#valheim-chat
1 messages · Page 439 of 1
that would be super nice
i'm all summoned out after the utter dominance of roots at high elem skill though
Or like when you kill an enemy with it they drop the loot and leave behind the frozen remains
More grausten roof pieces
Which can be broken by attacking it once more
hear me out, a frost sledgehammer that briefly freezes the enemies in place
odin please 🥺 i've been a good viking
and then the knockback is applied after they thaw? or they're frozen while moving away?
I find magic a lot more fun when banning shield staff and only doing like 1-1.5 eitr foods
Stops it from getting OP, but still fun to weave together with other combat options
i think they just move away normally, but are icicles during/slightly after the motion
Silver shield or iron buckler?
silver shield blocks parries and looks better
Yeah
make both tbh they're cheap
Little less parry bonus
I'm currently using fully upgraded iron buckler
Got lots of silver too
Iron buckler is almost as good as silver shield for parrying, so if you're parrying a lot you don't really NEED the silver shield. But overall silver will do better so if you don't mind using the material, go for it
They have similar parry abilities, the iron buckler will carry you until the blackmetal shield
it has higher armor when parrying so its still better
Already made maxed frostner and draugr fang
Silver shield has better parry if you can fully upgrade it. lvl 2 silver = full iron buckler. It's 99 vs 100 block armor.
i think iron buckler peaks a little higher but isn't enough to matter
At the same level silver shield parries better, but a high level iron buckler is better than a low level silver shield
yea there ya go
neat, i'm too used to going from iron to carapace
It doesn't really matter though, you will still be easily able to parry all the strong enemies of that stage like berserkers, golems and 2 star fuling with both shields
Crystal Battleaxe worth it?
if you like battleaxes, probably.
I prefer getting the plains battleaxe
it's super fun but the damage type (spirit) won't be relevant for a long time
Spirit is good against viles and Yagluth.
yea but battleaxe is kind of a mobbing weapon no? it'll be great if you don't wanna make the silver sword/frostner tho
I'm a big fan of battleaxes, but the crystal one never resonated with me
Ugh I made the shield and then only saw the style option...
I feel like battleaxes are less useful in mountains for me personally, and the spirit is meh. Limited enemies that take damage from it and even when they do take damage they don't take stagger from spirit, which is kind of the whole point of a battleaxe
They introduced the obliterator for that specific scenario
I tried immediately closing the game, had a save 2min before. But stupid steam auto cloud saved
I'mma cancel stupid cloud save
Wym
crystal BA if it did frost instead of spirit 😩
Just messing with you, but keep in mind for the next tier of shield there may also be a style option
Gotta say I find it aesthetically bit too bulky for my liking.
you could try restoring a backup save, go to manage save files
Yeah I've been using only buckler so far this playthrough so I forgot about it
Frostner if it was just two-handed.
Only buckler? No weapon??
nah frostner definitely has its own niche
I mean only buckler not banded shield etc
I wanna dual wield bucklers and use them as weapons
if you can't get use out of the regular 1h frostner I can't help you 😅
I have found 1 use for it.
That doesn't seem to work
but yeah it's just an awesome dmg profile I'd love a BA version
Seeker Soldiers.
Otherwise ick.
Obliterator?
Soldiers are the only thing I have found that it doesn't launch and I can get the full combo off.
I guess I could just throw it away and make a new one with devcommands...
Fr though frostner is very strong and probably the best one weapon to pick for progressing plains through Ashlands
I just don’t like it
I disagree with putting the word "best" anywhere near it.
Oh it only cost me 8 silver. Idk why I thought 30 lol
positioning issue tbh, a lot of weapons are best used to pummel things against a wall
and some weapons are best used if you are yourself positioned back to a wall (looking at you arbaleste)
So many walls in the Ashlands... and the Plains... and the Meadows... and the Mountains...
it's certainly staled for me so I'd welcome a BA version to switch things up
BA also have the same knockback issue so there is skill transfer 
Frostner is my favorite weapon (so far)

You have had too much dogg. Your view is clouded.
Frostner has kept me alive in the Mistlands runningaround in fenris gear more than once, best damage is damage not taken (knock back knocking them damn bugs out of my immediate vicinity)
I'm a fan of flesh rippers in mistlands. The kick is really nice
The slow from frostner made it a breeze my first time roaming the mistlands
Not as good for the dungeons but the random enemy encounters
me being quick on my feet with fenris help and them getting knocked back and slowed... cool combo... I like 😄
Jotun Bane should also have been 2h 😭
Oh god, Frost Battleaxe sounds like too much fun.
Imagine a flaming battleaxe 🔥
maybe the frost BA is coming in deep North 👀 we didn't have one in Ashlands after all
Frostner shines in solid crowd control due to frost and knockback and reasonable damage across multiple biomes up to Ashlands, plus extra damage against wet enemies.
Wondering if enemies in DN will resist frost. 
that's the big question yeah
I just wish poison weapons had larger poison values to compensate for poison not being stackable and not having extra effects like freeze or stagger
make them more of a weapon where you want to aim for attacking slowly / swapping targets a lot
bit disappointed that everything in Ashlands resistsd fire, turned out to be the slash dmg biome
I hope swords won't reign supreme in Deep North
i think coming out of mountains into plains/mist would've been the ideal time to wield a frost BA so yeah definitely missed opportunity 😔
Slash/blunt ruling over pierce.
I'd say so
Probably do 2 hp foods tho
If they do, it will be the first and only biome where Frost Arrow isn't king..
FINALLY
blunt's been consistently good for everything since swamp but slash didn't really get a chance to shine all the way till ashlands
Pierce weapons tend to be really good imo, its just balanced out by not being ideal against every enemy
I just though of something truly cruel. What if the cold of the deep north instantly kills any summoned vines??
i did a weighted analysis of dmg type effective across all enemies and frost is on par with charred arrows on average 
just 3 biomes earlier
Pierce gets knocked because they have to make bows less powerful.
Would be great if bow damage got its own type so atgeirs/spears didn't have to suffer.
Maybe less HP, but neutralizing them might be a bit too punishing
thank fuckin odin im so tired of using that staff for everything LOL
Staff of Fireball becomes Staff of Smokeball.
Summoned Trolls just become statues
could reduce their hit speed as well, afaik they aren't slowed like normal creatures
Anti-magic biome would be so nice.
we're gonna be walking into this biome with storm fang / lightning axes too, magic might not be the biggest balancing headache
I hope they manage again to give different playstyles a chance and not require the players to commit to the one and only way you can defeat the mobs. They did that real well in the biomes we have so far. Would be a shame if they did not pull that off for the last one
i think the gameplay difficulty will remain easy enough that you can pick whatever and get through
Just saw the new video from devs. Does this mean we ll have to generate a new world again to see these changes to the previous biomes ?
No.
Old worlds should be fine as long as Deep North areas are left unexplored.
You've never been forced to make a new world.
I do not think so... it is just "weather" and "Texture" changes to make that happen i surmise...
Well not never
Oh thanks. That’s a relief
not true, there's a lot of fully explored worlds that would be unplayable if they didn't remake for mist/ashlands
New run is always encouraged tho.
That's the player forcing the reset, not the devs.
Since we don't know yet what changes old biomes might get.
If you landed and didn't go past the stones, then stopped playing and needed a new world for new content -> devs forcing reset.
If you chose to actively explore every pixel of the map so there was no place for new content to generate -> player forcing reset.
one could always us the mod "Upgrade World" or some such it is called to make even a fully explored World playable if one choose to do so 😄 I did leave the DN and South in all my older worlds be so they should update properly
Still find it fun how some people tried to mine flametal before the Ashlands update, thinking ahead and only to find out after update all the old flametal became obsolete. 
IMO atgeirs and spears have plenty going for them to where being knocked on pierce is fine
Bow is still way too strong tho even with it being mostly pierce
That was so obvious too 😁
if you simply uninstalled after the content update you would similarly never need to reset 🤣
anyway if you are normal and want to experience the new content the way devs intended, it's best to start fresh
But I spent hundred of hour building a huge base 🥲
Way to define normal...
I tend to play the updated from a world and character that I have set up to be ready to go to the new biome first. And after that I will start over and do it all fresh from the start. 😄 I am way to curious to play a whole new way all the way up until I can go see the new stuff 😄
what is normal?
now's your chance to rebuild a version with little upgrades!
realistically if you want to keep that base the cleanest solution is to save a blueprint of it in Infinity Hammer
however if your world isn't very explored you can just keep on playing and 90% of it will work as if freshly generated, its just the other 10% that may be jarring
Just stay out of the top 20% of the map and you'll have no issues 🤷♂️
If you haven’t explored the deep north then your world will update with the new additions, but if you’ve already spent some time up there, it’s recommended to start fresh
the average player experience, not people who've 100% every sector or have specific gameplay goals
for example, (whatever the hell is in the distance of the most recent devblog banner) could fail to generate if you've stood in the POV of that screenshot prior to the update
Assuming it were even possible to quantify player experience, I think there’s too much variety to define “average”
Strange how noticeable the mere 4% speed difference feels whenever I wear my troll armour again after root armour
the speed malus on the heavy armor is keeping me from using it to much... I prefer to be faster 😄 makes sometimes for interesting choices to kill monsters 😄
Bronze Armor my beloved.
i have like 4 characters and worlds post-fader, i imagine i’m going to pick one and head straight north when 1.0 drops. if there are significant changes to things outside of DN i’ll see them in my next playthrough because it’s not like i’m gonna stop playing the game over and over
I think the heavy armor LOOKS awesome... i am just not good playing with it because I feel like I am crawling along 😄
same
Carapace Armor, no cape, is still my favorite look in the entire game.
i think when DN comes out i'm gonna do a blind playthrough, fresh world fresh character, with a small group, before even looking at patch notes
it'll be the last time we get a fresh biome update and I do care about curating that experience
after that I'm happy to dissect the shit out of it 
i like that i feel slow wearing heavy armor because feelings and video games. here i come big strong tank viking try and hurt me
Also i tend to play a mixed character a lot... and had quite some backseat gamer telling me that I was doing it wrong because I should be using either melee OR magic but not both 😄
yea that's insane behavior lol
big fan of feasts for improving the hybrid experience
oh im definitely reading ZERO patch notes when 1.0 drops, no even opening youtube, i cant stand all those videos “HOW TO BEAT X IN 10 SEXONDS YOU DONT NEED TO PLAY THE GAME HURRRR”
I am of the strong opinion that what ever gets the job done is the right way to do it. There is no - you can not go to that biome with that weapon - or - You may not wear that armor to fight that boss. To each their own... 😄
You could beat yagluth with bows and use 500 arrows if you choose so... and it is not wrong... there are more efficient ways but I say ...what ever floats your boat... go for it
I wouldn’t say using bows is “wrong“ I just feel bad for people who never get to experience the games combat system
i think the heavy armor was actually just bad pre-ashlands, because outrunning the enemy was such a crucial ability that not having it basically bricked your build if you weren't already experienced with every enemy/situation that you could encounter and needed to bail
ratatosk and the other speed buffs have improved things to the point where its pretty viable, but I'm still a bit uncomfortable in full heavy
that’s the difference between us, I AM the enemy, THEY need to run from ME
when I first started playing the game many moons ago (many many moons ago) I was way to chicken and relied heavyly on shooting stuff... eventually got more brave and learned how to dodge and parry... it is all about the learning curve and the will you have to pay the 5% fee for getting knocked over the head with a club at 1 Armorpoint 😄
same, first time i saw a troll i killed it with a bow, no idea wtf it was no way im going near it. now they help me mine copper and im so glad i put the bow down
I just get triggered by some folks telling others how to play this game properly ... Properly sometimes very subjective... 😄
something about chill PvE games that makes people love to backseat 😔
imho, you can play any game however the way you want, as long as you don't ruin the fun of others. If you want to cheat, by all means cheat in your single player game all you want. Just don't bother others with it
it hurts my soul a little when people do nothing but bow cheese or exploit every boss and stupid crap to avoid playing the game
I think I'd be way happier in heavy armor now than I was as a beginner just from experience
knowing exactly what I can tank and all
yeah bows are frustrating in general, and I think magic is worse
part of it is that in laggy enough multiplayer its kinda necessary even if you can fight, but the other part is that bows/magic straight up outDPS melee in many cases
which doesn't feel very fair given how safe you are
I understand that and suggesting to maybe try something different is fine... but being a backseat gamer and telling the player how he/she is doing it all wrong is what makes me furious
maxed elemental skill + like 3-5 roots + one parry is like 2k damage in a couple seconds and you can repeat it over and over very safely
(this is mostly a multiplayer problem though)
using terrain/buildings to beat bosses is a more interesting solution to me tbh, i've had enough dodgerolling and parrying from FromSoft titles, and Valheim's one-on-one combat is even less interesting than those
.. if you can parry... it takes a while to learn how to do it.
if i were forced to fight moder head-on i would just stop playing, just more dodgerolling a total of 3 moves and smacking for pathetic damage for 10 minutes
fader is basically the only boss i've been entertained by fighting head-on
yeah most of this discussion should be about how to balance the game / your specific server
not how individual players should play
i really didnt like magic in ashlands, i thought it was safer to play around vines but would never say it killed things faster when i can parry thrust and instakill a warrior or asksvin, or parry and stunlock a morgen with zerker axes
true, ashlands did a lot to bring things back from the absolute mindnumbing Embers spam
I suppose this depends. Once you realize that bosses can't damage / destroy terrain while you can terraform it just fine, this opens up ways to cheese a lot of them
people fall into this because Valheim as a whole rewards safe play over skilled play
if the corpse run and permanent skill loss on death weren't at such odds with the rest of the game, we'd probably see more parrying
I am dead afraid of morgen... I see others kill them with ease all the time. when I try... i die... nemesis... I rather take on a valkyrie than a morgen 😄 minds are different
its just a bit of a shame that most players' first experience through most content will be using safe things like bow and roots, because the cost of learning (by trying things out and dying!) is potentially very high - newbie corpse runs can suuuuck
I like how morgens are more agile moving big mobs unlike previous ones.
really? they do same damage as a non-star warrior, they’re easy to parry
Especially starred ones become a real threat.
ashlands monsters overall are a huge step in the right direction for combat over basically all the previous content
-# Still trying to find 2 star morgen.
now the sheer number of mobs spawning is cancer but
if you got the pattern down ... I died to more morgen than I died to valkyries or warlords 😄
they have predictable attacks but unpredictable movement which is fucking awesome
you can parry their ground pound (when they jump and right before they start rolling) even naked, it does like 30 dmg
but yes they are very intimidating due to the size and speed
i actually learned today that Lox deal tiny amounts of trample damage just by moving
having lox tamed near my base...they have me repairing my garden wall all the time 😄 but they deliver so much black metal and hare meat 😄
Yeah, with right timing you can even parry the trample.
oh god ive seen them…. i was like “surely i can parry th-DEAD
i do kind of wish that the viability of parrying was more consistent across the game
wish i could shout this from the rooftops tbh
the difference between souls and valheim is that in souls you can only lose your uninvested souls when you die on repeat, not every level you have 😭
as a result there's much more opportunity to take risks and put yourself in harm's way in souls , that would cripple your playthrough in valheim
in most cases you just straight up cannot parry basic mobs in a certain biome without ALREADY having the metal armor for said biome
meaning you've already finished most of the combat and other tasks there are to do there
During PTB I got surprised by 1 star inside putrid hole, died pretty quickly by 2 swipes. 
i think if you nail the parry timing but don't have enough block armor, you shouldn't take full dmg from the attack
it should be reduced by maybe half
parry inconsistency is especially evident on bears when you first enter black forest
i think you just need more health foods. specifically i remember blocking not parrying a 2 star seeker with blackmetal towershield and it didnt break me
best advice I ever heared for ashlands (and game in general) was by scales... he said something like. Fighting is optional, you are not forced to fight every mob
even in fully upgraded meadows gear with perfect timing, bears are functionally immortal without bronze gear
parry success doesn't depend on armor, it's only your shield's block-armor stat, your max HP, and your block skill
but even on a successful parry, the attack can do so much damage that the bleed-through dmg still staggers you (armor mitigates this bleed-through part)
i agree that this is dumb and certainly unintuitive though
the double swipe is what gets ya, first one staggers second one gubye
I mean this is just wrong. Maybe blocking you can’t, but you can absolutely parry in the biome with the biomes specific gear.
do I remember this correctly, that 1.0 is their final update to valheim?
Because they are a Black Forest creature
well most of the time in ashlands you dont get to decide or not if its an asksvin or valk they’re faster than you
no they plan to do minor updates after
its the final biome though
Charred are easier to evade since they are slower.
Yes, because it'll add the last biome.
No, because they're going to do bug hunting and optimalisations.
I am once again begging the devs to make puffer fish stop jumping out of hot tubs. I want my spicy hot tubs
Ashlands is a bit of an exception 🤣 you have to manage stamina extremely well
just parry their swipe, literally parried a 1 star bear on hard with a wooden shield
they not faster than me... i have outrun them often 😄 valkyries get stuck in trees and asksvin loose interest like any other mob if you get far enough away (light armor - remember?) adn rattatosk helps
w a t
i have perfect muscle memory for bears, how did you DO that
my parries just go "clunk" and i take 60 damage as my stagger maxes out
Just eat health food for blocking or eat stamina food for range or dodging. I don’t see that as dumb.
1 paw swipes deal less damage which are easier to parry with wooden shield, even against 1 star one.
I usually parry bears with bear paws...that works just fine 😄 only the first one is cumbersome to kill 😄
lol, their swipe is like no damage. dont parry their other moves just the lunge swipe
Did you eat at least two health foods and actually parry?
yes lmao, though the best health foods i had were boar and deer meat, cooked
i actually love the bear design specifically because they have different moves with dramatically different damage. I think that’s such an awesome design choice.
it does force you to use both defensive and evasive options for dealing with them
||Viles|| are also really neat.
i'm not huge on them being resistant to everything except fire though :[
just makes them feel damage spongy
its dumb that armor has 0 influence on parry success, yet its directly proportional to max HP
it's almost there but not quite imo, HP should have less influence and armor should have some
That’s actually enough to parry, but you also need to parry specific attacks and dodge the others
Slash.
ya, its exciting. and their high damage bite sound just sounds so nasty it always makes the heart go a bit
what slash weapons are even available from meadows tech D:
not resistant to slash. go melee win
what are your thoughts on their pathing? they've been kinda clunky for me
Flint axe or knife.
Well I see it as you have more energy from food to boost block strength, and the armor isn’t really helping that. Only blocking the damage that comes through the parry.
viles are resistant to slash (and i fuckin wish they weren't!!)
this game has had me so pierce and bluntpilled for so long i forgot slash even existed
Resistant to all physical damage types.
their pathing is definitely better with the improvement, i think they’re fine now
I use a flint axe and parry the bears with that and kill them because slash is the only good weapon type against them.
something should be slash neutral before fuckin ashlands 😭
viles were an ideal candidate
Aren’t they slash neutral?
Like the bear?
no viles resist everything except fire
spirit!
bears are slash neutral, blunt/pierce resistant,
we really should just have consistent weakness archetypes
like all tight-skinned animals/living enemies should be weak to slash
things with loose pelts like bears or wolves should be weak to pierce, across the board
im also a bit sad that the 2* bear is smaller now, it used to be the size of the 2* vile
but that probably helped its pathing lmao
chitinous/bony things should be blunt-weak, and they actually mostly are
things that should rightfully be flammable? weak to fire
tar blobs should EXPLODE when ignited
Blunt and pierce resistant.
i'm liking all these things 
ooh tyty
seeing as the only way to deal fire damage to a tar before mistlands is with a torch… uhmm
fire arrows!
and yea we need better fire damage sources, torches suck vs bears
why have a weakness nearly impossible to capitalize on :[
well, without building the bear into a slow-cooker anyway
oh, right lol. I forget about bow things.
aren't there also fire bombs
i just stand on top of the bear and axe it for 10 minutes 😭
OK, that would be pretty funny actually. If you could lure some goblins to the tar blob and then arrow it.
i'd be down with giving the torch a second life as a tar destroyer
torch secondary throws the torch when?
🙏 smiffe please lmaooo
there should be an iron torch that lets you breathe fire onto enemies, but only if you've got an active mead
mead fire breath
what happens when you just build spikes around the vile and drop a campfire
way overkill but probably a viable strat
Vile do get nuked by Silver Sword though.
They are actually.
bruh i tried to slow-cook a vile an hour ago and it broke out instantly ;-;
at least for standard bears they don't even try to break out because they're too busy attempting to path away from the fire because big spook
neither of them are, they just avoid it actually 
afraid is like a neck, boar or dear that instantly aggros near fire, bears and viles don't do that
well, now you know you can easily parry their swipe attack and just kill them! 😁
man this game's mechanics continue to elude me
i just hope we get crafting from storage with deep north 🙏
I think devs said they don’t want to add that
Could be misremembering tho
we'll have mods for it either way
so, after seen Hervor last video, when mentioning the dreams about being a raven... will this be like the post end game? Like no man sky? Will we become Hugin to help new Vikings?
i can see how inventory management MIGHT be appealing, but i've played enough survivalcraft games to be sick of it forever
we don't know
I haven't and I'm sick of it regardless lol
i am honestly surprised we even have the option to allow metals through portals without mods via world settings
carting and boating 40 iron home was neat the first time i had to do it
needing to move an entire LONGSHIP full of ingots to fully outfit a single person in iron gear? yea no thanks, we had a game of 5 people and that swamp was VERY far away
mandatory sailing back and forth across half the map to build with flametal in the meadows would've been rough
shapeshifting?
no necesarilly, but the post end game, like the closure of our journey ends in becoming Hugin, to help the vikings
boating is time for grand adventures and serpent attacks and “i cant see oh god we crashed into plains runn!!!”
crashing into plains in even full iron gear is -just- instant unavoidable death
it's not an interesting scenario at all, the outcome is known
eh. closure for me would be there aren’t any more Vikings coming because you accomplished the thing.
I better have some Valhalla coming my way after all this or my Viking is going to be grumpy
haha not necessarily. One of my favorite adventures was crashing with a couple other people, and it was foggy and they were screaming to drop a portal and I think two of us made it out before getting mosquito’d. it was hilarious.
Realistically, how much bronze/copper/tin should I be harvesting before moving on to swamp biome?
my headcanon has been that Valheim is Valhalla, just Odin did a bit of false advertising
serpent attacks can either be a lot of fun or the loss of dozens of hours of progress depending on where it happens and how prepped people are, and you can't go on grand adventures with a hold full of iron because you are trying to get it home
yeah, i feel you, but, what if there is no valhalla after all, and the whole Valheim idea is to prepare us, to prepare the people after us, and that is the post end game? Like an Ouroboros
going anywhere that's not home with a boat full of iron is just unnecessary risk
and Odin appears just to check on us, to see if we are worthy for the job?
however, much you want. You can always go back. You don’t need heaps of it to do anything with swamp stuff. if you have your tools and fermenters and cultivator, etc., you’re good.
mostly enough to fully upgrade the kitchen. and begin gardening
yea building upgrades and cultivator are the big ones, bronze axe is bare minimum gear for swamp but the armor, atgeir and buckler are nice
oh and the mace
that’s when it’s the most exciting! I want to be saying “oh God please no serpents“ with this hull of precious cargo.
the first time i was sailing open water at dusk only to have night fall and a storm start, and that awful screech, it was amazing
'the first time' being the operative phrase here
now i just unilaterally avoid sailing at night or during storms, i just want iron gear man ;-;
on this no portal run, I really changed how I handled serpents.
what, like Valheim is a sort of proving ground or enjoyable combat and glory adventure for the honored dead? and the forsaken are these sad punching bags forced
to respawn and die over and over for our pleasure? so basically the world of Valheim is just the video game of Valheim.
i think if the time investment on some of this gear were a bit lower i'd be fine with risking death more often, but 20 iron for a pair of pants is insane
that's something i wish we had an adjustment for in world settings, just... reduced crafting costs
Was this "Word from the devs" just a sneak peak?
ye
you can increase the drop rate. that's about the same thing.
damn...
it is not the same thing and, in fact, makes every part of the game's bad inventory management EVEN WORSE
your inventory floods with crap faster than ever
I don’t know, I live for the thrill. horrible screeches, “you are being hunted”, give me that adrenaline
They've always been.
What does the whole snow plains mean?
not as active with the valheim announcements as yall
how so?
It means that the Plains biome has gone cold and barren in Hervor's dreams.
I feel like it’s real tho
you feel it?
hehe. im sure it means something or they wouldnt tease about it
yes, something like that
No like it’s not just a dream the plains becomes cold
So basically the world will freeze upon reaching Deep North
That’s what I thought
We see the swamp too I think
Yeah
right, I’m sure it’s either. That’s what happens to the world until you beat the boss, or that’s what happens if you DON’T beat the boss, or something significant.
I'm just saying what we know from the dev blog, yeah I think the world really does become cold and barren too.
Any idea when valheim come to ps5?
means they hired the Seasonality guy 🤣
i wonder if i can check this
I spin the boat so I can kill it with arrows a lot more, rather than take off in a specific direction with the wind. it's just solo me, so no one else can steer, making the boat go in circles worked out a lot better than other systems I've used in the past. the food it made was very valuable in swamp, mountain, and plains
2026 is all we know
maybe as soon as you sacrifice Fader the snow hits and it’s like you’re in the mountains wherever you are
@burnt glen thank you
yup same. even if you let that thing bite you the whole time you can kill it with minimal bow skill before it breaks the boat I’ve found. They’re only scary if you do something other than just kill it.
Did you know you can jump while keeping your bow drawn? Lol
there are tons of cool possibilities. I still want Odin to have been Loki the whole time. like maybe by killing Fader you trigger Ragnarok and now you have to go to the deep north and Fight whatever is there, maybe Loki also
one thing i do hope we get with deep north is resource renewability across the board in each biome
yup, did you know you can load a xbow while rowing your boat?
i have had friends flake on the game because we all can't get geared up at the same time
devs must be cooking they've been silent for like 2 months now
those are silly friends. tell them to wear their bear or troll armor and tough it out
nvm literally posted s**t today
they posted today. lol
this is a non-solution to a very real problem with the game
ive just seen that lmao
we genuinely had to push into swamp with some people still in leather because the time efficacy of sailing bronze home without a longship was no longer worth it
they quit because getting oneshot by basic mobs from range is just not fun
and bow draugr are both numerous and relentless
hehe, idk ive played with people into swamp before, I feel like we just shared and made do. like ok u get a set of armor, make me an atgier
spreading gear across people is actually the worst thing you can do for resource efficacy, armoring people up one at a time means at least someone will be survivable long enough to get a portal down, or open a gate, etc
or this problem could just be fixed by making draugr drop scrap iron at a similar rate to fuling dropping black metal
it'd give people with good skill expression a route to iron that doesn't involve mud mining
pretty rare seed to have to sail from black forest. it does happen though. the new bear armor works up through swamp pretty reliably
But doesnt more players mean quicker/more efficient resource gathering? 🤔
Yup.
The issue isn't the gathering, it's the scarcity
getting enough iron to outfit one half of a person from an entire swamp is just... why
What resource is scarce?
Sounds like an unlucky swamp.
why can there be an unlucky swamp?
That is a design flaw
Let me farm in my unlucky swamp at least
Because that's the nature of random? And it is not a flaw at all.
idk. maybe I’m too chad gamer to comment on it, draugers shouldnt be 1shotting anyone who didnt forget to eat, even the 2 stars on normal
Depending on the number of players, maybe they could separate into multiple groups?
eating is pretty much the game.
"Random but make me always lucky" isn't random.
why is random a good thing in this case? What does resource distribution being chaotically unreliably random add to the game?
Yep. Usually essential to survival
Useless swamps. Great!
It's neither good nor bad.
It simply is.
They chose to go with random, that was what they wanted.
It adds a sense of wonder and exploration imo 🤔
if theres never a bad crypt, there’s never a GOOD crypt
i think if sunken crypts weren't quite literally the only PoI worth your time in the swamp, i'd like it a lot more
they did say they're adding something to each biome with deep north, maybe there'll be something more to explore for
I think that’s a fair analysis, I can see your point.
Swamps generate on the foot of mountains or plains as a long strip without anything, that's not a good thing in my opinion.
Uh... Meadows has 1 poi.
Plains has 2.
Mountains have 1.
Ashlands has 2.
BF and Mistlands are the only ones with higher poi volume.
right like, the answer to the question "we want to progress past the swamp, what do we do" is always "hope to find sunken crypts and hope they have enough iron", it's just a lot of trudging between crypts and RNG
not a fun gameplay loop, and I actually think Plains does the whole gameplay loop way better
not only do the enemies and towns reliably source black metal renewably, but the plains actually demand you use pretty much every mechanic of the game
Maybe some players could go for a different armor set than iron? Mix things up a little?
That's every biome... so you're not going to have fun with... the entire game.
sadly the game kinda trains you to go for ore since it's always the safest option if you don't already have 200 hours and can parry everything
I love the swamps and our group has had great luck with swamps on the seed we got
the terraforming challenges with the tar pits and stone pillars in plains are great though, more of that please
like there is so much incentive to live in the plains i usually relocate my main base there in the midgame
goated biome
Plains feels like ‘meadows 2’ to me 
In terms of how good of a zone it is to build your base.
yeah in practice its most efficient to spread out and multitask
its just less fun than fitting 4-10 vikings on one raft and clown-car-ing into the Swamp in shit gear with high lag
plains and BF are the only stages of the game I like to linger for a bit haven't played ashlands yet tho
Ashlands used to be fun. Is boring now.
I like to spend time in the mountains, I really enjoy the frost caves so I always try to find and explore a fair amount.
frost caves are so goooood aaaaa
Favorite dungeon in the game!
but uh... really most of my issue with this game comes down to how unreasonable the grind can get with multiple people involved, because like, at the end of the day, this is a game to play for fun
on this play through, I never even went in a frost cave.
and if everyone on the server wants full iron loadout, that should be able to happen
Fenris armor is a good decoration.
(iron is really bad about this, please fix the swamp irongate)
Have you considered upping the resource rate? Will get y’all more iron 🤔
even the max of 3x stops being enough with 6 people involved
...i wonder if you can set those flags higher somehow actually
the problem with crypts i think is you can discover a swamp with 0 crypts and be like
well wtf was the point of that, and move on
and iron is so critical and difficult to find that this will cripple your progression
would be nice to see trace bits of iron in the Mountains, maybe not plains cuz its too easy to traverse
maybe the silver veins could drop both silver and iron
I find it so much easier when everyone is responsible for their own resources instead of taking from a pool.
that way you stil ahve to craft an iron pickaxe but you don't need to raid every swamp in a 50 mile radius
if everyone is responsible for their own resources, why play in multiplayer?
I dunno how anyone would need more than 1 crypt at 3x. What's the total iron cost for a single person for gear and base?
Because it is fun?
Extra stations should be a luxury imo 
that is your subjective opinion of fun, and one i am coming to believe is more skewed towards masochism the more i talk to you
?
people i play the game with want to play it cooperatively, and if the answer to proper teamwork is "make sure everyone can damn well do it on their own"
then you've failed to implement proper multiplayer balance
Split up, conquer your own islands, group for bosses, getting to visit and see what other people are building, trade for things other people have surplus of.
Masochist how?
It is an SP game at the core that happens to have co-op.
it's very high if you get multiple iron weapons maxed, or make the armor set
much lower if you just do bare min reqs like stonecutter, forge upgrades, blast furnace
one person can burn through tens of stacks of iron
See for reference: Devs saying that.
See also: Almost every single multiplayer-specific suggestion being denied.
oh you're talking about 3x
yea most ppl don't play at 3x lol
I kind of expect a lot of multiplayer-centric changes to come with deep north yeah, multiplayer is kind of an extra organ hanging off the game atm
use the command setkey resourcerate
I have the opposing expectation 🤷♂️
I think you should find someone willing to play with you
it's a lot of fun!
As stated above I have played with other people. And I did have fun.
just curious what the actual total would be, maybe even include all gear past swamp, though I think swamps become pretty trival once you have the gear, and other sources of iron do show up.
i personally find valheim to be miserable singleplayer, the social experience of this game is way better than its actual mechanics for multiplayer
Just saying if they went from "we are not doing multiplayer-specific changes" to "Here's an entire multiplayer update" I would probably uninstall because that level of hypocrisy is not something I can support.
how about we have a game that can be enjoyed by casual players and have optional challenge modes for people who want it..?
this isn't a mutual exclusion situation, both can exist
Both of those do exist?
and it would not be hard to implement
What you just said has nothing to do with MP vs SP.
it kind of does yea
there are very elaborate mod suites designed to make the game more playable multiplayer, but in the end it's a lot of duct tape holding the base game together
I suspect the original dev team wasn't big enough or experienced enough to design with multiplayer within their scope, outside of whatever barebones stuff Unity provides
how about we have a game that can be enjoyed by casual players and have optional challenge modes for people who want it..?
This is equally applicable to MP and SP, and therefore has nothing do with either specifically.
i have tried to get like a dozen people into this game and they all flake because the fun drops off around the swamp, that represents some kind of implementation failure
Eh, no.
somehow I don't think the devs are considering your opinion of them when they make design decisions 
they'll do what fits their vision and modders will work to expand that to include multiplayer
please justify your statements instead of being unhelpfully dogmatic
When have I ever even hinted that I think they care about my opinion or that I want them to care about my opinion?
are you saying that 12/13 people being completely repulsed by the game's design choices after the tutorial ends is somehow evidence of good design, regardless of whether or not that's the original vision
Swamp biome changes the mood of the game.
So if all the "happy survival crafter" people drop at that point, I consider it the designer absolutely nailing the aesthetic they were going for in that biome.
swamp is aesthetically incredible, but the iron grind is mechanically nails on a chalkboard
This again sounds like you have had bad rng, which is not the devs' fault.
it is literally only their fault actually
If the first swamp you walked into on your map was one of the ones that has 1700 iron in, I doubt you would be here.
i think swamp is a bit of a wall even sp/mp aside, it is a damage/corpse running difficulty spike and an ergonomics nuke (wet, water)
its often impossible to see and after all that, the iron takes a very long time to mine and you need so much of it
people who (correctly) find Valheim grindy are turned off and leave
Silver grind is 100% worse
Imagine fully upgrading 6 silver swords 😄
oh silver is the point in every playthrough where the majority of people i play with beg for portal metals
Yeah that’s why a resource multiplier is there
15 silver per foot trip max is INSANE
Which is an option.
thankfully yea
Troll potions kinda help with that but honestly it’s easier to just drop a cart full of silver down the mountain
silver is extremely easy as you just need to bring it downhill and carts are extremely easy to roll down hills
Oh... we do that very differently...
I legit toss mine off the side of the mountain down by my boat, fill entire boat, and sail a couple hundred back in 1 trip.
also my first ever swamp was actually the bonemass swamp with the bog witch and a ton of surtling fires, it was incredible
Ah nah cause it gets stuck on rocks and you still need to sail it all the way back
The only proper way to move Silver is to put it all in a cart and then accidentally dump it down the wrong side of the mountain
that precedent set me up for consistent disappointment across many, many future playthroughs
None of that is iron 🙃
Iron is WAY easier in that regard
it's a common opinion that the "lightning in a bottle" captured by valheim really only extends to black forest, so most everyone enjoys it up to that point and then only a small fraction stay through the rest
Driver's fault if that happens
that swamp had thousands of iron in it yea
Easily the best part of the game
Metal portals need to be added by plains tbh
Plains is probably the "best part" imo.
Ashlands was up there until they nerfed it.
You can just use a world modifier to make all items portalable if you want
I use a world modifier to get rid of portals completely 🤣
i am not saying these things off a single sample, i have tried like 5 different times with decently sized groups each time and a majority fucking haaaate how the iron grind goes. i genuinely think a second PoI and a trickle of iron from other sources would massively help
Yeah true but I play no map no portal usually
I understand why the world modifier was added, I just would have preferred they had the modifier ONLY and not added the Stone Portal.
Have you considered that maybe you are doing it wrong?
yay, another unhelpful dogmatist
we are boating to swamps and looking for crypts, that is literally the only thing you CAN do
Tbf you can get iron all over the swamp outside the crypts.
Just have to have really good eyes or the wishbone.
What pickaxe are you using?
bronze for people who could afford it, antler otherwise
Those are both pretty bad option as bronze isn't required for progression and antler does very little damage compared to iron
Bronze Pick ftw.
the thing about this being a 5 year old discord for an early access game is its mostly unhelpful dogmatists left
everyone else moved on years ago
this discussion is on the precedent that you are coming to the swamp fresh with a large group of people in BF gear at the highest
Now I gotta learn what dogmatic means
also if you need the wishbone to find iron reliably outside of crypts... i feel like i don't need to explain why that is a problem
It's negative.
Catmatic is positive.
Because cats are better.
Something related to dogs? 
🐶 📡
Sure, let's act as if saying that using a better pickaxe, that you need anyway, which triple the damage to scrap piles and speed up the iron grind (which was the reason the person was complaining) is unhelpful
TooMuchDoggmatic
dogmatism is basically just treating your own beliefs as empiric truths
I mean, you need Elder power to make bronze collection an absolute breeze.
So needing wishbone to go back and get outside scrap piles kind of tracks.
You mean like your belief that iron and the swamps are the worst part of the game despite others saying otherwise?
how exactly are you supposed to do the iron grind with a pickaxe that's better than bronze 🤣
yes you should make an iron pickaxe but that requires as almost as many crypts as people
the key point of dogmatism is lack of supporting argument
if you just go "Uh, no" that's dogmatism
“Lack of supporting argument”… 🤔
which has happened a lot in this conversation
To be fair, your supporting argument is "because these people have disliked it."
So our supporting arguments of "we people do like it." is an exact counter-match 🤷♂️
if you have to beat the whole biome to collect resources in the biome, that's bad
You don't. Wishbone makes it easier to find the specifically-outside-crypt piles that can be found without it.
Heh, would you mind name change? 
Right, you also can do the whole hammer sonar thing
Oh no they got him again!! #SupportGroup
At least I'm asking. 👀
like, the outside-crypt iron piles can be found without the wishbone, and you can eat soup with your bare hands
I’ve never used the wishbone to find iron.
You shouldn't
It’s an option but by no means required
use stagbreaker
Exaggerated comparison is exaggerated.
this is an extremely common argument made on here to defend the status quo
"obvious design flaw is not a valid issue because if you do some gymnastics you can work around it"
I think it’s to be able to go back to swamps you’ve been to for a little more iron because you already raided the crypts.
and slam the ground until too hard popps
What’s the design flaw?
sledgehammer sonar is a crutch to get around bad design at best, and a complete oversight at worst
One of the fundamental aspects of the game - randomness -- is a design flaw?
ok yeah i think i see what's happened here
I’m ready 👍
yeah the sledge trick is clearly unintended lol
Smiffe, plz scrap entire game and start over from day 1, randomness bad according to 13 people.
Merely pointing out that people who complains are often doing it wrong, wether it's using the wrong tool, not using portals effectively or not using the means to transport heavy materials
"scrap the entire game" bruh i have been making reasonable, actionable suggestions this entire time
Oversight lol
too late, we doin a little bad faith arguing now to derail
Tbh yall should just play no map no portal. Makes planning trips more important. Solves a lot of issues logistically.
Creative problem solving isn't an issue, even some exploits are surviving while others are patched out.
No portal 👍
No map 👎
Pretty easy to get to 700lb lift capacity, I think I've seen us over 900 with Moder, but that'd be post-silver obv
The tree is stationary, it’s literally a compass.
I will never 😄
Max is 1250 iirc.
Or just use the sunrise/sunset, as people have been doing for ages.
I though it was 1000
really there are many ways to address iron and silver, adding a few more PoI that have them would make this problem a lot less visible, and way more tolerable
Might be 1150.
Moder + troll endurance + belt
Aye.
just give me something other than the sloppy-gloppy crypt and we'll be gucci
The number of times I’ve gotten turned around because I can’t remember or it’s too foggy to see which end is trunk and which end is terminal leaves
when you implement RNG in your game you wanna set the bounds of RNG carefully to avoid pissing off players
for example boars don't randomly oneshot you
similarly, swamps biomes should consistently have the relevant resources instead of having to fully explore, discover it's bad, and then find a better swamp
No, but 👍
Sail over to Mistlands, you're welcome
How Vikings travelled bro. Straight misery and waiting until storms/weather cleared.
And we are pulling out banned emojiis now 😄
wait what
is the clown emoji banned on this server? i wonder what happened to cause this
vikings didn't have actual compasses? when do those come to be?
People constantly using it in a demeaning, derogatory way, similar to what you just did.
guess that's my fault for responding to your bad faith argument in good faith
Yeah it's still 1000, they haven't changed it since they switched the forsaken powers
This is a joke but not a joke. There are iron sources in Mistlands but you'd have a much more difficult time than in the Swamps.
It would go into rule 1 category for "being nice to others", clown emojis don't fit that part mostly.
The compass arrived in Europe and the Islamic world around the 12th and 13th centuries.
Vikings used sun stones to view the sun/moon through the clouds for navigation.
Keep talking about faith if it makes you feel better 👍
Stars and the sun i believe. The sky box is actually stationary too so you could use that in game too
not like compas compas with the little NSEW letters, but they totally navigated the ocean with that doohicky
THIS, bad-faith dogmatism, should also be banned in the rules
that is extremely unkind to do to people
it is inherently disrespectful
You keep using that word. I do not think it means what you think it means. 🥜
It's really not, that seems like a bit of an overreaction.
No, it isn't.
That's called "progression".
well I will clarify that I am using it to mark the conversation as bad faith and moving on
if further offense is taken, that's out of my hands
Disagreeing with the premise but not wishing to continue to engage has nothing to do with faith.
It's an acknowledgement that he and I will never agree and a support that his opinion is valid even though I disagree with it.
And then we both move on, knowing we will not agree.
The glory of online communication!
90% of it is miscommunications and statements lacking context
Getting spicy in here 🌶️ 😎
That’s how you know it’s a news day 
surely dogma is subjective
Way worse before. I argued with alot of losers in suggestions before realizing they aren’t gonna just change their mind and wasting energy on it lowk just fuels it.
whats the argument about?
If people are not willing to learn and would rather complain and work around then it doesn't matter how much we try to help
"Swamp needs to change RNG to ensure there is always enough iron in every single spawn swamp area so I never have to go to other swamp areas."
thanks.
it's not about having enough in all one spot, it's about consistency
gah wrong reply
I agree. I think the swamps generating on the foot of mountains and plains as a little strip with nothing of value is pretty bad.
Wrong person?
It is. I’m ducking out to reduce confusion
To "bad rng" your reply was literally about still being able to farm the same swamp for multiple people.
This is why I like respawning Dungeons xD
You just find one crypt, then you have crypts for life. You just gotta pay whatever the respawn fee is
i think i get your point. some swamps and crypts have little to no iron, others have more than you'd need for the whole game.
If you know strips of swamps will rarely have any iron and you are looking for iron, why are you bothering to explore them to begin with?
i think swamps are particularly egregious because it might not be visibly bad, whereas with mountains you can at least see if they're super short from rather far away
my typical method for validating a swamp is sailing by to see if I can identify a crypt from the boat, if so I mark it on the map
this helps a LOT yea
Others might not take it as you say you use it. Which is why I suggest not using it if you don't want admins taking further actions.
So to summarize: It's a "I want all resources to respawn at the same spot, so I don't have to explore in a game where exploration is part of the game" - discussion.
I do the same, preferably att night so I can see the green torches
there was the other guy who uses the same seed every playthrough
I look at the terrain, the deeper the swamp, the bigger the superficies, the bigger the amount of crypts and therefore iron you will find
it should be pretty feasible to set a lower bound for Swamp size, such that it is big enough to "hide" at least a single crypt
that way, even if you exhaust that crypt immidiately, you know to look for crypts in other Swamps
right now, clunkiness aside, the issue with Swamp RNG is that there are swamps that have zero crypts and falsely gives new players the impression that Swamps have nothing in them at all
which completely derails progression
some discord channel consider 'talking back' and 'shutting down people' to be toxic behavior, and against rules. i think we should all just chill a little...
i think the swamp key from the elder suggest heavily that there is something to unlock in the swamp...
I personally am for the disappointment of not finding a sunken crypt. It gives ya a greater feeling of satisfaction when ya do finally find a cluster of em
If you are rewarded a swamp key and you haven't found a use for it yet, surely you know to keep searching for a use for said key
If you become disheartened after one swamp being empty... Odin chose wrong.
shutting down someone with a "Okay, but no" is also not a healthy way to disengage a convo, don't do that
and yea i think my initial suggestion of respawning iron is kinda bad
this game has more than 1 phase. it starts very light, but it gets very intense. Some people only enjoy the 1st phase..
a second PoI than crypts would do way better
i would say fix the algorithm so there are no "strips" of biome
yknow you're right, from what I've seen of admin policy I should use more passive means to dismiss others when I disagree with them
will modify my behavior moving forward
Well it is a good thing I did not say this.
Exact verbatim doesn't matter, you shut someone down in an insulting way. Do not do this.
How about shutting down people who try to get insight into your methods and understand why you are complaining to have the information needed to give you tips
When quoting, exact verbiage does matter.
I wasn't quoting you, I was suggesting that you not be belligerantly dismissive of what people have to say.
Oi let's just chill mates
Generally most people arent having a conversation, not unique to here, its everywhere online. People are looking to make a "mic drop" statement. Try not to take what people say personally, theres not much point in arguing about anything.
If you feel argument, just switch to asking questions. The arguement will end
yeah it's not my job to educate people on the etiquette of healthy debate
JP stands for Just Plains, right? 😏
been spinning my wheels on this for years, i'm done
Jumping Platforms (mistlands), good guess though
Darn.. so close.
I mean they aren’t exactly being insulting. I think you can say they’re being condescending but you’re essentially asking for changes to a game and asking people who have been playing longer than you to agree with you. I mean let’s be real.
If you want results from online forums you have to understand that people dont have good communication skills 😉
Otherwise you end up argueing with people for no reason
(JP is my initials 🙂 )
did they change something in the bow skill leveling?
its so slow after level 20 something
Not for a long while, no.
i have been playing since the initial release hype :U
im farming this skill with the target but its not that fast
Love your YouTube videos btw
They slowed it a bit, but that was a long, long time ago.
not disheartened, players take the empty swamp as information
the reasonable assumption is the poop-colored wasteland is in fact empty of resource
unfortunately it is not, because the dev-designed swamp RNG communicated poorly to players how to proceed (by finding a bigger swamp)
target gives less xp than hitting enemies but doesn't cost ressource
that makes sense
You and I define "reasonable" very differently.
Again -- we will not agree on this topic, ever, so continued discussion is pointless 🤷♂️
that's cool but I'm no longer discussing with you, I'm just disproving your points so that others may benefit
i hate small swamps too
trying to make debatable fact of subjective experience is like trying to stir oatmeal with your dog's sense of humor
Or make smaller POIs such as small clump of iron spawning on the surface. That will show people all the things that can be made with it and they can explore for larger swamps.
I also had an experience where I setup a base area before fully exploring a swamp, thinking it was a lot bigger. For me at least, it wasnt a problem. I liked the swamp theres something about sailing a ship full of iron and being scared of losing it all that I find really really fun
You are disproving nothing 🤷♂️ But believe what you wish.
I think its one of the signature of this game, that it doesnt hold your hand any more than absolutely necessary...
hes kinda right tho, small swamps lack crypts and its getting very annoying but its alright on big swamps
I usually just stand and spam the target until about 65-70 ish then let the draw speed take care of the rest when killing things
technically a swamp isn't its own biome, it is a condition (water) of another biome. So you could have a grasslands swamp, a forest swamp, a peat bog, etc
If you have not yet, build a base around the Bonemass Skull.
Absolute aura.
interesting, and place them at a shorter radius from tthe cneter
Who is Peat and why does he get a whole bog?
this is true, but all games have to do some degree of handholding. The "yellow paint" allegory is a good explanation of this
one of the reasons meadows/BF is so widely loved is in part due to the handholding and introduction of new mechanics being exceptionally well-designed
Average no portal experience when thinking the island will loop back around to your base instead of going back directly where you came from.
some more than others, and this games wants you to use your discernment to figure out what to do.
This is so funny
"You disprove nothing!" Came the negative claim, booming from the dogmatist atop their high horse. For what is the burden of proof anyway, but the tool of lowly savages?!
They actually just released a psych study on Millenials vs. Gen Z breaking down how modern-era games hand-hold and give you all the answers upfront where older ones actually taught your brain how to think and figure stuff out yourself 😄
I think people who are into the meadows and the BF are not exactly playing the game as its intended...
i dont want to be offensive, but some people play this game as it is a game of 'virtual dolls'....
so of course, the nice looking, peaceful meadows and forest are great... but thats not what the game is about.
Do you feel better now?
I only like those two biomes, and maybe some swamp
the game becomes brutal and punishing once you get out of the early biomes
look man, i am tired of people digging their heels in and just being dismissive for no good reason, and i am under no obligation to silently take it to avoid conflict
Anyhow here's a few tips for iron I gathered along hundreds of hours that makes it a lot easier. First of all, make sure you are bringing enough metal for a forge and a couple upgrade with you. Then find a good swamp that is large and that goes deep so there will be multiple crypts. Place a portal where you land, another one where you will setup the forge and smelters and another in the crypt you are mining. With the first iron prioritise making a pickaxe and upgrading it to greatly speed up gathering the rest of the iron. Then make your gear and nails directly in the swamp so you unlock the longship and you have to sail less iron back. Use the cart to transport the iron to the ship since it is very easy to pull in the swamps
I usually build a portal on top of each Crypt
there are two sides to that coin, I would be careful
if anyone else struggles with farming bow skill just farm it on twig, you gotta need to get alot of wooden arrows tho😑
Which is why I am genuinely asking if you feel better.
Because you are not changing. I am not changing.
So if you typed all of that and you feel better -- good, we accomplished something.
If you don't feel better... then I question the point of typing it 🤷♂️
you get less xp on the archery target, but you get the arrows back.
Bow, sprint & jump are 3 of the easier skills to raise for me.
it was a little cathartic yes
thats why im not farming on it because its kinda slow
do we actually have like any concrete time announced for 1.0? even if just a year
wdym sprint and run isnt that a 1 skill?
Jump-- I meant jump. You saw nothing.
the reason i dont train skills is because it hurts more if i die 😛
i think about the boring time i spend shooting at a target, and i regret it...
oh alright
sprinting is a skill, running is a tactic
i still feel like spears are easier than bows
Nope we don't.
So your guess is just as good as mine or that of others.
I understand people will not agree with me on some things, I do not begrudge any of them.
I have my opinions, but they are just my opinions, and I will hold to them.
The sole person on this server I genuinely dislike is someone who actively advocated in favor of pirating games.
Train bow and machine gun everything. If it can’t touch you, you’ll never die.
sprinting is how you get up the side of a cliff, running is what you do when jumped by 6 lox in deer leathers
Sprinting used to be Eikthyr's thing.
It is now Moder's +10% thing 👀
1.0 not even guaranteed within the year 😭
No hate to IronGate, but the DN craving is painful nonetheless.
Wait what
always three there are 
Moder buff is tailwind + carry weight + 10% movespeed.
tbh Ive been trying to learn what "normal" Valheim players are for a long time. The more I learn, the more confused I am. Most players think a lot of things that aren't true about other players, myself included. For example, every person in my close community uses mods. Yet, the overwhelming number of typical Valheim players do not.
I think we are all crazy. xD
Can’t even pirate now the way games are stored on servers, but pirating in this case implies you can even own the game, which technically you don’t.
It's legit the only buff I use once I get it.
also sorry if i accidentally took some frustration out on you here, i have been dealing with actual stonewalling in places that are both extremely personal and detrimental to my continued mortal existence so
Extra slots is a must. I could live without any other mod.
seeing arguments get shut down right now just takes a belt sander to my sense of justice atm
Damn thought it was just tailwind, gotta check it out again now, how longs, that been a thing?
Last update
All is good. This is Discord, so I don't ever take anything personally.
And I always keep in mind that sometimes people are venting due to irl stuff I may not be aware of.
training skills is the most powerfull thing in this game tho, maybe boring and hurts when you die but its strong. if you take level 4 bronze club with clubs 50 and level 4 iron mace with clubs 1, bronze club is almost the same or just a bit weaker
and on bows its very strong
Here's the patch notes post if you missed it. #valheim-patchnotes message
And poking a dead bear with a stick and trying to turn it into a vile ain't helping no one. Just drop it and talk valheim
draw speed is insane
Latest update changed boss powers, worth a read because Elder power is insane now too.
I genuinely advise returning players to kill Elder before getting Bronze, as using his power makes it a breeze.
Get your bow skill to 80 and you’re a god
i have several skills at 100 in my current world... i'm not saying they are not important. i just dont train them outside of normal gameplay
What do you think about the bear and the viles?
Swim at 91 🙋♂️
Crazy wtf
oh trust me i know about this is very good
my swim is probably closer to 9 than 90 though... i'm not a fan of it
important clarification was important, disengaging now
Ok damn, Aquaman 
I had a lot of iron to smelt, and I swim while smelting.
It’s just so broken dude, nothing touches me with high bows and fenris, even in the Ashlands
bow skill benefits are uh, a lil juicy
Bears are tasty, viles are not
yeah bows are probably the best weapon in the game. i know there are players who play 100% with it.
if you have level 100 bows does the root armor give anything?
100 is a hard cap
I think so, but the benefits aren’t noticeable beyond 85-90
oh i see so its like in elden ring
The draw speed is capped at that point, just reticle speed
Nah you could stop at 80 and be chilling
Oh yeah Ig damage but because the speed is so fast on the reticle, it’s doesn’t match up with the draw speed animation so you have misfires all the time
Stonewalls are good for keeping greydwarves out
Thanks for pointing that out, haven't been on as much recently, I'll make sure to check em out
Thanks for tha link 👍
thats true in 100%
i got bronze before elder and i regret my decision
i could save a couple hours of time surely
dw you'll have plenty of opportunity to use it before you reach the end 
In play the game to spend time. I don’t need no elder buff 😁
.
This is profound
is it weird that i almost never build out of stone until Plains
Any chance we can make greenhouses for growing crops when there is snow?
Bow draw speed is noticable between 85-100 for sure, and I think you can actually increase your fire speed if you time it perfectly.
but its definitely diminished compared to the huge jump before
Who me? Im innocent
Black Marble my beloved.
for me it's the relative scarcity of stone until i've got those big tall pillars to knock over
if i get lucky with big structures in the mountains i will sometimes eat those to build a stone outpost out of
We are all innocent. That’s why we are in Valheim and not Valhalla
.
I mean, stone really ain't necessary unless ya want it. I like the combo of the two visually and ended up making a tavern as soon as I got stone unlocked
I usually see it as: meadows/BF is the nice thing you are going to such great lengths to preserve and cultivate
you sail to the ends of the world and go through hell to bring back riches and proof of you adventures to your beautiful homeland
very viking-ish
(Unless you have fire hazard on then it becomes necessary)
I mean the animation vs the reticle speed. The animation doesn’t increase beyond 85 but the reticle does which causes misfiring.
also say what i will about game balance grievances, i am unreasonably excited for the 67 degree roofing tiles
There is usually plenty of stone all around in the meadows. I like to clean up my "lawn" of the stone so I can then use the area as my tree farm later.
Oh yeah I’m so hyped
i really do love the building aspect of this game, easily the strongest part for me
My Mistlands base is in a gorgeous mist free valley. It actually got me out of my BF castle
Agreed, I played for the fun and stayed for the building
So... with a name like mine, you can imagine the questions I get about the release of 1.0 Is there any new info about a release date? I will be live streaming a playthrough on the big day and want to make sure that I am fully prepared. I LOVE to bolster this game when I can so I plan to give a way a copy (or two - funds permitting) and I would also like to submit the idea for drops to be available in Twitch for an exclusive vanity set (maybe or a scarf and hat set for Rocky-hate for the little guy to freeze in the Deep North) .
Good thing I don’t play the drinking game for real
Thank You!
also as much as i bemoan general metal scarcity and portal restrictions, I did (after over a thousand hours) finally find a neat solution to both that also lets me build more, which i am very happy about
I'm reading the new dev blog now.
you can mess with the release timing to get faster-than-85-skill firing at 100 but its finicky
i suspect its unintended, i don't think you're supposed to look at the character model / animation at all, just the sound and the arrows coming out
there's enough space even with a karve to bring a maximally upgraded (as maximal as you can get before swamp) workbench and forge with you
i like the meadows and bf a lot too, i just think it doesnt represent the whole game very well.
And some people ONLY like those biomes.
so i've taken to just having a mobile crafting setup
Yeah nothing there unfortunately. But that's okay. I am happy to wait. The finished product is always worth it!
eh no biome represnets the game there's 8 of them!
but when a lot of people think of valheim they do think of "meadows/bf with a buncha wacky stuff beyond"
i cant by chance kill dvergr with a cart can i
island base ftw
#screenshots message
with a longship i can bring quite literally all of the non-portalable components of my base with me wherever i go too
The frost foundry looks cool. For a foundry.
Have ye touched ashlands much yet?
Oh man! It sure does. Anxious to see what we do there.
is there a way to kill dvergr without aggroing them
I've actually never gotten past the plains :X
this is going to sound like i'm making fun. but IS there any way other than in the "News" channel that we would learn something about DN release? like if hypothetically I log into discord at least once a day and check news, i'm not gonna go a week because a developer popped into chat for a second said "hey yo DN is out go download"
I'd assume steam honestly
my friends leaving usually depresses me to the point of dropping out, but I do have a SP save I've been running through this week that's at the end of mountains
It would be in the news first, here, on Steam, on Facebook, etc...
i do want to have my first ashlands landing, i've heard D-Day horror stories
You should consider finding a big multiplayer server maybe
they will be more persistent than SP runs
Yeah my BF is an island with a long bridge connecting to a large island with Moder. But the mistland valley is so pretty.
I feel that. Always better with friends, always harder when they leave
pull gjall to their base
ok, so like if there was a news release literal hours ago, they would have said it there
maybe won't bring my entire base with me on that first ashlands approach tho
Yeah, just like the new blog is there now.
yeah
You'd have to seek out the page but the game is large enough that you'll probably hear of it from somewhere
ok. again i know this sounds like im making fun but like. too many people are asking having just read the news blog as if there was some magic way to know otherwise
you dont need to read the full blog
There is a magic way, but requires refined eityr x1000000
nah they're just desperate for news
there are games where devs will say trivial things in discord only and you'd have to rely on others reposting that but Smiffe has things on lockdown 
yeah it is probably a little cringe of me to have 1200 hours in this game and never have gotten past the plains but
As if there is much there today anyways. Just a teaser image of the frost foundry.
i'm committed this time, i MUST see the ashlands
Throw down refined eityr or pufferfish near them
you should mistlands is imo the best biome in the game and ashlands is also cool
The blog is fairly pointless. No news given other than a new crafting piece we can't make yet. I'd rather have some kind of deadline or expected release date than to be teased with something 1. Idk what it's for it 2. Can't even use yet
deadlines are normally wrong tho and will just lead to devs rushing or delays and both things will impact the release
they also probably dont wanna spoil too much of the DN
the blog is mostly there just to prevent losing what playerbase is left to attrition imo, just some occasional nubbins of news to show that development is still progressing so people don't lose hope or get the impression it's abandonware
Many players play Valheim by doing new playthroughs each time, taking a break, coming back later and doing another one.
I would bet that many people who have played lots of Valheim are in a similar situation 🙂
I know a lot of players who end up playing in Meadows, Black Forest, Swamp, and Mountains. They then take a break, and play another world again later, doing the same thing.
and some stuff in it is exciting
yeah drip release is fun because it generates discussion
what the hell is that thing in teh background of the meadows
I’ve only been to Ashlands on maybe three seeds. Two were with others one was solo. I tend to lose interest after beating Mistlands then take a break and start fresh after a month or so
Nah! Play the way you want. That is one of the many beauties of the game. It caters to just about any play style and/or mood.
you must be a builder?
I have more hours in Valheim than Skyrim.
yea that's the loop i've fallen into, it's usually after building my new main base in the plains that i just kind of soften into goop and seep out between Valheim's fingers to return a year later on a new seed
am very much a builder yes
Not asking for an exact date but some idea of how much longer we have to wait would be nice. It's been almost a year maybe more since they announced DN and all we've gotten for an estimated release date was sometime in 2026.
i don't do anything you'll find in build showcases, but i do way more than i need to with little villages everywhere
Valheim building is one of my favorites in survival games
I like updating ruined buildings I find
Except dvergr buildings. I need that marble for stuff and things
Speak for yourself Im happy they give us teaser screenshots from time to time. Yeah it would be nice if there were more regular words from them, but at the same time think about the fact that they did just release something, and here you are criticizing them for releasing it xD
Their job can be completely thankless sometimes. I dont blame them for not wanting to deal with people all the time. Have you ever been in a public position on the internet? Ran a channel?
Take some time to imagine what its like being in there shoes, where there are hundreds of unsolicited feedbacks about everything they do. Its absolutely not easy to deal with
They don't make guesses. They won't say until they KNOW when they will release it.
keep in mind most of the content developed in the past 5 years is post-Plains so you're in for a treat!
I love your YouTube “how to” videos but I imagine you never read the comments because no one needs that in their mental health
i have seen the mistlands and ashlands before, i've flown around them in debug mode, just haven't experienced them yet
morgen look terrifying
Only thing you'll miss out on is the pre patched experience
they're not that bad, I'd say warriors are the worst
Like how seekers used to chase you
big rotten flesh golems in the shape of a freaking frog, and they are waaaay too fast
Its much more fun to experience all that when they are up close and trying to merk you.
yeah the experience is quite deep and satisfying, its clear they spent more time on these than the earlier biomes
Mistlands are amazing when the mist is clear and a storm comes along
also the lightning sfx in ashlands scratches my brain in a good way
more environmental stuff like that pls
People are actuall quite nice to me on YouTube regarding Valheim. That being said Ive done other work, and at one point in my life a larger YouTuber had a disagreement with me and started making videos talking crap about me. I woke up everybday with messages saying how Im a failure and Im a liar and all sorts of insane things. Its incredibly intense!
Eventually you learn that people are suffering a lot, and everything they say is more related to how they feel about their life, than you
Irongate had to deal with that, but on like a million times higher scale
You can always download those patches to experience it in all their buggy glory
its definitely on my list of playthroughs to try 🤣
True that lol
damn that's fucking unhinged
i'm sorry you had to experience that
Most people who have gone public have experienced something similar unfortunately
This is why I Valheim instead of socialize
I socialize through Valheim sometimes
it's alright :P
speaking of valheim uh
Three cheers for anti social valheimism
controlled socialize 😁
i see constant posts and advice about dragging sea serpents onto land to kill them for scales but
Valheim is a cooking simulator with some light combat
Hard to do solo but not impossible
that said I used to have a friend who mined every bronze node on the starting continent while working from home
on a shared playthrough
no longer friends with that guy
Huh we got like a dozen people now
how do you actually do that when by yourself? by the time i get them into the shallows, my stamina is gone and they flee
I've been forcing socialization now, entering public worlds that haven't changed the default password lol, got kicked from two last night
Ya could just knock em into an inch of their life and then jump to where their head is while swinging at em, that is where the loot drops and you can get scales that way too
Have to prepare. Stay in ocean close to a meadow biome. Have two stamina foods and some mead
its very hard to do and you have to be lucky
when they aren't swimming away from you, you can regain stamina
but you've likely lost Rested from being on a boat for so long
Wait what? (I'm new to valheim don't know the history)
Nah never ran a channel but I get unsolicited advice and feedback in rl with work everyday from people who have never and will never do the same job as me. If they didn't want feedback on their game they wouldn't have created an open forum chat service that anybody can join and comment on. Their job is not completely thankless not even in the slightest.
I do appreciate what little information they have released just wish they'd give a little more information. That's just my personal opinion and I doubt they will ever read it
When Ive done it I have to get the Serpent to the shallows first, have lots of stamina food already eaten, and then harpoon it
There's a default password?
i guess they do follow you on their own
not all the way into the shallows but you can get em close
Yeah get as close as you can to shore before harpoon
i half wonder if i couldn't drag it onto land and then build a wall in front of it to prevent it from getting back into the water
the way they just slowly slide back towards the water on land is hilarious
People make builds with them in pools
approximately how much black metal will i need for the mistlands so i only have to take one trip
Very first serpent was next to the swamps I the fog it was terrifying we ran to shore and we killed it with arrows.
To this day the scale shield is my favorite
It’s so pretty for deco too
Depends, how many weapons ya use?
Just to be clear Im just a content creator, not involved with Valheim team I just love it so thats why its in the name jaja
I make tutorials and like to make worlds and community event stuff with others who love Valheim
I have found that IronGate actually reads a lot more than we expect. From my pov they pay too much attention to our criticisms 😥
I'll check them out. I like to jump in blind and not check out help until I get stuck
I didn't know bears were in the game
Upgrades for scale shield plz hint hint
That pierce resist is nice too 😄
ITS SO PRETTY
serpent shield has pierce resist 👀
First bear I found jumpscared me
this i did not know
Sorry, I play as my vrchat avatar in valheim and it fits so well with the aesthetic of the character
I think people usually ignore it because you cant parry with Serpent Shield cause its a tower shield
i wonder if i could parry a deathsquito in bronze armor with the serpent shield-- AWW
The fact we can bring our dungeons and dragons character or anything with us into the world of valheim is why I've stuck with it despite the struggle
there goes my idea for an early plains landing
LMAO i knew of a VR mod but I did not know this was possible that's awesome
When I learned to parry it changed the game for me
was sad to see no bonemaw equivalents to the serpent shield
If they do read it then cool. I'm not bashing them or the game. I love valheim been playing since day 1 when yagluth was the final boss.
Hopefully Irongate understands the frustration of wanting a little more information than a teeny tiny teaser of a crafting piece. Especially from a veteran and long time player of their game
I WANT TO PLAY THE VR MOD IT MAKES THE GAME WAY MORE INTENSE
But the motion sickness gets to me from jumping
Just think about it realistically. They would update us more if it was fun for them to interact with us. But we have overwhelmed them collectively and that dynamic isnt fun for them 🙁
Our extra criticisms or feedbacks usually just fuel that
yeah it's not for me but its super cool that it exists
I will admit i actually don't completely understand how parrying works, like... it's CLEARLY based off your max HP in some regard, but what you're parrying with also seems to influence how much damage it can deflect
like how early in the game COULD i parry a deathsquito
Now that I have the staff... BURN THE BUGS
Somethin like
health + skill + block/armor values
Maybe
really my biggest wonder is where parry bonus actually gets applied
if it's only applied to the item's block value, meh
Lot easier if you have soulsborne experience
i have 1600 hours in elden ring
which is why NOT being able to parry a log troll with a wooden buckler confused me
I think it's a technical limitation, not a deliberate decision to keep us in the dark
think of all teh billion dollar studios that delay their game over and over like GTA VI and Cyberpunk, even they can't set a release date that they can commit to
irongate is not a super experienced dev!
the most successful indie dev results have been from studios that take their time, like Silksong and Terraria, and announce only when they're ready
even if that means we have to wait a little longer
Gotcha, so less about timing and more about the skill functionality itself
but you would never be able to do that, realistically
Dodge logs, either by troll or gravity
yea the semi realism of the parry mechanic is throwing me off, there is clearly a limit that adjusts with your food and gear, but the exact calculation is still lost to me
I dont like the whole "health = strength" mechanic
like in just full bronze gear, completely unupgraded, i CAN parry a log troll with a buckler
why
Very
maximum parry (the "size" of your stagger bar) depends on 3 factors only
your shield's Block Armor (x parry bonus)
your max HP
your Block Skill
some damage goes through after a successful parry and could stagger you despite successfully parrying if you have low armor
I'm not gonna debate or speculate why they aren't giving more information. Not even expecting to get more information I know how Irongate is with releasing new info on the next update. It's the same thing everytime and I get why they don't.
Again I am merely expressing my opinion same as everyone else does in this channel lol
unlike Elden Ring its possible to nail the timing but not have the stats
in compensation though, the parry windows in this game are HUGE and you don't really get punished for whiffing so you can spam right click
THIS. So I am getting staggered not from bad timing, but from lack of armor?
Yeah, and skill
lack of HP/block skill/shield stat
the armor you're wearing is not a factor in the initial calc, only the number on the shield itself
I knoww in real life it wwould be correlatable, musclle mass would equal hit points, but for an rpg they should be seperate
might have to go to the greydwarf mosh pit and let em smack my iron tower then
thank god valheim isn't an rpg lol
we are role playing as vikings
uh
I would enjoy quests and villagers
it's unintuitive because it deviates from how regular games handle parrying, but not the worst system
certainly makes it more usable in laggy multiplayer situations
it has a textbook RPG leveling system for skills to, it's basically an RPG stapled onto a survivalcraft viking sim
Just a quick FYI, you gain more xp per tick if ya parry instead
little bit haha
skills are treated like a perk but they're actually extremely impactful (up to 7x your bow dps!!) which is one of my biggest complaints about the game
and yeah, thank goodness this game isn't swamped with crappy anticheat that makes parrying with more than 50ms of latency impossible
if there is one thing i may beg of irongate, it is that they please please not hop on the third party anticheat bandwagon
let the parts of the game that should be decided by the client, be decided by the client
yeah you can parry super early in tthis, in enshrouded its mid to late, and wicked is like last millisecond
I've heard about enshrouded, is it any good?
Really? I kind of prefer it after using it for a while
I like it, not proc gen, its like breath of the wild + valheim
On our server there's been a lot of role-playing since we brought our own character models with us
Gotcha, guess I'll try it out then
i don't think this is likely ever, that's way too much work for a game nearing release
anyone who says magic is higher dps than melee hasnt seen me clear a charred fortress, i might have the record for fastest clear without taking a single hit, check the clip and fight me melee > magic
That would literally defeat the entire purpose of our server
The role-playing mods is why we love it
Actual gameplay is still vanilla tho
i wanna see the clip!
They support the modding community. Check out the epic star wars build they tried to use og assets as much as possible
I love the mist walker since it already looks like a lightsaber
It runs on unity... we are using vrchat assets
yea thats's pretty darn fast
what i mean by official mod support is like, a modding API built by irongate themselves, is that coming?
i heard somewhere that it was but have seen no talk of it here at all
not to my knowledge, the modders have already built a pretty robust ecosystem though - check out the jotunn wiki if you ever get interested
probably for the best, i like my inventory management mods and an official API would probably be incompatible
oh they'd get updated im sure if that ever happened
i don't think IG has the bandwidth for making something like that tho, would be delighted to be proven wrong
this studio seems pretty capable, i wouldn't be shocked
if this latest post is anything to go by, they are making snowy versions of every asset in the game, sooooo
My bet is the ice meteor drops a new ore tbh
!!!! OH
you might be onto something - it's a ||crater with meteorite ore inside||
Official mod support is under consideration, but nothing has been confirmed yet
Maybe it’s what’s needed to make the new foundry
that'd make sense for where all the gold-looking stuff is coming from
how much black metal should i need for the mistlands for buildings and stuff
Like 10-15..?
can just do 5 if all you do is refine eitr, I like a ballista for gjalls tthough, which is another 10
The initial tool you need to make during the mistland progression itself take more than 100
what initial tool
Plus bolts
I don't want to spoil anything, but you will unlock a blackmetal pickaxe at the very beginning
Black metal pickaxe
do i really need to level it though
Level EVERYTHING. I mean, nah
I recommend it, it's 115 blackmetal and will just do more damage and have more durability
you'll get enough blackmetal from existing in the plains anyway
bm tools are the highest currently
The unity sdk is free for individual use
Check out the seasons mod it changes from spring fall winter in "real game time"
I like the mods that don't actually affect the vanilla gameplay
Any one of you can join our server and it's exactly the same as original