#suggestion-discussion

1 messages · Page 54 of 1

toxic spade
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coal is a rock, like bismuth, which you mine from a vein

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but if you called it a coal burner then that would be fine to produce coal

stark furnace
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Lemme rephrase, does the charcoal in game have any different mechanics or properties as opposed to the regular coal we have in game

lament zinc
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So basically it's something that "might" be added if there's ever going to be a Spanish localization version.

toxic spade
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the suggestion* was not to change a mechanic

stark furnace
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Yea then i'm honestly pretty indifferent if it's just a name change

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Seems like a meh nitpick

toxic spade
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indifferent is fine, people keep downvoting the suggestion just because it's not mechanical

stark furnace
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i'd just stop caring what others think about you tbh

lament zinc
# toxic spade it's english

Perhaps, but so far it seems the English speaking community, as well as the Dutch one(s) don't see the problem in using the word "Coal" for charcoal.

But if it is in the Spanish language, it may be something that can be considered for the Spanish localization.

toxic spade
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well, writing

rose swan
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I get where you’re coming from, and yeah you’re technically right- but I just don’t think it’s necessary. But at the same time, if it did change, I don’t think many would care. In other words, I think you’re in like the 0.001%.

But yeah, don’t take it personal or anything, not worth getting heated over 🙂

weak gate
turbid bramble
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#suggestions message

This would be nice. Perhaps the building that gives comfort would be such that requires all the trophys from certain biomes. And would represent the biome in some way.

Plains for example could be totem of the heads.

open dagger
mental pebble
# toxic spade it's english

100% !
Charcoal and coal are 2 different thing entirely, in the real world at least.
Many people, including English speaking, are ignorant about the differences and hence you see the bashing of your suggestion.

Quotes from a fuel company that explains it in simpler turns than I would be able to:

"Charcoal is manmade, from wood that is burned in kilns, where it is kept in a controlled environment with no oxygen being let inside.

Coal is made from vegetation that died long ago and was buried under layers and layers of earth, where over time it was subjected to huge amounts of pressure and heat. This combination gradually changed it to become the coal we use today.
Most coal you burn today is smokeless coal, which is a manufactured product made from anthracite."

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Just rename it to match what it is; The devs are from Sweden, and I'm unsure what their word for charcoal is, if any. In Dansih, we have kul(coal) and trækul(charcoal)..
träkol...?
Considering the care that went into getting so many thing stellar in the game, I think this is really an error that should be caught in this EA.

weak sinew
mortal lichen
weak sinew
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oh I did not go up far enough to see that 🙂

mellow crater
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Plains gameplay intensifies

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-# I don’t want it a feature, just joking about the fact pillaging being already a part of the game

stone citrus
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If raw meat can later become deer meat and boar meat, coal can be charcoal and coal
And valheim doesn't seem to mind having item bloat

Attacking the suggestion is downright silly on all fronts Ragnar_laugh

silver gyro
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Hireable NPC for voyages or base defense or village life

keen mortar
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Even from a more holistic perspective, a previous suggestion was to allow players to rename items. At first I didn't understand it, but if viewed as an accessibility suggestion vice any other type, it does make sense. There will never be a time where translations are available for all languages, but this would be a way to make the game more accessible to everybody from a language perspective

keen mortar
bitter lodge
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@neon salmon That already technically exists in the game. (glider suggestion)

mortal lichen
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my gosh does anyone not scroll

mortal lichen
stone citrus
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hardly matters

lament zinc
lofty wave
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#suggestions message
Being encumbered is something the player is meant to avoid, it shouldn't be encouraged by increasing a skill.

lament zinc
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Considering "Auto-pick up" is set to stop the moment the person is about to become encumbered, getting encumbered is already the player's mistake, considering the player 'ignored' that warning.
On top of that, if (and it's a very small "if") that skill would be added, the next complaint will be the all so common: "Increase the inventory size because it's too small" crap again.

stone citrus
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I'm genuinely stunned here sometimes with the reasoning

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not to mention, you can be encumbered with 5000kg worth of items and still move around much better than a cart

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a strength skill would do 10x more than swim skill will ever do until past 1.0

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not that I care for either skills

keen mortar
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A strength skill which increases carry weight would be a bit awkward when considering the impact that skill loss on death has. Wanted to carry that last iron bar during your trip back? Sorry. Gotta leave it here.

stone citrus
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That is 100% more of a valid argument

but you need to re-equip your belt, reapply your buff
+Corpse run exists

languid ibex
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It's the same argument being made, just in a different way. Introducing fluctuations in weight capacity outside of very obvious increases will have drawbacks.

stone citrus
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been there, heard that with cooking/farming skill 🙂

languid ibex
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Just pointing out all the points being made are valid when they have the same root concern.

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Not sure why you're bringing up cooking or farming 😅

silver gyro
granite geyser
languid ibex
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I would be neat if the Fuling Totem had an effect of making Fulings friendly within a certain distance when placed by the player. You could emulate a populated village that way.

stark furnace
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Might be too strong

granite geyser
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If you are stealing their sacred relics it should actually be the exact opposite effect

rose swan
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Honestly yeah, the fuling race definitely come off as radical aggressive beings that have nothing but hatred for humanity. Can’t see any scenario in which they would be friendly to humans.

languid ibex
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I suppose, but it'd imply that all fulings communicate and have awareness that it was stolen. Itd be more like if we were to land on another planet and see a church with similar symbols.

mortal lichen
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So...you sail an 200 weight egg home...cant teleport, can't carry 2, and you make an omelette? 🥲

lament zinc
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I s'pose it's more a family dinner with that single egg.....

pulsar locust
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Omelette feast

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Dragon merangue

mortal lichen
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Not practical at all tho unless it makes like 10 at once

languid ibex
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I would love reason to revisit dragon eggs in some form, they're really just decor after Moder which is odd because we seemingly take advantage of every food source in Valheim, even drowned zombie entrails..

stiff stag
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Boss summoning items were designed exclusively for summoning their respective bosses, nothing else, so nothing odd about it.

languid ibex
granite geyser
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Except the fact that nearly all other boss items work the exact same way and have no extra use beyond its intended purpose so idk why it could be considered "odd".

Literally the only exception is eikthyr because deer trophies can be used for ballistae (for whatever reason you'd need to do that)

mellow crater
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You forgot the hammer crafted wuth deer trophies

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But I agree, boss items shouldn’t have others additionnal uses

stiff stag
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In a realism sense it's odd that you can't use the eggs as food, in a gameplay and design stance there's nothing odd about it since that's fully intentional.

languid ibex
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Though I do agree from that perspective anyways.

finite vapor
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Sometimes i wonder if stranded at sea is a bot programmed by the devs, this channel is supposed to be all about suggestions and imaginations

wanton atlas
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nope

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he lacks the correct role for being a dev-made AI

stiff stag
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I'm an AI created by multiple of the forsaken.

stark furnace
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Now i'm confused

stark furnace
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What is real, can anyone tell?

stiff stag
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Yagluth used dark magic to make the mind of the AI, bonemass supplied the parts to make the body, and eikthyr used lightning to bring me to life.

stark furnace
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Interesting backstory

weak gate
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And i was programmed to make stupid ideas and to know about bismuth

obtuse wolf
mellow crater
lofty wave
stone citrus
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anything as strong as a fetus dragon

autumn idol
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I do think that it might be nice to have an alternate use for boss summoning items- albeit one tied to the following biome so that players wouldn’t waste them before beating the boss

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So the oft-suggested dragon egg omelette could use barley flour

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But I get why the devs don’t want to provide alternate uses for summoning items

broken carbon
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Whats a viking game without rideable wyverns?

mellow crater
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A not-so-high-fantasy-viking-but-just-fantasy-viking game ?

broken carbon
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🐉

mellow crater
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More seriously, flying tameable were suggested a million time but always refused because

  • game is intended to take place on ground: there are no POI nor enemies high up in the sky.
  • Yggdrasil biome is not an option.
  • Flying makes travel too easy and fast, it break an intended mechanic.
broken carbon
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What are those terrifying flying stuff in the mist biome called again?

mellow crater
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But I agree, riding a great drake or having drake pet would look sooo great

mellow crater
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I think I would like a mod for rideable dragons, gjall used as airship and these kind of things, but it doesn’t fit the game content and gameplay. I don’t want it native

granite geyser
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The lack of flying in general is one of the main reasons for that a.k.a someting that does not utterly break its balance

wanton atlas
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just as the "problem" with lord of the rings

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if frodo and the gang could use gandalfs birds, and fly to mordor, they would just have insta win with nothing learned

stark furnace
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Don't really like the analogy because the nazgul literally exist

stark furnace
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But the point makes sense NeckSmile

languid ibex
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Adding flying mounts but making the skies INFESTED with deathsquitos?

stoic flame
stark furnace
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that's a great answer

stoic flame
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yeah lol you can find the clip on youtube

wanton atlas
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yup yup 😄

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the common guess is that if they had flown on the eagles, they would have fought over the ring at mordor and lost it to big baddies

stark furnace
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and a huge part was keeping the ring secret right, and flying on an eagle directly to modor is just the opposite of being secret lol

wanton atlas
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well. the lighthouse would have seen them

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😄

stoic flame
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even if the eagles won in a fight with the fell beasts, there's no doubt the riders would fall off

eternal storm
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The eagle thing is just based on LotR writers underplaying what Toliken's Great Eagles are: not flying Ubers, but spirits as ancient as the world itself that serve the Valar Manwë, which presence would have attracted Sauron's attention. One of the many, many things the writers got all wrong.

languid ibex
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Low-key kinda wish fortresses were only so indestructible because of a special type of ward covered in the middle, I'd like to utilize/customize overtaken fortresses a bit easier after it's defeated.

pulsar locust
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Fortressess could have two sets of walls

sick breach
granite geyser
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#suggestions message

Idk why bothering, the chances of them doing those kind of changes are pretty much 0%. If they didn't do it when they were actively developing ashlands then they certainly won't do it later. You know, "they don't have enough time"...

stiff stag
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If it got left out of the update it was made for it means there was some reason behind it, meaning it's also likely the same reason why it won't be added now as well.

pulsar locust
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Can’t imagine additional layouts of existing assets would be too much of a time waster.

lofty field
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I think smiffe once said, that they had great difficulty getting the fortresses to work with terrain generation. That might be one of the reasons why there is just one size/layout

pulsar locust
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Yeah even some of the ones we get now are right on the borderline

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One had a thin walkway to the only accessible door, otherwise, lava

lament zinc
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@acoustic spire I'm afraid you've missed out on the fact that [E], just like [Q] is used to "scroll" through the construction tabs when you got the hammer active and open.
Which most likely also means that it won't access anything the moment you got the hammer equipped.

stiff stag
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They could do something similar like what they did with the scroll wheel (where scrolling zooms in/out like normal when not looking at anything that can be built on), just have it not use the hammer function for that key when looking at something you can interact with. But yeah, seems they didn't bother to fact check whether the E key was already used for something or not.

sick breach
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Maybe they could let E interact with things specifically when the hammer is in Repair mode.

stoic flame
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just curious, would anything bad come from a pets channel? or does it just happen to be that lots of people just dont want it?

sick breach
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Probably just to avoid more channel bloat on the discord. At least that was my reasoning.

mortal lichen
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Why do you need to share your pet to an official discord about a viking survival game

pure tangle
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hii please someone add onion rings jaw_drop

hot willow
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Just post your cute pet to general

pure tangle
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add onion rings to the game too while you're at it

lofty wave
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I think mountains needs a new health food (it only has one right now), not a new stamina food which onion rings would probably be.

hot willow
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Onion rings as dessert / potent food? Onions + flour, bake and serve. 10mins of 95 stamina

lofty wave
lofty wave
hot willow
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Id love more uses for entrails too. Maybe salty mountain sausages? Crushed up crystals for salt, entrails, meat and honey?

acoustic spire
granite geyser
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Not all pieces have the same amount of snap points

rose swan
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I don’t know, scrolling either direction for snap points is pretty crucial for builders 😅
I like that feature a lot

acoustic spire
# granite geyser Not all pieces have the same amount of snap points

I'm aware of that, that's why I said at most like 8 points. It was a generalization. But if it's that crucial then I can see why people would want to keep it. Could always change the keys that scroll through snap points, too, so that we can continue to use E to interact with objects

stoic flame
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or, you could unequip your hammer. which you do instantly too, unlike equipping and unequipping weapons and other items.

rose swan
mortal lichen
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unequipping hammer is like second nature

rose swan
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True- and it is for me as well. I think how things are is fine, but I can understand the perspective.

acoustic spire
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haha yeah I know the feeling, but it's only because we have to. If I can open a door with an Arbalest in my hand, I should be able to do it with a hammer as well. I understand the decision behind the controls, but I think it's something that can be worked around or considered with some alt keybindings

mortal lichen
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But you're buillding/repairing/destroying

acoustic spire
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not until I'm ACTUALLY building/repairing etc

stiff stag
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Then don't hold the hammer until you're doing those things.

acoustic spire
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omg look, I know my current options, alright. It was a suggestion for the devs, that a lot of people seem to agree with
these little snippets of feedback aren't really helpful or informative for anyone

stiff stag
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You're complaining over something that's a very easy solution and an existing option currently, to just unequip the hammer or not use it when you want to interact with stuff. You're making a big deal over nothing here. And an idea being popular doesn't really mean anything.

acoustic spire
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I'm not making a big deal of anything, I was pinged here multiple times due to my simple suggestion in the other channel
TooMuchDog had decent feedback, opening my eyes to the fact that a lot of people like the ability to scroll. But yet, they understand that it would also be nice to open doors somehow... THATS good feedback
it's you other people who HAVE to respond with pointless feedback like "just unequip your hammer". It's just unnecessary

sick breach
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Sorry Brando, there's a few people here ready to sneer at any proposed change to how things currently work if a workaround exists. Nvm that the whole point of the proposed change is to remove the need for a workaround.

It'd be possible to have E still work when using the repair option or if no build piece is selected yet. But using E to change a snap point and instead opening the door you were trying to snap to is a no.

acoustic spire
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Yeah even only allowing it in Repair Mode would be a good middle ground

stiff stag
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It sounded like you were going around holding the hammer not using it, which made it come off as a problem you were creating for yourself, and that's what people are taking issue with. It's much more understandable if you're actively using the hammer and briefly need to grab materials from a chest, then go right back to building, but if you're walking around holding the hammer when you don't need to, that's on you and is not a compelling defense for the suggestion. Could very well have just been a misunderstanding or misinterpreting what you said on my part, and if so I apologize for that. Earlier I did provide a potential way to work around the snap point cycling, and outside of the comments you made I don't really have a problem with the idea itself.

acoustic spire
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No worries. Considering building something like my perimeter wall. I need to keep going inside and outside the wall to add or tweak things, all while using my hammer. I don't wanna keep my gates open so that greydwarves, fuling or even nosy boars could potentially get in. But instead of hitting one button to open and close the door behind me, I have to hit 3. I know it sounds insignificant, but over and over again I gotta keep repositioning my hand slightly to unequip and re-equip the hammer within a second. That can get tedious on a micro scale.
I know it's not a HUGE issue, but for the mega builders it would be nice to have to hit a few less keys. Even switching to Repair Mode with my mouse clicks instead of unequipping with my number keys would reduce the amount of times I need to move my hand just to open a gate 🤷‍♂️

acoustic spire
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also think about smashing apart roofs and structures above your head, only for the resources to sit on the wall just out of reach above you. It would be preeeeeetty sweet to be able to jump up and press E to grab them with the hammer still in hand Rocky

rose swan
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#suggestions message Actually was really hoping for cheese 🤔 but I don’t think we’re gonna get it- hope I’m wrong though.

acoustic spire
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Cheese should absolutely be in the game :D It would be able to open up a whole wave of recipes that include cheese
We'll need something to milk though, perhaps Lox, give em a decent reason to be tamed
or a new Deep North creature as suggested. Like cats :3

rose swan
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Was hoping we’d see a goat-like creature, but I think that’s a very low chance (basically 0%) at this point. But that’s ok 🙂

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Wait hold, did you just imply we should milk cats?

acoustic spire
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:D

stone citrus
stoic flame
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goat cheese would be pretty cool though, thats assuming from a very small chance we would get goats, plus the added very small chance they would be milkable

wanton atlas
granite geyser
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The future existence of seal goats could be an indication that goats aren't happening

short wing
granite geyser
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Unfortunately, they actually have changed their minds on "hard no's".

You know:

"metals will never be portable"

pulsar locust
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Stone portals do come at a point where sailing back and forth would be extremely tedious

sick breach
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#suggestions message

Iron bars already do this when left exposed to rain, not sure about other metal build items.

pulsar locust
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Black forge should let us make copper roofs

pulsar locust
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W/ or w/out patina, or maybe they gain a patina slowly

wanton atlas
stark furnace
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Stone portal is completely vanilla 🤔

wanton atlas
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indeed 👀

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I would assume every hardcore player refuse to build it

stark furnace
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Define hardcore

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Cause all the “hardcore” players I know including myself build the stone portal when they can

wanton atlas
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that makes me sad 😦

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poor boats

stark furnace
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Make sailing more engaging then 😎 🤙

wanton atlas
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raining meteors while having to drift. huh 🤔

stark furnace
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Sounds fun

crimson dock
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I find the game is best enjoyed spending as little time sailing as possible, and I don’t really see how they can make it more engaging when it’s meant to serve as a means of transportation from point A to B

pulsar locust
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Frienzy could work if it was tied to something like stagger

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Like the enemy only frienzies if they are below 50%

granite geyser
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Maybe stone portals could be locked behind the portal items slider instead of the portal being in the default settings

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The slider already locks portals so they don't appear in the build menu so I assume doing the opposite and locking the stone ones so they don't appear is just as easy. It's also a similar system to the seasonal pieces

pulsar locust
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I really have only built stone portals to ashlands, and one to clear out an entire small swamp with 12 dungeons.

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Silver is fun to transport by catapult

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And the base is already overflowing with Blackmetal from all the nightly fulings

rose swan
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I really don’t think sailing back to your base from the Ashlands would be all that bad anyways. At this point of the game, the player should know to take either a huge haul of flametal back to base, or bring the necessary resources to construct the means to process and utilize the ore once you’re actually in the Ashlands 🤔

plucky igloo
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ashlands tool?

rose swan
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Post-Moder tool

stark furnace
stoic flame
mellow crater
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@edgy oar dirt-covered roofs were suggested sometimes ago, I suggest you go upvoting this because it is very viable possibility (compared to tunnels that ask for a complete rework of the current engine).

edgy oar
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or perhaps a build piece that looks like dirt or rock

mellow crater
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then develop a little bit your suggestion, you will catch the interest of much more people 🙂
I must say I can't really vote on your current suggestion because there is two ideas very unclear and I am against one of the two.

edgy oar
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Apologies that my original intent was unclear. I'd like to be able to dig a hole in the ground (for a basement room), cover that with stone flooring, then cover the stone flooring with dirt/grass/snow to conceal the basement from other players.

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you could build a small, unassuming house on top of that, but have a huge hidden lair underneath... 🙂

wanton atlas
stoic flame
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alrighty then, lol

rose swan
keen mortar
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I mean... Asksvin are immune to liquid hot magma

lofty wave
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Liquid hot magma isn't that cold though ThinkingTroll

patent sorrel
sick breach
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The stone portals come at the perfect time, when sailing a load of metal back from the ass-end of the world through that very difficult to navigate sea would be a massive pain in the ass. By this point we've already done the return journey with a full cargo hold many times.

Plus the stone portals are a huge technological buffto unlock with Ashlands, allowing fully developed settlements to be made a lot easier since you can transfer necessary metals. And its not like you won't need to boat to the Deep North.

patent sorrel
# sick breach The stone portals come at the perfect time, when sailing a load of metal back fr...

very true, I do wish tho that the devs did portals differently ever since ive started playing the game, With them just being limited to being unable to teleport metal ive noticed that each stage of the game (until mistlands) had a major component of its progression just being get the new metal and sail it back. I feel like each stage of the game could've been alot more fresh if portals were implemented differently with some other kind of limitation, perhaps a resource cost per teleport instead that scaled with how much weight your carrying or somthing idk

sick breach
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I personally really like the metal limitation as a perfect middleground between not making travelling anywhere a huge slog every time, while still having ship sailing for exploration and transport relevant. The long sea journeys with a haul of ore make getting home feel like a huge relief, very immersive and a perfect ending to an adventure.

acoustic spire
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I love the feeling of pulling back into your port with a full shipment of ore from a faraway land
grab the cart and transfer it all to the storage area for smelting :D

molten bloom
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Ever since my first two full run throughs of the game I've played with portal restrictions off. I get the idea with regards to incentivizing exploration and travel but I just don't think it's nearly fleshed out enough to be anything but a massive slog. It isn't as though ore sailing is this large and involved mechanic where there are pirates and sea monsters (beyond the serpent) that threaten your ship, or other mechanics necessitating the building of small harbor outposts for ship repair and other such things. It's really just very barebones and more so only acts to artificially stretch out the game since ore requirements are very large. I know its been suggested to death but an ocean update is massively needed, both in general and in terms of making this a more engaging mechanic such that enabling portal restrictions would be made more meaningful.

bitter lodge
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It’s a shame no one likes my frenzy potion idea. It could make some truly funny and chaotic situations, but I understand it would be too OP for the game.

stiff stag
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but I understand it would be too OP for the game
That's exactly why no one likes it 🤦‍♂️. It may as well be a joke suggestion with how game breaking it is and how impossible it would be to properly balance such a thing.

molten bloom
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unless they crafted only in stacks of one and were super expensive resource-wise to make

stark furnace
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The horizon series had a similar mechanic to making same factions attack eachother and they actually balanced it pretty well and it wasn't game breaking at all. That said, don't think it has a spot in valheim Rocky

molten bloom
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could be fun for things like fuling camps as an opener if properly balanced, but I doubt they'd add something like this

bitter lodge
stone citrus
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@ Salahaldin
The reminds me of after defeating the queen in mistlands
We got way too hyped because we thought the whole world changed
Turns out it was probably just us viewing the mistlands through the filter (I guess) of the queens lair

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When we left the lair we all collectively were in awe and shock
But it was nothing more than a visual bug-ish

eternal zodiac
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anyone knows if devs will add boar/lox/wolf/asksvin feeders?

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I feel like it's been asked way too much and I don't wanna ask for it again much

crimson dock
rotund mirage
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For console, a way to set the screen boarder for ui I have somethings clip off the screen at the edges

visual stone
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why do ppl love to roll with right click and space lol

lofty wave
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What's the problem?

visual stone
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awkward

crimson dock
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I don’t have sprint set to hold shift I have it set to press once so ur suggestion wouldn’t work for me

lofty wave
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In any combat situation you should already be ready to press the jump or block keys, if it was something else you'd need to move your fingers around ThinkingTroll
And the problem I have with the sprint key suggestion is that it prevents sprinting short distances for whenever you may need to do that.

crimson dock
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Also combat is designed around the way the controls are set up regarding attacking blocking rolling mechanics

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Rolling being a 2 step action where you are blocking before you roll implies it’s meant for heavy and/or telegraphed attacks

sick breach
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Right click and space is great cause you're already blocking, so if you mistime the dodge you still block. Plus it makes intuitive sense; right click is block/parry/safety, space is leap, together = safety leap.

I use short dashes of sprint to get up steep slopes when stamina is too low to risk jumping.

But yeah, fully customizable controls would be best.

visual stone
lofty wave
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Both

visual stone
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i never had issue in those games with short distance sprint

lofty wave
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That's because they're completely different games

visual stone
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its just sprint

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but being able to customize it in settings would make everyone happy

pulsar locust
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In Dark Souls, the weight of your gear and agility(or strenght) determines what kind of a dodge animation you perform.

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In Valheim the dodge is always the same roll

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Perhaps an armor, a light one, could give us an alternate dodge animation

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A cartwheel or a slide

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Or maybe its a piece of gear, like a belt. Belt of Baldr?
Since Baldr is beautiful/graceful

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Or maybe ”X of Baldr” should be an arrow deflection gear

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Maybe a sash instead of a belt, or a cape

molten bloom
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I mean I guess they could add an option to bind it that way but it isn't really necessary. Souls games have a different control scheme because you are dodging more often in quicker succession, Valheim is inherently slower and more built around blocking/parrying which is the exact input through which the dodge becomes available.

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Plus you are sprinting FAR more often than rolling, which would make that more awkward since there'd be unnecessary input lag on that

lofty wave
molten bloom
#

I really think they should diversify cape usage in general. For example, I think realistically only the wolf cape should give frost resistance, then the lox and linen capes would have unique buffs, and the feather, ashen, and askvin already have different effects. From there, they would only have to add some minor traits to the deerskin and trollhide capes and have capes be a secondary playstyle modifier.

#

They already kinda went this direction in the ashlands so I don't see any reason not to expand upon it

sick breach
#

I like the decision for capes after wolf to all give frost resistance, as if one was absolutely required for traversing a biome while others were just "nice to have" buffs, everyone would just only wear the required cape - regardless of whether they were planning on visiting a mountain.

pulsar locust
#

An alternate dodge move would be quite a significant effect, so it should be a on a special item

molten bloom
#

The idea would be that you would have multiple available to switch in and out of, probably at your base since it would take up a lot of inventory space.

#

Not to mention, it would extend the usefulness of frost mead because it becomes useless after crafting wolf cape

patent sorrel
#

@ashen cargo I think tankards should give you a level of comfort when drunk from instead. Also if there was generic mead that gave you a level of comfort aswell that would be a nice combo

ashen cargo
#

That could also be good. That way you basically have permanent rested buff.

#

But maybe that would be too good.

patent sorrel
# ashen cargo That could also be good. That way you basically have permanent rested buff.

i just want it to give a point in the comfort level, not outright rest so it doesn't imbalance the rest mechanic too much but i guess if you could make a campfire around natural cover then drink out of said tankard with said generic mead for a comfort 5 rest buff IF your willing to carry both the tankard and the mead around whilst adventuring which i dont think most ppl would do with how many things players need to carry already

ashen cargo
#

Yes. I dont think, that would be great, for the reasons you pointed out yourself. If you are willing to sacrifice two slots for wood and stone, you can use the very same slots to just destroy the campfire after rested and then rebuild it when the effect expired. I'd say longer mead duration or more mead regeneration would be balanced.

arctic wharf
rose swan
#

Someone I haven’t seen in awhile! 😁

arctic wharf
#

I be lurking hahahaha, and still voting on every suggestion

#

But busy with V Rising Beta... taking a lot of my free time.

wanton atlas
#

I thought that game was out since forever

mortal lichen
lofty field
mortal lichen
#

Yeah either way, this is for suggestions for the official game, mods are made by randoms

lofty field
#

I think the suggestion meant mod support on consoles (not actual mods by the devs) which is a totally valid suggestion for the official game.

arctic wharf
#

Invaders of Oakveil.
Super exciting additions for anyone interested!

#

Genuinely, is huge hehe

arctic wharf
#

Also on a side note. I find it funny to be called Zione since the E is for last name (hence Bold) 😂
Just something to note hehe

stark furnace
granite geyser
#

#suggestions message

Gotta love the "just do something" posts. Lots of ideas you can gather from them

#

Although regardless, the point of taming is that it's something you can ignore if you want, making it more essential regardless of what it is could mean you are now forced to do it because it feels like you must due to the benefits

warped plover
#

Gotta love suggestion when they just a title and nothing else

#

"Title: Add more features!
Description: *blank*"

sick breach
stark furnace
#

all potions are optional

granite geyser
#

Recommended, not essential, and certainly not mandatory

#

Mushrooms is also IF you use magic

sick breach
#

Frost resist is, in all practical terms, necessary.

granite geyser
#

Ranged to kill flying enemies are probably the only "mandatory" one and that's only because of how extremely tedious and annoying it is to try it without it

stark furnace
#

no not at all, run up a mountain with eikthyr, place a bonfire repeat until you find a frost cave, (you are only cold in frost caves) and then get a fenris chest and boom

sick breach
#

So is woodcutting, smelting, making coal, and using boats.

granite geyser
granite geyser
#

Megingjord is an example of an essential feature/item that you can play without for the entire game but it's so extremely useful you are missing out a lot for not having it

sick breach
stark furnace
#

but you absolutely don't have to engage with the potion mechanic at all, therefore it's not required by devs, derail also funny you say beating the game without food because i just did lol

sick breach
granite geyser
granite geyser
sick breach
stark furnace
#

i dunno man taming has always very much been an optional thing to do, making it a central mechanic of the deep north just doesn't seem interesting to me, that's all

#

I don't find the taming process to be engaging, fun, or really rewarding

#

And i don't think making taming a central mechanic would fix any of those things ^

sick breach
# granite geyser Because not everyone likes or should feel forced to do it when it has been one o...

Im saying your argument that nothing should ever feel essential is silly because tons of good mechanics in Valheim are essential (woodcutting, cooking, farming, smelting ores, sailing) and it hasn't ruined the game.

Likewise, the argument that mechanics that are optional for much of the game should never be essential is also nonsense. Potion brewing is very unnecessary in the black forest, optional but really useful in the swamp, then required in the mountains. Bows are entirely optional except when dealing with drakes, then they're practically required.

Making an optional mechanic essential for something causes players to engage with mechanics they might not have otherwise tried, opening up possible playstyles they might not have considered.

pale drum
#

Also, bows aren't technically required against drakes if you ||abuse campfires like a speedrunner||

sick breach
#

And i think tame animals could be a fun and engaging mechanic if done right.

sick breach
lofty wave
sick breach
stark furnace
#

Frost mead is absolutely not required at all

lofty wave
sick breach
#

Potion brewing has been optional at every point in the game - except mountains.

stark furnace
#

still optional in mountains...

rose swan
#

Is this about the suggestion ‘make taming more essential?’ 🤔
(Just skimmed through a few messages)

pulsar locust
#

Farming flax and barley is essential already

#

Farming the mushrooms and roots is as well

#

Farming chickens is kinda not cause the eggs aren’t that crucial

languid ibex
#

Personally would not enjoy having to stop for 15-30 minutes to progress. Additional bonuses like Asksvin traversing molten ground? Sure.

rose swan
#

Essential is a great word for this!
Meads are essential, but not required.
Taming is not essential, not required. It’s just a fun little bonus thing, I think 🤔 chickens are cool, but far from essential imo

granite geyser
rose swan
granite geyser
#

Getting used to being able to ignore a mechanic that you don't want to get advantage of for whatever reason since always and then they just go "remember that? You literally should not ignore it now otherwise you are missing out... A lot"

stark furnace
#

It’d be like, remember fishing? Yea it’s now a key progression point of deep north

arctic wharf
#

Peeps would riot lol

rose swan
#

On a side note, I just think it’s funny how we have drastically different tastes of things in-game, Scales be like “I don't find the taming process to be engaging, fun, or really rewarding” meanwhile I’m over here building like 15 animal pens and fishing… for fun Ragnar_laugh

stark furnace
#

Different players different tastes skol_splash

#

Sorta derail but I think fishing is in a great spot, it’s a small part of the game but if you fish you can get some really really good buffs like the troll mead, swim mead, anti sting and in mistlands you can get the best stam food

rose swan
weak gate
#

Ye!

#

Peak food

coarse granite
#

Blackberry anything is absolute peak

weak gate
#

Real

#

I live in a place where i can walk outside and pick some wild blackberries

barren vault
#

been quite a while since I posted a suggestion. sort of nostalgic to see the ever predictable downvotes from rianu and blobyicycakes.

stone citrus
#

There is another TrophyFuling

molten bloom
#

well I mean the ashlands has already been nerfed thirty times so I'm not sure why we'd need it again

stone citrus
#

thirty? 🤔

molten bloom
#

ur right

#

maybe more like 31

stone citrus
#

As in, more than once? 🤔

rose swan
#

Maybe they’re saying 30 (or numerous?) parts of Ashlands have been merged? 🤔

molten bloom
#

obv just being hyperbolic, but there was an initial nerf after public test then another after it released

stone citrus
#

So ... Once

barren vault
#

poor balance is still poor balance

molten bloom
#

twice

#

its balanced completely fine: in fact it should really be harder as a step up from mistlands

stone citrus
#

lol

barren vault
#

il concede the balance isn’t quite as ridiculous as it was on public test release. it still needs work.

coarse granite
#

I haven't made it to the ashlands and have nothing to add to this argument

rose swan
#

Just curious, but why exactly should Morgens and Valks be rare? 🤔 because of their difficulty/stats?

molten bloom
#

What about it exactly needs work? It is the penultimate biome of a brutal survival game, ofc it's going to be hard. It's called the ashlands not the peaceful prairie

barren vault
#

read the suggestion. three fallen valkyires just spawned on me in about three minutes in the same place. it’s a little silly.

coarse granite
#

Can't wait to experience it in my hardcore world

stone citrus
barren vault
molten bloom
#

The spawns are random so you are bound to have times of unlucky spawns and times of having not seen one for a while.

barren vault
#

I rarely go five minutes without seeing valkyries and morgens. they’ve lost their charm.

stone citrus
#

Might as well randomly combust to add to the challenge

molten bloom
#

Spawn rates have already been nerfed heavily

molten bloom
coarse granite
#

How much you die is directly dependant on how much time you give yourself to prepare.

stone citrus
#

Oh I thought that was a question Ragnar_laugh

#

I thought it meant "how much does it depend on preparation "

molten bloom
#

literally 100%

stone citrus
#

But yes, prepare all you want
You'll die

molten bloom
#

maybe if you're paraplegic

stone citrus
#

You need to play through a bit to understand how to cheese it

#

After you outsmart the code, you'll survive

coarse granite
#

I don't carry anything other than eikthyir forsaken.

I ain't afraid to run away from anything ridiculously lethal.

stone citrus
barren vault
#

running away isn’t a Strat in Ashlands. you’re just running into more trouble.

molten bloom
#

It's just really tiring seeing the same things about the endgame biomes being difficult: they are explicitly designed to be harder than the rest of the game and the devs purposefully give you so many tools to combat it

stone citrus
barren vault
#

it’s not about difficulty parasitic. it’s about when difficulty tips over a line into tedium.

stone citrus
#

How do I deal with this challenge?
Just skip through it by not interacting with it

molten bloom
#

Ashlands with its diversity of gameplay and enemies is possibly the least tedious biome in the entire game

stone citrus
#

Every other biome is more tedious?

molten bloom
#

I'd say so

barren vault
#

seriously? wading through spawns and knocking over forts get repetitive pretty rapidly. mistlands win hands down for me.

molten bloom
#

I mean that's just kind of the game's progression loop, it is no different than mining a thousand copper deposits while hordes of greydwarves swarm on you. Ashlands just requires a greater depth of strategy and preparation on your end

stone citrus
#

Ashlands is probably the biome that turned the most people away Ragnar_laugh
But how many of them played ashlands? 5% of all players?

molten bloom
#

I think that pretty handedly goes to mistlands, though I also love the mistlands

#

Or to swamp in early game

#

Either way the spawns happen at random, and I'm pretty sure occur in specific locations for enemies like valkyries, so if you are hacving trouble keep track of where they spawn and avoid them

stone citrus
#

They'll definitely do better in DN

#

And if more players come back to 1.0
I guarantee you people will still mention ashlands Ragnar_laugh

barren vault
#

Valkyrie spawn hell seems to happen mostly around forts. hard to avoid.

stone citrus
#

Just cheese it as much as you can
Log out, hide in caves, jump around, run forever

#

Have your friends cycle through the broken bonemass buff

#

4+ people = permanent bonemass

#

I'll never get over people's advice being "just run past them"

barren vault
#

will add that I do actually really like Ashlands just about the majority of the time. I like the vibe, the spawns are designed brilliantly, fader rocks. but to say it’s perfect is a bit lol for me.

stone citrus
#

Ashlands was PERFECT, until you land on the shore

molten bloom
#

I mean you are welcome to baselessly hate on wtv but it's fundamentally untrue that a majority of the playerbase dislikes the ashlands

stone citrus
#

Fundamentally untrue.

barren vault
#

can’t speak for the majority of players but criticism of Ashlands is far from baseless.

stone citrus
#

Where's this majority you speak of

molten bloom
#

where is exactly are you pulling that out of your ass lmao?

lofty wave
molten bloom
#

literally not a single upvote for rory's suggestion (no offense) and somehow your conclusion is that everyone is dissatisfied with the ashlands?

#

I get it YOU don't like it but I don't get the point of making up statitistics

stone citrus
#

So there are 8 valheim players

#

Hey, I'm not the one who claimed it you know
You did

molten bloom
#

obv not, but a public discord like this acts as a microcosm for the playerbase at large, so the ratio is more important than the number itself

stone citrus
barren vault
#

parasitic itwould be a tremendous error to think this discord is representative of collective opinion on this game. it skews hugely towards fanboys.

molten bloom
molten bloom
stone citrus
barren vault
#

apologies Dogg 😆

molten bloom
rose swan
#

I mean, i just want cooler fortresses, but it is what is!
Spoiler: fortresses won’t change 😅

stone citrus
#

Hey, why not right

molten bloom
barren vault
#

a little dissent here and there maybe, but as I said at the top of this exchange re a couple of usual suspects, there is definitely some hear no evil speak no evil vibes here

mortal lichen
#

Fans? In the OFFICIAL discord? Shocking

molten bloom
#

As someone who spends a lot of time here I disagree completely. I think there is quite a bit of criticism, just because we don't agree with your criticism doesn't make it an echo chamber

barren vault
#

you’re the only one using the term echo chamber mate. I just said it skews heavily in one direction.

barren vault
molten bloom
#

That is the insinuation, pedantry doesn't make your claim more correct. You know what I'm referring to when I'm saying that lol

barren vault
#

you are prone to exaggeration my friend. 30 nerfs etc

molten bloom
#

Has anyone in this discord ever talked to another person irl?

stone citrus
#

One thing's for certain, Rory didn't enjoy ashlands spawn rate

stone citrus
molten bloom
#

Saying it was nerfed 30 times is like the most obvious hyperbole ever

barren vault
#

as would making a strawman out of my points eh

stone citrus
#

Can't be a hyperbole when it's 1 nerf

molten bloom
#

Pointing out that it was in fact, not nerfed 30 times is like an alien's interpretation of human interaction

mellow crater
#

@mortal lichen what about solo wizard players then ?

stone citrus
#

Saying 30 made me think
Maybe they nerfed more than once

molten bloom
#

It literally did, I spelled it out for you

stone citrus
#

You said PTB
Why are you heated

molten bloom
#

Nerfed once after PTB, nerfed again a while after release. Unless you have a different mathematical interpretation that's two. Obviously less than THIRTY but that's what a hyperbole is

stone citrus
#

I interpret it as one, yes

How did this become the forefront of this conversation?

molten bloom
mellow crater
# mortal lichen git gud

I don't understand I am sorry 😅
"git" is very specific in my developer mind and makes no sens here, and "gud" is not part of my vocab, can you rephrase ?

barren vault
stone citrus
#

You know what's ironic, Rory?
The ♻️ votes

molten bloom
#

A space of conversation that is heavily skewed in one direction is literally what an echo chamber is dude

stone citrus
#

They've heard that suggestion a bit too much

barren vault
#

obviously hits a nerve among the diehards

molten bloom
#

yea because they already nerfed it twice, now its in a good spot and people disagree, idk whats confusing about that

stone citrus
#

Can't wait to play the nerfed version when 1.0 comes out
The strategy will change from:
"Run past everything"
To
"Run past (-x% spawn rate )everything"

molten bloom
#

if you have to run past everything you are just bad at the game

stone citrus
molten bloom
#

I mean yea, if I'm playing dark souls and instead of fighting the enemies I run past and get swarmed because of it, who is to blame but me?

barren vault
molten bloom
#

But for some reason when applied to valheim everyone thinks the game should just be a cakewalk lol

barren vault
#

again parasitic, see difficulty vs tedium

molten bloom
#

What is the tedium exactly? You can't just arbitrarily call it tedious

stone citrus
#

How is it arbitrary

barren vault
#

when it’s not about challenge and purely about slog. simple really.

molten bloom
#

Because there's no explanation as to what makes it tedious

molten bloom
barren vault
#

“oh cool I’ll kill ANOTHER spawn now instead of progressing” 🥱

molten bloom
#

Sounds to me like you just died to a difficult enemy and came on here to salty rant about the game

barren vault
#

no death playthrough going very well actually

stone citrus
#

Valheim skills

molten bloom
#

Actually it is perfectly difficult to grasp when you just make random claims without expanding upon them

#

I could do the same thing and call mountains tedious with no explanation

barren vault
#

so ironic to accuse of saltiness parasitic

long glacier
stone citrus
#

In points of interest? Sure

molten bloom
#

Also killing enemies literally is progressing lol

barren vault
#

I fear we can’t… PROGRESS in this conversation when you’re failing to comprehend basic concepts buddy

stone citrus
#

It's like constantly having to mine respawning rocks to move
Except they can kill you

molten bloom
#

There isn't anything to comprehend, you've provided literally zero actual basis for your claims

barren vault
#

aside from the content of this entire debate, sure mate sure

molten bloom
#

You just keep rephrasing that it is tedious. I'm asking what makes it tedious?

barren vault
#

I can only refer to above comments in the hope it dawns on you

long glacier
stone citrus
molten bloom
barren vault
#

be obtuse if you wanna be chap, it’s an odd look to wear

stone citrus
#

Killing enemies is not even in top 5 of what makes valheim great

molten bloom
#

lol @ me being obtuse when you won't even answer the question I directly posed to you. Don't use big words you don't understand pls

barren vault
#

seems others get my drift, it’s really just you getting hurty feelings

stone citrus
#

Alright you guys are going off the rails for nothing

#

This shouldn't bother anyone

molten bloom
#

I want to be on the rails, rory just doesn't want to answer the question

barren vault
#

for the fifth time in minutes. like dealing with spawns in the Ashlands. tedious mate. have a nice evening.

stone citrus
#

Agree, you too

molten bloom
#

Once again, what makes it tedious? You still aren't answering the question 😹

#

this dude is actually funny bro

long glacier
molten bloom
#

It is subjective but you can make an objective claim by explaining why you feel it's too much and what could be done specifically to counteract those issues. Just calling it tedious is complaining

#

That being said you are welcome to think whatever you like 🤷‍♂️ I was mostly just responding to him complaining about people disagreeing with him

slow acorn
#

So on the outside looking in, after scrolling all the way to the original post to now, @barren vault explained what he had taken issue with. There were a number of times that @molten bloom statements came off very trolly. By that I mean statements were made to illicit negative emotional responses. Intentionally or not, that is how it came across reading it all. Quite the drama for a suggestion discussion.

granite geyser
#

@silver gyro what livestock?

molten bloom
#

All he did was endlessly restate in different phraseology that it was tedious. The only question I wanted to know the answer to was what specifically made the enemy spawns tedious. Idk how asking for clarification on a direct question is “trolly”, I was just laughing because i couldn’t believe how funny this shit was

granite geyser
molten bloom
#

exactly what I was saying lol

#

obviously there can be dissenting opinions on whether or not this is good, but provide legitimate reasons and arguments if you are gonna engage in a discussion channel, not just complain

granite geyser
#

They should implement a way to make the game easier... too bad they haven't implemented literally anything about that

#

Literally nothing has being done about it...

slow acorn
#

@granite geyser you aren’t saying anything constructive. Specifically being snarky. Not needed at all. @molten bloom he might not have been able to express what he wanted to convey to you in a way you would understand him, but he tried. At some point you should have just left it alone and moves on. You ended up dragging it out

molten bloom
#

where did he try?

slow acorn
#

Maybe if you are really interested, go scroll all the way back up and re-read his responses.

#

Take all emotions out of it

granite geyser
#

i'm sure that saying "there are literal ways of making the game easier in the game and you are suffering because you decide to when there's no need" is pretty constructive enough

molten bloom
#

Like I said all he did was rephrase that it was tedious, never actually explaining why.

#

anyways I don't really care I'm just responding because I'm being pinged about it

wanton atlas
#

🤔

granite geyser
#

If you have the means to "fix" an issue (because it isn't an issue), then the entire time you spent complaining about it could've been used looking for ways to solve it...

Which is using the difficulty sliders that are in the game

slow acorn
#

And this is where I move on because one person is being snarky walking the line, and the other refuses to put in effort to try and understand somebody else’s view.

granite geyser
#

World modifiers have been there for almost two years, there's literally 0 excuse to not use them and they're there to suit YOUR needs

molten bloom
#

to be fair I think he was less concerned with difficulty and more with enemy spam as a mechanic, but I've still yet to hear why this is an issue in any intelligible manner

molten bloom
granite geyser
#

Numbers matter less when enemies deal less dmg and you deal more

slow acorn
#

👍

molten bloom
#

I agree, I was just saying he wasn't necessary complaining about difficulty but about tedium. I don't think it is tedious however

wanton atlas
#

don't start a fight you can't win

molten bloom
#

I think the devs did a good job in ashlands at giving you the right tools to overcome the mass of enemies

wanton atlas
#

the issue with ashlands was 2 fold.

  1. Rusty and returning players which had forgotten combat
  2. the bug which attracted all enemies in the area to the players
lament zinc
molten bloom
#

Wasn't asking anyone to change their mind, I was asking him to expand upon the reasons for his belief, which is the entire point of a discussion channel. Instead he just complained about it, and about people disagreeing with him, and left 😹

long glacier
molten bloom
lament zinc
#

Or felt being chased away. Ever considered that?

molten bloom
#

idk how asking for clarification could chase someone away but some people are that soft ig

wanton atlas
#

This topic has been talked about over a trillion times since ashlands was out

#

and people will be complaining about it until end of time

#

tho the regular users on discord have seen it a trillion times already

molten bloom
#

maybe its time to complain about something new like meadows balancing

wanton atlas
#

and when they try to explain. they get the same answer "but the developers will listen to me"

molten bloom
#

that's exactly what I was saying earlier, but instead they were claiming that the discord is somehow skewed towards blindly supporting the devs, if they spent more time in here they'd know that's not true 😹

wanton atlas
#

<-- valheim developer, playtester and bug testing. amonst other things

#

I am not great at combat

#

but if I can do it. most people should be able to do it 😄

molten bloom
#

one would hope

wanton atlas
#

looking at all the feedback. people like it

silver gyro
wanton atlas
#

even looking at feedback on other games. people like valheim combat

weak gate
#

Smiffe, what do you think of adding pancakes?

wanton atlas
#

nope

weak gate
#

Okeh

molten bloom
#

smiffe hates pancakes

wanton atlas
#

personally I want non-real-things

#

give me smashcakes

weak gate
#

Fair

wanton atlas
#

or panndraugrcakes

#

why do I want regular boring stuff, when the imagination can do wierd stuff 😄

weak gate
#

Blackberry smashcakes

wanton atlas
#

valheim should not be kingdom come deliverance 2 🤔

molten bloom
#

well we do have the sieges

#

are blackberries confirmed to be in deep north because I keep seeing people talk about them?

wanton atlas
#

nope

#

not until we show something is it confirmed

molten bloom
#

for sure I just didn't know if i missed smth

lament zinc
#

I think Seals are confirmed for the Deep North.
But that's it.

wanton atlas
#

you haven't

#

and don't think blackberries would survive in the cold 🤔

molten bloom
#

that being said blackberries are cool

weak gate
#

Also i gave the recipe for making them in my suggestion

molten bloom
#

well that's why they are called mystical coldberries and require a magic cultivator to plant

wanton atlas
#

no no

#

to many new features to add

molten bloom
#

okay as a compromise how about you guys just code in precise physics and chemical reactions in the environment and call it a day

wanton atlas
#

precise phyrics and chemical reactions?

#

you want it to be some kind of chemistry lesson game?

molten bloom
#

im jk but that's the type of shit that gets suggested in here sometimes

stark furnace
#

would be crazy if valheim teached organic chem

molten bloom
#

would be better than my ochem lecture last year 😿

stark furnace
#

ochem was easy idk man

molten bloom
#

It was fun

#

I feel like people were just overhyping it because they didn't want to actually learn it... kinda reminds me of a valheim biome Ragnar_laugh

stark furnace
#

yea if you keep up with ochem and study a bit every day it's really really chill, reminds me also of a certain biome Ragnar_laugh

molten bloom
#

are you going into medicine or what?

granite geyser
stark furnace
granite geyser
#

There's few normal animals for that reason...

That I still wish were changed to something more fictional

#

If it's a viking otherworldly purgatory they should reduce the amount of stuff that make it feel less like it

molten bloom
#

deer

weak gate
#

deer

patent sorrel
#

i want bears in valheim, i want a bear rug and a bear cape

#

they better have big ass bears in the deep north

molten bloom
#

bear may as well be a swear word in this discord

patent sorrel
#

do the devs hate bears?

molten bloom
#

almost as much as horses

#

in all seriousness tho its been a common suggestion and theyve already said no

patent sorrel
#

cant belive we cant have bears but wolves can be the primary threat for an entire stage of the game

patent sorrel
#

but also magic was one of those things I remember the devs saying a hard no to but then they added it in the mistlands

rose swan
#

Very active discussions today 🤔

weak gate
#

Yup

rose swan
#

#suggestions message
love ya’ fish, but I think troll hide has a healthy amount of uses currently 😉 lots of other materials imo that deserve more attention than troll hide

patent sorrel
molten bloom
#

or iron Ragnar_laugh

weak gate
#

True, (for example roots) but still, they are an essential part to the Black Forest. But a banner would be a nice reward to new players who are brave enough to fight a troll early game.

#

And plus it’s always nice to have more decorations

patent sorrel
#

im honestly surprised we dont have a troll hide rug already

weak gate
#

Same

patent sorrel
#

i want a serpent scale armor so badly

weak gate
#

Tho where in the game progression would you get it, and how would it be special

patent sorrel
weak gate
#

I agree

rose swan
#

Heck, just brainstorming for fun- serpent armor could be plains tier. Scales might compliment black metal pretty well 🤔

weak gate
#

Though if it’s supposed to negate an effect it should be light

#

So maybe scale armor would be the plain’s light armor

patent sorrel
weak gate
#

(If a mod sees this, i can help design the scale armor :D)

patent sorrel
weak gate
#

Tank armor

patent sorrel
#

i do wish that the upgrade system was reworked to make all these unique armors like the fenris, root, troll, ect, to be upgrade-able throughout the game instead of just a tack-on system that makes your stuff have better durability and minor stat upgrades.

weak gate
#

Yea

patent sorrel
#

its been my biggest gripe with this games progression, feels like you can only enjoy the unique stuff right when you get it

#

would also be a great solution to these 1 use resources like troll hide, root, fenris fur

weak gate
#

Maybe a special item you can add to light armor that gives it an effect. But that also entails the area’s light armor will be plain

patent sorrel
#

you wouldn't need to worry about giving every stage a special light armor option if you could just upgrade the unique stuff to the latest tier. But i do think that every stage should have atleast 2 choices for armor

molten bloom
#

@wanton atlas I wonder to what extent do you guys actually utilize the suggestions channel for ideas. I know obviously in the end you guys have a pretty set vision for certain elements but I wonder if you guys ever actually browse the suggestions channel or if you just have it to contain endless suggestions from the other channels Ragnar_laugh

molten bloom
#

yes

granite geyser
#

They do read the suggestions. That's all we need to know

#

Idk why they wouldn't use the channel, if they weren't then it would've been removed by now

rose swan
#

Smiffe used to even vote! But he got heckled all the time for it, it was awful. Literally constantly being called out for his opinion Ragnar_laugh

granite geyser
#

And I could never figured out why knowing who votes or not specifically has any relevance at all...

patent sorrel
#

. . . im still waiting for my ships and sea update, i want shoreline subiomes for all biomes and i want fishing as a mechanic to be better

molten bloom
#

but I'm sure they at least peruse some of the more important ones

wanton atlas
#

yes

#

and also to be able to find them ALOT easier

rose swan
#

Ah, it’s like having a number/email for customers to leave complaints, but it’s actually just a trash can Ragnar_laugh

granite geyser
#

@weak gate what questions?

weak gate
#

Questions about the game

unique cove
#

valheim help description:

Channel for asking questions about Valheim, where to find things, strategy tips, monsters, tameable creatures and other Valheim relateds. | Not for mods |

weak gate
#

Ah

#

Thanks

visual stone
#

@broken carbon rideable desthsquito

broken carbon
#

That sounds terrifying

short wing
#

I'd drop that squito off in the blackforest and see it wreck havoc on the population there.

wanton atlas
granite geyser
raven mason
granite geyser
#

That's all of them

stiff stag
weak gate
#

@untold jasper you need to put a 💡 before your idea… for some reason

stiff stag
#

"For some reason"
It's so the bot can apply the reactions.

untold jasper
#

hrm. don't like it... lol

stiff stag
#

And acts as a good way to test who can read pinned messages and who can't.

mortal lichen
#

and bots

untold jasper
#

Now I have to wait half an hour to put my suggestion in.

mortal lichen
#

And now you'll know for next time

untold jasper
#

obviously. Except, next time I'll forget. lol

stiff stag
#

Not that hard to forget when you just have to look at literally any other message in that channel to see that everyone else is starting their posts with a 💡.

mortal lichen
#

Was thinking that too ^^

untold jasper
#

And yet...

weak gate
#

💡 what if i put a lightbulb on this message

#

Okay, nothing

weak gate
#

Seeing if the bot would add the emojis

stiff stag
#

The bot is naturally set to only check the suggestions channel.

wide gazelle
#

When next sale on Steam?

stiff stag
#

When they feel like it.

lament zinc
#

@untold jasper You may want to check the World Modifiers for the "no Build Cost" option.

I got the feeling that's doing exactly what you just suggested in #suggestions message

untold jasper
#

no unfortunately not. Because I don't want a no build cost.

#

I want to gather and use materials.

weak gate
#

They won’t be real blocks, there will still be a cost

stiff stag
#

As much as I like a blueprint option, I don't feel it would fit in with vanilla/it would feel out of place having build holograms. As an alternative option there are mods that add blueprint options (one I'm using adds a blueprint tool that lets you copy builds).

untold jasper
#

I don't feel like it would necessarily be a "hologram". More of a visualization, even if the only person that sees it is the one building it until it's actually completed with materials. People do that all the time.

#

I'm not talking "technology" just QoL

stiff stag
#

A visualization is what a hologram would be. Doesn't have to be specifically technology that's making the hologram appear.

untold jasper
#

Eh, visualization isn't a physical manifestation for other people. Which is what a hologram is. It's the person who is visualizing a conceptual "building" way of working out a design.

#

sure there are mods that can copy buildings... I've used them. But I only do mod playthroughs on occasion, this should be a QoL thing in vanilla. Not a mod. And the copy building mod doesn't really do what I suggested either.

stiff stag
#

A hologram only viewed by one person or by everyone doesn't matter, you're missing the point.

untold jasper
#

No, I don't think I am. I think we're not agreeing on the interpretation of the definition of Visualization vs Hologram

#

internal visualization is how some creative people can see what they are trying to design almost physically without building it yet. Whereas a Hologram is a physical manifestation of this visualization. Logically you can't have a Hologram without some kind of visualization while you CAN have a Visualization without a hologram.

stiff stag
#

Again, you're missing the entire point if you're getting hung up on semantics.

lament zinc
#

In all fairness, but I don't see how "building" a ghost image of a build piece first, then adding the materials when you have it later is considered as a QoL thing.

It's basically meaning you build the thing twice.

untold jasper
lament zinc
#

And how would you add materials? Using the hammer? From your inventory? From a nearby chest? From a nearby cart?

Doesn't matter if you put down the ghost image first and add materials later. You still have to do the whole process two times.

stiff stag
#

For me personally I'm using a blueprint mod to help rebuild a structure I made in another world, without having to figure out exactly how I went about it the first time.

untold jasper
lament zinc
#

Still, how do you add the materials to that ghost image?

untold jasper
stark furnace
#

V rising has a pretty interesting way of doing "ghost images" with castle relocation if anyone is familiar with that

stiff stag
#

I haven't had a chance to use it yet, I tried looking for one that did still require the materials.

untold jasper
#

Are you asking me how to code it? If I knew how to do that, I would be working on my own game lol. How is however the devs decide to do it, either by hammer or just interacting with the piece. Or having an overall "Need XX/1230 wood beams" that you would just interact and provide the structure.

untold jasper
lament zinc
#

Right.

Just another "I got an idea, but let the dev's solve how it has to be implemented 'suggestion' ".

untold jasper
#

Oh, you're being patronizing. In that case, I'll move on with other discussions and ignore you completely.

#

I mean, I had an inkling you were, but was respectfully trying to give you the benefit of the doubt. So thank you very much for sealing that deal for me 🙂

lament zinc
#

Mate, if you had answered my question the first time, I wouldn't have reacted like that.

But you avoided my question two times; then replied that the Dev's had to figure out how to code it.

It's your idea but you want the devs to solve the problem of implementing how it works.

If you have an idea, you also need to come up with how to implement it in the game.
Because only that way the devs would be able to code it, instead of figuring out what this half baked suggestion would be like.

stiff stag
untold jasper
#

No, there isn't a mod that does what I'm suggesting as far as I'm aware. Again, I don't think this should be a "Mod", but something added to the base game. Other games have implemented this and it works rather well. But I have used a blueprint build that does what you are talking about and bypasses the materials. So you may be correct that it is a different mod, but the issue is exactly that: it's a mod.

stiff stag
#

And I disagree with it being added to vanilla, since a visualization/hologram/ghost build would feel out of place. And valheim isn't other games, that argument is never valid. All focus should be specifically on the game being discussed, not what other games are doing. Ultimately it's going to be a very subjective matter, so no use really arguing further. I don't think it would fit in, you do think it would, and there's nothing more to say.

untold jasper
#

Neither wrong nor right, but the fact remains it would be a QoL improvement.

#

It's not up to me to determine what gets implemented, I merely made a suggestion. I only mentioned that it's been implemented in other games because there is a precedent for it's implementation that can be studied. Valheim is not other games, but there are other games that mirror valheim almost explicitly that have recently come out that have implemented it. But Valheim is an overall better game that could subjectively be made better by implimenting my suggestion.

wanton atlas
#

🤔

#

I think I know what @untold jasper is on about

#

I use to play a game called "creativerse" where you could use blueprints to see how something would look like

#

users could upload there builds to steam workshop, and you could download them and build exact copies of epic builds

untold jasper
#

@wanton atlas more create blueprints but yeah you have the idea

wanton atlas
#

I think it's a bigger chance someone does a mod for it, than we making such a super-niche thing

untold jasper
#

Unfortunate. Although building being a core staple of the Valheim gameplay, I wouldn't necessarily call the idea niche. But I get it, I dont know the amount of work that would be necessary to implement the idea so I wouldn't have a clue as to its feasibility.

#

I do appreciate you at least considering the idea though.

wanton atlas
#

we don't have infinite amount of programmers to throw at everthing that would be a "good thing to have" 😦

stone citrus
#

Dragonwilds has ghost mode where it's somewhat similar to blueprints
another interesting thing is a spell that makes you basically view a certain area to build in (so you can fly and place blueprints however)

granite geyser
#

The mod is literally exactly what you are suggesting. And belongs more as a mod than for the base game

untold jasper
untold jasper
untold jasper
granite geyser
untold jasper
#

Okay, I'll take your word for it.

stone citrus
#

I'm playing right now 😄

stiff stag
#

To be clear there's more than 1 mod for blueprints.

granite geyser
#

I only know PlanBuild and it's all you would ever need

untold jasper
#

That clears things up then, because that's not the mod I used. So makes sense 🙂

static vigil
wanton atlas
static vigil
wanton atlas
#

🤷

coarse granite
#

As much as some of the suggested changes are cool, they aren't always practical.

The suggestions channel should have some wacky ideas and overhauls but it's important to (if we can) make them as resources lean as possible and try and focus a little bit more on making what we already have better or making suggestions for things that are already in development.

mortal lichen
#

Yup, people don't sometimes see a difference between "add sorting in crafting menu" and "overhaul the water system so we have waterfalls"

pulsar locust
#

Waterfalls…

#

Inside a cave?

mortal lichen
#

👀

pulsar locust
#

Not impossible, cause the crafting is already limited within caves

#

So there would be less edgecases

lofty wave
#

Inside a cave water can do whatever it wants, but it will be hard to do something around modifiable terrain

pulsar locust
#

And they could be always a part of an unmodifiable environmental set

patent sorrel
wanton atlas
stone citrus
#

I've become a huge believer in blueprints
It felt the same as nocost, but with cost

granite geyser
ornate trench
#

ah I guess that's good enough

#

I meant on the UI but pretty cool

dense folio
#

I started this in my server where we take a fest and leave it on a table for anyone to take a bite but then whoever is next in line or took the last bite has to make a new one like a cookie jar in valhiem baisically

#

It’s been doing pretty good and there’s always a good source just in case

stiff stag
#

What does that have to do with this channel?

dense folio
vivid ridge
#

Id like dynamic mist better for the Mistlands but the system isnt bad as it is

stiff stag
dense folio
#

Shit my fault

dense folio
keen mortar
#

#suggestions message the biggest issue I would see with this is that some people build in the mist and choose the spots that are clear. If those spots are only sometimes clear, I think a lot fewer would try to build at all. One way to balance this would be to allow us to build large wisp light structures like those that exist and provide a large clearing

mellow crater
#

@ornate trench There is a command for that

mortal lichen
#

it was answered like 10 lines ago 🥲

mellow crater
#

Wow thanks, I read to quickly and missed that part

granite geyser
#

Multiply that answer for "many times" as well

languid ibex
# dense folio I mean an actual cookie jar would be chill tho

You could be on to something with this tbh, I would love if I could lay out pots or bowls of smaller foods for quick consumption, I use honey, fiddleheads and mushrooms for base work all the time, it would be neat to just snack on them quickly from a separate object. Not a need to be fair, just a nice addition.

rose swan
#

Your profile status says dms are closed Ragnar_laugh

crisp blade
mortal lichen
#

Probbz not

#

If determination and spam were a factor we'd have bears

lament zinc
#

And flying mounts, larger carts, different inventory, backpacks and more of such.

wanton atlas
#

Nagging is a sure way to be ignored

#

And I ain't working on easter evening btw. Hence I am extremely slow on any kind of response on my free time

weak gate
#

@craggy pagoda
This is an English only server (to my knowledge)

#

And also why did you upvote your OWN POST?!?!

craggy pagoda
weak gate
#

Yes, at least here

granite geyser
#

And they will not create the channel

granite geyser
craggy pagoda
weak gate
#

Or in other words

weak gate
#

Got timed out

lament zinc
stiff stag
#

Yeah. If you want a Spanish speaking channel either find a valheim related discord that has one or make your own server. And no, it's not "just a suggestion" when the rules are explicit about the server being English only, period.

wanton atlas
storm gull
#

I feel like plains needs more stuff, because it was the last biome for so long it doesn't feel as fleshed out as swamp and mountain.
Mistland and Ashland introduce tons of new things so plains in the middle is kind of tame. Thoughts?

patent sorrel
storm gull
patent sorrel
#

mistlands got great dungeons, roots to tap, skulls to steal brains from, dvergr camps to raid. Not to meantion all the resources you need to get. Carapace, sap and tissue to make eitr, black marble, yggdrasil wood, black cores, jelly, blood clots, scale hide, lots of things

#

where the plains has black metal, barley and flax to make flour and linnen, tar ig, and lox stuff plus bug noses for arrows ig

storm gull
#

each biome seems to represnt a period of time in development some have clearly been given more attention. It would be nice if other biomes were brought up to the same standard as the last two.

patent sorrel
#

it just needs more, give me like a fuling mine to raid for the blackmetal. Or make blackmetal an alloy so you need to get 2 or more things to even make or somthing

patent sorrel
storm gull
patent sorrel
#

but more side content that leads to cool fights would be very much apreciated

#

i think it would be fitting to chuck a shitload of that type of content in a revamped ocean biome. Still waiting on ships and sea irongate

#

i just want actual beaches because the ashlands has an actual beach and the rest of the game should have beaches too

storm gull
#

yeah, its like Valheim has involved mechanically but not all biomes benefit from these new features

finite vapor
#

#suggestions message there is... just search by boss;
find gdking, bonemass, find dragonqueen, find goblinking, find seeker queen @weak gate

weak gate
#

Oh, thx

#

I’ll delete the suggestion

languid ibex
patent sorrel
patent sorrel
#

gotta love this community that doesn't understand the concept of a community suggestion

languid ibex
#

What's better is when you don't realize it's a discussion

severe quarry
languid ibex
patent sorrel
languid ibex
severe quarry
patent sorrel
languid ibex
severe quarry
languid ibex
severe quarry
long glacier
#

I think small islands in the middle of the ocean would work better than shallow spots, more visible

patent sorrel
#

actual island generation is something i want too but these buggy bits of terrain gen arent it man

languid ibex
#

Maybe I'm crazy but literally every seed I've played has had very large ocean biomes to accomplish anything I've needed, are you just averse to exploring?

patent sorrel
languid ibex
stiff stag
#

The only thing that would change is those areas being called something else, and at that point it's just a needless nitpick.

severe quarry
languid ibex
#

The point remains the same.

stiff stag
#

Just because it's a fantasy world doesn't mean it can't draw from real life for design and inspiration.

severe quarry
languid ibex
long glacier
#

I feel like realism should come second compared to making the game better. I feel like the mini biomes being removed/replaced with real islands would be good because they add very little

languid ibex
#

The terrain doesnt generate in this way though, there's a master map that is used and the biomes/heightmaps are generated secondarily.

#

All landmasses are predetermined to a degree, having tiny little islands everywhere wouldn't stop anything

patent sorrel
#

i dont get how ppl go into this chat seeing ppl say minor suggestions like "i want actual shorelines and better ocean generation to not have fake plains biomes in my clearly ocean biome" and attack it

stiff stag
#

Why did you come here not expecting valid criticism?

languid ibex
long glacier
patent sorrel
long glacier
#

Also if you want to make an on water base it’s easier to see possible locations

languid ibex
patent sorrel
#

and the ashlands have its own shoreline/beach subiome and id like the rest of the map gen to get that same type of treatment, aswell as a fix to these artifacts of terrain gen which sometimes end up making islands for actual island generation. Would make make minor things like serpent hunting nicer and make all the biomes blend into the ocean better

languid ibex
long glacier
#

The oceans will still matter for the first 6 biomes

patent sorrel
languid ibex
#

There's nothing wrong with that, I'm just speaking to the level of importance they serve again.

#

Which is what will be needed for that suggestion to take root with anyone important.

severe quarry
severe quarry
#

why do you have such an aquatic hatred

long glacier
patent sorrel
languid ibex
severe quarry
languid ibex
stiff stag
languid ibex
severe quarry
severe quarry
languid ibex
#

You're the only one here giving off friction I won't lie.

#

Copystrike's ideas aren't bad in any sense, and sure it'd be nice, but given the landscape of the development so far, it looks to be going another way in my opinion.

#

Agree or don't, I don't care, no need to catch any feelings.

patent sorrel
severe quarry
languid ibex
patent sorrel
#

like yea this minor thing isnt undermining my experience of valheim but id like to still see it

severe quarry
languid ibex
#

I've literally been speaking to the importance of oceans and how unlikely that is.

#

Never did I once say I have a problem or even infer that.

severe quarry
#

if you AGREE the suggestion is good why are you being contrary to it without actually adding any light to the suggestion

languid ibex
severe quarry
#

Objectively, the suggestion IS good, but its not in the current developer lens, so they are arent going to implement right now. HENCE the suggestion itself

languid ibex
#

Something along the way confused you when I've only been speaking to how I realistically see a suggestion like that playing out.

#

Valheim seems to be leaning less on ocean reliance, and the original ocean content isn't based in anything crucial to progression. Literally the only points I've made.

severe quarry
severe quarry
#

are you disagreeing with the actual implementation over the suggestion or the probability that it actually gets added?

languid ibex
#

Copystrike was wording things far better, you're just being combative.

severe quarry
stiff stag
languid ibex
patent sorrel
severe quarry
languid ibex
languid ibex
#

I didn't even vote because I'm left in a neutral spot with how I feel. Ragnar_laugh

patent sorrel
languid ibex
patent sorrel
#

fair enough

high grail
#

I cant put a suggestion, because you request it start with a light bulb, but dont give me a light bulb to use, and im not going looking for one.. aaand, the text that tells you is so tiny up the top who would look at it until reading the error message after u post without it 😒

stone citrus
#

💡 🤔

high grail
#

to late

#

ive just given this game the ass coz of the discord VC :/

stone citrus
#

I believe in you

high grail
#

so do I 🙂

stoic flame
patent sorrel
#

💡 Hugin

high grail
#

"lightbulb"

patent sorrel
high grail
#

nope old school, hate emojis

patent sorrel
#

then you cant suggest a suggestion

high grail
#

which is what i started with, jfyi it was

stone citrus
#

stay classy

high grail
#

true blue

#

3 people, that are in a suggestion discussion channel, that arent interested in suggestions 😒

stoic flame
#

\💡 is all u need, it should automatically turn it into the emoji

high grail
#

I really dont care, I came to provide a suggestion that just turned me right of f the game, but you dont wanna "discuss" fine, enjoy your emojis

long glacier
#

we don't know what your suggestion is

molten bloom
stoic flame
#

ye we can't discuss anything if we don't know what to discuss

patent sorrel
#

whats wrong with ppl

stoic flame
#

we're not trying to make u look stupid or anything, tryna help u out bro

molten bloom
#

he doesn't need any help on the first part

stiff stag
#

🍿

stark furnace
#

Smiffe n co adding extra emojis than usual prolly made him feel attacked

stoic flame
#

cuz yeah I could see how that might be a little confusing lol

long glacier
#

why is the bulb required for suggestions?

stiff stag
#

So the bot can apply the reactions.

long glacier
#

makes sense

stark furnace
#

Not saying it's wrong/right but probably just felt attacked by that idk and had that response

stoic flame
high grail
#

rofl, you kids will grow up one day, like I said yous dont care about the suggestion, have only beeninterested in the emoji 😒

stark furnace
#

word it's way too late you're right lol @stoic flame

#

i dunno then Ragnar_laugh

high grail
#

no good at english ?

long glacier
stoic flame
high grail
#

rofl

long glacier
#

tf?

high grail
#

this channel actually messaged it back to me, so if nobody there can see it, great setup 😒

stark furnace
#

checked his chat messages and he doesn't have any suggestions so 🤷‍♂️

stone citrus
#

I love this guy hahahah

stoic flame
#

it's not that we don't care about the suggestion, it's that your suggestion will automatically get deleted if it doesn't have the emoji, that's not our doing lol

high grail
#

fair enough, nobody wants to ask and discuss it, so I wont

long glacier
stark furnace
#

word

high grail
#

ok programmed

stoic flame
stone citrus
#

happy is an overstatement

mental pebble
granite geyser
#

Bait used to be believable...

pulsar locust
#

Treebound fruit is kinda there with the vineberries

languid ibex
storm gull
#

This is probably an old suggestion but I think it deserves more love: - Snapping fence.
(how come they don't have snapping points?)

rose swan
#

Wild in here today I see 😅

rose swan
pulsar locust
#

It is the only ”fence” that does not snap

rose swan
#

Oh right, fair point Ragnar_laugh

fair epoch
#

i just realised now, after 1200 h of gameplay that there is no cat in the game.

IMO the game lacks of kitten.

could be like, snow leotard, (or lynx) found in the deep north.
Or some kind of Cheshire cat in the mistland.

but would be cool to get some domesticated kitten in our viking base.
would make it more confortable for sure.

patent sorrel
weak gate
#

Yea

#

Or at least make hildir have a pet cat

#

An astronaut cat

#

Named smiffe…

patent sorrel
#

i just want way more decoration options from hildir period

granite geyser
weak gate
#

that's the bog witch..

granite geyser
#

That would just drastically increase people spamming the channel with more "add cat" suggestions

weak gate
#

how?

granite geyser
granite geyser
weak gate
#

fair

peak bronze
#

Cats go straight to Valhalla, according to what Smiffe has said.

mental pebble
stiff stag
#

Cats only have 9 lives, they are currently living all of them at the same time across the other 9 realms, they don't have a tenth life to spare for valheim.

sick breach
#

#suggestions message

This is a great idea, easily implementable. Even if only some objects, like the hot tub, had their range increased it would really open up building choices.

rose swan
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Deja Vu 👀

pale nimbus
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yo, anyone wanna start a new world and just build play and chill with me?

keen mortar
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#suggestions message this seems like it would get messy with performance. It's my understanding that the game is already performing stability calculations regularly for active structures. If it adds fire calculations for each fire in this manner, performance will take a hit

stone citrus
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Comfort is godawful to begin with and is one of the more unintuitive parts of valheim

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Even with nocost, I didn't bother with comfort specifics (lvl 8 or level 17 comfort, take whatever is there)
I took whatever was available at any point of the base

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Not to mention, you have to cram it in one place and keep track of every piece and figure out what adds what
Or what are overlaps

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I'm sure they can figure out something without the imaginary limitations we come up with

keen mortar
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I suppose the simple solution is to increase the radius. Won't fix all concerns, but it would be a start

rose swan
# stone citrus Comfort is godawful to begin with and is one of the more unintuitive parts of va...

Hmm I don’t know if I agree with you on this one 🤔
I’m sure you’ve seen me go to great lengths advocating for comfort radii to be be tweaked Ragnar_laugh

I think the comfort system is rewarding for players that really get into base building, without overwhelming or overpowering them. I feel like the mechanic is in a pretty solid spot. A small bump in the area of effect for some/most pieces, and I think it would be perfect.

rose swan
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#suggestions message Can you elaborate on this 🤔 I guess I’m asking what the difference between the wolves in-game and a direwolf is?

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@upbeat sequoia

upbeat sequoia
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Larger, rideable, artistically stylized, different sounds

granite geyser
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I'm sure people would love them to just grab current wolf, make it bigger, change the name and done.

Everyone loves reskins, right?

upbeat sequoia
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Exaggerated features and a different model of course

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Big scruffy hair and a meaner looking maw for example

lament zinc
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Well, it won't happen anyway.
It's set multiple times now we won't get new rides to start with. So that option already falls off.
I also doubt that adding a similar monster to an existing or a new biome would be a good idea.

granite geyser
stiff stag
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Starred variants would be the only chance for a "dire wolf", but in appearance only. I know deer and boar go through visual changes other than just a size increase and a different color scheme, so making starred wolves have the same treatment would be a valid option. But again, it would purely be appearance only. It wouldn't be a separate entity, it wouldn't be called a dire wolf, it wouldn't be rideable, etc. That's the best case scenario you can hope for.

crisp blade
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@grave cipher I think that in each biome there should be alternative sets, so that the player can decide throughout the game whether he is a warrior, archer or even more into magic

molten bloom
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#suggestions message I don’t like the implementation of it in your suggestion specifically but the name and concept is hilarious so I wish they would add something like this

eager trench
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I think adding a toggleable world setting for needing materials to repair would be a good addition.

People already do flame hazard,No maps and no portals. It would just add a bit of extra difficulty for those who want a challenge, and it would be off by default as well

lofty wave
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If you want to increase the amount of resources you have to gather you can already turn the resource rate down to 0.75 and 0.5

coarse granite
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I wouldn't be opposed to having repairs cost resources.

If tools and weapons didint have the durability of wet tissue paper.

stiff stag
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Hard to understand why anyone would want more nuisances and needless tedium, unless it's yet another case of people confusing those things with difficulty and challenge.

patent sorrel
stiff stag
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Agreed. Plenty of ways to add challenges without it just being tedium and time consuming.