#tooltip-hunt
1 messages · Page 3 of 1
https://imgur.com/iPrD7E7
giant scorpion in a prophecy
https://pasteboard.co/CFzg8CKCd1sj.png
In filter: Under affixes, search "Shred", Expand "Ailments", Expand "Idols". Spelling error: All context of Armor in the game is spelt ARMOR. "Ailments" has it spelt "Armour".
Smite , Desncend node , gives you teleport to target location. Only works when cast directly , its nowhere specifyed in tool tip. Just insted " You appear at Smite's targeted location" add line , " When cast directly you appear at Smite's targeted location" .
Or let us just have fun and teleport around like mad man , its 37 mana smite so i will get OOM anyway
Tempest Strike skill tree - Grounded Refuge - https://i.imgur.com/cce1ywE.png - additionally and cost
<@&1161418687471956101> ❤️
@whole tinsel is down, by the way, but I imagine you knew that.
Theres a quest choice in the quest where you have to find the person and the crab eggs in thetima in act 8. When you go to hand the quest in back in the town, he talks about the last remaining members of the persons family having died, but the only answer you can give has ABSOLUTELY nothing to do with that at all and makes 0 sense.
not sure if its been mentioned but uh.. Rampant/Rampancy I feel like Rampaging/Rampage may work better....
or general guide? im trying to figure out, what should i add as prefix, lightning dmg, elemental dmg, spell dmg? if i have affix shards but not a ton of crafting potential. the tooltip doesnt seem to work when i try to get advanced info for how much each shard gives
Wtf happened to Exsanguinous blood vfx -- the blood aura that circles the player??
saw OOM and was curious. I'm such a nerd I thought you meant out of memory lmao
guys where can i find my global chance to inflict damned? it isn't in the character sheet
https://cdn.discordapp.com/attachments/1022614897776934942/1213395010637139999/image.png?ex=65f5512a&is=65e2dc2a&hm=49c3178d978087f4a6299357ccf103755adb4a494f12aac8f0bccdfebb7ddbc4& "Wraths have more **additional strike **chance" while the tooltip below says it grants "Critical Strike Chance"
"Vessel of Chaos" passive in warlock tree. Typo "for each >>>aftive<<<"
Stun Avoidance has <br><br> Tags
For the Revert Completed Echoes Tower. There are two new line tags "\n\n" in the echo information.
which is it, consume 1 or 3? https://i.imgur.com/4zbHB8R.png
Anyone else has the dragons timelone bugged? I cannot interact with the shaman dragon guys at the end of the first quest echo so I cannot proceed the quest, even If I restarted or quit tue game, even if I pushed to corruption or remove corruption!!!! This is stopping me to unlock all the timelines!! Anyone else having that issue o solving the issue???
The image next to Ghostflame in the Skill Specialization window has the Lightning Damage Icon where it should have the Physiscal Damage icon. This is for the Conversion options indicated by the skill icon in the "S" menu.
Character is not visible after turning into human form after bear form. Anything to stop this?
wait for a fix
https://i.gyazo.com/f1e02e204fb79490fb357b9a8fab5071.png
missing whitespace between the classes and 'specific'
mis-formatted ###GiantScorpion### in prophecy https://i.imgur.com/N1BMw76.png
I have a problem with the game, the interface where it says "paste clipboard contents" does not let me interact, I click and it does not work and it is happening to me with other interactions within the game, what could be the problem or who can I contact to help me? , it makes it difficult for me to advance with the game
<@&1161418687471956101>
moderators are for moderating discord...not tech problems. please do not ping us for this. i have not heard anyone having an issue with this...you can try asking in #❔┃ask-the-community , someone else might know. and you can always submit an ingame bug report as well. you also can make the filter yourself, if you cannot paste it.
Defiance of the Forgotten Knight - Shield
in the Alt-text for % Chance to Inflict Time Rot on Hit, it says that Time Rot is an "Aliment" instead of an "Ailment".
guys do you know where can drop this one
Might've been noticed before considering it's kinda obvious: When hovering over an item, it says:
ALT: Mod Explanations
CNTL ALT: Mod Ranges
Now, at first this was going to be about how the options are reversed, but I found out the cause. If you have "auto-compare" in options checked, then it 'acts' as if you are holding control down while hovering over an item....even for those mod explanations. So either the control needs to be fixed for those actions, or the tooltip needs to reflect the change.
Echo Information has an error - https://prnt.sc/VAOVbM6AbcgN
can anyone share good lootfilter for torment ~90 monoliths
#❔┃ask-the-community Would be where to ask. And to answer your question : You'd need a very personal filter fitted for your build. Not many people can give you a proper one without knowing what you plan and what you like. A good place to start is to learn doing one. I used this video as a good base-line : https://www.youtube.com/watch?v=_2vpvj6NJA0&t=2007s
https://imgur.com/a/i6kDu1U
The "and" in more information is missing a "d"
i can't use my displayname
Typo, Skill, Runemaster, Runic Invocation, Aergon's Plasma Arc: ligthning --> lightning
"Slay enemies to locate the covenant of Dominion"
"Slay the Covenant of Dominion"
at the beginning of the Monolith
But its actually the Ambush event
There is no "chance to shred" on 2h maces at Bazaar. But it exists on actual item
Getting really frustrated with every tooltip in the skills menu still being BEHIND the tooltip for the actual node on ultrawide
the 'Profane Oblation' minion spell tooltip estimated damage takes into account the PLAYER's cast speed instead of the minion's cast speed. see here:
https://i.imgur.com/VsR6CK5.png
equip an item with less minion damage and less intelligence but more (player) cast speed, the tooltip estimated dps goes up, despite the actual dps going down. not sure if this is an issue with all minion skill estimated damage or just profane oblation.
stun avoidance has linebreaks visible in its text
STUN AVOIDANCE
Protects against stuns. When you take a hit you have a chance to be stunned equal to<br/><br/>Stun chance = 2 x (damage dealt / (max health + current ward)) (500+ stun avoidance) / 5000<br/><br/>Due to the formula above, at 0% Increased stun chance and O stun avoidance, non-player hits must deal more damage than 5% of a target's maximum health to have a chance to stun them. Every 100 stun avoidance raises this threshold by 1%.<br/><br/>When you are stunned, you become immune to stuns for 1 second after the stun ends.
yeah seems like something really weird is going on with profane oblation's tooltip. seems like the dps calculation goes off of all of the players' stats and not the minions:
https://i.imgur.com/iUCMhbF.png
Pliss limit fps in menu on start when choosing server and character to 60 or give a options to do it. in have on start on my AMD 7900 XTX 390 fps and fans running 100% and hight temps sorry for bad english. love this game 😄
+1
is possible to power levelling a friend?
you can do that in adrenalin software. Look for the "radeon chill" setting. You should do that no matter what game you play anyway.
runed bones base item acolyte relic displays different value ranges for inherents in the tooltip based on whether you hover mouse over it by itself when equipped and hold alt, or when you do the same during item comparison. for example mine has rolled 8% increased minion damage. when looking at the range from hovering over it in its eqipped slot, the range is stated to be 6-36%, when comparing it to a damned souls relic in my inventory, the range for the equipped bones changes to 13-91%, giving it (seemingly) an invalid value
In the main questline, after rescuing Balthas, he stands beside Leena and if you speak to him, he appears deep in thRought. That should be thought.
He will level up if you recommend good books to read
Heh, I thought that one was funny.
I dunno if this link will work, but here's a screenshot I took of it:
https://cdn.discordapp.com/attachments/1076563405411979335/1212289628137066537/image.png?ex=65f14bb2&is=65ded6b2&hm=6b3bbc975a730c8ad16e7cb1fd98f8ba3a1d34963249017e0e42b5ac4e3fcc56&
<@&1082357055484071997> Nother Discord link spam ^
and another one
https://i.imgur.com/dfMcJ8o.png
https://imgur.com/e9fVlZR.png
random ###s around the prophecy requirement
The "Revert Completed Echos" echo info has newline characters visible in the text box. This was encountered on the "Ending the Storm" empowered monolith.
At the bottom of the Blessings page in the game guide, "deufalth" should be "default".
Also, on the Corruption and the Shade guide, the first sentence of the last section/paragraph of text, beginning "Defeating Shade in a Timeline that has much lower..." seems to be missing words that would make it grammatically correct and an actual sentence. It currently doesn't make much sense.
Also in the Corruption and the Shade guide, "Corruption also has very slightly increases the odds..."
https://i.imgur.com/tNY63ET.png
dungeon button tooltip still non existant
https://i.imgur.com/0I47Cis.png
<br/> Stun Avoidance <br/>
https://imgur.com/uGNagjD
small amount of rePTUation
I don't think the 9% more damage over time should show in green, it's actually better to take less damage.
Various inconsistensies and grammatical errors on Mortality's Grasp.
the tooltip for the boots armour range value seems to be wrong https://cdn.discordapp.com/attachments/992441245043540098/1215330928222535790/image.png?ex=65fc5c21&is=65e9e721&hm=d28a4ccaa0557791a4869429877cd938a9ff9bb60fff1cfc1b67100192fb3f49&
There are many tooltips where armor is spelt as Armor and Armour. Makes searching rough
https://imgur.com/a/usHmKKE
Errors in the stun avoidance tooltip.
Your movement speed is also less than the range. I'd put those boots back where you found them. 😏
https://imgur.com/a/hZsTnAV in Tempest Strike tree on all 3 types of this node
Tooltip Range of Dagger Droprate Blessing seems to be wrong. When comparing new to equipped it's 50-90%, when looking at it directly it's 50-75% (same as in inventory). https://imgur.com/a/G4sGmj4
edit: Why are dagger & bow drop rate blessings lower than all other?
frost wall periodically spawns in unreachable places
I just wanted to mention that the kill spire quest seems wrongly spelled when in plural. It says "Kill both bonespire" and not "Kill both bonespires".
whoever posts here next...check and see if the image posting works, please
Shopkeeper NPCs (both gamble and normal) seem to randomly get massively oversized "[keybind] to buy" text.
This can make some tooltips completely unusable as you cannot actually see the item stats, just the giant text.
Simplest solution would be to constrain tooltips so their top edge cannot pass the screen's top edge. Would at least make them viewable until a proper fix for the text size can be done.
https://i.imgur.com/BtHa47Q.png
Example of the tooltip being unreadable:
https://i.imgur.com/An2Nwrh.jpeg
ah, that was nice timing
Druid harmonious wisdom is it buggy or does the value not appear on the defense page?
it should but you need 8 points to get the bonus? not 5?
ahh ok my bad thx
ban RMT)
Wrong channel. There's a place for these here:
https://discord.com/channels/368953963267096586/1214631636205830174
whats it this place ?? , secret location ? , how resolve the puzzle ???
Its LAAAST EPOK
"Unbral Blades"
Under the guide "Resonance" section, this sentence doesn't make sense:
...when you have are at ... literally unplayable smh my head
https://imgur.com/a/Clw4bP8
Me and my bottle^^
Range for poison on hit blessing seems to be off.
Is there any other way to see them better on the map other then pressing the keys and showing the location to me?
login, new idols dropped https://imgur.com/a/TEAQPgV
Some Acolyte Huge Idols have description overlapped on white background and it’s very difficult to read.
is my tooltip bugged?
For Gathering Storm, this node's bottom text should be Number of Wings of Lightning, right?
How do I unlock Endless Arena? I've already completed all the others.
tooltip hunt channel is for spelling and typing errors. you have a visual bug. verify files, and if it persists, bug report it
"Transplant as"?
I think that Purchasing this item will reveal it's rarity and magical properties
I mean. It is bannable, yeah. They're trying.
https://discord.com/channels/368953963267096586/1214631636205830174 any of these options is better than burried in tooltip hunt, please. (yes we know modmail is full, use one of the other options)
also did forward it along, incase anyone is wondering
for Marinas the ranges are broken
"Talon of Granduer", Grandeur likely intended.
Can you once and forever fix tooltips? Please...
Not bugged, swap timelines.
Edit: Oh, if it's a translation thing head to #1210281911872786482 pretty sure they have a translation section
Does it mean I can scale the ignite with physical damage or is it just bleed to ignite ?
just turns all bleed to ignite
got some hashtags in the wrong place I think
And with the specific Belt you can become bleed if you use necrotic spells.
This Belt and gloves are a must have for 2 builds from a warlock
is this normal
Rogue, Stun avoidance
... does this count?
its a known bug with emphasizing...but yes...anything visual with text
aha, known issue. Fixed itself on pickup+drop
this probably goes in here, and its a pretty minor thing but... why is the same tooltip formated differently on both of those? second to last line: "+10 corruption From Gaze Of Orobyss"
the formating stays the same even when i move the nodes around on my screen to the top/bottom/sides. its strange.
https://media.discordapp.net/attachments/587512346604208130/1216816232599126166/image.png?ex=6601c36d&is=65ef4e6d&hm=6a4c3195448a9ac6290c031f9c9312a021c6f735192b38218174971ae7c2d49e&=&format=webp&quality=lossless&width=892&height=412
Necromance transplant, Has
i found this for us
Can someone please tell me what these icons mean in the Skills and Spec screen? Theres no one piece of literature out there or content creator that talks about this and could not find it in the game guide in game. Im looking to do combo builds and im wondering if this has anything to do with it. I appriciate your answers.
necrotic. physical, fire. if its grayed out it means it can do that type of damage but probably not unlocked in the skill tree. the ghrayed out one under necrotic is probably poison
no image but: The cultist enemies encountereted in The Forsaken Trail have no health bars. Neither do unupgraded Bone Golems
https://i.imgur.com/pZCDbBK.png Range for fire pen with fire invos reading 0 to 0
Chains of Ruin / Infernal Lash - neither mention being 'on hit' to have effects, does not work with Spirit Plague.
thank you for telling me what they are, im looking for what they do or CAN do, how to activate them or use them, how can it be used as combos if so. There are no tutorials no where mentioning this. when in the game pressing G, even the tutorials has no icons in their explinations. A couple of avatar sized images does not count as icons. Especially without explination. Mainly, this is towards the content creators. Everyone is talking about the samething that no one cares about but the things people do not see or understand.
those symbols are what the base skill damage can turn into. the greyed out ones are unactivated. the colored ones are those you have activated.
not sure whats going on here but its missing the name on the floor? so i guess its an error with text or where would it go
The skill on top deals Necrotic damage, but can be skilled to also cause Bleed. The skill on the bottom (I am guessing Volatile Zombie) deals Physical and Fire damage, and can be skille to deal Necrotic damage instead.
Thank you all for the answers. It all makes sense now.
does this count?
Does this count as tooltip?
it just means the element the skill is, or could be depending on the nodes u took. im not sure i understand ur question.
epic
not sure if its been mentioned yet, but this node says aftive, instead of active
\n\n
"more more damage per stack of shock"
F in chat for The Oracle
Ive seen alot of those around. Whenever they do drop that is.
palm trees are still a problem
I guess the node was renamed from Ghostfire and it's referring to Forbidden Flames(?)
Still getting invisible tooltips after patch
this doens't seem right
saw that the otherday as well forgot to take a ss of it
(Posted for another user)
the Snap Freeze skill reduces its cooldown if it freezes an enemy
The node 'snap shock' says that all nodes that rely on the target being frozen/chilled now worked on shocked enemies instead
it doesnt make the cool down reduction happen on shock
if thats intentional, it would be nice if the wording was a little more clear. At least one non native english speaker wasnt sure if it was supposed to work that way. The wording kind of works, but i can see how it would confuse people.
You get diminishing returns on them after 2. You just have too many. Also, this channel is for tooltip typing errors
No, this is for tooltip typing errors...bug reports are best done in game
Should be "curses", implying the act of cursing.
https://i.imgur.com/uQyU1tX.png
might be bit too big
If it was actually that range then holy broken. I have this one equipped while I was comparing a Farwood Quiver which has a range of 8 to 13, so safe to assume something is bleeding over only while comparing since it shows normal range if I only look at the Skalnir Quiver. e/ ya checked a couple other quivers, the first implicit always messes with the equipped quiver's implicit.
please DM all relevant info to @whole tinsel (deleting post, as it doesnt belong here, nor does it need to be public)
"Your your" on the Rending Talons node in Falconry. (Bottom left)
is the effect cooldown supposed to scale if the description never changes from 3 seconds?
np
You can leave it, I just took a quick print screen, I'll report it to support directly via the ticket website
\n \n
having a tooltip issue.
mana regen and effect cooldown scale with points allocated, 4% for mana regen pp and 3 secs of effect cd pp
yeah but its stupid if you get the effect at 5 points its 15 seconds cooldown
<@&1161418687471956101>
This is still a thing apparently. Thought it was bug fixed?
Runemaster Passive tree - "Never Late" passive grammatical error, change "you" to "your"
Armor & Armour being used
this a typo or is the stash filter realy looking at belts when you type in KEY?
how do you move the rules in the loot filter up and down on the steam deck?
Should this be reading as 0 of 0?
[f]
DM to @whole tinsel thanks
@tardy anvil how i get my roles?
Very unclear Tooltip
Is it "on Hit" or "When you use and Hit at least one enemy" ?
(Its On Hit)
the tooltip says the wrong item (that one is already maxed out)
Death of ###GiantScorpion###
The first "directly" here can be cut.
"More more"
I think this is fine tbh
The first "Directly" modifies the fact that you are casting the spell yourself by pressing its button.
The second "Directly" modifies the location of the spell.
Ig they could change the second one to "Immediately" so it doesnt repeat the word, but its not a wrong tooltip
This message pops up on entering a dungeon, and persists for the entirety of the first floor
In game guide, this last paragraph is not grammatically correct, making it hard to understand what it says. I don't see a good way to parse the sentence structure
2nd paragraph (last sentence):
Corruption also has very slightly increases the odds of unique items having Legendary Potential or Weavers Will.
Fourth paragraph (complete rewrite):
A bonus to the amount of corruption given when Defeating a Shade is given in Timelines that have lower corruption than your highest corruption Timeline. This makes it faster to increase corruption in other Timelines. The amount of Bonus Corruption given for defeating a Shade will be shown on the Echo before entering it.
Sometimes, when you hover tooltips, if the item you are comparing is a low-level type, your equipped item will have the wrong 'ranges' displayed, such as in this example here. My Opulent Focus is showing 8-14 for INT but it has a 16 because its actual range is 8-16. It's using the range for the Rune Stone, instead.
Note that ALL the ranges on the implicits and etc are wrong, not just the one.
🤔 wraithlord tooltip has no icon?
Mortality's Grasp
"cannot not stack"
new line characters showing in tooltip. /n
Hey @modern hawk and @rapid dagger this channel is for reporting tooltip errors, like misspellings or incorrect characters in text.
Bugs should probably go in #1210281997591908452 for visibility and tracking.
When mousing over belts with Experimental Affix, the comparison shown is with equipped Boots, not Belts. That comparision for some other belts is sometimes shows to Gloves. The other two experimental-capable item slots do not appear to exhibit this behavior.
The tooltip for this Disintegrate augment incorrectly specifies that it provides 150% increased damage, whereas in reality it provides 150% more damage
Minor misspeling: "are the ones list[ed] on this item"
The Eternity Cache in the Ruined Era shows an empty tooltip upon mousovering the purple question mark
when merophage eats a 5 stats weapon, the 5th one appears at the end of the description
This tooltip contradicts that on the potion use (with the latter claiming 5x level, not 4)
+5 slot but in range say 6
Both of these should be "With a shield equipped" or "While wearing a shield"
https://i.imgur.com/OQytK3N.png
cant you have a better explanation here ?
HTML line breaks visible
this always happens if you compare two items that have different stats in the implicit slots, it will show you the ranges of your equipped one for the one you are comparing it with
that's super annoying 🥹
I guess I had no luck there with percentages...
Increased Increased
"Less far" isn't grammatically correct. Perhaps "less distance"? Marrow Shards skill tree
this channel is for tooltip/spelling/grammar error. not for game questions. #❔┃ask-the-community or #💬┃general for generic game questions
horrors from beacons to not count towards the prophecy
is there a missing scaling tag or it really doesn't scale from "throwing" dmg type
fire pen with fire invocations shows range of 0 to 0
you are spec'd into blast rain, converting it to bow damage instead of throwing
I think this shows the wrong video
Can we talk about the inconsistent spelling of Armor and Armour? Big pet peeve 😭
Found the best item in the game and I couldn’t pick it up 🥲
You dont need the second "With void cleave critical strikes"
All shop items have large text
submit an ingame bug report, this channel is for text issues
More proofreading than anything, but I take it a certain Bladedancer node isn’t supposed to be called just “Once”.
flat lightning damage shows as 400% to 800% when showing mod range instead 🤔
i dont quite know how to describe it
Missing a parenthesis on @cooldown text
- without ring 2. with ring
more an ingame bug report, than, tooltip hunt
First affix overlapping 3rd affix
This is a really weird intermittent issue I keep running into and I have yet to diagnose the exact reason. I think it has something to do with resolution settings but MAN is it annoying when it happens.
"of your your chance"
pretty sure this bit in the guide is missing quite a few words to explain what it means
not sure if tooltip/display but or actual cost issue or sth else 🤔
This bug where you cant collect loot, its always like this in this map.
Presumably "its" was supposed to be "hits"
I assume the last line is left over from beta
that beer health potions are kinda annoying
or is it?????
I'm not real sure how to get it in a screenshot but the ctrl and alt buttons for tooltips don't exaclty do what it shows. Just swap alt and ctrl+alt descriptions cause they do the reverse of what each says.
This tooltip makes me confused, does it even provide poison/elemental protection? Its not mentioned anywhere else.
Typo in the Dodge and Parry description, rogue passive tree.
+2 TO BALLISTAE
This is right. It's maximum number of ballistae you can have summoned at a time, not +levels to ballista.
volatile zombies, "summon skeleton warrior on death"
(and ballistae is the proper plural indeed)
Decimation from Anamoly has a tooltip of 60%, but it increases only 6% on char tab.
increased is a multiplicative stat, it's not additive. 5% base crit + 60% increased crit chance = 5% x 1.6 = 8% #❔┃ask-the-community message I linked a longer explanation from a diff channel
Not strictly a bug, but the "reputation needed" here is missing a comma thousand separator. That separator is present in other parts of the game (such as XP), and I personally quite appreciate having it (especially given how small the text here is, and that many games fail to implement such a useful feature)
Harbinger of Stars tooltip showed up like this when it dropped
what do these % mean? affix roll values but I don't really get why on some things they are so low
Is this using some kind of an addon for offline play? This UI does not exist in the game itself, as far as I know.
But to what these are - these are probably values of the roll within its range. Like if a certain tier of an affix could roll 100-200, and you got 170, you got the 70% roll.
but for example it shows int as 2%, does it mean int t5 is low chance on this piece of armor? @tender forge this is online mod for showing loot filter items on the map
Uh... I feel like it's probably not wise to ask for help with ToS-breaking stuff on the official Discord.
Well, as someone said on forums :"If devs continue being too careful about adding QOL that players ask for, third party tools will inevitably emerge."
well, i can't backtrack every monolith to look for exalted items I might have missed
Oh no. Someone doing literally anything in single player
here is a miss with tier affixe having another name name than the tooltip one i hope i'm posting it at the right place 🙂
Uniformity needed. Mana Cost on Dark Regression -> Red Text
Spell costs more>bad>red text. Seems right, no?
Dark Regression Mana Cost section should be red yes.
this sword does not exist in the loot filter
They're using a mod that gives them an advantageous overlay in online mode, this is quite literally against the ToS of the game. Regardless of if they're playing solo or not, a ToS breach is a ToS breach.
They literally said they're playing online, dude: #tooltip-hunt message
proof they're in multi?
Split Greatsword is a regular base, not in the Uniques Only section
dreamthorn is a uniqe item...
I see what you mean now... There is no filter option for specific unique items, so that is working as intended.
Those are item subtypes that happen to only be used by unique items, they are not unique items themselves. If you want to filter by unique item, it is somewhat possible by combining item subtype with level requirement filters. I recommend #1210282176680169562 if you want the actual feature.
there litterly is filter options for the uniqe items. look at the second image i sent. they are suposed to show the uniqe items
that is clearly supposed to be 'is'
After glyph of dominion reaches its full size it now has a short delay before it detonates.
It seems to just be missing the word reaches
I am late here but I think you just missed what father toast meant. But also there is some confusion because MG and CoF base types appear under "uniques only" for some reason. (I believe this is a mistake?) Celestial Greatsword and Great Cutlass are base types from the factions.
Solarum Greatsord is not a unique itself. Leviathan Carver is the actual name of the unique. However, it has a base type which does not show up anywhere else. Therefore it is in that lower category.
https://www.lastepochtools.com/db/items/IIwBmDYxaSA
Now, the Dreamthorn base type is Split Greatsword. You will find it in the filter in the upper section not the lower one. Because you can actually also find magic/rare/etc split greatswords. Their base damage, range, and attack speed will be the same as Dreamthorn.
https://www.lastepochtools.com/db/items/IIwBmDYTKSA
I think confusion would be mitigated if the lower section was labeld "unique-only bases" and then the CoF and MG faction bases were moved up to the upper section since those obviously do drop magic/rare/etc. The issue right now is if you're highlighting good rares/exalts for your build, you have to remember to tick the faction item bases too, if their stats are relevant.
Not a tool tip but this one made me giggle
moar!
it dosnt show the ranges
Isnt it a static item?
Then they display 8-8 for example
What? If its a static item its always the same range aka it rolls between 8 to 8 always becomes 8
Yeah. And increased cast speed. Increase critical strike. Increased stun chance. Isnt showing a range
How does this give me 5915 block effectiveness....
You have 2918 raw just from the shield alone, not counting any passives or buffs.
^^^ I am playing with him.
We dont know why this is showing the Negative Integer for his mana. Removed equipment and put it back, no change.
He is playing Druid.
We know its not a tooltip, but dont know where to send it
sir i understand ur idol is huge but this is a bit much
the flag here is for the voiceover rather than the tooltip itself. grin pronounces "patron" as pa-TRUN (a type of tequila); it should be pronounced PAY-trun
in more info in Pyrochasm skill say of Valley of Defilement convert damage to necrotic but Valley of defilement convert in poison
description says "higher chance" but does not specify chance of what
Also the ability scales with total cold res so the word "upcapped" implies that character needs to have less than 75% cold res, which is misleading
Visual bug after changing forms on Druid
I have to wonder if that is intentional but only devs can answer. Are there any poison hits in game or is it only dot? Off the top of my head, defiling nova, serpent strike, and acid flask all deal physical damage for the hit part.
Yeah, it's intentional - hits can never deal poison damage. Tooltip could be made better by specifically mentioning it doesn't match the rest of the conversion, since this is a commonly posted "typo".
a hit can apply poision though
Right, but applying the poison ailment is not the same thing as dealing poison damage (the poison ailment deals poison damage, not the hit that applied it, if applied by a hit)
Still wouldn't be enough mana to summon my lil minion army when I log on my Necro every morning. 😆
I guess this is where we'd post suggestions on stuff? I'm not seeing anything (not deprecated) where we could be like "hey, this would be neat."
I was just gonna say, referencing what I just mentioned, I think it'd be sick if a Necro's minion summons, outside of combat, cost no mana. It's fair to have to spend mana during a fight, when a minion dies, but it's kind of annoying to have to do it otherwise. Even if the mana-free summons only applied in the monolith area, before you start an echo, that'd be cool. The way I have my build set up, I don't ever use mana, so I have barely any and it makes summoning a whole army annoying. 😅
The non-deprecated suggestions thing is #1210282176680169562
Okay cool. Was just curious. 😎👍
<@&1161418687471956101> above
I'm assuming this is fine to post here? I made a bug report about this a few days ago, but thought I'd post here too. This happens occasionally. The text gets all big. It actually was so big on the gambler yesterday I couldn't even see what item I was mousing over.
У первого скилла сказано о том что из за узла Valley of Defilement урон некротикой будет. Но в описании Valley of Defilement сказано что конвертация в яд идет
wut
Bazaar interface issues
Translation: [Russian > English]
The first skill says that due to the Valley of Defilement node, the damage will be necrotic. But the description of Valley of Defilement says that the conversion to poison is in progress
We now be throwin them stars! ⭐
Abyssal Echoes passive Freedom of Movement says "instead" twice in a row.
Abyssal Decay causes Enemies that would apply Slow to instead instead grant their target Haste for 1 second.
"Valley of Defilement" explicitly says it converts the "damage over time" component to poison. That does not conflict with the node converting the hit component to a different type.
Should there be a comma after "when your health reaches 0"?
Technically, I think it should say, "When your health reaches 0, instead of dying, you transform back to human form and are healed to full health."
Press "Y" on the controller to open the key map and it is identification stays on top of the screen map.
bottom right - if only i knew what the requirement was 🙂
Synchronize D Strike sounds like a squad in COD or something, lol.
nice screenshot skillz
no, you 're wrong, uncapped means exactly this: all cold res you have (ignoring the 75% cap)
Why would we want to stop an invasion saboteur
This is the epitome of irony
this buff should make more(not increased) melee damage, not only void cleave but also all melee damage. so, when, skill node 4 level and 20stack It will double the damage by 2.2 times. but, When I hit the scarecrow, it doesn't seem to apply to all melee damage as well as void cleavage.
There's 1 additional space after "Physical" here
Can i ask a question about filters here?
better in #❔┃ask-the-community ...this is just for spelling/grammar errors
Wrong ru localization. Pls change <<Поворот событий>> -> <<Стрелы хаоса>>
if you have localization things, this thread is better for it https://discord.com/channels/368953963267096586/1211749389039829012
<@&1161418687471956101>
But thats not an ingame tooltip. Thats epoch tools
falconer strike
reminder, this is for tooltip/spelling/grammar issues. if you have a bug, report it in the proper place ingame
I did all 3 dungeons, why am i still having to do chapter 5 , 6 and 7 ect ?
Wrong channel. But also it's because it just skips you past them, doesn't "auto complete" or anything.
I dunno if the tooltip is supposed to be that garbled for the first line of Soul Gambler's Fallacy. Should this be here or on #1210281997591908452 ?
It's obviously if you have not dealt ARERENCLY strike
Is archmage (Sorceror passive) actually 200 max mana to gain the bonus? Meanwhile there's other things that are like with 300 mana gain bonuses?!
Where is circle of fortune guild located
Bottom text (the "per point" part) of this skill node in Gathering Storm. Very unclear what it does, I thought it'd allow me to summon more storm crows but it didn't.
Hold up, you guys trying to get me hooked up with some "Toxic Cuties"?
Just FYI, this is a bug with the loot filter when you use the "emphasize" option. If you turn that setting off, you'll stop seeing the krangled text.
❤️ Thank you!
either z or alt+z to turn tooltips back on. or delete since it looks like all your UI is gone
also isnt a tooltip spelling/grammar issue
UI was ok, it was just not fullscreen, but alt+z helps . Thanks
blank name on the drop
Flavor text, "Willing"->"willing" (ie "God willing" is not written as "God Willing")
use -> used
"also grants 9" -> "also grants 9 bonus corruption." "from the origin"->"from the origin."
This is a Thorn Slinger belt btw
"+87 Ward" -> "87 Ward"
"based health" -> "base health"
Who is this mysterious Wilf? 😄
this is not a typo btw, just a silly easter egg
Ahhh 😄
It’s just health that’s based.
Also, are they going to homogenize Critical Strike Chance (more, increased, base, etc). Because at the current moment it’s very unclear what actually means what, besides +Base.
No, because they all mean different things. Base = base, increased = multiplier to the base, more = multiplier to the total after increases are applied
Why would they even do something like that. That’s so stupid.
Nvm, I think I get it actually.
@autumn basin @real coyote
Ghostflame has a grayed Lightning Tag yet no way to convert it to Lightning. Was trying to do an multielemental warlock run before I realized the truth (this part is for the devs)
Right. I’ve never noticed that, sorry
(Secons)
not die
maybe always stay at 1 hp than 0 even if under 0,5 hp ( low life warlock )
this happend me twice I want to throw me from a roof xd
Did you use the time swap (D) to avoid this attack?
y
you might have died if you warped onto a pool, i noticed that they linger so i think you want to prioritise dropping poop pools outside so they don't mess up the arena
rampage still says storm bolts AND lightning strikes...even tho it should all be storm bolts now
This same note goes for the lightning idols and Stormbreaker 2h mace
After today patch many icons from DS4 controller showing as white boxes and some of them showing the image from another type of controller.
Another one, showing wrong icons on both sides
Have you verified your game files through Steam?
Hi, yes I did it before taking the SS and posting here.
Just checking, thanks for letting us know - did you also submit an in game report or just here?
For now just here.
This looks more like a GPU issue, from my experience
can show other things fine and everything is fine gameplay wise. Just thid onr bugged out
Same with Xbox controller
looks like there is one space too many between Physical and Penetration on the first affix
problem I am sentinel lvl 85 I become immortal and I do more damage I have to close the game and restart it to play
yep same here
As I advised Tristanum, can you try verifying your game files through Steam and if that fails please submit an in game bug report for this? Thank you!
^^ As above, thank you!
Verifying didn't help so I just sent in a bug report in game!
something funky happened while I tried to leave the Echo after completing it, spawned into nothingness and only leaving to character menu and joining again the server helped
@ethanfoo if you find a bug, report it ingame via the bug reporting rool there. This channel is just for spelling/grammatical errors
When I move cursor over the ailments on dummy, and frailty in this case, it says in the right bottom that "You deal less..." so is it towards me or the mob? It should work that if the mob has frailty on it, it deals less damage to me right?
frailty means whatever has that debuff, does less dmg.
Was about to ping, thanks whoever that was
You're welcome 😊 and nice to see you again!
I'm around sparingly, I try not to exist too much in large/public servers anymore, they stress me out nowadays. I mostly seclude myself to small servers of friends.
time to make a fireball build I guess
Not sure if this is the sort of thing that you're looking for, got a mob with "nearby allies take much less damage" with a lack of capitalization on anything, stands out quite a bit compared to the "Headline Capitalization" the other affixes seem to use.
this is every item from every vendor
have had this error quiet often
been having this display bug for several days now
Me too
@obsidian geode if you have a visual bug, report it ingame using the bug reporting tool in the escape menu. this channel is just for typos and grammatical errors
- Correct stats
- When comparing (Ctrl)
- When comparing (Ctrl+Alt)
- After releasing Alt
am i reading this correct ?
Tends to happen with singularity idol. Just make a bug report about it
<@&1161418687471956101> yet another of the annoying spam Discord links above
known bug
This channel is for typos and tooltip errors. Has nothing to do with actual bugs. Please use the ingame bug reporting tool in the escape menu
sorry i erase 🙂
double space between Physical Penetration in some item tooltips
bit of a wording consistency issue. sigeons reprisal says "+1 dmg to shield throw for every ten damage reflected" which matches the stat it gives on the shield. however this doesnt match what is shown on the character sheet. as the affixes that give + damage reflected seem to go under the damage dealt part of the character stat (81 from shield, 43 from thorn slinger). Which then leads to confusion on if % damage reflected could also give throwing damage since the words actually match, on affix and on character sheet.
The bonus corruption explanation cuts off lol
I dont have images, but the names for various Void Prophet attacks are only partially capitalized, like "Void slam" lol, just remembered that one from the other day while on the topic
Shurikens are now BE thrown at enemies....Need to delete BE
Yarr, shurikens be thrown at all scallywags around ye
"On" is capitalized very inconsistent
- Wrong Channel
- There is smth wrong about your build. Even if Lagon is not the best designed boss, he is doable on very very low gear. Lagon is intended to be the first skill/gear check.
sorry for the first point. Second point, my build is good, the problem is the boss area and how things are arranged, they need a balance. I play alone since I don't have anyone.
If you wish to pass on a feedback you are more than welcome to do so in #1210281911872786482
But if you don't mind I would like to have a look at your character.
@ me in the proper Class Channel and if you don't mind making a planner of your character
https://www.lastepochtools.com/planner/
THERE IS AN IMPORT FONCTION. You don't need to fill it yourself.
thank you and sorry for the lack of respect
every single attack of lagoon except for waves have visual identifier at least 2 seconds before the attack goes off, your gear check is to facetank his waves everything else is easy dodgeble, if you are dying either your build is bad or you ignore visuals and take big hits in the face which you are not supposed to
My problem is that the waves are numerous and they did not arrive and it happens to me that Lagon is just sweeping with the lunar ray. I think it's my bad luck. or maybe it would be good to be able to foresee them but well I think that in part I should be a little more skillful but it is difficult with a mele character I will try even harder
Remaing
Act 1: The Keepers quest issue - the tooltip in the map window says "Enter the Fotress Walls" instead of "Enter the Fortress Walls." . This occurred after entering the Fortress Gardens.
And IMO, "Find Keeper Vault" should be changed to "Find the Keeper Vault." but not sure if that should go in #1210281911872786482.
Name missing
white picture 😄
got this issue too
im having this white display on its shortcuts since launch,,i thnk this was reported many times
It's known and on the QA Queue - the inputs still work, the icon is just bugged.
Space to reset view, Shift to Hide/Show the Quest Log, LMB click-and-drag to move the Map, Middle/Scroll Wheel to Zoom in/out and RMB on waypoints to fast travel!
This channel is for tooltip errors only though, please report bugs like this via the In Game Bug Reporting tool 🙂
@rigid echo @cunning brook Thank you!
I'll leave you some information about the forgeguard: the "kindling" node of the shield bash doesn't work if you activate it with a traversal skill (shield rush or lunge from the "power rush" node). it only works if you launch it directly from the action bar. Idk if it's a bug or a misspelled tooltip (which is missing the phrase "if you throw it directly").
Slight miss spelling on Masters of Arms in the Forge Knight tree
105% or 350% ???
Yes. (The 105% is per tick, but would be much clearer if it only gave the per second value.)
On the website https://lastepoch.com/harbingers-of-ruin
first sentence
Sun and Storms (Mage Passive): Cooldown for Ward Gain (secons): 7
too large for game window on Deaths Embrace at 1080p res - not sure if there is setting I can change or happening elsewhere.
The upcoming new Avalanche channeled mana efficiency node Naturaly Occuring should be Naturally Occurring:
Evade description includes bits of formatting
Formatting issue with text.
Something seems to be missing
that looks fine
walking on air
What does this mean? I imported a loot filter
??
@humble pebble Wrong Channel for this. This is not a tooltip error
doesn't show the type of unique
What is wrong?
i can post images here
shouldn't this be a shield?
no, its an axe
specifically designed this way
to DW "shields"
Description says ward per 2 intel
Spell stats says wards per 3 intel
range gap says 17600%-25000%
This item is missing the "of the" for "of the Polymath," and says of "the" Blinding instead of "of Blinding"
*hammers travel slower
fomatting characters in the tooltip
In the loot filter the tooltip are behind the window:
The little star on the supporter packs in-game shop menu shows an outdated tooltip when you hover over it:
This doesn't say how much gold it costs
2h sword affixes under the attributes heading in the loot filter
lastepochtool is not up to date for this idol or there a problem in game ?
10%-27% vs 15%-40%
They are both correct. You're looking at the "base value" of the affix on LE Tools, which is then scaled depending on the item type it's applied to (for this affix, it can only be on grand idols, which have a 0.67 multiplier). The planner will only show you the "scaled value" for the item you have selected, but in the database you need to click on the affix and scroll down to see all the possible scaled values.
i can't put you a 👍 or ❤️ so thx you for the detailed answer ^^
wich weapons do share mtx?
im interested in the deepscale dagger, does it share an mtx with wands?
just daggers
thanks for the quick answer
https://i.imgur.com/m4DTH2T.png range is set at 8100%-12000%
just wanna say, i really dig the new evade mechanic, feels really natural to the game as if has always been there
the Mod affix Doderating while using Evade is bugged. When you will shred the item to get the affix, Mod Named 760, and you don`t get the shard. You get shards, but you cant find them after shredding!! as you can see here https://gyazo.com/751f7899fdf2f11bc8acde326c8bd1cf thx
I uploaded images earlier to this channel and now I can't?
there was a hiccup earlier, hold on
Spriggan form tree at spikeburst note if you hold alt it will show wrong icon for thorn burst
Sorry about that everyone, images should be able to work again for you!
- Dual Wielding (missing e)
@olive igloo it did the thing again, i think
if you want to give feedback, you can do so on the forums or #1210281911872786482 . this channel is for tooltip/spelling errors and such
I think this is a mistake, a mistake by the developer who allows this to be done... the same goes for "lags" "crashes" "Errors" when casting Ice + Meteor + Orb... your FPS drops from 500 to 0-5 
Okay, if you think it's a bug, use the in game bug report tool or #1210281997591908452
Explolding black hole 😉
there is a missing description here (and it's not clear whether it's crit chance or crit multi)
IT LIES!
it needs a target's location not a target location
placement. Seems like left side of the tree is problematic. 2560x1080
Too large 3440x1440 res
same here 3440x1440 res
is this somthing which get in here?
Mage passive tree node typo.
Grammar issue.
Also should note that it does NOT work with Looming Gale (Tempest Totems). This is probably intended though.
"Whenever you cast a Tempest, you regain health equal to a portion of your Endurance Threshold.
Endurance Threshold -> Health Regain: 1% per point.
ALT: This does not work with Tempests casts by Totems via Looming Gale."
not sure if it is a tool tip issue or a bug but suffix 760??
yeah, verify files just to make sure, but if it persists, bug report
I just got that on some boots
Bane of winter says Critcal instead of Critical
there seems to be a double space between "fire" and "penetration".. minor error but figured I'd mention it
Affix Name
Forgot a Picture
Spire should be Spires
ayooo, im playing on english
T2 760, OK :D
am i seeing this right?
Yeah? It has to be an axe (or another weapon) because it's the only way to make you "main hand" a shield.
Its a Shaxe, I dont see anything wrong there
😅 I can't imagine how to hold it as an axe too because no handle
Mousing over any item in inventory shows this missing localization text for Shift+RMB:
+1
Miss-match between description and effects below. Description says 1% per damned chance, but the effects says 3%. Dunno which is correct - yet. Suspect it is the description, but hope it is the effects.
This line has nothing about TimeRot? Or am I missing something?
Ravenous Void - Affix 2
theres a typo in this passive from forge guard tree
"Dual Wilding"
Another one with a miss-match between description and effects. Description says you gain ward per 2 int while channeling, but the effect says 3.
this stuff shouldn't exist in a 1.0 release
One I found today. Damage Over Tme Taken
[f]
when you are crit? 🤔
as in; when an enemy hits you with a crit
oooooohhhhhhh 🤭
mixed up text in dialogs
Double space between the words "COLD" and "PENETRATION".
Somehow the text from one of the books after leaving the refuge got transplanted here instead of his message that he quits 😄
I don't understand what putting the 3rd point in this does, you can take the node after with only 2 points. Seems like some information is missing.
yep the vitalN ble plat item!
Press [f] to leave
f ing leave
Mechant ? XD
Health potions anyone? Took me 2 minutes to loot xD
Extra new line at the end of the jade dust "affix"
Sadly no beer drop in there
haste at a base level is 4 seconds, this one gives an adjusted 1 second haste buff only and does not state it.
(beastmaster passive)
Unsure if this fits here or has been posted
Each one when selected on its own is returning a different amount
Combined search is returning the sum of all 3 choices
Typo, Wielding, not Wilding
I saw you removing my post
On Druid Passive Tree
Passive : Fetid Resilience
The text "Damage Over Tme"
the letter i is missing
The penetration range shows as an int, so it shows 1-1 instead of an actual value range. Pretty sure it's like this on the cold and lightning versions, too.
Chthonic Fissure. Pyrochasm node. Tool tip description. has Necrotic instead of poison.
This is not a typo fyi. It's confused for one often enough though that the wording should be changed.
the ready I submitted was the fact is says necrotic, and the node changes all necrotic to poison, so why have it as necrotic?
It converts fire to poison, except for that initial hit where it converts to necrotic, because there is no poison hit damage allowed
Affix display bug.
That does make sense.
Endurance appears to apply to ward when your health is below the threshold for low life builds making capped endurance a constant 60% DR
That sounds like bug report not tooltip no?
Both are missing health recovered, but only Absence of Life is affected by healing effectiveness, either a bug which I reported or tooltip error so posted it here too
Absence of life is specifically healing, not missing health recovered
Acolyte idols with Ritualist's prefix say channeling (one L), instead of the far more used channelling .
Acidfletch doesn't specify 'base damage' in its conversion affix yet does not share the effect or mod explanation of the Javelin lightning damage conversion on Tu'rani's Bident. Damage changed with added cold damage when equipping an amulet with increased elemental damage so it seems it's intended to work only on 'base damage'
Dodge rating range
Body Armor instead of Armour like the on the Armors 😄
Double space between words "Physical" and "Penetration".
It's the same on gear too
Unclear as to which percentage does the range relate to
Percentage of mana consumed.
Primalist>Druid Passive>Fetid Resilience>Less Damage Over "Tme" Taken In Human Form
fear duration: well now is it 4 seconds or is it 0.5 to 0.9? 🤔 (spoilers: it's not 4 seconds)
Bone Golem. Deathchill Golem node: says it changes all physical damaged to cold, but Golem keeps physical tag. Bug or just an oversight?
The fear effect lasts .5 to .9 (them running away). The fear debuff icon lasts 4, so that you cannot perma fear things/buffs for damage. But yea its not super intuitive
i don't really understand what the fear debuff icon has to do with it though, as enemies can only be feared once anyway?
despite Spine of Malatros unique saying Chthonic Fissure's skill tree applies to flame whip, it DOESN'T apply the tree's Return Below (spirits/torment consume Infernal Shade)
it also doesn't apply Singed by Terror (fire res shred).
Spine of Malatros literally doesn't do what the tooltip says it does.
It specifically says
Nodes that affect the fissure and initial hit apply to flame whip, but nodes that only affect the spirits do not.
tooltip says that fissure's SKILL TREE applies to flame whip, not just affect fissures. I know it's intended, and that means that the tooltip is worded wrong. it should say "improvement to chronic fissure from the skill tree apply to flame whip", not "Chthonic Fissure's Skill Tree applies to Flame Whip".
The text I pasted is from the tooltip that explains that
yup !! 🙂
Bleed chance in character sheets still there when using maehlin hubris
Necro passive, should say "Skeletal Mage"
Hey folks, i was checking to see if this a known bug but not sure where to check, my warrior dual weild swords stance, the off hand sword if behind back/leg, even while running.
If you have a bug...report it ingame. Can even have it take a SS and attach it to the report. This channel is for text errors and such.
Probably intended to be "Spires"
30% or 60%?
canot
threshold?
tooltip of smite traversal node needs a line to say it doesnt effect procs and proc mana cost
armor armour
game guide says 14% in example, actually is 18%
There is a problem with "more information" with most of the skills. Resolution 5120 x 1440.
https://cdn.discordapp.com/attachments/844008172640403496/1273936433257644052/image.png?ex=66c06d42&is=66bf1bc2&hm=cf26e9cdbe1081aab1af2143e38928d4bc1781a01ec9d808d7b1af888e277918&
This node only works with direct spell casts, but the tooltip doesn't say so. Either the tooltip is wrong or the passive is bugged.
@olive igloo did image perms get shut off again on accident?
Nope, same as yesterday 🤔
weird
when the game says "when you cast" it means "when you directly cast". tho yes it could be a little more explicitly said
There's nothing that makes me think "when you cast a spell" only means direct casts, since there are tons of ways to cast things indirectly. It should absolutely be clarified.
Issue with the affix name display in the forging menu, Shows 760 instead of the dodge-related info
"acalanche" instead of Avalanche
The description is issued seriously because players never know flat spell damage bonus for all types nor speical types which tooltip mentioned only. And due to this reason, players can't judge which one is scaled to corresponding skills too.
Extra: #❔┃ask-the-community message
I'm not able to play the game on my TV that is 3.2 meters from me because I'm not able to read the texts of the graphical interface that are extremely small and on top of that I play in 4k resolution, and even going back to 1920p resolution the texts are still small. It is impossible to play this game on the controller and on a normal television if this is not resolved. We have to be able to increase the cost of everything by up to 200% at least to suit the user's needs!
When I bought the game that was at the beginning of the season I always played this game with a controller on PC. In the middle of gameplays I always had a problem when I'm navigating menus in the middle of an area with monsters and I have to select something or do an action in the quick menus like inventory or even selection of about the new mechanics my control goes back to the action screen of the game where I can move my character but I can't drop any of my character's abilities in the match, I press the buttons the GUI shows that I pressed it and no ability comes out until I die and change maps. This happened over and over again in the game, I made the report within the game explaining the bug and how it worked. But to this day this has not been corrected why? I come here to expose my indignation of a serious bug that does not let me have a good experience in the game and delays me and prevents me from continuing to play.
Hi there! These posts would be better in our #1210281911872786482 and our #1210281997591908452.
For the controller bug, the team is aware of and looking into it, it's just not easy to pin down so those In Game Bug Reports help! A quick-fix is pressing the mouse or keyboard (if you can) once then returning to controller.
Consuption lol
why is "Dexterity" shortened
There seems to be a lot of slang / shortcuts for words in descriptions of skills, passives, affixes. IDK what's the general opinion about such thing compared to the use of full terms everywhere. Im guessing this was EHG's concious decision
It is an issue when it is inconsistent. You either write only the slang/shortened words, or you always use the full words
Unneccessary ' at the second to last paragraph after "Zombies"
What??? 😄
Just for some clarity, that line means you only get a 10% chance to get the bonus zombies from this node when volatile zombie is cast by any means other than you manually casting it by pressing the skill's key bind.
This stat line was added on to address balance/unintended behaviors, but the long text description was not updated to mention it.
But...I'm having trouble parsing it. The grammar is off. Chance to for?
Or maybe you're not challenging that, just trying to explain the effect of the node?
Exactly, what does "Chance to for" means? Where is the mistake? Is there a missing word somewhere inbetween?
Pretty sure the "to" is just extra, should be deleted
Either that, or the "for" should be replaced with "summon"
There is an extra space before the word "Penetration" for fire penetration with ignite and cold penetration with frostbite for mage idols. It is also present on rogue idols. It is also present for physical penetration for bleed on chest pieces.
15% is too much, should be 2%
Not sure if seen, picked up Hammer Shrine, tooltip was Whirlpool shrine xD
Mountain Shrine (upheaval) buff icon has the Shrouded Shrine buff tooltip
Bit of a Grammar issue on the description here.
Should say "Fury Leap deals..."
Falconer - Net - https://i.gyazo.com/0e1cb6f3a953ff1f345be66d9cabf3a7.png "canot"
Typo for Explosive Trap skill tree's "Gadgeteer" node:
lol what happened to my inventory xD
think this happened after I pressed "sort" also sometimes on the minimap, there's a white square over certain quest marked NPCs. Wonder if these are related somehow
Update: Opening up inventory, glyphs/runes are highlighted as if cursor is hovered over all of them
Then pressing "Transfer materials" results in the white boxes
Exiting and reloading resolves this once but the problem reappears later as I play
Also, the stash tabs are spread out too far for some reason
Welcome the the gang @west blaze exiting character helps temporarly, next sort/stash will brick it again
Exiting to character screen then going back in seems to have solved it
Paladin passive RIGHTEOUS FIREBRAND seem to be missing the "when you directly cast". because the smites from Palarus's sacred Light sword doesn't trigger it.
Uncapped endurance in the character sheet displays on the line below, clipping into threshold:
Discover a little joke for max cast speed: #❔┃ask-the-community message
for Chaos Bolts.. shouldn't this read as "and" instead of "but the projectiles"? Wanted to provide this feedback
Chaining is explained twice
"Poison deals poison damage"
no way! 🤯
- Why is "Cursed" underlined three times
- The second mention of "Cursed" should maybe instead be "curses"?
- In the ailments explanations below, "Curse" is capitalized twice, and once it's in lowercase
The dot is on a new line
few more (in fireball and rip blood skill trees)
not exactly a tooltip but this is definitely not how one spells sanctuary lol
Actually really interesting how it's misspelled the same way twice lol
If only they used some basic spell checker for all the texts....
shrine gives 20% movement speed, not 25%
Stability tooltip on the monolith echo web (mouse over the current stability #) should drop the (here) as "the top of the screen" isn't the timeline entry point 🙂
does this work together? (one says increased healing effectiveness increases dmg the other says just increased healing
yep
"has increased cast speed AND leaves a stench".
Alignment+wrapping issue?
(Wrong channel probably... sorry about that)
"Your Skeletal Mages" ... "but regular Skeletal Mages" ????
"Regular mages" are the default ones you summon that cast necrotic spells
the range on the axe roll is OFF by a small margin, im cycle online brtw
Can we check the consistency of cast lightning etc and change it to say storm bolt. Lightning is very vague
is this a tooltip issue or is this really existing ? because cant filter on crit chance in a sentinel Idol at MG? mhhh
this is not true.
ru - eng
There's a brit among you!
https://discord.com/channels/368953963267096586/1211749389039829012
there is a specific thread for translation issues here
I got the opposite problem
(google trad) Unfortunately, this channel is useless, bugs reported in September/October 2023 have not even been corrected yet. I reported them regularly to make sure it was read and even now, it is still not corrected. We're not talking about a spelling error, we're talking about a totally INCOMPREHENSIBLE affix after translation. The original and the translation have no relationship. It's like translating "dog" as "building"...
Even better, some translation bugs were corrected by another error or half-corrected...
FG Master of Arms passive Dual Wilding
8 Mana seems to be the correct amount and not the 2 mana the skill itself states
There is a node on cinder strike skill tree to reduce the mana cost of burning dagger.
And it's a throwing attack so verify if you get have "reduced throwing attack mana cost" on one of your rings.
Posion resistance
"Your self"
Hydra strikes has alt text for bleed even though it only gives attack speed
"It's like they're always scheming" maybe?
Its possible its meant to be independent
This hit can be converted to to....
Runemaster passive, Ancient Inscriptions. Text above says it's CDR per 4 int, and below it's CDR per 6 int.
According to my chars stat sheet, 1 per 6 int is correct.
?
Has additional health and armor, as well as MORE HEALTH AND ARMOR
The words mean the same thing
No. One is flat, one is %. They are quite different. You get both
Just like hybrid health affix
The wording is weird. It's like saying "You get additional pizza, as well as more pizza"
Because...you do
nevermind...
I even made a reddit thread in /r/ENGLISH to ask if someone else also finds the wording confusing, and yes, turns out I am not the only one
https://www.reddit.com/r/ENGLISH/comments/1gg8s7l/does_the_wording_make_sense/
It's because you are taking it out of context. Within the game language it makes perfect sense.
Additional means you get a Flat Value of smth
More means you get a multiplier of smth (that is multiplicative with other multiplier).
It's consistent with every other wording in the game. Sure in English it might be a bit weird. But ingame it makes perfect sense.
You are getting Flat Armor and %More Armor. It's doing what it says
Relevant game guide page: https://www.lastepochtools.com/guide/section/increased_added_and_more
It's totally normal for jargon to be confusing out of context, even to native English speakers.
For the Time Wave subskill in Anomaly, holding alt doesn't have the Time Wave subskill box appear for the Time Wave node itself, but it does appear for the other Time Wave related nodes
It's ahead of its time, literally, which is why the node where you unlock it still doesn't know about it 
my brain auto pilots to the first node to check its tooltip and each time I fall for it and get sad
Not sure if this is for Tooltip Hunt or Feedback Forums, but the "Less Damage Taken while wielding a Two Handed Melee Weapon" should maybe drop the "Melee" part, since it works with every single Two Handed Weapon right? The only Two Handed Type that could be considered non Melee are Staffs (which also drop with the CoF Prophecy for "Caster" Weapons which makes this extra confusing) but they do work with Titan Heart (At least according to the Build Planner on LETools and a Reddit Post I saw, haven't actually tested this ingame yet).
They have Melee Dmg too so they are also Melee Weapon
It doesn't work for bows, specifically. Although bow classification is a little loose, they tend to be considered two-handed in some cases.
This shows the wrong duration for future strike (it lasts 3 seconds, but this says 2 seconds).
Is the +30 to 33% a roll range? or is it different mechanically somehow? Does it randomly roll for each minion?
missing bracket after cooldown
The critical eye node and the wound maker node in the rogue trees give different descriptions of what critical vulnerability does
Critical Eye's description is the wrong/outdated one. Wound Maker's description is right.
something tells me it does not roll in that range lmfao
less dramatic, same issue for this affix
the Death Blossom node of skeletal mage grants death knights this skill, but it isn't clear what the skill name actually is. If this is actually hungering souls, based on testing it is unaffected by the player's hungering souls passives, which may be good to note as well if the skill name isn't going to be Haunt
also noticed that the eternity cache in temporal sanctum is supposed to show the maximum level requirement of the unique item, however it simply says "[x]"
is this t4?
T2 or T3, I think T2. I was slamming a bunch of legs this morning
ok. if it was t4 with no level req it would make sense. but the lower ones should show for sure
Even if it was t4, I don't think this would be the preferred display message
I don't even want to play through this class. Throughout the storyline, this is the case with a specific skill. Am I the only one who encounters this? If anything, this is the shield charge on the renegade forge. When trying to use this skill, the character periodically gets into an area where you can't move and only re-entering the world helps
True, I'm new here on the server and I don't know if I wrote in the right place)
If anything, I apologize in advance
#1210281997591908452
This is for Tooltip error
It makes perfect sense.
In the Tempest Strike Description.
"Physical damage per over Time"
I'm sure it's been caught up by now, but armor and armour differences on many, many items. Tho I find it funny as a non-native speaker.
Can I Join @timber vale
There is a dedicated channel for grouping. Please stop asking elsewhere. #👥┃lfg
Display error, 653=65300%
I assume there's a % missing
Might be flat damage but for me that node is useless (8 seconds only, really?), and also the 1 second minion frenzy nodes and passives is straight up embarrassing.
ima reply to you in the acolyte channel on this 😙
This is low end tool-tip. My friend's build I am using and it just wrecks.
This one isn't actually an error. -57 is between -61 and -56. But maybe this confusion means it could be clearer.
It would be nice if it was consistent. Either -57% chance to block or 57% reduced but cloud we avoid mixing them?
The way it likely works is that if it's negative it changes the word from increased to reduced. So it's -57% increased block chance, which displays as you see
As you've pointed out, that is not ideal
the wording on spirit plague is unclear on what skill the bleeds are applied by.
the existing "you have a chance" wording seems to imply conditional generic stats, which would result in the bleeds being applied by and scaling with the skill that delivered the hit.
the bleeds are actually applied by spirit plague. As a result the wording should be changed to something akin to "Spirit Plague has a chance to apply bleed when you hit an enemy afflicted with it"
are folks supposed to scroll up before posting here? i could add a number of screenshots but i’m not sure if all of them are new discoveries per-se
Post it's okay
When I look at the Arcane Ascendance tree and mouse over the skill point "Superconductor" it mentions the spell Lightning Blast but I can't see the Lightning Blast damage and mana cast by holding alt. Should I post this kinda thing in here?
The range seems a bit off
106 = 10600 its a known visual issue on certain affixes
elemental damage rolled outside the mod roll range?
its a known rounding issue
I think this should read "Affixes can have up to 7 tiers late game"
Small typo in one of Keeper Balthas' line. "throught" should obviously be "thought"
There seems to be an inconsistency between "Renouncement" node on Void Knight tree when pressing ALT compared to the hovering over Vitality in character sheet... (Think this is referring to the old scaling iirc?)
Hovering in character sheet: 6 Health and 1% poison/necrotic res
Renouncement node: 10 Health and 2% Health regeneration
Yeah, renouncement is wrong, gives an outdated description of vitality for some reason
There's a typo in the factions Reputation tooltip
second occasion of dialogue option missing a dot
casade :)))
I think this belongs here? Dropdown options in the character select are all lowercase
"a many affix shards"
probably known:
Cant come in
over TME 😀
The forge master node thar gives more damage depending on mana cost is talking about 6 points giving 3% more damage per mana cost in the extra info, when it's capped at 5 points and 0.5% per mana cost
button text is wrapping on my res
ye same i have that
Used a Mountain Shrine, had the effects from it. Buff said Shrouded
Dodge tier rating RANGE is at huge %values. (the ones i would like to have when i fight Lagoon /s )
double space in between "incredible" and "chronomantic"
#1211749389039829012 message
The mistake on traslation for this affix as same as this one.
Chinese version should be
- x% 腐化伤害
- x% 召唤物腐化伤害
Not sure if this has been posted before - but the Bladedancer Crab that appears when you press space bar does not look like bread or pasta to me
This is a joke name, actually most of the crabs spawn with silly names, but all companions have a small chance to spawn with silly names as well. 😁
Oh that is awesome! 😄
armor with weaver will, probably already reported.
The WW armors (so far) are gloves, belt, and boots. If you're grabbing this and it gives you other things, then that's a bug, please report in the in game tool.
should probably say "deals more damage"
😆
That's the best one yet haha
When first opening the passive window on a new character (rogue specifically)
Merchant's Guild faction UI
AL
T
Physical Res roll higher than the range? This happened after i hit it with a rune of refinement.
actve
Should be "receive" 🙂
i comes before e or after e? EHG: Yes. 
I dont know if this would go here, but some of the flames are in Unity pink 🤣
Seen in the stream with Ghazzy: Symbols of hope tooltip still says "sigils" in the tooltip line about the max of 3.
make sure you actually bug report when you find stuff like this....putting this in tooltip hunt does nothing cuz teh devs dont know where it is
some Game Guide -Stash Tab Priority- spelling mistakes
Rogue Passive System
More Cold Dmg ?? Increased Cold Dmg ?
Value higher than max range
inconsistent smelter's wrath spelling, should have an apostraphe in "increased smelters wrath damage" affix
I noticed when Karv showed the belt with a champion affix on stream, it said "personal affix" instead of "champion affix".
Would have been cool if they typo'd it as "Cannet" 😄
Technically speaking, Champion affixes are Personal affixes. The Champion affix you'll get from slaying a Champion is tied to the specific Champion modifier the Champion had.
Reminds me a little of Monster Infrequents in Grim Dawn
keys not showing xD
Press f8 ingame, it takes picture of that and bug report it in game too
What have a chance mean?
No value for exact chance and no value for exact chance per point here.
this really isnt the place for support...i would try verifying your files first tho. if that does work, jump up in #❔┃ask-the-community
In the patch notes for vengeance it says "Perfect Riposte now also grants +2% critical strike chance per point. Maximum of 3 points (from 1)." But in the LE tools planner for the new patch it still has the node as a single pointer. I asked in dev non support about it and they said to post it here
So which is it... 1 or 3?
The bottom text is the correct one, for anyone wondering
?????
not quite a tooltip but this seems like the place to post typos?
should be whimsy
whats that eror, got a fix?
looks a bit weird with supporter packs not being capitalized
?? 😄 How can it be the account I opened 5 hours ago?
Paladin description says "15% more damage at full heath
So for your translators the affix “Ward gained when you use a traversal skill” translates to “dégâts de foudre” (LIGHTNING DAMAGE!!!). Since the first day you released the translated versions this bug EXISTS! What the hell are you doing? I wouldn’t have shouted like that if it was just in French, but all languages are translated like that… Aren’t you able to control it? I'm posting this message everywhere, maybe one day they will translate their game properly
I can't tell if this would count as bug report, feedback, or tooltip issue...but lightning blast now having built in chaining means that this tooltip is either wrong, or the ability is impossible to proc correctly. I have no idea which.
typo on skill system introduction
did they add the ability to compare the other ring without having to swap sides? I dont see the hotkey for it
Control "then" alt. It was mentioned in patch notes.
Order of Lagon: "Fissure is unaffected"
Fissure: "what are you talking about I'm definitely affected by Order of Lagon" 🤣
weirdly bold apostrophe during cutscene 🤔
Just adding to typo feedbacks: Saw this bad boy on Darkwoven Threads in Weaver tree.. "thance"
when pressing alt the tooltip says "movement speend" instead of "movement speed"
Didn't snap a pic, but there's a loading screen tip which still states you have to press a button to transfer crafting materials to your forge, which doesn't seem to be the case anymore.
上层区域腐化躯壳任务无法完成
It's still an option
As in you can make it so they don't automatically get transferred? That's odd but thanks for letting me know.
I might be misunderstanding the 'more information' part, but should't it say 0.5% instead of 0.3? It is an example of the mana regen gained from the 6-point bonus, not the default bonus, as far as i understand.
This visual bug has been around since Early Access and still hasn’t been fixed.
The Summon Spriggan Skill states "The spriggan counts as a companion. You can have a maximum of two companions at once by default." Perhaps this should be explicitly changed to reflect that your limit for spriggans is 1. The wording is very misleading and the only defining factor is that it says "Summons a spriggan" (Singular) compared to something like "Summons storm crows" (plural).
missing capital
Speend
Not a tooltip, and not sure if this is a bug, but I'll post it here
This new end game fraction must be nerfed..... 7 red ring already
hi anyone know how to check brand of deception's tool tip? to check estimated dps and stuff
Not a tooltip error, it is an axe designed to look like a shield
It's a Sh-Axe
👀 What are the thances!?
Gordian prism: I think it should be casting/casts?
It is correct but it's kinda awkwardly phrased.
ah yeah i can kinda see it now lol, wasnt expecting past tense
Missing a description of a higher chance to do what? I assume freeze, but it isn't listed
The more info of rune of renewal doesn't apply to it:
Expert Duelist seems to be applying +1% fire penetration per 2 int points, instead of +2% per int point, Right now I've got 26 intelligence and +13% fire penetration, I'll send additional screenshots in the next message due to slowmode.
EDIT: I think something is bugged, I've unequipped the staff and my fire penetration still stayed at 13%
EDIT 2:This passive might work differently than I've thought, is it fire penetration per int with staff attacks specfically and not just Fire Penetration per int with staff equipped? If that's the case "You have additional fire penetration while wielding a staff" is misleading. And I get it that this particular passive is supposed to give benefits from using these particular weapons in melee combat, but perhaps it might work differently, but while it does mention melee specifically when talking about sword and spear, it could work differently for staff.
EDIT 3:There is someone who already had posted a bug report on LE forums about it, but it talks about this part of a passive even existing, instead of it not working properly.
EDIT 4: The penetration was coming from "Kelthan Blasting Agent" unique item, meaning there is no benefit from this passive that is visible on the character screen.
No "E" at the end of the Ballista skill.
Isn't "Ballistae" a plural? Both ballistas and ballistae are correct forms.
The initial item faction selection screen still references "trading items via the Bazaar or directly with other players". Although direct player trading was removed in 1.2: https://forum.lastepoch.com/t/last-epoch-tombs-of-the-erased-patch-notes/75247#heading--faction-playertoplayertradep2p
Corrosive Venom says shreds armor and poison resistance
base critical strile chance
Not sure what it means, possibly just me misunderstanding, but this make no sense
They are summoned at target location by default already
"higher thance"
Forsaken Weaponry Weaver Tree Node - Alt Information - Nemesis spelled incorrectly
Fated Nemesis - Same thing
Warden of the Dead - Same thing
That's the plural form of nemesis
gotcha I thought it was referencing the encounter type...thanks
typo in the Merchants Guild
Nah man, we are mechs now
german client has a bugged stat i think. it dosnt show the stat just the percentage , you can probabbly find out with the name what stat it should be
white item with stats, shouldnt be white base like that , no?
COF when you over the reputation bar
lorem ipsum in german client. first line of text is corrent, 2nd and following are not. dialogbox is on the back of the turtle
should be 2% ward retention now i believe
The description of Smoke Bomb's "Swirling Fog" node seems to not describe its actual effect
Rogue huge idol should say 'used by'
Holding ALT to reveal the tooltip. Maybe should also state that the item requires at least 1 forging potential to be useable
should be "previous echo"
Good evening, I played this morning and the afternoon was normal, now at night all I wanted to do was play, and now this happened, that I can't connect to the server. Can someone help me, I play through Steam and I have already checked all the files, I disconnected my internet and put it back on and nothing... the same error appears with the 2 PCs I have
Ongoing issues post server hotfix. They're aware and currently investigating. There's more frequent updates going on in #👨┃ask-the-devs-not-support-no-bugs (although that channel shouldn't usually be used for support, they're posting occasional informal updates there for this specific issue)
ENCHANTED IDOL
"and CRITCAL strike"
inconsistent naming for the "increased health regeneration" stat between the regular and hybrid weaver version
yeah, cuz they are different affixes. this is intended.
"regen" and "regeneration" being used for the exact same stat on your character is intended? i cant really believe that to be the case, especially when the character sheet stat is called "regeneration" as well. if they do the same thing then the nameing shouldnt be different i'd think
tbh i thought you were talking about the idol prefix name not the difference between regen and regeneration. tho its likely shorted cuz of length
One thing to look at, when you are out of whatever server mess you are in at the moment... a HUGE advantage of this game, is offline mode. A good oldschool "install and play without worry of cloud services" is a massive selling point. Well, right now, when launching in offline mode, I still can't play the game offline. So whatever issues you are having at the moment is impacting this, and should be looked at, and resolved. There is little point in having an offline mode, if you still need to be online.
are you launching using the steam 'fully offline' mode, even before the game starts?
(but I agree - the game should either be able to gracefully switch to fully offline if the login servers are unreachable, or at least be very explicit to the user about having to switch to "fully offline" in steam when they try "offline mode" from the regular launch option and it doesn't come up)
I could turn off cloud saves, but worried what would happen if I then turned it back on. I have two PC's, and like that I can pickup where I left off. If I unchecked that, will it work (i have a delay, so won't be able to answer you right away, due to slow mode turned on here)
It works if I turn off cloud save. I just hope when I turn it back on in a few hours, my progess goes back up to Steam
literally unplayable
I don't know how to give feedback/suggestions on here.
But:
- Could we rename these to "Empowered" blessings to be consistent with the Empowered Monoliths.
- If we have unlocked the upgraded versions of the blessings, can we not show the basic version as well in the selection screen?
The blessings screen feels very cluttered and could use some QoL.
Just a suggestion. I would think the ideal scenario, would be everyone love the game, but play offline. This would mean you don't need to maintian such high server costs. However, you don't allow cosmetics to be used offline. If you did, I suspect a decent percentage of users would transition offline, and save you some costs.
wrong range
literally unplayable "ledendary"
oh i see, my bad
Its okay
How high a chance do i have? Seems to be missing something, or perhaps is not chance based anymore, and only depends on the cooldown.
Explosive Trap:
Gadgeteer - modifeirs instead of modifiers
Stat screen, it still says 4% but I was told its actually 2%
can conver and cant convert on smite same time ?
I have a feeling that's not an axe 😄
nope. it is indeed and axe.
its designed to let you dual wield 'shields'
Oh, for the Forge Master, right. Thanks for clarification, will keep an eye out
Hello!
Please fix the tooltip INSIDE the Erasing Strike Skill Tree - the talent "Essence of the End" still has the old description of Void Essences: 15% instead of the new 3%! (changed with patch 1.2)
If the cooldown reduction is positive for the player like I assume from the text, it should be white, right?
movement speend
grammar here is odd; "in(???) unique items [...] has(???) a chance [...] and keep(???) the higher value"
colors in edit filter rule tab does not match
decreases HP
equal to 2%, 5% or between 4% and 6%?
shouldnt the "19% less damage over time take" at the bottom be green?
It is like the word goblin went in and stole random words and crucial whole parts of sentences to completely obfuscate this section on timeline catchup mechanic from the "Corruption and the Shade" article in the in-game wiki (g):
Old wording on the naturally spawning Vessel of Memories state the entire echo web will be reset, not just "nearby echoes".
Vessel of Chaos appears to have been changed to just "nearby echos" already.
where do you read it? i read it 2 times and nowhere i can find "resets whole echo web"
"restores echoes on this web" vs "resets nearby echoes on this web". Its just the old wording where the actual entire web would be reset due to its scarcity. Now that you can get woven echoes its no longer the whole web. Wording on the Chaos vessel spawns have been changed to state "nearby"
ah okay i see what you mean 🙂
Collateral Damage says "Shields shatter into Shrapnel when they die, dealing physical damage...", but the [alt] tooltip for Shrapnel doesn't have Physical tag? So it probably should say "Fire damage"?
And while Molten Shields converts Physical Damage of the Shrapnel to Fire, I don't have it taken.
It does deal physical damage by default, so it should probably have the tags Physical and Attunement to be consistent.
i just picked up this item where the poison damage is outside of the listed range
Currently missing the critical strike chance readout for Throwing attack types
Careful Drawings in Glyph of Dominion Skill Tree says "lasts a longer..."
Electrify chance tooltip
²No this is a 1 handed Axe
tiny detail
This node at the beginning of the Sorcerer passive tree says "When you cast a spell" which would usually trigger on any cast, even indirect. But it only triggers on direct casts, so either the tooltip is wrong and should say "When you directly cast a spell" or the ability is bugged (probably the former)
Synchronised -> Synchronized
Attacks use by -> Attacks used by
just came here to post about this, have 9 int and am getting 18%
the s/z is just a language issue tbh, american vs british english
Yeah, official localization is US English
Is it not the exact same in the image as you typed it
Hi everyone, does anyone know why I can't sell the following item? I've been in the merchant faction the whole time, it's not a purchased ring but a drop. In fact, I have another one just like it that also dropped, and I can't sell that either. I'm missing out on 2 billion gold because of this. Please help me! Thank you very much!
This is because they came from imprinting a red ring that you bought
Oh I see, thanks for the info! That makes sense now. I didn’t realize imprinting a bought item would cause this issue. Guess I’ll be more careful next time!
When using a controller the Challenge box keeps the mouse from being able to check the items and covers the challange button itself. Its fine with mouse. I hope this the right channel for this.
Couldn't snag a screenshot yet, but the nameplate for Venomous Champion mobs is misspelled 'Venemous'. Will take a snap next time.
ward retention tooltip shows the old ward formula
In Shattered Road, talking to Tristan NPC. There is a [f] at the beginning of line "And you are?" Edit: was at about Harbingers of Ruin: Part 7 quest chain.
In Shattered Road, During Harbingers of Ruin: Part 8, talking to both Marcus NPC and Tristan NPC. At the end of those of their dialogue chains the final line dialogue for both has a [f] in front line "Leave."
In Shattered Road, During Harbingers of Ruin: Part 9, talking to Tristan NPC. At the end of those of the dialogue chain the final line dialogue has a [f] in front line "Leave." Edit: also present during Harbingers of Ruin: Part 10.
Poor Tristan 😔
Fs in chat for Tristan.
Of the Shattered Lance set bonus:
There are not thresholds every 10 ...
-> there are no thresholds
If you press [alt] on Storm Scour on Swipe tree it brings up a tooltip for Spirit Wolves. It doesn't summon wolves, just lightning pen.
missing added damage effectiveness on rampage and swipe in bear form
"critcal" not critical
Probably should be changed
Shouldn't it be Crows?
I think it is suppose to say "... grants you stack(s) of...
Once you have more than one point in it, the description no longer match.
"Melee Damager" instead of "Melee Damage"
The range on -% to all resist is incorrectly listed here on Chimera's Essence. It lists the top as -16% when I have rolled -15%
Which one ?
The negative one ?
Yes, this tooltip shows that the -16% percent is the top of the range when I have rolled -15%, which is out of bounds of the display here.
The Attunement tag here is misleading, since Lava Burst procced by ST doesnt scale with Att
Mantle of the Pale Ox isn't calculating the "% increased health for you and your minions" mod present on the item correctly.
For example my LP2 Mantle of the Pale Ox has a 29% increased health for you and your minions roll, with it equipped I have 4,223 health. Equipping a 31% increased health for you and your minions Mantle of the Pale Ox which is an increase of 2% results in 4,056 health, a decrease of 163 health despite the mod roll being 2% higher. Equipping a 28% Mantle of the Pale Ox the result is 4,093 health which is 37 more health than a 31% roll. (Results rom testing a few days ago)
Equipping two Mantle of the Pale Ox with 29% increased health for you and your minions results in drastically different health values as well. The pictures illustrate this.
Exalted Challenger contain next: Increased Champion Spawn Rate: 10%, in the same time for example closest Zerrick's Aid or Grand Catacombs contain next related to values: Increased Gold Drops: 85% per point. Exalted Challenger lost "per point" somewhere, maybe in some challenges
Weaver Tree - Reflections of Orobyss - Has 2 pointer, but does not describe what each point does exactly... and based off wording, this should be a one pointer?
"Has a chance", otherwise "chance: x%"?
critical vulnerability different stat and text
If you have been hit recently you increased armor.
If you have been hit recently you have increased armor.
The primalist idol for avalanche boulder on spell cast does not specify direct casts, but it seems to only trigger on direct casts. This seems like a tooltip issue and it should specify direct casts.
The lower case r is triggering me so hard...
main menu -> online character dropdown list -> "solo account found" is smol
in offline character dropdown list its named "Character Found"
Likely reported already, but "melee damager".
Instead of "but can apply", wouldn't it make more sense if it said "and can apply"?
Essence of the end is supposed to have a 4s CD on its trigger condition. However, in practice, I find that the CD doesn't exist --- if I walk into a pack of white mobs they all die and I'm like instantly at 3 stacks. Is this a wording error or likely bug? Or am I getting stacks from somewhere else?
(I'm careful in these sitautions not to use Reversal, which I know also grants void essence stacks.)
Interestingly, gaining void essence on "hitting a unique or rare" does seem to obey the 4s CD.
What skill do you use?
devouring orb (I don'y have abyssal jugg specced)
Typo?
hellos! exploding is spelt wrongly
Shurikens are now be thrown...
In the game guide, Legendary Items section - "ledendary"
Two periods after "half as long".
written right after playing poe
when bone curse is converted to necrotic and auracast and mouse is hovered over the debuff the info says physical
Oerden's Watch description
for consistency, shouldn't the last line say deal 'more' damage?
There's a missing period at the end of the primary (first) description for the [Mussurana] node in Primalist's Serpent Strike.
FIX THIS TELEPORT BUG, I GOT STUCK IN THE WALL IN HC
@wide umbra @cyan comet @echo rune @proven pond @shrewd harbor @tepid cedar i couldn't even teleport back out of the wall, i put the teleport on cooldown like 3 or 4 times trying to get out, and couldn't evade out of the wall D:
also, i had literally just got out of story, and spent a lot of time creating a loot filter, and REALLY don't want to go through story ALL over again, also sorry for posting the image here, I couldn't anywhere else, but if we could somehow make characters that go straight to the end game, without missing out on too much, that would be amazing. Like maybe starting at level 1, but once you reach like level 45 or 50, then go back and get the extra idol slots or passives with a single quest? I have plenty of ideas.
- #rules 10 Dont ping EHG members
- This is the tooltip error channel, not the #1210281997591908452 one. Or you can do so in game (press F8)
If you have plenty of ideas, then head to #1210282176680169562 or #1210281911872786482
welp, i just wanted to make sure i'm heard @errant orbit i don't want any issues, just no bullshit, kind of irritating spending all that time, just to get stuck in a wall and die
If you want to get heard, you might want to speak in the proper channels
i don't like forums, at least here, i get a clear response, and a channel where other people can see as well. CLEARLY.... idc about the slowmode, but remember they make the product for US. without us, there would be no product, so cater up 🙂 only trying to help....
You wont get an answer anywhere (except for Mods telling you to go in the proper channel)
Also I get you when you say :
they make the product for US. without us, there would be no product
I think they have better things to do than to answer every ping they get on discord, or atleast I hope they do
i sure hope so as well. they are devs, i get it and understand 100% its just a personal preference that i don't like forums. welp, time to "waste" my time somewhere else.
@sturdy mauve wrong Channel again
Entanging Roots
I am not sure if this the right place to post this, but it seems the glyphs have tight spacing so the number wraps to the next line.
Well, not exactly what I expected under "more info" xD
is this outdated?
Only one that has Channelling with one L
Channeling is actually the right one for en_us localization, so all the others must be wrong (for this context)
Hello! Name of the dragon spelt with an additional "r" in the description
100% seconds of frenzy?