#satisfactory
1 messages ยท Page 731 of 1
Can't help myself
You either split things evenly, or you split things as you go.
They can have a logistics floor below to hide output, but can surely bring input outside for showcase #screenshots message ๐
Also I have an urge to rebuild my factories with a logistics floor.
Jumping over conveyers gets old.
set up some ramps and do the sick jumps in a Factory cart
I mean if you've not rebuilt Hangar from Tony Hawk 1 for your Factory Cart.
Are you even Satisfactory?
im certainly not. I make crocodiles and barges
what the hell does that mean ๐ญ
Well, don't. Slide under them
that's a sick idea i'll do that
..sometime in the future
..probably
Why hide precious conveyor belt
I tried to make a logistics floor at one point, ended up looking liminal and weird #screenshots message
Logistics floor. Glass floor.
But I couldn't have done a clean job with it topside so I guess this was still the better option in the end #screenshots message
i the experimental patch out? if so, how do I play it?
All glass ends up looking a bit odd, I have tried it
my neck is in pain from trying to watch that
It is, yes.
If you're on Steam: Right-click to get to game properties, go to the Betas tab, choose "experimental," wait for the game to update with the Experimental version
If you're on EGS: Experimental is a totally-separate game entry in your library; just download + run that
Edit: Ah, yeah, back up your saves! And blueprints! Any savegame or blueprint you save while on Experimental cannot be brought back into Public until v1.2 is merged in with the public branch
i just tilted my phone
Back up your saves too
i'm on pc!
but it's really cool
i might do something similar for the explorer
but not a closed area
rather a long range parkour course
i gathered althouigh you could tilt your monetors. Good way to make you fam think youve gone loco
think that i've become....... moonatic
badumtss
that's actually fire nvm
thank you!!!
made me chuckle
the achievements are the same as on steam yea?
i wish seawater needed to be purified before it could be used as normal water
also hi maxeek!
someone probably has a mod for that
WELCOME BACK TO THE FOLD. ARE YOU RUNNING !.2?
Thats realistic but would be annoying
sORRY cAP lOCK
waiter waiter more hoops to jump through
Fair point ngl
I forgot thats the point of the game
Maybe we need map expansion with more materials and equipment to use
i got golden nut before any of the late game achievements
just have sinks running and itll complete itself
if you wanna get satisfactory on steam and epic to have both the stable and expirimental, im assuming you have to buy it twice?
i only have it on steam tho :(
yeah
and i dont got $50 to spend on another copy of this game, no matter how much i want to support the devs
i guess ill just have to stick with the 2 separate computer method
also does anyone know when the little heart plant tag thing goes away?
The what now
time
more than 4 apparently
When I did enchanted asset protection resource exchange for some reason I didnโt get the extra hand slot nor the inflated pocket dimension but I can craft the xeno basher
why is that?
My brains broken. how do ytou set a train to full unload before continuing?
Open the train settings, then from there, stop settings
There's a drop down menu at the top
You have options like after one load/unload, or fully load/unload, I dont have the game in front of me so I the phrasing is probably wrong
that should be enough to jog m,emory ty
I also like to set what I am loading or unloading, and use "none" for the other side if I am not loading/unloading, whatever the situation
Is there a way to permanently remove a mushroom spawn?
1000 hours in and some game aspects still make my brain go dumb dumb lol
I think this is probably one of the simplest ways to set up trains, A to B, single type of product, fully load/unload
Very reliable, given enough headroom
And of course, load/unload all platforms equally
i agree.
I've heard the most efficient way to play is to create a new fabric for every new need and tear up the old ones? Is that true?
thats the least efficient way to play
fabric?
Factory
never tear down a working factory unless you really need the nodes its using for something else
Sorry, translation error
Ive never needed Hughe throughput as i dont really make novelty or Vanity projects. But i am still wanting to learn regardless lol
youve heard of Hughe Jackman, now get ready for Hughe Throughput
true that i dont need block signals if i let my trains run only autopilot?
no
thought so
you specifically need block signals if your trains are on autopilot (and you have multiple on the same rail network)
block signals basically divide the rails into chunks, only one train can be in a chunk at a time
Huh. Hypertube cannon challenge courses.
so smarter to use path signals then
is there a way to rotate blueprints more precisely over foundations
they each do different things
they have different uses
as far as the tooltip tells me, a path signal is an advanced block signal
I used a hypertube cannon and was weaving through trees in the red forest and was thinking about building a challenge course having to go through rings whilst flying through air witth differing heights.
a plane is like an advanced car, but you wouldnt cross the atlantic in a ford focus nor would you drive a 747 to walmart
pretty stupid comparison
still do different things
as i read the tooltip, the pathsignal does the same + more as the block
it reserves paths through the net and lets other trains stop turning into this path
you need both
you cant use only path signals
well you dont need both you could use just block signals
but you dont just do path signals
hi
bye

I could make do with a lot less, but it's nice that this works great at basically any scale no matter how large
damn, i need to go my whole net and place signals
do I typically want to keep extras of stuff I'm making? like instead of doing perfect ratios to use all my steel beams and modular frames for versatile frameworks, make some extras to have lying around when I need them?
seems like the earlier game stuff was all nice to have extras of
yes
You use most materials for building in some capacity
i made a storage with personal storage boxes for funsies but you can just make one with industrial containers for efficiency, though none of this is needed
you could always just direct whatever you're making toward what needs it
There are broad strokes two ways to go about it: either dedicated production for personal use, or skimming off the top where there is purposeful excess
hmm I think I unlock industrial containers soon
Hi everyone, I saw that the 1.2 is experimental. Do devs told when it will be available to the main game branch?
seems like skimming is easier to set up early on? it's kinda janky throwing splitters and storage containers in the middle of my production chains though lol
no coal, no fuel generator, no nuclear reactor
possible? hmm
its been a while since they added animal protein, but biofuel got a massive buff when that happened
yeah you'll be using a lot of items to build for the entire game. It's good to make some extras either seperately or as surplus in a factory and just sink them once your depot and any additional storage you want fills up
that sounds awful heh, I'm still super early game but switching to coal was so nice
I think it's usually easier to do it the other way around, I generally skim for more complex products myself
when its ready
hey!
i unironically think its super viable to skip coal now. Without suffering
rush steel pipes, get sloops going, and crank out some meat.
One animal can sustain ur factory for a LONG time
hmm I'll try to set up some clean production chains for the next things I make
in my personal experience they were a big "small upgrade"
No, it does different things
keep in mind it is always better to automate though
You don't need both. You can play just with block signals
you say all this like I have any idea how to do it lol that sounds like it would be a second playthrough thing
i said that
oh yea it is... we're using knowledge from lategame
can you explain what each does
i'm yet to use them because i've 1 train
all I know about sloops is I should get the production multiplier unlocked and use it with a constructor to process slugs
thats one thing to use them on, yea
I'm trying not to google the shit out of this game, I can ruin my first playthroughs of stuff if I get too sweaty
Can read wiki to see ๐ but you can also experiment and see
(On phone atm)
one animal remain makes 2 protein
2 protein makes 6000 biomass
6000 biomass makes 6000 Biofuel
6000 Biofuel gives 1250 minutes of runtime in one bio burner
one bio burner produces 30MW, which is same as one assembler
So in short, you can sustain 1 assembler for 20 hours with just 1 animal remain
any generic tips for using blueprints now that I just unlocked them?
block signals make blocks on the tracks between them, allowing only one train inside them. While a path signal will reserve a path thru a block with multiple tracks and can allow multiple trains inside one block depending on design
make modular bits
i have tons of blueprints that are like "8ConstructorManifold" where its.. well 8 constructors with a manifolded input/output and power poles connecting them. Makes it super easy to hook up big factories
If there's anything you find yourself building more than once, just make a blueprint
And I mean anything
like, you make 1 assembler, with splitter for each input, and a power poll connected to the assembler, and some foundations under it maybe if you want. Or skip foundations.
Then you build with that blueprint, and just connect belts and powerlines and you good
AAAAnything? hmm
however many you want, first blueprint is small tho
why? wahts different about the first one
its small
oh you mean the designer
yeah, but you can def fit like 2 or maybe 4 assemblers in there if you try
also its his first time using it. So keeping it simple is a good idea. He will immediately figure out he can put multiple builds in one design
ok thanks for the tips
#screenshots ey show us what u made ๐
the hell is :peepo ๐ญ
its an emoji but they dont allow emojis here...
alright I'll try to remember lol, show off my newb stuff
hey for some reason satifcaory crashes when using dx12 on my labtop but not my desktop, only thing i can think of is a nviida and linux issue as my desktop is amd
is there any way to make diagonal foundations?
#screenshots message More....
project #PaveTheNature
rotate it 45 degrees
I only have to rebuild my project tracker (ironic), my SAM and build a couple more factories
you can use your mouse to rotate it 45 degrees or use the catwalk trick to line up the corner with another foundation
looking to automate magnetic field generators here
youre gonna do 256.9234/minute right
No, only 15, the AI limiter cost is immense
256.9234 is a better number
jumping my former 5 AI limiter/min factory to 60/min
and then gonna turn those into 15 electromagnetic control rods/min
Does anyone know if there's a website/link to a tutorial on how to set-up a save in 1.2?
what channel do I use if I need to report a member in the server who's scamming?
@austere ridge
Im about to hysterically cry
I just realised i built 80 refineries in the wrong way
Nvm i just gotta switch the pipes
Almost died
How do you play this game without getting immediately overwhelmed
just take it one milestone or elevator phase at a time
Even that can be a pretty big task
You just learn to divide big problems into smaller ones
Choice paralysis is very common and as insane says, don't try to tackle the problem head on in it's entirety, break it down
Don't go "oh I want to make X/min of this" because there's likely about a bajillion different ways you could achieve that outcome, just focus on small portions of the problem at a time
It's introduces u pretty slow but u start off automating plates rods and concrete and then go what else do I need automated and go from there
There's a reason the games soundtrack has songs named after psychological phenomena relating to task management :P
And then u go explore for power and may find things u research
As a person who can get overwhelmed easily with alot in a game this game does an excellent job of not doing that till maybe phase 4
Phase 4 I feel weeds a lot of people out of the game due to the severe choice paralysis they come across
no you dont just gotta change your password
Phase 4 is the game
No reason
I lost the game now, damn
Join us down here with the rest of us
Prolly I aim for 780 belts hoverpack and blenders and rocket fuel stuff I can get that all going before even start production for it cuz I just get the parts around hard drives
its not like what he is saying is strickly true. Only 90% true.
But after it def feels that way but once u sit down and look into it I don't think it's too bad
I am referencing "The Game", which is a mind game to not remember or think about the game
FUCK YOU ๐ญ
True
Hey don't blame me , insane said it the way they did
he did didnt he
New players mostly need to stop with the super projects and obsessing over perfection and just do things. People burn themselves out
I did you a favor, it was only a matter of time
Tho p4 may be the game early game is fun
phase 5 is still early game tbh
Uhhh idk wym
I get you dude i get overwhelmed so easily, but ig you gotta plan things things well and slowly
I would never do such things
Oh wow that's another piece of advice I've totally ignored because I don't feel the burnout
How dare you, I will finish phase 4, even if it takes me another year and a half
I don't wanna build 88 coal gens for a starting PowerPlant tho with mk3 belts I may be able too do more
wait till he learns about phase 5
advised not to rebuild factories
Rebuilds entire biome
Refuses to elaborate
Yeah sandbox games don't need to be stressful and satisfactory is actually on the simpler end of logistics game if you don't stress over min/max and just do things you think will work and go with it
Actually phase 5 will be a total cakewalk with the homework I've been doing
yeah i started dsp and oh boy... its much different than satisfactory (in good and bad ways)
There's no way to lose, there's nothing you can't undo later. The penalty for trying things is just time
Finally after uhhhh
"time is your most valuable asset"
I mean depends
Ehh not really, I have almost all of it mapped out for myself, just a few gaps to fill, it's only a handful of mostly pretty small factories
i just finished automating alum does that counts as one or two parts>?
"
or none as its not a phase part
None it's not a phase part
I hate trying to set up trains to be efficient... I can never do that right.
I meant depends on what the player is doing I didn't realize u meant for u my b
Wym
Yeah DSP and Factorio have a much different scale of logistics stuff from Satis. They're fun games but it's not all the same part of the factory game genre
Speaking of trains are roundabouts good?
Although for some reason my steam hours cannot agree upon a playtime
They bounce back and forth between two values
To be honest phase 4 is the largest hurdle of the game. If you automate everything it makes phase 5 a breeze
I can never calculate the parts per time they carry.
yeah im just now noticing that satisfactory is more puzzle-like (if that makes sense) than those other games that really lean into the logistics
The wiki has formulas to help (hoping you have yet to try that)
I have a neat tool for this I think
You need to supply enough to last the trip time, plus some extra for headroom
https://www.desmos.com/calculator/6fezikbafu something like this maybe?
add a buffer on each end, then if you dont have enough throughput, add another train car + station or another entire train on the same schedule
Also use buffers on both side
if its still not enough repeat
I double too triple buffer cuz why not it looks nice
I forgot to check the wiki. And thank you, INSANE and goodquestion. I'll fiddle with all those things.
Whatever supply you need * (minutes of total trip time + 1 minute total for loading unloading), then just have enough cars to carry that
Yeah, headroom, provide extra
?
They have no benefit over normal intersections, AFAIK they are actually slightly worse at throughput
Ik they work in factorio but I'm not sure how they compare too intersections I think they're called
ive seen people use them but i personally havent they do look good though
I see
I'm thinking with my random nodes playthrough I do dual tracks
And do 4 cuz I think Im gonna have a lot of smaller trains
ive used roundabouts and they are nearly the same as normal t sections
People make all sorts of wild intersection designs
with the upside that the trains can use them as u turns
Truth
Gaming with Doc's method for single track two way trains still works, right?
I would assume so
In practice, simple one level dual track intersections work just fine for 99,9% of cases
But id have too know the video exactly
why cant we send save files but we can send other types of files
do truck stations use power when doing nothing
am i subhuman and undeserving of love if i make the phase 5 elevator parts in temporary quickly thrown together factories fed by crates instead of full assembly lines
Oh u meant that yes that'll work
Personally I think the two are unrelated, but some would say they are related
I just realized I could use like 40k copper for pasta
And still have over 10k left too spare
whats the hotkey for the notepad
Any suggestions for some fun new settings for a new playthrough?
thnk i'm gonna do random nodes, not sure if i turn up the power/recipes ratios
Random nodes more parts for ele and increased power requirements or scaling
all impure nodes
force decoration befroe unlocking new tiers
Def the requirements for space ele
i think i'll do 5x on ele then
I dislike part scaling imo
i think i'll keep parts as is though
although parts is going to make so many of the factory layouts i have break completely eh
i'll do 2x power, 5x elevator, random nodes
No foundations allowed :P
GROSS
calm down satan
D:
I think with these settings i gotta start in the desert then
take it back
or maybe forest
D:
Rocky peak
GRASSY FIELDS
Dessert I dislike not a fun start
would frame foundations/frame floors count?
Just in general
yes
๐
Grassy fields is gonna be horror with impure nodes
If u did random they could be pure
Yeah
It'll be random if they're pure or not
You could also get URANIUM there
I thought random just changed the location, not the quality
I did mostly pure cuz I like mega build's
Nope
Well
can't wait to see uranium and bauxite at grassy fields
imagine - random nodes... they're all just uranium
Instant soft lock
I got oil at the rocky desert Start
Guys i need help with plumbing
call roto rooter
2 coal and 2 iron at grassy fields, this is better then the original lol
#1038092680493801533 and lots of photos of your pipe work
#1038092680493801533 if a complex fluid issue
Okay
Can u change world settings after you've made a world
Like the space ele requirements
I low-key wanna raise them some more
Tho I'm not home so idk if I can
And same with power
Assuming not
Same
crude oil at grassy fields, with coal and iron. I have ideas already..
i got the game friday! i alr have 4 hrs its pretty peak. im stuck on the second space thing
im playing with a friend and we started at teh second spawn pos we found 2 pure iron nodes what is the correct ratio rn we have 3 smelters per
Depends on the level of your miner, you can check the miner to see how much it outputs
smelters take 30 iron per, so w/e your miner is outputting divided by 30 will tell you how many smelters you need
with mk1 miners and mk2 belts it would be 120/min if im not mistaken so it would be 4 smelters.
you can always see what the in and outputs for each machine are and then you can calculate from there
Also, if you press N you can open a search bar that doubles as a calculator so you can calculate stuff like that in-game
Ik random nodes is so cool
I'm excited too get too use alts I don't really get too
For now Iโm still doing a map with the normal nodes and purities
sam node found hehe
unfortunately there's not a single copper within 800 meters of grassy fields start
sup guys just finished phase 3 in 52 hours! my fastest time ever but is that fast or am i trippin?
withe which tier i get the jetpack wehere i can permanatly fly ?
you mean which fuel? Probably turbofuel or rocketfuel to properly fly
no this jetpack wher you can fly in creative
huh okay so im getting a lot more control rods than i thought originally
might actually be able to do 60 Magnetic field generators/min
the jetpack is in stage 3 (i think?)
oh you mean the hover
yes
tier 7
oh nvm, i forgot the modular frames
thank you
man it's been like 6 months since i've played, the controls are all mixed up in my head from other games xD
i cant find any for SAM where can you find them
normal settings? What biome are you at
first playthrough and we stated on teh sedond spawn
So it depends on which spawn you got, there's a few spawns up there
the closest sam node to you is at crater lake though
and where is the best spor for coal genoraters
Crater lake has tons of coal and a sam node
wherever you can get coal and water... that sounds smartassish, but seriously, any spot is a good spot if you get the resources
it's east (and up) from where you started
kki i will chcek that out
guys how do i get the turbo fuel alt recipe
do i just scan hds repeatedely until i get it
correct
yeah
But you can only get alt recipes if you've unlocked the base recipe, so make sure you're at the right tier for it
omg i scanned like 6 atp and didnt get it
also when you're scanning hds, don't claim any of the recipes, by just keeping them available you block them from showing up on future scans
yeah i have it unlocked tryna make a power plant with it and cannot get the heavy turbo fuel recipe
yeah i havent claimed any i m just rescanning them
Sorry that was a experimental question lol how is everyones day going at the factory?
but yeah, fill up a jetpack and start exploring
Is it normal that i purchase something form the awesome store and dont get the stuff?
I bought the radio controle unit but lost the points and got no unit
No normally i get everything i buy
its in the other tab
on the awsome store
the items
where the screws and plates also are
i loaded an auto save to buy it again and in hapend again,
was talking about 1.2 but thank you so much ๐
are you moving to the tab in the awesome shop machine that holds the items you buy?
the items dont appear in your inventory, they're in the machines inventory
I'm unlocking the nukes very soon
3 sam nodes at my spawn, looks like i'm gonna get to use thos convrsion recipes
72GW 
Someone can help me?
I'm new here and I don't really know how to build a factory.
What is max throuput per car of train? I was thinking the safest would be just do 1200/min (i don't have mk6 yet so 1560 is limited atm) but should I say something like 10% of max station IO?
What about for fluids/gasses?
You can help me? PLS๐ฅน
whats your question?
I just don't know how to organize my factory
not being stupid, you'll get a thousand different answers
watch that
i alr have iron, copper, iron plates and the yellow things working, but is a disaster
watch tat series it'll teach you the game
Is there a way to remove the empty space from a blueprint on multiplayer? I know you can do it in singleplayer by changing the actual save file but if its in multiplayer am i just cooked?
I find it's easier to just overshoot with the amount of freight cars and not worry about the theoretical max of one car
just build and make mistakes but make sure to learn from them
im not learning rlly
can i send you a picture of my factory?
i dont have a picture rn and im not gona launch the game just to take a picture
nono. ME i send you a picture of my factory
i remember whe ni 1st started plaYING SATISFACTORY, I DIDNT KNOW WHAT THE HELL I WAS DOING. THEN I WATCHED CONTENT CREATORS LIKE TOTAL AND BLITZ AND NOW IM A PRO LOL
sry for caps
empty spaace ?
yeah you do learn A LOT FROM JUST WATCHING PEOPLE PLAY THE GAME
i agree making mistAKES IS THE BEST WAY TO LEARN
or by just playing yourself
You can learn on your own too
Not too concerned about theoretical max. I want to move thousands of nitrogen/ min, so I NEED to know if each fluid car can do 600; 900, 1100?
if your new to factory gamess then youll need help
@pallid gazelle it dosent realy matter if youre bad att the game ass long as youre having fun
yeah i build it 8 metres above the actual floor level of the blueprint designer so i could access it from below but that space is now included when i want to place it. severely annoying
just watch that series its for beginners
It's stressful for me to see my factory so disorganized and ugly.
do you build everything on foundations?
place the hblueprint in the planner, then nudge it down, and save over the old one `?
vYes
I think that depends on how much time is spent loading and unloading relative to your trip time, but I reckon 900 shouldn't be too hard to achieve? I haven't tried transporting gases myself
okay cuse otherwise that would be an easy fix
If you're used to running logistics then the game will be easier to get into I've noticed.
but id say just leav a lot of space for walkways and dont look att the mesy stuff lol
it will get better over time, from noob to pro just play and see how the mechanics work and youll get better. Ask if you have questions
You can make a post on #1038092680493801533 too and ask specific questions, post screenshots and all that, all in a single spot
The main channel isn't great for stuff that requires images
i remember when i had only a few hours and boy was tha tstart a mess, now i have over1500+ hours hehe
Probably because there are no images in the main channel lol
Also need crude. Was just curious
doesnt work since the space is counted as part of the blueprint so when i place it and the space is partly outside of the designer it literally just doesnt register it as in the blueprint designer
absolutely needed qol
Well, there's always darting back and forth between here and #screenshots, that's primarily what I am getting at
we have to convey our message with pictograms instead like
> 
Ew
ohh, usually #math-and-meta or #design-and-architecture are good for that kinda stuff, or #1038092680493801533 if it's more involved
Yeah, for sure, really depends on what's up exactly
found your earrings
๐๐๏ธ ๐๐๏ธ ๐
โฌ ๐โฌ 
how do u harvest water, i mean one like oil (Depostits) i know of water extractor
put a water pump in a place with water
how do you rotate blueprints
i dont mean lake/river/ocean.
i mean something like oil deposit
!wikisearch Resource_Extractor
PressurizerExtractor
The Resource Well Pressurizer is a late game building used for pressurizing a Resource Well by building one on it. Afterwards, fluid resources can be extracted from the satellite nodes by building Resource Well Extractors on them. Pipelines can be connected to the Extractors to obtain...
why does it keep deleting my messages in #1038092680493801533 and #dedicated-servers
oh its very late game
new account maybe? ๐คทโโ๏ธ
oh well its way after the water extractor lol , Marv did it first too lol
I'm back up to 100% machine utilization #screenshots message
well i need help with my dedicated server, how am i supposed to get help ๐ญ
might also be if you're posting links to sites that aren't on the allow list
that may be it
ill try without the link
Anyone has a good setup for Fuel generators and Crude oil stuff (making fuel, plastic, rubber, etc.)?
sorry I only have bad setups for it, you'll have to make your own
holy i am having a lot of fun rebuilding my grassy fields
Is using pipes at 100% capacity (if you have several machines feeding in and therefore required junctions) just literally impossible or am I missing something here
I have a pipe that should be capable of feeding 600 heavy oil residue and the refineries are full the pipe just doesn't want it and they back up with the pipe only transporting like 500 and some even tho it goes literally down in elevation
Bad setups are good too
use valves
Might need screenshot of ur pipe setup
its a pretty basic manifold but yeah one second
oh ok, well in that case the important part is that each refinery gets its own truck stop + unpackager so you can use a factory cart route to deliver crude oil to it
Isn't just getting crude from a pipeline better?
nope, it uses way fewer vehicles
oh you can't do images in this channel? Will send you Dm
I mean you can always put it in #screenshots
Ok so uh first of all are you using floor hole ? Those tend to be a bith messy sometime
loop the end of the manifold back to the start and let it fill up then try again
You could try loping it
Basicly what he said
I mean it was completely full to begin with but I suppose I can try to loop yeah
you don't always need to do that with smaller setups but with a big row like that it usually helps
it still doesn't transport it at a stable 600 with a loop but its a lot closer
all the resources on the map can only make 73 ballistic warp drives a minute damn
how do i fix the all milestones achievement locked glitch
I don't actually know the answer so I'll suggest building a factory cart skate park
I think it's start new game, save, load old game? buuuut I may be misremembering that.
that seems like a lot of steps, they should probably just leave it as "start a new game"
I have a hazy recollection of them saying the achievement checking code checks the save on load
ahah! found it
December 9th, 2025
Achievements (Part 1)
https://www.youtube.com/watch?v=ny7TY7EZjv4&t=1350
If the achievement has not popped retroactively for you now, make a new save, complete any milestone, and the game should scan for milestones completed across all saves, and that should unlock it retroactively.
Bit of a weird band-aid, but at least it works.
You don't have to, like, make a new save and get to tier 9 again.
That would be crazy.
word thx
you're welcome, factory cart skateparks fix everything
๐
factory cart skateparks can't unscramble an egg ๐
the key is to make a bowl to drive around in really fast so you get the centrifugal force really high and the scrambled egg re-separates
what channel would i be able to share a song i made in?
#off-topic-media maybe?
ok
#screenshots message Wish i could have cinematic light rendering distance (even if it'll destroy my PC) but the square is complete, now for the factories
didnt work
is completing phase 5 considered a milestone or something?
๐คทโโ๏ธ if in doubt, check #1038092680493801533 for similar issues ?
Have you increased the rendering distance to the max already? (Via console commands)
you can increase it via console command?
Aye, there's a few improvements aviable with those ^^
Check these out (there should be something about light rendering distance too): https://github.com/Lightning999933/Satisfactory-Graphical-tweaks/releases/tag/v0.5.6.1
These are for the "base" version of the game though, there's a different set for Experimental
i see
hi
Guys does the factory must grow?
What is the hex number used for the gold on the Golden FICSIT Helmet?
are steel screws better than normal screws
Theyre screws..
no alt is strictly better than another
you cannot compare two recipes like that
oh my bad ๐ญ
Yh it depends on what ore u have the most to use
look at the tradeoffs. do you want to add coal to get more screws per iron?
is completionist.me down for anyone else
i mean i wanna play some satisfactory
whats stopping you?
with others alone is boring
use #1201555265942724758 then
I didn't enjoy my attempts at playing with a group lol
I can maybe play an hour a day, by the time i logged in the early game was gone
what time zone u at??
figured it out, thank you โค๏ธ
This is why I don't do servers and I just bought the game for my friend
thats why i play by myself. i dont like leaving other people behind, but either people cant play as often as i like, or the times we can play just dont match up
the last time i tried playing with some people we went a month with making plans, and people saying they couldnt make it for one reason or another
Did they add bunnyhopping to satisfactory in 1.1/1.2? I swear i don't remember picking up so much speed
do i help the devs by letting them know i found a resource node that is clipping inot the ground? and how do i do that?
Always there
ok trucks seem kinda awesome
do i play factorio, space engineers, planet crafter, or star rupture now that im done with satisfactory
all of them at the same time
well "always" = at 1.0, not before (iirc, maybe it was 0.8 or something that added it)
minesweeper set to full screen
now that we're not in early access, will my 1.1 save work when version 1.2 comes out???
Also AFAIK they didn't "add bunnyhopping" so much as an Unreal Engine upgrade just happened to make it possible
I don't think it was an intentional addition to the game
Yes
Though your question is implying something that's not true -- you can literally still load the game using a save from the very first public EA versions of the game
i thought they always said old saves wont work, must have misremembered lol
but thank you!
Granted, over time recipe changes, machine changes, map changes and such would mean that any factory in such an old savegame wouldn't actually be functional anymore, but savegames have always been usable on new versions, all throughout EA (and now beyond)
Might've misheard the advice about backing up your saves if you try Experimental -- if you save a game (or a blueprint) in experimental and then try to load it back into the public version (prior to v1.2 being merged in), that wouldn't work
if I build a truck station along an existing truck route will the truck pick stuff up from it?
I'm not on 1.2 if that matters
you have re-record the route
ok thank you
Vehicles will dock at any station they pass close enough to. If you've built your stations right on a "road" then yeah, you'll probably have dockings you might not want
I know others have said that they'd had luck deleting the yellow pause nodes, to prevent a vehicle from stopping at a station, but that never seemed to work for me
Generally best to have the stations off to the side so that only vehicles you intend to stop can even run into 'em, IMO.
Would people say that playing with friends in this game is really fun?
there is a copper node and a limestone node along this coal route I set up, I was gonna try collecting them all
You can assign more than one vehicle to the exact same route, without having to re-record a route, btw
3 things might overload the truck though idk lol
and I have to figure out how to split it at my factory
Well, keep an eye on the vehicle's cargo capacity, etc. And make sure you've got Smart Splitters unlocked to handle the sushi deliveries (sushi == more than one resource headed onto the same belts)
I normally build a block of foundations off the side for my truck stations instead of making them overhanging the road. They don't have to be too far from the route to not get incidental vehicles hitting them
You can always add more vehicles to an existing route, so technically if one vehicle couldn't do it, then 2+ might
Though personally for transporting raw ores like that, I'd just have a dedicated route per resource
only as long as your friends share your vision perfectly
||so, no, not fun||
The throughputs you typically want for raw ore don't often lend themselves well to sushi
You can always add more vehicles to a route but each truck stop is only ever going to have the 2 conveyors so that's usually the actual throughput bottleneck
hmm okay
best to move the product made locally than the raw ore.
bruh do i rly need to use mk5 conveyor lifts cuz the aesthetic in mk6 is missing?
especially with early mk belts trucks/tractors/etc can basically always outperform the belt speed
belts should be 540 out with 2x mk3, I'm only inputting 240 coal right now (pure and mk2 miner), shouldn't be that hard to add 60 copper and 60 limestone? or am I getting confused
should be finer, you'll just need smart splitters doing sorting on both output conveyors
My friend leans more into architecture and I lean more into engineering, so I think it could be fun to see how our visions mesh together
ah right I gotta unlock those
there's too many different things I wanna automate lol I feel like rushing to finish phase 2 is a bad idea
like for the versatile framework I don't even have it automated, I just dumped a shitload of modular frames in a storage container cause I had extra from before lol, I'm just making the steel beams in that production chain
Yeah it's not a race. I'd just play at whatever speed is fun for you
is it safe to start a new save on experimental?
why wouldnt it ?
idk, there could be some glitches and problems when 1.2 goes out from experimental
well making a new save keep those glitch from killing your old saves
and no the glitch isnt gonna kill your computer
XDDDDDD
alright
I'd assume it's safe if you never want to play pre-1.2
yeah i dont want to
I have a fully functionnal save dating from update 0.3
you should be good 
as long as you and your friend are flexible, can negotiate, have good social skills, and can compromise, it can be a lot of fun. I personally enjoy playing with someone more than solo.
it also makes it easier to spread out the work from my small experience
yup very true as well
also makes it much easier to decide to do mega projects that suck you in for DAYS at a time lmao
we arent allowed to send satisfactory save files but we are allowed to send other types of files
nah not a bad idea. but automating everything how you want it can be a real challenge. Best to automate what you need, not what you want, until you unlock higher infrastructure stuff
Like rule wise or it auto deletes them?
rule wise
Yeah, we're best pals and we don't take anything seriously when we're playing together so it'll be funny even if we screw up I imagine
Ah
it's fun when your playmate screws up and you get to make fun of them for it. Like what @west jackal does to me all the time
has anyone here played satisfactory plus (mod) and if so is there a way to make it not crash in multiplayer
You could make a race in this game I bet
It doesn't support multiplayer currently. But you can go to the modding discord for more info on that
you'll need to troubleshoot that via the modding discord.
Learn all about modding and join the community here!
<3 @warm finch
that's madness, what would it even be some sort of enormous tower/obstacle course?
I'm not sure that would make sense in a factory game
boy have i got news for you....
did you not watch the 1.2 stream?
its official and theres like 70 people working on it
Transition from foot race to jetpack to tractor to truck to explorer to hypertube to zipline to elevator. could be done!
so not "some idiot"
I'd totally play that
and yes its a race around the map with explorers
Some sort of huge tower would be an act of hubris that would anger the all-knowing and all-powerful voice in our head. She'd definitely smite us somehow so we can't reach the top
Oh he's an idiot trust me ๐
through a bunch of really sick builds
you're one of the 70 people working on it lol
I may or may not be the person who runs it. It is possible it's my discord group.
Can confirm. Am idiot
lmao
that would be quite the octathlon!
DONT FORGET THE KETO FRIENDLY ONE
screw keto
read the name of the guy 3 messages up
drones have lots of carbs if you prefer a different diet ๐
Well you're welcome to join. PC players only unfortunately because it uses anti cheat mods etc.
And is multiplayer
when is it happensing
hence the pun/joke/jab at the screw lover
We are building right now. Full map. 75 people currently working on it. Probably 100+ by the time we're done. But race is this summer. Likely July or August. Depends how progress goes on everything. Lot of backend technical stuff to work out
why is this sam node so shit, its impure and in the worst location possible #screenshots message
I remember you talking about it before but didn't know you actually started doing it. SICK. can't wait to see it. Then after that do an octathlon using all methods of transport?
it's that way to spite you in particular
YEP THATS SAM FOR YA
because its literally in the grass plains starting area.
ur wrong
no that ones in the desert of dunes
its in the desert
thats in the desert
I don't like the dune desert. It's too lumpy
So far (shots from different biomes, different builders)
yo people better start posting race tracks
Damn
id be down to beat DeafBringer so bad in a race he finally got back to work on the new CB factory
This one will be sick. We had 500+ racers last year. $2k in prizes. This year is double in every way so far. Double builders and everything
It's already way way bigger lol.
woah what
will there be turtle shells and banana peels?
i need to start practicing my explorer driving huh?
I wish
You can. But we are using the slooped up explorer mod that was made by Ryan for the event.
Double speed, shifts gears, hydraulics. Haha
WE NEED A MOD FOR THAT SO ITS LIKE MARIO KART I THINK THAT WOULD BE COOL
WOAH
Practice in that one.
got it! Are there maps online for racing that you know of?
why doesnt my docking station dock anything it wont load or unload ive tried almost anything any suggestions
is it on natural roads or mostly pathed, or both?
YEAH YOU CAN GET SOME HELP IN #1038092680493801533 THERE ARE SOME REALLY HELPFUL PEOPLE THERE
time tables setup right? stations powered? set to load/unload? train with freight cars?
im at phase 2 rn so im still working on starting with coal
yeah!
i tried to dock while recording but it wont work for some odd reason
is the station powered?
IS THE ROUTE WORKING AND IT JUST WONT DOCK? OR DO YOU EVEN HAVE THE ROUTE RECORDED
do you have the route turned on not just recorded?
YEAH THAT TOO
i have the rout recorded and everytime i tried to dock it wouldnt do anything
you dont need to dock when recording
yeah i loaded it in
sir... if only you'd boot up the save.... oh and btw, former mario cart master. you'll get pwned.
just pause long enough for it to record a pause node
id whoop in you mkw
MAKE A POST IN #1038092680493801533 WITH SCREENSHOTS/VIDEOS
wait this isn't just for fun? holy hell. I'd race it just for fun
you can turn a normal node into a pause node too i think
maybe not mk64, im not old enough for that
i did that but ima remake it ill get back to you guys
me too.
Oh yeah? Well I'd drive off the road way more elegantly than you would!
sounds about right haha
Try super nintendo... lol.
MK64?? HOLY GUACAMOLE THATS A FAST BELT
32 bit graphics comin at you
Nah we did a factory cart tower climb last year. Was insane. This year round the map explorer race. Gonna be more insane. Lots of prizes and fun. Devs have been fantastic in supporting it. Don't tell them I said this but they're a great studio
mk64 refers to mariokart 64 (nintendo 64)
I didn't own a console between the 64 and the switch1. The mario kart transition was pretty huge ๐
A MK64 KART? MUST BE PRETTY QUICK
mariokart world is definitely a transition... I still schooled my son when he was 14 and thought he could take on both my wife and I. he was dead wrong. and dead last lmao. He played 3 races, refused to play it ever again after that
my first nintendo was the wii, didnt have mk, got mk7 on DS and have played since then
you mean mk8? mkw just came out
yeah my bad
there we go i got my caps lock key to work
making the leap from mk64 to mariokart on the switch was definitely a transition.
some tricks just don't die though
thought so ๐ค
off topic much
Does anyone have a good coal power plant tutorial?
UM guys i THINK you should go to #off-topic-general #off-topic-general #off-topic-general
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
shush you, before I beat you in mariokart
you heard them, go to off topi
er I mean satisfactory racing
I don't even play that
I still wanna do 88 coal gens
pioneerkart
Tho that's 6.6gw in coal power
why 88? 80 is a good number
I feel like it's slightly overkill but also I do need 2k versatile framework
Cuz when building power I try too use all of the nodes near by
88 is what I got with MK2 belts
But with mk3 I could do more
gross. don't do it with mk2
Feel like it may be overkill
do it with mk4 when you unlock it
i think i did 80 on my last play
wait till mk6 tbh
Mk4 isn't until next tier hello?
nah, just go nitro rocket fuel/nuclear at that point lol
mk4 is unlocked with advanced steel, its only t4
U want me too biomass for 2k smart plating and framework
yeah, so? small scale coal gen plant until you get mk4 belts
its the same phase as t3 belts isnt it?
But thatโs satisfactory relatedโฆ
oh im stupid
nah it goes mk1 mk2 mk4 mk3 mk5 mk6
But by mk4 belts it's oil time
I did 7k mw (hahah made you look) on biomass burners for a while. easy to do
mk3 and 4 are swapped
Ah my bad thx for letting me know man
yepppp (pronounced ye-puh-puh-puh-puh)
still won't be ready for fuel gen power at scale with mk4 belts
I mean sure but I could also do coal now till oil and then oil last till rocketfuel
Yeah what
i did a 60GW fuel plant on my last save with mk4 belts
Same
and i didnt make my life easy and do 1:1
That lasted till rf
i did 6 packagers per belt lol
absolute pain lmao
thats why i did 1:1 this time
I'm def doing small scale rubber and plastic till blenders tho
do yall know any other good planners aside from satisfactory calc and interactive map? im tryna do this factory by hand without calculating
I mean, you CAN do that. just a lot of time spent for little gain
just 2 blueprints to place per 30 crude, each 2 blueprints make 1GW
Cuz fuck doing 3600 plastic with a loop
satisfactory tools, all the way
i do wish satisfactory reworked space elevator parts.
Sure you have the parts multiplier now, but thats a bad solution to an underlying problem.
The simplest way right now to deal with space parts, is to just set up a very small factory, that only makes the space parts themselves. And you feed the inputs with the required resources, and sloop it and clock it to make it cheaper and faster, and you let that small factory cook for a couple minutes.
Instead, if they made it such that each tier of space parts required mainly older tier space parts, such that you had an insentive to actually make a space elevator part factory, and expand on it for each tier. Instead of what i find easiest now, to just build a tiny shack, and dismantle it when the space parts are done.
just need to connect 2 pipes after placing (and bring in crude/water)
What
there are mods that require constant feeding, some people hoped they would add this as a game mode to 1.2, but ist a mod i will be using next playthrough
sorry, i mean aside from satisfactory tools and interactive map
mods should never be a solution
False
no
And base game is fine for a first playthrough
i mean. the mod fixes a problem YOU have, not the entire community?
i agree, it would be nice if they added that as a game mode
I mean, the incentive is already there IS to automate space elevator parts. Not sure what the problem is
or reworked space elevator part.
mods should never be a solution to a problem, fine you use them to alter the experience or add layers to it, but it should not solve a problem
False
there IS NO problem.
i need somthing that i can use to manually jot down notes and have machine info
just how YOU play the game,
Mods are a perfect solution too problems
the space elevator parts system is pointless, even for a first time playthough
satisfactory tools allow you to have machine info. As for notes, you'll probably want to do a notebook or spreadsheet
Cuz the game is made how the devs want and intend for it too be played
no. you are just wrong lol
Not just for u
Not even close to being accurate. are you trolling?
ok
no i dont have different preferences'
i have same preferences
keep in mind, satisfactory tools and scim (interactive map) are two different things.
As everyone else?
I gotta ask, can't you "zoop" smelters etc? is it only foundations?`
no, i just dont have different preferences
you annot zoop structures. that is what BP are for
only a small amount of things like foundations, signs, and uhhh
Ty
ok so people like the space elevator part system as it is now, crazy. Thats wild, absolutely crazy. Best way to deal with it is to make temporary shitshacks and leave it running for a few min, then dismantle them
But Minecraft with mods is even better
What?
uhh not when you need the old space elevator parts to make the new ones
It isn't tho?
you still do
??
???
you need to keep the old parts automated to make the new ones
nah
????
?????
that is YOUR best way to deal with it. that's not the case for the majority of the players.
The entire point of elevator parts is to complete the phase and move onto the next phase. The point of the milestones and tiers is to teach players new concepts and tie them into existing production.

alright, I've decided this is a troll. time to stop feeding the troll
oh we arent doing the question mark thing anymore? okay
well yes you do you cant just say "nuh uh youre wrong cause im right teeheehehehehe" it just makes you look stupid lmao
???????
Mods just improve an already good game
or make it worse in the case of some mods
If you press H while placing an object then nudge it beneath the ground, will there be any way to remove it after?
go under the map
Don't think so without interactive map or that
if you can't highlight it while in dismnatle mode, you'll have to use SCIM to remove it
guys, i think i have an addiction
to limestone I hope
no, to satisfactory
duh, we're in a satisfactory discord talking about satisfactory
limestone is in satisfactory so it checks out
the first step is admitting you have a ~~problem ~~factory
Okay im also addicted but my dumb girlfriend likes spending time with me, really cuts out on my factory time ๐๐
I dream im belts and pipes
that's not best way at all
I think constant feeding is the best solution, but mods do that so I dont mind having a mod for that
(I dont have it this playthrough) just going to add it when 1.2 is out on ea and not exp
any solution that contains "dismantle afterwards" is just not best simply because you're spending time to actively make your game worse ๐
Get her too join?
Easiest solution
until you get to the latest stages of the elevator, i think it absolutely is. Anything more sophisticated is just extra work
dismantling is extra work
nah that takes seconds
seconds to make your production worse
building it also takes seconds. And you dont need anything large
it takes literal seconds
Yeah per item u have too delete
no, for the whole thing
if I can spend 5 seconds to have less factory, or spend 0 seconds to have more factory, I know what I'll pick
That's assuming u can delete it all or need too
you can dismantle 50 at once
or a whole blueprint
Omg
well it was built to be temprary. Takes minutes to build, seconds to remove.
but what if you dont want everything gone
and want to keep foundations for example
Why is that a thing
now you gotta spend more time to make sure you didnt delete a foundation
Css needs too change that
unless theres a filter ?
you wont hit it
I agree, what i suggested isnt dismantle after
Which one
there is a filter
its not 50 buildings
why ever dismantle
Do u build on a scale for ants or something
You're misreading?
no, i build sufficient, for the space elevator
1 is sufficient
Im not suggesting to dismantle. This guy is just rage baiting everyone, being a troll.
in some cases even 0
I mean ig
I forgot there's a dismantle limit that's wild
Let's hope I don't need too re do any big builds in vanilla then
Or ig 1.2 would hit live by the time I get too later game
Inf zoop and dismantle are nice qol mods
I miss them so much
blueprint as much as you can
So so so so so much
Can't masa dismantle in BP mode unfortunately (vanilla atleast)
personally i love dismantling and rebuilding, theres just something relaxing about turning your throughput around and nearly 10x it
My issue is idk how I'm gonna build and I like building different each time so making bp that work for multiple things I suck at
dismantling a whole blueprint at once is usually more than 50 things
but yea, mass blueprint deletion would be nice too sometimes
I mean yeah when it's doing this but it's normally not
Cuz normally I'm overproducing from the start
Same
And if I need more I just sloop
Like I'm sure I won't need more than 100 hmf a min
ive rebuilt my grassy fields from the ground up and its slowly turning into a city
im pretty sure ive added like 1 GB of RAM usage to my save from the concrete i've placed alone
At least on my other save with this new world I can use 40k copper for pasta and still have 10k left over
yeah i personally can never build well enough to not need to dismantle, and i dont really buy the "theres enough space, so just leave what you built, and build something new"
I dont do that
I would for atmosphere though
Like old forgotten factory buried under your city?
i would disconnect the old array anyways
from getting any new inputs
so all its doing is looking ugly now
"im not congratulating you for finishing satisfactory, you should have been done 200 hours ago" - my partner, whos apparently ada in disguise
this aint a speedrun game
there are speedruns though
Tell your partner one does not simply "finish" satisfactory
I actually hate that I'm on t4 and only at 200hours
I mean the factory makes items right? That's the only bar you need to clear
I hope this save I slow down some
no i like having my factory be as close to 100% efficiency as possible, so a new tier of conveyor belts, or new miner messes that up big time
Gonna try and decorate more well building so we will see
inb4 people start telling me it doesnt need to be 100% efficient and blah blah
why does it mess it up? just hook a splitter up and send the rest of the resources to a new factory
But it does all ur machine lights should be green
it's more that "efficient" gets overused around here to the point of being a meaningless filler word a lot of the time
because the act of sending it somewhere is fairly annoying
the most important part, are you all having fun playing pioneers
Well the most important part is finishing the space ele for ficsit
like a tear down => rebuild is not "time efficient" so you kind of have to use more words
exactly, i want things to be flowing smoothly and 1 nice clean line
Gotta save the kittens and puppies
hello
Well if u mean the items in one clean line then yes
anybody knows where the mam node in the titan forest is?
MAM node?
sam
from context, one assumes sam node
SAM he means me thinks
[insert redacted joke here]
next to the bauxite
Does anyone have a good guide on how to use vertical mergers and not go mad? If I place it off a refinery output going downwards past another refinery, and I place a merger, it connects fine. But if I place it off a floor hole lift going downwards past another refinery it's... 0.5m off?
this one:
#screenshots message
I'd send ovcasional inputs
Cave?
ahh, uptime efficiency 
It has to be 100% pioneer.
I say that and then I spend a week building a 3600 plastic and 6450 rubber plant and I get lazy 
Low-key making all of my plastic and rubber in one spot could be fun
I got some 20k oil too work with
I'll just "round to the closest building" instead of underclocking, etc. a lot of the time. I'm not super concerned about perfect 100% on everything and not running out of power any time soon
Also since I'm not super limited in sulfur I may try nitro rocket fuel
i place the lift way higher than it needs to be then i start placing mergers on it
nitro >>>>>
Or atleast a mix of nitro and stock too get rid of the byproduct
It's alright
nah its just simply graet
In terms of wanting too use all of the oil I have its horrible