#👨┃ask-the-devs-not-support-no-bugs

1 messages · Page 33 of 1

vapid parcel
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independently on that, I like it, it is nicer and much more fair than I initially thought

late cedar
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Yeah it's looking very good with a lot of room to tweak to get to the spot they want it to be at

vapid parcel
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will resonances usage allow be back or forth gifting, like items gifted while playing together? or only one way or only if I use another resonance?

feral surge
vapid parcel
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damn this is a nice system, cudoz to the team. Thanks for engaging and spending the time clarifying stuff folks

heavy grail
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launch will be at 2-24 ? why header in fb says 21 ?

low oar
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where are you getting 24 from? 21 is correct

heavy grail
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is it not 24 ? 😮

wraith violet
flint bloom
heavy grail
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oh... i know it`s because of date format ... 2.21.24

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thanks guys

random quartz
mild rivet
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Some questions don't immediately have to go to the developer question channel guys... lol

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chances are if you put it in general you'll be helped just as well

quick venture
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Hi guys!

I don't know if this is mentioned or asked already ( I'm sorry if that's the case)

Does anyone have some information regarding what time on the day LE comes out? or when can we expect more information about that?

harsh gate
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Appreciate the honest answer. I'd love to see either a full skill swap between normal and Void Knight Smite, or the "scarring" visual of a "corrupted" Smite tree, but even if it only comes in the form of an updated tooltip it would be really helpful. Things to look forward to

knotty beacon
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want to ask 2 things: 1. do the story at the start of the game the why our character is there, is that going to change? (i mean the video at the start) 2. the fact that i cant put a nothing as a skill on the hotbar is that a bug or is just how you guys wanted it to be??

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and sorry if both of does things have already been asked

flint bloom
knotty beacon
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oooh okey thank you so much :3

tribal gate
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I know that corruption is changing in 1.0, but will there be any changes to dungeons to increase odds of seeing high lp items or is that more of a monolith only thing

sterile zenith
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Are there any infos about Falconer Class ?

somber marten
sterile zenith
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Awe no skills

primal wharf
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Where can I find some information about future content extensions put in a longer perspective? Will content be added as a part of new cycles? Will there be any new content every cycle or will it be rather expansion based?

sterile zenith
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You mean a roadmap?

pine chasm
flint bloom
hybrid fern
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I'm not 100% sure but I think they do. I just unspecced as much as possible, with 1 rank in Laceration I hit the dummy with an unspecced rip blood near the end of spirit plague's duration and saw 8-9-9-9-10 (or close) several times in a row. I did it again after adding 3 ranks to "Exsanguination" and saw closer to 21-21-21-21-23 (or close) several times in a row

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I'm not sure the More multipliers are applying though. The penetraiton seems to work, but I'm seeing closer to 9's and such without any penetration but with 2 ranks in Rotten to the Core and 2 ranks in Concentrated Rot.

small lake
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does corruption increase loot

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or just mob hp?

flint bloom
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it directly increases mob hp and damage. it gives you more rarity for items, not quantity

small lake
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and rarity is just bigger chance for uniques?

flint bloom
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rarity is just "better drops" more affixes, more exalts, more uniques, more sets

small lake
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gotcha

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so its big good then

flint bloom
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as long as your build can handle the corruption, no reason to not get it

queen notch
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Will mtx section in offline will be close forever?

placid plinth
queen notch
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since i heard you can edit save files

placid plinth
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I'm sorry, I don't have time to find it right now but I think Steve put out a good explanation on reddit or our forums. Anyone else have that link?

primal girder
cerulean nymph
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cant find anything with steve

placid plinth
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there was one recently, probably not steve, sorry I'm really trying to get this done before stream today

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(nothing for the stream)

small flint
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I have a question: In 1.0, there is new Item Tooltip UI - and I love it. What else changed in the UI, for example fonts? damage number style? etc.?

wise frost
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Will 1.0 have any improvements for the native linux client? Such as the non visible characters on selection screen and no mini-map outline?

placid plinth
placid plinth
small flint
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Will you share some more 1.0 gameplay before Feb 21?

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❤️

placid plinth
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yes

cursive sparrow
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Is there a chance that EHG will allow maxrolls to post updated passive/skill planner after patchnotes will be released and before actual launch for people to theorycraft? or its not smth being discussed/possible?

placid plinth
hollow condor
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Will the cycles (seasons) be free updates?

placid plinth
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yes

hollow condor
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Sorry if this was asked and answered already

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Ok

twin wasp
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Was there any word about forge guard receiving some changes for 1.0? Feels like the class really is struggling with any builds beside manifest armor.

radiant pier
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is the healing hand skill getting a skill tree in 1.0?

placid plinth
serene mango
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i'm a bit confused now, those are answers from the recent post
so we are NOT starting with cycle at launch? and at a later date cycle 1 will start?

jovial oxide
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it's cycle 0

cerulean nymph
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sir, 1.0 is cycle 0

serene mango
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yes, but up until now it came across as if we would get cycle 1 at release

jovial oxide
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it's just a different number

serene mango
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maybe im just misunderstanding the wording

serene mango
pine chasm
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I think Steve might have just mis-remembered or maybe they changed their naming, because in the past, the stance has been 0.9, which we are currently playing right now, is Cycle 0. (Not that it matters much)

serene mango
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yea i get that, the wording just confused me a bit unnecessarily i guess

placid plinth
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At 1.0 the cycle system is in place and you can create cycle characters. Due to the fact that the game content for cycle and legacy will be the same at launch, some people prefer to call that Cycle 0.

serene mango
late cedar
placid plinth
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I agree and have been calling it Cycle 1 for quite a while now.

plain void
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Do you guys plan on including buffs like concentration in the status bar so we know when it's up or not? Or will those buffs always be something for micromanagement?

kind nexus
plain void
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Oh, thats nice

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I didnt get the downtime icon yet so I was confused

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I'll keep an eye for it

static vale
plain void
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I probably got hit and just didnt notice it was the conccentartion one, I tested it now that works fine too

inner warren
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What is the situation with buff icons, I see that there are some buff effects which have an icon in the lower left and there are some buffs that do not. Should I report any I find without a buff icon as a bug, or as a suggestion to include it as an icon?

mild thunder
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Hello, i have noticed the performance and FPS of the game getting worse the longer i play. After 1-2 Hours my FPS are down from 100+ at the start to like 40-50... the only thing helping is restarting the game like every hour. Is there any fix for that?

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My setup: rtx2080s, ryzen 3600x 32gig ram NVME ssd

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also it does not matter if play on all low settings or all ultra, it allways happens after like an hour.

wary pivot
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Hi, not sure if it was discussed, but I would like to know thoughts on trading. What's the final goal / expectations on end game trading system? Will it play big part? Will it be used just for 2-3 end game items per character? I have nearly 500hours in LE over the years- never really felt that I would need trade as it is easy enough to obtain items. I love trading but only game I can compare with good trading system is POE. And POE due to it's currency (orbs etc) uses trading extremely well- even you not upgrading your gear every day, you still using trading not stop for currency and many other things. BTW, super exited for 1.0 , will have to take couple days of work for it, LE deserves that 😄 Feel like LE will grow big!

cursive sparrow
wary pivot
sturdy shoal
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Hello! I really like this game but I have a big trouble. I losing connection to server when changing area in game. It happens maybe 4 of 5 times, so I can repass one area many times in a row. Could you help me?

cursive sparrow
flint bloom
sturdy shoal
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@flint bloom

  1. Already, doesn't help
  2. Doesn't help too
  3. Will try, but in another games I dont have any troubles
flint bloom
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Different games have servers in different places, all with different pathing. Vpn's generally help with that. If a vpn doesnt work, reach out to support

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!support

fiery lilyBOT
hollow marsh
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I'm sure this has probably been asked/addressed before but: just bought the game, and chose East US Region. My buddy in Finland mostly like chose EU, since he picked the game a while back. My question is, will one of us be able to switch our server region/shard if it's needed?

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oh wait, this is more of a support question i think

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crap, muh bad

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Second question: how far off are the additional MTX cosmetics, like swords 'n whatnot? Trying to decide which pack(s) to buy/upgrade, and having those drop when 1.0 deploys would suck, lol. Also any type of housing in the works? didn't see anything on the roadmap

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ty, i'll shut up now. 🙂

pine chasm
untold forge
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i have a very dumb and simple question. if we have the master volume of LE turned down, when 1.0 launches will there be a video that plays before the character screen or will it go straight to the character screen. i want to make sure my audio is on the current settings so i dont miss this.

placid plinth
untold forge
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Thank you

queen fjord
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When will be the last time to buy the ultimate edition? Or will that always be around? Same goes for those other packs?

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Couldn't find anything about when they go away

placid plinth
queen fjord
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ahhh ok great, im sure you'll announce if theyre going to leave as well yeah?

placid plinth
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yea

queen fjord
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great thanks, goodluck for launch i cant wait, been holding off playing too much to wait for release 🙂

crude plover
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Assuming you'll have time to play, what mastery and build (if you can say) are you planning on playing at 1.0?

quick venture
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@placid plinth Mabye this is said many times, but it's so refreshing how you guys communicate and i love how you guys are doing it, and keep up the good work!

placid plinth
crude plover
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Very nice! [redacted] is one of my favorites aswell, almost considered going [redacted] but I think I'll stick with spellblade after all.

old spear
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Just wanted to say thanks to the whole last epoch team for the amazing work. this game is so cool, very happy to play it ! You are the best 1

hollow marsh
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what's with all the ||redactions|| :p

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...so i suppose there's no way a Dev would wanna DM with a hint on whether the 1.0patch will have ||weapon/off-hand weapon skins||?

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lol

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i know NDA's can be a helluva thing, lol

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...or maybe a simple "save your MTX points for 1.0" :p

fluid axle
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I know you guys are doing twitch drops, any plans or talk for prime gaming monthly or once per cycle bonuses?

placid plinth
placid plinth
hollow marsh
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schrodinger's MTX, forever stuck in superposition

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i was gonna toss in a "not great, not terrible" joke, but i'll stop while i'm ahead

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haha

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also, as someone who also uses prime gaming, i too would be down for that

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just throwing it out there

olive cargo
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How difficult is it to introduce new weapon types to the game? I was just thinking about how cool single-handed crossbows are (D3 Demon Hunter enjoyer, obviously).

placid plinth
olive cargo
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Yeesh. I forgot about that. I'll just cross my fingers for much, much later down the line.

viral adder
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Ghostflame's Arteries of Malice node says it converts all sources of ignite and damned chance to bleed chance per second. Does this include damned and ignite chance on hit? Or would you have to also get the other node that converts them to per second first?

placid plinth
viral adder
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True! It wouldn't be useless since the tree includes two nodes that give ignite/damned per second, so I wasn't sure. Thanks Mike.

glass thorn
hollow marsh
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alrighty, upgraded to deluxe, and bought Eternal Traveler, so that x200 MTX points should be handy come the 1.0 deploment lol

hollow marsh
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would it be copacetic to ask about the server/net config/setup? super curious, especially come launch day

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i'm sure you guys are prolly stressin', pun very much intended lol

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i tried sifting through the dev blog, but no luck. wondering if y'all utilize a compensation mechanic similar to GGG's lag compensation mechanic

pulsar heath
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I can push the enemies and boss, it si a feature or a bug ?

unborn rune
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Can we expect updates to gear visuals so more equipment looks unique? Especially uniques and set items

celest tiger
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Costumes looks awfull comparing to POE

feral surge
short hawk
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Will all of the deluxe and ultimate edition bonuses be up permanently? Or are some of them designated as pre-order stuff and are subject to change once release happens or later on? Other than the literal specified pre-order Golden Guppy.

solid torrent
fossil dune
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One of them is integral to endgame gearing, it's how you make legendary items

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Also you're in the ask the devs channel

small lake
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oh my bad ;x

tough sky
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Hi I might have a stupid question, On the steam news posted on the 24th there is a picture of the pre order guppy. Is there a place I can copy that picture? When I try to right click to save in steam it just opens the store page.

tough sky
waxen fox
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Any plans to add more mercenary minions via items in the game?

desert island
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There are a couple of plot points in the current version of the game that need wrapped up

The snake lady at the end of the latest chapter who was using the void, and we still haven’t killed the emperor

Are those gonna be wrapped up in 1.0?
Or at a later date?

mortal forum
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We don't know when exactly but not 1.0

desert island
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As long as they don’t sell it to us as a DLC or expansion, I can live with that

fossil dune
sterile zenith
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will there be cosmetics for the falcon later on 😄 ?

cerulean nymph
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there even was a dev reddit post asking for ideas for falcon cosmetics if i recall correctly

sterile zenith
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ow 😮

lament wagon
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Maybe I'm writing in the wrong channel. Will be moderators in non-EN game chats?

night crest
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With ARM CPUs coming to Windows soon, is the idea of supporting ARM targets like Mac back on the table?

empty birch
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is steam login on official page bugged? i cant log in for some reason

karmic dew
static vale
empty birch
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after i press log in it goes back to this screen

karmic dew
hollow marsh
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^

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it did the same for me when i was making my LE account last night

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but i was logged in, after f5'ing/clicking on forums

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just checked again:

empty birch
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im f5 on forums but im not logged in

hollow marsh
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empty birch
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i bought the game early in 2019 xD

empty birch
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yeah im doing it now

hollow marsh
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good deal

empty birch
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btw

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which pack will i get now? back in the days it was called "Ancient Champion Supporter" pack but now the packs name have changed...

fossil dune
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Names haven't changed, these are different ones now

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You should have the stuff from that pack somewhere on your account

empty birch
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i only see:
standard
deluxe
ultimate

in the shop

fossil dune
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Yeah, those are different

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The old packs aren't on the Steam page, or Steam at all actually afaik.

hollow marsh
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looks like it was an Alpha pack

fossil dune
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Hell I think the current packs go through LE's site rather than Steam

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^

empty birch
hollow marsh
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guessing you were a kickstarter?

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maybe check there

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oh

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or that works

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lol

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once the migration process is complete, i'm assuming your fancy alpha goodies will be in-game

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looks like there's been quite a bit of confusion in regards to the kickstarter packs

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Last Epoch Forums

hello everyone, im a kickstarter supporter at the elder level (50) if it matters to you, my hopes in writing this is that EHG will see this and help me get my elder supporter rewards so i can actually use them. i have never claimed my rewards from alpha because i never played more than a few hours, i waited and waited until the game is where it ...

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err, that thread is outdated, and mostly drama

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disregard lol

onyx iron
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For lethal concentration, where it says your generic damage and poison damage are shared as poison damage. Does generic damage mean stuff like added physical, increased physical, added lightning, increased lightning etc. Is it saying all types of damage are shared with them as poison?

somber marten
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(Generally: increased damage, increased poison damage, increased dot damage)

onyx iron
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Ah, hmmm. Was not clear. Thanks

dense knoll
wraith violet
sterile zenith
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Is there a site, where I can translate the Mods 😄 ? Much is translated but I would have time to at least trasnalte the Mods of Monsters 😄 ... native German > Paid Company

empty birch
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maybe wiki?

sterile zenith
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na I mean for the game itself ..... There is a German Translation but the mods are still english

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like "enrages at half health" and stuff..... thats not translated actually

cerulean nymph
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that isnt translated in any language i think

sterile zenith
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community could work on that 🙂 ....

static vale
# hollow marsh guessing you were a kickstarter?

The kickstarter pack names were very different. Alpha packs were all "Ancient xxx", Beta packs were "Ardent xxx" & now we have the standard/deluxe/ultimate versions (not packs) plus the 4 "Eternal xxx" packs.

sterile zenith
static vale
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And apparently the stuff that is translated is quite poor.

static vale
sterile zenith
sterile zenith
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ok 🙂 thank you

late cedar
pine chasm
celest tiger
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POE have something like 8 min until map reset or you reset it manualy by entering map with ctrl. Here i leave map and enter and everything is resetted automaticaly which isnt good. I was leaving map and entering again to collect a treasure in a same place.

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Those should be appearing on map randomly on different spots but last epoch have everything on same spot after reentering map.

fossil dune
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Who wants to tell em?

celest tiger
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I dont like when i leave map to city i come back to continue map and i have to start from beginning.

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Map shouldnt be resetting automaticaly when we leave.

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There should be timer for it same as POE so we can continue on map where we finished.

south cedar
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You don't gotta not picl up.garbage

weak pendant
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when you leave, you are legally forfeiting your rights to any remaining loot. It's in the eula.

somber marten
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(You also shouldn't be picking up stuff you don't need)

south cedar
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It was an intentional decision to make gearing and looting less interruptive to the main gameplay loop. Selling isn't beneficial as to encourage it you would be travelimg back and forth too much. Now you get more gold just doing the maps and you can easily filter out the lesser geae

celest tiger
weak pendant
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in LE map clears you

south cedar
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Why are you leaving the map?

celest tiger
somber marten
celest tiger
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To storage items?

vague ingot
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Do that in between maps. If you're filling your inventory in a single map, you're looting too much

hollow marsh
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some off us like to compusively throw everything in the stash

celest tiger
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it makes no sense to reset map everytime we are leaving it.

hollow marsh
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then obsessively organize all of it

pine chasm
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This is ask the devs, btw. Please move to #1123698164503949392 or #💬┃general please. Keep in mind that campaign zones resetting when you leave is technically a bug and will be changed later.

celest tiger
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it is demotivating clearing again and again

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POE i leave map , come back and i go visit parts of map where i still wasnt

somber marten
celest tiger
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once i finish map i go to another

celest tiger
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I always cleaning every map every corner

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and then going to next one

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this is why POE is giving us 8min before reset map

hollow marsh
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this ain't PoE, and the game's life cycle at this stage is uh

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hmm

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what's an apt anaology

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...and correct spelling lol

celest tiger
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Anyway there should be a timer for cleaning map, like if we go to city we have 5min or 10min to come back before it will reset.

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Or we can reset it manualy entering map with shift+ or ctrl+ same like POE if we want farm on map

hollow marsh
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early, the game's at an early stage in it's life cycle, PoE has had well over a decade to fine-tune this & that, optimize so-and-so

pine chasm
hollow marsh
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but this ain't PoE

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i mean that in a good way btw devs

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lol

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coffee time

oak bone
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What will happen to my current stash items?
Will I be able to gift them in 1.0, or will they becom account-bound?

celest tiger
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I hope also for many many items with drop rate 0,01% 0,001% and 0,0001% so farming never end in game and there are going to be items basically not possible to loot but there.

fossil dune
pine chasm
oak bone
#

Oh, so gifting will still work the same way?

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I just assumed we would be able to gift stuff even if we didn't find it while together. Dumb of me.

placid plinth
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Are there any unanswered questions above? I feel like that was a big conversation and I'm not big on reading all of it.

late cedar
empty birch
#

will anything from beta carry over to launch?

muted quest
#

If you buy an item on auction from the marketplace, can you give it to one of your friends with or without resonance after? Just confirming, because I think it's been said that it just can't be auctioned again after being bought specifically.

mild oyster
pine chasm
muted quest
cerulean nymph
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If both of you are in trade faction

halcyon sun
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sorry Ferrin but i will have to add to the list
where does Last Epoch lie between Diablo series and PoE in terms of progression and how 'gamey' it is

like diablo is not every story-driven but it still has things here and there that make sense
PoE though while playing PoE and watching footage of endgame stuff it kinda feels like the environment is just there to be there and i can find just about anything anywhere

basically will i feel like i am playing a game ? while playing Last Epoch or will i feel immersed in the experience enough to 'forget' i have the HUD and operate with it subconciously while having fun with the game

muted quest
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Have they mentioned how long Resonance takes to acquire with a party member?

fossil dune
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There's not really a good way to estimate it so no

pine chasm
late cedar
muted quest
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Thank you!

empty birch
#

ok so i checked the cosmetics packs in game and these from alpha arent event displayed, is there any way to even check what was in these packs?

celest tiger
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You can check on website, there are links to youtube.

empty birch
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yeah but these packs arent even displayed on the site anymore

late cedar
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It'd feel pretty bad to keep getting stuff shoved in your face that you can't get anymore

celest tiger
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Press this and you can watch it on youtube

hollow marsh
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alpha kickerstart pack

hollow marsh
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ah

hollow marsh
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Ancient Champion supporter pack right?

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it's on there, and lists everything included

celest tiger
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Devs i found another annoying thing in game. When we are storaging our shards into storage with shift + right click it doesnt stack them. It shoulb automaticaly stack same types on one place.

hollow marsh
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including that forum badge you posted earlier

fossil dune
#

Sir

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Look in your inventory under the idol box

late cedar
fossil dune
#

^

celest tiger
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I dont see any different

fossil dune
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Look for the button that says "TRANSFER CRAFTING MATERIALS" or something similar

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It is in your inventory

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I promise

celest tiger
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aha

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Thanks mate

hollow marsh
fossil dune
cerulean nymph
cursive sparrow
#

^this tbh please , this chat became really spammy in past days, usually its used for questions to devs that is hard to verify in game or about future of the game

empty birch
viral adder
#

also suggestion to the regulars answering questions in here, answer them in #❔┃ask-the-community and tag them in instead so the discussion doesn't spam this channel more

hollow marsh
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point taken, but i just figure @FYI will likely get more eyes on their issue by discussing it in here. support tickets can be....yeah

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but i'll shut up now, lest i catch a ban lol

empty birch
#

btw, why the prices on the official site and in game store differ so much?

celest tiger
placid plinth
#

I was trying to be subtle earlier. Please avoid conversations in this channel.

placid plinth
placid plinth
placid plinth
placid plinth
cerulean nymph
#

we have one? manifest armor?

late cedar
scenic cove
#

Any info on pricing problem with upgrades to ultimate and deluxe versions and regional currencies? Want to upgrade, but so not want to spend extra(

placid plinth
placid plinth
placid plinth
#

If you have a specific question about the game, I'll be happy to answer it here.

placid plinth
hollow marsh
#

message received, apologies

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my dumbass would piss off the head honcho a day after buying the game lol

glass marten
#

I saw someone say it on reddit but couldn't verify it anywhere, is it true that the legacy realm will have no active area leaderboards?

placid plinth
#

I'm at about a 2/10 on the anger scale right now. Not a big deal.

placid plinth
hollow marsh
#

o7

glass marten
night crest
brazen egret
#

hello Mike, we do some tests and looks like bleeds from Cloven Flesh( bone curse) and Laceration(spirit plague) dont use any more multipliers from skills tree ( both curse and skill that hit) and % from attributes doesn't work too, HOWEVER bleeds from hits DO benefit from Exsanguination (spirit plague)
Also looks like bleed duration be overwritten by spirit plague duration ( ignore dur mod on items, but scale with dur mod on spirit plague tree)
its any of this intentional? or its oversight/bug ?

https://i.imgur.com/JplG9cw.png
https://i.imgur.com/d0rm2Ze.png
https://i.imgur.com/JWhdLCB.png

placid plinth
placid plinth
night crest
haughty geode
#

Hello devs.

Mourningfrost currently grant 100% increased freezerate multi (acting like a 2x multiplier).
Gaspar Set helm used to do that and got changed to regular freeze rate.

Is this intended?
Thanks

glass marten
hexed quartz
#

about loot filter sounds, any news about custom sounds when drop items? i really love filter with meme sounds. more icon would be goood too

hollow marsh
#

you could always just grab a filter, and add your own audio files

hexed quartz
#

theres no option to add custom sounds

hollow marsh
#

yeah, was just looking at that myself lol

feral ore
#

Has there been any talks on if snow / desert areas are going to get touched on graphically to stop flashbanging me and burning my retinas like no other game does?

torn gate
#

will my stash be wiped upon release of 1.0?

flint bloom
torn gate
#

what does that mean moved to legacy?

flint bloom
torn gate
#

Awesome, been playing since this came out in EA. I like to hoard my treasures and stuff so thats great to know Ill still have it

torn gate
pine karma
#

Why do points immediately get allocated to skills when you click on them? Example, leveling fireball and clicking on a skill, that point is immediately allocated with no warning. Would be nice if there was a way to confirm skills before that point is gone and you have to respec/relevel the skill again to get that point back if you misclicked.

late cedar
#

Respeccing is also very easy, and just requires getting a bit more xp

pine karma
#

That's true, however points should not be allocated without a warning/confirmation. Why punish the player for a misclick?

flint saddle
#

Does conversion of life into ward such as from Twisted Heart count as loss of life for Lightning Aegis?

unborn rune
pine karma
#

Thanks for pointing that out. Going through my first playthrough today and instantly became annoyed that I wasted a point. I know you can respec and relevel it but it feels punishing for a misclick.

split iris
#

this is still not fixed, i reported 2 weeks ago with support ticket too. It will be fixed before game launch or no, dear developers?

pine spoke
candid cosmos
inner sapphire
#

Are you happy with the current state of difficulty of the game/campaign? I don’t feel like the current difficulty of the campaign pushes the player enough to interact with the various mechanics such as crafting to keep your power levels up as you go - e.g. i can still ease through campaign without upgrading my weapon for 20+ levels - wondering dev thoughts on this

hollow marsh
#

just a random thought, but have y'all given any thought to an ARG tie-in?

#

that'd be fucking cool

#

i realize ARPG's don't typically fit that uh, style

#

but i for one would play the hell out of one

placid plinth
placid plinth
hollow marsh
#

or participate, rather

#

but i realize it's a bit late for something like that anyhow

placid plinth
hollow marsh
#

so no fellow ARG nerds then? ah well, was just thinking out loud

placid plinth
hexed quartz
placid plinth
placid plinth
placid plinth
placid plinth
hollow marsh
#

nah, it's fine man, and i take your point

#

sorry for the obvouisly stupid question, lol

muted quest
placid plinth
muted quest
#

Yes, the rest of the content is great in that regard. Just the idea of increasing campaign difficulty piqued my interest, but I think I've seen talk in places around here about potetlntial uber bosses beyond empowered Monos, etc.

placid plinth
#

not in 1.0

hollow marsh
#

has uber lab flashbacks

#

"the horror, the horror"

pine karma
#

Why was the decision made to reset zones completely when you port to town?

frosty lagoon
placid plinth
#

I wouldn't say it's not thematic really, the primary mode that the ability has is melee damage and this is the most generic way to do that. I guess it could be considered to possibly change if necessary to like physical damage which could account for bleed and physical throwing variants. Just about the only thing more generic we could do is just straight damage but that's a little too generic I think.

queen notch
#

I would like ask if there will be a discount soon? I bought the game early, introduced my friends and they really liked it and they wanna buy the game but we live in turkey so even with regional price its kinda expensive, so they were asking if discount will happen close to launch?

mortal forum
#

No price changes in near future as confirmed by devs

queen notch
mortal forum
#

No sale either

muted quest
#

Just want to confirm for Warlock, but when talking about unique curses, do Bone Curse, Spirit Plague and Marked for Death all count as unique curses for passive/skill mechanics and not just the 5 new ones revealed? And did I miss any others available to the Acolyte/Necro/Lich?

modern dagger
#

I haven't seen anything in the ToS regarding attaching to the game process. Are there any issues with doing this?

placid plinth
placid plinth
hollow marsh
#

sounds like a real good way to catch a ban

#

i mean like getting flagged or some such, and the anti-cheat doing what it does

#

i sure as hell wouldn't take that bet, lol

#

now that i think about it, i'm not even sure which anti-cheat engine LE uses

#

interesting

#

oh also, the first like x10 google results were ||cheats/scripts/trainers for LE||

#

just a uhm, head's up

mortal forum
#

Dude. This is not LE Programming. This is ask the devs

hollow marsh
#

fair enough

placid plinth
#

also, that post is from 2018, we were just barely out of kickstarter at that point.

modern dagger
plain void
#

Why does writing "Flying mount you get at level 133" is against the code of conduct of the game?

placid plinth
placid plinth
plain void
placid plinth
#

it's probably seeing the "mount you" as a bad term by mistake

plain void
#

Makes sense

modern dagger
placid plinth
#

it's a very fine line

cursive sparrow
#

there is one case where it provides quite serious gaming advantage over what humans can do and its on runemaster invocations, with high casting speed(which u need a lot on good build) its very easy to mess up and cast the wrong invocation while macros give 100% accuracy which is serious boost in dps because messed up invocation puts it on cd so u lose a lot of dmg...so its quite unfair especially if we are talking abt arena ladder.
other than that i dont know any cases of it providing actual gaming advantages

modern dagger
unborn rune
#

So how do the multiplayer mono rewards work? Just did a unique reward echo with my friend but he wsn't able to pick unique

placid plinth
tame aspen
#

@placid plinth Kudos to the team on CoF/Merchants solution; one area I have been thinking about though is this going to create a significant difference to players of each faction w/ regards to inventory space?

  • Value of gold appears to be significantly different between the two factions. In Merchant you are ultimately splitting you gold between buying items and inventory space where as CoF you have an influx of "items" you gain but also alot more disposable gold. Have you guys done any deep dives into this to determine if any counter measures need to be put in place to ensure one faction vs the other doesn't feel unfairly challenging to maintain adequate inventory space?
  • I fully appreciate different players have different focus and inventory management strategies but just as 1 data point...probably the WORST complaint I have on this game is too limited inventory space. I strive to find builds that people don't always think about that aren't meta and really push the envelope. This requires a decent collection of gear to experiment etc. Currently I am still constantly not picking up exalted mods that i'd like to keep to try and roll but just dont have the room.
#
  • Before someone trys and blindly invalidate the above saying OMG i have no issues and i have X.....good for you. I have 4500 hrs on steam with LE, i greatly enjoy it and build crafting. I very clearly understand how to value gear and its crafting potentially etc, I think i am at close to 1M a stash tab and thats having culled alot of stuff and now having to be very selective on what I pick up. Just really diminishes the fun and does not create any sesne of "risk vs reward" or "skilled inventory management". Just plain limits the experience with no inverse value.
  • I know its against your guys design vision but I still can't not fathom why you dont let us buy inventory space. It doesn't provide direct "power" gains, it is defendable as a game provide as there is a direct scaling of costs from a storage/server etc for us having more items etc. Let me reward you for your good work in a way that gives me better QoL and doesnt directly impact "pay to play" etc. I'd drop a few hundred dollars in a heart beat just to reward the dev team and allow me to enjoy the game to its fullest. 4
quaint spindle
tame aspen
#

appreciate that just was curious if its something you guys flagged as a potential risk and did some sim's/analysis to make sure it didn't feel to different

quaint spindle
#

so sure you're splitting - but you're going to recoup a bunch of it and then some, MAYBE, if you find the right item

#

thats the fun of an economy IMO 🙂

quaint spindle
#

but that said if someting is WILDLY unbalanced we will 100% take a look at it

tame aspen
#

just sell me some stash slots and let me give you guys a bonus 😉

quaint spindle
#

your comment on inventory space is interesting because just casually playing the game I have like 60+ stash tabs

#

and people often praise our game for the extensinve inventory space we have

tame aspen
#

just a data point 🙂 but I've struggled with it and i've played fairly heavily off and on since you (LE) were just a twinkle in someones eye !

quaint spindle
#

thats just a fraction of my stash from casual gameplay

#

for example

#

so im curious where the disconnect it

tame aspen
#

just dont see a down side to selling limited stash spaces that dont cougnt towards you gold limit price. Sec logging in to give an example.

quaint spindle
#

We sell tons of stash tabs in the game, they just cost gold

#

you can buy up to like 200?

#

and there are ways of making tons of gold now too, like Arenas etc

#

or even just natural play (I dont really do Arenas much)

tame aspen
#

i have 90 stashs give or take, my influx of gear i'd like to grab vs my gold isn't scaling well. I have to leave alot of exalted with decent T6 stats on the ground at this point.

#

i have a character of every class and as i said i try to really find creative or uncommon builds. So i keep only quality gear but there is just alot of combinations.

quaint spindle
#

I also pick up extra gold to vendor

#

supplements the income nicely too heh

tame aspen
#

just is the worst part of the game for me 4k+ hrs playing

quaint spindle
#

Ya I understand, still feels like there is some fundamental disconnect I am trying to understand

#

I have 3x (nearly )100s plus several more toons and only a fraction of my stabs are even 1/2 fuull

#

so just curious what the missing sauce is haha

tame aspen
#

100s?

#

not sure what you mean

quaint spindle
#

lvl 100 toons

tight onyx
quaint spindle
mortal forum
quaint spindle
#

lmao indeed

tame aspen
#

i have a character per class plus i want to save really quality exalted for basically every non garbage stat to allow me to try a variety of builds for each class. At this point unless i'm only playing my top end tunes, i get more gear to store then i get gold to buy stashes at 1M a pop

quaint spindle
#

@tame aspen either way at the end of the day we have a firm stance against selling anything that is QoL - we want to sell MTX etc only

#

so its unlikely we will ever sell stash tabs for reall money

quaint spindle
tame aspen
#

just an odd one but its your right:) thanks. Don't take my money! I dont like MTX, it adds no value to me but to each their own

quaint spindle
#

something isn't adding up, just trying to understand 🙂

tame aspen
#

i have 90 stashes full of high quality exalteds and only higher rolled/good combo idols, plus a few copies of LP uniques of each. Not like im hoarding here

frosty lagoon
#

Turbo you could play offline and give yourself gold if it's really a big problem. Not a perfect answer but I don't thi k what you want will ever be changed to the way you want it. You could also play each season instead and have a 3 months (or whatever) reset to your inventory.

quaint spindle
#

good points Abyss

tame aspen
#

if i do that i'd play grim dawn friend 🙂 But oh well clearly not going to be addressed. Thanks for the discusion

frosty lagoon
#

Play both!

quaint spindle
#

@tame aspen their comment about cycles also applies - if you're going to be playing in the cycles

#

your inventory is going to reset every 3mo

tame aspen
#

not on eternal

quaint spindle
#

ya - cycles are what we call seasons

#

so wasn't talking about legacy (what D4 calls eternal)

frosty lagoon
#

If they implement stash tabs on a new cycle like POE does then each cycle will give you a bunch more stash tabs that are remove only!

quaint spindle
#

its all good though - sorry I wasn't more help

placid plinth
#

Sorry, was afk, I'd just like to add that reducing the cost of the later stash tabs and/or increasing the maximum available isn't out of the question at all. We set the 200 limit very arbitrarily, the total of that discussion was me saying to myself, "ha, nobody will want that many right?"

quaint spindle
#

=/

#

lmao

tame aspen
#

sorry thought you called it eternal, i didn't play D4 as i was playing LE i'm loyal 🙂 Give me stashes for that right?!?!

frosty lagoon
tame aspen
#

Thanks Mike, just curious how value of gold will play out between two factions with different value but guess you will have to see it at a macro level to really gauge that.

quaint spindle
#

You sell items for gold in the Bazaar, so if anything the Bazaar will have easier access to raw gold (but not as ready access to items to sell for that gold)

#

My hunch is itll be a pretty close wash on gold

placid plinth
#

I think there is going to be some adjustments that are needed after we see how people are interacting with the system on a larger scale. It's really really hard to predict how people will actually interact with the system.

quaint spindle
#

and game econ is my jam heh

#

but ya what Mike said (and what I said above)

#

you never know how an econ will shake out

placid plinth
#

I'm pretty confident that it will be decently close but some adjustments can make it better.

quaint spindle
#

so well def be keeping tabs on everything

tame aspen
#

Oh i made more plat then 99.9% of the server in EC tunnels back in the day in EQ i love playing the economy 🙂 Just trying to decide since im playing with my wife which is the better faction for that play scenarion.

frosty lagoon
unborn rune
#

I'm all about the CoF, i rarely engage in SSF mechanics, but the CoF ranks and prophecies look incredible

quaint spindle
low peak
#

Recently I asked Mike about the lack of a "click to channel" accessibility feature and he said there wouldn't be something like that for 1.0. I was wondering if making an AHK script (to simulate I'm holding a button) would be against ToS... this is literally to prevent physical pain when I try to play channeling skills 😭

bronze sorrel
#

is there any technical limitation to cap in tabs currently. so like could that limit be increased in the future if it became an actual problem

quaint spindle
#

obviously not for 1.0 but its something I will continue to advocate and bring up

frosty lagoon
placid plinth
quaint spindle
frosty lagoon
#

Hell yeah. Good to hear that someone with that background and passion worked on it

low peak
#

Thank you Mike and Muffin! ❤️

tame aspen
#

For stash tabs transition to the standard server at end cycles, will they just be added or have restrictions similar to POE etc that you can't use as normal storage?

quaint spindle
quaint spindle
placid plinth
tame aspen
#

give me more stashs 🙂 I quit my long term Gacha game to stay fully dedicated to LE going forward at least until Ashes of Creation. Just hate idea of wasting time not picking up the gear i want.

#

ah tech limitations i can appreciate thanks

bronze sorrel
# placid plinth there is a technical conern about the total tabs yes. certain functions like sta...

the second part is mostly what i was curious about, just wasnt sure how much storage space it takes. especially if the game pops off after launch and theres a huge influx of players. i imagined that taking up huge amounts of data, let alone the amount of traffic to sending that database to each character playing. i hadnt even considered tab searching causing any issues, but yeah that does make sense.

frosty lagoon
placid plinth
#

SOLD!

bronze sorrel
#

galaxy brain solution right there

frosty lagoon
#

Pls keep something like that in mind for a april fools joke update. Would be hillarious.

placid plinth
#

I would love to but players are like dragons, don't you dare touch their horde.

bronze sorrel
#

brings a new meaning to loot goblins

frosty lagoon
#

What do you guys think about losing gold on death instead of something like XP? I know currently there are no xp death penalties but maybe losing gold on death could still make dying scary while not losing permanent character progress since you can use your gold up. Has something like this been a discussion before?

quaint spindle
placid plinth
#

(just to be clear, it has been discussed at length)

mortal forum
#

Mike, any plans to strengthen in-game chat moderation?

#

got reminded of how utterly unhinged it can get

placid plinth
#

yes

unborn rune
#

first few days are going to have some characters in chat, that is for sure

tame aspen
#

amount of people i have to block is just absurd. Remember legacy servers in EQ day? Like charge me 50 a month for a high quality experience and i'm down

unborn rune
#

im just glad it's not a FTP game cause it'd be way way way worse

tame aspen
#

can't argue that

pine karma
#

Any plans to put some sort of confirmation on spending skill points? Understand that you can respec/relevel a skill. But that feels like a bad solution for a misclick.

placid plinth
inner quest
kindred matrix
#

oops wait d4 just did that MikeBee

celest tiger
# quaint spindle https://twitter.com/TheOneOnDruryLn/status/1683588570257162243

There could be T8 with 0,01% , T9 with 0,001% T10 with 0,0001% chance of drop. For example Ragnarok Online was dropping one mvp card every 2 years on server. Just one. I hope this will be having something similar. Its awfull to see after 2 - 3months everyone having last tiers of items. There should be something in game but really not possible to get. Like 0,001% chance only from Bosses T10 weapons and armors but each tiers is only 10% stonger then before one. T8 stronger 10% then T7 and T9 stronger 10% then T8 and last one T10 but drop rate to get those is incredible low. Basically its like a win in lotto. One man or two man in a year on server. This will keep market alive for years, grinding never boring and game always interesting.

kindred matrix
south cedar
#

Yeyeye

kindred matrix
#

What about double t7, triple t7 etc. or any of the uniques that have astronomical odds to drop lp3 or lp4

#

What is the estimated time it will take for someone to seal T28 on an Omnis

south cedar
hybrid fern
#

Does anyone know; with the new warlock skills that "spread" poison, if I have two enemies, one with 10 stacks and one with 15 stacks, would they both spread to each other and go up to 25 stacks? If I use the "spread" immediately again, do they go up to 50 each or does it somehow track which stacks have already spread to which enemy?

eternal lagoon
# placid plinth At 1.0 the cycle system is in place and you can create cycle characters. Due to ...

Mike I'm so confused. Does that mean that the second Cycle must have different content for Cycle and Legacy or it can't be called Cycle 1? If that happened would it be something like Cycle 0.1? So we might have the 0th Cycle on launch and the 0.1th Cycle three months later? I know you're not championing this, but maybe you can help me understand the logic here. As a streamer who gets asked about the first Cycle literally ten times a day right now, I don't know how I'm supposed to explain to them that 1.0 is the '0th' Cycle.

kindred matrix
#

I feel like this is just indexing preference. We are currently on cycle 65,535 😝

placid plinth
#

no that's not what he's getting at

placid plinth
# eternal lagoon Mike I'm so confused. Does that mean that the second Cycle must have different c...

In my mind, Feb 21st marks the start of the First Cycle. The name is rather arbitrary. I generally call this Cycle 1 as that's how I think of it. Other games have set a precedent that an initial launch without cycle exclusive content is called Cycle 0. I don't really care what we call it so let's go with Cycle 0 as the First Cycle. I disagree with the idea of a cycle requiring cycle exclusive content.

As far as I'm concerned a new cycle requires these 2 things.

  1. The ladder resets.
  2. Everyone starts fresh.

Now, when we start a new cycle, we (along with the other games) also line it up with the release of a large patch and content drop. This can optionally include cycle exclusive content.

All details about future cycles is subject to change without notice. The Second Cycle will start sometime in the future (you know the goal for the timing), and it may or may not have cycle exclusive content. If it does, it will probably be very minimal. I think a good example of the sort of cycle exclusive content that we might start with is some unique items or a new crafting material maybe. Just to cover my ass on this, those are not necessarily and not necessarily not, the things that we have planned for 1.1 and beyond.

One really nice thing about calling this Cycle 0 that I just noticed as I typed "1.1" out is that the patch number would line up with the cycle number. So I'm going to advocate for calling 1.0, Cycle 0.

I really dislike the idea of "Cycle 0.1".

lost cairn
#

Does 1.0 have an official name? Like how we had "Runes of Power" or "Rising Flames"?

placid plinth
#

yea, I should know that lol, it's right at the end of the trailer

#

Echoes of the Void?

lost cairn
#

it sure sounds official!

placid plinth
#

Echoes from the Void

#

I was close

eternal lagoon
#

I'm not familiar with any other games that have created this precedent. D4 had a preseason, but it was truly not the first season and all the characters created the Eternal realm. There was no differentiator between any characters at that point. Regardless, I'm not understanding how those of us who are talking about and promoting the game are expected to handle explaining to players that the first cycle is actually cycle 0 and the second cycle is actually cycle 1. We're naturally going to call it the first and second cycle, so by Cycle 1 it's going to be very confusing to players who aren't regularly keeping up. People are going to be talking about the second Cycle but it'll look like we're actually going into the first. New players especially are going to be very confused.

lost cairn
#

I noticed the other trailer is called "Eterra's Light". Is that the name of something else or just that trailer?

placid plinth
#

That is why I was against calling it Cycle 0 in the first place. And with the amount I'm flipflopping on this, I hope you can tell how important this is to me right now lol

#

I do think it's an important thing to get nailed down solid before launch though.

eternal lagoon
#

Yeah it's important to me too which is why I'm bringing it up. I appreciate that you understand the issues

placid plinth
#

yea, I can see how it's important to you and others too

#

I didn't mean to diminish the issue with that, sorry

eternal lagoon
#

No I didn't feel like you're diminishing the importance to me

placid plinth
#

cool

kindred matrix
placid plinth
#

so would your preference be for us to call it cycle 1

#

I'll pass this along to people who can decide more clearly

eternal lagoon
#

Yes, I think this is obviously cycle 1 from the positioning of explaining it naturally without confusion. If it's cycle 1 and also the first cycle, it's intuitively clear to players where it stands.

placid plinth
#

and the whole cycle 0 = 1.0 and cycle 1 = 1.1 thing kinda falls apart if we ever deviate or hit 2.0

eternal lagoon
#

and since there's no hard and fast rule on whether there will be cycle only content in the near future, I don't think cycle 0 really stands as a differentiator for that either

placid plinth
#

yea, cycle 0.1 makes me unreasonably mad

eternal lagoon
#

yeah I hate it too haha

placid plinth
#

well, best I can say is that regardless of what it's going to be called, you can say that the first cycle is starting on Feb 21

pine dome
#

Call the first hotfix after 1.0 > 1.1, now you are lined up

wraith violet
eternal lagoon
#

They matter in explanation. Trying to explain to a player who is asking about the cycles that the second cycle is actually Cycle 1 is unnecessary confusion with no upside.

junior kindle
#

It's the 1st cycle and won't be referred to by the community at large as 0 cycle. 0 is special in math but when you count you don't start at 0; it's illogical. Launch cycle is better than cycle 0.

crude plover
#

just go 1.19, 1.20

#

1.20 != 1.2 i think most people would understand that

lost cairn
#

I think it would make more sense to give cycle 0 a name, like legacy or standard

wraith violet
#

Cycle Naming

lost cairn
crude plover
#

Does something like frost claw lose its freeze rate when converted? Since on stuff like the lightning blast cold conversion node it states the freeze rate it gets (since it originally has none). But the lightning conversion node on frost claw doesn't state that it removes the freeze rate of the skill.

(I know this is LE tools, so if these tooltips are different I apologize)

limpid dome
crude plover
#

Thank you dammitt! Would be nice if that's reflected in the tooltip like the added freeze rate is on the cold conversion node.

restive flicker
#

Keeps saying failed to send request when trying to add my friend. Is co op down right now?

#

Or is it region locked? Us west cant play with central?

cyan pilot
#

Hello, I wanted to find out what happens to the characters with the 1.0 patch. Will it be moved to offline mode or deleted completely?

late cedar
#

You can continue to play now without any worries about losing progress.

pearl canyon
#

Mark of the Rat (Warlock). Is that like a passive?

Because it states that when you apply Mark for Death to you or an enemy from any source it will spread your poison and damned stacks but there is no conditional, even though it is on the Profane Veil tree
I know that it probably means on when it's active but newer players might be confused by that

cyan pilot
#

@pine dome Thanks for the tip, and what happens to the boxes? since there are 2 leagues? If the boxes had to disappear, would there have to be 2 new ones or not?

feral surge
somber marten
tranquil lance
#

Where should i be asking for technical advice, troubleshooting, the game is playing on ~15 FPS, not sure what options i should change, other games are peeking alot higher

pine dome
#

!support

fiery lilyBOT
sterile zenith
#

Mike, can we collect german translation data somewhere 🙂 ? Or will you include our feedback from the feedback-group and apply the changes when 1.0 is released ?

alpine mulch
#

Where should i be asking for technical

pearl canyon
teal trail
#

which one is it 200% or 600%?

alpine mulch
#

Whenever the patch notes are available, will 3rd party tools like the Build Planner (https://www.lastepochtools.com/planner/) have up-to-date information?
In other words, do 3rd parties have early access to the patch notes?

somber marten
alpine mulch
#

I thought that LE provided API services to these kind of 3rd parties, but thank you for the information. It seems it's back to paper theorycrafting then. 🙂

pine dome
thick grotto
#

Are there improvements to controller + movement ability coming in the next few months? It feels so terrible to keep fury leaping into wooden boxes right next to me. Just not targetting that clutter with anything (honestly see no reason ever to target it) would so so much.

flint bloom
thick grotto
#

best news I've gotten today 😄

#

i've never been this aggressively faceplanted into clutter before (even though no game except grim dawn does controller support this well for arpgs)

astral reef
#

Hello :). Any information when we get falconer skills showcase?

flint bloom
astral reef
#

oh so very soon, thanks!

static vale
static vale
candid mirage
#

Hey guys !
In merchant's guild, if i buy a unique item with LP and make it a legendary, will it be considered the same item and i won't be able to trade it, or will it be considered a different one and i will be able to trade it again ?

fossil dune
#

You won't be able to trade it

#

No tag + no tag = no tag
Tag + no tag = tag
Tag + tag = tag

azure rover
#

is there any new skin for 1.0?

#

thank you devss

scenic narwhal
#

Will more performance optimization come. Playing game on laptop feels so bad with amount of heat and fan speed

mild oyster
mossy raven
#

Will you be able to upgrade from Standard to Ultimate editions at later dates? Say 3 Months from now?

scenic narwhal
#

Well that is good, traveling amd having to play on laptop, curent optimization seems really bad

flint bloom
torn gate
#

Will there be Live events planned in the future?
Maybe something like World bosses, Unique locations available during these "events" and maybe increased world difficulty modifiers as examples.

#

Monoliths are where nearly everyone resides after the campaign and what not and the development towards it is awesome. But the world maps would be cool to revisit after a time as well with each clearing of the campaign story offering the player to restart with everything they have but replaying with an added difficulty modifier like how monoliths work.

celest tiger
#

Shield walking behind me ✋

pine dome
#

This is "ask the devs NOT SUPPORT NO BUG"

celest tiger
#

my bad sorry

feral surge
#

Sometimes I feel like the channel name should be swapped. Do "No Support No Bugs" first, so the people who don't read the whole name won't even know it's the dev channel.

feral shadow
#

Does Twin Fangs in the Swipe tree also apply to the Sabertooth? I would guess that it doesn't, but the wording on some nodes could definitely be more clear to avoid confusion.

supple dragon
#

How come abilities are blocked in towns? most importantly, why are mobility skills blocked ;-;

flint bloom
supple dragon
#

ah i forgot they added other players at some point, kinda wish i could hide them lol

#

they could let mobility be free though, lemme tp arounddd

fossil dune
#

Lots of mobility skills trigger other skills, recipe for destruction

ornate ginkgo
#

are bladedancer and marksman going to have 5 skills at launch?

clever hearth
#

Is there a sale 2morro?

somber marten
clever hearth
somber marten
pine dome
teal trail
#

is witchfire a curse?

hoary maple
#

to preface this question, i've killed my fair share of t4 julra. What was the design decision to having the spinning lasers during that fight? It significantly hinders melee far more than ranged, especially when she goes into the lasered areas. If they were slower and didn't form a small circle of safety I could see the decision, but as it is right now It's basically a waiting game for melee characters.

feral shadow
#

@pine dome Yes, but Twin Fangs is worded to give a bonus "while you have Aspect of the Panther," and not that it affects Aspect of the Panther directly. There's unfortunately a lot of ambiguous or outdated language used on skill nodes so it's hard to know if it's worded this way intentionally or if it's just another clumsily written text.

They really should go through all the text before 1.0 because it's mighty frustrating playing a numbers-based game when you can't rely on those numbers due to ambiguity.

hexed quartz
#

any chance we have steam promo before release? some friend dont have the game

hexed quartz
#

they´ve answer already this?

somber marten
#

Multiple times.

hexed quartz
fossil dune
#

It still stands, Alderion

somber marten
#

You're free to wait for another answer of the same thing.

fossil dune
#

Mike said less than a month ago it's not planned

somber marten
#

Here's one from last month.

hexed quartz
#

ok, one more thing, would be cool keeping this chat as the title says

somber marten
#

I will now answer with just dev answers that already have been answered.

#

Why do you think I have links?

tribal gate
#

Im Nearly as East Coast as it gets in Florida but somehow have lower ping in central. Is that supposed to happen?

hexed quartz
#

kzb, exist a channel called Ask the community, here is for the Devs answer questions

fossil dune
#

Mike has stated he's okay with community members answering repeat questions

hexed quartz
#

without quoting the answer, a lot of people will doubt the answer, 21/02 will be a hell of a chat here

fossil dune
#

Thank you, Kzb

mortal forum
inner reef
#

Currently in the shaman tree for earthquake (i know shaman is getting changes) EQ is converted to a spell, but its very clunky because the ability itself is a melee ability, but stops scaling with melee tags. Currently there isnt a lot of melee weapons (especially 1handers) that can have spell tags (like you cant get spell famage leeched as life on an axe for example).

my questions: would there ever be a consideration to allow something like 50% of melee stats to effect the scaling for EQ once its been converted. this would most likely be on the talent node itself, to allow this skill to really be built around

dreamy violet
#

Hi, This post might be in the wrong section. If it is, I am really sorry.
First up I love the game and style it brings. But I have noticed issues from the technical side when playing multiplayer. Bugs were reported via the tool inside the game but this is more of a technical side question. From what I have noticed each time a person leaves the map (ports to town) the instance is reset only for that player. This to me would suggest that the game instance is tied to the player object and not the situation where you would have an instance running on the server to which players would connect to and then share the state across. My technical question is: Is it intentional for instances to behave in such a way ?
I apologize again if this is off topic or too close to a bug report.

placid plinth
haughty jungle
placid plinth
#

And it is still not being worked on either.

dreamy violet
lilac kayak
#

My apologies if it was asked before, but there seems to be some confusion. Is there a new cycle with the launch ?

placid plinth
placid plinth
lilac kayak
#

Two separate ladders - two separate communities - one for the legacy and another for the new characters .

placid plinth
#

It's more of that the cost/benefit of it is super low. (the zone persistance thing)

dreamy violet
# placid plinth It's more of that the cost/benefit of it is super low. (the zone persistance thi...

I understand the work situation of dev studios on release dates. However I assume that this issue leads to multiple blocking bugs when playing multiplayer. The issue of resetting instances is minor but what I assume is happening is a de-sync state between quest and player instances leading to blocked quests / loading screens. Would you maybe then just consider looking into it due to the impact of the architecture on the playability of multiplayer ? I understand the overhead this would create, I really do, but it looks like it is creating stability issues that should be addressed if not now due to release date then in future for the sake of stability and future integration.

twin kindle
#

would you be open to adding a s key? basically something that stops you from moving and attacking when you press it

placid plinth
# dreamy violet I understand the work situation of dev studios on release dates. However I assum...

I'm not entirely sure I understand what you're getting at there but I can add some more context. When a server has no occupants at all, it shuts itself down and adds itself back to the pool to be used again. When you change your quest state for a given zone, that information is recorded on your character and any time you open a new server of that zone, it is set to the same quest state as what you were in before. There were several situations where those scene state graphs had mistakes in them, this was causing bugs for some players who leave zones and return.

placid plinth
acoustic rampart
#

will there be german subtitle language support on release? my cousin cannot speak/read english.

subtle socket
#

Hey Mike, I did report it but just wanted to check if you knew that a fix was coming : skeletal mage node that converts it to a traversal skill, when paired with the experimental affix that teleports minions with you doesn't work. It's like the affix doesn't recognize the summon skeletal mage skill.
Unless I misunderstood something in the tooltips

flint bloom
subtle socket
#

Mostly wondering if it was already in the 1.0 patch note , trying to get a little sneak peak

dreamy violet
# placid plinth I'm not entirely sure I understand what you're getting at there but I can add so...

Thank you from the context. We managed to create situations where by leaving and rejoining server we blocked the main quest, cause infinete loading screens. From our expirience it is fixed by reloading server or logging out. From that point i assumed that server info is reset if there are no players in it and that there could be a posibility of architecture issue so i wanted just to ask the question. Bugs with repro steps were reported and i hope it will be of help. I realy like the game tho. Ty for the time.

placid plinth
placid plinth
acoustic rampart
#

i do not actually know as i play myself on english xD but the steam page says german interface but no subtitles

#

i can test

tribal gate
#

Is there a particular reason that arena keys sell so much higher than even other rare items? They currently sell for more than 3000% more gold than other keys or any set item all of which are not very common drops. Only ask because I would like to sell items for a bit more gold and noticed this

acoustic rampart
#

oh...it is all translated it seems

#

perfect, thanks!

placid plinth
#

Oh, there are just no subtitles at all in the current version.

placid plinth
tribal gate
fossil dune
#

Sets have somewhere else to go in time.

desert comet
#

m building a Necromancer (lvl 27 atm, first run tho)
And i specialized the "SKELETAL MAGE" skill, to the point it can cast "SACRIFICE" skill into my wraiths BUT i also specialized "SACRIFICE".
Question is: When the Mage cast sacrifice, does it use the "sub skills" that i've been grindin as well? Like the Blood Spectre or Bone Nova

#

I thought it would better to answer here cause its too specific

cursive sparrow
# desert comet

they do not use your sacrifice specialized tree, because they are minions

placid plinth
tribal gate
# placid plinth No because sets aren't a game mode that some like and others don't. If we starte...

Gotcha. Wasn’t really thinking about it as gamemode more so just rare item vs rare item and the gold value behind it. I’m sure there are players out there that make use of set items. Just haven’t used almost any of them in hundreds of hours and also don’t see them often get dropped, but I’m sure that the data shows most players at least dabble with them and again yea gamemode vs item at the end of the day so thx for the insight

muted quest
#

Can set items get Legendary Potential?

mortal forum
urban iron
#

Hi there. My Skeletons are still firing Fire Arrows.

#

I see a fire buff on the minions & the fire animation on their arrows.

#

Oh I found out. I had to unsummon them and now they fire Ice Arrows. 🙂

urban iron
#

Actually this did not fix it. 😦

placid plinth
upbeat mango
#

Hi, seems to be a pretty common question from a search on this discord, but when will patch 1.0 notes be available? ive seen people speculating 1-2 days before, others saying a few hours. Can you put a response in FAQ so people can search the discord to find an answer please.

robust topaz
#

Will there be anything akin to clans or guilds (socially) being added with 1.0? (i.e., so we don't have to individually Friend every player we play and chat with)

robust topaz
#

alrighty - thanks 🙂 Maybe it will make it as a future feature.'

winter island
#

Hey I was watching one of the developer interviews about hideouts, and I was wondering if a fishing feature could make it in the game? I'm talking standing in town with your friends while someone is afk and you have 10 minutes to kill but just wanna chill... You could tie it to the crafting mechanic so that it rewards you with the different scrolls and glyphs. One game I really loved the fishing implementation of was Rohan online as you could get these special skill gems that could be sold to others or used on one of the skills to make it's effects stronger in some way. Maybe such a system would be a good fit? (Could even "fish" for other creatures? ;))

mortal forum
winter island
#

oh my bad for posting in the wrong bit

placid plinth
mortal forum
#

Since you're here Mike and gen chat is going insane, I'd like to know your / the team's take on battle passes in the future of LE

placid plinth
#

gen chat in game or here?

mortal forum
#

Here

placid plinth
# mortal forum Since you're here Mike and gen chat is going insane, I'd like to know your / the...

The very short version is that we don't have any plans to do any battle pass style system. Our current thinking on the matter is that it's not a good fit for LE. On top of that, there is a pretty heavy negative press hurdle to get over with it too.

Personally, I've never bought a battle pass. I generally find them to be very arbitrary and often have questionable elements. However, I do not believe that battle passes are inherently bad. In fact, I think that in the right type of game a well made battle pass could actually be really fantastic for the game. I haven't taken a look at all the different ones out there but I haven't found one that I really liked yet.

Edit: If anyone knows of a really good one, I'd be interested in hearing about it.

mortal forum
#

Sensible take, thank you

south cedar
#

Are there any examples of battlepasses that you've liked from a design perspective? I'm curious to hear more on that line

placid plinth
# south cedar Are there any examples of battlepasses that you've liked from a design perspecti...

Not really, that's kinda the problem for me haha. My opinion of that they can be good is not something I can really back up with anything yet. I like ones that give you goals that naturally cause you to explore the game and work out how to unlock them. I feel like a really good one would not run on a flat xp system but rather an achievement based one. Or maybe both actually.

As I'm typing this I'm realizing that there are often elements of this in survival games. Situations where it's like "to upgrade your base, build a, b and c." Then you have to go figure out how to do that. It probably doesn't need to be quite that diegetic but I think leaning that way would help.

pine chasm
placid plinth
#

ok yea, that game is already high on my list, thanks

#

I didn't know they did that

ripe yarrow
#

Battlepasses with mtx also have this weird thing that popularity kills it. Everyone running around with same stupid skins at the same time.

placid plinth
#

I feel like this is a topic that Extra Credits has probably tackled actually. Nope, they haven't 😦

ripe yarrow
#

Oh do tell

olive cargo
cursive sparrow
#

I little question about skill design nodes, there has been several issues over past years with uncapped damage nodes, and almost all the time builds that have it came out significantly overtuned (static orb,abomination, old umbral blades,bug swarm bleed pop, mana judgment, infernal shade with dread shade refreshment), whats the devs pov on that,is more of "we put it in and if its crazy we will nerf it" or its better to avoid it, cause one more skill like that seems to be added to the game

placid plinth
# cursive sparrow I little question about skill design nodes, there has been several issues over p...

We may have been a little fast and loose with some of those types of mechanics in early access. It really seems that people like them though. So we probably don't want to do away with them completely. We don't put a node in if we are sure it's going to need emergency nerfing or anything like that. I have seen a couple nodes go in that we weren't quite sure if they were going to "go off" or not. Most of the time they don't.

late cedar
somber marten
dense fiber
#

are there plans to improve the combat feel of the game after launch?

viral adder
dense fiber
#

oooooh

#

that makes me very happy

#

cause the main reason i stopped playing was because of the difference between the really cool concepts of skills and the pretty lackluster actual result

#

im glad that's identified as a priority by the devs

wraith violet
fleet galleon
#

You don't need to exchange them for mtx
the mtx are given automatically at certain tresholds of challenges completed

fickle perch
proud haven
#

Hey everyone, when can we expect the Patch Notes for the 1.0 release?
NVM seen the post in the forum.

worthy mirage
#

But this might be a reasonable solution for reward structure in some game modes that currently lack it i.e. in arena

void heron
#

GW2 actually has a "battle pass", it's called Wizard's Vault. It was added in the latest expansion. And they add rewards to a legacy tab each cycle, raising the currency price a bit

worthy mirage
#

I haven't really played the last expansion but I always thought that it was a hybrid of WOW trading post and the previous daily/monthly quest system. And judging by how much it was complained about it wasn't a great implementation either.

void heron
#

not really, most people like it, the only problem is the lack of daily challenge variety

gusty harness
#

Quick question: i love Playing the Mage with its traversal cooldown on Potion use. The Downtime of its build is to cast the Potion everytime after Teleporting. I Thought of using a Makro on Mouse where everytime i Teleport it uses a Potion afterwards. So The Makro for the Mousebutton will be ( W 10ms 1). So is it Bannable or is it Acceptable

fleet galleon
#

Check that message

buoyant sail
brazen egret
buoyant sail
#

and as a person with adhd, I either 100% want to do something, or I don't there is no "I will just grind it out anyway"

buoyant sail
fleet galleon
#

It's not that you have to run 100 labs
just open 100 of the chests at the end of uber lab

buoyant sail
#

Anyway regardless, I'm not a person that likes "the grind" I even struggle getting enough juice in echos sometimes, specially when I start a new mono and see I need 800 to do the fun stuff.

solid torrent
#

That's gonna take some time tho

#

Having some mtx rewards behind some lvl of content might be easier to implement

#

Like gladiator mounts on wow

#

When there's no more bugged builds and the classes are somewhat balanced

#

Also having one or two cosmetics drop from a particular boss starting at some corruption level with the rarity of red ring might be an interesting chasing item?

#

Like a corrupted weapon effect dropping from shade's

buoyant sail
#

There will never be balance with classes, look at all the current top tier arpgs, a handful of classes/builds always dominate, thinking about it. Q for devs, will we see any significant balance adjustments to ward for 1.0? Thinking Cleaver Solution etc 20,000 ward on a wearbear is basically immortal.

static tundra
#

Hey. Will there be a full Controller Support at 1.0?

feral shadow
#

Does Twin Fangs in the Swipe tree also apply to the Sabertooth? I would assume not from the wording, but there's been enough issues with skill descriptions that I dare not trust them. I've searched and seen this question asked several times but an answer is never given. Could a dev confirm if this actually works for the Sabertooth or not? Thank you.

finite pasture
# buoyant sail Some of those achievements are crazy though, while they do promote exploring oth...

thats why that specific one is skippable tho... Its the grindy challenge to make you wanna play longer, but its nothing insane.

If you are someone who can reach level 100 for instance, you can skip the 80 bosses and 250 lab chests, because the others (Wisp T16, Scarab tiers and rare monsters with 4 mods) are INCREDIBLY easy. So really you just pick 1/3 of the leftover and get it over.

For instance, i took Alva temples. In trade they go around 30-40c each, and take at most 2m to run. Doing 80 seems like a lot, but doing 8 batches of 10 is pretty fast, and spread out enough that i dont feel like i really "grinded". This league was by far the easiest 40/40 ever tho i feel like

astral reef
#

do we get respec all passive points button?

#

one by one is so old

#

both options would be best

quaint depot
#

is there any solution for the constant Disconects? i cant play the story anymore. always in the middl of the quest i get a dc.

cedar junco
#

I'm sorry if this has been asked before, are some of the buff icons not being displayed an intentional thing? EG. Bone armor as an icon for it's cooldown but not for when it's up

last sail
#

Is their an intention to make the monoliths maps a bit longer? doesnt' really feel satisfying if you are done with em after a minute or two and staying longer only for more corruption feels weird :/

fleet galleon
#

@frail sentinel might remember?

last sail
#

Ohh that gives me hope nice

worthy mirage
fleet galleon
#

Tbf it was also that you had a large map with very low monster density

frail sentinel
fleet galleon
#

I think the ambushes were a part of that?
So you'd have more different things in the echoes

last sail
#

Alright, thanks for the infos guys, sounds good 😄

sweet meteor
#

Hello Team,
First I would like to say me and my friends love Last Epoch and cannot wait for 1.0 release.
I know that this has been brought up multiple times, however I still think it's important to share our point of view.
I hope you reconsider the limitation on Masteries not being able to be reset, this ultimately reduces the level of replayability and restricts experimentation. Wanting to test Forge Guard, while playing Paladin shouldn't require a complete new character and going over the campaign again. I even believe that it will incentivize people to create a new character if they can switch between the masteries at a later stage, test the feel decide if it's worth the effort to level from scratch.
Thank you

cursive sparrow
sweet meteor
placid plinth
iron pecan
#

Has the auto profanity filter been updated and scaled back abit or is it still extreme ?

wise frost
#

Question regarding end game gear progression in 1.0. Currently it seems very easy to get to lets say 75% perfect gear. Finding upgrades after that point feels like it can take months just to even get to 85% perfect gear. Item factions seem like they will help improve the gear progression curve.
I was wondering what your thoughts are on gear progression overall and on 1.0 compared to live. Should it be possible for a cycle character to get near BiS gear by the time a cycle ends?

kind nexus
#

Mike I'm curious, have you guys thought about skill sound FX cosmetics? I would love a different sound for void smite 🙂

loud panther
#

any plans on making servers work? EU west is unplayable... getting disconnects, lagging and loading foever... yesterday the same

#

if it doesnt work now, how bad will it be at release I wonder

tight onyx
#

Heard this about the us east severs 2 days ago but they were fine for me, this is what early access is for

#

Hope they do work 🙏

loud panther
#

I mean yesterday it was annoying, today it was just unplayable

candid cosmos
candid cosmos
loud panther
#

yea, not ideal for single person, not acceptable for whole player base... had two friends playing with me, both the same issues... reading chat, more people was complaining about it too

placid plinth
placid plinth
# wise frost Question regarding end game gear progression in 1.0. Currently it seems very eas...

I think BiS is a term that works really well in an MMO. I've had this debate so many times and I can never get a clean answer when I ask this. I'm not sure why really. Is a anti-perfectly rolled unique with 4LP and the best stats applied, all rolled the worst possible, BiS?

and yea, item factions will cause a complete shakeup of this. Looking at live is pointless for this discussion I think.

placid plinth
placid plinth
#

I just realized something that people might not realize. All the live servers are running on 0.9.2 still.

#

Like I feel like that should be obvious but I guess not?

twilit rune
#

Yea its good to state obvious things because there is so much misunderstandings about when improvements come in , this is my personal opinion :)

wise frost
# placid plinth I think BiS is a term that works really well in an MMO. I've had this debate so ...

For me personally BiS has a looser meaning in an arpg compared to an mmo. Usually implying that an item has all your desired stats at a high-ish (not necessarily perfect) roll. LP items I would categorize differently due to the low drop rates of LP items and luck needed to get the right stats added. A BiS LP item would be any LP item that has your desired stats no matter how they rolled IMO. In your example, yes I would say that is BiS

spark musk
#

Submitted finally, gregory

placid plinth
wise frost
#

Cool, thank you for the answers!

loud panther
placid plinth
loud panther
#

I'm hoping for the best than 🙂 and sorry for me being an asshole, its just the build up frustration

#

I know you are doing your best, thanks!

placid plinth
#

You're welcome

jaunty garden
#

Do you have already any predictions due to the preorders how many people u can expect on 21st ?

placid plinth
#

I assume someone probably does

jaunty garden
#

understood, thx 🙂

timber laurel
#

Hello i am from germany (west in particular) and i have a big concern regarding server stability. I was testing coop with a friend yesterday and i got horrible lag spikes, while he had none. Didnt change regardless who invited for the party i allways had between 20ms and 250ms with a average of like 170ms and loading times between 30-45sec.

Is this something you monitor and try to anticipate to fix for the launch? Since LE will be on heavy demand because of a certain "bad season" from another game we dont mention here. Also same lag spikes in coop today...

Looking forward towards the Launch ❤️

placid plinth
timber laurel
azure escarp
#

Hey Mike, quick question if I was to make a looking for group discord for last epoch is that aloud? I did it for wow back in the day before looking for group que. I know there is one here but would be nice If there was more for empowered, normal farming, leveling / new characters, looking for farming certain uniques, ect.

placid plinth
silk notch
#

As someone who is not interested in competing on the ladder, what's the upside of joining the Cycle server at launch? Any specific rewards etc?

kind nexus
#

clean out your stash in one fell swoop 🙂

static vale
torn gate
#

We have dungeons, we have monoliths, will Last Epoch get Raids?

#

Or maybe new dungeons?

#

Post 1.0 release that is

placid plinth
#

Expanding the end game in other ways is going to be our main focus with upcoming cycle patches.

plucky juniper
#

So we can expect more monoliths in the future too?

placid plinth
# plucky juniper So we can expect more monoliths in the future too?

I think there is a potential issue we could run into with too many timelines. We do have monolith plans. It might be that some timelines cycle in and out, we might just add more, we might do other stuff too. It was designed specifically with a few avenues of updates and expansions ready for us. Lots of potential.

plucky juniper
placid plinth
#

10 is a really nice number for things like that

#

(each of the bigger islands is called a timeline)

plucky juniper
#

Fair enough

hallow dirge
#

are there plans for new skills, and ways of implementing them?

languid sphinx
#

First off thanks for making nature magic and enabling the fantasies around that. Love to see it!

Currently it feels like the werebear is the best user of Entangling Roots (and several other skills tbh), and the best totem user ends up being the spriggan rather than the shaman. Any plans to move around some of the skills between the primalist masteries to better focus on their respective fantasies? Personally I'd like to see an easier/better way to cast Entagling Roots in spriggan form.

placid plinth
glass thorn
#

Hey, can you gift gold in 1.0?

placid plinth
glass thorn
#

Is there a reason behind this in terms of game design?

stiff solstice
#

makes RMT too easy for one

iron pecan
placid plinth
rough nexus
#

Maybe stepping into "wait for patch notes" territory here, but in general is there going to be any new items bases in 1.0?

placid plinth
rough nexus
#

Perfect, the latter is what I was looking for 👍 (scanning trailer time)

placid plinth
rough nexus
#

Oh the minion flat affixes we saw 👀

placid plinth
#

I don't remember if any implicits were shown off

#

There are more that you'll see in the patch notes

rough nexus
#

These two "gambles" from the CoF vendor look like new bases, because they're only used for uniques currently (Pyre of Affliction & Lament of the Lost Refuge)

So is this not exactly a gamble or are these coming as regular bases Pog

bronze depot
#

Not sure if this is the right place to ask, but I noticed that the death blossom node in summon skeleton mage doesn't seem to use the hungering souls skill tree for the death knights. Is this intentional or is this a glitch?

For example, I have the Isolation node allocated in hungering souls that makes it 1 projectile and increases size and damage. I self cast it and it's fine, but the death knights still fire the smaller projectiles

torn gate
#

What are your plans in regards to the Isle of Wrath, Vul'Kaur, Skaren, and the Irathan Archipelago? Will these be locations for further story expansions as new updates come out?

placid plinth
rough nexus
#

Yes, but are you gambling for an item with that base or gambling for a roll of said unique

placid plinth
rough nexus
#

Which you'd only know is unique if you know your item bases to begin with I guess

placid plinth
#

it says that it will reveal the rarity

bronze depot
placid plinth
rough nexus
#

So the axe for example, I didn't recognise that implicit shown. So I looked it up and saw its only used on a unique 2h axe called Pyre of Affliction. (Currently)
So then I was wondering is that "gamble" a new sub base type because if it can roll any rarity its obviously not exclusive to the unique

placid plinth
#

It's exactly the same as the current gambler

#

it's not guaranteed to be unique

rough nexus
#

Ok I won't poke further, I was just curious if we were getting new sub bases/implicits. Which you answered highfive

torn gate
kind nexus
#

Lol

torn gate
#

I am in the correct channel

mortal forum
#

Dude they just linked you the answer

placid plinth
#

Shepard, let me know if you need more of an answer.

stiff solstice
#

(the little speech bubble at the end of that link indicates that it's a link to a comment, not a link to the channel)

kind nexus
torn gate
#

It could be the same Item but like a corrupted version of it.

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Idk just wondering what it will be like in terms of expandiong on the endgame as of now in terms of loot

olive cargo
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Please add that to suggestions. I like that idea, it makes me think of corrupted mods from Warframe.

brave spoke
tribal gate
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Any plans to add lock items in inventory

low peak
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Is 1.0 the end of the legendary Medicine Man? Jokes aside, what kinds of improvements will we see to the campaign?

placid plinth
placid plinth
topaz beacon
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any chance i could get help from a dev maybe.. I am stuck at a bug in the main quest line and cant progress..

crude plover
topaz beacon
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Ya i tried posting in there and it said....

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so i came here sorry

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it wont let me post in there

kind nexus
placid plinth
olive cargo
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Have experimental items worked out well in your estimation? In other words, would we see more iteration on them in the future?

elder bone
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make it so when you get a support pack you get the previous ones

placid plinth
random quartz
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Would there be the possibility of having an open API for 3rd party people to create an item price checker for LE? (aka awaken poe trade)

tribal gate
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Will the new corruption changes affect lost caches in any way?

wind flame
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Hello Mike, good luck with release and wish u have a nice day. Is there any plans about Forge guard overhaul in 1.0? Really liked his Forge strike mechanics, but class feels lacking builds and synergies.

crude plover
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Hi Mike, when shatter strike "shatters" (executes) an enemy, does it do something special?

It seems like it does some kind of aoe or something, but nothing like that is mentioned on the skill as far as I know. I don't have anything like elemental burst or anything proccing off of my shatter strike.

Here's a clip to show what i mean, i clearly only hit one of the two enemies, and i have 100% melee crit chance, yet the second enemy (the further away one) dies to a none hit, which would mean it has to be a none-melee hit of some kind.

crude plover
# fickle perch

ah thank you, i checked on tunklab but didn't see anything.

fickle perch
crude plover
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yeah i know ^^ thanks though

torn gate
shadow solar
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Why can't we have spells bind to y or a on the controller?

cursive sparrow
late cedar
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Will we ever get a non-human character class? Like a naga or the like. :D

placid plinth
placid plinth
opaque falcon
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I have a question about Shurikens. If I have the "Chakram" and "Flip a Coin" nodes selected... then if I add "Bladed Armor" node, will it recognize the "Flip a Coin" for multiple Shurikens or will it recognize the "Chakram" node for its effect instead? Meaning will I be doing up to x10 armor or x1 armor?

kind nexus
placid plinth
opaque falcon
worldly grail
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Hi, will the items i find with circle of fortune still be giftable to my coop partner/s?

placid plinth
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You have increased armor per Shuriken spinning around you. - This looks at the actual number spinning around you.

opaque falcon
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ah ok got it. So its coded to take Chakram as priority.

placid plinth
worldly grail
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great thanks

kind nexus
placid plinth
opaque falcon
hearty widget
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Are the devs in this chat?

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I just want to ask if there's Directx12 support for this game?

candid cosmos
hearty widget
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Who?

placid plinth
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me

candid cosmos
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^

crude plover
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^

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@placid plinth Directx12? Vulkan? I want to maximise the utilization of AMD's new AI tech "Smart memory" and it works best in directx12, I heard this game is stuck in Morrowwind Engine (unity) Directx11, any plans for Directx12 option?

kind nexus
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Man @'ed Mike. Bold move. Let's see if it pays off for him cotton

opaque falcon
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Hey Mike, Since you like MTG, would you ever be interested in a Last Epoch TCG?

placid plinth
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also, wasn't morrowwind in some custom creation engine or something?

kind nexus
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Yes. Morrowind was first Gen creation engine iirc

hearty widget
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@placid plinth Nice, thank you for answering. I dunno about the morrowwind engine fully

placid plinth
lusty pine
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Will the overall balance of the game as it sits now be drastically shifted at all going into 1.0, or will most of the balance related changes (if any) be fairly minor?

placid plinth
cunning slate
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Just one question from me. seasons are free or paid dlc/expension?

placid plinth