#valheim-chat

1 messages · Page 439 of 1

tiny tiger
#

A ice frost winter themed weapon that can turn enemies into that frozen variant like we saw in one of the previews with the frozen graydwarvws

barren whale
#

that would be super nice
i'm all summoned out after the utter dominance of roots at high elem skill though

tiny tiger
#

Or like when you kill an enemy with it they drop the loot and leave behind the frozen remains

burnt knot
#

More grausten roof pieces

tiny tiger
#

Which can be broken by attacking it once more

barren whale
#

hear me out, a frost sledgehammer that briefly freezes the enemies in place
odin please 🥺 i've been a good viking

nocturne wolf
paper marsh
#

I find magic a lot more fun when banning shield staff and only doing like 1-1.5 eitr foods

Stops it from getting OP, but still fun to weave together with other combat options

barren whale
abstract warren
#

Silver shield or iron buckler?

nocturne wolf
#

silver shield blocks parries and looks better

abstract warren
#

Yeah

barren whale
#

make both tbh they're cheap

abstract warren
#

Little less parry bonus

#

I'm currently using fully upgraded iron buckler

#

Got lots of silver too

paper marsh
# abstract warren Silver shield or iron buckler?

Iron buckler is almost as good as silver shield for parrying, so if you're parrying a lot you don't really NEED the silver shield. But overall silver will do better so if you don't mind using the material, go for it

rotund parrot
#

They have similar parry abilities, the iron buckler will carry you until the blackmetal shield

nocturne wolf
abstract warren
#

Already made maxed frostner and draugr fang

foggy glacier
barren whale
#

i think iron buckler peaks a little higher but isn't enough to matter

nocturne wolf
barren whale
#

yea there ya go
neat, i'm too used to going from iron to carapace

rotund parrot
#

It doesn't really matter though, you will still be easily able to parry all the strong enemies of that stage like berserkers, golems and 2 star fuling with both shields

abstract warren
#

Crystal Battleaxe worth it?

paper marsh
barren whale
#

it's super fun but the damage type (spirit) won't be relevant for a long time

tacit crystal
barren whale
#

yea but battleaxe is kind of a mobbing weapon no? it'll be great if you don't wanna make the silver sword/frostner tho

paper marsh
#

I'm a big fan of battleaxes, but the crystal one never resonated with me

abstract warren
#

Ugh I made the shield and then only saw the style option...

paper marsh
#

I feel like battleaxes are less useful in mountains for me personally, and the spirit is meh. Limited enemies that take damage from it and even when they do take damage they don't take stagger from spirit, which is kind of the whole point of a battleaxe

rotund parrot
#

They introduced the obliterator for that specific scenario

abstract warren
#

I'mma cancel stupid cloud save

barren whale
rotund parrot
#

Just messing with you, but keep in mind for the next tier of shield there may also be a style option

tacit crystal
barren whale
abstract warren
gray sand
barren whale
#

nah frostner definitely has its own niche

abstract warren
paper marsh
gray sand
#

Niche of being terrible?

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2h Frostner I would actually use and love tbh.

barren whale
#

if you can't get use out of the regular 1h frostner I can't help you 😅

gray sand
#

I have found 1 use for it.

abstract warren
barren whale
#

but yeah it's just an awesome dmg profile I'd love a BA version

gray sand
#

Seeker Soldiers.
Otherwise ick.

paper marsh
gray sand
#

Soldiers are the only thing I have found that it doesn't launch and I can get the full combo off.

abstract warren
#

I guess I could just throw it away and make a new one with devcommands...

paper marsh
#

Fr though frostner is very strong and probably the best one weapon to pick for progressing plains through Ashlands

I just don’t like it

gray sand
#

I disagree with putting the word "best" anywhere near it.

abstract warren
#

Oh it only cost me 8 silver. Idk why I thought 30 lol

barren whale
#

positioning issue tbh, a lot of weapons are best used to pummel things against a wall

warm sandal
#

and some weapons are best used if you are yourself positioned back to a wall (looking at you arbaleste)

gray sand
#

So many walls in the Ashlands... and the Plains... and the Meadows... and the Mountains...

barren whale
#

it's certainly staled for me so I'd welcome a BA version to switch things up
BA also have the same knockback issue so there is skill transfer Rocky

light moat
#

Frostner is my favorite weapon (so far) Frostner HeartCrystal

gray sand
warm sandal
#

Frostner has kept me alive in the Mistlands runningaround in fenris gear more than once, best damage is damage not taken (knock back knocking them damn bugs out of my immediate vicinity)

paper marsh
#

I'm a fan of flesh rippers in mistlands. The kick is really nice

tiny tiger
#

The slow from frostner made it a breeze my first time roaming the mistlands

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Not as good for the dungeons but the random enemy encounters

warm sandal
#

me being quick on my feet with fenris help and them getting knocked back and slowed... cool combo... I like 😄

barren whale
#

god imagine a frost battleaxe in infested mines

#

that's be so fkin satisfying

gray sand
#

Jotun Bane should also have been 2h 😭

chrome badge
#

Oh god, Frost Battleaxe sounds like too much fun.

light moat
#

Imagine a flaming battleaxe 🔥

barren whale
#

maybe the frost BA is coming in deep North 👀 we didn't have one in Ashlands after all

tacit crystal
#

Frostner shines in solid crowd control due to frost and knockback and reasonable damage across multiple biomes up to Ashlands, plus extra damage against wet enemies.

tacit crystal
barren whale
#

that's the big question yeah

paper marsh
# gray sand Jotun Bane should also have been 2h 😭

I just wish poison weapons had larger poison values to compensate for poison not being stackable and not having extra effects like freeze or stagger

make them more of a weapon where you want to aim for attacking slowly / swapping targets a lot

barren whale
#

bit disappointed that everything in Ashlands resistsd fire, turned out to be the slash dmg biome

paper marsh
#

I hope swords won't reign supreme in Deep North

abstract warren
#

Root armour good enough for Moder?

#

I want that archery bonus

barren whale
#

i think coming out of mountains into plains/mist would've been the ideal time to wield a frost BA so yeah definitely missed opportunity 😔

tacit crystal
paper marsh
#

Probably do 2 hp foods tho

gray sand
barren whale
#

blunt's been consistently good for everything since swamp but slash didn't really get a chance to shine all the way till ashlands

paper marsh
#

Pierce weapons tend to be really good imo, its just balanced out by not being ideal against every enemy

lone rampart
#

I just though of something truly cruel. What if the cold of the deep north instantly kills any summoned vines??

barren whale
#

i did a weighted analysis of dmg type effective across all enemies and frost is on par with charred arrows on average Rocky
just 3 biomes earlier

gray sand
#

Pierce gets knocked because they have to make bows less powerful.
Would be great if bow damage got its own type so atgeirs/spears didn't have to suffer.

chrome badge
barren whale
gray sand
chrome badge
#

Summoned Trolls just become statues

barren whale
gray sand
#

Anti-magic biome would be so nice.

barren whale
#

we're gonna be walking into this biome with storm fang / lightning axes too, magic might not be the biggest balancing headache

warm sandal
#

I hope they manage again to give different playstyles a chance and not require the players to commit to the one and only way you can defeat the mobs. They did that real well in the biomes we have so far. Would be a shame if they did not pull that off for the last one

barren whale
#

i think the gameplay difficulty will remain easy enough that you can pick whatever and get through

brisk walrus
#

Just saw the new video from devs. Does this mean we ll have to generate a new world again to see these changes to the previous biomes ?

gray sand
#

No.

tacit crystal
gray sand
#

You've never been forced to make a new world.

warm sandal
pliant radish
#

Well not never

brisk walrus
#

Oh thanks. That’s a relief

barren whale
tacit crystal
gray sand
tacit crystal
#

Since we don't know yet what changes old biomes might get.

gray sand
#

If you landed and didn't go past the stones, then stopped playing and needed a new world for new content -> devs forcing reset.
If you chose to actively explore every pixel of the map so there was no place for new content to generate -> player forcing reset.

warm sandal
#

one could always us the mod "Upgrade World" or some such it is called to make even a fully explored World playable if one choose to do so 😄 I did leave the DN and South in all my older worlds be so they should update properly

tacit crystal
#

Still find it fun how some people tried to mine flametal before the Ashlands update, thinking ahead and only to find out after update all the old flametal became obsolete. kek

paper marsh
barren whale
brisk walrus
#

But I spent hundred of hour building a huge base 🥲

warm sandal
#

I tend to play the updated from a world and character that I have set up to be ready to go to the new biome first. And after that I will start over and do it all fresh from the start. 😄 I am way to curious to play a whole new way all the way up until I can go see the new stuff 😄

barren whale
# brisk walrus But I spent hundred of hour building a huge base 🥲

now's your chance to rebuild a version with little upgrades!
realistically if you want to keep that base the cleanest solution is to save a blueprint of it in Infinity Hammer
however if your world isn't very explored you can just keep on playing and 90% of it will work as if freshly generated, its just the other 10% that may be jarring

gray sand
#

Just stay out of the top 20% of the map and you'll have no issues 🤷‍♂️

lone rampart
barren whale
#

for example, (whatever the hell is in the distance of the most recent devblog banner) could fail to generate if you've stood in the POV of that screenshot prior to the update

lone rampart
#

Assuming it were even possible to quantify player experience, I think there’s too much variety to define “average”

abstract warren
#

Strange how noticeable the mere 4% speed difference feels whenever I wear my troll armour again after root armour

warm sandal
#

the speed malus on the heavy armor is keeping me from using it to much... I prefer to be faster 😄 makes sometimes for interesting choices to kill monsters 😄

gray sand
#

Bronze Armor my beloved.

abstract warren
#

Heavy armour is clumsy

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And no cool bonuses

silk token
warm sandal
#

I think the heavy armor LOOKS awesome... i am just not good playing with it because I feel like I am crawling along 😄

gray sand
barren whale
silk token
warm sandal
#

Also i tend to play a mixed character a lot... and had quite some backseat gamer telling me that I was doing it wrong because I should be using either melee OR magic but not both 😄

barren whale
#

yea that's insane behavior lol

#

big fan of feasts for improving the hybrid experience

silk token
warm sandal
#

I am of the strong opinion that what ever gets the job done is the right way to do it. There is no - you can not go to that biome with that weapon - or - You may not wear that armor to fight that boss. To each their own... 😄

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You could beat yagluth with bows and use 500 arrows if you choose so... and it is not wrong... there are more efficient ways but I say ...what ever floats your boat... go for it

silk token
#

I wouldn’t say using bows is “wrong“ I just feel bad for people who never get to experience the games combat system

barren whale
#

i think the heavy armor was actually just bad pre-ashlands, because outrunning the enemy was such a crucial ability that not having it basically bricked your build if you weren't already experienced with every enemy/situation that you could encounter and needed to bail
ratatosk and the other speed buffs have improved things to the point where its pretty viable, but I'm still a bit uncomfortable in full heavy

silk token
warm sandal
silk token
warm sandal
#

I just get triggered by some folks telling others how to play this game properly ... Properly sometimes very subjective... 😄

barren whale
#

something about chill PvE games that makes people love to backseat 😔

wooden shadow
#

imho, you can play any game however the way you want, as long as you don't ruin the fun of others. If you want to cheat, by all means cheat in your single player game all you want. Just don't bother others with it

silk token
#

it hurts my soul a little when people do nothing but bow cheese or exploit every boss and stupid crap to avoid playing the game

barren whale
#

I think I'd be way happier in heavy armor now than I was as a beginner just from experience
knowing exactly what I can tank and all

unreal jolt
#

maybe we get deep north after bloodtooth's adventure hits part 10

#

nice round 10

barren whale
#

yeah bows are frustrating in general, and I think magic is worse
part of it is that in laggy enough multiplayer its kinda necessary even if you can fight, but the other part is that bows/magic straight up outDPS melee in many cases
which doesn't feel very fair given how safe you are

warm sandal
barren whale
#

maxed elemental skill + like 3-5 roots + one parry is like 2k damage in a couple seconds and you can repeat it over and over very safely
(this is mostly a multiplayer problem though)

unreal jolt
#

using terrain/buildings to beat bosses is a more interesting solution to me tbh, i've had enough dodgerolling and parrying from FromSoft titles, and Valheim's one-on-one combat is even less interesting than those

warm sandal
#

.. if you can parry... it takes a while to learn how to do it.

unreal jolt
#

if i were forced to fight moder head-on i would just stop playing, just more dodgerolling a total of 3 moves and smacking for pathetic damage for 10 minutes

#

fader is basically the only boss i've been entertained by fighting head-on

barren whale
#

yeah most of this discussion should be about how to balance the game / your specific server
not how individual players should play

silk token
barren whale
#

true, ashlands did a lot to bring things back from the absolute mindnumbing Embers spam

wooden shadow
unreal jolt
#

if the corpse run and permanent skill loss on death weren't at such odds with the rest of the game, we'd probably see more parrying

warm sandal
#

I am dead afraid of morgen... I see others kill them with ease all the time. when I try... i die... nemesis... I rather take on a valkyrie than a morgen 😄 minds are different

barren whale
#

its just a bit of a shame that most players' first experience through most content will be using safe things like bow and roots, because the cost of learning (by trying things out and dying!) is potentially very high - newbie corpse runs can suuuuck

tacit crystal
silk token
tacit crystal
#

Especially starred ones become a real threat.

unreal jolt
#

ashlands monsters overall are a huge step in the right direction for combat over basically all the previous content

tacit crystal
#

-# Still trying to find 2 star morgen.

unreal jolt
#

now the sheer number of mobs spawning is cancer but

warm sandal
barren whale
#

they have predictable attacks but unpredictable movement which is fucking awesome
you can parry their ground pound (when they jump and right before they start rolling) even naked, it does like 30 dmg

but yes they are very intimidating due to the size and speed

unreal jolt
#

i actually learned today that Lox deal tiny amounts of trample damage just by moving

warm sandal
#

having lox tamed near my base...they have me repairing my garden wall all the time 😄 but they deliver so much black metal and hare meat 😄

tacit crystal
silk token
unreal jolt
#

i do kind of wish that the viability of parrying was more consistent across the game

barren whale
unreal jolt
#

in most cases you just straight up cannot parry basic mobs in a certain biome without ALREADY having the metal armor for said biome

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meaning you've already finished most of the combat and other tasks there are to do there

tacit crystal
barren whale
#

i think if you nail the parry timing but don't have enough block armor, you shouldn't take full dmg from the attack
it should be reduced by maybe half

unreal jolt
#

parry inconsistency is especially evident on bears when you first enter black forest

silk token
warm sandal
#

best advice I ever heared for ashlands (and game in general) was by scales... he said something like. Fighting is optional, you are not forced to fight every mob

unreal jolt
#

even in fully upgraded meadows gear with perfect timing, bears are functionally immortal without bronze gear

barren whale
silk token
obtuse laurel
prime plume
#

do I remember this correctly, that 1.0 is their final update to valheim?

obtuse laurel
silk token
barren whale
#

its the final biome though

tacit crystal
pliant hatch
inner nimbus
#

I am once again begging the devs to make puffer fish stop jumping out of hot tubs. I want my spicy hot tubs

barren whale
#

Ashlands is a bit of an exception 🤣 you have to manage stamina extremely well

silk token
warm sandal
unreal jolt
#

i have perfect muscle memory for bears, how did you DO that

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my parries just go "clunk" and i take 60 damage as my stagger maxes out

obtuse laurel
tacit crystal
# unreal jolt w a t

1 paw swipes deal less damage which are easier to parry with wooden shield, even against 1 star one.

warm sandal
#

I usually parry bears with bear paws...that works just fine 😄 only the first one is cumbersome to kill 😄

silk token
# unreal jolt w a t

lol, their swipe is like no damage. dont parry their other moves just the lunge swipe

obtuse laurel
unreal jolt
#

yes lmao, though the best health foods i had were boar and deer meat, cooked

silk token
#

i actually love the bear design specifically because they have different moves with dramatically different damage. I think that’s such an awesome design choice.

unreal jolt
#

it does force you to use both defensive and evasive options for dealing with them

tacit crystal
unreal jolt
#

i'm not huge on them being resistant to everything except fire though :[

#

just makes them feel damage spongy

barren whale
obtuse laurel
silk token
#

ya, its exciting. and their high damage bite sound just sounds so nasty it always makes the heart go a bit

unreal jolt
silk token
barren whale
#

what are your thoughts on their pathing? they've been kinda clunky for me

tacit crystal
obtuse laurel
barren whale
unreal jolt
#

this game has had me so pierce and bluntpilled for so long i forgot slash even existed

tacit crystal
silk token
obtuse laurel
barren whale
#

something should be slash neutral before fuckin ashlands 😭

#

viles were an ideal candidate

obtuse laurel
#

Like the bear?

barren whale
#

no viles resist everything except fire

silk token
#

spirit!

barren whale
#

bears are slash neutral, blunt/pierce resistant,

unreal jolt
#

we really should just have consistent weakness archetypes

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like all tight-skinned animals/living enemies should be weak to slash

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things with loose pelts like bears or wolves should be weak to pierce, across the board

barren whale
#

im also a bit sad that the 2* bear is smaller now, it used to be the size of the 2* vile
but that probably helped its pathing lmao

unreal jolt
#

chitinous/bony things should be blunt-weak, and they actually mostly are

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things that should rightfully be flammable? weak to fire

#

tar blobs should EXPLODE when ignited

tacit crystal
barren whale
barren whale
silk token
#

seeing as the only way to deal fire damage to a tar before mistlands is with a torch… uhmm

unreal jolt
#

fire arrows!

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and yea we need better fire damage sources, torches suck vs bears

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why have a weakness nearly impossible to capitalize on :[

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well, without building the bear into a slow-cooker anyway

silk token
unreal jolt
#

aren't there also fire bombs

late bronze
silk token
#

OK, that would be pretty funny actually. If you could lure some goblins to the tar blob and then arrow it.

unreal jolt
#

"stand on top of the bear"

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is that ... safe?

late bronze
#

i assure you

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very safe

barren whale
silk token
#

torch secondary throws the torch when?

barren whale
#

🙏 smiffe please lmaooo

unreal jolt
#

there should be an iron torch that lets you breathe fire onto enemies, but only if you've got an active mead

#

mead fire breath

barren whale
#

what happens when you just build spikes around the vile and drop a campfire
way overkill but probably a viable strat

unreal jolt
#

they instantly destroy it all

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vile are NOT afraid of fire like bears

gray sand
#

Vile do get nuked by Silver Sword though.

tacit crystal
unreal jolt
#

bruh i tried to slow-cook a vile an hour ago and it broke out instantly ;-;

#

at least for standard bears they don't even try to break out because they're too busy attempting to path away from the fire because big spook

nocturne wolf
# tacit crystal They are actually.

neither of them are, they just avoid it actually SmilingNeck
afraid is like a neck, boar or dear that instantly aggros near fire, bears and viles don't do that

silk token
unreal jolt
#

man this game's mechanics continue to elude me

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i just hope we get crafting from storage with deep north 🙏

paper marsh
#

I think devs said they don’t want to add that

Could be misremembering tho

unreal jolt
#

we'll have mods for it either way

orchid quail
#

so, after seen Hervor last video, when mentioning the dreams about being a raven... will this be like the post end game? Like no man sky? Will we become Hugin to help new Vikings?

unreal jolt
#

i can see how inventory management MIGHT be appealing, but i've played enough survivalcraft games to be sick of it forever

barren whale
#

I haven't and I'm sick of it regardless lol

unreal jolt
#

i am honestly surprised we even have the option to allow metals through portals without mods via world settings

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carting and boating 40 iron home was neat the first time i had to do it

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needing to move an entire LONGSHIP full of ingots to fully outfit a single person in iron gear? yea no thanks, we had a game of 5 people and that swamp was VERY far away

barren whale
#

mandatory sailing back and forth across half the map to build with flametal in the meadows would've been rough

orchid quail
# silk token shapeshifting?

no necesarilly, but the post end game, like the closure of our journey ends in becoming Hugin, to help the vikings

silk token
unreal jolt
#

crashing into plains in even full iron gear is -just- instant unavoidable death

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it's not an interesting scenario at all, the outcome is known

silk token
#

I better have some Valhalla coming my way after all this or my Viking is going to be grumpy

silk token
wary kettle
#

Realistically, how much bronze/copper/tin should I be harvesting before moving on to swamp biome?

barren whale
#

my headcanon has been that Valheim is Valhalla, just Odin did a bit of false advertising

unreal jolt
orchid quail
unreal jolt
#

going anywhere that's not home with a boat full of iron is just unnecessary risk

orchid quail
#

and Odin appears just to check on us, to see if we are worthy for the job?

silk token
green reef
unreal jolt
#

yea building upgrades and cultivator are the big ones, bronze axe is bare minimum gear for swamp but the armor, atgeir and buckler are nice

#

oh and the mace

silk token
unreal jolt
#

the first time i was sailing open water at dusk only to have night fall and a storm start, and that awful screech, it was amazing

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'the first time' being the operative phrase here

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now i just unilaterally avoid sailing at night or during storms, i just want iron gear man ;-;

green reef
silk token
unreal jolt
#

i think if the time investment on some of this gear were a bit lower i'd be fine with risking death more often, but 20 iron for a pair of pants is insane

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that's something i wish we had an adjustment for in world settings, just... reduced crafting costs

shell anchor
#

Was this "Word from the devs" just a sneak peak?

unreal jolt
#

ye

green reef
shell anchor
unreal jolt
#

your inventory floods with crap faster than ever

silk token
tacit crystal
hasty citrus
#

What does the whole snow plains mean?

shell anchor
burnt glen
hasty citrus
#

I feel like it’s real tho

burnt glen
#

you feel it?

silk token
#

hehe. im sure it means something or they wouldnt tease about it

hasty citrus
limpid vigil
#

So basically the world will freeze upon reaching Deep North

hasty citrus
#

That’s what I thought

limpid vigil
#

We see the swamp too I think

hasty citrus
#

Yeah

silk token
burnt glen
#

I'm just saying what we know from the dev blog, yeah I think the world really does become cold and barren too.

glad escarp
#

Any idea when valheim come to ps5?

barren whale
#

means they hired the Seasonality guy 🤣
i wonder if i can check this

green reef
# silk token how so?

I spin the boat so I can kill it with arrows a lot more, rather than take off in a specific direction with the wind. it's just solo me, so no one else can steer, making the boat go in circles worked out a lot better than other systems I've used in the past. the food it made was very valuable in swamp, mountain, and plains

burnt glen
silk token
#

maybe as soon as you sacrifice Fader the snow hits and it’s like you’re in the mountains wherever you are

glad escarp
#

@burnt glen thank you

silk token
unreal jolt
#

kills Fader

#

fimbulwinter begins, you have now activated hardmode

abstract warren
#

Did you know you can jump while keeping your bow drawn? Lol

silk token
#

there are tons of cool possibilities. I still want Odin to have been Loki the whole time. like maybe by killing Fader you trigger Ragnarok and now you have to go to the deep north and Fight whatever is there, maybe Loki also

unreal jolt
#

one thing i do hope we get with deep north is resource renewability across the board in each biome

silk token
unreal jolt
#

i have had friends flake on the game because we all can't get geared up at the same time

grave radish
#

devs must be cooking they've been silent for like 2 months now

silk token
grave radish
#

nvm literally posted s**t today

green reef
unreal jolt
grave radish
unreal jolt
#

we genuinely had to push into swamp with some people still in leather because the time efficacy of sailing bronze home without a longship was no longer worth it

#

they quit because getting oneshot by basic mobs from range is just not fun

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and bow draugr are both numerous and relentless

silk token
unreal jolt
#

spreading gear across people is actually the worst thing you can do for resource efficacy, armoring people up one at a time means at least someone will be survivable long enough to get a portal down, or open a gate, etc

#

or this problem could just be fixed by making draugr drop scrap iron at a similar rate to fuling dropping black metal

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it'd give people with good skill expression a route to iron that doesn't involve mud mining

green reef
light moat
#

But doesnt more players mean quicker/more efficient resource gathering? 🤔

gray sand
#

Yup.

unreal jolt
#

The issue isn't the gathering, it's the scarcity

#

getting enough iron to outfit one half of a person from an entire swamp is just... why

light moat
#

What resource is scarce?

gray sand
#

Sounds like an unlucky swamp.

unreal jolt
#

why can there be an unlucky swamp?

#

That is a design flaw

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Let me farm in my unlucky swamp at least

gray sand
#

Because that's the nature of random? And it is not a flaw at all.

silk token
light moat
#

Depending on the number of players, maybe they could separate into multiple groups?

green reef
#

eating is pretty much the game.

gray sand
#

"Random but make me always lucky" isn't random.

unreal jolt
#

why is random a good thing in this case? What does resource distribution being chaotically unreliably random add to the game?

foggy glacier
unreal jolt
#

Useless swamps. Great!

gray sand
#

It's neither good nor bad.
It simply is.

They chose to go with random, that was what they wanted.

light moat
#

It adds a sense of wonder and exploration imo 🤔

silk token
unreal jolt
#

i think if sunken crypts weren't quite literally the only PoI worth your time in the swamp, i'd like it a lot more

#

they did say they're adding something to each biome with deep north, maybe there'll be something more to explore for

light moat
burnt glen
#

Swamps generate on the foot of mountains or plains as a long strip without anything, that's not a good thing in my opinion.

gray sand
#

Uh... Meadows has 1 poi.
Plains has 2.
Mountains have 1.
Ashlands has 2.

BF and Mistlands are the only ones with higher poi volume.

unreal jolt
#

right like, the answer to the question "we want to progress past the swamp, what do we do" is always "hope to find sunken crypts and hope they have enough iron", it's just a lot of trudging between crypts and RNG

#

not a fun gameplay loop, and I actually think Plains does the whole gameplay loop way better

#

not only do the enemies and towns reliably source black metal renewably, but the plains actually demand you use pretty much every mechanic of the game

light moat
#

Maybe some players could go for a different armor set than iron? Mix things up a little?

gray sand
unreal jolt
#

sadly the game kinda trains you to go for ore since it's always the safest option if you don't already have 200 hours and can parry everything

candid basalt
#

I love the swamps and our group has had great luck with swamps on the seed we got

unreal jolt
#

the terraforming challenges with the tar pits and stone pillars in plains are great though, more of that please

#

like there is so much incentive to live in the plains i usually relocate my main base there in the midgame

#

goated biome

light moat
#

Plains feels like ‘meadows 2’ to me Ragnar_laugh
In terms of how good of a zone it is to build your base.

barren whale
charred spear
#

plains and BF are the only stages of the game I like to linger for a bit haven't played ashlands yet tho

gray sand
#

Ashlands used to be fun. Is boring now.

light moat
#

I like to spend time in the mountains, I really enjoy the frost caves so I always try to find and explore a fair amount.

unreal jolt
#

frost caves are so goooood aaaaa

light moat
#

Favorite dungeon in the game!

unreal jolt
#

but uh... really most of my issue with this game comes down to how unreasonable the grind can get with multiple people involved, because like, at the end of the day, this is a game to play for fun

green reef
#

on this play through, I never even went in a frost cave.

unreal jolt
#

and if everyone on the server wants full iron loadout, that should be able to happen

gray sand
#

Fenris armor is a good decoration.

unreal jolt
#

(iron is really bad about this, please fix the swamp irongate)

light moat
unreal jolt
#

even the max of 3x stops being enough with 6 people involved

#

...i wonder if you can set those flags higher somehow actually

barren whale
#

the problem with crypts i think is you can discover a swamp with 0 crypts and be like
well wtf was the point of that, and move on

and iron is so critical and difficult to find that this will cripple your progression
would be nice to see trace bits of iron in the Mountains, maybe not plains cuz its too easy to traverse
maybe the silver veins could drop both silver and iron

gray sand
#

I find it so much easier when everyone is responsible for their own resources instead of taking from a pool.

barren whale
#

that way you stil ahve to craft an iron pickaxe but you don't need to raid every swamp in a 50 mile radius

unreal jolt
#

if everyone is responsible for their own resources, why play in multiplayer?

green reef
unreal jolt
#

120

#

150 if everyone is building their own stations

light moat
#

Extra stations should be a luxury imo Ragnar_laugh

unreal jolt
# gray sand Because it is fun?

that is your subjective opinion of fun, and one i am coming to believe is more skewed towards masochism the more i talk to you

gray sand
#

?

unreal jolt
#

people i play the game with want to play it cooperatively, and if the answer to proper teamwork is "make sure everyone can damn well do it on their own"

#

then you've failed to implement proper multiplayer balance

gray sand
#

Split up, conquer your own islands, group for bosses, getting to visit and see what other people are building, trade for things other people have surplus of.
Masochist how?

gray sand
barren whale
gray sand
#

See for reference: Devs saying that.
See also: Almost every single multiplayer-specific suggestion being denied.

barren whale
#

oh you're talking about 3x
yea most ppl don't play at 3x lol

unreal jolt
#

I kind of expect a lot of multiplayer-centric changes to come with deep north yeah, multiplayer is kind of an extra organ hanging off the game atm

nocturne wolf
gray sand
#

I have the opposing expectation 🤷‍♂️

barren whale
#

I think you should find someone willing to play with you
it's a lot of fun!

gray sand
green reef
unreal jolt
#

i personally find valheim to be miserable singleplayer, the social experience of this game is way better than its actual mechanics for multiplayer

gray sand
#

Just saying if they went from "we are not doing multiplayer-specific changes" to "Here's an entire multiplayer update" I would probably uninstall because that level of hypocrisy is not something I can support.

unreal jolt
#

how about we have a game that can be enjoyed by casual players and have optional challenge modes for people who want it..?

#

this isn't a mutual exclusion situation, both can exist

gray sand
#

Both of those do exist?

unreal jolt
#

and it would not be hard to implement

gray sand
#

What you just said has nothing to do with MP vs SP.

unreal jolt
#

it kind of does yea

barren whale
gray sand
#

how about we have a game that can be enjoyed by casual players and have optional challenge modes for people who want it..?

This is equally applicable to MP and SP, and therefore has nothing do with either specifically.

unreal jolt
#

i have tried to get like a dozen people into this game and they all flake because the fun drops off around the swamp, that represents some kind of implementation failure

gray sand
#

Eh, no.

barren whale
unreal jolt
gray sand
unreal jolt
#

are you saying that 12/13 people being completely repulsed by the game's design choices after the tutorial ends is somehow evidence of good design, regardless of whether or not that's the original vision

gray sand
unreal jolt
#

swamp is aesthetically incredible, but the iron grind is mechanically nails on a chalkboard

gray sand
#

This again sounds like you have had bad rng, which is not the devs' fault.

unreal jolt
#

it is literally only their fault actually

gray sand
#

If the first swamp you walked into on your map was one of the ones that has 1700 iron in, I doubt you would be here.

barren whale
gray sand
unreal jolt
#

oh silver is the point in every playthrough where the majority of people i play with beg for portal metals

obtuse laurel
unreal jolt
#

15 silver per foot trip max is INSANE

unreal jolt
#

thankfully yea

obtuse laurel
rotund parrot
#

silver is extremely easy as you just need to bring it downhill and carts are extremely easy to roll down hills

gray sand
unreal jolt
obtuse laurel
rare lichen
#

The only proper way to move Silver is to put it all in a cart and then accidentally dump it down the wrong side of the mountain

unreal jolt
#

that precedent set me up for consistent disappointment across many, many future playthroughs

obtuse laurel
#

Iron is WAY easier in that regard

barren whale
#

it's a common opinion that the "lightning in a bottle" captured by valheim really only extends to black forest, so most everyone enjoys it up to that point and then only a small fraction stay through the rest

rotund parrot
#

Driver's fault if that happens

unreal jolt
#

that swamp had thousands of iron in it yea

obtuse laurel
#

Metal portals need to be added by plains tbh

gray sand
#

Plains is probably the "best part" imo.
Ashlands was up there until they nerfed it.

rare lichen
#

You can just use a world modifier to make all items portalable if you want

#

I use a world modifier to get rid of portals completely 🤣

unreal jolt
#

i am not saying these things off a single sample, i have tried like 5 different times with decently sized groups each time and a majority fucking haaaate how the iron grind goes. i genuinely think a second PoI and a trickle of iron from other sources would massively help

obtuse laurel
gray sand
rotund parrot
unreal jolt
#

we are boating to swamps and looking for crypts, that is literally the only thing you CAN do

gray sand
rotund parrot
#

What pickaxe are you using?

unreal jolt
#

bronze for people who could afford it, antler otherwise

rotund parrot
#

Those are both pretty bad option as bronze isn't required for progression and antler does very little damage compared to iron

gray sand
#

Bronze Pick ftw.

barren whale
unreal jolt
#

this discussion is on the precedent that you are coming to the swamp fresh with a large group of people in BF gear at the highest

rare lichen
#

Now I gotta learn what dogmatic means

unreal jolt
#

also if you need the wishbone to find iron reliably outside of crypts... i feel like i don't need to explain why that is a problem

gray sand
tacit crystal
rare lichen
#

🐶 📡

rotund parrot
#

Sure, let's act as if saying that using a better pickaxe, that you need anyway, which triple the damage to scrap piles and speed up the iron grind (which was the reason the person was complaining) is unhelpful

light moat
#

TooMuchDoggmatic

unreal jolt
#

dogmatism is basically just treating your own beliefs as empiric truths

gray sand
lone rampart
barren whale
#

how exactly are you supposed to do the iron grind with a pickaxe that's better than bronze 🤣
yes you should make an iron pickaxe but that requires as almost as many crypts as people

unreal jolt
#

the key point of dogmatism is lack of supporting argument

#

if you just go "Uh, no" that's dogmatism

lone rampart
unreal jolt
#

which has happened a lot in this conversation

gray sand
#

To be fair, your supporting argument is "because these people have disliked it."
So our supporting arguments of "we people do like it." is an exact counter-match 🤷‍♂️

unreal jolt
lone rampart
#

Rofl what?

#

You absolutely don’t.

gray sand
#

You don't. Wishbone makes it easier to find the specifically-outside-crypt piles that can be found without it.

tacit crystal
unreal jolt
#

Right, you also can do the whole hammer sonar thing

lone rampart
#

Oh no they got him again!! #SupportGroup

tacit crystal
unreal jolt
#

like, the outside-crypt iron piles can be found without the wishbone, and you can eat soup with your bare hands

lone rampart
#

I’ve never used the wishbone to find iron.

rotund parrot
#

You shouldn't

lone rampart
#

It’s an option but by no means required

eternal crow
#

use stagbreaker

gray sand
#

Exaggerated comparison is exaggerated.

barren whale
#

this is an extremely common argument made on here to defend the status quo
"obvious design flaw is not a valid issue because if you do some gymnastics you can work around it"

obtuse laurel
eternal crow
#

and slam the ground until too hard popps

unreal jolt
#

sledgehammer sonar is a crutch to get around bad design at best, and a complete oversight at worst

gray sand
unreal jolt
#

ok yeah i think i see what's happened here

barren whale
gray sand
#

Smiffe, plz scrap entire game and start over from day 1, randomness bad according to 13 people.

rotund parrot
#

Merely pointing out that people who complains are often doing it wrong, wether it's using the wrong tool, not using portals effectively or not using the means to transport heavy materials

unreal jolt
#

"scrap the entire game" bruh i have been making reasonable, actionable suggestions this entire time

barren whale
#

too late, we doin a little bad faith arguing now to derail

obtuse laurel
#

Tbh yall should just play no map no portal. Makes planning trips more important. Solves a lot of issues logistically.

chrome badge
#

Creative problem solving isn't an issue, even some exploits are surviving while others are patched out.

green reef
obtuse laurel
gray sand
#

I will never 😄

chrome badge
rotund parrot
#

I though it was 1000

unreal jolt
#

really there are many ways to address iron and silver, adding a few more PoI that have them would make this problem a lot less visible, and way more tolerable

gray sand
#

Might be 1150.

obtuse laurel
gray sand
#

Aye.

unreal jolt
#

just give me something other than the sloppy-gloppy crypt and we'll be gucci

lone rampart
barren whale
burnt glen
obtuse laurel
gray sand
#

And we are pulling out banned emojiis now 😄

unreal jolt
barren whale
#

is the clown emoji banned on this server? i wonder what happened to cause this

green reef
#

vikings didn't have actual compasses? when do those come to be?

gray sand
#

People constantly using it in a demeaning, derogatory way, similar to what you just did.

barren whale
#

guess that's my fault for responding to your bad faith argument in good faith

rotund parrot
#

Yeah it's still 1000, they haven't changed it since they switched the forsaken powers

burnt glen
# unreal jolt wait what

This is a joke but not a joke. There are iron sources in Mistlands but you'd have a much more difficult time than in the Swamps.

tacit crystal
lone rampart
#

The compass arrived in Europe and the Islamic world around the 12th and 13th centuries.

chrome badge
gray sand
#

Keep talking about faith if it makes you feel better 👍

obtuse laurel
silk token
unreal jolt
#

that is extremely unkind to do to people

#

it is inherently disrespectful

lone rampart
#

You keep using that word. I do not think it means what you think it means. 🥜

chrome badge
#

It's really not, that seems like a bit of an overreaction.

pliant hatch
barren whale
gray sand
rare lichen
#

The glory of online communication!
90% of it is miscommunications and statements lacking context

light moat
#

Getting spicy in here 🌶️ 😎

That’s how you know it’s a news day Ragnar_laugh

dark coyote
obtuse laurel
hard sluice
#

whats the argument about?

rotund parrot
#

If people are not willing to learn and would rather complain and work around then it doesn't matter how much we try to help

gray sand
hard sluice
#

thanks.

unreal jolt
#

gah wrong reply

burnt glen
lone rampart
#

Wrong person?

unreal jolt
#

yeah communication breakdown is commencing

#

whoops

lone rampart
#

It is. I’m ducking out to reduce confusion

gray sand
rare lichen
#

This is why I like respawning Dungeons xD
You just find one crypt, then you have crypts for life. You just gotta pay whatever the respawn fee is

hard sluice
#

i think i get your point. some swamps and crypts have little to no iron, others have more than you'd need for the whole game.

rotund parrot
#

If you know strips of swamps will rarely have any iron and you are looking for iron, why are you bothering to explore them to begin with?

unreal jolt
#

i think swamps are particularly egregious because it might not be visibly bad, whereas with mountains you can at least see if they're super short from rather far away

green reef
#

my typical method for validating a swamp is sailing by to see if I can identify a crypt from the boat, if so I mark it on the map

tacit crystal
pliant hatch
#

So to summarize: It's a "I want all resources to respawn at the same spot, so I don't have to explore in a game where exploration is part of the game" - discussion.

dark coyote
green reef
#

there was the other guy who uses the same seed every playthrough

rotund parrot
#

I look at the terrain, the deeper the swamp, the bigger the superficies, the bigger the amount of crypts and therefore iron you will find

barren whale
# burnt glen I agree. I think the swamps generating on the foot of mountains and plains as a ...

it should be pretty feasible to set a lower bound for Swamp size, such that it is big enough to "hide" at least a single crypt
that way, even if you exhaust that crypt immidiately, you know to look for crypts in other Swamps

right now, clunkiness aside, the issue with Swamp RNG is that there are swamps that have zero crypts and falsely gives new players the impression that Swamps have nothing in them at all
which completely derails progression

hard sluice
#

some discord channel consider 'talking back' and 'shutting down people' to be toxic behavior, and against rules. i think we should all just chill a little...

#

i think the swamp key from the elder suggest heavily that there is something to unlock in the swamp...

solar plaza
#

I personally am for the disappointment of not finding a sunken crypt. It gives ya a greater feeling of satisfaction when ya do finally find a cluster of em

rotund parrot
#

If you are rewarded a swamp key and you haven't found a use for it yet, surely you know to keep searching for a use for said key

gray sand
#

If you become disheartened after one swamp being empty... Odin chose wrong.

unreal jolt
#

shutting down someone with a "Okay, but no" is also not a healthy way to disengage a convo, don't do that

#

and yea i think my initial suggestion of respawning iron is kinda bad

hard sluice
#

this game has more than 1 phase. it starts very light, but it gets very intense. Some people only enjoy the 1st phase..

unreal jolt
#

a second PoI than crypts would do way better

dark coyote
#

i would say fix the algorithm so there are no "strips" of biome

barren whale
gray sand
unreal jolt
rotund parrot
#

How about shutting down people who try to get insight into your methods and understand why you are complaining to have the information needed to give you tips

gray sand
#

When quoting, exact verbiage does matter.

unreal jolt
#

I wasn't quoting you, I was suggesting that you not be belligerantly dismissive of what people have to say.

solar plaza
#

Oi let's just chill mates

rare lichen
#

Generally most people arent having a conversation, not unique to here, its everywhere online. People are looking to make a "mic drop" statement. Try not to take what people say personally, theres not much point in arguing about anything.
If you feel argument, just switch to asking questions. The arguement will end

unreal jolt
#

yeah it's not my job to educate people on the etiquette of healthy debate

gray sand
unreal jolt
#

been spinning my wheels on this for years, i'm done

dark coyote
gray sand
#

Darn.. so close.

obtuse laurel
rare lichen
#

If you want results from online forums you have to understand that people dont have good communication skills 😉
Otherwise you end up argueing with people for no reason
(JP is my initials 🙂 )

little swift
#

did they change something in the bow skill leveling?

#

its so slow after level 20 something

gray sand
unreal jolt
#

i have been playing since the initial release hype :U

little swift
#

im farming this skill with the target but its not that fast

obtuse laurel
gray sand
#

They slowed it a bit, but that was a long, long time ago.

barren whale
rotund parrot
#

target gives less xp than hitting enemies but doesn't cost ressource

gray sand
barren whale
unreal jolt
#

trying to make debatable fact of subjective experience is like trying to stir oatmeal with your dog's sense of humor

burnt glen
rare lichen
#

I also had an experience where I setup a base area before fully exploring a swamp, thinking it was a lot bigger. For me at least, it wasnt a problem. I liked the swamp theres something about sailing a ship full of iron and being scared of losing it all that I find really really fun

gray sand
#

You are disproving nothing 🤷‍♂️ But believe what you wish.

hard sluice
little swift
#

hes kinda right tho, small swamps lack crypts and its getting very annoying but its alright on big swamps

obtuse laurel
dark coyote
#

technically a swamp isn't its own biome, it is a condition (water) of another biome. So you could have a grasslands swamp, a forest swamp, a peat bog, etc

gray sand
dark coyote
gray sand
barren whale
obtuse laurel
hard sluice
#

some more than others, and this games wants you to use your discernment to figure out what to do.

obtuse laurel
unreal jolt
gray sand
hard sluice
#

I think people who are into the meadows and the BF are not exactly playing the game as its intended...
i dont want to be offensive, but some people play this game as it is a game of 'virtual dolls'....
so of course, the nice looking, peaceful meadows and forest are great... but thats not what the game is about.

dark coyote
hard sluice
#

the game becomes brutal and punishing once you get out of the early biomes

unreal jolt
#

look man, i am tired of people digging their heels in and just being dismissive for no good reason, and i am under no obligation to silently take it to avoid conflict

rotund parrot
#

Anyhow here's a few tips for iron I gathered along hundreds of hours that makes it a lot easier. First of all, make sure you are bringing enough metal for a forge and a couple upgrade with you. Then find a good swamp that is large and that goes deep so there will be multiple crypts. Place a portal where you land, another one where you will setup the forge and smelters and another in the crypt you are mining. With the first iron prioritise making a pickaxe and upgrading it to greatly speed up gathering the rest of the iron. Then make your gear and nails directly in the swamp so you unlock the longship and you have to sail less iron back. Use the cart to transport the iron to the ship since it is very easy to pull in the swamps

green reef
#

I usually build a portal on top of each Crypt

dark coyote
little swift
#

if anyone else struggles with farming bow skill just farm it on twig, you gotta need to get alot of wooden arrows tho😑

gray sand
green reef
chrome badge
unreal jolt
#

it was a little cathartic yes

little swift
fading dew
#

do we actually have like any concrete time announced for 1.0? even if just a year

little swift
chrome badge
hard sluice
#

the reason i dont train skills is because it hurts more if i die 😛
i think about the boring time i spend shooting at a target, and i regret it...

little swift
unreal jolt
#

sprinting is a skill, running is a tactic

little swift
#

i still feel like spears are easier than bows

pliant hatch
gray sand
# unreal jolt it was a little cathartic yes

I understand people will not agree with me on some things, I do not begrudge any of them.
I have my opinions, but they are just my opinions, and I will hold to them.

The sole person on this server I genuinely dislike is someone who actively advocated in favor of pirating games.

obtuse laurel
unreal jolt
#

sprinting is how you get up the side of a cliff, running is what you do when jumped by 6 lox in deer leathers

gray sand
#

Sprinting used to be Eikthyr's thing.
It is now Moder's +10% thing 👀

fading dew
gray sand
rare lichen
obtuse laurel
gray sand
#

It's legit the only buff I use once I get it.

unreal jolt
obtuse laurel
unreal jolt
#

seeing arguments get shut down right now just takes a belt sander to my sense of justice atm

solar plaza
gray sand
little swift
#

and on bows its very strong

solar plaza
little swift
#

draw speed is insane

gray sand
obtuse laurel
hard sluice
#

i have several skills at 100 in my current world... i'm not saying they are not important. i just dont train them outside of normal gameplay

burnt glen
gray sand
#

Swim at 91 🙋‍♂️

obtuse laurel
little swift
hard sluice
#

my swim is probably closer to 9 than 90 though... i'm not a fan of it

unreal jolt
lone rampart
gray sand
#

I had a lot of iron to smelt, and I swim while smelting.

obtuse laurel
unreal jolt
#

bow skill benefits are uh, a lil juicy

solar plaza
hard sluice
#

yeah bows are probably the best weapon in the game. i know there are players who play 100% with it.

little swift
rotund parrot
#

100 is a hard cap

obtuse laurel
little swift
#

oh i see so its like in elden ring

obtuse laurel
#

The draw speed is capped at that point, just reticle speed

little swift
#

no point of going to the max

#

more damage i guess

obtuse laurel
obtuse laurel
# little swift more damage i guess

Oh yeah Ig damage but because the speed is so fast on the reticle, it’s doesn’t match up with the draw speed animation so you have misfires all the time

candid basalt
solar plaza
little swift
#

i got bronze before elder and i regret my decision

#

i could save a couple hours of time surely

barren whale
#

dw you'll have plenty of opportunity to use it before you reach the end Rocky

candid basalt
#

In play the game to spend time. I don’t need no elder buff 😁

open jasper
#

.

candid basalt
unreal jolt
slender saddle
#

Any chance we can make greenhouses for growing crops when there is snow?

barren whale
#

Bow draw speed is noticable between 85-100 for sure, and I think you can actually increase your fire speed if you time it perfectly.
but its definitely diminished compared to the huge jump before

open jasper
gray sand
unreal jolt
#

for me it's the relative scarcity of stone until i've got those big tall pillars to knock over

#

if i get lucky with big structures in the mountains i will sometimes eat those to build a stone outpost out of

candid basalt
open jasper
#

.

solar plaza
barren whale
solar plaza
#

(Unless you have fire hazard on then it becomes necessary)

obtuse laurel
unreal jolt
#

also say what i will about game balance grievances, i am unreasonably excited for the 67 degree roofing tiles

fossil delta
#

There is usually plenty of stone all around in the meadows. I like to clean up my "lawn" of the stone so I can then use the area as my tree farm later.

unreal jolt
#

i really do love the building aspect of this game, easily the strongest part for me

candid basalt
solar plaza
austere merlin
#

So... with a name like mine, you can imagine the questions I get about the release of 1.0 Is there any new info about a release date? I will be live streaming a playthrough on the big day and want to make sure that I am fully prepared. I LOVE to bolster this game when I can so I plan to give a way a copy (or two - funds permitting) and I would also like to submit the idea for drops to be available in Twitch for an exclusive vanity set (maybe or a scarf and hat set for Rocky-hate for the little guy to freeze in the Deep North) .

fossil delta
#

Nope.

#

Nothing official yet.

candid basalt
#

Good thing I don’t play the drinking game for real

austere merlin
unreal jolt
#

also as much as i bemoan general metal scarcity and portal restrictions, I did (after over a thousand hours) finally find a neat solution to both that also lets me build more, which i am very happy about

fossil delta
#

I'm reading the new dev blog now.

barren whale
unreal jolt
#

there's enough space even with a karve to bring a maximally upgraded (as maximal as you can get before swamp) workbench and forge with you

hard sluice
unreal jolt
#

so i've taken to just having a mobile crafting setup

austere merlin
barren whale
#

eh no biome represnets the game there's 8 of them!
but when a lot of people think of valheim they do think of "meadows/bf with a buncha wacky stuff beyond"

split adder
#

i cant by chance kill dvergr with a cart can i

unreal jolt
#

with a longship i can bring quite literally all of the non-portalable components of my base with me wherever i go too

fossil delta
solar plaza
austere merlin
split adder
#

is there a way to kill dvergr without aggroing them

unreal jolt
silk token
#

this is going to sound like i'm making fun. but IS there any way other than in the "News" channel that we would learn something about DN release? like if hypothetically I log into discord at least once a day and check news, i'm not gonna go a week because a developer popped into chat for a second said "hey yo DN is out go download"

barren whale
#

I'd assume steam honestly

unreal jolt
#

my friends leaving usually depresses me to the point of dropping out, but I do have a SP save I've been running through this week that's at the end of mountains

fossil delta
unreal jolt
#

i do want to have my first ashlands landing, i've heard D-Day horror stories

barren whale
#

You should consider finding a big multiplayer server maybe
they will be more persistent than SP runs

candid basalt
solar plaza
green reef
silk token
#

ok, so like if there was a news release literal hours ago, they would have said it there

unreal jolt
#

maybe won't bring my entire base with me on that first ashlands approach tho

fossil delta
barren whale
#

You'd have to seek out the page but the game is large enough that you'll probably hear of it from somewhere

silk token
#

ok. again i know this sounds like im making fun but like. too many people are asking having just read the news blog as if there was some magic way to know otherwise

wet wolf
candid basalt
barren whale
#

nah they're just desperate for news
there are games where devs will say trivial things in discord only and you'd have to rely on others reposting that but Smiffe has things on lockdown Rocky

unreal jolt
#

yeah it is probably a little cringe of me to have 1200 hours in this game and never have gotten past the plains but

fossil delta
unreal jolt
#

i'm committed this time, i MUST see the ashlands

candid basalt
wet wolf
slow flicker
# wet wolf you dont need to read the full blog

The blog is fairly pointless. No news given other than a new crafting piece we can't make yet. I'd rather have some kind of deadline or expected release date than to be teased with something 1. Idk what it's for it 2. Can't even use yet

wet wolf
#

they also probably dont wanna spoil too much of the DN

unreal jolt
#

the blog is mostly there just to prevent losing what playerbase is left to attrition imo, just some occasional nubbins of news to show that development is still progressing so people don't lose hope or get the impression it's abandonware

rare lichen
unreal jolt
#

and some stuff in it is exciting

barren whale
#

yeah drip release is fun because it generates discussion

#

what the hell is that thing in teh background of the meadows

candid basalt
austere merlin
candid basalt
#

I have more hours in Valheim than Skyrim.

unreal jolt
#

am very much a builder yes

slow flicker
unreal jolt
#

i don't do anything you'll find in build showcases, but i do way more than i need to with little villages everywhere

candid basalt
#

Valheim building is one of my favorites in survival games

candid basalt
#

Except dvergr buildings. I need that marble for stuff and things

rare lichen
# slow flicker The blog is fairly pointless. No news given other than a new crafting piece we c...

Speak for yourself Im happy they give us teaser screenshots from time to time. Yeah it would be nice if there were more regular words from them, but at the same time think about the fact that they did just release something, and here you are criticizing them for releasing it xD

Their job can be completely thankless sometimes. I dont blame them for not wanting to deal with people all the time. Have you ever been in a public position on the internet? Ran a channel?

Take some time to imagine what its like being in there shoes, where there are hundreds of unsolicited feedbacks about everything they do. Its absolutely not easy to deal with

fossil delta
barren whale
candid basalt
unreal jolt
#

i have seen the mistlands and ashlands before, i've flown around them in debug mode, just haven't experienced them yet

#

morgen look terrifying

solar plaza
#

Only thing you'll miss out on is the pre patched experience

dark coyote
solar plaza
#

Like how seekers used to chase you

unreal jolt
#

big rotten flesh golems in the shape of a freaking frog, and they are waaaay too fast

fossil delta
barren whale
#

yeah the experience is quite deep and satisfying, its clear they spent more time on these than the earlier biomes

candid basalt
#

Mistlands are amazing when the mist is clear and a storm comes along

unreal jolt
#

also the lightning sfx in ashlands scratches my brain in a good way

#

more environmental stuff like that pls

rare lichen
# candid basalt I love your YouTube “how to” videos but I imagine you never read the comments be...

People are actuall quite nice to me on YouTube regarding Valheim. That being said Ive done other work, and at one point in my life a larger YouTuber had a disagreement with me and started making videos talking crap about me. I woke up everybday with messages saying how Im a failure and Im a liar and all sorts of insane things. Its incredibly intense!

Eventually you learn that people are suffering a lot, and everything they say is more related to how they feel about their life, than you

Irongate had to deal with that, but on like a million times higher scale

barren whale
barren whale
#

damn that's fucking unhinged
i'm sorry you had to experience that

rare lichen
#

Most people who have gone public have experienced something similar unfortunately

candid basalt
#

This is why I Valheim instead of socialize

barren whale
#

I socialize through Valheim sometimes
it's alright :P

unreal jolt
#

speaking of valheim uh

solar plaza
#

Three cheers for anti social valheimism

candid basalt
unreal jolt
#

i see constant posts and advice about dragging sea serpents onto land to kill them for scales but

timber marsh
#

Valheim is a cooking simulator with some light combat

candid basalt
barren whale
#

that said I used to have a friend who mined every bronze node on the starting continent while working from home
on a shared playthrough
no longer friends with that guy

timber marsh
unreal jolt
#

how do you actually do that when by yourself? by the time i get them into the shallows, my stamina is gone and they flee

dark coyote
solar plaza
candid basalt
barren whale
#

its very hard to do and you have to be lucky
when they aren't swimming away from you, you can regain stamina
but you've likely lost Rested from being on a boat for so long

timber marsh
slow flicker
# rare lichen Speak for yourself Im happy they give us teaser screenshots from time to time. Y...

Nah never ran a channel but I get unsolicited advice and feedback in rl with work everyday from people who have never and will never do the same job as me. If they didn't want feedback on their game they wouldn't have created an open forum chat service that anybody can join and comment on. Their job is not completely thankless not even in the slightest.

I do appreciate what little information they have released just wish they'd give a little more information. That's just my personal opinion and I doubt they will ever read it

rare lichen
unreal jolt
#

i guess they do follow you on their own

barren whale
#

not all the way into the shallows but you can get em close

candid basalt
#

Yeah get as close as you can to shore before harpoon

unreal jolt
#

i half wonder if i couldn't drag it onto land and then build a wall in front of it to prevent it from getting back into the water

#

the way they just slowly slide back towards the water on land is hilarious

candid basalt
#

People make builds with them in pools

split adder
#

approximately how much black metal will i need for the mistlands so i only have to take one trip

timber marsh
#

Very first serpent was next to the swamps I the fog it was terrifying we ran to shore and we killed it with arrows.

To this day the scale shield is my favorite

candid basalt
timber marsh
#

It killed me to retire it

#

Please let me upgrade it!

solar plaza
rare lichen
rare lichen
timber marsh
#

I'll check them out. I like to jump in blind and not check out help until I get stuck

#

I didn't know bears were in the game

timber marsh
rare lichen
timber marsh
#

ITS SO PRETTY

unreal jolt
#

serpent shield has pierce resist 👀

candid basalt
unreal jolt
#

this i did not know

timber marsh
#

Sorry, I play as my vrchat avatar in valheim and it fits so well with the aesthetic of the character

rare lichen
unreal jolt
#

i wonder if i could parry a deathsquito in bronze armor with the serpent shield-- AWW

timber marsh
#

The fact we can bring our dungeons and dragons character or anything with us into the world of valheim is why I've stuck with it despite the struggle

unreal jolt
#

there goes my idea for an early plains landing

barren whale
candid basalt
#

When I learned to parry it changed the game for me

barren whale
#

was sad to see no bonemaw equivalents to the serpent shield

slow flicker
timber marsh
rare lichen
#

Just think about it realistically. They would update us more if it was fun for them to interact with us. But we have overwhelmed them collectively and that dynamic isnt fun for them 🙁
Our extra criticisms or feedbacks usually just fuel that

barren whale
#

yeah it's not for me but its super cool that it exists

unreal jolt
#

I will admit i actually don't completely understand how parrying works, like... it's CLEARLY based off your max HP in some regard, but what you're parrying with also seems to influence how much damage it can deflect

#

like how early in the game COULD i parry a deathsquito

timber marsh
#

Shooting the bow in vr is really cool

#

Parry in vr is... strange

timber marsh
rare lichen
#

Maybe

unreal jolt
#

really my biggest wonder is where parry bonus actually gets applied

#

if it's only applied to the item's block value, meh

solar plaza
unreal jolt
#

i have 1600 hours in elden ring

#

which is why NOT being able to parry a log troll with a wooden buckler confused me

barren whale
# slow flicker If they do read it then cool. I'm not bashing them or the game. I love valheim b...

I think it's a technical limitation, not a deliberate decision to keep us in the dark
think of all teh billion dollar studios that delay their game over and over like GTA VI and Cyberpunk, even they can't set a release date that they can commit to
irongate is not a super experienced dev!

the most successful indie dev results have been from studios that take their time, like Silksong and Terraria, and announce only when they're ready
even if that means we have to wait a little longer

solar plaza
#

Gotcha, so less about timing and more about the skill functionality itself

dark coyote
candid basalt
#

Dodge logs, either by troll or gravity

unreal jolt
#

yea the semi realism of the parry mechanic is throwing me off, there is clearly a limit that adjusts with your food and gear, but the exact calculation is still lost to me

dark coyote
#

I dont like the whole "health = strength" mechanic

unreal jolt
#

like in just full bronze gear, completely unupgraded, i CAN parry a log troll with a buckler

barren whale
slow flicker
barren whale
#

unlike Elden Ring its possible to nail the timing but not have the stats
in compensation though, the parry windows in this game are HUGE and you don't really get punished for whiffing so you can spam right click

unreal jolt
barren whale
#

lack of HP/block skill/shield stat
the armor you're wearing is not a factor in the initial calc, only the number on the shield itself

dark coyote
# obtuse laurel why

I knoww in real life it wwould be correlatable, musclle mass would equal hit points, but for an rpg they should be seperate

unreal jolt
#

might have to go to the greydwarf mosh pit and let em smack my iron tower then

obtuse laurel
dark coyote
unreal jolt
candid basalt
#

I would enjoy quests and villagers

barren whale
#

it's unintuitive because it deviates from how regular games handle parrying, but not the worst system
certainly makes it more usable in laggy multiplayer situations

unreal jolt
#

it has a textbook RPG leveling system for skills to, it's basically an RPG stapled onto a survivalcraft viking sim

solar plaza
unreal jolt
#

oh

#

guess i'm bringing the buckler then

barren whale
#

little bit haha
skills are treated like a perk but they're actually extremely impactful (up to 7x your bow dps!!) which is one of my biggest complaints about the game

unreal jolt
#

and yeah, thank goodness this game isn't swamped with crappy anticheat that makes parrying with more than 50ms of latency impossible

#

if there is one thing i may beg of irongate, it is that they please please not hop on the third party anticheat bandwagon

#

let the parts of the game that should be decided by the client, be decided by the client

dark coyote
#

yeah you can parry super early in tthis, in enshrouded its mid to late, and wicked is like last millisecond

solar plaza
timber marsh
dark coyote
timber marsh
solar plaza
barren whale
silk token
#

anyone who says magic is higher dps than melee hasnt seen me clear a charred fortress, i might have the record for fastest clear without taking a single hit, check the clip and fight me melee > magic

timber marsh
#

The role-playing mods is why we love it

#

Actual gameplay is still vanilla tho

unreal jolt
#

oh yeah, is official mod support a thing?

#

or is that a rumor

timber marsh
#

They support the modding community. Check out the epic star wars build they tried to use og assets as much as possible

#

I love the mist walker since it already looks like a lightsaber

timber marsh
barren whale
#

yea thats's pretty darn fast

unreal jolt
#

what i mean by official mod support is like, a modding API built by irongate themselves, is that coming?

#

i heard somewhere that it was but have seen no talk of it here at all

barren whale
#

not to my knowledge, the modders have already built a pretty robust ecosystem though - check out the jotunn wiki if you ever get interested

unreal jolt
#

probably for the best, i like my inventory management mods and an official API would probably be incompatible

barren whale
#

oh they'd get updated im sure if that ever happened
i don't think IG has the bandwidth for making something like that tho, would be delighted to be proven wrong

unreal jolt
#

this studio seems pretty capable, i wouldn't be shocked

#

if this latest post is anything to go by, they are making snowy versions of every asset in the game, sooooo

tiny tiger
#

My bet is the ice meteor drops a new ore tbh

barren whale
#

!!!! OH
you might be onto something - it's a ||crater with meteorite ore inside||

lusty dirge
#

Official mod support is under consideration, but nothing has been confirmed yet

tiny tiger
#

Maybe it’s what’s needed to make the new foundry

barren whale
#

that'd make sense for where all the gold-looking stuff is coming from

split adder
#

how much black metal should i need for the mistlands for buildings and stuff

tiny tiger
#

Like 10-15..?

dark coyote
rotund parrot
split adder
#

what initial tool

rotund parrot
#

I don't want to spoil anything, but you will unlock a blackmetal pickaxe at the very beginning

candid basalt
#

Black metal pickaxe

split adder
#

do i really need to level it though

barren whale
#

nahh

#

there isn't a better one though so its worth doing when you have it

candid basalt
#

Level EVERYTHING. I mean, nah

rotund parrot
#

I recommend it, it's 115 blackmetal and will just do more damage and have more durability

barren whale
#

you'll get enough blackmetal from existing in the plains anyway

dark coyote
timber marsh
timber marsh
#

I like the mods that don't actually affect the vanilla gameplay

#

Any one of you can join our server and it's exactly the same as original