#mods-discussion

1 messages · Page 21 of 1

sleek otter
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you may want to check the default values (check what boot.conf says) as im using vulkan under linux, not windows
and then see if other values help or not

edgy ermine
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Does anyone know if epic loot works with warfare mod by default? Or do I have to do major file editing to make that work?

sleek otter
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@crisp rock honestly my issue has been trying to eliminate a series of 3 or 4 frametime spikes (excellent framerate periodically interrupted very briefly by terrible framerate, causing lurching)... which im now pretty sur eisnt the game itself, so chances are most of the options are fairly moot/similar in new unity, and the default is probably all you need... and thats already specified in boot.conf anyway

vague sparrow
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Epicloot_therzie by Jewelheim

gaunt geyser
hearty iris
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Is there a mod to make wolves eat bear meat? Which they should do by default...

fast steeple
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does anyone have any great mod packs recommendations?

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i mean like to harden gameplay a bit

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bosses and mobs

snow coral
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Not a pack, per sé, but if you're looking to toughen up the critters, grab Creature Level & Loot Control

sleek otter
# hearty iris Is there a mod to make wolves eat bear meat? Which they should do by default...

none that do only that
i use allTameable a lot, partly to tame stuff like seekers, but mostly just to specify that animals follow and eat logical things... pigs not eating EVERYHTING is just wrong.
Becasue bearmeat is almost completely useless I recently used wackydatabase to make a jerky that uses it, and every other meat in the game. https://discord.com/channels/1078126112430895184/1416286620029554758
Theres a lot you can do with both of those mods, so either or both would be a good solution.... but also a lot more than you are asking

hearty iris
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Thank you

shy hearth
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Hello friends, i see some auto repair mods, but is there a mod that makes it so equipments doesnt get damaged at all?

snow coral
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well....shit. I packed up all my belongings in my nomad challenge game, slowly leading my horse cart north....and a sudden troll came charging out of the woods and smashed my horses into paste 😭

fast gust
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guys whats gonna happen when i already have a progressed world in valheim (vanilla) but then i log on to the same world WITH mods, will everything in that progressed world return to zero or can it continue like usual? (multiplayer)

languid lynx
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You can continue as usual.

ionic trail
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Monsterlabz fix. But it should be configured

vapid temple
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is there a modpack on r2 that just has all the general essentials like inventory management n such?

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i really dont feel like making my own list

daring basin
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I got the MissingPieces mod but I want to get rid of the goofy descriptions on these extra items- what's the best way to get into the mod and remove these? It doesn't have a config file.

gaunt geyser
daring basin
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Oh it can also do descriptions?

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That's nice. I guess I just have to figure out what these parts are called now

velvet galleon
nocturne kite
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hello
so i wanna play valhiem moddded with my friend tho whenever i lunch the game thru r2modman the game lunch normally and theres no modes even tho im pressing on lunch modded and i just have no clue

thorny arrow
snow coral
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What “goofy descriptions?” I have literally never noticed any.

daring basin
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The better ladder says "What are you doing step ladder?" stuff like that

crisp rock
languid lynx
daring basin
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I think the descriptions are a bit silly for my taste so I'm just trying to turn them off. I tried putting the prefab names into recipe manager but they're not editing anything so far.

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checking VNEI now to see if the names are off or something

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because the piece manager config worked on adjusting the recipe for one vanilla item... Just not these ones.

daring basin
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Hmm piece manager isn't applying to the vanilla stuff either anymore. Idk how that happened.

vague sparrow
hexed goblet
# vapid temple is there a modpack on r2 that just has all the general essentials like inventory...

I created a set of mods that does this. Enhanced base game QoL and refined rules while staying close to vanilla but with added details and polish. It’s intended to be ready to play and easy to use. It is balanced out of the box. And it’s modular. So, for example, if you only want inventory mods but not map mods then you can enable or disable just the parts you want via R2. (The inventory only stuff is in ZenUI + ZenSign) Press F1 in game to adjust configs.

https://thunderstore.io/c/valheim/p/ZenDragon/ZENHEIM/

quick harbor
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which mods are better for qol

vague sparrow
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Extra inventory slots. Crafting from chests (Valheim plus). Portal everything (I do exclusively tames and carts) and quick stacks imo

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Backpacks are nice imo, but not qol

hexed goblet
vague sparrow
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I installed star leveling system, and even tuned it down cause my stuffs been too op so far....

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THE BUGS ARE MASSIVE< AHHHHH HELPPPPPPP

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a 17 star gjall. RUNNNNNNNNNNNNNNNNNNNNNNNNNNNNN

wise veldt
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how do i stop ancient seeds from dropping when chopping down an ancient tree? there's no setting in the PlantEverything mod 🙁

vague sparrow
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that or use pickup filter so you dont pick them up!

wise veldt
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so tossing them into the sea is how i stop them from dropping?

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its not that they take up inventory space, its that they drop at all. that's not a feature i want or enabled.

vague sparrow
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its how you get rid of them XD

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To my knowledge there is no existing way to remove the spawn entirely

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but you can use mods to make it so you dont pick them up

wise veldt
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id rather pick them up and not leave the clutter and particle effects everywhere

snow coral
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Do they actually drop from ancient trees? 🤔

wise veldt
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not normally. i have the PlantEverything mod enabled in order to be able to plant autumn birch trees (i like the aesthetic) and have pretty much everything else turned off... yet, ancient seeds still drop from ancient trees.

vague sparrow
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that and a pickup filter mod may solve your issue.

terse shoal
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hey

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i want to instal mod on valheim but i dont know how to do can someone help me please ? (sorry for my english)

velvet galleon
# terse shoal hey

Try this .. its really detailed.
https://www.youtube.com/watch?v=L9ljm2eKLrk&t=33s

This video focuses on how to use a mod manager from Thunderstore. It's super in-depth and contains a lot of what I like to call "word vomiting". All that means is that I might talk your ear off, please excuse me. Links to important shit are below. This video is focused on how to download mods via the manager, and things that you might need to kn...

▶ Play video
terse shoal
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ty sir

edgy ermine
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Are there any new ways to earn money with epic loot mod? Haldor occasionally asks for 15k gold for some items and I have not noticed any new ways to earn money in that mod besides the bounties, which don't give a lot. Rerolling gear is also eating away what little I had left.

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Also is it recommended to use epic patches version of epic loot mod if I use creature and loot control mod as well? I am currently in plains biome and I've started to struggle brutally hard to gain any progress due to the sheer amount of starred mobs despite me using every trick and preparation I can think of.

snow coral
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Bounties. Lots and lots of bounties

gaunt geyser
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Get riches on your gear also

edgy ermine
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never seen that modifier before so far

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What settings should I run epic loot on though if I also use creature level control mod? Enable the epic patches addon? I increased the default mods settings a bit but with half of all mobs having 3+ stars in plains biome and my armor and weapons being maybe 10% stronger than vanilla I am horribly struggling right now.

gaunt geyser
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I wouldn't use the epic patches addon mod, its pretty outdated configs at this point.

As for creature difficulty, that is up to you. You might try turning down the difficulty in CLLC, it should be fun, not painful and that spot is different for everyone.

Riches is available on trinkets and utility items

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Another thing to keep in mind is that removing a patch mod like that would require you deleting the actual patches from your epicloot config folder and removing the coreconfigs to let them get rebuilt without the patches, otherwise the effect of those patches lingers

vague sparrow
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Build a trap that auto kills and stand underneath it! Im about to run out soon myself honestly. So I need to find a good spot for some!

edgy ermine
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Thanks for the riches tip, I hadn't seen it on any trinkets yet and I haven't enchanted the leather belt/ring yet as I generally run the meginjord belt and you cannot enchant that one it seems. I'll kill bonemass again and try enchanting those to see if I can get that modifier.
Hopefully I can get enough money to mass reroll my gear and hopefully be able to survive better. right now despite all my gear being epic tier and having the best food available everything still 1-2 shots me.

vague sparrow
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made at the galdr table

vague sparrow
edgy ermine
vague sparrow
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as for reroll cost, ngl, just kill bosses like eiktyr or the elder for the boss drops

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or go hunting serpents, for the legendary tier

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I just tier everything up to mythic

edgy ermine
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I got plenty of epic shards so I am fine for now, the problem is the runes as I can only reasonably farm bonemass and below

vague sparrow
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you should be able to convert shards into runestones no?

edgy ermine
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no

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only runestones into runestones

vague sparrow
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@edgy ermine You should be able to sacrifice the eiktyr trophies into magic runestones

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And boneless should sacrifice into epic

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Ofc you could go into the config and add a crafting recipe. Like say 10 ygg wood, 1 dust of X rarity, and 1 shard X rarity. And maybe some metals or a trophy or something

edgy ermine
vague sparrow
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Every boneless trophy should give 1 epic

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If you get to the point of being able to farm yagulth and or its shards

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You should get a steady source of legendaries

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I recommend the arbalest /equivalent crossbow. And anything mythic enchant if you save the mats up will be worth it. Craft a blunt bolt from obsidian or a flame/frost bolt and u cruisin

vague sparrow
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@edgy ermine another good options is a surtling farm

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also. ALWAYS reclaim from the workbench, not the enchant station, u get more total stuff back

edgy ermine
vague sparrow
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I just have a mod that makes it so epicloot is compatible with therzie

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and therzie items can get reclaimed. only 2 changes, but maybe that adds enough changes for easy loot gen?

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I mean I could share the profile if you want to look

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I was under the impression nothing I had changed the recipies of epic loot, or made it easier/harder to access enchants

snow coral
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Therzie items can only get reclaimed with the Recycle & Reclaim mod

vague sparrow
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yeah

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but I have it set to where the ONLY thing i can reclaim are therzie weapons and armor

snow coral
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The features you've been discussing are from three different mods: Therzie Warfare, EpicLoot, and Recycle & Reclaim

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four if you count Therzie Warfare & Therzie Armory

vague sparrow
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Im playing off a public modpack focusing on QoL and epic loot/therzie. so i figured people just naturally put em together, my bad

edgy ermine
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On another note, is there any way to quickly toggle the azucraftyboxes mod? The mod is great but turning items into dust using the enchanting table gets really annoying when it has a list of every item in your entire base to pick from

vague sparrow
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i turned the range down on mine

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but it does mean my workbenches still need to be near but not like just ANYWHERE in my base

edgy ermine
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Is the bulk modifier from epic loot glitched or is it really supposed to work that way

snow coral
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No idea, but I melt down/augment anything that comes with Bulk

vague sparrow
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basically if you have +9% regeneration, you get like a small percentage of that as a "health" overflow

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i personally just take more extra health and regen instead of the overflow

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Btw. Dont forget about the runes. You can extract runes from anything. So if its a crappy item but a good effect, you can apply it onto anything of the same category!

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Got a stone pickaxe with +3 mining drops. Yoinked that for my blackmetal pick XD

edgy ermine
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yeah but runes are incredibly painful to get without massively modified epic loot settings

elder moon
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was rtd discontinued? "depreciated" is showing up on thunderstore.

languid lynx
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Yes

vague sparrow
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Star leveling system serpents are terrifying

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I got a FAST Hearty sea serpent. 14 stars and it was 4x the size of my ship and was out pacing it with full sail. took 18 crossbow bolts to kill....nearly lost the ship

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now THATS a sea monster!

vague sparrow
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AHHHHHHHHHHHHH 8* BONE MAW, AHHHHHHHHHHHH

snow coral
vague sparrow
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it was the size of one of the rock spikes in the ashlands

bitter tinsel
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Ive been playing all of the therzie mods on one world and I just killed Svalt, now I am looking where I put the trophy. Where is the pedestal to hang the trophy? If it gives a purpose

vague sparrow
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ikd if therzie mods add additional powers

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I think its just the weapons and armors made from their drops

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I think the only forsaken power from any of them is specifically the ashlands add on for monstrum in which there will be a hook IN the ashlands, at a similiar alter

vague sparrow
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Found fader alter, thankfully the first kill is always a normal boss, so lets do this thang

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tmr i killed too many 10* morgens to do this with sanity

quasi bramble
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so that norse demigod mod got updated, woo, and im loving it sofar, im still getting my ass handed to me but the only thing i like are the summons not being trash for their biome,

My skeletons actually survive 3 or 4 hits and dont die instantly, they do decent damage too.

austere lantern
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if i add cllc to my world, with procreation plus theres a small chance a baby is high star will it also increase there max star level to?

vague sparrow
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@iron acorn yeah thats the enchant, its increase the range I can pickup from

burnt narwhal
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Is there an updated mod that allows me to customize weapon stats?

vague sparrow
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like that?

iron acorn
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Oh I didn't know there was an enchant for that

burnt narwhal
vague sparrow
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well there is nothing more up to date, so unless you use the framework of that one to manually update stuff, idk what to say

edgy ermine
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I am running epic loot + cllc right now and for some reason whenever I kill fulings the gold they drop just gets deleted as soon as I put it into my inventory, I just cannot pick up their gold. I have no idea what could be causing this. I don't have any strange item modifiers as far as I know

winged rune
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is there mods in valheim?

velvet galleon
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there are a few

winged rune
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where

velvet galleon
tame basin
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I am trying to reset copper and tin nodes on my Dedicated server using Upgrade World. When I use the command "vegetation_reset rock rock4_copper" I get a message from the dedicated server that says "sending command" but nothing actually happens.

I am able to run this command on a single player world with no issues.

Anyone know what causes the unresponsive "sending command" message?

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Or perhaps does anyone know of a better / different way to reset copper and tin on a dedicated server?

winged rune
earnest elk
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Nah

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It's the official mod browser for loads of games

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That's the exact link if you need it

velvet galleon
earnest elk
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Np 🫡

ionic trail
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But for copper need reset terrain too

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vegetation_reset rock4_copper biomes=BlackForest terrain=30 force start

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But better and faster reset whole biome😁

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zones_reset biomes=BlackForest start if you need Safezones

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And zones_reset biomes=BlackForest force start if you want reset all include players bases

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Always make backup

remote hill
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Hey does anyone know how to toggle perspectives in the first person mod I don’t know how to and every time I zoom it only zooms the map

tame basin
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@ionic trail I still get the same issue: unresponsive execution of the command "Sending command"

hard birch
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has anyone sucessfully setup bepinex on a linux server? I dont have a gui to install.

vague sparrow
# winged rune where

There are mod managers like r2modman, or bepin (independent) nexus mods, and a few others that have libraries you can browse. Or the libraries themselves (thunderstore or nexus)

vague sparrow
hard birch
vague sparrow
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Ima be honest. I know nothing of Linux

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I just know people who are braver than I. And play it XD

hard birch
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haha. I love this game. and wanted to play it again. but am running into this error.

vague sparrow
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But a from quick Google search

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It looks like bepin, or one of the dependencies of glibc is out of date

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There is a linux discussion group if you wanna ask there too

hard birch
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is that the linux two channels up above this one? sweet. thanks

edgy ermine
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What patches do people use when they combine epic loot with creature and loot control? I've ran the default epic loot mod with creature and loot control for a very long time now on this playthrough but it is just no longer survivable. I even pumped up the settings in the normal config file but it is not enough.
I am now in mistlands and the average enemy has like 3 stars and despite my gear all being things I grinded a long time for and is optimized, all in epic and legendary tiers of loot it is merely about 10-20% better than vanilla. Which is instant death against anything I am fighting.
I love brutal challenges in games and I struggled all this way but this has become too much, I am highly experienced in this game and have done all the prepping I could, nothing can make up for the power gap anymore.

I know epic loot got massively nerfed recently and is more balanced around vanilla now (it used to be insanely strong in the past), thus now I am wondering what patches people use to make up for it if they add mods with stronger enemies.

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The epic loot modpage mentions epicpatches but I no longer see it in the thunderstore mod manager and it is also very old

gaunt geyser
edgy ermine
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Thank you, I already put it on legendary tier unfortunately and I prefer to have a stronger and wilder playthrough against powerful mobs than nearly playing vanilla currently.
Also this is my first time really playing the mod myself, it is a fresh install, would deleting the baseconfig file really help in this case?

gaunt geyser
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Unlikely.

Legendary is a pretty significant power increase, and it sounds like you are already there.

edgy ermine
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According to the popup I got normal is ~10% power increase and legendary is ~20% increase, which is decent but not enough to deal with this increase of difficulty. Although I did switch from normal to legendary halfway my playthrough, I hope this isn't something that can only be changed at the very start and did not apply.

gaunt geyser
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It can be changed, but the increased power ranges will only apply to new item drops or rolls. So if you switched recently enough maybe you are still under geared.

That being said, I would suggest just tuning down CLLC, increasing star difficulty like that with the vanilla star scaling is very steep cliffs each star level and can be hard to balance at higher levels without excessive power increases

edgy ermine
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Unfortunately I switched quite a while ago, way before I had the gear I have now. It is nice to know that the switch did work though.

rancid cave
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Are there any mods that turn the game into more of a medieval dark fantasy game?

tame basin
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yes dedicated server

loud flax
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do not know if anyone here uses it but build camera is a great mod for those who love building and you should check it out. also gizmo is excellent!

iron acorn
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Is there a mod that lets you use a two handed sword in one hand?

iron acorn
ionic trail
tame basin
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yes and yes

ionic trail
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Maybe errors

gaunt geyser
iron acorn
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I don't know what I would replace it with

gaunt geyser
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You could switch, you could also just wait until you are done, you are primarily missing out on balance changes and any of the new effects if you are running epic patches

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existing equipment etc won't change, but new ranges of enchanting power etc will be the default for newly found or dropped items

iron acorn
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What mod is the replacement for epic loot?

gaunt geyser
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I think most people wither use epic loot or jewelcrafting so you could switch to that if you wanted. They dont play very similarly unless you've tailored your configuration a bit

iron acorn
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So just keeping epic loot is easier

iron acorn
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Is there a mod to let me use a two handed sword in one hand?

foggy crow
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Does anybody know any mods that would allow me to set resource modifiers for specific items? I want to increase how much grausten and ash wood I get but I don’t want drop rates from creatures to be modified so I can’t use the vanilla settings. ValheimPlus also doesn’t have settings for anything past the plains so I can’t rely on that either

sleek otter
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wacky's database can specify drop rates of individual items

foggy crow
sleek otter
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i use these in an alias via serverDevcommands, but if you do them individually one after the other...(on newlines minus the semicolons)
wackydb_all_se;wackydb_all_items;wackydb_all_pickables;wackydb_all_pieces Hammer;wackydb_all_pieces Cultivator;wackydb_all_pieces Hoe;wackydb_all_recipes;wackydb_all_creatures;wackydb_vfx;wackydb_sfx;wackydb_fx;wackydb_get_piecehammers;wackydb_material
it will export everyhting possible/useful...
or you could just export wackydb_all_pickables
then consult <wherever yours is>/steam/steamapps/common/Valheim/BepInEx/config/wackyDatabase-BulkYML for each file in /Pickables/
and edit for amount: <whatever>

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them move/copy them into
<wherever yours is>/steam/steamapps/common/Valheim/BepInEx/config/wackyDatabase/<the correct subfolder from above>
for each file

halcyon jacinth
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Are mods worth it or do they ruin the game?

snow coral
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They are completely, 100% optional. The vanilla version of the game is perfectly enjoyable, but mods offer anything from minor quality of life enhancements to full reworkings of core gameplay. I would recommend playing vanilla first, at the very least.

velvet galleon
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All depends on playstyle.
Vanilla run first is always my suggestion .. then you can look at mods to 'enhance' areas of the game for you.

hexed goblet
iron acorn
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I mod to improve quality of life and to speed up getting basic resources since I don't have a ton of time to spend literal hours farming wood and stone, etc.

fierce valley
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There was a valheim mod that lets you keep your food, stamina, and eitr for the full duration of the food, but i cant remember the name of it.

velvet galleon
edgy ermine
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For some reason very often whenever enemies drop coins they just straightup get deleted whenever I grab them from the ground. I have no idea what is causing it. My 2 main mods are epic loot and creature level and loot control. Does anyone know what causes this?

velvet galleon
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do you have any kind of currency pouch? it could just be going there ....

edgy ermine
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no

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the only 3 mods I have that add any content are epic loot, creature and level control and adventure backpacks. Besides that its just Qol mods like quickstack and azucraftyboxes

velvet galleon
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then I am not sure .. sorry

upbeat chasm
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In EpicLoot, you now need to hold Alt to view the properties. Is there a way to revert it to how it was before, where you could just hover your mouse over the screen and see everything?

edgy ermine
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Speaking of epicloot, is there any point to having projectile speed modifiers on a crossbow?

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Firerate can also be put on crossbows, but how does that work? I assumed it would reduce the reloading time but the quickdraw modifier already does that

velvet galleon
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Yall might want to find RandyKnapp's discord since that is the author of EL. You could prolly get your answers there faster.

crisp rock
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do you guys know any chunk loading mod? like add a chunk loader to a specific spot like lets say your gredwharf farm?

jovial vigil
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Heyya everyone!!! im looking for a mod that prevent carry over skill level and items.

strong delta
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What do i have to do for my bepinex to have that f1 panel to control mods?
im on r2modman

velvet galleon
sleek otter
crisp rock
sleek otter
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imo shudnals is better.
It adds a menu item in the game's main menu in case you ever need a mouse entrypoint to configmanager
it's colour scheme is easier to read, and nicer for dark-theme enjoyers.
it doesnt use a large range of font sizes so its use of whitespace is far more efficient, and doesnt have comically large words surrounded by tiny italicized descriptions that are hard to read.
It lets you reset almost everything in a subheading individually, or as a group.
Each has their own appeal I guess.
https://thunderstore.io/c/valheim/p/shudnal/ConfigurationManager/

strong delta
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does anybody know the name of the mod that lets u copy-paste buildings?

languid lynx
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InfinityHammer

velvet galleon
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Plan build

velvet galleon
sleek otter
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i wonder if the style components of the config are still interchangeable

sleek otter
# strong delta does anybody know the name of the mod that lets u copy-paste buildings?

or Blueprint... which is functional but clearly broken (ingame menus is fubar, and it produces materials from nowhere rather than pulling from chests like it's intended to do), and it has no server-synch, so anyone using it is effectively building in nocost mode and can paste pickables/otherwise unpasteable objects.
planbuild is similarly broken in that by being the (possibly) only mod still using ValheimModding-HookGenPatcher-0.0.4 it can produce some visual artifacts and other weirdness in other mods... iv'e wanted to use it on several dedicated servers for months, but every time i try to implement it theres some dealbreaking issue that make sme just drop it immediately.
It's been a few weeks/months since i used it but infinity hammer also gets weird after using the infinity hammer sometimes; with selections in the regualr hammer's build menu being offset from what you actully get when selecting them... (select one thing, get another)... but that only makes it the most tolerable of the 3, unfortunately you cant let a server full of randoms use that tool.

It's somewhat horrifying ot me that the one tool builders probably need most... all 3 of them are either broken or wildly overpowered for general consumption in multiplayer.

primal nova
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Does anyone know of a mod that replaces the Flametal texture with the now-called Ancient Metal texture? I like it more than the current Flametal texture but can't find anything to replace it

hexed goblet
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Also the color scheme doesn’t match vanilla Valheim. The pallet is future metallic instead of earth tones.

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And the left panel is easier for my eye to trace because it’s left justified instead of centered on shudnal’s.

hexed goblet
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Also, I like that the left panel shows sections per mod on shudnals. I am not sure if azus does that or not, but I find that very helpful.

crisp rock
tired crescent
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For the record. Mine is not game specific. It can be used on basically any Unity game. His cannot.

My “future metallic” is just basic Unity UGUI elements. Some are colored and styled.

Mine remains game agnostic while being more performant, more feature packed and no hidden information. All of his information is behind tooltips, extra panels, etc. His relies on multiple external packages to even work appropriately. Mine has better support for different monitor sizes. All of the colors can be configured on mine so modify to hearts content. Mine also successfully blocks Valheim inputs without having to patch directly into the game.

Zen saying “not sure if azus does that or not…” is just an indication of how easy it is to talk about something you don’t use.

My configuration manager closely follows that of the official devs who support multiple games with it. Use what you want but please don’t shit talk my work. Especially when some of that feedback was never given to me in the first place. The goals of the configuration managers are entirely different.

sleek otter
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Not shit talking, just stating opinion.
You already know i appreciate your work a great deal, but i cant just fawn over it all the time either :) I'm still churlishly lamenting the deletion of whereYouAt.. i may never recover.

tired crescent
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WhereYouAt is available.

#

and I don't expect fawning at all, I just very highly disagree that his is better in any capacity. The transparent background is not an ideal default. Most of us know how I feel about him specifically though.

sleek otter
#

yup

sleek otter
tired crescent
strong delta
#

Is there a good mod for terrain manipulation? I really want to make an island

hexed goblet
# tired crescent For the record. Mine is not game specific. It can be used on basically any Unity...

ya the reason i said "not sure if azus does that or not" is because i haven't tried yours in a long time. i'm saying it might, but i wouldn't know. As to yours being not game specific, that's a good point i hadn't considered. But i only mod valheim so i hadn't considered that. I am not shit talking your work, for the record, just stating which one i prefer and why. I often refer people to use either one as both work well and use whichever one they like.

steep narwhal
upbeat flower
#

Does anyone know if there's a mod that lets you play as a Greydwarf (or mobs in general)?

languid lynx
#

IdentityCrisis or if you want to play as a true creature then MagicalMounts.

edgy ermine
#

Does anyone know when you unlock the first magic items from therzie's wizardry mod? I killed a greydwarf mage in the black forest and I could've sworn I saw a recipe unlock (missed what exactly) and got access to eitr mushrooms, fine wood and bronze but I don't see anything craftable yet.

median beacon
#

anyone knows of a mod that lets you sleep in the dragon bed with 2 players?

tender lark
median beacon
#

lets see

#

thanks a lot its what i was looking for!

tender lark
edgy ermine
#

I installed the itemstacks mod to increase stack sizes in the game, but the mod only works for vanilla items, are there any mods like this that do work with modded items too?

crisp rock
#

anyone know any chunk loading mod? render_limits doesn't seem to work on single player

languid lynx
#

It's a pure client side mod so of course it does :p

sleek otter
languid lynx
#

Strange that no one has remade the ChunkLoader mod 🤨

#

Since it's a useful mechanic.

crisp rock
sleek otter
#

ask @devout gazelle

devout gazelle
#

I can test it a bit.

devout gazelle
#

Looking at my code, I think in theory if you edit server cfg and client cfg and set same values to active, loaded and distant. It might work.

force_active might work as well if you manually edit the server cfg.

The root problem is that the mod should support clients having different preferences.

brazen moat
#

Any way to get proximity voice chat in the game via Mods, etc?

languid lynx
#

There used to be a mod that used Mumble but I don't think it's working anymore.
Maybe the idea should be revived but with support for Discord, that would be sick!

brazen moat
sleek otter
sleek otter
devout gazelle
sleek otter
#

rework
given that i often caveat the use of renderlimits to players in my server with "it can tear holes in the universe"... i, for one, would appreciate you giving it some love :)

muted sorrel
#

Has anyone seen a mod that makes portals more expensive or otherwise more difficult to make? Something that makes them a decision instead of using portals for everything

crisp rock
#

i also did double checked that the small hut that i built for my greydwharf farm for the render limit is indeed included within a single chunk so no split is happening

devout gazelle
crisp rock
past sedge
#

@uncut lark don't use link-masking. just post the entire link instead

uncut lark
amber wolf
#

Is Infinity Hammer the mod to use for no building decay / indestructible for player built structures? https://thunderstore.io/c/valheim/p/JereKuusela/Infinity_Hammer/ or better to use https://thunderstore.io/c/valheim/p/shudnal/BuildPiecesCustomized/ ???

lethal solar
#

hi all, super new to mods, how can I use them on xbox and what are the downsides of using them (if any)?

languid lynx
#

XBOX as in the Console or PC?
You can't use mods on Console.

lethal solar
#

I have an Xbox

#

bummer, but thanks

languid lynx
#

There's server side only mods that can improve the gameplay on Consoles but you cannot add new content on Console.

lethal solar
#

what does server side only mean?

#

I read about a mod that flattens the area for your base, is that not something I would be able to use?

languid lynx
#

That would be if you for example hosted a server on your PC or via a service.
If you play solo on your XBOX then there's sadly nothing.

edgy ermine
#

Does anyone know what "firerate" modifier does on a crossbow/bow when you have epic loot mod? You'd expect it to increase draw speed but "draw speed" is already an existing modifier, So does it do anything at all?

formal gull
gaunt geyser
edgy ermine
#

Thank you

raven lake
#

ok i added epic loot and im going with the minimal option , doesnt seem too op 😄

uncut lark
languid lynx
#

@boreal meteor Your issue is the config being so big.
The bigger the config, the longer it takes to load on Linux (specifically, Windows loads instantly).

I had this issue with my MagicalMounts with 1MB config, took 20 min to load on Linux servers.
I then split the config up into parts so like item.cs, piece,cs, creature.cs etc and it loaded in 30 seconds.

I then created a YAML system so all my configs are in YAML now with 1 file for each type of prefab.
So the MAIN config has all the gameplay settings and the YAML has like item, piece, creature and others.

This all started when Ashlands released, Linux servers got wrecked for some reason.
No idea why specifically Linux decided to take so long to load from big configs but it just does now.
It has nothing to do with big AssetBundles and such, those load as they should even on Linux servers.

boreal meteor
edgy ermine
#

@gaunt geyser Do you perhaps know if there possibly is a correlation between epic loot and coin drops from enemies being deleted as soon as I pick them up? Epic loot, CLLC and adventure backpacks are my only main mods besides some QoL stuff and for some reason all coins that drop from Fulings and sometimes some other enemies just get deleted as soon as I pick them up.
Which is strange because the coins do stay on the ground and I can see them and I get a popup that I added coins to my inventory, but they just vanish from existence as soon as I grab them.

gaunt geyser
edgy ermine
#

I sent it to you

rotund vector
#

Why doesnt f1 work to edit render limits with the render limits mod

#

@left fox how did you change the render distance with the mod?

#

f1 doesnt work for me anymore

languid lynx
#

It works fine.
If you can elaborate a bit on your issue.

left fox
rotund vector
rotund vector
languid lynx
#

You can enter resubscribe to it if you use a mod manager or simply redownload the config file and overwrite your own and it will work again.

ebon nacelle
#

What is the best mod to enable more than 10 players on a server, and does this prevent Xbox players to join with crossplay if installed on the server?

sleek otter
#

hexedit the dll
becasue xbox are typically completely excluded from mods, so that not an option
or azumatts Azumatt-MaxPlayerCount

#

ie: hexedited server dll might work for xbox, but mods wont unless the user has figured out how to do that (afaik its possible, but nobody does)

#

hmm, i just started a dedicated with only bep and MaxPlayerCount installed, and joined it with a vanilla player. Not sure how i'd check what maxplayers is now set to, but i imagine its the default 20 of the mod. So I guess thats how you would do it. I didnt test crossplay however.

hexed goblet
#

wow, performance is horrible with 3 players on a server. i can't imagine how terrible it would be with more than 10. Unless everyone is just logged into different areas of the world.

sleek otter
hexed goblet
#

normal

#

i forget 100-200 or less

sleek otter
#

yep, thats where play starts getting terrible

inner rain
#

Are there any mods that achieves the same as Veinmein did?

gaunt geyser
ebon nacelle
ebon nacelle
sleek otter
#

hexedit was just an option ive seen, but as you say; its possible to run bepinex and serverside stuff, so azus mod works as far as i can see without actually checking maxplayercount.. so thats the simpler option - assuming crossplay plays nice

sleek otter
#

and im sure the servers that increase playercount have similarly abysmal lag when anybody gets near other players with sufficiently different pings or packetloss situations. to me seeing "60 pLaYeRs!!" servers pimping that is a bit of a joke, sure it runs fine when everyone is separate and building, but combine the wrong player sin one place, and cross zones a bit... not good

ebon nacelle
ebon nacelle
#

and my sweet spot it still having like 4-6 on at a time several times a week even in Ashlands, which means you need more activity at the start

sleek otter
#

i have a theory that i think is technically sound; where any time we do a collective thing that can be constrained inside a single zone, like a boss fight or fuling village/crypt, i suggest that the person with the best ping enters the zone first, naturally on my serers thats me becasue i have a ~2ms ping between my pc, the router and the server via the ~2m of cat7 between those nodes on my LAN, that way if my client has to agree with the serer on anyhting it happens as rapidly as possible. As opposed to the 400 pinger haivng chunkmaster and everything being lerp central. It realy only works if people comprehend where the zone ends and dont constantly be crossing or outside it.

ebon nacelle
sleek otter
#

so just run the mod and use the 20 default... you cant do anything except try it and see

ebon nacelle
ebon nacelle
sleek otter
#

i dont, but semantincs aside its better than any external connection having chunnkmaster status

ebon nacelle
#

yeah, I just got a quote to install ethernet through all my house, currently hosting on 3rd party providers, works well enough and less hassle

#

also not sure how many PC's you need to host all that stuff, have 4 servers in our community so yeah, but willing to look into it with the self hosting

hexed goblet
#

netlag in this game is mostly due to the distributed architecture. the zone is only as fast as the person who is hosting it. whoever loaded the zone first. if their pc or xbox is slow or connection is slow then everyone else is slow in the area with them. really strange net arch. server does nothing except relay messages.

ebon vault
#

Is there a mod like Infinity Hammer but allows you to precision-reset objects/locations/structures like Upgrade World's zones_reset?

ionic trail
#

UW can reset with many parameters, like reset one zone, or reset locations with min/maxDistance.

#

If you don't like console and command with a lot text, you can create aliases or bind command with key

edgy ermine
#

I downloaded the most well known stack size increasing mod "itemstacks" by mtnewton and it mostly works well but it does not work for modded items, their stacks stay at default size. Does anyone know an itemstack mod that also works with modded items?

tired crescent
edgy ermine
#

I've never heard of that mod being able to do that 🤔

ebon vault
languid lynx
#

InfinityHammer can do that but it's not as powerful as commands.
You can expand the ring to unreasonable size and then click to reset but yeah.
Great for smaller areas you quickly want to reset without having to use commands.

ebon vault
#

It'll reset that ringed area to the zone's generation from seed?

languid lynx
#

The terrain will be reset to the original yeah.

ebon vault
#

Thanks! Do you know if that will include locations/structures?

languid lynx
#

Yeah it will reset everything back to the original

echo mist
#

just finished vanilla. is there a super good mod/modpack to start/continue my world

hollow oxide
#

I am playing with cusine, warfare, added extra level of exitement, and some quality of life like plant everything, mass farming, extra slots, unlimited fuel and such

#

I believe warfare by therzie also has monster expansion and deep north biome, will be installing those once I finish this playthrough

lost hemlock
#

Hello! I would like to know if it is possible to host a new world for my friends and be the only one installing mods. The people I wanna play with arent gonna bother installing mods at all, but I do remember liking some QoL mods from when I played years ago. Note that I just wanna share my world into multiplayer and not run or pay for a dedicated server or anything

timid shoal
# lost hemlock Hello! I would like to know if it is possible to host a new world for my friends...

Rule #1: Mods you run on your client, will not be seen by other players. But mods affecting the world will highly likely revert back to vanilla, if you left the world cell (you are in another place in the world). So if you have a mod, altering the number of chest slots, and fill that chest with stuff, the chest might revert back to vanilla when you're not around, destroying /discarding the stuff that is in the modded extra slots. So when you're returning to the chest, it will be modded again, but only stuff in the vanilla slots will be there.
I will recommend you check out ServerSide QoL on ThunderStore that you can install on the server, and everyone (Xbox and PC) will have accesses to modded content.

ionic trail
sterile adder
#

What's your favorite quality of life mod?

snow coral
#

PlantEverything and ValheimCuisine

final tree
lost hemlock
sleek otter
#

@lost hemlock That should work. So long as they have the same server-side mods. Also; it will avoid potential errors/weirdness if ALL of their mods are the same as yours (client and server side).
That said, there are a couple of client- side mods that will get weird if you run them on a non-dedicated server.

oak halo
#

If the mods are purely server-side (like ServersideQoL), only the host/dedicated server needs them, the other players don't need any mods in that case.

timid shoal
sterile adder
#

Are there any good terraforming mods?

desert sorrel
#

If my friends and I decided to do another modded run that included the Deep North content mod, (MonstrumDeepNorth I believe is the name) when 1.0 officially releases, would the vanilla Deep North replace the mod, thus making it unplayable?

languid lynx
#

Depends if the new update will alter already explored areas or only newly generated ones.
Either way, I doubt you guys will play for like half a year on the same playthrough?

oblique latch
#

Anyone got a good recommendation for wisplight mod ? like the dezzmistyballs one lol

edgy ermine
#

Does anyone here run Epicloot with therzie's mods and have reached the Deep North?
I have the "EpiclootTherzie" patch installed and it worked great so far but the patch mod completely stopped working for Deep North gear, only dropping wooden tools and meadows-tier gear.
You have to install Therzie's deep north mods to run the patch mod so I can only assume the compatibility should work.
Does anyone know how I can fix this issue?
I assume I might have to downgrade epicloot as the patch mod is 8 months old just like the rest of therzie's mods

hexed goblet
dreamy sluice
#

Any know a modpack that have a lot of mods with new armors, weapons, builds, ships, enemies/boss etc?

hexed kindle
#

how "safe" are mods in valheim in general?
We play on a forever world and really enjoy vanilla but would like to add some qol mods.
How high are the chances that we can simply remove them again and update to the deep north as soon as that gets released without issues?
Most games handle this pretty well and mod items simply disappear.
What is your experience with Valheim sofar?

clear lily
#

For the most part, you simply remove what mods you dont want, but it's always good practice to backup a world and character save before modding.

languid lynx
desert sorrel
languid mason
#

guys what are some qol mods that dont make the game too easy

#

also i saw a mod on tt where it gave you a tool that could instantly level the ground but idk what its called so if anyone knows would be appreciated

languid lynx
#

InfinityHammer

rancid sparrow
#

hey guys! can Wizardry mod be added to an existing map?

languid lynx
#

Yes

ionic trail
velvet galleon
velvet galleon
# oblique latch Anyone got a good recommendation for wisplight mod ? like the dezzmistyballs one...
sterile adder
ionic trail
sterile adder
# ionic trail Infinity hammer

I'll give that a try :) Thank you
I tried installing PlanBuild, but that didn't work (I really liked the Blueprint idea)

ionic trail
#

It's very convenient tool:)

sleek otter
rustic lodge
#

I'm hoping this mod exists: When playing in the vanilla "free building cost" mode, deconstructing buildings gives no items back, which is well and good. But that limits early game access to some items because part of the loop is deconstructing ruins, which now give no items. The mod I want keeps the settings as-is for anything I built, but also gives items for structures that already exist in the world. Anything like that exist?

sleek otter
chilly reef
#

Hey, can anyone recommend an Ashlands rebalance mod? Ashlands is such a slog, I just kinda want to make it more fun and less grindy

rustic lodge
civic halo
#

are there currently any mods to increase the games texture reesolution

#

the one i normally used is not avalible

velvet galleon
civic halo
#

its hidden since 2 days ago on nexus

uncut lark
#

@languid lynx What's the name of your mod that skips the start menu?

#

ah it's direct play

civic halo
#

is there a mod so i can change my characters name without making a new one?

languid lynx
#

Save Editor but don't think there's one that support mods.

severe otter
#

Is there a way to get my bepinex config menu to server sync? I'd like to control options from in-game, unless I'm needing to edit configs outside of it. I'm not sure

languid lynx
#

That's from the mod itself, not BepinEx Configuration Manager.

severe otter
#

Okay so I'd have to custom the server config for the mod instead if I wanted it to effect everyone?

languid lynx
#

If the mod itself supports ServerSync which pretty much all of them do, you don't need to do anything.
If you're an admin on a server and edits the config, it will push that to everyone else.
As long as the "Lock Configuration" is ticked it's all good.

celest dawn
#

is there a mod that show enemies on your minimap?

civic halo
#

Is there any texture resolution mods other then willybach hd? That one is unavailable on Nexus mods

oblique shoal
#

yoo, to mod vallheim best is thunderstore?

sleek otter
# civic halo Is there any texture resolution mods other then willybach hd? That one is unavai...

theres others, but assembling the pieces and putting them in the right place for them to work is a pita. The dll relies on specific relative locations to the textures in almost all cases, so thats tedious.
The stones ones are usually crap becasue the moment you hit an ore sized one it reverts to vanilla texture. Or the texture scaling goes nuts.
The piece ones are sort of ok, but you may find yourself mix and matching a lot, and ultimately its a waste of time unless you REALLY want HD.... i thought i did, but iturns out really dont.
Just having HD plants is as good as i was prepared to do, and ultimately i just dropped HD entirely, it's really not necessary.
Try turning all of the default cinematic/blur/bloom crap off for a while, the game looks pretty nice as it is.

These are symlinked directories with names intended to make it easier for me to understand what combinations i was using, so you will need to use your own brain to translate it for finding these on nexus, and then making them work. cjayride's is on TS too iirc, so that makes it easy to use in a generic modmanager that isnt vortex.

#

iirc this one has issues with large stones texture-defaulting when damaged

CustomTextures.dll_is_cjayride-CustomTextures-3.4.1
CustomTextures_dir_is_SANCHS_CAT-Better_Plant_Textures-0.0.6
HDTerrainData_dir_is_Badgers HD Terrain-2887-1-0-1-1727126418
ValheimHDTerrain.dll_is_Badgers HD Terrain-2887-1-0-1-1727126418

iirc this was the one i found most tolerable

CustomTextures.dll_is_cjayride-CustomTextures-3.4.1
CustomTextures_dir_is_SANCHS_CAT-Better_Plant_Textures-0.0.7

iirc i nevr thought this was really worth the hassle, and the willy dll always seemed stuttery to me

dll_is_willybach-ValheimHD-0.220.4
HDValheimTexturesData_is_willybach-ValheimHD-0.220.4
#

this is the dir where i tried to manage the available and hopefully compatible mods according to TS teamName-packageName-version logic. So you can see theres a few avaialble, but it's pretty onerous to wade through for something that works. This does however mean that once you find a dll that works for the thing you want (terrain/vegetation/pieces) you have some options for which pngs to use.

aedenthorn-CustomTextures-3.4.3
Badgers Valheim Skies-1594-0-9-0-1635117914
BlackViking-Texture_Pack-420.0.8
cjayride-CustomTextures-3.4.1
Crispy HD Texture Pack-1930-1-2-1-1656027627
Custom Textures-48-3-4-3-1740205605
functional-willybachHD-package
panoc-ValheimSkies-1.5.0
Peanut's Ultra-Realistic 2k Stone-Castle Retexture-723-2-1-1617299524
SANCHS_CAT-Better_Plant_Textures-0.0.6
Valheim Armory Upscaled (4x)-2453-1-3-1-1706829569
Willybach's Valheim Upscaled - Terrain Tiles-3031-0-220-5-1746636035
Willybach's Valheim Upscaled - x4 - BETA RC1-3031-0-220-5-1746622684
willybach-BuildingAndCrafting-0.9_BROKEN
willybach-HD Core Terrain Textures 2K (Choose one)-1030-1-2-1733752079
willybach-LandscapeTextures-2K-350-0-92-1619132868
willybach-ValheimHD-0.220.4
Badgers HD Terrain-2887-1-0-1-1727126418
BadgersValheimSkies
HD Core Terrain Textures 2K (Choose one)-1030-1-2-1733752079
#

Embrace your inner masochist. You will need it.

sleek otter
#

terrain and vegetation HD is what I would recommend... i guess thats what the first set in the above message is... and i was evidently using it so i guess it didnt have stone textures in it
looking back; it is quite beautiful:
#mods-screenshots message
#mods-screenshots message

civic halo
#

Is there a mod to modify inventory size and how much I can carry?

sleek otter
#

and one or both of these
https://thunderstore.io/c/valheim/p/Vapok/AdventureBackpacks/
https://thunderstore.io/c/valheim/p/Smoothbrain/Backpacks/
i use the latter with a custom yml becasue i like one simple sling-and-forget backpack i upgrade, not one backpack for each biome

ebon nacelle
#

is there a mod where I can announce things on a Server, that requires to only be installed on server and not client, so xbox can still connect? like "SERVER RESTARING IN 1 MINUTE!"?

languid lynx
ebon nacelle
#

but you can only say and shout? not plaster a warning message across screen?

languid lynx
#

You can either use shout to use text chat or broadcast a message on screen for everyone.

cedar agate
#

Hello, we split into teams with my friends and are playing modded Valheim. We're using the AllTameableTamingOverhaul mod and are looking for a mod that allows tamed animals to attack players outside the team. We didn't install a mod to split into teams. We just formed teams on our own. We're kind of playing PvP, and we think it would be more fun if the tamed animals also attacked. Is there a mod that does this?

sleek otter
#

I don't think so. It's remotely possible that smoothbrain-guilds would work, but i doubt it. That said; Meldurson is currently reworking allTameable, so posting a feature request on their github might be useful https://github.com/meldurson/AllTameable

GitHub

Contribute to meldurson/AllTameable development by creating an account on GitHub.

languid lynx
cedar agate
languid lynx
#

Meldurson would cover the standalone mod then 😄
Ah shit, he's not in here anymore.

turbid nova
#

How does it work to get mods? Can you do it in an already existing world?

languid lynx
#

Very few mods needs a fresh world so go ahead

turbid nova
languid lynx
#

Thunderstore is the only site you should get your Valheim mods from.
Install r2modman modmanager and start subscribing to mods!

flat lynx
#

Is there an alternative to Veinminer? I saw that the mod is depreciated now

civic halo
snow coral
#

Adventure backpack does, not sure about the other

tired crescent
desert lynx
#

any mod out there for mining to show when the ore will explode via green/red radius indicator of some sort?

civic halo
sleek otter
desert lynx
lost hawk
#

Hey there! I'm wondering if I try add some client mods such as UI and plant grid mods...if I remove them can I continue that save? Is there any kind of mods that I can do that with I may not expect such as recipe changing mods or such?

languid lynx
#

Very few mods break a save file so go ahead.

sleek otter
lost hawk
tranquil owl
#

anyone know servers with epicloot US based? need to get back into the lumberjacking

snow coral
#

What do you mean the lumberjacking? I thought EpicLoot just affected weapon/gear drops

tranquil owl
#

im sorry is a tree feller not allowed to enjoy some shiny new tools?

snow coral
#

Absolutely I just wasn’t sure if I’d missed something

tranquil owl
#

you commoners are all the same

snow coral
#

Lord knows my Indestructible iron axe is devoted entirely to felling! BattlingAxe

tranquil owl
#

the day i get to iron is the day i find a wife

analog fog
#

is there a mod that makes cooking stations pull raw ingredients from chests?

tawdry chasm
#

hello

tawdry chasm
#

my inventory have one square with blue farme

#

did anyone know what is this? idk what mod but since i download only popular mod maybe u guys know

sleek otter
analog fog
sleek otter
#

i dm'd you my yml

snow coral
sleek otter
tawdry chasm
fathom kite
#

Hello is there a mod that just changes the foliage of the different biomes. Like just adding or changing trees or grasses?

snow coral
sleek otter
# fathom kite Hello is there a mod that just changes the foliage of the different biomes. Lik...
analog fog
#

is there a mod to measure distance? e.g. some mods specify distance, but idk the units

bold wave
#

Any recommendations for Installing Mods on a Mac?

uncut lark
bold wave
# uncut lark Follow this guide, https://www.reddit.com/r/valheim/comments/1dcko3i/guide_runni...

Great ty!
I just tried this one (linked below) and now i cant log into my friends dedicated server, getting error "Failed to Connect"?
Any fixes you know to reset it to default before I try any other options?
I did delete and reinstalled the game same (Failed to Connect) I can log into my own vanilla version np, just I cant log into my friends dedicated server.

https://youtu.be/WhS9SE1JrZk?si=dYv_IS7hQFGEZnWA

In this video I'll walk you through how to install mods for Valheim running on a mac in 2025. Let me know if you have any questions, and which mods you're going to be installing first!

We'll be following this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=3269574338

0:00 Intro
0:30 Download BepInEx - https://github.com/bepinex/b...

▶ Play video
uncut lark
#

Getting a failed to connect message or more likely an issue with you not having the right mods for the server or vice versa

bold wave
hollow oxide
#

Played vanilla and played with mods. Now trying to experience something different and play with no map and high raid frequency. What mods would you recommend? Im set on cuisine, warframe and couple qol like extra slots and build from chests. Any other suggestions?

upper kiln
#

Anyone know of a mod that intentionally or accidentally prevents boss trophies from dropping? I wanted to check here before I take the time to debug my 124 mods to see which might be causing it.

sleek otter
#

@primal nova #mods-screenshots message so now you just need to do what everyone else who hopes these mods will BaLaNcE their game.. does: install another 2 or 3 weapon/armor/food/mead/skill mods and start tweaking the associated 6547 config options.
-# that will never actually help rebalancing the game.

analog fog
#

soooo, how to bring crates or something on a boat?

#

i guess by destroying the cart but it's a bit jank

fathom depot
#

is there a mod for like

#

smaller marble pieces

languid lynx
#

You can use Structure Tweaks to scale them 😄

fathom depot
outer flame
#

Does anyone have any recommended QoL mod packs?

outer flame
gaunt geyser
#

That sounds accurate, you'll want to delete your steam valheim install and clean out the folder entirely, and switch to using a mod manager for the thunderstore, like R2 modman.

Vortex and nexus are not maintained for valheim unfortunately.

ionic trail
#

but scale with structure tweaks always need structure tweaks. if you run game without ST all pieces set default scale

spice marsh
#

Hope it gets available soon

outer flame
drifting crown
#

What are the Best Quality of Live Mods?

spice marsh
#

It's a must imo

#

I always ponder how the devs didn't implement it into the game already, it's a very basic feature. Guess they had their reasons

languid lynx
#

It defeats the purpose of inventory management.

spice marsh
#

Nah

#

Just makes it better

#

Is there a mod that adds a hammer to the forge animation?

primal nova
split girder
#

starting up a new run since covid, wanted to add a few mods to streamline things - does Warfare mod break balance? dont want things to get too easy

nimble saddle
#

Where do you all suggest I get mods from? I have R2Modman but half the mods I see recommended aren't on that site. Specfically looking for a good mod to increase the wisp light radius. Preferably plug and play.

languid lynx
#

Thunderstore and Thunderstore only.

waxen nexus
#

how to install mods into my TrueNAS server in Valheim? It said "NAS is missing critical files needed for adding mods to the Valheim server"

spice marsh
#

Anyone has a good instruction video for modding? Specifically texture mods

hexed goblet
hexed goblet
snow coral
primal nova
#

Anyone knows of a mod that allows me to edit weapon and arrow damage? I wanna tweak some stuff

iron acorn
#

Hey all, just got back into Valheim a month ago and got into modding it. It looks like the RtD mods were kind of meant to be used together as a whole. Is doing that basically an entire world overhaul? What else would I need for QoL?

primal nova
#

Thanks, I saw it, I just installed it, today I'll see how it works. Luckily it's not too hard to figure out

ionic trail
#

Export item, change, reload items. Check.

hexed goblet
iron acorn
primal nova
# ionic trail WackyDB

With this one I can also edit textures, right? I was looking into changing the look of the Flametal ingot into the old Ancient Metal look of it, which looks way cooler IMO

dawn sluice
#
hexed goblet
spice marsh
#

Should I install some portal QoL mod

#

So I won't have like tens of portals or something

iron acorn
#

Does ItemStackItemWeight conflict with any of the Azu mods or anything? It doesn't seem to be working

spice marsh
#

Anyone using the PlantEverything mod?

spring current
#

Epic Loot is not working properly. I can’t sacrifice items, some items don’t show their names, and I also can’t see which materials are required when upgrading

gaunt geyser
hidden tundra
#

hi guy's , so I play with mods and somehow Ooze is not been picked up with auto pickup , anyone knows this issue ? and can solve it ?

gloomy compass
#

What mods that add armor sets do people like? Kind of annoying to research. Mod pages for armor don't seem to want to show their models or stats.

There's 3 of us on this server all going light armor and it's a bit samey.

snow coral
gloomy compass
snow coral
#

It has new sets as well

#

I like it because it doesn’t go too crazy or add, like, samurai armor or something.

gaunt geyser
outer flame
hollow oxide
gloomy compass
wintry hare
#

valheim legends and epic lott + cllc don't they conflict?

remote crag
#

how do i activate mods

remote crag
#

my mods arnt working

waxen minnow
#

it should show red code when not registering and white with _ showing it is registering but our bepinex code might be different idk

waxen minnow
#

try one or two of the most popular mods then work ur way up one by one cause alot of the mods conflict and dont work with eachother like AZU’s

median topaz
#

dose someone know the name of the ship upgrad

median beacon
#

hey so anyone has a mod that helps to optimize buildings? we play on peer to peer and our base is way too big for this

languid lynx
#

Make a smaller base? 😄

median beacon
#

no 😆

median beacon
#

also does someone know if r2modman uses vulcan or the other launch option?

gaunt geyser
#

You can set custom launch options in R2modman etc, in settings. R2 launches DX by default

median beacon
#

cheers

remote crag
#

Is there any more that like build houses for you

quasi anvil
#

Anyone have experience modding with Valhost? Its my first time and already progressed a bit through the game. Control panel states that mods require sever restart. Would this wipe all of my current progress?

waxen minnow
tired crescent
#

I pride myself on the fact a lot of my mods have explicit compatibility with other mods.

#

Unless I read that wrong.

waxen minnow
tired crescent
waxen minnow
#

i cant get examples cause most the mods that werent compatible ive already deleted off R2 but i know it was some of the more popular ones cause those are the only mods i go after

tired crescent
#

It still stands as the only craft from containers mod that is compatible with

  • Kg ItemDrawers
  • Makail ItemDrawers
  • Backpacks
  • EpicLoot (mostly, but some of their code changes break it recently.)
  • Jewelcrafting
  • and probably others that escape my immediate memory

If you can remember any of the mods you had issues with, I’d love to know them. Thanks!

sleek otter
#

Son, you best be dual-wielding logs if you come for craftyBoxes :)

iron acorn
#

Anyone using r2modman ever experience an issue where the program freezes for a few seconds when you try to export your mod list as a code? mine just freezes for a few seconds, my computer ramps up, and then it goes back to normal but I get no code

snow coral
#

Oh almost every time. It takes forever to generate the code

sleek otter
#

Temba, his arms wide

hexed goblet
#

His mod is solid. But if you want an alternative method of item management you can use ZenSign

#

Middle clicking an item or tapping sign highlights all containers with that item. You have to do it manually. That is by design.

quasi anvil
#

trying the advanceportals mod on my dedicated server through valhost. just enabled and restarted the server, now getting an "incompatible version" error when i try to log in. any tips?

remote crag
river coral
#

Are there any decompilations of the game code that can be viewed that were done recently? I have been using the kirilloid github but it seems some may be out of date or incorrect?

languid lynx
#

It would be weird if there was a public GitHub to view, no?
You can decompile it yourself in a few clicks.

whole jackal
#

Hello who can share modpack hard ?

river coral
#

Never decompiled anything so wouldn't even know where to start

languid lynx
river coral
#

I mean sure but they also allow mods, so clearly they're aware people are decompiling, no?

#

I'll take your word that its easy to do so its not like competitors couldn't also just do it

languid lynx
#

Decompiling something on your own computer vs distributing private source code on GitHub.

That's called piracy.

river coral
#

Well, guess there's some pirates among us because it's definitely out there on github

#

Just not sure how recent it is or how often it gets updated

languid lynx
river coral
#

Ok well that's just my own ignorance between the differences

#

There are some things in it that don't seem correct so I was looking for something to cross reference

languid lynx
#

Well it was last updated 2 years ago so makes sense.

river coral
#

Yikes, was Ashlands that long ago

#

Specifically it has some info about the Seeker event that says it can occur in the mountains, and not in deep north, which seems incorrect so I was trying to look at the code

oak halo
#

That's not something you would find directly in the source anyway

gaunt geyser
#

What are you trying to do?

river coral
languid lynx
#

No, it's in the Unity project.
That's why you cannot find any information about prefabs in the source code.

iron acorn
#

For anyone that uses the Armory, do some of the set bonuses seem a bit lackluster? Assassin's set for example... 1% damage and +1 to knives doesn't exactly sway me to use that set even if that's my weapon of choice

devout gazelle
vital shore
#

does anyone know if NoRainDamage needs to be installed on the server for it to work? a friend of mine hosts a server for us and we want to add it, but this snippet of text from the mod page made me test it clientside while connected to the server and i havent noticed any rain damage in my area since installing it even though its not installed on the server itself yet

https://thunderstore.io/c/valheim/p/JoelOliMclean/NoRainDamage/
"Rain damage is clientside - to work on server, everyone in your immediate area on the server requires the mod, otherwise rain will still effect."

#

so im wondering if it would work if everyone playing installed it rather than learning how to put it on the server itself

languid lynx
#

Everyone needs the mod to benefit from it.

vital shore
#

yeah, im just wondering if the server itself also needs it installed in addition to everyone having it

languid lynx
#

Only if you want to enforce setting (if the mod supports ServerSync) but otherwise no.

vital shore
#

alright, thanks 🍞

outer flame
outer flame
outer flame
# tired crescent In what way

I cannot craft more than one item at a time. It allows me to enter a quantity higher than one, but when I click craft it only builds a singular item

tired crescent
outer flame
tired crescent
#

If you’re using that QOL pack from above. It’s likely

rendl0449
CraftFromContainers

Since it’s the 100th flavor of an aedenthorn reupload. I do not support it. Probably throwing errors in your log file.

#

AzuCraftyBoxes is a good replacement for it and works fine

outer flame
#

Thank you for the suggestion! I will swap that one out.

#

That did fix it. Thanks again Azumatt! Your massive contributions to this modding community are greatly appreciated by this newbie.

tired crescent
#

You’re greatly appreciated for using anything of mine.

cosmic holly
#

So thats why it displays the wrong crafting amount, im not using the azumatt crafty boxes

#

Azu goated as per usual

outer flame
#

I installed the GoodestBoy mod today, which lets you tame german shepherds. it is good fun lol but i usually just leave him at my base so he doesnt get hurt and also so he doesnt do all my combat for me lol

tidal swan
#

Does anyone know of a mod that allows you to place the rocks/stones (similar to how plant everything allows for vegetation), been looking online and couldn't find much. Preferably would have a survival option where placing the rock would cost stone

languid lynx
#

InfinityHammer also works with just copy-pasting the environment.

tidal swan
#

Thanks skol

spice marsh
#

How many people here play with graphics mods?

primal nova
snow coral
primal nova
#

Yeah, I meant the Deep North mod

#

Does it "complete" the biome, in a way, or just adds mobs?

#

Oh, wait, I've seen this one

snow coral
#

Used in conjunction with Warfare Fire & Ice, it fully fleshes out the biome

#

(which is a depency anyway so you're all good)

primal nova
#

It looks complete as hell

#

Is it any good though? I was looking into it but I don't want to commit a whole playthrough only to get really disappointed

#

Seems to have a lot of influence from the Ice and Fire mod from Minecraft

snow coral
#

I enjoy it. It's vastly different from what IronGate intends, I'm sure, just based on the teasers so far. But it's enjoyable!

#

Waffles did a series on YouTube with a group of friends playing Deep North content. I watched that before installing it myself

primal nova
snow coral
#

Agreed on the TIitA

spice marsh
primal nova
#

Maybe I was doing something wrong, but I desisted

#

Also, btw, can anyone recommend a mod to increase enemy density? Or to play with those values at least? Similar to Creature Level and Loot control

primal nova
#

Yeah, that one

spice marsh
#

I couldn't even try it... the author made it unavailable on the nexus because of updates or something

#

And it's not on Thunderstore for some reason

#

There's also HD Valheim, also only on the nexus. I tried installing it but I don't quite get how to

primal nova
#

My brother has a Nexus account, so we donwloaded it from there and tried a manual install

#

I suspect we did something wrong, but we didn't try further

#

Tbh it's not that big of a deal. That HD pack looks insanely cool but if it's gonna try and eat 23 GB of VRAM, better to skip on it

outer flame
#

Forgot to tame my German shepherd puppet after using the stone pupper item. Came home to a hole in my house LOL just like a real untamed doggo

#

Pupper* not puppet

gaunt geyser
primal nova
#

I played with increased star ratings on enemies and it's just a slog. Not to mention that the Ashlands are basically impossible. I was looking into dropping thje difficulty to Easy and avoiding 2-star enemies with Creature Level and Loot Control, but have more enemies around to fullfil the power fantasy of hacking and slashing a horde of enemies

primal nova
languid lynx
#

But you just said you were using CLLC? Lol

primal nova
#

Oh

#

CLLC is Creature Level and Loot Control. Didn't catch it at first

#

What is SLS then?

gaunt geyser
primal nova
#

Spawn_That seems to be what I'm looking for, but I'll see what I can do with CLLC. If it comes with spawn rates integrated, I'll get to that instead. The less mods to do one thing, the better

languid lynx
#

CLLC can pretty much anything, it's not exclusive to creatures but can do other stuff as well.

cosmic holly
#

i use star level systems, and you can tweak it to be the exact level of difficulty you want. personally ive capped the stars at 4 and i tweaked the stats of 4 star enemies to be roughly 20% harder in hp and damage than normal game 2 stars. the funny thing is adding more stars (i think) makes starred enemies more common, so the game is still "harder." also you can make it so enemies farther from world start are more likely to have stars, again, to increase difficulty. even with my OP mods like valheim cuisine and wild weapons, i still have gotten killed quite a bit when an unlucky 4 star spawns but the game isnt completely impossible which was the goal. you can also tweak how much extra loot starred enemies drop, which also can help with the grind of the game which is admittedly a lot

#

you also can brick your game and make there be 20 stars enemies, but at that point the game just becomes totally impossible without being giga gamer god

#

one thing to note about SLS, it isnt 100% perfect about keeping your max level stars on every enemy. occasionally it will spawn enemies with more stars than it should. also, i think if you mine chitin with the mod your game crashes. still testing which mod i have does that, but based on the recent patch, im pretty sure its SLS

gaunt geyser
#

Ahh yes, there were a few days of that bug. I apologize for that, I missed testing a few rocks. Always glad to get bug reports though, and happy to address or fix issues or concerns with the mod.

cosmic holly
#

i downloaded a ton of world gen and exploration mods for a solo run im doing and we are up to 1 hour of the world generating and not even halfway 😭

languid lynx
#

What mods?

cosmic holly
#

it didnt load 😭

#

let me get the list, you want the whole thing or just the discovery ones

#

(i havent tried 99% of them, figured id do all at once to be hopelessly lost lmao)

languid lynx
#

RIP also the whole list.

cosmic holly
#

how should i send the whole list, i cant upload files here

#

and its 112 mods i aint typing that out

languid lynx
#

In the mod manager you can export a raw list, not to be confused with code or file.

cosmic holly
#

👍

#

let me get it working first cuz otheriwse it wont work

ionic trail
#

@cosmic holly try riverheim

cosmic holly
#

i just had to uninstall it since i think its incompatible with something else

#

game wouldnt load

#

i wanted to try it though, checking if its the problem, hopefully not

#

you know its bad when the game takes like 15 minutes to load the title screen 😭

ionic trail
#

Check log

cosmic holly
#

its logging

#

and working. i shouldnt have downloaded threzies AND balronds mods i think

#

who could guess that adding like 2k+ items was gonna be a bad idea

#

if the world loads its gonna be so hilariously bad

#

got to the intro text part

#

crashing time probably

#

holy it loaded

#

oh wow riverheim is peak

languid lynx
#

Why did you decide to punish yourself like this?

candid roost
#

any up to date mod that can give inf carry weight?

gloomy quest
#

General perspective - How "safe" is adding server mods these days? When I started playing Valheim it was when it first came out. I put in a TON of hours with my husband. He had just finished many hours of building an in mountain base, went to log back in, and he had lost almost the entire thing. He was NOT happy lol and then we kinda stopped playing until the end of last year. We are really enjoying all the new content, however, the same QoL issues are there - like armor taking up limited storage space when on - and I want to give some Mods a try to make gameplay a bit less frustrating. HOWEVER - we are a bit nervous to risk losing game progress by glitching the game if we add any mods. What's everyone's recent experience?

gaunt geyser
# gloomy quest General perspective - How "safe" is adding server mods these days? When I starte...

Use Thunderstore, don't use V+, and do check your log for errors, and/or pay attention to if the mod says it is updated for the current version (combat update) and you should be fine.

Typically structure destruction like that is because you had something that changed structural support, and it stopped working or you had mods which added custom build pieces and those stopped working. You will always run into that kind of issue if you blindly start up the game after an update. You can avoid that by loading up a test character/world, checking your log etc when a valheim update happens and ensuring things are still working and not breaking.

gloomy quest
gaunt geyser
#

I think both Azus Extended inventory and Shudnals extra slots are both quite reliable.
Kind of depends on what feature set you want

dreamy sparrow
#

does anybody no which mod is call . the one with the white crow and you can level your charatar up in . like gives you like 5 jumps. and and put point xp points in

minor hollow
#

Hey chat! I got a question does anyone know if there's mods for valheim that makes the smithing/crafting more advanced? My friend wants to know and he loves advanced crafting systems

cosmic holly
cosmic holly
dreamy sparrow
#

use packhorse mod

keen fog
#

Sooo is anyone using OdinsHorse mod? When I get on my horse it randomly goes where it wants... frustrating boogers lol

snow coral
#

I use it

#

They do tend to wander, even if you're on them, but should straighten out if you make them go a particular direction

languid lynx
#

So basically, when you control it you are in control, if you let go MonsterAI takes over.

snow coral
#

MagicalMounts is such a fun mod ❤️

languid lynx
#

Been working extremely hard on my MagicalMounts, WildHorses, WildBears the past months.
Improving their behaviors and adding even more customization for the ultimate ability for the player to play exactly how they want.
I hate dependencies, a mod should be self contained, not use a complex third party mod to change health, run speed or whatever you want skol_splash

spice marsh
#

Willybach's HD Valheim 2.0

timid shoal
sleek otter
#

they say that a lot, its getting pretty tedious

edgy fjord
#

perhaps someone could meet me in a voice channel and show me a few things?

spice marsh
#

Is there a mod for making it a little easier to split stacks of items?

snow coral
spice marsh
keen fog
#

Anyone know of a mod that lets me make stuff at the bench than carry it with me in my inventory? Not having to move my workbench around would be nice 🙂

tired crescent
#

Vanilla?

keen fog
#

modded with Bep and a few dozen mods already

tired crescent
#

The base game returns the items you craft to
your inventory.

keen fog
#

Let me rephrase, when I want to build something I have to break down my workbenches and take them to the location where I am building something. What I am asking for is a mod that let's me make the object at the bench, then carry the finished object to the location it will be placed. All without moving or making more benches.

tired crescent
#

There are mods that modify workbench radius.
If I recall vanillas world modifier eliminates the need for workbenches when crafting.

oak halo
#

Yes, the NoWorkbench key (vanilla) eliminates the need for workbenches for building

languid lynx
sleek otter
shrewd smelt
#

Guys how do I download mods?

bitter tinsel
shrewd smelt
#

Alright thanks

keen fog
coarse walrus
#

Has anyone encountered the pick up AOE on plant everything mod disabling entirely after 1 use on grown plants?

gloomy compass
#

Any mods that have a better UI for buffs? Maybe a way to disable the visibility of specific buffs?

tired crescent
drifting spire
#

Hi, I've already finished the game and I want to play it again but with more content. Are there any mod packs you recommend?

gloomy compass
#

@tired crescent While I have you. AMnesia says its deprecated on Thunderstore, but it works just fine. Not a joke, one of my favorite mods.

tired crescent
gloomy compass
#

I guess what I'm trying to say is that I'm begging you to not let that happen. It's really important to me to have that timeless feeling.

tired crescent
#

I’ll be happy to let another mod author take up that code/mod.

whole sedge
#

I also run a Valheim overhaul called Enigma Mode.
Its very different though. Doesnt add new things to the game. It uses things in the game in different ways.
If you want a "less predictable" Valheim experience then you might enjoy it

hexed goblet
remote crag
#

hey could anyone give me some mods for buildings, in specific castles!

remote crag
#

@sinful trail how do i download the builds

sinful trail
sinful trail
remote crag
sinful trail
whole sedge
#

In modern days its a lot easier to just use Infinity Hammer. Infinity Hammer is client side only provided you are on admin list of server.

#

Planbuild is best for blueprints in gameplay
Infinity Hammer is best for fast admin usage

whole sedge
# remote crag wdym admin usage?

Infinity Hammer is the fastest and simplest way to move buildings around so its best for admins who need to move buildings, restore damaged buildings, etc

#

Planbuild is designed to be used by players, so it has a whole game mode designed around players building with it and sharing their blueprints

solid lotus
#

infinity hammer is like freebuild on steroids

dreamy sparrow
#

does anyone know the mod that give xp and abilities like 5 jumps and wet resistant looks like i shrine with a white crow on it or alter

muted wraith
#

Hello I'm new to Valheim! Can anybody recommend me a reliable mod? I'm having troubles with travelling so I'm also looking for a mod which gives ridable animals and monsters!

gloomy compass
muted wraith
dreamy sparrow
#

thank you

snow coral
limber nebula
#

Hello, I've already finished Vanilla and would like to try a modpack. What do you recommend? Something a bit more hardcore but also adventure-oriented.

snow coral
#

Not a full pack, but for a bit more challenge, try Creature Level & Loot Control (one mod long name)

outer flame
#

I was using antiarthritic crafting to make bronze. I chose the bronze x5 option and told it to make 5 sets. It only made 5 bronze total but used all the materials. lol

gloomy compass
spice marsh
#

How can I hide the BepInEx window?

#

So it won't show when I alt+tab?

languid lynx
#

You can disable it showing up in its configs.

spice marsh
languid lynx
#

Open up BepinEx.cfg and look for one of the options to not show command window.

spice marsh
#

I changed "Enabled = true" to "Enabled = false" under [Logging.Console] according to ChatGPT

#

Didn't work

worldly garnet
#

@tired crescent Just wanted to say I saw your Quick Tap Dodge mod depricated and really miss it. Then, I found it loads up and runs ok anyway, at least for a little while longer.

Also, wanted to say you're amazing and all your mods and your support are, too. Thanks for all that. 👍

boreal meteor
#

can anyone recommend a way to send messages to people on a server without having to launch the game and log in? it gets very tedious waiting to launch every time I need to do anything, which of course is because of mods making it take a few minutes for the game to load. I know the servercharacters mod has this capability but I think I need to launch a web server and all that to get it to work

worldly garnet
boreal meteor
#

I did. coming up empty but for all I know it's my search terms.

gaunt geyser
boreal meteor
#

absolutely if I can find one

#

all I see are the other way around where it's game to discord direction, but I am also bad at paying attention when I read 😬

#

oh hey I only had to look for "discord" hah. thanks MidnightsFX!

#

cookie, nice work on those you've created. I almost expected to find you've made mods for that purpose. seems up your alley

hexed goblet
# limber nebula Hello, I've already finished Vanilla and would like to try a modpack. What do yo...

you can try this for added challenge by tweaking the rules and streamlining the gameplay without diverging from the original game design goals. It's balanced. It's backwards compatible with vanilla so you can always add or remove parts as needed and it fully supports gamepad.

Out of the box it's configured for low-map + compass. You can view the map but it's dependent on your progression and you can not view it from anywhere at any time. Also if you do not keep the fires lit then the monsters can spawn inside your base. Winter can kill you.

Most of the mods in the modpack were written by me, so they all work together with no overlap or bugs. The mods that are not authored by me were curated for inclusion in the modpack to be a cohesive whole so that there is no issues of mod-conflicts and compatibility bugs. Everything is ready to go out of the box but also gives you access to a huge set of configuration options. Easy one-click and play.

You can layer other mods on top, but if you do you will increase your chances of mod conflicts and bugs. Try it first before adding hundreds of mods. I created it because i was tired of mod conflicts and i wanted everything to work together and also be high performance.

Read the description on the link for full details.

https://thunderstore.io/c/valheim/p/ZenDragon/ZENHEIM/

whole sedge
#

I've been making a course that teaches people about Expand World Prefabs on YouTube
Is there anything in particular any of you want to learn about?
Its an ongoing series so Im asking people for things they want while im making it 🙂

#

Here is the remaining subject list (18 episodes are already published)

triggerRules:
globalKeys:
type: state
data:
injectData:
filter:
objects:
location:
biomes:
<prefab>
poke self: true 
poke <par>
- value: 
- valueGroup:
<string_> (save field from triggering prefab)
command: s
RPC Calls
damage text
center message
top left message
Comms best practices
terrain: 
Using AI
Teleporting
EWP Blueprints
type: change
ewp_data.yaml
#

Let me know if theres anything I have missed 😉

whole sedge
#

It makes the server more active. People see that somebody is playing, and this makes them want to play.
Normally you have to logon to Valheim to check if somebody is playing, or see them talk about playing in discord etc.
Really great mods for community health!

languid lynx
#

My DiscordControl is for people who want to have a full setup without having to create their own bot etc.
Or if you have multiple servers then UltimateServerControll is the way to go.
Combine these with YouAreBeingLogged and nothing can get past you.

languid lynx
boreal meteor
gloomy compass
#

Might be related to hammer build objects not turning red when obstructed.

gloomy compass
#

Disabled PlantEverything. YEP. Wonder if it's having a bad interaction with another mod. Failing that, if there's an alternative

snow coral
#

That's a new one on me, and I have PlantEverything

gloomy compass
#

Oh you know, PlantEverything might be conflicting with MassFarming. Looks like the guy who does PlantEverything has an alternative "Plant Easily" for MassFarming. I'll give that a shot.

austere yacht
#

hello does azua anticheat still works? tried installing in my dedicated server but it says incompatible server

kind pumice
gloomy compass
#

[Info : Unity Log] 01/30/2026 19:58:53: Disabling collider_block blocker

This is getting spammed a dozen times a second, which is definitely related to my build placements never turning red when it's an invalid build location

#

No errors in the log outside of that issue

#

Oh hey, getting errors on a local save now.

gloomy compass
#

It's AzuExtendedPlayerInventory conflicting with BetterProgression.

Opening your inventory, closing it, and then
• trying to place an object will result in the spam of that collider_block error.
• trying to place crops/grass/cultivation with the cultivator will have that weird spinny behavior.

It was reported on the BetterProgression bug page almost 2 years ago.

https://www.nexusmods.com/valheim/mods/2761?tab=bugs

Disabling the setting in BetterProgression that adds extra rows appears to solve the issue, but then the AzuExtendedPlayerInventory looks jank. The window isn't long enough for extra added rows enabled through theExtendedPlayerInventory mod.

sleek otter
#

nexus mod
found the problem

cosmic holly
#

dumb question, but enemy hp is viewable by default right? its not a mod feature?

graceful copper
cosmic holly
graceful copper
#

well some poeple find it more immersive not knowing 😄 it also might be just a bug that made it not show in first place check out your console or the logoutput.txt maybe there is a problem. otherwise go thru your mods and chekc out if one of them has some config about it

cosmic holly
#

ive looked in where i think it is and i cant find it

#

also weird that a mod would turn it off as default config

graceful copper
#

true most cases this may happen due to some UI mods as it is part of the UI if you cant find any info about it it would be wise to check the logoutput see maybe its an error that just breaks it

cosmic holly
#

i have mylittleui and im guessing its the culprit

#

since its not in my usual rotation of mods

graceful copper
#

first good checkpoint to test .turn it off check the game see if anything changed and now its working or not. if not we moving forwards with next culprit

cosmic holly
#

good point, let me do that

#

hmm surprisingly its not

languid lynx
#

Disable half, test, still a problem, disable more, test.

cosmic holly
#

well i instead downloaded azumatts betterui, and that fixed the problem. as per usual, azu is the goat

cosmic holly
#

@gaunt geyser btw i think something broke in the last update, im supposed to have 40% more health per star and atm im getting like 3-4x health per star. i dont think 4 star drugrs should have 4k hp at 40% health...

gaunt geyser
glacial canyon
#

I'm looking for a mod to make the days longer, is there one that many people use? I see MrDayNight seems to be the most recently updated one that I can find

#

Also, would this be a mod that all clients would have to download if I'm just hosting locally?

hexed goblet
past knoll
#

hi there, what mod's can you guys recommend for building

sleek otter
# past knoll hi there, what mod's can you guys recommend for building
Azumatt-AzuAutoStore-3.0.11
Azumatt-AzuCraftyBoxes-1.8.12
Azumatt-Build_Camera_Custom_Hammers_Edition-1.2.9
Azumatt-MouseTweaks-1.0.2
Azumatt-SearchableBuildMenu-1.0.4
ComfyMods-Gizmo-1.15.0
ComfyMods-SearsCatalog-1.8.0
MSchmoecker-HammerTime-0.3.11
MSchmoecker-VNEI-0.17.2
MSchmoecker-WhichModAddedThis-0.1.1
Searica-AdvancedTerrainModifiers-1.4.1
Searica-Extra_Snap_Points_Made_Easy-2.0.5
shudnal-ConfigurationManager-1.1.12
past knoll
#

which one is better

whole sedge
# past knoll which one is better

Its more about what kinds of things you want when you build

  • Do you want new pieces?
  • Do you want vanilla compatibility?
  • Do you want to craft from nearby chests?
  • Do you want to change inventroy UI?
  • Do you want to use a build camera?

Use whatever suits your particular needs

hexed goblet
past knoll
lean cape
#

ImpactfulSkills + SmartSkills? Or one of them? And which?

#

AI told me that both mods together will create too much of an imbalance and an overpowered characters pretty quickly

languid lynx
#

Sounds like they both do similar so makes sense they wouldn't work well together.

lean cape
languid lynx
#

If you want to keep things strictly vanilla then SmartSkills.
If you want additional bonuses and behavior then ImpactfulSkills.

lean cape
#

I just talked with ChatGPT again, and it suggested using ImpactfulSkills mod and removing other mods by SmoothBrain, like: Exploration, Tenacity, Endurance, Vitality, and Pack Horse.

languid lynx
#

Did it say why?
Nothing wrong with those mods at all.

lean cape
#

Short and clear:

I suggested removing the other Smoothbrain mods (Endurance, Vitality, Tenacity, Exploration, PackHorse) because they stack passive bonuses on top of ImpactfulSkills.

What happens if you keep them:

Double stat scaling
ImpactfulSkills already boosts progression → Smoothbrain mods add MORE HP, stamina, damage, regen, carry weight.

Power creep
You become stronger than intended very quickly.

Balance loss
Combat, survival pressure, and preparation become trivial.

Redundant mechanics
Multiple mods doing similar “make player stronger” jobs.

In simple terms:

ImpactfulSkills = structured perk progression
Smoothbrain mods = raw stat boosters

Using both together = overbuffed character.

That’s why I recommended:
👉 Keep ImpactfulSkills
👉 Remove most Smoothbrain stat mods
👉 Keep only QoL mods (inventory, crafting, farming)

Clean, stable, balanced setup.

#

I am not sure where it's getting its bias from

languid lynx
#

The mods are straight forward really, you gain levels, you become stronger.

lean cape
languid lynx
#

Nah but they're really popular.

spice marsh
#

I want that damn mod

#

Wtf is taking so long

outer flame
#

What is everyone’s favorite non-QoL mod? I have one called Goodest Boy. It allows you to tame German Shepherds that spawn in the Black Forest. I have 2. I have them stay at my meadows base so they don’t interfere in my combat or get hurt lol. Just fun pets to have.

hexed goblet
# outer flame What is everyone’s favorite non-QoL mod? I have one called Goodest Boy. It allow...

QoL:

ZenRedecorate - move chests and other things around without destroying them
ZenUI - improves crafting UI so things are grouped and iconic instead of an unsorted list, plus simplifies tooltips, plus a lot of other nice features.
ZenSign - improves signs so you can attach items to signs and see the count in nearby containers. Tap a sign to locate the item.
ZenTargeting - lock the camera onto the monsters like Dark Souls or Zelda
ZenCombat - impoves a lot of combat related things
ZenHoverItem - vastly improves your cursor when pointing at things by providing icon info on your HUD.
ZenItemStands - make armor stands and item stands behave like containers, swap outfits easily.
ZenBeehive - make beehives open like containers.
ZenRecycle - make the obliterator return some, but not all, items when destroying stuff. balanced recycling. (also can smash items on the ground)
ZenDistributor - make carts push items out into nearby containers.
ZenUseItem - apply items to things directly from your inventory without having to put it on the 1-8 hotbar first.

Ready to go in modpack ZENHEIM (search thunderstore to find it)

Or browse full collection available here:
https://thunderstore.io/c/valheim/p/ZenDragon/

languid lynx
#

Your mods are becoming essentials.
Now you only need your own EPI 😂

#

There's a new one in the works that I'm excited AF for that is CLEAN AF.

hexed goblet
# languid lynx Your mods are becoming essentials. Now you only need your own EPI 😂

ZenUI does it in a vanilla compatible way. I believe the basic inventory slots are enough so i don't alter inventory sizes because then it becomes non-compatible with vanilla. So instead i added a feature to designate slot position to a specific type (head, chest, legs, etc) that way when you equip it it always moves to the same position. keeps your inventory organized without breaking vanilla.

#

adding extra rows adds the potentional for item loss if the mod is removed (or breaks)

languid lynx
#

OH, must have missed that!

hexed goblet
#

i was planning to add a paper doll feature for years, but never got around to it.

languid lynx
#

paper doll feature?

#

Either way, thanks for the mods you've made, they're great.
The ability to move stuff around after you've placed them and chest are A MUST.

#

I started on a mod that let's you place items from your inventory into the world.
A feature like that sounds like it would be in a Zen mod 😛

hexed goblet
#

that exists already, Jere made it.

languid lynx
#

That's Itemstands though?

hexed goblet
#

well yes, you have to put it on a stand

languid lynx
#

I mean literally dragging the item out of your inventory and it becomes the 3D item for you to place.
You can either just place it with physics or use a place mod feature that is more precise.

hexed goblet
#

ahh, ya i think i saw something like that ... i thought somone did that already.

#

i think it would nerf the utility of an item stand.

languid lynx
#

Yeah I shared a video 😛

hexed goblet
#

oh right. YOU did it 🙂

languid lynx
#

You're right it removes the need for Itemstand though 😛

hexed goblet
languid lynx
#

OH!!

hexed goblet
#

standard mapping of inventory item to visual slot

#

i was thinking of doing it in a vanilla compatible way where it would just show the character and the item equipped in each position without actually moving it to a new slot. that way you could see at a glance. but then i thought about it and there is only 6 items in vanilla so i decided that ZenUI's feature was good enough and maintained backwards compatiblility. Just assign a slot to a position in the inventory.

https://github.com/ZenDragonX/ZenMods_Valheim/blob/main/screenshots/ZenUI/grid_positions.jpg?raw=true

#

Azu does it in a mod-compatible way with AzuEPI, which works well. But i am mostly focused on vanilla-compatible stuff. Extra slots doesn't interest me very much because i feel that vanilla is already balanced. I understand though that when you add other mods which add lots of other extra mats that some people need extra slots.

languid lynx
#

Yeah I understand 🙂

hexed goblet
#

so ya, for QoL and minimal divergence from vanilla ruleset that's what my stuff is for 🙂

young pewter
#

Anyone know what happened to the mod called FarmHeim? I've been using it for at least a year and it suddenly disappeared.

languid lynx
#

Think he's making it free now so just gotta wait.

lean cape
#

A few quick questions about R2MODMAN. How do I stop asking me to choose a profile every time I open it? And also, will it update all the mods automatically if there is an update available?

hexed goblet
#

you can try Gale if you like

#

nothing will auto update though, that would be bad.

shrewd fable
#

i asked in val gen about epic loot so ill ask here as i was told to, is there an ETA on when the epic loot mod will be updated inline with the current new patch for valheim? im using thunderstore for mods if that helps

frozen crystal
#

anyone having problems with mods loading correctly after todays patch

shrewd fable
#

yep

frozen crystal
# shrewd fable yep

when i log into the game my screen just spins uncontrollably which makes it unplayable is thta the problem you are having

shrewd fable
#

epic loot and*

#

tried going to last update but that breaks the game fully, just a black screen

frozen crystal
lean cape
#

Also, when using AzuCraftyBoxes - can I make kilns not draw fine and core wood for coal?

gaunt geyser
clear lily
#

Note: their hotfix later today should fix a lot of the broken mods. There is a small fix needed in one of the valheim assemblies that breaks some mods

hexed goblet
# lean cape is R2 Modman auto-updating? I'm not sure how it works when there is a new game u...

Mods do not auto update. You update them manually. When a new version of Valheim comes out you have to test your mods against the new version. Sometimes they work. Sometimes they don’t. If they don’t the mod author needs to update them. You can revert to the last version of Valheim if you want as well via the steam Betas section under the game properties.

Be sure to make world and character backups before updating Valheim. Once you update your world and character save files it’s usually not possible to load them in an old version of Valheim.

shrewd fable
#

seems azuextended player inventory is broken and the backpacks

#

you lose everything

outer flame
hexed goblet
lean cape
hexed goblet
#

Push the update button next to them when they say they have an update pending

lean cape
hexed goblet
hexed goblet
lean cape
hexed goblet
lean cape
hexed goblet
#

Or just type ZenDragon into R2 search

lean cape
#

I see what you mean by "mine" now 😄

#

No biggie - I wasn't sure anyway, if I wanted new modded skills. But now the situation solved this problem

gaunt geyser
#

Impactful Skills is working if you want some more skills/skill features

mighty yacht
#

Hey, so me and my friends started to mod the game a bit recently. I just started the game now and a few things are just completely missing. We have the mot "Armory" And the Workstation + the corresponding weapons and armor are all gone. Is there a way to get that stuff back?

#

I may have found the issue. It looks like the mod won't start, but I have no clue how to fix that

gaunt geyser
clear lily
mighty yacht
#

Oh I just saw, was there a new update today?

gaunt geyser
#

Agreed! Some people arn't patient though 😅

mighty yacht
#

I didn't see that there was an update, well I hope the mod will get fixed soon, spent too much resources on all the weapons and armor ^^

lean cape
gaunt geyser
#

Yeap

shrewd smelt
#

Oof my armor gone cause the extra slots gone 😂

#

Wait it’s updated 23 mins ago huh?

outer flame
#

Yea I am probably not gonna even sign on until Thursday or Friday at this rate, just in case any of my mods are broken lol. Hopefully they all get an update by then

languid lynx
#

Hopefully your dog will be there to welcome you back in Vlaheim :p

outer flame
#

Agreed. I would be devastated if my virtual girl Cocoa was taken from me. lol

drifting dock
#

Guys, is there a way to access my character still if I swap to the old version of the game? This one is breaking mods

spice marsh
#

Had to enable cheats to recraft it

spice marsh
#

There's a more minimalistic mod similar to AzuExtendedPlayerInventory right?

tired crescent
#

Just wait for the base game hotfix soon. It will fix the issues with 80-90% of mods that touch localization. AzuEPI included.

lapis maple
#

You are very loved @tired crescent ❤️🥰

outer flame
#

So, out of curiousity, I decided to sign in lol. The only thing that is broken for me doesn't even appear to be mod-related. I cannot sneak

outer flame
#

upon further investigation, sneaking appears to work with keyboard but not with my controller

iron acorn
#

lol what the heck happened. zen mods library and seasonality updated and now half of my mods are broken

#

armory armor is gone, azuinventory gear slots are gone, portal mod isn't in the crafting menu aynmore...

#

Ohh just saw the bit about the base game update... of course valheim didn't have 'update pending' like other games. just auto-updated

cosmic holly
#

Best part about valheim modding with friends is showing them the VC master document and them asking if im mentally insane

fallen glade
#

Im so fucking mad, i cant fucking find the fucking mod that fucking turns off fucking half of my fucking mods

#

im going insane

shrewd fable
#

honeslty fair tho its actually so annoying

fallen glade
#

It started fine. I was just looking through my mods, taking each one out and checking if mods work. But no. They dont work.

#

And i have a lot of mods. THAT WORKED TOGETHER FINE

#

Maybe its because of an update? I hope not cause im gonna be so mad

#

I was making my perfect damn mod pack

#

Okay turns out it WAS because of an patch.

#

Thanks God i can just revert back to an previous version of the game

left fox
#

can we mod in more emotes and dances into valheim?

languid lynx
#

Yes

left fox
languid lynx
#

I don't know any mod that can mod in new emotes and dances on the go.
I was just replying that it's an easy thing to do and if you have any request for emotes and dances I can make it for you.

left fox
#

I am familiar with basic unity and wanted to convert mmd dances into valheim

#

Would you be willing to show me how to add one and could they be added to the emote wheel

languid lynx
#

As long as it's a regular Humanoid animation it will work.

sacred folio
#

Some mods no longer work

cyan snow
#

any1 know any inventory mods for the newest update?

ionic trail
cyan snow
#

I'll have a look thx tho!

snow coral
#

Or wait maybe another day or so for a hotfix and most if not all will work

clear lily
#

Setting the game to Default_Old or waiting for the hotfix are both solid options for now.

placid holly
#

Hey if anyone is willing to msg me like some really great general building mods or some of yalls personal favs. that would be appreciated.

simple cave
#

How do I launch vanilla Valheim when Bepinex is installed standalone, no mod manager? I had it working on Linux but I forget how, and when I try launching valheim.exe on Windows it runs Bepinex.

sleek otter
#

moving the bep directory out of the valheim dir seems like an obvious thing to try
linux needs to be explicitly instructed to load bep and dll's in general, windows just does it regardless

crude rain
#

anyone have problem with loading warfare mod today ?

simple cave
mild dome
#

How do you guys typically get Bepinex to work? I tried through Thunderstore, but it would crash my game on startup every time

simple cave
languid lynx
#

By installing it from Thunderstore only.

simple cave
languid lynx
simple cave
languid lynx
#

Not without moving files so just duplicate your Valheim folder.

sleek otter
simple cave
sleek otter
#

yep., thats the normal way. the bepinex instructions disregard the fact that using a modmanagrer is the way most people use mods

#

on linux you can leve plugins in the val/bep dir, but not in windows

simple cave
#

Maybe I'd use a mod manager if they weren't buggy as hell.

sleek otter
#

use gale or r2, not vortex

languid lynx
#

I only do manual because it's superior when making mods imo but for regular gameplay mod manager is nice.

simple cave
#

r2 has screwed up my files too many times, never heard of gale. I'm happy with manual.

sleek otter
#

yeah great, better learn how to do it then :}

#

if the dir is there, windows will load any plugins present, its that simple
it didnt happe in linux becasue thats not how linux works

worldly garnet
sleek otter
#

if you want vanilla, move the bep out of val dir
if you want to use a modmanager, they dont alter the val/bep dir anyway, tjhey just pass an alternative patth/location... so if files are getiong messeed up its probably ecause you fight something you dont really understnd, and f it up yourself

simple cave
#

I'm not alone, I've seen other people complain.

worldly garnet