#building-tips

1 messages Β· Page 5 of 1

elder phoenix
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How do you have a stone floor if you haven't gotten to Swamp?

tender surge
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didnt beat the boss yet

elder phoenix
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Right now all you have is thatch, once you hit Plains you unlock the second roofing material and it is so good 😭

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Also darkwood will probably make you redo some of your framing highlights.

tender surge
elder phoenix
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Ah mean like roof shape.

tender surge
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yea

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im already bad enough at building walls so i need some help with that πŸ˜”

elder phoenix
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My designs usually start with the roof in mind so I make sure I don't have walls leading to a shape I can't roof. So unfortunately I cannot help you here 😬 sorry.

tender surge
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welp thanks tho

elder phoenix
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πŸ’›

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You can use stone floor to make flat roofs that work and count as roofing.
But you need to support it with the ironwood beams.

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And wait until you unlock the Mistlands glory that is Black Marble.

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πŸ™

tranquil furnace
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Hello I am up to mistlands and I am trying to slap a roof on this

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And by 'slap' i mean I am trying to build a nice one.

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I am looking for something different from the standard 4 sided square

elder phoenix
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Just slap a circular one?

tranquil furnace
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I got no idea what I am doin'

elder phoenix
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That looks good for no idea tbh.

tranquil furnace
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Yeah but there are holes in the roof and I have no idea how to close them

elder phoenix
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So remove all of that. And so the same thing using normal pieces instead of corners.

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Then fill in the gaps with more normal pieces. Yes, they will clip into each other, this is fine.

tranquil furnace
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Okay thanks I will try that next time I can play

tender surge
elder phoenix
pallid mirage
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The sloped section in the middle will really limit your roof options.
I'd delete it and do something else

tender surge
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finished it, not rlly what i imagined in the beginning but this was way easier

wheat pawn
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Hey guys I just joined the group. Been playing Valheim for not too long, but I've been playing with some buddies who are pretty experienced on 1 of their servers. I've beaten the end part of the game in Ashlands and the boss. I have all the highest tier magic and resources in the game thanks to their help as well. But my biggest challenge now is, since I've unlocked mostly everything, I want to really build a nice base for myself on the server. I'm pretty solid at most of the game features but building I'm absolutely terrible at. I really would like to build a base consisting of a mixture of grausten & black marble however I have no idea or vision of what and how I want it. I have a lil base I got help building of wood. But I want to expand it and change the materials of it. I mean my character is pretty good and for getting so far in the game I really want to have a base to refelct that. I really could use assistance with this any possible way lol

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I would ask them for help building but they got lives too lol

empty nacelle
pallid finch
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I once made a pentagonal smelting area, but it was painful and the end result wasn't anything outstanding

empty nacelle
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yeah

pallid mirage
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more often than not, very complex roofs are a very large amount of work for very little gain.
tho last months build of the month winner is an obvious counterexample

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this one is among the more complex ones i've built in terms of weird angles and it was not simple, nor does it look good on the inside
#building-screenshots message

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I've had builds where i had inner and outer roofs, separated by about 1 meter to make it beautiful on the inside and outside, but it does not work well with complex room shapes.

pallid finch
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those builds have a different idea of roof to begin with: they don't use roof pieces, they use only diagonal building pieces

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because, in fact, the roof pieces we have aren't as modular as simple diagonal beams are

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in an ideal world, each single roof piece (or any building piece, for that matter) should be more like a "function": You want a roof in some specific place, but it should be the game to figure out how that single roof piece connects to adjacent pieces

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but that's way too detached from the current building system and it's never gonna happen. Not to mention we'd be losing the ability to overlap things as we want

pallid mirage
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yeah... implementing a tiny glade esque building system would be way too much

boreal coyote
pallid finch
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that tower on the left is damn sexy

pallid mirage
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Indeed really beautiful tower

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I cant build like that worth a damn
Mine always end up being super regular

boreal coyote
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oh hey thanks, I intentionally made it as irregular as possible to go for that mad mage tower kinda vibe.

slow vault
pallid mirage
gilded maple
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any tips for avoiding random cones during landscaping? I just want to make a road smoother

glad cloud
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Pickaxe it once then hoe again

livid stratus
cosmic temple
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I am trying to make a little storage area for my new game, I am SORTA new to valheim though been off and on and currently trying to improve how I build, so far this is my basic layout I choosed to give it

and planned to make a second floor, any thoughts or tips suggestions?

pallid finch
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you might need corewood

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I also never tried to work with any type of roof like that, but the round ones are the worst to deal with so you shouldn't have too much trouble in that regard

elder phoenix
cosmic temple
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Ahh, okay thanks for saving me from that future torment, glad I joined here finally-

but what could I do with this build tip wise orr ways to improve future builds..?

pallid finch
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unless you've done lots of trial and error with the building system, I'd say you should keep your buildings smaller

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at least until you reach the Swamps

elder phoenix
cosmic temple
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ah- okay, im sorry

pallid finch
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and honestly, that's just a floor and a general shape... not sure what could be even improved if the whole thing doesn't have a complete shape yet

vast oar
cosmic temple
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okay more sorry- I just didnt want to finish it and have to tear it all down if there was one slight error

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sorry sev and sii ;-;

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didnt mean to annoy if I did

pallid finch
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it's no annoyance, really

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I'm just saying that most of the helpful advice we could have given you has already been typed after your first message

elder phoenix
pallid finch
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and since we only have corner roof pieces that meet at a 90 degrees angle, anything outside that angle requires pre-planned intersections or just simply a mess of roof tiles

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in that regard, rounded roofs are probably easier, since overlapping them in a circle is generally more forgiving

vast oar
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yeah I'm prob gonna change the shape of the building to rectangle + tower. So removing this awkward shape

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makes it alot easier

pallid finch
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I once tried to go for a pentagon and oh boy... the pain I went through to match all the sides didn't pay off in aesthetics at all

split stratus
pallid finch
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I mean, you don't need rounded roofs, but unlike most games where you're forced to work with square stuff, being able to at least rotate things to a degree that makes them look rounded is pretty nice (if you can make it work, of course)

split stratus
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I've made octagon shaped roof at least, and recently figured out quite sufficient way to make it.

pallid finch
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like, this roof was quite a problem because of how it connects back to the main body, but it looks more like a kitchen if it's round imo for some reason, idk how to explain it

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the inside (I don't have the template for the base layout unfortunately)

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from above, although the angles get a bit weird with the roof tiles

tawdry haven
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Saw somewhere that they have blue fire inside the decorative pots. Anyone have an idea on how they can do this? Any video tutorial is nice.

tawdry haven
pallid finch
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nothing comes to mind right now, sorry

glad cloud
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Possibly a blue standing torch with the pots clipped over them

tawdry haven
glad cloud
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I was just guessing how they did it, I have not actually seen this done

pallid mirage
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the game is peculiar about the order of placement. i would guess try to place the torch first

cosmic temple
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how can i build support to keep this part of the roof from destroying itself?

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better lighting if that helps!

glad cloud
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Some 4m core wood beams could help

elder phoenix
cosmic temple
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awh dang then, thanks, I didnt realise that was too big ;-;

glad cloud
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Only barely. Some core wood should definitely help bridge the gap (literally)

elder phoenix
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My other tip is don't build for permanence or style until you've actually seen all the options.
Unless you enjoy breaking and rebuilding multiple times throughout the game...

cosmic temple
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I dont sadly enjoy breaking and rebuilding, just didnt figure out cant build larger stuff yet :((

cosmic temple
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also any advice on doing more curved roofs?

tight bear
elder phoenix
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Patience and using shift to freely place without snapping.

mild junco
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hello, can u help me fix the roof? something is off but not rly sure what

devout rune
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I'd extend the top parts to overhang

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@mild junco

keen light
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is this a good permanent base location?

elder phoenix
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Good is a point of view, Anakin.

keen light
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fair enough

elder phoenix
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You're going to build, not like parts of it, destroy, and rebuild no matter where you choose to settle πŸ˜‚

keen light
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good point

tawdry haven
dreamy quarry
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Hello, everyone! I am sorry, if I went to the wrong channel, but this seemed appropriate. Does anyone know any mods or console comands to visualise some kind of grid when do buildings? Thanks

keen light
crystal glade
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hello everyone. I want to move my base or make a new one that's like a small castle/fort. what are the important things that I gotta keep in mind when making it and tips. I still didnt beat elder. so like I dont have stone. only wood

trail topaz
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Without stone, you're not building very high. Corewood support for the build limit is ~10m?

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probably higher than that, maybe 15-20m high.

crystal glade
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wdym by support? sorry I'm new to the game

split stratus
mint chasm
calm urchin
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For building if u want to build a big castle is better to get like a lot of stonecutters or not?

pallid finch
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you could always just use one and relocate it wherever you need to build next, but if you have the resources you can just cover the whole area with stonecutters to save you the trouble

hard moss
crystal glade
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so I was making this house and I ended up having the upper floor leave a small gap in a weird spot, idk I filled it with the small square but it still looks ugly. the base structure and everything down is proportional to the other side. any idea?

pallid finch
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uhhh... can you send a picture of your first floor? Even better if you can get the whole perimeter

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I can only imagine you either put a door or some extra beam somewhere and created that gap, but your lower floor should also share that kind of gap anyway

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the wall in the upper left corner is probably just a misclick, but the two corewood poles coming out of the floor seem to not be aligned with any specific corner, which is definitely part of the problem imo

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did you perhaps eyeball a few pieces? Or maybe you began building on one side, then began building on the other side without first merging the two?

crystal glade
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I redid the roof and now it 's pretty even

crystal glade
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but theres one little problem it's that the buildings health keep decreasing gradually

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is it because there's no roof or lightning?

elder phoenix
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Rain will damage unroofed wood down to 50%, but never actually break it or go beyond that 50%.

crystal glade
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ahhh I see

brave dirge
trail topaz
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Anyone have screenshots or layout ideas for a nice kitchen setup?

glad cloud
quaint osprey
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Any way to make a good looking functional indoor fireplace with fire hazard on? No stone and slow progression so it’ll be awhile before hearth

split stratus
# glad cloud

You need to hire a greyling there asking you "The same as usual?" Rocky

trail topaz
hexed smelt
cedar isle
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@split stratus

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theres gnna be like 6 campfires, i was thinking fo doing it like this but it looks really clunky

split stratus
cedar isle
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like idrk how to make everything look good like this

split stratus
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High enough roof and it will work.

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But you want to use corewood pillars to support the roof.

cedar isle
split stratus
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For example.

steel kettle
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It will make it smokey in the top, but it won't hurt you at all.

cedar isle
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this is a problem too, idk how to make it so there is no gap

split stratus
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Outer corner piece.

cedar isle
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like that?

steel kettle
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Or if you wanted to, extend the wall a bit higher and build a chimney line and just have your roof butt up to the wall on that side

cedar isle
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i think ill try that, cz even w the outer corner piece ther eis still gap

steel kettle
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Not in game rn, but something like this but joined together I think would look better

split stratus
cedar isle
steel kettle
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Using the unislope or the to-bach and just making it one long wall of chimneys would vent it just fine

cedar isle
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alright, ill try the to batch

split stratus
cedar isle
split stratus
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As long as the smoke gets out it will be fine.

cedar isle
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im a little skeptic that this will vent😭

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oh

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bruhhh, i js re read ur message

steel kettle
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Lol, yeah gotta keep that chimney going

cedar isle
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alr im finnaly done

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lemme do the campfires rq

uneven scroll
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Hey all, looking for tips on building a workshop that can accommodate all the various stations and their upgrades. If y'all have some general layout diagrams lying around I'd be much obliged.
Solo run, about to fight Moder, but have previously been up to Ashlands so I have an idea how many more tables are coming to me... =_=

steel kettle
uneven scroll
uneven scroll
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Mostly I just need an idea how much space I have to keep free for all of the upgrade buildings. Eg: I've been trying to place the forge upgrades on the other side of the wall and I can't squeeze the bellows in because it's either too close to something else or too far away from the forge.
I recall having similar issues previously trying to hide the upgrades in a shallow basement.

steel kettle
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you could also go with more of a pole barn style and have storage right above where your crafting stations are

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but eh, that's what has worked for me. really in terms of functionality you just want the stations near your storage where you can haul stuff easily to the stations.

split stratus
gilded maple
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I don't like that top of the tower. Any tips on how to make it look like a proper tower? Kinda defensive one

neon pier
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Needs a roof

uneven scroll
uneven scroll
uneven scroll
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wah... ig elevated stone floors aren't viable without a LOT of underlying support?

uneven scroll
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These?

elder phoenix
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Yes.

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Highest structural point value in the game.

uneven scroll
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oh wow. span of 4 and the worst is yellow

elder phoenix
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Yup.

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Can also line them along the underside of the floor if needed for further spans between upright poles.

uneven scroll
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hmmm how badly do I want my main floor to be stone... =_= [I hate mining in the swamp]

keen vessel
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how's this for a pre-metal base? trying to get a kind of canal city type appearance.

elder phoenix
uneven scroll
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Is there anything to be done about this stone wallclipping through the floor?

elder phoenix
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Nope. That's why we have stone floors.

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They work alone and if you feel compelled to put wood on top of them they don't clip it.

earnest ruin
uneven scroll
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Every damn time...

split stratus
uneven scroll
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That spot is about 16m above the ground. But thankfully I've factored in some internal pillars this time, I just need to finagle the ground floor layout. I just wanted to get the roof on. to stop everything rotting in the rain.

split stratus
uneven scroll
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whoa dang I didn't think corewood stacked this high

split stratus
sour sparrow
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Does anyone got a base that uses the grausten roof? It’s kinda confusing to me and id like a reference

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I mainly just don’t like the corner pieces they don’t look good maybe I’m just not using it right

fossil quarry
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Figured j would ask here but if i where to try n replace my wood floors with stone floors will that run the chance of breaking my house if i do one at a time?

glad cloud
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If you're careful and quick, you should be able to swap them out one at a time

keen vessel
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how do you make vertical curves? is it possible?

proud prawn
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is this the best one i can pull?

orchid monolith
proud prawn
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yo guys can i get an advice?

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i wanna add a roof here otherwise weather will destory it

split stratus
proud prawn
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OOOOH danke

torn lily
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Looking for help on an egg farm. Anyone got any tips, I tried building one on YouTube but it isn’t hatching the hens

hybrid forum
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In our medieval village I want to build a tanner house where leather and fur is produced for the clothes and carpets. I couldn't find any videos about a tanner build yet. I'll build it close to a river and I'm thinking of using two hot tubs for processing the skins. But I'm not sure yet how the build should look like.
Anybody built this already and can share pictures?

glad cloud
pallid mirage
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The most important part about a tannery is to build it away from everything else.

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Cause it stinks worse than an outhouse on steroids

glad cloud
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Mine is at the very farthest point of the village, even beyond the fish market. Or it was before bf started expanding the walls πŸ˜›

hybrid forum
hybrid forum
glad cloud
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Mine also has the boar pen in the back, since their waste is used in the tanning process. Probably why it's so dang stinky πŸ˜›

hybrid forum
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I started building ..

glad cloud
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Looking good!

hard moss
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@hushed nymph #building-screenshots message
Nice base! As for tips, if you use the 1-by-1 floor tiles you can avoid the horizontal bars in the roof on the floor(s) below. More expensive (twice the wood) but with your flooring layout I think it could be worth it.

old olive
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Hey guys this is me and my friends second base we built one starter one and this is the main base give us any ideas or suggestions because we want to make it look nice.

hybrid forum
frank citrus
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Trying to organize the farm land, lets see what ya got

trail topaz
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anyone got any tips on how to build a stone/marble circular tower around the dvergr spiral staircases? I'm struggling to snap them easily.

elder phoenix
elder phoenix
trail topaz
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I just want to get a nice stone circular wall around the stairs.

elder phoenix
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πŸ€·β€β™‚οΈ

coral moat
elder phoenix
coral moat
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oh my bad, I just see the picture and dont have idea what he's looking at xd

trail topaz
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it's okay. I haven't got to ML yet in my progression, but I'm building my base with that in mind. I know the spiral staircase fits those dimensions above, I was trying to build the wall first.

silver bolt
verbal hearth
granite dune
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should i add logs all across it or just keep the ones on the edge

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pic with supports

verbal hearth
granite dune
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bout to go get my first iron (this run)

elder phoenix
mild depot
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@sand bloom I spent a long time just getting to this point only to realise I really dont know what to build on it other than a dock off the side

sand bloom
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I'd say, start by adding walls up to 6 meters high, add a stone floor over the dirt with a stone staircase leading to the door.
Can later add a stone floor - tip: use the iron grates as horizontal support and wood-iron beams with the stone pilars over it as vertical support - with a stone staircase leading to that floor.
After that, you can decide if you want wooden walls or perhaps keep it like that for a while before you build with Grausten.
Put a cooking area, a "bedroom" and perhaps a dining room at your ground floor and don't forget the Yule items to boost your comfort bonus.
Might start by putting the workbench in a wooden building, then perhaps the forge in a stone one, all loose from your main building to give the impression it's a small city.

mild depot
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I have a starter base but its getting real small

sand bloom
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You can always create a world, look it up at the Valheim map generator site, find a spot to build and try out some ideas; before putting them in this world. You can even do that with your current character.
The only thing you should do in that case is putting the "no build cost" world modifier on. That way everything you can currently being build can be build in that world, without needing the materials.

Eventually, practice makes perfect.

And despite I've done 12-13 bases by now, I'm still learning.

mild depot
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Yeah, I've never built with stone. Im fine with it looking bad for the good builders here, but I at least want to like it myself haha

sand bloom
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Just to give you an impression:

My current main building is 24m long and 16m wide, with a 14m x 8m area next to it at one of the long legs.
And that area is still too small.
I got a basement which is too small, the living floor, the bedroom floor and the armory floor are large enough, but I haven't even finished decorating them.

From the outside it looks more like a bunker with a roof at it, as a nice looking building. But eventually I want to use several materials in its construction, thus breaking the dull view of having one material only.

It may not be the most beautiful looking building, but just like you I prefer it to be functional.
And it is.

Eventually you're the one who's got to use it. And over time you will figure out what's the most functional for you. It may take time, but the only to do it is by trying it.

mild depot
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I'll have a good go at it tomorrow and see what I can do. Think I'll have to farm a lot more stone though

lavish coral
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how would one tackle making a circular base?

drifting valve
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1m wood beams, one click rotations around till you have formed a circle

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2m beams for a larger circle

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stack beams to make 3m and 4m to scale the circle larger .. etc...

lavish coral
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ic

lavish coral
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it doesnt correlate with the beams :/

trail topaz
lavish coral
trail topaz
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honestly, you're going to run into structural issues using just wood for a building that size anyway.

forest kraken
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I built this tower, It feels off though, the stone pillar going up looks ok, but its mostly the first wood level with the square base and I'm not sure what I could do

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I'm still working on this base so theres lots of clutter around still

mild depot
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Need ideas for my first stone build. Flat stone roof? Full wood roof? Keep it as a wall and have buildings inside, I dont know 😭 (the wood floor on the outside is just scaffolding)

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Thats the inside, not built anything so far

ornate dagger
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i'd recommend doing a keep that would take some space and leaving an area with bare ground for a courtyard
depending on the style, you might wanna go for a stone base and wooden top for the keep
at least thats something i did for a similar build i had recently

mild depot
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@sand bloom This is what I have so far, this is as high as my stone will go without a lot more messing around so I was gonna have this floor as wood and then play around with the roof and detailing

mild depot
sand bloom
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Well, don't worry too much about it for now.

Over time you will learn how to build more to what you like in looks and efficiency.

fierce lion
mild depot
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I still have all the outside are to work with, I'll put my crafting and forge areas out there maybe

grand wasp
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has anyone here made a L shaped house?

sand bloom
mild depot
sand bloom
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Don't worry. By the time you're doing your 6th base, you will build a lot better too.

ornate dagger
mild depot
ornate dagger
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Looks pretty good to me, not sure what else could be added to give the lower floor more character

mild depot
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yeah I'll definitely play around with the lower floor to make it look better, I struggled a lot with stability too because the very bottom has a basement

storm bramble
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i cant get my roof to be stable no matter what kind of supports i put, what can i do to remedy this?

storm bramble
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how can i get my wood to not deteriorate under water? it took me a half hour to build thsi crap 😭

glad cloud
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You can't, at least not without a mod, but it won't degrade further than 50%

storm bramble
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Oh if it snot gonna break then were chillin

drifting valve
# storm bramble

even if it is red, that should hold, just might not be able to add anyting to it.
also, finishing out that wall there might add some support to it as well, as that will connect to to the base of the wall. (I assume this is on a 2nd floor)

glad cloud
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Also also...why does it ALWAYS seem to rain when we're building things? 😹

drifting valve
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cause its the perfect storm πŸ™‚

acoustic sky
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how do i get a snap point in the middle of stonne pillar

silver bolt
# storm bramble

Those things you're adding don't count as supports, the supports are the build pieces that connect it to the ground.

So if that roof piece you're highlighting is 6 connected pieces away from the ground, you can add a pillar that touches the ground directly under the peak of the roof and that might only take 4 build pieces to get to that specific roof piece. So now your roof would be the fifth instead of the seventh piece away from the ground and it will be less red.

Once you get into the black forest there's a new building piece that's can help a bit too as you can go 4m in one piece, you can add it to a wall and make everything a little less red.

storm bramble
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i was able to close the roof off tho!\

crisp inlet
# acoustic sky

Use the small regular wood door. It has 3 snappoints. One on each end and one in the middle. The 2 snappoints at the end create an almost 0.5 meter snappoint.

pallid mirage
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Alternatively, you could risk a quick trip to the outskirts of the ashlands and get some grausten, those pillar pieces have a ton of convenient snap points

glad cloud
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β€œA quick trip” Ragnar_laugh

lilac gull
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Is there a better way to do this? I'm fine with the clipping, just want to know if there's a better approach for circular floors before I commit to filling the entire thing in.

drifting valve
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this is the way my circle floors look

silver bolt
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So this is on a smaller scale, but I just wanted to show you what I do in case the written description isn't clear. It's just the edges that have the clipping.

minor inlet
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What grey dwarf farming methods are still viable that aren’t puffer fish or wolves ?

Methods that use fire where objects don’t take damage ?

split stratus
plain drum
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Im trying to make a Rohan inspired town in the Plains Any ideas
I've already made the main hall but I don't have a nothing for the main buildings

glad cloud
# plain drum Im trying to make a Rohan inspired town in the Plains Any ideas I've already...

Watch the SmittySurvival video https://youtu.be/CmjphZrEAeA?si=jq-57mM1tgmv149I
Its not a 1:1 recreation of Edoras but goes into how to make β€œinspired by” builds

Hello fellow Vikings! New build headed your way, this time we're headed to the plains to build one of my favorite Lord of the Rings locations - Edoras, the Capital of Rohan! Hope you enjoy this one and appreciate the support!

Download My Valheim Worlds on Patreon!
Link: https://www.patreon.com/SmittySurvival

Cinematic Music by @RebeccaRovny ht...

β–Ά Play video
plain drum
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Oh

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I'll watch that later

storm bramble
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i wanna build a castle on top of a mountain, any tips or tricks i should know b4 i start?

solar coyote
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also makes the build look infinitely more real and natural. which always earns bonus points

storm bramble
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how do i make it look less like a big box?

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im practicing building with stone b4 committing to a castle πŸ˜‚

solar coyote
# storm bramble

with stone the only thing you can really do is offset it slightly, angle it, and use trim pieces to create what is called "relief" (referring to a bit more depth to each percieved portion of the wall) to create the texture.

#

you can also build 2 wide, and use stairs as they are the only sloped stone piece.

#

I personally like to use iron beams to set a frame for my stone buildings, then i will use those as additional snap points to add corewood logs, trim pieces etc to make the wall a bit less flat.

#

also, dont forget to leave windows, and space for item stand to hang shields etc up on there for decoration which will take away alot of the "blandness"

storm bramble
#

Im gonna take that into a ccount, in the meantime

#

what can i do to make the roof less shit? Im not sure what pieces look good, but the thatch is really really ugly, im thinking of just going for a flat stonetop but it doesnt work as an actual roof

#

i have tables inside that need to be used

solar coyote
storm bramble
solar coyote
storm bramble
#

WAIT

#

tahts actually the wrong account, its xNovaNeverLiesx

solar coyote
storm bramble
#

πŸ˜‚

thorn plover
#

@storm bramble @solar coyote How'd the build turn out?

solar coyote
#

so good in fact we just did a mountains run xD

storm bramble
#

not all the way done but lookin hella slick

thorn plover
low marten
#

Well shit, how do I get a roof on an angle?

trail topaz
#

I think you can use the inside corner roof pieces to connect those.

#

you're going to have to put the slope at 90 degrees, it's going to look weird.

low marten
#

trying that now, I see what you're saying. Hmm. Not cool, lol

hard moss
#

Alternatively, make the top part go straight instead of a slope

coarse spear
#

@glad cloudis there a video that shous only the grate hall haw is build?

glad cloud
#

Possibly but it would be on Smitty’s channel

coarse spear
#

@glad cloudok ty

weary aspen
#

Any practical egg harvest build ideas ? And not a video that shows how to do it, cause it never works for me. I want to understand the concept.

dawn bluff
#

Can I not put supports inside my house to shore up the roof?

#

Having a hard time understanding the "support" system in the game.

#

I thought'd it be cool to have a house overlooking the ocean built on piers

#

but the highest part of my roof is red. Is that ok? or will it fall down eventually

weary aspen
#

support is based on how many pieces it is away from solid ground. You can use iron beams to extend that

trail topaz
trail topaz
tulip maple
#

*eggsample

trail topaz
tulip maple
trail topaz
tulip maple
# trail topaz How do you import a greyling to plains or mistlands if you want to build there?

There's nothing special about the Greyling itself, any mob will work. Can't say I've tried a lot of other mobs, but you do need to match the build materials for their enclosure to the mob of your choice. In the plains I generally breed Wolf & Lox free range, in which case I start my base by building the breeder enclosure and the rest on top of that. The enclosure is the taming area and then becomes the breeder's area. Not a bad idea to secure your Greyling nearby as well. Replacing them if they are lost is a pain, but they can be well protected and still be effective.

#

Also, once the enclosed mob is aware of the tame creature nearby it ceases to attack the enclosure. Neither can reach the other but they remain alert.

solar coyote
weary aspen
tulip maple
odd patrol
#

I tried using Wood Iron Beams in my longhouse, but they don’t look very good, or maybe I’m not using them properly. Have you guys found any ways to make those beams look cool while still being functional? πŸ€”

glad cloud
hard moss
#

Masking them with the tar-wood works best imo

atomic jasper
#

Whats the best way to get a metric ass ton of stone? I want to start building with it but dont know the best method for stone, do i just mine the bolders around or hit the ground?

glad cloud
ancient knot
#

Question for you master builders out there: I've got these cooking/heating fireplaces with these vents being the chimneys. What kind of exterior design could I use to cover these better?

atomic jasper
#

Block them up and hotbox that shi

buoyant musk
#

Hello, do you have a nice-looking stone tower design with some wood? My friend and I just unlocked the stonecutter and we’d really like to add this tower to our village.

#

A tower that would be more like a watchtower, added onto our wall.

devout shard
#

Those pillars

twilit sparrow
#

I have a big tall place in the middle of my house where theres nothing. What is there to build to make it not boring?

glad cloud
#

Trophy wall

devout shard
#

or other interior decoration

#

a big table with feasts would be great and a light on the ceiling

clear gorge
#

To any more experienced builders:
Will a horizontal wooden beam overlapping with a diagonal/roof beam stop it from decaying in the rain?

#

(I don't have time to test rn)

#

And similarly, will a horizontal wooden beam still decay if it's half overlapping with a roof piece? I know full overlap prevents decay, but I'm unnsure about full overlap.

#

I know the fundamentals of "wooden pieces will not rot if their geometric centre is protected from the rain" (on top of if they're attached to a stone piece, but that's a different thought process entirely), but I'm unsure on if the above examples count as their centres being covered, since there's an argument to be made about the centres also not being covered.

jaunty needle
#

Guide i made for myself for portal circles

neon forge
#

um dumb, how can i make my roof not fall ):

orchid bison
#

Central pillars. Exspecially if they are core wood. Core wood on the sides also works. Also consider using 26 degree roof tiles if that still works for your build idea

wintry lance
wintry lance
upper niche
#

Anyone got more neat uses for decorating with Trophys? I really like how this way to make potted Dandelions of Greydwarf Brute Trophys looks.

rich forge
#

anyone got tips with keeping the fireplaces alive w/out having to put a roof on the chimney?

white moon
#

heres one i find interesting https://youtu.be/Y1wlKTY8k9U?t=179
pasted the minute when started building

In this video I will show you how to build a perfect chimney in Valheim! This tutorial can be for beginners or advanced builders, and will help make your houses much better, with a fire that stays lit even when it rains!

Thanks for watching my video! Be sure to πŸ’₯SUBSCRIBE, LIKE and SHARE with your friends if you enjoyed :) And don't forget t...

β–Ά Play video
dry quartz
#

Where shall I build my base?

shrewd pilot
#

i really could use some guidance/tips on how to get a good roof over this. the stone area is my kitchen. i'm really struggling on how to roof the hallway to the kitchen -- the hallway that is marked in the image as 3 m wide. no matter what i do, i cant seem to come up with a solution that blends in nicely to the kitchen roof

coral moat
# shrewd pilot i really could use some guidance/tips on how to get a good roof over this. the s...

Uhm... I dont know what kind of roof you are looking, but in my case I try to build symmetrical roof to avoid complications, regardless of what's underneath. In your particular build, I either build a large rectangle hip... your build does remember me a build of mine that ended up like this (2nd picture, blackforest large log cabin).

You also can modify the structures with different height and customize each section with a different roof...

Ahm... there are a lot of ways you can fix it like the 3rd image

shrewd pilot
#

oh, nice, ty! i really like your roof and structure in the bottom right image.
also, what does "hip" mean in roofing terms?

glad cloud
#

In roofing terms, a "hip" is the outside corner piece. Where inclines of different directions meet at an angle

wooden iron
#

Just came back to Valehim after a year or more... my building is not right, my friends snapping is how I remember (smooth and can connect walls properly etc.) but my snapping is completely broken. I cant connect walls, theres always a gap and I cant build spiked walls neatly on the ground. Anyone know what this might be?
He's made a Valheim Plus server, not sure if my characters broken or something?

trail topaz
white moon
#

IIRC, I think last year the snapping points were not available yet last time Polo played. Polo is probably trying to build like previous version where different angles of snapping points were not yet available

white moon
forest barn
#

any tips on building a castle / village / tips in general

mint nexus
#

Any tips on building steep, near-vertical ladders in vanilla? I need something with a small footprint to link the decks of my Thousand Sunny ship build

glad cloud
quaint scroll
#

Does rain damage the house if I build a skylight roof window into the roof using ladders

trail topaz
glad cloud
#

Darn right I will BattlingAxe

quaint scroll
#

Hmm okey then I assume if I made a skylight roof the rain would pass through

gray oak
#

Can someone help me with placing roof on this house? I am totally lost on the roof

trail topaz
vernal talon
rancid patrol
#

does anyone know why when i build i cant put walls into walls and make it even if that makes sense? they always seem to be built a bit higher than the last or not in line, ive tried snapping and free placing

digital temple
rancid patrol
#

ive spent 2 in-game days trying to fix this πŸ˜‚

digital temple
rancid patrol
#

refuses to lock into place (same without beams)

#

even when i try put it in the gap

#

fixed dw it was uneven^

vast arch
#

is this window from the botm submission vanilla?

fiery tusk
orchid bison
cosmic temple
#

How would I fill out a buildings overhang roof?

cloud iris
elder phoenix
cosmic temple
cosmic temple
#

how could I fix this small issue? been trying to make a sorta shed but the woods dont reach and arent angled right-

coral moat
glad cloud
nova mortar
#

I just realized that message was a week ago 😭

#

I forget to go yo present messages

strange frost
#

this is allegedly vanilla friendly? (from: https://www.youtube.com/watch?v=9jGOKTisu2A)

how would you make that awning or main sign using only vanilla parts?

This build uses vanilla signs to create awnings, display boards, and umbrellas and is built on just a 10m x10m plot for the 10x10 build challenge by @nerixgg5318 !

George the Greydwarf's eyescream stall during ⁨@ValConEvent 2025 was such a surprise smash hit that now's he's upgraded to a stunning riverside property!

Enjoy an exterior and ...

β–Ά Play video
orchid bison
#

The sign might be done through one if the vanilla signs by using html. I believe html works in vanilla but I have never gone beyond changing the color of the text

strange frost
#

yeah I've been looking into it more and it's actually Unity's rich text thing, which has a lot of options that can do interesting, html-like things, but even given all the options I can't figure out how they did this one

frigid plinth
#

Finished the base of my extremely large build, looking for tips to improve the look of the walls without adding too many instances

#

im sitting at 3k instances and trying to not go over 10k

hardy zinc
#

anyone knows how to get rid of that rock?

fiery musk
hardy zinc
#

they destroy rocks?

fiery musk
#

yes

#

in a fairly large aoe

#

also does copper nodes

plush solstice
hardy zinc
#

how would i lower the ground without being able to pickaxe?

uneven dragon
#

does water/waves wear down all wooden strucutres?
it's impossible to build anything hanging over the water then?
i was hoping logs would stand... but seems like they get damage

glad cloud
#

Water will only damage wood to 50%, unless it's covered by a roof.

uneven dragon
uneven dragon
glad cloud
#

Only to half health. So it'll look discolored but it won't fall apart (unless something else damages it the rest of the way

cosmic temple
#

Whats the best size for animal farms/pens?

specifically making a boar pen first

#

Current area, im working out to make my boar pen with a little butcher house in the back, is this a good size enough for boars?

rich cosmos
# cosmic temple Current area, im working out to make my boar pen with a little butcher house in ...

i tend to use a variation of this build https://www.youtube.com/watch?v=2lx2NJadBTU you can actually feet a good amount of wolves and chickens in the pens inside

A short Valheim Barn Tutorial showing how to make an animal farming pen.
this barn build has the advantage of being very safe from airborne attacks during raids, as usually animals are targeted by flying enemies quickly. Hopefully, this Valheim Animal Farm Build is useful or interesting to you, I did include some ashwood building blocks in this ...

β–Ά Play video
vast arch
#

hello valheim builders
the structure me and my friends are working on has reached over 20k instances
and we are having some issues with snapping calculations taking either forever or just not working in some parts of the structure
is this a common issue or is something not right?

#

i waited 5 minutes and the snapping is still not functional in that general area

coral moat
storm heart
#

Building a base inside of a charred fortress, and having a REALLY hard time getting usable levels of light inside. What are peoples recommendations for good indoor light-sources?

fiery musk
#

like the dvergr lanterns only light up maybe 4-5 meters around them so you'd have to plaster the entire base with them to see

storm heart
cosmic temple
#

does anyone got any advice regarding doing interiors, any guide videos or stuff like that, cause my builds interior as always SO lacking.

still pier
#

great use for flower garland

still pier
#

but a great tip is saphonettes channel, theres some level of creativity there that I never seen before

#

also "hi im klaus" has awesome general tips for building simple

still pier
hardy zinc
#

are there any cool wall desgins somewhere for inspiration?

glad cloud
hardy zinc
#

thanks!

uneven dragon
#

how is corewood better then regular wood?
on wiki it has same durability

split stratus
uneven dragon
#

how to understand exactly how it's better at it?

split stratus
# uneven dragon how to understand exactly how it's better at it?

The coloring of building pieces tell how well they're supported from bottom to top.
Blue = ground level/highest support,
green = good support,
yellow/orange = still fine but starts to have less and less support,
red = cannot support building further from that point and breaks next attempted building pieces.

uneven dragon
split stratus
#

Then ofc there is iron wood poles, which have even stronger structural support than corewood, but corewood can be enough for most buildings.

uneven dragon
split stratus
uneven dragon
split stratus
split stratus
#

Ah.

old tangle
#

coorwood has longer pieces so in some cases you can get twice as high with it

cosmic temple
#

anyone got any advice regarding chimney's and fireplaces?
trying to make one for my kitchen but as of now the smoke isnt exiting through the hole properly and keeps entering into the building

trail topaz
cosmic temple
#

is there any videos or images that can be shared so I know exactly how to do it? kept rebuilding it and its still getting smoke inside

old tangle
#

smoke needs a 1x1x1 area to pass through

#

if you add decrorations around the hole it might be less than 1x1x1 and not go through

uneven dragon
#

do boards need grass to be happy?
would they account for space they can reach on second, wooden floor?

uneven dragon
#

huh. ok. and would theyaccount for space accessible by stairs?

split stratus
#

It doesn't matter where they stand around, as long as they get food they are happy.

uneven dragon
split stratus
#

And some people make those breeding towers where they are in small closed area and the offsprings just drop on ground.

uneven dragon
split stratus
#

Iirc they have no such requirement, but there is limit how many of them can be at certain area at the same time.

uneven dragon
#

otherwise it would be exactly what I said

split stratus
still pier
#

literally a big planck

still pier
#

wait its 5

#

10 is the radius

uneven dragon
still pier
#

you can go further

#

but with the same amount of pieces

#

4 corewood logs = 16 meters 4 planks = 8 meters

uneven dragon
torn tundra
#

Any ideas how to build the roof? i hate designing them 😭

trail topaz
uneven dragon
#

I really don't get how it is that way
so one has nothing around it - needs more sapce
they other has flame that close - is happy

uneven dragon
desert cedar
#

Hmm I don’t know
Interesting

desert cedar
#

I could try to see how bee hives work

cunning raven
drifting pier
#

Anything I can do to improve the building of my roof. I know I'm going overboard with this considering I haven't even beat the elder yet but any ideas?

#

Here's a better view

drifting pier
#

Help please

#

I can't get this roof to work

coral moat
drifting pier
#

Does placing default wood beams help the integrity of a roof at all?

coral moat
#

you have to add pillar

old tangle
# drifting pier Does placing default wood beams help the integrity of a roof at all?

at a very basic level you can think of the build system as number of pieces to ground. its more complex than that but when using just plain wood items its close to that. if the center of your roof keeps falling in then you need to either make the building smaller or add supports in the middle (direct path, less pieces than from the sides)

drifting pier
#

Any feedback on how to improve my upgraded house?

#

Update: Looking pretty good now. But any other feedback?

#

@warm stirrup Here's a updated view

#

And as for defenses yes I know. I think I'll save that for later when I have more resources

warm stirrup
drifting pier
#

They're green stability so they're fine

cosmic temple
#

Does anyone know how to build A-Frame houses? I feel like im doing them wrong as they always feel cramped inside with no room to put anything, idk if theres a guide for em

midnight fractal
dreamy coral
#

Hey guys when you are building, do you use a devcommand or something so you can carry unlimited materials and how do you get to the hard to reach places?

coral moat
dreamy coral
light galleon
#

unlimited resources go into devcommands and press "b" i think it'll say no-cost

prime apex
strange hatch
#

Hey, so here's my new base under construction and it looks awful for me, the roof is garbage, interior is somewhat bearable and i don't really know how to do this roof more good looking and to not end it like a big mess of combining everything together.
Any advice to this trash build is welcomeπŸ™‚

trail topaz
strange hatch
winged jolt
#

Question about building on slopes: do you start at the bottom or the top of the elevation? I've found a grassy clearing that has a fantastic view of the ocean and want to build my forever base on it. I think I screwed up by starting at the top of the hill. I'm having a hard time getting my staircases to meet the natural slope. The terracing I've done looks pretty janky until I can get rock walls to clean it up and I'm beginning to be discouraged with it. Any tips would be great!

cedar jackal
#

How do I get complete flat terrain? Any vedios?

split stratus
glad cloud
#

And lots of patience

winged jolt
#

This is a beginner's guide for Valheim. You can find more Valheim guides here: https://youtu.be/cXr7SzFQ4pM?si=-UFKXMaNmpYOO-58

We're taking it back to the basics in this one. Figuring out how to make "perfectly" flat ground in Valheim can be tricky. So in this video I'm going to cover how to not only flatten the ground, but also How to raise i...

β–Ά Play video
strange hatch
oblique lance
snow rose
#

so how should I build here (only swamp age equipment
I want room for a large crafting area, smelting area, and kitchen
living quarters will be build outside the base out of wood
also is there any other way to get underneath the rock I'm having trouble digging further down

brisk hare
#

I found and cleared a cool plains island and am building a base here. My main base in the black forest on the elder's altar. I currently have a farm and storage building. Any other ideas I should do? I am using "portal all" so I can just connect my main base to here. I am at plains tier materials.

random depot
brisk hare
#

I'm trying to decide what I want to build on the individual peninsulas

random depot
# snow rose so how should I build here (only swamp age equipment I want room for a large cra...

Inside

  • Crafting Area
  • Smelting Area
  • Kitchen

Honestly for this I would maybe plan for it in a different part of the same biome or maybe even in a different saved game. Get an idea on the dimensions of each area youre looking to incorporate to ensure that you have the correct space for your bigger goal.

Outside

  • Living quarters

How to get under the rock

  • Issues digging down

There are a few ways you can do this but there is one thing that we would have to know first..

There are terrain limits on how far you can go down.. especially if youre tucked away on a mountain side. Now there are a few 'vanilla' tricks you 'could' do but it would be too extreme for what youre wanting to achieve there.. the other is a mod if youre limited to how deep you can use a pick axe

But.. Make sure you give support to the rock before digging under it because the moment that it no longer has support? It will crumble and now what youre intention was for a 'cave' is now just a big hole.

brisk hare
#

For size reference the storage building is 10m by 20m.

random depot
# brisk hare I'm trying to decide what I want to build on the individual peninsulas

If youre seeking inspiration?

I would recommend looking up small towns that existed back in the 17-1800s and look at some of the towns that feature castles in them.

This is gonna be purely based on how you just work or how your brain works..

I would make an executive decision on where you want the main part of your base to be? And start with that.. This way as you get ideas? You can explore those options as your base grows in development

random depot
brisk hare
random depot
#

Example.. Lets say you were to build a tower?

Will it be circular or square shaped?

#

Loading up my Valheim while were talkn here and ill show a quick example of what I do to kinda get my ball rolling in new areas..

random depot
#

So this is just a quick example of something ive been working on is building stone overhangs on my walls..

So before we 'implement' the plan.. have to start with the idea..

You have the idea because the terrain is kinda mapped out for you already right?

So when I find areas like that.. this is what I do then.. (hold please!)

random depot
# brisk hare What do you mean by this?

So lets say.. You chose circles..

just for the sake of argument.. and you would first want to build a 'template' or a boarder around the island to kinda map out the area / ideas you have!

#

So lets say.. this was the island..

#

you have 3 big circles.. for where the KEEP would be that I drew out.. and 2 small circles..

These circles are gonna be your 'towers' to your 'keep'

#

Then youd do something like this to make the walls.. on the back side of that keep.. and then where its drawn out showing where the ramp / ent to the Keep would be.. is where in the SS above.. is where you would put a gate / door

brisk hare
#

Okay. I see what you're saying. Figure out how much space I'm working with, then I can divide the area into plots where I can choose where to put everything, connecting the outside with battlements and towers. I like that.

random depot
#

that way - you can then just pick 1 thing..

doesnt matter if its a kitchen.. taming / pen area.. forge.. you already took the time to lay it out and as you build it.. you can tweak it as you go.. that island you have is pretty sizeable.. I imagine youll be at about 30-40k instances

random depot
brisk hare
#

Makes sense. Thank you so much, I'll see where this goes.

#

What is the best way to get stone?

#

I always seem to have so much of it until I try building or terra forming.

random depot
#

So as an example..

I am working on building a 'forge' area in a saved game im playing.. and this is the outline / idea that I started.. in the first picture.. you can see that one of the pillars is being supported by 3x 2m beams..

This is because this forge is being built in a lake in the black forest..

2nd and 3rd picture is building the 'tile floor' for the forge room

random depot
#

See these MASSIVE monolithic stone structures?

You will chop these down at the base! Basically once you cut through it and its no longer attached to the ground?

It will explode like a firework!

These carry about 3~400 stone each

#

let me work on this and ill make a quick recording of it xD get prepared for system lag when it does blow up

brisk hare
#

I tried that once, but I didn't know if it was the most time efficient method, looks like I'm going mining.pickaxe

elder phoenix
elder phoenix
#

Yes... I recall so many purple-highlighted weapons in all my hours of play...

elder phoenix
#

And that armor is 100% attainable.

random depot
elder phoenix
#

I'm not being funny.
I'm telling you how the channel works so you can adjust before someone with authority adjusts it for you.

I like what you're building and want to see it. So I'd rather it be in the proper channel where I can continue to see it.

#

Modded is modded. They don't care how modded it is or is not. The line isn't blurry at all.

random depot
elder phoenix
#

That is modded af.

random depot
#

Thats all vanilla pieces? what are you talkn about?

elder phoenix
#

If you don't understand how the game being modded makes it modded... I cannot help you.

random depot
#

I genuinely believe you and I are on two different subjects..

Someone was looking for help and / or idea.. and youre trying to tell me that it doesnt matter because im in a modded version of my game..

That has absolutely nothing to do with the context or conversation I was just having..

elder phoenix
#

Modded content goes in modded channels. I do not understand how this is difficult to grasp πŸ€”

random depot
random depot
elder phoenix
#

Ah, escalation to insults instead of understanding the point. Fun.

brisk hare
random depot
elder phoenix
#

Unable to grasp. Got it. πŸ‘

random depot
brisk hare
random depot
#

Watch out! You may get talked to πŸ™ƒ

digital solar
#

If you really want to share your vanilla builds, first remove all your mods and then post again, problem solved. They don't care that your BUILDS aren't modded builds, they care that there are mods in your game, period, even if you didn't use any mods that aid in building. The builds aren't the issue the weapons mods are. Any mods whatsoever, regardless of what they pertain too = modded chat. See?
If there are no mods whatsoever in the game = vanilla

#

or just crop the screenshots to hide your toolbar πŸ˜‚

elder phoenix
#

Devs' position in a nutshell.
The issue is players seeing modded stuff in normal channels and thinking it is in the baseline game. (This is directly from one of the devs when asked about why modded goes in modded)

sweet relic
#

I'm trying to build this roof but I can't any tips?

random depot
vestal delta
#

do kitchens gotta go on the top floor? else how do you handle the smoke?

random depot
vestal delta
#

I'm in plains so, hearths, cauldron, stone ovens

random depot
#

Well sounds like ventilation is more of the task..

What kinda kitchen we workn with? Send me a screen shot and ill show ya how I would fix it?

vestal delta
#

I haven't built it yet, still in the "stare at the screen for 10k hours without building anything" phase

#

this is what I have so far, the drawing is just an idea, not settled on it. So there's docks | industrial area | building. The building is storage on ground level and workshop above

#

I am tentatively thinking crops and windmilles along the coast and middle grassy interior area there, and then the upper area (inside drawing walls) to have kitchen, dining area, bedrooms

random depot
#

Ok so we want a real kitchen

vestal delta
#

yes

random depot
#

Alright give me.. 5 minutes?

vestal delta
#

towers obv not finished

#

oh kegs too, forgot about that

random depot
vestal delta
#

oh yea I forgot about the mead ketill

random depot
#

The wood up top is more so for you to be able to have and change to the 1m if you needed it or keep the 2 and develop either a roof.. or.. if you decide to keep the kitchen on the bottom floor.. you could.. chimney it through the house

#

Walls are recessed to give depth

vestal delta
random depot
#

Yes sir

vestal delta
#

wild

random depot
#

I usually have the butcher table paired up with the Black Forge Cooler..

#

It does have water moving up top.. so I make a 'prep' sink / station.. and put it next to this

vestal delta
#

i did have an idea of putting the kitchen on the ground floor, and the ceiling above being open for ventilation, with like a walkway around on the 2nd floor

#

does the smoke go straight up or will it plume out?

random depot
#

straight up

#

from this position.. if it was pluming from the front of the pit.. i would be taking smoke damage

vestal delta
#

if I put the kitchen on the top floor, I struggle with what to put underneath it

#

bc work flow is like: crops > windmills (for some) > ingredient storage > rack | cauldron | food prep station > food storage > dining room > bedrooms... I think?

#

that makes me want to put the kitchen on the ground

#

so maybe chimney or just open floor above, is the way

random depot
random depot
#

an example

vestal delta
random depot
#

Yup because theyre venting OUT of the room

random depot
sweet relic
random depot
#

This is currently how you have your build..

Now I am going to build / show my suggestion

sweet relic
#

The centre has the design

random depot
#

Ah - second screen shot - one second πŸ™‚

sweet relic
random depot
#

Recreated - one sec

sweet relic
#

Can you explain

random depot
random depot
#

So you have these 2x 2m beams going across.. You want to attach your 2x 26 degree thatch roofs to these..

#

Then come outside.. and change your snap point to Bottom 2 - and attach 3x roof pieces to the wall

sweet relic
random depot
# sweet relic Alright I'll try it

If youre wanting to make this as a window?

If you have what you need to make Glass? You could fill those slots..

Otherwise.. youll have to combat weather elements against the wood

random depot
# sweet relic Hmm I'll look into glass

There is one other option that works as a 'roof' piece..

But its not quite what youre looking for as far as sky lights..

I am gonna do some googling when I wake up on this and see if there is a true vanilla way to do this where its still considered 'shelter'

vestal delta
random depot
vestal delta
rancid iron
#

Any tips for a roof? Do i go high roof?

#

The idea is to mirror this build on the other side so i sort of have a courtyard

#

Although it might be better to keep it lower and simpler since second floors get tiring after a while

#

too high?

random depot
rancid iron
random depot
#

There are YT videos that talk about how to build super tall!!

#

And they share how to get tall with stability

rancid iron
#

Might have to look those up

#

tried to do it on my own but i've been at this roof the whole day now

#

I have the frame, but placing the actual roof tiles is the drop that spills the bucket

elder phoenix
cunning raven
cunning raven
random depot
cunning raven
vestal delta
#

is 20 black metal chests enough?

#

or 24

#

I could do 24 without too much trouble

winged breach
#

its entirely personal.. my own storage is 120 black metals, and that doesnt include food/farming

rancid iron
#

This is what i've got right now, the upper beams on the roofframe are pretty much dark red, somehow i've managed to fill in half of it with roof tiles but where you see the gap, the roof tiles collapse

old tangle
rancid iron
#

but i don't believe my corewood beams are connected to the stone directly

#

atleast not the supporting ones

old tangle
#

oh its a wood floor in the center not stone. do you have something directly below that vertical corewood thats on the wood floor thats just above and right of the center of the image?

random depot
rancid iron
random depot
old tangle
#

right of center of the image. with that ladder slightly in front of the bottom of it

rancid iron
rancid iron
#

i've gotten a corewood frame that lays on top of stone walls, which support the central beams

#

but the ones on the side lay directly on top of normal wooden walls

old tangle
#

ok in these spots, could you try making this a 4m beam touching the stone wall and then the vertical beam above it is touching that horizontal beams other end

#

I can see seam lines so it looks like 2 horizontal beams from the stone then the vertical starts. try to cut down the number of parts in the chain

rancid iron
#

I tried that but the beam is not long enough

old tangle
#

oh your floor is 10m not 8m

rancid iron
#

yup

old tangle
#

the only other thing I can think of is trying to go up from the stone walls

old tangle
# rancid iron

In this picture and the others it looks like you arent using corewood on the walls, if the stone is directly blow this and you go up with a 4m corewood to attach to the roof frame it could help

rancid iron
#

Issue is that because of the overhang i can't directly put beams on top of the stone walls as they'd be in room itself :/

old tangle
#

make the overhand go out with stone arches?

rancid iron
rancid iron
#

i could try that

old tangle
#

a corewood roof frame can get really big let me try and get a screenshot of something I was playing with

rancid iron
#

issue is that this looks like shit haha

old tangle
#

only put one where you will make the vertical support, not along the entire overhang

rancid iron
#

still need it to translate to the roofframe though

#

even if i put a roof on this beam it breaks instantly

old tangle
#

Its a bit foggy but this is a ~9m tall roof with no vertical supports except the 4 corewood pieces coming about 2.5m out of the ground on the ends of the two corewood arches

rancid iron
#

oh wow

old tangle
# rancid iron

if yo hover over that 4m beam on the arch its blue right?

rancid iron
#

if i connect the diagonal supports directly like this with a 4m beam it works but not ideal

old tangle
rancid iron
#

does it break because it's connected to a dark red piece, eventhough placed on a green piece?

old tangle
old tangle
rancid iron
#

i can use a 2m beam and that doesn't stick out

#

like this

old tangle
#

oh you have 4m then a 1m up to the horizonal

old tangle
rancid iron
random depot
rancid iron
#

very strange, whenever i place my roof tile now it breaks

#

i've tried to portal away and restarting

old tangle
rancid iron
#

I mean if i'm placing the roof tile snapped to that beam it should be touching right?

old tangle
#

if its snapping to the beam and theres nothing else around for it to snap too then yes

old tangle
rancid iron
#

single player

#

now it stays, only because of the roof tile placed on the right side of the beam

old tangle
rancid iron
#

must be that cause i've added an extra horizontal beam and now it stays

#

yeah i guess this works

#

now i have to make those arches look good

#

Maybe i just use 1x1 stone walls to build up instead of arches

#

make it look like a pillar i suppose

old tangle
#

or try to snap the arch in 1m so only half of it sticks out

rancid iron
#

That looks better, if i full it in using a 1x1 iron gate it looks like a vent even

old tangle
rancid iron
rancid iron
#

@old tangle

#

it finally stands

rancid iron
white moon
#

ey beam systems has its charm as well dont give them bad spot xD

#

as interior decoration it adds its touch imo

rancid iron
weary aspen
#

Any ideas for a house that doesn't look like a box with roof on top ? Seems like I start great but then everything looks kinda similar.

viral lantern
#

can someone help idk why i cant place blocks here

#

i wanna build a house and the roof is the only thing that isnt working

#

I just got the game and literally most of my playtime has been working on this house. i feel like ive tried everything, every block combination but nothing has worked

old tangle
split stratus
#

Corewood drops from pine trees around black forest.

viral lantern
#

okay thank you for the help, appreciate you both.

somber tapir
#

Tell me all, how do you go about measuring half meter increments in your builds?

cunning raven
somber tapir
cunning raven
wintry onyx
#

Does anyone have any examples of large domes they have built? Currently in the process of making a large pantheon and curious if people have made good looking domes

coral moat
bronze gate
bronze gate
bronze gate
#

your best bet might be going the Minecraft route

wintry onyx
bronze gate
#

Yup, this mountain is great though so I'll probably tear everything down

wintry onyx
#

I'm only at the mistlands stage ATM so don't have grausten stuff yet

#

so I'll just have to see how it goes

rancid iron
#

How do i build in the water? Any tricks?

steel copper
#

yeah you need to make a cart-submarine of sorts

steel copper
# rancid iron How do i build in the water? Any tricks?

#Valheim #ValheimTutorial #ValheimGuide

In this Vaheim build guide, I'll show you a way to build and decorate an underwater structure, without needing to use any mods!

I've been working on this technique for quite some time and was super excited to share it with everyone when I built a tiny house on Gaming with Kristi's Happy Gamers Valheim ...

β–Ά Play video
rancid iron
lusty oasis
#

is there a fix to the cart taking damage every time i go up a stairs or get to the bottom of a stairs, the stinkin back weal's are to far forward

sinful merlin
#

any thoughts on how to cover the back deck?

drifting pier
#

Is something like this fine for a portal house/temporary base? I'm on the shore of the black forrest that's near a swamp (not too near) Should I still put up some defenses or should it be fine like this?

warm stirrup
#

Especially in the black forest, even if you have raids turned off a troll could come knocking.

drifting pier
warm stirrup
#

They have a chance of happening every 45 minutes, they aren't triggered by anything, they just have parameters.

drifting pier
warm stirrup
#

These all count towards making raids possible.

drifting pier
#

I guess I'll just have to hope for the best

#

and I have a workbench as well

warm stirrup
#

I would not AFK at that base either.

drifting pier
#

But I will try to find somewhere safer

warm stirrup
drifting pier
drifting pier
#

I at least have the portal set up in a shelter so that at least should be fine

#

My main concerns are just my portal and my ship

#

Mainly my portal

drifting pier
#

https://youtu.be/STC6wqQIMGU

Im planning on building this great hall (with a few of my own building ideas) the video uses tar which I do not have available yet but I wanted to ask for the support beams if I will have to use iron beams or if I could just use corewood?

An easy-to-follow Valheim Great Hall Design Tutorial.

Valheim Build Guides Playlist: https://www.youtube.com/playlist?list=PLIJ2gWXV7b05syGXrWsRmwR9VialZNWs0

This Valheim Viking Great Hall build is something I’ve wanted to remake for a long time, but I wasn’t sure how to bring it together.

In history and media, the Viking Great Hall is a ...

β–Ά Play video
maiden panther
#

hello! I need some help. I'm trying to make a circle border around the boss altars. There is now a square out of 2m beams that is 5656m (2828 beams) how do i make a circle inside of this? if i can i want to skip as much 1m beams as possible because i want to make a nice wall around it. or some kind of gateway or something. I guess some of you already have done this. It is a very tideious process when you can't fly πŸ˜› all help is appreciated πŸ™‚

cedar jackal
#

tips for building on like a 20 degree slope?

elder phoenix
cedar jackal
#

Slight hill in meadows

elder phoenix
amber pecan
plain drum
#

Trying to build a floating city using dev commands Any ideas

vernal talon
plain drum
#

Oh Ok I'll try it

soft tundra
#

Would it be better to have these two vents on the sides, or maybe one long vent across the edge of the roof? (As in, two different ceiling angles.)

sly marlin
#

On my "longhouse" I did not close the roof in the middle but put an X instead, then the roof on top of that.

#

This one might also be interesting if you want to get the smoke out on the long sides of the building, rather than the short ends.

cosmic temple
#

Does anyone got any tips regarding making the walls of bases more interesting? and also window designs?

split stratus
vernal talon
# cosmic temple Does anyone got any tips regarding making the walls of bases more interesting? a...

Depends on what you're using for building materials. If using stone, or grausten, try adding beams, posts, and diagonal pieces to give it a "Tudor" look.
Don't forget awnings, or the overhangs that change the "box" to a house.
If using black marble, minor offsets can add a lot of detail, but this is rather advanced for what I'm showing.
Try YouTube for window designs, Kysen had at least one video covering them

Experiment with things, nothing is wrong if you like it. That's how we got to where we are today. It might sound like a crazy idea, but if it works, then is it really all that crazy?

tawdry sequoia
#

One of my fav looks is using 45Β° beam walls with corewood diagonals for hourglass and diamond shapes in walls

uneven charm
#

even with just regular wood pieces you already have 2 automatic levels of depth to make decorations like this #building-tips message πŸ‘‰ you can free-hand (hold shift) a single beam to match an existing one and start from there with auto snap points to bring the whole pattern (or part of it!) sticking out the wall a bit more (on auto-snap for deeper, on any cyclable snap point for thinner), tiny but effective add since the shadows will do a lot of work on themselves for wall beauty

#

windows have not many openable options, just 1x1 shutters, people use even 2x2 doors but i often feel is too much, depends on how big the whole thing is, i personally leave just open shapes in walls (my fav is 23Β° romboidal, but many possibilities) actual patterned semi-hollow fillings will come later (5th biome)... but there's solutions, stacking side turned finewood stools like in Ogre's pics is very effective, i like also using roundpole fences and then adding some framing to hide the borders, gives a kinda realistic feel for wood houses, tho is limited in shape choice and you're forced to freehand a lot

#
  1. roudpole fence pre-placing (hard) 2. deep reframing with Auto s.p. 3. shallow one on any other s.p. 4. frame "done"
ornate badger
#

Can anyone help? For some reason it’s red in quite a few places so I can’t really build more on the roof where I need

#

I’m not really much of a builder so I’m trying my best but I can’t really do anything if I can’t build. The hole in the roof is for a boosted roof since I heard smoke inhalation can kill you in this game

median hound
#

For example those 4 pillars you have in the build, replace those with iron wood beams that connect to the ground, then you can put the dark wood beams overtop for aesthetic purposes.

ornate badger
elder phoenix
#

Wiki has a whole page breaking the mechanic down.

ornate badger
#

And thank you guys for the help. I was losing my mind

median hound
#

Flametal beams I think

elder phoenix
#

fandom must be having server issues because this page is taking multiple minutes to load..

elder phoenix
#

Second place is black marble. GRAUSTEN??

#

Well, that one is trickier.

#

Grausten is 2k points, loses 10% per piece.
So roughly -200 per 2m vertical.

Marble is 1.5k, loses 12.5%.

#

So Grausten drops to 1k points after a 10m vertical.
Marble drops to 1k after 5m
G drops to 0 after 20m.
M drops to 0 after 16m.

lone granite
#

@dawn olive
#screenshots message

How'd you get such clean edges at that angle on the table? Very cool :D

white moon
#

seems like angled 1m wood floor

#

instead of going with the same rotation towards the edges, rotate maybe 1 or 2 ticks so wood floor it blends smoothly with the other side of the table

dawn olive
lone granite
#

XD valid
because of the angle the ss was taken at I thought it was like at a 60 degree angle not 45 and I got hyped

vital kite
#

does anyone know why my floors and stairs are still rotting even if i have a roof?

digital solar
vital kite
#

its currently half a tile

digital solar
vital kite
#

it also doesnt say sheltered when im standing right under the roof ridges

digital solar
#

Do you mean they're rotting bc they're red and orange?

vital kite
#

no

#

whenever it rains the floor and stairs under these roofs are getting damaged down to 50%

#

those 2 screenshots were meant to show that im not sheltered even when im standing directly below the roof piece

digital solar
#

Alright. I honestly have no idea, it should be sheltered

split stratus
# vital kite

The color shows structural support level. Which means how much further up/side etc you can build before the new pieces start to break due to no strong support.

vital kite
#

which also makes my floors rot (drop down to 50% hp when its raining)

split stratus
#

You need to add bit more walls then.

vital kite
#

then i guess im gonna have to deal with my floors rotting cause the build design is meant to be open

split stratus
#

So, roofs get rotten you say... Is that new building?

vital kite
manic dust
#

im sure this isnt new, but i found a trick with overlapping wood and stone stairs

pliant raft
#

Any idea what style i use? I dont know any good styles other than normal roof and i dont want that in this storage building. Any tips?

arctic star
#

then change angle ->another piece snapping also on bottom but on the piece of roof u just built a second ago. should look like a basket from below

#

repeat the pattern by always starting to attach to the corewood

pliant raft
#

I decided to tear down the old roof because it was too difficult and decided to make one like this, but now how do I fill those sides because they are not straight.

elder phoenix
#

Since this is the tips channel:

My biggest tip for all your future builds is think about how the roof is going to work when designing the building, not as an afterthought when you already have a committed floorplan.

pliant raft
#

Alright πŸ‘

fierce lion
#

Anyone got any general tips for me, my building is shocking?

rancid iron
#

is this dock too wide?

tribal halo
#

So I know this is a channel for building tips and that's probably meant for terra forming or structural design questions but uh... I am attempting to base up in the Plains and am hitting two huge problems: Deathsquitoes and Lox.

The lox especially just kinda roll in sometimes and bowl all of my construction over. Any tips on keeping the locals out?

flint stone
#

kill them all

#

or just move your base

white moon
#

for aesthetic and to not visually clutter your land with campfires and workbenches you can try burying it
keep in mind to at least place a wood beam or log beam that goes up from the surface and goes through your buried spawnproof building piece
so it wont get destroyed, by leaving a small piece in the open is enough to keep them buried deep underground

manic dust
#

how do you guys get this to look seamless? i want there to be an axe on the table but i dont want the wood to be too dark

daring yarrow
white moon
tribal halo
#

Am I doing something wrong here, or is lateral structural integrity not a thing? Five layers of trussing having the same stability as four free-standing poles feels weird

#

(Those two platforms at the same height were placed as high as I could on each tower)

white moon
#

iirc the only difference is the time it takes to get fully destroyed if you destroy the fundational building pieces as to how integrity system works
the only thing that counts as integrity is where the blue integrity color starts from its height, doesnt exit horizontal integrity if im not wrong

tribal halo
#

Dang, I was hoping to be rewarded at least a little for basic structural engineering knowledge.

#

Not asking for poly bridge levels of rigidbody stress simulation, but even something as simple as cutting the added stress of diagonal pieces in half if they meet in a point (check two connected top edges) would go a long way

#

this also explains why my grausten pyramid pet project kept falling apart, there's no actual load distribution

terse night
#

what should i fit here?

sly marlin
# tribal halo Not asking for poly bridge levels of rigidbody stress simulation, but even somet...

Arches don't seem to count, supportive structures like the ones to prevent tall cathedrals would be of limited use.
What seems to count is "grounded - i.e. elements that show "blue"
In order to construct the highest possible pyramid, it might be a good idea to raise ground in the centre.
.
Ground can be raised +8 up or -8 down of the original terrain.
To go high up, vertical posts of iron-wood or perhaps flametal pillars will show you the limits.
Trees like pine, placed on +8 elevated ground might be an idea.
A completely extreme idea would be to climb the highest available mountain, raise ground another +8, plant a pine and anchor iron-wood vertically.
Probably gets you higher than Willy Nelson ever was

sinful merlin
#

Can a black marble table only be built on a stone surface?

plain drum
#

I'm trying to make a devergr mining and forging town but I have no idea how to build cranes and machinery that, any ideas on how to make that?

glad cloud
vestal delta
#

TIL: You can't chain elevated stone foundations, but you can build elevated wood floors between support pillars, then build stone foundations on top of the wood floors, then delete the wood floors and the stone foundations will stay up.

vague sonnet
#

Hello, got the game and progressed a bit. Making a 2nd base (1st one was just a basic hut).

Now I'm making a 2 floor house. My issue is despite doing my best with beams, the 2nd floor beams / poles turn red and I assume that makes them useless for support.

Is there a way to fix this considering (check 1st) that my poles are grounded? Or do I need to simply make more progress in the game and unlock better building options? I only have wood / corewood unlocked. I used corewood for poles+beams since I assume it's better than normal wood.

boreal coyote
#

later in the game, you will get stronger materials to work with to allow more height.

#

but always just make sure that whatever you have at the base is blue (ie: touching the ground/rocks/trees)

vague sonnet
#

I only have 4 pillars and the buttom is blue. does the floor in-between affect them?
Like- does the pillar have to pass 'trough' the floor to not lose stability?

boreal coyote
vague sonnet
#

Alright, thanks

light quest
#

looking at roofs: it looks like building wide punishes you in terms of stability and aesthetics

#

is there a room size and house shape that you go for usually?

#

I'm looking at this frame (which probably needs iron beams for stability

#

I don't plan on adding a second floor; to me it looks like I'd just go with a very bland, giant roof setup

#

the alternative is to make it smaller and have 2 stories, but valheim hates steep stairs

elder phoenix
#

I genuinely don't recommend building anything that big until swamp.

light quest
#

issue is more about aesthetics

boreal coyote
# light quest issue is more about aesthetics

you could have a half floor maybe, like a mezzanine. then you could have a varied roof shape. Or use corewood support pillars, or use the stability from a stone chimney to get what you need.

light quest
#

yeah, I suppose I need ot split up the roof, thanks for the mezzanine idea

light quest
#

is there a way to snap this properly?

boreal coyote
#

will give you a midway snapoint

#

also roof ridge pieces

light quest
#

wow thanks

light quest
#

went with

vague sonnet
#

and a dock

vital kite
#

how should i start my build?
my current "vision" that i have in mind is a stone foundation with some stone accents on the actual house build itself and maybe a stone tower with wood accents of sorts? but i have no idea where i should start

elder phoenix
median hound
vital kite
#

i dont really struggle building with wood but its always the stone that gives me trouble and i have 0 experience when it comes to stone building

vestal delta
#

I hate how this doesn't line up perfectly

vestal delta
#

Is there a way to build this wall without completely ruining the aesthetic of this stream?

glad cloud
lyric scaffold
#

how can you get up that high btw? I want to see my builds from above too but the scaffoldings cant get that high for me

lyric scaffold
#

damn I cant mod my game

vestal delta
lyric scaffold
vestal delta
mortal mulch
elfin bison
# lyric scaffold damn I cant mod my game

Unlock the Devcommands to use F5 - Fly mode

Pretty easy , there Γ  tons of tutorial , i think you only have to write something in the setting of the game on steam

tribal halo
mortal mulch
#

or a huge tower if you place the tree inside

#

the only problem are the leaves

#

honestly a really slepped on feature

#

people only use trees as a foundation when placing a craftingtable with minimal resources

elfin bison
#

With the F5 you can spawn Ashland tree sho dont have leaf

lyric scaffold
#

Inverted stairs works great for defense, it mess up the monter's AI and they wouldn't hit it directly. makes for a seemless defensive wall that doesnt ruin the view

wet cove
#

im trying to build a barn but the roof just seems off anyone have any tips to make it look better

lyric scaffold
wet cove
#

okay cool thank you

lyric scaffold
#

no probs, hope you get your barn going

#

also just to be clear, I explained in its simplest form, there's a lot of ways you can get away with while building but I think a youtube video would explain that to you better

wet cove
lyric scaffold
#

I like the top to add more shape to it

wet cove
#

yeah originally it looked a bit bland on the roof so i added that

wet cove
#

i made these food holes to help with taming so you dont get seen

vital kite
#

how do i make 2 story buildings not look like barns?
(no offense to dreadender)

wet cove
#

you can do somthing like this with giving it an L shape along with adding depth with the stone beams. making the roof straight up with the 45 degree can also help. ( no offense taken i was going for that look)

#

@vital kite

vital kite
#

i plan on doing a storage room on the 2nd floor so im gonna need a lot more height, and when a 4 meter tall roof goes on a 7 meter building it just looks kinda weird

#

@wet cove