#feedback-discussion

1 messages · Page 153 of 1

chilly nova
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I'm so confused where they're coming up with these changes. And I'm so tired of seeing people say things like "just wait and try it out."

We've taken that approach for years now. I wait, try it out, don't like it, give feedback, and things never get fixed appropriately.

I don't have enough faith in your product decision making abilities anymore to just wait and find out.

All this has me bummed out, because it all might end up being bad enough that I finally quit Hunt for good.

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Will you guys actually commit to reversing your decisions quickly if it sucks?

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Cause you almost never have in the past, so your approach here is not very encouraging.

frozen crater
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I see a lot of your aggressive feedback posts that I do not think represent the community at all, which may be a facet of self awareness that you lack entirely

chilly nova
frozen crater
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I have genuine debates regarding controversial mechanics, but I am fully aware that my opinions arent shared by the rest of the community

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if you believe that to be condescending, then I must be really mean

chilly nova
chilly nova
flat sandal
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four games literally zero action at all. that should just not be a thing if there is zero point for anything outside of pvp

chilly nova
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Wait, you've seen Hunt senior devs say that?

analog sigil
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not hunt senior devs

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a couple friends of mine

unborn dagger
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That's why I keep suggesting to have a death timer for solos dx

stuck blaze
hot vigil
analog sigil
onyx vigil
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Horrible changes in this announcement. Necro, burn and health chunks are what makes Hunt unique from other shooters. Some of the most epic and memoriable fights are based around rez mechanics. I wish there was an opt out. Combine that with all the fire to burn hunters that was introduced and increased and you might as well just toss the res mechanic and just play any other BR.

rotund obsidian
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an opt out of what? balance changes? huh

onyx vigil
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Necro one time use, hunters burn twice as fast. Choke timers halved.

rotund obsidian
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I like the choke timers halved and necro change but i'll admit, the faster burning is definitely questionable. I just don't see how you could opt out of a balance change like that lmfao, "oh yeah we nerfed necro but he opted out so he can use it infinitely lol"

onyx vigil
hot vigil
onyx vigil
rotund obsidian
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Seems like devs WANT everyone to just be burned constantly, though. At that point why not just make bodies naturally decay or something. I don't understand making flaregun/fusees THIS strong

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fuckin. 12.5 seconds to stop a teammate from losing a bar. ugh

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I hate the spam burn meta, especially when it doesnt even limit your own movement like firebombs can.

onyx vigil
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If you're not on top of your teammate you better sprint to choke or don't even bother. The res mechanics are truly what makes Hunt fights unique. We have some terrible players in our group but res'ing them back into the fight keeps them engaged. If they are down for the count on the first shot + flare... say goodbye to a lot of the lower end players that get one shot and are out

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Also, that does not encourage rushing a boss room to break a stalemate. You go down inside to a shotgun and get burn camped without time for your teammates to make a full rotation.

tiny pivot
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After a while I’ve sat and I think the necro change is the best of both worlds imo

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My personal perspective of “if you get up once and die again it’s basically already over, necro isn’t very useful” and the majority community (SEEMINGLY) “as long as I have revived I will wait until the moment I burn out”

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Both the players fighting necro and the solo have a chance, having full free resto is nice and merges the problem of resilience necro by only allowing you to revive once or you’re fucked. Combined with faster burning you either HAVE to surprise and combat rez (which is, in some’s eyes the ideal way to use necro) or counter play/hope you don’t get burned and use that one revive way later to avoid fighting entirely

hot vigil
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Not even resilience, like all bars back

onyx vigil
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Personally I think the change is hot garbage and makes the game less unique

rotund obsidian
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I'm glad to see necro spam gone, that shit was more annoying than solo necro by a mile

onyx vigil
rotund obsidian
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I'm conflicted on the full hp thing, like i get the whole 'second chance' thing and i like the fact that the 125 breakpoint is less important in that case, but also i think reviving and tanking a bodyshot while you stand up is dumb

hot vigil
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Yeah wouldn't mind it too much if it was 125 hp.
Like if you've been downed once.

radiant river
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or just make it so you're at 150 max hp but only 100 actual hp

rotund obsidian
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yeah so basically nerf resilience back down lol

onyx vigil
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It would be nice if they asked their community instead of just assuming that this major overhaul is what we wanted... There are already a ton of ways to negate the res mechanic without all of this. It required you to make choices. Now you don't have to make choices and you get largely ignore it.

chilly nova
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I'm a pretty aggressive player as it is, and burning is still annoying to me, even when I'm going to fight back instantly. People don't really use burning to break stalemates. People just burn instantly to further their advantage and get an easier second kill. It basically allows them to snowball the other team member.

Stalemates happen at the lair before anyone has died.

radiant river
chilly nova
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We already have the flare pistol spam. It's gonna be even worse. People burn cause they don't want a real gunfight. They just want an easy kill.

radiant river
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yeah I don't like how hard they are leaning in the direction of burning

onyx vigil
chilly nova
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Burning used to be about breaking stalemates and stopping people from running into the bushes for 10 minutes. That's not at all how it's used anymore

radiant river
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yeah it really encourages a meta where you're just right next to your team the whole time and any plays that involve splitting up are punished very harshly

chilly nova
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Probably will honestly be more of a camp fest because of it

onyx vigil
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The devs are trying to make a dozen changes at once. When they get done we won't even recognize the game as Hunt. Slow changes are better than many rapid changes.

chilly nova
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So they'll end up just worsening the problem they were trying to solve

radiant river
onyx vigil
radiant river
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choke beetle is honestly starting to seem kind of necessary if you don't want to hug your teammates the whole time

rotund obsidian
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yeah ive adopted the choke beetle already, it sucks that it's at bloodline 46 though. quite a while where i cant use it at the start of a prestige

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and now with burning even faster, almost no chance i'll have time to get to a relatively safe spot, throw it, and fly to the body before they burn off a bar

radiant river
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burning a body also allows the team that is burning the body to completely camp and there is now a timer on the other team forcing them to push into them.

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leads to way less interesting fights

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I mostly stopped playing after the last event ended because the lack of ways to regen your bars just made the burn meta very stale

onyx vigil
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Sounds like the new meta is long range rifle camping. That way you don't get burned instantly.

chilly nova
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It feels like rather than promoting fun gunfights, they're trying to promote sneaky, campy kills, traps, and shotguns

onyx vigil
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@devs I encourage you to put a poll on here asking if people want this change...

chilly nova
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So, are these changes because of people that knew the surveys were happening? I'm trying to figure out where they came up with all this

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It feels like a mix of solutions to problems that don't exist, and some solutions to problems that do exist but the solution was made by people that don't play the game much

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I'm also curious if they'll actually ever tweak it if people don't like it. I was totally right about the flare pistol having worsened the quality of gunfights and made people burn camp more, but it seems like they're sticking to that decision forever

onyx vigil
chilly nova
onyx vigil
chilly nova
onyx vigil
chilly nova
onyx vigil
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MMR is what they should focus on lol...

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Not wasting time on changes we are not asking for

chilly nova
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I've gotten dumped on by 3 stars plenty before that clearly could keep up in 6 star if they wanted

chilly nova
onyx vigil
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The last survey they did there was a lot of feedback about hunters getting their health bars back and getting back into the fight and how there was too much of that. But that was because of all the ways they offered getting your health chunks back in the events... Hope that did not use that as the basis for their decision. The events were much different.

chilly nova
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It feels like burning buff is wanted by people that aren't confident in PVP, so they need a crutch to win a fight

worthy verge
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Hrmm, am I wrong in thinking the planned gunplay changes favor snipers too much? Sniping is niche in hunt, and I'd be saddened if most games start getting multiple snipers every time.

tiny pivot
# hot vigil Question is tho, why do solo just get a free full restore?

Probably compensation because if they just made it one dry revive with the other nerf people would probably freak out
Really I think it’s a fine balancing stroke, solos get a full, sooner cooldown extra life at the cost of fire burning faster and only having one revive. Incentivizes actually using your res in combat to surprise people, I like it

lean estuary
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A lot of the time It’s hard to get your random partners to pay attention and be patient

chilly nova
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Crouch walking isn't fun

lean estuary
chilly nova
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The high intensity gunfights you get every once in a while are the only reason I have kept playing for this long

lean estuary
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Cool

arctic flame
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@signal silo did you watch the video they nerf the necro solo xD you just get necro one time now

wheat vapor
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I don't think it's a straight nerf

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It'a rework imo

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Solos usually only get to revive once per match.

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Idk, as a solo player I like this change

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Plus, team necro nerf is a blessing.

wheat vapor
fallow jacinth
tiny pivot
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I’m confused, did I miss something, is bullet drop being added

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Because if so, Crytek is doing well, but that’s gotta be something they make clearer, put it in a title or a twitter post jfc

rotund obsidian
tiny pivot
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Must’ve been at the very end in a super small mention that’s crazy… I watched like the first 3 mins before work that is absolutely crazy to just drop in a random post

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Sure am not excited about that

rotund obsidian
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yeah it's like the last minute of the video

hot vigil
thin remnant
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#feedback message you've gotta be kidding.. they're making compact drop slower than long? Do the Devs even know how guns work lol

crystal plume
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It's called ✨balance✨

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We're not playing a milsim

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If they made long ammo have the least amount of drop then we would be just enforcing long ammo being the best at everything, which it currently is

zinc hinge
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unpopular opinion, remove scopes.

empty oasis
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Remove guns, keep scopes

lean estuary
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Remove players, keep guns

thin remnant
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itd be more realistic and less immersion breaking

lean estuary
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@half stag thanks for keeping up the good fight for long weapon names 1HuntCheer

Fucking bonkers that they want to change the Winnie to “Ranger”

thin remnant
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the majority of players DON'T want bullet drop... why crytek

empty oasis
lean estuary
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Now we’re talking

crystal plume
empty oasis
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Shadowleap not realistic form of teleport. games unplayable for me now

lean estuary
empty oasis
thin remnant
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ok thx

lean estuary
queen zinc
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I am glad to see Necro getting a heft nerf

I do think Necro should be a higher cost trait
Its basically an automatic, always get, like Doctor
And I would argue necromancer is able to easily have just as, if not stronger, influence on a fight.

thin remnant
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it costs 9 points

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thats a lot of points

queen zinc
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Which you easily have after any successful hunt

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And if you dont have a successful hunt, your hunter is dead and you start fresh

thin remnant
queen zinc
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Its automatic in the context of "as soon as you can"

thin remnant
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i dont always get it

queen zinc
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Rookie mistake

thin remnant
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i usually get it on my third but sometimes second

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i run regen shot and a lot of times vigor

queen zinc
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Regen is handy, sure

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But you cant always predict a fight, or when you will need immediate heals

queen zinc
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Or what happens all too often- activate regen, fight draws out, regen runs out

thin remnant
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just pop it after or before fighting the boss and itll probably last your fights

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or just pop it when a fight strats

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starts

thin remnant
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doctor is great sure

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but if i have regen

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i can just wait to get up to half hp then pop a medkit

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which doesnt take that much longer

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but yes doctor is great

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frontiersman is more important imo >:)

wicked dust
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Doctor is probably the most required trait in the game. Between that or necro pre nerf

unborn dagger
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Gets you back in the fight quicker

wicked dust
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✨no✨

unborn dagger
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Yes

wicked dust
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I don’t have the energy to debate this

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Gg

glass shuttle
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with centered crosshair please also unlock weapon sway from the camera PLEASE
it will screw over these crosshair generator plebs

queen zinc
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But anyone who doesnt just "rush" is gonna run into that counter balance for regen

thin remnant
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depends on your playstyle

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which means its not a must pick

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its a must pick for some

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which is what a trait should be imo 😄

queen zinc
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At high elo, your fights will typically draw out

thin remnant
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Although I personally don't rush constantly, just if I can't push and the enemy refuses to, I'm not gonna sit around and wait for one of us to get a lucky headshot

queen zinc
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One team wont give the other a big enough window to just quickly wipe a team

thin remnant
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regen shot lasts a damn long while

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especially if you only pop it before combat initiates

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i also rather spend my points on frontiersman than doctor so i have more heals in a fight in that way

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imo those traits are all p balanced

queen zinc
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Dcotor gives you effectively "6" heals

thin remnant
queen zinc
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When dealing with high damage long ammo encounters, you are gonna need the strong heals

thin remnant
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yeah long ammo is owie lol

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but when i use regen by the time ive gotten back in cover, gotten my medkit out and finished the heal im usually at enough hp that the medkit gets me back to full. and if not, by the time im back out of cover and shooting the regen shot does the rest of the healing for me

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if not with a bit of waiting

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im not disagreeing doctor is an s tier trait, for clarification

rotund obsidian
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weak vits are kinda good now paired with regen

thin remnant
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but please for the love of god revert krag damage buff

queen zinc
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Necro is absolutely top tier for any team game

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Reviving teammates without having to expose yourself is ABSURDLY valuable

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And I honestly find it bad for gameplay, as it just lends too much forgiveness

chilly nova
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I'd say probably 95+% of the time, necroing ends with me getting another kill out of it, cause they just revive spam their friend instead of fighting me.

rotund obsidian
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honestly i think resilience was better than necro, but ofc paired together they were monstrous

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resilience still a top pick tbh

chilly nova
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I honestly get more value out of ghoul than necro

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And conduit for my mental health so I don't have to constantly be annoyed by stamina

queen zinc
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But at higher elo, it can easily provide a free revive if you have good fight timing and awareness

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A good player doesnt "spam" it

chilly nova
queen zinc
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He keeps it in his back pocket, waiting for the right moment

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5 is a weird place

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Because low 5 and high 5 are totally different beasts

chilly nova
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Low 5 isn't really 5. That's 4

queen zinc
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Arguably it should be

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But yeah

thin remnant
# queen zinc Hy?

Because it took away its personality and now it's way too strong, it also moved the meta in the wrong direction with another long ammo buff

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Krag was actually a balanced gun before, I used it all the time

chilly nova
queen zinc
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Ive never seen that

rotund obsidian
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Krag ammo buff was cool but the damage buff was not good

queen zinc
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Except intentionally baiting a shot to help locate a shooter

chilly nova
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Necro is just another way to promote camping

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They say they do stuff to fight it, but half the game design promotes it

rotund obsidian
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I hate the state of dead bodies right now. They either get necro'd in like <15 seconds or they get burned and hard camped, depending on where they go down

thin remnant
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i would like them removed but people would cry, so i dont think they should

chilly nova
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I don't really run into snipers that frequently. And tbh, sparks sniper is super fun to play at medium in-compound distances

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I run into shotgun players doing nothing but crouching around a corner waiting for you to run into their shell more often

rotund obsidian
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guys i solved the bullet drop dilemma 🤯 heres my mockup: fill in the bottom half of scopes so that they cant see below the aim point, just like ironsights. that way everyone has to flick up or guess where people are when they're hidden below the sight

thin remnant
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not trying to star shame

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but it is relevant to the discussion

chilly nova
thin remnant
chilly nova
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I see people with 4k+ hours extracting rather than taking fights all the time too

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But honestly, it seems like it's just the type of camping that changes through the ranks

tribal wyvern
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Bullet drop might actually be what we need. Aslong as the distance is shorter than weapons current headshot lenght.

Like winfield is 150m,so aslong as the start of the drop would be maybe 100m.
Or Mosin sniper at like 150+ or something.

But prepare for the hackusations with the new "lethal at any range."
Your report list will be 10x as high. That frightens me a bit ngl, how would you ever know now if someone cheats? Atleast now if ppl headshots me 5x with a nagant silencer at 200m, I will know.

But after this update, it can be a legit lucky kill.

quiet palm
rotund obsidian
unborn sandal
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I really hope they reconsider

rotund obsidian
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I think it's insurgency where it's hitscan up to 100m, then after that it's a projectile with drop? I'm not sure exactly how that works but i'll say it feels good

thin remnant
tribal wyvern
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Or was it sarcasm 😄

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About the pax

unborn sandal
tribal wyvern
unborn sandal
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It’s worse than cod. They have holos in cod. Everything in hunt is iron so you won’t even be able to see the people you’re shooting at

tribal wyvern
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Dropoffs to hinder absurd headshots at 1km. (overexaggeration but you get my point).
Thats fine.

But hindering medium combat or long range is baaad

unreal mesa
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Stupid thing, the rumor of pushing out veterans could be real, but could they be trying to switch to a more melee focused combat or just try to negate sniping all together?

chilly vault
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No

tribal wyvern
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This is not pushing out veterans, this is pushing out everyone lol

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I liked no dropoff but with no unlimited HS range. I don't need the infamous winnie/machete meta.

unborn sandal
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This game has been praised for its combat by the community how it’s like no other game. So the devs decide to turn it into every other fps game

tribal wyvern
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Preeetty much. It's already, even with 3k hours, tough to headshot moving targets on ranged. Imagine now with bullet drop.

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You will need to relearn the entire gunplay.
So especially F you to the newer ppl who finally got a hang off it.

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If the bulletdrop change is not revisited, I will play in August with heavy scepticism.

rotund obsidian
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sighted range was just a dev eyeballing the drop on crossbows/bows and saying "yeah id say thats about where it matters"

empty oasis
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@signal silo @thin remnant @noble lily @unborn sandal
Your post has been removed as it was feedback. Please repost it in the #feedback channel

unborn sandal
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It’s not feedback

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I made a separate feedback post

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The one I put in there is not feedback

vital drum
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Disapproval of an addition is not an idea, it's feedback.

unborn sandal
vital drum
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It isn't either tbh

rotund obsidian
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watched that one get removed in real time 😭

vital drum
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@stuck blaze Your post has been removed, as it belongs in #feedback

unborn sandal
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I really don’t understand why they have to go in feedback

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If we put them in suggestions then we get a gauge of what other people think about it with the voting system

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if they go in feedback no one ever sees it

vital drum
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Community managers will see it and that's what matters. Voting is valuable for ideas, because they tend to be more unique. Feedback is easier to judge with volume. Actual polls will be done after release.

thin remnant
thin remnant
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to give people a better idea on what post it was and how to not do it again and what idea it was so you can properly remember it and repost it in feedback

unborn sandal
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If it had anything to do with an update it’s gonna get removed apparently

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You have to put it in feedback which no one looks at

thin remnant
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im fine with putting my feedback in feedback

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just sometimes clearly i cant tell what should go where

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but i dont see anything that got removed from me..

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maybe i was accidentally pinged lol

vital drum
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#game-ideas is generally for additions you'd like to see to the game. #feedback is for expressing your thoughts on something that's already or coming to the game.

vital drum
thin remnant
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by heathen that is

thin remnant
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hello heathen

vital drum
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There is some room where feedback and suggestions combine a little, we generally don't go after posts like those

thin remnant
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so its a little loose

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hello blue

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the whole gangs here

snow cipher
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Hey guys, did not bother to watch the most recent video but just popped in, are people serious? They are actually adding super close bullet drop to hunt?

empty oasis
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Cado is the higher power. We abide by what the master says

thin remnant
vital drum
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Feel free yeah

unborn sandal
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they want to make it tarkov: Wild West edition

snow cipher
unborn sandal
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yeah

thin remnant
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you know whats worse though?

unborn sandal
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everyone hates it

thin remnant
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theyre adding an option to center the crosshair

thin remnant
unborn sandal
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I haven’t seen a single person say they want it

thin remnant
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i dont hate it

vital drum
thin remnant
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but i dont want it

unborn sandal
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Other than diiba

snow cipher
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They are just changing the game in ways I do not like as much these days

thin remnant
snow cipher
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Like, I like melee, but I don't want it to be meta because guns suck

unborn sandal
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The gunplay is great now

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Why ruin it

snow cipher
empty oasis
thin remnant
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i feel like the problem isnt that these changes are HORRIBLE, just that quite literally- nobody asked.

vital drum
snow cipher
thin remnant
unborn sandal
thin remnant
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allowing for advantages depending on the situation

snow cipher
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Like, there are issues that should be fixed, but who asked for bullet drop

thin remnant
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ok well i saw like one person ask for it

vital drum
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I don't think that will be a practical issue

thin remnant
unborn sandal
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If they go through with this I guarantee you about a month after the update after the hype dies down the player count is gonna be lower because people miss the old gunplay

thin remnant
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not a massive issue

vital drum
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I don't think it's an issue at all if I'm honest

thin remnant
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im just skeptical

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looking at how they added throwing spear..

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im skeptical they might add head glitching and advantages and bugs

snow cipher
vital drum
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Spear is OP, but it's fun 1HuntLUL Enjoy it while it's so strong. It's a disruptor in its category, but it's a category that doesn't break the game

unborn sandal
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It’s a game with mainly irons

thin remnant
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i think

unborn sandal
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I don’t know how they though bullet drop would be smart

thin remnant
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i hope they at least do a poll

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if the majority wants it, add it

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if the majority doesnt, dont

unborn sandal
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You can’t even see the people you’re shooting

thin remnant
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gtg bye

thin remnant
unborn sandal
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Bullet drop is fine in modern games with holos

empty oasis
thin remnant
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and itd make scopes stronger bc of that

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i go goodbye

unborn smelt
snow cipher
# unborn sandal I have 2k hours. If they do this I’m probably done

Yeah, hunt is my favorite game. I do not 100% most games and I did with hunt, have been playing for years and I miss the old days. They are going further and further away from what the game was meant to be. Scares me for the future and I really do not want to quit, but we will see what they do

unborn smelt
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Well the fresh changes ofc, not the 'scaring away players' part

lean estuary
unborn sandal
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Isnt that just a sight mount on the talon

lean estuary
snow cipher
# lean estuary How was it meant to be?

I mean, did you play old hunt? Just a different kind of game than it is becoming is what I mean. Like, I just do not want them to take it in the direction that most modern games do. Hunt was always different and that is what made it fun

unborn sandal
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Exactly

snow cipher
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Now, that is not to say that they will

unborn sandal
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People love it because it’s unique

unborn smelt
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It's hard to say how smth is or was 'meant to be'

snow cipher
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I still have some faith in crytek, so I hope they do justice to the wonderful game

unborn sandal
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The devs are trying to make it into every fps ever

lean estuary
unborn smelt
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The vision of what Hunt is meant to be changes with time

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In the very veginning the stakes were much higher, because there were less rewards

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And there were almost no warning mechanics

lean estuary
vital drum
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To be honest, in this debate you can spin it however you like tbh

unborn smelt
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Which made it overall much much slower

vital drum
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You can present this as returning infinite headshot range (like it used to be!) but finally balanced with bullet drop

snow cipher
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Like, I think it is fine now

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I am just worried about the big update

snow cipher
tribal wyvern
snow cipher
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So sorry if I seem like I am freaking out, I am really not, I'm just a worrier

unborn storm
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Iron sight era is over. Embrace scopes era

tribal wyvern
vital drum
snow cipher
vital drum
unborn storm
tribal wyvern
vital drum
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Avoiding snipers is already the best way of doing it in my experience, bullet drop could simply make that a lot easier, making long-ranged play a lot less likely

lean estuary
snow cipher
tribal wyvern
vital drum
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I mostly did that in BFV

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Since it has bolt-action rifles that are relevant for Hunt

snow cipher
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Even though I do not mind the necro nerf

unborn sandal
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Hell let loose does it right

unborn storm
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Winfield marksman high velocity replaces mosin spitzer as the most meta weapon. Such a big plotwist

unborn sandal
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It has bullet drop but it’s realistic

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Doesn’t affect your shots until 200+ meters

snow cipher
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I also am not sure I like the new lobby

snow cipher
unborn sandal
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We know it’s not

tribal wyvern
empty oasis
unborn sandal
#

They show guns with bullets drop starting in the 10-15 meters range

vital drum
#

I think Hunt is the most fun at close to mid range. If bullet drop is set up to make that the focus, it could end up being a positive for my gameplay tbh.

tribal wyvern
vital drum
#

I understand the appeal of sniping, but it's way too strong in Hunt rn

lean estuary
unborn sandal
#

guns don’t poop out bullets

#

They’re schmoovin

tribal wyvern
#

Also can we please have gameplay > realism.
So even if 15m for a pax was "realistic."

I want to shove that down the trash. I want fun.

vital drum
#

Hunt's scopes are also set up pretty badly with no notches for correcting bullet drop. If that doesn't change, being precise and doing repeated consistent shots will be a lot tougher

snow cipher
vital drum
snow cipher
lean estuary
vital drum
#

If pistols don't have a separate bullet drop curve to rifles, then making those numbers smalls will make sense. Because otherwise you'll turn pistols into rifles with infinite headshot ranges we're getting

tribal wyvern
snow cipher
tribal wyvern
#

I basically want bullet drop to just be non existant. But if it HAS to exist, not impact short-medium. And very small noticeable on long distance. And very long it should affect.

vital drum
#

I don't think that should be an issue within 30-40 meters. If it is, I'd prefer that changed

tribal wyvern
#

Well pax was 15m. I want the gameplay of shooting someone accross a compound and not need to also lead the shot but now guess above his head.

vital drum
unborn sandal
#

The single action army (the gun the pax is based on) shot .44 Henry. .44 Henry had an effective range of about 200 yards, meaning the bullet drop and moa were not significant enough to really matter up to that point

vital drum
#

It could effectively be negligeable for those additional 15-25m

tribal wyvern
unborn storm
#

Average iq: necro burn is a solo nerf and bullet drop is sniping nerf

Reality: solos ressing 1 time at full hp and sniper slaying those ironsight plebs

vital drum
#

It doesn't drop as much

tribal wyvern
#

So it starts dropping earlier, but drops less.

vital drum
#

From what I understand yeah

unborn sandal
#

So what you’re saying is I bring my new army for long range and my mosin for short range

empty oasis
# unborn sandal They’re schmoovin

Bullets start dropping as soon as they leave the barrel. What matters is the sight zero for that particular loading. If its zeroed to 200m then it will be high at 100m because of the arc

#

same if its zeroed at 25m. it'll be low at 100m

vital drum
unborn storm
#

Winfield marksman HV + silenced nagant HV fanning is gonna be my new. Solo meta loadout

#

0 fucks given to bulletdrop

tribal wyvern
#

I'd rather go chain pistol

snow cipher
unborn sandal
tribal wyvern
#

No

vital drum
#

It's amazing just because of how it feels and sounds tbh

empty oasis
#

pewpewpewpewpewpewpew

unborn sandal
#

it shoots insanely fast

tribal wyvern
#

The amount of time ive either missed or survived a whole magazine at 5-10m from that pisspoor gun has made me hate it

#

Ye it misses insanely fast

unborn sandal
#

And the spread isn’t massive

unborn storm
#

Just my ammo slave betch for more new Winfield sniping meta

tribal wyvern
#

To big to make it reliable

#

Conversion is the true fanning gun.
Chain is also horrible but you get more bullets

unborn storm
tribal wyvern
lean estuary
#

Fanning a Silenced Nagant will mess up a guys hair for sure

thin remnant
#

but yeah scottfield is the best fanning imo

snow cipher
#

Oh man, give me a lemat flame fanning and I dig it

#

#feedback message
This, I like the necro change and what not, but burning does not need to be everywhere anymore. I think we could use a burn nerf.

empty oasis
#

Yeah, the insta burns are unreal and that needs to be reverted

snow cipher
#

Yeah 100%, it's just too crazy now

empty oasis
#

I'd say revert all but fusees so they have a niche

thin remnant
#

and starshell

empty oasis
#

db doesnt need to ignite downs and flare has too much range. Fusees at least make you be within throwing range so theres some risk for the reward

thin remnant
#

im one for seperating starshell and flares and making starshell a better version

snow cipher
#

Hmmm, that's an interesting idea, I could be down for that

snow cipher
#

Oh, I just meant the fusees one lol

thin remnant
#

k lol

snow cipher
#

I would be down to make starshell viable for sure though

thin remnant
#

i was gonna say i posted in sugg-ideas about the starshell and flare seperation

#

it was a while ago i think you upvoted it blue

snow cipher
#

I think I did lol

thin remnant
#

making it more like slugs vs buckshot

#

but for db vs starshell

snow cipher
#

And yeah, I think you did well with the idea overall

empty oasis
#

I mean, they slowed the burning rate of downs originally and back then all we had were lanterns and fire bombs.
Now its sped back up and everything can set you on fire

thin remnant
#

burning was made a bit crazy

snow cipher
thin remnant
#

on another note, choke bombs should have some kind of world item alternative

#

so that theyre not literally necessary for any kind of team play

#

but still handy because you have them right at your disposal

empty oasis
#

So should poison bombs tbf

snow cipher
thin remnant
#

but i agree with the guy who did.

#

Maybe have like, water bottles or something idk
or buckets, idc

#

even another smokey thing would be welcome

snow cipher
#

Oh, well I liked his implementation too, with the actual stuff they used to have

empty oasis
#

bags of sand would be simple i'd think

snow cipher
#

It was cool

thin remnant
#

yeah i would want bags of sand for sure

snow cipher
#

I liked the look of it

thin remnant
#

oh cool i see it

#

yeah i like the idea

#

i think id rather sand bags than that but i agree we totally need smth

snow cipher
#

I'd be fine with sand too

thin remnant
#

maybe ill post in sugg-ideas about the sand bags, thanks heathen lol

snow cipher
#

Like, it does not have to be as strong as chokes, or as ranged, just another option lol

thin remnant
#

so theyre not NECESSARY

#

im p much always down for adding more variety to potential playstyles

#

the fact that you NEED 2 tool slots, often 3, filled up with specific things to play is kinda annoying

empty oasis
thin remnant
#

[medkits and chokes, sometimes melee]

thin remnant
empty oasis
#

!lfg

marsh gardenBOT
vocal wolf
#

Says I’ve no access

thin remnant
#

then you didnt checkmark the console role

#

when joining the server

empty oasis
vocal wolf
#

Oooh I joined years ago on pc

thin remnant
#

is there a !roles command

#

guess ill find out

vocal wolf
#

It’s since died

thin remnant
#

!role

marsh gardenBOT
#

You can add or remove roles to gain access to different channels or be notified of different announcements in the id:customize section.

vocal wolf
#

Right yeah cheers I asked other day in general

empty oasis
#

!jumbo Sherif

vocal wolf
#

And got swerved

marsh gardenBOT
snow cipher
empty oasis
thin remnant
vocal wolf
empty oasis
vocal wolf
#

Yeah no worries, just me not realizing cheers

snow cipher
thin remnant
snow cipher
empty oasis
snow cipher
empty oasis
#

Well they'd need to be as common just to keep up with lanterns. Then you have fire bombs, etc to contend with

snow cipher
#

Ah yeah, that's true

#

So yeah, probably as common is what I would go with

#

More common though if the burn meta stays

snow cipher
thin remnant
#

and boss lairs would have like 3

snow cipher
snow cipher
#

Sorry, tired lmao

thin remnant
#

damn it

snow cipher
#

I was correcting it as you were too lmao

thin remnant
#

you edited it so now my gif doesnt make sense

#

can you add the typo back pwetty pwease

snow cipher
#

Why not lol

#

For the memes

thin remnant
thin remnant
snow cipher
snow cipher
thin remnant
#

i edited the suggestion

#

in honor of you

snow cipher
#

You are awesome brother

#

That made my day

#

Lmao

thin remnant
#

Heathen whatever you're writing rn you have to include the word potato in it

empty oasis
#

@obsidian sorrel #game-ideas message
Traits that interact with darksight: serpent, vigor, poisonsense, blade seer, vigilant, necromancer, and remedy. Plus witness and shadowleap are on the way

Vigor is great for non stam shot boss fights and cross map runs (pairs great with determination and greyhound) as well as paired with regen shot and will pair nicely with witness (a significant nerf to ghoul imo)

Serpent is a great utility perk for teams as well. Let's you avoid meatheads and soundtraps at clues as well as snagging a bounty off of an exposed hunter corpse

Vigilant is a 1pt trait and should really be a main pick because it's a hard counter to any and all traps

Shadowleap will be useful for surprise movements and flanks

I'm not necessarily against more darksight perks but we do have a bunch already

#

Potato

thin remnant
#

you said it after, not in

#

good enough though

#

ill accept it

turbid sparrow
#

they should throwing knifes fly speed a bit

#

silly that axe and knife fly same speed

#

should be like axe 30m/s, knife 45m/s and spear 60m/s or something

pulsar canopy
#

they should also increase accuracy of throwing knives at least, axes too maybe

empty oasis
chilly nova
#

Dude, that's nuts. I just realized the conversion and pax showed a drop range of 10 in that update video.... uppercut 15

#

This feels like a late April Fool's joke

flat sandal
wet gust
#

@arctic flame yeah just remove the new weapon the devs worked hard on

arctic flame
river zephyr
#

@arctic flame I get the sentiment and agree it's OP for sure but, I love it as an addition to the game. Really needs to be fixed though.

#

For instance, should be a weapon slot not just a tool slot. Fix the damage on that thing for sure, because... wow.

#

But using it against AI is just so "duh" to me. "I'm going into some crazy ass place with dogs, leeches, bee ladies, and a big ass spider that won't come off the roof? Yeah, I'd like a long pointy stick to keep them at a distance, sure!"

cursive gulch
#

Thousands of hours and I think I'm going to quit Hunt because of bullet drop. It's just RNG at range essentially. You can't aim above a target with most crosshairs or aperature at range. It will encourage just compact ammo spamming at range which has the least drop and biggest ammo pool. Long ammo with the least ammo pool and largest drop will become useless guess work.

split ore
#

Hello everyone. 1000 hours in Hunt, playing two years as a main game these days. Like it and most aspects of it.
The news about upcoming update left me with mixed feelings.
Main thing – bullet drop. First thought for me was: “If the gunfights in Hunt usually happen on distance less than 100 meters, does it really make sense?”. I don’t see any realism in it or adding challenging/fun. With most weapons, that have big pauses between shots, gunfights are already satisfying and challenging.
And then the conclusion. Making bullet drop for distances 100-200 meters and further might be actually good idea. It will make sniping more challenging. It will make people think twice before trying to shoot a moving target, that is unaware of your presence. It will make people want to engage and come closer, because fighting on distance means a lot of miss shots and wasted bullets, that are quite precious.
Now, with making long ammo drop more, than short ammo, it sounds rather unlogic. Long ammo, that has higher speed and was made for long range fight, will fall more because of its weight? And short ammo, that flying much slower, drops later. With Winfield 1873 and scope you will have easier aim on a long range, than with Krag. At least it sounds so. Long ammo: you pay attention more on vertical aim, a bit on horizontal; short ammo – more attention on horizontal, less on vertical. Confusing.
TL;DR: I consider the best solution to leave bullet drop on small-mid distances without changes. And to make it noticeable from, at least, 100 meters and further, to make sniping challenging.

hasty plaza
#

Haven't played since the patch and watching the awful pixel-fest it is. Hearing about these other things, I may just stop playing it altogether. Been fun, but the devs aren't listening.

queen zinc
#

Ive played several matches, havent died to it once

#

Its useless if fighting from fences

#

Or literally any sort of cover

faint sphinx
#

drop bullet is a bad idea i agree.. i dont even understand them , they release a spear that you can throw fast like a missile and the next patch they want to add drop bullet on bullet ?????????????? my god.... wtf

#

to be honest drop bullet after 85 meters make no sens to me......... and YES nerf that spear or remove it ..

river zephyr
# queen zinc What makes the spear OP?

It will one-shot-kill you anywhere it hits you even if it's a toe when it's thrown (also when it hits you with heavy melee too, I believe). Even though tools were nerfed against bosses, the spear is all I need to take them down pretty fast. It's also able to do all this and only takes 1 tool slot.

cursive gulch
#

I can understand bullet drop on a game with mordern weapons and scopes, but Hunt relies on Iron sights. You have to aim blindly above a hunter for it to hit their head. I don't even know if that will be satisfying to do correctly. Part of what makes Hunt appealing is actually lining up the iron sights on someone's head with the right lead time on velocity. Adding Bullet drop just means you can't even see your target, and a weapon with an aperture doesn't even have room in your line of sight do to that at all.

tiny pivot
#

Bullet drop really kneecaps aperture’s which I finally felt like we’re finding a decent spot to be used with the Mako one incentivizing people to use them more

mellow folio
#

its bad enough to implement bullet drop. its double worse to not even apply it correctly by literally violating the laws of basic physics. gravity has NO VARIABLE EFFECT on an object with respect to its MASS. a feather and a hammer WILL fall at the same rate and hit the ground at the same time in a 0 atmosphere environment.

#

so the notion that 'long ammo' will have additional bullet drop to other variants is down sydrome logic

empty oasis
#

It's game balance. It's the same logic that says a .50-100 sparks round to the chest wont kill you in one shot

mellow folio
#

wrong. its meta-gaming and counter intuitive to the basic concepts of how reality works.

#

it now REQUIRES individuals to KNOW what the back ground coding is to play the game, instead of using basic instinctual knowledge and basic high school physics

empty oasis
#

So the 0 bullet drop thats currently in game adheres to these high school physics?

mellow folio
#

it is perfectly natural to choose to use a long ammo weapon because it IS superior in every way. however, this would be incorrect to assume when now having to learn what the meta coding is to so called 'ballance'

#

NO, however. it is CONSISTANT

#

applying bullet drop INCORRECTLY is INCONSISTENCY

empty oasis
#

To model drop correctly you'd have to factor in so many things that it'd appear inconsistant anyhow though

mellow folio
#

a player now has to read how the coding works to play the game to find the new meta weapon. the skin and look of a weapon is now irrelivent

empty oasis
#

You dont have to read how the coding works, you just have to get used to the drop that each weapon has just like you already do with lead time for different velocities

mellow folio
#

no one is asking for what your saying. im simply stating the facts on how ballistics works in physics and WHY long rifles are long rifles and have LESS bullet drop than pistols and short ammo. this is reality, not an opinion. your ballancing is inconsistent with facts

#

the weapons no longer make logical sense. long ammo has more propellant in the round, which means more energy, which means higher exit velocity from the barrel, which means it flys truer and straighter for longer and wind resistance has LESS effect on its HIGHER MASS.

#

additionally, long RIFLES allow the energy to propell the round further in the barrel for more exit velocity. its the ENTIRE POINT

#

your arguing for complete counter intuity of logic for 'balancing' what does balancing even MEAN? for who, to achieve what? just make 1 weapon and everyone uses the same thing. then its balanced

#

the 'skins' and appearance of weapons will no longer even matter

#

because there is no visual guide of clue to indicate how the pretend weapons will behave when going against instincual ideas of ballistics for the average gamer

empty oasis
#

I'm jsut going to let you rant because im not going into balistic coefficients, humidity, bullet shape, and velocities effects on bullet drop. It's a game, its not going to be completely logical. My advice is just to wait and see how its implemented instead of throwing a fit because you dont like how it sounds from the scarce info that we currently have

mellow folio
#

your projecting. i am stating facts and you dont like them

empty oasis
#

k. have fun

rustic timber
#

Don't know if this is a feature from you guys in crytek.. But being a sniper user is amazing right now.. No threes or anythign is loading in.. Quite a see through show to be honest..

#

Oooh.. and two four stars got mmr'ed with us being a five, five and a six. What a great summer update..

#

Very wise decision to bring down anything to seriously low graphic, with no shadows.. That will make the next gen look like real life, amazing in comparrison! U guys have this all figured out! xD

empty oasis
#

@fair rover Your post "Title: bullet drop will kill hunt" has been removed as it was feedback
Please repost it in the #feedback channel

hot vigil
mellow folio
hot vigil
mellow folio
#

im not making a point of bullet drop, im making a point of it being implemented completely and utterly incorrectly and oposite of how it should work.

hot vigil
#

Which my point is, Hunt is a game, not a milsim simulator, so it goes down the arcade route of mass agnostic bullet drop system, like plenty of other games have done :)

mellow folio
#

and died as a result

hot vigil
#

PUBG is still plenty of popular

mellow folio
#

zoom out

hot vigil
mellow folio
#

lol zoom out to the entire thing

hot vigil
mellow folio
#

its flat lined since 2019. and whats your POINT making strawman?

#

im not even talking about that crap game

#

your intentionally avoiding the POINT

hot vigil
#

No

mellow folio
#

stay on point

#

bullet drop increasing for long ammo vs others is DUMB

hot vigil
#

Why?

#

Except "muh realism"

mellow folio
#

i explained it already. not repeating myself

#

you cant counter argument

#

stay on the points i already made

#

i never said realism. i said logic

#

your projecting and putting words i never said

hot vigil
#

I counter with, that other games are also doing unrealistic bullet drops

mellow folio
#

quote what i SAID

#

be specific

hot vigil
#

Hoenstly don't fucking care anymore, you are being fucking obnoxius and it seems like other people also have come to the same conclusion

mellow folio
#

haha. as always, attack the person, not the issue. typical

hot vigil
#

Well, my argue was the game is not gonna die bc of bullet drop "literally violating the laws of basic physics"

#

Many popular games on the market does that and they are fine

#

Apex

#

CoD

#

PUBG

humble quest
rustic timber
#

We don't know much bullet drop it even is. Let's not take sorrows in advance. For all we know it is just a little, to make headshots a bit more difficult for snipers, and pistols.

hot vigil
humble quest
#

Reading more yeah that's fair

severe willow
#

When is crytek going to fix this game, just got headshot at 270m in full bush cover. But here’s the problem, sniper can see me clear as day because his console can’t render bushes at that range. Please for the love of god fix rendering in your servers. That’s blatant exploitation for render distance.

fair rover
#

If yall dont like the bad feedback dont give us bad updates half the community doesnt want

#

Ohh did i put it in the wrong section? Ehh idk its counts as a suggestion to, a suggestion to not ruining the game lol

empty oasis
#

@cursive gulch Your post "Title: Bullets Fly Straight " has been removed as it was feedback
Please repost it in the #feedback channel

chilly nova
#

Is there not a bot that can just move posts instead of deleting them? I've never understood that

chilly nova
lean estuary
thin remnant
thin remnant
# lean estuary So certain, are you?

Because it's true
Scopes can see underneath the crosshair making it easier to account for drop and still see the target properly, but irons will have to cover their target with the gun model to hit them at the same range.

empty oasis
#

@proud narwhal Your post "Title: Aperture Sight Buff " has been removed due to "No discussions/replies."

lean estuary
thin remnant
#

No matter how the drop is implemented and the iron sights zeroed, there will be a range where you used to be able to see when aiming with irons where you won't anymore.

#

Unless the drop is so negligible it may as well have not been added.

lean estuary
thin remnant
lean estuary
thin remnant
#

Also you agreed with me lol

lean estuary
#

Hold please

lean estuary
#

No i just agreed that scopes have an advantage at long range, like they always did, not that they will have MORE advantage now. There may be some sight-over-bore tradeoffs or something, at very close range with the sniper scope, for instance. We don’t know!

thin remnant
thin remnant
#

cheers lol

#

oh wait nvm youre not

#

okay riddle me this

#

how could they possibly have it so that across the longest sightline in the game, your gun model DOESNT cover the enemy with irons

#

if they actually add bullet drop to the point it matters and should be added

#

My argument isn't that this situation will be common, but that it will inevitably be the case.

lean estuary
#

It might become a skill issue if you’re trying to bullseye a pixel i guess Monroe

#

Better learn to estimate

delicate inlet
#

Hello every one , I need help about the audio problem I have and it started about 4 days ago , when I start the game the audio feels very weak like I can't even hear footsteps correctly but when I close the game and run it again it gets fixed... It happens so much that I can't even tell now that it is fixed or not... I tried verifying the game files but all were ok and I can't find any help elsewere , please help!

thin remnant
#

!audio

#

worth a try lol

soft river
#

suggestion so bad you can't upvote it

#

insane

trim pebble
#

You had great, beautiful reasons why not add bulletdrop. It was all for us. What happened? Are changes happening just the make game feel more alive or what is going on...Ive been on it since alpha and I have never had probs with changes. But wth is this? No-one asking for this. These changes are what Acolyte is for Star Wars, someone gone rogue...

trim pebble
#

Sad thing is im not going to re-learn all the muscle memories Ive developed over 10000 hours. Why you even force this on people. Sorry for whining but it rattles me, please !Stop Bulletdrop!

unborn dagger
#

@paper belfry It's both engaging and a proper way to balance powerful traits since that gives us a reason to want to explore the map

thin remnant
unborn dagger
#

There is no test servers since rarely anyone used it :/

hardy coral
#

Like I'd be okay with it being added, but only if they care to alter it rapidly.

#

Annoying when something half baked (scope movement nerf) is added and never touched again.

faint sphinx
#

throw that spear in the sky and tell me if it make sens... Legit a superman throw ...

willow lantern
tight sierra
hardy coral
#

It also sucks even more because you have irons, not like an open scope where you can line it up.

willow lantern
hardy coral
#

The game has been perfectly fine with the current headshot distances and flat bullets, what isn't is how powerful long ammo is compared to the rest. This bullet drop thing is a convoltued way to try and nerf it.

#

Instead of just lowering the damage, lowering the rate of fire, changing the damage curves, changing limb multipliers etc.

willow lantern
hardy coral
#

You could remove spitzer and rebalance the long ammo bolt action rifles around distance and limb breakpoints better while still all being below 125

#

Krag could even go as low as 100-110 damage but in exchange get more velocity than it already has.

unborn dagger
#

@jagged wagon My guy it's pretty self explanatory for why they're adding it in. The way bullet drop is supposed to work is the heavier the bullet is(Long ammo) the shorter the range it has until it starts to drop. They're trying to make compact and medium ammo more appealing.

hardy coral
#

Which you could do in a myriad other ways that doesn't make the game frustrating to play.

#

Changing the shooting people have come to the game for over the course of 6+ years.

unborn dagger
#

Im all for spitzer being removed though

hardy coral
#

Just change the damn stats on the guns (don't remove the disadvantage to the krag either wow).

hot vigil
unborn dagger
#

I'm all for long ammo getting a damage nerf since it has like everything else going for it

hardy coral
#

Just means you have to be more precise at a distance or simply land those headshots (fastest cycling high velocity long ammo, hit head forehead)

hot vigil
hardy coral
#

Regen shot tho Glare

hot vigil
#

1 if you you have the most expensive trait in the game

hardy coral
#

I hate the regen shot so much, removes the healing economy.

hot vigil
unborn dagger
#

At least it has a 5 second delay once hit

mellow star
#

As far as I know, the Hunt developers are going to transfer the game to p2p servers.
P2P is a very bad type of communication. Servers are created between players. That is, there are no servers. There are steam servers that lag between players. Which are just as easy to hack. A network is created between players and you join some player and play through his server, through his Internet, through his computer. You transmit information and data. Game is complete in short.
Stop ruining the game all the time! A glaring failure of p2p servers is Ubisoft's For Honor. After which they changed the server system! Stop stepping in sh*t! Watch your step! Open your eyes! Don't ruin my favorite game!

unborn dagger
#

Are p2p servers ever good? No matter what game it's always considered an awful idea.

hardy coral
#

Where does it say this? If so that's basically putting the game at end of life.

jagged wagon
# unborn dagger <@306857170467553280> My guy it's pretty self explanatory for why they're adding...

That can be done other ways without having to add bullet drop, breaking the laws of physics, and going back on your very clear and sensible reasons for why the game hasn't had it for 6 years. There has to be more to it than that, I am not even against the idea, it might feel fun to play and something new to learn, but just dropping it at the end of the video with no example videos of the difference we can expect is why there is so much controversy around it. lets be honest we all play because of how good it feels to shoot a gun in hunt, let alone land that killing blow, and there is a lot of sentiment around "If it ain't broke, don't fix it."

vital drum
crystal plume
#

Yeah Hunt ain't gonna go P2P

river basin
#

Guys if necromancer is going to be a burn trait, does that mean I don't have to waste my time babysitting solo hunters anymore?

idle folio
#

Only if you kill them twice

river basin
#

Nice😼

unborn dagger
stark fulcrum
lean estuary
unborn dagger
lean estuary
lean estuary
#

I remember feeling out the shot drops of all the guns in Pubg, eventually you get the hang of it, and at close and medium ranges everything still feels like damn laser blaster

signal silo
#

#game-ideas message

I'd say this should be expanded to any one handed weapon. Why can't I wield an officer and the saber?

lean estuary
signal silo
#

Ikr?

harsh topaz
#

There is a bug when hunters that have taken rotjaw is not registerd as taken and thus flash does not show up on the map

empty oasis
#

@onyx urchin Your post "Title: MMR Rebalance" has been removed as it was feedback.
Please repost it in the #feedback channel. Throw me a DM if you'd like a full copy of the text

tidal grove
#

4 games in a row with rain, we are fed up with these climates where you can't hear anything. We have enough with the nights when everyone is camping, for God's sake.

odd wagon
#

god forbid crytek make the game interesting

empty oasis
#

@paper belfry #game-ideas message

While I am in no way opposed to more hunters with hoods, we do have a lot already

boreal jacinth
#

So we need to discuss the bullet drop mistake made by the hunt devs

#

Heavier bullets do not fall faster than lighter bullets

paper belfry
boreal jacinth
#

In fact they would fall slower because they are faster

#

Galileo 1500s would like to have a conversation with you devs

empty oasis
#

This convo, in one form or another, has already happened approx 5,673 times since that video

#

Pointing out that it defies physics, as a main point, while ignoring that so does the current model that lacks any drop is just funny at this point

boreal jacinth
#

No I'm fine with bullet drop being added

#

It should have been a thing a long time ago

empty oasis
#

Lets be honest, Whoever wrote the text probably doesnt have a background in shooting or an intimate understanding of ballistics as relating to firearms

boreal jacinth
#

Even if so.....that's like 6th grade physics

#

I learned that from a lady with an apple and a penny dawg

empty oasis
#

But its not trying to be realistically accurate so who cares?
It's describing game balance in a world where you can teleport, get back up after being shot in the head, and see "auras" of enemies with the magic power of demons

hardy coral
#

It's such an wkward way to try and nerf long ammo.

#

Just change it in any other way rather than messing with the shooting that people have been accustomed to for almost 6 years.

boreal jacinth
empty oasis
hardy coral
#

I don't see why it's needed over any other balance choice, it'll suck just, holding breath to what degree.

boreal jacinth
#

Well damage actually is if you calculate slowdown of a projectile over distance, while yes a mosin at 500 meters headshot would still kill you IRL they are putting the unlimited headshot range back into the game

hardy coral
#

That's another choice that sucks.

boreal jacinth
#

Saying "this bullet is heavier so it falls faster" just makes the devs look like idiots

#

Or at least uneducated

empty oasis
boreal jacinth
#

And naw I was around for the unlimited head shot range in the beta it was better that way

#

I thought the sparks in the game shot the old .45-70

empty oasis
hardy coral
#

Bornheim match with HV better at long range headshots than mosin after patch HuntDoge

boreal jacinth
#

Can we get a feature where if I shoot someone with the nitro it knocks them out of their boots ?

hardy coral
#

Headshot ranges for rifles have been generous for some time, the pistols REALLY don't need unlimited headshot.

empty oasis
#

I just want a cartoon sized hole to appear on their hunter

boreal jacinth
#

That's the real unrealistic gun

#

"you hit him in the are" 700 grain bullet he has no arm

#

I could hit you in the big toe, you are dead

empty oasis
hardy coral
#

I think people are more accepting of abstracted/gamey damage than they are of physics (when implemented).

#

Bullets flying straight is ofc unrealistic but it serves to make the gunplay crisp and focuses it instead on angles and the muzzle velocity.

empty oasis
#

And from what we've heard that'll still be the case in most fights. Again, I'm just gonna wait and see before getting too worked up about it

hardy coral
#

If it's not applicable in the vast majority of situations why add it.

#

If it's just for longer ranges then it just serves to make snipers more annoying since the scopes let you compensate way easier.

empty oasis
hardy coral
#

You make the deadeye scope relevant by removing the movement speed penalty on it since it's an irons sidegrade.

#

It was perfectly good before they blanket nerfed scopes to try and reign in mosin sniper and lebel marksman.

rotund obsidian
chilly nova
#

Lol, my partner was pressuring the bounty team so hard while I was burning. It's so stupid that you want burning to go faster. He won the 2v1 as well. And you want burning to be faster? You act like it's to solve stalemates and camping, but burning just really makes the attacking team have a larger advantage and makes them camp more.

It was an active fight the entire time before they burned too. It was never a stalemate. The only stalemates happen when people sit around the lair, when people burn, and when people have shotguns.

#

The only time burning is too slow is waiting for a solo to burn out, and that can be solved other ways.

#

It's crazy how wrong so many people are about this change. Flare pistols did the same thing. A flare pistol is so easy to use. I used to be able to prevent teams from burning by pressuring them. Now they can burn for free with a flare with no risk to themselves.

I should be rewarded for pushing a team in a 2v1 and winning it. They shouldn't get an even larger advantage because they got the first kill.

It makes everything about the first kill, which will make people camp even more.

#

More game decisions need to focus on duos. That's what this game was designed for.

grizzled sleet
#

i really thought we had a rotjaw bug because this little mini rotjaw event wasnt even posted in the game or even at least the steam page...

rotund obsidian
#

@amber stirrup #game-ideas message so you just want them to not be scarce traits? i think rampage being all over the place would be a nightmare

queen jungle
#

Buyable remedy and rampage, no thank you.

wanton imp
#

yeah no thanks

empty oasis
#

@rustic timber Your post "Title: Fix graphic bug before Next gen Update" has been removed as it is feedback.

Please repost it in the #feedback channel

rustic timber
# boreal jacinth Can we get a feature where if I shoot someone with the nitro it knocks them out ...

You are so good at physics.. Like amazingly good at physics.. You should be very proud of yourself. However.. It is not a mistake to try to balance the long ammo meta, that has been hauting this game for a while. Two ways where optional.. One was nerfing the long ammo, and pistol sniping in some way.. Or buff the medium and compact ammo to match the long ammo meta. I think they made right choice..

thin remnant
#

They could do something slightly realistic.

#

Make long ammo under 125 damage, it'd feel less wack

rotund obsidian
#

idc about realism but its kinda just counterintuitive and i think they coulda just nerfed long ammo instead of making it harder to use

thin remnant
#

changing a whole core gameplay mechanic for the sake of nerfing one thing is iffy

thin remnant
#

just make it pen less or do less damage

#

whatever

#

you have stats, change em

fair basalt
#

damn feedback is nothing but bullet drop

thin remnant
#

im not surprised its very controversial

#

and a very dramatic change

fair basalt
#

nobody even talking about the real issue (carcass gunrunner oiled up quest line still bugged)

thin remnant
#

nah, the real issue is every bug ever

#

glitching into terrain, crosshair disappearing

#

and immolator buff

#

/poison ammo nerf

sonic goblet
#

@thin remnant @queen jungle Your posts have been removed from #feedback. Please post your own Feedback. Do not copy and paste Feedback messages. Whether this be your own or other users' posts.

rotund obsidian
#

@sinful latch i had the idea of just making it so you could shoot the boat/carriage (or maybe like, a bell hanging from the top or something) to add 30 seconds to the timer, which would accomplish the same thing, but that would work too. the extra range check already exists from the horses tweaking or the boat horn when someone enters a wide radius of the extract, so they could probably do that somewhat reasonably

sinful latch
#

Ya! I've just been in too many scenarios where I'm in a compound with a team but there's an extract to the west and an extract to the east and they take off opposite of me. It takes ~15 seconds to notice by lightning bolt movement they're making a run for it.

#

Typically, that even is too much time to get to the block range depending how effecient it is to get to the other side of the compound.

#

I just want to be able to contest a cowardly team slightly better without empowering extract sniper campers.

boreal jacinth
#

The words involved in the decision matter and the "reason" for the decision should have had enough forethought put into it instead of making the player base think the devs are not educated enough to know how physics work

#

I'm not complaining about the solution, it's the language used explaining the solution that is idiotic.

flat sandal
#

#feedback message
@copper mantle So, I mean no disresoect at all. It's just funny how two people can look at the same thing and come to two completely different conclusions. I though the changes made and planned are mostly really good and show that the devs think about that stuff the same way we all do. The spear is a bit funny but I'm sure it will find it's place. For me it was just a total non issue thus far, I never got killed by it and when I use it it is strong for pve but I don't think I would choose it for pvp unless for the memes. Also maybe if they added and Achilles skin 😄 What other bad changes were there apart from solo necro? 😉

fair rover
#

I honestly couldnt think of a worse idea for something new to add to hunt, its almost like whoever suggested that dumb idea actually wants to kill hunt

flat sandal
fair rover
#

0 chance the devs actually play hunt if they think bullet drop is a good idea

fair rover
#

Balance snipers by making them even more op then ever before?

flat sandal
#

but it won't be as easy to land long range shots with it while it probably feeling normals where it should

fair rover
#

Balance slugs on shotguns by making them now 1 shot to the head at ANY range? Cmon dont lie to yourself nothing is getting balanced

flat sandal
fair rover
flat sandal
flat sandal
fair rover
flat sandal
#

cause its long ammo still

#

well anyway, the point is it might not make a difference in most cases

fair rover
flat sandal
#

still i dont see why you think it will be op now.

fair rover
fair rover
flat sandal
#

or you just didnt explain it at all

fair rover
#

Nothing needs to be explained.. slugs with infinite headshot range lol

flat sandal
#

is it easier to hit with slugs?

fair rover
#

The whole point of a shotgun is the thing slaps at close range but it worthless at long range

flat sandal
#

and you think they won't account for that?

#

just cause it was bad then doesnt mean it will be nad now

fair rover
flat sandal
#

now dont leave hanging crytek 😄

#

and do you know the drop it will have?

fair rover
#

Once people learn the drops it will mean nothing

#

Same way any good player with a bow still can hit you at range

flat sandal
#

never got headshot by a bow at long range ever

#

cause I'm 3* I'm guessing

fair rover
#

One because nobody uses a bow at range due to its heavy falloff and two nobody used bow much to begin with

flat sandal
#

but it would kill you in the head right?

fair rover
#

Doesnt change the fact that people can still hit bow shots at range, and obviously slugs wont drop as bad as a bow

fair rover
flat sandal
#

I'm sure it will be alright

fair rover
#

Mhm sure

#

Fun fact, trying to gaslight yourself into thinking the new update it good doesnt help crytek see that its not, if we want them to make a good game we need to call them out when they make mistakes

flat sandal
#

adding drop has undeniable pros and possible cons.

thin remnant
fair rover
#

Even if it did have more pros then cons (which it OBVIOUSLY does not) most older players will not try to relearn all the guns again and instead will play the next fps game come out

flat sandal
thin remnant
#

That way we don't ruin the game if it's horrible

flat sandal
fair rover
thin remnant
flat sandal
thin remnant
#

Just. use. the. test. servers. devs. please

fair rover
proud palm
#

does anyone experiencing high in asia even im in asia? please help kinda new to the game im thinking of refunding it if it has large factor

thin remnant
flat sandal
proud palm
#

Yeah im from PH in some other games my ping is good but in hunt high ping

thin remnant
fair rover
thin remnant
# flat sandal there is though

"no many depending how subtle it is, you can have bullet drop that is effectivly like having non"
technically no "possible". That word is no where to be seen ☝️ 🤓

flat sandal
#

that isnt what you replied to

thin remnant
#

Scroll up

#

if it says something else ig discord is broken

fair rover
#

Anyways though, bullet drop being suddenly added to a 6 year old game when nobody asked for it is a bad idea, end of story lol

thin remnant
fair rover
#

Why do we waste all this time giving them feedback and filling out the little after even forms for them not to listen to us

flat sandal
thin remnant
#

it just takes them 6 months sometimes

#

which is better than nothing

fair rover
thin remnant
#

the one you replied to was one where i replied to you and the one of you that i replied to didn't contain "possible"
🧠 HorseSmile

flat sandal
#

well it's a series of replies

#

doesnt matter

fair rover
#

Look at the last updates, posion nerfs, krag being heavily buffed, uppercut is getting the heavist nerf ever, infinite headshot range, bullet drop.. ive never seen anyone suggest any of that

flat sandal
#

train of thought you know^^

thin remnant
#

i've seen like one person suggest bullet drop and thats it

fair rover
thin remnant
#

i dont know why they're so against just using the test server that they made ;-;

fair rover
#

Id like to see it tested as well but i dont think they can until the new engine

flat sandal
#

you really like them test servers^^

thin remnant
#

i wish the devs did too.

flat sandal
#

I'd be nice though I'll admit

fair rover
#

Kinda the whole point

thin remnant
#

if they add bullet drop and its bad [which i think most likely it will be] im probably gonna quit hunt until i hear news that they removed it

fair rover
#

Again though i dont think they can show it without the new engine, but if they can they should asap

flat sandal
#

yeah, devs werent really vibing with the community in the time I was part of it. At least they seem to try to change that

fair rover
flat sandal
thin remnant
#

JUST AVOID ALL OF THIS AND USE THE TEST SERVERS!!!

flat sandal
#

lol

thin remnant
#

maybe

flat sandal
#

now they have to

fair rover
#

Hate to see a game die in such a stupid way like this but like its quite easy to avoid if they still continue to work on bullet drop thats on them

thin remnant
#

maybe if every day i shout in here to use the test servers

#

maybe i'll increase the chance of them using them by like 0.00001%

#

and MAYBE

#

maybe thatll be enough

fair rover
thin remnant
fair rover
#

If it was i feel like they would of shown it off

thin remnant
#

dont release it straight up

#

put it on the test servers

flat sandal
#

it was supposedly test played

thin remnant
#

not by the actual community

flat sandal
#

yeah but it's probably ready to go more or less

thin remnant
#

will be* supposedly test played. or maybe its done already idk

fair rover
flat sandal
#

yeeeees, just saying it is probably ready

fair rover
#

Thats like if i tried to sell you some magical potion that cures everything and i claim it works because i tested it, that sound believable? Lol

flat sandal
#

if you rely on me coming back to you after then yes

#

at least I'd think that you truely believe in it

fair rover
flat sandal
#

dont think I am

fair rover
#

Point is the creator being the only one to test something is worthless

flat sandal
#

well it just isnt

fair rover
#

You need actual people to test it

thin remnant
#

i wouldnt say worthless.

#

but its far less valuable than getting outside feedback

flat sandal
#

it would be preferable but here could be compelling reasons not to do it

#

so you think they should not even have bothered testing it themselves?

thin remnant
flat sandal
#

well if it's worthless

#

lol

fair rover
thin remnant
#

I disagree about it being worthless

fair rover
#

Obviously..

thin remnant
#

🧘‍♂️

flat sandal
fair rover
thin remnant
#

[Just use the test servers, ooooh~] 👻

thin remnant
fair rover
thin remnant
fair rover
#

But if they can then obviously add it to test servers with everyone complaining out bullet drop they have to atleast show it to us