Hello everyone. 1000 hours in Hunt, playing two years as a main game these days. Like it and most aspects of it.
The news about upcoming update left me with mixed feelings.
Main thing – bullet drop. First thought for me was: “If the gunfights in Hunt usually happen on distance less than 100 meters, does it really make sense?”. I don’t see any realism in it or adding challenging/fun. With most weapons, that have big pauses between shots, gunfights are already satisfying and challenging.
And then the conclusion. Making bullet drop for distances 100-200 meters and further might be actually good idea. It will make sniping more challenging. It will make people think twice before trying to shoot a moving target, that is unaware of your presence. It will make people want to engage and come closer, because fighting on distance means a lot of miss shots and wasted bullets, that are quite precious.
Now, with making long ammo drop more, than short ammo, it sounds rather unlogic. Long ammo, that has higher speed and was made for long range fight, will fall more because of its weight? And short ammo, that flying much slower, drops later. With Winfield 1873 and scope you will have easier aim on a long range, than with Krag. At least it sounds so. Long ammo: you pay attention more on vertical aim, a bit on horizontal; short ammo – more attention on horizontal, less on vertical. Confusing.
TL;DR: I consider the best solution to leave bullet drop on small-mid distances without changes. And to make it noticeable from, at least, 100 meters and further, to make sniping challenging.