you dont like it is all good g

unreal ridge
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quetz would definitely be able to range itself from small attackers given about 8+ feet of neck and a pointy beak

jagged jewel
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I think that what the article meant was that quetz was better adapted for flying than dimorphodon, not that it hunted things in the air.

unreal ridge
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smaller in proportion

drifting steeple
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^

unreal ridge
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dimorphodon had a huge head but if you scaled it up to the size of quetz, quetz would have a much smaller skull

jagged jewel
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that is true i suppose

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pterosaurs did not have strong enough necks nor beaks for skimming at high speeds

dire ridge
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Because of its size + wing span i don't think a utah could pin or latch on a quetz without it taking off or something

jagged jewel
unreal ridge
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its more plausible that pterosaurs dived into the water and grabbed fish rather than skimming

jagged jewel
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Yes, but quetz didn't do this

unreal ridge
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but the devs have already chosen skimming and ptera probably wont get a water take off

unreal ridge
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so we'll just have to live with it

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then again quetz will probably have fish on its diet

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land next to a river and pluck one out

jagged jewel
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Sure, but it would hunt more like herons or storks

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Yeah

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Quetz could scavenge by scouting out from the skies, or could hunt whatever small animal it found by landing and wandering around.

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"Some small pterosaurs like Anurognathus seem well-adapted to snatching insect prey out of the air, but pterosaur skulls were most likely not strong enough to grab anything bigger than that in-flight. Study has shown they certainly weren’t strong enough to skim through the water on the wing. (That’s not to say pterosaurs were super-weak, just that grabbing prey in-flight with your mouth is really hard. Most birds don’t do it either.)

Instead, evidence from pterosaur anatomy and some rare trackways indicate that most pterosaurs hunted on the ground. Many seafood-eaters were probably wading in the water snatching food like herons or skimming like flamingos. There is evidence that the huge azhdarchids like Quetzalcoatlus and Hatzegopteryx were “terrestrial stalkers,” walking on the ground like storks or hornbills, snatching up small prey."

unreal ridge
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quetz would've probably hunted in forests, although more splotchy forests given that they need space to take off incase of danger

jagged jewel
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ah yeah for sure

unreal ridge
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but given the balancing of the isle and the number of predators quetz probably would take a more airborne approach

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rarely ever landing unless they need food or water

jagged jewel
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Probably

unreal ridge
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even then quetz would probably have a very high water intake and food would be swallowed whole at a safer location

jagged jewel
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true

zealous violet
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@Mep, I kinda like your idea! I tend to go a bit crazy with my mouse when I get pounced anyways so this would be helpful for me.

fleet wasp
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I'm going to preface this message, by saying I was playing pachy, which I know has terrible bleed resistance.
Is it usual for screens to start fading even though you have rolled in mud? I was pounced by 3 utahs, and was able to roll in mud, which I understood up until this point stopped bleeding completely. My blood continued to drop until my screen started fading, though it didn't black out completely and I didn't die. If this is a feature, I think it's very difficult to fight anything or see where you're going if your screen is fading even though you've stopped the bleed. Maybe it shouldn't fade your screen, or rolling in mud should stop bleed progressing (not start it healing) but bleed would progress again if bitten?

limber hull
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also everything has the same bleed resist as pachy (besides deino). Just clarifying that pachy has no specific vulnerabilities to bleed besides a small blood pool

worn pumice
limber hull
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there's still ticks, but its EXCEPTIONALLY slow

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to a point where it's nigh unnoticeable

worn pumice
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ok good good

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too bad mud pools are far and few between

fleet wasp
limber hull
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@echo tiger what sporadic bleed changes? I don't think bleed was changed much at all

echo tiger
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Mainly refering to carnos changes

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now 2 utahs can pounce on it and it just dies, no hope at all it's dead, literally U2 utah all over again and we both know how terrible that was

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Utahs kinda got fucked with as well but i can make exception to that given its a smalelr animal and should have more bleed exerted on it

limber hull
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i think only carno got bleed changes, not utah tho

echo tiger
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I've not tested utah extraneously tbf but the nerfs to carno are dumbfounded to me

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an animal that can't run for very long and has a shit stamina pool is utterly fucked if so much a utah farts on it and pounces it now. the argument for it's speed being an advantage has merit sure, if it had a good stamina pool which would be perfectly fine for such a creature imo

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Cause ATM you cannot fucking run away for long and if you're bled you're regen goes to shit, if you're below half stam you are just dead from tracking 100% of the itme

tight oxide
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play defense and use the environment

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and tracking is harder to use than before so yay?

echo tiger
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Yeah it is harder to use for sure

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But saying dont move alot, play defensive and use the environment in a matchup where 2 pounces can kill you is silly.

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The object for me as a carno is to exploit my one advantage in order to ambush and kill a utah quick before eating and dipping no?

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If i were a brawler that would make sense, but unfortunately im not a brawler

last lily
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||Aren't the plains meant to be Carno's paradise as well??||

echo tiger
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I see more utahs than carnos there on EU servers

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People complained about utah during U2, and its the exact same thing now with the carno match up because of the bleed changes and i just ask for some consistency.

echo tiger
tight oxide
echo tiger
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Not at all

tight oxide
#

also you should try hitting hitting utah on dismount and when it tries to get near

echo tiger
#

I just dont want to fucking die to 2 pounces to an animal thats a fifth of my size.

tight oxide
#

Utah is pretty heavy tbf

echo tiger
#

450kg

tight oxide
#

450kg animal with a sickle claw digging into you

echo tiger
#

its heavy yeah but it's still 1 utah.

tight oxide
#

one utah cannot kill a carno easily rn :P

echo tiger
#

facepouncing exists, i beg to differ.

tight oxide
#

bucking and trees...

echo tiger
#

Charging it is janky as fuck when it's doing that, depends on ping and all that stuff

#

Bucking also doesnt work half the time and trees are situational

tight oxide
#

you can again, hit utah while it tries pouncing the face lol

tight oxide
#

rocks can also help if no trees

echo tiger
#

We have differing experiences, i've mashed E to no effect and it's not worked

#

like i dont know what to tell you on that one

tight oxide
#

you are suppose to hold e

echo tiger
#

I've done that too

tight oxide
#

and it works :P

echo tiger
#

It doesnt, but again idk what to tell you.

tight oxide
#

once you see your dino do the bucking animation then its working

echo tiger
#

I'm aware.

tight oxide
echo tiger
#

Maybe

tight oxide
#

all I know is that Utah stamina is destroyed by buck

coarse stump
#

There does seem to be a bug rn wether is keybind related or something else we dunno, but some people seem to struggle to be able to buck

tight oxide
#

I think its a key bind issue tbh

#

because holding e is the only way to buck so I mean...

#

Carno vs utah pack requires the carno to actually play defense and use the environment to its best now

echo tiger
#

But you cant do that

tight oxide
#

you can

echo tiger
#

You'll bleed out and starve before you even get to exploit a defense

#

and defenses can be bypassed by utahs jump,

tight oxide
#

a hunt wont last long enough for you to starve before bleeding out

echo tiger
#

Depends on the situation

tight oxide
#

you really just have to time your bites

echo tiger
#

You're telling me i cant just pounce over a rock or use elevations to ignore rocks completely?

tight oxide
#

spam biting is not the way anymore

echo tiger
#

Ofc not

#

Im glad it isnt

echo tiger
#

I mean from rocks, jump and then pouncing, using your maneuverability

tight oxide
#

also again you can use the rocks to make the utah get stuck

echo tiger
#

If there are any

#

again it's all very situational.

tight oxide
echo tiger
#

And by the time i've bucked i've used all my stamina and i am a dead man.

#

Well done, this match up sure is fair.

tight oxide
echo tiger
#

I agree

#

But i dont think death by 2 pounces is fair at all, its fucking stupid.

tight oxide
#

just gotta kill as many utahs as you can by biting them on dismount or mid pounce

echo tiger
#

I think 3 full pounces should be enough

tight oxide
#

eh

#

I personally think the matchup is fine rn

#

Utah pounce miss is the problem but even then, you can get a utah off you easily lol

tight oxide
echo tiger
#

Utahs pounce miss animation is what made utah dogshit in the firstplace.

tight oxide
#

no...

#

it was pounce not working that ruined it lol

echo tiger
#

Bro.

#

You miss that pounce and you fucking die with no outplay potential

tight oxide
#

also it seems most people dont realize that pounce was actually nerfed this update :P

tight oxide
echo tiger
#

I'm talking back then.

tight oxide
#

you should be punished a bit a for missing

#

I mean the bleed stacking...

echo tiger
#

I dont think so, that defeats the purpose of using the pounce

tight oxide
#

how?

echo tiger
#

because why would i use an attack that fucks me over?

#

like ????

tight oxide
coarse stump
#

If you missed a pounced before you were either dead or out if the fight entirely, it was devastatingly long lasting that animation

echo tiger
#

Shortening it didnt work either

#

they tried that.

coarse stump
#

And it was incredibly unreliable to even hit

tight oxide
#

update 4.5 pounce miss was long but rn this is too short :P

tight oxide
coarse stump
#

I know

echo tiger
#

Even still, getting back to carno

#

I've put a suggestion in balance feedback, that'smy take on it. You guys are giving me an aneurism with this shit

tight oxide
#

2 utahs pouncing at the same time does more bleed than 2 separate pounces :P

echo tiger
#

Yeah which is the fucking point

#

A carno dies in 2 pounces

tight oxide
#

also buffing carno turning or stamina is a pretty bad idea imo

echo tiger
#

Did i type buff?

#

Nah i said to nerf it

tight oxide
#

you said buff the stamina

#

read the turning part wrong

echo tiger
#

Yeah buffing stamina is fine

tight oxide
#

not really

echo tiger
#

How is it not fine?

#

It's a fast and semi-agile glass cannon that can't run for more than 2 minutes

#

Do you just want easy kills or what?

tight oxide
#

for one... you make juvie carno life even easier, then you let carno be better at brawling longer :P

#

I would rather make Carno reach max speed quicker and see how that goes

echo tiger
#

That literally does nothing when bleed is applied.

#

To put it in context, one utah juvenile pounce hampers your regen for about a minute and 30 seconds

#

like

tight oxide
#

juvie utah does like no bleed

coarse stump
tight oxide
#

might take 2%

echo tiger
#

It doesnt matter, the regen is severely hampered

#

I've tested all of this myself

tight oxide
#

loud and takes a bit to charge up

coarse stump
#

Thats why you dont buff its acceleration cause its tied to that

tight oxide
tight oxide
echo tiger
#

I'm not going to cough up footage when it's 04:38. But i was sat for around 1 minute and it wasn't regening.

tight oxide
#

carno isnt the biggest threat to the smaller dinosaurs rn besides dryo and hypsi tbh

coarse stump
#

Mate it can just face charge a teno then making it not even an ambush predator anymore

echo tiger
#

Plus i dont have footage, as dubious as that is

tight oxide
tight oxide
echo tiger
#

I wouldn't know about teno v carno but i'd imagine it stayed much the same

tight oxide
#

if teno doesnt use its tools right to counter the charge then it deserves to be hit

coarse stump
#

It already can activate its charge very quickly and it is devastating to be hit by it, if it can do that just a second faster, is not ideal for what it is suppost to be, which is an ambush predator that feasts on small to mid game

tight oxide
#

I think kick could use a bleed nerf tbh

echo tiger
#

Yeah it should hurt a carno that way

#

Its a teno, they're on the same weight differential

#

But as a fucking utah, 2 utah's should not be able to bring down a carno. it should be alot HARDER to do

tight oxide
#

I dont think it makes sense for it bleed anything that hard lol

echo tiger
#

I would say if you got swarmed by like 4 utahs or even 3, you should be on deaths door or hurt bad

tight oxide
#

a very hard hitting attack that can stun while dropping blood levels heavily is a bit much...

echo tiger
#

but then its a game of numbers and balancing with a numbers game is fucked, we've seen this with U4 pachy

tight oxide
echo tiger
#

Yeah if they fucking stand still and let it.

#

GL hitting competant utahs

tight oxide
#

a good carno is so rare that it sucks

echo tiger
#

and the stamina waste for it you get literally nothing out of it, and you die to his friends anyway

#

Like again, its a numbers game balancing act thats fucked over an animal completely.

echo tiger
#

Charge

tight oxide
#

you charge utahs to ambush them lol

echo tiger
#

You can just insta charge you know...?

tight oxide
#

unless you are sure that you can land it or conserve stamina long enough

echo tiger
#

You dont need to sprint fucking all the way there you can just wind it up for a sec and tap it

tight oxide
echo tiger
#

....

tight oxide
#

also when did I say that charge needs you to start charging miles away?

echo tiger
#

Yeah...? which is why your point of 1 carno taking out 4 utahs is complete bollocks

#

cause it literally cant

tight oxide
#

its possible lol

#

find a good carno player and see :P

echo tiger
#

if those utahs brains are not up their ass they fucking dont die to it 100% unless lag, desync or brain lag.

tight oxide
#

you are really under estimating a good carno

echo tiger
#

I'm not, im being realistic.

tight oxide
#

realistic isnt exactly a thing in this game

coarse stump
#

There is really no realistic way a carno can take on 4 utahs rn unless either, the utahs are really bad, or the carno is in a really advantagous spot

echo tiger
#

You have to be tremendously stupid to die as a pack of 4 to 1 carno

tight oxide
echo tiger
#

especially since the utah can just yknow, turn

tight oxide
#

really just buff carno accel and see how it goes tbh

coarse stump
#

Thing is most places to actually find ANYONE in this game is in the open

tight oxide
coarse stump
#

Indeed

tight oxide
#

utah cant pounce in there which is sad since it was meant to be a kinda all biome thing

echo tiger
#

Its almost like, we cant exploit that terrain advantage and play defensively when the game itself doesnt lend itself for that play

tight oxide
#

why does utah prefer to hunt in the open plains where its (should be) predator hunts

echo tiger
#

especially with a fucking dogshit metabolism and shit stamina and shit bleed regen

#

a combination of these factors force aggression which you cant help, you've gotta go for it or you die from starving.

tight oxide
echo tiger
#

If i dont run after being pounced I AM DEAD.

#

DEAD as shit.

tight oxide
#

running after being pounced makes you die faster lmao

echo tiger
#

Do you not see the problem?

coarse stump
#

So my point still stands, you are pretty much forced to be in the open, because carnos hunger bar goes down insanely fast so it can hardly get to be picky with where it goes, it pretty much have to patrol from hotspot to hotspot, and pretty much every hotspot is in the open therefor putting carno in permanent danger of a utah attack with little to no way of defending itself using the terrain

frozen heron
#

What are we arguing about

tight oxide
#

pounce counter 101

#

dont run a lot XD

echo tiger
#

Yeah let me just present my asshole to 5 utahs who are packed up and that uh uh the uh i cant run cause my bleed regen is so dogshit that i cant actually do anything uh the uh

tight oxide
tight oxide
#

you always wanna reduce how much you run

echo tiger
#

And get pounced anyway because they're not stupid and they're gonna swarm my ass to get multiple angles of attack

#

Your solution literally does not address the problem

tight oxide
#

alt bite can help at times tbh

coarse stump
echo tiger
#

This

tight oxide
#

I really think carno reaching max speed easier would put more challenge to utahs :P

coarse stump
#

It would put more challenge on everything it can hunt

tight oxide
#

not really

#

carno only hunts teno and down and for teno it would stay almost the same

echo tiger
#

But carno can't hunt small game IE utah?

tight oxide
#

or pachy

coarse stump
#

How not, how can carno being able to use its key ability even faster not effect everything it hunts, like what?

tight oxide
#

carno just sucks at its job lol

echo tiger
#

If it's on its diet, it should have a fair or situational match up. I think thats the main take home

tight oxide
#

it simply cant ambush that well and the prey has many ways of dealing with it

echo tiger
#

But making it faster wont fix that

tight oxide
#

utah can just out turn it... pachy can break the leg and decide to run or brawl more for some reason

echo tiger
#

It's alright being the fastest thing in the world, but if your guidance is shit then you're fucked.

echo tiger
tight oxide
#

god damn

echo tiger
#

Because it just wont fucking work?

tight oxide
#

it would :P

echo tiger
#

Based on what i presented

tight oxide
#

carno before the nerfs to acceleration was pretty tough

coarse stump
#

I think just, they should rather consider either making the bleed drain back to before this patch, or make carno take alot longer to starve so it can affort to take safer routes around the map

echo tiger
#

Or make it an actual fucking glass cannon

tight oxide
#

no

echo tiger
#

instead of this shit where it dies in 2 hits and fucking cant do shit about it

tight oxide
#

a glass canon would let it die faster

echo tiger
#

But it'd actually be able to kill shit faster and offset that

#

If you get hit, it's your fault, you pay for it

tight oxide
#

and a glass canon for its size would probably make cera have an easier time winning...

echo tiger
#

....? isn't that the point of cera...?

tight oxide
echo tiger
#

Bullshit.

tight oxide
#

with ram that is

coarse stump
#

Cera should bully carno, but it canr chase them down at all

echo tiger
#

I've never in my time playing one shot it to the face

coarse stump
#

It literally shows in the video of them that its a huge corpse bully

tight oxide
echo tiger
#

It's not meant to be a brawler though...?

tight oxide
#

also would make less carnos go after pachy

echo tiger
#

How...?

tight oxide
echo tiger
#

Thats because its literally not meant to be

tight oxide
echo tiger
#

1 charge and 2 body shots = dead pachy

tight oxide
echo tiger
#

Glass cannon assassin build archetype

tight oxide
regal monolith
#

Cerato is too small to corpse bully carno

echo tiger
#

You think?

regal monolith
#

As a skilled carnotaurus player I would simply run away and charge the cerato

tight oxide
coarse stump
#

I wouldnt nessesarily agree, i think carno can do fine as a glass cannon, it is suppost to hunt small game mostly anyway, and Teno being the abselute biggest it can take on

regal monolith
#

Carno is literally fair and balanced right now

tight oxide
#

anyways

echo tiger
#

Never said that

tight oxide
#

glass canon means less hp

echo tiger
#

I want to increase its stamina pool

#

It already is a glass cannon have you not been paying attention to this conversation?

#

But its too weak in it's current state where 2 utahs can kill it, thats fucking dumb

regal monolith
coarse stump
#

It pretty much is a glass cannon rn as it is, it is pretty squishy for what its size is

tight oxide
regal monolith
#

Carno stamina is fine

echo tiger
#

I respectfully disagree.

regal monolith
#

That’s just a skill issue on your end TI_WeSmart

echo tiger
#

Yeah a skill issue in which 2 utahs can rip me apart by holding RMB.

#

meanwhile i have to land a perfectly coordinated charge to kill them and even then it's not guaranteed.

#

skill issue.

tight oxide
#

anyways I think making carno reach top speed quicker would help it kill smalls better... That is if the devs let smalls be a good meal for carno lmao (A Utah Doesnt fill Carno to full hunger :/).

echo tiger
#

Doesnt work.

tight oxide
#

JUST HOLD E

tight oxide
mortal shard
#

👁️ 👄 👁️

echo tiger
#

It's a mechanical issue.

tight oxide
#

ITS A ISSUE ON YOUR END

echo tiger
#

Idk about that one

mortal shard
#

Cake is nice

coarse stump
tight oxide
regal monolith
#

Just use your speed and run into a tree

#

But to be fair I haven’t fought a utah as carno yet

tight oxide
echo tiger
coarse stump
#

Yea, its sad

tight oxide
#

trying to fight utah or pachy takes too long and is too risky for such a small reward

coarse stump
#

Facts

echo tiger
#

Small game hunter moment

regal monolith
coarse stump
#

Isle devs, please play ur game thank you bye

tight oxide
#

know whats funny?

regal monolith
#

skill issue

echo tiger
#

pachy is overpowerd

#

thats whats funny

trail mason
#

🤨

tight oxide
#

devs released nesting for adults to do after hunting and stuff but they then decide to make carnivore always be on the hunt which makes nesting become not worth doing while herbivores really cant starve or compete for food

mortal shard
echo tiger
tight oxide
#

Hated opinion but I think pachy is balanced 🥱

#

People just mad because it cant kill carno in a few hits anymore

trail mason
#

I cant really say anything on pachy since I havent seen one since the last update

tight oxide
#

I've seen lots of pachys tbh

regal monolith
tight oxide
#

anyways biggest hated opinion today

regal monolith
#

Pachy isn’t overpowered

trail mason
#

yeahhh

tight oxide
#

I think Utah is fine and balanced

echo tiger
tight oxide
echo tiger
#

It is for the most part

#

we'll agree to disagree on carno

regal monolith
trail mason
#

utah is pretty balanced besides the teleporting from the tail/head to side thing

tight oxide
#

People are just mad that Utah can actually hunt and fight back TI_Troll

regal monolith
#

If carno got its previous hunger drain the game would go to shit

echo tiger
#

the game is shit anyway

regal monolith
#

People are just angry they can’t spam grow carnivores

echo tiger
#

like balance is still awful

tight oxide
regal monolith
echo tiger
#

Uhh

echo tiger
#

Stego?

tight oxide
#

A full grown Utah should fill a carno to full cope

regal monolith
#

stego ruins the game currently

trail mason
#

cant stego be killed by utahs now?

echo tiger
#

Herbivores in general being able to get away with having a free diets system pretty much with no competition

regal monolith
#

But I heard that dondi doesn’t want to nerf it so TI_HypsiShrug

trail mason
#

thats something something

tight oxide
echo tiger
#

Omnidirectional dismount was big for utah v stego

drifting steeple
#

I think stego is fine tbhhhh

regal monolith
regal monolith
#

So the shittest most toxic players play stego

trail mason
#

true

regal monolith
#

That’s bad for the game so early

trail mason
#

but if stego gets nerfed now it wont be able to kill albertas and allos that will come out in 5 years TI_Troll

regal monolith
#

Stego should take more skilled, not really nerfed to the ground.

trail mason
#

yeah

tight oxide
tight oxide
#

nah

regal monolith
#

That literally doesn’t fix the issue at all

tight oxide
#

Utah is the only thing I see properly hunting stego lol

trail mason
#

I mentioned this before but having the tailswing take more stamina + making its head take more damage will work

regal monolith
#

Stego should have to worry about more things then big utah packs

tight oxide
#

I dont think carnos should be trying to hunt stegos

regal monolith
#

It and deino should be on even ground, and 4 or so adult carnos should make it worry:

tight oxide
#

deino should be able to kill stego with a water ambush imo

regal monolith
#

When the game has so few playables having one just be untouchable to most things is brain dead

tight oxide
#

not on land but if deino manages to ambush stego then...

regal monolith
#

You are literally asking for legacy rex situation TI_HypsiShrug

tight oxide
#

what?

#

legacy rex had like no worries if it was good

#

besides tail riders that knew their limits

regal monolith
#

yeah but rex players were super toxic

#

Because barely anything could realistically touch them

tight oxide
#

so that just excludes carno...

tight oxide
#

dont see how its a legacy issue

tight oxide
regal monolith
trail mason
#

stego isnt even in the diet so why bother

tight oxide
#

exactly

regal monolith
#

Because fuck apexes ig TI_HypsiShrug

tight oxide
#

that made no sense but ok

trail mason
#

I mean you wont starve to death but no nutrients

tight oxide
#

anyways deino should be able to kill stego if one gets too cocky near the water, utah should be able to take down stegos normally, but carno shouldnt be trying

#

no good reason to kill stego as carno

tight oxide
regal monolith
tight oxide
trail mason
#

hows the stego vs deino situation looking rn

#

I dont play either

tight oxide
regal monolith
#

There’s like, 20 stegos per server, maybe 30.

tight oxide
#

do you not know how many deinos there are?

regal monolith
#

Butt the developers wont add that

#

So what’s the point of speculating it

tight oxide
#

and letting utah pack vs stego be more worth it for the utah pack would also make stegos have to watchout more

tight oxide
regal monolith
tight oxide
#

like maybe lunging stego head stuns stego longer than a body hit

echo tiger
#

the fuck are they thinking lol

tight oxide
#

but who knows... deino might get buffed when more apexes come

regal monolith
echo tiger
#

isnt that what the match up is already anyway

regal monolith
#

Yeah

trail mason
echo tiger
#

well then, your worries are reality, give it some fucking mechanics.

#

@devs wewlad

regal monolith
#

I’ve never died to a deino lunge in like a year

tight oxide
#

deino is slower on land and is basically water locked yet loses to stego even when it goes for an ambush... not exactly fun

echo tiger
trail mason
#

wdym how? It can destroy your dinosaur in seconds if it drags you into the water unless stego

regal monolith
#

Deinos only actual good trait is it’s ability to body steal

regal monolith
trail mason
#

eeeeeh

#

that works but what if the deino is in the safe location

#

unless you're talking about a shallow area

regal monolith
trail mason
#

whats stopping a deino from chilling there

regal monolith
#

Swamp is safe

#

NW river jungle is pretty safe

#

And south river is safe

trail mason
#

do they seriously not hang out at swamp

regal monolith
#

That’s like, most of the map with safe spots lol

regal monolith
trail mason
#

lmao what

regal monolith
#

It’s boring there and it’s less of a hotspot then center river

#

I’ve literally swam across swamp as teno multiple times

#

no deinos

trail mason
#

I kicked a subadult deino to death at swamp a day ago

#

but it didnt know how to alt bite

spare hearth
#

#general-feedback message
No fr, I’ve talked to a lot of players in game and most of them say that they’d rather not nest either because it’s too buggy to do or that they feel it’s a waste of time because of the difficulty of caring/protecting hatchlings

cobalt quest
#

dude I've only done it 4 times and ive had THAT many issues. it's comically bad

#

i haven't had one female (0-4) that could successfully lay eggs without logging out or having to run out of render then back to the nest

#

at least the whole hatchling in process seems very not buggy and caring for the hatchlings isn't very hard or buggy either

arctic nest
#

makes you think they didnt take months to roll this out and didnt playtest it lmao

cobalt quest
#

im assuming some of these are genuinely hard to fix but come on -79°? that's probably just a visual bug that could be fixed in seconds

arctic nest
#

lmao my eggs went like -100 when i left it a bit

#

i was so confused lmao

cobalt quest
#

literally colder than anywhere on earth eggs

arctic nest
#

lmao sent the eggs to outer space

cobalt quest
#

pairing is the worst though
I've spent over an hour just trying to pair before

spare hearth
#

The only bugs I’ve had are not being able to build the nest and the prompt for it saying it cant find the input (changing the build nest key didn’t work), and also not being able to feed young

cobalt quest
#

like i can't tell you how fucking tired i am off hearing teno moaning

arctic nest
#

lmao i just find myself like

#

i do the pair animation,he does the pair animation but we aint paired

spare hearth
#

Lmao yea pairing ive had trouble with too actually, works half the time

arctic nest
#

so i do the pair animation again,doesnt work,than it shows me way later for ssome reason

spare hearth
#

I remember them saying they were gonna have it so you grow an affinity towards a player by constantly 2 calling and then you could court but idk what happened to that

cobalt quest
#

i had to try and pair tenos when it first came out as my first nest and GOD the 'URRRRUUUUHH' of the male teno is like
in my nightmares now i got so frustrated after an hour

arctic nest
#

the noise that would make lmao

cobalt quest
#

i wish the whole courting thing was optional
like
it's so buggy if there was an 'invite' option you could do to circumvent the whole buggy process?

#

easy
good. done bam

spare hearth
#

Honestly the amount of time spent on courting animations was a waste, I feel like that could have been added wayyyy later when they had the time to really think them out cuz they just look so outta place

cobalt quest
#

they could've made them less terrible and weird as well
i would preferred like basic head shaking to. the weird fullbody flexing and wailing for 30 seconds of my life

arctic nest
#

yeah this is one of my biggest problems with the game rn why add fucking nesting when the games lacking in content/playables?add nesting later lmao

spare hearth
#

Like oh yea its neat to have, but make the animators spend more time on animating the new payables, after the gore and night vision update, thats allllllll i want, more playable dinos, FUCK humans

arctic nest
#

i just want cerato in the game already man

#

cerato my beloved

spare hearth
#

FR GIVE US MORE DINOS

arctic nest
#

also troodon gona be cool as shit lmao

cobalt quest
#

troodon will be hell

#

it'll be so buggy. so buggy

spare hearth
#

IT WOULD FIX THE STATE OF THE GAME BY HAVING SEVERAL DINOS IN ALL TIERS

limber hull
#

troodon cool as hell

arctic nest
#

i hope troodon outcompetes utah,fuck them deinon wanabe

limber hull
arctic nest
limber hull
#

utah has speed, agility and the damage required to essentially one-tap any troodon it catches

limber hull
cobalt quest
#

it's gonna come out and like
a: get stuck in everything
b: be so low big dinos like carno won't hit it
c: it's venom is going to be bugged and probably un-usable on release

limber hull
#

troodon bigger than hypsi

arctic nest
#

i mean

cobalt quest
#

hypsi get stuck on every rock exactly

arctic nest
#

carno has trouble hitting hypsi

#

the venoms probably gona be either ass or really good on release

limber hull
cobalt quest
#

it's venom is a TIME OF DAY BASED HALLUCINOGENIC as well. we all know that will not work on release

limber hull
#

that's dilo

#

troodon doesn't have that

arctic nest
cobalt quest
#

dilos is not only hallucinations.

#

dilos is an anticoagulant. that's confirmed

limber hull
#

????

cobalt quest
#

it's been an anticoagulant since release LOL

limber hull
#

all we know is dilo is a hallucinogen

cobalt quest
#

ask any dev it's. an anticoagulant. it's had it since legacy

limber hull
#

i've NEVER seen any dev state anything about anticoagulant

dire ridge
#

Since legacy ? What

#

Never heard of that

limber hull
arctic nest
#

and like thats its excuse for having a ton of bleed

cobalt quest
#

yeah just go toss punch a dm if you want. it's an anticoagulant.

limber hull
#

i just searched it, no dev has EVER confirmed that

cobalt quest
#

i can try and dig for the official if ya want cause it is there

limber hull
#

it's only been confirmed to cause hallucinations

cobalt quest
#

pats gently
it's an anticoagulant as well
BUT

#

we're off topic.

arctic nest
#

i wonder how hallucinations will work tho

cobalt quest
#

this isn't feedback anymore LOL

limber hull
#

also, again, troodon doesn't cause hallucinations, that's still dilo's thing

dire ridge
#

More like, dilo doing a ton of bleed and you said to yourself
"Anticoagulant"

limber hull
#

i've never seen an official confirmation of that

arctic nest
#

tbh would be really cool but also really bad if it was anticoagulant

#

imagine utah and dilo mixpack sheesh

limber hull
#

i reckon anticoagulant should be a megalania thing

arctic nest
#

oh hell yea

limber hull
#

since the real-ass komodo has that exact type of venom

arctic nest
#

yup

#

how big is megalania anyways?

arctic nest
#

like ingame atleast

limber hull
#

like around one ton

#

not exceptionally large, but a good chunk above most small-tiers

arctic nest
#

thats p good lmao i expected something more like utah

limber hull
#

but yea, im still SUPER hyped for troodon. Doubtful it's going to be THAT buggy but whatever

cobalt quest
#

i hope not!

arctic nest
#

im so scared for balannce when new dinos get added tho

cobalt quest
#

but i do not have high hopes given every single new combat mechanic released has had issues

#

every. single. one.

limber hull
#

i dont think troodon HAS that many new combat mechanics

arctic nest
#

like we dont even have that much dinos and the balancing is ASS rn

limber hull
#

its getting a pounce so basically just utah code again

arctic nest
limber hull
#

according to filipe it's getting a "quick venom pounce" or whatever he called it

#

only thing "new" about its combat is the venom

arctic nest
#

oh god 💀

#

PLEASE NOT MAGNET POUNCES AGAİN

cobalt quest
#

yeah well seeee...

limber hull
#

nvm he called it "quick bite pounce" which is what applies the venim

arctic nest
#

oh

cobalt quest
#

it's gonna be an alt bite probably but who knows

arctic nest
#

it should be something really quick like,jump on the dino,apply the venom and latch off right away

limber hull
#

so its not a "rip and tear" pounce, its more than likely a latch, bite, dismount

arctic nest
#

exactly

#

we dont need utah but venom lmao

limber hull
#

it probably wont need you to buck since it wont hang on

cobalt quest
#

well i doubt troodon will attach at all, the concept shows it being more wolf like and biting vulnerable areas to apply venom rather than pouncing

limber hull
limber hull
#

the thing has like 300 animations atm

#

its absurd

arctic nest
#

dont trust concept

cobalt quest
#

ooh that's fun then
better to counter it with if it does jump

limber hull
#

it even seems to be able to pin in animations

gaunt canopy
cobalt quest
#

okay so yeah it has a bunch of mechanics it's gonna be buggy as shit

limber hull
cobalt quest
#

but again
this is no longer feedback.

limber hull
cobalt quest
limber hull
#

same shit

arctic nest
#

does it really matter its discord servers

limber hull
#

counterpoint, i dont care enough to change channels

arctic nest
#

doesnt change much lmao

limber hull
#

(also isle discussion has a longer slowmode)

#

(i am petty yes)

cobalt quest
#

given the fact the channel description LITERALLY SAYS you're not supposed to burry feedback discussion with relevant stuff and the channel and to discuss things from #general-feedback ?

#

please do so. it's general courtsey!

tribal heart
#

considering we ve had a stress-test for months and 6 months of development - how can this happen?
general feedback on the nesting mechanic: it currently has too many issues to be usable at this time. here are the bugs i have encountered WHILE ONLY HAVING TRIED NESTING 4 TIMES:
-one or both dinosaurs cannot enter the courting animation despite looking at the other and being within range
-one can only enter their courting animation after the first dinosaur finishes theirs.
-dino A's character screen will say they are paired with dino B, but dino B's will not say that they are paired at all.
-after pairing, the nest icon does not come up and one cannot begin building anywhere (even in valid spaces like nesting grounds).
-only one of the pair can build the nest.
-nest will begin being created, and magically pop out of existence while being actively created.
-sticks do not show up with sniff minimap.
-sticks showing up for random juveniles of different species on their minimap? wtf the little fucker is taking my sticks and running away get back here--
-female cannot lay eggs in finished nest.
-one or both partners (usually it's only the male) do not get the egg 'temperature' meter even when sniffing and cannot properly incubate the eggs.
-one partner can ALWAYS see the temperature of the eggs, even from across the map.
-eggs at -79 degrees Celsius???
-eggs refusing to rot.
-bad eggs clogging up nests without rotting, resulting in whole nest needing to be destroyed and good luck doing the process again.
-pitch black hatchlings with broken skins that turn into defaults when they log out.

#

stress-test was a marketing gag, nothing more tbh

arctic nest
limber hull
#

yea, last time i played it

#

so like, a few days ago

#

that was pretty good

arctic nest
#

Ok

limber hull
#

:)

lapis swallow
limber hull
#

i really like how people pretend the Isle used to be better

lapis swallow
#

From what I heard it was PoT

#

A dinosaur chatting room

limber hull
#

I'd rather "inconsistent nesting" and "lighting look somewhat bad" to "if i log out i lose my dinosaur forever", "a dryo just soloed a stego" or anything about legacy

dire ridge
#

Its just free hate but as always, the people doesn't move on and stay to keep trashing the game

#

That's sad asf

timid oyster
#

Hi all. I have a problem, I can't use my mouse for axes. I can't define them please help me 🙂

proven river
#

you can do a thing in the local app data thingamabob

timid oyster
#

ok ty

jagged jewel
#

@proven river elite fish are 3.8 times bigger than our deer

#

and coelecanths are the same size as our deer

#

our coelecanth is the smaller one on top

#

and weighs pretty much the same

uneven mist
#

Big coel when, that can eat juvis

glass pecan
#

#general-feedback message Humans are unnecessary in this game from my point of view, what I found striking about the whole game is the experience as a dinosaur. It would use all those megabytes that humans would occupy to add more dinosaurs and mechanics.

limber hull
#

personally, i'm a huge fan of humans conceptually

#

its something i really wanna experience with friends

jagged jewel
#

humans would work fine in game

uneven mist
#

I’m pretty exited for humans tbh, image walking to the docks or a huge building at night while hearing dilos and troodonsTI_DangerRex

low canopy
#

i would take humans with looting/repairing/using vehicles/missions any day of the week over half the roster

limber hull
#

same

#

as long as humans aren't boiled down to "kill dinosaurs lol!" I'm happy

uneven mist
#

Same and i hope most weapions would be to protect itself from smals-smal mid tiers. Not something that can kill huge things like rex and sutch

frail stag
#

I love all the new Dino modals and concept art but I really think dinosaurs should have been first priority in this game because I think it’s ridiculous how we have to wait like 5 years for another couple dinos to come out all the playable dinos should have been in the isle scrims when the game came out so I think y’all should focus on releasing all the dinos that will be playable and I know a lot of ather isle players feel the same way and I don’t want to get board of the game for a few weeks then come back again and then get board again it’s just a big loop all I’m saying is we need more dinos and that should have been the main focus ages ago

uneven mist
uneven mist
#

I can kinda understand Why after u6 bc its a HUGE update and they most likely want that done before moving to dinos

#

And like i said, animals needs mechanics to function and to be unique, Herrera needs treeclinbing, beipi currents, cera gore and so on. The only Dino I see don’t need any new mechanics would be Gali

limber hull
#

egg stealing

uneven mist
#

Oh yeah forgot about that

#

And dust kick

lapis swallow
#

But that would be kind of a short distance blind, which we already have in the game

tough holly
#

Only one deino can survive there 🥲

jagged jewel
#

as it should be

#

@vernal drum torvosaurus wouldn't fit in the isle

#

it would just play like bigger allo or smaller acro

#

also self upvote TI_Yikes

glass pecan
# uneven mist The animals needs mechanics to function and its been stated my the devs that ani...

The survival of humans is much more complex in terms of mechanics for what it offers, it requires weapons, ammunition, tools, clothing, buildings, mounts and, above all, extracting resources from almost anywhere... I see it as too much work to approach a proposal that already exists. I mean; at this moment The Isle is a unique, incomparable proposal. Why not keep it that way? The strong point of The Isle is the dinosaur experience I think, with the addition of multiplayer, I don't think I need anything more than to delve into that and get as much juice as possible, solving the errors that arise along the way, of course...

limber hull
#

now, the thing is, what you can't get from anywhere else is the experience of surviving an open world of player-controlled dinosaurs. In these games, usually you're facing off against AI of some sort, but I really like the twist of the "enemy" or animals being controlled by real people

glass pecan
urban flax
#

It's not a battle royale, it'd still be a survival game

#

There are other dinosaur-only survival games out there. There are other dino VS humans battle games. But dinos AND humans surviving together (or more likely against each other) in the same environment ? There is only Ark, and it's not good enough to deserve being the only one in its category.

lapis swallow
glass pecan
#

It seems to me that it is a very abrupt change that I don't know how it would look like, however I already like this proposal as it is, it just needs depth, at least in my opinion. Humans should have ranged weapons, the ability to build, create defenses and endless options. What could a dinosaur do against all that arsenal? I don't see it, the dinosaurs would inevitably remain in tier 2.

urban flax
limber hull
#

tribals can build, sure, but they can't use guns

lapis swallow
#

That would be horrible

urban flax
limber hull
urban flax
#

yes

limber hull
#

Metal stick go thwack

lapis swallow
#

I really hope that a big gun that is fired without a silencer will make you go deaf for a short time

limber hull
#

The closest a tribal might get to a gun is a bow or thrown spear, which ain't going far enough or doing enough damage for a real considerable concern

urban flax
urban flax
limber hull
glass pecan
#

I think when you buy this game you expect to control a dinosaur and do dinosaur things, you don't need anything else...

lapis swallow
urban flax
limber hull
burnt bone
limber hull
lapis swallow
limber hull
#

me like being scared of things with friends

uneven mist
#

I wil play humans for the horror and thrill

urban flax
#

It's sad we'll never be able to play together mr [insert dino here]

burnt bone
lapis swallow
#

Same thing with the croc, I HATE playing it but it makes the games feeling ten times better