#👨┃ask-the-devs-not-support-no-bugs

1 messages · Page 31 of 1

frail sentinel
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No worries! Mike will respond when they come online they will know if those are something the team can provide!

late birch
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Thank you!

stark mesa
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Nice. Thank for the reply.
And what is your channel?

thin ruin
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For items that drop prior to 1.0 launch -- once 1.0 starts (legacy server) will all existing items be equippable for Merchants Guild and CoF members regardless of rank?

south cedar
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With your hints about BM Boar stance changes and those stances that give DR are we going to see any changes to other passives that give DR like Anvil Stance or Runemaster's? Are we going to see more of these changes about where we get these smaller DRs and their conditionals post 1.0? Hyped for 1.0! You guys are doing great

pine chasm
placid plinth
placid plinth
south cedar
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Damn, lol. It's been a while since I've been so excited for patchnotes. Thanks for the reply!

placid plinth
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Sorry, I don't have the soundtrack files. I didn't even think to go to youtube.

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a mysterious force acts

placid plinth
south cedar
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Oh that's totally fair. I can't imagine trying to keep track of all that info myself when there's already so much else going on too

late birch
real night
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Hey Justin. Keep an eye on our forums this week - we're gonna be opening the creator program to the wider public. I've given you the streamer role in Discord.

steep shard
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Hello.Cant find about wipe after release.Will my character continue in new season?Or will be moved to standart?

flint bloom
steep shard
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?

flint bloom
# steep shard so can i choose

you can continue to play current characters in legacy, with all the content from cycle. or you can play a new character in the cycle brand new

placid plinth
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We have Legacy (standard) and Cycle (League/Season). Current characters are legacy characters. Once 1.0 drops, you'll be able to make new legacy or cycle characters.

steep shard
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ok,ty all

fluid spoke
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is there any plan to give dancing strike more icons to show on which step of its animation line it currently is. Just like what umbral blades or rive already have?

carmine pivot
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Is there a way to benchmark your damage in game currently, outside of killing monsters? Are there any plans to do this? A test dummy with like, the ability to change stats about it (increase its poison resist, armor, etc) so that we can get an idea of how much damage we are doing (or if our recent gear swap/passive swap is helping or hurting lol)

#

I guess the numbers do kinda help with that already, idk

placid plinth
carmine pivot
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Ooh, I didn't know about said dummies. Awesome, I will check those out.

Curious, do you talk about the decision to do that anywhere? Related -- I have been watching a lot of your interviews recently and I enjoy understanding your guys decision making process on things. Very intelligent thoughts going into everything, you guys aren't just making knee-jerk decisions.

junior kindle
# carmine pivot Ooh, I didn't know about said dummies. Awesome, I will check those out. Curious...

Not the only example but
https://forum.lastepoch.com/t/developer-lets-play-with-q-a-transcribed-april-2nd-stream/34966
Q: Would it be possible to add some kind of DPS meter to the training dummy?

A: Ah, we’ve been talking about different things to do there. I know we’ve had a lot of requests recently about more accurate DPS meters. There’s good and bad things about having really accurate DPS calculations available. It would present a really clear way of comparing builds against each other – and that happens with the ladder already – but once you get say, ‘this build has ten thousand DPS and this build has eight thousand DPS’ suddenly you get a lot more pressure from players to play the highest DPS build. This tends to homogenize builds, and it’s something we’d prefer to avoid if we can. I think having forty different, fun, and playable builds out there is a really cool concept.
Timestamp: 30:18-31:16

crude plover
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How does the sentinel maintain his mirror polished pate?

placid plinth
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lots of time polishing it?

fossil dune
crude plover
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yeah but what does he shave with? his weapon? or does he have a secret razor in the handle or something

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like those katanas with the small knives in the scabbard

fluid spoke
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void magic

worthy mirage
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tiny void cleaves in fact

wide prairie
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are we going to get new supporter packs with the 1.0 launch? Are they going to have more cosmetic stuff in them or similar to the ones we got available now?

static vale
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I think they said the supporter packs are staying till 1.2.

true sable
fossil dune
south cedar
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Just hit the dummy and go from there

worthy mirage
fossil dune
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So sure, you can do it offline, and that's fine. But that doesn't matter in this topic. The devs don't want to make that tool. They have no control over what people make that doesn't affect the game itself though.

worthy mirage
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it's only a matter of time before somethign like simcraft gets developed

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And not allowing proper log parsing will just lead to an arms race with plugins that read damage from screen or memory

junior kindle
lone ice
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Do we konw when we will see patch notes for buffs/nerf intentions with 1.0?

pine dome
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Shortly before the Patch

full dove
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so the warlock and the falconer classes... are they going to be unlocked before final release?

flint bloom
rocky panther
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so if we report a bug in game theres no need to post here in the disc right?

kind nexus
quaint spindle
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^ ya

lunar rain
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Are there any plans to introduce a mechanic where lets say we can use 5x the arena keys for 5x the rewards? My pain point is that arenas take too long, aren't as rewarding in terms of gameplay loop (boss fight not as fun as other dungeons) and the keys drop too often (makes me feel like I *need * to grind them out but the keys keep piling up).

I'm already thinking of making an AFK minion build or something similar but that would mean I have to create a new char and grind out enough gear to make the build viable and that's a lot of time invested for a build I might not enjoy.

I understand that the problem will also solve itself if I just didn't care about the arena content, but I am sure there are some issues with arena that can be improved.

I was thinking shortening the gameplay from 40 rounds to 20 or making the spawn rate of the enemies much faster so there are no empty moments when waiting between waves might fix the boringness of the gameplay but that might introduce more issues like performance issues since there is a higher mob density constantly.

rocky panther
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can you guys make a lore/story channel

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for spoilers/discussion? unless there is one

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i think the gimmick is really unique and been enjoying it a lot so far

placid plinth
placid plinth
rocky panther
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👍 i have some questions !but maybe ill read the wiki a bit

placid plinth
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Kyle is the loremaster

fair dirge
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With the addition of the trade guild, will more gold sinks / meaningful uses for gold be added? At the moment the only things I’ve observed creating a demand for gold that could outpace collection are stash tabs and juicing the dungeon vault. Are you looking to add more or is it expected that these sinks should suffice to keep the economy healthy?

tribal gate
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Any plans to add some sort of pity system for boss drops after a certain number of attempts?

placid plinth
placid plinth
# fair dirge With the addition of the trade guild, will more gold sinks / meaningful uses for...

1.0 will not come with any more major gold sinks. Given that we already have a directly competing gold sink in the Lightless Arbor, if we were to add another way to convert gold directly into items, one of those two would be the good one and the other would be the noob trap. We generally try to avoid adding noob traps. If we find that this is insufficient, we will consider adding more if needed.

upper flax
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are there plans to add GUI scale?
i don't see anything on laptop.

placid plinth
upper flax
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in some future patches?
or not worked on it yet, so not soon?

placid plinth
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We are focused on 1.0 right now. I don't have details on potential features in upcoming patches after 1.0. If you would like us to consider it as a feature, please make a #1123698164503949392 about it.

quaint spindle
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Mike - do you have a worse sleep schedule that me? If so that is impressive

placid plinth
frosty lagoon
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Young children?

quaint spindle
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not for me, just old and dont sleep much lmao

placid plinth
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Epoch can be child #2

fickle perch
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Hi, I wanted to know a bit more about the inside of Adaptive Boss Damage Reduction.
Many players just see this as a punishment for having too much damage.
I wonder why you choose such a solution instead of another which would be perceived as more rewarding for the player ?
As far as I'm concerned, the only problem I have about Adaptive Boss Damage Reduction is that I know it's there, but I have no idea about how to play around it and I'm never sure if an upgrade is actually really an upgrade in a boss fight.

One option which I assume would feel more rewarding would be for instance :
Bosses have high base resistance but low base damage and each time the boss uses an attack, it reduces his resistance and if the player gets hit by the attack, it empowers the attack for the rest of combat.

feral surge
worthy stump
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are treasure chests placement randomly generated?

regal ruin
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What does chaos / khaos / xaoc ..mean in russian?

cedar musk
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I just realized my performance issues and my low gpu utilization (which leads to low fps) in some places with a lot of mobs/effects were because of a UnityCrashHandler task in task manager that appears after a while after playing. Ending that task brings back my gpu to 90%+ utilization and increases my fps A LOT (90+ fps compared to 40 fps in places with a lot of mobs) why does this happen? what's up with that UnityCrashHandler task?

worthy mirage
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I guess this channel isn't quite made for the discussion of localizations, but there isn't a more specific one anyways

regal ruin
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Reason I ask is 'Chaos' more closely resembles LE's depiction than actual 'Void', but in russian it seemed to be used like 'clutter'

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Cause khaos is literally meaning 'void', where 'void comes from

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formless primordial matter [chaos]

vocal ferry
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Is there some word for "nothingness"? In French we say "néant" which Google translates by "ничего" or "небытие"

sacred dagger
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Can the devs (if not done already) share some insight as their approach to stabilise servers on launch? Is it more of a fingers crossed our current ones will take the load (which they struggle to right now sometimes) or is there a factor by which you have scaled the auth and game servers? It's so scary to see huge community big streamers getting interested in launch day. It's awesome for everyone but still scary 😄

regal ruin
vocal ferry
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Okay, I feel like "nothingness" would be closer to the meaning yeah

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Translation is always hard

regal ruin
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'emptiness' is the english meaning for void [empty space etc]

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But when I picture 'void' in LE its the black slime blob things

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which I'd say is better described as 'Chaos' than 'Void'

worthy stump
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id say emptyness and void are 2 different things

sullen tapir
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I don't think that Chaos is a good word for Void.

When I think of chaos, it involved randomness or irregular patterns.

worthy stump
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empty is if theres nothing there while void would more be like when somethings missing

regal ruin
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same thing

worthy stump
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id say they are 2 different things

pine dome
worthy stump
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something being empty is different from something being missing

regal ruin
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no consistency

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abstract

regal ruin
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only difference is the context of intention

pine dome
regal ruin
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Would like to hear what ShadowDweller thinks, whenver he appears

worthy mirage
# regal ruin Reason I ask is 'Chaos' more closely resembles LE's depiction than actual 'Void'...

It has both meanings depending on the context, but LE's depiction is twisting the nature of various creatures, plants and even locations into its opposite, and cancerous growths of amorphous purple sludge. Hardly a picture that comes to mind when hearing something like "[первозданный] хаос" in Russian, although neither does it come to mind at hearing "primordial chaos" for that matter.

worthy mirage
worthy mirage
# regal ruin which I'd say is better described as 'Chaos' than 'Void'

The big problem with this line of reasoning in translation is that LE is an ongoing project and we need to assume the possibility that something named "Chaos" or "Abyss" or some such can be added in the future, at which point its most direct and reasonable translation would be taken up by a previous term where it's a worse fit.

worthy stump
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id say that void would work as the absence of stability

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in le

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as its corupting stuff making so that natural laws and common scence is missing

worthy mirage
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and yeah I do guess we better move to some other channel with this discussion, or perhaps make a feedback thread

carmine pivot
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What happens to items obtained now, after 1.0 and the factions release? Will pre-existing items be able to be sold on trade if we align to trade at that time?

worthy stump
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will the current offline mode disapear. or will the true offline mode just be added in addition because removing the current offline mode would be a downgrade. i really enjoy being able to use the chat while still on an offline character

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why does the game launch with a unitycrashhandler process in the background?

pine chasm
worthy stump
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but wouldnt that apear when a crach occurs

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why is it running constantly from startup

pine chasm
teal prairie
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Why aren't the cosmetics from the higher editions available in offline mode?

sullen tapir
crude plover
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I think you might have touched upon this either on a Friday stream or the podcast with ghazzy and DM, I was wondering what your guys philosophy is around getting access to pinnacle content. As in the process of being able to do a pinnacle boss, if you guys want it to be rng based, consistent, something you can save multiple instances of and spam all in a row or otherwise.

placid plinth
crude plover
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Will it be possible to download an offline client of sorts from your guys site in case ones steam account gets logged out for whatever reason? (Someone was saying steam logs you out after a certain period of being offline, which isn't something I've never heard but made me wonder about this)

placid plinth
placid plinth
worthy stump
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you should be able to just launch it trough its exe

crude plover
somber marten
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Oh yeah mike, assuming the current offline mode will be kept, will it use the same name, or will it be changed to differentiate it from true offline mode?

placid plinth
abstract meteor
placid plinth
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let's not just bash other games (referring to a deleted comment)

abstract meteor
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What you have now I think is a great balance of farming rewarding echoes (nodes for target farming and runes, money, etc. as rewards) which ends in farming either shade or echo bosses, no unrewarding content.

placid plinth
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so if we have no unrewarding content, if we're doing that content to unlock the pinnacle boss then we wouldn't be having players grind non-rewarding activities

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I also don't have details on this that I can share at the moment because it's not fully fleshed out in detail yet and things could still change.

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also, anyone else having arcane sanctuary farming for keys flashback right now?

crude plover
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I'm getting Poe fragment farming flashbacks

abstract meteor
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Hard to come up with a suitable LE metaphor (which is a good sign in itself) but maybe people don't like arena. And maybe you know that the people who like Arena are different to the people who like grinding echos. As it is (and the jury is out on this) people who want to do Arena HAVE to interact with the echo web to get their keys reliably. Thankfully, as we said doing the echo web is rewarding in itself, but maybe I really really don't like doing arena, but you gate doing pinnacle bosses about interacting with arena.

crude plover
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I'd cry if we had to do current arena for pinnacle content

south cedar
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I'm not big on Arena as well but I do like seeing Cyborg cry

placid plinth
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not saying that is the case because I don't know but even if it was just "do it once"?

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(I'll also admit that I kinda forgot about the arena just now)

fossil dune
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Arena isn't real YEP

desert sand
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Forced Arena isn't real, and can't hurt you - said every Penumbra enjoyer ever...

placid plinth
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but like, if it was "become the champion of the arena" as a requirement or something which just meant that you had to kill an arena boss once. Just trying to find the line for you.

crude plover
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I'm fine if it's a once and done situation

desert sand
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Honestly, on the topic of Keys in general, I would love to see an option where once you had completed a certain key-gated content once, you could then purchase a key to repeat it directly at the entry point. Like a whitesmith you can turn in your keys to, and then purchase one on-demand for each tier of content.

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So you still have to find one, but then you can just buy them.

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It would probably mean each tier has a separate key, so that they can be curved to appropriate level content, but eh...

placid plinth
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there was some reason why we didn't do that, can't remember why at all

abstract meteor
crude plover
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When will the Smiths of eterra figure out the technology to forge rings of metal that you can hang keys on? We've gone to the literal end of time and there's no sign of them so far, I'm losing hope

placid plinth
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The metal was too brittle when forged thin enough that you could take keys on and off and the rings just kept shattering. Maybe a mysterious traveler will bring the solution to the smiths eventually.

worthy stump
crude plover
worthy stump
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i want a game that explains items despawning in maps when you leave as just yeah we have a problem with these creatures., they steal everything not nailed down when your not looking. they are very elusive though. so they always manage to hide from you

crude plover
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You're coming back to an alternate timeline

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So the keys were never dropped on the ground

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This is also why the mobs respawn

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They never died

placid plinth
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nailed it

crude plover
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Very convenient plot device tbh

worthy stump
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i think the ninja loot goblins is a more fun idea

placid plinth
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ok, how about it's both, the alternate timeline just gives them enough time so that when someone comes from another that one is ready, the shuffling is just to give them enough time

worthy stump
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that works

cerulean nymph
worthy stump
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what you think the loading screen are? its the loot goblins putin you in stasis to steal all the items you left

placid plinth
somber marten
placid plinth
somber marten
placid plinth
restive trench
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Will there be an offline mode like we have today? I like having global and help chat offline.

cerulean nymph
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Yes, as said a few lines above

restive trench
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Oops. Yeah should have scanned upwards.

wide prairie
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Is the polishing of the cosmetics in your radar? I know that gameplay comes first and i totally agree with that been the main focus even after 1.0 release. I love looking cool and they are a big thing for me so i wanted to ask ^^

placid plinth
warped folio
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will I be able to sell the items in my stash now, when the trade house opens? Or is there no point in collecting things?

placid plinth
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It should be resonance giftable.

warped folio
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okay thank you I will just save whats good to me for now 😄

dusk basin
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I have no idea whether it was an internal or external decision, but after the reveal dates were given in the 1.0 roadmap, I have been so excited and eagerly awaiting 25th of Jan so I can see the awesomeness of the Warlock. But then I find out the Warlock reveal is stretched over a week and it feels super deflating and very meh. It’s like waking up on Christmas then your parents telling you “just kidding! You get one present today, the rest we will let you open over the week”. I suppose it is feedback more so than asking a question of the devs. Love the work you guys do but that extended reveal is -_-

crude plover
dusk basin
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Thank you for clarifying, still takes a fair bit of the excitement away but good to know it wasn’t EHG

placid plinth
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it is a lot to drop all at once and they are going to be doing a pretty deep dive I think. We shall see how it goes.

carmine pivot
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Does XP scale with/in relation to level?

placid plinth
candid cosmos
placid plinth
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well maybe, they are roughly similar, I'm not sure which is more complex

candid cosmos
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well if you make it seven videos you get seven times the views that’s something

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either way thanks for answering all our questions. looking forward to the patch next month

strange tusk
# regal ruin What does chaos / khaos / xaoc ..mean in russian?

AFAIK, Chaos is just that, chaos. It doesn't really apply to LE's void concept if you excuse my wording... I'm not even sure the team themselves have a good grasp on it. 🤔 'tleast that's what I assumed from Mike's response earlier.
On that matter, I'm still "out there" translation-wise... So far, it kinda feels that the closest synonym would be "nihility" as in "небытие", but again, I might be off the mark again.
Sorry for a very late reply, btw... my entire family is sick right now, myself included... We're way too busy trying to recover.

carmine pivot
placid plinth
cursive sparrow
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Maybe i missed the answer, but how do you impliment migration of character stash after cycle ends into legacy? does it merge with current one or?

placid plinth
torn seal
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You say it like it for tomorrows mike problem not mine

river kettle
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is there a sale for the game planned soon?

placid plinth
static vale
south cedar
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We actually just painted it grey 😭

copper trail
# placid plinth nailed it

Hey Mike. Please answer me it is very important. I lost a two full stash-tabs cathegories with items in offline mode. All I wanted to do was deleting other empty tabs but the game deleted (somehow) my MAIN tabs. Is there any way to recover it's data in files ?

placid plinth
copper trail
crude plover
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Try to verify your files, otherwise they're prob yeeted

placid plinth
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no

copper trail
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losing a data for my two main beloved characters (primalist exceptionally) is a pain

placid plinth
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they aren't gone

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I know whats going on. I was trying to be subtle as to not break the rules even more. Please read my initial reply.

copper trail
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sorry for writing about it here

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and not sure where should i post it

placid plinth
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!support

fiery lilyBOT
placid plinth
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but seriously, I put the answer in the first reply

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Make a couple new categories.

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This is a known bug that has been fixed for 1.0. Depending on how many categories have been deleted since you reorganized the order, you'll have to re-make that many new categories, restart the game and the tabs should reappear.

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@copper trail because I'm not sure if you saw this

copper trail
placid plinth
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no, just make some more categories

copper trail
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thanks will try to do restart or even verify

carmine pivot
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Say I have three bows. One affix reads "Increases physical damage by 45%", another reads "Increases damage by 45%" and the final bow reads "Increases damage by 45% while wielding a bow."

Are these the same thing? Assuming the flat damage and my passives all remain the same?

kind nexus
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yes, those would all be comparable within the parameters laid out, as long as your skill is a bow skill that has the physical tag

placid plinth
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yea

kind nexus
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Increases to damage are additive

carmine pivot
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So if I had two of the three, both would apply for a total of 90% kinda thing?

kind nexus
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additive, so yes

placid plinth
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as long as it was physical damage, yes

carmine pivot
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right, ok I understand the use of additive here then. makes sense

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tyty

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and just to confirm -- these affixes apply to my character and not the flat damage number listed at the top of the item right?

placid plinth
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no, they apply to your character alongside the flat damage number listed at the top of the item. flat added weapon damage is not local to the weapon, it applies to your character the same as any other stat

carmine pivot
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so maybe this is a dumb question, but is there a hierarchy of damage? damage starts with the skill itself, and then your passives and items influence that number right?

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hierarchy, order of operations, Idk what to call it

placid plinth
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no

carmine pivot
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if this is more appropriate to ask the community, I will. I just appreciate hearing it from the source

placid plinth
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all the flat damage gets added together
all the additive (increased/reduced) percent changes get added together then the current total gets multiplied by (1 + increases).
then each multiplicative (more/less) percent change get applied individually

all that matters is that it goes flat, additive, multiplicative.

kind nexus
cursive sparrow
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also ingame guide explains everything

kind nexus
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also that, press G

carmine pivot
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got it, thank you all

placid plinth
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👍

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I'm totally fine with people answer established easily checkable questions like this

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especially with links to back it up like that

carmine pivot
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oof, sorry lol

placid plinth
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not the first time, won't be the last

kind nexus
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yay misha, we helped!!

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its shake and bake (dating myself with the reference)

placid plinth
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that movie can't be that old...18 years ago

kind nexus
pulsar heath
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I don't really get excited when items drop. Look at poe, they have sounds when special items drop, hopefully the game will have sounds like this. And I also hope the game will have super rare items like divine and mirrors in poe, which should make us “Wow” when they drop

placid plinth
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Those are both already in the game.

kind nexus
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I didnt even read it in detail lol. oops

placid plinth
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I think the request they are probably trying to get at is to have custom drop sounds.

harsh gate
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Speaking of sounds, I'm going through Deep Harbor, and am struck by the piano melody. Whoever you guys had to craft the music did a fantastic job! Probably the greatest credit to it is that you don't notice it's there half the time until it hits you
Edit: Not really a question, but there's not really an "applaud the game" section...yet 😏

quaint spindle
wraith violet
harsh gate
worn coral
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Hi, I have a question. Will the 2 new transfers be available at launch?

placid plinth
torpid dew
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Hello, love the game and excited for the release, unsure if you guys are okay with some more technical questions here so let me know if I shouldn't be posting that here. I'm trying to figure out what scales the damage of the holy eruption subskills in the judgement tree, I found a post that states the followoing : ''Judgment Eruption doesn't get any of versus high health, versus ignited, or crit versus ignited.''.

There is the flaming soul node that scales the damage of the consecrated ground and holy eruption states : ''when consecrated ground finishes IT casts holy eruptions'' does that mean that flaming soul will scale the subskill?

rocky panther
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you can always ask community first, trust me - someone knows

somber marten
placid plinth
# torpid dew Hello, love the game and excited for the release, unsure if you guys are okay wi...

vs high health, vs ignited, crit vs ignited are all examples of conditional effects. Damage that only happens under specific conditions. These are each individually coded and don't work like normal stats do.

When a skill creates a subskill, it passes along all of its stats. Conditional damage effects are not stats and don't get passed along unless otherwise specifically stated.

Holy Eruption is a subskill of Consecrated Ground and does get all the stats passed down. This includes the damage increase from the Flaming Soul node.

feral parrot
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is there a chance of changing the range of rolls of items or at least make way to reroll them ?

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6-20 for simple item is far too much to get a good roll when u cant even reroll them

feral parrot
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😦

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and yeah buff poison plz 😄 i wanna do the poison ranger

placid plinth
feral surge
placid plinth
# feral surge Is there a way ingame to discern whether something is a conditional effect and w...

if it specifies a specific condition of the target under which it will work, it is a conditional effect.

some random examples of the types of conditions: size, ailment stacks, blinded, boss, branded, cursed, distance, feared, frozen, full health, has ailment, has negative ailment, high health non-boss, low health, moving, stunned. (not a complete list)

They are all properties of your target.

feral surge
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That helps a lot! So, conditions based on the target do not get passed on, but conditions based on the player do? So for example, %damage while player is full health is not a conditional effect?

feral surge
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Sweet. Thanks for the info Mike, that's great help baalorLove

placid plinth
# feral surge Sweet. Thanks for the info Mike, that's great help <:baalorLove:1015645843572916...

I should probably mention that it checks player conditionals at cast time, so if the sub skill is very delayed because of a trigger chain or just one of the parts taking a long time, if you fulfill the requirement part way through, it won't work and if you lose the requirement part way through, it will continue to work anyways.

Basically, it converts the player caster conditionals into stats right as you cast it so those stats that it creates get passed down normally and it never rechecks.

feral surge
#

Neat, thanks.

next temple
#

Highlight items on minimap lootfilter and sounds of drops custom
CAN WE HAVE THIS OPTION IN LOOTFILTER???😤
So many necessary items are missed because of this😭

DEV PLS DEV PLS DEV PLS🥹

turbid bolt
#

thank you devs for including offline mode, we all know server issues are going to be a thing on launch ❤️

hardy furnace
#

can you add mouse wheel options please for keybindings

crude plover
teal plover
true sable
#

Will 1 to 1 trading exist within merchant's guild faction members? If so, do you have any corcerns about the potential for RMT with 1 to 1 trades?

pine dome
#

Sorry I can't seem to find Mike's answer on this

somber marten
cerulean nymph
#

Also to reach high level in the faction

true sable
#

I'm not asking for a solution here just to be clear. I just want to know what the devs think about these abuse scenarios

frail sentinel
feral parrot
#

Hello , is there way to see Totems dmg ? Because that way i cant test if all tags work fine , Like it says they are a Minion and cant rly test alot without numbers

feral parrot
#

there is no longer dummy in end of time , is there dummy somewere else ?

somber marten
feral parrot
#

ok ty

void heron
#

Will there be any other patches/updates to the game before the 1.0 releases? Also, are you planning on releasing the patch notes a day or two before the 1.0? And will we be able to download the 1.0 before the launch?

pine dome
#

Nothing major, Yes, No

worthy stump
#

i think i saw it somewhere but was there going to be a way to upgrade from deluxe upgrade to ultimate later?

crude plover
solid gulch
#

will the Warlock by reviled today ?

crude plover
opaque falcon
#

i think inspecting a player like in wow would be nice

opaque falcon
#

thanks

lyric dune
#

Wondering how the team is gearing up for the potential super influx of players. I know the servers struggled in the past with smaller relaunches. Will we be helping with any sort of stress testing before launch?

craggy kiln
#

Approximately how much rarer is a t7 exalted mod compared to t6?

placid plinth
#

good morning everyone. It's really hard for me to come in after a long conversation to find the actual questions. I'm going to be a little ruthless and just start slashing anything that's not a direct question and answer.

placid plinth
placid plinth
placid plinth
#

OK, sorry for all the messages I deleted. I really need general conversations to stay in #💬┃general please.

twilit phoenix
placid plinth
# twilit phoenix can we use reshade without risking a ban? https://reshade.me/#download just to m...

I'm not going to give you a straight answer on this one. There are ways to use reshade that are not ok. I think that almost all of what most people want to use it for is totally fine. It's just those few edge cases that mean I can't give you a firm answer.

Generally, third party tools which do not depend on or react to the state of the game and do not grant an advantage are fine.

This is subject to change.

#

Having said that, I don't think we've ever banned someone for using reshade so far.

tawny steeple
#

Would it be possible to have it where double clicking a character on the character screen loads the game? I keep doing it out of habit before I remember I can't LUL

pine dome
tawny steeple
#

My bad

worthy stump
#

out of curiosity how many lines of code is in the game

south cedar
#

Hey so I was wondering after seeing some Warlock if we'd get more multidamage type support encouraging us to change around more. Things like Eternal Eclipse, Archmage Endeavor, and to an extent the function of RM's moveset makes me think we'll see more things that support it down the line

I've been messing with Eternal Eclipse with Void Cleave to an immense success. Its a niche use that takes some effort to set up so it has been really enjoyable to get it all working together so amazingly. Seeing the possibility of more niche uses like it is very exciting!

placid plinth
placid plinth
#

but yea, we will likely add more as time goes on

south cedar
#

Very cool! Ty!!

novel furnace
#

When you report a bug and tick take screenshot does it take a screenshot of the screen and submit? I had assumed it did, but read a comment that made me doubt it.

novel furnace
#

Thank you! Was worried all my bug reports were rubbish if it wasn’t

quaint spindle
flint saddle
#

if you have a unique with legendary potential , and then you use an eternity cache with an exalted item that is factioned from the other side, how does the factions affect it? E.g. 2 LP Unique (CoF faction), buy an exalted item from Merchants guild; are you able to combine the two? Is the outcome still just a CoF Item with no merchant level restricts? Or is it not possible at all?

placid plinth
flint saddle
#

much obliged

harsh ridge
#

The February launch will have more item filter colors, right?

placid plinth
fluid axle
#

What are going to be the money sinks for MG? Are there plans to address hyperinflation?

fluid axle
#

Will MG have a price history section to price check very rare/in demand LP uniques which may not always be listed in the MG as demand will outpace supply by a huge margin? (2LP Twisted Heart type stuff)

placid plinth
# fluid axle Will MG have a price history section to price check very rare/in demand LP uniqu...

Given that you will almost never find the same item twice, we don't have plans to attempt to price history similar items. It's easy to do if we are talking about glyphs and runes because they are always the same but with such high variance items, it's not something we have a good solution for. Each item would need to have a manually defined, "relevant stat" fields or something. I also clearly don't know enough about economies because I have no idea how we can be sure that demand will outpace supply by a huge margin.

fluid axle
#

Well obviously the implicits will be different. But a 2/3/4LP of an item is going to be relevant to another 'same' item

#

I'm concerned that because the supply will be so low, there will be no basis to form an economy on pricing

#

And since you cannot resell items....

harsh ridge
unkempt axle
#

Have the developers tried WASD movement in D4 yet, if they did, what are the initial impressions? ( idk if you guys play D4 at all)

placid plinth
placid plinth
placid plinth
unkempt axle
placid plinth
harsh ridge
placid plinth
#

that is nowhere near enough water to be drinking. and sorry, no

fluid axle
#

Speaking of scurry... is that finally getting nerfed?

placid plinth
#

I don't have any information on potential upcoming balance changes.

fluid axle
#

Okay. thank you Mike

placid plinth
#

do you see my point on the LP history though? It has such high variance in the affixes that you could almost make the argument that a 1LP max rolled is potentially more valuable than a min rolled 3LP. The variance you'd see in a price history with the only factors being LP would make the data useless.

harsh ridge
#

For the custom color picker loot filter, is there a reason why it isnt being included?

placid plinth
#

one reason was that it was very easy to make a color that was terrible

fluid axle
#

I see your point I do, but you also cherry picked a unique that is overtuned and has an extremely high roll variance if I'm being honest. The example I gave has a varience that's much smaller and a min-rolled one at 2lp is crazy good still

#

Most uniques dont have that much varience

placid plinth
#

yea, I grabbed an extreme example to make it obvious but if you make it unreliable for some then you create this noob trap for people who use the data incorrectly and will end up crazy overpaying for items.

fluid axle
#

Is there not a system that could list a price history + show the exact tooltip of the item sold (to see rolls)?

placid plinth
#

even if it's unreliable for 5% of uniques (especially if some are sought after), that's enough

placid plinth
dark rover
#

I do have a question now that I compare Chakram with Hammer throw, hammer throw even returns when hitting the wall, but chakram does not always do that, what is the reasoning? Both attack, unless I forgot somethign about the description?

fossil dune
#

Does Chakram return at all? I can't remember if that's a part of it to begin with

dark rover
#

it does, yes, hmmz maybe with node, let me check

#

Not from ingame though, one sec

fossil dune
#

Should be accurate, LETools takes from the game.

kind nexus
#

yes chakram returns

dark rover
#

gonna test once more that it indeed does not return if hitting wall, moment.

#

Apparently not all walls, and sometimes the chakram "fades very early" imho

fossil dune
#

Huh. Yeah that seems bugged.

dark rover
#

you hear the clinking sound when it returned normally, but you see here both examples of fading very early

#

and the wall...not clinking back

#

Ok going to log it then, can't harm

#

Yeah did hammer throw at almost same spot, same wall, and that one returns, while chakram does not, but made a log here in bug-reports and ingame.

worthy stump
#

Why does Sprite and stuff go through walls

#

Spells*

peak meadow
#

Am I in the right place to unlock empowered monos? if yes, nothing is happening after completing all three 90 monos

flint bloom
peak meadow
#

thanks m8

placid plinth
worthy stump
jovial meteor
#

will the bazaar act like RuneScape's Grand Exchange?

I.E: prices can only go up and down so much within a 24hr period? 5-7%?

worthy stump
#

Tried hiding behind a wall outside a room only to get denied trough it

placid plinth
#

it's a 2 way street, if you can attack through, so can they

placid plinth
rocky panther
#

any thoughts on adding some passive slots or idol slots rewards to monoliths? its nice to make and alt and jump in pretty quickly but then you have to return eventually and grind out the slots :/

placid plinth
#

(we get asked this a lot and I probably have a more in depth answer above somewhere)

rocky panther
#

aww so gonna need to respec a speed run build

#

thats fine though respec is easy

#

im just no movement now so going back down 40 levels is a snore fest

placid plinth
#

Gotta get them as you level then.

rocky panther
#

yep and if thats the goal thats fine too, i was just altxcited as im sure many others have been

#

thanks

crude plover
#

How do you go about giving spark charges the damage bonus from skill nodes like in lightning blast or surge? Since there's the middleman ailment how do you stop the bonus from getting lost in the sauce?

Or are you able to attach it to the ailment (spark charge) and then have the spell (spark charge) inherit it or something?

placid plinth
crude plover
#

So basically they're a subskill to the ailment which is a subskill to the skill and so the bonus can go all the way down like you mentioned earlier with judgement, consecrated ground and holy eruption. Thanks a lot! Trying to get a better feel of how subskills work ^^

rocky panther
#

I was told that pets need to be resummoned upon increasing your base stat that increases their dmg (the scaling), is this true? and if so are there other ways I.E. zoning that 'resetsd' them

#

also does the primalist/beastmaster bear with swipe get aspect of the panther from swipe tree too? - doesnt seem like you can see minions buffs when you hover them

jovial meteor
#

is there a way to respec all points at once? i can't seem to find it.

crude plover
jovial meteor
#

damn

crude plover
#

Yeah we all share your pain lol

fallen shoal
#

The new Grimhilde's Domain node on the Warlock tree grants 10% more Witchfire damage per global chance to ignite and 30% per global chance to inflict damned. Does this mean if I had 500% chance to ignite, my Witchfire would do 50% more damage?

harsh gate
#

In the announcements for the Item Faction system, it was said "You will join a faction once you reach the great mercantile city of Maj'elka". Was it an oversight in messaging that you reach Maj'elka in the Imperial Age before you reach it in the Divine Era (when it is at prominence), or will you unlock your faction in the Imperial Era? The video demonstration all seems to take place after you meet Zerrick in the Divine Era.

placid plinth
placid plinth
fallen shoal
#

Yeah, that was how I originally read it which seemed insane, so I thought maybe it was for each stack you'd apply haha

placid plinth
#

Well, in looking into this, I also found that it's just bugged so it's not even scaling right.

kindred matrix
fallen shoal
placid plinth
#

well, it was actually doing 2% and 6% regardless of points allocated. I've just switched it to 1% and 3% per point up to 5% and 15% total.

fallen shoal
#

Just revealed today and already nerfed haha

frosty lagoon
#

Just revealed today and already bugged haHAA

placid plinth
#

well, technically because I fixed the bug, it's a buff

fallen shoal
#

Fair point. You win this time!

#

10%/30% did seem really strong 🙂

wide prairie
#

hello, do you have in plans to implement something so we can change the colour of the cursor and size? There are times that i literally cant see it with so much going on

placid plinth
wide prairie
#

Alright,people will definetely be bothered on launch 😂 . I think its a must in these type of games with so much going on. Hope to see in the future tho, keep up the good work!

placid plinth
#

yea, we just literally can't do it

frosty lagoon
#

If it's not any trouble could you do a quick Explain like I'm 5 on why? Is it not just changing a PNG?

Not saying it's as easy as that but logically that's what I assume many people would think that change entails.

placid plinth
#

We can change the 1 sprite that it uses for the cursor, that's not hard to do but we don't have a way to change it once the game is built. So currently, in order to have a different mouse cursor, you'd have to download a completely different game client and we aren't prepared to double the amount of builds that can fail just because they are having an off day and have people download an entirely separate game client just to be able to add 1 additional mouse cursor. Adding a 2nd option would triple the build failure chance and validation time. On top of that, in order to just see the other one, you'd have to download another some 16GB (I think it's that big now) game client.

tranquil fable
#

Not sure if this was asked before, but why is there physical resistance if we already have armor?

waxen fox
tranquil fable
#

ohhh I get it now. Bleed is considered a physical DoT right?

#

Thank you for the clarification. I thought it was kinda redundant.

craggy kiln
#

Once item factions come out and as a result people will start freely trading all kinds of goods are you confident in the gold sink dungeon to keep the inflation at bay? I know that some inflation is inevitable but I'm concerned about people being "forced" to play in CoF despite that not being their preferred playstyle due to gold inflation making items prohibitively expensive to people who join in later in the cycle

clear tree
cerulean nymph
#

I'm going to assume not being able to resell is going to help

frail sentinel
#

Mike - My search skills failed me so I'm asking (for myself and the players who ask me 😅 )

If I join the Merchant Guild with a Legacy Character, can I sell items I currently have in my Stash if I meet the selling requirements?

clear tree
#

Will there be a more convenient way to price check items at the stall? Like clicking on an inventory item mod/base or unique name/LP to add it to the search filter? Less UI clicking = more monster killing

pine dome
#

Lightless Arbor give you a certain "cost per item"
When prices are going up on MG , LA will become more worth to run then buying in MG.
This will consume a lot of gold. Prices will go back etc...

#

At least that is what they plan

crude plover
#

I don't think Inflation will be a big issue for several reasons.

  • as one person, once you buy an item that gold is effectively sunk for you (not the economy), since you cannot resell the item that you bought.

  • as people trade gold back and forth, they'll accrue gold and be able to afford more and more expensive items, which is as it should be. These same people that are now super rich (let's say they have hundreds of millions) will only be trading in super expensive items, this games item ceiling is wayyy higher than something like Poe since we don't have the mirror of kalandra. So while these people are buying triple exalted and 3/4 lp items your common joe won't be affected when trying to buy their 2 lp apathy's maw or whatever

#

Basically you can never have too much gold

#

There will almost always be an item you can't afford

#

And if there isn't you can go sink 50 mil on a crazy vault

pulsar heath
#

Hi guys, I wonder how you guys can add more skills in the future, for example in poe, skills are gems, so they can easily add new skill every league. In LE, skills bound to character and your class. Do you guys plan to release new skills each cycle? Or just keep it the same and increase or decrease the power

blissful loom
flint bloom
#

will cycle and legacy chat be sperate in 1.0? or will follow how it does now and just throws people in regardless of playtype

sullen tapir
#

Derek mentioned at Gamescom to me, that there is the possibility for an improved Harvest animation (alternating swings instead of right to left all the time). Could you share if this is coming with 1.0? And even if not, would it come in the future?

cursive sparrow
#

items arent tagged so u can sell

frail sentinel
# placid plinth No

Thought that might be the case based on the 3 suffix item response.

Will existing items be tagged, identifying them as unsellable?

placid plinth
placid plinth
placid plinth
placid plinth
sullen tapir
placid plinth
#

it's still on the list though

cerulean bough
#

I've done everything I was told to do, and Support hasn't gotten ack with me about changing my Supporter Role. Please Help.

real night
#

Hey Creators,

I know a lot of you have had questions about joining the Creator Program. All the Details are now available here:

https://forum.lastepoch.com/t/introducing-the-last-epoch-content-creator-program/61964

Last Epoch Forums

Greetings Travelers! I’m Foton, and I’m EHG’s Influencer Manager. It’s my job to to work with content creators of all sizes. Over the past year we’ve worked internally with a handful of dedicated creators to build Last Epoch’s Content Creator program - and today, we’re opening the doors to anyone who wants to grow their channels alongside Last ...

cursive sparrow
#

Probably been answered many times but cant find it in the channel, are monolith idol echo rewards affected by idol blessing(so you will get more idols of the blessing type from them)

stone matrix
#

I couldn't find it through search, so asking here:

Will there be a reset when 1.0 launches? Will everyone start from the ground up, or will beta characters remain and keep their progress and inventory?

stone matrix
#

thanks! so basically 1.0 is the first official Cycle

placid plinth
#

yea

stone matrix
#

you guys deserve so much for being so open and cool! best money spent on a game

cyan pilot
#

Hey come DLSS or HDR support on 1.0 ?

crude plover
placid plinth
twilit dome
#

No questions, but wanted to say I've been supporting yall since kickstarter, early access and now bought a bunch of supporter packs. Yall at EHG are great and I'm pumped for Feb!

pine chasm
crude plover
#

But yeah the message you linked almost directly contradicts mine lul

#

Maybe gold is the exception

pine chasm
#

Well, that one only specifically mentions corruption's effect. Would be nice to get a real solid answer on how blessings affect echo rewards (if at all), though.

pastel wagon
#

With the Bazaar faction, how will creating legendary items from traded items work?
Will a legendary item made from a bought LP unique and selffound exalted item be tradable again?
What about a one made from a selffound LP unique and a bought exalted item?

junior kindle
# pastel wagon With the Bazaar faction, how will creating legendary items from traded items wor...
pastel wagon
somber marten
#

MG drops are untagged.

placid plinth
pastel wagon
#

ooh got it
so the resulting legendary will become an MG item
and therefore not tradable

placid plinth
#

yes

pastel wagon
#

got it, thanks for the answer!

placid plinth
#

the legendary gets all the requirements from the components and an item can't have both MG and CoF requirements

(and this isn't always true because you can have some class requirements vanish if the unique doesn't take the class required affix but you still can't put 2 conflicting class requirement items into the UI to even try)

#

Also, in case anyone is expecting it later today, I will not be streaming today. I'm sorry but I'm just not up to it today and it wouldn't be the best me to be there. Also today is the last day I can get bug fixes in so I'm focused on that.

pine chasm
dry halo
#

Devs i have a question where should i insert the single use code i dont find it i have buy the game over steam the deluxe edition and installed the game then i start it and it says update account i have make all the steps but can not play the game

placid plinth
#

!support

fiery lilyBOT
buoyant sail
placid plinth
crude plover
#

no stream today? :d

placid plinth
#

sorry, no. I'm not up for it and it's my last day to get fixes in easily and I've got stuff to do on the game.

crude plover
#

all good, good luck with everything you need to get done!

buoyant sail
placid plinth
#

cool, I was under the impression that we needed to implement support in game to take full advantage of it

buoyant sail
#

AMD FMF is only supported on AMD GPU's but FSR 3.0 should be relatively easy to add into the game and would support everything including consoles should the game head to PS5 or XBox 🙂

#

but more important things to finish off first, like the Falconer 🙂

candid cosmos
#

if i apply an ailment to myself does it get the scaling from my passives/gear/etc.?

warped folio
placid plinth
#

everyone stop now

#

let me figure out what's going on

#

no, stop it

kindred matrix
#

I mean, as someone who dabbles in a variety of video topics including some gaming clips on YT (but less than 250 subs yet), I will simply ask what advices Foton has for us in the meantime. Thanks in advance 🙂

warped folio
quaint spindle
fossil dune
#

Hello, sir, I saw conflict xdd

rocky panther
#

as a smaller streamer , who streams elden ring challenge runs to my viewer (1, ponchis) - i look forward to Growing my Brand with you guys !!

placid plinth
#

OK, so, the "creators of all sizes" part is clearly referring to Foton's involvement with the community and its streamers, not who this program is inherently available to join.

However, "We will not be gatekeeping Twitch Drops based on viewer or subscriber counts." implies that you don't need minimum numbers to get involved. This is probably where the confusions comes from because Lurkit is being used to connect Twitch Drops and Lurkit apparently seems to have a 250 follower requirement. Now, while that is technically different from viewer or subscriber counts, I think that this was not the intention of the statement and that this overarching contradiction is a mistake.

I do not believe that we have any control over the Lurkit minimum requirements and I expect that this will unfortunately need to be maintained in order for this whole thing to function. We are talking with Lurkit to see what we can do. Keep an eye on the original post.

On a general note, channel veterans attempting to help, if you encounter resistance, please do not attempt to push the issue and just wait for a mod or dev to show up. If it's really bad, you can occasionally ping us as some of you did do.

Edit: I have also forwarded this info all to Foton so that he can look more into it on Monday.

warped folio
#

Thank you @placid plinth

placid plinth
#

Wow that was a lot of messages to delete. I think we're good now though. Thanks everyone.

frail sentinel
#

I'm guessing that's where the ping for me went then

placid plinth
#

yea

#

I went kinda scorched earth

frail sentinel
#

Thank you for handling all that Mike. Screenshotting the above in case I need it next week 😅

placid plinth
#

lol

frail sentinel
#

Remind me to share my 'Screenshots from Devs' Folder with you, most of my answers are just posts you made here

crude plover
#

People got rowdy because of no stream kappa

placid plinth
#

Yea, I just couldn't do it today.

crude plover
#

I think everyone understands ^^, hopefully your cough has gotten better btw?

frail sentinel
#

We listen and learn, next time you can all cope with 2 hours of me, my bad build and zero loot filter xD

placid plinth
#

cough is 99% gone

crude plover
#

Nice, looking forward to the next stream with 2x teasers kappa

placid plinth
#

@warped folio and anyone else who is under the bar for lurkit, we are talking with them and it looks like we have made some progress on this. Keep an eye on the original post for an update today possibly tomorrow depending on your time zones.

jovial meteor
#

surprised no cosmetics for beta players though, is there any?

quaint spindle
#

for anyone who bought the game before release

#

should have it automatically when you login

crude plover
#

there's also the backpack if you got it before 0.9 iirc

quaint spindle
#

yup

loud geode
#

hi devs i know this isnt the report a bug channel, but i just tried to get account support in LE but i got an "error submitting request" can you recommend another way i can get help? please and thank you.

fiery lilyBOT
crude plover
#

Oh you had an error submitting a ticket?

loud geode
#

yes i did

crude plover
#

Probably just try again honestly, otherwise you can post the issue you're experiencing in #1123698102470189118 and usually Averielle or someone else will see it and respond, but they usually don't over the weekend.

loud geode
#

alright, thank you for letting me know 🙂

crude plover
#

No problem, good luck!

real night
waxen tendon
#

Are you meant to be able to push enemy models with your body when colliding with them?

placid plinth
real night
#

So for full transparency to the creators in this channel. At the moment - I've reached out to Lurkit to see what we can do about the restriction. In order to make Twitch Drops more accessible, we've moved those instructions to a channel in the Creators' Hub Discord Server. As long as you have signed up on Nexus or Lurkit and been approved, you will be able to see it. Nexus does not have a requirement to join.

Full transparency - these approvals and subsequent Discord role assignments are manual. So please be patient as they are processed.

#

I would like to apologize for the confusion and frustration - as that is definitely on me.

crude plover
placid plinth
crude plover
#

Maaaaaaaan omegalul

#

One day I'll have all the deets and I'll write a 50 page manifesto on subskills

placid plinth
#

no no no, it's ailments which cast skills that's the problem

#

that's 49 pages, everything else is 1 page

crude plover
#

Rofl fair enough , just paste the code and tell people to figure it out tbh

placid plinth
#

I like my job

crude plover
#

That's very fair omegalul

crude plover
#

Wait it's because ailments aren't skills so they can't pass down properties (unlike consecrated ground which is just a skill), since there's no such thing as an ailment skill, only skills that apply ailments, I'm gonna pretend I cracked the code and go to sleep.

rocky panther
#

Do pets snapshot your scaling summoning stat on summon? and if so edoes it get freshed on zone changes, going to town, etc ?

rocky panther
#

perfect ty

placid plinth
#

falcon also refreshes more often than that too

#

(bit of an experiment)

rocky panther
#

neat

#

def looking forward to that one

feral surge
pine dome
#

If you change the skill tree, they get refreshed
If you changed your gear they dont
Apply for all minions

feral surge
#

Thanks!

ocean sorrel
#

any future plans for expanding possible damage types on every class? since passive trees are not really set up for that

steel forum
cerulean nymph
#

is there any point or is it useful to report inconsistencies and typos in the reveals?

indigo zenith
#

It's pretty early in NA right now, so folks might be asleep 😛

tribal gate
#

I don’t think the status’s are working at all in the social tab. Idk if I’m looking in the wrong place but me and my friend set one each and when we went to the social tab we only see our character name and our location but not our status

magic hemlock
#

really wish the sort button in inventory/stash was a bit smarter and put same items next to eachother at least

#

any plan for that?

main imp
#

I hope someone is working on the loading/zoning times for 1.0 release. That's a horrible experience atm.

pine dome
#

It's a massive priority

vague holly
#

I am watching a speedrun of 1 hour 20 mins to complete all points / idol slots, were the player is abusing 3 bugs :
You can skip Ch3, the Zerrick boss fight and Ch7 main quest.

Will those be fixed at launch 21 feb?

somber marten
vague holly
somber marten
#

Okay.

vague holly
#

I mean hes skipping full chapter 3

rocky panther
#

Hi, did YouTube disable several of your soundtrack videos???

#

Also does anyone know what the tune is that plays before the old man is snatched by the general off the cliff in start of game

burnt tulip
#

How can I see if I did a supporter pack long ago? I could have sworn I did. And, is there still the option to do this?

#

Actually I see it now. Its been moved to Steam. 🙂

#

I found it. But, not sure where they went. I was found in an old 2021 post I made.
.

#

Just not sure where they all went. LOL

#

Remember this? LOL
.
.

south cedar
#

Were there any jokes about naming a Warlock skill Unrighteous Fire? I gotta know, lol

real night
cursive sparrow
#

I have a question about spell and melee skill design, why did team made all spells have considerable amount of base damage but melee skills having 1-2 base damage even tho base weapons provide same amount of flat damage for spells and melee skills? is it because there are weapon flat damage affixes?

static vale
cursive sparrow
#

but they dont feel less impactful KEK

toxic quiver
#

Something I neglected to ask anywhere before applying to the creator program and in hindsight seems like an obvious answer, but here I go:

to be accepted into the creator program, I imagine those approving or denying want to see actual content first right? because I applied fully with the intent of producing content but my channel has 0 videos rofl

#

and if denied for that reason, is there a window of time needed to pass before I can apply again if I were to get videos on my channel?

placid plinth
placid plinth
placid plinth
placid plinth
#

!support

fiery lilyBOT
pine dome
#

Hi Mike, I have been watching the Warlock reveal videos. Just to say I love all the small changes the UI has received. It looks gorgeous.

placid plinth
placid plinth
placid plinth
ocean sorrel
#

well, I don't think that would be the case, like a lightning sentinel would be entirely different from a lightning shaman

somber marten
#

It's the same reason why maces have no chance to bleed.

#

Identity

serene mango
ocean sorrel
#

it would... but that doesn't exist

quaint spindle
#

Like a Mage in WoW doing primary shadow damage would be odd etc - class feel and identity is important in RPGs in general

serene mango
placid plinth
#

Holy damage doesn't exist anywhere was your point?

ocean sorrel
#

your point makes no sense because it doesn't exist in the game, I'm not asking for that

serene mango
ocean sorrel
#

anyway, I think poe has pretty good identity despite everyone being able to use everything, though realistically you probably won't

placid plinth
#

You're right that is the reason that poison damage isn't big on say paladin though.

ocean sorrel
#

was just curious, that's all

south cedar
#

I would like to add that we do have uniques that enable classes that do not have access to void get void damage without making it innate to the class. I don't think LE would benefit from making one for each thing for each class/mastery. I assume the philosophy is more around enabling niche uses rather than expanding the identity IE Sacrificial Embrace and so on. I'm very excited to see what comes next! Will we see uniques in the patchnotes or will they have to be discovered?

placid plinth
cerulean nymph
#

I asked something earlier but with today's reveal i got another question so might as well ask both. Considering that what we see in the teasers is not necessarily what it is currently implemented, should we point out wording issues, inconsistencies and typos in them? And the second question, in profane veil there is a node that makes it trivial to reduce its duration to 0, what happens then with the skill, instantly goes to cd?

placid plinth
cerulean nymph
#

can i post a screenshot of the node to talk about it? it's just that im really confused by it

placid plinth
#

Sure

cerulean nymph
#

this one, with 100% ignite chance gives you 20% move speed and reduces duration to 0, but the cap of move speed is 200%?

magic flax
#

Hello! Question on Invocations: does cast speed influence only the casting of the invocation itself or also the invocation's cast speed or cast rate? Example that i'm using: Rah Gon Rah creates a spiraling orb that deals fire damage, lasts (according to my own calculations) 4 seconds orbiting around you, and for that duration lightning chains between enemies. According to LE tools, the lightning has a cast delay of 0.4 seconds. Is that influenced by my cast speed?

manic mulch
#

hi. Mike question - currently if monsters have dodge chance from echo - they can dodge the hits even if they are frozen. Is it expected behaviour or a bug ?

placid plinth
placid plinth
magic flax
placid plinth
manic mulch
#

thanks, that clarifies

cerulean nymph
manic mulch
#

While you are here another hard question. Can we expect some overhaul for other classes? Right now it looks like Runemaster and Warlock (and probably falconer) are somehow a lot ahead from other classes in terms of utility, power etc. Which is reasonable, they were added later, while others are like old/stale classes.

placid plinth
candid cosmos
#

if i apply an ailment to myself does it get the scaling from my passives/gear/etc.?

ornate bluff
#

If warpath's Earthscorcher converts bleed to fire and bleed to ignite chance, does increased bleed duration converts to anything or goes to waste on warpath usage? 😛

candid cosmos
#

for reference

serene mango
somber marten
serene mango
#

oh right

serene urchin
#

Hey Mike!
In your interview with DM and Ghazzy you mentioned you tend to buff more intuitive build's faster than oddball ones. Any chance you can elaborate on this further? What would you consider oddball?

Take crit/phys Javelin, even got a newer unique (Sierpin's Fractal Tree) for the playstyle yet still seems to struggle from the baseline skill damage. Is that considered more oddball since it is more niche and tied to a unique, or do you more mean "unintended" builds in the sense of something that doesn't have something like a subskill or unique to build from. I think there are plenty of nodes/subskills across the game that have cool interactions to want to explore, just feels really bad for someone to put the time into gearing it just for it be worse than something that is much more "obvious".

olive cargo
#

I suspect it's like "Hey I want to use this scepter on Void Knight, why does it suck?".

placid plinth
# serene urchin Hey Mike! In your interview with DM and Ghazzy you mentioned you tend to buff mo...

It's not an intentional scale of how normal or niche a build idea is that determines the chance to get buffed. It's more of a natural thing that just happens because one of our design pillars is class identity.

The easiest example of this is mage. So it is rooted in elemental damage. If we make a new mage focused unique item, it's probably going to have a focus on some elemental damage type.

If we made a mage unique that is poison based, it's going to need to be fully self sufficient. You can see that we do have some of these items but they are much rarer. For example, the void themed mage items.

In order for our classes to maintain identity and theme we don't give them tools for entry element very intentionally. The void themed mage items are focused around a specific character which was a mage that was corrupted by the void.

So on primary theme items, skills and passives naturally have more synergy.

placid plinth
olive cargo
#

That said, poison mage (After 1.0)? 😏

quiet mica
#

Sneek peak? :3

placid plinth
#

I'm intentionally using an example that we have no plans towards

quiet mica
#

Mike I couldn't sleep last night because I was glued to my phone watching last epoch xD 😆

#

It's looks great and I can't wait to pre order the ultimate edition 😍

fluid axle
# placid plinth I kinda lost the thread there. With regards to intentional balance changes. We l...

Follow up question if you don't mind: There's items in the games like Lament of the Lost Refuge for example, which clearly are designed to make a niche build (void volcanic orb) that the class typically wouldn't support at all. I'm using this as an example because it has both clear design and it's not a well preforming build at all. Are there plans to make these type of niche builds viable by buffing them, or leave them as-is because they are weird and off the beaten-path type things

#

Gasper's set is another example of this, where Decimation is really not good at all

#

I guess to clarify, should these self-sufficient items be competitive with more typical builds to the class, or intentionally be weaker as they are off brand

serene mango
#

what's your stance on mercenaries?
if it's a fundamental no, could that be a cycle only gimmick

placid plinth
placid plinth
rough garden
#

Hey Mike. I see Chaos Bolts has a skill node that gives it a chance to attack with Harvest at the hit location. If Harvest is used that way, does it still count as a melee hit?

placid plinth
#

If an effect said, whenever you use a melee skill that hits, it wouldn't trigger.

rough garden
#

So it could proc Eulogy of Blood's "Chance to Cast Rip Blood at 5 nearby targets on Melee Hit (3 second cooldown)" then right?

quiet mica
#

Watching 2 hour stream 4 days ago Mike:D

halcyon rock
#

is there going to be a dedicated theme for the first cycle or just full release, reset and have fun

serene mango
bright spindle
#

What happened to minion stance? You talked about it a couple years back

halcyon rock
#

ok so just full release stuff i assumed that would be alot for launch day

serene mango
placid plinth
#

There will be a lot for launch day.

rocky panther
#

does this one work with swipe+bear/sabertooth?

#

i do not see any answers searching though been asked a few times

quiet mica
#

Will there be giveaways for copying of the game

flint saddle
#

Will there be any chance that an affix to be added for -mana cost that isn't tied to spell damage hybrid? Feels like a wasted stat on many a builds.

pine chasm
final cave
#

Lore question-- are all Grole secretions as highly valued as their Milk?

#

(Grole Sweat -- get your mind out of the gutter folks)

placid plinth
placid plinth
placid plinth
placid plinth
quiet mica
#

Like a giveaway like an event kinda deal legit copy

#

Fucking hell I'm sorry about that Mike I should have spell checked it

#

I wouldn't pirate the game

#

I just prolly won't have enough to get it and got scammed on g2a when I bought an account with the game on it steam shut that shit down I was not able to even start the game

placid plinth
quiet mica
#

Yeah I trying to argue with my mom to get it for me ATM

pine chasm
quiet mica
placid plinth
#

No worries

placid plinth
candid cosmos
#

thanks

#

hope you get some good rest

wet wyvern
#

Hey there, i'm not 100% if i'm right here, but i try my best.

I wanna get in touch with the game developers, so maybe speak or write to them or get a part of the developer team.

Is this channel the right way or maybe does anyone know how to contact them?

light crane
#

if you would like to talk to mike, then yes

placid plinth
# wet wyvern Hey there, i'm not 100% if i'm right here, but i try my best. I wanna get in to...

Hi Chaos, this isn't quite the right place to get in touch about that but it's not a bad place to start. We have a careers page on our website.

Sorry for the start and stop typing there, someone knocked on my door.

I think the hiring is a little on the slow side right now because we are all focusing on getting 1.0 out the door but we always accept and review applications.

I think there is a sound role and game dev role posted right now.

#

And I just reread what you posted and it looks like it was edited and I may have completely misunderstood what you meant. Sorry.

#

If you're looking for 1:1 support, you can contact us through our support site.

#

!support

fiery lilyBOT
placid plinth
#

If you just want to talk about the game, I'm usually around here.

#

In case you're wondering who the heck I am, I'm one of the developers.

balmy folio
#

Hi , any plans in making more cosmetics for 1.0?

placid plinth
balmy folio
#

sorry i didnt know you guys showed some i started 3 days ago playing,

placid plinth
#

All good, that's why I asked

#

The cosmetics in the deluxe and ultimate editions are brand new and are coming with 1.0

#

Link to an image of them

balmy folio
#

nicee, any plans for a battlepass?

quaint spindle
unborn rune
#

So regarding account name change requests, what characters are allowed? Can we use - or _ in it?

unborn rune
#

Nice, thank you!

#

hopefully one of these 3 are available lol

tribal gate
#

Any plans to add things like world bosses or places where players can interact and battle together?

placid plinth
quaint spindle
#

beat me to it

#

lol

placid plinth
#

Muahahahah

unborn rune
#

how do we verify our email btw? just noticed mine hasn't been verified

placid plinth
unborn rune
#

Not that I can see yet. Just the unverified tag on my email

placid plinth
#

Weird, shoot support an email.

#

!support

fiery lilyBOT
placid plinth
#

I'm sorry, this is a new one for me. It should just use your Steam email and not need to be verified.

unborn rune
#

I don't believe it's impeding anything, I just noticed it when I tried to log in to make sure I sent support the correct email for my name change request. Which I wish I did before I sent the name change request cause I didn't realize you signed in on the website with your steam, so I have to change the email i sent to support lol

placid plinth
#

I'm sure they can get it sorted.

quiet mica
#

Do I need to own the game for it to log me into the site

#

I tried like 4 times

#

Trying to get my account ready

wise shoal
#

Hey Mike, quick question about Rogue Ballista:
Does this node:

  1. Replace Ballista's final critical strike chance entirely? As in, all minion critical strike chance modifers are bypassed.
  2. Add my (the player's) final crit strike chance to the final crit strike chance of the Ballista minion?
  3. Only add the % increased critical strike chance modifers to the minion's base critical strike chance, additively stacking them with % increased minion critical strike chance?
    I believe, based on wording and the fact it does the same for critical strike multipler, that the answer is 3, but I would just like to confirm how to scale this effectively. Thank you!
crude plover
#
  1. no, minion stats still apply
  2. no, it applies your critical strike chance and critical strike multiplier stats to the ballistas stats.
  3. yes
#

didn't know it was a pick one of three question until i read the third option lol

wise shoal
#

Question is, does + base critical strike chance also affect the Ballista? I would presume yes because of the generic phrasing of the node.

#

Such as:

crude plover
#

No that one since it's bow, it would give your ballista bow flat crit i think, but i'm not sure if ballista shoots bow attacks

wise shoal
#

They do

crude plover
#

I think it should work but i think it'd be better to have Mike answer ^^

quiet mica
#

Is LE full release be huge download

junior prawn
#

Hi, is there a way for me to post a bug report with a video or is it just photos?

junior prawn
#

I recorded my screen with obs but when i post in the bug reports it will only do the first frame, im trying to show a gold exploit i found

#

sorry im using the bug reports on discord

quiet mica
#

Size of full release?

pine chasm
quiet mica
#

Do you have GeForce experience u can record with it

#

And it will post on discord

quiet mica
pine chasm
placid plinth
#

Given that I think every scene in the game has an update, I think it will be a larger patch than normal.

#

Several gigs at least

placid plinth
#

!support

fiery lilyBOT
placid plinth
#

You may have to upload the video to something like Google drive if it's too big.

junior prawn
#

@placid plinth turns out it was just cosmetic and doesnt save

#

sorry about thatr

placid plinth
#

Yup, that's what I thought 🙂

#

We get plenty of those

junior prawn
#

i did submit a bug report through the game as well as posted it in the bug reports to make sure it got taken care of though

placid plinth
#

Yup, I'm pretty sure I know the one and it's fixed

wise shoal
placid plinth
#

I'm happy to say that we haven't got an actual dupe exploit reported yet.

placid plinth
#

Crit is not a damage stat

#

Unless I'm forgetting about a crit sharing node on the ballista tree

wise shoal
#

there is, in the message I replied to from a few minutes ago

placid plinth
#

Ok yea, that node makes it so your crit chance is shared with the ballista

wise shoal
#

As there are a few variations, such as % inc, +#% (base), and more/less %, etc variations of value manipulations LE can have, I was curious if it meant all of them

placid plinth
#

If it says crit chance, yes

wise shoal
#

Thank you Mike!

placid plinth
# wise shoal Thank you Mike!

Only exception is for conditional effects. Things that say crit chance vs specific enemies or crit chance while you are at high health.

#

Also still specific modifiers. Like crit chance with multishot doesn't work.

#

Hopefully those are obvious

wise shoal
#

Of course.

#

It inherits all of the player's modifiers (in this case, crit), then applies those that are valid, or we simply allow it to inherit only that which is valid in the first place.

placid plinth
#

It gets all the "stats" some things like the examples I listed above are disguised and aren't really a "stat"

tribal gate
placid plinth
wise shoal
# placid plinth It gets all the "stats" some things like the examples I listed above are disguis...

Really, how do you handle it not being a stat? Is there a special way these 'stats' for such edge cases are stored? I presume for performance reasons some of them could be flags that adjust the damage calculations.
For ability specific, I presume one method is to just attach that 'stats' to the ability, as that is the scope of the modifier, instead of in the player's generic modifer 'pool' of 'stats'.

placid plinth
#

But yea, for specific abilities it goes straight to the mutator for that skill

wise shoal
#

All good, I am a software developer by trade so you just got the gears turning, sorry for keeping you up! I appreciate you taking the time to answer my questions!

placid plinth
#

Just relaxing watching some classic amazing race after content lock yesterday

tribal gate
wise shoal
#

Very nice! Hopefully you hit gold soon and everyone can take a breath.

placid plinth
tribal gate
placid plinth
#

I know there are some other communities forming that have discords for people to play together.

quaint spindle
#

Chat is pretty active, it may not be LFG system easy but it's not as hard as other ARPGs IMO

tribal gate
open trench
#

Does the Dev team have any plans to revisit class balance? I'm sure there's a number of things to look at but I'm mostly concerned with the swarmblade portion of the druids kit.

quaint spindle
#

That said, we always keep an eye on it and will act when appropriate for sure

open trench
mortal forum
#

Will the 1.0 patch fix most of the known bugs? E.g. collision, projectile collision, travel skill bugs, Runemaster skill trees, Enchant Weapon, etc.?

quaint spindle
mortal forum
#

Do I be reassured or no susge

lost cairn
#

Are you able to answer if there exist known bugs that will not be fixed?

quaint spindle
#

You'll see what we have with the patch notes but obviously will be keeping an eye on things and if stuff needs rapid fixes we'll be on it

#

For sure

south cedar
#

Will we be seeing new cosmetics on 1.0?

placid plinth
#

Yes

feral kindle
#

Dear developers, I really like Last Epoch, but I'm a bit disappointed that in the CIS region the pre-order of the standard version of the game costs 35 dollars, and the pre-order of the ultimate-edition version costs 30 dollars. I, as a player who bought Last Epoch for 35 dollars a long time ago am even more disappointed, because I will not get the ultimate-edition bonuses for supporting the project in early access (as it was for example with baldur's gate 3) and to get these bonuses now, I have to pay for the upgrade another 14.50 dollars, which in total will be 39.50 dollars against 30 dollars for buying ultimate now.

I really like the game, I bought it on both of my accounts, but now I feel a little cheated 😦

quaint spindle
#

A lot of that happened because of steam pricing scaling and changes, - were going to implement manual price settings to override this behavior soon

#

Basically setting manual prices for 40 regions or something IIRC

quiet mica
#

Holy moly guys the landscape is beautiful man u guys are talented 😍 love it

lost cairn
quiet mica
#

Hey curious why do I have th3 golden guppy

somber marten
quiet mica
#

Ooooooh

#

Okay cool

#

😄

pine dome
queen notch
#

are campaing and remaining chapters coming in 1.0?

flint bloom
queen notch
#

ty

wild lake
#

One quick question, when I am channeling a spell, like drain life, it seems that I don't regen mana. Is this by design? It doesn't say anywhere so I was wondering. Thank you

wild lake
#

Damm, I wish it was a bug, well done though. Hehehe

icy dagger
#

what is the reason behind resetting to minimum level when respeccing skills?

somber marten
#

Prevents hotswapping builds in-between combat situations Eg: Swapping a clear build to a bossing build right before a boss

split iris
#

hello, this will ever be fixed? i Submitted a ticket long ago, they said they will look at it

split iris
burnt shard
#

Hello, I played about a year ago. I have a speed run shaman that avalanche and maelstrom. I used to be able to auto cast maelstrom, now I have a stutter step on every cast. Did the game change cast animations? Is there anything I can do or is my build broken?

cursive sparrow
burnt shard
#

A full build guide updated our 0.8.1c Shaman speed runner into a more powerful and more defensive 0.8.2 speed runner with maelstrom included.

Written guide linked below with lootfilter and build planner(once build planner site is updated)

Timestamps:
0:00 Intro
1:54 Skills
2:02 Avalanche
3:52 Tornado
5:03 Summon Thorn Totem
6:18 Maelstrom
8:0...

▶ Play video
#

this is the build video i used back then

cursive sparrow
burnt shard
#

and cast speed doesnt remove cast animations?

cursive sparrow
#

no, it would be kinda broken

burnt shard
#

it would be, just verifying

solid torrent
#

Will we get a trade guideline for what's allowed and what's not allowed? Like for instance in games services like boss carry, xp boost and stuff like that for IN-GAME gold. What's EHG take on such things since the transaction itself could be suspicious

#

And yeah, the whole streamer situation as well(getting items or giving away items) or even friends that would trade stuff amongst them

rough garden
#

Have you had a look at how trading works in detail? Your question sounds like you think that trade is completely unfettered but it has a bunch of restrictions that would make a number of those scenarios impossible.

crude plover
sick willow
#

can you trade gold directly through the merchant's guild?

crude plover
#

No

fickle perch
sick willow
#

That, and banning people who do it is a lot more meaningful with a game like Last Epoch that costs 40 dollars vs a game like PoE that's free to play

rough garden
candid cosmos
#

you can trade directly

#

it just costs the same amount of favor as the bazaar

crude plover
#

People can sell items for 1 gold, as long as they're not mg tagged there really isn't a restriction

rough garden
#

I thought the only trading you can do is:

  • bazaar with MG tagged items
  • party member present for the drop
  • resonances
#

That's how I put everything together that I've read

candid cosmos
#

you missed something then

somber marten
placid plinth
#

You can only trade items that were initially dropped by an MG or factionless player and doesn't have a faction rank requirement.

Gifting is not trading.

split iris
rough garden
#

Let me rephrase so it's within LE terminology

#

I thought the only scenarios where an item can be transferred from one player to another were... [those things]

#

Which would prevent streamers from just handing things out or being given things

placid plinth
rough garden
#

I think I misunderstood when an item gets the MG tag?

placid plinth
#

Sorry to get pedantic but it's an important distinction.

#

An item receives an MG tag when it is traded.

rough garden
#

No I don't think you're being pedantic. In a trade investigation, details matter!

placid plinth
#

If an item is purchased at the Bazaar or directly P2P, it gets the MG tag.

Gifting is not trading.

rough garden
#

Ok I thought anything dropped by an MG player got an MG tag

placid plinth
#

Nope, those are untagged

#

It's the same items that you thought were tradable, just inverted tag meaning.

rough garden
#

So then I was totally wrong and nothing inherently prevents all those things that the other guy listed. WELLP. This confusion train brought to you by dadbrain.

quaint spindle
#

lol

wise shoal
#

When dual wielding, is the base attack rate the average of the two weapons, multiplicative with each other, or additive to each other, but globally multiplicative?

somber marten
#

Average

dense ocean
#

For the fissure skill, if you have nodes that augment spirits but you take the spirits converted to chao bolts. Do those augments apply to chao bolt?

crude plover
#

No, they shouldn't. Unless the spirits to chaos bolt conversion explicitly says that they benefit from spirit nodes / the spirit nodes say they benefit chaos bolt if converted, which I don't remember seeing it say.

dense ocean
#

So by taking that node we effectively give up the torment curse?

crude plover
#

No since you can only convert 60%. the other 40% would still apply it.

south cedar
#

Do Soul Cages have significantly less defenses than other large mobs? I'm noticing a massive boost when I hit them sometimes

cursive sparrow
south cedar
#

Explains a lot

long fossil
#

Hello. Does EHG have a stance on mods for single player mode? Will it be against ToS, accepted, or tolerated? Thanks in advance!

#

To clarify this would be pertaining to the fully offline mode that is upcoming

placid plinth
onyx iron
#

Was detonating arrow changed when using the blast knife to have the explosion go towards you and not behind the enemy?

kind nexus
onyx iron
#

Ah. Thanks

urban iron
#

Is there any way to not have the window minimize in Fullscreen mode when I press the Windows key? Taking screenshots with snip won't be possible otherwise.

crude plover
urban iron
uneven jewel
#

Are there plans to increase mob density in monoliths? In other ARPGs im used to just trucking through endless hordes, but i feel like there isnt enough mob density in monoliths.

cursive sparrow
#

in LE you arent supposed to truck through endless hordes, if there were those you would just die from the absurd amount of projectiles, its different from other arpgs

placid plinth
civic mason
#

have the devs said if beyond factions if there is another new "mechanic" for the 1st cycle?

civic mason
#

okay thanks for the clarification mike 😄

brazen egret
#

as i understand not only Aron haved access to test warlock, or im wrong?
since warlock already full revealed
so its allowed to other testers share actual tested builds? with gameplay videos etc
or it on NDA?

fossil dune
#

CT members are under NDA still afaik

quaint spindle
#

Correct

static burrow
white scaffold
#

Is 1.0 going to have a fresh start I can't find any info.

I know there won't be a wipe but I can't find details about if cycles start on Feb 21

bronze sorrel
#

ye 1.0 starts the first cycle

white scaffold
#

awesome

alpine mulch
#

How many masteries (base class included, not counting new masteries) are getting new skills or having their skills changed for 1.0?

I heard about Primalist losing Ice Thorns, but not about other classes.

pine dome
#

Healing Hands from Paladin is getting a tree

flint bloom
#

tempest strike, and some other new skill for primalists.

But mostly its just going to be us all finding out on hype week/patch notes/release

quaint spindle
#

But the range goes from "very light change" up to "revamps"

serene urchin
placid plinth
quaint spindle
placid plinth
minor snow
#

I downloaded the game a few days ago and someone mentioned that you get 350 free epoch points but I havent recieved them.

zealous crypt
inner quest
#

"Edict of the Scion" (Runemaster) says you gain ward per active rune on "area skill" use. Is that exclusively going off of scaling tags listed on the skill, or is something else going on behind-the-scenes to define what does and doesn't count as an area skill?
I'm curious about this because the "Devastator" modifier on Runebolt pretty clearly adds an area component to Runebolt ("CapsuleMan Basic Explosion"), but it doesn't seem to change the scaling tags on Runebolt.

flint bloom
inner quest
#

Really seems like it should give Runebolt an Area scaling tag, but that's more of a suggestion than a question; and I'm mostly just curious about the "how does this work" than anything else right now 🤣

crisp minnow
#

For the Warlock "Scorched Reach" Passive, is there a cooldown on how many flame whips we can proc per sec?

nova saddle
#

One important thing, the game will be in any steam or self promo sales till launch ?

opaque falcon
#

Will there be official steam deck support on launch? The pinned message suggests it will eventually happen but not when.

quaint spindle
#

Definitely something we want to be official on eventually

void prawn
#

Is there any official lore on why overloads happen. It's currently very vague, and that can be nice, but curious if you have a specific reason.

Currently it feels like.

A. Your own necrotic energies are overflowing with malice and this strengthening the ailments.

B. All the ailments are attracting the attention of a malevolent sport or some C'thonic entity.

At least to me I:m sure there are 100s of possibilities.

So curious what's exactly happening.

austere wedge
#

Will Legacy and Cycle Trader's Guild share the auction house? Meaning can a Legacy character put an item that a Cycle character could buy? Or vice versa.

feral surge
harsh agate
#

Will shooting abilities be changed in 1.0?
It is interesting because Flurry and Detonating Arrow hit mobs is very unstable and depends on the distance. I'm sorry if the question doesn't fit the rules.

stone pumice
tender moon
#

Hey. Ladder will be only for one player or can we expect ladder for 2p for example?

pine chasm
pine chasm
candid mirage
#

Hello guys, i have a couple questions !

  1. Is 1.0 going to functionally be a ''new cycle'', meaning our 1.0 characters will be separated from legacy ones ?

  2. If a 1.0 Hardcore character dies, does it go in Softcore 1.0, or in Legacy mode ?

  3. Will faction XP be shared across Softcore and Hardcore characters ?

  4. If the faction XP is not shared, and a HC character goes to SC on death, what would happen if my first Hardcore character dies and goes to SC regarding :
    a) The items he has and their faction requirements ?
    b) The XP grinded by the first HC characters in a faction ? Would i get to start at the level i died at if i create a second HC character ?

Thanks for the great work, can't wait for 1.0 !

pine chasm
# candid mirage Hello guys, i have a couple questions ! 1. Is 1.0 going to functionally be a '...
  1. Yes, but you will have the option to create new chars as either Legacy or Cycle.
  2. Characters do not transition between Cycle and Legacy.
  3. No, it's shared on stash lines.
  4. Last we heard, they'll effectively lose access to all their gear with a faction requirement. Don't know if that's changed. Your faction ranks in the HC mode are unchanged, so future HC chars that would have shared a stash with the dead HC char still have the same rank (but no favor, since that's per-character).
candid mirage
pine dome
#

Yep

junior prawn
#

are new leagues gonna introduce new permenant content to the game?

flint bloom
#

the next few are also permanent game content, from what we've been told

junior prawn
#

ok cool thanks!

thick grotto
#

How come there is a timer after you die before you can respawn? It's not massively inconvenient but it seems a bit of an odd choice.

solid torrent
wild lake
rain tangle
#

Are you planning to add something to the game that would allow you to better avoid boss attacks, for example rolling like in poe 2 or d4?

pine dome
south cedar
#

And reconsider your life choices

sick willow
#

and it forces you to read the "here's what killed you" text

hollow turret
#

Hey a quick question to the devs
Will we need to relevel when 1.0 releases and if no will we be able to level our factions only in Echos ?

rough garden
pine chasm
solid torrent
cursive sparrow
#

Will falconer be able to put ballista on the falcon so it can fly around and shoot enemies like a drone Hmm

feral surge
slow snow
#

Is it planned to get some cosmetic rewards for ingame gold ? or certain archivments ?

onyx iron
#

Is there a plan to implement the ability to have different versions of the same skill ? What I mean is I could have two different builds of Javelin. One for clear and another for single target.

rough garden
shadow solar
#

is there an option that in log on screen it remembers the sort we choose (to show only the hardcore characters) so i/we dont have to click it every time and leave our fallen softcore characters to their forgotten destiny.... if not, can it be implemented, shouldnt be hard?

dull cipher
#

What is the philosophy for skill cosmetics? Will they be restricted to only fitting the theme of the skill/class or will they be also able to be pretty loose and possibly memey? Will they override damage conversions? like could i say change my acolyte skills to all be physical where they turn red but deploy an mtx that would keep the green necrotic theme instead?

quaint spindle
#

they wont have a combat effect

#

will be visual only im sure

south cedar
#

There's been mention of different parts of Primalist being changed as part of Shaman's touch ups. What else can expect in the touch ups? Is it Shaman's other skills too or just Tempest and other things already said? Thanks for all your hard work, you guys got me hyped up crazy!

low oar
#

will the new challenge mode be revealed/teased before launch? kinda hard to get the whole friend group to vote on y/n if we could already be blasting instead

placid plinth