I would not recommend attempting the side quest before you're properly geared though, even with good gear. The rewards also isn't particularly good considering the effort you have to put in to get it (Part of me wants to say it'll probably be very good in the final biome, but I'm not sure it'll be worth it proportional to the effort).
#valheim-chat
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Thx for the info! Yeah the side quests in this game are criminally underwheling when it comes to rewards
But you can get fireworks and sparklers 🎆 
I already got those
But idk how to light the fireworks
Oh god it's just so good finding that one petrified bone when you're fresh out of soft tissue
insert that picture of that fortnite default skin finding a gold scar
What are catapults used for? Raiding fortresses?
Oh right, in case no one else mentioned it yet you can also find soft tissue in putrid holes, though you have to smack the environment a bit
For fun you could also fling, idk, a viking across the map in a catapult...
I never bothered with a catapult for the fortresses I just used the battering ram
Even that isn't strictly speaking necessary though.
I would use the battering ram but I am nowhere near strong enough to take the fortress forces head on
But I do have one regardless, for the central tower
I used Bonemass buff to essentially easy mode it, though unlike a lot of places where bonemass buff completely trivialises everything it's still needed to play it tactfully
alr just finished making the entire embla set, really hope this is good and i didn't waste boatloads of refined eitr
It's just Eitr weave but better really, more armor, faster eitr regen
I'm still not great at playing mage
I think I'll farm level up my elemental magic by using the ice wand on loxs
It's heresy to some people here but I used embla chest and legs with Flametal helmet, you have the same eitr regen as pure eitr weave from the prior biome but the helm adds a lot more armor. Used the Ashen cape to add even more armor.
I essentially played more of a Magic Knight build.
Cleared my first fortress. Now I've spent a good deal of time terraforming the courtyard to make it nice and flat to start building something, but of course I get zero ideas on how to build. Dangit. Unsure what to do with the central keep. Maybe simply just use it as a chimney?
I destroyed the side walls in the center and put my stone portal there
I still haven't built a base in the ashlands yet, probably will do it sometime.
It's worth noting that where those fortresses are placed are a no-spawn zone
So if you wanted to build your own thing in place they can be a good spot to do so
It has a vaegvisir in the chamber, and those buggers are indestructible so I'm kinda limited on options on the ground floor
But of course the fortresses are immune to damage, your buildable stuff is not
Aim at a bonfire and use the firework in your hotbar, like how you use a sacrificial altar.
You can also use surtling cores, black cores and thunder stones, but not molten cores 
Depends to what dmg 😉
Well I mean damage the enemies are doing
Heh, at least one enemy can destroy them 😄 but you wont encounter him out in the wild
yes.
It will be the right way into deep north once 1.0 releases.
There’s nothing stopping you from sailing but that’s boring.
Basically if the fortress is being destroyed its because of the actions the player themselves, have taken.
Not because e.g. a Valkyrie or Morgen strayed a bit too close to it.
Don't know, Deep north waters might be very pretty.
The teaser screenshots I've seen for deep north so far make me believe it's a place I'm likely to want to explore due to it being kinda pretty, even if it's a bit of a wasteland
Yeah, pretty much all of the teasers of the nature have been so pretty 😄
Yeah, I want to explore the mistlands even after being done with it to find those pretty spots to build in. By contrast I have 0 desire to explore the ashlands now that I'm done with it, when I go back it'll be to finish the sidequest and that's it.
And before anyone says "you can't see anything pretty in the mistlands" there are pockets where the mist fades and it becomes that much more special!
Yeah, Ashlands being wasteland consumed by fire and battle is the intended design, tho the unfortunate side effect imo is that less people will have the desire to build there compared to most other biomes 🙂
Yeah, I understand the design - but given Exploration is a rather large thing in Valheim, a Biome that makes you not want to explore feels like it's fundamentally doing something very wrong
To some extent the swamp is like this too I think, but it's not as bad as the ashlands is for that
It is only one of 9 biomes 😄 having one of them being dedicated battlefield is fine in my book
whats a good server host for dedicated server? Something that lets me mod the server very easy as I would have about 50-60 mods
Literally I only explore those 2 biomes because the game demands it to progress
No other reason. Not true in the other biomes.
Try asking in #dedicated-server 😄 folks there might have some recomendations, #mods-discussion might also help
Ashlands will just be to get Ashwood whenever I run out now lol, because plebian wood looks so ugly to build with
I like how if you aim the staff of fracturing high up, it basically becomes a cluster mortar or just fireworks
Surtling core, black core and thunderstone are the true, proper, fireworks 😉
Tip for that, weirdly it's a better melee weapon than a ranged one. If you're gonna fire it at range just stick with the staff of embers.
You need to be pretty far for it to split before impact, unless you're using it as a sniper it's nothing to worry about
You need so much precision for it to outdo the staff of embers at range, and it's only better in single target anyway
Not the problem, the problem is you have to hit enemies so precisely with it for it to be better than the staff, and because it arcs its hard to be precise
Yeah, I think the central keep will basically just be support and smokestack
Staff of embers arcs too, but its a big aoe burst so you don't need to be THAT precise. Crossbows and bows are far more precise
And unless the enemy is particularly massive, im rarely doing damage that will outdo staff of embers with it unless I'm basically right next to them to one tap them with it
so basically I consider it to be like 90% "Dundr, but fire damage instead"
Hopefully deep north enemies don't resist fire, the fire damage per hit of the staff of fracturing is so high when upgraded
so it's trash
Yeah, you're correct, it does a lot of fire damage. like A LOT lot
But it only really feels practical in melee range atm
Use them with hotbar on campfire or else fire source.
Or vs like a valkyrie or something.
Like if an Asksvin runs up to me I'll wait for them to get close, hit them with fracturing and watch them both get knocked back a great deal (another benefit of the staff, it makes space between you), and their health bars kinda melt
Valkyries are 50% resistant to fire instead of 75% resistant like most other creatures in ashlands so it's very good against them
TL:DR - It'll probably fill a similar kind of role to like Mistwalker or the Himminafi where it gets a lot better in the next biome.
holy crap maybe mage isn't as bad as i made it out to be
Im expecting Deep north enemies to be pretty big, and since it's an ice biome I'm expecting lots of fire weakness
i just won an all-out brawl with an asksvin, a valkyrie, a morgen and many ash warriors
i retract every bad thing i said about the staff of fracturing 🙏
Mageplay is much easier to avoid direct hits from mobs.
Mage build is probably the most powerful one in the game tbh
Too many large enemies would give the player no room to move, there's already trees everywhere from what we've seen
I just spam red bubble every time I get "hit"
YEP! Staff of protection, probably the best "weapon" in the entire game
I'm a pussy like that
Jump casting is the strongest ability for mages.
like unironically. It's broken
I learnt that, you get to move while the cast happens if you do it in midair
Specifically with that bubble it's a big difference
Jump attacking is useful for everything
And if you have Feather cape you can glide away and cast the bubble at the same time.
You can start an attack from further away and stay out of an attack trigger or hitbox during the animation, perfect for keeping consistent high damage without getting hit in melee combat
ah, tbh my build rocked the Ashen cape (alongside Flametal helm, I went with 100% Eitr regen but a lot more armor so I felt a bit more comfortable getting close to enemies with e.g. dundr and fracturing).
Feather cape best cape
I rock the feather cape whenever I revisit the mistlands, work on one of my tall bases, or mine a flametal pillar (imo those should be reverted so they sink more often again, give us more of a reason to use the queens forsaken power)
The queen's power is so op because it increases the pierce damage on pickaxes to deal slightly more damage to enemies 


I prefer Ashen cape (and melee gameplay). Just that I've gotten used to Flametal helmet and now I've been rocking more with Ask set the collar part of the cape clips through the hood and it irritates me a bit.
More specifically, queens power increasing pickaxe damage means you hit flametal nodes less to get the resources from them, meaning the pillar is less likely to start sinking, and if it does, you can gather more flametal before leaving.
But since they sink extremely rarely now that factor stopped mattering. I really liked that that aspect of the power actually had a scenario where it mattered more than just "do thing faster" unlike the elders power
Does the reduced attack stamina really help that much? I haven't actually tried ashen cape because I don't want to lose my floaty jumps, but I could practice some more precise jump timings for more stamina if it's that good.
Would be really cool if the elders power actually had some kind of niche where it was more than just "cut down trees faster" (I maintain that there should be a "tree-like" trait enemies can have in the game and that elder gives you better slash damage against them, like e.g. greydwarves, abominations)
Elder power - Increased knockback vs logs so you can use them more effectively as weapons
Elder: Survive death once while the power is active
That would be so cool with dundr
The forsaken powers should be stronger in general, considering the 20 minute thing
Nah, it doesn't fit the theme
We already have bonemass for increased tankiness anyway
It makes some difference in my experience, but since it also reduces the stamina usage for drawing bow which is more noticeable.
I really wanna feel like I'm using the power of a mad god I've slain
I kinda like the idea of a power negating death once but I don't think Elder is a good place to put it (unfortunately I'm not sure where IS a good place to put it. Fader, maybe? Since apparently his flame used to give life)
So switch to eikthyr together with feather cape and lightfoot mead and get those 0 stamina jumps
You'll be untouchable!!
I really like the music in the ashlands. It sells the "long lost ruined ancient city with a tragic past" vibe
Someone... burnt their way into my fortress while I was gone and left 2 surtling cores and 10 flametal on my doorstep..? 🤨
Oh wait crap no it's my battering ram, it broke
Was about to say, fairly sure those are the mats for a battering ram lol
I should know I build them often enough
They're EXCELLENT for resource gathering. No more getting my pickaxe or my axe out like some filthy commoner
Their best use is destroying stone golems in one hit 💥 
Even better is ||Trollstav||. 

I love using that one to knock down those enormous pillars in the plains. Feels so satisfying to see it all go at once.
Unfortunately my game can't handle it and freezes for a bit while it processes whats happening lol
Having 1 stone portal is essentially just having stone portals everywhere
With a little bit of teleporting and renaming
You need 2 stone portals really, given the resources for a stonecutter can't be taken through a wood portal
Oh right right
Gods, I'm gonna have to chase my wolves out of the house, they are constantly blocking the staircase so I have to go outside and climb the damn building
But you're correct
once you have 2 stone portals you can move anything anywhere if you sequence your actions properly
#screenshots message Wolfy staircase camping
There is an easy way to clear out misbehaving wolves in this game 🍽️
These are my named buddies, not for eating!
I would say "no, I can't kill my babies"... unfortunately I have no wolves tamed
I have some hens and Asksvin in my mountains base, thats about it.
...I didn't realise how badly Asksvin models would clip through walls. It looks so bad lol.
"Your meat is so tender, Wolfie Lupus 3rd..."
🍽️
I have nothing tamed
I sat still for 30 minutes taming a single boar before trolls raided my house the VERY SECOND I finished taming the boar and stomped it in one attack
Ever since then I just decided taming isn't for me
Like I have my 2 star asksvin here, their heads keep clipping through the iron bars and grausten walls. It genuinely looks so awful and I'm like, do they only have collision in the centre of their models? It looks so bad
I keep my asksvin in a small wooden barn in meadows, when I walk up to it half the time I think they have eaten it and escaped because they're poking out of the walls left and right
It makes me regret trying to build an indoor pen for them
I hate, HATE how the clipping looks
It did not copy correctly
I believe all creatures have collision to a certain range from the center of the model. Which implies that asksvin are indeed just necks with big egos
Yep, that was quite the blue wall 😄
Maybe surround the inner walls with stairs or something that will stop them from touching the outer wall
Perhaps even make the inner wall slightly thicker
After all the stone pillar mining I have 7 iron chest worth of stone
Would need more space to do that I think, and I don't have anymore space on this mountain without doing EVEN MORE terraforming work than I've already done. I don't actually think I can make the surrounding land go high enough in this spot to make more space.
not enough
ALso yes it's not enough
I'm always disappointed at how far (or rather how not far at all) so many stacks of resources go while building.
Am I the only one who calls proustite powder prostitute powder in my head whenever i read it
Yes
It's the first thing I read it as and I can't be bothered changing the default setting in my head
I internally read it like that all the time lol
Straight I mined 17 stone pillars to get 7 iron chest worth of stone
'Ah this recipe takes 1 sulfur, 1 flametal and 1 prostitute powder'
Also for some reason I read flametal ore as flamental ore like it was some sort of adjective
Using Iron instead of blackmetal for your chests, gross.
I do not approve lol xD.
Actually another point to that: it reduces the stamina more significantly for secondary attacks and 2 handed weapons.
He certainly isn't.
reinforced chests are more space efficient, blackmetal chests are so bulky and don't stack well. That said, using iron for storage is no-no a lot of the time...
Apparently 😄
You'll get the iron back when you upgrade the chests to black metal
And you can use that same iron to make your padded armor
I've seen about space efficiency but I feel like I'm never going to run out blackmetal, since so few things need it.
EVERYTHING needs iron, and if I want to build tall in any capacity doubly so for those wood iron beams.
I just refuse to use iron on those chests.
I have 3 iron chest worth of iron for now so im good lol
I built storage walls with the iron chests stacked close together, can't swap them for blackmetal chests without tearing everything down and I just don't have time or energy for that haha
Woo I finally got the mythical 17 comfort
I'd go through it quite quickly lol.
Currently you should be able to have 18
I probably will in a few days since im gonna start making a stone perirmeter compound around my base
There is like 1 pixel in my base in the door to the bedroom where I get 17 comfort. Only in that exact spot lol.
Maypole is available until 6 July, Yule tree (etc) is available from 1 December to 6 January.
I also had that and it was annoying so I just tested it and turns out my outdoor hot tub wasn't close enough so I moved it closer
Still going 🤨
oh you get a full refund on the candle wicks of burnt out candles, sweet
I can get 18 in one tiny spot near my fireplace, but it constantly shifts between that and 16 due to the bubble bath being smoke smothered, can't put it where there's proper ventilation and keep it in range
In my current challenge run I built reinforced chests for my storage wall. You can fit 5 of them in 2x4 while only 3 blackmetal chests in same area and they hold more storage too.
For me the problem is that the bedroom is really small and the comfort items aren't all in the bedroom but spread out to make it feel more like a real house
Throughout our playthrough we've just been expanding our house to fit all the new stuff in
One time we completely renovated it from the ground up
I'm well aware of the space efficiency argument. Still think using them is gross lol, like I can get behind Barrels and blackmetal
And even added a little kitchen to the back
But Iron is needed for so much and I get so sick of returning to the swamp to get more.
I did one huge iron sweep and emptied two great swamps a while back, I still have a chest of unsmelted stacks since then haha
There are more iron sources than swamp in later biomes. But honestly I don't mind hauling more iron.
Woo 18 comfort
Thankfully it's not really "hauling" it anymore since the stone portal exists
Also while having that higher comfort is nice I'm also kinda tempted to deliberately move stuff so that I only get 14 comfort
instead of the 17 I currently get.
hauling anything heavy with the cart is a nightmare
I rather go through the game, tame a lox than haul things with that thing
Hahaha tell my about it I've had to do it so many times
Iron Gate: "here is a resource to help you move metals about the place"
Also Iron Gate: Every biome apart from the plains and Ashlands has plenty of rough terrain or water that makes using a cart annoying, also the Ashlands kinda invalidates the cart totally.
Key there is not filling it too much - or to build roads. I built paved roads across my entire starting continent. Took a lot of time and was completely unnecessary, but I love running down my roads with the cart and laugh at plebs getting stuck in the underbrush
...Can you tell I dislike the cart?
It feels so gosh damn useless since I don't wanna spend time levelling out paths for it.
only good thing about the cart is cheap storage space
Literally yes lol
for 1 bronze you get 2 iron chest worth of space
That's crazy it's been one of my favourite things since the start of the game
Heavy or not I always managed to make it work somehow
Also because I look like such a monkey trying to run up hills with that thing
It builds character... and run skill!
I would prefer basically to take resources for a Forge and forge cooler everywhere I go on boat and then build near wherever I am gathering resources.
With those 2 and 2 upgrades you can take through portals, you get a level 4 forge - good enough to build everything in the game.
It doesn't even need to be a good building, just a very basic shelter to put the forge underneath, and a few smelters nearby.
have an iron chest worth of tar is
I'd kinda already noticed this before but taking a closer look is pretty funny, how all the wands/staves are just sticks with a shiny rock tied to the other end
nice
One of the staves name is literally just "Magic Wand" in Swedish.
Which is very funny lol.
Haha would've loved to see that if my game wasn't localised to English
No, I mean, the English name of the staff IS "Magic Wand" in Swedish. It's a punny name
I don't know if you've got the staff in question yet.
All I have are the mistlands staves and the staff of fracturing
It's a funny play with words actually -|| it is "Trollstav" which is the word for magic wand - but troll is also, well, TROLL, so it can also be translated into "troll staff", which makes its function kinda funny||
Everything else... I'm gonna have to go around and get more materials
I was
Avoiding calling it by name in case they hadn't seen it yet, since it's kind of an amazing thing and didn't want to spoil it lol
Which honestly I have no idea where to get. I'm not sure where there will be more materials I haven't already seen unless the ashlands has a sub biome
My bad I'll spoilerize it
Have you taken over a fort yet? What did you get as rewards from doing so?
Yes I did and I got a bell and the molten cores
And this round rock I forgot the name of
If thats all you got, you got VERY unlucky.
D:
The round rock you're thinking of might be a gemstone - those are the core feature of progressing in the Ashlands
Basically the entire power fantasy depends on you acquiring them, both for melee weapons and staves.
They can ONLY be found as rewards from the Fortresses though, and there's only 20 Fortresses. IE, spend them wisely
I wish there was a way to break carts/battering rams faster than just whacking them
Only found one fortress so far, and I'll be spending time making this one my main Ashlands base before I go looking for more
Still no idea how to spend them 🥲
Tbh I do think Iron Gate made a mistake by making the Dundr cost Bloodstone instead of Iolite, considering what that weapons function is
I hope they'll alter the recipe for that before the game releases.
The iolite would fit better indeed
Real, dunder shoots LIGHTNING yet it doesn't require the LIGHTNING stone
Do you... get farming levels for just swinging the scythe around?
Indeed
Not even hitting crops?
No
I've got a surplus of Iolites and a shortage of bloodstones lol
I accidentally tried to hit a skeleton with my scythe which was in my #1 slot and it leveled up my farming skill
No crops or anything nearby
Hah I'm the other way around, I wish I had more iolite
Heh, i would say that is quite furtunate 😄 i like the iolite enchantments very much
It took me forever to get my first Jade
Also real, Iolite is probably the best "all purpose" gem to find, the other 2 are a bit more specialised
I had jade and bloodstone right away, took me another 3 fortesses to get 4 ioilite from that one
I think I got lucky, got one blood, two jade and one iolite from my first fortress
I'm hoping that in future maybe we get a trader that lets you exchange coins for those gemstones (at a HEFTY price) but only after you've beaten the Ashlands boss
I see I see (no idea why chat is talking about funny rocks)
I think i got one of each from my first one 😄
More pricy than eggs?
At least double i would say
Probably about the same as eggs maybe, considering eggs start a feedback loop and buying a gemstone wouldn't
What???
Why would've thought this fortress was a complete scam!
To be fair one of my fortresses had absolutely insane gemstone loot
What’s the chance of getting all 4 chests in a fortress
Thats why I said you got pretty unlucky, if you only got no or one gemstone you got basically no meaningful reward at all from the first fortress
Taking over the first fortress should represent the start of you being able to bully the ashlands enemies a bit more
Bully?! I died 5 times for every common enemy I killed in this fortress hahha
I destroyed their spawner using my ARBALEST
When I say bully I mean the stuff you acquire lets you bully enemies better in future
I clawed this fortress out of their hands
I didn't really aquire anything though, just completed the embla set
Oh well I'll go find the next one
BRO THE DEATHSQUITO WENT tHROUGH THE WINDOW
Maybe my fracturing staff will be of more use there... against enemies resistant to fire 🥲
😭
If you get the "Thor frowns upon you" message too many times, lightning should strike you instead
The Expected no. of gemstones you should acquire from a Fortress according to the numbers I'm reading on the wiki is 3.5 (pure maths calculation, so 3 - 4)
Getting 0 is EXTREMELY unlucky.
I got 1
1 is still pretty unlucky tbf.
But no crafting recipes from it :(
Have you actually made any ashlands gear yet?
like weapons? Based on the fact you unlocked no recipes, you picked up an Iolite
staff of fracturing
Which tells me you've probably not build anything like swords, axes, only magic weapons
Iolite is exclusively used to buff already built Ashlands melee weapons.
The other 2 stones are used for that too, but they also make staves.
I was saying earlier there's one staff which I think incorrectly has bloodstone as a requirement when Iolite really should be what makes it
next fortress it is...
i'll just arbalest the auto turrets and their spawns and then try to arbalest the warlocks
Yeah getting only 1 gemstone from the first fortress is really unlucky, I got 2 but thats way closer to the average of 3.5 than 1 is
Okay, that was odd, my whole discord seized up after I tried to share that vid. So I was leaving and rejoining the couple servers I was in
Try making a Ripper (the Ashlands crossbow), then you'll see what an Iolite can do. (I wouldn't recommend using the Iolite to upgrade a crossbow though)
Crossbow is probably the one bad weapon to use an iolite on lol
Don't have the recipe for that one
I disagree. When the lightning procs and chains it can even oneshot Valkyrie.
Slow reload though
Thats interesting. Do you have any flametal yet?
yes
I know what you're missing then
🤨
You got Pretty lucky/unlucky (based on how you view it) on your first sail into the ashlands
Having one ready to shoot to initiate the backstab bonus is huge. Then you can use spear throws for closer combat.
Or you didn't pick up the materials after killing a bonemaw
I did
I'd rather self harm with the staff of protection then use the blood ripper personally
Do you mean its teeth?
Oh.
what about Morgen?
yeah i have a few of their hearts
I assumed "surely they've killed a few morgen by now, it must be bonemaw teeth they're missing"
Sinews?
Hearts but not Sinew?
omg im such a buffoon wasting my feathers on carapace bolts when i have truckloads of charred bones i could use on charred bolts for more damage
nah i haven't seen a sinew of the 3 or 4 dead morgens
didn't even know that was a drop
Pretty weird given Sinew are guaranteed drops and hearts aren't
Flametal is whats missing i believe 🙂
Now that's really strange
They said they had flametal
Hmm... Smelted?
Ah, so sinew
Ok make sure next time you kill a Morgen, look for Sinew, might be the heart filled up your inventory, or you had full inventory
Then you can make a Ripper (new crossbow), once you do you'll see the core mechanic of the Ashlands in action, since Iolite will unlock a NEW recipe to upgrade it
Generally though I think Iolite is better used on rapid fire weapons, the crossbow is a bit too slow for my liking.
My tower portal broke :( I'm gonna have to find a new place for a portal near ash trees
Guess I hunt morgens now
I have a wraith trophy hung up next to my bed like a coat
Since you're doing a magic build, Bloodstones are probably your most important gemstone to find. Most of your best upgrades will be gated behind those. Jade to a lesser extent. Iolite is literally the one gem thats not that useful for a magic build lol
I may have to borrow this idea for decorating bbuilds
And its all because of a questionable choice with recipe design lol, there is one staff which 100% SHOULD use Iolite but uses bloodstone instead
rip
I have no idea what Iron gate were thinking with that one lol
perhaps just wanted to give more recipes to iolite
There's literally fewer recipes for Iolite than everything else. This one change would perfectly balance them
So, I watched a video that said I should remove the stumps of trees that I cut down. Someone I play with said that the trees will grow back from the stumps. So, now I'm wondering whether to destroy stumps or keep them.
Trees don't grow back from stumps, and having too many stumps can impact performance in the area.
Okay, thanks for the info.
yayyyy sinew
ughhhh these enemies never stop coming
every time i kill one, 2 more show up from nowhere, or worse a valkyrie
What next after faded
The valkyrie are the absolute worst for me, every enemy in the biome I'm comfortable fighting with and can kill fairly quickly now.
But the Valkyrie never stops being annoying
There is an easier way to kill them
ah... so many new recipes
I hate valkyries because their melee attack (not the spin) is a huge hitbox with high movespeed and turnspeed so dodging it without rolling is very inconsistent, they’re like stone golems with wings.
Everything else about them is ok they were so close to being a good enemy 
Oh btw go buy everything the witch has to offer, there are nice potions you'll need to unlock
Use the red sparkling staff it made a huge difference, as for morgen just use the frozen one
I did unless the witch gives you more stuff after queen
a 1v1 with a valkyrie is fine, my issye is more when I'm not 1v1, I kinda just try to lure their attacks into other enemies until it's a 1v1.
I do use the fracturing staff vs valkyrie, literally spoke about that earlier
I already know how to deal with these enemies I just hate this one specific attack for being inconsistent to dodge without rolling (rolling is not ok)
My general strat is to self harm with staff of of protection, use blood ripper to get a sneak attack and then hit it with fracturing when it gets close
Oh yuh I get that, i mainly use that weapon because it knocks the Valkyries back so it won't hit me
It's impossible to dudge otherwise and it deals tons dmg
I do like the staff of fracturing as a melee weapon/gap creating tool
I prefer melee weapons anyway, I find ranged options boring to use
It's useless unless against a huge enemy
Fracturing works almost better as a melee weapon
Btw how to upgrade the tables to max
since even if the enemy is small you can hit them very easily with every projectile and bounce them back a good distance
Wait until Deep North.
I don’t know how to make them but ashlands has one galdr table and two black forge improvements to make. Mistlands has two for each.
Is that why there was "the mystey will be revealed tomorrow?"
...Mystery revealed tomorrow?
Wait is there going to be an announcement of some kind?
Unlocked those
I have no idea what that is, but no. Every set of workstations has been upgraded to its highest level in a later biome.
Or am I being totally dense and missing something?
So it’s at the maximum obtainable level 
It's on the boss sheels or something written on them
Wtf is a boss sheet?
Can't max my wizard outfit
Mistypo, faded drop items
Level 3 is the maximum obtainable level
We have no idea what Fader drops yet.
I guess i went ahead of you guys
TBF this is nothing new in the game.
You can't max e.g. troll armor without level 5 workbench and you only unlock that in the mountains.
Huh? You don't have access to Deep North, no.
It still says "level 5 is required"
It's fairly normal for something not to be able to be maximised without going to future biomes.
Yes but you can’t get a level 5 galdr table because there aren’t enough improvements in the game
Deep north then
Oooh right
Mistlands equipment could only reach level 2 before Hildir’s Request
Are we just going round in circles or are things actually sinking in?
Yeah, which is what Derek said 😛 wait till deep north
🙂↕️
Dw I get it, I also get sad seeing "2" and "3" next to my items
The need to maximise power within me is unfulfilled lol
Having some weird Internet shenanigans here
Level 4 staff of fracturing would be too powerful 
I- a charred marksman was destroying the base of my tower while I was killing something and the entire thing came down
Not really I'm only completing Ashlands for a dead friend of mine, that's why I play as a wizard, summoning a skeleton and name it after him
Then I tried to kill it but you know how it is with the ashlands, 50 enemies appeared out of nowhere to finish me off
Basically it's enough valheim for me for a while
God forbid I ever find a fair fight in this biome
I'm hungry for more but content with either waiting or replaying with different challenges
Haven't tried a permadeath completion or a speedrun yet.
Also plenty of different builds to try
No food run 😏
Ok I don't think I hate fun enough to do that.
Or a no weapons run.
It’s all fair with enough practice
no food permadeath no teleporter no world modifier speedrun
Just punching everything including bosses to death.
Can you even outdamage boss health regen with just bare fists?
I’m sorry if this gets asked all the time, but is there a reasonable estimate on when the next (final?) update is expected?
Me and a friend want to start a playthrough again but we’d rather wait for the update if it’s close
There is no estimate, not yet.
Not anytime soon would be the best guess.
There's another update before Deep North / 1.0 so that suggests a little while yet.
Smaller update could possibly be released this year, but DN probably not.
But this is just my guess work, no guarantee.
Alright thanks, good to hear from those more in the loop
We have the same information as you, to be honest.
My fortress is slowly but surely being demolished every time a valkyrie decides to attack
Following https://discord.com/channels/391142601740517377/1202150165449035816 you get the latest small sneak peeks from devs what they're working on in form of monthly dev blog posts.
Oh my god the valkyrie burnt down my gate and now there's enemies inside the fortress
It'll be a new valkyrie each time.
Can someone please explain what happened in #memes-and-clips
do the standing wood torch prevent enemies from spawning?
You didn't hit any crop in that clip? Otherwise it looks like it's unintented.
no crops at all
Could be helpful to report that in https://www.valheimgame.com/support/
wait you can sleep in the middle of the day?
After mid day you can fall asleep. Speeds up things like mead fermenting or crops growing.
Pretty sure it registered the skeleton as a "hit" givin u the experience
Most likely.
And also #steam-bugs-discussion
hey what is the code for creative mode on valheim ? like aving access on all the items
cant find it on the net
Valkyrie!?
Valheim wiki /wiki/Developer_console
There's several commands you have to do, including no cost build, flying, and some others I think
Thanks a lot
Hah! I thought I sailed to a new continent or something but it turns out I’m looping back to the start point of the game😭💀 Live and learn
I want to write a spoof song of "Valerie" now called "Valkyrie"
And it's just me being annoyed at those big flying **********
Do you guys generally use 2 stamina and 1 health healths?
Every so often I get intrusive thoughts like this.
Another one is "Morgen Freeman". Like... why brain, why?
Gorgeous Freeman 
I'm a fan of 2 Stamina 1 health for general exploration, but 2 health 1 Stamina with a Bonemass buff behind it if I'm about to run headlong into danger, or vs bosses
I always run 2S and 1H stamina is your goddamn life blood in this game
I'm confident in my ability to manage Stamina with just 1 stam food though
you get so much of it.
The most common are HSS and HHS. Or 1 health 1 stam 1 feast
Especially vs bosses where I can just focus on what they are doing, 2 health 1 stam is perfect
Im about to build the biggest compound I have every built in any other game ever
Been thinking about SSS, but I get hit too much for that to work currently
Also for my "Mystic Knight" build which only really works post Ashlands boss (so kinda pointless for anything other than finishing sidequests at the moment) is 2 feasts + 1 of whatever I want, based on what I'm about to do
Should I do a screenshot of my day to day progress of building?
Ashlands + Mistlands feast together is enough for 71 Eitr, Which is fine

It's enough to cast everything I care about, like protection, Dundr, or Fracturing. It's a melee build after all.
Can flex in Stam, Eitr or Health for the 3rd slot to suit the demands of whatever I'm about to do
FFE makes zero sense
Other weapons that see use are Blood ripper and Thundering Nidhogg + Shield, though I'm contemplating swapping that out for Thundering Berserkir Axes
FF?
Feast feast eitr
Ah
EEE or gtfo
2E atleast but 2F is what
Does it?
+166 Eitr, + 172 HP, +156 Stam?
It's a pretty good stat spread
Again, it's not a pure magic build. It's mystic Knight. I'm using both Eitr and Stamina to attack
HP stat is wasted
We can agree to disagree
It's irrelevant if you're not a pure magic build, staff of protection is more than enough health
One of my weapons is the blood ripper
Its balanced but a hybrid build
more hp = more self harm = better sneak attack with crossbow
if you go melee and magic all together
It's a mix of a lot of different things together. It's the highest overall stat spread you can accomplish
Think of it like a "quality" build in dark souls
Highest overall stats but you're wasting a good portion of them
So it really isn't highest overall stats
I'm really not. Maybe for you the hp would be wasted because you never make a single mistake, can always perfectly use bubble of protection and never mess up dodge rolling against bosses.
Unfortunately, unlike you, I am a mere mortal, and actually that extra hp makes me feel comfortable.
This isn't even a skill arguement
It's just analysis
When you make claims like highest overall stats but then don't dig deeper, it's poor analysis i'm sorry
It's higher Effective hp, yes the staff of protection costs more to use - I can also go into fights after using it and waiting for hp to regen.
Costs more = more damage with the blood ripper
I enjoy this build a lot, and it works for me.
And, I mean it just factually is highest stats.
You might feel that that HP is wasted, but it's still a stat that's actually there, and it's a stat I feel comfortable having there
Yall are gonna hate me for this but I use lingering stamina when im building 
It's a wasted stat so it's effectively not a stat
It's like running a full melee build but you're running an eitr food without any staffs
Extra poise if I need to guard before having time to reapply bubble.
Extra hp if I make a mistake.
Having a reserve as a failguard in case I make a mistake IS actually being useful, even if it doesn't seem to do anything
Even if I don't make a mistake while I am using it, that extra HP being there is HELPING me by reducing nerves, which makes me perform better.
And what? I still have enough Eitr and Stamina to do whatever I want.
Also again, I'm literally running the Blood Ripper as well to get high damage sneak attacks on larger enemies. The higher health pool makes that better if I decide to self harm with Staff of prot for that. Would that be stronger if I just focused on hp? Sure it would!
But the built isn't about just doing 1 thing.
Every single stat there matters
And fyi that is also why I said I can flex any of the 3rd food there to suit the needs of what I want to do.
Blood weapons ahve very very few small and niche usecases I hardly doubt you're utilizing it to the point where it's better than lightning or root
Yes and I just said that FFE doesn't make that much sense, would be much better off going FFS or FFH
If I wanted to leverage the blood ripper even more for a purpose, I would use HP as my 3rd food
If I want to summon a few minions like Skellets, I would need Eitr
because 71 isn't enough
If I'm not likely to need either of these things, then Stamina
Cool, but that doesn't change the fact that FFE really doesn't work all that well
There's just better options
It;s literally worked perfectly fine for me and I'm comfortable with it
Just becomes somethings works doesn't mean there's not something better
Like, tower shields "Work" but bucklers are just better
Like what? I could run 2 Eitr 1 Stam? or 2 Eitr one feast? It's still a lot less stamina
and my build is about fighting with both stamina and eitr
You forgot to account for one thing.
Towers are better than Bucklers if the player in question has skill issue.
....it's me, I'm the player with skill issue. I'm willing to admit that.
I don't dodge or block/parry attacks very well
It's not an issue of stamina management or anything, I'm just bad at the execution
idk even know how to respond man
The parry and dodge windows in Valheim are so graceful
Here's how to respond.
"not everyone has my technical skill - and thats ok!"
This isn't a technical skill thing
I think the tower shields get you killed even more, now youre too slow to walk out of enemy attacks and get hit when you shouldnt have
I'm building to minimise the impact of the fail state.
I do execute things correctly, but i'm not consistent
I'm sloppy
If you want to minimize fail state, run 2E1S, and learn the three button combo that is "oh my bubble got broken --> oh i run --> oh i jump --> oh i bubble and nothing will hit me (in before but I'm just good at the game arguement)
And funnily enough, playing with this combination of stats and items is making me die less. So I'm running with it.
and also again - FFE is like, only when I'm using certain weapons. The normal is FFS
Unfortunately tower shields are extremely underpowered and just seem like a newb trap. Root vest and later eitr + staff of protection will be your best way to survive. Even with grandma reflexes its hard to die with these
Ah well tbf, Root chest being viable with no meaningful downside and trivialising much of the later biomes is kinda cringe and I just want Iron gate to nerf it already
I hate wearing that thing everywhere lol
!!!!!!!!!!
Staff of Prot should work like Power Word Fortitude did in wow
Careful now if they nerf staff of prot they will nerf all content even more
or was it shield? Power word Shield
Should reduce eitr regen while up and be able to deactivate with secondary attack. Add some strategy to it. Not hurrr durr 4min of invincibility.
names getting mixed up.
Anyway it applied both a buff and a debuff. The buff was the shield. The debuff made players unable to be shielded again till it wore off
Make the debuff last 4 minutes in duration
So it matches the length of the shield at max rank. Then when the shield is broken, you can't just spam it.
You could use it to self harm still or shield others, but you, yourself, wouldn't benefit
THIS is how I would fix it, personally. Keeps its function, but prevents spamming it
Actually I'ma post this in suggestions lol, see if anyone agrees
Am I a scrub for making death penalties very easy and resource rate to 1.5x?
Nah,
Death penalties only serve to kick a player while they're down, and while some people enjoy it and are fine with the struggle, it's also valid to not enjoy that and want it gone. Also the resource grind can be rather excessive at times, and cutting down arbitrarily more logs to make whatever base it is that you want isn't really promoting more "quality" gameplay.
I play on default settings personally but I totally understand why people would switch some of them
This is my favourite settings to play along with very hard combat
🤙
Resource rate at 1.5x is great if you want to cut down on the grind in the game overall. It also makes multiplayer more enjoyable from what I've heard.
I just killed 2 deathsquitos with 1 swing of my sword lol
How much iron do you get from the ancient stuff in mistlands?
is there a mod to drop all your inventory into stacks inside the surrounding chests?
you get A LOT of iron from bridges
How much?
are we talkin like scrap or stright up iron ingots
you get ingots, and really dont remember 100% but between 20-50 maybe more you have 1-3 column bridges
Thats actually really good
plus black marble 
i think mistlands bridges are the best way to farm Black marbel + Iron in the game :3 yeah
Ty for the info
happy to help 
I think the premade black marble pieces give you 1-2
so the petrified bones are still nice to get bm from
deconstruct dvergr buildings, you gonna get more black marbel, set crafting table, stone table, and deconstruct with the hammer
I broke some of the stairs leading to the IM to get black marlbe
Dude theres like 7 dvergr towers here in my main mistlands
Rich in marble
i make new worlds just to farm them, farm, and go back to my world with the loot xD
🧀 🤙 ???
cheese
🧀 
i dont agree with that
^ lactose intolerant
we get iron from bridges?
Im trying to remember where we can find bridges in the first place
Mistlands
This is where I am at, while I regularly do use parry in melee, I fail the timing way too often to run with a buckler - which is also awkward even if you have black belt 7ath dan at parrying but tend to fight many enemies at once. So I go with the regular shield, have done through most of my too many Valheim hours. They have enough block value to actually protect you even when you don't land the parry - while you can still parry. They also don't slow you down as much. Personally I believe the tower shields should get a 50% block value buff or so, considering how restrictive they are with both the no-parry and slow movement.
If that thing would also provide fire resistance it would be awesome. That should also have been another use for the serpent scales - an iron tier medium armour with fire resistance
As is, the serpent scale shield is a very nice wall decoration
I know, fire res that early is pretty unnecessary since only the cultists have fire attacks before you get to plains. The cultists on the other hand can be pretty rough if you get too many of them in a cave. But you could give a serpent scale set some other set bonus too that is more consistently useful. Since making the asksvin suit in Ashlands I have nearly completely overcome my heavy armour addiction. That set bonus is so sweet...
Also, farming enough scales to make and upgrade that suit would be a long-term project requiring some pretty hardcore dedication. It would deserve being overpowered, at least for a while.
I can't find my old messages I suppose previous valheim server i was on is deleted or something
I don't remember leaving it
The server was hacked last year, so most channels were deleted
Many users were kicked too
Truly unepic. Why would someone just pick up on just some game server?
They could go like fry chicken and then eat fried chicken that would be more fun I guess.
Am I right or am I right?
is this game worth it for a veteran?
If you have alot of spare time answer is yes
even if you dont plan to play long term the experience is still refreshing
oh ok
alot more different than your typical survival game
how so?
stuff like player stats
instead of just complex mechanics
just do this stuff over and over and you get better at it
simple, straight forward
vanilla valheim has a lot of design choices that deliberately make the game tedious and grindy, it does make it pretty clear what the devs were inspired by
oh ok ty
Yet you still get sucked into it
There is world modification aswell
Wasn't expecting a word from the devs this early 
o NEWs
i actually made a pretty big mistake with one of the mods i downloaded, it's a world generation overhaul
it's pretty impressive, the bigger interconnected continents put emphasis on travelling over land with carts
the rivers are more coherent and boats have a potential use case in the middle of continents because of them
why was it a mistake?
- my world takes several minutes longer to load
- the game constantly stutters when i move around because of a CPU and RAM bottleneck, which was made much worse by the mod
my world is incompatible with any installation that lacks the mod, so i'd have to start over if i get rid of it
Lads valheim news
Oooo, ||archery target|| in combat update! And also ||you can retrieve arrows and bolts from it||.
||The dungeon's corridors look way too tight considering that this is the first dungeon designed since introducing jump height buffs and tonic of ratatosk (excluding putrid holes but those are barely a dungeon)||
||I just want some space to move
||
Sounds like the demolisher will do justice in these tight caves
Is that ||some kind of Elaking big bro mob at the end||? 
Time will only tell
We finally getting a way to upgrade skills, easier?
||You get more space when every mob is killed.
||
i feel like we are more close to Combat update than we think 
I hope there's some kind of limit, players shouldn't be rewarded for sitting in their base instead of real fighting
I was thinking this yeah because getting high level at such early stage is kinda op considering bow... a ranged weapon
It doesn't state that it would give xp, more like you can ||practice your own targeting with ranged weapons easier||.
definitely won't give bow skill
I hope they add a target dummy aswell for testing melee weapons
Bow skill has a stronger effect than other weapon skills because it increases attack speed while also having the same damage per hit increase (Hopefully this is changed for the combat update)
Just portal through to your current biome and test it on enemies
Hmm true id also like it as a decoration thing
whilst still having a function
it lets you take arrows out so you can practice aim without spending arrows
The target yeah
The target practise feels like it should be unlocked at plains, given that you need wood and flax.
Where does it mention flax?
No, you have Hugin to help you 
you mean little chicken? (crow)
There's a raven who gives hints and advice about the game
Well looks like it's made out of leather but.
It said to fight a thing but i cant hunt deers to summon shi
deers to agile and i dont see bow and arrow
Make a knife and sneak up behind them
Which seems good, since early bows have more inconsistent arc and Huntsman bow's arc isn't as far as Draugr Fang's.
Another thing that should change 
Spear throwing ftw.
Why is there more rng on top of the damage variance that every attack has already 
I cant wait to underestimate deep north and get 1-shot by an elaking in normal dificulty through full ashlands gear
THERES SNEAK?????????????
Press Ctrl to sneak.
its been a month since i quit (due to exams) so im wanting to start again, so i iwlll see spear
shift or ctrl ?
damn i used to run like mad man with my baseball club and torch dualweilding
If they only have the one attack we've seen already they might be one of the least threatening creatures in the game
Ctrl, sorry. Edited.
@iron merlin welcome back to valheim where you will definitely not die and do corpse run multiple times 
Just because it looks easy to dodge, that is. That is good reason for it to deal high damage 
See the keybinds if your lost with controls
i already died tho, i remember chopping a tree and it fell on me
I died to the first tree I chopped 
thats called welcome ritual
Were all on the same page here 
Having torch active scares them deer away.
Glad i didnt miss the welcome intro
10/10 community would play multiplayer
but how vast is this game
i made a riverside home before quitting
Vast and will take up your entire weekend 
damn, just as i was grinding last epoch, tbf i will play vallhiem with friends ig
play valheim with fellow vikings if you can
or solo if they dont buy it
1.3k hours here and still going
i mean i pumped 4k in destiny2 and its a sh*t game rn
I can say this game gets better with every update so far
so no mans sky and terraria where devs actually love there game got it
(Im a terraria and NMS addict as well)
Im going to have to do another goddamn boat trip just to get the bronze chest
i'm getting a bit bored of valheim but i'm trying to push to 2k hours played
Redesign the base
tbh i just wanna restart the game, i love the new game
but i haven't finish ashlands yet so i'm pushing
Btw in the blog post ||was there new clothes ?||
That's just deer hide armor.
If you're talking about in the video no its flametal armour
Combat update showcase image.
Its leather armour
probably bc i never made it for a long time
straight to troll armor
are we gonna see the drg dwarves in deep north?
5 years later.. 😄
it's only been 4.5 so far 🤔
It would be cool if they went with a chiller vibe for deep north, not trying to make a pun. ashlands was a bit intense
I believe that's the plan.
nice, that raises my hopes
it's more chill for sure 😄
Someone from Spain to play Valheim?
One of my ancient roots randomly got bugged and isn't drying up at all
I've had 2 extractors on it for ages and they've yielded me 60 sap so far and it's still pulsating with energy
I'm not complaining obviously, just wanted to point it out
They regenerate their sap over time. When you're not in the same area the regen continues while the extraction also goes on until it's full so if you leave it for longer period then the root has almost full amount of sap again, iirc.
oh, cool
anyone knows if there is a way to give yourself more food through cheats?
So in technicality sap is renevable resource.
Spawning food items or eating more than 3 foods at maximum? Spawning yes, eating more no.
spawning food into the game
Use spawn item ID amount.
i confess to using dev commands to feed my animals
You can easily find item ids by looking on that item's wiki page
It also works for creatures and other kinds of object
No need to confess to us, it's your game.
thank you!
thank you!
Best place to mine for resources?
It depends on what resources you want
Like iron, coper
The best place to find iron is inside sunken crypts and copper can be found most in black forests. You can also find both of those in mistlands.
I wish the game told you what killed you. There are so many times in the ashlands I just get the "you died" message out of nowhere and the massive screen shake doesn't even let me see what murdered me
Ok
You can turn the screen shake off.
still i wanna know what hurt me
It would be nice if it was a slider, I'd want it half off or somewhere around that
like a kill cam?
Tbf there are many mobs that like to hurt you. 
sorry i tried typing /use spawn WolfMeatSkewer 20 into the chat, nothing happened
no a message like "charred marksman killed you"
Use devcommands first.
oh ty
It needs to be in the developer console https://valheim.fandom.com/wiki/Developer_console#Enabling_the_console
Chat is only for non-cheat commands
where can you turn off screen shake
yeah i'd be in favour of that
Ah yeah, F5 opens it but you need to type -console in Steam properties. @south canyon
okay, thank you, ill try doing that!
Settings > Accessibility > Camera shake.
now that i think about it an npc kill cam would be pretty funny. just spectating a troll's pov for a while doing random shit
Troll's pov would definitely be interesting. 
Seeing viking rolling around aimlessly.
just a message like in terraria
or in minecraft where on the death screen you can see the source of your death
so instead of "you died" you see "slain by charred archer" or etc
"You got filled with arrows like pincushion by charred archer."
...just got killed by something through a wall
again no idea what it is but i think an asksvin headbashed me after i walked into a building and closed the door behind me
looks like their hitboxes aren't stopped by solid objects
i don't remember having this many confusing deaths lol
half-baked hitboxes lol
it's so hard finding a spot to put a portal in the ashlands
absolutely everywhere has valkyries or asksvins or anything ready to murder you and obliterate your portal
valkyrie trophy is actually so fire
what?
i mean like the ground changing
the lava moves???
unless i'm very stoned
you sure it's not just the wavy heat lines?
now i'm not sure. but i could have sworn it does
The devs said that the deep north would have an enemy bigger than any bosses didn't they?
Or did they just say it'd be the biggest out of the normal enemies
like a non-boss enemy?
better be the jotun or im throwing hands
Afaik there were not any mentions about enemy sizes in there.
I thought they said something like that in an interview or smth
now i'm trippin, can someone verify that the ground changes in ashlands?
They gave quite a bit of information in The Spill, but i dont really remember anything about enemy sizes
Wdym?
does the lava move?
Hopefully there are jotunn just as big as the skeletons in the mistlands
Idk how they'd pull that off without it feeling clunky though
Hopefully they don't have the AI of moder
wtf does "they were bros, man" mean?????
Quite unlikely i feel, also would be quite overused enemy for icy viking inspired biome
You killed the bros
You will see 🙂
omfg not the side quest
does the lava move?
Nope, it does not
damn i gotta smoke less, coulda sworn it did lol
i'm stoked for them to fix slope fighting but i wish they did it before mistlands
The dev blog made it sound like they might be changing bow mechanics, what changes do you think could be made?
Early access be early access 😄
if they're releasing dlcs, is it really early access
These are not dlcs...
Did you pay for any of them?
ah i forgot the lingo has changed
bruh they killed my last 2 chickens
Hide them better
Not really, early access means that stuff in the game gets developed, things are changed and added as the devs progress. Which is the case here, all the biomes were planed from the start, they are continuing their development so they are not additional content.
i kept trying to have chickens but every single time one raid happened they would always be murdered
tamed animals just aren't for me in this game
i could cover them in black marble walls and finish the raid only to come back to all of them dead somehow anyway
the timeline is so long though, it feels like additional content sometimes
i just wish the flametal didn't sink
Feels doesnt mean it is, sure the content is very themed and spread out like a dlc would be but it doesnt matter that much
Heh, you should look up some other early access games 😄 valheim is still pretty damn low on the "longest in development" scoreboard xD
Quite often it doesent anymore 🙂 the chances for sinking were drastically decreased
really? i feel like it happens every time for me so far
i am cursed i guess
Yep, from 10% chance to sink per hit to 1% 🙂
Oh it's per-hit, not per-node, i get it
god bless my bugged ancient root that never runs out of sap
I like how the forsaken sometimes make small talk with you while you're at spawn
No root ever completely dries up 🙂 they will refill after time
yeah except mine doesn't dry up at all ever
If you're leaving it too long between collection it will have time to refill before you collect the sap
i'd like to imagine they sometimes bicker amongst themselves while being bored
ok i still don't know how i'm supposed to play a mage build while asksvins exist
they literally run faster than me
There are more ways to dodge than stepping back
even if i dodge roll, i can't cast any spells
there's never one enemy after you in the ashlands, there's always a second asksvin or a marskman
Their tallest attack is 2.3m so jumping over is fairly easy. Jumping is better than rolling for many reasons, one of those being that you can attack while you jump. It also won't cancel your eitr regen.
and soon enough i'm out of stamina and using all my eitr to spam red bubble which gets destroyed as soon as it's placed
i wish my dps was higher
but there's no spell that does spirit damage
Attacks won't slow you in the air so jump attacking with the staff of protection can keep you out of danger during the animation
apparently jumping doesn't stop them from hitting you
Some attacks are taller than others, and you can't time it too late or you won't have time to get high enough
Asksvin bite and pounce are 2.3m high, the headbutt is just 2m.
I wish I could blacklist certain items from entering my inventory
@dreamy crow Them black marble bridges are really good
The morgens and asksvins have spread actual thousands of graustens everywhere in my ashlands
NOOOOOOO I FELL INTO LAVA WHILE RUNNING FROM A VALKYRIE
sad day for my buffs
valkyrie's are the most annoying enemy
i actually engaged this one myself and almost killed it
just didn't look where i was going
|| Prolly the brute variation if I had to guess ||
Looks cool.
|| Man the deep north caves are pretty cool. Would be extremely claustrophobic.
And also Elakings brute variants which are nice. ||
NOOOO
Why are you screaming again...
I just barely lost a brawl against a valkyrie, 2 morgens and an army of charred mobs
It was just the valkyrie and morgen left and they were both extremely low but they combo'd me and I died 1ms before my red bubble could spawn
Why do some mobs just start running away all of a sudden?
they adjusted npc aggression a while back
they'll just peace out sometimes idk
Nah, ashland mobs can sometimes just randomly turn around and just go away, it a known issue
LOL stupid asksvin charged straight into an explosive rock
it happens in every biome, there was definitely an update where they changed enemy aggression. I notice it especially in the swamp. very annoying
I beg to differ
Is that the same time the lava moved?
is my whole life a lie
Wake up coppersauce
In ashlands yes, but overall I dislike stone golems most
The crash wasn't your fault. Your family misses you.
it's so hard to explore in the ashlands, you get spotted by a single enemy then you're in an all-out brawl then boom. it's already night
i just hate how hard it is to actually hit the stupid valkyries with my sword
You can try to move while you fight
the humble ripper:
i prefer to engage faraway valkyrie's first by hitting them with a solid charred bolt ripper shot which does like 40% of their health in the first hit
I don't like their melee attack (not spin) having high turnspeed and movespeed making it hard to dodge without rolling, they're like stone golems with wings
bah too slow
then they won't come after you later and won't be a problem when you're in a fight
(Stone golem attack hitboxes are huge with high turnspeed so they're also hard to dodge without rolling)
Maybe when they fix slope fighting it'll be easier to melee attack valkyries
They are a flying enemy, just use a bow. But yeah melee weapons don’t work too well against them.
Can't you hit them with a jump attack?
I think so
If they're in range, but they're just at the edge of that range so it can be annoying for me
im looking for a server to play
Once you get spinesnap/ashwood bow and/or ripper valkeries get a lot easier
Try looking in #1024264966712340510
Me slamming my face into birch trees for 20 minutes for that day 1 fine wood bow 😋
Employ some blue friends so it goes faster 😄
The blue friends are too friendly for this little chud 😅
I like using spears in close combat against them. They have higher hitbox than other melee weapons so hitting Valk slightly above you is easier with spear.
Throw is very useful too.
Do jotun puffs and magecaps regrow back where you found them in the wild?
I think so, but honestly just farm them
Nope
Because I mark them in my map
Ah ty
They don't. Probably for the reason that they can be planted and farmed.
Same as carrots, turnips, flax, barley 🙂
Fair, wasn’t 100% confident that they did regrow so thanks
They don't grow back in the same place but they do regrow yes
I've ran through the same area several times and found new magecaps where they weren't before
They, do, not, regrow... And if they did, it would be at the same spots...
Well they keep growing in the same biome
Yes, ones that you didnt discover before will be there still when you go back, but after the area is generated new ones will not appear...
they do
Ok then, believe it if you want, but dont spread misinformation please...
After checking the ones I got they dont in fact regrow
you're the one spreading misinformation??
The ones near my farm didnt grow back
not in the same spot
If the WOULD regrow it would HAVE to be in the SAME SPOT.
WHY would it HAVE to be in the SAME SPOT.
Never noticed newly spawned ones in the same or different spots
they can grow ANYWHERE where it's possible for them to grow
It wouldn't have to be but all these kinds of objects currently in the game are spawned in set locations
Mistlands mushrooms only grow once, you have to farm them for a renewable source
Because thats how game regrows stuff, mushrooms, dandelions etc...
Red mushrooms, thistles and berries etc. are materials that regrow in the same location after some time. Magecaps and Jotun puffs don't and they don't just appear in other locations out of blue.
I legitimately just confirmed this I just checked my other JPs that are marked X and theres no other ones in the area
POV: you're Giordano Bruno
wdym
nevermind. you guys are the experts 😊
it'd be cool to be able to salvage mats from old gear
I've seen through one mod that allows recycling, it would be too broken mechanic tbh.
Also, how dismantling an armor would turn the materials back to whole ingots?
I can just imagine someone making iron bucklers and recylcing them after going through a portal
damn i guess there are seekers in my black forests now
They spawn at night
how are we able to push trees around so easily?
Would give you scrap that you need to smelt down into bars again
After defeat of queen
Would still be broken mechanic.
Yeah, that’s the only way that makes sense to me, even then still broken like you said
ahhhh mistlands never fails to disappoint
go in for some yggdrasil wood, get spotted by a gjall, get hit by its 20m radius explosion attack and die to 15 tick burn
Ballistas have a need to attack you as well
Put trophies
You get like a gjall trophy 100% of the kill
enemy suspicion in this game is extremely stupid
actually nvm 30%
if you're in the general area of an enemy, or you look at them, they will get suspicious and start walking to your EXACT LOCATION
Yep it’s annoying
as in they know your precise coordinates and are pathfinding to you despite you having done nothing to warrant it
and even if you made a noise, you could be sneaking away but they will still pathfind to your exact location on the dot
they're basically already aggroed on you, they just don't know it yet
Our existance at all in Valheim warrants it. Make no mistake, we are the bad guys.
ok is it just me or is dead raiser highkey useless
100 eitr and 40% health just for a skeleton with a terrible AI
I saw this thing lose a fight to a draugr because it would only swing after it was hit away first
Good for distraction, good for farms
farms?
more specifically the archer skeletons
do we have a release month for deep north?
Nope, or a year.
ughhhh almost all my wands require refined eitr to be upgraded
what a nightmare, i might have to find another petrified skull
FUCK I just crafted another staff of protection instead of upgrading the one I already haveeeee
I'm jumping out my window
Is it possible to solo play Valheim and defeat the bosses too?
Absolutely, it's a solo player game.
same way it's possible to beat the game blindfolded using a steering wheel and only your sense of smell, hitless and with your bare fists
*in theory
it's also possible to correctly guess the first 5000 digits of pi
No, it's possible becuase that's the way the game is intended to be played. Very different.
I’m going to solo queue Valheim and only get threw the two first bosses. Then? I’m screwed
Valheim (despite being labeled brutal) is a pretty straightforward game to beat, I don’t think it’s crazy difficult or anything 🤔
i blame this mistake on the recipes, the 2nd upgrade and the crafting recipe are the exact same
well now i definitely need another petrified skull
and 20 more yggdrasil wood...
kmssssssssssssss
The game is very linear in progression just that after 3rd biome is a little bit confusing on where to go since the first 2 already hints on you on where to progress
By the 3rd biome, progress is pretty well established so you don't need much handholding.
Wait, are bosses easier if your solo compared to if you’re in a group? Me and 5 others were fighting the blob thing in the swamp and that boss took FOREVER
I feel like the stones at the spawn area really help guide the player on that biomes come next 🤔
Forgive me but I forget the name
Bosses, like every other mob, are scaled based on the number of players.
No way! I didn’t know that!
So the game calculates on the number of players in the server at that time?
Now I feel incredibly dumb 😭
The most obvious thing, the literal spawn point guides you
The number of players in the area.
Really? So if I was by myself fighting a boss and let’s say 5 of my friends were across the map, it’d be easier for me?
but what im trying to say here are the item drops from the bosses it guides you aswell
What’s the distance?
Easier? No, it scales.
imo some bosses are harder with more players
The bosses all take a little practice before they become "easier".
Learn to master rolling and you will have a great time @wet locust
Thank you. I’ve gotten as far as Moder and that’s about it.
Where's the relevance here?
Im not talking to you, Derekm
It's a public server. But WE were talking about mob scaling based on the number of players, not sure how rolling comes into it.
The true difficulty with many players is seeing anything as a mage is throwing fireballs into the mix
"I didn't ask how big the room is, I cast fireball"
Did you know, that literally every single time I have spoken in this discord. You have something directly negative to say?
@vocal rivet .
I cast the power of the sun
Is it stated anywhere the distance a player has to be from another to judge the scale on enemies and bosses?
Oppenheimer is that you
I've never seen you talk before. But I was having a conversation with someone and you decided to insert yourself into the conversation with something irrelevant and somehow IM the one being negative?
Its an open forum.
im so tempted to send a oppenheimer gif but cant 
I believe it's about 200m.
Thank you
idk dodge rolling advice is good advice for bosses and it translates to both single and multiplayer so 🤷♂️
It's good advice in general in conversations about combat strategy, absolutely.