#mods-discussion

1 messages · Page 3 of 1

languid hamlet
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I want to take a modded prefab and put it on the hammer. Is this possible, maybe with WackyDB?

weary island
languid hamlet
#

👀

weary island
languid hamlet
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May not be what I want anyway.

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There's a prefab that spawns in the world, a tent, and it's buildable for me with inifinity hammer, but I want to add it to everyone elses.

weary island
languid hamlet
weary island
languid hamlet
wide bough
#

mod for removing random spawns during a boss fight

wide bough
weary island
cyan ice
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Hmm, just logged onto my server and noticed all my 4 star wolves are now zero stars.

languid hamlet
cyan ice
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I think you are right

granite river
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Is there a mod that makes the rested bonus or comfort level more useful?

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Just increasing the time is fun and all, but maybe once you reach a certain comfort level getting a bigger recovery bonus or smth

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Something like that

oblique jacinth
sand shale
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Is there a mod that has snap-points for the goblin building pieces? I found a few with the parts but the center points and snap-points don't work.

cyan ice
vagrant karma
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Hey I’m just getting into mods, I have tested some but I’m curious of what everyone likes to use… I personally like building and having a rpg feel so I have the basics like plan build, epicloot, seedtotem, marketstall just to name a few but I’m curious what you pros use… I’ll take recommendations also to test out.. thanks 🙏🏻

weary island
vagrant karma
weary island
weary island
#

Oh, also consider the SearsCatalog mod for when you start to run out of room in your build menus. 🙂

vagrant karma
undone osprey
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SearsCatalog also lets you reposition and resize the Build panel with your mouse

languid hamlet
weary island
plush orbit
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yo having an issue
playing modded at the moment and all portals bugged out and now say that an evil force is blocking the portal
obviusly all portals being broken isnt great

tired crescent
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Sounds like you downloaded a mod without reading the mod description or understanding what the mod does.

daring basin
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Hey. If this has been asked to death here, my apologies. I'll delete it and ask elsewhere.

I was all about playing Vanilla a year or two ago when I tried the game. Now I feel like the I need some qol mods to make the gameplay more smooth. Not looking to change the game at it's core. Just want to make graphics more crisp/better, be able to put the item bar at the bottom, and maybe make the UI more beginner friendly.

Anyone know of any mods that may get things going? Just want mods that improve qol. Not change or add game mechanics nor make the game easier.

daring basin
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Both seem great. Thank you @thorny arrow

mental scaffold
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I use a farming mod and plant everything mod. Can't recommend enough. Got mine on NexusMods

weary island
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Have you tried MassFarming? 🙂

languid hamlet
daring basin
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Appreciate the suggestions

Those would change the game too much for my taste except the clock which I'll keep in mind

spiral jasper
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I'm looking for a mod that'll let me build in the spawn area - really I just want to flatten dirt around the area specifically but keep getting blocked. I'm aware of the JustBuildAnywhere mod - or something along those lines - but noticed it hasn't been updated in a few months. Does anyone know if this mod will work or does anyone have an alternative solution possibly? Thank you for any help

mental scaffold
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After the last update, I'd be surprised if it still works. You might be better off waiting till the creator updates it.

weary island
prime ivy
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Hey all, new to the discord. Reinstalled Valheim yesterday and picked up a server from dathost. First time trying mods. Picked up some from thunderstore but when I went to start the game is said incompatible version. After about 3 hours of trying to figure it out on my own I removed em and the server booted back up. Any recommendations on how to maybe resolve this, as I'm definitely not an expert. I'm extremely new to modded servers. Also, does everyone on my server need to download the mods from thunderstore or just myself since I put them in the server? Thank you!

hearty sphinx
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Bear in mind we only recently had a new game patch which made many modules out of date. Check their last updated date and try and avoid those that weren't updated in the last week.

prime ivy
spiral jasper
pseudo nexus
#

helo dose any one know a mod to lvl the skyls faster?

languid hamlet
# prime ivy Hey all, new to the discord. Reinstalled Valheim yesterday and picked up a serve...

Mods you want to be on the server, which might include things like new gear, mobs, building pieces, should also be on the client. Client side mods are just that, client side, and don't have to be installed on server.

Incompatible version for what? The game version between you and the server, or a mod discrepancy? Either way, all need to be the same version. Hope this helps, modding can feel overwhelming at first.

weary island
pseudo nexus
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@weary islandok ty for the info

prime ivy
weary island
prime ivy
weary island
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Maybe the server and your game have two different versions of that mod.

prime ivy
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I'm so confused now, not as much as before, but none the less lol. There's so many magicplug in options in thunderstore. Not quite sure what to do

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and that's the magicplugin that came in the pack as a dependant

weary island
prime ivy
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I appreciate the help. This is all very confusing

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Ok, so I saw when I clicked start modded, the bepin exe was running and it said magicplugin 1.9.1 was loaded. However, I still get the same message when trying to connect to the server. Says "Incompatible version" MagicPlugin is not installed on the server. It's not showing me any version #'s though on the menu

weary island
prime ivy
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Well, I thought it does apparently, but obviously i'm missing something lol

weary island
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Be sure you're reading the error msgs correctly. That msg can be confusing and you need to read it carefully.

When you look at the server's plugins folder, and find the MagicPlugin mod there, can you open up the mod's folder and read the manifest file which contains it's version number?

prime ivy
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Yea it shows 1.9.1

weary island
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Then, the error msg seems to be complaining about one of the other mods.

prime ivy
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Gonna try one more thing, I was trying individual install on the server settings, gonna try the whole modpack at once and see if I have a different outcome

weary island
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If that doesn't straighten it out, take a screenshot of the error msg and post it here.

prime ivy
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Will do! Is MagicPlugin needed for all mods or is that specific to that modpack?

weary island
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MagicPlugin is a stand-alone mod that's being used by the modpak's author to also work for his modpak. Other modpaks and solo users use it, too.

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If you wanted to, you could remove it from your game and the server. But it doesn't sound like that mod's causing the error.

prime ivy
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same outcome, I can't share photos here, but i'll dm them to you if that works

languid hamlet
prime ivy
languid hamlet
prime ivy
weary island
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I got the error msg. It's very clear that it's complaining about the MagicPlugin mod not being installed on the server. Doesn't mention the version at all. Just that it's not installed.

So, that makes me think the server isn't loading it properly even if it's there in the server's plugins folder. You can try removing it from the server and re-adding it there. And, if that doesn't work, either remove it from your game as well and find a similar mod to use to replace it. Or, maybe even put in a ticket with Dathost and see if they can resolve it for you.

prime ivy
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Ok, I'll see if maybe I can try another similar mod to replace it and see what happens. Would I try with any of the ones that pop up with a similar name in thunderstore?

weary island
prime ivy
prime ivy
languid hamlet
prime ivy
languid hamlet
prime ivy
languid hamlet
prime ivy
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Looks like that may have worked....it's just telling me I need to create a new character

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Which ultimately will be fine as I was only about 2 hours in

languid hamlet
prime ivy
languid hamlet
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The will be a Saves folder with world_local and characters_local. Move your character to local save in the game menu, go to the file, and drop the .fch into character_local on server.

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Sorry of that's confusing, walking out of work rn.

prime ivy
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Oh ok, I think I see what you're talking about. I just moved it to a local save and I see the character local folder in the server settings

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Ok, dropped and saved. Let's see if this works

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If this works is there anyway to do this for my buddy too? Or would I have to give him access to the server settings?

languid hamlet
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Nah just have him send you his .fch

prime ivy
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Perfect

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Just restarting the server and gonna see what happens

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Success!!!!

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although without the character, even after the character transfer it still said I needed to start a new one

languid hamlet
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Ope, I think I should have told you to copy, rather than move, but I presume you're just moving forward with new characters anyway. Happy hunting!

prime ivy
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hmmmm, I wonder if I did move it or if it copied. Let me check

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yea looks like all it did was copy. Fch file is still in the game file as well

prime ivy
languid hamlet
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Try it, but I've never moved it. Might just be better off not wasting time for 2 hours lol

prime ivy
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This is true lol

prime ivy
languid hamlet
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Commands

prime ivy
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Only had the first boss fight done, but it would be nice to not have to do it again lol

languid hamlet
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Setkey defeated_eikthyr, but you need -console in launch parameters to use commands

prime ivy
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that sounds like a pain in the ass, so I may just skip it lol

languid hamlet
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It's simple, but I'll let ya read into it if you ever want it. Plenty of info about it online.

prime ivy
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Sounds good, appreciate it!

languid hamlet
# prime ivy Sounds good, appreciate it!

I think I remember what I did to make characters work... Moved all my character files off the cloud, then moved them out of my game folder (saving a copy), and made sure to delete the character in game menu. Then started a new character with the same name you put in the server files.

prime ivy
languid hamlet
prime ivy
languid hamlet
prime ivy
languid hamlet
# prime ivy I appreciate the help for sure! Maybe I'll let my bloodpressure go down for a da...

I once had to reinstall everything mid-season and rebuild from the ground up, because we were trying to reuse some old config files, which were not updated to match the mod version we were on. Spent like 9 hours straight rewriting just about everything we had customized on the server. Mind you, I also manage 142 mods (it's a lot, I know!), but only about 60 are actually required. You can do it!

haughty ore
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is there a way to refresh/reload mods in the game without exiting and reentering the world?

weary island
haughty ore
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already using it, but some mods require you to reload the world

weary island
#

This is a decidedly imperfect world we live in!

undone raven
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does anyone have recommendations for simple mods but still change the game tenfold?

thorny arrow
daring basin
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hello, does anyone know of a mod to instantly destroy build elements with no support?

mental scaffold
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I think I've seen one on NexusMods

kind pumice
faint mulch
# kind pumice Seasons/Seasonality. They add so much more life to the world and also change the...

+1 for seasonality. I'm not changing it up gameplay wise too much right now, just enjoying the changing scenery. But the options are there to have the season impact your gameplay quite a bit, which I will definitely use in a future play through.

I prefer Seasonality over the 'Seasons' mod by Shudnal just because Seasonality uses new textures for grass, trees, bushes etc and is much better visually than Seasons which just changes the existing textures colours.

undone raven
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Thank you, all

faint prairie
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Does anyone know if there's a mod that causes all players' maps to update when someone explores something new or places a pin on the map?

stray glade
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Well met, Vikings. I come before thee with the noobiest of noob queries. It’s my first time installing mods on a dedicated server (dropped .dll files in ‘BepInEx > plugins’) and despite every effort, none of them want to load when running the game on Steam Deck. My logs say BepInEx loaded as intended, and there were no errors with any mods. Anybody here have experience with joining dedicated servers from Steam Deck? Do I need to also have mods installed ON my deck? Isn’t that redundant? Am I just hella dumb? Thank you in advance, fellow warriors.

weary island
stray glade
sonic dew
faint prairie
viral kettle
azure berry
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An update button on each player’s map would do the trick

hearty sphinx
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Like the one on the cartography table?

idle patio
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hey, anyone know if there is still working alternative of instant craft? or something similar

tired crescent
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AAA Crafting and set crafting time to 0 in the config

idle patio
faint prairie
faint prairie
autumn spruce
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Does anyone have a mod for disabling rain damage? I would do Valhiem plus but it seems like it may be abandoned

autumn spruce
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Azumatt does make some nice stuff 🙂

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Thank you. @languid hamlet @thorny arrow

somber garden
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Hey i forget the mod name but anyone know the mod that lets you Shift + E to fill a furnace or any smelter or oven instead of needing to spam E

faint prairie
tired crescent
tired crescent
daring basin
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Excited for Ashlands, not to play but to explore the assets and mod

hearty sphinx
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Seems a strange way to experience the game.

devout gazelle
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Much faster that way, just look at the assets and gear stats.

somber garden
feral stream
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idk where should i ask this but is there a mod that makes trophies dropped by star mobs look like the star mob rather than regular
for example if i kill a 2 star orange troll and i put the head on an itemstand it looks like a regular troll

faint prairie
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I installed PlantEverything and now I can't plant vanilla crops, like carrots or saplings, anyone know why?

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Nevermind it's FarmGrid

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I wonder why FarmGrid doesnt let me plant default crops

daring basin
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Hey. New to the game. Is it possible to mod the PC Game Pass version?

If so, is there a way to add the ones I want and make it easy for others who join my game to use them as well?

mental scaffold
flat jay
daring basin
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Thanks

So there are no issues with modding PC Game Pass?

flat jay
daring basin
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Appreciate the info

latent bramble
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anybody know a mod which increases the amount of enemy spawn rates in valheim?

tired crescent
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@sour saddle Figured I would tag you here about your comment in my discord, youtube video etc to help answer your question. You asked your question and left within 5 minutes (after deleting it) so I'm unsure if you found your answer or not. Anyways the question you deleted stated

I cant find the Azumatt.AzuAntiCheat_ModeratorList.yml file

Where is it?

Yes ive already launched it once

You proceeded to comment on the YouTube video about not answering specifics. I would love to know what specifics you'd like the answer to. However, your question's answer is found right here at this time in the "Newbies" portion of the video. The file is found in this path on the server. In the video I state that, but it might be overlooked. Please let me know if you'd like more specifics answered that were not in the video, mod page, wiki, or other. I'd be happy to help.

https://youtu.be/8dGZ1OLkmNE?si=KinBvYS54fSjpOWT&t=894

past finch
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Hello friends and buddies. A mate and I are playing with a few quality of life mods like epic look, but what if we wanna add new zones from a mod like Monstrum?

I downloaded the modpack and went to Ashlands, and it wasn't updated (haven't visited it prior)

languid hamlet
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Instructions are in the README in Monstrum. You'll need Upgrade World.

clever yew
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Just curious, me and a few friends have a server and have added a few mods, the target portal mod never works for us whenever the game resets or you leave you can no longer see any other portals unless you visit them by foot. I tried a different mod to add another type of portals and thought I'd try join the game with the new, very similar modpack, and it let me join and I could even place the stuff from the mod that wasn't on the server side. How does this work and can I play with any mods I want separatly and does anyone know a fix for the target portal mod??

somber garden
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Does the new update break mods?

weary island
somber garden
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I was asking if mods work in the beta or if they all broke like past updates

hearty sphinx
somber garden
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I didn’t think I needed to? I said update?

tired crescent
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Technically, PTB isn't an update yet.

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but yes, like any other update, there are mods that work and those that do not. The maintained mods are likely already being updated (internally) and some just work

hearty sphinx
somber garden
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I don’t got a ptb channel on my end I looked earlier @hearty sphinx

hearty sphinx
somber garden
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I don’t see it listed

weary island
somber garden
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Not for me weird

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Can you # the channel for me

somber garden
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Can you # the ptb I meant

weary island
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It won't help if you don't get the role.

somber garden
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Which role

weary island
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Public-tester

somber garden
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Ok I’m confused there’s no option to opt in like I searched and saw a comment from a admin saying I need to opt in via channels and roles but there’s nothing in there on my end just existing channels

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No roles just channels

somber garden
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Well now that section is showing up weirdly enough

loud crown
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can anyone make sense of the bepinex start up window

loud crown
weary island
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Got it. I've never seen that error before. But the first thing I'd do with that, would be to re-verify the game files and delete and re-install the BepInEx mod. But it could also easily be caused by one or another of the mods it's trying to load. If so, you'll need to load/disable them one at a time to find the culprit.

Good luck with it!

somber garden
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damn seasons mod is broke in the PTB :C

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Planbuild
Seasons (Shundai)
BuildPeices
EpicLoot
VikingsDoSwim
Use tools in water
More Ore Peices

those are all broke from my 100+ mods

(for anyone wondering)

weary island
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That shouldn't be a surprise. Mods haven't had enough of a chance to even start to consider the updates that would make them compatible with the Ashlands update, which doesn't even have an ETA actual date yet to be a game patch..

somber garden
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ye im suprised as many still work

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I see a cookie in chat 😮

daring basin
somber garden
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reminds me of minecraft lol having to wait for every mod to update to play haha

daring basin
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Not sure if you can play on stable if the mod has been updated for Ashlands.
Might be better to wait for Ashlands to come out to stable before updating my mods.

somber garden
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you could work on the update in free time so when it does release you have all your mods ready for everyone

daring basin
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Oh yeah, it will be updated the moment it goes to stable.

somber garden
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🙂

karmic frigate
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anybody know a good modpack for modded valheim ? that even works? thx

weary island
karmic frigate
weary island
# karmic frigate Heyo i didnt rly tried to play a modpack bc all almost evertime i tried a modpac...

Unless you've had exceptionally bad luck selecting modpaks, and are ignoring their update dates, the problem is sounding more and more as though it is with something you are or aren't doing with them rather than caused by them. All modpaks aren't bad. Most modpaks aren't bad. The modpaks that are bad aren't those that are currently updated by their authors.

Please explain exactly what happens when you try to create a character with modpaks. Have you been trying to use modpaks that include the ServerCharacters mod in them without you knowing it? And are you using a mod manager with your modpack experiences?

karmic frigate
weary island
thorny arrow
# karmic frigate anybody know a good modpack for modded valheim ? that even works? thx

I'm not sure if all these packs are ready after the last game update to 217.46, but if they aren't now they will be updated eventually..
Modpack Recommendations

hearty sphinx
stiff phoenix
#

Once the mods are ready for Ashlands, Ill try and look for an actual RP group.

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I enjoy playing with my bros but theres always that one dude who tries to cheese everything and rush the game. Like that dumb sledgehammer silver trick

restive summit
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Anyone tried any mods with Ashlands PTB?

sage harbor
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Specially so if you made a mod of your own

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My own got broken by the previous patch Hugin
but it's been overdue for a overhaul for awhile now so I was expecting it to break eventually by the time ashlands came out

hearty sphinx
sage harbor
novel cairn
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Target Portal does work on the PTB, and is an unofficial solution for the named portals being broken there, especially useful on dedicated servers with multiple players where a constant relog wont work.

hearty sphinx
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Relevance?

novel cairn
# hearty sphinx Relevance?

Players were asking for solutions earlier, a moderator wanted this answer placed in this channel not the PTB channel, also a few messages up someone asked if any mods worked in the PTB.

hearty sphinx
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But I was talking with LocalHyena in the context of actual beta feedback.

novel cairn
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got ya, saw you placed the shrug icon on my mine so thought your word "relevance?" was a response

modest rune
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server devcommands not working no longer? cant enable my self in fly mode any longer

hearty sphinx
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Are you on the PTB? As I imagine most mods are broken there.

restive summit
daring basin
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Nice, all my mods works on Ashlands and I only have to update MagicalMounts, PortalPlane and Buildpieces.
This to fix the non-clickable build menu and the planters but the rest of the mods doesn't need updating.

somber garden
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@tired crescent Getting a error with MapDetails mod

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AzuMapDetails.MapDetail+<UpdateMapCoroutine>d__0.MoveNext () (at <2562115eadb94789b3353fa5130c76ec>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
AzuMapDetails.AzuMapDetailsPlugin:UpdateMinimapThing()
somber garden
#

Should I be worried

tired crescent
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I need to rewrite the mod to be honest.

tired crescent
somber garden
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Alright thanks

teal swallow
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Someone know mods quality of life or visuals mods for valheim?

somber garden
# teal swallow Someone know mods quality of life or visuals mods for valheim?

Quick stack store
quick slots
Seasons (Shundai) this mod over the other one is more QOL i feel like because it doesn't actually add textures
BoesBeforeHoes (pickup some arrows and quivers)
Minimal Status effects (effects under minimap)
recycle n reclaim (Get 50% materials back for old items)
TradersExtended (more trades and you can make them not OP)
and my favorite ItemDrawers

civic wigeon
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Looking for mods that is like precise rotation which isn’t working. Anyone know of any good ones that are working? Trying to build a non janky ship

spiral jasper
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If I install the FastTeleport mod on a dedicated crossplay server will Xbox users benefit from the shortened teleportation time?

spiral jasper
nimble minnow
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I’ve installed monsterlabz, got to a portal which brought me on some floating island in the sky. There, a stone tells me “enchant iron sword with the hand of frigga”. I’m very confused, what am I supposed to do?

weary island
nimble minnow
weary island
#

Frigga? She's an 8-legged mini-boss with her own cave, IIRC. 🙂

nimble minnow
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Real?

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One from hildir? Had no idea thanks man

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Ah no i see! Basically the normal red runes stones give you actually the location of this miniboss, which is a special cave in the Black Forest somewhere

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Damn I had no idea

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Is there a way to recognize or find that rune stone? From a video I checked, it seems identical to the normal ones

weary island
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You probably could find it with devcommands but it's better to just do the exploring. You might run into another mini-boss or two on the way. And, if you want to meet some new friends, do some exploring at night, too.

nimble minnow
somber garden
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Anyone know mod like sears catalog that works with PTB?

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Finding that most of my mods work but can’t place anything they add because sears catalog is broke xD

daring basin
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It works and the reason you can't is because those mods with custom categories needs to be updated.
I updated my 3 mods that used custom categories before.

somber garden
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The only error I’m getting was from sears catalog weird

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Like item drawers from my mistlands world are still there and function right but I can’t place anymore than what I already put down

echo oriole
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Hello vikings,

is there a mod where i can copy something that i build in world "a" and past it in wold "b" ?

coarse arrow
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Is there any mod that makes you start with nothing in your inventory, no torch, no rags?

daring basin
coarse arrow
coarse arrow
# echo oriole Hello vikings, is there a mod where i can copy something that i build in world ...

There is also PlanBuild. I've barely even tried either of these, and not recently, so I'm not sure which you'd wanna go for. But as I understand it, BuildShare is a pretty straightforward copy tool, whereas planbuild has something to do with creating a blueprint that helps you replicate a building preset, bit by bit, but you still have to build and pay for it, so it's more immersive while being a quality of life improver. Or something like that, IDK. https://www.nexusmods.com/valheim/mods/1125

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These are probably on Thunderstore as well, take your pick.

echo oriole
#

thanks for your help. Awesome!

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I have installed the mod BuldShare und Bepinex.
but i cant close the console in main menu.

coarse arrow
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Infinity Hammer should be up to date, and for the record, is generally a great utility for removing object, and rescaling objects. It's finnicky, but actually really liberating to be able to modify the dimensions of objects, let's you make stuff like 1.5m stairs, and other oddly proportioned pieces.
Also, PlanBuild looks more up-to-date compared to BuildShare, so that might also be an alternative.

echo oriole
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i'll try. Thank you

surreal gull
#

are there any mods that increase the rate of gaining skills?

faint prairie
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Anyone know if there’s a mod that ||clears the mist after you’ve defeated the queen?|| (mistlands)

supple eagle
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Does epicloot work with the latest update?

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Because im using thunderstore and i got 17 mods and when i launch it only launches 15 mods and CraftingWithContainers and EpicLoot gets some erroes in bepinex cmd thing

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And the mods i have is like warfare, epicloot, monstrum, recycle, archery, odinship, warfare epicloot support

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so all of them is kind of connected and some are just different and shouldnt intervene i think

tranquil shell
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Whats the mod that lets you use a bunch of portals from one?

weary island
tranquil shell
#

ty!

nimble minnow
#

Mr @weary island , sir, sorry for the direct ping but perhaps you could help.. these rune stones are not findable. I even tried the code to find them with cheats such as “find runestone_meadows:spider” as I saw in a video but this option doesn’t exist. Welp

daring basin
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Hello, is there a mod to reduce the portal use cooldown?

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Also, does anyone know if theres a mod to auto harvest pick ups like berries, mushrooms, sticks, flint, etc. with a chest?

dim bobcat
#

hey guys, does someone knows if the "smarter containers" mod is working on PTB?

tame niche
#

Hi all, kind of noob question here, I was playing on a server that had a loot multiplier (times2) , I have my own server now, how can I do that loot multiplier? Also, the one I played on was serversided only, no need for clientside, thats what I am looking for

dim bobcat
#

check the dedicated server guide, i think it'll help you

cedar sigil
tired crescent
tame niche
weary island
# nimble minnow Mr <@449765565507043329> , sir, sorry for the direct ping but perhaps you could ...

Sorry for the delay. We are in very different time zones, apparently. My morning coffee is just heating up now. 🙂

Which mod do you have that creates the spiders? If it's the monstrum one you may have to run their commands at the F5 console to create them in your world. You can go to Therzie's discord for the full instructions on that here:
https://discord.com/channels/1038699531023425606/1053253641571684363

nimble minnow
#

It might also be something weapon related tho, I really don’t know xD

daring basin
weary island
# nimble minnow Yep it’s 6 pm here almost, europe ^_^ I have both monsterlabz and fantasy creatu...

Well, the monsterlabz mod introduces new creatures including spiders. And according to the mod's web page instructions:

"A handful of the creatures spawn by default, for the rest you can configure the spawns with spawnthat or use a configuration manager ingame"

I don't know if monsterlabz mod uses rune stones or not. And I don't know if the spiders would appear by default or need to be configured in.

willow wyvern
#

anyone know is theres a mod or command that removes the need from foundation support

nimble minnow
#

And I haven’t activated anything so it would be wierd that for the minibosses you would need to

weary island
nimble minnow
reef sky
#

I am encountering error with PlanBuild - Is it okay to ask here?

weary island
reef sky
#

I couldn't craft the special hammer, I was able to craft blueprint

#

But when I was trying to use anything in the blueprint the log is complainging baout this

#

[Error : Unity Log] FileNotFoundException: Could not load file or assembly 'MMHOOK_assembly_valheim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Stack trace:

weary island
reef sky
#

no i am using vortex?

#

it is the first time i use mod for valheim (or any games) so it is very likely i messed up something

weary island
#

Vortex doesn't work well for Valheim. I'd just delete the entire Valheim folder and re-install it from Steam. Then, go to thunderstore.io, download and run their r2modman manager. Explore around in it a bit to see how it works and then find and load your mods from inside r2modman. It just works and make it much easier to deal with the mods. 🙂

reef sky
#

thank you so much! I will defenitely give it a try - do you happen to know whether the same mods would be available on thunderstore.io too? I am using craftfrom container, mass farm, plant everything and Planbuild

reef sky
#

great! I will try it now

reef sky
daring basin
#

can someone help me get mods please

lost monolith
#

does torches eternal and plant anything work on the public test?

teal swallow
#

Are there any good mods to try?

weary island
teal swallow
weary island
teal swallow
#

ty

nimble minnow
#

@weary island Since that you got invested I assume, I'm here for the final chapter of my modding troubles xD
Turns out that I found this epic guy who made a video where he explains everything.

It would be good imo if this kind of info would be pinged here or saved somewhere so to avoid identical questions over and over. Idk if you have any say on this or how things work here, but here's the vid. Big thanks for wanting to help me btw!
https://www.youtube.com/watch?v=nIBvQBkRYEM&t

#valheim #valheimmods #Ruijven #valheim


MonsterLabZ offers over 25 new enemies, mini bosses, and bosses, for all biomes. Watch until the end for tips, tricks, and helpful guidance and spoilers.


Valheim Mod Reviews: MonsterLabZ

00:00 Intro and About
00:36 Where to download
00:48 Theme and Int...

▶ Play video
weary island
#

That's good info. Thanks for sharing. Unfortunately, I'm not in charge of anything around here. They do let me out for meals, an occasional nap, etc., etc. 😄

nimble minnow
wide forge
#

is there a mod to speed up plant growth

thorny arrow
languid hamlet
dull trout
#

How do client side mods work does everything need it for it to work?

weary island
dull trout
languid hamlet
dull trout
languid hamlet
#

negative. you can have it without them having it also

dull trout
languid hamlet
weary island
languid hamlet
somber garden
#

@tired crescent Your modding tutorials is everything still the same i've on the first video for getting into modding

tired crescent
somber garden
zinc halo
#

Guys is there any mod or anything that would let me see which mod makes my game stutter in every second or two? I have 40 mods installed so far and want to know which one causes such massive cpu/ram usage and lags

stiff phoenix
zinc halo
#

No red text, i have 6700k instances at my base

zinc halo
stiff phoenix
#

6700k instances could be causing it maybe, but if youre capping at 60 and even having stutters in vanilla... hmm, thats strange

#

Cant think of anything else, sadly.,

languid hamlet
languid hamlet
#

Number of moving objects nearby, like a large farm with animals and crops can pull it down as well.

zinc halo
#

Its one of the most important mods for me, makes my life 100x easier

#

No crops or animals, i guess there are too many variables in my scenario and everything little by little

#

Brings down the perfomance

#

Even the vanilla game isn’t stable enough to not have fps drop on rtx 4060

stiff phoenix
#

Wait, hold on.

#

Youre having drops on an rtx4060? What CPU do you have? How much ram?

wooden apex
#

Ashlands has somewhere between 5k-8k instances per zone, building any sort of base of significant size will likely lag the player

#

I'm no modder, but I think the instance count is caused by the trees in Ashlands being literally on fire rather than just a smoldering texture. Being able to turn off this fire would be huge for instance count Id guess

granite mural
wooden apex
#

Probably a combination of both

dense viper
#

Man I badly need a mod that has door with the wood plank texture so I can use it as a hidden wall/door

surreal gull
tired crescent
granite mural
#

Hello guys, would I be able to use mods in my own server if it's not dedicated? If it's possible, can anyone tell me how?

silver mantle
#

does anyone know how the percentage based sleeping mod rounds?

#

like if the ratio was 75% how would that apply to having 2, 3, and 4 people

molten tendon
#

If they will not fix it we will need new build peaces retexture mod ASAP, to fit the game aesthetics :]

granite mural
#

Will there be any inconvenience with the game if I use mods, but normally play on a friends server(local, not dedicated)?

languid hamlet
# granite mural Will there be any inconvenience with the game if I use mods, but normally play o...

Using either the thunderstore or r2 mod manager, you can create separate profiles to load different mods. Make one for yourself, and one for your friend's server.

The one for yourself can include client and server side mods, as you are the server in 1p. Others should also have the server side mods to join you.

The one for your friends server should be limited to client side mods, assuming your friend doesn't have any server side mods. If you're friend does have server side mods, then you would need those as well to function properly.

Read each mod carefully tho, there will be tags under each mod name that identifies if client and/or server side. And as a general rule, make sure they are up to date.

granite mural
#

In that case, what would be better, thunderstore or r2 modmaganer?

clear lily
#

They are kinda the same thing, Thunderstore Modmanager includes overwolf (advertisements) to help support their site while r2modman doesnt include overwolf.

#

overall they look and work the same

granite mural
#

Thank you. Could you recommend me any good mods, kind of like just for improving the vanilla experience?

#

I was checking AzuExtendedPlayerInventory

granite mural
#

Can someone let me know how do I edit the variables of a mod with bepinex? It's my first time modding something, and I do have the AzuSkillTweaks mod, I just want to edit it so I don't lose any skill point on death,.

languid hamlet
devout plank
#

Keep getting error harmonyx wont work. Yet i dont believe im using Valheim plus?

#

Ashlands support the use of mods?

weary island
sharp aurora
devout plank
hearty sphinx
#

Run at own risk. And chances are any mod from last August is probably completely broken by now.

midnight birch
#

Hey everyone ive played games a long time and valheim for 1000+ hours im looking into building my own mods can anyone point me in the right direction on how to get strated and learn a bit about how to build mods for valheim?

daring basin
midnight birch
daring basin
#

I'm honestly not sure if we're allowed to link to it or invites but check my Discord profile!

weary island
brittle plume
#

anyone know the mod that lets you add all fuel/ores/etc. into kilns, furnaces, etc.? forgot the name of it

#

with shift + E

tired crescent
weak quest
#

Hey all, I've been considering doing another playthrough of valheim but am interested in a vastly different experience... I know there are all sorts of mods out there that give the game more of an RPG/MMO experience, curious if anyone might have a modlist they might recommend?

I know there's mods for things like monster drop/rarity weapons, weapon enchanting, skill trees, class mechanics, etc.

Not really looking for just one or two mod recommendations, but rather a list of mods that work well together for this type of overhauled experience.

weary island
weak quest
weary island
weak quest
#

But it doesn't us Epic Loot like Relicheim, and neither use Valheim Legends (The class system mod)

weary island
#

Well, they're free to try. If you don't like one after a day or two, ditch it for the other. 😄

#

Oh, and you could probably add the Valheim Legends mod to them, if you wanted.

weak quest
#

I've thought about it, but both mod packs are huge so not sure about compatibility and overall game balance as well. Figured I'd try to find a modlist that has already done this, which is what I'm liking about the Relicheim description, is it seems they've tweaked loot/drop tables to make you feel like less of a god with EpicLoot

weary island
#

Aye, and they do use Wacky's MMO mod so it's kinda like a class system but not actually.

weak quest
#

how so, is it just like a global skill tree or something instead of classes?

weary island
#

Yeah, it introduces an 'experience' skill so that you're weak until you gain experience as you level up.

weak quest
#

ah, so im guessing just a level system that lets you put points in stats like strength or dexerity i presume

weary island
#

I'm trying to remember, I think it does do that.

#

Or maybe I added that mod later, I can't recall... Sorry.

weak quest
#

all good, i appreciate the insight regardless

cedar sigil
#

Anyone knows a mod that works with the PTB that enhances stamina usage?

real pier
#

anyone know of a good map mod?

devout plank
#

Got bunch of new mods. Lol! Some one fixed this is Sparta Kick

tired crescent
stiff glade
hearty sphinx
#

Because it ruins any potential feedback.

tired crescent
# stiff glade Why not?

The Valheim Dev themselves state that you should not when testing the PTB. The PTB is meant to be testing for vanilla issues so they can release the content faster to the live branch. If you are using mods, you are therefore invalidating all of your tests and any bugs that you might experience. Plus the PTB is technically a beta test for a beta game and you’re using mods potentially in beta for the beta for the beta. Get it?

The PTB is not a means of getting access to the content early simply so you can play it. You were meant to be playing the content and figuring out what is wrong or any bugs and report them to the devs. By using mods, your invalidating anything you might find as a “bug”, and making the content release actually take longer. Less people testing vanilla and giving good feedback to the devs simply means they are either having their time wasted by invalid bug reports, or having to delay the content because they are having to wait for good feedback to push it out and fix bugs.
So in short, if you're playing modded, you're on your own and taking your own risk. Any bugs you find/have, that's on you.

sharp aurora
#

And most mod authors will not publicly release mod updates for the PTB

stiff glade
# tired crescent The Valheim Dev themselves state that you should not when testing the PTB. The P...

The Valheim devs state that the ptb is also there to just enjoy the content, it is in the pinned messages in #valheim-public-test.
Straight from the pinned messages there:
"Should I opt-in the Public Test branch?
If you are prepared to encounter some bugs or crashes, made backups of your save files, and want to support Valheim's development - or just want to explore the new content - you're more than invited to opt-in!"

So you don't need to report issues if you don't want to.
It invalidates nothing if you play with mods or not if you don't give any feedback.
If you are using mods on the ptb you shouldn't be posting feedback unless you have checked it isn't mod related.

Where do they state that you shouldn't use mods on the ptb?
There is even a section talking about mods "Will my mods break". That says that most mods won't work with the ptb version but some popular mods might get updated to work with the ptb but they aren't officially supported.
I agree that if you are using mods on the ptb it is asking for problems and you are on your own and shouldn't expect people to take out time to help you.

stiff glade
hearty sphinx
languid hamlet
#

Taking no action means you are one less person that could give valuable feedback and allow the content to be pushed faster so mods could be updated for that version and everyone can enjoy as it's intended and not in a perpetual beta state.

hearty sphinx
#

The game has never been in a perpetual beta state.

languid hamlet
#

Not what I said, exactly, and was responding to judge.

stiff glade
sharp aurora
hearty sphinx
#

No, it left beta in 2021.

sharp aurora
stiff glade
stiff glade
tired crescent
#

Pinned messages of the PTB channel.

#

And has been stated in plenty of other ways/times

stiff glade
# tired crescent Pinned messages of the PTB channel.

I don't see them saying that you shouldn't play with mods in the pinned messages.
Maybe I'm looking over it, so mind giving me a quote so I can look more specific?

Found it the very last message in hte pinned comments if you scroll all the way down, before that you come accross the question "will my mods break" which implies a kind of ok you can use mods but ...

stiff glade
# tired crescent I did

Sorry for the confusion, I was reading dvoids message instead of smiffe's small one right under it.

They do also state:

Will my mods break?
The majority of the mods won't be compatible with the Public Test version of the game. However, some popular mods might get updated to function even on the Public Test branch. The respective mod authors are responsible and keep in mind that mods are - in any case - not officially supported.

So there is a bit of both.
Though as long as the ones using mods don't give any feedback about problems they encounter I still don't see a problem with them using mods on the ptb.

hearty sphinx
#

See, in principle I'm entirely in agreement with you. I just think having a hard and fast rule makes it easier to follow than leaving it up to players to decide if their feedback is mod related or not.

tired crescent
# stiff glade Sorry for the confusion, I was reading dvoids message instead of smiffe's small ...

There is no “problem” per se. However asking for mods for the PTB is a waste of peoples time and efforts. They directly state it’s enough for them to handle. Visa versa for mod devs. It’s also enough for us to update mods and get them working rather than answering PTB mod related questions all the time. Easier to simply state don’t use mods on the PTB. Waste of time to state otherwise or help you fix issues. Most people aren’t like you are and will immediately post bugs etc. “why doesn’t this work” blah blah blah

In the old days, you’d be banned for even talking about mods in the PTB channel.

nimble minnow
#

darn it I really didn't want to ask again I thought my problems were solved, but nope.
Monsterlabz, minibosses which thanks to their loot give the possibility to enhance the iron sword.

I've killed Frigga, the first one. Got the trophy but on the floating island I have no idea of how to transform the iron sword in enhanced iron sword. I've seen somewhere that there should be an obliterator on the altar where you put items in and then it creates it. Ofc I've tried to build one myself but yeah, now the trophy is gone xD

ANyone knows how to make this darn mod work? It's driving me crazy

Context info: I'm using valheim without the ashlands upgrade, installed upgraded world and synced everything..

Winners gets a free hug

#

ok fine I'll even double that, two free hugs!

daring basin
nimble minnow
stiff glade
# tired crescent There is no “problem” per se. However asking for mods for the PTB is a waste of ...

Oh I agree, if people want to use mods it is on their head and should make it work themselves and not bother others with it, unless some mod author does want to put in the effort.
They also shouldn't come complaining about bugs or problems they have with the game without first figuring out if it isn't a mod causing the problems.

Still if people want to use mods on the ptb let them as long as they don't bother others with it.

tired crescent
#

Since it’s recommended by both parties (devs) to not use mods on the PTB. My response was to not use them on the PTB

#

I'm also coming from the mod dev standpoint where I deal with multiple people a day asking the "what is wrong" type of questions and posting PTB issues with mods.

sharp aurora
tired crescent
#

If I could post screenshots in here, I'd show you at least 3 from the last 24 hours that I know off the top of my head in the modding discords.

#

One even asked how I knew they were on the PTB with mods.

sharp aurora
tired crescent
#

I mean it helps to some degree to know which mods are broken on the PTB from the users that know which mods they have installed and which broke...but the generic questions are a waste of time, sadly.

stiff glade
tired crescent
#

I'd argue that's most people nowadays

stiff glade
#

I don't see a problem with people using mods on ptb, I do see a problem with people complaining about it and wanting others to fix it for them.

tired crescent
#

which is typically the route it takes. So, better to nip early.

nimble minnow
sharp aurora
stiff glade
tired crescent
tired crescent
#

Never give them fire to start cooking with, then they can't burn the food.

#

along those lines.

sharp aurora
cedar sigil
gritty elk
#

Anyone know a good mod that's up to date that I can use to adjust the speed of things like the fermenter and smelters?

devout plank
#

Had to delete 90% of mods. They got a mod to use materials in box for crafting

#

?

weary island
devout plank
timid shoal
devout plank
daring basin
#

This update was extremely mild, majority of mods didn't even need updates.
I thought Ashlands would be another major mod apocalypse but nope.

devout plank
#

I havent been playing in 6 months think update was extreme for all the mods i lost.

daring basin
#

Not this update specifically as there's been previous mod killing ones.

sharp aurora
#

Most updates to valheim breaks a few mods

nimble minnow
daring basin
#

Yeah, of course some mods broke but it was not a major mod apolacalypse like I thought and some mods just needed to be recompiled etc.

nimble minnow
#

What’s gonna be the name of your book mod? Also what do you have in mind when you said “books that you open and have effects”?

Could it be a tool for other mod makers so to use these books for some sort of quests?
Simplest thing I can think of, you enter a dungeon, open the book in the right spot (some big hall so there is space) and a Mini boss appears

#

Could this mod maybe also have treasure hunting maps?
I mean there are tons of possibilities tbh

daring basin
#

Not sure atm.
With the Marketplace any items can be quest related but sure!
Exactly, books that exist in the world like pieces, you interact with them and something happens.
A lot will be on the players side what they come up with but I could imagine guides, treasure notes etc.

sonic dew
nimble minnow
daring basin
#

Yeah but that's things the player can do themself, same with quests etc!

nimble minnow
#

I hope they can be freely placed around like any construction object instead of having to build one of those mug keepers

#

Odin barrel transforms x amount of berries in a barrel full of it (just visual), perhaps a nice idea could be similar? If you have 1 book, with the hammer you can morph it in 1 book item that can be placed

#

Cool for shelfs

daring basin
#

Yeah, like I wrote in the screenshot channel.
Each book/scroll will have an item variant that you use to write and read and then a piece variant you place like a building piece.
Some book pieces will then be interactable and will do something, could be a simple effect, play media, cause damage or whatever.

nimble minnow
#

Sounds like a very interesting way of doing it 👍

lean crater
#

Is there a simple mod replacement for Expertmode? CLLC is way too complicated. I have no idea how to setup the stars of specific mobs in there.

umbral dew
#

Hey so I'm trying to get rid of the glowing effect on the draugr fang, since its transluscent and kinda right where you're looking when aiming. I've found 2 mods and they are both 2 years old. It seems like its a simple texture thing, is there any other way to go about this?

thorny arrow
thorny arrow
lofty crater
#

Hey guys, can someone tell me if there is an working multiplayer friendly copy/paste building mod?

weary island
lofty crater
weary island
umbral dew
keen willow
#

Time to start rebuilding my modpack for the ashlands update. Did a full playthrough on the last version of the pack with a group of friends so ive got a pile of lessons learned and balance alterations to apply.

granite mural
#

Guys why do I get this message from the console whent rying to spawn something?

#

[Info: Unity Log] TMP_Input can't handle null eventData in curren package. Can be ignored atm though. Exception: Failure has occurred while loading a type.

weary island
granite mural
#

No

weary island
#

That error is generic. You'll have to find the out dated mod and remove it. It appears to have been caused by the recent patch of April 10th, which broke mods. The mods have mostly been fixed since then but one or another of your mods needs to be updated by you.

granite mural
weary island
granite mural
#

My own

#

But i can't use devcommands for anything

#

Or is it the bepinex console I'm opening?

nimble minnow
#

Praise the Jaga, helper of noobies

real pier
#

I recently had a similar issue, went through and tested each mod one by one to turn them back on. it was irritating, but some of them were in fact dated and one really nie one I fell in love with broke the console.

zinc halo
#

guys have you tried any of the mods so far with ashlands ptb releases? do any of your previous mods did work without any update?

#

im just wondering

weary island
languid hamlet
thorny arrow
granite mural
#

Was solved already, thank you!

stable condor
#

anyone know the fix for this error with willybach Hd mod

I have reisntalled the game complete and only installed the latest bepin ex mod only. Tried willys bach newest version medium and high. I am unable to load into the game at all

#

Preload data is missing. it should walys be there. Failed to initalize player

#

also tried with custom textures mod installed. Still get the same error

lean crater
empty cargo
#

i'm looking for a mod only for regen stamina while idle in water

languid hamlet
main sundial
#

Sounds like you need to troubleshoot, cause that mod does indeed work. You're not on PTB are you?

somber garden
main sundial
#

It definitely works on 217.46 though

languid hamlet
somber garden
heady stirrup
#

Whats the best texture mod?

somber garden
#

Anyone know of a mod that allows hotbar scrolling w scroll wheel

zinc halo
#

Guys do any of you know the equivalent mode for automatics? It hasn’t been updated in 7 month and just recently it broke in recent ashlands patch, automatic pricessing no longer works https://thunderstore.io/c/valheim/p/eideehi/Automatics/

tired crescent
somber garden
tired crescent
#

So, you'd swap weapons while running and attempting to zoom out?

#

😄

somber garden
#

more of a accessibility feature having to reach the top of my keyboard to hit numbers sucks

weary island
devout plank
#

All wirhin 2 weeks since released

zinc halo
weary island
#

If you're using mods on the test server, you're just wasting space. It's only there to test the vanilla game.

tired crescent
#

No, all mods would have to be updated for Ashlands that typically do that feature since a lot of internal RPCs were changed.

#

but I agree, you should not be playing modded on Ashlands PTB as you're not helping push the update faster.

devout plank
tired crescent
weary island
#

You find vanilla bugs, you report them, they fix them. Pretty simple...

tired crescent
#

The faster they find bugs and get them fixed, the faster everyone can play the update we have waited 2 years for.

zinc halo
#

I gurss you are right, but i have played this game for more than 700 hours, im at the point in this game where anything related to smelting and feeding/sorting stuff or crafting from boxes makes me outright nauseas especially having little to no time to do anything because i get to olay this game 1 or 2 hours a day and if im spending that time just on preparations and mundane stuff, idk

devout plank
#

I waited 6 months. Just a noob. Way to late to this game

tired crescent
#

Sure, but you could always test vanilla PTB and help the content come out faster. So that mod authors (like me) who have already got their mod updated for it can push it to the public.

zinc halo
#

I know what you are saying and i also know that i have no excuse to use mods in ashlands version of the game, i get it.

tired crescent
#

AzuCraftyBoxes is already ready to push the update day1. However, I cannot push it to Thunderstore/public modding sites because people will attempt to use it on the live game.

devout plank
tired crescent
#

They have actively stated they will not add it.

zinc halo
#

Well i used it anyway and it works

tired crescent
#

But it doesn't. It deletes items when attempting to put them into smelters, ovens etc. You even confirmed that with your first statements.

#

it only works 80-90%

zinc halo
#

I use automatics+your crafty boxes mod. Maybe automatics isn’t broken and its the crafty boxes mod interfering with it

#

Im gonna test that out

tired crescent
#

Nah, it's any Craft from container mod or ones that patch into the smelters, ovens etc. They changed the internal RPCs that count as "adding fuel" or "adding ore"

#

The simple name changes of those mean we are sending invalid requests to the network and thus, it fails to "send" your items into the respective stations.

#

It's like going to a workplace and asking for someone named "Fuel" and they go "I know an AddFuel, but not Fuel...sorry, can't help you."

zinc halo
#

Lol yeah i totally get it

tired crescent
somber garden
somber garden
#

@tired crescent ty works well

somber garden
#

Any plans on an updated modding series?

teal swallow
#

Does anyone know a way to increase the fps by playing with mods, I have some fps drops that I didn't have before 😦

daring basin
#

Remove mods.

somber garden
#

How much fps does mods tank

wooden apex
main sundial
#

every mod takes some fraction of fps - how much depends on the mod, what it does, how it was made, etc

wooden apex
#

Its one of those things where experimentation might be necessary to find which mods are slowing down your game

hearty sphinx
wooden apex
hearty sphinx
wooden apex
#

All you do is snark my dude, its not like its an open secret everyone knows it

main sundial
#

In a good way 🙂

wooden apex
#

But this is the mod discussion channel, so lets keep it at that

main sundial
wooden apex
#

Yeah I be turnin the tables on people always tellin me to discuss mods in here

#

Mod Suggestion: Turn off burning trees in Ashlands

hearty sphinx
wooden apex
#

No you were supporting a reductive argument about just removing all mods, instead of getting to the meat of the persons issue

#

Cuz we all know you dont like mods so Idk why you're in here anyways

hearty sphinx
hearty sphinx
wooden apex
#

World modifier doesn't turn off ashlands burning trees

hearty sphinx
#

Fair enough, I hadn't actually tried it.

keen sand
#

if anybody gets a chance, could they dm me to help me out with a modpack i created. I'm new to modding on valheim and don't really know what I'm doing in terms of troubleshooting; I'm using thunderstore because i have more experience on it, but I am willing to change. (i will also post my mod list and issue im having in #mods-screenshots )

weary island
keen sand
weary island
keen sand
#

yeah vortex is mid for valheim, figured that out the hard way. I will check the mods now, thank you.

weary island
keen sand
#

all good, i have around 300 hours in modded RoR2

weak quest
#

Is there any decent mod to make the mistland's mist a little less...."intense"

weary island
fringe whale
#

Can I use mods while playing the Ashlands beta version? Given their updated to work of course. Asking because I tried using vortex and thunderstore but couldn't get my game to load with either of them.

weary island
weak quest
#

i've been using vortex and haven't ran into any issues yet

weary island
daring basin
somber garden
weak quest
#

Click the "Update BepinEx" button at the top of Vortex

untold meteor
#

hey is there a mod that makes you archery camera less centered and more over the shoulder ?

azure berry
#

I would like that too, especially with the later glowing effects

untold meteor
#

thats literally why i want that lmao

#

cant see what im aiming at lol

somber garden
#

Hey im getting a Unity error "the project you are opening contains compilation errors" after ripping the game with asset ripper

somber garden
#

My scripts folder is also gone, so im getting the error "The associated script cannot be loaded" on assets

main sundial
somber garden
#

ty

main sundial
#

Sorry, that first link was a bad copy/paste lol

somber garden
#

yay no errors

#

ty @main sundial have not been able to get past ripping the game for past week xD

daring basin
#

Why not?

visual portal
#

Hello, is there a mod or addon capable of letting you know which item(s) a character hasn't made yet in the lists offered on the various crafting stations ? This would make it easier to keep track of progress.

languid hamlet
visual portal
zinc halo
#

man, i can't wait to see seasonality updated for ashlands lol

#

id love to see spring in ashlands, or even winter lol

main sundial
wanton kernel
#

Anyone know which CraftfromContainers to use? I see 3 from different users but similar time updated (Nov 23)

zinc halo
fallow wolf
#

Does anyone know of any mods that are just Server-side, because I'm hosting a server but I don't want anyone (other than myself) to download mods

daring basin
#

Then you need ServersCharacters and AntiCheat.

loud lichen
#

Hello, does anyone know if there is a guide to texturing for valheim?

#

Tbh any guides i’d like to look into

weary island
neon storm
#

Hi Guys! I have a question! I have installed some mods with Bepinx

#

My friend needs to install same mods to play with me?

white perch
neon storm
white perch
#

if your friend wants the same features you have from those mods, then yes, they should install them too. I'm not familiar with those mods personally, so I can't say 100% if they'll be able to join your world .. give it a try 🙂

hollow olive
#

How do you guys typically handle it when a new patch happens and you've got a modded world.
Save it and wait for the mods to be updated?

World I had before was mostly enabled by v+, so when I loaded into it it all came falling down. Don't want that to happen again 😅

timid shoal
# hollow olive How do you guys typically handle it when a new patch happens and you've got a mo...

Falling down due to change in world generation, will still happen. Regarding Ashland update, the devs have been quite clear that anything around the boarder zone (Ashland vs rest of the game), or in Ashlands, will change in the next stable update (after PTB is done)

Regarding your first question: Yes. Best way to continue after release of 0.218.x with modded world, is to not play it until your mods are updated. Will all your mods be updated with in a week? Month? Never? Maybe start preparing a version of the world where you have removed mods that you're are not sure will get updated within reasonable time.

hollow olive
#

Wouldn't play the game without having the no break building

weary island
velvet badge
#

Hi guys i have a question. Do u know if popular mods like outsiders or epicloot mod work on ashlands public serwer or gonna be updated to work on this version or are they gonna update them after official ashlands version relesed?

wheat cliff
#

is there a mod that changes my character model to a cute anime girl

sonic dew
undone osprey
#

There was a VRM mod that did exactly just that. Not sure if it's working/maintained/where it is anymore.
Source: was hilarious to use.

wheat cliff
wheat cliff
#

nobody is taking your ugly default character model away dw guys

wheat cliff
#

ok boomer

#

whats your partner doing

young moon
#

yo is there like any character apperance mod? I just wanna have like more hairstyles and shit but cant really find anything

weary island
quartz estuary
#

Hi, any experiences with Valheim<->Discord chat bridges?

Which mod would be best (or a good one, as "best" can be opinionated) to share statuses and messages of players on a Discord channel, for those not currently in-game (or, maybe to keep a small log)? I'm thinking something along the lines of EssentialsX Discord for Minecraft.

With a quick search I've found this one, which seems to tick all boxes: https://www.nexusmods.com/valheim/mods/1551 - is it any good, bad, excellent, are there better alternatives?

weary island
quartz estuary
#

Thanks. I will give it a shot (or maybe others if I find any other good recommendations)!

faint prairie
#

Whats the average amount of time it takes for a mod to update after a major valheim update?

weary island
faint prairie
#

Okay yeah that makes sense

gritty elk
#

Anyone know a good mod that lets me change the color of the text on signs?

weary island
gritty elk
#

Really?! Holy crap, I never knew that!

languid hamlet
thorny arrow
#

rich text for the win

gritty elk
thorny arrow
#

Same way as if you didn't have the mod, this just makes it easier to have the default be something else like white. But if you are setting every sign as a different color it might not help much

gritty elk
#

I like ComfySigns because it makes the text glow and makes the words more noticeable.

undone osprey
#

Turn on party mode and read how to use it.

gritty elk
#

If I have to input the codes to make them glow different colors then that's a small price to pay.

thorny arrow
#

I can barely read the vanilla signs 😅

undone osprey
#

Because it's a party 🎉

thorny comet
#

Are there any mods that can remove inventory slots? I'd love to use ComfyQuickSlots to get some tools off the hotbar but getting 8 extra spaces is ruining balance and I don't like it

daring basin
#

Edit the config.

stiff phoenix
#

Are there any mods that turn draugr villages into anime conventions?

weary island
steel hatch
#

Hey guys, is there any mods that i can use to increase player limit on my server and a mod to be possible to create groups/tribes? Thx

thorny comet
celest sand
#

any sort of mod that adds raid summons? it would make getting specific materials more consistent

sonic dew
#

That adds what?

celest sand
#

raid summons, like a craftable item that lets you automatically start a raid

#

i guess im so used to playing a game like terraria that i thought the term "raid summon" would be clear enough

thorny arrow
#

You can at the very least use the console command for that. Might not work if you want non-admin players to be able to do so on a server though

celest sand
#

yeah, true

thorny arrow
#

"Custom Raids" or "Expand World Events" can let you make raids more frequent, so I would check those out if you can't find what you're looking for.

celest sand
#

awesome, thank you :)

sonic dew
sweet dome
#

What language is Valheim written with? if I ever want to create my own mods...do I need any type of approval or key or smth?

undone osprey
echo nova
#

do you think the directional fighting system mod will break with the ashlands update?

#

I mean, I assume all the mods ever will break with the ashlands update

vivid lodge
#

anyone know a mod that lets you equip weapons and armor on enemies?

opal mirage
stiff phoenix
#

Question about the Ashlands update. I assume that if I start a modded world now and don't explore all of it, the terrain would generate when it is released from PTB? Or would I have to use upgrade world?

teal swallow
#

Does anyone know what the 2 relics that you can build on the enchantment table are for? (For the EpicLoot Mod)

thorny arrow
weary island
weary island
thorny arrow
#

Who hurt you 😅

rotund stirrup
#

is there an updated craft from containers mod

#

the one on nexus seems outdated

#

and both ones that show up on thunderstore are like 6 months+ outdated

main sundial
#

Use thunderstore, you’ll in general have a better time. Try the one by azumatt

rotund stirrup
#

do you have a link?

#

i cant find it

thorny arrow
#

AzuCRaftyBoxes

rotund stirrup
#

tyvm

weary island
undone osprey
#

You can also type "Thunderstore Valheim" into Google and see how its the top result.

rotund stirrup
#

like looked thru all of the creators mods on thunderstore and didnt see it

sterile slate
#

Anyone else having issues with the Better Progression mod?

stiff phoenix
#

I assume that mods wont work for any xbox crossplay frens?

weary island
sterile slate
icy halo
sterile slate
icy halo
#

sure

stiff phoenix
weary island
# stiff phoenix Cool thank you. What is ZDO data stripping?

ZDO stripping happens during world loading. It stops the loading of unnecessary things in the world file that will be replaced anyway as the game/server processes the data immediately after world loading. It makes the world loading operation more efficient. At least, that's my understanding of it, anyway. 🙂

stiff phoenix
#

Thank you very much, very helpful!

stiff phoenix
#

@weary island I know I keep asking stuff but as far as servers go, is there a list somewhere of server hosts and their pros/cons? Ive used Valhost before but because I couldn't upload my own mods and it broke the world I was already halfway through I couldnt use it.

white perch
#

you should be able to google 'valheim hosting' and get some decent results

weary island
stiff phoenix
#

Yup, doing that now. A lot of the advice is also "use second computer to host server" lol.

weary island
stiff phoenix
#

Plus my internet connection is really good.

weary island
white perch
#

@stiff phoenix i've personally used Shockbyte with great success, and I've heard GPortal is a good service too, but I'm not sure if those places are appropriate to you location wise

languid hamlet
stiff phoenix
#

I see, good options! I think im gonna try making my workstation dedicated. Its got tons of performance but also I can install/update mods via R2Modman.

languid hamlet
weary island
stiff phoenix
#

If I go the vanilla route and Ashlands comes out, its just a matter of updating the game, assuming nobody has explored those lands.

#

Once I get experience using the dedi server, the next playthrough can be modded.

weary island
#

Also, I personally like to install the dedicated server barefoot from the Steam client library rather than using SteamCMD or LinuxGSM. You'll learn a lot more quickly about the things you'll need to do to properly manage the server and it's options. That experience will benefit you greatly over the life of the server. 🙂

stiff phoenix
weary island
# stiff phoenix Edited, re-read what you wrote, makes sense.

No, the server would still be up and running on the older version of the game. The version we're all playing on now which will be the older version after the update. You won't need to take the server down at all. Just keep playing as you were and don't update to the new Ashlands version until a couple weeks after it's released. By then you and your players will likely have gotten used to the set of mods that you and they have agreed are absolutely necessary but which aren't yet working on the Ashlands release. 🙂

long nacelle
#

is modding huge on Valheim?

#

I want to replay but I dont want to play same game I want something that is same but new

daring basin
#

Yeah, it's healhty and active!

long nacelle
#

but is there some big mods

#

not just "hot fix" mods, like overhauls or content mods, something to really change game

white perch
#

yes, plenty of that to choose from @long nacelle

long nacelle
#

like what?

terse wasp
# long nacelle like what?

If you want to spice up the combat, you could try jewelcrafting. It adds a socket system to the game that you can access from the beginning. There's also plenty of mods that fill in weapon gaps or add new armors. If you want a mod that lets you interact with mob drops/damage/health/star limit of enemies, than I'd recommend Creature level and loot control (I will say a ton of people love this mod, but I personally am not a huge fan of it). There's a few mods out there that add content to certain sections of the game. Some QoL mods include; Craft from containers, speedy paths, shortcuts, equip wheel, auto repair and plenty more you can find by just looking for them. I'd recommend getting your mods from R2modman, I used vortex at first but a lot of the mods on their aren't updated frequently and the selection is a fair bit smaller.

grizzled orchid
#

for new content therzies mods are pretty cool, Armory Warfare and Monstrum

daring basin
#

hello, is there a mod that enables underwater camera?

weary island
icy halo
sterile slate
icy halo
#

Without it on I killed bonemass and got a row, then killed moder with it on and didn't get a row

icy halo
sterile slate
#

I think bonemass and the queen. Check the config on your mod manager

icy halo
#

Everything else gives +25 carry weight except ashlands boss

#

Although I think you might be able to add them in the Cfg

potent mulch
#

guys, is there any mod to bring back the leg spreading of alpha days?

granite mural
#

Hey guys, is there any mod for icnreasing the amount of mosnters that spawn on the map?

weary island
granite mural
#

More monsters

#

I alr have extra monsters from other mods, but I'd like to hve more monsters spawned

#

I tried looking everywhere on CLLC but doesn't have that option

languid hamlet
# granite mural More monsters

Spawn That or Expand Spawn, not real familiar with how either work though, but should have README to follow.

Edit: Decided to dowload SpawnThat for myself, and after launching, a simple.cfg is created. Here, you can change the multiplier value for how many can spawn, group sizes, spawn frequency, etc for each mob in the game.

faint prairie
#

What's going to happen after Ashlands releases? Will all mods have to update in order to play or will they still be compatible?

daring basin
#

does anyone know a mod to add more build rotation angles?

#

not more pieces just angle

weary island
tired crescent
merry totem
#

if I were to install no weather damage as a mod would anyone else have to run bepinex?

brave jolt
#

If they want the mod. Then yes. They would need bepinex and the mod

bold meteor
#

is it my understanding that people cant paywall mods anymore? correct?

kind pumice
#

There's nothing stopping them, but fewer people are now out of respect for Iron Gate's wishes

bold meteor
#

i could have sworn they told people no paywalling mods in they game.

kind pumice
#

They did, that's the official stance, but that doesn't make it impossible to do or anything, and the practice continues still

bold meteor
#

yeah i recently came across many of mods by 1 person all being paywalled from mutliplayer servers unless u donate 10$ for each of them to use.

#

so wasnt sure if i should ticket them about that. but i will for sure

daring basin
#

Also don't forget to share with other people and tell them to not support this behavior.
Sadly people are still flocking to these two creators not knowing better.
Thunderstore should not allow mods that require payment either.

jagged grove
#

Is there a mod that allows you to see all items from your Misc/Crafting tabs? Or at least to separate it by pages?

daring basin
#

Are you asking for a mod to combine all tabs into one or a mod that shows more pieces in a tab?

kind pumice
#

Spent my nights these past two weeks getting PlantEverything ready for Ashlands, averaging ~3 hours sleep a day. I'm happy to announce it's finally ready. Just need to do some finalizing once the update is officially out.

I'm going to bed now though and have RL obligations that take precedence but will have an update out within 12 hours from now if it drops today. Peace.

stiff glade
jagged grove
faint mulch
tropic vale
#

is there any possible way to play a modded experience on console?

kind pumice
#

No

kind pumice
#

PlantEverything 1.17.0 and PlantEasily 1.8.0 for the Valheim 0.218.15 Ashlands update are out now on NexusMods and Thunderstore

white perch
#

2 mods i cannot live without .. thank you for your continued work and dedication @kind pumice

long nacelle
#

this is insane

#

I just found this now I want to play again https://www.youtube.com/watch?v=U9TzQ0-2tcg

In this video, I tell you how a single mod changes Valheim so much that you will want to start a new playthrough using the mod RIGHT NOW...

The mod, ValheimRAFT by Sarcen, allows you to build huge and intricate boat bases that allow ou to adventure and travel without ever needing to go back to your starter base, or any other base really!

The p...

▶ Play video
wooden apex
astral light
#

how do i unistall mods completely?

long nacelle
clear lily
#

however, if you installed mods manually, tossing the mods right into the games folder, then you may just want to delete or rename the games folder in steamapps and verify the installation so it downloads a clean version.

#

you could also edit the doorstop config to prevent bep from running, but usually just doing a clean install is better.

astral light
#

thank you

molten tendon
#

If devs will not fix ashland build pieces textures, we will need a mod for that 😄

daring basin
#

Whats wrong with them?

#

Ah the ashwood etc?

harsh canopy
#

Hello!
Is anyone using BepInExPack with the latest Ashlands patch? I noticed it hadnt been update in 7 months. Apologies if this has already been asked.

daring basin
#

Doesn't need to be updated.

sick escarp
#

Is there a mod that can capture the (missing) items needed to craft something? I have everything in chests but I'm getting tired of using pen and paper to make a list so I can collect everything in one pass through the storage area. I would prefer not to use a craft from containers mod, atm.

harsh canopy
#

Thank you 🙂 I appreciate the speedy response 🙂

sick escarp
stiff phoenix
#

Jeez the Ashlands update came out quick

clear lily
#

5 months is much better than previous patches

stiff phoenix
#

I kinda wish I had waited for the mods to catch up tho lmao, but vanilla valheim is refreshing. BoneAppetit and such is beautiful but now I can learn to appreciate the basic vanilla foods again.

sharp aurora
stiff phoenix
#

Maybe the real Valheim is the viking frens we meet along the way.

sharp aurora
#

If you used steamcmd yup

faint mulch
clear lily
#

oh.. lol idk why I was thinking 2023.. but yeah

daring valve
#

hey guys whats the best mod for max player count increase?

viral ruin
#

Hello, I'm trying to do some valheim mob battle, is there some mods that could help me with that?

clear grove
#

Any good mods for reducing the fps drop in blizzards and such on r2modman (thunderstore)?

languid hamlet
clear grove
#

sick, thanks

tired crescent
#

just shooting a guess

summer patio
#

Has anyone had trouble with Plant Everything since the update? I saw it got updated but I can't interact with anything it lets you plant now

#

Trying to figure out if it's a conflict or just a bug

Edit: looks like it was Smoothbrain's Foraging, not Plant Everything

keen heron
#

rough day for modded players lol

summer patio
#

No kidding lol. Alot of mod devs are like, surprisingly on top of stuff though. 13 updates already, which is nice

clear lily
#

we usually bug thunderstore admins for a stats report a week after the update, just to see how many mods were updated.

summer patio
#

Just wish I was at home on my pc and not a 2008 laptop so each round of checking could take less than 20 minutes lmao

clear lily
#

mistlands update we had "1398" mods updated within the week of the patch, I dont think that many will need it with this patch, but I expect a lot of mods to update.

summer patio
#

Damn. I mean I knew the fanbase was intense but damn

open dome
#

Hello, modders! We want to save some structures from our world that collapsed underneath us and fell into the sea when we loaded the Ashlands update. They were up north on our map in the mistlands, so we thought they were safe. They were NOT. I was inside a huge resort building when I logged in and heard this horrible sound I couldn't identify until the floor crumbled out from under me and I fell a few stories into the sea.

We have a vanilla world on a hosted server at the moment. Our host does allow mods. We haven't used them before. I got some recommendations to use PlanBuild to blueprint the structures from our backups and move them to somewhere else in the new world files.

Anyone have a better idea or warnings about this plan?

long nacelle
#

Did anyone ran that mod that lets you build your own ship on raft?

#

I plan to use for my next game when it is updated but I would to use few more mods so Valheim really feels like adventure what do you have to reccomend?

wooden apex
spice kelp
#

FYI - Be VERY careful with Craft from containers - I lost a bunch of stuff figuring out what was wrong. The Fill All (left shift) appears to be consuming resources but not putting them in the destination. 77 sap up in smoke. sigh Serves me right using mods on release day. 🙂

weary island
spice kelp
#

It's a self-hosted server in a docker container...I'm not sure I really want to add any server-side mods to the mix. 🙂

weary island
#

You wouldn't need to.

surreal gull
#

is there a mod that allows u to add damage types (poison, frost, lightning, etc) to vanilla weapons?

daring basin
#

WackysDataBase

stiff phoenix
#

Playing vanilla dedicated server. One of our players explored around and found like, less land than they wanted. Is there a way to regen the world outside of a certain radius? I know Jere's Upgrade World is a thing but if that is the only way, would I be able to mod the server, then remove the mod after the regen?

misty junco
#

heya, just wondering if Bepindex needs to be updated to support the new Ashlands content? I saw it hasn't been updated for 6 months

tired crescent
strange ferry
#

Mod SEASONALITY - since update, there is no longer a drop down menu for the different weathers to choose from during the seasons - what can i do?

daring basin
#

Reaching out to the author and tell him about it.

strange ferry
#

how? - is he here on Discord? i mean RustyNoddles

clear grove
#

Simple mods shouldn't mess with multiplayer right
We're gonna start an Ashlands playthrough from the very begging very soon and despite one of us not having played the game yet we're gonna add 3 qol mods
Eternal fuel or whatev
Farm grid
Armor/equipment/etc slots

daring basin
strange ferry
devout plank
#

Well can't see it much further to offical Ashlands

strange ferry
clear lily
pulsar aurora
#

Can anyone tell me if the latest BepInExPack working with the new update?

sick escarp
strange ferry
#

there was a discord where Willybach and the one from Seasonality were. anyone knows?

daring basin
#

Check their mod pages and you will find links.

weary island
abstract summit
#

Just started hosting a dedicated servers and i want to avoid people bringing in resources from singleplayer/other servers
Is there a mod for that?

abstract summit
#

Thank you

steep narwhal
weary island
abstract summit
#

Im noticing the difference between client and server side mods - will things like ConversionSizeAndSpeed installed with BepinEx on the server side only, still work for clients without the mods installed?

tired crescent
#

The other half is later tonight

weary island
tired crescent
#

Staff? 😂

tired crescent
undone osprey
#

I guess it's my turn to update mod tags and flood the TS front page right

clear lily
#

sometimes I feel like I am blaxxun's staff, with her cracking the Jewelcrafting whip, but then I remember I like whips.

undone osprey
#

I usually don't bother adding the new Ashlands tag to my older mods that are reported working but SURE WHY NOT

clear lily
#

push the version number just for more clicks, I do it after updates.

weary island
#

You guys are all 'Treasures' in your own right. One way or another! 😁

daring basin
#

That's why I have a crown.

surreal gull
# daring basin WackysDataBase

im looking to edit some weapons, just the stats of those specific weapons, but it doesnt look like this mod is able to do this. are there any others?

clear lily
#

lol, I mean, you can pretty much clone or edit anything

surreal gull
tired crescent
#

Do it so people don't have to wonder if your mods are updated or bother you and ask...or bother others.

#

Also so that the bot in various Valheim discords...or mods that track mod age aren't "confused" about your mod being old

ruby grove
#

How do I get key presses in my mod? I thought I could just do Input.GetKeyDown(...) in Update but it's not getting anything

tired crescent
#

Typically, that's how you'd do it.

ruby grove
#

Hmm, thanks. Maybe I'm just getting the key codes wrong or something

undone osprey
#

Link to some of your code so we can see it in context

hybrid crow
#

any mods that add more tameable creatures or anything regarding tames/companions ?

hardy shoal
#

Does anyone know how can i see if a mod is client sided or server sided? And is it possible to play with other people that don't have the same client mods?

ruby grove
#
using BepInEx;
using UnityEngine;

[BepInPlugin("com.yourname.testmod", "Test Mod", "1.0.2")]
public class TestMod : BaseUnityPlugin
{
    private GameObject modGameObject;

    void Awake()
    {
        Logger.LogInfo("Test Mod awake.");
        modGameObject = new GameObject("TestModGameObject");
        modGameObject.AddComponent<TestModMonoBehaviour>();
        DontDestroyOnLoad(modGameObject);
    }

    private class TestModMonoBehaviour : MonoBehaviour
    {
        void OnEnable()
        {
            Debug.Log("Test Mod behaviour enabled.");
        }

        void Update()
        {
            if (Input.GetKeyDown("PageUp"))
            {
                Debug.Log("PageUp key pressed.");
                DoSomething();
            }
            if (Input.GetKeyDown("Y"))
            {
                Debug.Log("Y key pressed.");
                DoSomething();
            }
        }

        private void DoSomething()
        {
            Debug.Log("Doing something.");
        }
    }
}

#

That's a minimal reproducible example... I know I shouldn't need to create my own gameobject and nested monobehaviour, but it was an experiment. OnEnable is being called correctly, but the keypresses arent detected

undone osprey
tired crescent
#

Do the Roar

ruby grove
undone osprey
#

Switch to ZInput if this is a Valheim mod. Patch into FejdStartup.Start() as a postfix and create your object there. You're probably running into the resource loader that happens now at game start

ruby grove
#

This sounds complicated 😄

#

it seems like Update isn't even being called, even though OnEnable is

weary island
hardy shoal
#

Most of them have both client-side and server-side in "categories" though

weary island
hardy shoal
#

Thanks for helping ❤️

glossy lagoon
#

anyone know if mods are working with ashlands
im having a hard time setting up a modded valhiem server

#

the server starts but when i try join client side it says incompatable version

narrow dove
#

Planbuild is blowing errors when I load up the game. I think it's causing deconstruct to not work too...

glossy lagoon
#

[Info : Unity Log] 05/16/2024 00:12:43: Peer 76561198063915456 has incompatible version, mine:0.218.15 (network version 27) remote 0.217.38 (network version 20)

[Info : Unity Log] 05/16/2024 00:12:44: RPC_Disconnect

#

the error thats causing me to not be able to connect but i dont understand it

daring basin
#

It means that your client and server are not on the same version.

#

Your server is not on Ashlands but your client is.

stiff phoenix
#

Dunno if I asked this already, but I am interested in using Upgrade World on a vanilla dedicated server. I read the guide, but I want to make sure I understand correctly: with only mods installed on the client/admin machine (mine, I assume DLLs in the plugins folder) and the mods (bepinex, serverdevcommands, upgrade world DLLs) installed on the dedicated server machine... I would be able to set a specific range around the center of the world, where I can regen the entire world outside of that ring? This is EA and it has been updated with Ashlands.

sage mauve
#

the errors in console

sage mauve
#

i am also seeing MissingMethodException in console, constantly looping, when using ExpandWorld

daring basin
#

That means you're using the wrong version for your game version.

stiff phoenix
# daring basin Correct.

Thank you, awesome! I'll message again when the time comes since Im not sure how to set the exclusion range.

languid hamlet
sage mauve
#

although i understand that MissingMethodException can be indicative of wrong versions, i am certain that this is an error on latest official version and latest ExpandWorld modpack versions

#

[Error : Unity Log] MissingMethodException: Method not found: System.Collections.Generic.List`1<RandEventSystem/PlayerEventData> .RandEventSystem.RefreshPlayerEventData()
Stack trace:
(wrapper dynamic-method) RandEventSystem.DMDRandEventSystem::UpdateRandomEvent(RandEventSystem,single)
(wrapper dynamic-method) RandEventSystem.DMDRandEventSystem::FixedUpdate(RandEventSystem)

#

i assume Jere is aware of it or will be aware of it, seems to update stuff quickly

daring basin
#

Not indicative, it literally means you're using a version of a mod for the wrong game version.

surreal gate
#

i need question, can you have any mods to NPCs, i play with my friend, but we are make a lot of houses, it is empty, is there any such mod
sry for my bad english

still spear
narrow dove
sage mauve
#

MissingMethodException literally means that there is code somewhere trying to invoke a method that hasn't been defined. a lot of times, when valheim devs release an update, they change some methods that used to be defined. some of the methods that used to be defined, are no longer defined in the new update. so the mods need to be updated to use the new methods that the valheim devs changed to. in this case, it's probably that planbuild and extendworld have not yet been switched to new methods in the ashlands update

cronjobs means it's a code you can run on a schedule, so you can say run this code every 2 hours, every day, etc.

languid hamlet
still spear
# surreal gate i need question, can you have any mods to NPCs, i play with my friend, but we ar...
weary island
#

Yay!! All the mods on my RelichrimPlus server are working again already! Happy, happy server!

Thank you all! Each and everyone of you behind those 58 mods gets a big wet kiss! 😹

Hey! Where'd everybody go...?

tired crescent
#

lol

modest wyvern
#

can anybody tell me why i cant git rid of this issue on my thunderstore got 4 mods i wantet and now just always this red error

tired crescent
#

Likely because you're using mods that aren't updated for Ashlands.

craggy linden
craggy linden
#

But fucking props Azu!

modest wyvern
gloomy sorrel
#

does anyone know when configure manager will get updated to work in the latest update

craggy linden
#

@gloomy sorrel ^

gloomy sorrel
#

it opens but there is nothing showing up and 99% of the mods that use it are updated, so idk what happened

gloomy sorrel
#

yea

craggy linden
#

SP or server?

gloomy sorrel
#

huh?

craggy linden
#

Single player or server?

gloomy sorrel
#

both

craggy linden
#

Do you have a log?

gloomy sorrel
#

i have a error that is appearing every time i press f1

craggy linden
#

Post the log in User>AppData>Roaming>R2ModmanPlus-Local>Valheim>profiles>nameofyourprofile>Bepinex

#

At least, are you using TS?

gloomy sorrel
#

im using thunder

craggy linden
#

I'm not familiar with errors, but I can check some things in the log.

#

Learned a few tricks by now :vv:

#

Mainly because I botched up myself.

gloomy sorrel
#

where do i put it?