#general-feedback

1 messages · Page 53 of 1

steady agate
#

More ptera screams for help

  1. I think the fact that stamina drains when flying against an updraft is a little bit insane considering how long people have been complaining about this playable's stamina for.
    Why punish a flyer for trying to fly, especially if it's the quickest route? 🥹 Leave the slowness, but the stamina drain is just silly.

  2. Almost every updraft except the one at volcano lake is temporary and works only during the day.
    If the solution to the stamina issue was creating updrafts, why does it only apply to 50% of your gametime? Reverse the direction of the air corridors.

  3. There should be more vertical updrafts, they should take you higher and they should be located lower and at more popular spots.
    The one at dam lake takes you barely 10m up, and as an adult you waste >50% of your stamina climbing up to that height to begin with. With the old stamina system and spacebar tapping you used to be able to get up there having wasted barely 8% of your stam, now investing a movement resource which is already limited to go a couple of metres in the air is not worth it.

Updrafts should be at watersources too - as of the current evrima version (not HT), they are scattered around the map faraway in out of reach places. There is so many at northwestern ridge - nobody goes there. Place some around open fields and sheer cliffs - that's realistic, that's where updrafts can be found in real life too.

If none of these options are on the table, please I am begging you do something about the cost of climbing.

This is the only playable whose only mechanic is on a resource with such bizarrely restrictive resource economy that it effectively gets punised for moving. If the problem is ptera going too fast and not participating in the ground ecosystem enough, nerf the speed and give pteras more reason to land (like making it a SCAVENGER, like a cera).

Also, the stamina cost of the new takeoff is very high :(

turbid pond
#

Make the description on some mutations more clear, maybe with examples. Like how does Tactile Endurance work? Does it reduce damage & convert damage to stamina or just convert damage to stamina?

mint prairie
#

I really would like to longer adult stage. For example 2 real hours from reaching adulthood until stats begin to decline for carno.

iron jetty
#

Suicide button

night inlet
#

the isle is a game with as of now, 15+ species with plans to add much more. with 100 man servers, youre lucky to get 5 of your species on the entire map, much less if youre playing an unpopular dino, goodluck finding another dryo to nest with if youre a dryo player.

The isle should be a game where we see teno packs roaming around, flocks of gali, raptor and troodon packs, not one raptor pack taking up 10% of the server and making everywhere where they aren't seem dead.

Simply put, with this many playables, servers need to have more players. 200, 300 to even 400 players. Make the maps bigger if it's necessary (i dont think it is) but I want to be able to see big groups of dinos roaming about and have the map filled with life, not just every dino being a solo because theres no other gali or no other troodon on the server, which is a problem many pack dinos suffer from.

Edit: this is how we move away from the game being a PvP game and make it more of the survival game it was intended.

patent glacier
#

To add to the feedback above this, you have a serious issue of discord groups of sometimes 15-30 people hogging one 100 player server across 10 different species with the sole purpose of dominating the paper-thin "ecosystem" with a pvp bloodbath in a single area of the map. Even if you avoid these groups good luck trying to make use of the rest of the map with a largely reduced real-player population. I heard mentions of something being in the works for reducing mixpacking but practically no soft or mild solution is going to stop this until you give people the option of server-hopping their dino to a different server or something. It needs to be a priority going forward it's an issue every time I boot up the game and half the reason I don't play much anymore

median crag
#

carno's diet list is very small, includes things it shouldnt (diablo, maia), and doesnt include things it should (dilo, cerato)

scarlet coral
#

Please add the option to disable/enable elder system on servers

wintry tapir
#

make the crush ability only Able to work if the Rex is running.

merry storm
#

Growing a Deinosuchus for hours just to be one tapped by a much smaller one 👍 pls sort out the cheaters!

old geyser
#

Ceratos need Nerfs or Balance changes. They are:
-Really strong for their size/weight class to the point they can punch above their weight class 2-3 fold.
-Has the only debuff in the game that directly effects player stats. Vomit Sickness. The only other time this debuff occurs is when a player makes themselves eat too much, either on purpose or on accident. No other debuff-afflicting predator effects player stats.
-The Charge Bite / Bile Bite has no downsides. There is no consequence for when and if this move fails or lasts longer then most intended attacks. If it going to be held infinitely, it needs to have a downside for the cost of being having an infinite at all. I.E. - being held to long means losing bile value, it drains the bile meter since they are just slobbering all over the place and not actually hitting anything. OR the bite animation is time limited either with a cooldown, or can only be held open for a brief time.
-Is incredible at tanking damage and can handle attacks just fine from most other dinos, even deinos.
-For some reason they cannot be Knocked Down from Maias Donkey Kick attack. But they can be Knocked by Dibbles and Tenos. Where did the logic go?
-They cannot be punished for over-eating even when it gives them no value. They get Bile value from rotten food sources, but gain nothing just eating more than the average deino. So having no punishment for being extra fat is weird, no animal eats beyond its capacity in most normal cases without inducing health issues. And as a pvp survival simulator based on realism, this should be expressed since its in line with being a survival mechanic. Even with deinos sharing that mechanic, they mostly don't use it because the value of having acquired diet percentage out-weights the use of the gimmick.
-Its only fun for people who struggle to win with anything else or are easly inticed into reptetive/exploitative behavior. Its not healthy to have a character pick that acts as an end-all-be-all choice against 80% of the roster. Of course players will pick the most efficient thing at winning a game, this happens in every game. But in PVP games, having a busted character that just does that on a whim for them debunks any and all skill expression or skill gaps in a community or game title.
This is why they are in such high numbers all over the place. There is no uniqueness to them that offers variety both playing as them or against them. Its not fun to win because you didn't have to try in a game that supposed to make you try. And its not fun being the victim of that power-disparity when you technically out class the character by default but still lose cuz of an easy/abusable gimmick or character. They never felt this out of place when they were new. So why are they out of places now?

tacit sedge
#

just got off a 4hr shift at starbucks to come on the isle after 4 months this game is sensational why do you make it so hard to get from north to swamp as deino had to look up a tutorial on how to get there after 14 tries made it to delta waterfall to only get stuck in a hole and died how is the game 9 years old and i remember holes on legacy that killed me and they are on this map please fix them anyway this game is fantastic extraordinary marvellous outstanding remarkable unparalleled will recommend 👍

edgy robin
#

I don’t think Judy Rex should have the power to pin Dino’s down, at least not till it’s in the late stages of juvi. Also Rex knock Dino’s over with his head but if it isn’t already a thing.

fallow remnant
#

isnt about time to fix the carno ram in HT??? how OP can it get!

torn ivy
#

Please make some Official Asia servers so I won´t get killed by ultra mixpack clans anymore, that also hack.

narrow anchor
#

mix packing either needs to be fully allowed (no restrictions). Or ban/punish mix packers. Its not fair............. If were allowed to roll the ball and 2 call any dino and become friends (gets grouped up and nametag visible). then there will be less fights that are so un-natural to how the game is structured. equal fights, and less confusion..... now if the community is just set on playing the game with any dino and just vc on Discord, then i guess i cant argue but it sounds like path of titans with extra steps.

sterile frost
#

The map is bad. Please make a map that is at the very least 80% grasslands literally everywhere. I'm tired of dying over fall damage. Changing the highlands was a bad move. Removing mushroom respawn at sanctuary swamp area was a bad move. Your basically forcing the consumer population - herbivores to die before they even get a chance to reach a fighting chance. There are no videos of trex vs. stego. There are very few videos of trike vs trex. The map is to blame. If you aren't able to create an environment that supports the ecosystems to which herbivorous animals depend on... you aren't going to get to have any predators. Literally, herbivores are getting killed in the center... in the beach courners of the map... Rexes are everywhere... And they are finding the herbivores before adulthood because you've taken away their environment. Support the environment by granting the grasslands. Generate more spawn locations. Literally the only places where herbivores are worth growing is in west rail and the sanctuary beach near it. Disabling the mushroom respawn there was a bad move. The other sanctuary nearest to the beach is fine. However, the only way to feasibly get to it is through a swamp spawn and even then running over there without getting caught by a rex is ridiculous. I literally got the kidney mutation and followed the beach to avoid detection and huge rex got me before I reached my desired location. They said sorry afterwords in eu1 (they were starving). You really need to think about the things you do, the changes you do. In league of legends, they change the map by adding a couple of bushes - not by creating a 4th lane. Highlands was a memorable place to gather and remain safe due to its visibility. Tarnishing the tunnel and each other little thing like the dead tree by the water was wrong because I don't even know how to get to west rail anymore through a highlands spawn let alone know where it is anymore. Fix the map. Fix the game. Sauropods will thank you.

foggy patio
#

dondi Need to hire an anticheat Dev to beat those cheaters, the cheaters are everywhere on the oficial servers, we're getting in a critical situationTI_Succ TI_gun
They're even giving Fatal Error on the players to engage on them.

rocky hill
#

Honestly the best way to handle cheaters is with tracking......... which the devs already do (they have player traffick heatmaps for the map). If they can do that, they can see if people are using speedhacks, and surely they have logs to see output of damage, or, client side damage recieved. All of this is achievable, only issue is it takes work to pull off. Bro even Minecraft servers operate anticheat that tracks the user, that's why they have antiflyhack (when the game thinks your flying and it kicks you). All of this is doable.

thin grove
#

Feedback on the elder system - Entomb

I don’t know what I feel about respawning directly after entombing… and then loose the progress you put so much effort into after eventually dying (that’s not of old age).

What I would like is if those buffs gained after entombed would stay with that specific animal you played as. I just don’t see it to be fair otherwise.

worldly jungle
#

Wow what a beautiful day I'm feeling motivated to grow a deino! Gets grabbed like 4 times throughout my playing session by Deinos who can see farther than me underwater and run faster than me on land with me being about 300 kg more or less everytime I die.

Deinos are limited to water, where can we hide if we can't even see the threat before it sees us? Allow smaller deinos to stay on land much much longer without water till about 1 ton or more, or maybe decrease the adults underwater vision and increace the vision of smaller deinos, we can't swim, run, or hide from larger Deinos, the vision is the least you could do.

simple warren
#

Ambient animal sounds makes it confusing for non-nerd casual players. I've been chasing crickets and seagulls for 45 minutes

serene copper
#

new carno ram needs a slight cooldown r smth thhe fights are so boring aginst a carno you just get spamm headbutted they dont even use lmb anymore

weak zealot
#

Get rid of ALL speed modifiers. Mutation and elder related.
Speed is often the deciding factor to survival in this game. It's being able to get away from things stronger than you. Every creature should be able to either defend itself, run, or hide (herrera jumping up on trees for instance, you could count as 'hiding' or a different type of escape)
but once you have creatures built like tanks (stego, rex etc), opting into speed buffs... well. Suddenly you can't run, and you can't defend yourself either.

It breaks the game, imo.

snow heath
#

Are you really seeing what's happening on Hordetest? There are so many hackers, so many players reporting, reporting, and posting videos. It's a war of hackers against hackers, mixpackers, and overpackers, and the average player is caught in the crossfire, unable to test and play the game properly. The worst part is that NO announcements are made about this. The game has gone from being a survival game about dinosaurs to a war game of "factions"—hackers vs. hackers vs. mixpackers vs. overpackers. There are very few servers, and there are simple details that players know how to spot, but the admins can't.

turbid pond
#

Add a mutation that lets you sniff gastroliths

graceful glen
#

The elder system in its current state is terrible and not fun at all, nobody likes to put in 10 hours of time just to be nerfed. just getting rid of the stat debuffs will improve it alot and i hope you guys are truly listening to your community on this topic. just from these discussions its very clear 95% of people dont like the current state of the elder system and it simply shouldnt be released until its polished more

quaint rain
#

Make bees do more damage based on how far u are in the sanctuary. There is no reason for an adult dino to be able to just rush in and out of the sanctuary to snack on juveniles.

shrewd anvil
misty olive
#

Make gastroliths stack. Let them be able to stack 5-10 times which make them last 5-10 minutes instead of having to go back every minute to re eat it

night inlet
#

I would like to see more sexual dimorphism in the game, some species could have special differences like pteranodon for example which was known to have much larger males.

In terms of gameplay, females could have say less weight and damage but move faster or drain nutrients slower.

Just a thought to mix up the pretty bland “everyone picks male for cool colours” thing the isle has going on, because most people don’t care about nesting, so it would be cool to encourage having different gender Dino’s for different play styles.

For example you could go male pteranodon to get some extra weight and damage for pvp, or female for faster movement and better survival stats

This could be applied to every Dino, having differences that could change depending on the species, instead of speed change other stats like bleed resist etc

urban cedar
#

remove rex crush as juvinile, the minute u start getting weight and get a thicker skull is when u should get fractures, as a raptor i shouldnt be getting fractures by a scrawny juvi rex

split veldt
#

Pteranodon changes are for sure in the right direction for the creature, but with the current stamina on the creature I don't feel any amount of positives that the updates have brought will outweigh the janky stamina system that's currently on the pt, going upwards takes unnecessary amounts of stamina considering the sluggish generation. A small amount of time travelling upwards gives you minutes of sitting down waiting for stamina to come back. I'm not suggesting that pt should gain stam fast, but I feel the regeneration should be boosted from where it is now, or at least give us alternative ways to regenerate it without sitting still for minutes at a time because we wanted to go up a hill.

zenith fractal
#

I need the stamina regen on raptor, pachy, troodon, bepi, gali, to be much higher please.

finite beacon
#

rex bone break has gotta be the most broken and stupid mechanic in this game, It shoud NOT break my LEG and my BODY in 1 crush from a rex that is SMALLER than me rendering me completely useless 2 seconds into the fight

narrow ridge
#

remove Deino as preferred food for crocs. its already hard enough to grow one as it is with all the other dangers around, even without canni crocs you cant even outrun as smaller one. no other apex has this sort of thing.
its not even realistic for tons of crocs hanging around each other at one spot nowadays

gleaming loom
#

Maybe hire a few more people to help bring content updates out more than once a millennium. The game is great but it can quickly get boring if there's nothing new for like half a year

sharp sequoia
#

Add moderators and Admins that actually are online and play your game. NOTHING is being done about hackers regardless of how many clips/names/dino species/colors etc information is being provided. Nothing is more disappointing than growing a 5 hour dino just to have it killed by a hypsi that just spawned in.

flat flicker
#

Good day Devs!

Thank you a lot for the work made - I especially enjoy the new upgrade in Nightvision which gives me that nostalgic horror vibe from Legacy, but in a fresh way. No dino game is as polished as yours right now, and despite all the back and forth with each update (which is understandably necessary at the player's demand and for the gameplay's health), I love, as a fellow player, what this game is becoming with each update!

HT Feedback:

=> Rex Nerf

As mentioned a lot, Rex crush attack is impossibly strong.

A - Realism of the stun mechanic on a similar weight tier)

Contrarily to an Omniraptor that uses his entire weight to pin down a target, Rex mostly uses his muscles and focuses the pressure from its neck and mouth.
Pinning down to the ground a target of similar/higher weight than themselves is logically impossible - it should act as a simple attack when used over such opponent, or make them enter sparring mode automatically/give a short stun at best, no matter the state of health and stamina the opponent has left.

B - Damages dealt by the mechanic on similar weight tiers)

The damages from crush atm are extremely strong. A sub-adult rex using crush can kill another sub-adult rex of the same size in 2 to 3 crushes max (along with the stun from issue A).
There is a very unbalanced ratio of weight/hp/damage for this attack.
Reducing its damage severely would be for the best, along with an increase in cooldown to not make it abusively spammable as of currently.

C - Accessibility of Crush attack on young rexes)

Atm, Rex can use Crush from birth/juvie stage. This is not logical for its main mechanic and for the gameplay's balance with the rest of the roaster.
It needs time to grow the muscles that help this Pin attack, and such growth doesn't happen before sub-adult stage.
This is also a balance issue due to its speed when reaching 40% onward. Crush + Overspeed = Overkill
It would be wiser to unlock crush at 50%+.

viscid bison
#

Please don’t listen to the people who want juvie Rex crush disabled, that’s just super lazy way to do it. Balance crush around juvie Rex instead

pallid parrot
#

Hordetest server kicking me every day once for no reason, usually not long after joining, have to sit in an hour queue 2 times to be able to play, hordetest Eu 1 west , feel like they could add a 5 minute rejoin time similar to what Rust has.

fresh oracle
#

Hire more official server admins becuase the hacker problem is getting out of hand.

tall pilot
#

It's getting really hard to test rex out when hackers are infecting the servers.
Over 60% of the rexes you encounter will have some sort of esp hack, some very obvious and some hiding it.

It's also a very bad idea to have all the dibble ai in the same spot, this has made a perfect area for mega packs of rex/mixpacks to camp.

regal plover
#

pls more official server admins

ionic lance
#

make highlands grass color yellow before it renders, it looks just like any other place

neon shale
#

What’s the deal with spawning Beipi so far in land and troo being so slow as a juvi?

tidal sorrel
#

again, get a community manager and give devs player feedback

swift whale
#

I don't know if it's intentional or not, but Rex can cancel the entire animation of the Crush by pressing G, making the Crush an even more spammable attack.

Remove this.

keen tartan
#

The Elder and Diets systems do not seem natural after adulthood.

As an Adult, prime or otherwise, it is better to eat poorly, and from foods outside of your preferred diets to delay the onset of frailty as long as possible.

A suggested fix would be to make good diets after adulthood slow growth and frail onset instead of speeding it up.

runic wing
#

Can we finally get Elite Fish now? Its been broken since trike release. you know what forget about the Elite FIsh, how about u guys just disable the dino u devs hate sooo much, the deinosuchus. Yeah just disable it, instead of making it harder to play each time

oblique jackal
#

Trike VS Rex at the same weight should favor trike 60/40

Trike is vulnurable to a rex for its entire life until it gets to the same life stage is it and even then its only a 50/50 fight. So to give it a reward it should be slightly favored in a fight at a base level. This would make it so rexes would have to hunt young or old trikes and be more picky with a trike at the same level as it.

A rex should look at the trike like how a dilo looks at a pachy if you know what I mean.

elfin tangle
#

Add more Pterosaur play-styles; for a lot of people flight is one of the most fun ways to travel, but it’s on a creature that doesn’t interact too much.

Here’s one for example
Tapejara - Omnivore

Smaller than Pteranadon with diets including fruits, nuts and fish.

Tapejara specifically can land onto large herbivorous dinosaurs’ backs to perch. While perched they can sniff to find hidden plants, spawning a nearby plant of their lowest diet.

While perched on a dinosaur they can 1 call to speed them up a bit.

Tapejara can also snatch fruits from trees while flying or knock them down by attacking the plants.

green moth
#

Please fix migrations and patrol zones this could just be me being unlucky but I spawn in as a Mia in a jungle I got to the nearest sanc got all my diets and just waited for a patrol or migration but nothing so i started to move around to water access and highland with not a single migration patrol or even a damn plant within a fifteen mile radius if you going to have us move around for food at least show where food is going to be

uncut pivot
#

In my opinion, it would make sense to start adding Quetzalcoatlus, because right now the game only has one flying predator, and it can’t really do anything to anyone except small troodons. Quetzalcoatlus, in my view, would be very interesting, and many players are waiting for it.

sage bridge
#

Please make seperate chats for HT and normal. It gets very confusing seeing people ask for others when they aren't in HT or visa versa. 👍

tulip crest
#

CARNO
Nice game. Look how many bugs and broken balance u have in this small clip-

  1. Broken carno spam head attack
  2. u knockdowned for 3 sec
  3. Carno small game hunter XD
  4. Cera bacteria disappearing in 1 alt bite bug
  5. U cant hear footsteps behind u coz rmb charge sound cant be fix by devs still a bug
  6. Alt bite animation get canceled 4!! times. Can happen with regular bite also.
  7. Carno puke but he was able to run away and he skipthis animation
  8. The part of the matchup that requires skill is gone. No brain spam. looking cool.

1st clip i was PEEEEEAAAAK Cera and i was able to hit carno 2 times. Had bacteria bug and Carno put me to red after1 more hit bug i cross the river.

wicked portal
#

I think nesting should be reverted back to how it was done on legacy where people who wanted to nest and knew they wanted to nest, could choose female dinos and were able to nest independently without the company of a male. Believe it or not, there are a lot of players who enjoy nesting in the game but find it hard to do when they do not have another player of the opposite gender. I think this would greatly increase and encourage people to use the nesting function of the game a lot more than they do now.

random thicket
#

I’ve noticed that when you entomb a dinosaur, you immediately respawn with the same genes from the one you just grew, with an increase along that line. While that’s a cool way to build progression, it feels restrictive since you’re forced to continue as the same species right away.

It would be great if there were an option to switch to a different dinosaur while still keeping the genetics from the entombed one saved for later. For example, if I grow a T. rex and entomb it, I might not want to play another T. rex right after—but I’d still like to preserve that lineage so I can return to it whenever I want.

This would add flexibility, let players vary their gameplay more, and still reward the effort of growing and entombing dinosaurs.

mental relic
#

Once again another map change for no reason, why did we do this to the swamp tunnel.

sterile frost
#

[Follow up on previous suggestion]: 0.2 -
#general-feedback message

This game is mentally ill. Disable spawn locations that are NOT either swamp or highlands. No herbivore wants to live in other places. Legit only west rail is a good spot because you can see 10 feet in front of you, sanctuary is near, and a migration zone appears regularly. Get with the program y'all. Grass lands are where it's at.

I have only reached elder twice on stego. One frail (because I stayed in highland lake) and other prime. Literally when I reach elder, all the rexes and competition seems to go away. One challenged my frail stego at night near highlands but I was able to take care of my own. I legit don’t even know what prime stego can do because I haven’t had a confrontation yet. I entombed and got male so I suicide. I waited the whole day for a stego/trike egg that never came. Good luck seeing pteras flying more.

reef mural
#

What i have experienced in the HT so far, Cera Trike Rex Mixpack. Very next couple of i people i see, stego 2 Rex mixpack. Currently this game is an absolute joke and most people should be ashamed that plays it since apparently most players are like this that I just know will be exactly the same when it releases. Above me just adds to my point ^

wicked thorn
#

Nobody nests. Make nesting great again. add solo nesting.

covert sky
#

i feel upgrading the water spearing for PT so that multiple fish start swimming around you would be much nicer, you could implement a mechanic that sometimes a fish will enter your kill range and you need enough reaction time to catch it otherwise itll slip away, it would make spearing far more engaging and fun rather than just sitting for for a whole minute as a fish slowlyyyy swims towards you

sacred copper
#

Main thing keeping me from entombing is lack of skin customization. I don’t want to sink 7 hours into an ugly dinosaur lol

regal mica
#

Nerf rex pin and delete the leg break also stop the perma stun

compact plover
#

why can i hear zebras, donkeys and peacocks if there are none. seems strange

pale girder
#

Make the idle grunts,snorts,etc., more quiet. To combat AFKing, cause your dino to start to generate a scent if sitting in one spot for too long, that carnivores can track.
This would allow stalking and hiding when needed. While still combating AFK growing in bushes.

craggy pivot
#

I think elder as an idea is quite fun. However, it needs some work. Primarily, I think there should be more interaction with how heavily your stats decay. Being punished for maintaining a good diet after 75% growth is super strange and I think ruins the otherwise solid diet system once you reach adulthood. I don't think having a good diet should slow your growth, but maintaining a good/perfect diet should let you keep a (noticeably) larger portion of your stats. Additionally, I think you should not be forced to immediately spawn as the same animal after entombing. The upgraded mutation should be banked for the next animal of that type you play on that server. Finally, I think a boost to growth speed for a second/third generation animal would make entombing feel more "worth it", since at the moment (particularly for deino, trike, rex, and stego), entombing is almost never worth doing due to how long you are stuck as helpless juveniles while playing those animals.

glad mesa
#

GET RID OF CARNO CHARGE SPAM 🙂 '

swift whale
#

Get rid of Cerato charge bite spam

random thicket
#

I think the current growth system in Hordetest feels unbalanced. Right now, we spend around 60% of the time just growing to adult, but once we finally reach adulthood, that stage is very short-lived before we’re pushed straight into elder. This makes the gameplay feel repetitive, since most of the time is spent as a juvenile rather than actually enjoying the adult phase.

On top of that, once you reach elder, your stats start dropping fairly quickly, which makes you feel weaker instead of being able to fully experience that stage. As a result, the whole cycle ends up being more about rushing back to baby rather than enjoying the later phases.

It would be great if we had more control over this progression—for example, having the option to choose when to advance to elder, or simply having more time to enjoy both adulthood and elder without being forced to entomb so soon.✅

night inlet
#

Herbivores especially have terrible night vision a lot of the time making it so 50% of the time they simply can't play. While carnivores like dilo, troodon etc need this, it becomes a pain for herbivores.

As a solution, we could give herbivores better night vision HOWEVER, restrict their vision by narrowing it, similarly to pteranodon in hordetest spearing right now, with the amount getting worse depending on how good their night vision is. The night vision of herbivores should be increased so they can still see around them, maybe say carno strength with some still being slightly worse, and this effect could fade off as the day gets brighter.

This will make nightime fights hard for herbivores unless theyre looking directly at the carnivore, but struggling to see other packmates if they choose to do so.

sterile frost
sand stratus
#

love the new south plains, my only wish is to cut back on the bushes, maybe try cutting half and seeing how it looks? also considering all of these bushes are taller than t rex

elfin tangle
#

You guys seriously need to fix your cheater problem it's kind of ridiculous. :p

jade wren
#

could u guys made that u cant kill group members

sweet yacht
#

Female-specific mutation.

Asexual reproduction:
allows nesting without a partner

wicked portal
#

Please lengthen the time frame to click on “report player” or allow us to do it in the main menu. Literally half the time I want to report the player, I end up losing my chance because it disappears in 2.5 seconds. And usually it takes a little longer than that for me to get out of shock from what just happened.

gleaming loom
#

Fix your god damn servers. I had a perfect diet right in front of me, then I got randomly disconnected and now I can't rejoin the server

turbid pond
#

Please give us mutations that can only be selected as prime or by entombing TI_dondiSmile

worn horizon
#

Deinosuchus growth makes no sense. At 50% I’m pretty sure deino is less than 1.5T-2T. Why is this. It feels like deino gains more than half of its weight after 60% this makes no sense whatsoever. Please make deino growth like the stegos it makes no sense for a deino to be 50% grown and under 2T.

Can you make trike and dibble thrash alt+rmb that’ll be better for everyone

Rex crushing a trike head on should cause bleed damage to be done to the Rex (not too much though)

thorny sapphire
#

General Feedback

Dear Developers,

Unfortunately, there are still major issues with hackers in the game. By now it even seems possible for them to post announcements on both official and unofficial servers. This is a very serious problem, as it undermines trust within the community.

Many players are already reporting that they have lost the motivation to play because of these ongoing hacker problems. Some leave negative reviews, while others uninstall the game entirely. If this continues, it will harm the community, the stability of the servers, and ultimately the future of the project.

I understand that it will never be possible to completely prevent hackers. However, it is very important that you, as developers, show clear signs that you are taking this issue seriously. That could include:

consistent updates against known exploits,

visible measures and communication about Anti-Cheat improvements,

more direct interaction with the community so we know solutions are being worked on.

The Isle still has enormous potential and a loyal fan base that wants to see the game succeed. But if the hacker situation doesn’t improve, you will lose more and more players – and that would be a real shame.

Please address this problem before it’s too late. Many players would greatly appreciate it if anti-hacker measures became a top priority.

lucid blaze
#

still no good anti cheat after years

thin grove
#

Styracosaurus

If this animal is still planned to eventually be added, there are two things I’d suggest for it.

  1. Due to Styracos anatomical proportions, would make it a decently fast runner (long legs and long torso).

  2. Make the spikes on its frill longer than it realistically had. They’d be used to hit attackers from its side and back, much similar to an oryx.

As reactions don’t work/got removed, please tell me if there’s something you disagree with.

finite ledge
#

I honestly don't know why this isn't a thing yet, but:

With hackers/being a huge problem in The Isle for years, it is obvious that the playerbase will be frustrated having so many hours thrown in the trash due to sheer unfairness. People play the game because they want to play, not to die being one shotted by a hacker juvi or speedhacker canni Rex such and such. Fighting hacker is an endless cycle that might never get fully fixed, so in the meantime, it would be nice to have a way to compensate the real players who are wronged by cheaters and manage to report a prove they died to an exploit. What I see other games doing is restoring the creature the player had beforehand.
Having your dino restored would make the "dying to a hacker" situation much less disheartening.

Edit: apparently it is a thing? Hope it works for HT too

trim sierra
#

Elder system is a very good mechanic, but i dont like that you are forced to be old and have to die after taking hours to grow a dinosaur. I would like the elder system to be optional and you can play with your adult dinosaur with 3 mutations until you want to make it elder or you get hunted. It would be nice to be able to make it optional and be able to enjoy an adult dinosaur with the 3 base mutations even if it is at a disadvantage.

worldly jungle
#

Hackers

Most of us don't care about the new Dino's, most of us don't care about some new snail animations, and most of us won't care if the game stops development for YEARS.

How are we supposed to care about all these things when there's at least 30% of a servers population on both horde testing and live branch filled with HACKERS: ESP, RANGE, DAMAGE, SPEED. All too easy to obtain.

At this rate players either quit or it's MANDATORY to get hacks because it's just not FAIR.

It shouldn't be some volunteer admins job to moderate and ban hackers when it probably only helps by 1% if every hacker has 10 alt accounts whether bought or pirated and wont get 1 account banned until 50 fg rexes get 1 shot.

Get a new anti cheat, IP banning, I don't care as long as the hacker population gets down to 1% like EVERY OTHER BIG GAME.

(To make it worse hackers gained access to the RCON... You can just imagine what they use it for.)

fallen heron
#

Since some of the community is complaining about Rex leg break how about you give it body fracture instead? I mean you are biting the animals back after all and not its leg.

sharp glen
#

make rex get it crush at sub adultTI_Perfect

past dove
#

I really believe that a new number 5 call for mating would really help the nesting side of this game. Once you make a nest, you establish a territory, and you can only establish territories if you nest, giving you buffs. These areas will spawn food and diet and will need to be protected from young males or gangs of intruders. Capturing someone else's territory will give you buffs. Once your hatchlings are big enough to leave the nest and fend for themselves you will loose your buffs and the area will spawn less food and diets. If your babies return to nest in the same place later in life they can unlock a secret mutation

quiet chasm
#

I get the idea of basically getting old. But its a game. Your stats should only rise as you get older. Basically getting punished for surviving.

lofty silo
#

Suggestion: In the future when Hypo, Neuro being added to Evrima - make player able to become Hypo if he manage to visit all human structures on the map, stays at least 10 min in each one and survive to Prime adult.
This is just an example - use your imagination for other variants

novel vine
#

fix trike's neck

slender tapir
#

I don't feel the diet system is utilized the way it was intended, and I think it's the cause of a few different problems in the island's ecology and player interactions.

There are some really beautiful regions of this map, but the odds of ever finding any players there are almost zero because they're just not the optimal places to go for any reason, and there's nothing to draw players there. There's also the matter of the diet lists specifying regions for prey animals and plants alike, and it's just not accurate at all. I rarely ever see dibbles in the highlands, nor tenos in swamps, nor stegos in jungles. I think so much of this comes down to diet, and compared to many changes fans suggest, I think this one would be very easy to implement.

Number one priority should be making MIGRATION zones, not patrol zones, have the effect of all herbie food in them becoming diet food. As it stands, there is no real reason to visit migration zones outside of trying to become elder, and then the focus is only on getting just inside the perimeter and then pulling a u-turn and booking it in the other direction. If all migration zone food is diet food, herbivores actually have a reason to go there. Patrol zone food always being diet food actively hinders players from moving towards migration zones because they can just rely on PZs to provide them with food and in many cases use that to survive well outside their intended regions.

Second priority should be more limited diets for herbivores and more limited spawns for their foods. I've seen my diet list on dibble drop down to only the three species of plants that live only in highlands and I'll tell you, I went there. Why is it that 99% of the time, the diet list for ALL herbivores is 90% of the plants available to eat in game? Because of this, both swamps, east AND south, and north lake are completely empty most of the time, along with large regions of highlands and the coasts.

glad seal
#

Asexual Reproduction Mutation : Due to some dinosaurs being cannibal, finding a dino of the opposite gender to nest can be quite hard, another reason that this would be good is because some dinos (Ex. Dryo, Troodon..etc) are not very popular and played a lot, so finding another adult of the opposite gender can also be hard. The argument this would be overpowered is valid but think of how hard it would already be to raise a litter of babies as one solo adult, so being able to reproduce asexually can make someone able to nest at the cost of being alone to do it.

wispy pebble
#

These hackers issues in hordetest threaten the game itself, something need to be done

hybrid sapphire
#

Repost

fallen wing
#

why are crocs unplayable now. have been trying to grow a croc for days now but its impossible to find fish. spent an hour by myself north lake not one schooling for or elite. talked to many other people playing crocs they have not seen fish either.

sterile frost
#

Okay I'm done with the isle. Elder stego died. It was just me and this huge elder white rex on the beach near west rail. I fought it. Got like 2 sprint power swings in it. Maybe normal swing on it/powerswing. It was trying to run. It went in water. I didn't follow. He rested. I rested. I followed later into the woods. Burned half my stam getting to it. Used power sprint and now I'm low on stam. In this dark ally where bushes covering the moonlight. Can't see anything in front of me. Literally pitch black. Another rex pinned me. Didn't see where he was or where he was biting me. All I could do was click into the air and hope that did something. Instead nothing hit and I couldn't raise my tail. Trex needs a massive nerf. And Until I see something done about their overpowered pin, I ain't coming back to this. This is mental.

trail depot
#

I wish the mutations was part of the gameplay so i had less reason to hide in a bush while growing unless i want to play a weak dino.

Instead of choosing what mutations i want on a menu maybe make me do things on the map to mutate my dino to become stronger.

Encourage me to collect most as possible or try skipping it with nesting

Make me feel exposed or make others more exposed doing their mutations

turbid pond
#

make mixpacking permabannable

sacred haven
#

Maybe add a ↔️ react option to the bot so we can express a mixed reaction that is neither fully for or against something? People tend to post multifaceted feedback that this could be helpful for.

hollow heart
#

fighting stego as trike is basically impossible with the bug they have right now. while fighting a stego as a trike and or rex; anything big enough to knock a stego down, we are now faced with a bug of the stego being able to stand right back up and not deal with the punishment of the knockdown. meaning they can get in extra hits while we are usually forced to just sit there and take it. please take a look at this bug and address it going forward.

gaunt totem
#

please bring back combat and speed balance to the way it was, lets start with speed for example

speed use to be 40-50 for most mid tier dinosaurs, this was perfectly balanced for both combat and travelling but now with elders pointless speed buffs are thrown everywhere and dont forget to mention juvi rex that can go 50-60 kmh

combat use to be purely skill and was fun for dinosaurs like cera and carno, now its mostly just whos bigger and its mostly face tanking, same goes for rex crush especially since it doesnt require much skill

fleet echo
#

I've tried and tried ive lost i dont know how many fg deinos to one shotting hackers fix it please and make a ticket system so we can atleast try to get regrows or get a log system to verify things.

worn horizon
#
  • Can you please change Ptera from being a stamina regen simulator. Buff the stam. The stamina consumption on a small Pterosaur is ridiculous. Either decrease the amount of stam flying takes or speed up stam regen!!

  • Deinosuchus growth makes no sense. At 50% I’m pretty sure deino is less than 1.5T-2T. Why is this. It feels like deino gains more than half of its weight after 60% this makes no sense whatsoever. Please make deino growth like the stegos it makes no sense for a deino to be 50% grown and under 2T.

  • Can you make trike and dibble thrash alt+rmb that’ll be better for everyone

  • Rex crushing a trike head on should cause bleed damage to be done to the Rex (not too much though)

  • Why is elder Teno only 200kg heavier than fg teno. This makes prime teno the most useless prime in the game- especially because they get debuffed in 2 seconds. Thats crazy considering every other playable gets considerably heavier when prime elder!! Please increase the weight of prime teno to at least 2 tons.

  • Lastly, it wouldn’t be the worst idea to think about adding Quetzalcoatlus. In my opinion, it would make sense to start adding Quetzalcoatlus, because right now the game only has one flying dino/pterosaur, and it can’t really do anything to anyone except annoy people and now the recent change made it worse . However I do understand that there’s no ETA’s when it comes to dinos. Quetzalcoatlus, in my view, would be very interesting, and many players are waiting for it but please don’t make it Rex with wings🙏

  • LET GASTROLITHS STACK

  • Galli kicks are broken in HT unless you’re not moving they do no damage

kind wind
#

update after update yall seem to keep killing the performance and optimization of the game. back in february i was getting 120 fps almost everywhere on the map now im lucky to get above 60 in certain areas keeping in mind i have lowered my settings multiple times.

weak zealot
#

Get rid of the carno standing still headbutt thing.
Not only does it look absolutely ridiculous, but they can just spam it now in the time it takes you to get up from a normal running charge and kill you lol
I have no clue what the idea with this new attack is

soft kayak
#

You’ll never have a functioning in game ecosystem if there’s more large carnivores than there are herbivores

The reason there’s way more rexes than trikes come down to one crucial thing

The rex is significantly better during its growth stages than trike

Juvie rex is super fast moderately strong and can easily run from or hide from what it can’t fight. Subadult is stronger than any other carnivore and still faster than any threat it might face

Juvie and sub adult trike are horribly slow and have terrible agility so they can’t fight or run. So anything that would truly threaten them has the complete upper hand.

If you want the in game ecosystem to have any amount of balance you can’t have large herbivores be that much more of a slog to grow than large carnivores even if they’re balanced as adults

placid sigil
#

i honestly think rex is so stupidly over powered, they just pin you down and there you go, not even a fight, not to mention at some point they’re so fast that you just have to accept your fate, honestly its frustrating and just takes the fun out of growing somethimg that isnt an apex. the crush mechanic seems so unfair for bigger juvi rexes, IF the pin doesnt kill you, it at least breaks your leg and the fight is still over since u r useless with a broken leg.

fleet roost
#

I think trike should get a nerf in some way. I was a 2 ton croc and I got one shot from his back in the water.

strong pasture
#

Anyone wondering why we have 15+ servers and like 5 admins?

The game urgently needs more administrators.

hollow forge
#

Dear developers, dear community,

First of all, I would like to say how incredibly cool it is to see how the game is gradually developing into a truly exciting experience. More and more dinosaurs are being added, along with new features such as the Elder system, entire ecosystems, and increasingly intense survival elements—for example, the Rex, which brings more horror and adventure elements into the game. I also really like the current Horde test so far, except for a few minor details!
In addition to all these positive aspects – both in the Horde test and in the official game – I would also like to address an important known criticism and hope that improvements will follow soon:Hackers, mixpackers, cheaters: One important reason why I hardly never play Horde Test and I'm only active on a specific unofficial server in the public branch is the following: lack of rules, waves of hackers, and unfair mixpacking.
It is unacceptable that players invest more than 9 hours in a dino and then get killed by hackers – currently mainly Trex cheaters – without a chance. According to various players and YouTubers, there are entire “hacker clans” that roam the map as T-Rex armies, killing normal players indiscriminately and unfairly. On top of that, there are mixpackers who systematically hunt and kill normal players. How are normal players supposed to have fun? How are new content and dinosaurs supposed to be properly tested? It's just impossible! I know that you, as the development team, have your hands full. I also know that a good anti-cheat system, moderation, and a well-designed reporting system require time, resources, and patience. But this point is crucial.
Honestly, I would rather wait another year for my favorite dino, the Allosaurus, if it means we finally get a playable and fair environment – without hackers, cheaters, and mixpackers.
I hope my frustration is understandable in some way – and I really hope that something happens here soon.TI_L

swift whale
#

Rex changes...

``- Bonebreak will only occur on creatures up to 50% of Rex'current weight.

-Pin on creatures with Low health/Bleed/Stam removed. Rex doesn't need this, only Omni need thia to fight

-Fix G cancel crush animation

-Fix Rex not making any sound when running using the ambush and even when walking in all growth stages (Mainly Adult and Sub)

-Maximum speed that the Rex Sub will reach has reduced to 50km

-Increase a little Rex stam when Juv and Sub``

This being done and Rex will be what he had to be from the beginning: A difficult Apex to grow, "Weak" when younger, an ambush Apex and not a Rex Spam crush and win every fight 👍

echo ermine
#

-I swear at this point pteranadon is unplayable because of the trash stamina, turn speed, and hitbox. Tbh it just makes this playable not fun to use, like i would be hitting ai straight to the face and do no damage, while the "new camera" makes it impossible to see of where I am going and what I am doing. I do not want to be afk waiting for 10 minutes just for my stamina to regen and whenever I fly fast my stamina decreases BY ALOT to 0% after 5 seconds. -Please fix carnotaurus being able to spam rmb+lmb because it makes no sense and other playbles do not stand a chance against carno. When I was using carno, I fought against a FG ceratosaurus and demolished him to the ground, like ain't no way if I spam rmb+lmb next to him he gets knocked down multiple times to the point I felt bad, it was not even a fight at that point it was just easy prey for me. I hope ya'll devs fix something about this, its the opposite of enriching the gameplay

mental relic
#

Game is reaching the point of unplayability with the cheaters. I get your trying but this is really bad. A dedicated team of admins and not volunteers who do this on the side is needed.

sage bridge
#

I know, I know... this has been said several times, but the hacker issue... please resolve it. Add more admins if you can. The mix packers are an issue, sure. But right now it isn't the main problem, it's the hackers. I've seen a full grown cannibal rex swim faster than a deino in the water, I've been hit from MILES away, been kill instantly by a baby when I was full grown. The hacker issue is a BIG issue and really needs to be resolved asap. It's honestly making the game unplayable. I have been playing the isle for YEARS, well over 2k hours (not a lot compared to most, I understand) and I have never seen the hacker issue ever be this bad even while I played on legacy. Please devs, admins, and anyone else involved on this team... fix this problem. I love this game and it's community, I have made many friends over the years and just want to play my dinosaur game and enjoy it.

waxen elk
#

Allow siblings nesting together because that’s how it works in nature

civic shadow
#

I’ve been playing this game since legacy and I have never witnessed a hacker situation as bad as this before. The lack of acknowledgement from the devs about this problem is concerning. I cant even enjoy this game anymore. I’m quitting till it gets fixed

solid tide
#

I know ofc there's obviously other priorities right now but swamp has been neglected so long. Its the most terrible part of the map with so much potential. Ya'll need to straight up remove 75% of the swamp and give love to the remaining 25% by making it pretty, less restrictive and repetitive, more interesting to navigate, adding landmarks and resources as well as ai spawn zones.
No other part of the map is plagued by these problems.
Swamp has no sense of direction, inconsistent water depth with shiny water/mud, no interesting terrain/rock formations. You can take a screenshot at 10 diff areas of the swamp and they can all look exactly the same. And for fresh spawns it's 10x worse due to zero visibility.

turbid pond
#

Rex's pin is objectively unfair and unbalenced in it's design and should be removed or atleast reworked.

Adding a little bit of context, pin itself, is a OHKO mechanic against lower weight players, balenced by being used on small tiers. OHKO mechanics suck. A notorious cheat even involves instanty killing other players in a single bite / action, sound familiar? Rex being heavier then the majority of the roster means it can pin and OHKO the majority of the roster in a single action as if it were cheating, which is just insanely unfair.

I want to clarify here that I'm not saying pin is cheating, just that it's unfair, and without pin, Rex is still plently viable as a playable overall and as the apex killer thanks to crush, ambush and its trot whilst being more fair and balenced.

Reposted from #balance-feedback

shell rose
#

Should replace "rex pin" with "crush" and "fracture" only, and add "diable ai" everywhere in the map, not just delta.

worldly jungle
#

Repost because reactions are working again

Hackers

Most of us don't care about the new Dino's, most of us don't care about some new snail animations, and most of us won't care if the game stops development for YEARS.

How are we supposed to care about all these things when there's at least 30% of a servers population on both horde testing and live branch filled with HACKERS: ESP, RANGE, DAMAGE, SPEED. All too easy to obtain.

At this rate players either quit or it's MANDATORY to get hacks because it's just not FAIR.

It shouldn't be some volunteer admins job to moderate and ban hackers when it probably only helps by 1% if every hacker has 10 alt accounts whether bought or pirated and wont get 1 account banned until 50 fg rexes get 1 shot.

Get a new anti cheat, IP banning, I don't care as long as the hacker population gets down to 1% like EVERY OTHER BIG GAME.

(To make it worse hackers gained access to the RCON... You can just imagine what they use it for.)

finite beacon
#

pls do something abt the hackers, for the past few days I have ran into multiple hackers on the HT

muted trellis
#

Please reinstate the public roadmap
Your quality of work and the game was subjectively better when you stuck to Deadlines

chilly mirage
#

Get Rid Of Those stinky Hacker canni rex clans on ht just keep banning them till they move to a different game , playing hordetest is miserable because of them rn i have run into them on 3 dif servers everytime 4 or so full grown prime t rex who either know exactly where i am or who have infinite stam

dreamy cipher
#

As others have said, pls do something about the Hacker problem. Isle is in the worse state i have seen and i have 5000+ H in this game. Even in legacy it never felt this bad. Please adress it!

sweet yacht
#

gives us a function to report hackers without us having to die first

sterile frost
#

Ok now I'm really done with the isle. Just amazes me how this just keeps getting better and better. My 4.1 ton stego died to a trike. Trike wanted to kill me and my fellow stego player. I ate the bush near it nonchalantly, confident in my ability to outrun should it reach a dangerous proximity. I didn't care about the trike, seemed about the same age as us. All of sudden it starts running up to me, I tried to move but I was stuck on bush eating animation. So, trike knocks me down. My friend rolls up and I am pretty sure he either powerswinged me in the head by accident or the trike used hacks and I was dead. At the end of day, it was indeed nighttime, so if anything mistakes could have happened. I am leaving the isle because this is toxic. Going hours upon hours growing something and the only thing it has left me with is feeling cooked. Starved. Restless. (This is sue-able!) All because of stupidity. My friend walked everywhere, he didn't care about night. I was struggling to follow him everywhere at highlands. He was good at pointing out rexes, however and evading threats. If I would have made it to adult/elder - two elder stegos, infact, have nothing to fear. I'm sick and tired of not getting to that stage because resource distribution conflicts. Instead of figuring out how to add humans into this game, how about adding some damn plants into the game for a start; Increase player count; Fix the god forsaken map - people die to fall damage. I have no concern over the trike conflict if the game set the dinosaurs up for success, because essentially, there would be no reason for conflict due to very nature of fixed variables. 2+2=22. To understand this, we must first bring two and two together and realize there can be no damage to members in the same grouped species. We solve things together, not apart. We don't become an individual in a game of life such as this one... we are grouped.

bleak fable
#

Devs i beg you do something about the hackers... its getting out of hand.
https://www.youtube.com/watch?v=-wVVwdLoDaM
https://www.youtube.com/watch?v=Fx_LVUTB4zc

I am curious.. How many of you have died to these hackers?

Let me know down below!

Also a huge thank you to @TurkishD_lite for allowing me to use some of his footage! Check out his full video here:
https://www.youtube.com/watch?v=-wVVwdLoDaM

Additional Info:

Music from #InAudio: https://inaudio.org/
Horror Criminal Thriller Podcast by Col...

▶ Play video
spark glacier
#

so manny hacker, fix you game plz

slow comet
#

on hordetest it seems that not if all most migrations are around the centre of the map, please bring back swamp migration / patrol as well as one for the north east of the map

humble silo
#

fix the hacking problem please. The addition of new dinos with 10+ hour grow times make it even more crushing when you get killed by a hacker. officals are unplayable.

placid sigil
#

can we reduce AI aggresion?

quaint rain
#

Address the hacker problem. There's no point in playing in HT or official servers if you're justt going to die the moment u reach adult.

neat quartz
#

Nerf the boar🙏 🙏

keen tartan
#

You should be able to sacrifice an available not yet chosen mutation to fill your food and water bars.

Players with less experience could play longer before succumbing to hunger or thirst with the downside of having fewer mutations in the end.

cobalt flare
#

Slightly Different Icon For Food Submerged In Water

I think we've all had this scenario at least once, you run for quite a while following the food you can see on your scent bar just to find out that it is unreachable and completely submerged in water. What this suggestion proposes is some way to differentiate food that is underwater from food that is not, perhaps a different icon?

sharp glen
#

do smth about these hackers, get more official server admins that can do something about ts

carmine lion
#

Eggs with a specific icon on the scent bar indicating that they are rotten

opal vector
#

Please devs let us know if you're aware of the hackers

I'm not asking to fix it immediately, take the time you need to get other more important development stuff done first. I'm merely asking for you to let us know that you're aware of the problem

hushed jetty
#

PLEASE bring back a AU server on Hordetest again please, its greatly missed.

full sigil
#

Make Nesting Relevant Again!

Look for another herbivore that either kills me or is mixpacking with a Rex? Hell no! Currently there is no beneficial reason to nest, and the requirements to get Prime elder is way to easy for nesting to ever be required. I was always a big nester before the Triceratops because it was fun and added a small little challenge at the end. Now the requirements of migration and patrol zones are forcing me to stay in places where i don't want to nest either.

What can be done? Well i believe that a strong incentive to nest is a major factor, but people always did it because it was fun to hang around with your own species. So make it fun again, just remove the betrayal factor by making species do less damage to the same species or invent something like a injury percentile chance when hitting your own species. And add a looking to nest vocal sound!

If nesting is back to being fun and beneficial, this game will glow twice as bright as it has done before.

swift zenith
#

Subject: Immediate Need to Push Latest HordeTest Update to Main Branch

Dear Isle Development Team,

I want to be direct and sincere with this message because it comes from a place of both support and frustration as someone who genuinely cares about the future of this game.

At this point, it is nearly impossible to provide you with accurate or meaningful feedback on the latest HordeTest update. The reality is that HordeTest servers are overrun with cheaters, and without active admin support, there is no environment where fair and consistent data can be gathered. Every test quickly devolves into a situation where feedback becomes irrelevant—not because the mechanics are flawed, but because the results are being completely skewed by rampant exploitation.

I’m speaking from firsthand experience. I have personally spent well over 100 hours raising creatures on HordeTest, including six prime Rexes, two prime Trikes, and countless others—only to watch them get wiped out by cheaters running speed hacks, ESP, and other movement exploits. It’s not just discouraging, it’s devastating, and it makes investing any time into HordeTest feel pointless. I know I am not alone in this experience, and it directly undermines your ability to gather accurate feedback.

On the main branch, unofficial servers have active admin teams who are present, responsive, and able to enforce rules by banning cheaters. This provides the controlled environment necessary for testing to be done in good faith, and it ensures the feedback you receive actually reflects real player experience rather than interference from bad actors.

If your goal is to receive genuine, actionable feedback that can help guide the future of the game, the best course of action is to push this latest update to the main branch. The current approach on HordeTest is simply not sustainable for meaningful data collection. By keeping it there, you are asking players to test under unplayable conditions that drive away genuine testers while giving cheaters free reign.

Please understand this isn’t said lightly—it’s said because many of us want to see The Isle succeed. Right now, the path to proper testing, honest feedback, and forward progress lies in moving this update out of HordeTest and onto main where the community can actually support the process.

Respectfully but firmly

scarlet ember
#

Squish

Between hackers, various skill levels, and irl lives, maybe its time to squish the growth times.
Elder requirements should also depend on size Tier. With smaller dinos needing to unlock fewer requirements to achieve Prime Elder. Here are some examples:

Tiny Dinos: Grow time 30min (1 Prime requirement)
-Troodons
-Hypsi

Small Dinos: grow time 1hr (2 Prime requirements)
-Pachy
-Raptor

Medium Dinos: 1hr 30min (3 Prime requirements)
-Teno
-Cera

Large Dinos: 2hrs (4 prime requirements)
-Dibble
-Allo

Giant Dinos: 4hrs (All 5 prime requirements)
-Trike
-Rex
-Deino

It sucks to spend 9 hours growing only to die to a hacker. Lesser grow times will help lessen that blow to the playerbase, and make it a more fun and relaxing thing to do after a full day of work.

Requirements can be tweaked a little to accommodate a faster grow time. new requirements can be:
-Visit a sanctuary as Juvi or Be nested in
-Achieve Perfect Diet
-Visit 1 Migration Zone
-Visit 2 Patrol Zones
-Eat Gastroliths, Lick Salt, and Wallow.
-2-call to join a group

(Repost since bot was broken, deleted the old one)

final pasture
#

- Feedback HT -

Hello, I hope everyone is well! I'm here to talk about how much The Isle has evolved with this new Elder mechanic. It's given the game a new meaning, and it definitely makes me want to play even more. However, despite being so cool, HACKERS are ruining the experience for all players who want to play/test the new additions. I hope you're doing something about it. By the way, Rex vs. Trike is much more favorable for Rex, because he can cancel some animations, and the Trike is extremely slow compared to him. Maybe nerfing Rex's Crush a bit will improve things.

kind wind
#

buff juvy maia speed or dmg cause theres no reason a 700kg carno should be able to just trade bites with a 1.5 ton maia and the mf is like 30kmph (i stomped the carno 6 times and it was orange health)

amber sapphire
#

Add player names to death screen to help admins ban cheaters

chilly mirage
#

Do you guys even know how bad the hacking has gotten ? and if so please please give us somewhat of a signal officialy about what u are doing to further prevent it or ban said hackers

south epoch
#

The supposed test server to see the flaws of newly added stuff has been made unplayable and just not worth wasting the hours due to being riddled with hackers. Its ridiculous it has not been addressed yet. The newly added amazing report button is utterly useless, and what good does reporting anyone do if youre not getting the wasted hours back. When hordetest first dropped it was not this bad, this last week, the same player group, has been terrorizing both EU and NA servers. This hordetest has a lot of exciting new stuff, a lot to try, but how are we as players supposed to provide feedback when group of elder cannibal rexes find us no matter where we are, and reset all progress with their mixpacking friends?

viscid bison
#

FIX THE HACKER ISSUE, I can not play the game without having a cannibal Rex group that’s mixpacking find me across the map hiding in a bush. How does that make sense? It’s not playable and I hate it. Please address it

mint prairie
#

I think that the Elder System should be optional, not mandatory. The game itself is very difficult, let alone with this system. Especially difficult for me is keeping at least one diet. And without a Prime Elder, the final stats are terrible. Sometimes I just don’t feel like playing anymore.

dreamy cipher
#

And just now(few H ago) a friend was killed by a hacking carno baby that jumped in the water and killed him, he was a bigger deinos.

Adress and fix the hacker problem!

nova lagoon
#

please take your time with the elder system, do little feedback streams where u ask people how they feel. this is a big mechanic make sure you get it right

opal basin
#

we shouldn't have to make our juvis vomit to free up space for diets
make gastroliths more effective

thorny sapphire
#

General Feedback

Dear Developers,

Unfortunately, there are still major issues with hackers in the game. By now it even seems possible for them to post announcements on both official and unofficial servers. This is a very serious problem, as it undermines trust within the community.

Many players are already reporting that they have lost the motivation to play because of these ongoing hacker problems. Some leave negative reviews, while others uninstall the game entirely. If this continues, it will harm the community, the stability of the servers, and ultimately the future of the project.

I understand that it will never be possible to completely prevent hackers. However, it is very important that you, as developers, show clear signs that you are taking this issue seriously. That could include:

consistent updates against known exploits,

visible measures and communication about Anti-Cheat improvements,

more direct interaction with the community so we know solutions are being worked on.

The Isle still has enormous potential and a loyal fan base that wants to see the game succeed. But if the hacker situation doesn’t improve, you will lose more and more players – and that would be a real shame.

Please address this problem before it’s too late. Many players would greatly appreciate it if anti-hacker measures became a top priority.

bitter trellis
#

Something needs to be done for smaller playables utilizing the elder system. They grow too quick to complete all requirements. Playables like Herrera in specific, who are awful at traveling, suffer a lot more with this system as well. They are exclusively ambush predators and they can't run for long, as well as being too hungry as juveniles to do so. So they are almost required to stay in one spot. I've tried for a few days to get prime on it, and it did not work out because traveling is not feasible until your hunger rate decays to a crawl, at which point you're adult already.

fathom sky
#

Can frail elder (prime and normal) not fall off as much as it does?
Especially in terms of speed since speed is one of the most important stats.
Imo you should either remove speed getting nerfed or just make it a small one for example omni, the frails could be like 45.8km/h (prime) and 45km/h (normal frail).
So you're not that slow while not being as fast as a normal adult. Like why would someone grow anything just to end up being weaker than an adult.
Entombing is an option but not everyone wants to regrow immediately (you spawn in as the dino u entombed so you cant just play something else and switching servers isnt really an option since the queues are huge currently).
If you're gonna force someone to be weaker don't make the dino almost useless.
Alternatively you could just make the fall off proportionate to the growth time of the dino (tho it wouldnt really solve the issue).

nimble brook
#

make the sanctuary bees very very deadly to adults so they dont even try to go inside, also make the bees hit the whole sanctuary area, not just some areas

jagged snow
#

I'd rather battle scratch textures weren't mirrored along a dino's back, they'd look better asymmetrical.

soft cloak
#

Add HDR support, which is already native to UE5.

worn horizon
#
  • Trike VS Rex at the same weight should favor trike 60/40
  • Trike is vulnurable to a rex for its entire life until it gets to the same life stage is it and even then its only a 50/50 fight. So to give it a reward it should be slightly favored in a fight at a base level. This would make it so rexes would have to hunt young or old trikes and be more picky with a trike at the same level as it.
  • Can you make it so a good diet once fg or prime dramatically slows down growth to frail elder. Right now you only enjoy prime for 2.5 seconds
  • 1 tapping baby carnos are everywhere BAN THE CHEATERS!!
  • A fg trike shouldn’t be pinned by a rex they should only get stunned. Realistically a Rex uses its neck, jaws and momentum to bite down/crush, that’s not pinning a near 14T prime ceratopsian. When trike is fg or prime a Rex crush should only stun trike for a short period
  • Rex crushing either needs a cooldown, or crush needs to consume more stamina with no way of pressing g to cancel it
  • Rex crushing trike head on should deal bleed damage to the Rex
  • galli kicks are broken
  • fg or prime trikes at the least should be able to flip Rexes of all sizes
  • remove Rex “click g to cancel crush”. Crush should be a high risk high reward move
  • greatly improve Ptera stam regen or at least make flying consume less stamina. As a Ptera you rest more than you fly unless you glide the whole time
  • Add scars to the game
  • let Ptera Photo and Nocturnal have higher % than other dinosaurs Ptera’s mutations are already limited when it comes to what ls actually useful
  • Sanctuary bees need to do more damage to adults spawn camping!!!!
  • STACK GASTROLITHS
mental relic
#

Legacy rex vs trike was spam biting and rng leg break

Evrima Rex vs trike is crush spamming and rng leg break

We are genuinely going backwards

arctic fjord
#

Increase Official Server Slots from 100 to 125 or 150, a couple already have 110, but even so there is a 30 queue

swift whale
#

Bring back Dibble Drift and increase your speed to 36km.

Without this, dibble is nothing more than a walking lunchbox for anything that can overcome its turn radius and get behind it.

Dibble did need a "nerf", but just a correction to the hitbox of his running attack and not a drastic change like this...

strong pasture
#

Please for the larger dinosaurs , Rex, giga, trike, spino: we should not starve so fast when at full stomachs as an adult with high nutrition value. We should be able to walk around, Trot and explore the beautiful map of gateway without needing a meal every single day.

Maybe every 2 - 3 in game days we start to get super hungry?

Also : please add more admins, invest into better anti cheat? Upgrade your current tier of anti cheat?

How is it fair that players spend 6-10 hours of their free time growing just to get killed by a Mongolian horde using ESP and some other hacks … not cool.

vale flax
#

I’ve played the Horde test for a while now, and to be honest, it hasn’t been as fun as I hoped. Instead of excitement, it often leaves me feeling stressed and dissapointed.

Here are the main issues I’ve noticed:

Elder System & Tasks: While I had hopes of becoming a Prime Elder one day, the system feels more stressful than rewarding. The constant pressure to complete tasks makes it feel like you’re bound to die before reaching adult, since you’re forced into dangerous situations just to keep up. And even if you do survive, you often end up weak regardless of your efforts.

Forced PvP: The tasks stimulate exactly what was meant to be avoided—PvP-centered game play. Since player dinosaurs are inevitably part of another’s diet, it pushes people into hunting each other, creating a double-edged sword that undermines the survival experience.

AI / Food Spawn Problems: Sometimes AI doesn’t spawn reliably, or available food is already a player’s kill, leaving you forced to either starve or risk taking food someone else has claimed. Wich 99% of the time leaves especially juvis to die to something bigger and never getting to the point of growing at all.

Punishing Pace: If you’re even a little too slow in completing the tasks, the punishment feels extremely harsh despite the hard effort put in. Instead of feeling rewarded for surviving, you end up penalized, which makes the system frustrating rather than motivating.

General Atmosphere: Combined with hacking T. Rex players and the issues above, the whole experience makes me worry more about being unfairly killed than enjoying the core survival aspects of the game.

Suggestion:
Give players more control over aging. Instead of aging automatically after a growth stage, let us choose when to trigger the elder process once we feel ready. The regular adult state could essentially serve as the “frail elder,” while triggering the process would allow players to pursue Prime Elder and gain its buff—so choosing the progression would always feel like a step up, not a punishment. The entomb mechanism can remain as-is to continue buffing mutations.

Also please look into AI/food-spawn reliability (or add safer, more predictable food options/tasks). That would reduce forced-danger scenarios and make completing tasks feel more about player skill and choice rather than luck or being punished by poor spawns.

I share this because I really care about the game and want the system to become something that feels both challenging and rewarding. Also i don't wanna have to leave the game behind if the system gets implemented the way as it is right now as its sadly unplayable for me.

Thank you for reading and for all your hard work.

hot oasis
#

Would be nice if there was no (or a different) death animation when we entomb. The dino jumping in the air out of the sleeping animation just to die looks weird.

humble silo
#

Would love if when you rewind in replay, your camera would stay in the same location <3

turbid pond
gusty sluice
#

Would be nice if they finally put an end to the hacking situation 🙂 (fix your game bro.)

foggy patio
#

Cheaters made the HT get in a critical situation, we can't test the game properly anymore, I think that will even delay the test of the Allo TI_Succ

full sigil
#

New Stegosaurus Growth Time Feedback

The newly added Stegosaurus growth time where you are very small until 36-37% is a great change so far! You spend that time in the sanctuary where players like Troodons and other small carnivores have a good chance to kill you, after you leave the sanctuary you are almost 1.5 tons and 3 tons by 50%. This is very well done, by then you can stand your ground when smaller carnivores attack you and run from the bigger ones that you can't fight. If you focus on the patrol zone and eating gastroliths you can easily reach adult in just over 4 hours. This makes stegosaurus way more fit to actually roam around and not hide in the forest because I'm so small for such a long time.

The negative -
Currently, you never have to leave your patrol zone other than getting your prime requirement then heading back out the patrol zone. And from my experience, 8 out of 10 time my patrol zone gets stuck around and in the river delta where i am missing out on the rest of the map, and patrol zones are so incredibly good that i just cant wander anywhere else.

valid cosmos
#

Is there a possibility to add a small flashing icon over the stomach UI to signify when a gastrolith is working on your dino? I don't like having to pop in and out of the character profile or set a timer to know when you can eat another one.

elfin plaza
#

hi

drowsy zinc
#

Omni NEEDS To have less of a chance of dying to falling from TINY heights, right now its quite frankly ridiculously easy to fall and die on accident when you fall from the smallest height, such as a rock you can normally jump onto. This is stupid and should be fixed.

empty wave
#

Would be nice to have some active admins on the HT servers to monitor them.
Hacking problems are getting worse and worse

sullen nacelle
#

My complaint is with the trike, don't get me wrong, I don't play trike, but I picked it up to play in HT and it's unbearable to grow this dino, he doesn't walk, he can't stay on a high diet, any rex kills you very easily, what I think can be done is: increase the trot, put plants that sustain a herbivorous apex both the trike and the future ones

unkempt viper
#

trample effects? also hackers bad, rex should be looked over again to retain the balance for fun for all the creatures, there are a lot of bugs involving creatures not doing damage, or areas of the map lacking or even breaking in their spawns and interaction sites like plants or water, trike spar not working very well, and sparing is still very clunky overall, and elder system should be less punishing to those who acquired prime elder, and retain punishments for those who afk because i have personally seen a lot of movement and activity only because of these changes, but give at least prime elder the same speed as a full grown specimen, less damage output but more health could be complimented with less stamina to give primes less of a chance to escape and instead forced to run early or fight, and on top of all that make entombment automatically an option upon any death when the creature hits 100% already meeting the entombment requirements basically but still rewarding the players by also combating those not in favor because of players entombing themselves in the middle of fights.

civic shadow
#

Disable chat and name tags when you are grabbed by a deino. Adds to the horror aspect of the game.

west cedar
#

Hyped about rex and so are many more, so perhaps this will be an unpopular opinion but i think the trike needs a small damage buff. It'd balance out trike vs rex fights better imo.

whole topaz
#

Please revert the flight camera changes that were imposed on ptera, it feels so...Strange to use. It looks a lot nicer, but it makes it so much more difficult to slightly change course for landings or hitting small targets, even fish. I loved where the playable was until this happened :(

kind wind
#

anti cheat or your game will continue to die even after rex drop

feral drum
#

⚙️ 3-Strike Warning System (Anti Mix-Packing)
(Configurable — can be enabled/disabled by server admins)

🔹 Detection

Triggered when two incompatible species remain too close together (e.g. Rex + Trike).
Proximity is measured in a configurable radius (default: 20m).
A warning is not instant — players must remain within range for at least 250 seconds before being flagged as “allied.”

🔹 Stage 1 — First Warning

Message (popup + chat): ⚠️ Unnatural alliance detected: separate immediately.
Debuff Applied:
Max health reduced by 40%
Attack damage reduced by 30%
Duration: 5 minutes after separation (timer starts only once players leave the detection radius)

🔹 Stage 2 — Second Warning (Repeat Offense)

Message: ⚠️ You persist in an unnatural alliance. Your body rejects food and water.
Debuff Applied:
Max health reduced by 40%
Attack damage reduced by 30%
Food bar emptied (vomit)
Water bar emptied
Duration: 5 minutes after separation

🔹 Stage 3 — Third Warning

Message: ☠️ You have ignored the laws of nature: your creature collapses.
Effect: Instant death or permanent debuff: 40% health, 40% attack

lavish meteor
#

would be nice to see that admins or devs really care or atleast see the feedback, there has been feedback about bugs that ppl have been talking for months but theres almost no reply of devs or admins talking about the fixing progress of the 1000 issues this game has, sometimes seems that admins get mad when someone is calling out the issues that the game has, this game should be a live service one (mostly bc its still an indie game, and all good indie games seems to care or listen their players about bugs or problems at their game), instead of just ignoring all the bugs, problems, issues that ppl has been talking for months in all the feedback channels, or any channel.

hushed jetty
#

This has been my favourite game since the start, but it feels like its forgotten about, ingame reports and bugs that are reported are never noted, and we never get updates on things they've seen / potentially could put into action, it feels unless you're a youtuber or streamer you NEVER see any ingame help across HT and base evrima, this game is loved by many, let us know with updates and acknowledge when you see suggestions you's like.

hard geyser
#

Idk if it's a known bug but often the dino shown on the server select screen is the wrong percentage. For example rn I have a 28% rex but it's shown as 11%
Not game breaking by any means but thought I'd let ya know ❤️

bitter trellis
#

Start using BattlEye instead of the garbage that is EAC, or any other anti-cheat service, honestly. The current one is clearly not doing what it's supposed to.

hazy solar
#

Hackers are everywhere just do something plss

neon trout
#

Create a Community Manager role who can be a liaison between devs and discord members.

snow heath
#

Create a button to request help or signal an admin that we're being attacked by a hacker. When we're being attacked by hackers, there's no way to stop and go to Discord and use the command to call an admin. Pressing a button just to ask an admin for help would be much better because the admin would quickly go to the scene to analyze the situation, and the hacker wouldn't even know they're being reported. Of course, if the reporting player dies, their growth will be returned. We need resources against hackers.

quaint rain
#

Would be nice if I could actually play on the Hordetesting servers without worrying about losing 12 hours of progress to an exploiter.

azure bane
#

Aquatic playables who can't see underwater.
Flying playable who have trouble flying.
What's next? Land playables who can't walk?
Please fix this, it's not fun.

celest stream
#

Hired team of admins

nimble brook
#

add a sanctuary to highlands, make bee damage extremely lethal to adults to the point they don’t even try entering, make bees cover the whole sanctuary so there is no staying past juvenile (yes it does happen)

wicked portal
#

Hey, so I know this is not a priority... but thought I'd just like to inform you that we have a huge... and I mean HUGEEE hacker problem on the isle. Just in case you haven't noticed. Would be nice if you could look into it. Like, really look into it... not just put a pretend "report player" button just to shut us up. Thanks!

slow comet
#

make the prime elder challenges to scale to the size of your dino, hard to get prime elder herra when you dont even see 4 patrol zones in your life

lofty silo
#

Add developer commands like:

  • Godmode (when ON - you are basically immortal - can't take any damage - even fall damage, also your stamina is infinite, you can't drown, also immune to venom, bacteria, you also don't get hungry or thirsty.. ).
  • Bcall (the command from Legacy that allows you to write with huge letters in mid screen and sounds like typing machine) and have some visual effects).
  • smite - the good old smite command where you slay dinosaur, but with lightning strike
  • Infinite diets (when ON - each of your diet is always at 100%, so basically 300% growth, because of your 3 diets combined )
  • Invisible - when this is ON - you became invisible to all players and your dino don't make any sound, or any footsteps even if you walk or run next to another dino (This command could be implemented for server admins to observe potential rule breakers).

This is just a small example. I know we never going to have access to this kind of commands, but you as developers - can join official servers more often and have fun interacting with the players. I miss Brandon's videos

ivory tendon
#

Cows as ai instead of dibbles

feral drum
#

⚙️ 3-Strike Anti-Mixpacking System (Refined Draft)

🔹 Detection (Revised)

Not just proximity. Detection is based on a mix of:
Proximity (within species-specific range).
Duration (configurable, default 180s for apexes, longer for others).
Non-aggression (if normally hostile dinos repeatedly avoid attacking when provoked).
Shared actions (tracking the same path, hunting the same prey, defending each other).
Scaling by species type:
Apex + Apex → very strict (short timer, high penalty).
Apex + Midtier → moderate tolerance.
Midtier + Scavenger → lenient, unless persistent.
This avoids the “Troodon griefing a Trike” exploit.

🔹 Stage 1 — First Warning (Soft Strike)

Message: ⚠️ Unnatural alliance forming. Separate to avoid consequences.
Debuff (light but annoying):
Stamina regeneration reduced by 25%.
Scent/smell detection reduced by 50%.
Duration: Ends 2 minutes after separation.

👉 Functions as a true warning without crippling the victim.

🔹 Stage 2 — Second Warning (Hard Strike)

Message: ⚠️ You persist in unnatural company. Your body weakens.
Debuff (serious but survivable):
Max health reduced by 20%.
Attack damage reduced by 20%.
Hunger and thirst drain doubled.
Duration: 5 minutes after separation.

👉 This hurts, but still gives a chance to escape.

🔹 Stage 3 — Final Strike (Collapse)

Message: ☠️ Nature rejects your alliance. Your creature collapses.
Effect (configurable):
Default: Instant death.
Alt (admin setting): Permanent debuff (-40% health, -40% damage) until logout.

👉 No one can “casually mixpack” past this point.

🔹 Admin/Server Config Options

Detection radius & time (per species).
Debuff severity per strike.
Whether Stage 3 = instant death or permanent crippling debuff.
Logging of mixpack events for moderators.

unreal trench
#

Ptea is in a rly bad spot (no HT).

I flew from Highlangs down to the beach with a fish in mouth. The flyer ai came two times. With a sprint fly i was not able to shake them off and my fish got stole cause i had no stam. and that considering i flew constantly downwards.

You have basicaly no stam-pool, your velocity gain flying downwards is nonexistent, you need a milenia to get your stam back and so on.
This is a gameplay (sitting simulator) i would expect from a Quatz and not from a seagull.

Pls change something about that lovely little seagull... that gameplay is everything but rewarding

fleet mulch
#

Increase HT servers, or increase player slots on HT servers. Every HT server right now has a
40+Q (except for no ai). Even with 120 player slots, the map still feels empty, and not very populated. Up all player slots to 150/175, or add more servers. No one wants to wait 45+ minutes to get into a server, only for you to have to do something irl by the time you get into the game.

jagged snow
#

The green poison particle effects that spring from every troodon pounce comes off as really cartoony for a game striving for realism. Most venomous substances are pale or clear, and certainly don't explode out of the target. Furthermore they appear even when the troodon is too young to have venom.

worn horizon
#
  • If you’re going to take away baby Rex crushing then slightly speed up the bite it feels as slow as the adults.

  • I know you, the devs, work hard but hiring more people wouldn’t hurt would it? The game is great but can quickly get boring if there’s nothing new for half a year however I do understand that you guys work hard with the people you do have but more people in each field would quicken production/releases

  • let Ptera Photo and Nocturnal have higher % than other dinosaurs Ptera’s mutations are already limited when it comes to what ls actually useful

  • Ptera basically has no stam pool which is ridiculous

surreal token
#

Do this community a favor and push the Hordetesting patch to the Evrima branch, and push updates when needed there so unofficials can host servers without the mass cheating issue. Due to no EU admins, there is the same mass cheating group that logs on daily and never gets banned, let us enjoy the game and push it to live branch so unofficials can take over and deal with cheaters promptly.

dark sun
#

Let's say this game is really my favourite ever since the first time it got made and post on YouTube. I just got it and played it for the past 3 years, sure it isn't much but to see what is going on with all these cheaters and hackers it's frustrating because then again The Isle has come so far in its development if it is to be a dead game just simply because Dev can't take care of these issues then all of that years are just wasted.

At least try to get more admins or one of those who volunteer to do the honor of banning them or something instead of nothings. I think it would be great if the Dev fix this problem before the dinosaur mechanics problem thing because if the hackers and cheaters are still around then no matter how many updates you put in the game, it wouldn't overshadow the problem such as this.

flat flicker
#

Rex Re-Balance Needs

  • Lowering the Crush Damages
  • Increasing the Crush Cooldown
  • Making Crush unlockable at 50% growth, and keep it unaccessible before then (same principle as ambush speed)
  • Increasing the normal bite & alt-bite damages (for illustration: during the growth period, a sub adult Rex at 45% and 2+ tons needs 2 to 3 normal bites to kill a boar)
  • Reducing the turning speed of Secondary Attack B (turns way too fast at the moment - unrealistic, looks like a fidget spinner or a drugged ballerina)
  • Reworking the bite-timing of Primary Attack B (currently deals damage the instant it turns, when the bite animation and its biting-sound occurs later)

=> Crush is too unbalanced and make Rex players too dependent & abusive on the mechanic
=> Some animations lack smoothness and realism (of course, this is why it is in HT)

AI Re-Work Needs

  • They would need to have actual stats mirroring a player to make them feel truly alive and have a real spot in both ecosystem and gameplay's fairness.
  • Reworking done on their spawn rate/spawn location. The AI-spawn algorithm is currently too messy and prevents any player from adventuring for the map discovery, instead forcing them to camp at hot-spots.

Mutations Downgrade Needs

  • It currently overshadows the role of each dinosaur main-characteristics by compensating with stats. The phenomena is pushed even further with Entombing. This destroys the role of each dinosaur in the ecosystem by transcending the initial limitations of your diet's preys. It could really destroy the thin balance among dinosaurs and erase their charms if it keeps going. Some dinosaurs are bound to become unplayed/ignored.

=> Ideal: cancel all PVP mutations and keep only the ones proactively useful for survival.

Fix Carno Ram Attack and Cera Turn

  • Cera is unnaturally nimble and goes from a scavenger/defensive animal to a hunter.
  • Carno Ram attack is currently broken and spammable, which breaks its gameplay and balance.

TY!

worldly jungle
#

I hope for the past few months or at least weeks you guys have been looking into the hacker problem and actually considering in a solution.

Banning on hackers is useless, they went so far to obtain hacks, whats stopping them from gettin 20 accounds either pirated or bought.

A different Anti Cheat? It can be costly but hacking is going to be the games downfall if this continues unless you want the game to be full of hackers.

You dont have to go into detail, but at least tell us you know about it, tell us youre DOING something EFFECTIVE about it and not add a random Report button which only appears after losing my 12 hour rex

past dove
#

Number 5 mating call, please, this will really improve the nesting side of the game. I also think a great mechanic would be that a male can smell once a female has gestated her eggs

lucid wind
#

Pounce is just simply too unreliable. At every stage of using pounce, I’m unsure if I’m going to get hit even if everything I’m doing on my screen looks fine. Except for like 3 seconds after you latch, I have no idea whether I’m going to get booted off, which with the current stun duration, means instant death 90% of the time.

Furthermore, any player on the receiving end of pounce with two brain cells to rub together is pretty much immune to Omnis. The terrain kicking you off pounce combined with the 6 second stun that follows it means it doesn’t really matter how many raptors you have, somebody up against a wall is just kind of untouchable. The only way that I’ve seen raptor hunts go well is if the opponent is just bad, or if we manage to pin them before they can get close to terrain, which let’s be honest is not fun for anyone.

I think the best way to fix pounce, assuming the bugs and desync issues got fixed, would be to make pounce charge like pachy’s headbutt. This would fix a few issues. First, it would make pounce more predictable on both sides of the fight. Right now Omni just teleports into the pounce animation. Not only does it look super weird, but it amplifies desync on both sides of the fight. The other change would be to move around pin requirements for larger prey so that it’s more of a reward for having a successful fight in contrast to an instant-kill that you are given for getting lucky. These all sound like nerfs right? Yes, but I think pounce will become much stronger if it’s actually reliable. Next, the stun for SPECIFICALLY getting hit off a pounce from terrain should be reverted back to the old stun duration.

Pounce needs counter-play, but it’s honestly to unreliable to tell which terrain will and won’t boot you off. Before the stun duration it was already a mistake that would get you out of the fight, but it feels terrible to lost nearly 2 hours of growth in a good group because a banana plant that you couldn’t see boots you off with a hitbox that doesn’t match the visual. This would mean that pounce still has counter-play, but to capitalize off of the terrain stun, you need to be quick. The rest of the stun durations are fine though, getting hit by an alt bite from a teno or something mid-pounce should mean death.

I actually think this would be enough. This would make Omni feel more fair and consistent, but also would make fighting Omni feel more fair because you could predict when someone is pouncing. Having an animation before pounce begins would also give a really good way of tuning the balance around if it’s too weak or strong, because if it’s too strong, the animation can be more predictable, and if it’s too weak with the animation, well you can just buff pounce a bit for the trade off. This would be a great change because bad Omni players still get punished HARD for being impatient, but at least it would be an issue that they can control. For skilled players it would give them the ability to use pounce if they’re good with it, rather than the instant pin, or pray to god that you don’t get bugged and die.

lofty silo
#

Remove moving forward when omni-raptor bite with LMB (left mouse button). This causes him to fall off a rock and die. Happened to me. Been seeing happening to other players. A lot of times the prey go to the edge of a rock as a last defense and when omni tries to bite - causes him to move forward like he is pouncing but not really - just the movement forward. Only RMB (right mouse button) should activate such movement when raptor is actually pouncing

simple birch
#

It is kinda silly that all dinosaurs can’t back up or side step in some capacity

tough quartz
#

if maia is supposed to be primarily a runner then why bother to make it so slow in its adolescence? it's one of the HARDEST animals to grow rn period because travelling is entirely a gamble and if you're discovered you're as good as dead. this is like expecting a newborn wildebeest to survive if it could only travel at the same speed of a tortoise for its first year of life. if its survival strategy is running then for the love of god please make the stats reflect that for the entirety of its growth. being punished STILL for spotting a predator before they can give chase makes growing a maia pointless.

worldly pike
#

As I’m sure you are all painfully aware, hackers & cheaters are ruining the game and it has somehow gotten worse over the years when it really should be improving. I understand you’re not a huge development team, but something needs to be done other than an Anti Cheat system that doesn’t work. It’s a damn shame that hackers may be this games downfall. So many veteran players are over it & quitting, new players are obviously quitting due to this as well. Please for the love of all that is good, fix the hackers. We are all screaming into a void at this point and it’s depressing.

versed wren
#

your dino should auto safe-log if you fatal error, and also have a system that can tell if its a crash or just a logout (lost like 3 rexes so far from fatal erroring in the worst time possible)

urban cedar
#

why is the 12.3 ton trex faster than a 8,6 ton trex? make it make sense

heavy musk
#

how do you manage to still have the same hackers walking about on every server after 4 weeks on a TESTING branch? I am genuinely baffled how every single day you can find a hacker and there is no words, nor action coming from the devs, not like this is even a huge problem to fix literally just get active moderators, there are so many people who would be willing to do that for free

frigid hound
#

Add a feature that lets adults pick up their babies until they are a certain percentage

wicked portal
#

BattleEye please.

mental thunder
#

Ptera stamina regen is abhorrent. It's barely a threat to anything, relies on so much stam to travel whatsoever due to how much it takes to climb even small amounts, just let it regen quicker after a short roost. There's no reason to keep one locked down for 5 solid minutes.

Or just let it regen slowly while gliding (not turning, not doing anything but straight-line glide). It doesn't even need to be fast. That'd be more realistic anyway.

chilly mirage
#

please add final elder growth times to ht 🙏

swift whale
#

Remove speed mutations

Speed is the main factor that defines whether or not you will survive against this or that, but speed mutations just completely break that. Using them and also the new entomb system that increases their %, you will see a Cerato running at 47km(Just a Example), something that simply shouldn't happen as this affects the balance drastically...

timber nacelle
#

Make baby maias just a little bit faster. I understand why its speed was nerfed, but the severity of the nerf has made a dinosaur that is designed around being able to run away unable to run away for most of its life cycle.

jagged snow
sterile frost
#

Bring back 200 player servers, remove ai. Tired of the mixpackers and honestly trex needs to be shut down. No ai = no trex. Seems like a pretty easy fix to the clans and mixpackers.

idle hollow
#

Hire more people. If you don't have the funds, open a Patreon. Its at the point where die-hard fans will do almost anything just to get content out faster. Going 6+ months without anything being added to the game is wild.

fleet flicker
#

The rexes Trot speed is an importan part of its kit but it shouldnt be able to utilize it after an ambush to keep chasing its pray, as such the trot speed should be directly tied to its stamina, for example, to a max of 25% slower or more depending on your % stamina remaining. This way the rexes can reposition around the map with their max trot speed but also cant abuse it by exhausting both it and its preys stam.

worn horizon
#
  • Elder teno is one of the most disrespected dinos in this game. You’re telling me prime elder teno is barely 200kg heavier than fg?? Shocking tbh
  • Is nothing going to be done about the hackers in this game?? The same hackers are that have been hacking for weeks are still on the same servers 1 tapping people over and over. Does the report button do anything. It’s the same individuals or duos of hackers on the same servers… you don’t even get your dino back either
  • when you get kicked from the server or “fatal error” or whatever it is you shouldn’t just be a sitting duck in the server when you’re not actually in the server. You could potentially lose something you’ve spent 12+ hours growing to anything because the game kicks you out the server. You should automatically safe log or your dino should automatically disappear when you get kicked so you don’t lose any progress
  • when facing forward clicking S should make you take step back and pressing A or D while facing forward you should be able to sidestep like in POT. It should be dependant on where your camera is facing
  • In regards to the whole “5 call “ or mating call, maybe something better would be for the female of the species to leave a scent that only the male of the species can smell and that can lead to them meeting up like real life. Or just add a “5 call”
  • WHY IS JUVI MAIA SO SLOW. For something that is built to run it’s pretty flipping slow. Hadrosaurs speed and stamina should be good at all stages of life apart from maybe Shant from like sub adult onwards. Juvi Maia is literally defenceless. It can’t defend itself, it feels as slow as trike like what are we doing here.

Hadrosaurs can’t run, Pterosaurs apparently struggle to fly for longer than 2 seconds, what’s next, deino not being able to swim?? Obviously this is a hyperbole but you get my point. Even juvi troodon is unnecessarily slow

flat flicker
#

Please add the swimming speed in the character menu (especially for aquatic/semi-aquatics)

burnt jungle
#

tbh how did you guys think it was a good idea to make the elder requirements even for every dinosaur? For example: How am I going to nest in a baby as a hypsi and get it to subadult before I, myself, turn full adult? How am I gonna visit 4 patrol zones or 2 migration zones as a troodon, when I grow faster to adult than the zones change? Its honestly a gamble and not skillbased rather you visit those zones or not, because you gotta be hella lucky to even live long enough as a juvi/sub to experience 2 different migration zones, let alone 4 patrol zones. literally this just seems like a bad joke. Please change the requirements. And also for bigger, slow growing dinosaurs they should get more requirements than 5 to become prime elders as they have all the time in the world to do so...

The only playables that these requierements are suitable for are:

-Tenontosaurus (Not the fastest but the grow time makes up for it, so its realistic, but challenging)
-Gallimimus (Fast enough to visit 2 MZ before reaching adulthood, tho you gotta be lucky to experience 2 MZ´s, because they sometiems stay at the same place for multiple hours)
-Omniraptor (Fast enough and doesnt grow too fast, but still very challenging, might lower requirements here)
-Maiasaura (Same as Tenonto basically)
-Carno (Fast and slow growing, tho not very strong)
-Cerato (Slow growing and pretty strong so it might make it)
-Diablo (Pretty good for travel and doesnt grow too fast, tho might lightly raise the requirements because it is fairly strong)
-Dilo (Almost perfect balance with the requirements we have right now)

The rest is bad (because):

-Trex (Has all the time in the world to grow, travels fairly slow but still fast enough to make it easily, is fairly strong, should raise the requirements)
-Trike (Basically same as Trex, should raise requirements)
-Deino (I havent really played it in a while but from what ive heard its blind underwater, spawns miles away from water and its hard to travel to different MZ´s because you cant stay out of the water for long. Im not sure rather the requirements should be raised or lowered here tbh)
-Troodon (Grows faster than any MZ changes, def. lower requirements)
-Hypsi (Same as Troodon but even faster, def. lower requirements)
-Beipi (Grows too fast as well and is pretty slow on land, so cant make it to other MZ´s in time, even if it did experience MZ change before reaching adult, def. lower requirements)
-Herrera (Grows a little bit too fast and travels too slow, which is why I would slighty lower the requirements, not much tho)
-Ptera (grows really fast but also travels fast, tho the nerfs made it harder to travel at all. Especially for new players its gonna be too hard because it cant smell sanctuaries as juvi, so unless you make it able to smell them, you gotta lower the requirements at least a little bit)
-Dryo (Grows too fast, dodge is basically useless right now, really weak and not fast enough to escape alot of predators and since there has been no signs of it getting his very important burrowing mechanic anytime soon, so def. lower requirements)

gilded cargo
#

I wish galli had feathers.

soft kayak
#

Really hope elders are togglable or modifiable on unofficials because they’ve really screwed up balance. Especially for anything that needs speed

finite beacon
#

please add more HT servers theses 100+ queues literally take 3 hours to get through

alpine delta
#

Most herbis and maybe like Pteranadon and like Beipie should have nesting grounds that pop up once you reach adult or when paired with another dino of the opposite gender, where if you nest in that specific area you/your babies could get buffs after being nested like better food/water effeciency, growth time, ect.

oblique jackal
#

Make is so if you entomb with a good growth rate/diets you get a slight diet boost in your next life, proportionally ofc. That way there is more of an incentive for keeping a good diet after adult.

pine sonnet
#

Replace anti cheat with battle eye

nova gale
#

Add mimni to game next after the austro TI_TenontoLove

tranquil flax
#

Please add pteranodon take off from water. Thanks!

opaque saddle
#

Rex Growth spurts are too sudden imo. Suddenly going from gaining 2kg a tick to 20kg a tick then suddenly going from 60 to 200 in the space of 1 growth tick doesnt seem right. There should be a transitional period between each growth spurt stage where the ticks increase more gradually. At the moment growth curve feels more like 5-6 straight lines jammed together rather than a natural curve.

urban cedar
#

let us choose our skin after entombing, or atleast keep the same skin as last time, and also add the elder model in skin creator, i wanna see how it looks like with my skins

night hemlock
#

i have a idea for rexs crush attack its kinda something like legacys crouch filling up ur ambush but on rex it will just fill up a small bar that takes about 10 seconds to fill up while crouching and when and ONLY when the bar is filled u can use the crush and if you bite while crouching the bar resets so u cant use it in face to face combat making the crush attack a ambush attack and not a "ooh let me press left click longer and pin u down so i can win" attack

worldly jungle
#

Hey so... I know there's a shortage in staff and all and that it's an indie game and what not... But for the love of the Dino gods, replace Easy Anti-Cheat with Battle Eye.

I remember when hackers were rare and sometimes fun to fight with because they were mainly speed or slide hacking, no crazy teleporting, range nor damage hack and even if there were, they were really reallyyyy rare.

slow comet
#

I think the current way the elder system works breaks the gameplay loop. After playing on the hordetest on many differnet dinosaurs i found that the entire time i was playing all i found myself doing was running back and fourth from patrol zones, migration zones and santuary to try and get prime elder. I had no downtime when playing. When i did this and did not get my dinosaur to prime elder i was forced to entomb as my speed and stats fell off so bad it was unplayable. I think a good change would to not include migration zones or patrol zones into the list of thing needed to become a prime elder and maybe add things like "eat from a salt rock" or "wallow in mud". This also allows people to spread out on the map as since everyone is trying to get prime elder they all rush to MZ or PZ. I think another good idea would to remove the weak elder from the system and rework it like this: you reach 100% grown as your dinosaur and if you did the task to become prime elder you have the option to become one. if not you stay as a 100% grown dino forever. the catch is that elders would maybe get 5-10 hours of gameplay with their dinosaur and then they would die of old age. This would make the option to become prime elder have a downside and may stop everyone from trying to reach it as right now everyone wants prime elder and i think it should be more of a rare sight rather than everyone having it. You could also have it so at the end of your elders life then thats when you begin to slow down and become weaker as you become older and after you die thats when your mutations carry over to your next life. The main upsides to this system of elders is that 1: not everyone will or will want to be an elder and elders may be a little rarer and 2: you are not forced to loose your dino if you dont get prime elder as your stats wont degrade. Another thing i think would be a good idea is to encrypt the elder tasks in the game files to stop people from finding out what they need to do.

arctic raft
#

Thanks devs , i lost 3 hours of my live because a hacker rex kills me , I wish you would play the game and waste your time like we do

untold mist
#

UI: add option to display % all the time on Stamina / Thirst / Food / Nutrients. (rather than having to tab, then mouse over to see the % values)

turbid pond
#

On Hordetest growth % shows your progress to 100% from 25% when looking at a server, but in-game it shows a different growth % which is mad confusing.

In-game the trike's growth % is 50%

barren tulip
#

Bring some AI, Plants an so on to the upper Waterfalls! this Region is so beatiful and i would love to have a reason to stay and enjoy the Spot a bit more, not just walking by and take the moment in

worn horizon
#

This may be an unpopular opinion but DO NOT take away crush for Rex at any stage of life. Every dino has a “special” ability whether it’s cera charge bite, carno ram, Stego power swing, omni pounce, Maia stomp, pachy headbutt etc. You shouldn’t take away any playables “special” ability. All that should happen is that crush should get tweaked a little bit which it kind of has, or at least feels like it has. It feels like there’s around a 5 second cooldown on crush now I don’t know if that was a change or not, and the “click g to cancel” seems to have been partially fixed so that’s good. My suggestion is that Rex crush shouldn’t bone break people until second mutation/50% when Rex gets ambush speed, it should be pure damage.

tight oar
#

Seriously why hasnt a single thing been done about the hacking rexes in horde test? How can you expect constructive feedback when we can't even play horde test? All it takes is a single admin to be on and watching. You can't use F2 to find the player name and report. Please hear the playerbase.

graceful glen
#

nerf cera mobility, its unaturally nimble for its size and it gives it a huge edge over everything else which is probably a big reason why its played so much

solid tide
#

I see a lot of these posts where people are expecting this 'magical state of perfect balance' when there is no such thing. Not anymore.
Here's the truth: it is IMPOSSIBLE. All stats are now dynamic with the elder system. We aren't balancing around static 'fg stats' anymore because there is no such thing. While growing or eldering, you will get wrecked by others larger / more prime than you. Its not as simple as 'oh adult trike vs adult rex should be balanced' when the difference between these two adults could really be 73% trike vs 81% rex (or vice versa). With small tiers it was very much "yeah get to fg as soon as possible for fair fights" but now with apexes growth times are longer and you spend a lot of time in juvie, subadult, adult and elder states with constantly changing stats. Dynamic stats change every matchup entirely. There are too many variables now. Every single fight in the isle will be between species with different stats each time.
This is the new reality everyone needs to accept.
Sure of course some things are broken like the carno charge spam but in general, there needs to be a mentality change too from the community. Its a hard pill to swallow cause the state of things in evrima has kinda spoiled us but it's necessary.

whole brook
#

I think the elder system would benefit much more on a "point" system, instead of forcing players to tick things off like "go to migration" "go to sanctuary" I think it would be better if there were good things and bad things that you could do that would give and remove points respectively.

For example: You need 10 points to get to Prime Elder status. lets say as an example. (It doesn't have to follow these examples exactly.) you kill a player that is on your diet, that nets you 1 point or 0.5 points. Going to migration nets you 3 points. Getting over 150% diet grants you a point. So on, so fourth. But let's say, eating your own kind for the first time removes a point, or going to 0% diet for the first time removes a point.

Overall there should be more ways to gain points than to remove them, but it would be a cool way of letting people play the way they want to while still playing the game the way the devs intended.

For the examples I provided, those are really crude examples that could easily be workshopped to make a more fleshed out system. But I still think it would be a much better version than the current rendition of the elder system.
(Yes I'm aware the system is still a WIP)

split veldt
#

please work on the hitboxes, they have been a huge problem for longer than i can remember, for all dinos

flat jackal
#

Allow you to look at mutations before picking them. This way you can tell if you've done what's necessary before reaching that growth.

Example - getting cannibal mutation you have to wait until second mutation to see if you actually unlocked it.

tall pilot
#

Some sort of proof you guys are trying to get rid of the hackers would be nice.

Instead it feels like we are just left in the dark and nothing is being done against them while people are slowly giving up on the game.

Devs used to give us so much more info on what they were working on and doing, now it's just silent till a dev blog comes out..

quaint dagger
#

I know there are bugs. Got to say though. This just happened. Was connecting to a HT server that had room, but then it kicked me saying there wasn't any room. Then I went back and my carno on that server just disappeared.

simple birch
#

dynamic group sizes/group size value depending on growth

warm hill
#

Right now, the requirements for reaching prime elder seem very artificial and not suitable for every playable in the game, of course the point is to encourage you to move around the map and prevent AFK, but the way it's done could be a bit more natural.

You could focus more on the diet system, not necessarily the requirement of having all 3 nutrients at least once in your life, though that could stay, the main thing would be keeping your growth high, prioritizing how much time it takes for you to reach that adult stage. So your choices would impact whether you get prime elder or not in an organic way rather than the artificial "go here during x point in your life, x times". Things like sanctuaries, migration and patrol zones would be beneficial spots that help you achieve that growth speed rather than mandatory requirements.

This way you're not punished for growing too fast before you can accomplish certain tasks, rather you're encouraged to go out of your way to grow faster, maybe that means going to a patrol zone, or maybe it means ignoring the zone and going to that spot where you heard something 1 call, it's your choice. You still want to be active and smart, AFK means you'll grow slower, as would other mechanics already in game, but your options on what to do in that active time are more open, and fit your playable better.

jagged snow
#

Fallen tree trunks being scattered around the jungles was a bad map change. Jungle obstacles were a problem in spiro and early gateway, with small rocks actually being removed last November. Not only has it now been reversed, but the repeated conversion of perfectly fine open plains areas into low-visibility forests (with obstacles now) means even more of the island is becoming a pain to live in. It's much more noticeable as a juvenile trying to reach the nearest sanctuary by compass alone.

quaint scroll
#

This is probably not going to be well received, but here goes:

I know the current iteration of the Elder system is a test version in the most fundamental form. Short times, easy access, weird values. Yes, I get that. Testing's easier with more data. The point is: Please make sure Prime Elders will be the exception, not the rule.

Two simple reasons:

  1. If everyone manages to (through youtube how-to's or simply because it's too easy and predictable) reach Prime Elder every time, it just becomes the new adult stage.

  2. I want to think "oh, wow!" when I see one or feel accomplished when I manage to become one rather than looking at someone who didn't and think "how did you mess up that bad?".

As to how to do that? I honestly am not really sure. Nesting/raising offspring needs to be mandatory. Yes, I am someone who plays solo 98% of the time, don't need to tell me it's hard for solo players, but an animal that doesn't have offspring wasn't successful - easy as that. Also yes, I am aware that that'd make it easier for coordinated groups and clans so that can't be the only thing. I'm sure there are ways to solve that problem.

But from a lot of feedback posts I have seen here recently and the way they're written I get the idea that for a lot of people being a prime elder isn't anything special, it's become the new baseline, because everyone gets it. And I think that's a shame really. Might be because the times are as short as they are currently. But in my opinion adult should stay as the default for most players. It should also be the longest growth stage. Prime should be the cherry on top for people who did well and maybe had that little bit of luck on top (like finding an untouched body as a juvi to get a perfect diet early on).

tulip kayak
#

I think a good start to a lot of the suspicious issues on Hordetest right now would be to reenable replays if possible.

soft kayak
#

Just release the update on evrima branch. Nothing has changed in a while and likely won’t.

Might aswell be able to play the new stuff without the mixpacking hackers and such on unofficials

tiny meteor
#

plz make more hordetest servers, ques are 80+ unless its 1am-6am est

lament nest
#

Please get more admins, and ban hackers

rustic blaze
#

Pls nerf juvie rex max speed to 47.5km/h and buff sub rex trot speed and stam. That's not normal when sub rex can't run or go away from adult plus remove sprint from adult rex, i think deino need some change like damage buff(from 500 to 750) and add (option) bone break to grab. That's will make game little bit better

urban cedar
#

make elder apexes slower than their adult version

slow comet
#

Look into Rexes hitbox for its bite? only one out of these many bites directly ontop of these carnos hit them even when my hitbox was inside of theirs, unless they were hacking i dont see how this is fair

sterile frost
#

Forget about all the other dinosaurs in the works. Currently, the isle is suffering to mega packs, clans, and mixpackers. Please introduce anky as soon as possible. Anky will be the only dinosaur that can live like stego but defend itself against everyone effectively. Stego can do this but stego only has a 60% to 40% percent chance against trex. I've killed trexes before and even held my own on 2v1s against rexes. However, if stego is careless (aka using all their stam, thinking there isn't another trex, fighting at night, etc) things fall out of place for stego. Stego can literally run down rex and burn it to the ground. Wake up people!!! We need Anky to counter the mixpackers/clans/mega packs. Anky's playstyle will provide an alternative to stego who basically never dies. I think adding humans into the game will just dissolve the dinosaur playerbase even more then it already is. Haven't you seen the player count servers? Anky will have a damage reduction mechanic that reduces other anky damage over time. Anky's sole purpose and existence is to mitigate damage. I don't reveal my sources. Your right. It isn't a shield. Shields can't fight back. Think of Anky more as a rock, with edges on its surface. Your damage will go down 50% and continue to go down till your damage is 0, and you can no longer hunt for survival. The way Anky kills you, isn't through malicious means. It's never felt malicious actions so could it possibly inflict it? It's through long enduring starvation.

zealous rampart
#

whoever got put in charge of optimization needs to hang it up(honorable mention to server optimization as well)

chilly mirage
#

Give us a smaller weekly dev blog every week (regarding smaller issues addressed and such, a couple of animations and a brief overview of how development of a certain creature is going) ontop of the monthly devblog players will feel more connected to you , the devs like u listen to them properly

quiet nova
#

Rex takes way too long to get to 100kg

arctic raft
frigid panther
#

>> Troodon

No offence but currently troodon is in a very bad spot, weak, pretty slow (especially as a juvie)

Not many players out there play as troodon as much as when it released, i get it rex hype BUT there are many who enjoy gameplay of smaller dinos quite as me. But troodon is in such state its hard to enjoy it...
I don't see the same troodon packs, the same night time terror roars that both annoy and terrify dinos. So ive had some ideas and suggestions on mind.

>>Suggestions

Burrow - Galli has an amazing feature where it can sniff out burrows and dig out frogs and compies from them, why not add the same for troodon? They're small but not too small enough to fit in a burrow and pull out a small prey and hunt it down.

Grabbing - i don't know if its just me but grabbing even a small chunk of meat takes forever.. not just as a troodon but ANY dino in fact. Stealing a piece from a corpse is a challange.. especially if someone's near the body (even if SLEEPING.) They can quickly get up and kill you before you manage to grab a piece because your dino will be stuck mid animation and camera snapping behind it.

bitter trellis
#

Prime elders should not have a speed increase, they should simply be stronger, especially in the case of apexes. Keep the weight and bite force increase. This way normal adults actually have a chance to get away from their own species, like Deino and Rex.

nimble lantern
#

Have more servers or increase the limit. My buddy just waited a 2 hour que just to dc 5 minutes in now has to wait again.

worldly pike
#

Why are we all in the dark about what’s going on with the hacking situation? This should’ve been addressed and fixed LONG ago. People are wasting countless hours of their time just to die to a one shot hacker. Our time is valuable too. In the end we are the ones that buy this game & play it, so where’s our support & answers we deserve?

north gate
#

Rex still needs it massive "fix"

Problem:

Leg break is very op especially at late juvie or sub because they are really fast.

Crush being able to basically instantly be usable again after you hit/miss is disgusting in my opinion especially since it has leg break and does ~1500 per crush at adult.

Rex's trot speed is really scary and cool but the fact that a prime elder rex was able to walk me down as a dibble without needing to run is beyond crazy. Leave that to Giga, it's literally made for that.

Suggestions/Fixes

Make leg break only work at Sub/50%< or Adult/62.5%<

If a rex misses(hits something too big) a crush bite, it should be detrimental, at least a 3 second or more stun because it can basically instantly regain it's mobility and just do it again.

Make the trot speed slower or make it have a larger stamina threshold like ~80 because it's walk is faster than galli's walk.

Rex's bite should be used more often just like trike. Making it a faster attack would be nice because it's basically unusable.

OVERALL:

Rex is something I have been hyped for a while. However, the initial release on hordetest was quite disappointing especially with the hackers and such. If crush can get a nerf and rex's trot can be fair then I might actually play more often. This game was really fun especially playing with my friends but if this patch goes live, I might quit The Isle altogether.

Any disagrees, please let me know which point(s), you didn't agree with and why, if you want.

glacial wind
#

The fact that none of the developers have addressed the whole hacking situation is genuinely becoming upsetting. You've had hundreds of complaints by now, dozen of videos with evidence, yet not a single message assuring us that you guys are aware? We are supposed to be testing the game and giving you feedback, so I am certain you must've noticed this hacking issue by now - literally every second feedback mentions it, so unless the developers are just not reading those, then there is no way they are unaware of the situation. So where is the acknowledgement? Single announcement or a message would be enough for most of us, but instead of that the developers are playing a dead bug. Majority of us understands that it is a complicated situation and dealing with the hackers might not be that easy, but staying connected to the community definitely shouldn't be as hard.

lapis saddle
#

Rex should be able to eat bones, but not the rotted ones. What I mean by this is if a corpse has been stripped down to the bone by something before it starts rotting, those bones shouldn't make you throw up as something that would be able to break them open, but if a carno would try and eat them its like a dog eating chicken bones, he sustains damage but doesnt get sick.

finite ledge
#

If carnivores are the ones meant to be silent to ambush preys, it makes no sense for herbivores to be so absurldy quiet as they are with their footsteps. I just got killed by a full grown stego that was making as much sound as a Troodon. Not even the impact of the footsteps was heard, only the sound effect of the grass being touched. Either it's intended or the sound is glitched, it needs fixing.
I've noticed that sometimes even when my rex is walking, the footsteps turn silent now and then. Sound needs an overall look.

placid dirge
#

An extremely rare chance that a female dinosaur can nest on its own without a mate. This happens extremely rarely with lizards and snakes.

carmine tundra
#

the delay in the bite for the rex is pretty awful it should be fixed i find

sweet trench
# arctic raft This time it was a clan of 5 Rexes, 2 Trikes, and a Carno using speed hacks — ru...

Mixpack between herbivore and carnivore is really problem sometimes. and some of chinese hackers are roaming around on Official NA, Please get rekt them.

OK Guys. Look at this cannibal prime rex which is on across the river in first picture.
He is a hacker usually keep abusing people on NA1. he is just 1 example and this does not identify individuals.
The cannibal rex in the photo is a chinese because was using chinese sentence and has long been known for killing other Rexes in Delta in NA1 using hacks such as ESP and always huge mixpacker, and maybe has been reported several times but has not been dealt with.

well then, I agree with this opinion and will explain why I think so based on my own experience. Please listen if you don't mind a long explanation. Firstly, the day this photo was taken, I was steadily raising my Rex in the dibble area of ​​Delta. Until he appeared. The level of civility in the chat has always been the lowest, and he would yell abusive comments at other Rexes from the other side of the river. Rex family was built by 6 or 7 adults and 2~3 primes and also trying to kill that cannibal hacker.

However, after the restart, he waited until the Rex family was thinning out and came back with 3 or 4 Prime Rexes, 1 young Rex, 2 Trikes, 2 Stegs, 1 Pachy, and more(you can see them in 2nd picture). We had 2 Primes and 3 or 4 adults, but the amout of species and numbers of them were quite huge so most of the Primes and caused the rest to flee. That's mean member of his mixpack might be all chineses and they are using VC to collaborate themselves. I also fled, but Trike used ESP to chase me straight as I hid in the bush. It was 3 times that I lost rex to chinese hackers when I could grow till subadult rex.
If They eliminated all of westerner delta rex, they will spread out on map again and look for other rex...
Other of that, theres usually ESP hackers everywhere and hiding in bush is no longer meaningful.

Conclusion
What I'm trying to say is that, although I don't know about all servers, the Chinese people who probably make up half of the server in NA1 have gathered together and are abusing Westerners by borrowing dinosaur body...
Westerners also hate Chinese people,
and NA1 has become a breeding ground of racial conflict due to discrimination and prejudice by chineses and westerners.
This is the fatal problem of civility and It's upsetting the balance of the game. Many of People giving up.
This really should be solved. mixpack between herbivore and carnivore is really problem sometimes.
I'm waiting for unofficial so hard lol.

Do you want to play The Isle like that?
Thank you for read such a long sentence.

proud lantern
#

You made troodon unplayable. First the juvie speed that got a nerf. Now the eldersystem on top. It is useless how slow and weak it is now. It takes a huge efford to become prime. And for what? Just to still be a oneshot. Why hating the troodon so much. Give it some attention.

silent charm
#

The /unstuck command doesn’t really help in most of the situations Deino gets stuck. Usually it’s not because we’re clipped into something, it’s because we can’t jump or get enough grip to climb out of a small crevice or over a rock.

Right now, using /unstuck usually just puts you back in the same stuck spot. If it gave us a small lift into the air (even a little nudge upward), it would solve most of those situations. Deino players often get stuck in weird cracks where that tiny bit of height would let us get footing and escape.

Would make a huge difference for quality of life; especially since getting stuck is one of the few frustrating parts of playing Deino. Thanks!

ancient plover
#

This game is literally unplayable due to hackers

sweet yacht
#

I think frail elder shouldn't be in the game.

It's a punishment if you want to play the game normally, without running around everywhere and enjoying the game.

And no player likes the idea of being weaker at 100% than at 75%.

Prime should be the only elder status, if you manage to achieve it.

urban cedar
#

The only frac rex should give when sub adult is body frac

proven atlas
#

HT feedback
The speed and bite force nerf at the fragile elder dinos shouldnt exist.
Usually I love playing Troodon. But on HT with only around 15min max speed and 30min waiting in a bush to entomb to not to loose the dino to any juvi its unplayable.
I know the ht is only a test version for the elder system but I think it should be changed bevore released to the main branch.
The Isle is a suvival game and you shouldnt get punished for surviving for a long time. You should get stronger.

waxen elk
#

Make trike and dibble thrash break bones to smaller animals -trike could crush dibbles legs

worn horizon
#
  • When picking to be a male or female dino there should be a slight size difference between the male and female this is realistic. The male of the species should be slightly bigger than the female of the species. For example, a male lion compared to a female lion is roughly 50kg heavier and are taller, and have longer bodies. The females should be shorter and more slender. The height and weight difference shouldn’t be drastic, but noticeable. The males should be slightly stronger than the females aswell, but slightly slower than the females. People may disagree but you can’t argue with science. Males are heavier, bigger and stronger than females.
  • Can you increase server population to like 150 people on all servers. There’s too many times when I’m in 30 person queue’s
weak zealot
#

Idk why you guys (devs) get miffed when ppl have been complaining about hackers and saying the devs are ignoring them and/or don't care, and/or aren't doing anything about hackers,** when said devs have not made any kind of official statement about it.** How are people supposed to know about this? Nobody is gonna scour the dc for random comments devs make to find info about it.

Just make an official public statement about it or smt if you guys want less ppl (understandably) loosin' their minds about it TI_BigBrain

pine sonnet
#

Ban those MIX PACKING HACKERS

drowsy zinc
#

Allow more time to choose 5th mutation when reaching prime elder.

karmic sigil
#

A working report system with a person who looks throught them 🙏

these things get rid of hackers quicker than anything else

quiet nova
#

I really like the new Carnotaurus ram mechanic—the standing ram itself is great and adds fun and realism. However, I dislike that Carno can knock down other dinos while it is completely stationary. Unless the Carno is significantly larger, a ~1,800 kg Carno shouldn’t be able to flatten a ~1,600 kg Ceratosaurus just by standing still. This feels unrealistic and removes the sense of challenge. To clarify, the ram is excellent, but knocking down near-weight dinos while stationary should not happen.

turbid pond
humble silo
#

could be a fun mechanic than when u go into a sleeping pose u gain stam and heal a lil faster while being a lot more venerable cuz it takes longer to stand. i like the cute sleeping pose many dinos have which is why it would be cool to be able to use it outside of the logging out context

serene zinc
# tall pilot Some sort of proof you guys are trying to get rid of the hackers would be nice. ...

I'm not the smartest person in the world, but I think that if the devs talk about what they're doing to stop hackers, they'll be able to bypass the team's decision-making more quickly and effectively. So it's not smart to go around talking about the precautionary measures they're taking, but I agree that at least a "hey look, we are doing something" every now and then would be good. So I agree with you, but not 100%.

jade wren
#

could u make ptera stam better now its basically just sitting around so long always

proud lantern
#

Prime elder should only be an option for those who are nested. And frail elder should not be existing at all. Let people just stay normal adult unless they are nested, then they become the chance to go on quests and become prime. Nesting doesnt have any value anymore due to the system rn.
And frail elder just ruins the game.

frigid panther
#

Im sure im not the only person out there that hates objective system. After all this is survival horror game not horror objective one. So ive decided to share my thoughts regarding elder system and how it could be improved.

Obtaining Frail Elder
While i think the whole idea of making a dino you spend so much time on weak over time, i think there has to be more different reasons to get one instead of being punished for "not going to sanctuary for example."

Frail elder should be obtained by literally having hard life.
Lack of Diets
Muscle Spams
Cannibalism of your own species (should also affect a dino in this term. Sorry canni mutation fans.)

Prime Elder
The opposite of Frail elder, your dino life should be relatively healthy.

Have atleast a bit of three diets atleast once in your life.
Never vomit, consume rotten food.
Never infertile
Etc..

Elder Model

I do love how the elder models look like however its a shame that frail elder has no changes.. why not allow frail elders to slowly transition into that model aswell?
While Prime elder could be a bigger, stronger looking version. Frail would be slightly smaller but still a player from afar will be able to tell apart that this player survived long enough to reach elder stage.
You could also apply dull colors to frail elder to make it appear older and not as healthy.

And lastly
PLEASE 🙏 Allow us to see elder models in skin customisation aswell! Thank youu! :)

floral jetty
#

Hire more admins from the community, you are clearly short staffed and hackers are ruining the game. Reach out to your community, find people who are committed to the game and are NOT cheaters.

jolly sand
#

bring back the old grass that was there before the update with the triceratops

versed sapphire
#

ban the cheaters in ht and official i dont understand why its this difficult to manage your game?

stable rivet
#

Why dont you guys get some more admins to your game? There is like 5 admins who is NEVER active in the game to catch cheaters, iam sure there is thousands of people who would be willingly to join the staff team.

tulip coral
#

it feels like the cheating is worse than it has been in a long time

3 out of my 4 rex grows died to blatant hackers that used ESP, 1 of the hacking groups used a bold "spar-lock" to hold me in place while they killed me a couple weeks ago #isle-discussion message

i know Oingo Boingo has had the same experience, most if not all of his grows on rex have died to hackers. Whether that be one-shot juvies or ESP in the woods. The one run we did together we both died to an ESP mixpack we couldn't escape from.

A lot of my friends keep having such blatant run-ins with brazen cheaters that they don't see a point in continuing to play the HT. My fear is that so many people feel this way that most of the people who bother to get on are cheaters because they feel equipped to deal with the inevitability that a cheating mixpack will find and kill them eventually.

runic wing
#

FIX THE ELITE FISH AI AND PLEASE FIX THE AI ONLY SPAWNING WHERE THERE IS REXS AROUND. I'm gonna keep posting this once a week until we get a update about this

tulip kayak
#

After spending quite a bit of time on Beipi and Deino, the new under water vision is not growing on me in anyway and has even become a bit tiresome on the eyes. Even in daytime night vision needs to be kept on to see much of anything under water and in doing so we've lost that beautiful feeling and environmental detail of being under water that some areas like the swamp and river delta did so well. As a beipi I feel completely blind underwater at all times so much so that it's not even worth it to stay underwater. I miss being a juvi deino hiding amongst the reeds on the bottom of the river beds while looming adults swam overhead. Or venturing into the depths of highlands lake and exploring those rocky caverns. Now it all feels like shades of blue and blocky lines.

Not sure if this is the temporary result of the engine upgrade but really hoping we can get back the magic of what we lost.

I've time stamped a video of a certain mood the original under water used to do so well, no night vision required.

https://youtu.be/yWnq-zmqlFk?si=X40k_rr-IBpvIMfb&t=2056

Happy holidays and happy new year everyone! Took my time with this one to do holiday things, and I'm pretty happy with how it came out. Hoping i didn't miss any spelling mistakes this time or i'll start tweaking.

Time Stamps:

0:00 Intro
2:50 Exploring New Waters
5:25 Claiming New Waters
7:32 Always a Bigger Gator
11:50 Ambushing in the Delta...

▶ Play video
chilly mirage
#

why is pin so broken and unbalanced ? it shouldnt insta kill there should be a definitive chance to escape based on the dino attacking and the dino being pinned https://www.youtube.com/watch?v=DFESuR591xM

#dinosaur #evrima #gaming #dino #theisle #theisleevrima #guide #howto #fix #method #solution #solutions #videoessay #gameplay

0:00 intro
1:18 what is it?
3:04 galli vs omni example
4:43 Other Examples
8:13 warning for real world examples
8:38 real world examples
10:33 Animated examples
15:03 my solution

▶ Play video
dreamy cipher
#

Adress the hacker problem! It have ruin the game and why are you letting hackers running wild?

https://m.youtube.com/watch?v=egqiXOVFjfE&pp=ugUHEgVlbi1BVQ%3D%3D

Today we are talking about the cheating epidemic on The Isle. Man I just want to play with dinosaurs because im a geek like that. Devs please fix your game please and thank you, I'll send you an invoice for my brain damage surgery. Thank you

ALL MY LINKS: https://linktr.ee/FutileSummer

PC SPECS: Acer Predator Helios Neo 16 Gaming Latop with; ...

▶ Play video
wispy forge
#

make ai take fall damage maybe. I saw a deer plummet off a cliff and walk it off like nothin happened

true tapir
#

Make sure the "lie down" anmation doesn't disconnect you from the server. I'm mainly suggesting this for players who like to keep things at least little bit RP.

slow comet
#

bring back the cut parts of gateway or atleast add something in its place. it feel odd having a massive straight line cut out of the north side of the island

versed wren
#

its getting to the point where I die to hackers regardless of what dino I play and where I go

toxic verge
#

flying against a slipstream shouldnt slow you to a stop and push you to the ground. slow you yes. but we should be ablel to ascend at no stamina cost when doing so. speed when flying with it. but lift when flying against it

granite moss
#

Enjoyable to loose a 4 days prime rex against cheater 😃

supple vale
#

Please, for the love of god, give a response to the cheating issue. Just a little something to let your community know you're actually working on a way to curb cheaters and make your game playable again. ESP, TP, speed, drift, and OHK cheaters are so prevalent, they are like fleas sucking the life out of your hard work. Players are beyond frustrated trying to actually play your game, spending hours growing and bugtesting, trying their hardest to iron out the kinks before your prized assets hit the main game, only to be killed by some basement-dwellers who spend their day just sitting in a corner waiting for someone to walk into their radius so they can instantly kill them for literally zero gain. I am currently listening to multiple people discuss downloading their own cheats just to be able to play the game... Is this the environment you want to foster? There is genuinely no reason for this to have gotten as bad as it has unless the devs are actually making money off of the cheaters. Which is... Honestly not a look you need to have as game developers.
Please. Fix cheating, or at the very least let us know you're working on it, have hit a roadblock, are discussing different anti-cheat software, literally anything. This is a bad look and does absolutely nothing to foster trust in your community. We want transparency.

soft kayak
turbid pond
#

Crush working from the front of a trike should trigger the rex to bite the frill or just result in being impaled by trike

remote sigil
#

Perhaps an alteration to the sleep mechanic would be neat.

The idea is that when you “sleep” you still enter the 60 second timer to safe log. However upon reaching zero you are no longer automatically logged out but instead put into a heightened state of recovery until you wake up, nothing too crazy. A safe log option then becomes available on either the Esc menu or on your character info screen similar to entombing being manual.

You would still gradually lose visibility exactly as you do now but be able to hear your surroundings. Possibly have slightly muffled audio? This would put you at an increased state of vulnerability for a reward. In a herd or pack scenario it would also bring added utility to your group using a 4 call to alert you of danger and snap you out of your sleep as you wouldn’t be able to see the chat.

mental relic
#

Add a feature that notifies a player that their report got a cheater banned, other games like rust have this it would be great reassurance our reports mean something.

worn horizon
#

It’s genuinely ridiculous how the same group of canni skin Rexes have been hacking for the longest time. Flipping ridiculous how an innocent person can put 12+ hours into growing something just to get one shot or seen through rocks and stuff. DO SOMETHING!!!! The same group since August doing the same things everyday. The player count will only go down if this keeps happening everyone is fed up even if Rex is in HT because why would they grow it just to get one shot by these flipping idiots. Just put 7 hours into a Rex just to get hawked down and one shot but some low life who hacks a dinosaur game. FFS MAN!!!!Wanted to break my computer. Worst part about it is I don’t get my 7 hour Rex back. None of the developers gaf apparently. Can something be done for crying out loud. THE SAME GROUP OK THE SAME SERVERS IN THE SAME PLACES!! And if you don’t go there what happens, you become a frail piece of meat that moves at 2mph and can’t defend yourself. LADIES AND GENTLEMEN, THE ISLE.

worldly jungle
#

Is this finally the last proof we need to know that the Developers don't actually care at all about the community?

It couldn't take 99% of the servers population being cheaters to get the attention of Devs, on both Horde Test and Current Branch. If you think I'm exaggerating, most of the hackers are ESP or speed/stamina hacking, I've encountered a lot of these suspicions moments with not much way to prove it.

Are the Devs making money off the cheaters? Are the Devs purposely ignoring the community? Or are they actually working on a solution?? We can't know any of these for sure whatsoever given the past years lack of transparency especially with the broken AI that's been broken FOR MONTHS. We have no reason to believe you're working on a solution without proof.

Have the Devs play the isle horde testing for a few hours, would be a nice break... Right? See how you like it losing 12 hours grow time to cheaters, oh wait. You guys get regrows, you HAVE that power. BUT WE DONT!

Give us transparency, literally anything.

charred ruin
#

I don’t know what you guys can do with current models but, could you guys maybe make the spinos sail larger? It looks vestigial and lacks the presence of an actual spinos sail. (Yes, I know it’s not a real spino, even more reason to point out that their sail is incredibly tiny for no reason).

torn lark
#

just remove the pin mechanic of similar size creatures all together, the idea of an instant win button dosen't make sense

slender tapir
#

Please, literally any communication on the hacking issue. All it would take is a "We're aware of the problem and are working on it." Literally any communication at all.

wheat mountain
#

so lets see 12% rex 1 shots fg elder dilo

flat jackal
#

Please give us a yes or a no one certain things being functional - like the cannibal mutation. Tried 30+ stomach fulls of rex as a fresh spawn rex. Grew to 50% growth and it is not an option that can be taken. Please tell us it's disabled - would be nice to know this instead of wasting time. Also, that means any cannibal rex is a hacker as it's not possible (unless I'm doing something wrong) to actually unlock it normally. Please fix this!

glacial holly
#

make it so you also have an option to see the elder variant of a Dino in the skin selection menu.

timber nacelle
#

It is dire the way communication is being handled currently. The community isn’t happy, and I don’t need to be on the inside to know the developers aren’t happy. Amarok recently voiced frustrations over people saying the programmers are doing nothing to fix issues, and it’s a very valid complaint when he’s not allowed to say anything about the work he’s doing behind closed doors. If it’s is not his responsibility to share this info, then who’s is it?

We aren’t asking for dissertations. Just a light acknowledgment so we know you guys aren’t comatose. It is especially needed in this dire time of cheaters and bugs galore.

spiral urchin
#

Plz make the diet icons fill up with the same light blue color as every other bar we have on our stats. Sometimes its almost impossible to see what diets you have.

keen belfry
#

a dino with a fractured leg should sit down more on its side, since putting all that weight on your broken leg is painful to look at

sweet goblet
#

Why does it take some Dino’s 5 business days to heal fractured legs in a video game? I get I’m injured but sitting there for 10 min and not able to do anything doesn’t make sense you’re essentially stopping me from playing your game for 10 min almost like I’m on time out 😭 can this be looked into pls

wicked portal
#

Please do not push the current version of the map in horde test to live branch. The way the map is on Evrima is fine. The new highlands and missing parts of the map are horrible. People loved west access and all other areas of the map you guys removed in horde test. We never said we wanted a different map. We said we wanted more player slots.

soft kayak
#

Just remove the stamina regen thresholds except for the final one at 25%. All it does is punish you for running for your life. There's no point to it other than an unexplained pain in the ass

cloud cipher
#

Do the AI not spawn if there's not a server reset or a server crash? It's a bit ridiculous if that's the case. I can't seem to find any AI once it's been killed off. Why not make it so each individual AI spawn has a timer that's specific to itself when it's killed?

bitter trellis
#

Baby carnivores shouldn't spawn with only 50% diet. Their hunger and nutrition goes down way too quick and in a lot of cases you can get unlucky and end up going infertile from lack of food. At that point the best option is to just die and start over because there's no way you're getting prime..

finite beacon
#

please spread out the dibble spawns or just remove them, on the HT theres GIANT groups of players just feeding off the dibbles making it so literally 1/3 of the entire server is in one spot all peacefully sitting together, I witnessed the most disgusting mixpack as a pt in forks plains with 11 rex's 2 ceras 2 herras, like 12 crocs, and a trike. its just not fun to play with these mega pack "ruling" the server.

oblique jackal
#

Adjust maia to gain its speed faster when it's young, I dont want to be subadult and still be slower than a cerato.

turbid pond
azure valve
#

please bring back these male displays for teno, it was so so pretty and awesome

last spruce
#

Overview for deino from my experience:

Growing a deino is super tedious right now with the lack of fish or fish eating me but not killing me. Last day I spawned in twice just for a fish to snack on me in a matter of seconds lol.

Deino is supposed to be an APEX predator not a scavenger. So put in aquatic ai that I can ACTUALLY HUNT when I spawn in as a 12kg lizard. As of right now deino is solely dependant on finding bones and bodies that are not taken…which most of them are. Put smaller fish and crawfish maybe snapping turtles in the lakes and the rivers…as of right now traveling rivers and exploring lakes is like traveling a desert. Swamps is still a barren wasteland in water.

Put rotten meat and bones on deinos diet as well so people know they can eat such things and get diet…Put sea turtles back on deinos diet.
I dont understand why you add such things and than take them away when it worked just fine…
Deinos food consuption is also sickening as crocodiles dont eat for days…

You keep making major changes to everything even things that worked just fine.
How about making the world livable first and foremost and than tweak and change things as much as you want but as of now this is not a survival horror game…its a horrible game that doesnt let you survive at all especially if you dont get prime elder… I dont know…use your brains guys and avoid such things if possible at all.
Thank you for reading and listening to my ted talk, Doopey out ✌️

full sigil
#

The current Spinosaurus model looks absolutely stunning and I'm sure that it will be an amazing playable when it comes out. But after all, since this is a game and there no reason to not go crazy and unique with the models, I don't see why the Spinosaurus isn't more shown on what it actually had that made it unique. Most recent research show the Spino having a massive sail and a long and thick tail that really makes the dinosaur stick out, especially in the water. I really believe in making the Spino great and there's no need to streamline it since everybody already loves the quirkiness it gives off. Pic example:

timber nacelle
forest robin
#

Make it so herbivores that stands close to a body for xx time get sickness and vomit and keep agravating until they move away.

This way we remedy the situation of Stegos and other herbivores "guarding" dead bodies without any benefit at all other being a**holes.

green condor
#

please fix the cheating situation that's been plaguing the isle

echo escarp
# forest robin Make it so herbivores that stands close to a body for xx time get sickness and v...

Instead of sickness, how about flies that are produced by the body agitate the skin of the herbivore— maybe doing damage like the bees do in sanctuaries or something. Or even causing debuffs— or spasms as your Dino would trying to remove the flies from your skin (Just like a horse or cow would.)

This would prevent players from body guarding as much since muscles spasm— damage— or debuffs would give the waiting predators a chance to get their kill back, even if it’s through force now.

steep trench
#

Games that don't respect a consumers personal time should start to be avoided.
If I spend 12 hours growing to die to someone using cheats on 3rd party assistance and if I report that person I should be respawned and rewarded with a regrow to the point where I lost it.
In this game you don't get any of that, but you do get punished for reporting the cheater on discord. Do you know any other companies that punish their consumers for reporting stealing ? Poeple have been banned off discord for reporting a hacker while the hacker keeps ruining entire days worth of growth for honest players.

Start considering your personal time, clearly this game has no respect for it.

urban cedar
#

for gods sake fix the hacker problem, theres rexes with esp everywhere, theyre dominating the servers, as soon as u become a little too big, they come for you, and all the progress many people made goes down the drain because of some bums, its cancer to ur game, and this issue has been on the isle for months

soft kayak
#

Speed mutations should be removed and elders should not affect speed positively or negatively

wicked jungle
#

Not playing until the hacker-issue is fixed! Deal with it ffs, this isn't funny anymore. What started out as being somewhat annoying has turned into a full blown epidemic. Bring the ban hammer and get rid of these people for good!

keen tartan
#

I rather like how the new elder system has destroyed the hard combat "metas" of the game.

There is uncertainty, fear, and humility, where once stood cold logic and prideful boasts.

We are animals, now we live and die as them.

young sigil
#

add actual admins that love the game and would actively ban poeple , this is costing you so many people unless you are actively encouraging cheaters which then gg i guess, why would anyone play the game if they are losing 12 hours growing apexes? And start giving your community actual feedback about stuff they ask or say

sharp glen
#

i like the idea of entombing, but its insanely annoying if u entomb then die right after u have entombed, make it so u keep ur entombed mutations untill you hit sub adult or 30-40% and etc.

fallow yarrow
#

Please deal with the hacker situation immediately, you are losing players by the hour due to this! Hordetesting has been a nightmare personally trying to grow a rex and test it out (But that is a me problem) , i have had a FG cerato take me down while using a 6 ton Rex , i have also had a Fresh spawn Juvi one tap me whilst i was 30 mins in as a juvi (Physically shows i was bigger). i dont mean to complain but most people here have a worklife , and the fact that we come home to sit and grow our dino for hours used to feel so rewarding , now more than ever that we get to wait in line for an hour to test the rex and finally get destroyed and have your time completely wasted by a kid using hacks and im not even gonna mention the mega packs / mixpacks (This is not my point for the feedback)... its ruining your/our game guys, this community is strong and this game has come so far. Please Act!

turbid pond
#

Can we please get something like this ?

mossy plaza
#

Genuine question. What are juvi troodons expected to be killing with this abysmal speed? Snails?

Crabs or chickens could be my only guess, but even then you have to find them with the horrible speed without loosing all of your nutrients or else you cant get prime.

Please bump the speed back up. These little guys cant survive if they can barely get anywhere without starving. No wonder I havent seen any around,

worn horizon
#

Nice job with the hacking👍 couple hours ago my friend lost a Rex to an ice skating baby trike moving at galli speed smh. Can you guys communicate on this everyone is saying the same thing.

proud lantern
#

Give the carno ram a cooldown. Or do something else with it. It shouldnt stay like it is rn.

mental relic
#

Said it many times at this point but what happened to the visuals man can we just go back to this

https://www.youtube.com/watch?v=kNJgadQ-1Qw

The Embargo has ended and Evrima is once again the focus. A new update is just around the corner and even more is coming in the future, This is Gateway!
𝗦𝗨𝗕𝗦𝗖𝗥𝗜𝗕𝗘 ► http://bit.ly/SUB2ANTHOMNIA
✅ TURN ON NOTIFICATIONS BY CLICKING THE “BELL” BUTTON AFTER SUBSCRIBING!✅
💥 — FIND ME HERE! —💥
✅ » T...

▶ Play video
sand schooner
#

Stego meat was changed into Dots, so now with // stripes being even more harder to come by, wouldn't it make sense for pachy meat to give // since it gives fracture regen and resist bonus?

keen belfry
#

deino should have turtles on its diet

charred ruin
#

BUFF TROODON
it is in such a weird place, its slow, can hardly function on its own, and just doesn't feel good to play.

tulip coral
#

#general-feedback message i think this is well put. i made my frustration known in my last feedback post #general-feedback message but its important that we don't make attacks on the devs themselves. they are people like we are with strengths and weaknesses of their own and i'll always support a developer making it clear that the community is out of line.

when it comes to these situations, the best thing we can do is play a different game. stop playing and let the hackers wallow in crap together while the devs work on a solution. history has shown us that these devs DO care and do make strides to address hacking clients. thats why the hacks are always changing, because hackers have to find different ways to work around patches. These patches will never be perfect, it is an ongoing battle, Punch reflects this reality in his statements, and he's right. That is the reality of multiplayer games with a competitive/griefable component.

Remember to be nice at the end of the day, and patient. Keep reporting hacks, and if its getting too bad to play, then take a break.

hollow summit
#

If you have xerocole adaptation as a herbivore grazing while it rains should give you water even if you are above the threshold for getting food off grazing

dusk lake
#

Please bring back more color options for dinos. More colorful male displays, more color options for certain dinos (Ie. Trike, Rex) Im not looking for vibrant colors, but more color options (Realistically) would be amazing 🙏 Most of the recent dinos I see have little to no color options, brown, green, maybe if we're lucky a grey color. Give me some blues or oranges to work with

slate tree
#

I like the idea of Amargasaurus as a low damage, high bleed resistance, scrapper. An Omni Pack killer by design that could 1v1 an Allo (maybe), but would struggle against a trio of Cera, and MUST run from a Rex.

They were maybe half the weight of a Stego, but stacks some dermal and muscular armor on them (TOUGH corded tendons connecting all of those long neural spines) to make their back neck and tail very hard to do damage to. Rex could topple or crush it fine, but Giga would have to spend a bit more time trying to bleed one to death. High run speed would be Amarga’s only real defense against anything as big as Allo or bigger.

It would ultimately be best at crowd control and escape. Procking a bleed on an Allo and try to outrun it would be the better option over fighting to the death.

We don’t know what the tail was like (bones gone), but I vote going the Diplodocus route by giving it a built in bull-whip for staggering predators. It wouldn’t do much damage, realistically, but neither do bull-whips. It’s the sound, the sudden omnidirectional thunderclap that actually cowboys use to herd cattle and horses, and that tail could work the same way, potentially stunning Carnos in their tracks for a second, either to escape or turn an punish with that neck.

But mostly, I’d just really like to see my three favorite dinosaurs together in one game.

mental thunder
#

Something needs to be done about mixpacking and it's only gotten worse with Rex.

A certain other game I won't name has an aura system where if one player stays too near an ungrouped dino of another species they get a debuff that increases the longer they stay nearby. I don't see why we shouldn't have the same thing. It's effective.

But it would need to be longer range and make you essentially unplayable for combat purposes once applied, rather than just a slight annoyance. Currently the tactic seems to be have a group of full adult rexes/dibbles/trikes hiding in a treeline or thick bush a few hundred meters away, bait in someone with a juvi creature that moves quick, then ambush them when low stam from chasing the juvi.

So the range of it should be fairly substantial and I think you could get away with this by making the time to effect trigger be something like 20-30 minutes as there's really no reason to be chilling around a full adult rex that long in normal circumstances.

Of course, i'm sure you don't want to clone that exactly so this is just a general idea that can be adapted however you like. Smell, maybe. Idk.

But mixpacking, to say nothing of the recent hacking issues that i'm sure will be fixed at some point, has been and continues to be a large pain point tha I feel like needs fixed.

fresh escarp
#

You really really need to get this hacker situation under control

soft kayak
#

I think a parasite system would work to combat mixpacking

You’ll acquire different types of parasites through different means such as: hanging out with over group limit of your same species or long periods around incompatible species, eating or eating with incompatible species or herbivores hanging out in close proximity to corpses for too long

Parasite types:
tape worms that drain diets and prevent absorption of diets

Biting flys that’s attack like weaker bees but cause bleeding to make you easier to track

Round worms that increase hunger and drastically increase thirst

These can be cured by combination or special plants, salt lick and time away from the source of infection

wicked portal
#

Can you please look into fixing the migration/patrol zones changing every now and then. Currently once they spawn they never move.
Also, can you also look into why the sanctuary mushrooms are not respawning after they’re eaten. They only spawn once after restart and never again until server restart. With the exception of east sanctuary and south sanctuary.

winged atlas
#

One cool detail id like for allosaurus ambushing is the allo becoming more tense as it gets closer to the prey its ambushing. Almost like "almost there, almost there..." (I hope that made sense)

Like, the initial running of the allosaurus is more streamlined, its jaws are closed and when it finally gets close enough, it'll transition to the attached animation

astral trail
#

THANK you for the removal of speed mutations. Genuinely a MASSIVE plauge on the balance of the game has been thrown out in that very change alone.

lapis saddle
#

Would really love some news with dryo, why would camara be in development when dryo is in desperate need of burrowing? Small tiers matter too.

eternal spruce
#

RAAAAAAAW More Hypsi Mechanics in latest DevBlog#63, I really appreciate the care for the small tiers, even though it's not popular amoung all players

dreamy cipher
#

Again, can you devs do a pinned announcement about the hackers?

https://m.youtube.com/watch?v=MlQEtvJwLAs

Special thank you to @LiterallyDeepie for making me these amazing thumbnails and for some help in editing this video.

Want to support my content? Join my membership for exclusive perks and help me keep creating! = youtube.com/channel/UCcJnjjZcBl1SBMtuUELKahA/join
Or smol Donations: streamelements.com/aki_pace/tip

#theislegameplay #dinosaur #t...

▶ Play video
agile galleon
#

Call me a glazer, but honestly, this most recent devblog really impressed me.
It's a lovely breath of fresh air to see communication like this, and I personally think the direction the team is going is really nice both in regards to the game itself and communicating with the community, hopefully you guys can maintain course.
This feels like a "nothing burger" of a message, which granted it is, but plenty of people have made all the points of critique before me (i.e. cheaters, mixpackers, stuff with the elder system like it really not benefiting smaller creatures etc) so I just want to say good job, and keep it up!

primal parrot
#

For Herra, it would be very useful to have a key to press when you want to hang from a branch. Right now you kind of have to wiggle and hold RMB and hope the game registers a grip on the branch. Something like pressing CTRL while holding RMB would help a lot.

digital prairie
#

I think it would be useful to see what species are currently active in the server (and maybe what sex they are). I see nesting as the end goal of the game, but it is frustrating when you play a species, grow it to adult, but then can't find a mate (I recently did this as Dryosaurus. I didn't realize no one plays that species, so was wondering around unable to find anyone, not even in the migration zone. I got bored, then jumped off a cliff. It would also be nice for an 'end your life' button)

brisk yacht
#

I'm glad to see that the official decided to put ALLO into Hordetesting and test it together with REX, but I hope REX can be released into EVRIMA first. We have been waiting for too long.Still thx for official work

chilly mirage
#

that devblog was ......

warm pendant
#

This devlog was definitely one of the better ones. I’m glad to see that you guys are working on some of the issues we were all having and explaining why we haven’t seen a patch on the horde test in a bit. It’s great that private servers will be able to enable or disable elders, that has been an issue for a lot of players. I’m happy with the mutation adjustments as well. The T-Rex nerfs are good to see. It’s nice to see a little roadmap of the playables you guys plan on releasing. We have been asking for something like that for a long time. Overall it’s a really good devlog and thank you for communicating with us! Keep it up!!

hallow ocean
#

**Rex Scent Animation:
**
The animation looks very unnatural and out of place compared to all of the others.

-It looks mechanical, not organic. Something about it is a bit deliberate and contrived. Compare it to carno and cera and you'll see what I mean
-something really weird happens with the hips during the animation (more noticeable as a juvie). They splay out, but when the animation stops they pop back close to the body.
-The throat gets inflated as a sub at one point, that amount of tracheal elasticity doesn't make sense for an animal that was swallowing bone shards while it ate

It's very surprising considering the overall quality of everything else. I hope it's just a place holder. If not, please take a closer look at it.

worldly jungle
#

The new Devblog is definitely a breath of fresh air in a longgggg time, we only hope now that soon you could add some way for us to get regrows if we give video proof of us dying to a cheater, a bot system would be amazing due to the shortage of staff, and if you could find a way to refund Dino's without the players being online on a server (to counter the large queues), it would definitely shut us up about the hacking issue for a while. As long as we eventually get a regrow of our Dino and keep the Dino slot on a server free for an admin to whenever they have time, give you, let's say, a full grown rex back.

This would definitely be really hard to do and it might be far from reality (especially that you'd be mutation less, or at least have a maximum of 2 mutations if you got regrown at 99% growth, and additionally you probably wouldn't be able to get prime and all).

But I'm no coding genius, just finding something that works would be awesome.

round phoenix
#

Hey guys love the devblog but really need to see the hacking addressed, it was literally being advertised in game?

turbid pond
#

I just want to say, atleast so far in concept the claw swipe on Allo is perfect, and seeing how crush actually got changed, I think Allo will end up being one of the funnest playables by far :>

odd patio
#

All the upcoming mutation changes are peak, thanks for allowing us to nest alone. I love to see more nesting

sterile frost
#

[Follow up on previous suggestion]: 0.3 - ⁠general-feedback⁠

#general-feedback message

#general-feedback message

I’ve read the recent devblog and am disheartened that Anky isn’t coming in anytime soon. I thought of Anky countering the mixpackers/clans through its unique defensive gameplay I vetted. However, I am rather optimistic about camasaurus in its place. I think camasaurus will be one of those who can actually see and walk the grasslands in westrail and the beach sanctuary plains close to it without fear of predation, provided adulthood is reached. Its weight, height, and size certainly enhances its appeal. I'd like to see camarasaurus display its stomp damage in a much more visceral endeavor than ever before. It's only fair, seeing as every dinosaur got lethal gameplay change mechanics. A few things to note: I don’t want my camera to shake when walking. They should have elephant feet that act as cushions impacting the ground. It should be able to defend itself from another camasaurus by simply walking away or entering spar. Remove the tail whip. Instead, allow camasaurus to have a weak spot (aka, trike). I do want it to be able to flip things off balance and turn its body effectively. That being said, I also want Cam’s trot speed to be relatively fast so it can keep up and be that buffer/protector for other herbivore alliances. Sauropods are a natural protector. Think of them as the elephants of the jurassic by simply existing. They have empathy as they tower over their friends, providing that safe gaze (and confidence booster!) when a large predator approaches. Cam will be strong. Not that strong, though. It's a dwarf compared to its larger family tree (aka, brachi), and will defend its more robustly equipped herbivores (aka trike) or seek cam herds for protection against several large predators (meaning more than one).

arctic oak
#

Please use the legacy 1 call for the allosaurus, or atleast lower the impact that the weird lion esc sound that plays over it so that it sounds closer to the legacy 1 call. I think most people would agree that the legacy 1 call is far superior for allosaurus and you guys might aswell save the time by just using that concidering that the moment it releases on hordetest everyone is gonna horde on you guys to change it back anyways.

radiant gorge
#

i think its weird you lose your custom made skin after entombing, i mean you are literally replicating yourself so i dont see why you would have a different skin. i personally would like it to be changed to where you keep whatever your last skin was, or theres a selection style screen for you to choose.

karmic sigil
#

Skulls alongside the bones of dinos - so we know what dino died :D

urban cedar
#

dont get me wrong every game has hackers, but every other game actually bans them and give you your progress back, i lost my 8,9 ton trex to some esp group of mixpackers that are apparenty a clan and they have been dominating the EU and NA servers, actually do something cuz its spreading like the flu

devout kettle
#

Baby deinos should be much more agile and nimble than they are. I think all the babies, also others like carno have the same agility as the adults. Only the speed changes. That shouldn't be except if it's needed for balance etc. I'm not saying they should be faster in every case, but more agile

livid tree
#

Thank you for making elder system optional for unnoficial servers!!! 🙏

south epoch
#

Good dev blog. Good communication. Addressed most of the latest concerns (cheating, new mechanics, balance), and actual transparency with the game progress and plans. Hopefully hordetest can get an update soon fingers crossed.

stone wyvern
#

I don't have enough languages to express how sad I feel to know that there are no plans for Megalania to come out, for me it should have more priority than many dinosaurs that are on the list, it is the one that would bring more gameplay than a simple long neck, the situations and obstacles that it would generate, not to mention new merchandise to explore that it would have, it hurts my soul

Apologies for my bad English

PS: today the DevBlog came out with the following playables that they plan to release, Megalania doesn't even appear

balmy wharf
#

Can we bring bacdk better sky system? the current "png load in" system doesn't hit the same. Volumetic clouds and Static clouds look the same. When fix?

sharp glen
#

Add back the blood sfx when you bite someone

steep robin
#

I love the additional nesting mutations. Theres been more times than I can count where i’ve grown a dino with the intention of nesting and encounter someone else who also wants to nest but we’re the same sex. Being able to switch to the opposite sex as a mutation is a refreshing mechanic, and also a fun nod to our fav beloved Jurassic Park movies :D

kind elk
#

Please it would be greatly appreciated if an option were added to server settings to enable or disable the new type of ptera flight, so that each player can decide which type of flight to play.
I’m still confused by this sentence "The days of free aerial harassment are over."

full sigil
#

Nesting Alone Is A Missed Opportunity For Cooperation & Socialization

I believe the possibility to nest alone is a missed opportunity to do something greater. Nesting has always been great since you can join up with your friends or even greater someone random you found on the map and raise small dinosaurs together, nesting alone is harder for the children and the parent and is a missed opportunity to make cooperation a big crucial part of this game.
Benefits to nesting and removing the betrayal factor is such a missed opportunity to increase socialization by naturally creating herds and packs instead of all raptors and herbivores roaming on their own. Please make nesting great!

past depot
#

guys THANKYOU for listening to our feedback, the solo nesting will be great for small tier stuff that most wont play and SPEED MUTATIONS ARE GOING YESSSSSSSSSSSSS long overdue, them being removed also will make the speedhacks less of a issue as you wont need to care about the speed you would get from the mutation. Great donblog solid 9/10 imo

short rain
#

Gimme quetz and spino right now

solar atlas
#

Add rat AI to docks and ports to justify visitng them as a smaller dino / small creature.
Right now docks, while super beautifull and detailed, offer no real value or point to visit and explore.
Dock/Port ai would be a really good addition for Pts, troodons and the ocasional baby carni that needs food asp.

keen tartan
#

Remove the clock from the new UI, make us use the sun to tell time.

Maybe a mutation that gives it back.

weak heart
#

No AI on HT NA 4. At all. I supposed it depends on players number but no. Been playing about half of hour in Highlands, and met only one, ahem, chicken. How I can raise my solo rex if theres no food for it? Just lost my sub rex because of hunger

burnt jungle
# kind elk Please it would be greatly appreciated if an option were added to server setting...

Wasnt like the whole point of ptera to be a menace to society by harrassing other animals midflight??? Because this was the only line of protection ptera could have. Right now its an almost flightless bird thats basically a one shot for everything, especially when the server has bad ping and it stops you from taking off at all.
I for my part often used to harrass other Dinosaurs when my buddy was on the ground to distract them from him, so he could healnhis broken wing or drink safely. Like you literally took the only thing that ptera players could use to protect each other and call that an improvement of gameplay?

If youre gonna take away the 'harassment' of ptera then you should give it some other way of defending itsself because right now its just a walking snack for literally everything, and because of the light weight it is, it takes more dmg from attacks than other dinosaurs simmilar in size.
Flight was the only Advantage ptera ever had to escape from predators and be able to distract them, but right now it cant even do that properly.

paper turtle
#

The logo for Beipsi Java is incredible. 10/10

sacred haven
#

First of all- loved the dev blog! Im excited to see how things go and it would be cool to see "solo" dev blogs like this as a treat going forward!

Second: Idea for a (not so new) nest type i saw mentioned as desired: Combine stick nests and mound nests! Ie: you gather sticks to build it instead of digging up a mound, and then sit on it to incubate it instead of putting more sticks on. This could be given to dinos like beipi, dryo, ovi, etc!

slow wolf
#

With the talked about changes coming to Pt, I feel like a diet rework is in order. When on the ground Troo is gonna be too hard to deal with, Beipi and Hypsi will be doable but much harder since they can retreat to trees and water. It would be really cool to have "Juveniles" in general on diets!

vagrant drift
#

Beipi Beaver Dam niche

Besides being a semi aquatic with sharp claws, beipiaosaurus doesn't really have a unique gimmick to its name. With that, I bring up the idea of beipi dam niche.

Having adapted a semi-aquatic lifestyle and long, sharp claws, It'd be able to tear down bushes and shrubs for debris to build large, and potentially customizable/expandable dams on riverbanks and shallows.

Similarly to the hypsilophodon tree nests, these dams would have submerged, tight passages that lead to a hidden room inside the dam where beipiaosaurus can nest and seek refuge.

Considering they'd probably take a long time and some dedication to build, they'd likely be unbreakable by other species after a certain point.

Lastly, these aren't with the idea of changing water levels or creating blockages as that'd be too complex to create in practicality.

lucid wind
#

Edits for the crush mechanic. Right now, crush is either a pin which can one-shot shockingly large opponents, or a very quick hit and run tool with the added benefit of nearly guaranteed fractures.

To make crush more balanced, it should first of all not be able to pin anything near Rex’s weight, unless that hit would otherwise kill the victim on damage. Second, the fracture requirement and stun should be shifted a bit.

Instead of crush completing instantly, and you just run away, it should do small damage on first hit, then the Rex bites down, and that does the full damage. That process shouldn’t take too long, but to get fractures, you need to hold crush for a bit. Ideally it should be kind of like sparring mode, the Rex can still move around slowly, but if it gets too far away from whatever it’s hitting, then it loses the crush. The victim can still move around slowly and attack while being crushed, but it’s much slower and gets a short stun when it gets the initial hit from the crush.

So let’s say a Rex crushes a stego leg, it connects, the stego gets stunned, then the second bite hits and it does full damage, then the stego can get maybe one or two shots off off if the Rex decides to try and break its leg. If it does, it stays in the crush until you hear an audible sound effect and hard bite-down, this should also do additional damage for the trade off.

If it’s a trike, then if it alt attacks while you’re crushing, it takes you into sparring mode with the Rex. So a competent Rex vs trike fight will often have multiple short instances of clashing, but if you miss it on either side you get punished heavily.

For smaller animals, the time required for crush to fracture should be greatly reduced depending on weight, up until the point where the Rex just straight up mauls whatever it hits.

This would keep Rex deadly, make fights feel and look more natural, and encourage Rex’s to work together to take down larger animals.

twin shale
#

bumping this again as my lord do i love this concept. this would take away the skill-less bite and chuckle method so many dilo use and balance the creature in a unique way. 10/10 suggestion, please consider it

this would also add distance between troodon and dilo venom effects, which imo is needed

untold ember
#

When Quetz gets worked on it should be able to impale smaller targets and shake the corpse off its beak. (Could also be used for pt spear fishing)

golden apex
#

I am very angry and disappointed.
Isla Oscura just announced the end of their server. It was a good place, me and my friends had a lot of fun there.
Without the AI-Fix this server was abandoned by the general players within a week. The Admins tried a lot to keep the server afloat. But without any fixing updates...
No communication or attempts at fixes since the last patch killed that server.
The devs can't expect regular people to skyrim the game for them, so that servers are somewhat alive.
I am just sad. 🙁

chilly mirage
#

when cama is added give us a new form of the nesting grounds 🙏

odd patio
spark aspen
#

Add a keybind for an open mouth animation
(idk K = mouth open / mouth closed).

And maybe with low stamina, so they start mouth breathing because of exhaustion.

I think i would be a bit cooler, when like walking alone and looking around in the map at yourself.
If its not too much of a hassle.

brisk hinge
#

Add the ability for Spino to switch between a bipedal and quadrupedal stance (something like ARK)

Bipedal - Combat suited, better rotation
Quadrupedal - Faster movement than the bipedal stance, more resistant to stuns/knockback, perhaps for crawling across the seabed like the Beipi

^^ Unsure if this has already been mentioned by the devs

gaunt totem
#

there is obviously no AI to harm server performance on the no AI HT servers, please upgrade the server cap from 120 to 140-160 to compensate for no AI

nova lagoon
#

fix and add replay to the hordtest. hackers wont stand a chance, and replay has been buggy for a while its about time it gets a fix. when you ban a hacker from the isle permanatly, they need to buy it again on a different account. this means their acctivly supporting you when they hack and get caught. with that funding you can hire a specilist in anti cheating softwear. the cheaters are funding their own demise!

OR

just fix replay mode and add a FOV slider

karmic sigil
#

new ptera flight is not fun :(

astral quest
#

Make drinking hard again!

Since we've got some SAFESPOTS to drink, for example on South would be lovely to put there some AI's for semi-aquatics like Baryonyx.
My idea: MUD SKIPPERS! Neutral AI's jumping in shallow lakes being a good food source.

Adding them to game would make drinking risky again since some dinos could spend time in bushes near these shallow lakes to get MORE food.

mental relic
#

Can we fix the ambient sound cutting out its been doing this for years

keen gorge
#

New Mutation: ** Syndesmostasis**

´´Enhanced connective tissue and reinforced joint structure reduce susceptibility to pinning and grappling, allowing the creature to resist holds that would normally immobilize it.´´

Increases thresholds against pinning and grappling by an X% margin

unreal hazel
#

It would be cool to be able to see the stats of the player who killed us so we can really learn from our mistakes

molten vector
#

Once per year make the devblog by don only, so he can say whatever he wants give us these cool sneak peeks, please implement this devs 🙏

soft kayak
#

Make it so being infertile only locks you out of prime elder after 10 mins because when your nested your born with no diets so it instantly screws you out of prime elder

swift whale
#

This "Harass" that the Ptera supposedly did was one of the only things that still made it playable and fun. Now Ptera will definitely be the Stam recover simulator And nothing more.

GREAT job on making Ptera horrible to play 👍

scarlet ember
#

Definitely LOVE the new nesting mutations. My new gameplan when my fav dino, the Quetz comes out:

  1. Spawn and take all 3 nesting mutations
  2. Entomb
  3. Regrow with survival/combat mutes
  4. Nest in hundreds of people

While the Devs are doing a great job makign the game, can we please get a few more server admins? Even just 2 would do. One for NA daytimes, and one for EU daytimes.

Many people here would even donate a few dollars a month in a Patreon dedicated JUST to hiring admins. I know I would!

burnt latch
#

Guys me and my friend screen is like glitching a few times a second? what could be the issue to this?

primal relic
#

Massive respect for removing the speed mutations from the game. The community glad and probably you guys will have less of an issue with balancing as well. The last thing that I still stand for is to remove the speed modifiers for Elders too. I think the dinosaur should keep its adult speed during it's entire lifetime. Once again, it's both due to balancing and both to remove the unnecessary "feel" of getting cheated by the time you invested into the dinosaur.

I know it probably plays a role in incentivizing players to use the "end game" mechanic which is entombing, but I played Omni and it felt so bad going from a pretty speedy animal to slow and rusty. It probably could've been cause I could barely enjoy the adulthood/prime elder phase cause it went by so quickly, so I'm not sure if it will take longer I will feel the same. The other solution is to put the negative phase into the last 5% of the elder growth. Anyway, you guys mentioned in the devblog that it will be customizable, so that's a very good decision.

jagged snow
#

Hypsilophodon news is good, the climbing is very barebones and inconsistent. Nesting mutations are also huge for group play and egg thiefs alike. Still want some spit QoL stuff though on top, i.e spitting without being animation locked and being unable to knock herras out of trees when they're already blind.

nimble brook
#

why can everything outstam rex thats dumb :( stego being able to catch up to rex and kill it after is very very unbalanced (talking about juvenile-sub rex)

urban cedar
#

Mixpackibg is actually horrendous, had a cera scout my 5 ton trex and constantly let 2 big rexes know where i was, add something like in Bob where it actually does affects u negatively because its disgusting

hybrid sapphire
#

Repost

tepid copper
#

(HORDETEST) The prime elder system is so chopped. The tasks required to obtain it are up in the air for interpretation, there’s no way to tell if you have obtained it or lost it, and on top of that I just found out that you can physically lose your prime elder status if you go infertile. How does that make sense? My trike goes from 11.6 tons to 9.5 in a single second? I can understand stopping the growth entirely at 11.6, but completely reversing it? So stupid and does not make sense, please make the prime elder system more comprehensible.

craggy pivot
#

(HORDTEST) Rebalance the power budget of Rex a bit. Increase base biteforce to make its regular bites more damaging and reduce its reliance on crush. In the meantime, make it so that rex can only pin targets with crush that are either flipped over or below a health value equal to half of its maximum weight (perhaps multiplied by the animal's current stamina percentage).

vestal zodiac
#

I think that while top-heavy dinosaurs, i.e Rex, are drinking--overbalanced, with their head down--it should be easier for Deinos to grab them.

heady kettle
#

When the land dinosaurs come out of the water, a mini animation of them shaking themselves to dry would be really cool TI_Perfect
https://www.instagram.com/reel/DO7wQh-jbct/?utm_source=ig_web_copy_link&igsh=NTc4MTIwNjQ2YQ==

This weekend I made a tutorial on how to use Ragdoll to add free secondary animation on different parts of Body, I just released it on my Youtube channel Creature Station (In bio)

If you wish to get this rig to follow tutorial you can get it on my Website creaturestation.com

Likes

21912

tough quartz
#

give maiasaura some ability revolving around parenting

inland yew
#

do something about cheaters? HT is infested by ESP that's horrible

daring wigeon
#

Get active server admins 🤓

storm badge
#

THANK YOU for mentioning a mutation that allows you to nest solo, hopefully it’ll boost the population of nested babies!

bitter trellis
#

Allow beipi to regain stam while submerged

compact plover
#

allow me to get through the que with out disconnecting. nothing beats sitting for an hour and a half then fail to join the server when it's my turn

spiral urchin
#

There's nothing I love more than not being able to see all night and soon as the sun starts coming up all of the weather patterns decide to kick in 🥲 Plz do something about the weather and/or the visuals during weather phenomenon. If you play dein, you get about 1/4 of the day where you can actually see things. It has been thunderstorming all morning as soon as the sun came up, and it is finally starting to subside at 1620, just in time for it to start getting dark again.

blissful sandal
#

I think yall did great on elder Maia. Prime could last a little longer but I enjoyed the gameplay and died a few times to what seemed like legitimate players for the most part (only encountered one cheating Rex that pinned 1 Maia and made it so the other two were stuck in place)

lethal tide
#

Great devblog, Dondi

median crag
#

Baby sauropods could run on their hind legs for a while (would also allow you to not make the thing that weighs like 20 kg slower then an adult trike)

midnight glade
#

Release Allo.

timber nacelle
#

Someone mentioned it here before and I can’t find it, but the idea of omni visually charging up it’s pounce like how pachy raises it’s head to charge for it’s headbutt. I just think that’s such a cool idea

cloud cipher
#

Please please adjust the deino diet by adding more creatures or AI. Why are t-rexs not on a deino's diet? Why are chickens or deer not on a deinos diet? You're telling me if a small rex or almost any Dino went to go drink water a deino wouldn't grab it and eat it? I get they're strong but it's nearly impossible to secure food unless there's a server reset or crash especially being limited to water for the most part.

gleaming loom
#

Is there any chance something like Gigantopithecus could be added to the game? It lived around the same time as Megalania so it wouldn't really be out of place, and I wanna punch a dinosaur as big monke

urban cedar
#

Please give freshspawn juvi tex better stamina, cera freshspawn basically has infinite stamina and same goes for many juvies

slate tree
#

Burrowing seems tough to get working, but I think you accidentally came up with the perfect solution via Hypsi. This might be way less intensive than making it super customizable.

finite beacon
#

PLEASE get more admins or a better anti cheat. just today I saw 7 hackers in 6 hours. THATS MORE THAN 1 HACKER AN HOUR. pls its literally unplayable

sweet yacht
#

I agree that solo nesting mutations shouldn't be inheritable.

But I think sex-switching mutations should be.

humble silo
#

There is this issue atm with replays where when you click somewhere in the timeline the sun is in a different position than it should be. This is most annoying during sunsets and sunrise recordings because it looks like night, when its meant to be evening light. Its also a lil annoying when you rewind and the camera moves to a random location. would be very grateful if that issue could be peeked at 🤍

paper mantle
#

More water AI or just fix the fish spawn? you can swim around a big lake for hours and hours without seeing a single fish 👍

odd bronze
#

If the Elder System absolutely has to be introduced, is it possible to maintain Prime Elder status permanently under certain conditions? For example, a consistently perfect diet containing at least 75% of each nutrient. Likewise, water content must not fall below 75%. If you are injured, you lose Prime Elder status and only regain it when you are fully healed. So, if you stay healthy and fit, you retain Prime Elder status.

mossy axle
#

Last devblog was really a hit, it gave us a full vision of the short, medium and long term content being worked on and solid facts, keep it up Don we want more of your devblogs

cosmic locust
#

you have an almost unplayable game due to unmoderated servers. you really need to either hire people from the community to moderate your game or aquire a useful anti cheat engine; it is almost impossible to play official servers especially when the game is so punishing. i love resetting on death, i love regrowing and i even enjoy sitting here for hours doing so, you have many people who put 8-10 hours into growing a dinosaur. but it never feels good to die to a hypsi that sends you to the sky box.

proven garnet
#

Mushrooms not spawning on the sanctuaries on hordetest And also patrol zones are despawning 1 minute after showing up and dont spawn again until 15 minutes later in a completely different part, and sometimes they do the same then and disappear

torpid widget
#

Add a Wiki or overhaul the existing one (if you own that).
Its enough that the game basically doesn't tell you anything, you should at least be able to read up on it online.
There is basically no proper updated info about the mechanics (stats wise) online, much less of Official source.

quaint rain
#

Loved the new devblog, gives us a lot of insight of what's to come TI_AlloPopcorn

sacred haven
#

An idea for Para akin to Herrera having its glowing throat flap: infrasound.

Allow them to pause and listen by holding F. This will dim all other sounds while held (making them vulnerable to ambushes) and allow them to detect low pulses from other paras within broadcast range using infrasound by holding F and right clicking. You can use it like morse code or any other creative way of communication! Most of the time it would likely be a stealthy way for new para juvies to find a herd without broadcasting blindly and attracting predators, or for herds to group up.

scarlet ember
#

I know Dondi wants us to figure out the Prime Elder quests ourselves, but can we request that he confirms one requirement per month or something like that?

Im so lost when it comes to what actually is a requirement and what is just speculation.

For example, this last Ptera life I did not hit prime. I:
-Visited a sanctuary
-Visited 2 Migration Zones
-Visited 3 Patrol Zones (that were active. 6 that were not active)
-Traveled to 3 major locations (Water access, Delta, Swamp)
-Achieved Perfect Diet
-Never became infertile
-Gestated eggs
-Ate gastroliths
-Unlocked a mutation
-Ate 3 different kinds of food

Ive started adding every mechanic and objective that we can do in this game as a checkbox to hit just in case, but none of it seems to work unless you live longer than 3 hours.

Edit: I ended up getting Prime at 92% after flying through Wa, Delta, Swamp, SP, then Westrail. So either Unproc-ed PZs count, Distance traveled matters, or visiting enough major zones is a requirement

urban cedar
#

cant even do /unstuck cuz me and my friend got stuck here

fervent bay
#

PLEASE add more plants for herbivores

agile galleon
#

Sort of a random suggestion in the midst of all the recent action, but have you guys ever considered subtle wind sounds in the highlands? It's a small thing but I think it would do wonders for the ambiance.

unique stratus
#

Can we please switch the teno 3 call with the 4 call? The threat call doesn’t sound like one and me personally use the 4 call to aggressively scream at others in fights even tho it is the “being in danger” instead of the “Threaten” call

swift whale
#

Good job removing the speed mutations, it will be a great balance change

opal basin
#

increase sanctuary bee coverage
ive seen elder diablos and dilos enter without any issues and massacre everything in a certain area

white vortex
#

🦤 playable dodo

chilly mirage
#

confirm to us the situation with ava ( ai or not)

dry pasture
#

Allow us to have per-dinosaur key-bindings. As it is currently, all dinosaurs share the same key bindings but, in many instances, different dinosaurs have very different playstyles and could benefit from having very specific key binds that differ from one-another. A prime example of this might be that I want very different key bindings for Pteranodon play than I might for Trike play.

  1. Allow for multiple key binding "profiles."
  2. Allow us to assign a profile to a playable.
tribal salmon
#

add trucks and helicopters

craggy echo
#

add hordetest channels for discord server, very confusing

sullen grail
#

please fix ptera takeoff after latching it does this weird slow half circle turn instead of just taking off in the direction you were facing like before and if youre near other obstacles its very easy to hit something

snow heath
#

Remove gastronomic and tactile, and the game becomes very arcadey. These two mutations are unfair and render other mutations like photosynthetic regeneration and cellular regeneration obsolete. 15% gastronomic is ridiculous; you can take a bite of anything and regain all your health. Tactile is the same thing: you take some damage with 0% stamina and regain a good portion. After all, what does the game want to be? Arcade, simcade, or simulator?

surreal token
#

When you entomb you should be given the skin creator screen again and able to select a randomized skin or another preset, and it should mix with your old skin in some variation.

Entombed players should be identifiable, and this will make people wanna entomb for nice skins alongside the stats, and a regular adult won't go picking fights with a entombed adult for example.

quaint scroll
sage bridge
#

Please add HT chat separate from normal evirma chat. PLEASE. 🙏🏻🙏🏻🙏🏻🙏🏻

hallow ocean
#

Quetz High Visible Acuity:

Holding CTL and another button could allow quetz to zoom in its vision to spot prey from greater distances. Letting go of CTL would re-focus to normal vision.

If quetz is going to do any ambushing it should be able to see and not be seen when looking for prey, otherwise it will be spotted very easily in the sky.

brazen mural
#

Please decrease the quantity of plant spawns and increase the food you can take by a single plant. Right now most of the plants disappear in one bite as the big herbivores(sometimes not even in one bite)

lethal tide
#

Instead of burrowing, make small holes for dryos just like hypsis. They should appear on scent

worldly jungle
#

Give dryo infinite amount of dashes without any sort of those bars below the stamina, it should still have like 1 second cooldown but dryo, even when burrowing gets added, will always be 1 shot meal to anything like Carno and Raptor even if you outmanoeuvre it, it won't last long, irl small prey animals like hares often escape predators by outmanoeuvring and dodging them with crazy acrobats despite the lack of speed sometimes, and don't go saying it will become op, the only things dryo is truly a threat to is anything half it's weight and being an ankle biter that mind you, can still be one shot with one wrong slip from the dryo.

This would also greatly increase dryo population and would provide food to juvenile carnivores if they manage to ambush the Dryo, since catching a Dryo, should similarly work like trying to catch a Hare, you'd need to ambush it, if it sees you ahead of time the dryo still has a chance to escape, but it will definitely depend on skill of both players.

keen belfry
#

maybe make entombment more graceful? had a perfect sun set in the background and my carno just springs up then flops over lmao

craggy bridge
#

Okay, hear me out everyone—The Isle needs its own honey badger. Something small but insanely tanky. It doesn’t need big damage, but it should be able to take a serious beating—like tanking hits from Rexes, Stegos, even Trikes. Basically, just a pure menace. Not overpowered in attacks, but so ridiculously tough and stubborn that even Omnis give up the hunt because it’s just not worth the hassle anymore. What do you all think? 😂

dull flume
#

can we have the isle on console 🙏

spring karma
#

On the horde testing servers hacking is really out of control, is there anything that the devs are doing about it? I haven't heard anything about improving the anti cheat besides people BEGGING for it. Could we get some sort of clear confirmation that something is being done?

vale sun
#

This carno hitbox makes no sense at all. I get a hit from a carno without even near to me. I would be for a change.

  • before you do new stuff into the game should be the priority to get other things solved.
    Or do you guys say... the pounce bugs aren't real? 🤔
finite beacon
#

pls increase the juvi speed for troodon, its literally impossible to catch any ai or run from anything in the sanc, troodon should just be a super easy grow that doesn't take a lot of time. because really the only way troodons could kill something big is if they are all coordinated and if they make even the slightest mistake they get 1 shot and die. also a baby troodon isn't hurting anyone anyways so why the low speed?

gleaming loom
#

Fix the bloody ai if you wanna keep your player base

swift whale
#

I know the devblog said there will be some changes to Rex's Crush attack, and that's great. But the changes need to be significant to make Rex balanced.

**- Rex will only be able to cause Pin and Bonebreak on things up to 50% of his weight (like Deino)

  • REMOVE Pin on creatures with Low Health/Stam/Bleed. Rex doesn't need this to hunt anything.**

Make players NEED to use the other skills instead of just spamming crush and winning almost every time

wicked portal
#

Can you please look into fixing stegos walking animation on horde test… good lord does it drive me insane! lol

novel vine
#

thanks dondi for these new jungles and new grass on your live

sacred haven
#

Finally remembered to do this...

Caves! I'd love to see more detailing on some of these otherwise open cliff faces (I know this updated in HT but this applies regardless). It would give more details to the map and places to explore and maybe even hidden little nooks for unique minerals and plants and AI to find and eat.

(Also the yawning, dark abyss of the maw of the earth itself is just spooky!)

prime blade
#

give us this wicked trike skin why tease us like that

glass sable
#

please make the cooldown on /unstuck a bit shorter, i have to wait 500 seconds every time just for it not to work sometimes. Or just fix some parts of the map so people dont even get stuck in the first place. I been in this prison for 20 minutes.

sullen karma
#

pls give herra horizontal and diagonal sprint climb i beg of u

bitter trellis
#

New UI looks good, but not a fan of the diet symbols. Should go back to what they are in the current build.

chilly mirage
sweet yacht
#

Maja weighs 3.8-5.4 tons.
He should do far more damage if he stomps on you.
Right now his damage is pretty unbelievably low for the mass he has

mental relic
#

New menu looks great, new in game UI not so much its way too bright and looks out of place just keep what we got

waxen violet
#

Prefacing that I haven't played The Isle in years, but I still think about it all the time and have fond memories of the original now-abandoned version. All I know of Evirma is what other people have talked about on YouTube; so apologies if my feedback/suggestions are invalid.

・ I think it would be really cool if the map was a lot smaller, and with more deliberately placed landmarks. I hear there's worries about players clumping and not moving around as much, but a fun work-around might be my other suggestion:

Seasons: What if some plants, water sources, and etc. changed depending on what season it was? Shallow watering holes drying up in the summer, plants going dormant in winter. Abundance of vegetation in the spring and more places for AI to hide. Maybe some spontaneous brush fires in the fall?

timber nacelle
#

Instead of nuking stamina regen when below a certain threshold if you are trotting/walking/not sitting, make it so it regenerates slower.

Like for example, if you were 1% below a threshold you would regenerate stamina 5% slower, if you were 10% below a threshold you would regenerate stamina 50% slower (these are arbitrary numbers just for the sake of demonstration)

It feels more realistic and still encourages stamina management and not running around all the time, while not being as annoying to deal with.

azure valve
#

more color options for dryo, maia, trike and rex? like colors that tenos and pachies have?

worldly jungle
#

When horde test and everything with it releases to the Live Branch, please make a Trailer, we miss the cinematic trailers! I know it will be a few months before it happens, but the release of Rex, Allo and whatever comes next will be big!! A new milestone for sure, you need to make sure the entrance of Rex is as worthy of the name and the time we had to wait! Awesome work and progress especially with the Devblog!

humble silo
#

the growth curve for deino in HT atm is a lil wack. till 60% you stay under a ton. you still do the same damage but you die so easily due to being tiny.

jolly sand
#

I’d love to see the updated grass on the Getaway map as soon as possible.

limber venture
#

I have a suggestion: I love the Deinosuchus and think it would be really cool if, when hunting, for example from the water, you weren't immediately noticed by other animals, even if the water wasn't clear. I'm referring to the magnet system: when animals are drinking and I, as a Deino, have the opportunity to sneak up on them and grab them, it should work. That would significantly increase the chances of survival.

I think you all understand what I'm getting at with this suggestion.

Other explanation

When I'm hunting as a croc and want to kill an animal, for example an AI deer, because I need food and no other dino is around, the following happens:
The deer runs away before it even sees me. It seems as if the animals are repelled by dino, similar to a magnet with the wrong side facing outwards.

boreal kelp
#

THIS grass

Now THIS GRASS, I like this grass❤️. I REALLY LIKE this grass❤️❤️. I wanna see this grass. In evrima branch.
Made too many grass posts for my own good. Hope this is the one we’ve finally been waiting for

safe compass
#

INCREASE PTERA STAM REGEN RIGHT NOW DONDI

simple birch
#

i love when a juvi rex the same size as me bites one on the tail once and i die

slate valve
#

Have a button to toggle between the new hud changes and the old one (old one looks way better..)

chilly mirage
#

uhhhhhhhhhh this grass is amazing huge improvement plus the new jungles look amazing aswell (work in progress ones in dondis stream)

short kindle
#

Let Hypsi regain stamina when latched to a surface (like Pteranodon)

brisk ore
#

Small, simple suggestion for Baryonyx claw sharpening

You need a tree, you scratch a tree which takes some time so you can't do it in the middle of an active fight, and you gain an x amount of charges. I will herein refer to them as the charge, singular.

The next time you attack with your claws, you will use the charge and apply additional bleed damage. Whether it passes through certain animals' natural bleed resistance is optional, the core idea is applying more bleed than you otherwise would have. The charge then uses up and you'd have to re-sharpen the claws to gain it again.

Pros:
Fits into the ambush predator playstyle, as you could very well sharpen the claws and then lie in wait, whether it be water or bush, until you attack. You attack the target and apply additional bleed, now it's harder for it to flee the encounter.
Fits the defensive edge Bary seems to hold when something attacks it instead. It deals additional bleeding damage, and now if it darts for the river, escaping the offender, it makes it worse for the offender to chase after it, given that now it's bleeding profusely.
Incentivizes Bary to play more tactically, aiming to gain the initial jump on what it fights.

Cons:
The only con I can think of at all, is that it could potentially be used in a way that isn't necessarily intended - a group of Barys taking turns sharpening claws when fighing something. Could potentially be disincentivized if it just takes longer to sharpen the claws. But people will find a way to abuse it anyway.
I can't think of any other cons, it sounds like it fits perfect.

The required tree type could be chosen as necessary, and could incentivize grouping the animal's population in certain areas. If it's just the huge trees - you could flock it to jungle rivers, but away from swamp for example. If it's the huge trees and cypresses - it could expand to swamp. Not my call to make, but the idea is there.

brazen mural
#

Please add the grass dondi showed in his stream, it looks very good

wooden flame
#

Since Kentrosaurus will have horizontal pupils i think a good passive they should spawn with would basically be the equivelent of hypervigilance mutation allowing them to see more due to their eyes, for context horizontal pupils/goat vision is the rectangular facing pupils u see on some mammals, this is used to get a better scope of the land by allowing their eyes to see more land in general making it so they dont have to turn their head, they naturally havew a panoramic view of the land(or you could give it a wider zoom when zooming out?)

onyx forum
#

New UI is cool but the bloom/glow on it causes a bit of eye strain, just tone that down

gilded spire
#

unplayable lots of hackers, add more admins + global chat.

tough quartz
#

fix maias water drain it's insanely fast for a completely terrestrial animal. give it some kind of buff/gimmick revolving around parenthood. buff juvi maia speed so survival isn't entirely dependent on whether or not someone sees u.

turbid pond
#

The past week of the isle has been really good overall 👍

wicked portal
#

Would be nice if Deino had all Ai on it’s diet like Rex

keen lily
#

May I suggest moving a version of the game with the Rex, etc., to the live branch before Allosaurus testing begins? I think many players would like to return to unofficial servers to play it, especially since testing might still take quite some time.

deep glen
#

PLEASE, give us the option to switch between the current and new UI (ingame, not the main menu) when its released

Itd be nice to switch between the 2 for preference, and personally I think the new UI is an eyesore

edgy robin
#

Give bepi the sit animation shown on the concept art

swift whale
#

To be honest, I don't think Allo needs to have ambush. Putting Ambush on Allo would make him a 2.5t Omni that would reach high speeds, making him a better hunter than any other, basically making most of the other Playables and, mainly, smaller carnivores useless.

Why play with Omni, Carno, Cerato, Dilo, Troodon if you can just play Allo and have a better kit and almost the same speed?

Therefore, Evrima will become like Legacy. Only Allos, Apex and every now and then some other lower tier playable around the map

serene cove
#

is it just me or are there zero fish ai spawning anywhere?

timber nacelle
#

As much as complaining about Ceratosaurus being OP has been done to death by now, I believe its vomit sickness should be nerfed. It's probably the most OP part of the creature, being able to drop the stomach contents of its foes down to like 20% with a few bites. It's not hard for ceras to collect bile either, since it can just throw up on a corpse to make it rotten. Cera is already able to hold it's own in a brawl, the vomit sickness makes it a bit too oppressive for the niche that it's meant to fill. Consider dialling back the severity of the vomit sickness.

mental relic
graceful wigeon
woven flint
#

Minor critique about the UI

Adding glow for a UX element doesn't look good if it's intended to be displayed flat onto your screen like regular viewing experience. Better for depictions of monitor glow or (any other glow for that matter). Basically the glow looks artificial because there's no sense of why it should be glowing. Your monitor isn't displaying true "glow", rather just like a fade of blue and bright blue.

Furthermore it feels INCONSISTENT with the style and format of the Lore Videos we've been getting in Augustus and the Dibble TCAM footage stuff.

serene zinc
#

make the rex a less agile dinosaur, especially in its adult and elder phase, speed does not need to be changed, just agility.

west wadi
#

add pachy sparring?

ivory sequoia
#

fix the servers, add more east coast. your player base is way to big for one east and one west server and the east one is BROKEN! soo all the east players are on the west you can easily see 3 in one q 80 in the other this is a joke!

maiden bolt
#

Prime Trike should be able to knock down a Prime Stego but it can’t now in HT. Idk what happened with the implementation of the Elder System but Trike seems super weak compared to Stego and Rex. Giving it more weight should be okay or making Thrash briefly stun just like crush does could work fantastic so it doesn’t insta lose to power swings.

hot hatch
#

Make the game much more marketable. The game lacks intuitive guides for any new to the game players. Some new players have difficulty understanding what to be doing to survive or what most of the ui is actually suggesting. Perhaps a small tutorial in the main menu. (find food/water/safety/hunting)

grim rain
#

Add sleeping, my idea is:

Press H to sit > While sitting, press Z to sleep > While sleeping, simply press H (or Z) to return to the sitting position. While sleeping, you have a limited field of view (around the blurriness of 30 seconds into logging out).

I feel like it's a pretty simple, light addition while also adding a level of immersion. The isle has alot of down time while you are growing/recovering, or simply resting. These times could be filled with the option to sleep.

Maybe after 30 seconds of sleeping, you begin to recover health/stamina slightly faster, but nothing significant as to discourage people from attempting to combat sleep.

gentle flume
#

holding alt on trike should disable thrash so that if you attempt an alt attack and it fails, the reattempt doent punish you with being locked up for the duration of an entire thrash, when the original intention was a regular attack, similar to how while holding alt and sprinting on trike you perform a regular attack instead of a flip attack

whole vortex
#

Add little more bite force to the Raptor at least. Speed is almost everything in the game, the raptor is as fast as a 2000 pound potato. make it make sense.

turbid pond
#

This is kinda insane but rex is so stupidly broken on HT rn that the only viable time to play trike is when theres >30 people in a server, and at that point you have to grind it out till prime

worldly jungle
#

You should add improving your anti cheat to your top list of priorities right now, and so it doesn't stop or slow down development, I suggest hiring an expert at this craft, things would overall be smoother than they currently are and maybe faster!

(Side note, getting rid of ESP hacks should be at the top of hacks to take care of, cheaters will die of boredom before they find any player to multi shot)

wicked ferry
#

The waterfall sound on the skin creator menu is way too loud, I have to turn the volume off every time I use it, please fix this

chilly mirage
#

Give us kelp forests (yes i know its low on ur priority list) + give ptera better swimming capabilities(possibly diving like modern day sea birds) plus a takeoff from the water

azure valve
#

bring back the halloween zombie dinos this year?

gloomy vale
#

gameplays a bit too fast imo on the HT and in general it jst feels like everything dies in 1 hit and theres no struggle even apexes are reliant on this its a bit too reliant on ambush/who lands first hit

hushed jetty
#

Plain and Simple.. F I X H A C K E R S

proud swan
#

Crush ability for rex.. make it appear at their subadult stage 🥹 literally just lost prime cera to juvi rexes.. couldnt outrun them since theyre at their peak speed without boost and couldnt fight back as i got pinned and had no chance to do anything back

Please, juvis can hunt without crush just fine 😭

sand schooner
#

Since speed muts will be removed officially, thank god was about time, small game that depends on speed will get an huge indirect nerf, just like they did with elder system, when u take out speed muts rework the speed nerf values from these species so for example a elder omni/dilo doesn't get outspeed by a dibble/prime dibble or a Maia/prime Maia or else herbies will just hunt carnis

sharp glen
#

add a sanc to highlands its insanely annoying to run to a sanc when its insanely far away

livid tree
#

Allowing Players to Choose UI Style

Can we please have the option to use ''Legacy UI'' and ''New UI''? 🙏 Im sure thatd make all of us happy, i particularly have a deep affection and familiarity with the one we had to this day 💖

If thats not possible due to new layouts, maybe let us choose Legacy colors, then? thanks!

patent grail
arctic raft
# swift whale To be honest, I don't think Allo needs to have ambush. Putting Ambush on Allo wo...

We can’t really judge something that hasn’t even been released yet. Of course, if Allo ends up having ambush, it shouldn’t allow him to run, for example, 46 km/h — that would definitely be too much. But about what you said regarding Omni, Carno, Cerato, Dilo, and Troodon, that’s simply how the game will evolve once Apexes and mid-tiers are fully implemented. Smaller carnivores will naturally have their own “mini game,” mostly hunting and fighting among themselves, which is completely logical. That’s just how the ecosystem is supposed to work.

And honestly, after five years without a single real mid-tier carnivore, it’s about time we see something that changes the balance. It’s been extremely frustrating for carnivore players to spend years trying to hunt herbivores only to be humiliated — knocked down and killed instantly while they “laugh” in your face. That’s not fun gameplay, it’s just demoralizing.I completely agree that Allo shouldn’t be absurdly fast, but it should be capable of hunting the dinos you mentioned. That’s something that should depend on player skill, not just stats. In the past, carnivores could move around the map without much concern — most of the time, 90% of their deaths came from risky hunts rather than being hunted themselves. But with Allo, that changes. Now, they’ll also have to watch their surroundings carefully because they could become the prey. And that’s actually a good thing: it adds depth, tension, and a real sense of danger to the gameplay. It will also push lower-tier species to form larger and stronger groups to survive, creating more dynamic and interesting interactions overall. Right now, with Rex only running 30 km/h, most players don’t really feel that pressure, but an agile and capable Allo would completely change that dynamic for the better.

turbid pond
proven atlas
#

Let other, nonaquatic dinos catch schooling fish too. This way more dinos would interact with water and juvii crocs might catch some hungry juvi land carnivore.

karmic sigil
#

Baby troodon needs more speed
And Ptera needs faster stamina regen

stuck ember
#

Rex's Crush really need to be nerfed. My 50% stego got pinned by a juvi rex, I think it's really unfair on how easy it is to even use it since its so op. Please change it.

nova gale
#

Add more servers to Hoardtest. Its quite little amount. The server amount in Maia testing was good 👍
Currently A LOT of times goes away in sitting to que, specially when the que randomly decided to kick players after hours in que.. times get wasted then, instead of helping hoardtest and possible time to do feedback

oblique jackal
#

Change every Highlands spawn to be water access or just the part of highlands thats the most near to water access, its such a pain as dibble or maia to get to sanc because your slow speed

slow wolf
#

Pt lost one of it's 2 spawn locations. I would love to see WRA or even East Falls! Alternatively you keep it at one spawn location and make it Highlands or the Volcano, since it's a flyer anyway ¯_(ツ)_/¯

opal basin
#

the design behind delta river spawn point is questionable

most of the spawn points are on the cliff, most people either suicide by jumping off it or they have to slide down it
then to get to the sanctuary, you either have to cross the HUGE river which is always infested with deinos or you have to cross the lengthy bridge
the bridge is most often camped, meaning a heavy amount of juvis cannot make it to the sanctuary
even then, the sanctuary is divided with roads running through it, thus adult dinosaurs have easy access to juveniles at the cost of a little health due to the small sections that the sanctuary is divided into

i recommend revising on this area

native merlin
#

achievements for growing different dinos and certain events plsss

devout cobalt
#

can we get rid of deino east coast spawn? thatd be great if so its horrible to spawn at

proven pivot
#

Please make teno slightly slower than cera so it can’t just endlessly tailride you. It already has stun and defensive mechanisms to allow it to stand its ground very well, please slow it very slightly just so it can’t just hunt down ceras as it also has more stam. At the moment I believe it’s 0.1 faster than cera, can we make it 0.1 slower instead? Or make cera 0.3 faster than it is. Either way please do something about tenos hunting down and tail-riding ceratos.

rancid ibex
#

This may have been fixed in the HT I havnt really been able to find out, but if not then Diabloceratops hit boxes on the runnig shove need fixed really bad. Like Im tired of getting shoved over from like 5 ft away by the very tip of my tail, or dodging around it only for it to somehow knock me over while Im behind it(that may be latency, but it happens consitently).

devout geode
hidden locust
#

Horde test servers constant disconnect from queue and waiting patiently through queue (while moving mouse and not tabbing out of the isle) only to either disconnect at 1 or back to main menu screen with a server full warning (obvious hence the queue lol)

hollow pier
#

In game, when a pteranadon tries to latch to a tree or when a herrera or hypsi tries to, display text when close to the tree showing "player input key command" to latch to tree (with whatever keybind player has for specific slot)

tight reef
#

I think the Carnos have something too much going for them.
They're supposed to be hampered by the lack of maneuverability, but with the slide, they maneuver as well as a Raptor, but much faster.

Maybe I'm overdoing it, but the hit box is also crazy. It must be 120°, if not more, and over 2 m...

brittle pewter
#

intake new server admins/mods to help with the hacking. a lot of people love this game and have applied to be mods but almost no one gets accepted or applications or ever open. the admins currently rarely even play the game anymore it seems

pale leaf
#

Devs... If this is the final Allo 1 call, I just wanna say, Thank you

ivory sequoia
#

I rather them fix the servers and QOL like in game food. i ghavent seen a frog in almost a year... the quailty of life on this game is crashing down.... SO i would rather more updates on that then you spending 3+months to showcase a dino to come.

unreal trench
#

With allos speed and pin the way it is atm herbis like the teno will go extinct. You cant run from allo as teno and you cant rly fight him. Also the pin is a "fancy deathscreen" atm

Pls give the pin a counter "minigame" or something so you stand a fighting chance and also pls look out for smaller herbis so they dont become a walking free meal for the allo

lilac quiver
#

It would be real nice being able to see your dinosaur when its dark, or atleast its outline, stego for example can barely see itself when it's really dark

mossy axle
#

Please add new Hordetesting server for Allo release last time I wanted to try Rex out I had to wait 3 hours just to get the red message "data error" and exited the queue

night inlet
#

mixpacking issue needs to be addressed, what good are cool new dinos if you have a choice between mixpackers everywhere you look, or unnoficials whoch have 200+ ping...

versed wren
#

bring back rexes playing volley ball with crush

novel vine
#

Reduce the amount of trees in the swamp, because it looks more like a forest than a swamp, just like or before the diablo hordtest, when there were less trees and more plains, there were migrations and the place was much more populated because it was cool and very good to live there.
and I also liked it when it had a greenish fog.

lofty silo
#

The map is OVER-flooded with trees. Is this a dinosaur survival game or tree simulator? We need more open spaces

glacial holly
#

add an au server to hordetest pls

swift whale
#

Filling an area with trees is the perfect way to completely kill that area, making players never want to come or stay in that location. Swamp, East Cost and New South "plains" are good examples of this.

So, remove some trees where they have a lot of them. Doing this will not only make players spread out more across the map, but it will also optimize A LOT

worldly jungle
#

Not anything big but
When not moving and you alt bite, the legs on some dinosaur (like Carno for example) has this weird twitch animation when the alt bite animation is coming to an end, the legs slide really fast across eachother then back to the standing idle animation. I noticed it once and now I can't unsee it.

opal moon
#

make food easier to find as a deinosuchus a low populated server is super hard to survive

hot oasis
#

After nearly starving i realized that it might be a cool QoL feature if our compass would light up if anything of interest comes into our range. Animals smell stuff passively all the time. To find out where exactly it is we would still need to sniff of course but stopping my frantic search for food to hold Q and then continuing to sprint into one direction only to repeat the same procedure over and over again is a bit annoying.

turbid pond
#

Have designated safe spots for unstuck if the first unstuck doesn't work, it's pretty jank right now which is an understatement

Some spots can't be exited with unstuck and having a cooldown on unstuck just means people are stuck longer :/

nova lagoon
#

nerf carnos headbutt speed.

serene zinc
#

I found the carno's headbutt interesting, but I don't think it should stun like its high-speed charge, or even reduce the cooldown because nowadays the carnos just spam this attack until you die, I love this dinosaur and I really enjoy playing with it, but it had a very interesting hunting style and you killed that with this change.

soft kayak
simple birch
#

there is a hack where hypsi can insta kill anything with spit, please fix asap

finite beacon
#

The Hacking situation is getting so bad players are having to resort to this, its been weeks and the same exact hackers, not even seperate acounts the same acounts are still running rampant throughout the HT. The fact people have to do this just to give players a chance to have fun on a game is ridiculous. please just do something or acknowledge the issue the game is basically unplayable. (ik the devs work hard on this game and it is a small team and you guys have been doing stuff but with all do respect its clearly not enough, best case is to hire more devs or server admins that actually help) https://www.youtube.com/watch?v=uEiIiSMsG7s

I am sharing with all of you how to make an Army like this, because i hope that it will help if more people are doing this on several servers.

You will need a coordinated group! and do not do it on EU3, we got that covered. Top servers to do it on would be EU1 or NA1.

Join us in pushing them back, by denying them control over high traffic area...

▶ Play video
whole vortex
#

Something has to happen with the hacking ASAP. Use AI to help make a go fund me, something.

keen belfry
#

maybe make sanctuary bees do more damage and cover the entire sanc? theres a fully grown carno chasing me in the sanc lmao

wicked portal
#

Can you please remove both the Brazil Nut Trees and Coconut Trees until they’re fixed. It’s so frustrating running to a Lipids diet just to find out it’s a Brazil nut tree and or coconut tree that never spawn any fruit. Maybe replace each Dino’s lipids with a different plant until the issue is resolved.

pure needle
#

beipy spawn in water? thanks

worldly jungle
lofty silo
#

How to combat cheaters:

  • update your anticheat or replace it with new and better one
  • hire more official server admins from for each region (EU, US, AU and so on) - so the chance of admins online to be higher and when cheater appear - they can react faster. (hell - I don't even need paynment - I would do it for free, bacause I like the game)
open rampart
#

can you pls add fsr for the isle im begging you!

bitter trellis
#

Growth times need to be looked into as we begin the introduction of large dinosaurs into the game like Camara and Rex. Constantly upgrading the growth times the larger the creature is just won't be feasible in the long run.
For most people with a job, even rex takes a while. It took me like 3-4 days to grow a rex, for some people it takes even longer, and at any moment their progress can be reset. What the hell are you gonna do when bigger sauropods come out? 30 hours for one dinosaur? Imagine playing for 2 hours a day. Even 4. That would still take you more than a week.
I don't have a proposed solution at the moment and it's not a big issue as of yet, but there should probably be a better system in place than just a time sink eventually. The game is meant to be hardcore, and such big growth times are usually meant to gate inexperienced individuals, but problems will arise when people start to lose around a week of their time.

dark imp
#

do something and ban the hackers in hordetesting

opal basin
#

recommend looking into volunteers for in-game official server admins through a lengthy application process

there could be strict requirements, we don't need too many admins
IF volunteers are recruited, they could start off with only basic moderator kick from the server powers, etc
as time goes on, as they become more trusted or if they become more dedicated to their role, they could potentially have access to the admin panel

blazing rover
#

Bring back the legacy nightvision to evrima

azure valve
#

lower dryo's growth time, its horrible that it takes almost an hour to grow something that gets 1 shotted by everything, please? or give them borrowing

worldly jungle
# bitter trellis Growth times need to be looked into as we begin the introduction of large dinosa...

To add to this, I think the growth times should also depend on how powerful the dinosaur is, like if it can't fight a large foe it should be able to run away, and if it can't do either efficiently, the growth time should vary, Camara or something like that doesn't look like it has a lot of armour, it looks around the size of rex, realistically speaking a rex can grab it's neck and push it down to the ground and it's immediately dead. I have no clue how the Devs plan to make all of this work. Additionally with more and more creative hacks appearing with no refund system, this is really going to damage the player base.

On the bright side though the long growths and risks of losing it all halfway through is also good to convince people to play something else like Carno, Cera, raptor, but Raptor and other small playables is definitely going extinct with the addition of rex and Allo And the rest of the roster.

strong pasture
#

DUDE.

Why did I just drop Organs in the OCEAN and then they disappeared?

That doesnt even make sense. What a complete waste of perfectly good organs and nutrition.

Enhance the ocean ecosystem, fix this void, this abyss. Please. Take 1 solid week and add sea weed, or shells, or smaller marine life.

But I shouldnt lose my organs when I set them down.... in the ocean..

lucid mirage
#

quite possibly the worst hordetest they have ever released. Absolute disappointment

nova gale
# bitter trellis Growth times need to be looked into as we begin the introduction of large dinosa...

This is really Important, and I myself that work, along side many other players, feel this exact issue.
Just rex, I've not really felt up for EVEN TRYING because, I can only play in weekend, and growing will take ages just to get out of usless juvie already takes long. (Trike I grew to full adult once in live branch, but haven't felt motivation again because it takes too long)
I'd love to play sauropod like Camara, and been looking forward to playing it in game. But how would I and others get time.. and imagine spending ALL the time, just to have it gone in a wing? Yeah, I'd need to break from game each 5 month to just recover mentally..

sharp glen
#

get more official server admins to get rid most of the hackers, just died by a chinese hacker again

scarlet ember
#

Add a countdown to reset on the main menu and queue menu for all these poor saps not paying attention 😂

"00:XX" hr/min til reset in red letters.

simple birch
#

It’s very fun to grow Rex and provides some more achievement than the sub 2.5 hour growths of previous land carnis, it starts of a tad to dull imo, it’s nice to soft start the weight gain so you don’t starve to death instantly but you can barely eat anything, you’re better off puking and then eating and it feels like a bit of a design oversight

sacred haven
#

Small tweak to assist in the sandbox bit: Allow server owners to manually alter the group limits of dinos so that way they can just make their servers have set amounts that they desire.

wheat mountain
#

dondi dix ur game please and remove the servers that are so odv spoofing there player count..

graceful wigeon
novel vine
#

The highlands seem so artificial nowadays, the lake is very small, and I really think it could have a sanctuary.

I made some concept art of what the highlands could look like, of course keeping the idea of being flat and open for future sauropods and deinos.

It's just an idea, but I really think it needs a rework like this, more rocks, more water, and a sanctuary.

fallen bison
prisma citrus
#

I’ve decided to take a break from HT for now, the hacker situation has just made it hard to enjoy the game lately. My last straw was when I was playing herra and got hit once by a baby rex, made it to a tree, and ended up dying right after with no sign of bleed being that bad. I’ve played long enough to know how things usually go, so that one really threw me off. I get that fixing stuff like this takes time, but it’s been rough seeing the game in this state. Hopefully things improve down the road

nimble brook
#

make fruit ferment so we can be drunk

patent grail
#

the organs disappear when touch the water playing with deino, please fix it

wooden furnace
#

Might be a big thing to ask for but can the nictitating eyelids be fixed? Every real world animal with nictitating eyelids only has one on each eye while I think like all of the dinos in game have 2 of them on each eye. I know this may be a dumb nitpick but it just feels weird to me whenever I see them blink with their extra nictitating eyelid.

tulip kayak
#

Preferred Plants

Current Preferred Plants list is a block of text made to be completely useless since we simply eat what lights up as diet in a given zone. May I suggest a static list where each herbivore is locked into specific foods that a player can reference or learn to memorize for their favorite playable and then have these preferred plants give HIGHER nutrient gain, therefore making the diet list useful again.

Example: "Hey let me check what diet plants for Teno give me the most line diet per mass, okay it's potatoes. I'm gonna prioritize finding potatoes even though there are a few other plants in this zone that could give me lines as well."

sullen grail
#

It would be nice if when attacking someone who has pinned another player it were easier just to attack the aggressor somehow, you usually end up hitting both if they are right on top and i dont mean to kill my little friends :(

charred ruin
#

What’s the point in having a chat for lore, pictures/videos of upcoming creatures, etc, if you aren’t even going to use it? I understand that there might not be much to show, but you have a whole chat to make suggestions for this channel, and you don’t even post in it. Please use phase 3 chat more to show more consistent progress than once a month in dev blogs (which is appreciated as always).

frosty summit
#

Add more volunteer admins to help cover all the servers/times. There's currently only 1 admin who's on part of the time. There's too many cheaters and no action taken against them.

sterile frost
#

Mutation: Eknontrum Endurance. This mutation will decrease the chance of getting knocked back by a bigger specimen. Eknontrum Endurance is a specific name given specific meaning inreference to The Isle game. Animals with this mutation are resilient creatues. An example could be a of a triceratopsian not getting knocked down when a larger species tries to do so after they have already been knocked down before. Possible exceptions could be made for balance purposes: when weight exceeds an enormous amount - the mutation switches to reduction of animation time. This means faster getting back up or getting back up regardless of weight applied.

turbid pond
#

Add a mutation that increases the weight needed to pin you 🙏

digital lance
#

plain and simple, fix the hackers

open gorge
#

Fix the friggin hackers… is it too much to ask… FFS.

sacred haven
#

Things to consider adding to be consistent mechanically with other status effects:

  • Note, bleed resistance, fracture resistance, and damage resistance exist as mutations. I would also count larger lungs as "drowning resistance"

  • Venom Resistance

  • Bacteria Resistance

This would round out the damage resistances fully, and in intended functionality reduce the amount of venom/bacteria that applies per bite. This might allow small creatures who focus on fleeing a chance to bolt before being fully afflicted, or larger creatures to be appropriately imposing and tanky.

humble silo
#

Would love a system more like Spyro where the diets grew in different locations. Doesn’t have to be the other side of the map, but i would enjoy a reason to move as a herbivore. Add more gastroliths around. Give herbivores a reason to wander around instead of camping the only gastro patch in a 50 mile radius and feeding off of the spawned food from leaving and re-joining their group

sweet yacht
#

Troodon venom additional effect.

Analgesic venom
Pain perception suppression.

The venom has pain-relieving effects.

This also makes it impossible for prey to estimate how much damage it has taken.

This is indicated by the screen not being increasingly outlined with red blood, but rather by a different colored effect that is constant, regardless of the prey's HP.

For maybe 2 minutes after a level 3 venom bite.

Troodon venom has the problem that it doesn't have a long-term effect. It becomes completely ineffective for less than a minute,

while Dilo does so for several minutes, which can itself cause damage.

finite beacon
#

please fix the dibble ai exploit in the HT theres a group of like 40 people with 12+ prime rex's and like 10 deinos puting a dibble in a log causing it to not drown making dibbles spawn only when they kill that one stuck dibble its an actual cancer seeing 30+ APEX's getting along in harmony

swift whale
#

Speed mutations are being removed, and that's a great start. Then also remove the damage mutations, They are not as big a problem as speed muts, but they are still a huge problem for balance, as they alter a unique stat of each creature, And also because there are certain dinos (Cerato) that gain an absurd increase in damage with them...

agile galleon
#

I agree with the post above me.
I think having mutations mainly being just for survival elements rather than combat is good because having combat mutations means most people will exclusively choose those, reasonably. And it's not like mutations will win a fight, you'd obviously still need to be skilled, but there's no way to tell if someone has a bunch of damage boosting mutations entombed a bunch of times, so it's currently not accurate to gauge something's strength or inherent danger to you based on knowing the species alone.
Also it feels less 'gamey', or at least more like a survivable game to not have straight boosts to damage under certain conditions? I don't know, I just think it's a lot cooler to have the use of different playstyles actually promoted (e.g. Reniculate Kidneys means you can live permanently by the coast for some species, all the nesting mutations (buffing your kids, egg gestation, the upcoming sex-change and self nesting ones, etc), some more defensive ones like Tactile Endurance which can change the way you approach fights, reabsorbtion or barometric sensitivity or hydroregenerative-whateverit'scalled meaning you'd be more confident during rain to take fights? Or time hunts for when it rains? Osteocolwhateverit'scalled can make certain carnivores not as afraid to hunt pachies? or make them feel less afraid hunting in hilly environments? Cannibalism is really cool how it changes your skin). You get the picture, and I'm sure you don't need me to remind you how you've designed your game.
I'm just sharing my opinion and saying I think it's really cool how you've made very slight changes / additions to mechanics or slight stat adjustments give people the option to adjust their own playstyle, but it's always going to be choked out by "more damage" because that's always going to be more appealing to people.

TL;DR Remove damage mutations so that people aren't inclined away from choosing cool playstyles with other mutations

sharp night
#

need to be able to fight back against pins

prime helm
#

FFS add more HT servers or fix the damn disconnecting from que bullcrap. Ive been trying to log on to play my rex since 4pm when the game decide to fatal error. I got disconnect multiple times waiting in 50, 60, 70 person ques. Hell gettin into to play your game is harder than growing the damn rex.

hollow summit
#

Rex should be able to use animals as throwing weapons. Grabbing a dilo and chucking it at something of smaller or similar size should definitely hurt or stun. Also ragdolling when thrown would make throwing smoother in my opinion

devout kettle
#

I love the crush mechanic.
But every time when using rex's crush while in motion, the bodies doesn't align properly. Like when I get crushed by a rex I slide 10m away from him while still being crushed.
I'm sure it's a latency issue... Nonetheless it breaks the immersion

worldly jungle
#

Deino feels a bit better in the Horde Testing, the slower weight gain allows Deino players to stay alive longer and hide from larger Deinos efficiently, however I don't like that you gain 6 tons or more in 10% of your last growth (65%-75%) It doesn't affect hunger as bad as I thought it would but it's still a little concerning since you'd still be small enough for other Deinos to grab during that period where you're most desperate for food. Id say altering the Deino hunger a bit for when it reaches 100%, making its food last 2 hours minimum would make sense as crocodiles irl go for up to a year sometimes more without food as a reward for reaching full grown after enduring all that. That is if it's not possible to directly nerf the hunger drain when it reaches 2nd mutation.

thin grove
#

Tenontosaurus combat: claw attack

There really isn’t much to say here, otherwise it’s good. Teno has great attacks but I’m not satisfied how clawing is a less popular combat move compared to tail slam and kick. It’s still a good attack but is just not comparable to the ones facing backwards.

For that matter, I’d like if clawing was mainly good for bleed damage. This is how I view it.

  • Tail slam: mostly stun, a bit of damage and no bleed.
  • Kick: mostly damage, a bit of bleed and stun.
  • Claw: mostly bleed, a bit of damage and no stun.

I don’t think it’s a bad idea to let some herbivores do decent bleed damage. A great example would be Therizinosaurus, which will likely be good at making enemies bleed.

proven pivot
#

Please undo the changes to the gastro/rock textures, its looks bad and makes gastros really weird to find

vale ledge
#

I think it would be nice if after a moment of inactivity while sitting the dinosaurs just. Laid their heads on the ground like when you go to sleep. That way it'll be easier to tell if someone is afk. And it would be nice for rex particularly because the noise it makes while sitting is unreal. Nobody who has a brain sits as rex because of this. Which sucks because rex sits so cute.

cobalt crescent
#

Please allow bigger plants to give more food compared to smaller plants 🙏 😭
I feel like taking 2 bites of a plant and it de-spawning, giving like 0 food is torture :,>

frosty summit
#

Put Gastroliths inside the Northern Jungle Sanctuary, like all the other sanctuaries.

mellow sphinx
#

Please highlands sanctuary, I just wanna get to one before my baby dibble starts getting infertile/outgrows it.

(Love the new speed curve BTW, it's not a lot but at least I can get places without feeling in pain )

pale badger
#

Separate channels for horde testing chat.

calm yoke
#

Stream when an admin watch over different servers and ban cheaters. I would pay to watch that.

patent grail
# swift whale Speed mutations are being removed, and that's a great start. Then also remove th...

i support it, I see it very good, but they should also remove tactile endurance, it is stupid that herbs never have to worry about their stam, just as speed mutations alter some unique stats, tactile endurance alters the entire game and the way you play because you can always be running after a very long fight because you will have more stam than him since you recover it when they bite you, on top of that between herbs if they are hitting you with another herb of your species, you can escape very easily running because will have more stam than him because he is recovering you from the mutation and if you don't hit him he will be left without stam, the other is gastronomic regeneration, it is stupid that carns heal their lives by eating and don't have to worry so much in a fight

sweet yacht
#

Let small dinosaurs eat the organs out of the big ones' bodies.

Big ones can simply shake or pull out all the organs from the small ones.

But small ones have no way of getting to the organs of the big ones.

That's just completely unfair.

Example:
A group of Troodon kills a Treceratops that weighs about 2 tons. They can't get any organs.

A Rex kills a Triceratops of the same size, and they can simply pull out the organs to get diet bonuses.

worldly jungle
#

General feedback
Ever since this horde test dropped, the game has been feeling more alive, especially in the no AI servers (they're more diverse in my opinion), the eldering system is definitely still a work in progress and so far I'm loving where it's going.
With the most recent dev blog too it sparked that lost "Hope" to the isle, I'm really hoping you continue like this!
I've noticed some progress on the anti cheat too, there's no longer immortality hacks nor 1 shot hacks, but cheaters and script writers have been getting past all that with multi shot hacks and slide hacks and Id recommend you hire experts who know how to deal with these types of cheats, especially ESP. I think it would be better than getting an entirely new anti cheat since the isle isnt similar to any game in terms of it's coding and mechanics.

Overall though, hacker issue excluded, the isle seems to be going in a better direction with tweaks still needed here and there.

rancid ibex
#

Can teir 2 and teir 3 of envenemation be slightly different colors or have more contrast when you sniff as I can not tell the difference between them at all

strong pasture
#

There is nothing worse when playing a survival game than simply not being able to survive.

Especially on NO AI servers when you just walk aimlessly with no food or anything at all to eat / scavenge.

Not sure how that can be fixed. Now a lot of players are forced to safe log and wait for a friend to feed them a snack pack....

yes... yes... now I see the devs vision for the game.

Just let someone sit there with 2-3 different PCs and contiuously feed themselves... That is quite the survival tactic.

hallow ocean
#

Feed Hackers to Admin Content Creators

Ideally, hacks wouldn't work. I don't think that is going to happen, especially as Evrima gains popularity. So I say, release the hounds!

How it Works:

  • Give select content creators (CC) in the community server admin status. Not discord admin, server admin.
  • Create a brief training program and design admin tools to compliment the program.
  • Allow CCs to record themselves responding to hackers, hunting them down and banning them.
  • Inactive CCs server admins would lose admin rights over time.
  • Supplement the fight against hacks while coding continues to work on minimizing hacking.

Why it Would Work:

  • CCs work hard to monetize. CCs with admin access would essentially work as bounty hunters. Spotlighting their content on the discord would speed up the process.
  • Faster turnaround for hacker banning because streamers will view reports as content *tickets.
  • Hackers are publicly shamed. Hacking will essentially chum the water, and the sharks will come...
  • The community gets to watch the spectacle and support their favorite CCs (bounty hunters).

What could go wrong?: Yes, there may be a rogue CC who abuses this, and they would have privileges removed and a permiban. But I think the community would rather have a rogue CC every now and then the the rampant hacking that currently exists.

hard geyser
#

I finally got around to trying the new Pteradon flight and my goodness, THIS IS PEAK.
I really feel like Im gliding on the wind, I feel like I'm seriously flying. It is AMAZING!
Absolutely wonderful, and the stam regen is perfect now too, I don't feel punished for flying or have died cause I had no stam to escape, it is manageable now.
absolutely perfect no notes, I love it! ❤️ ❤️ ❤️

I just wish it was added to public branch to avoid Hordetest queues.

soft condor
#

Rex is horrendous, Fast as a carno as a juvi/sub, Pinning basically 90% of the roster, Genuinely hope y’all balance Rex before its out.

native gust
#

add snoring to all the playables after sitting with full stam/health for too long
i understand why rex snores while sitting all the time
the smaller the playable the more time it takes to start snoring

i like the earlier suggestion of making them lay their heads down like they are sleeping after sitting for so long.
making them snore as well would be great.

placid dirge
#

this is how I would approach pinning. take with a grain of salt; just wanted to share my ideas.
pinning is intended from what I know to be primarily for ambushes. sneaking up to players until you're close enough, bolting and pinning down your prey for a relatively easy kill.
pinning right now is relatively straight forward. if your target is small enough, low on health, or low on stamina, you can pin it. this has resulted in less than desirable outcomes to many, as it feels like a too strong of a mechanic to have such a high reward.

this is how I would do it:
sneaking up to a target is highly rewarded, and players who remain in open fields are consistently rewarded for the trade off that comes with staying out in the open. you cannot be snuck up on, but people are much more likely to see you and be watching.
when a target is standing still, walking, trotting, or in the very first ticks of accelerating from sprinting, it is possible to completely pin them. in nature, it is very difficult to catch fast-moving animals like that. if a predator manages to land the pinning attack on a dinosaur on full sprint, perhaps it can then drag the prey and deal minor damage in a short time period until the dinosaur can escape and keep running. damage dealt could be determined by the speed of the target and the location the bite landed.

craggy bridge
#

So here’s a fun idea I’ve been thinking about: adding tiny playable small dinos like Archeopteryx and Microraptor. There really aren’t any true small dinosaurs that players can control in Evrima right now, and I think these species could fill that gap — little survivors that live off scraps, bugs, and symbiotic relationships with bigger dinos, while still hunting the tiniest prey on their own.

I think this would be a really cool addition because the game is very heavily focused on the big dinosaurs. Don’t get me wrong — I love playing as Rex, Trike, Cerato, and the rest — but I think it’d be just as fun to have the opportunity to play much smaller dinosaurs. They’d add a new level of competition among the smaller roster (Hypsi, juvenile Troodon, etc.) and tie in naturally with planned content like rats and insects.

Role in the Ecosystem

Mostly scavenger/opportunists, picking at scraps, parasites, and bugs.

Can still hunt very small prey like insects, rats, frogs, and compsognathus.

Fragile survivalists: practically everything is a threat, but they grow quickly (10–15 mins to adult).

Diet

They could feed on things like:

Small critters: insects, rats, frogs, crabs, schooling fish, chickens, rabbits, psittacosaurus, compsognathus, hypsilophodon

Juveniles/infants: Troodon, Omniraptor, Dryosaurus, Herrerasaurus, Pteranodon

Other sources: corpses, eggs, sea turtle nests, parasites or leftover food particles from larger dinos

Predators

Pretty much everything bigger than them, including:
Herrerasaurus, Troodon, Pteranodon, Elite fish, Deinosuchus, Omniraptor, Austroraptor

Core Mechanics

Flight/Gliding: Short bursts of powered flight or gliding across clearings/rivers. Can climb trees to launch.

Pounce: Ability to latch onto very small prey (similar to Troodon/Omniraptor).

Hitchhiking: Perch on larger animals (Stegosaurus, Rex, Maiasaura, etc.) for passive travel and safe resting.

Symbiosis:

Carnivores (Cerato+): Clean teeth/leftover scraps → grants temporary buffs (stamina regen, bleed resistance, etc.).

Herbivores (Stego, Maiasaura, etc.): Pick parasites → similar temporary buffs.

High risk/high reward — approaching big dinos could feed you… or get you eaten.

Why They’d Be Fun

Offers a different kind of survival challenge: tiny, fragile, but clever.

Adds more ecosystem flavor — small scavengers/playful allies that make the world feel alive.

Introduces new competition among existing small species like Hypsi and juvenile Troodon.

Works well alongside future planned additions like rats and insects.

TL;DR: Archeopteryx and Microraptor could be fast-growing, fragile but fun little dinos that scavenge, glide, and interact with bigger creatures in unique ways. They’d add variety, competition, and flavor to the small-dino side of the game while fitting right in with future content.

What do you all think — would you play one of these little guys?

uneven tide
#

Multiple people can grab onto and pull a dead body, for bodies that are too big to pull with one person, this can be used for small playables being able to get big organs aswell.

novel vine
#

Will the water always be blue? Won't we have greenish water in the swamps or even muddy water in the rivers? Not to mention the lakes, where the water is extremely blue. I think the color could be less saturated. I know that in the switch to Unreal 5.6, the shader and water variation are gone, but I think it's good to start adjusting this since we've made great progress in this horde test.

I think we could have that sparkle near the water again that was so prevalent on beaches, rivers, and lakes. It's a very beautiful detail. In addition, when the rain and weather system is implemented, I think we could also have realistic raindrops, a simple effect in my opinion that adds a lot to the game.

All images are from previous versions that had these things.

mental relic
#

Ambush needs a serious rework, this is a complete and total awful mechanic.

Current ambush really doesn't require a player to set themselves up or even really think. They can walk into a wide open field, get somewhat close to their target and trigger the ambush with no second though and run down something they have no business running down and this needs to change.

For starters ambush should not last nearly as long as it does right now, ambush should also NOT be able to be used again after stopping all forward momentum, once a player stops running ambush should go away and enter its cooldown. It should have a condition to even be used the player should have to either be slow walking (Z) or be crouched. With all of this combined the player trying to use ambush will have to slowly move up on their target, holding their ambush until the perfect moment and getting close to enough to their trarget so they can catch it before their ambush running out. Ambush durations and stamina cost should also be different per species, I don't get how such a simple and good mechanic from Legacy devolved so badly.

coarse fractal
#

Consuming and entire body without pulling out organs should give you all the nutrients you would get if you pulled out each organ as well as any nutrients from it's body if its part of your diet

spiral urchin
charred ruin
#

With the influx of new creatures on the horizon, and with the big dinos starting to come in, can we get some sort of update on WHEN WE ARE GETTING SANDBOX MODE? It was mentioned a while ago to be returning at some point but we have had no mention of it. we need a more chill gamemode where it doesn't take a quarter of the day to grow something, especially with rex coming.

burnt jungle
# native gust add snoring to all the playables after sitting with full stam/health for too lon...

I hate how loudly gallimimus snores all the time. when you run out of stam and try to hide in a bush all that rattljng and purring js Just screaming IM HERE COME AND GET ME, which also leaves little to no room to go afk ingame, since youre so loud it doesnt matter how well youre hidden. I dont wanna have to log out ingame just to go on the toilet and then waiting literally hours to get back on the server. I get that galli is supposed to be moving most of its life but especially when you need to go afk for 5 maybe 10 minutes or when you want to nest its just really a punishment, rather than a encouragement. Especially baby gallis arent gonna be able to run away properly for a while so I think I should be able to hide with the babies until theyre old enough. I love nesting and Im sad to see little to mo people nest ingame at all, but in Moments like this I realize why most people dont want to take the risk, since its out of proportion.

cunning magnet
#

Deny the Troods entry too the sanctuaries. Herbivores have it rough, hence why they functionally don't exist... but nothings rougher than an adult trood biting your while you're trying to grow your stego or triceratops up too juvenile. Troods are not joke animals, they really kill you.

queen schooner
#

A slight murdersprint/ambush rework

Murdersprint, as it stands, is quite literally one of the least fun mechanics to deal with as anyone that isn't the rex using it. A free speed boost with no clear way to predict or counter it that just leads to instant death for some creatures. I've devised a few changes to encourage more ambush-oriented gameplay without the "crouch wars" of legacy and additionally focus on more stam management when playing rex/other creatures with this feature (cough cough, allosaurus)

  • Murdersprint can only be activated at 100% stamina.
  • When active, your sprint speed will be increased as it is currently until either murdersprint runs out or you stop moving/holding the sprint key.
  • Pressing space bar at 100% stam will toggle murdersprint off or on. You will see the small double arrow icon if it is active/ready to be used (see attached image). The icon will disappear if you disable murdersprint, do not have enough stam to use it or have stopped murdersprinting.
  • Remove the cooldown (the cooldown is now managed via stam management). This should make it less clunky to operate on top of every other change.

Ideally these changes encourage rex to use stam more cautiously and allow players fighting rex to better understand what the rex is capable of, making combat with it less of a gamble on if rex will spontaneously be far faster than normal, as well as encouraging rex to play more into ambushes and less into spontaneous sprintdowns.

chilly oar
#

It'd be pretty cool if there was a mutation that would allow carnivores to eat rotten flesh and bones :>

prime blade
#

can we please get some sort of struggle mechanic being pinned shouldn't be a death sentence its incredibly unfun to lose a dino in 2 seconds cus something else pins your ass ( feel like it would really force those hunting you to run down your stam would make for a more exciting fight rather than just " alright everybody hop on and pin it" )

placid dirge
#

get rid of the whites of omni eyes please (this is half a joke and half serious)

sterile frost
#

The map needs to be bigger. There needs to be more grasslands. It's gotten to the point where a 1.7 ton stego can die from the stupidity of a troodon instead of running to a mud pit some 2 feets away while in the swamps. When you introduce a bigger map, there are actual zones with preferred biomes. Instead of staying by a mud pit in a swamp as a strategy, you start thinking of staying near a mud place as an actual place because it is. And bigger grasslands which everyone is gonna be at tf. Nobody likes those biomes cuh. Map needs to be big enough to the point where dinosaurs cannot go to mud for safety within 2 feet radius unless the dinosaur had a specific plan to remain in that location. You feel me cuh @past depot

https://www.youtube.com/watch?v=IscBkxtsFIM

They should make a bigger map with server play count to at least 1,000-3,000. If they can’t do this then just delete the game.

Ain't nobody likes being a sauropod and walking to another biome in half a second. Let's be real now. We need the plains.

It's an actual discussion in reference to The Isle game. They claim to be putting out new dinosaurs and content but aren't capable of considering every factor in nature, specifically safety in numbers due to limited player server count.

Look, this is a dinosaur game not a Rust version of the game with dinosaurs instead of animals. I want the Isle to produce a movie of a dinosaur instead of a simulation. There needs to stop about getting just spawned into a random location - add eggs, hell add eve parents. Remove dinosaur selection unless eggs are places. Period.

More Troodon Fights! -- https://www.youtube.com/watch?v=HQ7O3LJKCJk&list=PL8dricCknZxOEDHoS9lzo9ko2k4HiVCv5&index=2
Added some captions to show my strategies and thought process throughout the fight. Based on the damage I did, my guess is he was around 1.7 tons. Enjoy and let me know what you think!
Recorded on Petit Peids NA server.

The...

▶ Play video
tepid sphinx
#

Add a battle pass and paid DLC please.

pure bane
#

Add a ‘bend-the-knee’ behavior for humans — they’ll drop to their knees and beg for mercy whenever a dino gets snacky. Dinosaurs can also give humans a good scare, just like in the picture!🤣

serene zinc
latent imp
#

so like, why isn't there a ticket bot in your discord for people to report cheaters?. its not hard? there's i guarantee at least 100+ people willing to volunteer and watch the clips, to than say YES they are %100 cheating, heres there Steam and discord, REMOVE THEM.

reviews would need 2 or more volunteers to agree for the ban to be placed on someone so there's no bias.

the person whos ban can than do a PC CHECK, to get unban. if the person has reset pc within the last couple days since the ban rejected, if they changed anything in the registry changed, rejected. no appeal. its that simple. with hardware IPS, they can ban the set player infinity. even making a new account under the same hardware or local IP will auto trigger a BAN. person would need to buy a whole new pc, + steam account + buy the game AGAIN. its a win for the commuinty and a win for the devs if they chose to keep buying it and getting ban.

If they bypass hardware IPS, BAN THERE LOCAL IPS, new internet / router needed for that one. i dont even understand why you guys dont go after them and sue them? at the end of the day they are playing with the code / framework of your GAME?. if it was me and I had stupid people connecting to my game and causing issues for my community I would do harmful things to there pcs specify 🙂 and go ahead and say it was my game that casued it, PROVE IT 🙂 it only happen to you and there's how many other people? 🙂

how am i suppose to give any feed on elder system or anything if people are just cheating?. im so done with this until a anti cheat is put into place so that easily downloadable cheats work, yall need to make it so ONLY DMA cheats would, its better than this, i would much perfer limited people cheat than this.

vestal lance
#

Idk if it’s just me or does the game just keep downgrading graphic wise over time?

rancid ibex
#

Would be cool if there was a part of the map somewhere that had big tall grass fields like from Jurassic Park 2. In certain transit areas I think would make sense to make people actual need to traverse them. Would be good for setting up ambushes on omni and other small hunters.

balmy echo
# vestal lance Idk if it’s just me or does the game just keep downgrading graphic wise over tim...

Yeah, but maybe declining graphics and style isn't a bad thing. I mean, it could technically lead to better performance ir a distinct style in it's lack of style.

So, feedback wise, they could lean further into it, make the game more visually bland to illicit specific negative feelings when playing, just... intentionally.

I mean, games like DayZ are super visually boring and that drab feeling makes a really unique vibe.

hard geyser
#

This game has a really cool soundtrack.
I think making it so certain tracks only play in certain areas would be cool.
Especially playing the more tense tracks around human settlements!
Right now it's random what songs play, but if you kept them region specific, I think it could encourage exploration and even make some areas feel more tense than others.

worldly jungle
#

I'm gonna try to speak as calmly as possible, but holy hell this is the 2nd time I get kicked out of the horde testing server due to the Anti cheat bug, I finally reach prime Carno, I get kicked and my Carno is gone, I grow a Deino, 7 tons, about to maybe reach prime elder, I ate a pachy, a fg Teno just now, what happens? Game kicks me out, I go back in, I'm dead, this bug exists on live branch Too, fix this damn game, that was my last straw. This happens to friends too, the screenshots below are the stats I sent my friend like 15 minutes before I caught food, following the screenshot of the error message, then following the screenshot to my friend of me in the Dino selection screen

hot oasis
#

Please make juveniles more agile, this goes for any dino but it became very apparent after just playing trike for the first time and damn... That juvie is the most unfun thing i ever touched. I would be fine with the adult turning like that but a juvie? Agility should go down while weight goes up.

wicked portal
#

Highlands sanctuary.

amber citrus
#

Idea for baryonyx, when it comes out???

I wanna see baryonyx have a grapple when it gets grabbed by deino like when a raptor pounces a raptor. So the deino will also take damage and discourage it from lunging the baryonyx.

(Don't know if this fits in here but please consider 😁)

humble silo
#

short n simple. more staff please

gilded pawn
#

Can we get cosmetics like cs has

fleet flicker
#

Communication, the isle community lacks so much communication from the dev team. As a clear example when the RCOM was taken over, the current server issues, the hacking problem, etc.
Players wouldnt be getting agitated needlessly if the brick wall thats constructed between the creators and the community was the least bit transparent.

worn horizon
#
  • Quetz should be able to spear fish too when it comes- possibly spear fishing elite fish due to its size🤷‍♂️ but if so it should take longer but the elite fish should give Quetz diet

  • Quetz should have the final”gobbler carno” idea. It shouldn’t have some massive throat, pause, but should be able to swallow elite fish whole and pretty much everything small whole until something that’s maybe sub omni size

  • make the prime elder challenges to scale to the size of your dino, hard to get prime elder herra when you dont even see 4 patrol zones in your life

  • Ptera stamina regen is not the greatest. It's barely a threat to anything, relies on so much stam to travel whatsoever due to how much it takes to climb even small amounts, just let it regen quicker. There's no reason to keep one locked down for 5 solid minutes.

  • Pteranodon turn radius. My goodness is it terrible for such a small pterosaur. How long will it take Quetz to turn if Pteranodon is like this?

  • Quetz takeoff should be quadrupedal not like this current Ptera takeoff that makes it look like it’s learning how to fly

  • Pterosaurs should regen stam slowly while gliding (not turning, not doing anything but straight-line glide). It doesn't even need to be fast. That'd be more realistic anyway.

  • Prime elders should not have a speed increase, they should simply be stronger, especially in the case of apexes. Keep the weight and bite force increase. This way normal adults actually have a chance to get away from their own species, like Deino and Rex because right now if you’re spotted by a canni prime Rex you can’t outrun him and he’ll trot you down.

  • Quetz should be a plane sized phenomenon 😌 well done devs👌 I know you guys work hard but please try to at least look to hire more people it’ll speed everything up

compact maple
#

Reduce subadult dilophosaurus footstep sounds

mint prairie
#

Im my opiniom juvi rex should be slower than is now.

subtle swallow
#

It would be nice to consider adding more colours, especially for male displays

novel vine
#

Please devs, bring these colors back, the game looked much more alive and beautiful. Now that you intend to change the grass model, you could bring back these beautiful colors, such as beige roads, gray gastroliths, medium green/blue grass, less saturated water, and darker green vegetation.

Besides that, I think the textures could go back to being defined without this blending system. From a distance, everything on the terrain looks green, and it's horrible. The highlands are green from a distance, the roads are green. Please, no other game uses this because it's ugly. I'm not criticizing directly, but this system is very ugly and strange.

Compare the 2023 gateway when it was released with the current version or hordtest. It's an absurd difference. I've played from that version to the current hordtest, so I'm free to say that the graphics and the map itself have deteriorated a lot.

The game has dinosaurs and absurdly beautiful and good mechanics. No other team has done the same or better, but in terms of graphics and map, you guys have declined in the latest versions, in my opinion.

I love this game and want to see it at its best, but it's difficult with the things I mentioned.

I know, I always put this video but he resume everything what I said:https://www.youtube.com/watch?v=ffg38PKdDsg&t=226s

The new map has received some significant updates! This includes migration, weather effects, stamina rework, AI dinosaurs and more! #theisle

▶ Play video
swift whale
#

Pin should not be possible to occur when hitting the tail, only hits to the head and body should make the Pin happen.

And this should apply to everything that has or will have Pin as one of its mechanics (Rex, Omni, Allo...)

When hitting the tail with, for example, Rex crush, only a small amount of damage will be caused based on the damage dealt and the tail damage reduction, nothing more than that, especially fractures.

sudden blaze
#

played as rex, 48%. saw a trike following me perfectly after avoiding him. fighting him and winning well then he starts running sideways and backwards while hitting me with no delay after his attacks. im never playing again untill they fix this. also saw my friend fighting a cheater trike around 3 hours ago aswell but he ran cause my freinds a elder steg. he was BLATANTLY cheating as he was RUNNING SO FAST while going backwards while NOT in spar

maiden orbit
#

I want to address a serious and growing issue in Horde Test — the sheer amount of cheating happening right now. It’s becoming impossible to have a fair or enjoyable experience when blatant hackers and exploiters are ruining matches with zero consequence.

At this point, it feels like moderation is either not happening at all or happening so rarely that it might as well not exist. The community deserves better oversight. The Isle is an amazing game with tons of potential, but when cheaters go unchecked day after day, it completely undermines all the hard work the devs have put in.

If the current moderation team doesn’t have the time or resources to handle this, then new moderators need to be brought in — people who are active, care about the community, and are willing to keep the servers clean. Honestly, I’d volunteer to moderate for free if it meant spending just 15 minutes a day banning obvious cheaters permanently.

Please take this seriously — Horde Test could be incredible, but right now it’s being choked by a problem that could be fixed with proper attention and moderation.

pale leaf
#

If allo misses its grapple, it should lowk stun it for a sec just like omni's used to, cuz it will most likely be really op.

sterile frost
trim spade
#

I have an idea - add an anti-cheat and ban cheaters👍

oblique jackal
#

add snakes to sanc rather than snails, feels like it just fits in more

proven pivot
#

after trying to grow a rex, anyone that says it needs to be nerfed hasnt played it enough. Its good where it is, if anything the juvi growth stage could be sped up slightly cause jesus i dont have enough time in the day for that. got to 49% (560kg) and died to a cera, thats a little annoying since i spent the last 5 hours, with 100% or more increased growth, growing to that size.

mellow sphinx
#

Juvie Rex needs some kind of nerf.

Adult Rex is an apex predator (as it should be), but I don't understand why that applies to the juvie as well, far outspeeding/out damaging everything in its weight class at any growth.

Not to mention the pin oneshotting far bigger things than it should.

small egret
#

I played The Isle for the first time in several months (Evrima, not Hoardetest) and I just want to say, I LOVE the night vision right now. It's amazing. On stego it had the perfect amount of creepiness, and I wasn't stuck in total darkness, I could still navigate, and yet I couldn't have seen a carnivore until it was dead in front of me. I was perfectly scared. Absolutely amazing. I also saw it on dilophosaurus and I just really enjoyed it. Please leave it like this!👍 👀

agile galleon
humble silo
#

loving the hacker banwave! THANK YOU DON <3

south pelican
#

We should rethink how prolific we make stuns, staggers and pins in the roster. These are devastating abilities that are extremely easy to inflict and often end fights before they begin. Dying because you couldn't move and your enemy can freely destroy you is not a satisfying way to lose, especially considering the amount of time it takes to grow an animal to maturity. Most of the animals that have stuns don't need them and are often effective on their own without them. They dumb down the combat way too much when it should be more focused on the fundamentals. Those fundamentals being movement, positioning, coordination, tactics, knowledge, and stamina and health management. Stuns and pins definitely have a place in the game, but they should not be as dominant in the meta as they are now.

supple vale
#

[Hordetest]

Nightvision... Sucks. Hell, not even just the night vision, something about the entire lighting model sucks. Regular vision during the day. Step onto the beach and see what I'm talking about, the sand somehow autofilters the lighting into eclipse mode. Same thing happens using night vision if you have more than a third of the screen showing sky, it just darkens everything. The game is just dark, and having night vision on 100% of the time by default just... Looks weird. And kind of wrong. Game should not be played this way. I'm not even going to comment on underwater vision, I specifically don't play aquatics anymore because I'd like to actually see the game I'm playing. I have no comment on that other than vision almost doesn't exist, I'm commenting on terrestrial animals and their vision. Everything is absurdly dark in the shadows and practically broad daylight in moonlight with night vision on. It's like if someone took the contrast slider and turned it aaaaall the way up. A default brown omni standing on the beach in broad afternoon daylight looks black, and my mostly-white rex juvie also somehow turns nearly black in the jungle with night vision on, only to practically glow when moonlight filters through leaves... Fix the lighting model, please? I'm just a regular run-of-the-mill human and I see my RL surroundings better at night than these wild animals do, and I live in the middle of nowhere with no lights for miles. Make it stop auto-dimming in response to sky and sand, and ease up on the contrast a bit so everything's not just totally black with green outlines all the time. Your designers work hard to make things look pretty, I would like to see them while I'm playing the game, please.

gaunt hollow
#

Ive played Hordetest for many hours now, and the amount of cheaters is unbearable. I played Rex a good amount of times and got Killed by ceras who would run all the way up a mountain and into a corner just to one tap me when i was about %50 grown. I also got 1 tapped by the same dilo many times. Stop making all these things for the game and add some decent anti cheat, thats what we really need. Not new sounds for dinos 🙏

whole brook
#

Can we please change prime rex trot, I had my stego trotted down from across the entire west rail and killed. rex is supposed to be an ambush predator that is rewarded for catching prey by surprise, I caught these guys walking towards me from over 90+ metres away and I still ended up dying because they just held the W key and slowly caught up to me

proven atlas
#

Id like to see wich server has eggs in server menu.
And also Id like to see wich server Im in when in queue

night inlet
#

Pteranodon in hordetest feels very nice to fly and the movement looks great, momentum is in the best spot it’s ever been, it’s absolutely perfect.

Turning in the air, however does feel nice, it makes hunting while flying extremely difficult, especially considering that most of the things they hunt are nimble.

Pteranodons flight currently would be fine IF it could fight more formidably on the ground with Dino’s of similar size ranges.

I think personally a full grown ptera, should be able to punch up with juvies weighing more than it, like 80kg dibbles (fresh spawns) and 60kg troodon, Rex, raptors and ceras.

While ceras and dibbles are (relatively) manageable, a big problem arises when we get to raptor, troodon and Rex, since they can all just pin pteranodon even when they physically appear much smaller than it.

After playing hundreds of hours of pteranodon, I find it still incredibly hard to tel the difference between a 40kg raptor that can’t pin, vs a 50kg raptor that can.

I think for ptera to have any chance at being competent on the ground (I’d like to see ptera have a solid 50/50 chance in a 1v1 vs a troodon since they are literally on each others diets) , I think ptera is in need of a weight adjustment, I think 85kg for prime, 60kg frail so that in prime, ptera won’t be able to be pinned by troodon, but will still be able to be pinned when frail.

Pteranodon simply cannot hunt the things it SHOULD be able to, because the things it should hunt, have the ability to pin it at such a young age. Raptor only a few minutes after spawning already outweighs it, and troodon grows (or dies) extremely quickly that finding one of an ideal size range is unlikely, and for them to be alone even less so.

I would love ptera to be able to hunt more efficiently on the ground but the risk far outweighs the rewards, and damage increases or faster attacks is not going to solve the issue of being pinned by someone you thought wouldnt even be able to.

devout kettle
#

More environmental effects like dust clouds when running, bigger dustclouds when sliding or doing specific attacks.
Same goes for mud, or water. If you run or fight there, there should be splashes of water or mud flying around.

Right now all these effects are rather small and barely noticeable.

Also... more blood. The game was intended to be gory and brutal. I see none of that at the moment.

fringe sparrow
#

THANK DONI FOR THE BAN HAMMER STORM, I WAS JUST INFORMED OF IT

fading knot
#

Since pinning is a hot topic right now, allow me to throw in my two cents :

I think it would be much more interesting and fairer to make pinning directional. Make most animals able to defend themselves by dealing damage to the attacker and increasing stam consumption when pinned, BUT only if pinned from the front (or from the back for playables with backwards-facing defense mechanisms, such as stego)

So if we want to take the example of Omni VS omni, if an omni tries to pin another from the front, the pinned omni will retaliate dealing heavy damage, and the pinner will expend all its stamina very quickly, resulting in the pinner leaving the pin exhausted, wounded and its opponent still alive.

On the other hand, trying to pin another omni from the back will leave it unable to fight back or defend itself, and secure an easy kill.

If a big enough rex (but not FG) tries to pin an omni from the front, the fighting back will still cause damage and spend a lot of its stamina, though not enough to kill the rex. It would still be a better idea to pin it from the back to avoid wasting stamina and health on it.

With this change, pin abilities would become much harder and more interesting to land, rewarding proper ambushes or using pin to catch enemies trying to run away, without allowing pin to simply be an autowin button in a 1v1 fight against any similar-sized opponent.

orchid falcon
#

No fish, no food, nothing

tame plaza
# humble silo loving the hacker banwave! THANK YOU DON <3

Phenomenal, but embarrassing that a developer has the do the job the admins signed up for and not for the first time, this goes for Sr admins too. Let's hope he keeps it up and makes it a frequent thing until they come up with other measures to yeet these no life basement dwellers. Legend

gusty egret
#

Something I've noticed quite a bit on the hordetest but have seen very few talk about how migration zones almost never seem to leave the Delta region.

Not too sure if this is a intentional-change for testing purposes, but I'd say it's had bit of a negative impact in terms of player density. It creates a situation where the centre of the map is an overpopulated deathpit, and the further you go out from the delta the less likely you are to find anyone.

agile galleon
#

Hey Don, beautiful work on the banwave TI_Perfect
Anyways! Dilo footsteps sound weird and kind of out of place. At subadult I was 380 kilos and sounded like a carno sprinting. That's less than an omni which doesn't have these big thumping stomps on every step. Honestly, even at 800 kilos, nothing makes stomps that big. (Technically even rex wouldn't have those thundering stomps unless it was on a hollow surface or something but it'd be awful if it was silent plussss it is cool). Dilo feels kind of weird with those thump thump thumps. Also, if you're buffing pachy to the same weight as dilo, how come pachy gets to keep it's 'normal' footstep sounds? (don't give pachy those thumps please, just make dilos footsteps a little less deep and like a drum)

sullen mulch
#

PLEASE stop changing Pteranodon! It is already pretty challenging to play Pt on the public Evrima branch, but this camera angle change and future ability to peck only while slowing down will make it completely unplayable. It is already one-shotted by almost everything, and if this feature with slowing down while flying is released, Ptera will only become an easy target for all jumping creatures it attacks.

valid marsh
#

Make it so toggle sprint works in water when swimming its so annoying for deino and even as other stuff

lethal field
#

Hire admins or a real anti cheat maybe ?

chilly mirage
#

pls pls pls plsPLS make the frail elder less punishing

dapper lion
#

fauns and piglets would be nice food for fresh spawns

lofty silo
#

Some Quetz suggestions:

  • Make quetz around 500 to 700kg.
  • Give him ability to grab small dinos like dryo, hipsy, or any juvenile dino below certain size - and fly with them, maybe even drop them from big height and kill them.
  • Make quetz dangerous even for dinos like raptor, dilo, cera. Quetz to give bleed damage to other dinos with his beak, or impale juvi dinos and insta kill them.
brittle ridge
#

I think the game needs to be polished and all bugs and cheating fully addressed before implementing more dinosaurs and mechanics.

floral gorge
#

Please make juvi rex have a hunger drain or change the values for gastroliths. Having to constantly easy rocks for 10 mins for diet is not a fun game mechanic. Increase the food drain on gastroliths to maybe like 15% of hunger so it’s not as tedious.

sharp glen
#

add a "die" button

serene isle
#

Please make AI spawn around the swamp area.

oblique jackal
#

make maias stomps (Hold lmb & quad lmb) knock more things down, its a stationary attack so its not unfair and it is good for defending itself against smaller things that shouldnt be hunting it, like cera

past dove
#

I dont think there is anything more frustrating (besides being killed my hackers and cheats after growing for hours, of course) than to wait in a 60+ que for an hour only to log in as a croc you have been growing to then get a fatal error in the open after 5 min of playing, and now have to wait in a 60+ que again hoping im still alive TI_LetsGo

devout plover
#

Can we get compies back? Why does troo still have them on their diet if they don't exist in any capacity? The only way to even see one anymore is to hope a galli digs one up instead of kicking you to death.

nova gale
#

Just bring back the nigjvision we have in live branch now, for Hoardtest (coming updates) again.
The lines" matrix nightvision is just a step back, and never managed to be good.
The "normal" like lighting nightvision, with dark scary night vibes that we have in live after it was put in, is the best one and should be continued to be improved only. Not removed, and going back to really not working nightvison stuff..

dreamy cipher
#

I think i did see the new hack where the report button dont show.

bleak fable
#

The new Highlands (HT build) kinda suck, its boring, empty and it lacks character. The current main Evrima branch Highlands was the complete opposite.
For example: The canyon was such a great landmark, it had some nice hiding and ambush opportunities which are now missing
The lake was bigger and somewhat prettier than it is right now in HT
In general the "old" highlands is much more appealing than the "new" one.

grim plinth
#

the nightvision on the hordetest is too bright, it dosent feel scary anymore

warped monolith
#

Please make it so that a menu pops up that asks you if you want to join a server when double clicking it.

You dont wanna now how many times I've accidently clicked the same server twice and joined it on accident. 🙏

jagged snow
#

Juvenile maiasaura and troodon were too much, but the running animation for juvi triceratops is fine? Its legs are zooming!

sweet yacht
#

Mutation Ideas

  • Allows carnivores to hunt fish.
  • Allows diving ability.
  • Allows greater jumping range and height.
  • Allows the consumption of rotten meat.
  • Allows plants to be better utilized for more stomach contents.
  • Allows living AI to be smelled and discovered.
  • Allows player names to be seen from farther away.

Mutations should not only be about increasing stats.

But also about expanding abilities.

slow wolf
#

When holding W in flight, you can't hold alt to look around. You can look around when gliding, so I don't see why I can't look behind me while actively flying

mystic relic
#

I think it would be cool if there was a mutation that made you larger than a normal adult/elder, but to make it more balanced, it would be very hard to actually achieve and in order to get it, you’d have to maintain a perfect diet for a long period of time and your actual growth would take longer. If you fail to maintain a perfect diet for that amount of time, the mutation does not happen and you gain nothing from that slot you selected. This way it would be a gamble and it isn’t just a free mutation to make yourself more over powered. This mutation does not make adults stronger than their elder counterparts nor does it make an adult the same size. This buff will apply to your weight and damage making you do a little more damage and obviously making you heavier because of the increase in size, which would give you a little more health. A small down side I think would also balance this out is that you move slower and are less agile with it.

pale fog
#

Please sort out control settings for gamepad, night vision and grab I am unable to keymap to a button.

Some people have disabilities and would really appreciate the quick touch up thanks

whole vortex
#

Nerf the carno.’s speed and head butt. Hit boxes are way out of control.

spiral urchin
#

Why is the drinking glitch still a thing? 🤡 Life is difficult enough as a deino without some people even knowing how to do the glitch. How has this not been patched?

sullen grail
#

please revert juvi troodon speed until insects and snails come to sanctuaries. its even said in the devblog that troodon and hypsi grow too quick. being extremely slow for the first 40% of your life makes it that much harder to get prime elder

robust cedar
#

have admins on the servers to monitor and see the real problems within the game, every time I get 50% to 60% of rex I die to a canni that appears out of nowhere, I understand that dying is part of the game, but this happening literally every time is crazy, I really hope this helps, because if nothing is done about it, it only motivates the game to have more hackers

mellow sphinx
#

Buff fragile elders to the point where they are playable. Not strong, just playable, a slightly weakened version of the adult

The game doesn't respect your time at all, I shouldn't become a wet shivering noodle after spending hours of my life growing because I somehow didn't step in a sanctuary as a juvie.

Prime elders should be something special, but right now they're actually the only way your animal is in any way viable and a requirement if you don't want to turn into chicken wings at the end of your lifespan

(for reference a fragile omni runs at 30km/h 💀 )

thin grove
# thin grove Tenontosaurus combat: claw attack There really isn’t much to say here, otherwis...

Tenontosaurus combat feedback.

Like I said in my previous post, it’s really good and doesn’t need much changes. I did suggest for claw attack to do a bit more bleed so it’d be more useful. In this post, I’ll add something small to the tail slam and kick attack.

The idea is to increase the range for each attack, they’re not straight backwards.

Kick - Make kick reach 45 degrees to the side from behind the Teno. Face forwards/backwards for a straight kick and sideways for an angled one.

Tail slam - Make tail slam reach 90 degrees. The Teno turns its body properly for the slam to hit directly right or left.

These are just some simple and neat improvements. If it’s necessary or not, that’s up to you to decide.

worldly jungle
#

If smaller deinos (below 3 tons) can't: 1 run faster on land. 2 Hide without having to worry about your hunger that drains within 30 minutes 65% - 75% growth, 3 Swim faster than larger Deinos, 4 Have massively better underwater vision than bigger Deinos. Then Deino is coded all wrong.

brazen mural
#

thanks for the bans dondi you are the real goat🛐🛐🛐

neon lintel
#

Not Game related but I can’t find a better place to post it. Pls upload the soundtrack to more streaming services. I can only listen to it on Spotify right now but I would really love to listen to it on Tidal. That would be really nice.

(Pls let me know if there is a better place to post this)

mint pawn
#

So far, my experience of T Rex has been nothing short of awful. The furthest Ive gotten is 40%, but I starved to death in a patrol zone, and I have yet to even get close again. I've died over a dozen times, and so over a dozen times ive had to eat rocks for 30 minutes and pray that i can scavenge something, and then hide in a bush for an hour so i can do it again. Everything that breathes wants to kill juvy rexes, even other rexes. While I'm not amazing at the game, I got a prime elder stego on my first try very easily, and I can't even get to sub-adult with Rex. I've grown several ceratos and carnos and it was never ever so painful. Obviously the growth time is a factor (which cant really be changed much relative to the others), but the worst part in my opinion is the Juvy Rex stomach. I've starved to death, only to respawn surrounded by chickens and rabbits, but i cant eat them because my stomach is full. In fact, while I was writing this an adult rex found me hiding in a bush and killed me just for fun. Now I get to eat rocks for another hour. Yay.

hot oasis
#

I dont know if im the only one feeling that way but all those pin mechanics (while maybe realistic) are taking the fun out of what could normally be really engaging fights.

swift whale
#

Make Rex, Allo and other creatures that will have, to use the ambush need to stay crouched for some time, like in legacy.

With this ambush will definitely be an AMBUSH and not the speed Boost that can be used at any time just by pressing a key.

still dagger
#

Do something against these cheaters before you do anything else. it gets out of hand and what sense makes a system based on eldering and growing multiple times to upgrade your dino when u just get oneshotted by a cheater or get tracked down by esp takes the fun asw as the sense out of the game especially if you grow some specimen over 5-6 h +

timber basin
lean orchid
#

Please send a message if we get rejected from admin applications. I put one in a while ago and i've no idea if it just hasn't been seen or if i got rejected, and nobody is able to give updates. I don't mind if it's just an automatic message but something would be nice so that i'm not bothering people for no reason!

sweet yacht
#

Spawn codes should be available for smaller social species for longer.

But with a short wait time before and after to prevent telepointing during combat or across the map with multiple friends.

For example:

Hypsi still works with 100%.

Troodon 60%

Beepi 50%

serene zinc
#

make the carno headbutt have a longer cooldown and remove its stun when the animal is not running, simply carnos will just spam this headbutt until you die and it's an ugly thing to see

worldly jungle
#

Upgrading Anti cheat should be number ONE priority for the Devs, I don't care about new Dino's taking longer to develop unless I get to enjoy them fairly.

And after that repurpose server Admins to refund players Dino's, make separate bot channels that require video proof. I hate dying to 1 shot cheaters, and I hate losing 10 hours because I crashed.

sweet moss
#

Make pteranodon able to slowly regain stamina in air after gliding for some time. Can help with the lack of stamina and let the pteranodon fly further distances without always having to land and rest.

whole vortex
#

They should have a mechanic for mixed packing. If after 30 minutes at a certain distance. No one is getting hurt or giving damage,it should separate each Dino across the map automatically or something else should happen. And certain Dino’s can hang together.

hallow ocean
#

Human Rescuing (Nesting)

• Humans can be spawned in semi-close to another human (like nesting) but are ‘injured’. They have full health but are in a state that they can only lay there or move very slowly and can’t leave that state until rescued.

• A human with a medical kit can slowly restore them to full function.

• Rescued humans spawn in with an item or two, simulating mutation inheritance and justifying the challenge and equipment requirement for rescuing.

This would imitate the nesting feature. ‘Nested’ or ‘rescued’ humans would be reliant on the one who spawned them in. Certain items would be needed to spawn people in (med kit, gps tracker, etc.) to simulate the requirements in place for dinos. After they are ‘healed’ they can function as normal and have the benefit of human support in the group. I think this would add a lot of flavor to the human experience, especially if there was a GPS type function required to find their location. The rescued human would also have the fear of lying there while they wait for help. Benefits of rescuing would be getting gear from other humans and having more hands available for survival and combat.

royal knoll
#

Make so the stego when we hold RMB and do the attack we should be able to attack while walking and not stop when we attacking, the run charged attack should be the same as it is now and alt attacks should be the same as it now, only when holding RMB and walking it would be able to attack and walk at the same time

worn horizon
#
  • A prime stego shouldn’t get body and leg fractured from 2 crushes. Thats kinda insane. If this is the case then stego needs to deal more bleed damage to Rex

  • Slightly buff frail elders so they’re still playable but not as strong as prime because getting frail elder is just forcing you to restart and it’s annoying because it feels like the game just doesn’t respect your time in a way if that makes sense. Imagine someone spends 12+ hours growing a rex and they don’t get prime and they just become ridiculously slow and weak and they’re forced to restart because they can’t run or defend themselves. Frail elders needs a slight buff to the point where they’re playable but still weaker than prime

  • Juvi Maia is ridiculously slow

  • Deino needs a slower hunger drain. Especially at younger ages because you don’t gain a lot of weight till 60% and after

  • please let us Stack gastroliths

simple birch
#

allow servers to edit the safe log timer

wicked portal
#

Please add a highlands sanctuary and fix the Stegosaurus walking animation in horde test. It looks horrible. Not sure what happened or what changes were made to stego but it walks like it has broken or stiff leg animations. Literally looks like it's gliding on the floor when it walks.

cyan dagger
#

Cera has gotten buffs to keep in line with Rex. Carni's could use a buff to keep in line with Cera. My opinions here. Can use both check and X if you both agree and disagree with things here it'll give it more looks.

-Buff to all carnivore pack size, EXCEPT deino/cera/rex, +1-2 pack limit.
-Social behavior mutation available to Carni's. This would also be in competition for second slot which I think every dino needs more of.

-Omniraptor scientific names translates to 'everything hunter'. Should have almost every, if not all, dino & ai on it's diet. It's diets atm feels picky.
-Omni stam to bleed ratio is imba compared to normal bites to other dino's & herre pounce. It's only ever played with damage to death strat never do we see bleeding out strats anymore. Increase it's bleed with both bite & rake pounce (not nuetral pounce that is fine atm).
-We have some cross skills like pounce, pinning, venom, etc. What if we gave Omni 1 call something akin to Galli 1 call buff?

-Dilo needs fixing clones or rework. Metta suggested buffing Dilo bleed while clones would do no damage & serve a distraction for going in which I really love this idea.
-Would love to see Dilo get drift. Cera, Dibbie, Trike are slower & heavier but can drift which doesn't make sense to me Dilo cant.

-Troodon spawn speed change to 17-20.5 km/h. This would keep it from getting chased down by a fresh bloodthirsty stego/trike/dibbie but still slower than Cera spawn.
-I'm still upset about the 20% damage nerf you gave troodon on Maia release. But I'm just barking here no need to give it back. Please just no more nerfs haha ❤️

-Liking the pt changes. But the knockdown for pecking & not air braking is diabolical (&funny). Only useful in fishing. Right now players keep killing themselves with it. Please have peck only available while air braking OR remove knockdown while pecking for not air braking. The animation is already hard enough YY (but looks crispy af).

-GJ with hackers looking forward to more!!

upbeat moat
#

Please bring back old highlands, the new version is nothing but a downgrade

strong pasture
#

A Prime TRICERATOPS or STEGOSAURUS should not be able to walk down a full grown T Rex. That doesnt even make sense at all!

If a Rex has distance and chooses to try and keep distance we should be able to. Getting walked down and chased by Herbivores doesnt even make sense.

To grow a Apex predator and waste 6+ grueling hours only to be walked down by HERBIVORES is insannneee

Even at 10.3 tons a T Rex STILL isnt safe. STILL cant protect itself or run away because 2 grass eating dinos can chase you down somehow out stam you and kill you.

small egret
#

Deino Grab and Crush Suggestion 🙂
I think it would be really awesome for deino players if, when grabbing small creatures such as beipi, troodons, etc, instead of them dying immediately from being snatched, they're just restricted in their mouths and the deino player has to actively crush you to do via LMB within about five or so seconds after grabbing you to actually cause death.

A few advantages for all involved:

  • It definitely adds to the horror of "oh gosh I'm about to die" instead of just immediately dying;
  • It's fun and satisfactory for the deinos to deliver that crushing blow;
  • If they don't kill us within a given amount of seconds, small creatures [players] have a chance to escape their jaws, maybe with an active struggle button (same as buck button) so they're not just held hostage;
  • Some deinos might grab you for fun and let you go after, adding to that terrifying encounter, but giving you a chance to live.
  • Gives deino players the option to carry their young as has been requested before!

Edit: Edited for clarity.

silent flicker
#

Ptera needs some sort of height regulation automatically. Functionally dragging your beak over the water to fish is almost impossible and even after hours of practice your still likely to fall in 50% of the time. Not to mention hunting smaller ground species is ridiculously difficult because they are exceptionally more nimble than you, but if you accidentally press w while tying to look around near the ground you'll go crashing down directly into the ground, best case losing precious stam, but potentially directly into the dirt if you're actively hunting something on the ground.

So I ask simply for an altitude lock, so when doing the beak drag crashing into the water isn't a worry, and when flying near the ground I can safely maneuver and actually attempt to hunt smaller species without worry of smashing my own face into the ground. It should certainly take stam to keep your altitude, but this tiny change would greatly improve QOL.

mental cloud
#

I know steps are being taken to help smaller playables with the current elder system, however Troodon really gets the short end of the stick. Elder Troodon needs more... either an enhanced venom, or increase the pounce damage if you get Prime. Troodon is built around it's pounce... kick's and bites only do so much so Troodon gets almost nothing from getting Prime Elder.

sterile frost
#

Does anyone not like that eu2 has more player counts than all servers but eu3 has less player count but no AI? Make it make sense. How tf does eu2 have ai but eu3 doesn't? Fix this poo asap. Being a bigger server should not have Ai. This is fun for the players because if you join a 200 player server with no Ai, you don't got the fight the trex, just watch it starve tf. I want to see poo gameplay like that.

keen belfry
#

Gastro needs to go into the fire with speed muts

soft kayak
#

revert the baby maia speed nerf there's a really long section where its too big to hide but still super slow and weak. I've seen tiny baby rexes killing huge baby maias that size wise they should have no business attacking

restive venture
#

Need red wood forest on gateway pls

soft condor
#

Buff prime elder deino biteforce 600 to 700-750 whatever the devs think is balanced, it feels wrong to make prime elder deino go from 8 tons to 13.5t while only having a 100 bite force increase

worn horizon
#
  • doesn’t make much sense for a trike to outstam a Rex when it comes to just holding shift and running the Rex out of stam in a straight line chase. Trike has short limbs for an insanely heavy frame it should not outstam Rex when it comes to just running in a straight line. Rex stam should still be fairly bad but shouldn’t be run down by a trike that’s nonsensical.
  • Right now, the only playable frail elder is frail deino. It’s still strong enough to defend itself but it has to pick its battles wisely and still gets overpowered by prime Deino that’s how frail elders should be. Every other frail elder runs at 2mph and is as strong as a wet noodle, forcing you to restart. Some people won’t want to restart but have to because the debuffs are far too extreme. Past prime ≠ being absolutely useless.
  • Whenever deino vertical lunge comes that’ll be good and I suggest making the input alt rmb as it seems that doesn’t have an input for deino
  • if deino before 60% stays as light as it does now then it’s hunger drain should be slowed down and the growth rate % should be higher for longer. This is because for most of the growth until about 60-65% you can barely hunt a cera or carno for example which is quite crazy.
  • frail elders need to be playable but not as strong as prime instead of being a stage of the dinos life cycle where, especially if it takes long to grow, it feels like you guys are just saying “alright, you may have spent 6-12 hours growing this but oh well, start again”
  • Gastro and speed mutations need to go! Creates an unfair balance when it should be based on the strengths of the playable and the skill of the player
  • Juvi Maia speed is absolutely unacceptable. Can’t outrun anything, and also can’t do more damage than most things
  • deino fg to prime weight difference is 5.5T but only 100 biteforce difference or smth like that… questionable
thin grove
#

Focused Hearing in Scent Mode

Scent mode could be expanded beyond smell to enhance hearing focus. When activated, ambient sounds fade slightly while noises from players and AI—like footsteps, calls, or movement—travel farther and become clearer. This would make tracking and awareness more immersive and tactical.

Different species (and even growth stages) could have varied hearing sensitivity—for instance, a juvenile Dryo hearing much better than an adult Stego.

This feature would add meaningful depth to gameplay and situational awareness, offering far more utility than the current pack scent mechanic.

strong verge
#

add a script that when you die you can spectate his fov for some seconds and report hackers and have more proofs to ban them

winged atlas
#

With the introduction of the new UI, some widget animations would really be good.
I think one example could be the dinos in the mydinosaur screen could be animated, like the ones you get on the faction select. Also animations like interpolation of the stamina and other icons.
In short, ui animations would be cool.

obtuse monolith
#

Fog, if the sky was not just gray, but slightly yellowish/greenish, as in real life.

"Inspired by action movies set in the jungle"

short delta
#

We Need a better way to deal with hackers. 20-30 people getting wiped out on a server, several of them having recordings and SENDING THEM TO ADMINS, and still that same hacker is on for weeks or even months, nobody is even getting responses in the dms from the admins they send the recordings to saying they were seen, people tagging admins and never getting responses. This issue wasn't this bad just several months ago. It used to be rare, and now it's several servers a day, with more people dying per server than used to happen in a month. Something has got to give, I love this game, and now we have to check the server chats to see what was reported in the last 2 hrs to see if any of the servers are even playable, because we already know none of it has been taken care of by an admin.

urban cedar
#

pinning ruins gameplay for many creatures, rex combat is who gives the frac first is the winner, i hoped fights between apexes, stego vs rex, rex vs trike and whatnot would be longer but no its a 3 shot battle most of the time, for smaller creatures allowed them to fight back against the pinning playables, for example if a. bary gets pinned by an allo allow it to fight back and deal some damage cuz its just "oh i got pinned now i stare at my dino dying" and not be able to do anything about it

past dove
#

Ok so mix packers, the bane of our lives, I think a good mechanic to introduce should be something like a parasite infection, if you spend more than 5min mix packing together, everyone in that group would then get a parasite infection, which would drain your food and water pretty quickly, even if you eat and drink, the parasite would also cause nerfs to speed and power (think frail elder system) and if they somehow still persist, after 10 min lets say, the parasite digs in and starts to consume health. Making it incredibly inconvenient for everyone in the group, to the point that they start to chase other players away so not to mix pack

worn horizon
#

For Herrera there should be Enlarged meniscus I and Enlarged meniscus II to allow them to pounce from higher heights

sweet yacht
#

Hypsi needs to regenerate stamina when he's holding on to something.

He can currently only climb by jumping, and those quickly burn through his stamina.

sacred haven
#

Kicking up mud/sand underwater to cloud it when swimming fast near the bottom would add more interaction between various semi aquatics as well as above water animals noticing something is moving. Temporary cover to mask an escape or a counter attack alike, as well as a little more interaction for terrestrials in the form of another avenue to be alerted the water is dangerous, while giving more skilled individuals the ability to hide their presence and thus trick prey into thinking the water is safe.

grim plinth
#

these ground leaves let the light pass through which looks weird

scarlet ember
#

I wish there was an option to toggle on a proximity voicechat.

Purely because I think the people hunting me would PEE themselves laughing listening to me scream while running away.

summer dock
#

Please nerf speed on Sub rex if its going to be able to pin and insta kill. One bite, leg broken, pinned, dead. Why is it faster than a carno AND CAN PIN. Mid/small tiers less of a chance against a subrex verses a adult rex is wild.
I was a carno. I can't outrun him, can't outdamage him, and I can't stun him with my ram. We are both relatively the same size (close to 2nd mutation) yet carno is completely outclassed.

-Make Rex not have pin until subadult. Or you have to reduce the speed. It is completely unfair.
-This happened to me couple times now. Where a 40%-50% rex just comes speeding after me and I can't escape it. I couldn't even see him pin me on my screen. Not a fun mechanic for either side. Hold click to win. Even as someone who loves omni, I don't enjoy killing people by holding right click.

Not looking foward to Allo coming with another pin click to win. Pins needs to be reworked with some counterplay.

chilly mirage
#

give us loads of speed after performing that new ptera dive bomb would be a good way to traverse fast 🙏

slow comet
#

when opening the character info tab would be nice to have the little animation of the stages of your dinosaur pop up increasing in size compared to what we have now of just "open tab"

dreamy cipher
#

Give carno some limit how many times it can charge, like dibbles sparring.

For troodon, now it cant or almost not, sneak some food from other kills. You cant run away or hunt.....a chicken runa away from me WITH speed mutation as fresh spawn. Make it so you can eat the honey/beehive in sanc to get foot til a certain procent like juvie herbivores.

fresh jacinth
#

Its impossible to outrun bigger rex as sub rex
Using my all stamina and still they catch u
Fix this plz

golden pier
#

Rex has been growing for too long. make the growth time 6 hours.

turbid pond
#

Trike has been growing for too long. make the growth time 6 hours.

worldly jungle
#

Can we not normalize losing 8 hours plus due to cheaters?? This has been an isle thing for months and I don't know anyone personally who has gotten a regrow for their trikes nor rexes.

Wasting a customers valuable time on top of the effort they made to survive in your game is NOT okay. And the game being in beta or unfinished and bla bla bla is NOT an EXCUSE.

I STILL haven't gotten a regrow on my potential prime Deino even though I died TWICE to cheaters, despite me having Video PROOF. (Died again today from esp cheating rex who caught me on land as I was a 70% Deino edit: I WAS IN THE MIDDLE OF NOWHERE, rex and his mixpacking Cera buddies literally had no reason to run in a random direction towards a cliff)

wicked portal
#

Make all Dino’s growth 30-90 minutes until this hacking issue is dealt with. 10+ hours right now is way to long if you’re not apart of the hacking gang. I’m sure a majority of us will understand when the real growth times come back. This is just a beta after all. Nothing is final.

simple birch
#

have a "elder progress" meter, where you can see if you have reached elder reqs or how far away you are, not showing what has lead to your current standing, just showing your standing.

round acorn
#

if youre going to make swamps one of the base spawns for deinos on a full server make them the best migration zone so deinos dont have to spend half an hour trying to make it somewhere where there are players

formal cipher
#

A juvie cera should not be making a Herrera puke with 1 bite, especially since Herreras puke animation lasts forever and makes it so Herrera can’t climb or run in the process.

icy herald
#

I'm sure this is the millionth time you've heard this complaint about ceratopsians, but whoever's idea it was to change the ceratops thrash attack, please change it back. The double click just doesn't work, in every fight I've been in since the change has been made, it always at least feels like it randomly registers attempts to left click as a thrash, even if I'm holding alt and looking to my side, I can't alt turn/stab because its random if it'll do that or thrash. I don't know if its a latency issue or what, but it just feels like its completely random whether it works or not most of the time and its so frustrating. Especially for trike whose growth timer is apex, to make it several hours and then just fall over because you attempted to charge something only to loose all momentum and stop dead in your tracks and be stuck waiting for the animation while a second guy bites your tail, or to be trying to alt attack to turn around and stop a wanna be sneaky rex before he pins you only to just stand completely still and just have to wait to die.
At least add an option to choose between the old thrash and the new thrash? Let people who like the new one keep it, while everyone else can use the one that works? The only other fix I can think of is fixing latency issues or whatever is causing clicks to register as double clicks, as a fix so that it no longer happens, which I suppose could also work here as an acceptable fix, but that feels like a much bigger and less reasonable ask.

spiral urchin
#

Plz, wth is this 😭 the lighting is already bad enough as it is in the water

wind terrace
#

What would be very nice for PT would be a greater innertia when transitionning from plunging to regular flying. even with the new clip it still feels like it slows down way too much after it picked up so much speed, doesnt make much sense and makes the gameplay for ptera more frustrating

plucky cipher
#

let ptera sit like a penguin

sleek oyster
#

Y’all are so close to making it so ptera can dive into the water to fish. That would make it’s gameplay 10x more fun AS LONG as you made it able to take off from the water

proven pivot
#

Please optimize the lighting system during dusk and dawn cycles my frames drop like crazy when it turns from day to night and night to day, at least in the hoard test

worldly jungle
#

Let smaller deinos see farther underwater than adults, Deino is at constant starvation in its entire growth, while yes irl you'd have to lay low and stay on land or to the sides, well I did that. And everytime I got around to 5 tons, my health is already red due to starvation, which forces players to go to the most Deino infested area on horde test, the Delta. Which results in us dying because we: can't swim faster than them, can't run, can't outstam, can't hide, can't escape unless server decides it's time to crash.

Edit: I know bigger Deinos need to survive someway too and theyd be losing more progress than smaller deinos, but they should have to fight Deinos similar size if they want to keep their reign and power over a hunting spot forever

humble silo
#

Can we please have a fix for replays so that when you fast forward or rewind your camera stays in the same place, and the sun doesn’t completely delete itself? The quality is so good when you first open your replay file, but as soon as you click the timeline all the pretty lighting is gone

chilly mirage
#

since u took away west access pls give us the red woods biome 🙏

prime smelt
#

The developers should add Diabloceratops AI to multiple regions. If Tyrannosaurus only spawns in Foxes, then leaving Foxes means starvation. With not many large herbivore players around, the best way for a T-Rex to avoid starving is to camp in Foxes. However, the cheating situation in the hordetest is extremely severe now. I was playing as an elder Carnotaurus covered in mud, hiding in dense bushes near the swamp at night, completely stationary, yet a cheater T-Rex with wallhacks ran straight toward me and killed me instantly, even performing an instant 180-degree turn to eat my corpse.

limpid iris
#

This is like the fifth time my dino has been randomly deleted????? why is this happening tf, idk why this hasn't been fixed ever since evrima released it's a joke

urban cedar
#

rework rex ambush, rn its just a speed boost a rex can just trigger out of its ass, make it like in legacy where u have to crouch to trigger it, and also, when the rex stops running even for a milisecond or theres a sharp turn the ambush should turn off, as a rex i can just run, activate ambush, stop running and keep having the speed boost, all the momentum stopped idk why the boost is still there when i stop running, rework it pls

glossy nova
#

The issue with hackers needs to be acknowledged publicly via an announcement or something so we know we are being heard. I am sure you are working on mechanics to prevent everything you can, but that isn't much of a consolation whose experience is being ruined on a day-to-day basis. There should be more moderators overseeing the discord servers and more more admins overseeing the game servers or a better reporting system (or both).

jaunty root
#

can we PLEASE have a "/slay" command OR the choice to choose spawn again please one or the other. Furthermore about the cheating problem The mods need to make a HIT squad of like 10 or more people from different time zones that only job is to look for an ban hurt destroy hackers. i know like 7 people who would do this rn

sterile frost
#

Disable breast feeding for herbivore dinosaurs. Ain't nobody wanna give kid food when it eats grass for a living. Also some dinosaurs are large. Very large and stating near the kids could put them at risk.

opal basin
#

i would appreciate if the administration was stepped up a bit
not only that, but also the ingame anticheat

the recent banwave was epic, but hackers are coming back on different accounts or other means
this rex detected me through ESP and then ran me down using speed hacks

compact maple
#

Before allo releases please make it so that if allo wants to pin a dino it needs to be half of allo’s weight 2500/2=1250kg

blazing rover
#

Please add allo and test it before releasing rex so there is a balance of power so rex doesnt just dominate every server

fresh jacinth
#

Highland spawn should be remove
No close sance and closet sance is so small that there is no mushroom to eat
Most of player kill them self when they spawn hl

hollow badger
#

please add a dark blue colors for dilo, i feel it would go well for a creature who want to blend into the night

mental relic
#

Genuinely why do we have spawns in the highlands

Literally every time players have spawned in a populated area it has turned into the biggest hotspot on the map, south plains, east plains, nw plains, Center from Spiro. How does this keep happening the game is just shooting itself in the foot.

edgy robin
urban cedar
oblique jackal
#

Fix sparring combat, its so bad
It feels like its just RNG on who knocks who down between ceratopsians. Its just so messed up overall, if you have used it then you know what I am talking about

nova lagoon
#

poop is an amazing idea, just trust me think of a way to add it (for tracking and for jus emoting on people yk after killing a ahcker taking a dump on em)

sudden blaze
#

reduce safelog time so we can run from cheaters easily

grim plinth
#

add a cooldown on thrash and crush

half nacelle
#

Let large herbivores crack open coconuts by stepping on them before eating them (also make stegos power swing knock fruits from trees)

novel vine
#

I don't saw 1 bot, and I died, pls fix the turtles, fishes, crabs or add sharks, dolphins etc, it's very sad play for 6 hours and die to hungry.

hybrid sapphire
#

Repost (Again)

soft kayak
#

For being such a small tier dinosaur growing a troodon is actually awful

You have like 7 mins to get diets before your infertile and and you spawn only in the most desolate section of jungle with no food

And if there was anything you can’t kill it because you’re super slow and tiny. It’s actually easier to grow a trike rn

viscid bison
#

Fix your damn game I just crashed as a 60% Rex when I got out the water and there’s literally a deino

flat edge
#

Pachycephalosaurus hitbox is broken, he will fracture you even when the animation is over. stopped running and still got a fracture/hit from him when I jumped on his side with raptor. Incredible how that works

pale leaf
#

Grapple/Crush should relocate its prey . Idk how to explain it, but currently the pinning mechanics look really weird because they don’t move the prey toward its mouth or claws. The dibble gif is an example of what im saying, idk why it was removed during development?

opal basin
#

genuinely cannot play the game without encountering hackers anymore

this deino found me through ESP, and halfway through the video starts speed hacking away from me
i'm one again asking for either administration or anticheat to be stepped up, or even simple in-game requirements that players have to be in limits of

for example, if a has a horizontal velocity that's faster than the current growthstage+mutations allow it to be in a certain state, then an automated kick from the server would do
i understand that coding this into the game isnt as simple as everyone thinks, but the issue is honestly getting out of hand
maybe its just rex attracting alot of attention or something because ive never seen it on this bad of a scale before

violet birch
bitter trellis
#

Make brazil nuts actually edible. Nothing can eat them because they can't even be knocked down or reached

frank wedge
#

With prime elder requiring you visit multiple patrol zones it would be nice if we could get their spawns and despawns fixed.

maiden orbit
#

Okay this is getting to be a giant issue throughout all servers on the isle including Evrima and especially hordetest. can we just please try a little bit harder to ban cheaters. it makes no sense why i grow for 9 hours then just get killed by a blatant cheater. like come on they have been growing for 13 hours and they still dont get banned. Can we just add a anti cheat and just maybe start actually getting active admins and moderators that actually do their part in banning cheaters. like 5 times I've died and its basically wasted around 45 hours of growing. People were talking about this ban wave but it seems like its literally done nothing about the cheaters. Everyone that has played hordetest recently has encountered blatant cheaters. I genuinely don't believe that anyone can have a fun or fair expirence right now on the isle considering all of the cheaters involved. I'm still astonished that the blatant cheaters are able to grow enough to where they are full grown trikes, rexes etc.. Like cheaters can just play for like a casual 12 hours then not get banned. just please do something about this and get some admins and moderators on the servers.

fluid tusk
#

and as usual the player base is just toxic which just kills a game

humble silo
#

remove pachy self stun for when you successfully land a hit

naive current
#

truly not trying to be "that" guy but tbh someone has to. im appreciative of what you guys have done but at the very least i honestly believe the way you guys word things is absolutely horrible. for months you guys made it seem like th rex was due any day but yet nnothing. Then we see dondi streaming some nonesense. The game is pushing 11 YEARS since release and a few years since all this EVRIMA stuff and still were barely reaching base roster dinos atp. So im just gonna say it but the humas need to be put on pause, anyhing regarding environment that the dinos cant actively explore needs to be on pause. Theres a reocurring theme thats happening where you guys talk about some of the most pointless stuff in your devblogs. Putting pauses on crucial mechanics or animals but making progress 0n things that shouldnt be the concern right now. So sorry not sorry but dont make a general feedback channel if people cant say what theyre feeling. Its a bit ridiculous becase just about a year ago i remember it being mentioned the rex and trike were not far from release and yet here we are. I dont feel you guys are as hard at work as you claim.

sudden blaze
#

add more admins to exterminate cheaters

shrewd anvil
#

I feel like this is a odd thing but, I want achievements in the game? like it feels right and cool like maybe you get certain skins, patterns, a broken claw?

soft condor
#

Keep crush on juvi Rex, nerf it so it doesn’t pin something twice its size, remove its fracture till it’s atleast 50%

gilded spire
#

more servers for hordetesting

sand schooner
#

Can we make Dilo rmb be more interactive both for the player and for the victims already? Dilo can afk for 1 min or more when it gets purple on enemy and just spam rmb, target can just rock climb or cliff hugging and the clones don't reach it, it could be so much better.

hot oasis
#

Please give our dinos auto-walk when we press enter, if im on a long journey to a MZ i want to chat with the people i meet on the way and not walk in awkward silence because nobody wants to stop to type into chat.

quartz portal
#

Rework Deer and Boar attacks so that they hit AFTER the animation plays. It's almost impossible to predict when they hit (especially with the boar), and sometimes they don't even need to stop and turn around, they just one shot you and as you're in the death screen you see the animation starting to play. The AI kills are viable only for smaller dinos especially in this corpse bullying era and it's too difficult to hunt as a trodoon or raptor.

And please add one of the new dinos in raptor's diet, I'm tired of killing rexes and trikes for nothing

serene copper
#

raptor pounce sucks so bad on HT idk how they keep making it worse

past depot
#

Little raptor changes

1: to make omni more viable and to make camping less of a issue for raptors, make it so instead of a raptor falling to the ground when getting knocked off a tree for a example, instead they will dismount away from the opponent. For one this will fix alot of raptors bugs with falling to the ground and still looking like you are on the opponent and it will just make raptor more viable in jungles and in general.

2: When a creature goes into water while a raptor is pouncing it causes the raptor to go right next to the opponent making them easy kills and making raptors pretty much useless when somebody just says "ima go next to the water!". Instead what should happen is the raptor stays latched to the opponent even when the opponent is swimming, when a raptor decides to jump off it could get place 1-2 Meters away ( 3-6Ft for Americans) away from the creatures side giving the raptor the chance to either swim away or go back to dry land.

These tiny little changes will make omnis and troodons go from the "oh its a raptor group I dont have to be worried about them" to "oh its a raptor group I actually have to be worried".

fleet sky
#
  • have ai spawn at a slightly higher rate across the whole map with the zones (migration, patrol) being hotspots : encourages and rewards roaming of the whole map as the risk of starvation has been reduced (but perhaps not eliminated) - with zones being hotspots to encourage and generate migration behaviours for the players (it seems this is encouraged by the existence of the zones moving around and (see next)

  • could perhaps be interesting to consider the movements of the zones be paired with a season + seasonal weather system
    note: i think this would be really fun and showcase the amazing skills of the art teams and also greatly assist in the survival realism the game seems to be striving for

  • higher player limit for at least one official server per region (petit pieds is proof a higher pop limit is successful) - maybe this higher limit server could have lower ai spawns to balance the increased dino density

blazing rover
#

When humans come to evrima there needs to be servers without them like the no ai servers

urban cedar
#

elder trex shouldnt be catching up to adult trex, and btw the esp bums are still here

mortal nexus
#

Get rid of the

damn dibble ai

lofty silo
#

Rework dilo venom completely. Here is how:

No need for hallucinations, no need of clones.

Dilo venom should just block the blood of coagulate for certain amount of time. Dilo and allo should have this ability - thats why they call them bleeders.
No need for clones, or blocking view by hallucination cloud

fresh jacinth
#

Plz fix the fatal error .
I lost my rex when i was in middle of fight

lost briar
#

TL;DR:
Steam offers strong system-level security checks (Secure Boot, TPM, antivirus, etc.) that can block most commercial cheats before the game even launches. Enabling the strictest of these policies would cut down a huge portion of active cheaters without changing anything in the game itself.

I wanted to share a recommendation for improving the integrity of our gameplay environment by leveraging Steam’s built-in security measures. Steam offers several system-level verifications that can help ensure only secure, uncompromised systems are running the game. These include checks for:

Secure Boot being enabled

TPM (Trusted Platform Module) active and functioning

Active, recognized antivirus protection

System integrity verification to detect unauthorized kernel-level modifications or unsigned drivers

By adopting the strictest available Steam security policies, we can significantly reduce the effectiveness of commercial cheat programs currently in use. Many of these exploits rely on insecure boot configurations or kernel manipulation—conditions that Steam’s advanced security checks can automatically detect and block.

Implementing these measures doesn’t require changes to the game itself; it simply takes advantage of Steam’s existing framework to screen and restrict access for systems that don’t meet the secure-play criteria. This approach would help knock down a large portion of the active cheater base and set a higher baseline for player fairness moving forward.

I believe this would be a strong preventative step that complements our internal anti-cheat efforts while minimizing additional development overhead. Please upvote this.

scarlet ember
#

We need paid Admins!

The playerbase doesn't want volunteers, we are willing to fund a couple real admins! I have seen multiple people willing to fund this, if we all pitched in $1 a month, we could easily have cheater-free servers. We want to!

There have been hundreds of complaints begging for new/paid admins, I have the picture proof.

nova lagoon
#

buff stego, its very very weak rn never tought id say that

fallen estuary
#

nerf cerato by making them less bleed resistance

lyric widget
#

Idk if i post it here or somewhere else correct me if u know but it would be fine if apexes like T-Rex, Spino, Giga etc would get side to side movement not like in Trike,Dibble but like slow movement to the side while having ur eyes on the enemy, like Rex would crouch a little and do big/medium steps to the side slowly and wouldnt move like that in a circle effectively (Could but would take a long time) and spino get on all fours crouched slowly going to the side and turning just so its more entertaining to fight other apexes and for the tailriding to end once and for all and if ur defending on a beach to go along it with keeping ur eyes on the enemy and not going to the side and giving the enemy a free bite cus even with the alt attacks it still happens if ur enemy is more mobile than you cus it either turns away and bites u to the side or ur alt attacks are so slow he can get a few bites in and go to the side, it wouldnt work as effectively as on apex vs apex and on semi apexes or ceras/carnos etc if ur a rex u just pin and win, cus all the apex fights are just first one to get a lock (Thrash or crush) wins and its not as cool in my opinion ofc

ripe root
#

Since Ptera's kit is being expanded and tweaked, I'd love to have a way to fold its wings midair (outside of diving and stalling) and the ability to adjust its roll. Being able to make a sharper turn because you angled yourself correctly, or avoiding colliding a wing with a branch by folding them in briefly, so long as you have the momentum for it.

Being able to roll and this allowing a degree of directionality for our pecks would also be really fun.

prime blade
#

can we PLEASE have the f2 feature on HT to catch the hackers its out of control theres constantly canni skin hacker rex groups roaming

forest hedge
#

Ik for a fact this is a dumb question and I really don't care if it gets added or not because i like the way the game is but have you guys thought of bringing sandbox to evrima?

fast solstice
#

Horse or donkey ai

tacit crypt
#

Add steam achievements (Its not that important, but nonetheless)

hollow summit
#

I feel like there should be like dirty bones and clean bones. A rex should be able to eat a body, and then once it turns into bones it should eat those, but if the body rots into bones then those should make it sick and be available only to deinos and ceras

rancid ibex
#

Small suggestion but I think it would be cool if there was a button to match your walk/run pace with slower pack mates. This is something we all do in real life, often times without noticeing. It would be nice especially for the slower pack mate as I often find when theres someone faster they end up forcing the slower to burn past walking stam regen threshold to try and keep up.

fresh jacinth
#

Dont let the bigger player go to the sance .
I see players that they should leave the sance but they stay at sance and kill the babys.
Add more bees or give the bee more damage its really annoying

midnight lichen
#

Hordetest: Spent the whole afternoon trying to get into a server. After about 1.5 hours in the queue I finally startrd to play just to watch the announcement of the restart. Another 1.5 hours of queue i finally started again. But after 10 minutes of gameplay the game crashed bc i tried to crosspass across the crushed pipeline near the swamp. Since then i cannot join any more. Spent about 6 hours in queue again, but can’t join to the same server. Now im trying to join another one but have to wait another hour or two. I think its a must to add more servers to hordetest. I dont have much time to play but this way its completely disappointing. The above story happened between ~13:10 and 21:50. Estimated “playtime” ~ 25 minutes

karmic sigil
#

Ptera needs faster stamina regen

soft kayak
#

Hopefully that update mentioned in the dev blog comes soon

The way it was worded sounded like it’d be out in a couple days but so far nothings changed

Doesn’t feel like those changes would be all that hard to get done

lucid mirage
#

can we get an indication or anything so we can see if we got prime or not. little bit depressing when you do all the stuff to get it but it then bugs out and you dont get it

subtle swallow
#

I have the feeling that there are too much fallen logs in jungle...maybe?

fallen estuary
#

Scars should not be symmetrical. They should be were the Dino got hit so you can tell where you got hit and because it would look cooler.

green moth
#

As much as I love how they tried making hipsi climb unique it can be a real pain and extremely buggy to use esp for a animal who is meant to be more in the trees my solution is make it so hipsi cannot run but can move slowly on trees while also keeping its jumping mechanic obviously once it’s on branches allow it to run but hopefully this will allow it to make more precise movement mainly using its ability to traverse quickly

zinc crater
#

Increase player limits to 150

dapper lion
#

I think it would be awesome if Troodon were able to dive and eat fish, they swim just like water monitors. It just feel like it would be right for them.

sullen grail
#

everyone knows dilo can be op
this is mainly because it can just sit back and let the clones do the work all that would be needed to fix it is to force them to get up close more

someone who gets damaged by a clone (during the day) should get one stage of venom reduced per clone that hita it that way the dilo is forced to act again. i dont think it should fully remove your venom for obvious reasons so maybe it could just leave you at stage one at a minimum. during nighttime it should just stay as it is now because nighttime dilos are scary and fun

(also please make the transitions between venom stages smooth and not just a jump cut to more/less fog and noise🙏🙏)

maiden orbit
#

So basically the biggest issue with the game is definently not enough variety for things to play. I recomend adding a fire breathing dragon that grows in around 35 mins and basically just shoots fire balls out of the sky at things on the ground. this will basically just catch the animal on fire and wont go away untill the animal either dies or cools down in water. This permantly stunts the growth of the animal that was on fire. i think it should be able to pick up things like a full grown pachy and claw at them in the air. additonaly it might be able to drop them to their death. it weighs around 600 kg.

another dino that we could add is like a supersaurus that can spit liquid lava at other animals. this can cause volcanic eruptions that wipe out dinosaurs. the lava just makes a hole straight through the dino and give incredeble bleed. it grows to elder in around 20 minutes and if its not adult and its elder it can fly and climb trees.

Maybe adding a mosasuar to kill the deino and it can stay on land for up to 20 minutes and it weighs around 60 tons. it can climb trees and break bones. it can pin its prey and launch it in the air.

We add a snake but the catch is that it shoots molten plastic and it tears straight through any dinosuar. additionality it is able to choke its victims and dosn't drain its stam.

The rex needs to be buffed. It can't kill anything in the game. a prime elder can't even kill a sub adult carno. the rex is hardly able to get food because it can't kill anything.

chilly mirage
#

swamp looks amazing iits a shame no one goes there , add some insentive. which is why pzs need to give much less food with migration zones running through areas that are for one set diet . eg : mz stretches acrossroutes round the entire map but to get lines u need to go to swamps which is part of the mz and s in highlands. (take that with a grain of salt its a suggestion)

burnt jungle
#

More color options for allo and rex that are a little bit more green please. Green in general is a very underpresented color in most species in my opinion.

modern thorn
#

Add entomb to the checklist for getting prime elder ✅

sweet yacht
#

Give Ptera his organs back.

Why is he the only dinosaur without organs?

main valley
#

Maybe get new admins that can and will moderate servers and do something about the hacker issue.

lucid mirage
#

Can we get the option to sniff organs to see if they have spoiled, when you sniff you only see the diets they’ll give you. I know you should look to see if they are spoiled but it’s a little difficult at night

steep trellis
#

I'd love to see the spittle effect brought back when your playable broadcasts.

pastel veldt
#

Potentially invest less resources in making extensive amounts of new content and more resources into fixing the current content. Although you have been sorting out the hackers in hordetest, the main evrima branch NEEDS a hacking hotfix/better anti-cheat. Whatever you were using to exterminate hackers on hordetest, please release to evrima ASAP. It's genuinely ridiculous.

versed wren
#

I think deinos growth curve needs to be changed to be like to stegos new one, because I don't understand why a 60% deino is around 1-2T and a 75% deino is 9.5T in the hordetest

lone trail
#

absolutely wild that a deino 1/3 of the way through its life to adult doesnt even weigh 100kg u cant hunt untill you are adult + any other deino that is bigger then you is faster then you it is insta dead

unique junco
#

I miss cerato's legacy threat call. Can we have it again please?
Chuffing is alright as a mechanic but doesn't work as a call imo

rich matrix
#

I'm going to be pretty honest; The version of Highlands currently in Hordetesting is just sad. Essentially everything interesting about it was gutted, and replaced with the same boring landscape you can find across 70% of the map.

proven pivot
#

Please revert/change the current graphics system. Not sure what it is about it, but it’s much more blurry and plastic looking than it was before. Also the night vision and lighting between day and night is very laggy

sullen folio
#

Please hotfix the drinking glitch! Not sure how much more i can take seeing people do it before the hordtest is done.

solid tide
#

Create a 2 step phone number authentication process for being allowed to play the isle.
Not at every login - just to register and play the game. (Similar to many other games on steam).
Will prevent hackers from coming on again with alts, if their account + associated phone number is banned.

mental cloud
#

While a Manual headbut for carno is great so there is actually some skill involved.. they should be required to be charging to actually head but.. they shouldn't be able to be just standing on your head and spamming their headbutt... they aren't a dibble.

fallen estuary
#

Changed my mind

forest hedge
# karmic sigil Ptera needs faster stamina regen

I agree with what centipede said and improve ptera stamina a little more because once you take off and reach the height of one of the trees almost half the stamina is gone. Also can you make it for when the flyers glide they conserve stamina not for the turns or anything but when they are just flying completely straight, no stamina drains(maybe like 0.5% stamina drain every like 20 seconds)?

river pumice
#

fix rex weight gain, its takes hours to 50% and you still on 400-450kg

open gorge
#

Stop all progress of all Dino’s and everything else, until the hacking situation is resolved… this is pathetic.

vague shale
#

I am once again asking for colorblind mode, even begging on my knees for it, it doesnt have to be some crazy indepth colorblind mode where it fixes all of my problems. But MAINLY in the dino skin customization I wish the color pallet would say what the color i am currently using is so i can know that im actually a green dino instead of a bright red beaken to trhe whole south plains. I think this would make my experience a lot better, however, i doubt there are a lot of other players that are colorblind, and even few of them with the same specific colorblindness I have. I just think it would be a huge QoL for the unfortunate.

sacred haven
#

Remove scent from pieces of meat or organs or fruit or pkants when held in the mouth if a dinosaur. I can't express how often I notice and can track a carnivore as a herbivore player because they (to me, not to them) have food in their mouth and I can smell it. This would also at least make the (other) bug that also prevents you from eating somewhat more survivable if you hide appropriately for the 5 minute delay, whereas right now someone can just sniff you out through no fault of your own and kill you.

brittle pewter
#

love this game but its gonna need at least 5 more developers for things to start updating faster and for them to stop the hacking... sigh

wintry tapir
#

When Rex grapples a a target it’s able to immediately use the knock attack straight after I feel this is completely unfair and that there should be a cooldown after a grapple.

burnt jungle
#

Could we get a vague indicator of how long a migration zone will stay in a certain spot? I logged on, spawned as herra and made my way across the WHOLE map literally just for the mz to despawn right before I got to enter it. I felt really dumbfounded and an indicator that it will change soon wouldve prevented all that travel just for the mz to go to the other side of the map where I initially spawned in. Its as if the game is trolling and rage baiting you at this point. Obviously I didnt get prime elder because I didnt manage to visit 2 Mz because of this. So just a slight indicator of when a mz will change would be very benefitial for everyone.

inner escarp
#

A system to make the 1, 2, 3, 4 calls more useful

I've been watching the game since 2015 and noticed that, with the exception of the galli system to gain speed, the dinosaur calls were of no use other than to demonstrate their location and announce their intentions to group players when they're far away. Let's take an example of my suggestion:

I'm a male Triceratops in a group where all the others are female.

Here's an idea: every time I use Call 1, a "fertility" bar gradually fills up in the "nest" menu. Once the bar is full, the female is ready to produce offspring internally—but this feature would only be available during a specific season (i.e., a system that would run parallel to the weather system, depending on the species).

If there are two adult males in the same group, whenever one of them calls and a rival male responds, the rival's fertility progress bar will decrease, as it only increases with dominance. In the case of a male's trike, if another male in the group also calls, this will prevent the "fertility" bar from reaching its maximum due to the rival's influence.

Of course, this fertility mechanic should include a cooldown to prevent players from repeatedly sending calls just to speed up reproduction.
Since this system would make reproduction more risky and challenging, it would make sense to reward the fathers for taking this risk—recognizing the danger to both the group and themselves.

rancid ibex
#

This will be a far fetched idea but I was looking through all the concept art and noticed how in many of them when something is kicked or grabbed the body reacts in a realistic way like the raptors head being bent back by a teno kick. Now obviously this is because its art but I was thinking what if you implemented an active ragdoll system simmilar to gta's Euphoria system. It would allow for many cool things like bodys physically reacting to hits or even tripping over the new logs. Now I know this is probably not even possible and if it is it is probably would take a lot of work to implement and probably be laggy but....it would be cool

jagged snow
#

Pretty please make dryo's bite hitbox bigger. I can deal with the attack animation delay, but not how fickle the hit registration is

hollow summit
#

I don't know if rexes diet is set up yet but heres my two cents. Rex having no carnivores on its diet is great and how it should be for most carnivores, but also having every AI and small tier that just don't feed it as an adult is pretty weird. Maybe it should have these as it's small but once it gets bigger it loses these options and resorts to heavier meals instead.

worn magnet
#

What's up with the fish AI? It's very difficult to play with the Deinosuchus because there are no fish. The game sucks.

sweet ether
#

Just wasted 6hrs of my life in a queue. Please fix the “server full” error!!!

upbeat swallow
#

Make it so the diet icon's are greyed out(dim green) until you reach a certain amount so that way you can know at a glance what you have and don't have enough of. Guess this is more of a quality of life thing as it'd be easier for those like me(visibility issues) to see what I have better.

crystal kiln
#

Pleaseeee put the UI back to what it was before

onyx forum
#

The bloom on the HUD is causing eye strain, the new UI is great but please reduce the glow. It's especially bad on monitors like VA with high contrasting color display when it's dark in game.

balmy lance
#

cant see % on diets anymore

mental cloud
#

There is no "leave group" under the groups tab on the new UI... you also can't see your food/water/stam/diet percentages.

tiny meteor
#

new ui gotta go
rain is SO loud for no reason plz lower that

smoky chasm
#

Bring back the old hud. This one is atrociously bright and difficult to navigate.

bitter trellis
#

Really love the new UI update, just some stuff that needs to be tweaked like the character screen being cut off, lack of leave group button, and the excessive bloom.
It feels like a whole new game and I like that. Just needs bug fixes.

stuck kindle
#

There should be a choice of which UI overlay you can play with. The newer one, or the old one. Or possibly being able to tweak the colors of the new one. I understand the aesthetic choice of the new one, but it causes my eyes a bit of discomfort looking at it.

unique marten
#

As good as the new UI is, it's way too bright and causes eye strain just from looking at it. So being able to lower the brightness or reduce the contrast between it and the black background would be nice. Also, I think the option to choose between the new and old UI would be nice; the old UI is so much easier to navigate.

glass sable
#

update kinda sucks, its hard to look at the icons, and see how full your things are

night ice
#

so I hate to be that guy. I honestly love everything they've done in the HT so far. But the new UI loading screen...
Ro put it nicely i preferred the old one

chilly mirage
#

new fog looks amazing dont change it , really sells the tropical rainforest along with the light rain

proven atlas
#

Let infected aggro AI spread the virus

paper shoal
#

Food and Water with new UI in server list is broken. It also looks absolutely awful for eyes, too bright colors, and generally gives the vibes of cheap mobile dino-sim game. The old one was so much better and fit the game style. On top of that - Tab character panel is all over the screen. Can not see Hunger, water or diet % and telling if im hungry or not, stamina drain, is difficult, because the colors are highly bright. You will see many people leave the game since now, as no one wants to play with UI that looks cheaply made. On top of that- servers ping is terrible along with constant server crashes. I hope you will change the UI back to normal so your community can enjoy testing new update.

chrome badger
#

Nice work dondi every sever is as laggy as a Elon musk tesla

warm nova
#

Old U.I. was better for many reasons.

  1. Color pallet - previously blended more seamlessly with the game's general aesthetic. Bright blue clashes too much with all of the green.
  2. Didn't have to scroll to see all diets
  3. Wasn't bugged at all
  4. Had the option to look at % of diets from same screen
  5. Was centered on screen and lined up well with the monitor
  6. Time spent on HUD development can be better spent elsewhere, more than likely.
  7. What are these new symbols? They aren't even centered properly. The old ones were fine.
  8. The new prompts for eating/interacting appearing at the side of my screen causes the text to run off
    New U.I. does have this going for it:
  9. Better looking effects for full hunger/bleeding (debatable)
  10. Footprints seem to be more visible
    Someone told me it changed bc of the lore? I fail to see why that matters. Are we supposed to be viewing from a TV screen or something? I don't care for that, it ruins my immersion
old gull
#

Can we go back to the old UI, because the new one feels like I’m playing a cheap dinosaur model game 😢

split steppe
#

HT 0.21.196 ptera animations, new ui, new prime stego length, new fog, new forests, night seems too dark, new temp infertile at 100%, new tutorials button

new ptera animations:
new ptera animations have convinced me that quetz will be the coolest creature in the game. the new ptera flying idle, dive, and air break are some of if not the best animations youve ever created

new ui: please dont mind the people who cant mentally comprehend what a WIP is and keep working on it
ingame is way too bright but the diets are the perfect look. food/stam/water are just insanely bright. use the diets as a base for everything please

new elder length:
stego ~92.8% to 98.077% took 42 minutes and some seconds assuming ~5% takes a constant time of 42 minutes thats 3.5 x 42minutes or 2.45 hours of prime stego gameplay and 5 x 42minutes or 3.5 hours to get to frail prime stego. too long? too little? idk. seems good to me. this also makes stacking entombs on bigger dinos INSANELY difficult which is a good thing.

new fog:
love the new fog. good god it looks NICE. make troodon envenomated fog into this but darker please

new forests:
new forest are good, but i keep getting stuck when trying to go through the large bushes on seemingly nothing. besides that i love them. theyre really good with all the new plants and density

night seems a little too dark:
uh.... i cant see the ground even harder than before lol. maybe it was just a moonless night + forest

new temp infertile at 100%:
with increased elder lengths this is a good decision. it stops rex factories from functioning forever

new tutorial button:
cant wait to see what you do here

p.s. you were not kidding on storms being too loud. lol

mental relic
#

New main menu is pretty cool, everything else is brutal it has no character it does not feel unique or catch the vibe The Isle has at all. The old one could have gone with a slight touch up and it would have been fine. The new character screen is lifeless, new mutations page is nice same with nesting but this feels very low effort.

The skins page is also an eye sore, we use to have such unique Ui.

Add something similar to legacy with the camera feed, put the new lore videos on the background or something. The menu use to have a great vibe to it which it simply doesn't anymore, between the background noises and the cool footage.

visual hull
#

the games crashing every second

fast osprey
#

**Get rid of the glow in the dark symbols, my eyes are ruined {horde testing}

it legit burns your eyes, at least have it so you can pick was color you want it to be.**

wintry garnet
#

I assume its for testing but storms are waaaay too frequent right now. Feels like you only get 5 minutes without a storm and then another one is started

Very pretty/scary though 👍

tulip coral
#

i think the skin selection should be broadened a bit, cuz this looks fine for pt, or at least for a certain pattern like how Dondi alluded to. I don't think these sorts of choices work for everything of course, but i think we need better pattern layer swatches across the board. a lot of creatures are severely lacking in good color combos or the colors available for a certain layer only look good with very little other layer options, or none at all. Galli is the worst offender of this in my opinion because its one of the few creatures where if you hit randomize, most options just don't look good.

I really hope the "each pattern has its own selection of swatches" solution is explored and implemented, and addresses this issue. cuz it does matter a good deal to a lot of people that we aren't ugly as sin.

i think "magnificent" is a good word, very few skins you can make in this game feel magnificent or have any possible way to achieve that sort of feeling through carefully crafting a skin. i think this PT combo below achieves that for me personally.

snow sparrow
#

To me it feels like we're working backwards at the moment, the old UI felt like it belonged, it had that jurassic feel to it as this new UI is looking janky and cheap, and thats without the alignment issues you guys have mentioned it having.

Im really confused why we went from this rustic jurassicy looking UI to a weird cheap glow in the dark looking theme?

Trike DID not need more speed, Trike is not ''weak'' never has been, ofcourse there will be issues to work out with rex now in the game but you cannot keep buffing herbies to outpower/speed carnivores.

Giving a lumpy heavy triceratops even more speed while nerfing troodon f.e into the ground speedwise, same goes for Omniraptor. you took away all their speed in their ''prime'' stages, and gave steg and trike more speed?

It makes absolutely zero sense.

PS/

Not to come off a type of way but with some of the decisions for ''balance'' you guys have made lately it feels like none of you actually play the game anymore and make these ''balance'' adjustments based on numbers and ideas which in the reality of the game DO NOT work.

tall pilot
#

Please add a circle of light around your dinosaur at night like we used to have, i get it's meant to be scary at night and all, but i legit can't see a thing as some dinosaurs and that's not enjoyable.

Like in the photo below, there's still a dark edge around me that's not too strong, but i can actually see my dinosaur still with nv. Why did this get changed?
#gateway-screenshots message

bright frigate
#

Please consider lowering/altering the glow around some of the UI - especially in the create a dinosaur menu and on the food/stomach/stam. Some of the glow around some of the UI is fine, but the excessive use of it especially in the create a dinosaur menu is really hard to look at visually and causes some eyestrain.

jaunty root
#

Please rework the UI entirely. It is 2025 about to be 2026 and the menu and ingame prompts looks like its a game from the 80s it strains your eyes with the color pattern and looks way too wanna be retro. Whoever thought this was a good idea dont let them make good ideas again

fresh jacinth
#

Ui is ugly .
Play some 2025 games

odd wasp
#

the new ui is awful especially for those with dyslexia and other issues, trying to log on this morning fried my brain, blue on black and green literally causes me issues, up vote this so the devs take notice of this feed back xx

west peak
#

can we start talking about the current status of the water under while playing as deino its so damn blury and we cant even see the spot above uus clearly anymore like we used to not to mention every dino cn look into the water and spot us so easy bring back muddy water ts is so annoying

devout plover
#

Wish we could keep some of these colors.

flat sparrow
#

I like the new UI, it's unique and those complaining that it looks outdated may not understand that it could be meant to look like that, I don't think we know what year the isle takes place in? it's about aesthetic, not every single UI needs to look up to date, fancy, and modern. It's immersive, and I far like this over the old UI.

people just don't like change, and I believe that is showing right now with all of these short negative comments about it that don't give any real input into why it's "bad" or "ugly". give it a few weeks, let it grow on you, give it a chance.

for those who are having issues with the colors, we could have a color wheel to choose our own color and it's brightness for the UI, that should solve that issue of it being too bright for some people, and those with colorblindness can chose the color best for them.

subtle matrix
#

wtaf is this new ui, im scared, im afraid, please help

it is harder to navigate, feels like it rolled back in time and feels so unpolished, before I would understand things, now we've changed symbols to letters and the tab UI feels more confusing then ever, i like the colours, would be cool to have more options in future as a lover of pink ui. Just feels so backwards now and not easy to understand, also so bright! hurts my eyes lmao, bring back the old interface, it was simple and worked

regal plover
#

pls return old interface

solar flame
#

Since I've seen others say they think the new UI glowing effect is a bit much, what if it glowed at night but not during the day.

jagged cloud
#

This update in hordetest is just bad! My ping on the servers is skyrocketing, the menu looks awful, I cant see my hunger and water bc its to big and also it shows a full stomach when im at 80% food and full water at 70% water. What is this? Please make it better fast or just go back to the old design and gameplay very fast because this is unacceptable and Im not willing to support this for long.

past dove
#

Unpopular opinion but people should read the patch notes and be a little patient, more change is coming TI_Scared

boreal dove
#

Good morning, I was very surprised when I started my game and everything looked a little different. What I noticed and find really problematic is that maybe I'm just one of those people whose screen window is too big, but I can no longer see what percentage of diets or my stamina is. Also, the time of day isn't displayed. Or rather, I can't hover over it to display it. Also, you have a slight rubberbanding issue xD. Otherwise, it looks interesting and new. Let's see how it turns out in the end.

karmic sigil
#

i like the new UI's idea, but the in-game glowing UI is too much

rocky grotto
#

old nutrient icons were far more unique and visually appealing

trail marten
#

hard pill to swallow:

glow on ui is to combat gamma users

brazen raptor
#

new colors is too much,we asked for more colors for rex,trike,allo and maia cause other have good color combination,if u want more colors and keep them nature,give stego pallet to that creatures,maybe except blue one.

carmine mesa
#

this is unplayable to say the least, what is this lag. Needs to be fixed soon.

steep rose
#

this new ui is terrible, pls never let this come to live branch 👍

grim plinth
#

this grass is peak , we need this

bleak fable
#

skin creator is kinda bothering me because i cant fully see my dinosaur

tardy quarry
#

I feel like the update to the UI was just unnecessary. The jurassic feel suited the game perfectly, and it stood out in comparison to the competitors.

Please bring back the old UI 🙏

bronze gale
#

Unless there are plans for fleshing out underwater environments when more semi aquatics come in the future, it could be good to give beipi the ability to get organs from other creatures or even eat them. It can already eat fish without swallowing them, so it would not be much of a stretch.

Additionally, beipi does suffer a lot from getting lipids. Protein is hit or miss depending on location, but venturing into the jungle for papayas or for pumpkins in the plains is something quite risky, as it is one of the most useless adults on the ground.

And honestly, having omnivores with cannibal mutation possibilities like beipi or ava (please 😭) would be very unique and interesting.

frigid panther
#

UI Feedback

Menu/Server Selection UI
These two don't bother met at all, since they don't hurt me and ruin my gameplay, its just menu and server selection.

Customisation
Now that's what bothers me alot. You see in any game you play that involves this feature, first and most important thing to do is allow player to see the entire character itself! The current Customisation with new UI not only takes like 60 or more % of your screen but the camera is also snapped to your characters Head? (Even if it says in preview focus its body, the way it looks is way different.)

The UI color buttons on the left are necessarily too long!! Too much space is being taken already what if you thin it a bit? Those color cubes you have to click on shouldn't take too much space
Save/Randomize/Reset buttons, make them smaller! same with save slots and import/export! Preferably if they matched the size of gender icons between them please.

And while i'm still talking about customisation for the love of god remove waterfall sound effect! It doesn't need to be there! I'm sure there are many players out there that first thing they do is remove 3D background because of how loud it is..

Hunger/Thirst UI

Im sure many said it before me its just too glowy..

  • You cant tell how much hunger you have anymore by hovering over it aswell, the UI shows that you have more than you really have even with flashing white glow it si very difficult to see it because UI itself is already glowy!
    -And as for diet icons. no.. just no. What was the reason of removing the old icons? You want people to stop calling them lines dots etc? Well now people will call them B Diet, A Diet, Y Diet??? I personally see no reason why this change had to be done..
urban cedar
#

reduce glow on stam food diet and water bar when playing

blazing rover
#

All complaints aside this update is absolutely beautiful

limber sphinx
#

Quick and small Feedback
The New Main Menu Visuals need to be improved

-# This is a small mock up i did when the main menu was first teased half a year ago, which includes CRT visual effects and more atmospheric computer ambience.

The current menu is seemingly supposed to be more in-lore with Evrima Lore,
Thus is ran through a more older CRT system — akin to a dial up bulletin board system
Which means more binary and computer-y
It would be great if the new Main Menu could be more visually interesting, as it feels very flat and without atmosphere or unique CRT 'age'
This is not helped with the current 'screen scratches + dust', which are too upfront and bright, alongside quite unrealistic for CRT screens.

My only suggestion would be to bring in some more visual flair that is both more subtle AND fitting for CRTs
Such as scanlines and typical CRT effects, like what we have with the lore videos or the video i made in this feedback post

-# (Also the HUD feels a bit too much bloomy — but the main menu was shown to be too bloomy, but was fixed. So please play around with such for the HUD as well!)

south epoch
#

Can we bring back being able to hover over Stamina, Hunger, Thirst, Diets etc. when we press Tab?

vernal creek
#

The diet/hunger/thirst/stamina stuff in game has too much bloom on it. I understand that the glow might be to combat gamma users, but half the reason I don't use gamma is because my eyes are sensitive to the bloom and high contrast. I find it very distracting. Also, please add the color of the diet/hunger/thirst/stamina as a pickable color for the main menu. I most associate that cyan greenish color with the game, so I'd like to use it on the rest of the UI. I would also like to be able to turn down contrast across the entire UI as a whole, since it hurts my eyes a little. Dimming the computer screen, if you will.

Edit: Just now hopping on to actually play with the new UI. Here are more thoughts.

You can't hover over your diet reqs unless opening chat, which is more clunky than hitting tab.
The tab menu being so large makes it hard to quickly find information.
The tab menu being all one color with little variety in font/design makes it hard to quickly find information, especially for those who are dyslexic.
The font is difficult to read and aesthetically is not very nice to look at (looks somehow unpolished/WIP/unfinished- and it very well could be temporary).
The font is especially unpolished looking in the server menu.
The server hover menu sound overlaps itself, which does not sound good.
The dinosaur/character information is difficult to read from a glance.
The health bar is not changing colors when injured.
It's more difficult to see your hunger and thirst level due to excessive bloom.
Chosen UI color resets upon logout.

steep trellis
#

Mating Seasons

How does it work? Mating seasons occur at different periods of time for different playables, this is indicated via a symbol on the UI for mature players.

Why add it? Nesting is hard, during these periods the food and water required to raise young is significantly reduced. This may encourage more players to nest, and to nest around the same time; both aiding to nesting grounds and for those wishing to hunt gravid playables for eggs or hatchlings.

Hunting and the ecosystem During mating season, mature males with perfect diets become more saturated in color; it not only allows females to know which male is best suited for nesting but also indicates to other species that said species is currently within their mating season and to keep an eye out for hatchlings/eggs to hunt. **This adds another layer of depth to hunting and to the ecosystem. **

shrewd anvil
#

Well, it seems like the player base is divided on the new UI, I'm going to say what I like and what I don't like and what I'm ok with
1: I like the 1991 design, it fits well.
2: I like the in-game UI, it is gorgeous and stunning.
3: I don't like how bright the stam logo is, it's a bit much but I think it is easy to fix.
4: I don't like how big the customization color box is, it's isn't that big of a issue but just a minor inconvenience, maybe put the color boxes in the save space at the bottom.
5: I'm ok with the new diet logos, like it is cool but it could be C. L. P. in instead of A. B. Y. just because of simplicity for the diet names
6: I'm ok with the UI been rushed, look its obvious that the UI was rush, it has a lot of bugs and we don't have the the rest of the UI even, you the devs and we don't want a long long LONG HT again.
HM: I want customization for the in-game UI. And maybe add a customizable background in the main menu, I don't want to see my face as much as you do. overall I think the UI is cool needs work but still cool

arctic raft
#

Remove tactile endurance and gastro regen

orchid steppe
#

guys dose the ping so bad on all the servers
for me i cant even move and my frind

delicate crag
#

ui is bad. still boring ,after you spawn just find food and afk to 40%. to weak to do anything so just afk. still low frames and grass looks goofy

woeful rapids
#

Wip but feedback is feedback and I mean no ill will.

The UI on the the starter screen and server list is actually pretty good, a nice change from the old tired version, not to say it is perfect as it needs some tweaking. The colour scheme and customization option is fantastic. Perhaps a new background sound or the ability to disable the quiet drone noise would make it 10/10

As for the In-game UI, I think you had a damn near perfect UI before, sleek efficient you knew where stuff was and it was compact and easy on the eyes.

The new version is hard on the eyes and the stam and bleed icons just look significantly worse than before, regardless of value bugs.

A solution for this could be to revert back to the old format but give players the option to mess around with the colours. As the only flaw i found with the old system was very nit picky like bones being shown as a normal eat function.

Sidenote: The dots, line and S symbols although difficult to get to grips with at the start are however very symbolically different from one another and difficult to confuse. Wheras the new greek lettering I believe may be harder to distuinguish for players at a distance. Though this will need to time to see.

velvet brook
#

Love the new colour palette options on the horde-test but to make it equally fair. Could every dino please be able to have the options?

jolly sand
#

please remove the gastronomic regeneration mutation or reduce its impact on health regeneration

patent grail
timber nacelle
#

The new UI is alright but needs some work, which will hopefully come in future HT updates. As for the new diet icons though, I feel they were a really unneeded change. The old icons served their purpose well, and it’s jarring having these fancy cursive letters sitting next to very simple-looking icons like the hunger and thirst.

sand schooner
#

Can someone on the team rework some dinos prefered diets? Stuff like dilo not being on carno diet, beipi and teno not being on raptor diet, and even AI, which rex gets them all but other carnivores don't, are weird and bad choices imo.

fathom sky
#

-> UI

  • stam,food and water are a bit bright
  • the main menu seems to forget which color u chose
  • the skin creator is just a mess and i think would be better if it was more like the old one (with the layout n stuff)
  • the status report (tab) is a bit too big imo and would be better if it was as big as the old one

Besides these the new UI is cool

carmine siren
#

Please dont rush updates and fix the major bugs that you can easily spot before you release it into ht

slow wolf
dense lark
#

Rex on Rex fighting, locked in spar glitches & locks you in spar stance... completely glitching 1 of the two fighting... leaving you motionless not able to move or do anything. Ultimately you are forced to stand there, do nothing then die.

This needs to change.

vagrant drift
#

i really wish we could keep some of these colors, especially brighter markings/overlays.

stuff like in these pictures, they look really good, are not painful to the eyes, and having freedom in skins like this would be really refreshing.

to clarify, i am NOT suggesting to keep the NEON color options, just more colors like in the examples ive posted.

rocky bear
#

The new Stamina/Food/Water icons are far too bright. These need to be toned down. You are going to wreck oled monitors with these.

strong pasture
#

PLEASE FIX THE RAIN AND SAVE OUR EAR DRUMS FOR CRYING OUT LOUD... ❤️ TY

brave cipher
#

For the new UI system, I'd love to see unique icons for each mutation

balmy moss
#

My unpopular opinion about the ui - I personally like it, it does give the 80's game vibe but it somehow makes sense to me as for a dino game, it fits the lore part with the AE thing as if we're on an old-aahh pc doing some retro dinosaur stuff.
BUT.. the actual in-game **neon ui is messing up the actual stats. **
It looks as if the water is full, judging by the icon, but it's not. And this kind of issue is not good at all, since it also applies to the stam which is crutial for survival in some situatons. (||And also ptera stam is still broken as hell, I don't think anything could fix this animal at this point||)
Make these just solid color icons, without the glowing effect.
Also to add about the people with vision conditions - I myself can't stare at these kind of images for long, my vision is already dead by genetics, and this kind of ui will most likely cause people like me to have more stress on their eyes because of it.
The diets icon change is fine, but in terms of ui design - just keep the simple dots, lines and S. They are iconic, changing them is a crime.

normal quarry
#

Revert UI changes it looks rlly bad or give an option to change to the old UI and reduce rain sounds everyone hates it at this point I'm always afk when rain starts its so bad

celest linden
#

i dont know whats up with the update but my Ping is exploding up now!

devout plover
#

The new UI is atrocious.

  1. Causes motion sickness/migraines. The bloom is so intense that my partner was feeling nauseous looking at it for too long. Even I was feeling nauseous after about 20 minutes of play, and I don't have the same eye strain issue he does. A good UI should not prevent players from playing the game.

  2. Too messy/clunky to look at. Tab menu is the biggest offender; the old one was clear and concise and it was easy to immediately know where everything was. I could pop it open and glance up at coords/time of day/what server I'm on at the top right, or quickly tab in to hover over stamina/food/diet percentages.

Now the top bar looks like a wall of text with no rhyme or reason why these things are where they are. The UI not being cleanly segmented makes it an eyesore to look at, and you can't even see your % or health color anymore either?? The tab menu is also gigantic now for no reason, because it's certainly not utilizing the space well.

  1. Misleading visuals. Coupled with seeing your % being more annoying now (you have to either tab out of the entire game in windowed more or open chat to see them), you have to check it a lot MORE because the visuals do not match up with the actual % at all. I look like I'm 5% hunger here but I'm 30%??? While eating I had to keep stopping and checking because the stomach was completely full at only 60%.

  2. Less character vs the old design. I understand what the look is going for, but it misses the mark. Instead of "old CRT" it's just giving "first UI/placeholder" because of how visually messy everything is. The skin menu is another glaring example, every button is now shoved onto the bottom instead of utilizing the top space like before, creating a ton of visual noise. The buttons are also gigantic for no reason.

Idk, I just really don't like it. The contrast is way too high to the point where it's alienating people with vision trouble and is overall too messy looking.

chilly mirage
#

this pings driving me crazy i genuinely cant do anything

keen belfry
#

weather is a bit loud guys

royal gorge
#

just uninstalled hordetest untill this ping issue is solved. Hordetest is unplayable right now.

vapid hollow
#

have the selection screen after death have a message that will stay and tell you the cause of death