#satisfactory
1 messages · Page 485 of 1
How far do the pumps go? Like it says 20 meters up but can I go more than 20 lke distance
If you need to go above 20, add a pump 18m above the last one.
It will show a blue bubble, go just before it, don't snap to the bubble.
Sorry I mean like is it 20 vertical but no horizontal? Or?
You can go as far horizontal as you need to, no pumps needed. You only need them for vertical movement
Pumps only add headlift. Meaning how HIGH you can push fluids. They do nothing, except maybe control flow direction, for flat horizontal pipes.
I still remember when conveyor lifts werent in the game and spiral belts all the way
they also create work pressure... so.. yeah.. it do be like that sometimes
Also, mk2 pumps go 50m
Who else remembers when splitters and mergers couldnt be stacked back in the day, those were some fun builds
Ohhh okay so like if I need sudden up I need pump? But long way of slight ups slight downs is ok no pumps?
Should I have a pump at the start for longer pipelines?
Afaik, "pressure" is only dictated by the amount in the pipe segment next to eachother.
What’s that
I.e., full pipes = max possible "flow" and no "sloshing"
don't be ashamed to ask about how headlift properly works on pipes ... i sacrificed some of my sanity just trying to figure it out on my own 
had to literally look up a guide 😂
If you have three pipe segments, A, B, and C, on a flat plane, B will not provide full flow until A is full, and worse so for C.
I saw the video, one guy having 2 pipes connected to junction but one has a pump. The tank connected to the pipe with pump had emptied out by 90% while the other tank was only 10% emptied.
Work pressure is a thing even for pumps and its not explained anywhere else. You can try this too.
thank you haha the whole water thing is quite overwhelming To me I don’t know why but something about it being a fluid is really messing with me like do I need a pump at the start and need the extractor to start with a pipe going down hill?
Sometimes I like to pump my fluids up to buffers high up so I never have to worry about headlift again haha
Oooo, interesting, gotta link?
Oh ok I think I understand, but the all fill up eventually?
lemme see if I can find out
The extractor has 10m of lift built in but after that you need a pump
add one pump, then check headlift down the line, add another if you need more headlift ... but adding too many pumps will actually decrease headlift ... just keep adding one by one and checking as you go
Does it make my coal power plant work better with good pressure?
I started playing just before 0.4. Oil used to come in barrels on a conveyor
no its not THAT complicated, dont bother yourself with what I said, its mostly about byproduct water
How do I check deadlift? Sorry for all the questions guys I’m just so confused haha
Oh okay I see thank you
interact with the pump it will be displayed there on a meter
Do I need to start my pipeline with the water going downhill slightly? Or at least straight like if it’s starting even a slight amount up to go to the pump will it have issues?
Oh okay thanks
i just start mine flat with a pump, that will get you started up an incline and pushing down the line, think its like 300m range per pump
once u understand pumps u can build up any mountain its fun
Eventually, But, if you run machines in one long straight manifold, the ones on the end will have issues and "starve". My opinion is to always keep the "main feed" line in a loop. I.e, if you just have a single pipe of 300 or 600 coning into a manifold, do this: #screenshots message. If you are using more than 600 (when you have mk2 pipes) and are feeding >600, feed from both ends of a manifold first.
If, any of that made sense 😏
water extractors give u a free 10m head lift u can count it with the 4m walls
with the mk1 pumps you get 20m head lift above and when you interact with it it’ll tell how much head lift it’s giving and th max it can guve
I just say if it goes over the extractor it needs a pump
speaking of pipes, i need a hypertube pump to increase my speed again, instead of just going down hills for speed
How do I get rid of dark matter residue? I’m looking at ficsonium which uses dark matter residue, but when using it to make the fuel rod it produces dark matter residue again
Feed both end with like two different extractors?
put more entrances along it
just build a HT cannon and zoom
recycle it -- it's usually super easy. worst case make crystals and a smart splitter overflow to sink them
oh ty i didnt know if that would work 🙏
try alternate recipes i’m not 2 sure
use some of the dark matter residue in the whole system
like waste water in bauxite
Okay cool, so like from what you guys told me does that mean it’s fine to get rid of like most of the pumps cause I was making one every 40 meters or so and went like 300 meters ish maybe bit less, terrain went up and down but not by that much
I think joints along the hyper tube also give you a boost? can't recall
who cares about lazy people 😛
So recycling won’t end up in a surplus of it? That’s my worry
oh I would LOOOOVE if that happened. but alas no it doesn't
ok so how much DMR are you using in the system, and how much waste are you making?
you don't get more out than what you put in
i hope so, building towers just to get around with hypertube is really tedius
like how much does hte main process need?
What’s that mean? Joints?
I put them under rails or just make a sloppy line on the ground
hypertube entrance
every time you put down a stand , and make more tube after
so not entrances specifically
hypertubes have a couple of special junctions: A Y and a y (different)
Haven’t predicted so far ahead. Just reading recipes and found out I might eventually be stuck with too much dmr
ok i'll ping you in #math-and-meta
does anyone know when the ficsmas items are ending
!wikisearch ficsmas
oh wow thats plenty of time good
It’s very generous
ya and i love the fact i can build all that stuff with cheats too
ok, seems like the cannon method works in 1.1

So train stations. Went and placed them to look at. Noticed the freight one looked the same but had the storage thing attached obviously. Is there really a point to place multiple stations? Length of train or something? How many cars per train?
does the game naturally look atrocious from a really far distance? My settings are all ultra.
Yes to having multiple as some stuff u need will be far
Whats the answer?
Sometimes you have multiple items coming from a factory. Sometimes one may be drop off and one pickup...
Somtimes you need multiple cars for throughput needed of a single item
apologies, i do not have foliage loading on cinematic 👍
Yeah that was the plan 1 drop off 1 pick up but wasent sure what the point of the train station itself was if let’s say I placed multiple freight ones. Other then maybe looks and aesthetics if you wanted a longer train.
What is tue po8jt of more then like 1 ir 2 cars? Cause for me 1 is always enough
WOW i turn and my fps drops from 210 to 40
this is glorious, wonderful playing conditions
😭 u kinda answered the train station one cause u need it to use freight ones
You need the train STATION as a stop point. You can't just add freight/fluid platforms as stand alone platforms
The Stations are what are needed for the Time Table.
do the big flood lights turn off after a certain distance flying away from them? i like that i can still see the spotlight but the light itself is gone
how should i set up a splitter manifold for manufacturers? i dont wanna have all the conveyors going thru eachother
Ok that’s what I was confused on if was needed or more of a look thing for longer train but not wanting the container look per se.
there a purpose of mutiple connected other then longer train then?
Well, you cannot load and unload from a single station for starters. So, yeah, longer train as you would need two freight cars. If you only have one locomotive and one car, then you only need one freight/fluid station.
Wait we would need multiple freight stations per car
Not sure how you mean...
Like a freight station per train car i meant whoops
Yeah. Though, there could also be a scenario where you may have a locomotive and 4 cars, but, at X factory you only want to load/unload from car 3, you'd make a station>empty>empty>fluid/freight platform.
Ahh alr alr
For fluid frieghts they can be just straight up fluid state or has to be packaged?
straight fluid.
whats one of the biggest f--- ups you ever did?
Be sure to also use buffers at all platforms. It helps when the platforms stop thier input/outputs during load/unload.
Deleted a power line going to iron and nitro production for a large rocket fuel factory and didn't realize until too late 😛
how the flip do u even recover... oh ya power storage
Eh, shut off a couple other plants and reconnect coal 😛
Prioity power switches are the goat 😛
oh ya these i dont even know how to use them
I just like 10gw hrs of batteries
my next project is just a big box with batteries in it
It allows for configuring which plants would shutdown first if power starts going low. But, they also allow for turning any off/on that are on the grid, from anywhere on your grid
cuz i kinda f--- up a lot
i was just wondring does anyone even play with multiple power grids like why and how do u even do that just make one big one
The nice thing is, unless something is thrown in the sink or trash, you never really "loose" anything. Just time 😛
I'd say personal preferences. Some like the "organization" of it 🤷♂️
I've done a save where different large factories had their own power plants
Be they coal, or fuel.
i mean discounting my rocket fuel production from the rocket fuel gens and wondring where the flip did 32GW of power go
Not connect coal gens? not all plants running? Miss connecting a power line somehwere?
that is also a way to use them but at the same time foucsing on one big plant is way ezier then every time staring a build i have to build a small power plant that may not even be enough power
I've dont that with huge builds lol. Did it to myself though, as i like to hide ever wire 😛
and oh ya also a big probelm that i have in deleting my old power plant whenever buillding a new one... i should real avoid that
Usually not reccomended... But, then again, your game 🙂 If you still have enough to progress, 🤷♂️
I wish us console players could manually edit color numbers >:
You can't?
get a temp keyboard
i know its not ideal but.... its fun or is it idk even know anymore
i just do it
Gimme 2 mins I'll report back on if it works or not
Anymore I spend way too much time building things that'll :stay 😛 #screenshots message
ya me too i spend wayyy more time buillding then actually factorying
Console does not currently support kbm @near frost
No -10 vantablack concrete for me lol
good luck with that
BUTTTTTTTTTTTTTTTT there has to be a way
Better watch out for the new ram price lmfao
oh ya that
Gonna make building a PC even more expensive now
Consider yourself lucky you’re even still allowed to build your own computer 😕
and a big ram compny is leaving PCs behind for AI
get used parts its not that bad
Yeah just as I am thinking about upgrading for more ram aswell lmfao
Crucial
ya them
How do I switch ammo on Xbox controller?
Wym
Hold down on the d pad
Thanks
Does the secondary color on the foundation swatch appear anywhere on it?
it changes paint jobs I think
From what I'm seeing, only the primary is visible >:
show an image of hte paint job?
So, i was building a huge nuclear plant, and got abit overwhelmed, decided to take a small brake, which ended up abit too long. Now i´m at a state, i have effing idea, what i was doing before the brake... Even that i have a sheet what i need to produce. Now i´m probably going to spend this day to figure out, what i was doing. Can anyone relate to this kind of issue? ^^
Sounds like how I spend most of my time in game
At start, i just wanted Nuclear, and process the waste for disposal. I did that, and decided, fck it, all in, all the way to Ficsonium Fuel Rods... -.-
And holy shit how much it takes to build... Going to use 1800 Uranium, so it´s not a small build, or simple... Why can´t i just be happy with a small plant...
Does turbofuel make more power or just last longer?
I lasts longer
yeah but i would recommend not going mass scale for turbofuel, thats more suited for rocket fuel
go turbofuel as step towards nuclear if thats your plan, or go rocket fuel if your going for mass fuel power
Generators always produce the same amount of power, but less of a better fuel is used for the same amount of power
What tier does nuclear come in?
"Satisfactory is a game where you make things to make things that make things for you so you don't have to make things freeing you up to make things to make things for you so you don't have to make things."
wrong, its actually about befriending as many doggos as possible
Tier 8 I believe, which is in phase 4.
as in, getting the parts for phase 4 youy mean
Ffff im just setting up the stuff for phase 3 😭
Before i Complete Phase 3, what Maschine should i build to be ready? #screenshots message
Ngl could I see ur engine and acu setup 😭 as I have no idea for even an acu setup
I would double your power output before taking on any new projects
but that's me, I don't like to worry about power
#screenshots message Dont make the Tower to slim. For the Acu
The pic u shown is that ur acu setup or engine?
Acu
Ohh i assume u went and setup a brand new branch factory?
new Branch Factory(Im not native i dont know what you mean really)
Like its not ur main factory (aka ur starting point base baiscally(
Nah, the Tower alone is the ACU alone. But the Tower is in my Main Factory so i didnt Started new.
But are there like maschines i should Automate?
So all things are automated but i mean like high tech things.
the devs should impliment optiscaler into the game cause holy crap i just got free performance even after toggling on the higher settings
@junior arch no you have ot paint simbols and pattersn on it to have the secondary colour show
Like should i automate these?
sorry wrong ping @junior arch
Before completing phase 3?
do all of those except for high speed connectors
why did you do my cute lil high speed connector like this 😭
@compact flicker you have to paint a pattern on the foundation. Like a number or something with the customizer
I am automating speed connectors for the gun ammo
Should i do them before Completing Phase 3 or will i destroy them in Phase 4 again?
uhh if you plan ahead well enough you shouldnt have to
this is just me but i have 36/m computers 6.67/m heavy modular frame and 20/m crystal oscilaters but im using 18/m to make my computers so i only have about 2/m on hand
Computer and heavy are 100% do the crystal one only if u have something that uses but if not dont
Oh lol. Was so confused
I know its so you cant push them out of the water, but not being able to nudge water pumps is annoying -w-
Lol also whats a safe amount of circuits per Minnie to make?
anyone know if theres a mod to either remove the line on glass foundations or something similar? its annoying having to place them all the same direction
Learn all about modding and join the community here!
<3 @dense violet
or try the web page ficsit.app
oh ok thank you
#screenshots message this pipe setup should work fine right?
wait, you can run conveyor lift to from regular (horizontal) splitters/mergers?
You can place the splitters/mergers directly on the vertical lifts as of 1.1
I'm not sure what you mean, but only splitters/mergers placed on lifts have inputs/outputs on the top and bottom
They're not even a different object you can build, so you can only build one by snapping a normal splitter to a lift
From a scale of 1-10 how annoying is phase 4?
Define annoying
Like once u enter phase 4 a 1 is easily manageable and not a lot of factory rework but a 10 is need a whole day to just get a single thing
If you're supposed to make more aluminun then I suppose that having a continuos production of it is supposed to be good :P
I mean that I need to attach lift to normal input/out of vanilla (horizonal) merger/splitter in order then attach merger/splitter to that lift
or can I just somehow have a splitter/merger that both does it's magic horizontally and vertically, allowing for a tower that just splits/merges belts nicely?
Hook up the excess water to a wet concrete refinery or a coal plant. Limestone is everywhere and I know you're not using all the coal you're shipping in for that bauxite :3
I have a hard time parsing this...
Have you actually seen the "new" splitters? That might be enough to clear things up
yeye, I used them. they just attach to lifts and only have 2 horizontal output/inputs.
questoin is if old ones got updated
No, splitters/mergers must be built onto existing lifts for them to "switch" to their vertical versions.
Build it anywhere else and it'll be a normal splitter. Ie: same object in the building menu, snapped on lift instead of anything else
I mean, on that screenshot, how doe lift appear to go straight from vanilla splitters/mergers?
almost like vanilla ones allow for vertical output/input
Those are vertical splitters. They clearly have an input/output on the top
They are the same splitters you unlock with logistics mk1. I am on console.
... That's... What I've been saying?
Responded to the wrong message mb
For the sake of clarity: vertical splitters are vanilla...
Yall are both clippy 😭
If it can stop then it's not quite "continuos" is what I'm saying 😉
If you think about it as something that you cannot allow to stop, you can change your design to reflect that (trying to be vague to let you solve the issue if you like)
I'm the sushiest though!
There are edge cases for that
Ugghhhh modular engines are a painnn
Which tier are you at?
Tier 5 and 6
Im at tier 8 without a single space part automated 💀
Howwwwwww cause the acu is making me have a headache bc of auto wire 🙃
What do you mean?
Just say what you want to say xD
Its hard to explain!!
but the lowest layer is vanilla ones, otherwise how does he connect them to horizontal belts?
I need to see how u did the phase stuff 😭
Ahahah
I didn't mean to rush you, just that you could've avoided having me ask you for details and wrote the details directly 😆
1.0 is my vanilla, hehe
Filled my inventory with parts, put them in a bin jnto assemblers and slooped them
Ong u legit raw doged it 😭
Like 2 hours of waiting to avoid automating early
Ok so like, you stack 2 splitters
my question is how does he have vertical splitters on top of regular ones
But you nudge the top splitter 3 meters to the side
The lowest ones may be normal splitters where they clipped the lifts in, yeah. Hard to tell, but there doesn't seem to be an accomodation for inputs at the top of them
nudging it is then
Then connect top splitter to bottom splitter with a lift and you get a vertical splitter
And no sushi
Its 4 am where I'm at I'm tired ok
3 am here!
Heh, I beat both of you: 10 AM! Muahahaha
I need some nice way to make big blueprints of many rows and floors to run belts through
it was really hard to make one for assemblers
but hey, now I can put 24 of these in one click for rare cases when it is indeed an assembler. probably will help with modular frames a lot
I don't like it either. so blueprints mostly don't have it
except for support beams
maybe I will upload my blueprints again at some point. it's ince to have soething with lumen illumination
To me it's mostly about wether something "makes sense" phisically. I can bury light poles into concrete, but having a piece of metal go through a belt/splitter/pipe... nonono 
Bring back Lumen for small signs! 
I love sticking lifts through floors way too much
and pipes just hate floor holes
huh? when did it go?
1.0
Only billboards do GI now
Tbh, it makes sense if one takes into account their comments about "not wanting small light sources", but then again: why give us the option to try and miss in the first place?!? 
huh
I felt a little like they do less
and viewing angle definitely matters
but they still reflect and shine light around last time i checked couple month ago
I've managed to work with floor holes ^^
The only issue I noticed was easily avoidable as it just needed adding one pipe segment between pump and floor hole (direct connection led to headlift loss for me)
SO all of this is gone?
#screenshots message
#screenshots message
#screenshots message
especially #screenshots message
#screenshots message
that #screenshots message
I was looking at #screenshots message but essentially... Yes
(unless I'm horribly missremembering)
Only billboards...
for pipes especially I don't see any utiility or aethtetics gain from floor hole, except when I need to put support or otherwise it's too long
I don't often use "clean pipes", so to me it affects the correct positioning of flow indicators ahah
Yeah, I got what you meant before
(picture makes no sense though
)
oh yeah you cant do that unless you have infinite nudge
Yeah, saw the edit, it's what I was thinking 
I'm not sure it's impossible, but I also don't keep track of such "clippy" techniques 😅
well. the 'especially' link has more shots
but idk , it doesn't seem too bad, but if we had more bounces... at least my BPs won't fry gpu
Ah, sorry, the mention of light bounces was purely coincidental, I was just looking at the pretty colored lights on the floor and windows (easy to spot wether GI is doing something or not)
I should get an updated screenshot of that
At the time, I think I was messing with the illumination settings, trying to get more accurate and/or less noisy GI
oh, both are pre GI removal? I was trying to find difference
Is there a way to mass delete ?
what I linked is from year 24 so maybe it still kinda works?
yes, up to 50 objects
How exactly
or whole blueprints
o yh now i got it
eh, I don't remember exactly.. it's on desctruction screen with button hint
ctrl?
Also how many semlter i can do for 30s miner and 60 and 120s miner?
yh it is ctrl
look a this #off-topic-media message
@nocturne orbit any idea on this?
not sure what u mean but one smelter makes 30 per minute
that is what I want
Did 1.0 drop in late 24 or 23...?
I am no calculator, even if I use clippy''s picture
no clue. but I htink I started making use of sign illumination on experimental branch pre 1.00
Is it possible to make a 60 per min miner go into 4 diffrent smilters ?
Sept 10th 2024
That was probably with the U8 settings then.
They didn't do "experimental" for 1.0
you’d have to under clock each smelter to 50% but at that point might as well just use 2 smelters
Thanks!
But think of all the power they'd be saving! 
why do u need exactly 4 smelters?
A 4 way load balancer would work too, if they don't have the clocking menu unlocked yet.
sure, clock them to use 15 each
or any combination that adds up to 60
Its not possible to do full power and still go into the 4 smelters
I guess with a balancer, but why can't you underclock?
definitely pre 1.0
What does production vs capacity mean in coal generators?
Gotta research slugs to get the window to do it, and based on the numbers involved I don't think its unreasonable to guess they haven't done that yet.
Amount of electricity generated vs maximum amount of machinery that can be connected
so like does my fuse vlow when I go above 412?
They mean the same thing for all generators except biofuel
If you use more electricity than produce machines will shutdown
I’m a bit confuse why my capacity 100 more than production
No, your machinery will just shutdown iirc
I have 412 production 532 capacity
no real reason to just not use 2 smelters really at that point
I think blown fuse is if you put to many machines on 1 net, but i could be wrong there
Irl blown fuse means to much power goed through 1 group
If your consumption exceeds your production, things shut down.
Oh ok how come my capacity is higher than my production by a lot? Is that cause I can overclock?
That depands on capacity of how much can go through he line
You oc your plants?
If thats the case you produce alot more electricity than you consume
The power menu you see when looking inside of a generator shows the whole grid, which includes your biofuel generators which don't run at max capacity 100% of the time, so as long as you have biofuel gens, your product ion will be lower than your capacity.
That can happen if you still have some biofuel gens connected
ohhh yes my biofuel are in it that makes sense I forgot to disconnect
Yea I used biofuel to start up my coal factory
Always make groups
Hello, how to set "Peltzmman Effect" as Elevator Music?? need it!
puts on electrician pants
You can make groups in your electricity network. Individual power lines connected to a few gen’s
Esch line with few gens are a ‘group’.
If something happens only that group is affected
finally working on completing phase 4
dont have a factory for everything but plenty of tickets thankfully
Like the electricity in your home. There isnt 1 line going in for everything in your home. It gets split up to distribute power. If something happends only that group is affected
will build the factories after i get those tier 6 belts though
It should be noted that for this to be the case you need priority power switches, which you don't have when unlocking coal power.
Could also do it individual
Was a tip from a video ive watched
Just requires more work
Just unlocked hypertubes, a whole new world of fun
Hii i just finiesh super computer in one area and i saw that assembly director system space component also need super computers and stuff do i need to build another super computer for this?
as much as it saddens me
I have no choice but to go back and expand my coal power
I need a stable source of power for my base
I am producing enuff coal to be able to power 24 coal generators
you could jsut use w hat you're already making?
Hi guys, I just progressed to the coal power phase, and made a coal power plant with overflow system (I think that's the name?)
The thing is, the power plants in the back doesn't really fill up, do I just need to wait overtime, or can the power plants be fully operational if i pull the coal from the first few power plants to the ones behind?
sounds like you don't have a fast enough belt
Im using a Mk2 belt for the line with 2 extractors on normal grade veins
do some overhead images in #math-and-meta
alr
Hey I have a question my coal power plant is stuttering a lot I had water filled and it was fine but now it’s turning on and off like I don’t think it should be problem because it’s 90 water requirement per and I have 3 coal power generators (all overclocked twice to 200%) but for some reason the water is now going up and down, I have a manifold pipe setup I think it’s called the first one was doing fine but the other 2 kept running out, tried looping the pipe around and it made all 3 now have issues not sure what’s going on like is manifold for pipes just bad
Like should I just split it into 3 and feed it in?
I even put pumps like down the line a bit to increase flow rate but doesn’t seem to be helping
Overhead images in #math-and-meta 😛
Pumps dont increase flow.
Check your water extractors
Pumps are basically a waste of electricity unless you have headlift xD
Like post some? I have like a roof in it with the conveyers going over. Like the flow rate is really low for some reason I have it traveling like 200 meters, should I just try connecting a second extractor ?
Ohh okay
remove the roof. often impossible to diagnose pipes w/o images
How many extractors do you even have?
A single one only makes 120/min water
just one but it is triple over clocked
Check if the extractor's inventory stays mostly empty
Okay yea like it elder’s a few then emptied
Empties
Wait I think I’m stupid lol
somehow the overclocks got removed wtf I only had 1
Well, that should explain it
Lmao yea 😅🤣
I must have pressed y when I set my steam deck down
I was so confused
Okay it seems to be better now it had a random dip for some reason after being better but maybe it was just spinning up
coal gens take 15 coal a min and make what 75w?
Well I thought that would fix it but yea actually it’s being weird again
images 🙂
yea I gotta remove the top
Welp 😭
RIP you hard work 🪦
Unless the devs patch it back in... Or maybe @spark ruin is willing to reveal something (#satisfactory message)...
i really hope jason will reveal all the teasers he's been hiding in all the videos once 1.2 drops lol
Either that or we'll find out that he's been teasing 1.3 content all along 
boats boats boats!!
I've nearly at the golden nut.
Holy shit, these poor animals
"Look, sorry little hog, but by my calculations I recon for each one of you I'm killing, I'm saving myself about 5 minutes of wait time for the factory tobuild tickets"
just curious, but is there a way to have my object scanner scroll through certain items but not mroe when pressing left click?
Can someone answer me here my coals are not coaling #off-topic-media message
I'd like to run around searching for mercer spheres and somersloops quickly but not having to scroll through paleberries and stuff
chat in #math-and-meta can't talk in image channels
this might help: hold left-click on the object scanner to get an selection rose to switch to a specific item :)
well, I already knew that
if you right click it scrolls through stuff quickly
I use the right click by habit, but I do tend to miss over things because of all the non interesting items like food items :(
oh well, would be an interesting mod
im building a computer/high speed connector/circuit board factory in tier 8, how much of each should I produce/min?
to answer that, look at what products use them
what do you think about 15comp, 30cb, and 15hsc
https://github.com/Lightning999933/Satisfactory-Graphical-tweaks/releases/tag/v0.5.6.1
also the command for the specific thing you wanted to fix: r.AOGlobalDistanceField.MinMeshSDFRadius 1
I have no feelings towards those numbers. 15 comp is similar to my factory for them on my old save though
Circuit boards on their own are pointless though
noted
counterpoint, adaptive control unit
also block signals, an alt radio control unit recipe, etc
i dont plan ahead for those things
planning is good
also im pretty sure signals no longer use CBs
Thank you! 
block signals don't need CBs and it's overall easier to just.. make items when you need them for a factory, rather than making them "in case you need them for a future factory". you don't know how many you'll need for your future factories yet, after all
There's probably a mod for that.
And that sentence is true often enough that it has become a nickname 
some people use the online website tool and some pull out a pen and paper. usually I just make the factory and see which item I'm not making enough of
I like the website
I used the website once, couldn't understand the graph and dropped it
which one?
I usually take a few minutes to rearrange the graph so it makes as much sense as possible before building
which website did you try?
thinking of making permanent blueprints what should i make? (like smelters, constructors, etc)
sets of 2 or 4 of everything, stacked versions, etc
giant foundation baseplates
many have bad UIs
how many hours do you guys have?
satisfactory tools is good
Hey yall. Can anyone help me find quartz in rocky dessert? i've been looking for it with the scanner, but i cant find the cave enterance
oh nice i have 600-700
satisfactory calculator has an interactive map to help find stuff easily
far east or west . along the water
ill post a screenshot in #screenshots
Thanks!
200 and i j got the game less then 2 weeks ago
the first one I made was a set of mergers and splitters so I always had a third of my production going to storage.
the one that was more useful was a vertical factory of smelters, constructors etc
the REAL real useful ones is long railways, and another one for ascending railways like a ramp. super useful and super convenient. at least, as convenient as railway building can get
with the smelters i see ppl make separate areas for that do people make iron for example in bulk at one spot then ship it out to other places or just make it where they need?
Thanks mate, I rlly hate stinger noise and this saved me a while of searching
change to arachnophobia mode 💯
cats are much more enjoyable
Oh yes, i have it on lol
https://satisfactory-calculator.com/en/interactive-map#4.75;-214090;-107284|realisticLayer| use this map whenever you need to find something
I got jumpscared by a dead stinger when i turned around cause my whole screen was a cat xD
Oki, i will, thank you!
well, first of all it's better to explore things on your own at first, it's much more fun. I looked up ideas later on
but the initial concept that can be useful is to make minifactories at first. a factory just for iron plates and iron rodes, a factory solely for reinforced plates etc. When you get recipes that require materials from far away, then you start shipping them to far away. this applies to certain materials that aren't plentiful, unlike iron and copper for example
it is a 100% exploration spoiler though
which you should Really mention
I thought it was pretty obvious that a map was going to be pretty revealing
Yeah, i knew about it and that was mainly why i didnt use it, same with ores, but with spiders cats i just wanna get done
You's got a point tbh
not clear it has litearlly everything -
idk why you're playing satisfactory if you cant figure that out but go crazy
it also doesnt show anything when you go to that specific url unless you ask it to
so no, it does not have "literally everything"
can crashes causes trains to placed back in the reverse order?
I'm seeing items in carriages now misaligned after a train colllision
whats the best recipe to make rocket fuel with including the ones before
depends
like all alt recipes
what ones would you do
I woudl throw every rocket fuel recipe in the fire
because fields of rocket fuel for power is stupid
what if i just wanted to make enouygh packaged rocket fuel to support 5 cities
then whatever is convenient for the area - so again - depends 😛
blue crater
well one skips a whole step. Is that something that is good for you?
i dont really care if it skips steps or whatever
just most rocket fuel
there's always trades in what resources you're adding or swapping for 'most' so decide on what you want to spend it on
what
I linked yo ua tool to help you pick recipes
you can plug in what resources you're willing to spend and swap recipes in and out to see results
i dont care what other materials i use i just care about maximising
so plug in the resources you want to use into a planner, and the recipes you want to see, and check
I have no idea if you want to import resources form the other side of the map with "drones"
it really doesn't matter at that point if you just want lots because you can just fly in more stuff.
so play with the planner, and see
what wopuld i need to import from the other map??
because you want tons of fuel? idk.
I have given you all the tools you need to figure out what you want - I'm not going to chew your food for you
I just finished my coal factory, I now have 24 coal generators
I needed a more reliable source of power, the gas turbines were having issues at oil, so I decided to go back to coal for now
gas turbines?
MJ is unit of energy, MW is unit of power
MJ is just what an item burns for, so like 10 fuel burns n outputs 10MW for example
The fuel has "10 MJ"
omg two at the same time lol
if a fuel has 10 MJ and the gen outputs 10 MW, then it burns for one second
MJ doesn't dictate how much MW it makes
Oh
turbofuel doesn't "burn for 14.4s". Turbofuel can be burned in a fuel gen, which outputs 250 MW at 100% clock speed
if the gen is at 100% clock speed, then indeed one unit of tf burns for 14.4s in it
doesnt it take 14.4s to burn 1 rocketfuel (i meant to say rocket fuel before) in fuel rgen
also w website
my point is that the fuel doesn't have "burn time"
it has energy (3600 MJ) only. The gen has power production (e.g. 250 MW), the burn time is calculated value from these two
if you burned turbofuel in a gen with 360 MW production, it'd burn for 10 seconds
yeah
which are you saying yeah to
wait does htis mean rocket fuel in 250% fuel gen produces 625 MW
anything in fuel gen at 250% produces 625 MW
you can imagine it as a pool of water:
- the pool itself is the turbofuel
- the energy value (MJ) is how much water you can put in the pool
- the power output (MW) is how much water you pump out - the stronger the pump is, the more water per second, the pump represents the power generator
- so obviously with faster pump (generator with more MW), you empty the pool faster (have smaller burn time)
so, one unit of turbofuel has always the same amount of power (MJ), but how long it burns depends on how much power the gen makes
Is MJ just how quickly it takes to burn and get the MW from it?
no, MJ is just its energy value
see the example above
so better fuel means longer burn time
The only difference is the generator is limited MW wise, hence why it takes different fuels different amounts to get the required output
better fuel means more energy value (MJ), which then means that in same generator, it'll burn longer, yeah
1 MW is basically "consume/produce 1 MJ over one second"
ok
hot take satisfactory should add a snowy map
devs said hard no to new map
they could atleast make it snow
just finished the turbofuel oil plant, I have 6 fuel generators fully overclocked
why is satisfactory feedback website flooded with weed ads
No clue, snoop dog has taken over lol 😆
My entire oil plant is generating 4,500 MW. 3,750 from the 6 fuel generators and 750 from the 4 coal generators. Both fully overclocked
I'm running the coal generators off of compacted coal
my grid right now is 3050 mw and im building a fuel generator tower that will make 20000mw
tbh u should go for turbo fuel or rocket fuel
Im only using 40% of my oil for the tower
still would be cool like sons of the forest seasons
that would add so much detail to the game icl
Those giant walking things that are not aggressive can’t be killed right?
Help me please should I
- Give up and make a new save
- Continue
Reason I'm asking is because I accidentally have cheats enabled and it doesn't feel the same. (In current one I've just unlocked nuclear)
I mean... that's up to you 😉
I need to test how it is atm I guess...
is there option x4 FG on game for new gpuz ?
you should yk join ts 1446813261881409748
I'm on xbox
dang
thats annoying
https://discord.com/channels/370472939054956546/1446813261881409748 #anyone who can join
beans?
with long legs?
Yeah
They can be killed
It is very inefficient to kill them
Doesn’t even die from nukes
ADA will have you replaced if you kill them
Not from 1
Oh ok
yesterday i found out that now if you kill one of them ada will care
Yep
sometimes they get stuck in my conveyor bells so i had to do it
Did anyone noticed that if some trains are in a docking/undocking state, there will be an invisible wall in the center of your other train station platforms? Its like there is a train on the center even when its empty. This is true to all the stations that are connected.
any 1.2 on the horizon or dlc or some kind of development still on this game? i dont mean the tiny bugfixes, content wise
Yes
They have said to continue active work on the game up until 1.3 iirc
Ok I killed one with 2 nukes. They yield no loot right
Hey, yall, is the personal elevator worth 10 tickets? Im making a really tall nail factory and there's no place for stairs, but 10 tickets seems expensive as hell
Elevator is reasonably useful
you could just use hyper tubes if you want
I'd even say that 10 tickets is perfect for the Elevator
by 'nail' do you mean 'screw' ?
I mean, for 10 tickets you could also get frame foundations
Elevator is fun. The inside has elevator music. You get this neat little console you can button press to access different elevations/floors. The only thing is you gotta power the thing
The elevator itself, I mean.
So I hope you also have the indoor power connections that clip to walls
Did i say nail? Im so sorry, yea screws, i've been building it for a few days and am tired
I's got them, I use them a bunch in logisstic floors
Also you can look out the elevator windows and see your glorious factory as you go up/down
buy everything when you can. theyre all useful
build your screws right before they are consumed - it'll make your life a lot easier
I's got the whole management tab bought so far
Really? But i've spent like 3 days on this factory
Ye
yes? screws expand when you build them so you need tons more belts. What they hell are you making you need so many screws for?
Just thought making a central screw factory, then using busses or trains for deliveries was smart
It's something you can do, it's an ass ton more work though
the factory outputs 3840 screws /m
plus you don't know what recipes you'll use. You can have ZERO uses for screws in your whole world
Well i mean computers and heavy modular frames would def no longer be bottelnecked by there not being enough screws
sure but build them right next to the thigns that need them
computers also don't use screws
The alt recipe i got does
and the Heavy mod frame recipe that is very iron efficient doesn't
there is no computer recipe the requires screws
I'm looking at the wiki now
Was that in early access? SHIT
God damnit
I had everything built around the 52 screws per minute computer alt recipe
So, you think i should just turn it into an iron rod factory?
I think you shouldn't do anything with it untill you know what the products are going to be used for
it's not like you need ton of iron rods pm for personal use
Hi guys,quick question,is 96 coal gens enough to last me until fuel power?
Alr,thanks
Hello
I've only tapped one of the 4 oil nodes at the beach area
I was thinking of using the other pure node for more fuel generators running off turbo fuel of course
Then the other 2 normal nodes for rubber and plastic
64 keeps me till blenders
The alien power augments says 500MW static power. What does it mean?
Also, it says no fuel, but it’s still providing power yes?
I don't really see a reason to ship the turbo fuel back to main base
thats how much power the building itself gives , it also gives a 10% boost
I never bothered with the alien power augmenter
it dupes power
Somer slopes are much more valuable used to double overclock buildings
I understand that buildings take an exponential amount of power to overclock, but it's well worth it if you have the energy
Especially manufacturers.
I just cleared the entire map so I have around 15 spare sloops
I have about 4 spare sloops, still need to do more exploring
why isnt my lizard doggo following me? it somehow escaped a 4x4x4 box and i cant get it to go back in
Let me know~
Thing is,im planning a massive factory expansion before I get fuel power,and I dont really know how much it'll use,so I thoughts its best to future proof
Give myself a bit of breathing room,ya know?
It's because you trapped him in a cage,he wants to be free
fair enough. I probably wouldn't bother with anything that massive so early on - get out of the tutorial first
I've completed phase one of the space elevator,and I've unlocked all of tier 3 and 4.
Sure, but you haven't finished tier 9
It is also my first playthrough of the game,so I dont really know how much power I need
imo treat all the milestones like a good tutorial until sandbox mode - the milestones themselves are ... really easy. You can make the sloppiest messiest factories and you'll grind you way to your end products.
but the tiers give you practice and training to use the tools to make your own projects later
neverrrrrr 👎 they serve one purpose and it isnt looking cute
Hello
Then what is it?Getting you free stuff?Working as office workers?
Hi
free stuff
is there a way of making two blueprints connect, eg a manifold automatically connecting to the next splitter/merger?
blueprint auto connect
#screenshots message
can do smth like this and theyll auto connect to each other
Unlimited power
#screenshots message Not full capacity yet, but I did it
might be faster for you to do it, given that blueprints are published, and I don't even have sf isntalled...
Guys I am out of power shards, out of hard drives and spheres.
But I have now Homing Rifle, Cluster Nobelisk, Explosive Rebar and Gas Filter automated.
It is time. To go on a journey.
I want more biomes, and more starting points
I want snow biome but devs said no so.. its ok I guess.
I actually got a nuke in the Christmas calendar
they did? why?
they simply said no, no explanation, no hesitation.
I mean as a very smol dev myself, I can understand how snow need to be executed well to be realistic-enough.
but I would love a snow biome to call home.. I love snow.. I love you guys too but.. I love snow more.
hmmm, that sounds like a good reason tbh
wait you reminded me, I need to take the nuke nobelisks with me too that my 7 doggos farmed. I got plenty. Thank you.
for some reason I find the starting desert biomes far more intersting than the forest biomes. I feel like the forests especially don't feel alien at all
yeah, I am heartborked, but I know why they wouldn't do that. Also snow weather would be something that is looking out of place if placed in the current game.
I'm currently afk in game waiting for space elevator parts
Yo we need one more person for a satisfactory world anyone tryna join?
I dont have my epic profile linked to steam,so unfortunately I cant
Nah just use your steam id
Epic pf isn't required I don't think
I mean,there is an option where I can enter an ip address or session I'd?
Heres the thing,I dont have a mic for my pc,and im relatively young too
It's fine
i had a dream that we got rain in the game
Mic isn't required
Oh,ok
Does opening the "totally normal ficsmas gift" give you anything besides a comical surprise? I've got this nobelisk detonator in my inventory that I can't explain and that's the only thing I can think of that may be responsible for it
yep, it gives you a detonator and some nobelisks
Oh cool, I already had some nobelisks from one of my doggos, but I still haven't unlocked the detonator so I was just surprised to have one
After activating my ficsonium-producing particle accelerator, all my radiation masks got destroyed and I died fairly soon after. What just happened?
how much power does a regular 100% accelerator thats slooped making nuclear pasta consume
max sloops just quadruples consumption
how many sloops are there on the map i need 40x to sloop my 10 particle accelerators
106
ok well i guess i better start looking
im aiming to complete the nuclear pasta 1000 milestone in under 2 hours
Hiii
overclock them and you'll only need 16
use sloops a limited resource to avoid building more ✅
build more and just overclock them using an infinite resource ❌
yo how did i calculate that how much can i use a resource node
for example a impure coal node
resource nodes are infinite, you can only use whatever your miner can make
no i dont mean that
i meant that how many coal power plants can i use for one coal node until it can't
name it dawg
Dont know...
depends on the node purity and the tier of miner you use and if/how much it's overclocked
well currently im somewhat in early game so tier 1 miner without any glock
30 coal per minute
30/15=2
do math
Oh.... I was today years old when I realized that the search box /calculator ( N ) allows you to enter parts of any buildable, including blueprints to select these.
If just one more learns this now, I am ok saying it out loud 😂
yeah it's really nice for quick math ingame
thanks I forgot the formula lol
I use it for math all the time. Just never realized I could just enter parts of a bp name too.
if you didn't know also you can do math in the overclock text box and maybe a couple other places instead of giving it an exact value
Yup.. Helps tons !
I wish this was on console too
but will 100 GW be enough for that
If not now, then hopefully when they bring in keyboard support.
Now that Ficsmas is done for me what’s the next holiday in satisfactory?
Done?
Yup
2026 is the year of the factory cart so you can prepare yourself to celebrate that
You can't just rush a holiday and be done with it. Expand more and spread the joy
bigger tree! more decorations!
Yes!
or Opt Out like me, which makes ADA happy and gives me 5 "forgive points" for my future mistakes.
🙂↕️
someone take this guy's holiday cheer since he's not using it
bro blz, me cartin' in base #screenshots message
I see you're ready for the year of the factory cart! You can have your holiday cheer back at the end of december
❤️
guys i’m about to make my first huge turbo fuel plant
it comes from 6 oil nodes and a resource well
i’m so incredibly terrified about the piping
I'd also pair that with some turbo rifle ammo when you get the chance 😉
i just know it’s going to be a nightmare
I'm only just now starting to make aluminum, didn't realize the train cannot go uphill while fully loaded or at least even half loaded... Very difficult xD
Break big projects into smaller projects. You don't have to burn all 6 nodes at once 😆
that’s what i’ve been doing
i want to scale it into a huge factory because why not
and if you choose to do all 6 at once make sure you'll have enough power to turn it on or the nightmare will get worse!
I don't think cargo impacts train performance
yeah i’m going to use the individual ones to power it
start with the resource well and slowly implement the nodes
Well I'm trying to make it go uphill and it stalls not even halfway up the hill
I'll try to back it up and make more track but I don't know
But it definitely slowed down once I did pick up cargo, it struggled to go forward. Am I doing something wrong?
Granted this is the first time I'm actually using trains because I had no use for them at the time but I'm I'm using them to transport the bauxite to water or at least where I have my water pumps
you need 1 locomotive for every 4 full wagons
at least for 2m ramps
Oh I didn't realize that, yeah, I have already filled up four full carts of that so that's probably why
I just kept piling them on thinking. It's fine
wait it’s one locomotive for 4 carts? i thought it was 2
depends on the slope
I do have plans to try things out, but I'm taking long getting to it 😅
I mean right now I have four full carts of bauxite trying to get pushed uphill, they didn't start uphill. I tried to stop halfway down cuz there was a stopping point that I needed to get to but it had rolled way past that going downhill
i need a 2 to 5 balancer and i’m not very excited to build it tbh
I use 1:4 as my universal size. It works fine with slopes and stuff
i’m on console so no online blueprints
4 engines per 1 car and you’ll never not have enough power 😈
TRUEEEEE
lol
build a 3:6 and loop one output to one input. now you have a 2:5
Hello aware, I'm Spider
it's the least efficient one
how dare my neighbors car explode while im expanding the factory
alternatively https://www.satisfactorytools.com/1.0/production?share=5ML9T9HUzY1em2Ya84WI if you don't have blenders
Man, trains are making me rethink how I do factories entirely. Tempted to build much more specialized factories. Iron goods, copper goods, steel goods, then intermediate conponents, and advanced constructions, all as separate factories each connected by trains.
my spaghetti factory that makes every single product being made in this world disagrees with this notion
is anybody else having an issue claiming the ficsmass stuff (the trinkets on day 3 and 6)
i was so lazy i even have every liquid and gas being transported here
I don't have that much of a spaghetti factory but trying to get more organized other than having everything spaghettified across the ceiling xD
Does Ficsonium fueled plants produce no waste?
Looks nicer when you don't have to move through spaghetti
Megaspagh factory!
but that’s the best part
i don’t even have foundations all on pure terrain
Catwalks over the spagh make it serviceable 😉
While that's true, I don't have the space to do that because I literally compacted everything into the most squeezed in space I can get
Putting lifts and everything else for the outputs
my factory goes the rule of if it fits i sits
a open space? SNAG
i really need to tear it down and start over again
but i’m already gearing up to for phase 4 so it’s just so much automation it hurts my brain
While I tried to get inputs or outputs go in either the ceiling or from the previous floor, it doesn't always want to work that way because I have to line up stuff to do it like that, which I'm probably going to reorganize soon enough just to make it more manageable, especially for Mark 5 belts which I'm getting after I upgrade all the belts and process that aluminum
Take a break you don't have to do things one after the other at this moment. Rember you can always set up a bunch of trains on onne track then push them into a box and have them fling everywhere
i have learned that if you just have the alt recipe to smelt the scrap instead of using the foundry it makes your life so much easier
I should be almost ready for nuclear power, but I might want to get drones going first before then
well the thing is if i take out one line almost every single line will stall at some point or another
I actually still have a couple more hard drives to process. I might attempt to get that other aluminum recipe
i used it in my gigafactory for all the aluminium in the world (apart from 300). its much less resource efficient but 12000 ingots is enough
Where you gonna build it
also using all the alt recipes i have gained and are useful for it that’s gonna be even more of a pain
Nuclear power. I think I'm going to build around the large ocean to the east east like the northeastern area
The abyss pillers in my opinion is a good place but I don't want to destroy the tallest mountain cuz it looks cool
I just know I need water like massive amounts
Is there a uranium node there
I don't know yet. I'm not able to scan for uranium but I did find a couple in the bamboo forest so far
Nodes or just little rocks
all i know is that you either build nuclear right above the water or you suffer greatly
No like actual nodes. The one you can put the big Miner on
yeah, at least the reactors themselves
You find it more like in the canyon area but beware spider there's a bunch of them
They are quite hard to come by. I don't believe there are any pure uranium nodes but please correct me if im wrong
I only found a normal one so far
But it's definitely in the canyon area of the bamboo forest
Yeah and there's an impure on the highest point in the map
So like red spire
I'd assume red spire
Not entirely sure I can mark it on the map when I get the chance
Does it have high areas connected by those boney thin things around the map
Sorry I mean red jungle pillers
I'll post the map in screenshots for you
There
No, it's not that far off It looks like more of a floor of the jungle
My aluminium scrap refinery is producing 4m^3 of water. Underneath it says 600 per minute. How many m^3 is it prodcing per min?
i got 34 blenders making 300 rocket fuel a minute (10200/min in total). how many fuel power generators i need i i overclock them 250%
I’m off to get my first crude oil😬
Curious about console tuning
#satisfactory-consoles message
divide the amount you have by the amount 1 gen consumes
i must be stupid, how much 1 gen uses rocket fuel a min ?
you can check that on the wiki or in-game in the fuel gen's UI
though in-game, the value is shown rounded
just got data driven
don't look up how much biomass burner does burn biomass
?
worst mistake of my life
the hub biomass burner
just get external biomass burners
you don't get the joke do you
no?
it burns 6.67 biomass per minute
Has anyone tested the celing belt hanger > lift> to machine output port bug lately?
67!!!!!!
it's 20/3, actually
there's no 7 in there
then calculate how much it actually is
because it's not 6.67 exactly
you guys are boring
Used blueprints to develop a specific end to end factory layout for the first time, 2.5 computers
I've used them for spamming many machines of the same type before
that's why no girl gets close to ya
no, you're just acting like a child 🙃
Mr. Serious man over here
gotta calculate everything in a video game that is made for enterteinment
😭
if anyone here is norwegan and wants to start a game dm to let me know
The « game » consumed 200h of my life in a month😭
erm sir, that message goes into #off-topic-general
979 fuel generators ???
erm ok noted
should've thought about that before you made 10k RF/min
979.2, actually
So to get petrol power, you need both “oil processing” and “petroleum power”?
im new where shud i dtart on the map

unless you count burning coke in coal gens as "petrol power"
anyone able to dump some "realistic build" screenshots for me? starting to feel masively inferior seeing all these awesome builds. i need to see some jank like mine
I’m not that smart, I’ll just count giving me more maximum MW
Guys there is a Bonker here.. it is a bit large.. its radiated.. I am abit scared.
I like the rocky desert or whatever it was called. Good terrain
Go watch LGIO
A what
Bonker. It bonks. You get bonked.
ok thanks
What it look like
hog :p
Is this the big one i almost died to that was bigger than the other big one
Does anyone know if it's possible to increase power capacity without also increasing production? I have about 600mW of power between the two. I'm thinking I just need to remove machines, but wanted to know if there was another way.
yes, it is very biggy. bigger than big, the CHUNGUS, the CHONKY boi
power capacity is your maximal power production
morning pioneers
capacity is equal to production unless you have biomass burners
it's 19.21 whatchu mean
Yes. I'm running into trouble where my production line is rapidly approaching power capacity line. I only have a difference of about 600mW between the two now
I forgot does power augmenter increase production or capacity or both?
mW or MW?
here we go
build more power then
i have no idea what that is
if you cant be pedantic in satisfactory gen chat, then what even is the meaning of life
I want to be able to use the particle accelerator eventually but can't afford the power cost.
right so they could put down augmenters if they materials
just make more power
I've tried that but it doesn't alleviate the issue for some reason. Like I put down another nuclear power plant and it didn't help the issue. The two lines were still close.
well did you fuel it 🤣
Yes...
it's 11:25 for me
well one nuclear plant is just 2500 MW extra (assuming it has water and fuel)
and also, "build more power" means "build more gens + production for the fuel they need", not just add one gen 🙂
Yeah it was fueled and everything. I'm not sure what's going on
It honestly sounds like the nuclear plant isnt setup correctly somehow
are you sure it has the needed water, fuel and waste disposing?
Returning player (played for 130 hours 8 months ago)
Which biome(I think you call it?) from the 4 biomes should I choose in the new play through
I think that's where I had my last save it's near the place where there's 4 pure coal spots right?
Yes. I had everything set up correctly I promise. I'll try it again later and see, but I had the fuel rods going in, water going in, and waste going out.
1 nuke plant is not a lot
I'd even say it's very little
But shouldn't it be enough to widen the gap between the two lines (production and capacity) since there's only ~600MW between the two?
it incresed both by 2500
I gotta start another copper line :c
Ok I think that's where my fundamental misunderstanding is then.
How do I increase capacity without increasing production then? Is that possible or no?
I learned how to bhop im zoomin
and why would you want to do that?
it's production that powers your machines
So that I can utilize a particle accelerator for my phase 4 assembly part
Just trying to plan it out
you wouldnt want to do that anyways, but you could use power storage to essentially do that
keeping production constant won't help with that
power storage essentially is increasing capacity, but because its not production, you couldnt sustain it
so setup more power storage if you want to just increase capacity, just keep in mind its limitations, it relies on your existing grid to charge and its only temporary power that recharges slowly
Ok so should I be paying attention to different lines then? Like I said, I think I'm just misunderstanding what they represent.
Cause if production goes over capacity, doesn't that blow the fuses?
it does if you dont have power storage setup on that grid also yes
production is how much power you're currently making
capacity is how much power you would be making if all gens were running at 100% capacity. all gens except biomass burners do that all the time. so the difference between production and capacity is only biomass burners that aren't running
consumption is how much power you're currently using
max consumption is how much you would be using if all machines were running
so you generally want to keep your production above max consumption
Great. That's what I was looking for. Thank you
So blown fuses would then be triggered by max consumption going over production then? Is that correct?
no, fuse blows when consumption goes over production
Got it. Thank you
Even in those cases it would only happen if you dont have power storage setup as well on that grid though
Yeah I don't have any power storage at all. Haven't seen the need for it
but I suppose we are considering no power storage is setup in these cases right?
Yep
Power is confusing lol. Thanks for the help y'all
its good for backup power encase you need it, and its better than the fuse blowing, as it gives you time to fix your power problem
well, yeah, as long as you have energy in your power storage, the fuse won't blow
i setup power storage mostly as stop gap to prevent fuses from blowing, its best not to get to that point but i always find its a good idea to setup power storage just encase worst case scenario happens
Now I just need to solve my water problem 😂
With Standard recipes, using 2 pure oil nodes eds up producing 667 turbo fuel
Anyone reached the top of the space elevator? I have been building ladders for 5 minutes upwards and I don't feel like I've made any progress
question for the power shards i'm using 3 blue shards on a constructor is there a big difference between blue and yellow shards?
I've always avoided it. Does it let you know somewhere if you are sipping on batteries without having to click a power pole?
All slugs process down to shards.
Diff colors just yield more shards per slug. All shards are blue
Question about early game biomass burner:
Does it waste solid biofuel if I have all my machines idle?
in the blender for turbo fuel would it be worth to just do the alternate turbo blend fuel or just do the nitric acid one
wait no
i’m stupid nvm that’s for rocket fuel
the ficsmas pipes change direction if you move slightly farther away from it cause the LOD changes, unplayable garbo
turbo blend fuel is what i have setup for rocket fuel, its good if your going that route
turbo blend is good if you turn it into rocket after. but pretty bad if you're just gonna burn it
but my rocket fuel is production is weird i have both turbo blend fuel and regular turbo fuel setup for rocket fuel production
that's how you recycle the compacted coal
Yep thats why i did it
ahhhh
that makes more sense i have been struggling this whole time trying to set up more compacted coal sighhhh
yeah its funny if you get rocket fuel setup, compact coal is a byproduct and you use it for turbo fuel production to make more rocket fuel with
devs clearly intended this to be setup like a recycle loop so no resources are wasted to make rocket fuel production really efficient
but thats another reason why i think rocket fuel production is too strong, its to good and everything that is a byproduct short of the resin is basically all used
still haven’t automated the cooling devices for
it doesn't seem like its wasting anything
the spaghetti beckons me once again
that's the "cheap" RF chain:
https://www.satisfactorytools.com/1.0/production?share=UCm2p4hX99N0mjCXM0IH
Biomass burners are the only power plant that only produces power when it's needed, vs always producing at max capacity. So it will idle and not burn your input until you need it.
my main problem is getting the sulfur there
Thank you
i could set up 2 drones but idk how much i want to rely on them
Goddamn this game, planning a Alc sheet blue print on 6x6 blueprint. Trying make it modular, and some what decent looking. Seems fine, untill you realize you have spending a goddamn 4hours on it...-.-
hey thats basically my entire rocket fuel production chain😛
rocket fuel sure is cheap indeed
only real difference is scale mine is setup for 8400/min instead of 1800/min
what do y'all mean when you call a factory spaghetti
but i basically did endgame mass scale rocket fuel production on this one save
and found out rocket fuel is really just too good, but you can easily get that idea looking at how easy the numbers are without building, i did that mostly for fun
and i needed cheap and fast power, and nuclear was going to take a little too long, but i still want to do it but im so lazy i havent even started😹
it's one of the 2 good RF chains so...
