#general-feedback

1 messages · Page 52 of 1

worldly jungle
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I don't know what anybody else thinks, but Deino gaining weight slowly till about 50% growth seems like a good idea to better hide from larger Deinos, but the stages between 50%-75% where you gain the most amount of weight, drains your food down really really fast for a crocodilian who's supposedly meant to wait in a water source for prey to come strolling by, which in real life can take months up to a year. And I dont want to cannibalise other Deinos who half the time are already with someone else.

I say change Deinos hunger to last longer, even if it's growing and gaining weight fast.

carmine lion
#

Entomb Dinosaur
A way to change skin/pattern/gender when entombing...sometimes I wanna change up my stuff but if I went through all the hardwork...then I dont wanna lose my progress just for skin or gender change :/

nova lagoon
#

yall investing a bit to much into realism, it wont hurt to cut it down a lil bit.
pinning is bum cheese, its one click and its not really fun or scary for the player being pinned. unless the rex after about 3 seconds of eating away at the cera/whatever the cera gets up with a REALLY bad body break. im talkin like ALL the ribs are in its lungs. 5 times the stam use. this makes the cera/ dibble very easliy huntable but also not 1 tap in a fight, only 1 tap in a hunt since the rex can easy catch up.
all apexes need a damage nerf, i liked trikes numbers 500 biteforce 1.5k thrash. nerf rex so it does body fracture instead but like a really bad verion. so its like a bleeder but for stam to everything over 3 tons yk? and nerf stegos dmg i aint explaining this. the powerswing costing 5% each is fine. just nerf it down to like 750. cuz putting a fg rex on red after one missed attack is a bit harsh should also make allo vs apexes more fun since rex dont 1 tap allo no more

swift whale
#

Changes that need to be made to Rex to make him balanced

-Make Bone Breaking only occur on creatures that are 40-45% of the Rex current weight, Or completely remove bone breaking from Rex attacks

-Reduce the speed of the Rex Juv/Sub so that it is no faster than 49km Or even less than that, around 45-49km.

-With the reduced speed, your stam should be a little higher when Juv

-Increase the sound of his footsteps walking and running, unless he is crouched. When crouched, Rex should be very quiet.

-Reduce crush damage when Juv/Sub.

Well, with this Rex will truly become what he always had to be: A difficult Apex to grow, rather than something that dominates its weight class from Juv to adult...

woven spear
#

elder is so weird. its like theres no benefit, all it feels like now is that elder is updated fg, adult is sub adult, sub is adolescent etc. it just feels like all dino stats are upgraded and thats it

restive spruce
#

make it so both frail and prime elder get their models changed, but only prime gets the upsize. your dino gets old either way so i dont see a problem w that. this also could be a confusing strategy so your frail elder dino wont always be immidiantly targeted bc the thing that will hunt you wont know if you are strong or weak, unless they can tell the size difference

median crag
#

im not sure if you're alright with making death less punishing, but with elders out id reccomend at least some small change so that the guy who's eldered 3 times to get all of his mutations to max effectiveness doesnt lose everything because in the future a human shoots him once from a bush

maybe going down an "Elder stage" if you respawn as the same creature after dying? so you lose your newest mutations & whatever effectiveness they gained from the prior entombment

opal urchin
#

This Game wents also to the wrong way for me personally.

  • It is a nice idea with this Elder System BUT!! Give the players AT LEAST there usally fg dinos, if they already managed to get fg. especially if you like to play dinos who need a bunch of hours to grow.
    It is super dissapointing to know, if u are NOT able to get your Elder.... you will get way more worse stats as a FG then it was before. IF u manage to get to elder, you should get also a reward like other calls.... scary calls... better skins..... ect.

  • Official Servers are Still unplayable with all those '' one shot '' cheaters.
    You grow a trike to fg and get one shot from a freakin troodon.
    It dosn't matter if u report them, record it ect.
    Idk why is it so hard to catch those cheaters or do something about it, but other games also make it fit.
    If u play unofficial, u have to deal with alot of rules u ''might'' not fit with.

-Please also more AI spawns. Espacially for the poor crocs.

  • Make it a little bit easier to kill a deer / boar as a baby. At least make them a bit slower!
  • more flying dinos in future would be nice as well for some people i guess.
jagged snow
#

Juvenile rexes shouldn't have any bone fracturing ability, or crushing ability imo, until at least subadult. Their bite strength shouldn't scale linearly down to their youngest forms, the jaws that they have at that age are thinner and flimsy, better for hit and run attacks like a raptor or ceratosaurus. It's when their frame and masseter muscles start to bulk out (subadult) when that execution ability becomes feasible.
Like you suggested, rex should have different playstyles at different ages.

pseudo wigeon
#

Adult Rex should make more sound than baby when walking around. sound footsteps should be scaling with the size of your dinosaur unless sneaking

just had a gentle grass rustling near me and a fg rex just walked around the corner. unless this is currently a bug.

merry mountain
#

Depending on the lore behind it, i'd love entombment/replication screen to have same as spawn code skin creator screen (to allow gender and skin selection)
rather than randomly generated gender and default skin 😔

solar blaze
#

Rex being a cannibal:

a lot of people disagree about Rex being cannibal because it’d make Rex far easier to grow, well how about making adult rex a cannibal? Adult Rex is already full grown so it wouldn’t benefit much from cannibalising, in fact, it would be healthier for the eco system since if there’s too many adult Rexes, they can sort each other out.

sweet yacht
#

The "infertile" status should only be possible as an adult.

It doesn't make sense to have that as a juvenile, since you're not capable of reproduction at that age anyway.

mental relic
#

A TlC on deinos grab animations is needed, they look incredibly dumb. The jaws should actually grab the prey not stab through them. Have it drag stegos in by the head in a spar type animation, or by the leg for bigger animals while swimming.

sand schooner
#

Can we give omni back his old lmb attack speed attack instead of this shotgun reloading look alike attack that we have to wait 2 seconds or something to attack again

rocky bear
#

Not sure if it was mentioned before, but I saw a video of Rexes nesting, and that nest is way too small for creatures that huge. It should be scaled up significantly.

crude orbit
#

Can we put Omni back to 650kg , 580kg does not justify the fact that Dilo and pachy are almost 1 ton i feel like it's only fair , Also the 580kg omni barely even changes any breakpoints in terms of the grapple action.

stiff veldt
#

Currently elders just feel like another growth stage rather than something that takes time to obtain. Adult needs to be the standard. Instead of instantly growing to elder at 75%, there should be LONG periods of time (varying per playable) between 75%-80% where you just exist and have time to do other elder requirements such as nesting (I assume) which will help keep adult as the standard ontop of making the system feel better

You should also morph into your prime elder earlier lets say 80%-85% where there would again be another period of time with no change to exist as your prime elder (85%-90%)

And finally senior should begin at 90% for those who get prime elder and for those who don’t around 80%

magic creek
#

Hordetesting-Feedback CHAT

  • I strongly suggest that we have a separate suggestion chat just for HT suggestions and improvements, this would help developers understand what they need in the right place and separated to specifically improve HT.

  • This includes reporting balance issues, bugs, A.I, etc.

marsh laurel
#

well how about to get a better anticheat ... other games aren't able to be cheated or have a precaution / device that cheating are recognized. Please we need a better working anticheat...

turbid pond
#

goat dev team actually listens, au hordetesting finally came

lofty veldt
#

HT queues are insanely long and unstable. Please, add more servers.

opal coral
#

An interesting idea is to increase bot spawns, or make them appear in more areas of the map. Every time I try to wander around the map, I die of hunger; it's really bad to be forced to stay in certain areas.

prisma spear
#

After coming back after along break i finding it hard to get back into the changes made. would it be possible to make a section for updated or removed controls on dinos. spent too long trying to do running take off when apparently it was removed and found nothing about it till random person told me.

wicked portal
#

Why did you redo all the areas of the map like west access, NE access, east access… just to remove them? I think you should not remove these locations as this is where a lot of people like to go to grow. Away from the hot spots that ultimately pop up regardless of how big or small the map gets. Not to mention I actually really liked the new West access. Had a special feeling to it. Sucks that it was just chopped off the map. I don’t think it has anything to do with the map being to big. Look at Legacy V3… huge map and everyone loved it. It’s just the design of specific areas in gateway that are the problem.

high linden
#

Remove the diablo AI and enter an AI smaller than four free tons of meat. Due to the huge number of Diablo, the rexes just sit in one location, grow up to an adult and calmly go to kill everyone else without killing each other, since there is a lot of meat. I would say there is a lot of meat. This is very harmful to the ecosystem, because as such there could not be so many rexes. These are territorial predators and they need meat, which they hunt for, rather than getting a free dry ration every 20-30 minutes.

strong pasture
#

Put a cool down on STEGO power swing / swing. Insane speed + power combo

Huge bug where they dont even do the animation because its so fast... but you get hit non stop 3-4 times...

This message was X reacted by players that know exactly what Im talking about - but the bug favors them too highly in PvP so why would they want that fixed?

Probably the same people that think Rex shouldnt be able to pin a dinosaur 3tons lighter than it. The same people that think AI is perfectly fine. The people that think 1 dimensional.

The Steo should have a COOLDOWN on its swings 100% Not even a major cool down.

.5 seconds
1 second.

Do me a favor, try to punch the air right now but as you punch, do another punch in that same punch? It doesnt even make sense guys.

simple birch
#

make juvi rex sound more distinct, atm it sounds like a mix of cerato and dilo

inner citrus
#

These are some of my suggestions for rex
-Its pin hitbox needs to be fixed
-More agile (better turn radius) juvie stage in exchange for nerf in speed
-It shouldn't be able to pin other Dino's that are the same weight as it (remember it can already knock them down)
-Its peak juvie stage is slower
-Stam regen is increased. (The stam is already horrid but I've had my own experience where I was a sub rex and was able to get chased down by a trike)

crimson girder
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Id like to play on the hordetest servers, but they're literally full all day everyday. i wait in a 70 person queue just to get kicked when i was 3rd in line waiting forever. Desperately need more servers or increase the player count. I get rex is available, but i just wanna get prime elder on other dinos first, but unfortunately i can never play.

tough kettle
#

some changes to adol rex would be nice. i think the speed should go from 60-53/51 km. and the stam should be increased so it has a chace to run away

frosty jolt
#

Please fix the night vision. I play as Herrera and I can barely see anything. It's really hard to hunt as a carnivore when you can't see anything on the screen.

pulsar merlin
#

Fix herrera's hunger drain it's too fast

dry remnant
#

Replace the Fog and other Hallucination effects from Troodon's Venom with something more meaningful and helpful, it feels very meaningless since it just helps them in areas it is already very strong at instead of somewhere it is struggling. Give the venom something that affects mobility, stamina, movement, or even attack speed, that way it has something that helps it where it is struggling and benefits the playstyle. Troodon is suppose to rely on groups to create openings and to overwhelm the target but the fog is doing that so it makes groups feel less reliant for a group reliant hunter and Troodon is one of the most evasive playables in the game, especially at Night where it can be hardest to see so the fog just feels meaningless there. Something like having the venom increase the cooldown to use alt attacks would allow groups to have an easier time to get pounces and abuse openings. The hallucination effects work for Dilo since they help it where it struggles and supports its main ability the hallucination attacks, but not Troodon since it is already very strong in the areas the fog is helping it in and where Troodon groups really thrive at.

wispy sky
#

PLEASE TI_Succ

Please, I only ask for at least one SA server on Hordtest. It's impossible to play with dinosaurs that need movement and have the ability to stick (Troodon and Omni). I find many Brazilians on NA servers who don't play with these dinosaurs because it's impossible with high ping, so please, I beg you, add at least one SA server = South America.
main valley
#

So far, the changes to the map have been wonderful! I've been having a lot more fun exploring and traveling around, huge thank you for opening up the map more!

My only issues are the following:

directional sound

I can't seem to pinpoint where my friends are to group up or find AI despite the frequent sounds that they make.

Mixpacking

Multiple games have mechanics to prevent this from happening, it's not foolproof but it does make a difference.

I want to compliment and thank the developer team for the changes that have been made, it does not go unnoticed and it is appreciated!

heavy grove
#

Ai and nightvision

Pls fix ai it has been like that for a while now especially fish and Idk what happend with the nighvision on hordestest but I had a pitch black screen in front of my eyes so Idk what happend with the nightvision or who played with it but that needs fixing

mint wren
#

Omniraptors are to slow. esp compared to t rex.

fast kettle
#

Deino buff sounds really good right about now, I feel as if deino has been a bit neglected.
From the fish spawns not spawning fish to the flying fish , to the fact that there are so many new safe spots to drink at,fish grabbing fresh spawn deinos making them invisible or getting us stuck unable to see our character and then stego destroying deino nvm trike and rex coming in soon deino has been put in a bit of a bad spot as an apex for quite some time now.
With the eldering system coming in now I doubt it will change much buff wise unless deino gets to grow more than other things.

north gate
#

When Rex attempts to crush something that is too big, it should take a few seconds to recover. Especially if it can stun the target and keep repetitively crush after each crush.
Back when I was a frail elder rex, I absolutely destroyed a trike that was backed up in a wall because each time I crushed it would stun the trike and I could stand back and wait for the stun cooldown to end just keep doing that. A trike should be able to defend itself, if you want a balanced game then balance it. Also give carno some love.

hasty gazelle
thick pecan
#

Deino needs better underwater vision. Fog and rain should not cause as much vision loss. Also a way the track movement underwater not just on the surface.

wintry garnet
#

Hypsi hordetest feedback

Hypsi really feels like its growth is way too fast for the elder system. I have not failed getting prime elder on something so many times more then I have on hypsi. It feels like a rush to get to a sanc and a migration and a patrol within 30 minutes(not including the growth boost from diet you get) I think the gameplay of hypsi would benefit if it had a slightly longer growth time maybe around beipis since it feels fine on beipi. You could argue you could just spawn hypsis closer to sanctuaries but imo making the game easier on a already very easy animal does not sound like fun.

Spawning in swamp and highlands as a hypsi feels awful. Spawning in swamp is swimming for 20 minutes just to get to the sanc and highlands is running for a very long time just for a sanctuary. Highlands is also very open I dont think juvis should be spawning here at all imo this is how hotspots are formed.

I think making prime elder hypsi 30kg so it can survive a hit from some juvenile carnivores would be cool. The size prime elder hypsi gets would match 30kg imo

Perhaps getting prime elder on hypsi increases the range of its spit instead of increasing its bite damage

edgy robin
#

Make the rag doll physics look a little heavier so that it doesn’t flop around all crazy

marble dawn
#

Elder Model Feedback

I'm personally a huge fan of both the concept and gameplay elements that Elders present, and their representation of the movement forward for improved cycle of gameplay, experience, and immersion truly is unmatched. However, an idea I'd like present on the exclusivity of the models I feel would be best for all parties.

To start off, I personally think the Elder Morphs should be applied on ANYTHING considered an Elder, even base. Currently Elder models only appear for the Prime elders, and while I definitely think being able to SEE the best of the pack/the effort put into an animal is important, but I think that the exclusivity of the models feels a bit unwarranted as they were never said as such, additionally, I think being able to see the WORST one off is also important, especially for hunters. Its an obvious factor in life that you are the most vulnerable at your youngest and oldest, and many hunters arguably want to go for these points of age as they're the easiest to hunt. However being able to visibly see the eldest of the group is difficult and relying on certain movements and speed may not be possible from far off views.

Make it that every Elder eventually becomes an Elder model, however the transition for Prime elders is slower, and they stay younger longer, as well that they retain their increase in size and stature. This way the effort put into Prime Elder is not wasted as the players animal will grow its size and still be in perfect visible shape, while those who are plain elders grow older and are both mechanically AND visibly weaker. Of course, ultimately the Prime Elders should reach the Elder models eventually as well, as we all get past our primes, but the time use of elder models on both just in differing times and moments would show hunters that;

  1. Those who are larger are stronger (clearly)
  2. Those who are Smaller/older looking are weaker
  3. We all get old, now every one can see it too.

Tl:dr

I want to look old.

restive spruce
#

make rex unlock the crush/grab attack at subadult growth, its literally a press to kill button on most young dinos (i was surprised on the clip too i had no idea i'd 1shot that carno)

turbid pond
#

F- tier devolpment team, added Au hordetest cause most people were asking for it then proceeded to remove it when people tried to play it

pine sonnet
#

Baby rexes shouldn't be able to use crush . They are extremely op for their size , literally taking down animal twice the size of itself

reef mural
#

** Implementation of Elder System removed freedom within the game**

No longer can I embark om my own adventures on whichever part of the map I wanted, no longer can i make a home for myself on one of the lakes as a Beipiaosaurus or Pteranodon. I can no longer play this game without being forces to follow the main quest-line because if i do not, my dinosaur will lose half of its speed and bite force making me have no reason to play whatsoever.

I don't understand the reason for punishing player for playing your game and making hotzones and migration zones that never move, such a priority. Why not spread everything out and having niche places that support unique species or groups of species making you work for your perfect diet depending on what species you are. Beipis should be able to grow to prime elder at any of the lakes or rivers where all his diets are and Stegosaurus should move around the map to find his specific diets in the numerous locations they are which gives him freedom of choosing therefore granting those players who play the species specific survival experience the gift of Prime Elder. Good carnivore players will eventually know of the many possible locations to look for their specific prey gifting the successful ones with prime elder.

stark wolf
#

one thing if i can suggest is a timer to see how long your dinosaur will take to grow, i think that would help a lot

shrewd raven
#

Just an Idea but what if Perfect diet could extend your elder stats or even alleviate your state decay penalty sorta like the wounded status.

So for example, if you hit prime elder and then your stats start to fade, if you gain perfect diet during that time, you could slowly regain your old stats so long as the perfect diet is maintained. Obviously for a lot of animals, especially the giant ones, its going to be harder to maintain and keep afloat but it would give players longer time with their well deserved elder without immediately crumbling. Might also help with smaller animals staying in prime elder longer since everything is much faster for them.

Obviously once perfect diet is gone, stats start to fall off again. But can be slowly regained back if you acquire it again.

low jolt
#

Ht feedback.
Beipi need better underwater vision, it's really hard to see any fish, food or crocs underwater. And why is water in rivers become sea-water like?

worldly jungle
#

Can Deinos underwater distance view be greatly increased for when it's below 50% growth?

I find it hard to survive as Deino, on one hand I've tried to play on the normal HT servers but ai never works out for me because I usually play hours after restart, on the other hand I go for the no AI servers because at least there, there's a lot of playables being played.

Each time however, I get cannied unfairly by a larger Deino, even if there's a 2 ton dead Stego in the water, you can complain that the Deino was eliminating competition and I understand but. The fact that I was paying very close attention to my surroundings, and by the time he was in my viewing range it was too late for me to make a run.
(Keep in mind Deino below 50% in HT is 500kg more or less)

Edit: for reference me and my friend has died at least 20 times like this, sure I should "stay hidden" but I have to make a move for food eventually, and I get that it's hard to grow but as long as there's 1 dominant Deino in your area, you're not surviving unless you log and hope there isn't a bigger deino the next time.

flint knot
#

This is probably going to be downvoted to hell but..

Deino deals doubled damage if both him and his target are swimming

Similarly to how his grab/carry weight threshold is increased with this condition, I think it would be neat if this was the case.

Why I think this is good
Apexes such as Rex and Trike won't be 100% safe when swimming, and there will be a slight danger at the least

Why I think this may not be good
It cuts Deino TTK by half, making all Deino fights much shorter

thorny nexus
#

maybe add some kind of frame generation? more for laptop users as an fps boost :DDD

civic quiver
#

Another DISCORD SERVER request

Can there please be a separate server section just for Hordetesting? It's so hard to weed out the Official Evrima conversations from the HT conversations.

devout plover
#

Rex is somehow both too fast and too quiet. I can't believe I'm saying it, but I actually miss the legacy days of its loud garbage- bag-rustle footsteps because you could often hear them before you see the rex. Not only did that add a sense of dread knowing what's right around the corner, but it punished bad rexes that would just stomp around vs lying in wait for an ambush.

There's something wrong when my DILO sounds heavier than the 4 adult rexes I almost bumped into on a trail because I could not hear them.

Either slow it down if it's going to be this quiet or boost the footstep sound.

noble kestrel
#

please add a suicide button that can be used once every hour or something, picking the wrong dino just to try and suicide and not dying because falldamage is bugged most of the times is terrible.

timid shoal
#

Low render distance should not show players before bushes load in. It’s very exploitative

sick dune
#

It's complicated to play deino, you'll always die of hunger. How do I make the fish rare? I started playing again and I'm leaving feeling discouraged.

jagged snow
#

Hypsi spit doesn't knock herrerasaurus out of trees if they're already blinded, which kind of sucks since they can still mildly see in good lighting conditions. Probably should make the blindness more opaque and/or make the Herra-B-Gone spray useable on already blind tree rats.

glossy gorge
#

I've been thinking for a while how mix-packing could be dealt with in a fun and enjoyable way that feels more like a feature than a "rule" or band-aid.

I propose a system that involves humans being "keepers" of a sort to the dinosaurs in gateway. Essentially, humans would SOMEHOW get an objective that incentivizes them to "split up" or "deal with" mix-packing groups around the map (receiving their exact location). In return for dealing with the mix-packers AE would reward the humans with a supply drop of sorts. The humans then have to make their way to the drop, all the while hoping that no dinosaurs saw the smoke indicating where the drop landed.

This would incentivize dinos to avoid mix-packing in fear of being hunted, all the while creating enjoyable gameplay that benefits both parties.

Idk, just a thought lol, I have no idea how it would be implemented but I thought it was cool 😄

sly spruce
#

Do something about the hackers and give people regrows, i spend time growing just to get one shotted by a fresh spawn

queen pasture
#

Please make it so that Eldering gives you rewards. It´s sad spending hours to grow a dino, just to die or entomb and start again. It should give you rare skins, permanent boosts for that species, NOT just for the respawned one. This way, it can be more rewarding and fun. Also, please increase the Deino´s underwater vision, at least when it´s little. Please make it so that you can respawn when killed by a hacker.

wintry tapir
#

When will mix packers be dealt with?? They are plaguing the hordetest and making it impossible to grow and if you manage to get adult you will just be targeted and killed by these mix packers.

marsh laurel
#

For Hordetest are 140 player TOO much ..because Map changed and NO AIs...why do i run to PZ if theres nothing...less than nothing?! why do i go to hordetest if i cant TEST because all player only want to kill everyone... tell me the sense. Please more servers hordetesting and not more than 100 player. Ping is to high, graphic unconstantly... to much grasland...NO AIs... whats wrong?!

hazy solar
#

Rex getting up animation from knockdown is so slow

wooden flame
#

Herrera Stam while latched changes;

I haven’t checked out Herrera in a month or two so maybe it’s changed by now or even in the HT but as Herrera your unable to regen stam while latch, this is balanced in my opinion and forces you to make smarter jumps and also from staying in trees to much but I ptera can regen stam while latched meaning it is technically allowed to stay in the sky or atleast highly elevated(last I check ptera was allowed to do this its also been a while on him), I’d say give herrera latch stam regen(also quick side note if this is a ptera only thing and hypsi doesn’t even have it then I’d say just remove it from ptera)

lofty silo
#

Rex bite is so slow. You press mouse 1 to bite - it bites 2 seconds later.

remote vale
#

ptera needs better night vision

deino needs longer digestion decay to mimic irl and prevent starvation deaths just doesn't make sense

elite fish need to be fixed

schools of fish are back to being inconsistent before they were getting better

the swamp shouldn't get the expansion seen or mentioned by others in the HT servers, especially because the swamp tree models aren't solid... herras can only climb half of them and are a foot away from the tree as they climb, making them float in the air .. and pteras cant latch or land on these tree branches they fall right through them because they're not solid models | and honestly most players hate the swamp anyways.

add more rivers or full blown lakes with new spawn points for playable species and less random drinking holes scattered in the middle of nowhere, with the fish AI being smacked for the last 3-4 months as a deino you also hear other dinos calling all around the rivers... but they're in the woods instead at a drinking hole that you either can't get to or have to walk 2 miles to get to yourself and risk dying of thirst or starvation on the way

midnight glade
#

Fix Rex’s sniff animation when sub adult/adult, his tongue pokes out under beneath his jaw

eager mulch
#

Rex shouldn't be able to spam crush bite, and instead should have maybe 3 charges it can use and no more until they recharge, just like with Carno ram few updates ago, Dilo charge or like Dryo dodge charges.

tidal sorrel
#

allow ptera to regenerate stamina passively when gliding and not doing anything (whilst flying)

rocky grotto
#

Better anticheat, cheating is completely out of control and drives people away from official servers as the chance of growing a 8+ hour dino to die to a cheater is so high

fluid rampart
#

Deino hunger needs to go down slower, realistically these things could have gone days to weeks without food. Fish still needs to be fixed.

edgy robin
#

Adding bats that fly around occasionally at night and in this fog

magic coral
#

I really like the new ptera spearfishing/clamming mechanic. It opens up a lot more areas of the map, especially if you have saltwater mutation.

It might be cool to add regular saltwater fish and/or other new ai to help more species enjoy more of that extended coastline. Especially out to the east/south and on some of the smaller islands that us adventurous dinos can reach.

frigid plaza
#

i have an idea for the elder system: so we keep it as it is if you get prime elder before 75% growth a icon or smth show's that you will become a prime elder then you continue growing after 75% reaching peak stats at 87% as it is currently but instead of the stats decreasing to were you are weaker then an adult your stats increase but only your bite force and weight lets your speed decreases to regular adult or a tad bit lower(this is after 87% and the journey to 100% would be longer), lets say a prime elder raptor at 100% grown could be as large as a cera and having the same weight 1.3T and instead of having to entoomb to keep your mutations when you die you keep them stored and having like a button to press in the menu screen that says like ''Prime Dino'' this way you could grow smth else and when you are ready continue growing your ''prime dino''. Now if you dont get prime elder before 75% grown then you stop growing at 75% and stay as an adult not being able to keep your mutations but still not losing stats. This way you can either just be a casual grower and get to adult and do what you want or grind to get to prime elder and becoming a beast and not losing anything. This is just my opinion and im noit the best at keeping things balanced i just think it would be great

vernal pine
#

the game atm is unplayable for me ever since the trike release my pc (+$1300) is struggling to keep up with everything that happence in the game, when i encounter 1 other player my fps drops to 20 or even 3. i litteraly get a early warning for incomming danger by fps drops. and i hate the fact i cant play it because i used to love this game so much. its fun and beatifull but i am literally unable to enjoy the gam. In short, Terribly optimalized....

marsh spoke
#

There are too many safe places to drink, which makes playing on deinosuchus very difficult.

vagrant zodiac
#

huge shout out to the new update, its awesome and brings a natural cycle/gameplay-loop into the game, that makes it 1000 times more engaging and fun. Having a blast on the hordetest lately buffing up my dinos and chasing that sweet prime-elder. Greetings from germany🇩🇪

keen tartan
#

I'm not certain as to what requirements are needed to achieve Prime, but I think it should be relatively easier to achieve on the smallest fastest growing playables, to encourage filling out the bottom of the food chain.

It's not as though prime Hipsi, Beipi, or Troodon are going to be significantly more menacing.

simple birch
#

rex looks a little too small, especially during growth, he can pin and kill a omni or galli yet they are about his size, yet can be 150-200% of their weight

torn lark
#

I think to make smaller dinosaurs better to play like hypsi and dryo they should get certain mechanics that allow them to interact with other species like chat and also have certain roles that encourage them to be together for example stegosaurus and dryo giving each other certain buffs or something like that

primal relic
#

Dear Devs

Please stop increasing the amount of modifiers to speed. Speed is the MOST critical part of the balance, because basically that's what decides if something is running or fighting. Prime Elder should not increase your speed. There should be literally no speed modifiers in the game. No mutation, no elder, nothing. Stop giving yourself and your playerbase a headache if it's not necessary. Thank you

graceful wigeon
#

I really don’t think rex should be able to pin things as big as it can (📸 from Aelius vid)

heavy grove
#

Fix Nightvision in HT

earnest sedge
#

I don’t know if this is the final version or not, but please do not use these sounds for allo. The legacy sounds were basically perfected and imo should get minimal change as they get translated to evrima. Too many things use the deep generic grumble sounds, please keep allos unique vocal set

lethal tide
#

Add a bite and drag mechanic like in Dragontwin. Check their sneak peak “Physics and VFX progress from 3 weeks ago. 1 minute 35 seconds

stoic willow
#

Would be cool if after you entomb as a prime elder, you unlock a new skin pattern or unlock new colors. it brings you back to the skin color option before respawning so that you could swap to it.

dusk seal
#

Nerf rex crush. It has too much in it. Shouldn't be bonebreaking nor pinning a fg trike.

worldly jungle
#

Remove the small ponds around the map until the drought system and what not is implemented, Deino is just canni gameplay 80% of the time, plus there's so many places to drink from where it's already shallow and hard for a deino to get you.

Drinking any source of water should be a risk, yes I'm not a fan of losing 5 hours of progress but I'm also not a fan of losing 5 hours of progress on Deinos side MULTIPLE TIMES (due to starvation), and like I said, even without the small ponds (and Deinos slow weight gain) you're still mostly safe by selecting your drinking spots wisely.

lean orchid
#

Would be cool to see improvements on the mating system! I think it would be interesting to see mechanics before the nest is actually built.

As many players prefer to play males for the nice display, there should be a system where they can spar when a female is around, like many animals do today.
The spar would have a 'win' condition depending on who ends the spar in a retreat, or whoever dies. This would provide them with a one-time, limited-time boost to offspring when they next pair.

This boost can be minor such as faster growth time or longer diet retention by the offspring, and should be able to stack ontop of any reproductive mutations that the mother has.

Most animals in real life won't die over a mate and will instead take the loss, so there's an opportunity to make it a really skilled fight instead of the usual stunlocking/pinning or ambushing that some dino gameplay currently has. I also doubt many players will want to lose their dino over a nest so implementing mate-sparring specific moves could be part of really interesting gameplay, especially since males at the moment have no mutations to benefit their offspring.

This might also allow for male reproduction mutations, such as increasing the boost given to offspring, increasing the time the boost is active, etc.

Would be interested in any ideas people have on improving this :)

charred ruin
#

Overall Sound Work Feedback

The recent showcase of sounds from allosaurus, and the release of trex into the hordetesting are growing my concern for the sound design for future and returning dinosaurs to this game. You guys clearly want to maintain the old sounds used in legacy, but from what I have seen with Rex and allo, you aren’t really letting those old sounds keep the leading spot in the vocalization. Allosaur’s broadcast in particular is so heavily saturated with random gurgles and growls, with random filters on-top of it, that you can hardly hear the legacy sound. I don’t doubt the legitimacy of your sound designer, but if one dinosaur did NOT need a sound rework, it was allosaurus.

Changing up their sounds in the way you guys are doing it is removing part of their identity. By making them sound like generic, over filtered roars you may as well just not use the old sounds as a base at all, you can hardly hear them anyways.
To me as someone who appreciates good, unique sound work, especially on dinosaurs, which is a very difficult task, these new sounds are just not good, and remove part of what makes isles allo, and other dinosaurs so good. Rex’s danger call as well just does not match the rest of its vocalization, along with the threaten which is just the legacy threaten call overlayed with the sub rex threaten which sounds incredibly strange.
I mean none of this in any offense, I just don’t want to see this game sound design go down the path of other dinosaur games.

median crag
#

maybe have apex (& maybe large) carnivores diet's change throughout their lives, as a baby apex makes perfect sense chasing after a dryo or hypsi, but an adult has no business doing the same, and generally those small animals just clog up the diet screen

obtuse monolith
#

Today, thanks to the post above, I came across a clip from a recent stream, and I was absolutely shocked by the sounds of the Allosaurus. Please tell me that this doesn't sound like the tone and gurgling of a Diabloceratops, and that I'm just experiencing auditory hallucinations. The Allosaurus definitely needs to be closer to its old version in terms of sound, as the new version is too Ceratops-like.

mental relic
tranquil acorn
#

Please completely remove the guessing game with mechanics and how they work by adding hints back to the game. Its not like if we had them the game would be any less unforgiving or hardcore. Its really annoying when new mechanics are introduced but hardly explained and entire channels exist just to dedicate themselves to actually giving you basic information you should know.

bright frigate
#

I know there has been some issues with underwater vision in the HT branch, so i'm not sure if this is the intentional underwater shader in rivers or not, but i think that the underwater vision for deinos could be tweaked some to display at least some depth perception? right now it's impossible to tell how close you are to the surface while you're under the water or really where you are underneath the water for that matter, you can tilt your mouse to view above the surface but it's quite more awkward than it was before and you usually end up floating up to the top, which is understandably detrimental for deinos ambush predator role. having the shader lessen up a little or lighten/darken the closer to the surface of the water you are would help remedy that - i've also noticed the "sun" is still visibly the same even at night in the rivers so this could just be a bugged system.

stark whale
#

This game is a joke I just got chased down as a 60% rex by a sub stego and killed from 4 swings, but everyone is saying rex is too op. any big herbivore should not have stamina like that. I'm done. The stego was also mixpacking with ptera for my location and a juvie trike and adult carnotaurus. Dondi wants us to play a hardcore dino survival sim but does nothing to groups of people who want to mix pack to ruin the game for everyone else.

indigo crown
#

Just test the RMB bleed attack when raptor is pounced on target and its a joke, the raptor pounce bleed is useless, u guys need to give it a buff.
Try it on a full grown cera whit no bleed resistence and only took 10% of its total blood pool, while he was runing using stamina,
its just useless.
that pounce in that condition should took at least 35% of its total bleed pool. MINIMUM

merry mountain
#

can we please... make the 1v1 fair 😃
a fresh adult rex mauling a prime (maybe senior, still too much) trike with 0 dmg taken? and even tho the trike did missclick and thrash a lot but the way the rex is just insanely more agile is UNFAIR.

timestamps for the fight shot:
27:03
https://www.youtube.com/watch?v=pqME5ZrZZ8E

I had to take on the challenge of growing a rex to prime on a server with no AI to hunt, and doing it alone without any help. Was eventful as always, the goal is 100%. Enjoy.

00:00 intro
00:23 journey to sanctuary
00:54 baby hunts
02:09 near death experience 1
03:11 journey north
03:57 jumpscare
04:29 annoying birds
05:43 back at delta
06:15 n...

▶ Play video
glossy gorge
#

A secret mutation where if you've smelled for x amount of minutes total you can have an increased scent range would be cool.

serene copper
#

new ptera view feels super wonky you like fly out of screen when turning

marsh laurel
#

Hordetest T-Rex should have other Dinosaurs for diets as tiny and juvenile one. If he reaches subadult and adult it should change again. There's missing Carno and Omniraptor on dietlist. These should be possible as little T-Rex to hunt for diets.

lapis saddle
#

PLS give us an update on dryo burrowing. I find it silly that youve supposedly been working on this feature since nearly the start of evrima and there has still been barely any progress on it.

wispy marsh
#

Beipiaosaurus is my main, so..
Part 1- underwater vision.
1.1 Viewing range) New water is good, but give the underwater vision range higher. The viewing range of Deino is about 2,5 times longer. Beipi can't see beyond his night vision, and the viewing range was high in the old water. Due to the low visibility, the current paranoia about deinosuchus has only increased.
1.2 Navigation) In addition, due to the small view, it is difficult to understand where I am swimming while underwater. It is impossible to see crab bubbles from a distance without smelling.
1.3 Mutations) 5% increase in underwater vision, seriously? my underwater vision is about 25 meters, the mutation will give me 1.25 extra meters, wow..
1.4 Fighting) Fighting has also got worse- due to the low visibility, it is very difficult to attack a target that crosses the river. I tried to kill Deinosuchus, but i lost sight of him everytime, and I managed to kill him only after three attempts.

Part 2- eldery.
It's already been written here, but still. Make allowances for small dinosaurs in terms of eldery. I had a feeling that I was speedrunning up my life, not preparing a dinosaur for eldery.

Part 3- Crabs.
In addition to the fact that crab bubbles are very difficult to notice because of the poor view, eating a crab gives about 4% of hunger, at the same time one fish gives 16%, is this a bug? It feels like there are more crabs, but..

Part 4- Spawns and migration.
I don't understand the reason why spawns are far from rivers, do you want my little beipi to be eaten in the jungle while I run for my life into the river?
Migration from the river delta in the jungle to the northern river is quite difficult- there is a lot of way overland. It feels like the north river is purely a reservation for deino. But I also want to rest there with the herbivores.

Part 5- my dreams.
Add herreras in diet, if they stole my lunch then they will become my lunch.

astral scaffold
#

Change ptera's stam regen. You made a playable whose primary mode of transportation takes stam, incentivize using that mode of transportation often with its fast hunger drain and carnivorous diet, and then punish people for doing it by making the stam regen take minutes of your gameplay away from you.

There is literally no reason it should take so long to regen and it actively makes playing it a slog of an experience. The other playables at least have reasonably speedy trots and/or are expected to reserve stam for combat, but with ptera there really isn't anything else to do besides fly to wherever your food is, and then spend literally more time sitting than you do playing.

remote vale
#

there are 25,000 other pt's a mixpack and everyones cousin already in west access SPAWN ME SOMEWHERE ELSE - just head bombed 10 pt's in a row into the dirt... still not getting dam lake

sullen karma
#

give herbivores the unique animation for picking up gastroliths like carnivores do, the grazing anim works but its just slightly less functional than the carnivores pickup anim

autumn solar
#

Deino should have one of the best night visions in the game, a prehistoric dinosaur eating croc should be able to see 2 feet in front of him underwater, right now 2 adult deinos could swim past each other at night and never notice

turbid pond
#

Small stuff shouldn't go unnoticed when we were asking for the fix.. or atleast it seems to be fixed lol.. HT finally made the human size comparison actually sensical

frigid panther
#
  • Allow beipi to spawn close if not in the water like deinos

Beipi is a semi-aquatic omnivore which spends most of its time in water to fish, hide or travel and yet it spawns in the middle of nowhere in the forest.
It would be nice if Beipi could atleast spawn in the swamp.

sterile plaza
#
  • add percentage number to stamina, health, and water bars (or an option to display them)

we can already see the percentages when we hover over them in the Tab menu- and we need to know how much we have to be able to continue to regen stam when trotting/walking, so get rid of the unnecessary key press + mouse movement + need to stop.

slate tree
#

The coffee machine is still off 😔

lethal tide
supple vale
#

Are we closer to figuring out why entombing resets skins to default? I know we had the issue earlier of everything turning into an omni that was fixed, but I'd like to be my nice colours instead of default if we're going to dedicate this much time and effort into reaching prime elder...
I will not go into small species elder time and how short-lived these creatures are compared to the absolute speedrun you must perform to meet prime requirements before 75%, that's been said to death already above...
On that note, can we please stop being allergic to colours in the skin customization menu? Everything is still just varying shades of brown and I hate it. I'm not asking for neons, I'm not asking for pastels, I'm not even asking for a purple trike wandering the countryside. I'm just asking for a little more than dust, mud, and toast with little to no modification as far as its shade and saturation go. I found on several occasions that even my extremely colour-sensitive vision can hardly detect the difference in some of these varying shades of brown when the lightness and saturation are tweaked to their maximum or minimum... Please fix this. This isn't customization, this is just smudging what looks like three kinds of medium brown at random.

blissful kernel
#

Can we please speed up the recovery time of baby rexes when they get knocked down? I never get time to move away from whomever has knocked me down and die because of how slow it is to get up.

simple birch
#

I knocked over a omni as Rex and by the time my slow ass animation was done the omni had recovered and ran away, what’s the purpose of having a CC attack if you can’t lead up with a punish?

pine sonnet
#

Pls give the rex's crush a longer cooldown and reduce the chances of bonebreak. It is easily spammable and along with the insane turning u cant do anything to them.

brazen ibex
#

Please improve Ptera's stam regen, it doesn't feel good to just stop playing the game and sit for such a long time every short session of flight. While its stam can last you a long time for long distance travel where you're just maintaining altitude, when you actually decide to just stay in one area and fish or do other things that require you to lose and gain altitude in a short amount of time you end up resting a lot and I wish stamina didn't regen so slowly. It feels too punishing.

arctic oak
#

You guys have an absolutely amazing sound designer. Pretty much all of the calls that he/she has made is absolutely increddible. Except I really, really, really beg you devs. PLEASE just use the legacy call, its absolute beautiful, a master piece, better than the mona lisa. This call is a massive downgrade

upbeat trellis
#

I know it's been a while and we all pretty much try not to give this any more attention. But seriously... That camera lock change was only there just to make it a mutation...

That first part of this mutation is such a waste. You could've put literally anything else like jumping height or something. Ridiculous levels of realism, come on bruh. You know the game is not ready for all that. You might as well make it a First Person Dinosaur Simulator and make a mutation that lets you switch to Third Person.

Sorry but I have to rant about something every time I come back. And before some mod thinks about deleting this, remember... this is called feedback. Anyway, just revert back the camera lock and get rid of ts. And while you're at it, at least pretend that you care about your game.

Other than that, you're doing a great job. peepoSmile

zealous radish
#

cool new report feature... but uhh u can report the AI you might want to look into that lmao

pastel field
#

Cheater in hoard test are rampant seriously

humble silo
#

I would love a way to save my entomb till another time within any given species. that way i can play something else and stll come back another time

tender pewter
#

would love the wall hackers to be non existent and to stop finding me in the middle of NO WHERE inside of a bush they 10000000% without a doubt in the world WOULDN'T have originally EVER found me in?😐 i think its great feedback.

nimble brook
#

add back spawn locations

livid raft
#

break the legs of players who use cheats and see you through the water

worldly jungle
#

Could we reenable the rain and weather mechanics? Its hard sometimes trying to travel as deino without reabsorb and our footsteps being masked. Edit: Horde Testing btw

glossy gorge
#

The new Ptera camera is nauseating to play with pls change it back to something more stable for tight turns 😭

gaunt totem
#

make trike give lipids again there was no point in making it protein

nova cairn
#

Water is terrible. as a deino my vis is like 3 feet now. we cannot see from under the water to the surface and in most places on the map we can be seen from the surface like glass. its like its opposite day.

solar blaze
#

Do something about cheaters 🙏 they’re a plague in the hordtest

remote vale
#

fix corpses from spinning in trees, not dropping down, or just not being able to get to them... just sniped another herra through tree branches as a ptera and i can't get the body, or a piece of it because of where it's stuck, just floating in the air

limpid gale
#

Cera bacteria sickness effect - slow movement speed, can bug and last forever

lean orchid
#

ptera should give organs, there are plenty of tiny organs in this game so ptera should be able to as well. Especially since he can now kill juvies fairly well.

mellow sphinx
#

I understand that they wanted to make juvie rex gameplay more engaging, but right now juvie rexes are too overpowered. Theyre very fast and and pin things that sometimes look bigger than they are, not to mention the damage is still too high. Remove pin until they reach subadult and slightly nerf the damage (only as juvies) since theyre hella fast anyway. Its unbalanced for them to have both insane speed and high damage the moment they spawn in

topaz lark
#

The weights of Carno and Teno should be swapped. Currently Teno feels too strong in-game and Carno feels severely limited from the low weight. It is already balanced with poor bleed resist. Anyone that X's this is an herbi simp that can't think logically.

rapid bolt
#

I miss the rain, fog and storms in hordetest. I know a lot of people have issues with how often they happen in the live evrima branch (I don't, but I'm aware others have complained about it), but SOME would be nice, especially for people like me who like having the reabsorption mutations on terrestrial dinos

karmic sigil
#

make sanctuary mushroom icons look like mushrooms

brave cypress
#

2 hours stuck here & /unstuck never work. Improvise and fix

wary robin
#

Fix ptera stam regen. I dont like to wait 4-5 minutes to start playing the game again. Its not like it engages in meaningful combat like land dinos. Thanks

slim locust
#

Spent 2 hours in the que, both times disconnect once I finally reach the end of que. This happens too often. Just me?

pastel field
#

Fix deino underwater vision, not being able to see above the water while submerged defeats the purpose

jolly sand
#

Please fix drop fps on hordetests

verbal latch
#

fix ques or add more servers pick your poison

glad oyster
#

1 more EU and NA server for hordetest

sullen mulch
#

Please do something with the new pteranodon camera position. It makes a lot harder to aim and turn properly, and makes some people feel dizzy, which makes this creature almost unplayable. Playing pt is pretty challenging by itself, but when it comes to a combat, it's almost impossible to even hit your opponent with the new camera angle.

thorny sapphire
#

General Feedback

I really enjoy playing The Isle, but there are some serious issues that need attention. The main problem is the amount of hackers ruining the game for others. It feels like nothing is being done to stop them, which makes the experience frustrating and unfair.

On top of that, the admins don’t seem active or responsive, and the moderators often mute players simply for speaking the truth about these problems. This makes it feel like players’ voices are being ignored instead of supported.

Maybe one of you developers should rethink the admin and moderation team. Right now, it doesn’t feel like they’re protecting or listening to the community the way they should.

Please take action against hackers more seriously, and make sure moderation is fair and transparent. Many players want to enjoy the game, but right now these issues are pushing people away.

hollow heart
#

can we PLEASE STOP nerfing herbies night vision? OMGGGG i legit just walked off a whole cliff and into an unknown body of water because i could NOT SEEEEE anything. PLEASE PLEASE PLEASE. i get it, youre going for "realism" but like also...... stop it

slate cape
#

Please give us back the old camera movement for PT (HT) The new one is really awful! Its so hard to see what is to the side of rocks when you are hunting because the camera wont show it. Its like i am flying behind the PT that i am actually playing.

soft kayak
#

You should be able to get prime elder with cannibalism mutation

flint quail
#

Explain to me why Rex crush can pick up a creature and carry it in his mouth when the creature is alive but when the creature dies, the rex can't pick it up and carry it.

For example, I was a juvi rex, I crushed a chicken and picked it up, tossed it and it died. I tried to pick up the body and couldn't... ???

Make a rex able to pick up a dead body if it can pick it up in its mouth with crush.

finite beacon
#

Rex should be able to carry bodies that can be carried during the crush, in the images the little dibble when its alive can be carried in my mouth but the second it died I have to drag it on the ground? Please fix the inconsistency with the weight

compact raft
#

60 km/h for young rex is soo fast ! Not fair for small playables in my opinion

worldly jungle
#

Hackers in this game somehow have 100 alt accounts on the isle, the game is getting pirated somehow and banning hackers is useless.

At least, dedicate some of the staff members to returning large lost dinos (Stego, trike, rex, Deino, the rest of the roster might be too much of a pain for the staff due to the known shortage of staff), until the anticheat (I don't even know if there is one) is fixed.

mystic relic
#

I understand that you guys are experimenting and that this is just a horde test but right now the waters are to empty. I spent the last 2 hours yesterday swimming around as a deinosuchus and I did not see a single fish and I’m not joking. I know you guys want deinosuchus life to be hard but this is just not realistic in my opinion. There should be at least a few fish going around. I hope you guys do listen to this.

glacial shell
#

I'm sorry but why is this caliber of not being able to see acceptable?
I literally can't even make out the shape of my own animal. Even in fields it can be this dark.

molten veldt
#

When a cheater is detected it should trigger a storm, in which they will get struck by lightning and die.

reef mural
#

Why isn't there more of a survival experience?

A good survival experience is getting to know the HOW and WHERE to find the necessities to survive. The diet system is a great tool to use within a survival experience, it tells you what your specific species what food you can hunt or find effectively, within different states of your growth.

That's why i think its a shame that the most effective thing to do right now to follow the symbol at the top of your screen around to find a dead body and then hunt the rare boar or deer that you hear when you walk from hot spot to hot spot. Troodon has a good ai lineup to hunt from juvi to fullgrown and then go hunt for bigger dinosaurs. However sadly it is just a way to unreliable strategy, not enough ai spawn of every kind and not at every coastal location for example, going around the map to find 1 crab is not even close to worth it and most carnivores only have deer and boar.

I think this game has a possibility to create an amazing lifecycle for each dino and make the experience from going from one amazing place to another to find your diet or other things like salt and other minerals such an enriching experience. This also helps dinosaur encounters because if you hunt the stegosaurus and know what it needs and where that is, you can GO there.
Now I don't know if the teams wants this eventually but it doesn't feel like it with the release of the dinosaur AI.

round isle
# sullen mulch Please do something with the new pteranodon camera position. It makes a lot hard...

And might as well give back momentum, because this basic physics-less behaviour is insanely sad... Only thing is more sad, that the poor bastard runs out of stamina just from getting up a tree from ground level... no science shows that ptera wasnt able to fly more then 20meters vertical 😄 Also entombed salt water mutation is almost great on ptera, i can drink salt water without getting sickness of fluid deficiency BUT it dehydrates me while drinkin it 🙂 (all this about hordetest, not sure if there is a designated spot for hordetest feedback, if there is, well my bad)

median crag
#

A button to leave spar and run for it instead of being stuck getting hit

kindred hemlock
#

Similar to rex crush/grab, why can Deino grab half its weight with lunge on land but not drag the body back down. The weight scales to pick up food is so off for Deino on land. Water it's fine, but you can't even pick up a dibbie body when you can grab a live one on land.

proud plaza
swift whale
#

Bring back Cerato's old bleed resistance (before the Trike update).

Cerato resisting more bleed damage near carcasses is fair, but being practically immune to bleed all the time? This is unnecessary.

scenic sandal
#

so what happened to all the footstep sounds???? i was just pinned by rex with 0 footstep sounds even when i was right on top of me he wasn't ever crouched or anything just no footstep sounds at all. or its just bugged but idk just fix it plz make footsteps louder again, not like trike hordetest loud that you can hear them from 3 blocks away but somewhere in the middle because its just crazy op rn

twin lotus
#

Make rex bigger

shell rose
#

I am experiencing a ping of 243 on the AU1 horde testing server, which is my designated home server, despite residing in the AU region. To assess potential latency issues, a ping test was conducted with a colleague to determine the impact on in-game actions. Typically, I experience a ping of 40-60 on the AU server. While playing on Evrima, the ping was within the expected range. However, upon switching to the horde testing environment and connecting to the AU server, the ping consistently registered above 200. It is possible that this is a visual anomaly, as the gameplay experience felt smooth despite the reported high ping. Therefore, I request an investigation into this potential visual bug.

cloud tangle
#

little dillo nuke 1t rex, so weak

queen maple
#

Fix the rexes growth rate being wrong in hordetest

royal junco
#

Okay, we horde tested it, the new camera doesn't make ptera less annoying to deal with and just makes playing it a motion sick nightmare. Please revert back to old camera

rugged wagon
#

games gone run by cheaters no point playing official

tame moat
#

Please remove that god awful ptera camera change it's already annoying enough to play lol

pine sonnet
#

Please nerf the carnos standing Ram attack . It is easily spammable and causes stun and knockdown as well

worn horizon
#

Tried to grow a galli earlier and it feels like the hitbox is on and off sometimes almost non existent

Also why are cerato’s just immune to bleed

Lastly I know the herbis in game don’t have the best night vision but they’re just blind atp

willow ridge
#

Can we please have all plants on our herbi diets at all times? Waiting for these leaves to turn into nutrients is kinda silly, what herbivore WAITS for a banana to become nutritious before eating it?

mellow sphinx
#

The elder system introduces a good gameplay loop but i hope its implementation changes as the hordetest progresses. No one wants to spend hours growing only to have slightly elevated stats for 20 minutes, then become useless and have to regrow again. Either make the elder stage longer, or have it that players can chose to become an elder OR remain a simple adult. Even in your patch notes it was mention that players arent forced to interact with the elder system but i dont see how that is possible when your dino becomes useless shortly after becoming adult.

Frail elder teno, literally slower than a dibble and with halved damage :/

sand schooner
#

Primes should not get speed buffs or nerfs during all their life, and each Species should get the same treatment %wise In weight and biteforce, so for example if a fg adult trike needs 2 combos to kill a fg adult rex, It should Be also 2 combos between Peak primes, this for all Species matchups ofc

nimble brook
#

positive buff for being around frail elders for juveniles/hatchlings because there’s no point living as a frail elder after 100%

limpid gale
#

Honestly, the mix packing and cheaters, ruin the whole experience, gonna have to not play this game lol

worldly jungle
#

Now that we have sniffable mushrooms.... Make gastroliths Sniffable, it's hard enough trying to tell which rocks are which unless you accidentally run over some in the middle of nowhere.

sweet yacht
#

Gives us truly random spawning.

We spawn at designated locations per species.

Spawn zones aren't random. You just don't have a choice.

Make it so that all species aren't restricted to one region with their spawn, but can land at spawn points anywhere on the island.

Except for semi-aquatic species. They should be restricted to spawn points near water.

unreal sage
#

The new elder system is a nice idea and I get that you want realism but I don't think it works as a game. As soon as you hit elder prime you walk around with an empty belly and no diet to avoid growing out of your strongest phase of life - which isn't realistic at all. It just doesn't work to grow a dino for hours just to be too weak and too slow. I grew an elder prime yesterday and everything of it felt wrong in the end cause I was useless.

Maybe let elders and elder primes keep their abilities or just let them have adult stats. Or, as many people said before, let us pick if we want to be elder or not.

livid tree
#

Revert Ptera camera changes.

I dont understand why things that dont need to be touched keep changing.... like the take off, mommentum and now camera? meanwhile the stamina is still awful.

Anyways, the camera really does give motion sickness.

keen tartan
#

Playables with short life cycles and limited mobility, like Troodon and Hipsi need extra spawn points.

Multiple entombed lives starting in the exact same area get very repetitive.

arctic oak
#

Fix the damn pteranodon. We have asked for months and it was already good on spyro. theres literally no excuse

rigid current
#

Please get better anti-cheat software!! Im fed up spending my time growing to be killed by hackers one-shotting me 🙁 very frustrating.

quaint rain
#

Please look into the way that fall damage is calculated again. It's still very inconsistent and unfair. Sometimes I could fall off of a mountain and not even get a fracture (fall, not slide) , but other times I could seemingly stub my toe and I'd be red health, broken legs or just simply dead. It's extremely frustrating having to work your way around areas with hills or just slight slopes because you don't know if the 1 inch fall will kill you.

glad oyster
#

1 more EU and NA server on hordtest

dusk abyss
#

Fix more Servers again, you cant just create one more server and expect that everything will be fine you didnt even add a server bc i cant find it anywhere as of today add one more of each please like 2 au servers and more more of eu and na it shouldnt be reletively possible to wait 1 hour to play your fav game

hidden rune
#

Please put a sanctuary near highlands- maybe near whats left of west access & the pond that used to have twin bridges next to it

past depot
#

as juvie deinos in the hordetest have high amounts of biteforce and are fast on land but low weight I suggest just going all in on the land croc juvie deino gameplay with them having good stam and semi slow water drain, and you could lower the swim speed which makes the land as the better choice for movement as juvies 🙂

marsh laurel
#

fix that muscle spasmo for rex...because if not they are cannis!

light garnet
#

Can you make the papaya trees smoler so bigger herbis can eat them. there have often no food and so we can eat the trees to get anythink from them... pls?

high fulcrum
#

(First: excuse my English. Google translate help xD)

I don't know if the developers are capable of implementing this, but I was thinking about the air currents for the PTs and would find it similarly interesting for Deinos. Not as downdrafts or air currents, of course, but as underwater currents, for example, in the ocean for faster travel.
FE: It takes almost an hour to swim from the Delta River to the beach next to SP. Such underwater currents could make travel for Deinos a little easier and faster (:

native gust
#

ELDER SYSTEM / ENTOMBMENT ADJUSTMENT

Entombment should not be an automatic death on click after withering away.

Still keep the checklists to make it to Prime Elder, giving 4th mutation.

Clicking "ENTOMB" should BEGIN your slow, stat withering descent to death. With its own checklist, you only keep your 4 mutations to pass along to your next playable by completing the checklist.

Checklist to get to prime.
Checklist to keep all mutations after death.

You don't begin withering away and losing stats until you click ENTOMB, allowing you to more fully enjoy your Prime Playable.

proven pivot
#

Buff deino bite force some in regards to Rex release. In real life it had a much higher biteforce than a Rex and in respects to ambushing I feel like it should be able to stand its ground at least in the water against a Rex since it cannot grab them. Rex shouldn’t have to fear the water, but at least do this to encourage larger dinosaurs to REPECT the water, since currently the only thing in the water in deino.

snow sparrow
#

Please take another look at the elder model for Omni, not only are its speed stats atrocious wether you get prime or frail, it also got a hunchback now? There's no way you this model is meant to be the final draft, making omni go from a sleek menacing looking raptor, to fragile, hunchbacked and just overall fat?

The only good thing about going from adult to elder is the fact you get menacingly long claws.

swift whale
#

Ptera is currently one of, if not the, worst playable in the game. He has cool mechanics, but they are poorly utilized, making him bad at the only thing he knows how to do (FLY).

Seriously, improving Ptera is not difficult, you (Devs) just have to stop trying to add new animations to everything and just change the basics.

-Decrease Stam recovery time to 1m30s

-Return the takeoff to what it was before by pressing and holding space

-Decrease takeoff stam cost

-Return the ptera camera to what it was before, this new camera is just awful

slow wolf
#

Please, center pt on the screen again, I can't with these camera changes 😭

jagged snow
#

The sanctuary I went to was completely dried up of any sanctuary mushrooms, decided to just log until the server restart. I don't know how food respawning works, but sanctuaries are the last place on the map where they should run out. Juveniles don't have the needed running/trotting/swimming speed for migrating to the different zones around the island (unless you're an ostrich), mushrooms and upcoming sanctuary AI are perfect as an infinite food source for only the creatures in the most vulnerable stage of life.

pine sonnet
#

Please improve FPS on the hordetest.

heavy grove
#

Make it so as a prime you stay strong or atleast that the biteforce stays a bit over the default adult stats cuz as for rn it feels like you try to become a prime only to get nerfed anyways and become useless which doesn't feel rewarding for the effort you put in.

Ofc I understand that that is to encourage people to entomb and not dominate with their prime dino but what makes it a prime dino except for more hp and being bigger when your biteforce and speed drop anyways to a level where you feel useless just like a normal elder ?

Also fix the skin bug when you entomb I don't want to spawn with a default skin!!!

weak heart
#

There is problem with dino corpses on HT. They disappear in few minutes, no bones, just clearing as if on unoffs.

green orchid
#

Can we have the old takeoff/camera back for pteranodon. The quad launch made it so iconic. Maybe make the quad launch a bit more speedy so you can escape more easily.

halcyon quarry
#

Entombing should not be instant. People are using it to escape "being killed" in combat if they get into a bad situation. Low health? Big group coming for you? Quick, lay down, tap two buttons, and you're safely respawning elsewhere with your upgraded mutations still intact.

azure bane
#

Day 180, fix ptera regen stam. If you don't like Ptera, just remove it from the playable list. Stop useless updates. The only good change is new fishing.

stray sandal
#

this may be subject to change as it is in the hordetest but i think trex should be able to eat bones

glossy gorge
#

Idk if its because I'm prime elder but Galli cant kick a small target for its life. I would love to be able to kick the juvie carnis around but I cant hit them 😓

lofty silo
#
  • Give ptera more stamina (to drain more slowly)
  • Give ptera more stamina recovery speed (stamina to refill quicker)
  • Give ptera his OLD fly start (with just ONE spacebar press). We don't like spacebar spam !!!!!!!!!!!
  • Give ptera ability to eat rotten meat. Ptera should be scavenger. Ptera can hunt only fish. Everything else is either too fast or too big - so Ptera can't kill it. Try to chase a rabbit or chicken - no chance of catching it. If ptera can eat rotten meat and bones - at lest can find some dead animal, land quickly, take a bite and fly away.
muted trellis
#

give pteranodon the ability to land on trex head and pick their teeth for some foodscraps
giving diet from whatever the rex ate last

gentle abyss
#

https://youtu.be/_Hrdp8I-WNY?si=Pbfav98n5d4rTmZN

HT Feedback, this guy explains VERY WELL on how I feel about the current Elder System. "You get on a bus ride but you never get off. " Zero Endgame for adults, just start over again and again

Gonna try to get several species to Elder! For now, i wanna get the toughest one out of the way! in the harshest conditions possible.

Lets see what it will take.

Check out Nezzinator!
https://www.youtube.com/@Nezzinator

▶ Play video
nimble brook
#

add back old pteranodon takeoffs please

hollow peak
#

Id like to put some input into the elder system as well as nesting too. The window/time frame to nest is very short and once you become an elder and a frail one at that its just pointless and way more difficult? Also for smaller, faster growing dinos you cant get prime elder because they grow too fast. Try finding two migration zones within the span of growing a dryo. Unless your seriously or accidentally get lucky its almost impossible. So take into account the time frames of growing each dino. Perhaps increase the rate at which the zones change too. As for elder stage? I feel it should just be given once you reached adult and gotten all the prime challanges. Id say its earned by the players who went out of their way to not only grow their dino but to do those additional things.

  • Increase window/time frame for nesting. make nesting fun again.
  • Increase rate/time migration zones change. Shorter time frame. Increased spawn points.
  • Players should be given elder stage after reaching adult and completing said challanges needed for it. you either get prime or frail.

Additonal feedback

  • FIX the ai spawning as well as the herbivore food ratio for spawned in nutrient foods. 1 trike can clear a whole PZ on their own
  • Add additional servers on hoardtesting.
  • Increase herbivore night vision. this is not fun for herbivore players, unless we memorize every little piece of the island to even think of getting around at night for food or water.
  • Change the way we logout. Sleeping is adorable, but i think a lot of players would enjoy this feature a lot more if we could sleep in game to heal or gain stamina faster instead.
night hemlock
#

"Add a way to escape the pin mechanic!" through a small minigame or something like that where The pinned player attempts to break free, while the pinner works to keep them down. To keep it balanced, the system should factor in weight differences heavier dinosaurs should naturally have an advantage, making it more difficult for lighter creatures to escape their hold.

pallid zenith
#

troodon must have a mutation : any first hit that would supposedly 100% him, let him 1% hp. That would only work if he's solo. When grouped, the mutation will be useless. This mutation has a 10minutes CD. (Allowing solo troodon to try more frequently big hunt.. anyway the game is dead due to so many things i'm not even playing anymore 😄 ) this way the troodon is not necessary just oneshot out of the multi permanent desync we were experiencing when trying to have fun playing the game.

hasty gazelle
soft kayak
#

Remove the fracture from Rexes crush when used on prey similar to its own weight

It makes trike worthless once it gets bit

hollow quail
#

revamp smell mech in game.. 1. Add wind to carry smell further away or less far, depending which direction wind blows. This can also influence Pteras fly speed and fly take off... 2. Make dinos learn from smell. Once a carnivore kills something, if it uses Q to smell, it detects that type of enemy. Same with herbivores. If a herbivore is attacked by a carnivore or stays in range from carnivore or herbivore, it learns its smell and shows it on radar next time Q is used.

hasty turret
#

Place more prey in the jungle ☝️🤓

crimson girder
#

Can we get more colors/patterns for the T-Rex? More colors for Triceratops as well?

devout lodge
#

I notice that the Canyon has been removed in latest hordetest? -what a bummer! Our dino game needs a canyon! It even had a little cave for troodon lol

Gutted it’s all gone!

nova lagoon
#

increase pt stam, i mean like, be able to sprint fly for like 2 mins and fly straight up so you can see the whole map. this aint harmin no one, making pts stam good does NOT affect the ecosystem in anyway. also make the pt cam changes a option in gameplay call it like immersive flying. cuz i love it idk y people hate it but they do and they hate it ALOT. just buff pts stam, i just wanna fly in a cool way. also good job making dive give you speed again, that bug was annoying.
i wanna fly like this but i dont wanna wait 5 mins every 2 mins https://medal.tv/games/the-isle/clips/l5eNDazGbnhBuEdxb?invite=cr-MSxCYnIsMTYxODY1ODc1&v=49

Watch i wanna fly like this! by poopo0 and millions of other The Isle videos on Medal. Tags: #theisle, #theislestrategyhorror

▶ Play video
stiff veldt
#

Migrations need a major QOL

General Fix’s
1: fix migrations switching so quickly after each migration switches

2: Do not count coconut/tall trees with fruit as part of diet on the compass (because you can’t eat the tree and would be silly if you could). That way the migration isn’t counting it as part of the food when it cannot be consumed

Improvements
1: What plants are spawning in a migration should be based on the species assigned to it + the number of each on the server. Things like roots/fruit should be purely for smaller animals like dryo, Pachy or Teno. While larger food sources such as The “Gatorade bushes” & fruit trees should be for larger herbivores

Also allow for herbivores to eat fruit off the bushes continuously without needing to eat each one individually. So that eating the physical tree can’t happen till all fruit is gone

2: More MZ’s in general to fill up more of the map so that few places on the map goes untouched. Such as east jungle, New Riverdelta, swamp coast, etc. wouldn’t hurt to make each zone a bit bigger in general to spread food/players out more

3: The pattern of migrations should not be so zigzaggy but instead follow a natural path such as highlands-west rail-south plains-swamp etc to allow for A: more player knowledge of where the next zone may be & B: migrations to not force you to travel across the map while still keeping players moving each rotation.

Also allow for the MZ to not reset to its original place upon restarts/crashes and that the server should keep track of where the last MZ was

4: for every sanctuary there should be a MZ relatively close by and any current MZ that has no sanctuary should have one inside or close by (primarily Highlands)

Can also allow juvies to spawn near MZ’s and Sanctuaries instead of purely random, letting them interact with those systems easier

5: Allow Carnivores to choose which MZ’s they smell on the compass via their diet list (ex: click stego icon to see it’s zone)

jagged snow
#

Pteranodon hunting hypsilophodon used to be more difficult because of the sluggish turning, but it's too easy to stay on their tails now. It's not like climbing is an option to escape from pteranodons either, they can gain altitude much quicker with the new flight system doing away with 'efficient' stamina usage. I think the turn speed should be reverted.

tough quartz
#

i think completely random rare physical traits upon spawning in would be a nice addition for variety. like a stegosaurus with an extra set of thagomizers or a para with an abnormally large crest.

finite beacon
#

add a sanctuary in highlands or remove the spawn for slower playables because as a lot of playables you literally cannot make it to a sanctuary before you become infertile or are too big to go into the sanc

devout plover
#

Make skins fully morph from juvenile to adult by 50% growth.

Currently, it feels like you don't get your full skin showing until 75%, and with the elder system, you don't have long to enjoy your animal before it starts to decline.

It also doesn't help that with the nature of skin morphs, it ALWAYS starts to morph into Pattern A regardless of what you chose, then steadily transitions to your actual skin pattern.

I've got a troodon at 60% for example that's mostly Pattern A with splotches still growing out from its baby pattern... The patten I chose for it is Pattern C. I'm probably not going to get to see the actual skin I picked until my stats start dropping off.

Nesting got lowered to 50%, right? I don't see why our animals shouldn't have their fully mature skins by the time they're ready and capable of nesting.

kindred hemlock
#

Add suicide button, making people wait to starve cause unstuck dont work is brutal work. And having to have a pt come kill u instead shouldnt be a solution lol.

devout wraith
#

I'm sorry, but the rex is just so broken right now, there's literally nothing you can do as anything right now, I've tried to play so many different classes but everything is either ran down, trot down, instantly bone broke/pinned, Its a miserable experience, I know everyone is trying rex because its new, but its just extremely broken and its not fun or a good gaming experience to be pinned down (even by things obviously smaller) and there's nothing to counter it, Its just beyond frustrating and boring as a mechanic.

The pinning/bone break is a extremely finicky mechanic and can easily be a breaking point of a game when there's NOTHING you can do about it when its given to just any species.

Wanted to add that the healing of Rex is also insanely absurd, not being able to do any meaningful damage to them that they dont heal off pretty quickly is also broken and unfair, (barely givening people a opening chance to either escape or kill them) for a monster like that, it needs SOME sort of weakness besides subpar stamina.

brisk pewter
#

my prime elder ptera morph idea, i felt like the current one doesn't look like a real elder with just the crest adjustment curving down

hard geyser
#

Could we entomb with the same skin we had? I really hate what I got. I feel like a walking eat me billboard 🙁
I'd also like to stay the same sex, but I understand if you wanna keep it randomized
soon as I left a bush I got eaten cause I was bright peach 😔

gaunt tusk
#

I think the game could really benefit from having more active admins. It seems like some issues have been around for a few days without being addressed, and I know it can be tough to stay on top of everything. Adding more help might make things smoother and show more consistent effort in keeping the game running well / less cheaters = more players = bigger platform

hexed jetty
#

I think the elder and prime system is cool, but starting to fall off at 85% feels a bit bad, what if we made it so each entomb lets you grow 5% stronger.
so second life, rather than gain until 85 you gain to 90%
third life to 95%
and if you manage to entomb and get a fully max dino on the 4th life you continue to gain stats to 100%.
Currently the entomb system feels bad for things like rex to gain some mutations but lose hours of progress possibly as a little baby. This could be another motivation for people to actually entomb and gives it a greater advantage over nesting.

nimble brook
#

day 1 of suggesting to add back old pteranodon takeoffs

tall pilot
#

Please fix being able to pin players by the tip of their tails, this has been a ongoing problem, and is now even worse with rex in.

arctic oak
#

Bring back the old pteranodon takeoff's, but only for adults, so it will feel like as the pteranodon got older it got less janky at flying.

marsh laurel
#

on HT to huge / large grasareas without ANY AIs...thats nonsense... why doing large graslands wihout any seenable chicken...gras is so high i cant see Psittaccos or smaller animals as small rex... Please shorten gras or more AIs who is killable...

humble silo
#

Please fix PT stam. it shouldn't cost stam to glide, it should not take 5+ min of AFK to get stam. I miss being able to dive off a cliff or waterfall and trading all that altitude for awesome speed that would last for a fair timespan. I miss hitting air brake and being allowed to fly slowly. I love the new G turn features, the air vents, the quick snippy turns.

night ice
#

i really think carno needs to go back to how it was. the spamming headbutt is way too OP. If it does release like that I will make it my mission to go carno and kill every carno i see

muted trellis
#

Make deino be able to Carry their hatchlings in their mouth

boreal dove
#

Please improve the night vision of some of your characters. Trike/Stego/Carno are only good for an ALTF4 at night. Play them yourself on one of your HT servers and decide if it's fun!!!
Spoiler: No, it's not fun.
Otherwise, good performance, very good FPS. Map changes are good. There are still a few sanctuaries missing in some places, but they're already working on that. I haven't noticed a problem with the AI; it just doesn't spawn properly after the server has been running for a while. So, after the server starts, everything is full, then practically nothing. Thanks for reading.

marsh imp
#

Make growth from adult to elder completely independ from baby to adult. Sou do grow like before from 0 to 100% = baby to adult, and then when reaching 100% a new growth icon shows up in tab up to more than 100%(=eldership). This way, it will be possible for community servers to custom growth time of each one, and also way better to understand for new players.

Also talking about elders, i think that eldership age should last a little bit longer by default as the stats drops pretty quickly after reaching your prime

gentle coyote
#

holy balls bring back au hordetest already

chrome basin
#

Food for herbivores should fill the stomach more, but in exchange you could make the food more rare and less frequent. That way herbies get rewarded more for finding food but also have to move around more to find it. It could also increase food competition between herbies (although that is probably rare)

hushed pebble
#

I played a bit of HT, here is what I noticed with the elder system... I love the concept of an "elder creatures" strong, fast, etc and slow, weak, etc. for a game the former is better as not every person wants to entomb and regrow to prevent death for being a weak elder. it is forcing a game play style that kills your progress when you get old.
Now comes my second point for a large dino the ability to reach prime elder is easier compared to a small dino. I played Troodon and with good diet you grow up so fast. So now having a good diet hurts your ability to achieve prime elder. additionally when you reach 75% growth if you have prime you want it to be slow growth, so you retain the bonus stats as long as possible but if you don’t you loses so much of your stats and are required to play it really safe until you can entomb to only restart as a baby with some extra mutations

My key points are:
Having a good diet is being punished for small dinos to get Prime elder and quickens the stat nerf for the elder stages of all dinos.
Forcing gameplay feature that nerfs the stats of your dino at end of elder stage basically forcing you to entomb

Recommendation:
Becoming an elder no longer nerfs your stats, removing a forced gameplay feature
Make prime elder a further growth stage not a checklist. Entomb can still be reached at 100% but you may hold off for an “x” period of time or “%” past 100% to reach prime elder. This is lore accurate too for the strongest of elders

iron stratus
#

You guys know that the no AI servers are filled with mix packers right? All they do is use family sharing to feed themselves herbies or have herbie packmates stamp out any threats and then let them eat it. You should just shut them down, or better yet split them into herb or carnivore only servers. Just disable the worthless ptera.

nova lagoon
#

make stego power swing push you further away so the animals has a chance to get up (depending on weight ofc) maia shouldnt go flying the same way omni does, rex should barly move yk what im sayin?

brittle blade
#

Can pls the raptor get some love? Pounce bugs everywhere, 4 year stun, so u are dead if get knocked down, grows as slow as a dilo (which is almost 2x in size) need to be 8 for a balanced fight against 3 of any other species, but can't since every single one is overpacking, the only mechanic it has considered "op" is the jump, until a pachy comes to your same spot and headbutt you out of your rock, and the bleed is quite useless (did like 50% of stamina in bleed pounce to a dilo both 100% adult, he ran while bleed lasted and healed it before bleeding out). Basically the only way to hunt is either find a really bad player, someone afk or make it 2+raptors vs a solo player. It doesn't really need a big buff, but maybe better bleed, higher stam, bit more speed, fix the pounce bugs, or even make the stun not last like 6 whole seconds before u can even move, literally any single one, and jsut one of these things wouldmake it so less frustrating. I post a photo of the dilo and raptor average based on a quite reliable page so everyone understands that it's really not fair talking about numbers. Also u can hold e to realease the pouncing stuff, even have a mutation for that, the tree stuff feels way unfair.

astral trail
#

Can we have the UI sound slider also adjust the low rumble thats a constant in the main menu? Its... really annoying to have it sound like a jet is firing into my ear whilst waiting in queue.

warm ginkgo
#

Please nerf Juvi rex, I just died cause a 300-400kg juvi rex broke my legs as a 700kg dilo, an then his stego friend mixpacker killed me, why tf a little rex can crush u???

hallow ermine
#
  1. Getting elder is too abstract. Players should be able to get some kind of feedback on their progress to frail/prime elder. If you require perfect diet, make the nutrients you need "highlighted" in yellow in the compass. If you need to visit sanc, etc same approach. Streamlines gameplay and makes it more logical.
  2. Currently trike vs rex does not feed back to games core philosophy; "Carnivores decide when to fight, herbivores decide where to fight". Bonebreak is busted. Either nerf bonebreak&Pin or make it so rex can't bonebreak trike while trike is in aggrostance. This would COURAGE people to actually AMBUSH and use the "murdersprint" mechanic, rather than just facetank, which is getting old.
    Also, a request from a veteran player of +10 years, who would like to push the skillceiling of the game.
  3. Please release the stats of every species and the stats of their attacks. It's frustrating to learn what is the most efficient attack to defend youself, because there are no reliable sources. I have tried to look trough the .pak files with Fmodel, but the files are encrypted. So there is no reliable way to see the stats, of anything. By stats i mean the variables in the calculation of total damage dealt.
mellow sphinx
#

Please fix the hitboxes, growing for hours only to get pinned by a rex using bluetooth connection

mystic relic
#

Something I’ve noticed is that when something makes a sound it’s not directional and it sounds like it’s coming from everywhere. I’ve died multiple times because I could hear something but I couldn’t tell where it was coming from.

sand forge
#

Allow the ptera to inflict small bleeds to reintegrate it into the meta.

median crag
#

have creatures who grow faster then migration zones change (with nutrients) requirements be lowed to just visiting 1 migration zone and 2 patrol zones, instead of i think its 2 migration or 4 patrol respectively? it forces you to log off and wait a few hours and hope that theres a different migration zone when you get back on if you want prime elder

You could probably increase the requirements from 2 or 4 to 4 or 8 for larger dinos like rex or trike which take at least a third of an IRL day to grow and will have plenty of time to go and visit 4 migration zones or 8 patrol zones

slate cape
#

Please revert the Ptera cam back from before the latest update. it's really awful now. It made me get motion sickness and its so bad to control. When fighting something you can't really see where you are going to peck. I can't tell the distance. Please revert it!
Or at least, let there be a function to let us choose what kind of camera we want. The old one or the new one.

dusk abyss
#

q is at 120/160 as of now after restart, wonderful, added one au server but apparently was a dream that never came true, more servers for the love of my mother please fix something withn the q problem and chances of beiung kicked out are almost 100% if its that long

glad oyster
#

160 que is insane

flint quail
#

PLEASE rework crush. I just fought another rex as rex, and I landed probably 3 crushes minimum, not one broke his bones. And yet other times my friends get leg/body broken on the first crush. Why is it a percentage chance? Why can you get broken first crush, but not after 3?? It needs a rework in my opinion.

And idea for a rework is this: Don't make it percentage chance, make it a "bar" that fills up. Like in souls games, the status bars that fill up until they proc. Like bleed for example.

The bars length is determined by the dinosaurs current health and stamina pooled together, somehow weighed in with the weight disparity of the dinosaur and the rex? And each crush does an x amount of progress towards that bar, and once the bar is full then it breaks a bone. Either leg or body. You can change this how you want, it's just an idea that I believe would be better than random chance. -_-

swift whale
#

Remove or put a good cap on Rex fracture attack, making it so only creatures smaller than 42% from Rex current weight can suffer fractures (An adult Rex will only be able to fracture up to 3906kg)

Rex currently has a lot of damage capacity, as well as being able to cause Stun and Knockdown, Causing fractures just makes him unnecessarily stronger, even for an Apex. But, maybe it's good to leave the fracture and put a good limit to make it only work against medium weight stuff.

Also increase dibble speed to 36km again. There's no reason dibble should be slower than Rex

pastel bane
#

i would really like to play this game right now, but there is no way im sitting in a queue for 2+ hours just to play a game? why wont you open a few more servers?

worn horizon
#

Please make Ptera camera change an option in the settings. I feel dizzy flying as a Ptera now. You can’t really turn or see what you want to peck properly

Also Ptera hitbox feels like Galli in HT sometimes its just non existent sometimes

Lastly, why is Ptera night vision like the herbis night vision

crude kite
#

I know it would make the Tyrannosaurus's life much easier, but to me it doesn't make sense that rex can't eat bones.
There is evidence that the actual animal would have had bones as a relatively common component of its diet. (including bone fragments in coprolites/fossilized feces associated with Trex)

woeful rapids
#

Something needs to be done with these pervasive HACKERS

marsh mesa
#

Please make the elder system optional, I enjoy playing as adult smaller dinos (omni, troodon most of all) and the elder system kills this. As a smaller dino you grow fast, so you reach elder faster, you maybe have a few minutes of fun with your adult dino before your stats start decreasing and you need to start thinking about starting all over again.

Take Troodon for example, you spend most of your time as a potato not being able to hunt much until you reach adult (when you can start having fun) but now you only get a small amount of time before you're a potato again. This whole elder system is not a fun system for anything smaller than a carno/cera and takes enjoyment out of the game. Playing on a timer isn't fun, starting over time and time again isn't fun. So please, either make the elder system optional or create servers where it is turned off, so players that don't like it can still enjoy the game.

shrewd anvil
soft kayak
#

an idea to rework rex bonebreak is to make it like ceratos bile buildup where based on your weight its a bar that fills up and once its full then your fractured that way trike vs rex isnt just face tanking but trike is still punished for taking too many hits without it being oppressive

mental relic
#

A diablo should not be able to stun my 5 tone rex

marsh laurel
#

I love that new camera version of pteranodon ❤️

sweet yacht
#

entomb still changes your gender and skin

burnt jungle
#

Can you bring back decaying bodies in general? I feel like theres no decaying bodies at all anymore. Especially with ai you cant tell wether its a fresh corpse or not because sometimes when you sniff it out it wont show you properly so you end up with food poisoning either way. Make the ai decay as well and become oddly brownish slimy like in the trailer you once made.

tidal sorrel
#

buff ptera stamina and stamina regeneration, allowing it to regenerate stamina while gliding (flying without pressing any keys) ptera doesnt do anything besides flying but apparently the devs want to remove its wings next patch

turbid pond
#

It stings alot to have something we wanted so badly added then taken away with seemingly handwavium reasoning, please just tell us what the 'performance testing' behind the AU hordetest was and why it had to be removed rather then actually stay

vague zodiac
#

WHY CAN THE CARNO SPAM HEADBUTT OVER AND OVER?!! Carno needs to be NERFED, not BUFFED!

rapid bolt
#

add some kind of anti corpse camping mutation, if other means of preventing this aren't feasible. my proposal: "resource guarding", where you gain extra speed/damage/stamina regen when within x meters of something that's on one's diet (activated by the overall carcass, not the organs within). maybe don't allow cera access to this mutation, since it already gets a buff from being close to food due to its whole vibe being inherently about resource guarding... (also, i suspect speed and/or stam regen would be the options that would be least likely to be absolutely abused by bad faith players. either way, the effects of this mutation should be balanced so that a solo omni still has trouble 1v1ing a cera away from, say, a full grown stego carcass. the concept is meant to dissuade herbi players from refusing to let carnivores eat their buddy's corpse, not completely counter cera players just doing what their dino is built to do (read: poach leftover meat from other dinos. although a whole pack of resource guarding omnis will probably be able to take on a solo cera).

heavy grove
#

To put it short this time the speed drop off for elders/prime elders is ok but if we just remove the insane drop of your biteforce or reduce it cuz not every player wants to entomb instantly some players want to stay as a prime elder but with the current drop of your biteforce you just feel weak which kinda forces you to entomb.

Plus the fact if you decide to nest then you can't even properly defend your nest with your stats

placid tangle
#

Please fix it that when a dino gets knocked down it takes like 7 seconds for it to get up, its unplayable unless you are the one knocking people down, i think if i get knocked down i can go take a leak and when i come back i will see that my dino is still having a good rest instead of standing up

gaunt totem
agile sierra
#

"Improved Pteranodon flight" Please, just stop touching this bird. Let it rest gracefully...

dusty abyss
#

please do not go through with the elder system. i understand wanting to give players more incentive to go out and explore the map but i should'nt be punished for not making it in time and becoming a frail eleder with worse stats than a regular full grown dino of the same species. if you do decide to go through with it please make a trackign system to see if you'll become a prime elder or frail elder, it's rather frustrating having it be a guessing game.

civic shadow
#

Allos 1 call sounds terrible, wayy too artificial. The old scream was better

fresh escarp
#

AI stop spawning on HT

worn horizon
#

Why is Ptera night vision like the herbis night vision

Please buff Ptera stamina and stamina regeneration let a pterosaur fly please😂 if a small pterosaur like Ptera’s stamina is like this will Quetz stamina be as bad as Rex??

odd berry
#

A smell icon for the same species bodies would be great. Gored Omni bodies and baby Rex bodies look a lot alike 😭

woven dagger
#

pls delete the Zones (Sanctuary, patrol- and migration-zone) from the game. they feel so unrealistic and even more now with the Elder system. the old Food-system with just some locations with specific herbivore food was way better, and now that we have more large herbivore, the herbivores will have to move more anyway, because for e.g. a triceratops eat so much, that he will have to move to new food sources anyway. and now with the elder system the zones feel even more unrealistic and some Dino don't even feel to play like they were build for. e.g. the Herrera now just runs from A to B on the compass symbol, and has nothing to do anymore with a stealth tree hunter.

prime wedge
#

After 1,000 hours playing this game I can safely say my patience and tolerance has run out.
I just lost a full grown Trike which got 1 shot by a cera using hacks.
Many of my friends have stopped playing his because of the hackers.

Your focus and priority 1 needs to be addressing the anti-cheat software.

turbid pond
#

It stings alot to have something we wanted so badly added then taken away with seemingly handwavium reasoning, please just tell us what the 'performance testing' behind the AU hordetest was and why it had to be removed rather then actually stay.

One side effect of no formal AU hordetest server I've noticed is that most people in oceania play on the NA1 ht and massively clog the queue

heavy grove
#

To put it short this time the speed drop off for elders/prime elders is ok but if we just remove the insane drop of your biteforce or reduce it cuz not every player wants to entomb instantly some players want to stay as a prime elder but with the current drop of your biteforce you just feel weak which kinda forces you to entomb or die in any other way.

And that kinda takes the choice from players atm I mean you get to choose to be a slow weak elder or you can entomb

twin pelican
#

There needs to be a debuff to Dinos that over pack. There are massive groups that just KOS everything in sight.
Also
East Swamp needs some love. No one goes there willingly. There is no Ai /herbi food, it is huge and hard to get in and out. You get ride of some of the map and make the rest of the map more open but don't change anything about swamp. It needs a make over every the water dino hate it.

oak egret
#

Make scars permanent. they still fade slightly but they show even when you're fully healed, it doesn't have to physically do anything like give you a stat boost but it would just be a very cool cosmetic difference for example the elder Stegosaurus that's been protecting the herd ever since it was an adolescent should be riddled with scars from all of its battles not looking fresh as soon as it healed even though it just got bitten in the face three times by three Carnotaurus 20 mins ago.

tired hawk
#

The elder prime requirements should be less strict for creatures that grow fast.

What I’ve noticed, especially growing something like raptor or pachy that grows in 2h~, is that it’s often difficult to hit patrol/migration zones, or at the very least requires very strict and constant awareness. Compare this with rex or trike, and you can very leisurely get to these zones because you have all the time in the world. I haven’t tried the raising children one, but I assume it’s even worse.

Considering these are some of the more viable requirements to hit elder prime, it actually makes it easier to hit elder prime on slower to grow creatures, which seems extremely counter intuitive.

That’s why I think faster growing species should have an easier time to reach elder prime than they do currently. They’re much more on the clock to meet the requirements which can be very stressful.

mellow sphinx
#

This is just a person opinion but I feel like the reward/punishment introduced with the elder system is too steep.

If you do not run a marathon across the map in a limited time frame you end up punished by getting a frail elder with such low stats that you have no chance of surviving. It feels like the game is forcing you to play a certain way and it's more stressful than enjoyable

The prime elder is an amazing idea, as it rewards active gameplay, I just don't see why you need to so severely punish people who somehow don't manage to meet the requirements.

Buff frail elders so they don't become entirely useless at 100% growth.

static halo
#

Not sure is this has been posted before (probably has due to how many people dislike it) but PLEASE do not make the changes to pteranodon POV in hordetest permanent. They are so much worse and honestly make me want to play ptera less.

quaint saffron
#

fun idea:

Let us access the skin creator while waiting in queue to join a server, just so we have something to do

sweet cairn
#

My only request is make getting prime equally accessable to every dino. As it stands, should the current requirments be accurate, Deino has some very UNFAVORABLE situations such as a migration zone never appearing within range, or a Sanctuary not being within range either since for some reason inthe hordtest I can't seem to smell them. If I spawn in water access, North Lake, East lake or south swamps, I would like to at least have the ability to have a normal chance at getting prime elder. Unless the strat is to entomb first run then with buffed muts make it to prime, in which case there's some streamlining that needs to be done, but I guess I see the vision?

humble silo
#

would love if when u hit f10 or shift f10, the "h to sleep" or "e to eat gastroliths" would go away

fierce sandal
#

sometimes on deino i cant smell a single patrol zone or migration zone. makes it very hard to get prime elder :).

thin forge
#

"Improved Pteranodon flight"

The camera feels unstable now, and I assume it's from adding camera interpolation. Keeping yourself on a target is not comfortable as it was with the previous system. If, as it seems, you returned some of the inertia to flight then good, keep that. But the camera is far too close to the ptera in the current form and feels jerky.

I'll also add that I get motion sickness from cameras that jerk around and the new camera made me sick instantly. Obviously that will only effect a few people, but it's a testament to how jerky the camera feels. Normally it takes playing a first person game with tons of camera effects (think Kingdom Come Deliverance where the camera is tied to the player model itself, causing lots of little jerks and jitters) to do that to me, but you've managed to trigger it with these changes.

Maybe pull the camera back from the Ptera a bit during flight, and remove interpolation please, but I think you should highly consider reverting the camera changes altogether

worldly jungle
#

Rex should only be able to pin/bone break 50% or 60% of its weight.

plain nexus
#

visited sanc 6pz 5mz had percet diet since 30% was nerver infertile or muslce spams and i still dont get prime as an deino wow its my 5th try idk what i am doing wrong instead of the devs just telling us what to do no pls just ell us what to do i wasted 2 complete days with growing deinos and no prime such an w

pale fog
#

the new ptera flight makes playing ptera much more difficult. it makes me motion sick now and you cant aim as well, catching rabbits is near impossible. Was worth a test but i think it was better before

fossil stratus
#

I dont know if this will just be my opinion but playing Deino right now feels really unfun and not rewarding for the amount of time you have to put into growing one. Your chances of survival are I think the lowest among all dinos, why? First of all is the food issue, fish are way too rare. Even tho you might survive on schooling fish when you are still small, later on when you get a lot bigger they dont even give you 1% hunger. I'm not talking about Elite fish because they are like a shiny pokemon and if you are full grown they will give you at best 5% if you happen to come across one. Some will say: Oh just hunt other species as a Deino to keep yourself fed. Okay good point, if there was actually something to hunt. 90% of players these days go to safe drinking spots where Deino cant or wont go and only cross rivers on safe spots too, there is no real risk going for water.

Second issue, every Deino is a cannibal so dont even think that you will grow because you will get eaten by your own species anyway. Even if you manage to grow a little bit on fish and corpses that you might get or grab the occasional baby that is trying to cross, when you get heavier it wont be enough and you will be forced to go to a more populated area where you guessed it, are other Deinos that will instantly grab and drown you as soon as they see you, even if they have a full stomach. "Oh just run away" Too bad that they are faster than you and can grab up to 6 tons in water (elder even more). So how are you supposed to grow on a Deino? Its pretty much impossible at this moment in my opinion, you either starve to death because you havent seen a player near water for the past hour+ or you will get killed by a bigger Deino that is just waiting for you. You cant even put up a fight unless you are 6+ tons which you wont get.

(Hordetest) There is also the prime elder system that people are still trying to figure out, even if they have all of the supposed requirements they still get a frail elder. One of the requirements supposedly being visiting a sanc, why would you need to visit a sanc as a Deino anyway? There is only like 1 or 2 sanctuaries that you can actually visit with a small chance of dying, you can't even smell sanctuaries. Technically there is that new dino AI on Hordetest which I managed to hunt a few times but you can only expect AI Dibbles to sometimes come towards the water you are in because a differnet land dino pushed them towards you. But of course the Dibble AI is only in the currently most populated area with like 6 other Deinos that want to eat you not the AI.

How to fix it? I have no idea, I'm not a game developer, but having more food options could maybe help since fish are definitely not enough especially after the schooling fish nerf. Fish also dont want to spawn in patrol zones and migration zones.

There is only one good thing I can say about Deino, I like the new water texture. Such a shame Deino is in a state like this since its still one of my favorite dinos to play as but for now I wont be growing any more since its pretty much a waste of time.

(I'm not mentioning the cheating problem since so far I only stumbled upon one such person but from what I've heard the second a cheater sees that you have a big croc they will just one shoot it with cheats.)

dull bison
#

@hordetesting What happend to the hitboxes my dibble cant hit any thing when it 100% must be an hit. also ptera is awfull
also galli has a terrible night vision like other dino's.
movement of ptera is also wurse

small echo
#

please do something agains hackers in the isle evrima eu4. daily dilo hackers

tight oar
#

Option to save entomb for later -
Sometimes after all that time growing the same dino I want to entomb but have a break on something else and come back to it.

thin grove
#

Here’s the 2 simple things I’d do with elders.

  • Add a bit different vocals. Bigger animal makes bigger noise.
  • Add a slight different skin patterns. That way it’s more obvious to tell it’s an elder and not an adult.

To be fair, this may already be planned and I’m just being a dummy lol (please tell me if it is).

sterile palm
#

Reconsider Carnotaurus being able to freely spam his headbutt in any stance, i thought this was meant to be a speed based animal that hunts small game, not a brawler who’s also speed and can hunt things in it’s same size range if not higher awell.

warm ginkgo
#

Nerf Elders speed, or at least their stamina, some species have buff speeds in sub adult stage to avoid the adult ones, or at least they have more stamina and agility, but the prime elders can easily catch an sub adult cause they're faster, and the sub adult can't do anything about it or fight back because elders are super strong too.
The game have become, if u don't are a prime elder or adult, u need to grown hidden in a bush, it's not funny.

vivid kayak
#

Deal with the obscene hacking.

blazing oak
#

i BEG of the devs to reconsider the new camera perspective for ptera thats showcased in HT. ive seen it in action and it will make hunting land dinos/ai infinitely more difficult. not to mention the turning difficulty … considering pt just got their turn radius buff

cerulean heath
#

Make ptera flight physics based. So stam should only drain on takeoff or if you are holding shift (sprinting). It doesnt make sense to lose stamina when climbing if you have a bunch of speed. You should be able to trade speed for altitude, and altitude for speed. Not speed AND stamina for a bit of altitude. It would also be cool if we could control the pitch angle and not be locked to certain angles. Like making S and W be pitch up and down then A and D would be roll left and right. Then spacebar could be another way to slow down other than the airbrake button. This is a lot tho for only one playable, but if theres more flyers coming then it would be very cool with good flight system. Because right now i think it is very boring to fly.

scarlet ember
#

It has been two months of being locked out of NA2 because my Troodon is bugged.

I am begging the company to please devote another dev to helping the playerbase, or give server admins the ability

Punchpacket cannot do it alone

simple birch
#

If it is possible could the rivers not be so opaquely blank without lumen, it looks like playdough more than water

slow comet
#

water looks off in the hordetest, maybe make it more natural over the bright blue? something between what we have now and the last version of brown

lofty veldt
#

More HT servers, pleeeeeease!!!

next elk
#

Make Highlands great again!

mighty dirge
#

The Isle Horde Test Feedback
Night Vision / Moonlight

Night vision is awful. Without moonlight the screen is pitch black, making forests and nests unplayable.

With moonlight it’s too bright, almost like daytime.
Fix: Reduce brightness of moonlight, but slightly raise baseline darkness so players can at least see silhouettes.

T. rex Balance

Rex grab is broken: a 6-ton Rex can grab an 8-ton Deino.

Headbutt is useless for an apex.
Fix: Grab should only work on creatures 4–5 tons and below. Headbutt should be functional for apex fights (Trike, Rex, Stego, Deino). Elder Rex needs separate tuning.

Incident (Possible Exploit)

At Delta River a Rex tracked me unrealistically well. I was 3 tons running 32 km/h, kept distance, and it had just fought another Rex, yet it still caught me after I tried to safe log.
Conclusion: Could be cheating, but if not, Rex stamina/tracking is overtuned and needs a nerf.

Growth System

Players should stay Adult for 1–2 hours before progressing to Elder.

Prime Elder should also last 1–2 hours before decline.

Right now almost no one remains Adult, which hurts balance.

teal badge
#

Please give players in queue something to do besides just sitting there waiting for the number to go down. Maybe allow us to access the skin creator or drop us into a local level we can run around in. Another option I think could be fun would be a reskin of the google dinosaur game initiated by pressing space in the queue. Just have a little Omni running on the bottom of the screen avoiding obstacles.

restive spruce
#

its isla spiro all over again, delete those random cliffs hidden by bushes and vegetation

regal plover
#

Nerf walk speed prime elder rex

mental raft
#

add clams to pteras diet it would be so cool and why else would they exist, atm they only give food and spearing in mud is such a cool mechanic i'd love to be able to use it for diet

valid marsh
#

Blood in the water, if not laggy would be so cool

swift whale
#

Changes that need to be made to Rex to make him balanced

-Make Bone Breaking only occur on creatures that are 40-45% of the Rex current weight, Or completely remove bone breaking from Rex attacks

-Reduce the speed of the Rex Juv/Sub so that it is no faster than 49km Or even less than that, around 45-49km.

-With the reduced speed, your stam should be a little higher when Juv

-Increase the sound of his footsteps walking and running, unless he is crouched. When crouched, Rex should be very quiet.

-Reduce crush damage when Juv/Sub

-Fix Rex being able to cancel the crush animation when pressing G

Well, with this Rex will truly become what he always had to be: A difficult Apex to grow, rather than something that dominates its weight class from Juv to adult...

timid shoal
#

Baby rex QoL

  • fresh spawn rex's should grow at the same rate as a cerato and then it should slow down dramatically. You could be the first in a sanctuary, get perfect diet, then have a fresh spawn baby cerato with 1 diet outgrow and murder you within minutes (I did this as a cera to a group of 3). I dont think rex should be a fast grow at all, but its kind of ridiculous how many things can dramatically outpace you in growth and still be allowed in the sanctuary. Its not just unbalanced, its unfair. It takes about an hour to get big enough to be kicked out of the sanctuary, and once you are you are still useless. Atleast have it so dying on a juvi isnt as punishing. Creatures like trike with similar growth times can atleast defend themselves with their size, rex genuinely has nothing. **At the current state, growing a rex encourages mixpacking and metagaming in order to grow. **You essentially need friends to get to a decent size. On top of that, ai isnt even working properly. so solo players are again at a disadvantage. Another QoL adjustment for baby rex, if there are no plans to change growth speed, allow baby rex to attack faster until they outgrow the sanctuary.
echo escarp
#

I’m gonna piggy back a little bit from the previous feedback “Baby Rex QoL

• Add some form of small AI in sancs for carnivores. It’s a bit unfair that Herbis can run in and get all forms of diets they need just by running into sanc and eating a few mushrooms and getting roughly 200-250% growth speed writhin just a few minutes (if they do it right). Baby carnivores who spawn with no friends/in game parents are typically met with repeatedly dying just trying to get a lick of food from something. Even the current AI- Which is nice once you grow a bit older- takes either forever to kill or you die to it cuz it bugs out and turns and starts whooping you.

I understand that experience is needed to be a proper carnivore, but growing one is super punishing compared to baby herbivores who can just remain quiet and eat shrooms then go hide in a PZ.

Maybe have a dryos or hypsis running around in there for baby Carnis. Just an idea, everyone have a good day!

silver plume
#

Add more skin colour options for herbivores, I'm sick of all the shades of brown and gray on them, It's so boring. You can add more blue, green for example, no need for like really bright options, but please add something more, It's so limited rn.

nimble brook
#

im gonna say this as kindly as i can right now, please developers remove the carno being able to headbutt while standing or at the VERY least take away the knockdown that comes with it, it is ridiculous

barren tulip
#

Soooo...general Feedback it is

I cant get over the Fact, that the Devs are letting the Game get a bad Reputation through their own "Official Server Admin", "Senior Admin" and DC - Team. (i exclude Rumple from this)
BUT i cant handle the fact that the Community will be constantly ignored by the Admins for their Problems (Hackers, /unstuck not working, getting Regrows, getting manual unstucked) . And you can now say "No you arent be ignored" - but yes we are and we all know it!

Then DC-Mod Superlunary - top Mod NOT. Handling same Situations equally isnt found, responding on requests not thinkable, Saying she is busy and cant looking in DMs or respond in Chat and responding in Chat to any other case or request for the next hour is crazy.
Timing Out some Players for a Week for retelling what 2 Devs told him about the AntiCheat (2 absolutely different sayings) AND saying that we will be ignored by the admins - Reason Misinformation (yeah nah it isnt)
When i did that, i didnt got timeouted at all and not even got any respons on this case from her in Chat or DM, just got ignored
Even after a Week i got no respons and i waited for it for sure ^^

I dont know what an incompetent Team the Devs gathered and on what criteria they got handpicked but dang, that isnt a working team for sure!

Handling Hacker-reports the Way they do it now without any Feedback or so wont help the Game and it´s Reputation in any way.
And yeah, i gave some feedback how it could be handled way better and you have so many applications from so great persons but not even they getting respons or feedback on their Applications.

Make Teams for the Regions, make an Ticketsystem, make the Game enjoyable and Reports answered so the Player doesnt feel ignored(as you claimed we arent)

We are tired of ranting about it, we are tired of being killed by hackers, dont getting feedback or regrows and not getting unstucked!
Thanks in advance for nothing and keep ignoring or deleting 🙂

dusk abyss
#

fix unstuck in hordetest it really sucks when you get stuck as a a juv and then you need to wait ages

mild ermine
#

please add more skin color options, its ridiculous having to choose from barely any different shades of gray and brown

snow sparrow
#

Please fix the hitbox on rex cruch animation, there's been so many instances where i've fougth rexes which cruched me when i was already pounced (which i can excuse to latency) or where im just miles away and in no instance should they be able to crush me there.

upper thunder
#

-🇨 ⭕ Ⓜ️Ⓜ️ 🇺 N🇮 🇹 🇾 Ⓜ️ ⭕🇩 🇸
Allow community mods so this game can grow more and more and not die with the decline of players, and with servers with and without mods for those who don't like mods, and besides, I have many good memories when there were mods in The Isle Legacy and I'm sure you do too. If you agree with me, click on the green emoji below.

glad oyster
#

FIX MORE HORDETEST SERVERS GODDAMN

arctic oak
#

Fix the pteranodon, actually fix it, dont just change the camera to be worse and say that you fixed it LMAO

tame plaza
#

Right, seeing as my ridiculous 7 day time out is over it's time to address a few things, SORRY THIS IS A LONG ONE

First and foremost, the entire admin team needs reforming, yes I know everyone's a volunteer and the admins are largely US based but that excuse sadly isn't holding water anymore especially for us EU people where cheaters are absolutely ripe. People are getting sick and tired of making reports aswell as asking for help and it going absolutely nowhere. A fine example of this is the cheaters. I as well as a few others have reported several cheaters over the past month, over 70 to be exact, that took weeks and multiple reports including 1 guy who was first reported on the 11th of August, he's STILL active now despite video evidence being sent to admins multiple times WITH evidence, he is currently as of this moment go 445 hours in the game and counting. It's a joke that we have to go to PunchPacket, a Developer for him to do admins jobs.

Secondly which ties into the first point I made, one member of staff needs removing, they are power tripping and abusing their power to use excessive 'discipline' and are just downright an arrogant that goes hunting for things to delete and people to mute. When presented with evidence which disproves their unjustified disciplinary actions, guess what, they completely ignore it, whether it hurts their ego or they feel they've done a good job I don't know, but I know for a fact I'm not the only victim of this persons abuse of power and bias, reports/complaints on sites such as Reddit go back as far as 3, yes THREE years so why in heck is this person still a member of staff when they fuel the fire of frustration instead of addressing it and trying to defuse the situation, I also know this person has been reported numerous times to PunchPacket, I know his DM's are rammed but a 'chat' wont suffice, this staff member needs dealing with as if they were an employee getting this many complaints in a business, they'd be yeeted. I strongly believe this person takes advantage of the chaos within the leadership team and knows they can get away with it.

Thirdly which also ties into the last 2, the Senior Admins, they are supposed to be here to monitor the Discord and oversee the Admins and Moderators but they are never/rarely online, never/rarely reply to DM's and I notice one of them this week had 'Do not PM about Isle stuff' in their bio... Like what are we supposed to do when we can't get a reply from those who are supposed to be in charge and our first point of contact when we need to report something as well as appeal when we've been victim of an excessive disciplinary action instead we are left with those with not as much power to do much as well as a power tripper, don't get me wrong, you've got 2 maybe 3 really great helpful staff, but the rest are sub par and the community sees it. There are so many people wanting to help out with this Discord as well as the game who are much more deserving and helpful than the majority of the staff you currently have.

It is no wonder people are giving up with Officials and it's no wonder the game is slowly starting to decline in numbers, with it peaking at 14k players back in March and has been declining slowly ever since. Please, take this on board Developers, your players are getting sick and tired of getting nowhere with the Discord team you currently have, there are much more deserving people out there begging to help.

Sorry it's a long one but please take the time to read, I think I've pointed out a LOT of peoples frustrations here

heavy grove
#

Make the wheight gain of deinosuchus more even, 50% growth and not even 1 ton doesn't make sense and then you gain 7 tons of bodywheight once you hit 60-75%

dull portal
#

Rex Needs a Big nerf and fix. The Hit box of Rex Crushing bite ability is way to big, pins Things way to easily and does way too much dmg for smaller sized Rexes. on top of that it can be Absolutely spammed.

azure vessel
#

Add an AFK protection system to the servers.TI_DryoOSHA
Create a system that will automatically kick players from the server who are in the dinosaur selection menu. (They do not spawn, they just take up a slot on the server, preventing the queue from moving forward.)
For example: Rex was killed and is in the dinosaur selection menu, not continuing the game. The system will automatically kick this player from the server after 5 or 10 minutes. There is currently a large and long queue in the hordetest branch. This will help to advance it by excluding inactive players.

(Written through a translator, I apologize for the spelling errors.)TI_TenontoCry

turbid pond
#

Add little info snippets at human structures that clue us on how to get prime dinos, it'll encourage people to move around and see what the devs have worked and toiled to make in the map and almost the entire community will like it

e.g. Potential prime asset 374-XCV was observed prowling north-western sanctuary whilst juvenile

Oh also add, PZ, Ai, MZ and please keep the ability to join / get prime elder on the au ht pls, pz and mz have been bugged all night

indigo cave
#

do SOMETHING about the mixpacking PLEASE... And i do not mean mixpacking as in herbivore with a herbivore or even carnivore with carnivore i mean herbivore AND carnivore. like come on is this how you guys intended for the game to be played? with a pachy hunting you down just for a rex or whatever to grab u when it knocks u over.

sullen mulch
#

PLEASE nerf rex's speed! It's just absurd that you can't escape them while playing gallimimus or omniraptor.
(I'm talking abt sub/juvie rex specifically)

wicked portal
#

Can you please add a sanctuary to highlands... it's such a pain to run all the way to delta or west rail beach as a fresh spawn. Especially Diablo... We definitely have the space for it now... that is for sure.

fierce sandal
#

I dont know if this will just be my opinion but playing Deino right now feels really unfun and not rewarding for the amount of time you have to put into growing one. Your chances of survival are I think the lowest among all dinos, why? First of all is the food issue, fish are way too rare. Even tho you might survive on schooling fish when you are still small, later on when you get a lot bigger they dont even give you 1% hunger. I'm not talking about Elite fish because they are like a shiny pokemon and if you are full grown they will give you at best 5% if you happen to come across one. Some will say: Oh just hunt other species as a Deino to keep yourself fed. Okay good point, if there was actually something to hunt. 90% of players these days go to safe drinking spots where Deino cant or wont go and only cross rivers on safe spots too, there is no real risk going for water.

Second issue, every Deino is a cannibal so dont even think that you will grow because you will get eaten by your own species anyway. Even if you manage to grow a little bit on fish and corpses that you might get or grab the occasional baby that is trying to cross, when you get heavier it wont be enough and you will be forced to go to a more populated area where you guessed it, are other Deinos that will instantly grab and drown you as soon as they see you, even if they have a full stomach. "Oh just run away" Too bad that they are faster than you and can grab up to 6 tons in water (elder even more). So how are you supposed to grow on a Deino? Its pretty much impossible at this moment in my opinion, you either starve to death because you havent seen a player near water for the past hour+ or you will get killed by a bigger Deino that is just waiting for you. You cant even put up a fight unless you are 6+ tons which you wont get. (from "verse")

nova gale
#

If you make it to prime elder (you put in ur work and gameplay)- when your stats start to go down because of age (end of life)- the speed should only drop down to the adult version speed of the dinosaur. Only frail Elder (the elders that didn't do their work and gameplay)- should get the severity in speed drop kms.

This gives reward for players that play the game as it should, and also makes it possible to actually live rather normal as prime elder and get to enjoy the amazing looks and boost of this stage! (but still do feel the toll of old age of course.. seeing how the stats otherwise takes it tolls..)

sharp glen
#

do something about mixpacking, i see them all the time

shy sundial
#

Make both hordetest servers no ai and bump server cap to 160.

strong pasture
#

Please fix the queue system. Players should not have to deal with sitting in the 90 person queue to be disconnected and have to sit again.

Or we habe a Fatal Error or some weird issue and we lose our spot in the game.

It is just not fair.

We should have our spot in game atleast 3-5 minutes after we get a random disconnect, fatal error or some other issue aside from self disconnecting.

Please make the system work the right way!

novel vine
#

Can we have birds flying in flocks like we had in The Isle Old? I think it's a very realistic and beautiful detail, which adds immersion to the map and the game in general

mental relic
#

Grabbed this sc from Isle discussion

Why did this have to happen to the highlands? I'm a big fan of Gateway, I think its the best map the game has seen to date. I just can't wrap my head around these silly map changes, first it was the swamp getting massive for no reason, we all liked the old swamp. It was a good size and just overall a nice spot that wasn't a pain to get through if needed.

Now highlands has recived the swamp treatment, its just way to big. Why? It was perfect before, I could see a slight expansion but now its just a huge open field with bushes in it. Its not even a dried out brown anymore so its just visually the same as the jungle biomes. Just an all around bad map change, it looks awful. In terms of gameplay its remained pretty much the same, though the loss of the highlands ravine and the cave on the side sucks, those had some great gameplay interactions and ambushes. With rex it would have been truly something special. Why not just bring back the old highlands and run a small river through the ravine or something? This was just not needed, can we please stop chaning things nobody wanted changed unless needed. I can get behind south plains since it was a visual upgrade as well as a gameplay upgrade but this is just neither of those things.

surreal token
#

[ HORDETESTING ]

How about instead of adding NEW things, we fix the fatal crashes that kill people constantly through-out the day, and then also fix the constant food bugs that have existed in Evrima since Spiro..

THEN

We can add new things

lmao..

kindred hemlock
#

Allow alt bite to attack vertically, either up or down to get those pesky ankle biters and birds always harassing but untouchable in most cases until they make a mistake.

fallen jolt
#

hi deinosuchus is currently in a very bad place very bad visibilty in water and fish are totally bugged

humble silo
#

past 2 days i took a break from unofficial and hopped on au3. Hackers range and damage hacking both days. Please consider hiring more volunteers to moderate. And no one start sending me the application. everyone i know has applied months ago.

late linden
#

add a little indicator that shows whether you are "ingesting gastrolith" like a small yellow stone inside the stomach Icon that lights up when you get a gastrolith, and blinks a few times before expiring, and disappears entirely when the gastrolith is gone and you can get another one. Just to remove unncessary step of opening the tab menu about 5-10times guessing when it might be done.

shrewd flame
#

carnivore adults, maybe subadults as well, should be able to carry hatchlings and juvis in their mouth. But this might be too OP so it should cost a little more stam.

devout lodge
#

Elder system is cool idea - but in its current state it makes me feel like I’m on a timer & that I’m playing someone else’s dino;

(I don’t feel free to explore & stalk prey in clever ways cause I don’t have the time anymore)

I just want to jump on and stalk prey, nest, be free & opportunistic again

-Elder system has changed the game too much in this respect.

green orbit
#

So what i've noticed with pteranodon on hordetesting is that when hold down sprint while flying and reach top speed, sprint no longer consumes your stam (aside from stam used for ascending). Having to spend 15-25% of your stamina for a massive speed increase that lasts as long as you dont release sprint made it possible for me to enjoy ptera for once, so keeping it this way would be a nice middleground between old and new stamina system.

tough kettle
#

worst change ever made. revert baby deino calls! i want the squeaker!

warped flume
#

PLEASE NERF THE CERA. STOP BUFFING IT.

next elk
#

More colors for Rex, Trike, Maia and Teno pls 🙏

marsh laurel
#

Please make it clear if there's a carcass of cera or t-rex. They look similar the same, one difference: missing those nosehills. But if theres a carcass you cant see it. So could you please make a red meat if it's the same species? That would be help not to cannibalism. ALso fix that BUG who shows dots and lines and S even it's the same species. Thats very uncool!

sand schooner
#

If we are buffing pachy weight, cera weight and prime elder carno weight, then also buff galli and omni weight, it's not like those first 3 were weaker than galli and omni that they needed this.

restive spruce
#

stop buffing cera and nerfing carno. cera is meant to be a scavenger, EAT MEAT THAT BIGGER DINOS LEFT OVER. yes it also can hunt nothing wrong with that, but first yall nerf carno to the ground, decreasing its weight by half a ton, and now yall are buffing cera for the 100th time? why? what is the reason for so many buffs for an already very strong dino? if yall are doing this then atleast give carno the same group max as cera, bc it doesnt make sense, they are the same size and a lot of people want carno to have more group space. please just listen to the community instead of implementing stuff that YOU think is good. you make the game, but WE play it. some of the things community wants were added yeah, but there are countless requests for either balancing, buffing, nerfing etc. and it seems yall dont even read them. i really do appriciate your work, but please, when it comes to balancing things, listen to players

worn horizon
#

Why is Ptera night vision like the herbis night vision

Please buff Ptera stamina and stamina regeneration let a pterosaur fly please😂 if a small pterosaur like Ptera’s stamina is like this will Quetz stamina be as bad as Rex??

Please let us stack gastroliths

Lastly when you reach elder a good diet should slow down growth to 100% instead of speed it up like earlier in your growth

regal bear
#

bring back the highlands canyon and separate j sector from the lake

or atleast just brong back canyon please it was so good

rigid otter
#

All the Rex skin types have a bright creamy color between the body and underbelly that colors the knees and neck area mostly and you cant change this so you can never have a truly dark skin type. Please Devs merge this to the underbelly color slider for more unique skins.

balmy burrow
#

Make a form for reporting hacking players

(like how you have for reporting bugs) so we can report hackers with proof instead of crying en masse in the discord and not getting help. It could have fields for what kind of hacks are they suspected of using with multiple choice and an "other" option, and a field to put their Steam ID as captured with the F2 recording, and a spot to put a link to video evidence, and full server title (could be a table driven field to cut down on noise). Even a date and time of day of the incident could help track what times the ne'er-do-wells are active to assist with actioning the issue. This could help devs sift through the data to prioritize worst offenders and make noticeable strides in the battle to keep The Isle playable.

robust bolt
#

fix carno standing ram, theres no reason for it to use its bite anymore. and if for some odd reason its intentional make it have a cooldown after using like rex rmb

split steppe
#

HT 0.21.132 Rex crush dmg
The video speaks for itself. 2 crushes got me to orange as a peak prime pachy(88.1% during the fight). I suspect if I didn't have fracture resistance on my 4th slot I would of been bonebroken on the 2nd crush instantly dying afterwards due to my entire kit being disabled.

The fact that I didnt get a leg break either is kinda crazy as well. I quite literally slam the legs in the video, how is this things legs not broken?

also why can a rex use crush while head fractured? but herbivores entire kits get disabled with leg/body fractures?

This is not okay.

inner citrus
#

Better indicator for rex crush. Sometimes it just doesn't activate or it hards to tell even if it does. I feel like it would also make other dinos more aware about whats about to happen

celest linden
#

Alright, so I’ll admit I was wrong at first when I thought there were barely any cheaters or that I was just lucky not to run into one yet, but now I see what’s actually going on.

For context, I usually stick to smaller dinos like Utah, Herrera, or Troodon, and I never had any issues. But yesterday and today, I decided to try out Trike and Rex for the first time, and every single time I ended up getting killed — either by two Rexes clearly using ESP or by a solo Rex doing the same. The way it happened was super obvious, and honestly, I don’t get how someone finds enjoyment in cheating — especially on a test server. Like seriously, that’s just sad.

Each time, I saw the Rex from far away, staring right through dense bushes — and not just any bushes, but the kind with alpha maps, which only render from one side. For anyone who doesn't know what I mean by alpha map: in 3D rendering, it's when an object (like a bush) is transparent from certain angles, usually only showing detail from the outside.

This happened four times in total, and every time I was sitting at around 50% growth. When that happened, it wasn’t just annoying — it was honestly frustrating. It’s not just my time being wasted, but other players’ time too. And to make matters worse, the report button never even popped up.

So I did some digging, and apparently, you can buy cheats for like 7 USD. Yep — seven bucks. I’m not gonna drop the name of the site, but it’s out there, and the cheats even include features like spoofing your Steam name. That’s probably why the names don’t show up and why the report function doesn’t work properly. So my question to the dev or admin is, what should I do? Am I suppose to deal with it and move on? Tell me? What should I do?

swift whale
#

So, Cerato buffed again...

Seriously, do you guys actually play your own game or do you make these changes as you please even with all the feedback asking to nerf Cerato? Xd

simple birch
#

add the report button before you die please, i want to get rid of the hackers before they kill me and my friends

quaint rain
#

Increase carno's pack limit and add more diet options. As carno u have very limited amount of foods to pick from. It has a perfect kit for killing dilos, yet dilo isn't even on it's diet. Please give us more room and variety with carno.

late linden
#

add a little indicator that shows whether you are "ingesting gastrolith" like a small yellow stone inside the stomach Icon that lights up when you get a gastrolith, and blinks a few times before expiring, and disappears entirely when the gastrolith is gone and you can get another one. Just to remove unncessary step of opening the tab menu about 5-10times guessing when it might be done.

versed wren
#

maybe you could also move carno to 1.5T at adult? Prime elder would still be 1.8T

vast ether
#

either get rid of the super distracting shadows that are constantly moving on surfaces, or make them static, or have an option to disable them.

i get that it's supposed to show time progressing, because in game time is very fast, but it's honestly completely unnecessary because we can see what time it is in the menu and the sky gets light/dark. you don't need super realistic moving shadows that look choppy and pixellated even on the smoothest, best graphics settings, and i'm sure either stagnating them or disabling them entirely will help with performance.

it's been a known fact that FPS drops significantly during sunrise and sunset, but i'm not sure if that has anything to do with shadows.

tribal crown
#

Dark underbelly for rex, and any dinos please.

keen belfry
#

more colors for maia, rex and trike please? 🙏

charred creek
#

I think they should give the Rex 3 crush bites only and it takes 10 secs for one to come back, so it would kinda look like the dilos 3 bars under his stamina bar showing how many clones it can produce but for Rex how many crushes he has left. This helps mix in other attacks and combos instead of spamming crush and animation canceling with G. Every fight I see is just that. I feel like crush bite is being spammed and the only attack used on fights. Crush bite should be more prioritized In hunting so giving it 3 uses only and a 10 second cool down for each one to come back is a good idea in my opinion by also giving smaller species or other Rex a chance to dodge all 3 or do some damage instead of getting spammed with unlimited crushes.

peak prism
#

i’m seeing a lot of people having negative opinions on cerato’s recent weight buff, i was on the same boat at first, but this change won’t be too bad as long as the appropriate adjustments are made to accommodate it, yes i said it.

  • the slow down effect should be a constant thing whilst charge biting
  • the stamina consumption is negligible, should definitely be increased and also be a constant thing
  • cerato’s growth time should be increased to better match its new weight and it’s honestly way too easy to grow, you’d think it’s an herbivore in disguise.
karmic sigil
#

remove the loud waterfall noise in Skin Creator 🙏

tight oar
#

Really small and not important but a suggestion can we bring ptera skimming back? It was a cute little mechanic, but maybe instead of catching fish it catches small frogs 🐸, and in the ocean small crabs 🦀 .

mellow sphinx
#

Cerato buff? Again? Seriously? Do the devs play their own game?

unreal hazel
#

It would be cool to be able to see the elder morph when customizing our dino

fierce sandal
#

Haha what has happend to south coast beach and east coast? zero turtles spawns 😂 . all the rexes are killing themselves. ( west coast is working splendid). i am salt water croc and i saw zero turtles from, estuary veir. however rexes that drowned themslves kept me alive.

livid stump
#

lol i was joking yall did buff cera is wild

marsh laurel
#

guys please* reduce that huge damage of Waterlosing. T-Rex juveline 40% getting red lined within 3 minutes when i had red water drop*? (and those guys who X have no glue if you are too far away of water..., you cant reach it within 3 minutes from everywhere*)

Also that healing is too fast. reduce that fast healing because photosyntheticissue loses its meaning if trex is from red line to blue line also within 4 minutes

spice swift
#

Here we are giving you valuable feedback day in and day out you DEVS claim to read these post but no one who recommends to buff cerato gets any upvotes and yall decided to ignore ALL this valuable balance feedback and do the VERY OPPOSITE of what everyone is asking and buff cerato this is absolutely not ok and an extreme disrespect to your players who care enough about your game to write feedback providing you guys with valuable information on what to fix.

merry mountain
#

im stuck here for an hour because my little dinosaur that's 90% legs cant just step over this little branch

we need more care for such thing. getting over obstacles

warped flume
#

Buff the carno so it's stronger than the cera. Due to the ceras buffs it isn't fair for the carno which is supposed to be the biggest so far. (Before the Rex Releases).
So my suggestions is to either nerf the cera or buff the carno, just give the carno an advantage.

jovial bone
#

Please make momentum matter for pteranodon, make sprint matter. Current sprint is a player trap and is far less stamina efficient than just climbing and sitting there.

Old system from months ago was still way better.

hard geyser
#

More colours for beipi please? Also at least one more green for trike pls ❤️
It's hard to make a beipi especially that isn't an eyesore. A lot of players are making dinos that are just black and white and I think it's cause they don't want to be brown.

vestal geyser
#

Please fix this full server message, it's already the third time that I see this message, and the server I'm trying to enter is with a queue of 120

amber citrus
#

give beipi and deino good underwater vision please. right now it is terrible. (example: i was playing beipi yesterday and i was under the water with night vision on, i could barely see anything in front of me and i look up and cant see out of the water)

burnt jungle
#

Not sure but has anyone seen any bullfrogs spawn naturally since the hordetesting started? Ive quite literally been everywhere on the map and couldnt find a single frog. Also turtles and crabs seemed to have gone extinct during ht? Am I just unlucky af or does anyone else have had simillar experiences?

worldly jungle
#

Add more no ai servers please.

Right now I think the regular servers with galli and dibble ai are there to give you an easy time to grow for testing or just overall a more casual experience.

The no ai servers feel really realistic on the other hand, rexes are more rare, tons of herbivores, realistic interactions (at least most of the time) due to grown carnivores being the ones that survived with no ai meaning they're experienced and not just anyone.

Basically in a sense, the no ai servers are for those who want real survival, and realistic/healthy population for every playable.

ivory sequoia
velvet sentinel
#

Raptor pounce is busted considering anything can knock me off by alt biting or by just walking . It’s like raptor is useless now considering that they can’t pounce properly . I wanna play raptor but how could you play solo raptor with its main move broke , thank you for making us play Russian roulette everytime we play raptor now .

south epoch
#

Baby trike and stegos new boosted speeds look stupid. Their animations literally glitch and they slide because of the speed. I get that they start smaller but they also quickly put on weight going from ~200 at 35% to over 1600 kg at 38% growth (Stego) which is interesting. Either update the animations or revert this change.

sand schooner
#

food/organs that are rotten are still giving scent that they are going to give diets

devout plover
#

Allo's color variety sucks.
Most colors are too bright and desaturated (why is the default juvie stark white??), 99% of the detail colors are some shade of orange, the pupil and iris are way too small so any light eye color makes the eyes look even worse than they already do (stop it with the stupid human eyes!!! How come the allo in Dondi's recent stream had normal eyes???)

Can we get some actual color variety in newer animals, or are we going to be perpetually doomed to Oops! All Orange Details! and every body color being some dull brown with one puke green?

ionic tangle
#

Bring back the old path texture

stoic willow
#

the eyes should be changed for allo, white sclera is common in mammals, it just doesnt look right on a reptile

fallen nymph
#

I feel like we need more servers on hordetesting or bigger pop servers this is just getting out of hand.

glacial dove
#

I will say this again. Teno, Maia, Rex and Trike all lack in colour variety.

Teno has some nice browns and some greens, my main issue with Teno is that it's male displays are so so dark it's really hard to tell who is a male or female just by looking at them sometimes especially with pattern A, I believe Teno would benefit from having a few nice display colours or have the variety that Diablo has. Dibbles male variety is absolutely amazing and i never get to see the same colours twice, As for the other 3 Rex, Trike and Maia all seem like their male displays are all just different shades of the same colours, what happened to the roster having some red, orange, yellow, blue and a green or two? Rex and Trikes other colours such as their flank and body are also quite lacking with a few browns greys and greens as well as Maia having mostly browns. I would just like to see more colour variation in the animals, most of the players i come across i see the same colours just rinsed and repeated.

Please add more variety it will give a breath of fresh air to the roster

P.S Fix Allo's disgusting human eyes, they look so awful.

cunning vortex
#

Heard PT is potentially getting combat nerfs while flying, why is one of the smallest least impactful dinos in the game being so heavily downgraded for seemingly no reason with zero explanation nearly every patch with the playerbase that is BEGGING for good changes that can bring the Ptera closer in line with the ecosystem being so HEAVILY IGNORED EVERY SINGLE PATCH, please actually start reading suggestions cause it seems like nothing anybody says in this channel actually has any weight or importance to this dev team whatsoever, just a complete joke what's happening to this game man

arctic raft
#

Hello team,

I’ve been thinking about how some herbivores in the game currently share mechanics. For example, Trike and Diablo basically use the same attacks and playstyle, with their main difference being stats and balance. And honestly, it works well — players still enjoy choosing between them because of variety in looks and stats.

So, why not apply the same concept to carnivores? Instead of designing entirely new kits from scratch, you could bring more variety by assigning existing mechanics to mid-tier predators. For instance, giving a mid-tier like Albertosaurus or Daspletosaurus a similar attack kit to Rex — just scaled down to fit their tier.

This would:

Provide more variety without needing completely new mechanics.

Give mid-tier players a chance to enjoy a Rex-style playstyle without committing 8+ hours of growth.

Keep population balance healthier, since mid-tiers are the most played dinos across servers (Omnis, Carnos, Ceratos, etc.).

It wouldn’t feel like “copy-paste” if the stats and balance are adapted properly — the same way Trike and Diablo coexist just fine. Instead, it would expand the options for players while also easing the dev workload. I think this could be a solid way to add depth to the roster without requiring massive amounts of extra development time.

lapis matrix
#

is there a reason croc cannot see anything at all underwater anymore? ingame time is around 5am and i have NV on. why make it impossible for ppl to play crocs

scenic coral
#

Game likes to crash after waiting through queue of any amount, me and my friend have collectively spent at least 10 hours just in queues. Crash could say server is full, client disconnected, or it will let you in and after walking 5 steps it fatal errors you.

verbal latch
#

you guys dont explain why your game is broken/ how your going to fix your broken game/ eta when half the servers will be back up because them being down for like 7 hours with no explenation on a sunday really makes no sense why there is no comment for that

wicked portal
#

So I’ve come to the conclusion that I feel a lot of others feel as well about the elder system. I personally enjoy the elder system, however I do feel that once you get elder you feel very confined and unable to live your life as a prime due to the fact that if you die, all your hard work is essentially thrown to the garbage. My suggestion for this issue would be that, once you hit elder, whether frail or prime, you should not have to worry about losing your mutations when killed outside of entombing. Having to constantly worry about losing your mutations if you get murdered by an outside source other than entombing makes wanting to explore and live your life as a normal dinosaur very much less appealing knowing that if you get killed you will just lose everything.

The solution I see best for this would be to allow a player to not lose all of their mutations upon death from another player once they’re above a certain growth threshold. Maybe 85/95% as well as not including speed reductions. I think that normal adult speed for a frail or prime should suffice this slot. Anything lower just makes it pointless. Or if you want to keep the speed reduction, then at least keep the damage output the same.

At this point there is zero incentive to explore the map or take advantage of achieving prime elder as all you worry about is dying. There for, encouraging bush growth again.

My final suggestion would be to allow a player to entomb once they hit 75% if they do not hit prime. At this point, the player just wants to restart their life and try for prime again. I find it a bit pointless to have to wait to hit 100% if you did not achieve prime in order to entomb. You should only have to wait if you in fact want to keep your fourth mutation and receive the additional increases to each mutation. You will still be allowed to keep your mutations for your next life if you entomb at 75%, the only difference from prime and frail would be the fact that frail will still receive the normal mutation, but a prime will receive the mutations along with the additional buffs.

Example would be

Frail elder entomb stats next life
Photosynthetic tissue 5%
Congenital 10%
Nocturnal 5%

Prime elder entomb stats next life
Photosynthetic tissue 7%
Congenital 15%
Nocturnal 7%

And so on with each entombment. Keep in mind however that this would only count if you are killed after reaching adult or prime. Once you entomb, you will still be at risk of losing all your progress if you are killed within the fresh spawn through sub adult stages of your life in order to keep players from abusing the entombment system.

I think this would definitely be a good change to the system, and give players more incentive to want to achieve prime elder.

tame moat
#

Why is prime teno's weight the same as prime carno? Especially considering carno gets almost 500 kgs heavier during prime, where teno only gets.. 229 kgs heavier?

crimson girder
#

Why is NA5 Gone on HT? first time i get to actually play hordetest for a while and now i cant play because of insane queue times and full servers.

novel vine
#

A good suggestion for the game’s immersion would be to bring back the glow that used to be on the beaches near the water. It was a very beautiful and realistic detail that barely affects performance

mighty ibex
#

nerf ceras damage is all i ask, especially because its health got increased and its meant to be bulky and tanky, a good bruiser but its vomit combo'd with its 1400 weight (in theory 2800 on adult corpse) is nuts, nerf the damage by like 33% on all attacks and it should be fine and would better suit its bruiser and stunner role and corpse bully because its current damage makes it great at hunting, when its not really meant to be a good hunter but rather be a really good scavenger

vagrant orchid
#

Reduce grow times on HT servers, its meant for working out bugs not for dedicating hours on a dinosaur that will eventually get wiped anyways.

tidal sorrel
#

give ptera stamina regen while gliding and buff its stamina regen/stamina overall

worthy arch
#

Fishes swim out of water into the air again

mossy crater
#

Up the population on NO AI HT servers, hopefully thatll help reduce the absolutely insane queues a bit.

worn horizon
#

when you reach elder a good diet should slow down growth to 100% instead of speed it up like earlier in your growth

Another day, another Cerato buff smh. Why? Cerato’s are meant to be like hyenas. Next thing you know cera will get a buff to 10T. If cera gets buffed can you at least increase carno group limit.

Please don’t give Quetz Rex stamina whenever it comes because that’s what it looks like it’ll be looking at Ptera stamina as a whole.

Cera: let’s give you a group limit of 5, make you heavier than fg carno and let you charge bite forever even though you’re meant to be scavengers. Let’s also make you invincible around corpses unless you get ambushed by a Rex, or trike which is impossible to get ambushed by a trike

winter hatch
#

give more colors on the dinos.. like the color pallet for everything passed and including maia has been just soooo bad no variation or options at all..

drowsy zinc
#

Omni breaks its leg WAY to easy. I suggest making it harder for raptors to break their legs, i didn't even jump, got off a rock 2 raptors tall and broke my leg.

I also suggest increasing Omni's ability to cause bleed.
All of this is from my stance in current Hoardtest.

scarlet ember
#

So far on HT there are a few great things, and many that need changing.

Great:

  1. Baby rex food drain without diet is SO slow, however, Gastros make it drain fast! Perfect to go long periods of time searching for your first meal, and get good diet once you do find food.
  2. Rex model is gorgeous, but could use more colors. Even if theyre subtle, some oranges, greens, and grays would go a long way.
  3. Rex babies being able to eat all the Ai is how all juvi carnis should be.

Not so great:

  1. Ai boar chased us to the ends of the earth. We ran out of stamina as a baby rex and could not escape the hyper-aggressive 6 boar.
  2. Ai need to be more abundant, and with a limited travel range. Theyre getting lost, and food is only abundant at reset.
  3. Highlands lake is now too small. (rip deinos once again catching strays with these nerfs) Highlands land feels too big right now, BUT When large grazers like brontos come out, these large lands will be needed. theyre just not a good update right now. Save the map changes for later.

Side suggestions:
-Juvi group sizes should be double.
-if youre hatched in, biological group size should be unlimited until ungrouped.

sleek gorge
#

A slight little general QOL thing for the Skin Creator: please remove the rushing water sound. It's not present in the skin creator when in a server, why must it be present here? Its so deafeningly loud, please consider just toning it down or removing it entirely.

snow heath
#

We know that the game is not stable, it has optimization problems and fatal errors and crashes without an error message. I suggest that they create a system in which when the player's game crashes in some way, their dinosaur is automatically logged out of the server as soon as it crashes or is canceled in some way. It is really frustrating to lose an animal that takes a long time to grow to crash in the middle of pvp, even more so with elder generations.

lavish kiln
#

The lack of AI is spoiling this game, the main reason why i bought this game is due to being able to play as a croc. in the beginning it was an awesome experience know its becoming a swimming and a starving sim.... and know the devs are busy with new Dino's but you cant even fix the AI problem...come on guys!!!!!!!!!!!!!!

coarse fractal
#

Joined a queue of 98 and got disconnected from the queue. Tried to join back and got a queue of 180...

wicked flame
#

small quality of life, give us a small button in our character menu to manually reset our (and our group's) patrol zone, make it have a 40 minute to an hour cooldown. Sometimes the zone doesnt want to change (or even spawn in the first place) no matter what you do so you just kinda sit there.

keen belfry
#

it'd be cool if rex could throw dead bodies like it does with crush

crude crystal
#

Make a chat system where carnivores can talk to each other and vise versa with herbis now with omnivores maybe both... and yes there are records of carnivores working with each other and vise versa with herbivores even now in the world search it up. Not 1 quick google search that was published by a 55 year old vegan.

tulip thicket
#

they should honestly genuinely change the way dinos eat rn, I think it would at least fix the issue of hiding in a bush! Herbivores need to constantly eat, because plants suck to digest, but are reletively everywhere. Carnivores need to eat, but usually can hold out for long periods of time. Meat, unlike plants, do not suck, and are very easy to digest. Only issue is meat runs and fights. We already mostly have carnivore gameplay down pat, but devs seem to think herbivores race to a spot full of large plant bodies, fill up on the "body drops" of plants, then run and hide until you need to race to the next spot. It may not be realistic/fun to make the isle herbs have a super small stomach that drains quickly often, but THAT along with plants overhaul would make the game so much more enjoyable because there would be more to do as an herbivore. Plants should be able to grow ANYWHERE as long as they meet requirements, and certain plants are favored by certain animals, separating them and preventing long-term large-scale mix herding. Certain plants should remain inaccessible to all herbivores except their "kryptonite" Ex: Old dynamic between fruit trees, and coconuts and early pachy. All plants including generic bushes should be edible, but not diet giving. Allowing slower, larger herbivores to survive if they can't reach a favoured plant by the time the newer hunger system quickly drains their stomach. For nesting, it should be reversed. Herbivorous dinosaurs have been known MORESO than carnivorous dinos to use vegetation. So, recap, plants work differently(in a massive good way), herbivores hunger capacity has been lowered by half as well as having 2x hunger drain(for their size+metabolisms when growing in spurts), and all those cosmetic plants are now edible and nesting.

frosty jewel
#

Need to increase bee activity near sanctuary. The new elder system has full grown people camping near them and nothing you can do about it.

viral hill
#

I’ve tested around 30 T-Rexes and almost always just get killed by other T-Rexes. This makes no sense, since they are neither useful nor profitable in the mode and it ruins the testing experience – most people only do this to mess around. Once you reach 50%, it also becomes nearly impossible to survive as a Rex, because the only real food is at Fox Plains where you always end up getting killed. To make things worse, people start mixpacking with herbivores like Stegos, which – even if there aren’t strict rules – is just frustrating and shows that players only do it to dominate others, nothing more. And for smaller Dinos it’s even harder: with the Elder system and the short growth time, they have far fewer chances to complete all the tasks, making the whole experience even more unbalanced. Overall, Horde Testing feels unbalanced, frustrating, and not rewarding – it really needs better balance, optimization, and clear goals

midnight glade
#

Make becoming ELDER a choice that you can pick whenever you want after reaching 100% fully grown, and also when choosing elder have the growth percentage bar change to 75%.

mellow sphinx
#

I love this game, I really do, but it feels like with every update the devs take one step forward and two steps back.
Hackers are still running rampant and they refuse to find solutions, like a better anti-cheat or adding more moderators. This has been a problem since evrima launched and it has only been getting worse since then
Nonsensical balance changes that make the game unfun to play. (ptera nerf/ cerato buff etc)
Gutting the map for no reason (seriously, what was wrong with the highlands before, it had such high potential for unique interactions)
Hitboxes and latency that work properly are still a distant dream, with other dinos hitting you via bluetooth connection.
Constant crashes, queues that disconnect you on 1/100
Almost every update that introduces something new, breaks 2 other things that do not end up getting fixed for months afterwards

Ive tried to give this game so many chances, but at this point its only a source of frustration instead of being a fun game

queen schooner
#

Just gave new ptera changes a try and I'll be honest, I'm a big fan. Ptera no longer feels like a drone, it actually feels like a weighty flying creature. It has to properly commit to its turns and utilise momentum to gain speed, make turns and so on. Ptera is still a 45kg animal, and that flying around should have a genuine feeling of weight to it, it's not a sparrow lmao.

Yes, its agility is worse, but it feels like flight is now a genuinely fleshed out and authentic alternative form of movement with proper weight and momentum as opposed to a very floaty and unsatisfying glide with a very fixed speed. I'm excited to see how this more weighty feel carries over with a true flying behemoth like quetz, and I can't wait to see what else comes with the ongoing ptera changes.

(additionally I really like the spearfishing but PLEASE add clams to the diet it's so sad that I can spend all the work of catching and breaking open a clam only to get no nutrition from it)

split steppe
#

HT 0.21.132 Stego new growth curve haven't tried trike yet
I love the idea, it feels really good even in its unpolished state but it desperately needs some adjustments right now #isle-discussion message

I think the growth spurt period needs to be spread out a little more so I don't gain 600kg in one growth tick.
the animations/speed also feel a little wonky throughout its entire life(really bad early on) but I submitted bug reports already

This is what I experienced personally:
spawn at 125kg(25%), leave sanc at 180kg(~35%), takes a bit to get to 400kg then you explode to 1650kg at ~40% then slows WAY down (like 30-50kg growth ticks)
2.8 tons is now 50% which is good(instead of 3), leaves room for another growth spurt later
51.5% I hit 3 tons and my growth has now slowed down incredibly and this lasted until prime
going into prime elder I was spiking pretty hard again in weight

my %'s are not exact, distracted by the growth/animations/bugs

I believe there's many benefits to the game by gaining weight like this as stego/trike/rex. very weak early and not really worth alot of food to spawn kill(rex factories) other dinos in sanc will now obliterate stego/trike/rex easily due to their naturally lower weight amounts(gameover if troodon in sanc). This also provides a LOT of food to carnivores that are big enough to handle these mid growth spurt apexes. (prime ceras/carnos, allos, rexs). Additionally this makes surviving to growth spurt a rewarding goal

now I can actually go to my MZs if I survive to my growth spurt without being completely defenseless. Still have to hide pretty hard though, with all the rexes and whatnot.

Overall I think this really enhances stegos gameplay for the better even in its unpolished state. I am looking forward to having fun with its completion(if kentro comes im switching teams instantly tho, those animations are too good)

also makes nesting easier at 50%

sullen mulch
#

Please nerf and stop buffing cera! It was already balanced enough before the charge bite update. Now it's almost impossible to withstand or fight off the pack of 2 ceras if they have a body. Basically, it's the most overpowered dino by now, knowing that ceras are mostly played by clans who love to overpack.

sweet cairn
#

Rex can crush even in deep water, if they hold the LMB and when falling, release it, causing it to hover on the surface and the prey to be pinned on the surface until they run out of stamina

chilly mirage
#

When elders are added to main branch please make the duration as a fully grown dino at least 12hours before u become an elder , an elder really should be a rare sighting.

thin forge
arctic oak
#

The ptera still needs fixing. I'm glad you guys have gotten it to a point where a decent bit of people like it now but it still requires a lot of work to actually be good. I personally recommend reverting the ptera to how it was on spyro and then making a new flyer playable that plays like what your trying to turn ptera into, because the flyer roster is incredibly bland but I would understand why you guys wouldnt want to because... its a new playable xD

Edit: Or maybe make a new playable that works the way that ptera used to, either works fine.

celest stream
#

Why are Rex‘s not cannibalistic? I’m pretty sure they were notorious cannibals and for the bones making you throw up that makes no sense because Rex is crushed bones with their massive jaws.

strange relic
#

-Decrease Rex's crushing bite damage from 3000 to 1500;
-Rex's should only pin targets half the Rex's weight (similar to Deino's grab);
-Decrease Trike's trash damage from 3000 to 2000 (when the target is knocked down) and from 2000 to 500 (when the target is standing);
-Increase Adult Deino's bite damage from 500 to 700;
-Increase Prime Elder Deino's bite damage from 600 to 900;
-Drastically increase Ptera's flight stamina;
-Drastically increase Ptera's stamina recovery speed;
-Make health and stamina recovery scale with weight (the heavier you are, the slower you recover health and stamina).

pure lily
#

Would it be possible to return the Grizzly like baby skin instead of what we have right now?

smoky horizon
# sullen mulch Please nerf and stop buffing cera! It was already balanced enough before the cha...

THIS!!!
Unlike carno (which is SUPPOSED to be the other carnivore in its weight class), cerato is insanely easy to pick up and use with a very low skill ceiling. It has it all: Agility, adequate speed and stamina, big damage and the ability to stun its prey with the same attack that applies said big damage. Game balance 101 usually says than stunning moves are stunning moves for a reason—so that there's an opening to follow up with a big damage attack. Maia is a very good example of that combo.

The community has been begging for a very long time, since the absurd cerato buffs started, to actually balance this creature. But it feels like for every "nerf" it receives, it's followed by some ridiculous compensation that somehow makes it worse than it was before.

If it's going to stay this powerful, it needs to be harder to learn. At least carno takes time and effort to learn its unique movement to effectively hunt larger prey.

fierce sandal
#

add AI spawn locations, like the dibble herd. but for fish and turtles,(it does not have to be a turtle herd xD) etc. spread out over the coasts, that trigger every 15-20 min. i had to log out from my 67% deino because i could not get any food on EU2 HT. or just have like in legacy, when you reach below 50% a AI will spawn in your proximity. you have good game here, just solve this AI issue.

restive spruce
#

overall feedback
okay so you guys added so many unwanted things, like changed hl (they were good before, no point in changing a fan favourite location when everyone says its good), made ptera fly like boeing 737 instead of a bird, buffed the most op carnivore even more, and added elder system that makes the game pvp focused instead of just being a dinosaur which we all are here for. the elder system is a cool concept, but it should work differently. the dino should grow as it is on evrima to 100%, and THEN, if you did the things you need to do to become a prime, you become a prime, and the prime status (speed and bite force buff) lasts for a while, like lets say if a herrera grows 1.5 hours, its prime would last about 3 hours after it hits fg. and after the prime wears off, your speed and bf return to what they were when u were an adult, not even weaker. this would make going for a prime elder actually make sense, instead of current 20 minutes of peak prime stats and after which you have to entomb and go all over again because ur dino is too weak to do anything. also, prime should be an optional thing, if you dont do the required things, you just stay as a fg dinosaur but if you become a prime and the peak stats wear off, you just weigh more but have the same speed and biteforce as a normal fg animal. lets just be real, people buy this game to play as a dinosaur AND fight, not only for pvp and all that stuff. the gameplay loop elder system gives rn is not a good way for the game, because it doesnt leave room for anything else other than doing prime elder stats and then entombing and all over again. people want to explore, nest, wander, hunt, and not just grind for a 20 minute killing spree. also, when you add quetz, dont make it waste stamina as fast as lets say trike rex or deino. quetz is built to fly long distances, and yes the takeoff should consume stamina, but dont make its gameplay be 80% sitting. same goes to ptera, make it regain stam faster. holy essay lol

tame moat
#

Hey, so like, this shouldn't happen. Like, at all. Rex should NOT be able to pin a creature 3x its weight no matter the circumstance. Even being able to pin creatures of the same weight is kind of pushing it. Low stamina, low hp, nada, there is no reason why a tiny baby rex should be able to grapple a fully grown maia. This is not balanced, so please, please look at it and don't let it release like this.
Mixpacking issue is a whole other can of worms here.
https://media.discordapp.net/attachments/1363334412619612312/1416963803194589234/bruh_what.mp4?ex=68c8c1e0&is=68c77060&hm=0ac04d90746d3ca5c7b975901b91bced022abd787694cc7e6f15e2464b39db69&

arctic raft
agile galleon
#

Sort of a small thing, but from what I've seen, the changes to pteranodon's flight in the horde test look very nice.
It seems a lot more fluid with the new animations and camera work. It feels rather weird when pteranodon instantly changes flight direction in the current build. I think this is a good direction 👍
I think you guys have the potential to make something really impressive with your flight system, something genuinely dynamic, and if more pterosaurs come like quetzalcoatlus, maybe tapejara or even ornithocheirus, a really cool air-borne ecosystem could be introduced.
https://www.youtube.com/watch?v=LCUmNcH91Xg&ab_channel=Kouga

-That said, like anything, maybe it's not perfect (I haven't personally played on the hordetest), maybe it needs a lot of tweaks, but the direction I think is very good.

worldly jungle
#

I don't have any screenshots on me at the moment but I'm sure others know I'm not overexaggerateing.

The horde testing queues after I finally get home are NEARLY 200, Like yes I know with the addition of rex and fixed ping issues it's gonna skyrocket, but for this reason could we add 3 extra servers or more per region? 2 normal 1 no AI?

I just wanna play and I've rarely been able to because of work and how it takes 2 hours to get through a queue with the high chance of you getting disconnected 😭 TI_LUL TI_Succ

tidal cave
#

I really like the new smoothing on Ptera flight mechanics, it looks amazing!

However, we need more tools/changes for hunting as Ptera since flying is a lot more difficult now

There really needs to be an easier way to slow down during flight. I think using Z for slowing down as Ptera is a bit frustrating considering the typical key placement... It's not an issue with the non-fliers as you're not constantly having to hold or press Z all the time. But for Ptera, the finger placement for that is especially uncomfortable and causes strain on the hands. The F key could be a better key for slowing ptera down. The generic calls could be done like Herra, where instead of the F key doing the generic call automatically, you have to press F + left click to do the generic call. Maybe F on it's own could be used for slowing Ptera down instead of Z, as I think it's a lot less uncomfortable on the fingers since we'd be pressing it constantly to maneuver... (Maybe F + Right Click could also be used for some kind of ptera-specific communication gesture like Herra has with it's dewlap signal. it could be something useful to signal to other pteras that are flying with or near you maybe? Would make sense that you slow down a bit in the air while signalling anyways.)

Right now, trying to spear small prey with your beak while flying as Ptera in the Isle is like trying to stab a tiny slice of cheese with a sword while flying a paraglider at 50+ km/h. Maybe Right Click could also be used for some more helpful things in the air besides just skimming the water for fish... like maybe opening your beak to snatch fleeing land prey if you're close enough to do so, instead of having to manually attempt to stab it while flying above it (And hoping that you can keep up to stay directly above it, and hoping that the hits even register...) If the prey is too agile, or too big to be grabbed then maybe holding right click while landing on it could pin it down and allow you to finish the job...

paper violet
#

PLEASE for the love of everything that is good in this world change the sclera colour on most of the animals. The roster in legacy had beautiful looking archosaurian black sclera. I don't understand the logic behind the change. The allosaurus looks like its seen something horrible and most of the animals look incredibly uncanny with the mammalian white sclera

burnt jungle
#

Maybe, just maybe make troodon be able to tear guts out of larger animals as well? Found a dead subadult trex as a starving adult troodon. Couldnt even get the heart out and therefore couldnt make any use of it other than filling my stomach. As a solo troodon I rely more on scavanging rather than hunting and I kinda find it bitterly funny that a utah who was just slightly bigger was able to gut the body. Its just so annoying because I am able to open up the Body but still cant eat the guts inside...
another not to fun fact was that once the utah took the heart he laid it right infront of me and THEN i could grab it. so it makes zero sense to me

kind lion
# agile galleon Sort of a small thing, but from what I've seen, the changes to pteranodon's flig...

oh my please play the ptera first its so bad i wanna cry lol just check it out then do your review it moves so incredibly slow it was perfect when they changed it back to how it used to be long ago aside from losing the momentum. Then the camera change was pretty bad too but they gave back momentum but now it moves so incredibly slow its just full dead imo. It's a very weak dino as is its great being able to nip at juvies and baby dino's i gotta fear going to drink and getting ganked by a hera (perfectly fine with) would need to fly around the trees so much to check as is now its gonna be impossible it feels they are just flying snacks now.

thin grove
#

Heat Detection as a Pack Indicator

Large “mega groups” going on killing sprees create frustration for many players, myself included. Instead of focusing on the well-known problems these groups cause, I’d like to suggest a mechanic that could help balance them: heat detection. Every animal gives off heat, with larger creatures producing more than smaller ones. This could replace (or supplement) the current pack scent system with a horizontally viewed heat map tied to the compass.

Why would this help? A massive Tyrannosaurus group would generate far more heat than a mid-sized Raptor pack, making them easier to spot—or avoid. This adds risk to oversized groups, as they become more noticeable, and could even introduce heat stress as a negative effect for staying too close together.

I believe this mechanic could discourage unbalanced mega groups while adding immersion and strategy to gameplay. Thank you for reading this.

split steppe
# split steppe HT 0.21.132 **Stego new growth curve** haven't tried trike yet I love the idea, ...

HT 0.21.132 Trike new growth curve
Trike feels significantly more polished than stego, I never gained 600kg in one tick lol.

For both of them reaching sub then slowing WAYYYY down in growth speed feels good, gives time to nest, etc. basically same feedback as stego.

I swear going from 25%-50% takes half the time of 50%-75%.

spawning in at 86kg ish and leaving sanc at 185kg ish was hilarious compared to before. trike used to leave sanc at 780kg for anyone unaware, so this is a really good change.

also might wanna look into the biteforce, i had like 250-300? when i was 800kg or so at 40%. cant remember exactly

crimson willow
#

Buffered Cera to 1400kg but not Carno?

That is not okay, you keep giving Cera all this love but never Carno. Even though Carno is literally the larger of the two.

Cera Group Limit 5!!

Carno Group Limit 3?!

tawdry parrot
#

Tripping when Pouncing a Pack Member

Instead of pinning a pack member, you "trip" over them, knocking back or forward, depending on the direction both of you were headed, and stunning both of you for a duration lesser than when you accidentally pin a teammate. Otherwise you can pin non-pack members in cases where you're fighting non-pack member cannibal of the same species or in turf wars.

I think this adds to the realism in hunting in which when animals tend to accidentally attack or pounce on a pack member, they instantly notice their mistake and try to cancel their action at the last second. A mechanic to lessen the punishment for misinput or accidental pinning with dinos that can pounce or pin.

stiff veldt
#

Considering Pteranadon is the smallest carnivore in the game that is also discouraged from PvP it’s food sources are very limited. It has fish but this is one nutrient and I often find getting all three nutrients is somehow harder as Pteranadon than any other animal. It needs some improvements to how it can get nutrients

1: clams should give S diet. Simple as that

2: more of a broad thing but juvies + troodon and Ptera should have access to foraging in sanctuaries for small Ai (that they then chase down) like frogs, crabs and psitaco).

3: allow Pteranadon to consume rotten meat for nutrients same way Cerato/deino can (but not bone). Having more natural scavengers is always nice and Pteranadon due to its lack of a combat prowess would benefit from it greatly ontop of just giving it a bit more depth to its gameplay. You’d be able to travel around and eat leftovers far more often and still have a reliable food supply with clams and fish

median seal
#

Add bones on the tyrannosaurus' diet

As the name suggests, my proposition is too add bones for the rex's diet. Why?

-Rex is bone crusher. In Legacy it's scary as hell, because it can break your bones and then send you to Valhala. And I'm happy that devs left this feature in Evrima, but... Why can't it eat bones? Rex can crush them, I don't really think some bones would hurt his throat or make him puke

-Ceratosaurus. It can eat bones, and it give it whole 3 diets, even tho it can break only his bones. Maybe yea, he has bacteria in his stomach that let him eat bones bla bla bla, but if rex can crush them, does it really still that bad? Rex can brake it into smaller bones, and, if we compare bones of the most animals to the rex's stomach, it don't really make sense why he can't eat it

primal relic
#

Add the Elder model to the skin creation growth slider

hallow ermine
#

-Give players the information on how to reach prime- and frail elder.
I really don't know what was the point of releasing elder system to HT, WITHOUT telling the players the variables that determine if one ends up as a prime elder, or as a frail elder. Isn't hordertest's whole point to iron out mechanics and test them that they work as intended, before official release. Currently, we the players don't even know if the elder system works as intended. How can we test a mechanic, when we are not being told how it SHOULD behave.
This is coming from someone who played trike and rex to prime elder, but for somereason i cannot get deino to a prime elder and its really frustrating to roll the dice after a 5-6 hour gamble.
Certainty is something i believe all of us value in a game that consumes a lot of time.
And when the majority of the playerbase are adults with responcebilities, vasting time on a dice roll seems unfair and frustrating.
If there is a bug regarding deino / Beibi elder system, devs, please tell us about that.
It's the uncertainty that feels unfair and frustrating, that's all.

lapis basin
#

add the old ptera hold space take off and keep the current one as a emergency take off

wary oyster
#

While I love the look of the Ptera flight changes, it makes flight horrible. It isn't a huge bird so I think it should be much more mobile.

I doubt I will be able to hurt anything in moderately tricky terrain anymore. I loved hunting in the forests and sanctuaries 🙁

storm sable
#

delete the grass update why the hell am i forced to buy a super computer ps5 level just to get 80+ fps on medium graphics, i don't think a lot of us need every blade of grass to be perfectly rendered to maximise gaming experience

obtuse hazel
#

Let us customise skins after entomb

gaunt tusk
#

day 3:

I think the game could really benefit from having more active admins. It seems like some issues have been around for a few days/over a week without being addressed, and I know it can be tough to stay on top of everything. Adding more help might make things smoother and show more consistent effort in keeping the game running well. less cheaters = more players = bigger platform

merry mountain
# fallen nymph I feel like we need more servers on hordetesting or bigger pop servers this is j...

Regarding this, and generally very full queues and servers

theres a problem that i notice in most HTs and is surely on all official servers, which is sometimes the servers being DEAD.. full in playercount but nobody is playing
everyone is AFK in spawn menu, and they dont get kicked, but still take of the pop.

Petits Pieds which is an unofficial server got a custom thing that kicks people in spawn-menu within 5 minutes of inactivity, and it works very very well, ive never seen that server be empty (i know its 3x the playercount, but im talking when it has similar pop)

so.

im suggesting some sort of anti-afk thing that kicks people if inactive in spawn menu for over X minutes, which means no more wasted slots, and the possibility to add such thing for in-game AFK players (maybe when they never move for X amount of time, which is the case in Path of Titans game by default)
not to mention AT LEAST adding this as a feature to be toggled gonna be awesome for unofficial servers.

brazen raptor
#

An idea for two new mutations:
1)Adaptive camouflage - Opens the skin settings menu, allowing you to change colors and patren after spawn (especially important when hatching from the nest and you get not the most beautiful color combination) It can also be used after the entomb of the elder. Someone will say it's not realistic, but we already have a rebirth, so nothing terrible will happen, and for a possible balance it will be possible to establish only 2 or 4 mutations.
2) Paratogenesis - applicable only to females who want to breed without having a male around, children are born only by females and inherit 100% of maternal mutations and color.

lyric belfry
#

I'd like to know the specific reason why Cerato has been receiving several buffs, such as increased group size, bite, speed, vomiting, and everything else that's not normally found in other dinosaurs, but they simply forget about Carnotaurus. For example, Carno's only advantage is its headbutt. The beast is terrible on the curve, and in its normal adult form, it's already lighter than even an adult Cerato, not considering the Elder. It's terrible with the game's diets. I'm always told that Carnotaurus has to hunt smaller animals than itself, but then look at its diet list, which mostly only has animals that Carnotaurus can't hunt alone or in a group properly. My recommendation is to not nerf Cerato any further and give Carnotaurus some buffs.

fresh seal
#

pteras getting better, thanks all the devs involved. since you guys seem to be changing pteras turn speed and radius frequently, make it speed dependant. lower flight speeds equals to sharper, faster turning and movement, and vise versa. this should provide more control at higher and lower speeds and a smoother experience overall, eliminating the need of a "sweetspot" in terms of movement during flight.

azure leaf
#

I am here once again to suggest the dinos have better color pallets.** No one NEEDS NEONS, YUCK**, but-- Randomizing the last 3-4 dinos that have come out shouldn't be;; brown, brown, brown, brown, brown, green, brown, brown, brown, brown. tf team? We proud of that decisioun? All brown dinos? All red markings? Cera, Carno, Omni, Teno, Galli, Pachy, etc-- all earlier dinos that have been so unique and interesting and then we get... brown? And not jsut brown but liek almost the same browns if not just straight up the same. Ya'll do some great work, but what's this? Feels bad. Feels lazy. Players very much use coloring their dino as a strong connection and strive harder to keep it alive, but when players can't make that connection it's a tiny thing that can be like "I don't like this dinos looks, I don't care if it dies" or "I don't play [dino] because I don't like it's colors". It's small and silly, but it's REAL.

flint knot
#

can we nuke swamp same way we nuked east plains, just replace this location with something more fun please, even deinos who spawn here commit respawn

please 🙏

swift whale
#

Seeing the current state of Ptera I'm afraid of what the Quetzalcoatlus will be like.

Will Quetzal be able to fly for more than 10s?

slate cape
#

I did not think the pt in HT could be any worse. Now it is impossible to hunt with. Just because it looks good does not mean it is good. please revert it back. I have been playing pt since the last update on the main branch and you just took all the fun out of it.
I am happy we still have a PT that can hunt on the main branch so I can play it a little longer before and if, you let the broken PT go live.
Ppl that like the PT how it is now in HT clearly don't hunt in difficult terrain or forests.

mossy axle
#

I think the map in this game is beautiful. I really enjoy exploring it, and whenever I play herbivores like Pachy or Tenonto, I love traveling from north to south just to admire the scenery and discover new places I haven’t seen before.
Traveling and exploration should be rewarded, but why and how?

Why?
Now that we have our first three apex predators (including the croc), I feel like exploring, especially as a carnivore, isn’t very smart. Moving around the map exposes me to unnecessary danger, and as a small dinosaur that’s the opposite of what I should be doing, hiding and growing.

With these large apex animals around, and after having already encountered players who stay AFK for over an hour, it feels like those of us who actually take the initiative to explore instead of choosing the “cheesy” AFK solution should receive a small buff. Staying hidden in a bush is realistic, of course a small baby dino would hide in a cave or bush, but I also think (and from what I’ve read, the devs agree) that the game should be a bit more "dynamic".

How?
Giving players a small growth rate boost (even something like 5%) based on the zone or area they explore would be a cool reward. Imagine exposing yourself to danger but, if you do it properly, gaining an additional 25% growth rate. That’s just an example, but it would feel like the most efficient kind of reward exploration could give us.

This map is amazing and it's a shame (even if necessary) that we got less of it.
I play very few games when I succesfully reach the places I want to visit just because I like, most of the time I am forced into hotspots just because surviving alone as a carnivore is hard enough, without ai or players even more

restive spruce
#

give a different bind for trike and dibble thrash, its insanely inconsistent in fights when you have to spam your attacks, also, you showed adolescent/juvie dibble having a faster run speed on a stream few months back, will that ever be a thing? adolescent dibbles literally look like they run in slow motion. this also would help in escaping the degenerates (cannis)

night ice
#

So I'm posting this as an experiment to see what people vote on because I'm curious now.

If you prefer Realism colors like the rex has now click the green checkmark

If you want more diverse colors click the red X

sacred haven
#

Someone stated this in discussion a while back and I know a lot of people who enjoy playing games just to fish; adding more depth to the new fishing mechanics for ptera such as a variety of types of fish, frogs, turtles in different sizes from freshwater, eels and crabs and fish from salt water, and clams and crayfish and sand worms from mud might make that aspect more entertaining!

Edit: these can also give different nutrients based on what area you got them from, encouraging pteras to travel. Being on the ground gaining stamina while doing this also already makes them vulnerable to interacting with land based creatures.

vapid sigil
#

I would like to propose more colors for the tyrannosaurus skins. We're basically stuck with brown, green and gray at the moment and the male display selection and appearance is a joke. That is all. More colors please.

Additionally, Those of you who are for more natural coloration should have that option, those of us who don't should also be able to color our Rex more freely

valid wave
#

-Adjust Rex grow rate as babies, there is no need to be 50kgs for half of eternity and then rocketgrow to sub adult.

lofty silo
#
  • Give ptera his old camera. Last "update" made it even worse.
  • Give ptera his old takeoff - with ONLY one space button press.
  • Give ptera his fast turn in air.
  • Give ptera more lasting stamina and also faster stamina recovery.
  • Give ptera ability to eat rotten meat and scavenge corpses.

Please don't hate Ptera - so don't make it worse. Give this bird more love ❤️

pine sonnet
#

There should be less requirements for small tier dinos to become a prime elder

paper torrent
#

One message removed from a suspended account.

mortal nexus
#

Can the devs like…stop giving everything a pin and ambush speed(I’m pretty sure they mentioned there’s a chance everything gets ambush speed sooner or later)
Because it’s so boring and unoriginal

thick pecan
#

Why are is the swamp area more landmass than it is water? The two "halves" of the swamp need to be connected by water, and the landmass should be more like floating bogs. I would even say less land on the middle.

burnt jungle
# flint knot can we nuke swamp same way we nuked east plains, just replace this location with...

I think a better approach to this would be to rework the swamp to make it a more desireable place to be. Make it easier to travel and navigate trough the swamp, especially as a small creature you get lost easily and as a big creature you get stuck literally everywhere and need to search for another way, getting lost in the process as well. Its just a big uninteresting labyrinth with no reward what so ever. No migration zone, no patrol zone so theres really no point in living there at all. its just dead land at this point. there was a time when you had a big migration zone with that big island in the middle of swamp there but right now its just too tuff to navigate through the swamp even when using a map and seemingly youll more likely starve before you find anything edible.

Also I think you should make the swampwater more muddy and cloudy, as it should be since a swamp is literally a big lake with mudd. would be really nice for crocs and make the swamp feel more like a swamp rather than ´we placed swamp trees and water texture here, so this is a swamp´

worn horizon
#

Dev team come on now, now Ptera flies like it hurts. A small pterosaur should be able to turn fairly quick, not immediately like before but not as slow as it is now if anything I’d expect Quetz to turn like that. Ptera is now carno with wings if not worse it feels like I’m flying a school bus with how Ptera turns now.

Also please let the Ptera camera change be optional I feel dizzy playing it the old camera was fine

With how Ptera is now, will Quetz be able to fly for 30 seconds? And will it take 5 long seconds to turn? Gotta think about these things when you guys make Ptera turn like a school bus. If you’re going to butcher Ptera aerial agility then boost the speed to compensate for it

wicked portal
#

We need a highlands sanctuary.

sweet yacht
#

Gives small dinosaurs the ability to pull organs from large corpses or eat directly from the opened corpse.

Juvis or tiny dinosaurs that find a large corpse or hunt a large dinosaur cannot access the most valuable parts.

Which only makes an otherwise rewarding activity frustrating

fierce sandal
#

Make the weight gain of deinosuchus more even, 50% growth and not even 1 ton doesn't make sense and then you gain 7 tons of bodyheight once you hit 60-75%. 64% 2.8-2.9 tonnes i can only grab certain creatures that is swimming. Your chances of survival are I think the lowest among all dinos, why? First of all is the food issue, fish are way too rare. Even tho you might survive on schooling fish when you are still small, later on when you get a lot bigger they dont even give you 1% hunger. I'm not talking about Elite fish because they are like a shiny pokemon and if you are full grown they will give you at best 5% if you happen to come across one. Some will say: Oh just hunt other species as a Deino to keep yourself fed. Okay good point, if there was actually something to hunt. 90% of players these days go to safe drinking . Second issue, every Deino is a cannibal so dont even think that you will grow because you will get eaten by your own species anyway. Even if you manage to grow a little bit on fish and corpses that you might get or grab the occasional baby that is trying to cross, when you get heavier it wont be enough and you will be forced to go to a more populated area where you guessed it, are other Deinos that will instantly grab and drown you as soon as they see you,"just run away" the thing is they are faster.

simple birch
#
  1. If carno is turning into the smaller underdog, make his adult growth shorter, imo it is fine for a carno to be smaller and weaker if his growth time makes up, the effort you put into a growth should be returned in relative strength at adult.

  2. remove carno using his "charge" attack at maximum dmg when standing still in HT, it has always been a ram attack, how does it make sense for it to go from a attack you need to aim and be running for to hit and become a stronger and faster bite when standing?

  3. up carnos group size a lot, ffs cerato who is stronger has group size of 5 while carno is stuck on 3! And again, if carno is gonna take a role of being smaller and not as upfront strong then he should be "compensate" with other stats like shorter growth and bigger groups

  4. Rex crush feels so much worse than omni pin, dilo venom, herra pounce or deino grab, all mechanics that are very strong(and dont really take a lot of skill) but they pale compared to rexes free bone break and insane damage, yes pachy has that too but he is pretty slow and small(and you need to hit the legs), rex is bigger and faster during swaths of his growth and can just hold a button and pin anything around his size and bone break, no aiming for legs or nothing. At the very least nerf rexes bone break a lot and make it so rex needs to be considerably heavier to pin!

  5. A leg break is devastating, a rex gets it way to easy atm imo, i dont even see why he needs it, if he legs break something why not just outright kill it, its about the same effect half the time

mental relic
#

The Isle is straying away from the hardcore survival game its promised to be.

If we look back to Legacy, The Eco system was player driven, almost fully. The only carnivores that could genuinely survive off of Ai were small carnivores that were intended to be easy to grow and maintain (Utah, Dilo) Other then that, players relied on killing other players to survive. A rex could not live off ai, it could barley scrape by if it was lucky, same with Allo, Cera, carno etc. Yes you could get the odd ai spawn but they were far to infrequent and not a reliable way to survive, sometimes ai would spawn when you were hungry. Other times it never would. Players knew they couldn't put their faith in ai spawns and hunted other players out of need.

Evrima has nearly fully lost this with its Ai system. Players can maintain a fairly large carnivore on boars, deer and turtles with ease and never have to worry about hunting another player. They will just eat ai and play the game on easy mode, all this does is make mixpacking and megapacking easier due to how stupidly easy it is to get food on the ai servers. Players dont need to kill other players, to survive, they just do it when they are bored. The days of a starving Carno pack going after a tenonto herd are over. Those carnos are well feed off ai and all have good diets for simply killing npcs. The intensity is gone, the "If I mess this hunt up I starve" is gone.

The No Ai servers is where The Isle still shines in this aspect, its intense, its difficult, its very punishing and its very rewarding. Its what The Isles survival should look like, you mess up a hunt? You are now healing and nearly starving once healed. You need food? You have to scavenge body's killed by other players which is always dangerous, or hunt your own kills which is also risky. That high risk High reward part of the isle is fully intact.

We need to take a shift and remove boar, deer, and turtles from the game, Keep the little guys like rabbit and stuff

dense moth
#

Give Rex more color options, just like Carno and Cerato have.

finite bane
#

Give server owners the option to turn off the elder system in some people don’t wanna go through the process of the aging and withering and getting all the defects and moving slower and having a weaker health and attack give them the option to turn it off and be able to revert back to how it was a couple months ago to just reaching adult and staying in your prime instead of withering getting defects and dying

oblique wing
#

Please stop shitting on ptera and revert it back. It’s horrendous right now. Add it’s momentum and turning back and just leave it alone.
It takes ages to recover stam to fly but at least before flying wasn’t awful. All these changes make the playable worse and less enjoyable for the benefit of nothing and no one. It can hardly hurt a fly. This poor thing can’t catch a single rabbit let alone a real small playable.

urban cedar
#

Your community is telling u “nerf cerato” and the devs proceed to buff it twice, devs please actually play the game

devout wraith
#

#general-feedback message

I agree full heartly about the game losing its intensity because of how much the AI gives food, but I also believe the best outcome would not be to remove them entirely, but to have their spawn rate less frequent and more random, there's plenty of places on the map that the AI could spawn to make players have to spread out and actually explore to find them or also have it were there's a certain amount of time on the server (in game hours I suppose) were the AI just doesnt spawn at all, forcing people to actually interact with others (besides the fish AI) kinda like one day on the isle there's a abundance of AI, and then some days there'll be no AI that'll spawn. (Kinda like a drought I guess)

Ai is highly needed to give people that starter boost, but I also agree that it shouldnt be able to keep almost a entire pack of large predators alive consistently because they know basically everywhere they spawn.

patent glacier
#

Give Ptera some love it's just not fun to play the diet requires traveling tremendous distances scouting for highly specific food with way too much time resting. You'd get eye strain trying to look for the pebble sized frogs and crabs

blissful plume
#

Would be nice to have some airborne ai prey for pteras. Birds or small pterosaurs or something that you can chase in the air. Bonus points if they start on the ground in tall grass and get stirred up by passing dinosaurs. Would give you a reason to follow herds around.

tough quartz
#

can maia get a gimmick already? it's name is good MOTHER lizard why does it have nothing relating to its nesting/child care abilities yet and it's been out for a year?

worldly jungle
#

#general-feedback message

To add to this, when ai became "broken" when trike first released, me and my friend played daily having a blast, screaming our hearts out as a carno chased us 2 little ceras off a corpse we were trying to scavenge, it was fun and intense, it was challenging and had a different feel to the atmosphere, not once did we die to starvation. We eventually even figured out where AI would spawn, and that you had to follow their sounds, be like 4 body lengths near that sound and you'd have whatever AI you heard spawn on top of you. The intensity between food and risk at the time made us move constantly, fights felt more realistic because adult carnivores means they too survived the hard way.

I say remove the large mammalian AI (deer, boar, goat) and keep the fish, rabbit, chicken, frog and crabs and such. While at the same time. Once fixing the server issues, get server pop from 120 to 150 or even more. At that point you should remove ai (other than fish) entirely as currently, you can still thrive on the no AI servers with 120 players only, despite it being a challenge. (Still add some ai servers for new players, don't want to make this TOO realistic)

ebon owl
#

I've played several different types of dietary play styles. I am fully aware this is merely to test the systems and balance what needs to be balanced. But what I have found to be consistent (and oftentimes, annoying), is how much easier it is for a lot of Herbivore players to reach their Elder Prime stages.
All the requirements can be done (and I have done them) with relative ease. || Visit the REDACTED, get a REDACTED (easy to do with sanctuary plants), and getting REDACTED and REDACTED is such a non-issue to them that it's practically forgettable||. Then just find a nice secluded area that is away from most traffic, and just... grow.
I'm not asking, nor expecting Carnivore players to get an easy ticket to becoming Prime Elders, but I feel like Herbivores should get a few other extra steps to unlock theirs.
If they reached Prime Elder 3 times and gained their stacked mutations. A Stegosaurus that has stacked 'Photosynthetic Tissue'
It's going to run down a lot of things that it shouldn't be able to. (speaking from first-hand experience)

Also, I don't have any idea currently on how this could be balanced (if it's even something that could be balanced at all). But The Isle, and many games like it, are very punishing on Solo players such as myself.

tidal sorrel
#

give pteranodon a quicker stamina regen, better flight (not camera changes) and allow it to regen stamina while gliding
ptera doesnt do anything at all, its a spectator mode, but you can only spectate for a bit before sitting down for 15 minutes to regen

novel vine
#

water, the weather, the fog, could it be like that again? I always thought Gateway and its old effects were so beautiful. Why was it removed and made worse with each update? I think with the new Unreal 5.6 it could look like that again or even better. With fog in different colors, the water showing more movement, and especially when it rains, raindrops hitting lakes/rivers just like Gateway had when it was first released. It’s not a complex system, it’s just an animated texture playing when it rains, and I find it very realistic and beautiful. Also, in the oceans there could be a normal map to give more of a wave and movement look.

the version of the screenshots is the 0.13.48.18

https://www.youtube.com/watch?v=qWuI3TU0lX8&t=26s

Lets explore the swamps, rivers and lakes in Gateway! Recorded on the stress test server

▶ Play video
scarlet ember
#

Reserve our server slot to rejoin if crashed or DC-ed. (skip the queue as long as you reconnect within the 5min it takes for your body to vanish.)

Add an auto-disconnect for those who've been idle on the spawn menu for over 15min

vapid sigil
#

Petition to remove the new flight camera angles from Pterra. It feels like they'd work great for something bigger like the quetz, but for the smaller Pterra it's too much. At minimum keeping the model in the center of your fov would be enough, but as it stands it doesn't work well.

In addition, right now the chances of becoming prime elder on pterra are slim to none. You can't smell sanc and you grow too fast to be able to visit enough places when combined with the Stam regen speed.

I really like the new fishing mechanic, it makes it viable to live anywhere there's water and everything else about it feels nice. It's really just the camera angles and the elder requirements that make it more difficult than it needs to be. In short, I feel like Pterra wants to be 2 different things and it's not optimized for either.

Edit: After going back to play evirma I can confidently say that the flight feels significantly more dynamic and interesting with the new changes. The model just shouldn't swing quite as much on the turns and then it'll be far superior

swift whale
frank ravine
#

Reworking the Mutation System

I believe that reworking the current mutation system would be quite viable and would make the game much more varied. We all know the game has a mutation system where you can choose which mutation you want. This sounds a bit silly, considering that EVERYONE chooses the mutations that give them the best advantages, namely combat mutations. This makes the truly important mutations, which would be those involving "survival," obsolete and somewhat irrelevant, since they are forgotten and no one ever chooses them. My suggestion is to make this mechanic more natural, where mutations come automatically as you play, and that's it.
Examples:

Efficient Digestion: The longer you keep your stomach empty, the more your dinosaur will become accustomed to going without food, thus unlocking the mutation.

Cellular Regeneration: Taking frequent damage during your life and needing to recover for a while each time you're injured would also unlock this mutation.

This would apply to all mutations. Besides significantly varying the gameplay, it would make nests and the "emtomb" system MUCH more important and viable in the game.

finite ledge
#

Audio balancing is all over the place

While behemoth dinosaurs sound as heavy as corgis in the wild, sneaking up on a player that doesn't have their audio blasting their ears (Rex clip), something as small as a fruit falling off a tree can subtract some years of someone's lifespan (Teno clip).

-# The examples bellow are based on my opinion and experience.

Sounds that are normally too quiet:
Footsteps. Running sound. Swimming sound.

Sounds that are oddly loud:
Eating sound. Flies.

Sounds that are RIDICULOUSLY loud.
Rex and Cera bite. Fruits falling/cracking.

azure bane
#

Return the light when Gateway came out, when you were walking with your dinosaur and stopped to admire the landscape. Nobody likes these PS2 graphics, the unrendered stone floors, the blinding color contrast, with night vision on 24/7, and this grass.

serene zinc
#

What is the point of a dinosaur whose strong point is the night, having night vision like this when there is some shadow, literally the rex's night vision is better than that, improve it (Yes, I know you can't see it, but this is the night vision of a Dilophosaurus.)

velvet sentinel
#

90 person que gets to 30 disconnects goes back again gets to 50 and disconnects like devs fix that dude like ive sat in ques more then ive played the game recently

worthy canyon
#

Fix AI spawns on the horde test, if you go on any AI server, NOTHING spawns. You can search everywhere at anytime and something only seems to spawn at the server restarts or in-between crashes. It's completely ruining the PvE aspect of the game and making survivability as a solo player, or anything that requires a lot of food to be completely screwed. And make them spawn in areas with not a lot of players, why? I've noticed on the no AI servers the eco-system is a lot more diverse because of the lack of food. My hopes is that if an AI system like this is implemented, more player dense areas will have less AI, but in return, a more varying eco-system. And in low dense player areas, juveniles and small stuff will be given an opportunity to grow in a PvE environment, with the smaller threat of mass amounts of players gathering to one localized AI spawn point, opposed to with the threat of mass amounts of players gathering to one localized AI spawn point and making growth nearly impossible for juveniles and other solo players.

zealous rampart
#

somekind of incentive to not mixpack

split steppe
versed wren
#

imo it'd be nice if rex had a D pattern, where it starts off feathered as juvie and has barley an left as an adult (like the hairs on dilos back)

bright galleon
#

what if drinking from stagnant water gives you infertility or muscle spasms, that way people are encouraged to drink in the river if they want Prime Elder

rigid otter
#

Devs I dont know how easy this is for you guys but maybe add more HT servers next Time? currently your AU ht server keeps dropping of for hours at a time and all the NA and EU ones have queues that have 100s waiting in them?? It would be great to add 3-4 more servers for ht in the future. (I also just waited in a queue from 80 to 4 just to get kicked....)

sweet ether
#

It would be nice if you guys made hordetest text channels so we don’t have evrima and hordetest conversations in the same text channel.

worn horizon
#

After 2 hours of growth Rex is like still 400kg is that meant to happen? Thats kinda crazy you’re still one shot after 2 hours.

vague warren
#

How about if the Pteranodon can cling to other dinosaurs to regenerate stamina, only for a short time.

dull coral
#

i have a suggestion to make small/low tier creatures more worth to play

everytime you reach adult or elder on a low tier creature you get a % growth bonus in your next life possibly stacking or adding more the more you play low tier creatures so if someone wants to grow a long growth dino they have the option to grow something smaller so they can grow their higher tier dino faster making low tier dinos appear much more often

hybrid sapphire
#

Since you guys are already fixing Pteranodon flight, I was thinking that, since the dev team is already on the topic, can you add the ability to rotate around trees or a very slow version of climbing while latched? It's very annoying trying to re-attach to a different spot on a tree.

ancient plover
#

Give players the capacity to escape the rex crush but only depending on their weight in comparison to the rex that’s grabbing them

Ofc when you’re under a certain threshold you’re basically screwed but above that you’re able to drag yourself away. And depending on how heavy you are in comparison youll have a quicker time escaping the bigger you are

To add to this. They could make the grab more body part specific. Depending on what the rex player is attached too will give them more or less time to deal damage(for example if they grab someone around the neck region itll but much harder for things to escape, a similar concept to deinos ambush being capable of carrying heavier things in water. Make the grab work better depending on whats being clamped

hallow ocean
#

Make rex group size change through the growth cycle:
More for Juvies then less as they grow. The members would drop out of the group just like hachlings after the 1st mut

soft kayak
#

Juvie trike should really be more nimble. It feels even clunkier than the adult which makes it way harder to grow when compared to its rival the juvie rex which is super fast agile and still has the crush like the adult form

I think this goes for a lesser extent to Diablo aswell

wicked ferry
#

Please add clams to ptera’s diet, they take a long time to get and take lots of effort to open just to not give any diets and limited food.

tulip coral
chilly mirage
#

give pt good stam regen 🤷 would make it very fun

wicked portal
#

Please remove dibble Ai or have it spawn in random areas of the map like all other Ai. Why you choose to have it only spawn in delta on the same exact island every single time is beyond me… Also, I don’t feel dibble Ai should have organs. You never once informed us that we’d be running for our lives from packs of Rex because you were going to practically hand feed them… Running into a FG Rex should be a rarity, Running into an Elder Rex should be even rarer rarity. I should be honored to be murdered by a FG/Elder Rex instead of running or in some cases getting TROTTED down by a mega pack of rexes. Currently every server that has Ai enabled are full of FG rexes just living off of dibble Ai. It’s ridiculous. You never added Ai with organs for any other species. Why is Rex any different. If that is going to be the case, ALL Ai should have organs. So every species has a chance to grow.

tulip kayak
#

End of an Era?

It pains me to say that after this hordetest I’ll likely permanently swap to unofficial servers after playing nearly 3 years of officials.

The mega mixpacks that plague the hordetest servers ruin the experience by sheer numbers and ease. They overrun other solo/small group players, feed each other using friends or alt accounts and provide protection in strength and numbers, removing the survival challenge aspect as well from play. They disrupt population spread and really sour the true spirit of the game. It’s a shame because I honestly don’t know what can be done about it either. I imagine these players are enjoying their time as well so who are the devs to take that from them? Maybe clan wars is fun for certain players? For this, I am glad unofficials exist but still feel frustrated.

With the addition of prime elders, entombing and longer time investments into each dino, I just can’t see myself letting that time be so quickly taken away against odds that cannot be won outside of “just bring more friends.”

drifting cipher
#

its so painful and time consuming when i wait 2 hours due to the lack of servers to join game JUST to get hit with fatal error and having the reconnect button not work so i have to join queue again AND i get stuck and not have /unstuck cmd working like its so unenjoyable to play this game when the quality of life of these features are missing the quality

mental relic
#

The graphics have taken a nosedive over the last 2 years since Gateway released, little things like raindrops on the water, puddles being formed from the rain, rainbows, mist, fog and much more have been pulled. The games visuals are suffering and its giving immersion a huge hit when rocks look awful from a distance, the ground is all an ugly moss green and the general lighting just doesn't look nearly as good as it use to. Please revert back to Gateways original visuals they were stunning. The amount of detail and love put into them was so clear, now it feels like a shell of its former self. Just honestly rever the map back to its first release form aside from the current south plains and east swamp, both of those are nice.

thin forge
slender tapir
#

The diet system is definitely underutilized for its ability to affect player behavior. Instead of having generally the same varieties of plant throughout most of the map, and every herbivore having a broad enough diet that they can survive anywhere and maintain a perfect diet is a waste and I think contributes to mixpacking. Also all food in patrol zones being diet food doesn't make a lot of sense for herbivores, when that effect should be reserved for migration zones.

If you use migration, spawn zones, and diet food to herd different species of herbivores into different regions, you can break up mixpack synergies, give carnivores reliable places to seek out food, and encourage player interaction. If there are 120 people in a server, I should see more than three people an hour because everyone is hiding in the woods with absolutely no indication as to where to look for them.

autumn tinsel
#

bring back dryosaurus burrowing

paper torrent
#

One message removed from a suspended account.

restive spruce
#

few things overall. pachy got buffed in the hordetest to 700kgs, guess what also weighs 700kgs. dilo. make pachys steps sound the same as dilos, since they weigh the same. either give pachy the heavy steps or give dilo the light steps. second thing, make step sounds scale with weight, not growth. a 700kg dilo is louder than a 1.5 ton maia, or a 2 ton trike. additionally, in my opinion elder system should be optional. not everyone wants to be in a game loop of grow, get prime, repeat all over again. people want to explore the map etc, and with that, frail elder should be removed, just make prime elder have its speed and bite force reverted back to its adult state, but leave the weight as it was in prime. kinda repeating what i said in my previous feedback, but these things should really be added/reverted

proven atlas
#

Deinos under water vision doesnt fit to what is seen from above the surface. Also deino cannt see whats above the water wich needs to be fixed https://medal.tv/de/games/the-isle/clips/l75Hpq3cThbxhvvl1?invite=cr-MSx3d2csNDMwNTgxNTM2&v=12

Sieh dir The Isle - Deino von TheWeirdCera und Millionen anderer The Isle Videos auf Medal an. Tags: #theisle, #theislestrategyhorror

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sweet yacht
#

adds cerato to Rex diet

kind lion
#

Please for the love of all that is evil give my sweet ptera its movement back. if the only goal for playing as ptera is to essentially have a bird chatroom then the new movement changes will do just that which is what i feel happened last time the movement was changed to that of a tug boat.

noble bramble
#

Hey devs, yall need to get on the ball about banning griefers. this is the fifth time i've been killed by a FG/elder rex when i get above 60 % eventhough there was plenty of dibbles around

novel vine
# mental relic The graphics have taken a nosedive over the last 2 years since Gateway released,...

I completely agree. I’ve been asking for this for a while but nothing was done because of the Rex and the Trike. But now that things are more relaxed and they’re already bringing back plants and vegetation from the old Gateway, I think graphics could be the focus again. After the Diablo update the graphics dropped a lot, and in the Trike update it got even worse. Now it has improved, but it’s still not at the same level it was when Gateway was released.

Some things have changed that impact the look a lot. Shadows used to be dark with a slight bluish tone, but now, even though they are dark, they look orange in some areas, and sometimes shadows that should be darker are missing, for example on tree leaves and at the sanctuaries.

Colors were less saturated before, which was more realistic and, in my opinion, more beautiful. The fog had different colors depending on the area: orange and blue for the plains, green for the swamps, and blue/dark blue for the lakes. That was very cool and a really impactful detail.

Before, there seemed to be more contrast between colors and shadows, with more bloom in the sky hitting the grass, trees, etc. Nowadays, bloom on map objects is almost imperceptible. It’s only really visible in the sky, and while the Hordetest has a good bloom level and looks nice, it could still be better.

I really love this game. Even though sometimes it’s a bit discouraging because of the slow progress, it’s still amazing. The devs are great and they do incredible work. I just think what’s missing is graphics like we had when Gateway launched, or even better, since now we’re on Unreal 5.6, which gives more freedom for things like fog, maybe better grass, and the water is already improved.

Look at the following videos and tell me which one is better, not criticizing, just comparing:
https://www.youtube.com/watch?v=ffg38PKdDsg&t=11s
https://www.youtube.com/watch?v=hvBUuasVHqs

The new map has received some significant updates! This includes migration, weather effects, stamina rework, AI dinosaurs and more! #theisle

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blissful plume
#

How about a mutation that allows you to nest with a player dinosaur of the same sex? Call it “amphibian DNA” or something. Allow the mutation for dinosaurs that are currently low in number and deny it to dinosaurs that you don’t want to pack up too much. Might be a good one for herbivores.

carmine lion
#

Can we get migration, patrols and AI fixed on NA4, NA3, & NA5?

Also, may need to increase the amount of hordetesting servers since theres an 80 queue for almost all of them. You could probably take like NA14, NA15 or any of the other servers that are consistently dead.

Also, can you fix deino nightvision for land? It's really bad, worse than an herbivores.

Also, at night can herbivores see the green outlines of things? I can't see 2ft in front of me, let alone walk safely through a bush since a lot of them are near cliffs. I dont mind not having great night vision, but being completely blind and seeing nothing but a black screen is annoying.

celest linden
#

I think the current Elder System should be made a bit easier by cutting down some of the requirements. Like, maybe just make it so you have to visit the Sanctuary as a juvi, hit one Patrol Point, and go to the Migration Zone once. Also, keeping a perfect diet the whole time feels way too strict and it should be enough to hit perfect diet just once before 70% growth.
Honestly, it doesn’t feel worth it right now, especially since you lose the dino anyway. Why make it so super hardcore? It’s just too much, especially for solo players. In the end, it should be fun, not a crazy grind.

odd cairn
# celest linden I think the current Elder System should be made a bit easier by cutting down som...

Doubling down on this, infertility hmmmm sounds like something that occurs in animals that were either born infertile or just lack the nutrients to create reproductive cells, but the thing is, I don't see how muscle spasms can be connected to a frail eldering state, it doesn't make sense, as you don't get affected by short term health problems in your long term life.
NOW for being born in a nest oh look that's a requirement for prime! what a coincidence! perfect diet is so too!
Here is my look at it, remove being nested in as a factor that plays for getting prime because that is the dumbest thing ever (sorry, really, no offense) but you can be both born in with very healthy or very unhealthy parents and that can simply pair with infertility and maybe even muscle spasms if a packmate is cannibalistic (without the mutation or even with, idk), it's an unfair (dis-/)advantage above the unfair advantage of being able to start at max mutations right of the bat theoretically.

sacred haven
#

Albion Online will occasionally post in their official discord how many hackers have been caught and removed from their game. Doing something similar will not expose your tactics but might help reassure the community that something is being done and you guys are fighting.

halcyon quarry
#

Things that would improve the elder system in my personal, very biased opinion:

  1. Sorry /not sorry you no longer get to choose when the last time you lay down is your final time. Too many people are simply entombing when they want/mid-fight to either feed their pet rexes or to escape losing their buffed mutations.
    (B-but Metta my dino should live forever ;-;
    No, it's called a life cycle, death is inevitable, and way more interesting when you don't actually know if the next time you lay down to heal or regain stamina your old fart dino just decides they're too tired and takes the forever sleep)

  2. Only one mutation can be chosen to pass into your next life, not all of them, and only if you reach prime elder in that life. It's too easy to get 16 maxxed mutations currently, and makes those who mixpack together to maintain better diets/protection even stronger.

  3. The chosen passed mutation maxxes out after one pass down, becomes locked into an inherited mutation slot, and remains in all future prime elder reincarnations(until you die before entombing obviously, we don't need forever strong dinos), and the max is the current live branch level(essentially weakening all mutations by half while also giving you a reason to continue living a full life every time to collect more improved mutations).

  4. Elders that are weak elders, of course, will no longer really have a reason to live. So to encourage them to survive until natural death and encourage their herd/pack to protect them, there should be some kind of nesting/child rearing/herd or pack perks assigned to them such as increased growth rates (wisdom perk) around frail elders you're grouped with.

  5. However long it took you to reach adult from sub, it should take at least that long to reach prime from adult. And then half that time to weaken down to frail before passing(I know rates are currently sped up for testing purposes).

lethal flax
#

Replace the current (and only??) discord operator with someone / some people who don't mute you when you are not breaking any rules

shrewd raven
#

Can we have more colour options please? Or at least colours from animals that have a lot of variety be given to animals that don't have a lot of options like the trike, rex and allo?
Just a bit strange certain creatures have limited options

velvet sentinel
#

just take raptor out of hordetest if yall aren't gonna fix the pounce SILLY devs

nova gale
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If you make it to prime elder (you put in ur work and gameplay)- when your stats start to go down because of age (end of life)- the speed should only drop down to the adult version speed of the dinosaur. Only frail Elder (the elders that didn't do their work and gameplay)- should get the severity in speed drop kms.

This gives reward for players that play the game as it should, and also makes it possible to actually live rather normal as prime elder and get to enjoy the amazing looks and boost of this stage! (but still do feel the toll of old age of course.. seeing how the stats otherwise takes it tolls..) 👈

jagged snow
#

Troodon juveniles should spawn in with a higher growth percent, or have their speed bumped up again. 25km/h is about the speed that other bipedal juveniles get, pachy/raptor/carno/dryo, seems fine to put troodon in that range.

primal relic
#

Significantly reduce idle noise's volume. We can't control it, it sucks to be found due to a random noise my animal makes for realistic reasons. Like why is a sitting animal breathes and makes sounds like it ran through the entire island? People get found and killed over idle noises.

onyx forum
#

Let us preview elder model in skin creator as well

harsh stream
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Carno should stun everything that is double its weight and Knock down everything that has 50% more weight

keen tartan
#

Consider giving Reticulated Kidneys naturally to both Beipiaosaurus and Pteranodon.

One of which is very close to a Penguin, the other, a Pelican.

The process of getting the mutation takes of a significant portion of their grow and play time before they become frail.

jovial bone
charred ruin
#

Could we please get a new environment, You guys could not be moving slower with these biodomes. The jungle/isla sorna environment is cool but the map is in desperate need of character besides “big tree, long river, tall grass”. Red woods, arid area, something man.

gaunt totem
#

Make rex stop dead in its tracks when it hits a crush so that its actually aligned with its target its crushing instead of being 10 meters away from it

blissful kernel
#

PLEASE go back to the old camera system for pt- I am tired of smacking into stuff because the camera is so wonky

dusk seal
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Nerf rex crush attack. Has too much going for it. Shouldn't pin nor fracture a trike.

civic shadow
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I find it strange how Trike sounds like an idling V8 but Dibble is completely silent when sitting down

wicked portal
#

Highlands sanctuary please.

chilly mirage
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Make rex's pin work similiar to deinos grab the target has to be half its weight to be able to pin it

warm ginkgo
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Nerfs elders prime speed, it change so much interactions that are unfair in the game, the current game status is grow hide in a bush cause if u find an elder u die, a prime elder teno killed me biting my tail dude, I was an 3.4 tons Maia, HOW TF A TENO CAN CATCH A MAIA

weary path
#

1 Realization)
After being a 78% trike about to go into prime, and seeing a full prime elder Trike I realised how ridiculous the elders are, it was nearly twice my size and looked like it could've wiped a whole server if there were no other elders on the server.

2 my original idea)
in my brain elders were supposed to be a little bit larger, ever so slightly less damage and speed (since they get weaker as they get older) and more health, maybe like a 15% or more increase in health, but becoming an elder would take a long time, like how you used to spawn at 6-10% grown, and could get to 100%, then elder would be about 200% or 150% (200% made more sense to me) and at the end of it you would entomb or die due to age.

3 The way they should fix it)
It's mainly prime elders that are the problem, they could make it harder to get to fully grown, but then again it's already a big enough pain, but maybe a longer Elder growth time, since it feels awfully fast after you hit FG, and there's no time to enjoy being an adult, then when you start to become big, any elders will likely eat you since they're objectively better than you, and let me remind you since elder is so easy to become everyone's an elder they all just kill you, it may seem like "oh just a skill issue" but I'm not gonna AFK grow untill I'm an elder because everyone else is, I wanna play the game

uneven tide
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add this back to see and choose mutations, it would be a lot simpler and easier.

dull portal
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HORDETEST: something needs to be done about cheating asap, i sit in a bush as a 40% trike healing my wounds and 5 minutes later a random Rex maybe 35% appears and knows 100% where i am. there is no excuse or lucky guess or benefit of the doubt thats 100% cheating. do something about ESP Cheats every 5th player has ESP and its so obvious because so many people are talking about it

slow comet
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make the tasks needed to be done for elder to scale to the size of your dino, smaller dinos and even some small mid tiers find it hard to do all the tasks within their lifetime

wicked spindle
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you need to make it harder to hack becuse i play on offical evrima EU 4 - central and I have died so many times by hackers that one shot you and it is geting annoying becuse I send hours on a dino just to get one shot

lean orchid
#

thankyou isle gods for improving ptera's stamina regen

rustic blaze
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am I the only one who thinks that the new growth of the apexes is bad? The apexes hardly grew until they reached 40% growth, and after that percent, they start to lose their food too quickly.

worldly jungle
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At this point, with hackers everywhere, on both horde testing and the live branch. What's stopping the rest of us from cheating as well? There's literally like 30% of every server filled with a hacker of any kind, most of it is Esp, some are slide hacks, a lot are all of the above PLUS one shot ability. I check their IDs and accounts and some whole heartily admit that theyre hacking with videos showing they're hacking because they know nothing will be done about it and even if it does they know damn well that the next pirated account will last just as long, and considering most of the cheaters have too many accounts whether pirated or bought, banning them makes it pointless.

I don't care if development stops for a whole year, what's the point of playing a Dino if you can't enjoy it fairly? At this point getting hacks is MANDATORY if you want to compete with every other hacker there is.
I don't know how hard it is to do and id understand if it takes too long but get a better anti cheat, IP banning literally ANYTHING, this should be top priority and it has been a problem FOR YEARS.

If a crashout isn't justified for losing 12 hours on a rex MULTIPLE TIMESSS then I have no idea what is.

proven atlas
#

Idk about you all, I´d like to see the old swamp tunnel back in the game! It was beautiful in an eerie way.

primal parrot
#

Please adjust the hitboxes for new AND old foliage for Herra's sake...
So many ambushes have been ruined by really weird collisions with paper-thin tree branches.
The newest acacia trees are a nightmare to navigate, and are almost completely pointless as ambush posts for Herra. Maybe that's the entire point, but I'd like to believe that place with trees = potential Herra territory. Apparently, not in the grasslands areas, though.

ripe oxide
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now that Pteranodon is getting some love, it should get better ways to regen stamina, now that it turns slower it cant harass other dinos easily at all making it so there is no reason why it cant have good stam regen. i propose increasing perfect diet stam regen bonus to like 25%

ancient plover
#

I’m sorry but I can’t stand the frail elder system. I do not want to spend hours growing a dinosaur (especially the bigger ones that take 8 to 12) just to have it end up getting killed by pretty much anything bigger than an adolescent (sometimes not) because it got old and its stats decreased. I understand the concept and its cool, but it honestly makes me not want to play. Becoming an elder should be optional, and those that become one will and should still get an advantage, which is awesome and makes sense. But sometimes I just want to play the game and not grind and sweat like in 99% of other games. It’s one reason I stopped playing Beasts of Bermuda. When you start adding all these conditions, like the combat/speed perks and the elder system, the game starts to feel unfair, especially to those that don’t have a lot of time.

So in short: make elder system optional and/or get rid of frail elder. Prime elders will have a significant advantage over regular dinosaurs, which they should for doing special tasks, but punishing people for simply playing is crazy to me and that’s what happens when frail elders exist. Or make it so some servers don’t have these things so people can play casually.

devout plover
# primal parrot Please adjust the hitboxes for new AND old foliage for Herra's sake... So many a...

The acacia trees are a nightmare for hypsi, too! I had a shot at prime hypsi get ruined because I climbed up into an acacia tree and got irreparably stuck between the thin branches. /unstuck didn't work, I couldn't relatch to fling myself out, couldn't jump, was stuck crouching... Had to just let myself die.

I would hope that every new tree that gets added has the climbing playables (and flying-- I'm sure ptera could get stuck the exact same way!) accounted for, but I guess that's not the case.

Meanwhile, the swamp trees still have invisibranches you can't land on to this day.

Please test the tree branch collision thoroughly when adding new/replacing pre-existing trees with them into the game, as they do nothing but hurt playables that need to use the canopy.

strong pasture
#

Hey it's me again.

Please implement a good system that allows players that suffered a Fatal Error/Random Disconnect the chance to keep their spot in game for a few minutes. 3-5.

Waiting in a big queue Multiple Times due to Fatal Errors just isnt fair for anyone.

acoustic gazelle
#

Petition to give deino a deathroll

tranquil acorn
#

Either entirely remove safe drinking spots, or massively reduce the amount there are on the map. On an unbiased level I understand how frustrating it is to die to a deino but at the end of the day this entire game is frustrating, it is hardcore survival and therefore designed to be unforgiving. If removing all of the drinking spots is completely unneccesary then at least leave a couple on different sides of the map. The fear of drinking water was some a pivotal part of the game to me that I always hated that I loved and its sad seeing that no one interacts with deinos anymore because there are so many shallow places to drink water now spotted all over the map.

open gorge
#

Elder system is alright for people that have nothing but time on their hands, but I don’t wanna have to take hours upon hours to grow to FG just to have to OFF myself because I’d be weaker.. just make the ones that Entomb stronger. And leave the rest the heck alone.

night ice
#

give people the option to choose their colors and gender when entombing instead of respawning as male with basic colors

ancient plover
# ancient plover I’m sorry but I can’t stand the frail elder system. I do *not* want to spend hou...

I'd be willing to bet that the only people disliking this are the one's who have friends hopping onto whatever dino they need that will give theirs stats to get a perfect diet, then one calling until they can find and kill them. That's why you hear never-ending one calls all over the map and it's absolutely annoying and unfair. The Elder system rewards people who cheat (Yes, I consider friends logging onto dinos over and over just to die to increase their friends diets/stats/growth rate cheating) and punishes people who don't. It's already hard enough to survive with all the cheaters and mix packers, etcetera that are out there but now it'll be even harder just because you've managed to? What sense does that make? I think that their definitely should be an opt out option or they should remove frail elder entirely and instead make it so you're either a normal adult dino with no nerfs or you can do the extra work to be a prime elder.

This system is so bad that I've only ever seen prime carnivors. I wonder why that is... (their friends constantly feeding them stats). Wait, no, I have seen two prime elder Trikes, but wait, hold up, why was that again? Oh, because they were mix packing with a bunch of adult Rexes and a pachy.

keen tartan
#

Just a point to praise.

The falls in the new waterfall area now remain visible from afar so I can properly enjoy them.

Very cool!

night inlet
#

my worries for the new prime system is that entombing, while a cool idea, will most likely completely kill nesting, (if it wasnt dead already).

I think it'll be much better for the game, with playables like oviraptor, ptera and such to have more nests around so i think it could be beneficial to pair entombing, or the prime system with nesting somehow. Obviously nesting isnt always an option if you are solo or cant find someone to nest with, so dont lock prime elder to it. But i was thinking instead of the entomb and restart system, why not make it so you can get 3 bonus mutations just by raising young, say you get one when they are able to eat by themselves, another when they get the 2nd mutation and so on, this incentivises nesting and raising young, while also giving the parent something to look forward to.

Not saying it has to be this exact scheme but something along these lines which gives a reward for nesting would be awesome to incentivise the currently underused mechanic.

zealous radish
#

fix elder system i did everything right my friends got it i didnt.
whole check list besides raise young and i didnt get it even with to sanct as a deino

neat parrot
#

Lets keep it simple

The isle is a game dependent on sound, many times you hear players before seeing them. I, like many players, have our sound very high.

Please make the menu white noise quieter. I don't wish to hear it so loud while waiting in queue and having to leave queue to go to settings / change the setting back when in game. It's just too loud, Thank you.

low nacelle
#

I know it isn't a priority, but pachy's animations look a little off compared to the rest of the roster. Its neck looks broken when sitting and looking around, and its legs move kinda weird while trotting. Theres also this thing in the running animation where when the thigh is raised in the animation the model is weirdly sharp.

tight oar
#

I'll have mixed opinions here but maybe make nesting a requirement for prime, there's no incentive to nest anymore with entombment, people get to prime and sit afk in a bush on the last 20% growth stretch.

smoky chasm
#

Allow for direct copies of entombment dinosaurs instead of default colors and male only.

serene zinc
#

Deino is simply horrible to play. You spawn in a swamp and there are no elite fish or anything like that. IN A SWAMP (where this animal's natural habitat should be). First, fix this. After three hours of playing, you finally manage to catch Deino 50%, which, guess what? Weighs 1,300 kg. In other words, it's an aquatic reptile that relies on its weight to catch its prey. It's as hungry as a rhinoceros, and the most it can hunt is a dill (if it's swimming). The fact that Deino takes so long to gain weight, and it goes from 1,800 to 5 tons in 10% growth is bizarre.
Another horrible thing is its slowness. In the past, you could even escape from adult cannibals when it was young and sub-zero, but today, you simply run at the same speed whether you're at 30% or 70%, which makes no sense at all.
Did I mention the fish? I played Deino this week and grew more than 6 Deinos above 65%. And guess how many elite fish I saw in all those hours of gameplay, traveling through all the rivers and lakes in this game? Yes, I saw 4, and 2 were already dead.
Deino was perfect in the last updates. I don't understand the need you have to take something good and make it worse.

thin grove
#

Something I think would be cool is if ceratopsian frills could have separate patterns to them alone from the rest of body. That could add a more unique look and customization options.

nova gale
#

Make trike and diablo and every other triceratopsian that comes to the game, have Holding the mouse button instead of double click on their trash attack. If rex can have holding mechanic, it's not harder to make it for them too.
Or, simply just revert the trash attack button for them to what it what before (alt+mouse click 1 time)

heavy grove
#

Fix your hacking problem I know eas anti cheat is cheap but come on how greedy can someone be the whole playerbase is suffering because of that

rigid otter
#

The Swamp needs some love Dev's I just ran around that thing twice just to see if there's any Ai and I starved twice on HT I might be unlucky some would say but not even one frog after 2 hours testing for Ai around the swamp... how is a fresh spawn meant to thrive when its been allocated to the spawn when there's nothing there? Both times visited the sanctuary's too. Irl swamps have 1000s of animals living in them, now we don't want that but at least throw in a couple more frogs and fish? this has been a issue for so long now. its madness this is why most of the community thinks you guys a nuts because you make changes like this all the time and never add Ai or the base things the players actually need to start the game. 4k hours on your game. i never staved on Spiro but on gateway its like you guys just don't give a crap at all.. now don't get me wrong I know where the areas are where Ai spawn on gateway but just hate being forced to run there before I starve unless I find some scraps.. (mostly referring to the new section of swamp added many moons ago)

dull dome
#

CAN WE FIX HACKING THANK YOU

humble silo
#

The way the dinos work is that if you’re weak you are fast. If you’re strong you’re slow. That way the critters can escape the tanks. Weak elder troo is 30km. Slower than everything on its diet. I hope we get some changes to the speed debuffs for smaller elders so they arent just a walking snack

proud lantern
#

Remove frail elder. Its just a punishmebt for thos who play dinosaurs where its hard to turn prime. And for those who dont have the time to do the quests.
It ruins the fun and balance completely. So many hours get wasted

unkempt viper
#

fix the northern sanctuary in the jungle sector, the gastroliths, the shrubbery, even the mushrooms. nothing works, fix the textures for the gastroliths to be more consistent with whats shown, add more to the jungle santuary since its recent nuking its just open death to anything that strolls by and can fit inside, the mushrooms still do not spawn after i dont even know how many updates.
fix sparring between trike and rex, as well as go over rexes crush ability to reduce how frequently it can just be spammed, or make its stamina cost more significant to actually warrant calculated uses of the move. beyond that, i understand that rex while growing should be strong, but seeing something so scrawny and skinny with a skull about the same size as cera, pin a full grown cera and munch it is silly and imersion breaking, the weight scaling needs to be looked over again. also consider only giving rex ambush speed once its speed starts falling off again, that way carno can still have its niche without being pinned by something its size too that it cant even outrun. dilo DOA. maia shove and stometimes its stomp may be not connecting or just may be bugged as the attacks seem to not stun or hit some creatures, and even miss entirely. teno may be fodder now to rex since subs can consistently catch up then pin/ break them. diablo in a similar boat but can def fight back and deter if its only one rex. not even going to mention dryo since weve collectively forgotten that playable exists. carnivores may be able to run most of the time but are noticeably outclassed by every growth stage of rex.
elder system feels less like a reward and more like a punishment especially for playables where its nearly impossible to meet the criteria to hit prime before you hit adult due to growth times and ridiculous spawns some of the creatures get for the sanctuaries and migration zones or patrol zones that definitely always work in correlation with growing too fast, moving too slow or just isle luck

placid dirge
#

I am hopeful there's some mechanics in-store for pinning when more dinosaurs have it, but right now pinning gives an easy kill especially if the victim is solo; it makes playing solo feel incredibly nerve-wracking (in a bad way, where I feel like I can't even play non-evasive dinosaurs) and frustrating.

I suggest this as a mechanic to give more nuance to pinning:
Attacker pins a target and it functions as it does ingame depending on species. However, depending on how large the prey is, all pinner(s) face progressively difficult skill-checks. Larger prey = very difficult skill checks.
Prey is met with skill checks as well, with their difficulty scaling with how much the attacker outweighs the prey. Within a set amount of time being around 5-10 seconds, the winner either proceeds to hold down the victim and kill it, or breaks free if it's the prey.

By giving both sides the skill check, the fate of the encounter depends more on player skill & awareness than RNG. This can open some doors into giving certain dinosaurs an advantage in this scenario (extra bony hide resulting in much longer duration, potential for mutations, ETC) without it feeling like a toss-up between if a pounce lands or not.

worldly jungle
#

After we entomb, let us choose our skin and gender again to avoid us getting the default male skin.

arctic oak
#

I feel like elders should be something that can become after reaching 100%, otherwise its just differenciated adults.

pine tinsel
#

I want to know whether I'm fighting a player or an AI. My idea is a special pattern, something like Pattern D, with eye-catching colors for the AI.

dawn sapphire
#

so after growing several dinos too reach the level of either Elder or Prime. i feel like there is alot of room for improvement and the negative effects of getting old kinda ruins the idea of growing our favourites for hours or over a few days (for those who cant dedicate much time) i feel like the elder system directly ruins the fun side of things when we finally get there just too lose all our stats in 20 mins too an hour. i feel like we should be given the choice of being an elder or not

keep the old system in place and if you choose that, you can never be allowed too entomb

but also keep the elder system for those who wanna constantly evolve too be to top killer

restive spruce
#

extend the time the animal is at peak prime elder. the current version of it is absolutely dogpoop, run around the map for hours just to be strong for 20 minutes. the peak prime time should be atleast the time you grow ur animal to adulthood, or maybe even longer. then it would actually make sense to do one. the whole system is bad rn, no matter what you do you become weak when you hit 100%. elder system should've always been an optional thing, the current gameplay loop of spawn, run around the map, get prime, entomb, repeat is not a good way for the game. i dont play this game only for pvp aspects, i play it because i like to play as a dinosaur, and a lot of people do too. i dont see a problem with making elders a thing you CAN, not MUST do.

hushed bridge
#

Extend the time to be elder, elder shouldn’t just be another growth stage so you end up just sitting in a bush for another hour, being an elder should be impressive not just “welp that guy sat in a bush for a while”

ruby nacelle
#

yo yall need to do smth about the hackers

crystal spire
#

Pouncing/pinning should have a mini game attached similar to saurian's pounce mechanic. You need to click at the correct time indicated to stay attached, and the longer you are attached, the harder the timing becomes.

This can be mirrored on the animal being pounced or pinned but the timing gets progressively easier as it goes on. Each correct timing drains some of the attackers stamina.

This makes fights more engaging and skill based, and is far more exciting than just clinging to something and watching a bar go down.

autumn tinsel
#

There is something wrong with that area, every time i look at it my fps drops drastically usually i get around 60 fps. please fix it

gaunt pulsar
#

PLEASE PLEASE PLEASE fix the fished on Official servers there is LITERALLY NO more fishes since the last update! Please fix this. Everything I like to play needs to eat fish and I die of starvation the entire time PLEASE I BEG YOU GUYS!! This made me so negative about the game 🙁 and its sad cause I like the game but this just makes it a bad experience for me 🙁

tired breach
#

How about if dinosaurs get some kind of buff when they're in their natural habitat? This could reduce hotspots and limit mixpacking somewhat.

burnt jungle
# autumn tinsel There is something wrong with that area, every time i look at it my fps drops dr...

somewhere in the beginning of river delta, when you travel there from water access fps often drops from 60 down to 12 and Sometimes even 2. Its horrible. Also could you remove the auto fps lock? you literally have a lock at 60fps. My Computer could easily run the game on 100 fps but because of the auto lock which only gets you 60 you notice fps drops even more. You literally have a manual fps lock built in and yet still even when I Limit it at 144 fps it strictly will stay at 60 all the time. please remove that.

civic shadow
#

I thought the devs wanted Cera to be a body stealer/guarder so why not only let them charge bite when theyre in range of one?

lapis basin
#

Please reverse all changes made to Highlands in Hordetest. it used to look beautiful, but now it just looks boring.

tranquil acorn
#

Please do not give deino just a vertical lunge to advance its already very diminished abilities. Even when it was first announced I still do not understand the purpose of implementing a mechanic that serves to help deinos catch prey that are not only barely a snack to them, but also aren't even a part of their nutritional diet. We got vertical lunge instead of some sort of grapple + thrash ability to give it some depth towards fighting things too big for it to carry from land. If vertical lunge gets added, whatever. But please give deino something to flesh it out more than just being able to grab a handful of animals on/off land with zero push back. With all these developments with grapple mechanics I was really hoping we would see it adapted to deino to give it some more spice and I would love to see something like that added to it. He just feels so bland now.

astral trail
#
  • Taco's on Carno diet (Carno lacks a lines AI diet, and already has deer for S and boar for dots)
  • Turtle on Deino diet (really only helps saltwater/coastal deinos, in which case they are automatically putting themselves at a higher food risk than other deinos. this just allows them a food source when away from fresh water)
  • Rex added onto some Carnivore diets relatively soon (not all though)
worn horizon
#

Please give Deino a death roll while drowning dinos. Maybe a “click lmb while holding rmb”. This should drain more of the Deino stamina but drown dinos quicker.

Please make the Ptera camera change optional the old one is better.

A small Pterosaur shouldn’t be turning like a school bus. Will Quetz have the stamina and turn radius of Rex too? That ain’t right devs

Why can dilo clones get deinos underwater??

glacial wind
#

Stop buffing cerato, this is actually getting ridiculous. This playable might be the easiest one to master/play and yet it has no downsides to balance that out. Crazy turn radius, crazy agility, ridiculous amount of stam and damage/bleed. Buff near bodies, can eat literally anything and everything, even bones and rotten food... it's main attack essentially costs no stam at all (I am aware it costs a little bit, but it is NOT enough) and they can spam it all they want. Every other playable in the game has a long con list to challenge their pros, how come cerato is getting this kinda treatment then?

Note: If these buffs are supposed to make it have a fighting chance against allo, then why the rest of the playables is either getting nerfed or remaining the same, whilst the most op carnivore is getting all the good stuff?

rigid otter
#

I've seen amazing things done with unreal engine and its water systems seems you devs need to learn some of these things. What's the point in having a feature like a waterfall in a game with a good graphic style like yours when you do stuff like this super bad and then other things look good where's the level design consistency?? sorry im a very visual person stuff like this grinds my gears x

sweet yacht
#

Entomb is bad for groups.

If you're in a group and Entomb , you should spawn near the group.

jaunty root
#

It is insane how this is the only game i "client Disconnect" from. And unfortunately its the most unforgiving game to DC in. literally loose 6 hours of my life due to a internal issue within the freaking game. this is nonsense and insane. ridiculous. Be different if yall would atleast have the courteousy to return the dinos to people who lost them in such a way but no yall just say that we cant and the time it took that you lost means nothing to us. We dont care if you spent 10 hours growing just to randomly get client disconnected from the game we dont even install safeguards for that such as the system noticing that a DC happened and removing your dino instanly noooooo we keep it in game an able to be killed when you can do nothing about it for over 6 minutes because you guessed it we hate our playerbase

steel iron
#

Perhaps make it so that the bleeding UI is moved above the others so its easier to hover over. Its pretty annoying at times when trying to find how much bleed you lost when the character profile UI covers it

night inlet
#

I’m not 100% if it is the case, but to get prime elder you can’t have been infertile, which you are when nested in.

If this is the case and prime cannot be achieved from a nested Dino, please reconsider this. Idk why we are giga nerfing nesting as if it was overused or something. It should be incentivised not be avoided simply because you can’t achieve prime elder off it…

lean orchid
#

can we have some sort of indication of if we have completed a task to get prime elder? Sometimes i think i've completed a task but i then don't get prime, which makes me wonder what i did wrong. Some sort of indication, either a checklist in the UI or even just a certain sound playing, would be really helpful.

The sound could even be really subtle if we're worried about immersion, such as a certain bird calling that you don't hear at any other point.

ionic lance
#

would be cool to be able to zoom and see what your dino pov is, it will be helpfull to smaller dinos like troodon because sometimes im hidden or triying to see in a small cave or low cavity but cant really see it as the camera is higher than my dino even if i max zoom, it would also help bigger dinos for example a rex triying to see through a window of a human structure

fresh seal
#

add fsr support

sacred haven
#

Add more depth to the wounded status to play more fully into your survival instead of just being a healing and damage debuff by expanding on its effects.

These would be applied based on damage taken to specific areas of the body, rewarding more tactical play and punishing less tactical play.

For example:

Wounded Leg: Your stamina regenerates more slowly.

Wounded Head: You deal less damage/gain a slight vision debuff.

Wounded Body: You heal more slowly.

Wounded Tail: Damage to the tail after this status is gained is reduced by 90%

Taking this into account, you should only gain one Wounded status type per 25% hp you lose, forcing players to keep in mind how they have been fighting to make the most of their efforts.

lethal flax
#

Bring back west access

chilly spade
#

DO SOMETHING ABOUT THE CHINESE CHEATERS I LOST 6H GROWING A SUB REX JUST TO BE KILLED BY A CHINESE ESPER AND SPEEDHACKER i want a refound on my 6h please

wicked portal
#

Okay, I know I sound like a broken record at this point... but we seriously need a sanctuary in highlands. I have been trying to get prime on my dibble about 4-5 times now... They are not fast enough to make it from highlands all the way to delta or west rail beach sanctuary. I eventually make my way to migrations and patrols, but by the time i get to a decent speed and get to sanctuary, I just get run down by rexes who are camping the sanctuary and immediately pinned... Please add a Highlands sanctuary for us fat slow dino lovers who have limited spawn zones.

west sluice
#

Sleep should bring stam back faster!

We need to add the ability to sleep whenever we want (not just to safe log) When we do our screen darkens and becomes slightly blurry and as a result we gain stam back faster

pine sonnet
#

The trike and stego's growth is perfect now and the weight is almost according to the size . Maybe do the sam for dibble ?

dusty edge
#

Not serious about this buuut. For every DIFFERENT species that hits you within a certain timeframe, you should be given buffs against each one. So they at least have a chance to combat the ridiculously big aggressive mix packs. To hopefully discourage mix packs attacking 1 person, it's not like it even stops people mixing, it just makes them actually HAVE to have a challenging fight and It makes them think twice before bullying every person found on their own, while they themselves sit in their 3 trike, 6 tenonto. 2 dib and 5 carno pack lmao.

spark dew
#

Allosaurs should get more crest colors please! It wont harm the overall look and make things look cartoonish as the only colors would be on the crest or in the case of skin 1 the tail. Shades of blue would help add a ton of style options

scarlet ember
#

Suggested change to elder

If we keep the stages of:
0-24% Hatchling
25-49% Juvi/Sub
50-75% Adult

76-100% should be a Regular Elder or Prime Elder.

Regular: All stats and mutes buffed by 5% no 4th mute.
Prime: All stats and mutes buffed by 10% +4th mute pick.

Prime would last for 5 (number is example, change optional) in game hours before you decline to a regular elder.

Weakened Elder can be the opposite of a Prime in regards to meeting certain requirements. Weakened Elders have -5% to stats. You become weakened if you meet 3 requirements:
-Lose great diet (meaning you only have 1 diet above 0)
-Become infertile for over 10 minutes (Consecutive: Meaning in a row without losing the debuff)
-Are Wounded for over 2 hours (a collective 2 hours, not consecutive)

green moth
#

What’s up with high land looks way worse tbh

jagged snow
#

Rex and Allosaurus' right mouse click shouldn't launch them forwards with additional speed before landing the hit. Omniraptor and troodon had this a long time ago, you used to be able to catch up to gallimimus just by lunging over and over. It got changed and now your pounces have the same speed limit as your run.
The same should apply to these ambush predators, any speed boost you need is what the ambush mode is for.

golden pier
#

Add Russian to the game.

halcyon laurel
#

Keep skin when entombing would be nice

simple birch
#

Go back and work on QoL like after dilo/herra update when we got a lot of nice stuff, I feel like graphics have gotten rly bad and MZs, PZs and mutations feel almost untouched for the longest time. It’s nice to see some changes to older dinosaurs though

gaunt totem
#

optimization is good for most areas in HT but there are still a few that tank FPS

the tunnel at swamp that leads into pitch blackness thats flooded tanks your FPS like crazy and needs to be optimized

the area highlighted red could use some optimization aswell as its not comparable to anywhere else

thats it, other than that optimization is decent

elfin tangle
#

new ptera movement looks really good (but lowk the stamina costs are still a bit too high)

lean orchid
#

migration zones for smaller dinos needs to be positioned closer to the spawn zones and change more often, especially to be able to get prime. just grew a ptera and it didnt move once.

wild dawn
#

the delta river sanctuary should be a bit changed. The fact that fully grown dino, and now rex that can grab you, can move right in the middle of it makes it almost useless for a "safe place" for juvi. Even worst considering that half the sanc don't have shroom

fathom sky
#

Could we get more green greens ( overall , not just male display)? Maia and trike have like no green colors or colors that look kinda like green but are actually more yellow, rex has green colors but they're actually more yellow and the allo (in skin creator currently) which is the same as maia and trike. Carno ( specifically the "flank" section) has great green colors, there is just a darker green, a lighter green and a weird green (idk how to describe it), and thats great. The newer dinos also just lack a lot of colors in general and that may be related to how much more work there was to do and if thats the case please dont forget to add more of them.

Also the other not so new dinos (omni and dilo for example) also do not have green greens but just the yellow greens.

sweet cairn
#

I def think Nesting only muts would be awesome incentive to keep nesting relevent. I love the entombing system, especially with the concept of Strains being introduced down the road and Humans as well being an antagonistic force to dinos, but I think Nesting in players should be a main core of the game, especially when it re-enforces the social aspect. Nesting only Muts would make it feel like you're making something hardier that you can't just Prestige into.

paper gust
#

Game is fun, but can we please add a ingame map? Where we can set waypoints and follow with the compass. It’s a issue finding friends and spawn codes are BS

unkempt viper
#

please hone in and focus on actually correcting and polishing the game and its numerous many game breaking bugs before adding more stuff to just fix, isnt that like the whole reason legacy got left behind cause the coding was so messy? clean up the game please its a mess and thats kinda unacceptable from a game that expects a whole day from you for certain creatures... or just ignore idk

crystal spire
#

Everything should have a period of acceleration, and if you can't fight something 1 on 1 with default muts you should be able to escape it. Either by running, flying, climbing, or swimming.

You get a period of acceleration so ambushers have a chance of catching you.

If an animal has no chance of fighting something solo on solo, and no chance of escaping it how is that fair? Yes you can run into a bush, yes you can try to hide, but that is not always practical, and you cannot hide for your entire game. That is neither fun nor able to be done.

Of course if you're in a group, or the attacker is in a group, this doesn't matter. This is purely on 1v1 scenarios since finding a group isn't guaranteed.

You also shouldn't require a mutation just to make your playable viable. That defeats the purpose of experimentation and speccing into different niches.

Notable instances of animals that have no chance of fighting off or escaping are as follows:

Dryo and Carno/Omni

Galli/Omni and Carno (Jump is situational)

Stego/Diablo and Rex

**As a pure baseline, you should be able to survive. **

silent holly
#

Something about the elder system is really confusing to me. Why would elder status begin before you hit 100% grown? A full-grown creature is considered to be an animal that is fully-grown and in the prime of it's life. No animal starts immediately declining the second it becomes an adult. This system makes it nearly impossible for meaningful nesting to take place (no full mutations for babies), and only hurts the gameplay. I think it would be beneficial to make becoming an elder "optional." Specifically, a 100% grown dino can start the elder process through a certain action (such as selecting a fourth mutation), and THEN the system begins inflicting elder stats upon that dino. Having a fourth mutation makes it slightly more bearable to play an elder, and since elder is a requirement for entombing it can encourage players to take a risk without forcing them to be punished for just trying to enjoy the game.

uneven tide
#

Dinos shouldn't unlock their special abilities until at least 30-40% grown, I think this would be more fun and forces players to use strategy and skill to fight instead of spamming a button. And this wouldn't apply for dinos that need it, like deino, ptera, beipi, galli, maybe hera.

spark basin
#

||(feedback for hordetest)||** When you hit 75% growth**, you should stop growing until you hit a button to become elder, because smaller dinos, like hypsi or troodon, don't have enough time to unlock prime elder unless you risk loosing your diet to grow more slowly. So, instead of making their growth time longer, their growth should stop at 75% so they have time to unlock prime elder and/or do whatever you want at that age.

To balance it out a bit, maybe dinosaurs that were entombed cannot be at 75% growth indefinitely and they have a limit to how much time they can be at that age, so you can´t be an adult dino with buffed muts forever.

**Players that are nested in ** do have 6 mutations too, but they can be adults indefinitely like default dinosaurs, so they could decide whether to stay at that age or become elder.

Also, once you hit the "become elder" button, you cannot undo it, and you will have to grow until 100% with whatever elder type you got.

bitter star
#

So, I've seen a few people mention this, but I’m not sure if it's already been posted in the feedback section somewhere. Sorry if this is a repeat. Anyway, my feedback is:

In the current horde test, the FPS seems to drop the longer I play. I’m not sure if it’s a memory leak or something else, but I get about half an hour (including queue time) with solid FPS. After that, it starts to drop into the pits, going below 10 FPS 😢. This doesn't happen in the live branch at all, as I get a solid 100+ FPS there. It's only in the current horde test that this issue occurs...

rigid otter
#

Please let us ALT bite/attack while moving again it made the combat for all dinos better.

worn horizon
#

Every other dino has cons cera has no cons. It’s special ability takes minimal stamina, it can eat anything and everything, best scent in the game, good turn radius, 5 group limit, what else do you want?

Also I seen kentro in the Dondi stream/video yesterday, kentro bleed damage should be high but you guys are probably doing that already

In that video/stream allo’s agility is insane😳 is that meant to happen

I tried galli a couple days ago the kicks just didn’t work. I’ll leave it at that

tulip kayak
#

MZ/PZ/New Trike Growth Curve Feedback - Hordetest 0.21.132

Trike Growth Curve: Just did a trike run with the new growth curve. It felt a bit unnatural going moderate fresh spawn speed (like 18km-ish) then after a few ticks on sanc shrooms up to double that and suddenly SUPER speedy. I had 238% growth bonus on shrooms. Got a big growth tick, and then growth bonus tanked to 158% instantly and bees started to attack. Not sure if intentional.

MZ/PZ: The bulk of what this feedback post is about. This run felt very frustrating in terms of MZ/PZ. Spawned near delta, ran to swamp sanc. Got a patrol while in sanc at swamp. Friend met me at swamp, joined group and swamp patrol that was just outside the sanc vanished for both of us as soon as we grouped with no leftover diet we could mooch off of despite plants being all around us. It must have been over 30 mins before we got another swamp patrol by walking all the way across swamp.

MZ I can see is further up north and is changing constantly, but is always staying up north. In the entire run I watched it change nearly 5-6 confirmed times but not once did it get remotely close to us (swamp, delta, east jungle).

Walked into delta, pz stayed at swamp. Walked into Delta East Jungle, pz stayed at swamp. Over 30 mins passes again so we decide to reform party to try and cheese pz spawn. Still no pz for about 20 mins. We start to move more north, starting to get real hungry and bam - pz appears BEHIND us where we literally just were near the coast. Frustrating. So we have to back track, again.

Finally, frustrated, we decide to cross back over delta with the intent of getting up into Highlands and then further north where our migrations seem to be bouncing around - but alas we were rex'd in the process. Got to about 56%.

tribal salmon
#

I think the devs should add AI to the game. Would be a huge improvement.

viscid bison
#

I just fought a prime teno as a prime cerato, he became very low, he jumped up a rock (I made him vomit twice before he jumped up the rock so I decided to wait him out and starve him) he decided to entomb up the rock to where I couldn’t reach the food. I then starved to death because my meal was taken away from me from that dumb entombment option… please don’t make people be able to entomb when they’re low health, it’s stupid.

sterile frost
#

Please have stego be able to stun or knock the lights out of trex when a 3 ton animal uses a run-up swing on a preoccupied trex crushing its friend. What I mean is to ENABLE the stun effect when this situation is in play. Bear in mind following details:

​​The elder rex wasn't in scope of vision, so partner was saveable however.

The elder rex was in the pond drinking.

I wasn't the one to see it. Partner sees pond first and runs, I run aswell but slow to react. I run nonchanelently because I can't hear the game (mute). I look behind me and realize danger

I was out but partner stopped. If partner didn't stop we might have made it. It was crazy how I was behind then he was behind.

mental relic
#

Gateway is another map in the cycle, this happens every few years.

We get a new map, everyone likes it, the devs start to change it, by about 2 years of launch it becomes generally disliked ruined, then the devs move on to the next.

I think I can speak for everyone when I say Gateway has declined since launch. Its so disappointing to see how this map has slowly devolved over the last 2 years since its launch. If you were to tell me first launch Gateway would end up at the point were at now where its arguably worse looking graphically then Spiro while also having some of its best areas butchered (Highlands) I would call you crazy at that time. The map on first launch was incredible, it looked incredible and felt great to play. Over time sadly its been pulled away and picked apart by the developers into the current mess it is, the swamp sucks, its way to big and nobody goes there. The Highlands are used but just dont look nearly as good as they did, its tragic to see such a good map slowly turn to being another Isle map ruined by bad decisions.

We have seen this story countless times now, the community likes a map, they like the lighting, graphics, how it looks, how it feels. By about 2 years of that map being out its glory days of being liked are over, I just don't get why we have to repeat this cycle every 5 years and with Gateway of all maps, the map that easily had the most potential of them all being slowly washed away into whatever the devs vision for it is. Its just not the same anymore. Please revert it back to what is was.

https://www.youtube.com/watch?v=ffg38PKdDsg

The new map has received some significant updates! This includes migration, weather effects, stamina rework, AI dinosaurs and more! #theisle

▶ Play video
eager iris
#

For the love of god bring back Battleye anticheat this game needs kernel level cheat detection EAC sucks and I am constantly getting oneshot by baby dinos who are cheating its insane this game needs a solid anticheat that is PAID not a group of volunteer admins

turbid pond
#

Please just tell us why the 'performance testing' behind the AU hordetest needed to have it removed afterward rather then actually stay as everyone wanted.
It's a weird way to put it, but from what very little is known, it gives off the vibe someone is either too childish or too stubborn to genuinely listen

tall pilot
#

(HT)
I personally like the new west access/highlands, but it's missing some things, even a human building or some rocks for jumping dinosaurs would make it good.

It also really needs a sanctuary here, the closest ones are so far away.
It's annoying to get to the sanctuary from here as a slow moving juvi.

warped rover
#

Carno headbutt it's pretty much broken right now doin crazy damage and having nearly 0 cooldown and no trowback on the normal bite making it completely obsolete, at least it needs a longer cooldown from one headbutt and another just like the bite

night inlet
#

Migration zones need to be more important, and without just forcing players to go there through the prime system.

I think an approach that could be taken is to make it so that migrations spawn primarily S and // Diets, (with some Carbs thrown in), and get patrol zones as only spawning Carbs, so that in order to get growth rates above 100%, herbivore players are required to head to migrations, and thus carnivore players are less likely to find herbivores at patrol zones and will follow suit.

I think this keeps the aspect of patrol zones as a stopping point before migration zones, but moves away from players being able to stay there forever especially when they are smaller playables, as there will be plenty of food to live, but not to grow efficiently.

Edit: i think this can be extended further to the aquatic playables as well (and ptera) to allow fish spawns in general rivers, while having more condensed frog, chickens elite fish etc, in these zones

thorn dirge
#

FIX YOUR DOGWATER AI. Why am i being chased across the map by a deer. What garbage is this

true willow
#

Please fix the choppy audio issues asap. A friend of mine and many others have issues with extremely choppy audio with no apparent fix for it and it physically affects her (headaches). This should not be happening and should be seen as a major issue, as it makes the game genuinely unplayable.

And we know this isn't just her game either bc several others on the subreddit and the steam forum has mentioned this bug for literal years (since 2022 specifically).

Video for evidence/example: https://youtu.be/_Qgy0OfGcf8
Also no, this isn't just the discord stream having weird audio, Star confirms she is hearing it herself in her game.

Stream of my friend Star's The Isle gameplay demonstrating this awful choppiness issue with the audio. And we know this isn't just for her either bc several others on the subreddit and the steam forum has mentioned this bug for literal years (since 2022 specifically).

▶ Play video
arctic oak
#

Make the new camera thing for ptera an option, it doesnt change any balancing to allow people to have that camera smoothing on or off, and it seems pretty mixed when it comes to people liking it or not.

molten junco
#

||I think you will never make a decent anti-cheat...
||**

So many players have complained that there are more cheaters than actual players, but you just don't seem to care. No matter how many ideas like "Fix EA" have been suggested, you never fixed it.

Developers, please, just notice us already! We have been waiting for years for there to be NO CHEATERS in the game! A simple "report" button is not an indicator that you want to help us! We need the complete absence of cheaters everywhere! Whether it's "Evrima" or "HordeTesting".

If you don't fix this now, I'm afraid "The Isle Evrima" will end up in the same situation as "The Isle Legacy".
**
DO NOT LET THIS HAPPEN! FIX THE ANTI-CHEAT! SOLVE THE PROBLEM THAT IS PREVENTING REGULAR PLAYERS FROM ENJOYING THEIR FAVORITE GAME
||https://youtube.com/shorts/dh-Y7ezcXMQ?si=LWnPyS82YymlIFg-||
||https://www.youtube.com/watch?v=fEsNw7oeevg||

shrewd anvil
worn horizon
#

Please change the Ptera camera back to the old one it makes hunting juvi players impossible and just gives you motion sickness. Plus I know I keep saying this and others have too why is a small Pterosaur turning like Rex with wings? I don’t understand that change. How slowly will you guys make Quetz turn??

stiff veldt
#

Make it so you have to be 90% health or more to entomb to stop people from entombing mid combat

jagged snow
#

About that charge bite change. It was made so the maximum damage is obtained much sooner than previous, but for an ability meant for defending bodies and being a threat display, wouldn't it make more sense to take longer to reach maximum damage? It's not like the charge bite is going anywhere, it no longer cancels itself after 5 seconds. To use it to its full potential the player should remain on the defense and stand their ground, only getting the most out of their ability by committing to it.

restive spruce
#

give all herbis better nv. yes i know this should be an advantage for carnis that their prey cant see in the dark, but you gotta know when its TOO DARK. stego, trike for example cant see absolutely nothing. its realism i get it, but its a game not national geographic

weak zealot
#

bring back the occasional rainbows when gateway first launched!!

tidal sorrel
#

please buff ptera stamina and stamina regeneration this dinosaur doesnt do anything and has no night vision so atleast allow it to fly without having to rest for 4x the time it spent gliding

lethal flax
#

Make hypsis able to climb trees and rocks like herreras, the little guy ain't no threat anyways, might as well make him more enjoyable to play

obtuse hazel
#

Hackers now have a way to force you fatal crash or kick you out of server without any error massage. I`m not even talking about speed,oneshots or other hacks. Bro like what else they have to do for you guys to act or at least do something about these cheaters?

sacred haven
#

There used to be a version of nightvision that let you see clearly but shadows were super dark in Legacy. I wonder if that might be a more interactive way to utilize nightvision for herbivores with poor night vision, so they either choose to go into the open and be more visible and vulnerable to carnivores, or take their chances hiding in the jungles for more security but less visibility. It would also be super spooky seeing eyes glowing in the dark and shadows moving around rather than only hearing things and seeing nothing.

burnt jungle
#

Why would you nerf a already unpopular dinosaur such as ptera? Not only that but its nightvisionbis even worse than the night vision from teno (a literal Prey animal). Like it was by no means overpowered at all. Make it turn faster. I love the idea of it turning like a plane but does it really have to turn as slow as a plane as well? Like ptera is literally no threat to any other dinosaur and most people play it as the scavenger it is. Also the new camera is horrible. So overall you took the ability from it to take off easily, you changed to camera so people would get actual motion sickness from it and also made its turn radius impossibly big. Literally when I hang on a tree in thr forest I cant let go anymore as I will crash right into the next tree because I cant turn away in time. Stop this nonsense and make the bird fun to play instead of a constant punishment for just simply existing.

Another thing I wanted to adress: You really need to rework the elder system and what it takes to be a prime. A troodon shouldnt be required to travel the whole mape and visit 4 patrol zones, when it only has maybe an hour to do so, while a rex has the same requirements and has Multiple hours to do so. Not to mention that its nearly Impossible to have the patrol zone switch 4 times within one hour. Small creatures that grow really fast in general shouldnt have the same requirements as a stego that takes half a day to grow. Its nearly Impossible and takes more luck than skill to meet the requirements to get to prime elder. So please rework that. Also I would redo the whole thing as in not all Dinosaurs should be required to travel the whole map, as some species arent made for travel but rather for staying in one territory. While galli is fast enough to travel across the map and has the right Lifestyle to do so, a literall hypsi isnt welk suited for that. While it may be fast, it grows alot faster than it travels and its just in general not suited for travelling all its live. Please consider making unique requirements for unique species as having the same requirements for all species will either make it Impossible for some to reach prime while it also can make it way too simple for others to do so.

hallow ocean
#

For Don: Requesting an Allo foot twitch emoji for the server

twilit maple
#

pls the biteforce of the allo its so low increased it to like 200 around to be more balance

dull dome
#

Please fix the frail stages of HT. It really feels like growing is worthless because of this. Also entombing should have something in place to remove people from escaping fights like they are.

simple birch
#

If you die at 100% you should entomb even if you die from a fall or in combat, you’ve reached 100% and have “completed” the circle, I don’t see why how you die should affect it, atm it is specifically unfair to smaller dinosaurs who can be oneshotted and don’t have time to lay down and click 2 arbitrary buttons

ancient plover
#

Make it so there’s more food in MZs and PZs for herbivores. You want herbivores to be in groups but there isn’t enough food for them, especially the larger herbivores, to do that, which ultimately forces them to split up. I was playing a Trike and ran into four others (there were no other herbivores around) and we couldn’t find enough food in a fresh PZ to get any of our stomachs to halfway, let alone fill even one stat. We had to go our separate ways or starve, but even then there was only one PZ I found that provided a decent amount of food and that was only because no one else was there. As soon as a grown dibble showed up, there just wasn't enough. I believe the problem is that once trike (and some other dinos) gets to a certain size, which I think is around 75%, it starts eating every single plant in one bite. If herbivores can’t be in groups because there’s not enough food then they’re just going to get slaughtered by the predators that are, and most predators are in groups of 2-5 since they’ll get killed by each other if they’re not. Please, fix this by providing more food in these areas.

tidal roost
#

how to get food is hard for new players and ruins the game for them they spawn in run around the whole map sniff then die of hunger alot of people quit cuz they dont know theres almost no ai only in some places people just spawn in die spawn in die repeat and makes the game boreing im new and ill i have done is spawn in die and spawn in die its not fun and i if it keeps happing im just gonna quit like all the others

keen gorge
#

Mechanic for diet to affect the prime elder stage

The average quality of the diet during the growth period should affect how long the playable will remain in peak prime elder form (Positively only, without going below the base value), and the diet during the elder period will dictate how affected by aging it will be when it reaches 100%. (again Positively only, without going below the base values)

This encourages active play, and maintaining the diet as an interactive mechanic until the end of its life cycle.

sterile frost
#

Allow nested players the ability to choose their gender. This inability has long disrupted the gameplay experience. As someone who recently had to get renested, not once, but three to get my desired gender is absurd. And it’s not just not me. There are people who want male, but get female. There are people who want a female, but get male. There is no point in arguing to dismiss this experience as the game continually has, because there are obvious social and cultural roles amongst these genders. One can invest in more offense/defense while the other can invest traits in child development. And that’s beside the point. The objective to any dinosaur is to get big and to get big fast. It's a dangerous world in the isle and these mechanics set up the dinosaur for success.

I do believe that the adoption of this recommendation will allow for a smoother transition and less instructional gameplay error (such as the one noted above, avoids corpse deaths that can attract rexes, etc).

median crag
#

The elder system honestly feels... really bad? Like you spend all that time trying to get a prime elder, manage to survive to 100% adult, only to die as a baby to something you couldnt outrun or fight, and lose everything. Maybe some changes to make it less awful?

weary path
#

1 Realization)
After being a 78% trike about to go into prime, and seeing a full prime elder Trike I realised how ridiculous the elders are, it was nearly twice my size and looked like it could've wiped a whole server if there were no other elders on the server.

2 my original idea)
in my brain elders were supposed to be a little bit larger, ever so slightly less damage and speed (since they get weaker as they get older) and more health, maybe like a 15% or more increase in health, but becoming an elder would take a long time, like how you used to spawn at 6-10% grown, and could get to 100%, then elder would be about 200% or 150% (200% made more sense to me) and at the end of it you would entomb or die due to age.

3 The way they should fix it)
It's mainly prime elders that are the problem, they could make it harder to get to fully grown, but then again it's already a big enough pain, but maybe a longer Elder growth time, since it feels awfully fast after you hit FG, and there's no time to enjoy being an adult, then when you start to become big, any elders will likely eat you since they're objectively better than you, and let me remind you since elder is so easy to become everyone's an elder they all just kill you, it may seem like "oh just a skill issue" but I'm not gonna AFK grow untill I'm an elder because everyone else is, I wanna play the game

strong pasture
#

IT is complete #### #### to spend 7 hours growing something to Fatal Error to lose all of your progression. Doesnt even make sense.

Everything was perfect. Then you get fatal errored and lose all of your progression... mid fight... how is that even fair... please fix that

Wish I had the video. Ambushed a Cera so good, he ran into Verdant Pond, im 3.3tons rex, and I fatal error, and lose all of my progression lol.

brisk plaza
#

Easy anti cheat initializing… for 20 minutes.

Update: I don’t even care anymore lol

wicked portal
#

I know it’s not a huge issue or concern… but eventually can you look at the stegos walking animation. With the last update, stego looks like it’s sliding while walking. Not sure why but it literally glides on the floor as it walks. 😂 there is something off about the stego… not sure what changed but it feels slower… its eating animations are slower… it walks like it has a never ending leg fracture and the main issue… it doesn’t waddle when it walks anymore! 😡 The entire model and animations just look completely ugly and stiff now. Its horrible. Also, why does it make so much more noise walking through bushes than a 12+ ton Rex/Trike… 😒

carmine heart
#

Starting out as a Herrerasaurus in The Isle is rough and there are a multitude of reasons as for why this is. Firstly, a newborn Herrerasaurus has an incredibly small stamina pool which makes travelling to find your first meal painfully slow and difficult, often resulting in starvation. This problem is exacerbated by the small size of a newborn Herrera which makes hunting other dinosaurs or even AI nearly impossible as a young Herrera. However, I do not think any of the Herreras stats such as stamina or hunger drain should be changed but instead a new and small mechanic should be added for the Herrerasaurus.

Sloths carry their young with them as they climb through the trees by having their offspring cling to them until it is mature enough to provide for itself. I believe the Herrerasaurus could greatly benefit from such a mechanic. Like the sloth a baby that is in the same group as an adult could cling to the back of adult Herrera. A mechanic like this would alleviate some of the survival challenges a newborn Herrera can face, help promote more social behaviors among the Herrera playerbase, and encourage more nesting. To balance the mechanic, it could come with some drawbacks. This could come in several forms, for example, perhaps the adult carrying the baby could expend a small amount of stamina more than usual from carrying the baby. Additionally, a mechanic allowing a player to carry a baby may encourage nesting, however they may only carry one baby at a time resulting in Herrerasaurus players only nesting one hatchling and focusing all their resources and time on that one hatchling instead of a larger brood.

Alternatively, the mechanic could take inspiration from the American Opossum. An adult Herrerasaurus can carry a large brood of small babies that fall off as they get to big to carry around, much like a real Opossum. I feel as if mechanics like these would help make the game feel more immersive.

Thank you for your time, and thank you for reading.

rustic blaze
#

Only I think adding diablo and galli ai to other parts of the gateway is a good idea?

opal basin
#

It would be nice if the hunger drain on juvenile trike was increased, or gastroliths were made a whole lot more faster on draining your stomach.

brittle pewter
#

update the isle's steam homepage.. its 6 years outdated and have it connect to evirma instead of legacy

gaunt totem
#

add an option to delete your dinosaur from the main menu, my fresh spawn dino got stuck in a hole and for some reason unstuck refuses to work

im not saying it is, but it feels HEAVILY intentional that these holes are created around the map considering that unstuck wont even teleport you

stiff veldt
#

A few things I’d like to see in regards to the current systems in the game (Primarily Migrations)

1: Juvie carnivores, troodon and Ptera having small Ai they can forage in sanctuaries for diet (crabs, Psitaco and Compy)

2: general migration fix’s for food spawning/constant switching for no reason. Also maybe have the server remember the last MZ so that it isn’t spawning at the same place each crash/restart

3: migrations following a natural path instead of zigzagging across the map (west rail, highlands, NE jungle, East jungle etc)

4: carnivores able to see which MZ they see on the compass via their diet list: selecting gali shows the gali MZ etc

5: I’m not sure about PZ’s

turbid pond
#

Please fully re-enable the AU hordetest with full features

barren gazelle
#

add an option in the skin creator to show off the elder version of the dinosaur to see what the skin looks like on it

dull dome
#

JUST GIVE ME THE ALLO I DONT CARE ABOUT HIS FEET TWITCHES PLS

summer gorge
#

Great game but whatever you did in these last couple patches just tanked my fps. Please optimize

flint quail
#

I heavily disagree with the idea that one crush from an adult rex can leg break a prime elder trike. Y'all need to fix that, because after the first crush I couldn't flip... I couldn't thrash.... I couldn't spar... I mean seriously. Devs? Fix leg break, and fix crush. Don't allow a rex to break leg on first crush.

I was 12.5 tons, 100% prime elder trike... I have fracture resist mutation, aka osteoclerosis or whatever, those weren't full prime elders I don't think... How did I get leg broken first crush?

Edit: They were prime elders.

https://cdn.steamusercontent.com/ugc/18237068556100905180/5F439507F53A517AEBAD714FDDCBA59FC234CEA6/

uneven tide
#

Hera should be able to drag bodies (their weight or less) up trees, like a leopard. And their would also be a mechanic where the body doesn't just fall out of the tree, instead, it would hang or something (the image).

mellow sphinx
#

A juvie rex half my size shouldnt be able to facetank my 70% cerato and put me on orange health before it dies. Damage aside, I know the lil guy is 90% legs but that speed is insane. Where is the balance in having a 2ton animal with a one shot mechanic be able to run at 48km/h (faster than an omni)? Not to mention the thing can reach 60km/h at some point in its growth 💀. Step aside gallis

( Screenshots taken from a video because im not masochistic enough to grow a rex in a game infested with hackers)

sterile frost
#

Make stegosaurus pull in their feet and swim with huge tail. Make it make sense y'all.

swift whale
#

Some Solutions to problems that were there before and others that came in this update.

``- Rex Juv/Sub should have a top speed of 45-49km and an increase in stam pool

  • Crush should only cause fractures in things up to 40-45% of the Rex current growth weight.
    -Rex must have some cooldown before he can use crush again, thus having to use his other abilities instead of just spamming crush.

-Increase Dibble speed to 36km. It just doesn't make sense for him to be slower than a Rex

-Increase the speed of Maia Juv to at least 30km initially

-Increase Troodon Juv speed to 25km initially

-Lower the Cerato Group to 4 and make the consequences for spamming the charge bite more severe, increasing the stamina cost and making the slowdown occur sooner (Currently it is 0.20% stam Every 6s and it takes 6s for the speed reduction to occur, something practically useless)``

fresh escarp
#

Smaller dinos need a faster way to get prime due to the faster growth rate

devout plover
#

Please reconsider giving dilo and troodon their venom back on spawn. With more and more animals being added and with the inclusion of the elder system encouraging dying at 100% and starting again, it's incredibly annoying that these two animals are the only ones that don't get their main mechanic for half of their life.

Rex can pin immediately, omni can pounce immediately, allo is presumably going to be able to grapple immediately, carno can charge, etc.

So why, in a game that now encourages "the growth journey" over the destination, are these two animals missing their main gimmick until half of their life is already over and their stats are going to start declining soon after?

burnt jungle
#

One thing id like to ask is to give the Troodon skin pattern A and Utah skin pattern B a rework.

Now dont hate me but let me explain why both skins (especially troodon) seem bad to me:

  • They both dont look natural at all. Like an plastik Dinosaur with some print on it.
  • The patterns (especially on troodon) just dont match up
  • It just looks like someone with perfectionism tried desperately to make a natural skin but failed miserably because they couldnt blend the patterns without disrupting their perfectionism.
  • They seem artificial and low quality all in all and theres only a few colors that make these skins somewhat look natural and not like literal Dinosaur play figures youd find in a toyshop for kids...
  • Or in artist language: They (troodon especially) look ✨easy to draw✨

Now The Omni skin isnt too bad, I get the Idea behind it and I think with some polishing it would look really nice. But troodon? All of its skins look somewhat artificial and just too 'clean' but especially pattern A just really triggers me because how did anyone think this looks good at all. When you first showed and announced troodon I thought aight the skin looks really clean and low poly, they probably gonna rework it and add more Details before releasing it but you released it just Like that.

Its really not a priority problem and really really minor. But all in all it would genuinenly be nice to have them not look clean and low poly Like that.

Also one more thing:

GIVE TROODON ITS PUPILS BACK!!!

WHEN AND WHY DID YOU NEARLY REMOVE THEM LIKE THAT?

jagged snow
#

An alternative to meeting these zone visiting requirements for prime elder is to just track a creature's travelled distance, with the value influenced by growth times, trot speed, stam/health recovery times and main mode of transport (fliers and swimmers). Active patrol zones and migration zones aren't obvious outside of the only two marked on your screen, so exploring the map to scoop them all up is just guesswork. Also because it feels very herbivore centric when the migration zones and patrol zones are a requirement, only large herbivores can vacuum all the food to trigger a zone change.

placid dirge
#

this is gonna be a bit controversial but I think the Gastro mutation is extremely problematic even in the HT. for carnivores to be incentivized to feast on bodies during a conflict to gain back health breeds very toxic gameplay, where if an herbivore is being hunted they are also incentivized to block access to corpses. let's not forget that how much Gastro will heal you after you've entombed a few times (albeit, difficult to do) can reach insane lengths.

viscid trench
#

Replace the mutation "Featherweight" - causes footprints to fade much 50% faster for ptera possible replacement "allows takeoff speed to be increased by X%"

Featherweight feels kinda useless for a dino that is mainly flying XD

heavy grove
#

One thing I noticed is where did the baby boars and baby deers go can we bring them back ?

Would be easier to kill them as a juvie dinosaur then to fight a fg deer or boar which can just murder you in no time if unlucky especially the boar

zealous radish
#

disable elite fish attacks. its been bugging and they wont kill or swallow you do your stuck there forever
to make it worse sometimes your oxygen doesnt even tick down... |
(just to clarify so far this is only in hordetest)

winter talon
#

Dibble drift is completely screwed. They are already at a huge disadvantage. Why on earth would you nerf it.

finite beacon
#

I REALLY hope this is just a bug and not a feature, Dibbles drift is horrendous a trike that weighs 3-4x dibbles weight can turn around faster with drifts and with rex dibbles are at a huge risk of getting pinned and one shot at any given moment, why nerf it

night inlet
#

new ptera flight looks awesome from what ive seen, but compared to the current ptera it will be a strict downgrade. Current ptera i admit turns too sharply, and looks pretty bad, but when it comes to PVP i can ACTUALLY hunt dinos like troodon, who are on its diet, simply because it can fly in, bait out the pounce, and then follow up hit before the troodon can land and ready another pounce, same goes for baby raptors and even herras.

This new pvp is very good for ptera finally being able to actually hunt. The new ptera flight system i fear will completely remove this ability and once again restrict pteranodon to pve, except with the occaisional bullying on baby trikes and dibbles.

I think there needs to be a middle ground, where last minute adjusting to left and right in flight is fast enough to swivel and avoid pounces, but slower than it is now for the sake of a more realistic and fluid flying experience.

woven gate
#

Can you please fix your god damn servers? I was 26 in que now I'm back to 60 cause your damn servers keep crashing

bitter trellis
#

Telling us why balance changes are made in the patch notes would be good. Like "Nerfed A's damage because it was too oppressive over B playable." So we can give proper feedback, like providing examples on why playable A wasn't actually that strong..
Some of the decisions made on balance recently are questionable and a lot of people would like to know why it's happening.

tight oar
#

Pls look into giving dryosaurus anything (like with hypsi)... to give incentive for players to play it, as its diet for a few dinos. Or make it AI.

ancient plover
#

I love being helpless and dying to I don't even know what it was because my screen is black whenever its dark. Even Dondi made it day time on his most recent stream when he was playing stego because you literally can't do anything. He didn't have the patience to do nothing and wait, so why should we have to deal with it? Bye entombed pachy. Literally stood no chance.

lunar oxide
#

give dilo the same idle animation as its hallucinations when its victim reaches stage 3

hasty nebula
#

Suggestion
Buff small rexes speed stam, or trot speed, or nerf Prime rexes stam or trot speed.

As it currently stands, a prime rex trots 2x faster than a small rex can, and once you get past 3 tons your stam as a rex drops fast in a run.
I think if a small rex manages to avoid a prime rexes initial ambush it should be able to get away, it should be smaller, faster, more maneuverable and endurant.
However that is not currently the case, as it stands a prime rex can chase down any rex that is not also a prime.
And with ease, it has the same stam pool as a normal adult rex, however with such a crazy trot speed there is no avoiding it, you get spotted, you get walked down and die, with no way to defend yourself, or run, and as rex has such a small stam pool, it doesn't even have a chance to gain any real distance or hide before the prime has caught up.

There should be some kind of counter play here.

Every other smaller dino in the game has a significantly better stamina pool than the adult/prime varient, apart from rex.
A prime elder should not be running down 3 ton rexes with ease.
This is considering both have full stam.
Hell, it would even be a pretty cool option to give a prime rex the same full trot speed, but NERF ITS STAM massively or buff smaller rexes stam.
Then it gives a chance for that smaller rex to just get FARR away, by the time the prime tracks close it has its stam back, would be an option for excape while keeping fun trot speed.

EDIT: I notice the consensus seems to be a 50/50 split on this, I find that quite curious, I looked over the entire discord, I found a LOT of people complaining about this issue above, however I have not found a single counter argument or reason why its a good thing, could the people who disagree with this give a counter argument in #general-feedback-discussion as I genuinely do want to see opinions other than my own and perspectives that differ.

tall pilot
weary path
#

I feel like rex REALLY needs a cool down on the pin

night hare
#

Fix the damn fish spawns, ive been trying to find fish for the past 3 weeks and havent found a single one. 20 hours alone wasted as a deino just to every single damn time die 2 hours off fresh spawn bc no food

carmine timber
#

Can we get a solution to mixpacking in carnivores? Like a stacking food debuff while in too close of proximity with the same players of diff species? A water drain? Negative mutation? Slower growth? There are systems in place to give players debuffs anyways, so I don't think it would be too much to ask. There are plenty of players that will not mixpack, and there are those that will, however when you have players that do there's an unfair advantage because of the different benefits and drawbacks of each species. This makes playing as a solo player or just with your own species much more difficult as the non-mixpackers don't have the same advantages as those that do. This has been an issue for years.

quartz portal
#

A bot like TempVoice for the Discord server? It allows you to have just a few voice channels that act as "parent" channels, and if you join one of them, a new VC channel is automatically created and the user is moved to it instead of joining the parent channel, which shares the attributes of the parent voice channel (such as the maximum users that can join the channel)

You could make a parent channel for each pack size, then users can choose which channel to create by just joining the parent channel, and later even be able to edit the channel's status to something like "raptor pack, teaching new players" or whatnot.

It helps a lot with channel clutter on the server too, because these temporary channels will instantly delete themselves if all users leave and it's left empty, so you only need a few parent channels to give users some choices.

This way, if you play as deino, you can use the parent channel that has a user limit of 2, so people won't join your channel only to be disappointed that they won't play with you.

proven atlas
#

HT Feedback
I was never someone who spends growth or any other time in bushes. But with the rescent HT i feel forced to sit hidden somewhere with my slow omni or troo to make it to 100%. I dont wanna sit and hide from juvi rexes. They everywhere and KOSing everything. I dont blame them.
But you could give smaller creatures more speed or a less severe debuff in speed when not reaching prime.

lethal flax
#

Make maias grow time a bit shorter, hardly anyone plays it and its such a shame

sweet yacht
#

How about if Maja gives others a growth bonus when they're with him?

That would be in line with the "good mother" aspect.

Maja's group would grow very quickly, and others would also benefit.

sturdy mulch
#

rework deino pls

golden pier
#

**Idea №1. **
Make it possible to choose a skin after rebirth, rather than appearing as a standard skin.

**Idea №2. **
To show the process of growing up to the elder, that is, to show completed and unfulfilled quests to reach the elder. Add the quest completion process to the menu in order to become an elder.

unkempt viper
#

maias attacks on the ht seem to not work at all while in biped mode and mostly dont work in quad mode either? 3 seperate times now im playing as maia and aiming my attacks on targets not even moving in this most recent scenario, and its like im a ghost. nothing is connecting or landing despite animations and stanina costs being made. fix? idk

fathom sky
#

Can smaller rexes not break bones when using crush? They're already faster than a lot of dinos when they get a bit bigger so idk why they would need to break bones (when they already have a pin). They could also just not break legs.

plush gust
#

Players who mixpack and exceed the group limit should receive a penalty of -50% Bite Force and Max Speed. This punishment could be applied if players stay within a certain area for around 1 minute without attacking each other. It may not work flawlessly, but at least it could serve as a potential solution to address this issue.

minor hollow
#

very minor issue
the new acacia trees look as if they are meant to be umbrella acacias. However, the leaves of the trees are pinnate instead of the bi-pinnate leaves found in ALL acacia (and formerly acacia) species. The trees also seem to lack thorns, which is a characteristic of acacias

brittle blade
#

I heard it somewhere and i think it's a brilliant idea. For mixpack and overpack issues, having like a stress debuff which makes much more stam consumption, or some other big debuff in dmg, speed, damage intake... would be nice.
Mixpack will be hard to deal with because if someone is fighting for long maybe it would detect it as mix, but at least solving overpacking soon would be nice

wild dawn
#

omni and troo pounce should be fixed. Most of the time, they just register on you even from the front, making it almost impossible to face them if you can't OS them, even worse when they can pin and from one click that they didn't even need any skill, just spam it on you, you lose immediatly without any way to fight back. Stun are strong, but just losing your dino becaus of one click from a pin or a crush make the game just useless to play against, as whatever you'll do, he will reach you (for omni or sub rex) and just stop you from playing until you die

compact maple
#

Buff dilophosaurus drift

sterile frost
#

I had beef with this trike in my patrol zone location. I was stego (I'm fresh adult 6 tons). He was trying to throw up but ended up eating all the food. This is horrendous and abnoxious. He didn't throw up, and even if he did what the fwould he eat? Grass??? I recommend you guys find a way to fix this because competing over plants is absurd. This trike wasted a whole patrol zone food worth of supply.

steady agate
#

begging you to please revert the ptera stamina and movement inertia changes. the new turning system is actually horrific, you stand no chance of hitting anything with that. over the last 12 months ptera went from bad, but playable with crutches, to actively frustrating to play.

valid cosmos
#

More colors for all dinos honestly, I like my blue and I can't put my blue markings on my rex like in Legacy.

night inlet
#

highlands needs a sanctuary and some more carnivore spawns, im thinking troodon and pteranodon. But definitely needs a sanctuary since the nearest one is EONS away

proven atlas
#

T. rex should be canni like cera and deino to control the population

split veldt
#

New pt flight actually feels like you're flying rather than an mechanic. Gameplay is alot more satisfying now and the spearfishing thing is great

restive spruce
#

make plant's food value be based on their size. for example the small orange flowers should give about as much as they do rn for a fg trike. the small fruit tree should give 2x as much as the flowers, and the biggest plants (big fruit trees) should give 3-4x as much as the flowers. why did the devs even make an eating animation for trike and stego if its not even playing for more than 2 seconds

kindred hemlock
#

When you are prime. If you end up losing your diet (0%), you instantly lose your body weight and become a frail.... Why is this like this? Is it intentional or bug..?

worldly jungle
#

Actually give us random spawns around the map, except for Dino's like Deino which needs water.

Like I know Cera is the most disliked dino in the game and I'm fully onboard with nerfing it but in horde testing it's just hell to start out as Cera, flat out war in the north. You spawn over and over and get killed by the same group of camping Cera and rex Mixpackers, 1000 diets scattered EVERYWHERE in the north 😭

wicked portal
#

Can we get an unlockable mutation that allows you to consume rotten meat. I think that would be a very beneficial quality of life mutation.

hallow ocean
#

Mix Packing Disincentive:

Mix packing has to be identified correctly before anything negative is applied, full stop.

Mix Pack ID: If players are mix packing (defined as the devs choose) they typically engage in normal game activities like eating, drinking and resting together within close proximity. If players are engaging in X actions for X amount of time the game identifies them as mix packing. This would first of all stop misidentification and *not punish players for hiding, stalking, hunting, etc. I'm sure other factors could go into the algorithm to properly identify.

Mix Pack Results: If the above actions have been met, and mix packing is correctly identified, the respective players start to make a low volume sound that is unique to mix packing. A type of 'stress' sound (the sound can only be made when mix packing and could not be confused with other player calls). If the mix packing continues the volume will get louder. This coupled with the mix pack icon will give away locations and warn other players of what is going on. It represents the animals becoming overly stressed by being around a threat.

I think this is reasonable and would punish players who are truly mix packing. No de-buff or growth stunt. Just good old fashioned 'here we are, and we're mix packing', come attack or stay away.

For all Mix packers reading this: You can down vote all you want, but the devs have stated that mix packing (within their definition) is not intended for the game and that they are working on counter measures to discourage it.

hard geyser
#

Please give an update to when entombing will keep your sex and colours.
I really wanna entomb for more muts, but then I'll be forced to be default and I hate that. I also play female exclusively and don't want to play a male dino

flint quail
#

Here's a feedback I want to see what people think about. Carnivores might agree, herbivores might not. But instead of having a Patrol ZONE you should do a Patrol Route?

What I mean by this, have a route that spawns between say your current location and another region. Say you're in South Plains, and a route spawns between you and West Rail. Along that route your food spawns intermittenly. That way you most likely get water on the way, and you get your food. While continuing to keep you moving making it easier for carnivore players to find herbivores, and kill them. As it stands right now, an herbivore can just stay in south plains and grow to adult before moving out to hunt things. I know this because I grow Trikes in Savannah down south, and I get to 75% before leaving. And I only leave because I want to. No carnivores are down there, so I'm undisturbed...

Migration Zones were a way to get herbivores to move, but Patrol Zones replaced them. I think if you really want herbivores to move, you should spawn food in a line almost like someone dropping pieces of candy on a trail to "lead them" somewhere. That way not all herbivores are in one patrol zone, they're all constantly moving, the food competition is low, and the carnivores have herbivores to now find.

What do y'all think, yay or nay? I also am open to discussion in #general-feedback-discussion

left hound
#

I play dibble and I like your idea. Trail food for the herbis would need to have diet content. Otherwise, it is best to sit in a diet zone or wait for another one to spawn nearby.

median crag
#

The starting nutrients, at least on mid -> small carnivores, drop far too quickly for prime elders to be possible based on anything but luck.

quartz portal
#

Rework Pounce already. It's still too buggy, especially when you get shaken off, you get stuck inside the dino you pounced.

deep mason
#

You should be able to drain your nutrients with salt lick so you can choose to grow slower after you hit prime elder.

fallow remnant
#

the new NV in HT is wayyy to dark, please change it back

versed wren
#

please prevent boars from gatekeeping bodies

dark sun
#

I hope that we're planning to change from the Easy Anti Cheat to something else considering how much hacker a lot of people have been spotting. If the dev can change EAC to something else it would be nice.

bright phoenix
#

The spawns aren't truly "random" considering that animals like cerato only spawn at Northeast and South plains

fresh escarp
#

Gotta do something about these hackers

tough quartz
#

please fix the delayed prime elder glitch. pachy just morphed to prime elder at 90% out of nowhere and i didn't even get the full benefits bc it was late.

distant oar
#

Please fix bring disconnecting from queue sitting there for 2 hrs just to be kicked is wild

strong pasture
#

As a Elder Rex, growing and I was 10.5tons I couldnt even ambush and catch what had to be a 800KG-1.5ton Trike.
I think big rex needs a better boost TBH. Its really hard to sustain such a big appetite and then for some reason we are just suuuuper slow.

warm lava
#

GIB MORE FISH

turbid pond
#

The mudflats sanctuary and northern jungle sanctuary both are unable to spawn sanctuary mushrooms, from what I know south plains, swamp and delta sanctuaries all spawn them.

Highlands is a major spawn from what I know, and it lacks sanctuaries completely, with the nearest sanctuary being atleast 15 minutes away for most juvi herbis.

It would be nice for a bugfix to prioritised for the bugged sanctuaries since they're getting drastically increased foot-traffic from all juvi's due to the elder system. As a bonus, it would be nice if a sanctuary in highlands could be added.

worn horizon
#

Can all the elders have more bass in their calls. Elder calls need to be terrifying

Perfect diet once fg should slow down growth instead of speed it up so you can enjoy the benefits of prime elder but still get the benefits of perfect diet like better healing, Stam regen, night vision etc.It’s only fair

heavy grove
#

Things I have noticed regarding the stego growth changes

  • The trot and run speed feels off becaues the stego is currently sliding over the ground which doesn't look right.
  • Bees attack you but you can still eat mushrooms and get diet from them so idk if that is a bug but when you are still able to eat mushrooms then you should be able to stay in the sanc aswell.
nova gale
#

If you make it to prime elder (you put in ur work and gameplay)- when your stats start to go down because of age (end of life)- the speed should only drop down to the adult version speed of the dinosaur.
Only frail Elder (the elders that didn't do their work and gameplay)- should get the severity in speed drop kms.

This gives reward for players that play the game as it should, and also makes it possible to actually live rather normal as prime elder and get to enjoy the amazing looks and boost of this stage! (but still do feel the toll of old age of course.. seeing how the stats otherwise takes it tolls..) 🧭

thin grove
#

Nutrient Diversity – Expanded Proposal

The current diet system feels too simplified since most foods only provide a single nutrient. A more natural approach would be for all foods to supply multiple nutrients in varying amounts, with certain species benefiting more from specific sources. This would create natural “preferred foods” without forcing players into rigid patterns.

The game could guide players toward balance through its scent and tracking systems. For herbivores, the strongest scents would point toward plants that fill nutrient gaps, while for carnivores, prey tracks could become more prominent if that prey offers the nutrients they’re lacking.

Migration and patrol zones could further encourage variety by giving the plants or prey within them a nutrient boost, rewarding exploration and territory control. Sanctuary mushrooms could remain as they are (highly nutritious).

This system would make diets feel more dynamic, immersive, and rewarding, while still keeping the mechanics accessible.

shrewd anvil
#

let us change our skin and gender when we Enomb pls

torn lark
#

Please just do something about hackers just anything! It is ruining the game and it seems like nothing is being done and it just get's worse

wind laurel
#

me and my friend just lost our entombed rexs to a cheating mixpack of rexs and maia's at this point we are done with this game until something is done about cheating

mossy axle
#

Add a map in-game, most of the players use external websites like https://vulnona.com/game/map/ or https://apolloterminal.net/ (which are community made and beautiful websites, authors deserve credit and support) but I feel like this feature is NEEDED because of quality of life improvements.
Everybody I know with 100+ hours in the game use constantly a map, I myself with 400 almost use it because it's just so much helpful.
I get people saying "you should learn the map with experience" but I have a couple of points to make:

  1. Map is changing almost every major patch, with this hordetest devs removed at least 1/8 of the total and reworked great areas.
  2. If you get 100 players at 1k hours learning every tree on the map you lose 1000 because of this, many people love the game and want to play as dinosaurs but not having even a static map and letting people figure the coordinates by themselves feels really like a missing feature and potentially could help more new players trying to learn an already difficult and unforgiving game.
  3. For realism bros out there saying "dinosaurs couldn't read a map", yeah also I think dinosaurs couldn't see the percentage of bone break in their bodies or understanding if they were infertile I think it's a fair trade for more quality of life and also I literally think it takes 2 hours for implementing a button with a static png map of the latest version with a grid for x and y coordinates, I am very ok even with a fully dynamic map with icons and location but I get it if people thinks that's too much
VulnonaMAP (V4)

Usermade Interactive map for The Isle and Path of Titans. Not only watch map, you can add/edit map icons, upload photos, share locations with friends, etc.

sullen mulch
#

Please make different species of herbies able to group or at least chat with each other. There are many servers with herd systems. And that would be great if there would've been official herd system that admins of the unofficial servers could enable or disable.

brittle blade
#

Hire a new server admin roster. There's no way that we don't have any feedback or aren't even asked for evidence when we report cheaters. There's an average of 1-2 cheaters every single time of the day in eu4, and that means we either need more admins to deal with that much cheaters or, if they are not banning them, hire new admins who actually are active on their role

celest linden
#

I don`t know what the DEVS did, but good job. I have not experienced any cheater so far ❤️

sweet yacht
#

We need more mutations.
And also species-specific ones.

For example:

  • Being able to eat bones and rotten food.
  • Understanding other species' languages.
  • Finding footprints and blood more easily.
  • Expanding diet options.
  • Greater scent range.
  • Venom improvements/additional effects.
worldly jungle
#

Nerf rexes crush ability and add a longer cooldown or something similar to the 3 bars under the stamina bar like Dilo, additionally nerf juvi rexes top speed from 60km down to 47km/h and make it stay like that for a while, in turn it gets more stamina so it can't get run down by murder hungry herbivores.

arctic oak
#

Add an ingame map that can be enabled on unofficial servers, and then you can leave them off on the official servers. Then bam, everyone is happy.

crimson night
#

Fix AI at majority of spawn points, eg. west acces, n.w ridge east coast

glossy terrace
#

Hackers using exploits to freeze your game and kill you so you can't use the report function needs to be dealt with. Implementing moderators into the game with limited powers (invincibility, teleporting, ghost cam to observe said cheaters, etc..) to find and deal with these hackers I'm sure there are hundreds of loyal players that will happily hunt down and ban these hackers like it was a full time job.

kindred hemlock
#

Switch to server-side auth, there are even more advanced hacks like magic barrier that teleports you away, report function is disabled after death.... What's next? They install ransomware on your PC and encrypt your entire system.. Fix this before anything else...

fringe niche
#

NESTING DINOS

What I would like to see and I'm speaking for myself is if someone starts nesting in other a way for carinvores to smell the nest (I do not know if this is already implimented into game play) . If not the nest maybe the babys can give off a very light odor. The carnivores could smell the nest at lets say 200 yards while herbivores in return can smell it at around 100 yards away. I know this would bring in more of a hardcore aspect to becoming a nested in player.

Pros: It would be more realistic seeing how all animals come into the world including humans in real life with a scent to them. It would also make the family structure regardless of species have to be on more edge bringing back a sense of fear I don't believe is happening currently (again speaking for myself and for no other person playing).

Cons: It will be a little harder to grow 2nd gen dinos.

SNIFFING/VIBRATIONS

Ive seen some people have a harder time especially new players coming into the game actually be able to grow their dinos especially if they are a carnivore. I would like to see with the Q button also implemented a vibration aspect of AI and other players. It would make it easier to track wounded prey, locate prey etc etc. I myself have died and I'm sure others have because they just couldn't keep up with wounded AI even with the current bleed and track system. It would make I believe a more enjoyable experience with new players and veterans alike.

Pros: New players to the game can learn more become better and have a more enjoyable time at the game. It would also add in more of a experience compared to Official and Unofficial servers at this present time.

Cons: It'll probably take some time to code this into the game if pressed further than just a suggestion.

AIS NEST

I believe I can speak for most (not all) players at this current time that AIs have changed the game and for the better, however I would like to see AIs nest along with.

Pros: Dont know it its AI or player

nova gale
#

Like trike and dibble, being locked to certain % movable vision when in sparring mode/block. Rex shouldn't too be able to look fully behind ect and to sides, when Pinning something. (Everything that has pin) As its in full focus of the creature it's pinning.

mental relic
#

**Rex vs trike combat needs a lot of work. **

We were told this would be an epic clash, like something we have never seen before in The Isle and with the sparing sounding like it was going to be a crucial part of deciding the winner it seemed like this would be a very cinematic fight similar to how proper sparing actually looks when 2 players know how to do it on trike or diablo. Sadly this is anything but the case, for 1 the spar does not work consistently. 2 Rex has no way to decide when to leave the spar or back up like diablo and trike do. Rex Also has to reason to spar when it can instead run circles around the trike crushing over and over again until a pin.

Things that need to be added

Rex should be able to strafe backward, sideways and have a better side step to avoid clunky spar disengagements that just look silly. Having the animations more seamless like rex grabbing the horns of trike, then backing off for a new angle rather then weirdly pivoting on thin air and running around the trike for a crush.

Cooldowns also need tweaks, half this fight is a staring contest once a rex lands a crush, it just kinda looks at the trike while its stunned. Its looks incredibly stupid and it just doesn't flow well in terms of combat.

Rex should have a latch like mechanic to avoid those awkward moments, it doesn't need to do a lot of damage or anything but a crush to the side instead of being a staring contest after its landed should result in rex clamping down onto the trike forcing it to shake free which should be fairly easy. Then 2 players reengage in spar or whatever.

These are just lose suggestions, all I'm saying is make it look better as promised because right now it looks awful and its not a very fun fight for either side.

https://youtu.be/b7mbqoeRCSY?t=1330

We live, we die, then we live again!

Anyways, check out my Discord: https://discord.gg/5VNacRGwww

Server: Hordetest NA 2

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swift whale
#

Make Cerato fly

He needs this to be a scavenger. He needs to be able to hunt Ptera and Quetz

fresh seal
#

fsr please

tame moat
#

I've asked for this before, but I want it so badly that I will ask again. Please consider giving teno along with the newer dinosaurs more color options. As a teno main, I miss tenonto's white male display badly. Please let him have it back, and give maia, rex, and trike at least more greens. 🙏

chilly mirage
#

just make cera an apex atp oh and give it a crush attack that pins everything

pine sonnet
#

Nerf the Rex
The crush ability is too op . You can crush 2 times then pin literally anything even a prime trike with just 3 crushes.

primal parrot
# mossy axle Add a map in-game, most of the players use external websites like https://vulnon...

A better balance to this idea would be to limit the interactive map to your dino's location, previous tracks, and local topography at a certain range.

Your dino is a "specimen", and probably has some kind of radio tracking system pinging its location and biometrics to nearby human bases.

Maybe if you're nearby a human base, you get an expanded view of the map's topography and some extra details (waterways, foliage)

I seriously don't see the point of not having some sort of navigation mechanic that isn't just an extremely vague ill-performing compass.

Also, for humans, give them the full scope of the map, and allow them to choose any human settlement to spawn in (for as long as they are harmless creatures)

median crag
#

A mutation for nocturnal creatures that allows you to see how other creatures see at night, as its generally somewhat difficult to tell whether the dino you're looking at can see you perfectly fine or if you're essentially invisible. Like a toggle or something that changes your night vision to that of the creature you most recently bit/pounced

weary path
#

Stegos right now feel like a bad animal, they can't fight rexes, they can't run away and with the insane ability to just spam the pin they stand literally no chance, like 3.5K+ damage is insane.

Rex definitely needs balancing, a cooldown on the pin and maybe only so long is can hold a pin would be great, because a rex being able to click 1 button and end 8+ hours of growth is just stupid, at the least they could make it so rexes can't pin dinos 75%+ of its weight and have it so a stego larger than 75% takes reduced damage to the tail.

I don't know how many times I have to mention this, but the elders (specifically cerato) feels obnoxiously large, a 2 ton, 39KMH, 200 bite force dino with the BEST bleed resistance in the game, like what? what were they thinking? my 80 year old granny can hardly member where she left her cuppa tea, let alone out-compete Eddie Hall, prime elders are massive, you know what else is massive? sorry got carried away, but either way it looks ridiculous when you've spent forever growing a dibble and then a completely overpowered, unbalanced, glorified honey badger kills you because your little baby immune system has germophobia or something so you throw up.

warped flume
#

Please do something about mixpacking. I just got teamed on by 4 SEPARATE RACES OF DINOSAUR. Get some admins in game to handle everything like: Being Stuck, Hackers, Mixpackers. DO SOMETHING ABOUT THE MIXPACKERS. PLEASE. GET SOME MODERATORS OR ADMINS INGAME. FOR GODS SAKE.

nova lagoon
#

change pinnig, revamp it. a one tap hit is NEVERa good game mechanic. please make it for a duration so like you can only be pinned for 1 animation loop. pinning is such a horrible mechanic, making a playable thats entire playstyle is surounding ur worst mechanic is horrible

amber rapids
#

Hordetest Feedback: please give the petrie back its previous flight animations. the movement has become terrible 🙁 also the staminaregeneration feels even worse 🙁 please do something here! Thank you!

primal relic
#

Map:

Honestly, I love majority of the map changes, especially the south plains one. The new trees on SP gives off a little bit of Savannah vibes, which I love to death. Love the new human buildings/structures, tho it needs optimization. Sometimes I get pretty nasty performance when I'm close those new human places. While I don't hate Highlands as much as many people I've seen so far, it definitely needs changes and I don't want to see green stuff there, or atleast not much. ** Give sanctuary to Highlands, it's massively painful to spawn on HL and reach any of the sanctuaries even as a fast juvie, not to mention the slower dinosaurs.**

Elder system

** First of all, The Adult status or the conversion between Adult to Elder needs to be a lot longer.** Because even If I accidentally (for my case it was a bug) ruin my chance to reach Prime, I still managed to survive for sometimes 10+ hours and if you end up being frail elder too quickly, that's basically a waste of time. Everyone wants to enjoy being an Adult Also a healthy ecosystem should have around 25% juvie/sub , 50% adult and 25% elders. Obviously it will won't happen this accurately, but this is what we should go for. I like most of the Elder models, but some needs work like Trike's elder model. I think the best is Rex's. It looks absolutely stunning. Also as this is part of the gameplay loop, I think you should absolutely be able to see what you have to do to reach Prime Elder. Also, this would allow to have RNG/Species Prime lists. These lists could be much more than it is right now. You could use it to increase and create fun interaction. For Example as Hypsi, you could have something like "Blind 3 Predators with your vomit". This is obviously just and example, but you could create much more interaction between playables. Or as Trike/Diablo : "Engage in a sparring fight with 3 opponents within your group". You could randomize it, you can make interactions, you can have hundreds of way to reach elder.

** Speed is the most impactful balancing factor in the game and majority of the time when something is off, it's due to speed. I kindly suggest to remove all SPEED modifiers from mutations and Elder status.**

AI

AI spawn still feels inconsistent. I covered Swamp/Beaches for multiple times in multiple gaming sessions, found barely any AI.

Juvies are struggling more than actual Adult Rexes, because of Dibble/Galli AI, which are both incredible dumb and is easier to spot/catch. I've been saying this for a while now, please don't have any dinosaur AI, or if you want it, make sure it's not anything larger than a Dryo.

T.Rex
I love majority of the sounds for the Rex. the deep growls are especially amazing.

I love the Growth curve for Rex. It gives a pretty big window for other playables to prey on Rexes until they became the menace that they are when they are Adults. Practically they are as easy to handle as a Boar in the first 2 hours.

Crush obviously needs some balancing. First of all it needs both visual and audio CUE. Both Rex and Prey needs to know if they are actually doing the ability or not, also maybe a short cooldown wouldn't hurt. Like 8 or 10 second . It might doesn't seem lot but in 10 sec a lot can happen in combat. Rex shouldn't be able to pin, unless its heavier by at least 35 or 40%. I would also flip the crush/ambush speed ability. Juvie Rexes should not have crush, it should rather have the short burst of speed to evade danger (especially cause they are pretty slow then they spawn) or hunt chicken/rabbit. Crush ability should unlock once you reach the Sub Adult status. Also, there is part of in Rex's growth where it becomes a speed demon. It is fine but it shouldn't be this fast. It shouldn't go higher than 49km/h in my opinion. That's more than enough to completely evade 98% of the roster. Also Food should drain a little bit faster for the Juvies.

hallow ocean
#

Can you please, please, please either change the sound for the tab menu opening in game or lower the volume of it.

Such a small change with such a big impact…

elfin tangle
#

To emulate certain dinosaurs having good eyesight as a trait, add a feature that lets those certain dinos highlight creatures silhouette. You can add this to dinos like Tyrannosaurus or Pteranadon (would also be useful when smaller AI like insects appear)

spice swift
#

Again I’m seeing an absurd number of hackers in officials please do a better job at dealing with them make it easier to report whatever needs to be done about this NEEDS to be a priority your official servers will die out if there’s just cheaters on there

steep anvil
#

No debuff at 100% prime elder / Normal full grown stats with the added weight.

For the players who play this game slowly, actually hunting, you'll easily burn through 15% grow while waiting for the right moment to pounce. Its very unrewarding to be granted a slow dino with a weak bite.

scarlet ember
#

There is a lot of discontent about hackers. You can clearly see that the community is unhappy with the lack of results. The playerbase feels like neither the admins, nor the devs, are doing anything about it. And from what i can tell, the Admins and Devs feel like they are?

But instead of a feedback about negativity, I feel like I have a suggestion that could be fun and scrub away some of that discontent.

Make a new channel Hacker Attacker or Admin Leaderboard (or something bland if thats the way we wanna roll. Anyway, this new channel will serve several purposes.

  1. Every month/week (timeframe is optional) Admins will be put up on a leaderboard based on who banned the most amount of hackers and who unstuck the most amount of players. Two new temp admin roles will be made. Best Community Admin(BCA) and Cheater's Bane Admin(CBA) (again, names not definitive)
    This will serve as a way for Admins to show that something IS being done, even if they can't give out names. Make it a fun game. Maybe we get some Rumple fans who know he's gonna go 3 months in a row of BCA, or maybe Jayosaur the the goat at catching cheaters.

  2. We could get little mini updates about if any new anti-cheating software is being looked at, tested, and if anything theyve tried has failed. Just enough to not give away what their next step it, but show us you ARE doing something about it.

  3. Give us posts about any ideas the team has for the players on how they can help the team catch cheaters.

modern thorn
#

can we get more HT servers please

proven atlas
#

HT feedback:
I miss west rail access and the long beaches in the west.
Would be nice to have it back!

fair lava
#

Migration with species specific diets concept

(1) Each species gets their specific diet list they are equipped to handle.
||If you can't crack coconuts, you don't get coconuts.||

(2) Migration zones spawn those specific plants if active for a species
||So if they are active for more species they may spawn more plant types.||

(3) Migration zones spawn a reasonable amount of each type of diet.
||What is a reasonable amount depends on species - more for bigger ones, less for smaller ones.
If population is high it should be consumed quicker, if it is low it last longer.||

(4) Migration zones don't switch after a certain time, but when the geometric mean of all your diets falls below a threshold.
||So the zone switches if one of the nutrients gets too rare or if the total amount of nutrients get too low.||

(5) Patrol zones don't actually spawn anything, but point to an already active zone based on the following conditions:

  • it contains at least one of your diet plants
  • it is closer than your next migration zone
  • it is closer to your next migration zone than you are
    ||Gives you a "pit stop" towards your migration area while also promoting some player interactions.||

(6) Mass migrations are just migrations but the zone is identical for all the species. They still get their individual diet plants at individual rarities.
||Yes, this can mean tons of food for a small species sharing a diet with a large species.||

(7) To promote some competiton smaller species might get "destructive" diets (like potato roots, destroying the plant when digging) while larger species might get the "fragile" ones (potato plants in this example).
||This way small animals don't have to "outeat" the large ones to affect their food supply.||

(8) Herbivores may have the ability to "learn" additional diet plants by eating them a lot. Those wouldn't affect migration zone spawns, but they would affect which patrol zones you could get (and what would be valuable in mass migrations).

turbid pond
#

HT feedback:
You can fatal error crash when spawning. Reconnect doesn't work anymore.

shut fable
#

Please add a couple more servers to hordetest, queue times are ridiculous and people keep disconnecting halfway into a 100 person queue

novel vine
#

fix this, in the new south "Savannah" the trees, the rocks, do not disappear, as in the image, in west rail I can even see the trees and palm trees on the beach of the new south, so it takes about 20-30 fps even on mid PCs, normally my average fps is 40-50, but when I look at this region I get 9-15 fps

simple birch
#

I liked that new highlands has been a bit more quiet, I find the huge amount of ambiance kind of overwhelming and annoying (yes I know it’s a jungle island but this is also a game)

formal iris
#

Australian server mods would be great, we have too many hackers

fallen heron
#

Make it so dibble ai spawns in diffrent areas or just remove dibble ai completely. i went to the place where they spawn and there was 7 adult rexes just farming them. please do somthing about it

stuck mica
#

Faster and less buggy server scanning

median crag
rapid bolt
#

I've suggested this elsewhere, and it's really more of a suggestion for players than for the devs, but: I think it'd be cool if elder dinos headed to nearby sanctuaries to entomb where possible, so that some fresh spawn juvi carnivore can maybe find and recycle the body. It'd lessen the issue of a lack of reliable carnivore food at sanctuaries, and give elder dinos a final perilous journey to make if they so choose.

zealous rampart
#

optimize the game

pine sonnet
#

Rex should not be able to crush trike from the front , Instead it should be punished for crushing a trike from the front

old thicket
#

Definitely need WAY more hordetest servers at this current time, the queues right now are insane! More people in queue for NA1 west than people in the server! 130+ thats crazy. Also, give us an answer on the AU hordetest server coming back or not. At this point you shouldn't have even announced it if it was going to be down for this long.

past depot
#

can we get this water back from the first update of the hordetest? it just looks better than the second image which for some reason makes everything less sharp and you get flash banged

astral trail
#

Omni pounce (and probably pounce as a whole) need a heavy look at. I know its one of the oldest mechanics in the game right now, but my god. I spent 9+ hours on omni in the past week or so and I didnt have a single experience with pounce go bug free. either i skated around on peoples screen, i was stuck standing in one spot only able to alt bite, floating next to the animal, being attached to the animal on my end while not being on the animal server side, etc. its a horrible experience for what could be a really fun animal for both solo and group players.

strong pasture
#

Why are raptors and troodons no collided on trees now when you go to knock them off? What kind of stuff is that?

Trees and rocks should easily knock or stun a raptor / troodon off of you. Not absord their body?

Now Im not saying stun them indefinitely. I mean if a T Rex smashed you against a wall sure, that stun could be severe. But just simply knock them off. They can land on their feet Im sure.

hollow summit
#

Allow people to be in queue while changing their settings or looking at skins

ripe hedge
#

PLEASE bring back AU-1 HT or add more HT servers

earnest sedge
#

make sanctuaries more strict, rn adult animals can easily weave in and out of them, or even straight up enter, without being stung

versed wren
#

I don't think being able to lose prime after unlocking it is a good idea

scarlet gale
#

I feel like rex should be a cani like deino and cerato due to the amount of food they need and the fact that rexs will kill eatchother even without being cani.

devout plover
#

What happened to herrera?? The amount of times I've slipped and fallen when trying to climb up a completely flat surface is insane-- the vault doesn't move you forward at all. It's gotten me killed so many times.

At first I thought "ah okay, it's so herrera doesn't vault over tree branches anymore"... Yet it still does that.

It feels incredibly slippery. Maybe it's just because I've been playing hypsi since its climb dropped, but hypsi climb feels a lot more responsive... And that's saying something with how it likes to fling you backwards.

I'll also say that its new latch animations make it even more difficult to start a climb quickly. Herrera taking a second or two to "swing" into place is horrible when you're being chased.

Also: Herrera's hunger drain feels even faster than troodon's and I have efficient digestion. The ambush predator can't afford to wait very long.

sweet yacht
#

Can we please get more servers on the Horde test

light garnet
#

can you make the spawns realy random like in legacy? where you can spawn just anywhere? like now i have the felling i spawn 60% in the north jungle and 40% west rail in the HT.
more diffrent spwans would be cool because we have the friendspawn code now, we dont need fix spawns for the diff dinos anymore.
PS: the shrooms in the beach sanctuary dont respawn

dusk cave
#

I miss the old PT 😭 please lord dondi have mercy

arctic raft
#

I have thought, the allo will be the 3 rd playable whos atack is pounce , what does mean ? Is the perfect moment to do a rework and fix all the problems that pounce does , like when you jump down and you trapped inside a rock or when you are hitted with a tree and yo cant move but the oponnent still allowed to hit you and without being able to do anything.

proven atlas
fresh oracle
#

Increase the HT3 server population to 140. Sometimes it is impossible to get food even in hotspots.

supple vale
#

[Hordetest]

I'm actually happy the deer chase juvies now, that's nice... But please, give hogs a time limit for chasing a player. I just spawned next to a hog and of course it used its psychic powers to notice me instantly fifty feet behind it and proceeded to chase me from deep in the swamp all the way to the beach. Nonstop. That was about ten minutes straight of running from a hog, which I will remind the class can:

  1. Detect you from great distances without noise from any direction.
  2. Typically one-or-two-shots fresh spawns (which have the misfortune of needing hogs as a diet).
  3. Have an omnidirectional bite that can hit you from behind it somehow and even routinely teleport you onto its face.
  4. Pirouette like it has absolutely no friction.
  5. Bite faster than a dilo and cause more bleed than an omni.

...Sort of related, why do deer do bleed even when they don't have antlers? Genuinely thought only bucks did bleed so I went for does, and she half-caved my skull in one hit and put bleed on me... I had her bleeding for a good five minutes straight and she didn't die or even slow down, but she hits me once and I had to sit down before the bleed took me out... I died to the hog that chased me across the biome.

And finally, please address stamina regeneration rates. Not saying to reduce stam cost, not saying to give juvies infinite stam, just asking nicely to not make a survival game into a sitting simulator when juvies have to do so much to get food. I pounce and bite and layer bleed on a deer and my stamina drops rapidly compared to the extremely little damage I do, and I actually had to get up and run after the deer while still extremely low on stam before it left render range. No stam gained. Please, omni isn't even the worst, poor ptera literally starves before it can regain stam. It's literally a sitting simulator with those two because they do practically no damage compared to how much stamina they use...

worn horizon
#

For trike vs Rex combat a crush shouldn’t be triggered when crushing from the front. Realistically a Rex isn’t gonna crush straight into two 3 metre horns it’ll just die. Crush should only trigger from the side and the back

If you reach prime your speed should only drop to the speed of fg or slightly less than the speed of fg rather than your speed getting absolutely butchered. If you fail to reach prime elder then your speed should receive the debuff it currently gets.

Please let us stack gastroliths

Once again the Ptera camera… please make it optional to have the old camera and lemme not get started on the agility of what I believe is a less than 200kg Pterosaur my goodness. All I’m saying is please don’t make Quetz Rex with wings🙏

pine sonnet
#

Rexes should be punished for attacking using crush on trike from the front

worldly jungle
quaint rain
#

Please give us an icon that shows if you're currently ingesting gastroliths still or not, and make us be able to stack gastro. I dont want to spam tab for 5 minutes to check if the effect is still in place or not.
Give us back the bone break icon that was in legacy. It was extremely useful, as well as the blood icon. When you open tab, you can't see the blood droplet, and have to do all kind of fancy tricks to be able to see the % blood u still have left.

shrewd anvil
#

I do have a idea, maybe a button for example K you can see all of you're percentage on water, food dots, S, lines, stamina and growth. the reason why I want this is because you can't afford it let your guard down, having to press tab every time that you want to know you're food percentage can be deadly.

real siren
#

Give the ability for sleep without mandatory logging out. Sleeping will regenerate your stamina and health quicker than resting at the cost of being more vulnerable, the screen slowly darkening and camera direction being locked can be kept to add to the vulnerability. After you have slept for 60 seconds or more only then can you log out like normal, or replicate/entomb your dinosaur if the requirements are met

restive spruce
#

please revert the highlands to what they are on evrima. before they looked lively, had nice places to either hide or hunt in, now its just plains with palm trees, it looks too barren, even for a place that is supposed to be high above sea level

formal timber
#

Please add a Discord ticket channel dedicated only to reporting hackers in the game. This could be very helpful in tracking down hackers more quickly. If players just write in the chat that there’s a hacker on the server, the message often gets lost too fast. The ticket system should be strictly for hacker reports only, and any other tickets not related to hackers should be closed without warning. There are way too many hackers around, and even I’ve been killed by far too many of them in the last few days. It can’t go on like this, with hackers getting away without any consequences.

dark sun
#

I feel like Carno's headbutt might be a bit too much since people spam them a lot and it would knock you down everytime the hit land and plus the damage it did. I think that the headbutt should have a 3 or 4 second cool down before you heatbutt again as not to be spamming over and over. It's like how Dilo and Troodon have a fast bite since they have to put in a lot of poison in a short amount of time to get their prey into third stage. Just make the headbutt have a bit of delay.

serene zinc
#

I spent over an hour in a queue of 85 people, only to find a single elite fish when I joined, and when I did, my game simply froze. Now I'm here having to wait another hour in the queue.

Please, some things that need improvement:

  1. Fish spawning: I simply grew more than 4 deinos to 80%+, and in all these hours of gameplay, I saw a total of 4 elite fish (it sounds like a joke, but it's not).

  2. More servers: 6 servers for hordertesting seems like a joke. You have 50 servers on the Evrima public branch and can't even add at least 10 here? Waiting for hours in a queue to play is discouraging.

  3. Deino's weight: something personal that I noticed was the gradual weight change that Deino received. Deino depends 100% on its weight to be successful in its hunts and ambushes, so making it only 600kg at 50% seems like a bad joke. Seriously, I can't even hunt a Utah properly. I'm not asking for much, just make it so that from 40% onwards it has at least 1.5 tons and so on, because otherwise it becomes unplayable, especially when fish aren't spawning properly.

  4. Graphics: More fog, especially in forests. I'm not just talking about the fog weather mode we had before, but also small clouds of moisture in the forests and on the horizon. The water shaders are interesting, but the underwater view is just weird. I don't think it's bad, but if I could see a little better without needing night vision all the time and being able to see what's on the surface even with the camera underwater like before, it would be much better.

  5. Distinct Elder Missions: Basically, large dinos have different tasks than medium-sized dinos, and consequently, also different from small dinos, so that being an elder isn't a painful task, but rather fun. I don't want it to be easy, because if it is, it defeats the purpose; just accessible. (And tell us how to get Prime Elder, please.)

  6. Bots: Placing dinosaur bots in remote areas of the map would be interesting, roads or something like that.

hearty wagon
#

The elder system is good, however, I feel as though you shouldn't be punished for living a long time...

Growing weak as you age is discouraging- becoming a slow target that can't defend itself as well from prime adults once you hit 100%.

Its almost garenteed everyone you fight will be prime. It's too easy to get, but also too much effort for the "reward" of growing old n vulnerable.

Also, rexes pin ability is unbalanced- as a rex who's slightly smaller then another rex i shouldn't die because I can't buck it off? Realistically it should be able to do something to try get out from under it instead of just taking it and laying there.

lofty silo
#

Nerf the damage on red stomach of Trex. Rex must be able to survive at least 15 minutes before die of hunger when red (empty) stomach appears

tidal cave
#

It would be very nice to have another icon indicator for meat that's close to rotting but not yet rotten. It would help prevent the scenario where meat that appears to be fresh through scent, becomes rotten the second you swallow it, causing vomiting. Especially at night, it'd give a better indicator through scent whether meat is close to rotting or not.

night inlet
#

As an avid pteranodon player, i am REALLY enjoying this new iteration of pteranodon, the spearing mechanic only working in daytime, and gives us a great thing to do while we recover stamina, is an awesome addition and much appreciated, without buffing stamina regen, it makes the regen times a lot more acceptable, fighting on the ground is way more viable with prime being 60kg, and fresh spawns being at a significant weigh lower, esspecially fresh spawn rexes being less weight, bite force and even run slower.

I do think all it needs now, are a few more buffs in terms of ground abilities and flying up costing a little less stamina overall it'll be in a very nice spot

grizzled coyote
#

The changes to maia in the previous hordetest have really put maia in a bad spot. Juvie maia being slower than pretty much anything means you are fodder to pretty much everything.
Especially in this patch where you are forced to go to high populations areas as a baby (mz, sanctuary) if you want a chance at elder. As anything before sub maia, it can't run and it can't fight. It also swims incredibly slowly. So there is no escape or safety from predators period.
In my opinion, maia should rely on it's speed to flee from predators, and only be able to fight smaller predators. As a baby, it should be very swift, almost able to keep up with adults. Fast enough to escape from other juvies at least. I loved playing maia before the changes, and now when I play maia I have to pray for a desolate spawn.

burnt jungle
#

Im sorry but wasnt dilo like supposed to be the terror of the night? how am i supposed to be that when I cant SEE

karmic sigil
#

make Maia and Troodon faster as babies, what's the point of making them slower than the rest of the playables?

worn horizon
#

A perfect diet should slow down growth from fg or prime to frail elder

Prime elder dinos debuffs at 100% shouldn’t be the same as the debuffs for frail elder dinos it should be slightly less

Can you make it so that we can sleep without logging out to heal faster and regen stam quicker. This would be good and to log out it should be the same as “replicating” your dino just click tab and either log out or replicate. Maybe make it so that our camera is in a fixed position when sleeping to heal faster

The weight of deino at 50% is allegedly 600kg. This would make it impossible to hunt anything that isn’t a Herrera, Ptera, troodon or a fish if you find any. Please make deino growth like stegos where they get to a decent size quick then grow slow.

The tasks to get to prime elder shouldn’t be as much for troodon and Herrera. I would say Ptera but Ptera can fly everywhere even though it’s a resting simulator. Troodon and Herrera should be sanc, perfect diet at least once, no cannibalism and 1 mz. Maybe also 1 pz if you’re pushing it and their prime should last more than what feels like 5-10 minutes

A Rex performing a crush on a trike head on should deal bleed damage to the Rex. Not a crazy amount tho.

It is very frustrating having something rot as you swallow it and throwing up. Food that is about to rot should have a separate icon

If the Ptera flying costs less stamina then resting for as long as it does now wouldn’t be so bad

Fresh spawn troodon is insanely slow for no good reason

ripe hedge
#

Game feels miserable to play atm, only ever run into mega/mixpacks and its getting old quick

gaunt totem
#

make all no AI servers on HT have a population of 140-160 because it would be nice if there was 20-40 more people roaming around

hushed bridge
#

Any news/ updates on AU hordetest, unless the entirety of Australia was schizophrenic for like 3 days

median geyser
#

Could we get a setting that lets us choose what monitor to start the game on? It's not too big of a deal, but having to resize it to be tiny and windowed just to move it over to my second monitor and then resize the resolution and make it fullscreen again is a little tedious.

warm ginkgo
#

Nerf elders prime speed.

rocky hill
#

Fix the fish spawns. Deino currently unplayable, AI budget spawns more Mammals when I am in area rather than Fish on Gateway. 7/8 experiences of just starving cause no Fish spawns, other Deino players in the same boat. What's the point of an Apex Predator being playable in an Environment that obviously cannot support it. Delete the Dino or fix the situation.

restive spruce
#

the problem of being dc'd from the queue with a "server is full" message is too annoying to just not talk about it. when we get dc'd from the queue, there should be like 5-10 minutes for us to skip the que if we were in the game or 1st in the line to get into a server. one of my friends had to wait almost 3 hours to get into a server, because he was disconnecting bc of server being full (which appearently is not the reason queue's exist). the "server is full" message should be deleted because it makes no sense. like yeah server is full thats why IM WAITING IN A QUEUE. this is why we need this few minutes after we get disconnected to skip the queue and join the game, because its just unfair that we have been waiting for an hour to play our favourite dinosaur and we just cant do that for no reason

civic shadow
#

Give younger deinos a further lunge range to catch smaller and quicker prey and the older ones a regular one

crude mural
#

Make repercussions more severe for adult dinosaurs camping sanctuaries and entering them to kill Juveniles. There is no reason an adult rex can charge into the heart of a sanctuary and grab juvies while taking hardly any damage.

oblique jackal
#

Make rex harder to grow

Remove fracturing, theres no point since it can pin anything that can away from it on an ambush. Fracturing just means it can fracture the things that are forced to fight it and at that point you can tell what will happen. Also, with fracture It means rex can easily take out whole groups of stegos and trike by fracturing ones leg and moving to the next one to fracture it as well. Rex should be a 1 vs 1 playable.

Remove the pin feature for stuff with low health. Rex already does around 3000 damage so it just takes 2-3 crush bites to put them in the pin threshold.

Crush should not be so mobile while ALSO doing as much damage as it does. Trike has a thrash that is stationary and stuns you whether you land it or not. With trike you must do your stun attack (shove) to land the thrash. Rexs' crush applys a stun for some reason while doing 3000 damage while also being able to use it on the run. Its nearly impossible to parry it as trike or stego. Its like a powerswing from a stego running right at you and you cant do anything against it. I hope the stun applied with crush is a bug because the headbutt should have to be used instead of just brainlessly running at prey to use crush and that being the only attack you need.

There should also be a cooldown for crush or it should cost more stamina so people use it more carefully. The ambush also should cost more stamina, it uses the same if not similar amounts of stamina to a normal sprint and theres no downside to it, if you miss your ambush it should be over. But if you sucessfully land that ambush crush you will be rewarded. Currently, if you miss a crush ambush on a dibble for example, you can easily get back up to speed with it and try to land the crush again.

sorry if this is typed bad, im kind of just lazily writing this while I wait in queue

tidal elbow
#

Fix the hackers problem. It's impossible to play on the official game servers. Cheating players are one-hit killing larger and heavier dinosaurs.

pure lily
#

How about making crush so when ur hit on the tail u are automatically pulled back to the Rex's kill zone with an animation and then it starts mauling u to death

Because as of currently u get pinned on the tail anyway

This could also apply to deinosuchus

placid dirge
#

All dinos should be able to "brace" for a pinning or knockdown attack, depending on size. If a dinosaur manages to truly sneak up on you, they're rewarded with catching you off-guard and pinning you. otherwise, if the attacker just walks up to you and decide to use a pinning/knockdown attack w/o sneaking up, they can "brace" for it and avoid it, resulting in a very short momentary stun. obviously, this would primarily only work for similarly sized dinos.

acoustic gazelle
#

I have a suggestion to make rex's growth stages more distinct (Which is what was intended). For currently it goes Fast and fragile predator-big, slow bruiser that relies on ambush- bigger, slower bruiser that requires ambush. I suggest that it goes Fast and fragile- Big, bruising predator that (While being 40-41 kmph) has horrible stamina- Biggest, slow predator that has stam for days (Excluding ambush stam cost)

keen tartan
#

Give Diabloceratops and Gallimimus AI the names of various famous poets and authors.

Have them occasionally spout out quotes, poetry and verses in their native tongues for player Diabloceratops and Gallimimus to enjoy.

median crag
#

If rex's crush isnt going to be nerfed and its going to continue invalidating literally any animal it hits with it, then rex should die horribly if it doesnt ambush a trike and crush it from behind

compact maple
#

Buff dilophosaurus Drift + Add some usuability with its claws

fresh seal
#

add fsr

tidal sorrel
#

make something to deal with different species teaming up (mix packing) maybe a debuff for when 2 different species stick together for too long or make it so you can smell it like big packs because its impossible to play on official servers without getting bullied by a whole ecosystem]

half nacelle
#

let all fresh spawn to juvi carnivores (exept apexes and deino) eat honey from the bees nests scattered around the sanctuary at the risk of getting stung.This will help small playables with starting their lives while forcing small apexes to either hunt or scavenge. (the stings should not be lethal but dangerous enough to discourage young carnivores from feeding souly off of honey)

quaint rain
#

Can the devs please just be more communicative? We're often left in the dark with what's happening behind the scenes, leading to players giving the devs extreme backlash for changes like the recent highlands change in HT.

lofty silo
#

Juvi Rex should not have crush attack. Unlock it when you reach at least 50% growth. Also reduce juvi rex speed. It ain't normal juvi rex to be faster than raptor or other small dinos

swift whale
#

Fix the Pin/Grapple mechanic, especially now that Rex has it and Allo will have it.

Pins should only occur on body or head hits. Tail hits should only cause minor damage.

Decrease the Pounce hitbox. Pounce's hitbox is so big that an Omni or Rex can simply Pin something that is to the Side and even behind it.

sterile frost
#

To account for wifi issues and computer shutdowns, reduce the idle time of the dinosaur remaining in-game from 5 minutes to 1 minute. The penalty for leaving the isle is laying down for a minute, so the penalty for technical misfunction should also be a minute.

simple birch
#

juvi rex should keep crush attack, just make it balanced for juvi rex, its stupid to unlock a ability at a arbitrary % in a hardcore survival game, this is not a arcade skill unlock rly, crush overall just needs to be balanced and not pin stuff so big

dull dome
#

FIX THE HACKERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

charred ruin
#

We need more HT servers, the queues are ridiculous.

hard geyser
#

Could Deino get the ability to pick up bones?
I often have had bones sink into deep waters where I can't eat them from above, and can't carry them elsewhere. So they just sit there to tease me and prob use up server ram.

Second note, the waters seem unnecessarily deep that I lose bones down there. Idk if there's plans for more aquatic dinos, there could be, but rn it just feels like a sad pit where if I'm not thinking where I'm eating I lose my bones LMAO

fierce sandal
#

Adjust deinos weight 600kg at 50% is a disgrace,3 tonnes at 65% then to 75% you increase 5 tonnes in those 10% TI_Succ the dino where the weight is most important aswell... . other than that fix AI SPAWNS specifically turtles and fish. turtles can be found in abundance at westrail in Hordetest other than that the coasts is like a wasteland, you could also make AI give off a scent.

odd birch
#

Entombing deino problems! - i just entombed a deino. worked hard for it. then when i came back i wanted prime elder, right?? so i spawned in the middle of nowhere with no water to be seen. Was near a sanctuary, yet it was bugged, and it did not show up on my screen. After being chased by bees at 26% growth, I climbed a rock, fell through it into the ground an died. This is a newly added rock near a newly added pond near Northern jungle sanc. 6-8 hours of grinding to die to bugs. cmon man

arctic raft
#

PLS devs , fix dibble and trike hitbox man i died from a trike that hits me 3 meters from me

devout plover
#

Why is herrera's nv in the shadows at night so pathetic now? The entire point of the animal is waiting IN areas that are likely going to be shadowed, like on cliff edges, in jungles, etc... But then night falls and you can't see a thing?

I've been trying to use a corpse as bait but something could absolutely steal it from under me and I wouldn't be able to see it here.

ancient plover
#

I don't know if this is intentional or not but patrol zones show up AFTER you enter and then leave them, but not before. There's usually one constantly visible but it never changes. So, finding them is impossible unless you have the locations memorized. Can you change it so patrol zones show up when you get near them instead?

mental relic
#

Allo should have 1 carnivore on its diet and that should be T.rex, Allos should be heavily encouraged to kill sub rexs.

charred creek
#

tbh just add a bigger bird like the quetz or something a little smaller then that, then give the bigger bird the flying mechanics of the new Petra then give the Petra back its old movement. But all I want is a big bird cause they call me big bird and I like big birds.

oblique jackal
#

Make it so when rex crushes something small and picks it up to be thrown, it goes limp/ in ragdoll mode since its already dead it doesnt matter, the pin animation just looks a little odd

sacred haven
#

Suggestion for Hypsi/Dryo

Something that could draw Hypsi and Dryo out of hiding and onto the ground/out of their burrows while giving them an activity to do would be for them to be able to take plant pieces that they grab and allow them to replant them in the ground, causing a plant speed growth buff in patrol zones and migration zones that stacks the more "seeds" are planted, up to a hidden cap. Ie: Fruit grows back faster on bushes, small plants regrow, etc.

hollow flume
#

When is anyone going to do anything about hackers ? It’s just a joke right now. Lost 3 time entombed raptor to an esp hacking Rex. The feedback section is just wasted complaints, and a section to make us think that maybe you’re reading our feedback, but in reality I’m starting to think not a care in the world is given. Yeah, it’s frustrating, I’m frustrated

smoky horizon
#

Reiterating the flaws with the elder system regarding small tiers.

Prime should be all but free for "PVE" dinos like hypsi, beipi, dryo, ptera, and likely soon ovi. These dinosaurs don't get to do anything else, and are hurting no one by living an adult life that, at the extreme very least, is capable of escaping threats. They get to nest, and otherwise play in spectator mode. Getting slower and weaker as a hypsi? What is the point of that, besides discouraging people from playing them even more? Playing small tiers needs incentive, something more than a quick grow. Because a quick grow also means a quick descent into not even being able to run from threats. You're growing a free meal for someone else at that point.

Even the next baby step up from small tiers, dinos like omni, galli and soon austro (because let's face it, 1000 KG prime elder dilo and pachy are simply not in the same weight class as 580 KG prime raptor - most ridiculous tier gap in the history of this game. It should at least be as heavy as base adult dilo) suffer from similar issues. Why would anyone grow raptors this patch? I have not seen a single omniraptor in all of my time on hordetesting so far.

Prime should be harder to achieve on apexes (rex, deino, trike, stego) and much more lax (and with it the consequences of NOT getting prime) on small dinosaurs. Players should not be punished because they didn't select an apex in the menu. More small tiers not only equals more diversity, but also less people competing as apex vs apex, making the life of an apex harder to support - as it should be.

iron linden
#

The carno hit box really, seriously, needs to be adjusted. The air behind the tip of my tail (recently both as a raptor then a dillo) should not be registering as total head shots when I’m charged by a carno.

Just saying, for probably the 50th time.

prisma valve
#

I'm a fan of ptera's new take-off, but please consider re-adding its standing take-off as an option.

The current 3-jump system works as a much better panicked take-off compared to the 'albatross run' did, and visually demonstrates how light and agile ptera is. I can understand if its removal was to do with making it more distinct from quetzalcoatlus, but I believe the two can have one take-off in common without blurring the majesty and weight I assume quetzalcoatlus will have.

Regardless, I appreciate that the team continues testing and adding new things to existing animals and the environment.

median crag
#

For creatures that can eat bones for all nutrients, show it on their diets

For creatures that can eat rotten meat, show diet rotten meat as a "rotten nutrient" on compass

sterile frost
#

Disable entombing for female specimens. If females cannot transfer some of their mutations into the next life (I've had several mutations show up as blank in my next life because I come back to life as male due to bug), then they shouldn't be able to hit reset periodt. https://tenor.com/view/cat-cute-cat-cat-dance-cute-cat-dance-ai-cat-gif-15064057413633942575

Okay. Alot of you people seem to disagree with my suggestion. “Why don’t you just fix the issue” seems to be a common rebuttal for some of y’all. I said - Imagine spending hours upon hours getting four mutations and you come back to life entombed with only just 2? This demands a response from the devs in real time. I would rather be informed not to entomb then to watch hours go down the drain. I got a payment plan for y’all:

Reasons to disable female specimens from entombing are various. But most importantly is because females are overpowered. Disabling their entombing ability shuts them down. We're talking about an animal that can spawn many, many of its own kind. This will weaken the female specimen. We can’t see a strong female specimen that can spawn, kill, etc. This forces the matriarch to be a challenging concept to grasp… Only being able to get all their mutations if they are reborned into their own nest by male accepting partner and vice versa for males who want to be a superpowered female dinosaur.

bright forge
#

ptera stam regen needs a little boost when you are less than 50%, feels like I'm sitting more than flying 💔

turbid pond
#

Make the AI playables spawn's sparser, delta right now has way too high a food security for carni's which is causing them to clump together and grow far too easily

snow heath
#

Game balance is a problem. The game came out years ago, and the devs are still messing with old animals, giving the impression they don't know what they want, when they could be spending much less time on this. I have a suggestion for a "new" mechanic. How about giving players the freedom to create their own dino build? With things other than mutations like agility, weight, and damage. Racing and shooting games do this well, allowing you to customize your build and feel it in the gameplay. If you're reading this, think carefully. You can suggest something else and be creative.

blissful kernel
#

Baby rexes should not have a fracturing damage attack when they're under a certain weight.

clever spade
#

so let me get this straight. you make a survival game and put the goal into it to kill your self 4 times, for players that prefer a game over path of titans because no one wants to quest stupid things, to give them 5 quests in order to not get punished when fully grown, then you can get one hittet by a lot of enemys which means you can start from the beginning and you really expect that people will have over and over again fun in running that stupid loop?
not to forget that you put a agile bird in it that now have the steering of an elephant, that have a sharp and pointy spear as nose and makes nearly 0 damage.

are you kidding me?

tidal sorrel
#

Please get a community manager, someone that plays the game and brings player feedback to the developers, they just hide in the shadows and play some fever dream version of the isle doing random adjustments and leave us players with no feedback, literally 0 comunication between player base and developers

tulip coral
#

Functional migrations, working as intended, would help a lot with player distribution and reduce the efficacy of mixpacking strategies.

finite beacon
#

Please for the love do SOMETHING about that hackers, get a anti cheat that actually works or hire new server admins cuz literally nothing is getting done about it its pathetic. Never once has an admin helped me or anyone that I know when we come across a hacker and its so frustrating losing hours and hours of growth because some loser decides to hack.

knotty bay
#

With all the mixpacking that’s been happening, maybe it would be best to introduce a unique scent mechanic for players to detect mixpackers ahead of time.

Have it so that if a herbivore and carnivore that mixpack for a certain period of time together, they would give off an off putting scent/odd color. Similar like how when a dilo and troodon venoms something. Not exactly the same but scent would give off a sort of reddish/greenish foggy tone around the mixpacker.

** For an Example**

Let’s say there’s a dibble that’s been mixpacking for a while with some ceras and rexs. It then spots a herd, approaching them acting “friendly”.

The herd sensing something suspicious then smells the dibble and see a reddish foggy tone around the body, indicating that it’s been mixpacking with carnivores.
This can also apply to carnivores, however instead of a red they have more of a greenish foggy tone indicating that they been mixpacking with herbivores. Might work the same for if different carnivores mixpack with each other.

At least with this players will have an advantage knowing who’s been mixpacking before it’s too late. Giving them the option to avoid them or do away with them.

As for different species of herbivores and omnivores mixherding with each other… honestly, that’s pretty normal, even in real life they do this. And I guess pteranodon can be an exception. Not much you can really do about them following you.

Though at the end of the day, The most important reason is to prevent herbivores and carnivores from mixpacking with each other.

And yeah, I know there are people out there that preferred to have some kind of Nerf effect for mixpackers however there will be others that’ll use that for their advantage.

proven atlas
#

Ptera stamina regeneration while gliding please

lofty silo
#
  • Fix the nonsense "omniraptor" name and rename it back to Utahraptor.

  • Fix the camera of Ptera and his takeoff. He need to take off with just one space button.

  • Get rid of Easy Anti-cheat (it sucks). Install better anti-cheat and also get more people for server admins, so they can cover more servers and respond quickly when hacker appears

celest linden
#

Pteranodon needs a hover on the spot with turning mechanic. Do not add stamina regeneration during flight. The current inertia is great and feels good. Keep that. Increase the Stamina regeneration Rate while sitting as it does take too long imo. Dilo also needs some love. Perhaps give it a charged spitting mechanic so it consumes food similar to the Hypsi.

tranquil flax
#

Please make pteranodon group limit 10 and let females gestate 8 eggs. Thanks!

fresh oracle
tight reef
#

Hello, I think the game's gamma should be reviewed, it's very dark even during the day, it doesn't bring any atmosphere other than frustration for me. And underwater or at night it's even worse. by correcting the gamma from nvidia from 1 to 2.5 it is much more pleasing at night and underwater

turbid pond
#

rex feels so poor to play against, especially large rexes, since its crush lets it kill its competition during their extremely long growth stages extremely easily, preventing any proper counterplay against large rexes since its competition just cant survive

tl:dr. Rex's crush should get gutted

|| Crush also ignores Trike's head's damage resistance, both normally and in defensive stance and bone break disables sparring ||

wintry crest
#

Let Troodons eat rotten meat. They are primary scavengers. Would be great for the little ones.

humble silo
#

can fish that are rotten please smell like the correct diet for dieno? Its inconvenient having to set a timer for 7 min on my phone so i can wait for my fish to rot and eat it in like the 1-2 min window before it poofs into thin air. This would also benefit ceras being able to smell when something turns from a non diet chunk into a rotten chunk

limpid iris
#

School fish should be on deino diet

flat flicker
#

Sorry, had no other ways of submitting - too long in size - Thanks for reading

Idea: Thermal Body Regulation System

Warning: I had already submitted it once, and it was taken half-half on positive/negative feedback.
I decided to develop it further here so that it would clear the doubts for those who did not have a full picture!
Don't worry, such an idea WON'T disrupt the current gameplay at all, simply make it more logical and increase the immersivity

sage bridge
#

Please try to add more admins to help people, I understand that this is volunteer work but so many people play this game and go unhelped. Getting stuck, getting their dino's deleted, reporting hackers and nothing is done, etc. Perhaps open up admin applications and hire only the best you guys see fit to help out? I'm not sure if it can be done but the lack of admin help can be very frustrating.

strong pasture
#

How about if you;re in a group of 6+ rexes and Stegos or trikes or dibbles anything mixpacking excessively you get a 25-50% de buff... What kind of Dog $%%^ is it that you run into said mixpack above ^^ and lose all of your progress- chances are one of the 6 mixpackers have ESP too... Do better devs please...

The current state of HT is that it is no longer possible to survive without having a huge GANG of Dinos that protect eachothers weaknesses... absolute garbage man. Very rarely am I able to find / hunt that solo player or even 1-2 players...

Should be no reason why a family of rex are walking around with a Stego as a air horn/alarm and signal.... Garbage.

GROW AN ADMIN TEAM THAT CAN ACTUALLY ADMINISTRATE REGULARLY.... PEOPLE THAT LOVE THE GAME FOR WHAT IT IS

Also stop organs from rotting in literally 600 seconds? Please???

restive spruce
#

about the elder system, please keep in on the hordetest even after rex releases to evrima, unless of course its gonna be improved by then

tidal sorrel
#

let my glorious king ptera get more stamina regen or allow it to regen it while gliding (please let him fly bruh 😭 ) and maybe allow it to eat rotten meat? ptera smelling range feels very tiny and it seems fair for it to scavenge meat like a vulture

calm stratus
#

Revert the accelerated juv growth times for the animal that are not apex. The team made this change with the argument "that game had not much objective" and made the only one existing during that time even more insignificant. I can't see a reason to leave it the same way has we already have Elder in, a proper loop.

past abyss
#

HT needs some help. all of the hackers, mixpack and such are ruining the game to players who wants to experience the new update. u have plenty of admins to banned many hackers. It would make HT more smoother and playable.

lucid wind
#

The new ptera take-off method looks and feels so janky. Old stand still takeoff was better tbh, and the running takeoff animation was sick despite the stam cost being insanely high.

worn horizon
#

For Ptera can the % of Photosynthetic tissue and Nocturnal be higher it only makes sense. The mutations that are actually useful for Ptera are already limited so I think that’ll be good

Once again the camera… please make it optional

The takeoff… the current one should be a running takeoff or the takeoff of a fresh spawn not for fg pterosaurs. It looks like a bird is trying to learn how to fly its whole life come on now. Fg should have old quadrupedal takeoff

Let Ptera regain stam when gliding

Feels like you’re sitting more than flying

median crag
#

sharks & dunkleosteus, or really anything larger then a herrera, as ocean prey for the saltwater deinos (and other future semi aquatics) to eat, as well as possible patrol/migration zones on some of the smaller nearby islands for semiaquatic/justgoodatswimming dinos with saltwater drinker like teno or cerato

tame plaza
# finite beacon Please for the love do SOMETHING about that hackers, get a anti cheat that actua...

To add onto this, we NEED some EU admins ASAP. It's ridiculous that 99% of the staff/admins are US based. The cheaters know this and run rampant on the EU servers while the admins aren't online and by the time they are online, the cheaters are gone and the admins don't (in my experience and many others I've spoken to) DM people for their F2 recordings. I know quite a few people who have applied who are EU, they would make brilliant admins

modern granite
#

Just make the elder system optional, it's not that hard. I don't like to decay after spending hours growing immediately. Id rather just stay normal adult dont force me into it

winter crow
#

Revert the double click to ram down change for dibbles and trikes. It makes the combat awful.

south fog
#

Please do something about these hackers.
I understand that it must be difficult to kill a large herbivore. But let them learn to hunt or not try. Any crybaby can use hacks.

wheat vale
#

Add about 10% or 20% of the growth time between becoming FG and when the elder portion starts... so that the adult stage lasts a little longer

civic shadow
#

Get rid of these little 13 year olds that think its funny to ruin other peoples experiences by mixpacking with their little buddies

gleaming loom
#

P L E A S E give us a /kill command to manually off ourselves. I got stuck between some rocks, the unstuck command only caused me to slide right back where I was so all I can do is wait until starvation takes me

narrow anchor
#

i think food should be a bit more available everywhere. Herbys are fine. but meat eaters struggling. Dont get me wrong, ive found the places where food is strictly at.......but what happens when the game gets data mined for those locations...... makes no sense to make AI meat exclusive to very small zones, on a map where life should be thriving.

primal parrot
#

Turn ALL Feedback channels into one Forum

General, Balance, AI, and Phase-Three-Requests can be sorted by tags in the forum.
Feedback Discussion can simply go, because each forum post has its own separate chat for discussion.

Include a Reaction voting system, so we know what's a popular opinion among the Discord playerbase, and what isn't.

  • Allows easier moderation (removal of exact duplicates, if desired)
  • Your post, if popular among the playerbase, won't be drowned out (you can sort by newest/most popular/recent activity)
  • Devs can better access and view their playerbase's feedback instead of scrolling through an infinite library of "THIS SUCKS"
burnt jungle
#

A small minor detail id love to see is that elders who entomb dont drop dead like theyve been hit by something all with scars and a weird position. Instead it would be nice having the dead body stay in that sleeping position. After all its meant to be a peacful death isnt it? Because right now when dinosaurs entomb they drop dead like theyve been hit by a supersonic speed falcon or smh...

And also as 100 people have already requested: LET US SLEEP without safelogging! Also let dinosaurs actually close their eyes when they sleep!
https://tenor.com/view/prehistoric-planet-dinosaur-dinosaurs-raptor-dromaeosaur-gif-26940154

wicked portal
#

Please look into reworking the sounds made from bushes and feet from each individual animal. I don’t understand how you guys thought it was okay for a playable like stego to make more bush noise than a Rex/trike… and how I can hear a troodon sneaking up on me better than a sub adult/Adult Rex. I literally just died because a Rex came walking up behind me with zero sound. I am not exaggerating… literally nothing. But when I’m hunting a troodon, I can literally pin point exactly where it moves.

ivory spire
#

I know we must expect poor performance on the HT, fps drops or lag i can deal with. But i have been kicked out of the server twice now, playing only for about 5 minutes each time, after waiting in an hour long Que, with no disconnect message or anything. just suddenly brought back into the main menu screen. I really wanna play the new features but your own game is against me at this point lmao. Please fix the kicking issues, or let me skip the Que if i still have a dinosaur active in the session <3

amber sapphire
#

Get rid of tail hitbox or reduce dmg taken by getting hit there

uneven tide
#

Add sleeping with logging. You gain stam, for example like 50-75% faster than normal. But, when you are doing this, your eyes are fully closed; you can't see, and your hearing is heavily muffled.

thorn crag
#

Ptera really needs better stamina regen while juv. Right now, it feels way too nerfed because of the drone/scouting issue, yet people are still using it for scouting. Please buff its stamina regen. Ptera is fun to play, but it definitely deserves some more love in the stamina department.

simple birch
#

end of tail dmg should not kill you, its like saying you would die bc someone steps on your toes over and over

dry fractal
#

Since not everyone likes the Prime Elder feature, maybe make Prime elder a selectable goal within 5 minutes after spawn, so that those who don't want that part, can just be a normal adult and not be punished with frail. Allowing those who want a little more challenge to choose that path.

crystal spire
#

Idea for damage location effects/changes:

Make tail damage reduce your turn rate, and damage to the tail should only take you down to a specific level of health. Any more damage to the tail after reaching the limit does no raw damage, bleed can still be applied when the tail is attacked.

Damage to legs should reduce your speed.

All other damage remains.

dry remnant
#

Elder/Entombment QoL Suggestions:

  • Change Migrations/Patrol Zones visited and Sanctuary visited as Juvie to how much growth was done in a Migration/Patrol/Sanctuary Zone (As juvie for Sanctuary) it will also encourage players to say in zones instead of just entering and instantly leaving and encourages Carnivores to stick to zones instead of moving around to hot spots
  • Add the option to choose which mutations to replace if too much is filled after entombment 3
  • Any unlockable mutations that can be selected in your last life that weren't selected will stay unlocked or will have increased progress filled
  • Add a "Save Entombment and play a different Species" option, needing to leave and join a different server or kill off the dino you worked hard on to play something else is not fun
  • Have Entombment count towards being Elder in next life

Edit: Idea 4 explained more - After you Entomb (Die of Old Age) you are given the option to play as something else and save your entombment bonuses for that playable the next time you spawn as that same playable again with the benefits and be stuck with it until death or entomb again. You cannot store your playable whenever

keen tartan
#

Make it so Hipsi can slightly control its aerial position while jumping/falling. This would make it's unique climbing style feel more intuitive.

humble silo
#

The reason I’m nervous about the elder system.
Some animals already take many hours to grow. For something like a deino, even if u don’t meet prime you get a weight boost. So overall it’s a fair trade for your time. For animals like the troodon only get a limited time of viability before you become a 30kmh walking snack box for other Dino’s, even with prime.
I’m really not keen on the idea of being punished as an elder. Especially the speed nerfs that make you an easy target. You should be rewarded for your time surviving, growing, nesting, hanging with friends, hunting, exploring, enjoying the game. The goal shouldn’t be doing tasks/quests, it should be to survive. On top of that, the current quests like going to patrol/migrations favour herbivores and slow growers.
I just want my time to be valued. I don’t want to grow for hours actively playing just to be nerfed into the ground because I didn’t visit sanctuary.

On a positive note, the new underwater graphics are so cool, and the new trees look great. I’m very excited for this update

versed wren
#

I think trike should have a faster alt-attack to help with it being rex food

rain galleon
#

Suggestion: close half the evrima servers and make them into HT servers. 6 hour queue times is not okay

dry pasture
#

With the addition of Rex and other apexes and the risk of over-population, alter the cannibalization mutation so that after you eat the flesh of your own species, you get a growth speed boost for a measured amount of time. In doing so, apex carnivore players having this mutation will be encouraged to prioritize the killing of their own species thus resulting in a measure of natural population-control. Allow this to be controlled via server configuration so server administrators can enable / disable / tweak this to their liking.

void mortar
#

Provide more servers on horde test ffs hell even evrima itself why continue working on a game when yall cant even support the player count its a literal joke

paper gust
#

Can we please get an option to kill ourselves and give it like a 2 minute timer so many bugs in this game and we get stuck under the map it’s really not fun and cool

serene zinc
#

One idea for balancing is for the rex to take damage when crushing a trike with at least half its weight, and obviously not being able to lay it down. For example, a 12-ton rex prime elder would be able to lay down a 5-ton trike, but if that trike weighed more than 6, the rex would suffer not very significant damage when trying to crush the trike by the head, but rather a large amount of bleeding. I find it bizarre that a rex elder can lay down trikes as if it were nothing, even though they have the perfect dew for this type of predator.

dull dome
#

Please get more admins that can be more active on servers. Thanks. HACKS ARE GETTING PRETTY INSANE

turbid pond
#

Make mixpacking an automatic fail for prime elder and impose a worse version of frail elder (for mixpackers)

mental relic
#

Were losing how The Isle used to feel, the reason so many of us who came from Legacy or have tried it loved this game not only from the whole survival premise but also the vibe and feeling the game put off. The massive Island, exploring it. It was a truly giant world and the sever populations supported it. Every area you were in felt new and different, just going across the map felt like a massive adventure. Every dinosaur was slower then they are in Evrima, bleed was more punishing, time to kill was faster and every single little bite mattered in a fight. The game was just a more punishing survival expierence. We have been steadily getting off of this path towards a pvp game in recent patches, mutations single handedly destroyed the survival aspect creating a combat meta.

What im trying to get at is The Isle has been losing its charm, the sound design is better in terms of detail but the sounds don't travel far at all. The biome being jungle just doesn't fit the game, the dark pines were way better. They just suited the eerie vibe The Isle used to have. you always felt vulnerable, like you were being watched and the lighting was also pretty solid for its time in Legacy. Were just missing these little things and little things add up, I love Evrima, the combat and mechanics but I think we should also look back to a more simple time and add things that made such a simple game feel so special despite how objectively bad it was.

winter talon
#

Allow Dibble to bind thrash to a different key, or at least make it an alt+rmb attack. Too often input/server lag causes thrashes to happen inadvertently.

proven atlas
chilly mirage
#

rex crush balances/improvements : -Rex should only unlock crush at 50% similiar to how it unlocks its ambush later on in life -Rex's crush should only pin things 60% the size of it , plus maybe a slight stun if the animal is larger? i just dont think a rex should be pinning a trike and bone breaking it

fervent bay
#

make migration zone change faster, takes like 3 hours

rocky hill
#

Really need to adjust the AI spawn rate, wether it be Sea creatures, River Fish or just land animals/mammals. I notice way too often when I am in a Migration zone or Patrol, that there is no AI spawn. I assume this is because any given server might have a limit to how many AI can be spawned in at any given time. I've noticed this as any Carnivore really, as a Deino I have land mammals spawning in for me and not fish, as a Carno i've been in migrations/patrols for no animals to be there, but on the way to the next migration zone (not in the next one) there is heaps of AI food. A suggest putting a timer on for AI food, let's say a boar spawns, if it is not killed in 90 minutes, it dies/despawns. This allows an new AI to spawn elsewhere on the map where needed.

bright galleon
#

in the hoardtest, there needs to be a better way to indicate if you hit something, the sound only sometimes plays and sometimes it feels like im not hitting anything at all when i actually did

wicked portal
#

So I get the whole concept of “the bigger the Dino the harder and louder they breathe” which I completely agree with, however, I do not feel like the fresh hatchlings/juvies should be breathing as loud as their adult counterparts. Maybe move all dinosaurs heavy breathing to sub adult and above. And no this isn’t just for trike Rex and stego, though they are the main concern, but a lot of smaller dinos also breathe extremely loud as fresh spawns. It’s kind of unnatural.

vivid crystal
#

for the love of all that is holy, please fix the fish spawns on hordetest, it is nearly impossible to survive as deino even on full servers at present

buoyant plinth
#

Was there ever a discussion about droughts and floods (strong rain) changing the map? Like making rivers disappear or connect lakes in new ways?
They could spawn or move like the other zones?

lucid blaze
#

get better Anti CHeat!!! to many hackers on hordetesting ruin the whole game !!! its unreal

obtuse hazel
#

Fix DLSS way too many fatal errors on HT when its turned on at least for me . I turned it off never had a fatal error

fast osprey
#

make a report section to report hackers on discord, need more admins for servers, how do i apply

heavy grove
#

I got sever major points regarding this hordetest

The elder system
The elder system is a good concept and I like it though it needs a bit of fine tuning, because as for rn you get punished for living long no matter if you are prime or not. Your stats decrease and you get weak which brings you to the point where you say I don't wanna play like this anymore I'm gonna die/entomb. This brings up several problems, with big playables such as** rex**,deino,trike and stego is it really worth it to put in so much** hours** just to get weak in the end ? My suggestion would be that for primes the stats should drop from your peak but only back to your default adult stats that you have when you hit 75% this wouldn't be smt new since most players are used to it from evrima before the elders sytem got introduced. Anything below that feels like a punishment for putting in the effort to become prime.

Entombment
Entombment is a nice addition to the game as it brings a grind and a challenge aspect to the game but kills off nesting on the other hand. Many people don't nest because as soon as they hit 100% they are weak and want to entomb. It's also way harder to nest once you hit 100% because defending and hunting is just too much effort whilst you get the option to just respawn with buffed muts. My suggestion would be that nesting also buffs your mutation that you get from your parents as if you entombed once this would make nesting way more attractive and would give people a nice start into the world or on their way to max out their dino.

Underwater vision
The blue touch to the water looks very nice tho I don't like that I have to use my nightvision 24/7 to be able to see underwater and a swamp shouldn't be blue. Aswell as people can see you when they look into the water but you can't see them below the surface which is also not very good for ambush predators like deino plus you get flashbanged underwater from time to time because there is just a light underwater ? Ah and FIX THE AI/FISH SPAWNS

Juvie rex
Juvie rex needs some adjustments. The breathing sound when you got to sleep is way too loud for a juvie so if we can make the quieter would be nice. A juvie rex shouldn't have access to the** crush ability** you should only unlock it once you reach 50% growth. Aswell as it's speed 60kmh is just way too much and should be reduced to 44-47kmh. The pin itself on rex is broken since** breaking bones after one attack** on a fg prime trike doesn't make sense but it gets mentionede so many times here that I don't have to make a whole point about it.

Stego movement
Since the growth has been adjusted with stego the walking feels off you rather slide over the ground insteak of walking which is a minor bug but would be nice to get that fixed.

Hacking problem
This hordestest showed us pefrectly the main problem of this game which are the hackers. This game needs a new anti-cheat software asap and yes I know this involes a whole lot of work and coding so that the new system knows what is a hack and what not but it would be such a huge change in the right direction and would make the experience for new players aswell as old veterants way better.

narrow anchor
#

Mix packing needs to be clarified. I dont like it, to be honest. But the game should either wipe everything that makes mix packing hard, so everyone plays on the same level. (no species chat, and grouping with other species is allowed). OR punish mix packers. Either through a warning system and active mods. And/or maybe a debuff system, Active sight of other (species+player of other species) creates the debuff "stressed". Do what you will, but people are playing the game like "path of titans", and i dont play that game because the Isle has its own flare on the genre.

keen tartan
#

Behold now, I have taken upon myself to speak unto the Devs, when I am but dust and ashes.

With the Elder system you should consider giving a wider range of spawn points to small playables that age quickly.

You might not see the north or south end of the Isle before your frail, and revisiting the same spots over your short lifetimes gets tiresome.

agile galleon
#

Just thinking aloud, I sort of want to see people's thoughts on this.

  1. Rex should 'unlock' crush at some point in its life, like it does with ambush speed. Juvie rex shouldn't be as strong as it is given how fast it is. Maybe around sub adult?
  2. The weight for pinning things should be different, maybe only be able to -initially i.e. without having dealt a lot of damage to health first - pin things ~50% or less of its weight?
  3. Maybe give it a penalty for crushing into a ceratopsian's face, kind of like an omni pounce?
restive spruce
#

give rex some sort of a punishment from doing the crush right in front of a trike, kinda like what happens to a raptor, but not the ragdoll stuff, make it just deal damage to the rex, would make trikes not as defenceless against rexes which can just crush anything now for some reason. also, the weight limit for the pin should be reduced to max like 7-8 tons, since a fg rex can body anything that weights less than it, but if it made a crush on something weighting more than it, it should either not register or do the damage equivalent of a standard bite. also the bone breaking in using crush should be unlocked at a later stage in life, since a bby rex has much thinner jaws than an subadult or adult. please balance rex much more before adding it to evrima

lucid wind
#

Idea for improving sparring. Right now, when you go to sparring mode, you can just bite while clashing and it stuns the other person. It makes sparring feel like a spam-fest where there really wasn’t a whole lot you can do different.

What if sparring instead gives openings for each player where they can attack, openings that are obvious, but if the defender doesn’t act they get damaged or pushed.

Let’s take Rex vs trike for example, what if during sparring, whoever has more stamina gets an opening to attack. For trike the rex gets pushed back slightly and if it crushes or bites it takes damage, but if it headbutts, it clashes before transitioning back to sparring. For Rex, the trike gets its head pushed slightly left or right and the Rex needs to try to do the break and drift tech to crush its side.

For each opening, if the defender counters correctly it goes back to the sparring clash until somebody makes a mistake.

Basically, just please make sparring have potential for skill expression, and any fight between Rex and trike boil down to eventual sparring with better collision. That would give us the epic trike vs Rex fights we want so bad.

hearty wagon
#

This is probably going to get a lot of nopes, but ill throw the idea out here;

If possible, make it so new playables within hordtesting are capped at a % so only part of the player base can play as it.

E.g. 50% of the server, so in a 120 server it'd be 60 players that can spawn in as that playable (first come first serve) - if you logged off as that playable then you can continue and the cap goes over until more people die for example: 64/60 players.


Why?
As a new dino that can't canni to get prime it's difficult to grow when everything you come across is the same species... this will force people into having to play other playabes and increase chances of better diet/survivability while also keeping things more realistic- there shouldn't be 80+ apex dinos.

This will also encourage more fights between different species which will help gain a better understanding of what can take on what.

As things currently are; smaller dinos don't have a chance when a new larger playable comes out so there is no way to see how balanced it is in an environment where people are playing more dinos and not the new dino just because it's new.

tame moat
#

Can we hire some new official server admins please? Some from EU, AU, and US and with better timezone diversity so the cheaters can't just wait until they're sleeping? The anti cheat adjustments will not come quickly enough and the problem continues to grow ever since we lost multiple of our previous admins. The most time effective solution in the meantime is to take on more admins. They also don't get paid either, so there are not many downsides to this.

simple birch
#

Venom and vomit/bacteria shouldn’t hit instantly , especially bacteria, it should take at least 10 seconds for the vomit to start imo since it would need to travel through the body

karmic sigil
#
  • frail elder punishment should be reduced...
    as a Galli: visited sanctuary + visited migration zone + visited patrol zone + always had perfect diet since birth
    and i get debuffed to such a speed everyone catches me now...
ancient plover
#

Make more schools of fish. The spawn rates are bad.

sacred haven
#

You should gain the collective nutrients from the body and organs when swallowing something whole, instead of just the nutrients of the body. This would streamline the process and make it make a bit more sense.

night inlet
#

I’m yet to find any info on how nesting works with the added mutations and haven’t been able to test this myself. So if this is already the case my apologies

But, make nesting pass all mutations down to the babies, like how it does now; so if both parents have 16 mutations, it will pass 12 mutations (leaving room for the players own selection of 4)

ASSUMING BOTH, parents have all 12 mutations, if not then do a 50/50 on whether they get a mutation from mum/dad like how it currently is, meaning they MAY get a mutation from a parent who doesn’t have one to pass, and get nothing

So the baby may end up getting say 7 mutations if one parent has 16 and the other only 3

This would make nesting not become a forgotten mechanic and give a crazy incentive to nesting in friends and randoms alike

OR

the mutations can be stuck at 4 passed down, BUT give the bonus value as if the baby had grown and entombed, this would make nesting more viable on the first life of a Dino rather than focussing on entombing heaps.

Just in general I don’t want nesting to be replaced by entombing, and would like nesting to be more popularised within the game, since it is such a cool mechanic

tidal sorrel
#

allot goateranodon (ptera) to regen stamina while flying and also eat rotten meat

kind elk
#

Please it would be greatly appreciated if an option were added to server settings to enable or disable the new type of ptera flight, so that each player can decide which type of flight to play. Objectively, there can be no disagreement about this choice.

worn horizon
#

Can you make thrash for dibble and trike alt+rmb input instead. Frustrating to keep thrashing unintentionally

I think trike should have a slightly faster alt-attack to help with it being rex food

Also can prime elder please last longer than 2 seconds😅 I know you guys are testing but please make prime last longer

Lastly I don’t think dilo clones should deal damage I think they should just be for confusion and to inflict fear

uneven tide
#

Can we do something else for the ragdoll? The body just goes completely stiff then collapses in the same position every time. It's honestly kinda immersion breaking, I'd be fine if we just used the legacy ragdoll, it's atleast better than evrima imo.

odd cairn
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Better ingame server moderation (officials of course) and being able to better reach out to admins about literally anything, this is something that can be really improved.

ivory spire
#

clams on pteranodon diet?

tough quartz
#

add back pachy getting a bloody dome after a series of successful rams