#feedback-discussion
1 messages · Page 76 of 1
Well for one I think that using HB without pitcher is a double edged sword half the time
Well, before i lost all my clips cuz windows got corrupt
The red dotted line is all you need for using the bees, if its red they'll chase you if nobody is closer
I know
But when its white theyll just sit there or chasesaid person, you gotta abuse everything on themap
Yeah hive bombs don't distract me for long at least. <25 damage and I got antidote running
But if it's 4...
Like i hide behind a chair after throwing them and theyll chase some other poor fella 💀
If you kill someone before they expire youll get them on you tho 😄
I think that hive bombs could use a buff tbh
By that time they should already be kinda dead, 1 or 2 melee hits at most since i throw 2 bees at oncr
Oh
15m default throwing range would be nice
Yeah the nonpitcher throw range is ass
2 hivebombs that'll take around 8 seconds of your time to kill if you're using any other melee weapon other than knuckle knife, and thats if you're using knuckle knife light attack with stamina, which takes 4 seconds
Add dusters, same ttk
Dusters take 3 hits
Vast majority uses knuckle knife
Or one swing with Talon
Probabky
That swing takes them all out at once
Knuckle knife light attack has the fastest kill time and the least hit amount to kill bees
Since im around 4-5 stars theyre mostly using normal knife or throwing axes, so im gucci xD
2 light hits with knuckle knife
50% stamina 💀

Ehh
Suprisingly I dont see much talons even post buff
Still gonna waste 3 seconds by using talon
Probably because one heavy takes half the stam
Talons are so fuckin underrated its crazy
Yeah but with talon it doesn't matter how many swarms
So many times people rushed me because they heard me using winfield, just for me to get a free trio wipe with the talon
And I always got both, dusters, and either talon or bayonet/riposte
It still hits 1 at a time
So talon would take 7 seconds to kill both hives
Nope, I've dealt with more than one at once ^^
It's like the bomb lance, it does more than one hit in one go
Like the axe
Really? Need to test it in shooting range then
That's why it can stunlock assassin in rage
I've noticed that for some reason riposte variants either affect the sway much less than bayonets or not at all. Like I honestly dont see the difference on regular Martini vs the riposte one
Or berthier
Oh wait i was thinking of trauma! The blunt version the centennial has!
Stupid me
That clears things up then
I would like to have the Event Wildcard and Event time of day for Duos, too.
Any reason why its not changing, or Crytek not talking about it?
But yeah the entire point of the talon buff was to make it as viable as an axe
Compact springfield vs compact springfield striker, only difference is melee damage
Many would like it, but no clue as to why there's no reaction from Crytek
And crytek says 2v2s were the game's intended game mode...
As far as rifles are concerned my lowest pickrate is probably springfield
😭
It's true, but I rarely pay attention to sway 🙈 I just click heads
Why you doing my boy dirty
Springfield bestfield
2 springfield compact full explosive ammo, the most fun you can have in the game
Springfield splosive yum
I thought it was gonna be "Wildcard Trio for first week and then change".
And yeah, its absolutely frustrating.
Game is still intended to be played as Duo. In all the fuzz before the event nobody said, they will lock it behind trios only.
Now they dont change it or adress it.
I dont understand it.
Yasss!
I just dont feel it for some reason. Although I havent tested the buffed dum dum on it yet
That is so true
@spring citrus Matchmaking is a complex system and Crytek stated in the past they won't reveal details to avoid people gaming said system.
Also, stars are just meant to give you an estimation of where you are within the global ELO rating. There is no necessity nor intention for players to know their exact rating.
The argument is to not split the player base to reduce queue times and such..
Well, just Wildcards whole event and go.
Yeah, put Rotjaw in any time of day and be done with it
I find playing Nitro explosive extremely funny
Its not so effective as the regular or shredder but its funny as fucj
Even if true, all of us are getting tired of hearing the same goddamn thing over and over again, "its a complext system and mechanic" "cant afford to disclose reasons behind said actions and decisions" "theres more thoughts and things to be considered before doing so" etc etc
Just wait, once the event is over, they're gonna argue "Rotjaw/Thunderstorm wasn't that popular" because duos and solos and night-haters kept playing standard contracts.. And even a lot of trios..
You'd love double compact springfield explosive then
Well it's the truth
Whether you like it or not
Bulwark tho
We're tired of the truth, lie to us for once 💀
True... Eh i'll just chuck 4 bees at them
Well you can see your exact mmr in the game files.
Shadow tho
tablesmash
Transparency is always welcome
Bulwark always makes me giggle when I get hit by a BL, bc players still start shittalking you before you explode and then are surprised if I don't die
How do you like a 4 megaton of TNT throwable consumeable kind sir?
Fun fact
Chokebolt 1 tap headshots even tho it deals 1 damage to other body parts
If Crytek wants to improve their communication, there is NO way avoiding talk around Matchmaking. Just my two cents.
And the formula is easy to reverse-engineer even if they weren't using the standard ELO formula
Considering what i am seeing on that 4 to 5 barrier, no way in hell its the standard elo formula.
Yeah I mean, you try not choking on a choke bolt going straight down your fkn windpipe xD
Medium ammo boom is too small for my taste
It is, just that the barrier and whole bracketing is messed up
123 damage, quickswap between them and its usually a kill
Ik but what I need in a weapon is that oompf factor which Springfield lacks
@Or that. But it does NOT look kosher to me either way.
I also constantly bounce between 3 and 5 stars which is like 80% of the active MMR range. That neither seems sensible.
You never know until you try it 
@spring citrus to be clear, not disagreeing with you, just arguing how futile that whole "secrecy" thing is... However. I think they should remove MMR display altogether bc people focus too much on that
And its all the more fun when you kill with something that shouldnt kill 
I just dont believe that whole "gaming the system" thing is as big a deal as they make it out to be. Just BE HONEST ffs.
In Quickplay aka Soul Survivor, MMR doesn't matter either. As soon as you stop thinking about it, you'll see that the enemies MMR doesn't play any factor in your success
Yeah the star system is not necessary at all
Its just bragging rights
Yeah and it's detrimental to the game
And to the state of mind of the players
It's unfun
True, i felt that way too. But SEEING the matchmaking working in some weird ass way really worries me. Something doesnt seem right about it. And i always believed that good matchmaking is important, now i feel like... maybe scrub matchmaking alltogether. i get matched with ppl who are as deadly as cheats already anyway.
The second it gets removed the bitch and moaning about mm quality would stop as well. I am sure of it
People would just focus on the game
Seemingly unneccesary secrecy does nothing but breed doubt.
True
I mean what is even the point of a visible elo system if there is no fully competitive setup with rankings, ranked and nonranked queue, tournaments and such
Its just needless
Hm.. good point.
We get shown a matchmaking system and all we are supposed to do is just trust it.
Never understanding it fully outselfes.
You should be either fully transparent + full competitive or not. The "healthy middle" here doesnt work
And that is where we are atm
Pleasing everyone is a bitch and a lenghty process. Pleasing (and committing to) the majority should be the engame. Within the boundries of reason, balance and whatnot
But what if we pinged crytek staff with our suggestions, making sure to ping the right staff for the job? That way, it would be seen by the appropriate people immediately
Ans what makes you think Crytek is being dishonest?
Honesty is probably the wrong word
What makes you think theyre honest when theyre hiding things that really seem skewed?
I think they should be more transparent
Compared to other devs, they already are though
Yes transparency is definitely fitting. I mean you can be honest if youre leaving out things you dont wanne say.
I guess i'd also like some openess and thats what transparency is.
They are, but it just doesnt stop at "better than x and thats fine".
Theyre avoiding the question
But the whole discussion should still be about removing MMR display altogether, imo
And realtalk here. as transparent as Crytek is, there is still TONS of Corpo speak and that will never not be sus.
Yup
I love this game and i want it to be better, so when i see things that seem weird or wrong, i wanne address that. Easy as that.
What annoys me is that Hunt was 3rd best earning game last year if I am not mistaken and that budget will go to waste for another Crysis installment
Just let this franchise die with dignity
Just because somebody asks a question, does not entitle them to an answer.
Crysis 3 was already meh
Hunt is especially unusual in the recent monetization changes. As most gammes only add mobile game predatory monetization, Hunt even REMOVED some of that. Big respect for that.
And towards the tv show :P
What tv show
If that ever releases...
The Hunt Showdown TV show
Not when that said somebody is the majority of the playerbase
That shows been silent ever since its first mention.
Oh
So many times around half the playerbase have asked about something without recieving an answer
True, but in this case I hope the silence is just them being busy
We might never know.
You're never too busy to write down a few sentences. It's just PR handcuffs
Crysis > Hunt any day for me personally 
Can't argue with that
And my sentence was ignored
Even the mod team is the same as the dev team 
We've got a heretic! Burn them at the stake! 🔥
1 & 2 sure I guess. It raised the bar for fps games in its time, but 3rd installment? No thank you
Also I may be taking a shot in the dark here but I think that the lack of a clearer roadmap does not work in Hunts favor.
The majority of the player base? And you got the numbers for that? Because statistically, only 1-3% of a game's active player base ever engage with each other or the devs outside the game, e. g. on social media channels like Discord or Reddit. Most players just play a game and if they don't like it (anymore) they move on.
It does seem to me, that since David Fifield is on the team, Hunt made big strides in the right direction.
so far the right direction is BB reduction
Not engaging digitally does not automatically mean people dont want to know.
I agree on that, a proper near-future Roadmap would be great. And having stuff in writing instead of needing to scour through hours of dev streams and content creator stuff and so on to find info
Yeah but he majority of the playerbase thats been active for a very long time and other players who have been here since the beta have asked about such matters and have been left in the dark, and the people that move on are the ones that are tired of being left in the dark or tired of the game in general, and since around a few years ago the dev team have only been considering the opinion of 3 stars which is "the majority" of the playerbase, not caring for the game's actual supporters or ones that have been here since a long time ago
Also doesn't mean they do. We simply don't know.
And if i could @ everyone and ask the people in this server about said issues and being left in the dark, more than 50% of then would agree, but sadly i cannot do that
Its a fair assumption to think they want to.
Arguable. I still think most people prefer to stay oblivious. In general
It is arguable
Again: a vast majority of all Hunt players ever have never asked a question. Heck, they haven't even joined this Discord.
Hunt has sold millions of copies as far as is publicly known and we have about 200k on here, most of which are passive.
I think we can't do much more than speculate and make educated guesses, but we won't end up anywhere with this debate
It is worth mentioning tho that transparent companies are more trustworthy and in this day & age of constant misinformation, bias and whatever else transparency is worth quite a bit
So what? If people wanne stay oblivious its not relevant to anything. If we all do that Hunt will gain no feedback and deteriorate unless people believe the devs know whats best like some godlike entity.
That some people are ignorant is just irrelevant. We will never know if theyre happy or nor, regardless of the question of theyre playing or not.
All a dev team can do is focus on the people who WANT to talk, to give feedback. Chew on that feedback and determine whats sensible and whats not.
When was the last time someone from the dev team has engaged in a conversation here?
One can't argue with "most people don't engage" bc all the devs have is the ones who do
Like I can surely see a bunch of reasons why they dont, surely. But every now and then just replying to comments or suggestions would be appreciated
It feels like the PR leashes dont enable em to. Maybe they read, which we'll never realize. And everything they say is usually on streams.
Oh they read, no doubt, but I am talking about an exchange or an opinion on ideas every now and then
Conversations
Yeah and how many players are currently playing the game? Around 40k, and how many are active in the discord? Around 5k, its still the same argument but the scales are reduced, and the total amount of 200k members in the server proves that people have left for being in the dark OR tired of the game or dont care enough, and most of the playerbase have their own responsibilities, jobs and other things to worry about so they either dont care enough or dont have the time to bother with these issues or questions, and does really "the majority" of the playerbase which consists of players who come and go matter or the ones that have been with the game for a very long amount of time? This really puts to show what the priorities of the dev team is.
Got kind of offtopic there
The feeling i get from Crytek, is a big fear of misssteps. Of something PR doesnt want them to say. Any troublesome issue gets some corpo talk and thats it. Like that Reshade issue.
The fear of saying something the higher ups wont condone is bigger than the interest or urge to openly talk to players.
Tarkov does this better also. They actually talk with their playerbase (at least the ones who payed a few more bucks) and I wonder if there is a possibilty of having a channel like this for regular exchanges as well.
Dont even mention dev stream Q&As to me please
Needless to say I have spend more rhan a few bucks on Hunt to date
But I dont feel as motivated to do it anymore
Tarkov devs talk to the big content creators, thats it isnt it?
Not just to them
It used to me much more when the community was still a lot smaller. And they are still free to engage, some of them do quite frequently.
But it's always tricky since people often seek answers devs are not at liberty to give.
It's not fear, it's... communication hygiene, I guess? You as an established company never want your employees to communicate with your users outside of some highly moderated space. It never ends well.
But atleast tarkov has that with the amount of playerbase they have, where as hunt doesnt with a significantly smaller playerbase
If you paid the big bucks for the supporters package you get more access to actually talk to them about stuff. Even the lead Nikola or whatever his name is
Nikita. Didnt know there was this kind of communication there.
Ofc they dont come out and tell you everything but talking about suggestions happens
Hell i'd pay 100 bucks just to PROPERLY talk to a dev about all the gripes and issues i have xD
Where do they engage frequently?
Which platform
Twitch chat also doesnt seem moderated at all, as toxic as it is.
"Twitch Q&A" 💀
And people have been noticing a growing toxicity between players in Hunt too. If Crytek doesnt handle that well in the future, be it by bans and similiar the game will hurt a LOT on the future.
Hunt used to be one of the chillest, friendliest communities ever. And recently its been just like... League of Legends..
I can tell you it is moderated
its just difficutl to keep up with the 10 thousand "X when?" comments per second
I know it is. But to me it seems insufficient.
On here, in different channels. Guess it depends on what you consider frequent, but there are few days without any dev writing somewhere.
The twitch Q&A streams honestly seem pre recorded they dont even look at chat or care about anything people say there other than thelist of questions they've been given
I know that a growing playerbase will increase toxicity, but how thats being handled is the important part.
Exclude nixa and it'll be few months
Well to be crystal clear I am not talking about chats about life or announcements but actual exchange of ideas and replies to feedback
And while we talk about streams.. we've been joking about it for a while now among friends... but the quality is school presentation level..
Those are live questions from chat and also form the Discord. But again, they cannot answer many questions people ask, so those don't get selected.
Its not about qna its about talking about suggestions for the game and why they can or can not work
And the answers we get from them are so vague and simple that 90% of could've guessed ourselves
QnAs are a meme
its PR talk. always.
That has happened with the console community a short while back. But again, this community has grown to a size where its no longer feasible. It's the same with other games that started out small and grew significantly
They seem SO hampered by PR that no real communcation can occur.
Its always a vague non-answer or outright no mention.
Its frustrating. And it seems like the devs think the playerbase is dumb enough to believe it.
They probably dont, but they got no choice but talk that way.
It would be if appropriate, more exclusive channels were created or as a regularly scheduled, weekly thing
How exactly do you imagine this? Genuinely curious, if you have an idea that seems reasonable I'll pass it on
Which one
Oh so Mods pass on ideas? So there are no devs reading?
True
Work Work.
As for your "pass it on" thank you, but we have different views on what this game could become so I am usnure if I will pass your verification 🙃
Honestly there needs to be more dev to user interactions just like what nixa does
from my experience in game dev, devs don't have much time to read ideas/ suggestions. There are other people for this 😛
Which one? The exclusive channels or weekly wcheduled engagements
Cosidering they allegedaly have over 200 staff for hunt it seems like theres some problems there
Whenever Violet has time she is in channels answering people
@normal horizon thanks for chiming in. If i may ask. If you'd like more user interaction, whether its feedback, or suggestions. How would YOU like to go about it?
I've only seen like violet here 1 time and that was because someone pinged her once, and im usually checking this server every hour
And that was a month ago
@celest spindle Maybe they should hire you :D
Honestly yeah
Matter of commitment. For some its work, for others its work and a genuine passion. The latter ones mos def have the time
I am not a community manager so I have no idea about community management/ engagement
And that brings us vack to the arguement about being left in the dark and vague answers
i've never worked in such a big game dev company, but I can imagine that staff includes, 3d artists, animators, programmers, testers, designers etc. Usually there's community managers who take care of Discord and other forums and pass any feedback further
what is vague about this comment
at least that's what I've experienced
I read some messages a bit further up
@celest spindle to be fair, if i use the same search function, there are tons of Violets messages from yesterday alone.
Well i'll be damned
Violet is a CM tho. It's pretty much in her job description
But still thats considered insignificant when amounting it to the total of questions players have
Every dev to user interaction nowadays can cause the equivalent of a small diplomatic incident
you take offense to something said, taken out of context, bam shitstorm
I get the cautiousness honestly
also when you have a ton of developers you might end up unwillingly contradicting yourself
"ive been lied to???"
💀
bam shitstorm
I hate how true that sentence is
well.. also consider the fact that some people are shy or simply introverts who just focus on work. Can't put everyone in the same basket. There are many factors
all it takes is to say "I personally like this idea" and people will expect it implemented soon
yeah there really is no winning sometimes
Unless you get a bold set of dev team and PR
And I emphasize with that. Hence me suggesting more exclusive channels with selected contibutors and/or players with proven experience and enough of a game sense and reason to make suggestions that are worth the time it takes to read them.n
Which basically are outright always honest and if they dont like said suggestion or idea they so so, for example:
Guy: Add m4 to game!!1!1
Dev: hell nawh
Kind of a bad explanation xD
sigh seems like it.
But bold devs shouldnt run into said "diplomatic" problems
I'm sorry I just happened to join so I probably wasn't there for the entire thing. How would you be able to tell who has enough experience and game sense to be a part of an exclusive channel?
Whichever you prefer tbh. And though we may disagree on some thing, I'd like to see more engagement from the devs as well, but I also understand their reasons for why it's so low.
Steam game purchase date + playtime?
Just by... reading their Messages.
Steam id for one, messages in here
You want sensible people for feedback. So you find sensible feedback, to find sensible people.
Its really just.. READ and engage them.
why not skip the elite cabal part of it?
People also stop providing feedback if they feel ignored, or it doesnt go anywhere.
totally agree on this
Sensible people = elite? :D what
There are quite a few people in the server who would love to just answer the questions of the community even if they dont get paid, for example: lizz, prof, and thats the end of the example list lol
if you dont have at least 10000 hours in game, can your idea still be good? /s
most games I've seen that implemented a similar policy had a shitload of drama born out of it tbh
Just find people who spend a lot of time playing and thinking about the game.
How about a community reputation type access?
what would that look like?
Picking contributors (people who paid more than just a standard copy and a granny dlc) with experience (north of 1k hours in game) and game sense who understand the fundamentals and can produce suggestions in a concise and respectful manner
Would mostly revolve around content creators but it would still be something
I dont think rating systems really help.
I'd ignore the financial aspect. But agree with the rest.
Like a channel where people can ask for said channel access and the community has the option to downvote or upvote their request, that way you can know if they deserve to be in said channel or not
why would the amount of money you spent on the game have anything to do with your game sense/ experience?
in what way will that not devolve into an outright mess right here?
people fighting each other over up and downvotes
Well to occupy the devs time you should pay more. We're talking billibe hours here its their job afterall
Not much its a list of requirements that are not dependant on one another. Tickboxes
Again, money doesnt make your views more relevant or ideas better.
Some people were literally having an arguement with some other people about mouse sensitivity, is that really of utmost priority? Lol
and doubt anyone is gonna be having a fight for long, its just gonna be some dude fuming just like people fume when their anti camp idea gets downvoted
You don't have to have 1mln hours in a game or you don't have to buy the most expensive copy, but you can have a game dev background and well understand processes that happen for example. Just this can make you a better fit to the 'exclusive' channel, just saying
I would take that as a hint of how bad it would be if there is some "exclusivity" on the line
Yes, no doubt. But its not about money making your ideas worth more. Its about you taking a portion of devs working hours to have more access and participate in brainstorm with people who actually code instead of just players
Theres definitely no surefire way to find the best people. But it doesnt have to be one exclusive way either.
Tbf in order to fully grasp Hunt you need to put in more than couple of hours into it. Its about perspective
For one you could make it a private channel that only said individuals can see and type in, or if you're scared of the public outlash of said scenario you could reach out to said individuals and invite them to the program and have a policy that prevents them from talking about it or being invited to the program
@keen oak I mean.. if you wanne put it this way, you could pay money to prove youre no troll and you mean it. Still.. kinda weird. Youre already providing a service for FREE.
And apply your own valuable time.
And if that was the case how would you know about it? And who says it isnt already happening? 
A voting system to identify popular questions makes sense, but limiting it in such a way would only benefit a small portion of the player base and essentially exclude many casual players.
Well I for one would like Hunt to succeed. I am happy to spare some time. I do it on this discord anyway
well.. pretty sure it doesn't require 1000+ hours... the it depends of your game experience in general.
Speaking of vague answers... its even a joke it seems..
@keen oak Same. Sometimes i feel like you HAVE to make videos Devs can just watch. It works with Tarkov. Popular feedback videos get a lot of dev attention there.
If it was already happening there wouldnt've been so many issues in the first place, but if it is happening and theres this many issues still, then the program is horrible made, and people who arent important dont need to know about it, like me and the majority of the playerbase
Just let the community managers do their job and let the devs work.. they already have a lot to do lol
if there's too few of them.. they need to hire more lol
And keep in mind when im talking about this said program i dont mean around 1 thousand people should have acess to it, around 50 at most @wind stream
Its not about benefits its about regularly brainstorming on player to dev basis with people who are ongoing contributors with experience and perspective.
Its easy to single out ideas that bypass casuals to begin with
And those who contribute and sink more time into the game would be more validated. As they should imo
It is public knowledge that Crytek has had external testing groups for past patches to get feedback from experienced players.
Bringing money into anything like this is a great way to creating a sh*tshow, js
@wind stream and the said 50 people shouldnt hold selfish or individual ideas or povs, they should think of the majority of the playerbase as a whole, hence why content creators such as ratcha are likely to be good participants
Isnt that like from 6 years ago
I hope this suggestion actually reaches the dev team and they do something about it, because this feels like the most fireproof plan imo
No, for example for DeSalle and Scrapbeak they confirmed the existence of such testing. Not sure if they have made any such statements on more recent patches.
right from https://www.huntshowdown.com/partners
Yeah but those are things people dont have issues with because such testing programs were made, but the issues we're talking about havent had such luxury
How is trying features related to feedback being heard? At least it doesnt say it in writing.
Partners are a whole different story because they can only give feedback and suggestions to an extent rather than speak for the majority
I guess that people that try new features first then provide feedback to the devs. It make sense.
As 50 people as you suggested would do.
I mean sure, assumptions are all we get.
Altought similar, not exactly my point and idea
I fail to see the differences honestly
Well those two examples are just what I remember being made public from the top of my head.
Yeah idk how to explain it any better anyway
I realize why i dont spend a lot of time here.
Like do you see how some ceo's arent the owner of a company anymore but they still have a say in something? Thats kinda what i'm envisioning with this program
Or another example how some small game devs ask the community if they should implement said idea or let them vote between a few, just like what mojang does with mob votes
But instead of the playerbase these 50 people get to vote
50 people and partners program are kinda the same thing
I mean, i don't know the number of partners partecipating in this stuff, but i mean, the idea is the same
And partners are usually people playing daily
so pretty close to the game loop
What about people who dont stream, but still have the experience, want to contribute, brainstorm and are willing to pay for access?
Ywha but the problem with partners is they dont have a say in anything, and if they do its affects are heavily limited
What would the difference be?
And im going off of this form here so i cant say for sure
And how would you know that?
Apart from the paying and the not streaming part i mean
And im going off of this form here so i cant say for sure #feedback-discussion message
To be fair you guys wouldnt know these things for sure if what said in the forms of hunt's official site is accurate
Fuckin hell, everytime i have an arguement here i feel like i should've signed up to be a law student xD
You mean between them and partners?
Ultimately, if you care about the game and want to provide feedback to the devs, #feedback is the right place. I cannot force you to believe me, but the devs do monitor that chat and collect the players' praise and criticism. That is the truth.
Yes, between the group of people you are describing and the partners
honestly meeting the partner requirements they have is probably a better proof of experience/ knowledge/ game sense than replies on Discord and ability to pay for access 🤔
Well they dont stream, but pay for the access instead
You need to stream to be a partner tho. Not everyone has the setup for it
Yes exactly that, but what im getting at is 50 people all with their own community and playerbase with their own playstyles that compile these feedbacks and give an overall estimate of players with said issue and how much its affetting them
Rather than going through hundreds of feedbacks everyday
This would allow feedbacks to be more accurate and a lot faster in result
well but that's probably one of the best ways to verify, unfortunately to you. They can watch the stream, yt video and just hear and feel if someone has what they need/ look for.
look.. you can have hundreds of hours played (in any game) and still not be too good, just saying
There are other ways to verify whether or not if you are for real
Are you geuinely asking or just being cute
Like here
Which is why i mentioned content creators are the most likely candidates
and I also said that it makes more sense for them to have those requirements.. best kind of proof
Yup, but being a content creator and or partner is not enough for the program i'm talking about
I'm sure devs, cm's wouldn't have time to sit and watch your stream on discord so you can prove your experience/ game sense etc
the program i'm talking about should include AND ONLY include people who think of the game and suggestions from every perspeftive and standpoints, and think of the community as a whole rather than an individual person
And ratcha is one of those people
As a matter of fact, most people are average.
But to be fair i dont watch any streamers or streams, but from the few streams i watched of ratcha due to twitch drops, he seems like a very good candidate for said program
He is already a partner tbf
And how would you choose those? How to make sure nobody deceives the players by acting like they care about the average player, but pursue their own interests instead?
but you know he would be a good candidate because you actually watched his stream, listened to him and saw him playing the game. Compared to that, the ability to pay for access to exclusive channels or messages on Discord aren't too impressive
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It is easy to single out suggestions which bypass casuals.
-
Pay wall.
By watching and analyzing their interaction with the playerbase, or the dev team could address people's decisions but that way that would lead to public outlash, so we'll stick to the first solution of analyzing their interactions with their community and users, and thats why theres 50 people and not like 3 or 5
I've already thought about most outcomes and situations that could lead to disastarous or public outlash
Please if you can forward the request for this program to the highrr ups, thank you
Couldn't that be what Crytek already did in the past with the group of testers they've talked about previously?
Yes but like i said previously that was for scrapbeak and desalle and not the current issues, we're going in loops here
Well I promised I'd forward a suggestion to increase dev interaction with the community and I keep my promises.
true
Thank you, this means a lot ❤️ 🙏
Can't promise that anything will come from it of course, that's beyond my control.
Thats rather obvious. Thanks anyway
Yes i know, just the fact that the idea will reach them is enough
I can only speak to myself, but I read basically every message sent in the Feedback and Latest Update Discussion channels (and also the bug reports, but that's not the same vein).
It is supprising that some here think crytek would NOT read its feedback carfully. I would wager you have people assigned to the task, and some vouloneers on top of that who do it simply because they love the game they work on. It is simply pride in ones work at that point. Easy to understand I would think...
Tbf we were not saying its not being read. At the very least I wasn't. It was more about an ongoing interaction with the people who code to (among other things) establish what can/could and what can not be done so both sides save time. Streamlining the feedback pipeline and sprinklig it with a tad bit more of back n forth
Interesting idea. But I fear for the fact that game companies are very careful about what information they give out, its clear as day. I have some experience in the indie game dev world and have seen it.
And its not always clear where the limits are.
I hope they like your idea.
I mean sure 100% transparency is a double edged sword
And to your first point, I was speaking about others I have heard say the devs don't read their feedback, lol such a funny thought. They also say they dont care... rofl
But in essence I feel like at least feedback discussion could use a take from the devs every now and then
The other thoughts i.e. the idea of a non-streamer equivalent of a partner deal (which can be considered a pie in the sky idea, I recognize that) with less benefits but the same access could benefit the game
Ahh, thanks for clearing it up, good to know! 🙏
I've actually said it many times, but there's SO MANY messages that it's impossible to reply to all of them. I often am catching up on messages that were sent at 2am my time or whatever too.
Ah sorry, completely understandable since theres so many active users constantly sending messages around, its just that i've never seen you talking to anyone before except sometimes in #hunt-general where people @ you, its good to know that there's someone actively looking out and interacting with the community 😅
Most community managers from other franchises dont even talk unless someone breaks a rule while they're overseeing a chat
Felt difficult to designate the carcano as a medium ammo rifle
You gave it quite a bit of damage there bud
Yeah, it performs very similarly to other cartridges at the time period
I mean I get the idea of creating a mirror of what they did with Krag
But it is very similar to the vet with lower firerate
So I think it's quite balanced
And the penalty for reloading mid-way through is big
But a medium ammo rifle with a mosin cycle time will not get much recognition js
Basically a medium ammo berthier?
Balancing it with the crazy ammo resupply medium ammo rifles get and the slight boost in damage (I think the individual damage curve of the rifle could be adjusted too) makes it shine
If you were to run two ammo types, it is possible to get 30 rounds from an ammo box
Crazy? i was crazy once
A 2 slot berthier compact would kinda slap ngl
Berthier does feel great rn, having two ammo types and resupplying 10 rounds is awesome
Hmm
PS: This is my opinion so dont go for it, since most of my opinions turn to disasters xD
A bit lower default/normal muzzle velocity like 520 and 440 for fmj and reserve ammo reduction to 14 and total reload time increase by 0.5 seconds would make it balanced
@celest spindle
stats page says throw distance of 22m
10m was a really long time ago
I think the only benefit over an obrez since they are priced nearly equally would be its firerate, ammo supply, sway, and slot size (I may have to check, but I think medium slot weapons retain their respective ammo damage dropoff ranges as their 3-slot counterparts unlike pistols). I think the deal breaker with running a carc would be that it's medium for a much higher price, but halfing it off with FMJ (which may be around 330-340$) will allow it to perform nearly like the berthier, sacrificing long distance power with ammo benefits. While its main competitor, the vet is much cheaper, has higher firerate, and can be topped off, the carc is a solid upgrade in speed, flexibility with running different ammo types, and performing much closer to a long ammo rifle. In that case, maybe it would be better for the FMJ velocity to be higher. Possible its one of those cases it looks good on paper, but not on the battlefield.
why the prize qualitiy is going down ?
these twitch drops are giving you even points to help you unlock the legendary rewards in the event
matchmaking on point, gg crytec -.-
There's a one star difference at most, or am I missing something?
No need for that points, I'm already getting those awards with playing. There is 40 days. Twitch drops is different event. Why you guys connecting 2 events together. There is no legendary hunter or skin on twitch drops. Maybe you can get 1 skin on partner supply but it is not certain. I suggest you be a little more generous.
cancel the drops, Ryuujix doesn't need points
Nobody need that points
if you just making your missions you are easily getting rewards.
Incredibly ignorant. But on brand with that pfp i guess.
@celest spindle
Direct communication between player and developers about features is usually not the best idea as it can often lead to more issues / slowdown than it brings value.
While players that are proficient enough with a game tend to be able to pick up on problems often enough, they often dont understand the actual root causes for those issues as they might be based in a different part of the game.
And same applies for suggestions that are made not in respones to a supposed issue. As a janky example for this (really just to get the basic idea across, the example is quite oversimplified):
If a player makes a suggestion (or that suggestion becomes more frequent in general) about faster firing rifles to be added, they maybe in reality are communicating that they feel like they cant push with rifles currently and the actual issue with pushing with rifles being bad currently could lie in map design. So in the end a change in maps would actually make the player happier than the change they proposed.
Because in the end most players arent game designers, which is absolutely fine. Which is also why playtime or buy date or even (or better especially) the upvotes of other players, be it on their suggestions or for a direct entry into a closed group, arent good indicators on whether someone makes "good" suggestions. Because all of that happens in the players world.
And there is also the fact that player suggestions, even if they might work in the game and even if they are liked a lot, might just not fit within the vision / the core tenets of the game. Communicating that is always an iffy topic for a developer.
Player feedback and suggestions are invaluable, just not as a direction on what to do, but an indicator on what areas need a closer inspection / checkup by someone that has the required qualifications. That is a big reason as to why community management exists. As a way to translate between a designers perspective and the players perspective.
Event points are very nice for some, but I couldn’t help to get underwhelmed with the rewards tbh. Just the initial visceral reaction
You're just assuming that everyone except the devs is oblivious regardless of playtime.
Both me and Goobert were referring to more experienced players having an option for an open dialogue with the devs to better understand what can or what can not be done and make better suggestions with games direction, limitations and developemnt plans in mind which in the end may lead to better gameplay loop.
There are game dev companies out there who will not even consider you as a candidate for a designer role if you dont have enough experience in game (Path of Exile is a great example).
In-game experience is very important and if someone with that in the bag has experience and a bit of perspective it can do wonders for any game's long term prosperity. It requiers an open dialouge tho and its a great as long as its done with care of course. Everything should.
If you treat experienced players feedback and perspective just as a pin pointer for issues then both parties in essence waste time.
The more players know the better feedback can be provided.
@quaint valve Hey Chris, please refrain from tagging CM's/Devs who are not active in chat. Also, for suggestions, please utilize the #game-ideas channel.
My apologies I thought this was the appropriate channel.
You can 100% discuss it here in this channel
The #feedback channel is strictly just for feedback though. So feel free to turn it into a suggestion for the #game-ideas for use this channel to turn it into a discussion overall

Ok thank you! 🤠
No problem pal
I have dm'd you the content of your message so you didn't lose what you've had typed
Oh Thank you I was just looking for it lol
reconnecting takes far too long like its unreasonable, i disconnect 60 seconds into the game, start reconnecting and and my team informs me that the 2 bosses are baishihng and im not even close to reconnected so by the time i can get back in all the bountyy has left and my hunter is gone anyway
@acoustic portal They cant be a level 1 and zero prestige with a lot of bounty and experiance so, why are there so many cheaters and they are not getting banned
Its obvious they are cheating because they are level 1 with zero prestige and yet they have a lot of bounty and player kills
How is this possible ?
Level 1 hunter, or level 1 account? You can't see the level of thier account outside of Bronze, Silver or Gold highlight on the badge
well that makes more sense, why does it show hunter level what does that even matter?
As for 0 prestige, just never prestige, i have about 400hrs in Hunt and im P4
Hunter level can tell you how many perks they are likely to have available
A level 1 hunter is unlikely to have Necro, for example
Simple: you are supposed to buy BBs and buy skins.
There is no reason to hide it unless you are cheating or doing something wrong
Unless they hide thier stats, you can't hide the prestige
I've backed this team and game through a lot of bullshit, but this is almost unforgivably lame. It's bad enough you essentially shit on consoles, but now you fail to deliver on a Drop? Upping the price of Blood Bonds and then trimming giveaways to truly unimportant trinkets is an extremely bold move in the wrong direction. Y'all are fuckin' up. Badly. This is nearing CD Projekt Red / Wizbro's of the Coast territory .
It's just a twitch drop there is multiple new hunters in the event
Bro chill
There is NO way you're comparing hunts devs to cdpr's work on cyberpunk
Yeah honestly the twitch drops suck but Hunt is the best it's ever been
@orchid wadi hey, not sure if anyone replied to your feedback comment or not. A clean sweep is where you kill, banish and extract the boss/bounty token. If you only extract with rotjaw token but didn't kill and banish her it's not a clean sweep
@frigid folio so i gotta kill and banich and extract both gotcha
With the wording I'm not 100% sure if it means nothing the regular bounty or just rotjaw. But I feel getting clean sweeps on both would be difficult 😅 maybe try just doing a rotjaw one and see if it goes up
I'm not. I'm comparing their marketing strategies to Hasbro and CDPR. Tide of Shadows is great. The game is solid as ever. I don't like the monetization trend. Slippery slope, to up your prices and have your first Drop since then also be the worst Drop ever done.
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Released on: 2003-01-01
Producer: D.J. Scratch
Studio Personnel, Recording Engineer, Mixer: Dragan "Chach" Cacinovic
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can stop the rain on amd
When it comes to Cyberpunk release tbf CDPR management is more to blame than the devs themselves
They already proved that they can code with the Witcher franchise whilst CB release was just rushed and now the game is in a good condition + keeping 30k in peak which is solid for a single player.
you still got time
Its going too slow, need more xp
how many levels do you have left?
19
that should be doable, you got 3 more weekly challenges before BG3
Just lock your room, call in sick and wet yourself
Easy
I got like 30 something levels left, can i make it if i start this friday?
I can play almost everday for 5+ hours after friday
If you keep working those mundane challenges you probably will
Anyone else feel like the battle pass is insanely needy of how much time it takes to finish? Is it even possible if you play any other game than hunt?
i'm not entirely sure. on the one hand i'm not feeling like i'm advancing as fast as in previous events; on the other hand it's also much less tedious than two other events
having not played for two weeks, i'm only at step 13 atm
that said if I were to focus on the challenges i'd probably go much faster.
Besides; the twitch drops are coming and with them quite a few free levels
so idk. time will tell i suppose. crytek has adjusted things in the past when they realized things were too tedious for casual players to finish
Challenges pay out 6k event points pr. week, 7k if you buy the battlepass.
Sooo, yeah that is where the points are at.
it's not very needy in terms of time to get the points from the weekly challenges (which is where most of the them are), it will almost completely drive your gameplay for the entirety of that time though :/
I can’t be the only one scratching heads over the new blood bond changes, right?
You are not, but the discussion has mostly tun it's course. Four weeks ago there was no other topic bring debated
@stoic trout I don't see any deleted messages from you, either way saying that your feedback was deleted is not feedback
Generally when feedback is removed it's because it goes against the channel's guidelines, most common reason being trying to respond to someone when discussions should be had in this channel
I personally don’t like that they’ve removed the blood bond extraction bonuses now
You are Not the only one and its sad to See the discussion having mostly died down. A revert would only have been possible If "the angry Mob" was forming so to speak.
It still is a Bad Change and directly aimed at our Wallets. And "its Just skins" is No excuse, they are cool and distinguish Guns from Others. People like to distinguish themselves. Whatever. Maybe it Changes again, maybe Not. Best you can do to Show you dont Support this is Not buying any BBs (and maybe dont even spend Them either).
I think it's pretty obvious that noone "likes" getting less free stuff
But not everything is always sunshine and rainbows
It do be like that sometimes as they say
That’s understandable, however there definitely should’ve been a better way to execute things. I’m no developer but I’m sure the BB changes wasn’t it
The challenges have double the BBs now, but is that all? That’s it nowadays? Surely there’s more to it, no?
There is No "less" free stuff. There is No free stuff (concerning the ever growing price of BB skins). Yes the Event but Most of the rewards are Guns that WE eventually get anyway. 2 skins, one of them dir a Pistole Nobody uses (Nagant). And even then, Events have Always given free stuff gut now and again you could buy a cool Skin for BBs. Furthermore, With the removal of BBs there is only one way to get the real Battlepass. Which is to pay Money, when before you could earn it.
So in a way there is Not less free stuff but almost No free stuff.
Well the issue was that they were being too generous and people were getting too many BBs for free, apparently the amount for bought vs free BBs was something like 10/100 if I recall, so removing the infinitely farmable source of BBs seems pretty logical to me personally
Because 50/week is Not enough to pay for every Battlepass.
The main valid point imo that I've seen people make is their distaste for having to get BBs from weekly challenges now, which I can agree with to a degree in the sense that the challenges system could still be improved
Why not just drain the BBs earned then? I’m okay with atleast halving what I normally get per run, hell 4-6 per successful extract woulda been a little okay imo (but thats just me), just as long as there was a way to earn them without placing a limit or hoping that hunt gives you some coins around the map or from the tribute system
I mean in the sense of not just the challenges btw
50 a week is a little iffy still
How would you drain them? Release 5 times the amount of skins than usual? Since there's people sitting on tens of thousands of BBs, I've seen few screenshots of people who have over 100k BBs
Valid point, but what does one do about the already-rich?
Realistically with the current rate of skins we get, they don't need to worry about BBs for the next few years at the very least
And what can those who don’t have the luxury of 100K+ BBs do?
Your point was draining BBs from people instead of limiting earning more of them, I was simply asking how you would do that while giving an example of people who you are not able to realistically drain without overwhelming the rest of the people who don't have that amount, so there will always be those who grinded BBs to the point that they have a ridiculous amount
They finally got rid of BB costs from stuff like respeccing as well so it shouldn't be adding more mechanics that cost BBs either
So again, how would you drain them 😄
I think With drain He meant a reduction of the earned amount per Match as has already Been done (stealthily i might add).
And saying that a certain percentage has 100k BBs does Not Change the fact that the ones who dont are basically in wellfare Checks now while the rich, who supposedly have Not spent before. Will Not start now except for maybe the odd Battlepass Here and there.
Only time will tell
Considering that they already tried simply reducing the amounts from accolades (not stealthily at all might I add, they were in patch notes and mentioned on a dev stream IIRC) I'm gonna assume that they noticed that it still wasn't enough to combat the issue of making BB skins for a loss which they mentioned in one of their economy videos and more drastic measures had to be taken to make it sustainable in the long run
The challenge system is fine tbh, it's basic enough that it never interrupts or diverts gameplay.
Shouldn't of removed the 5 day first extract BBs though and the reward from challenges should be a little higher, same for weapon and monster bool.
1 BB per mastery is indeed a tiny bit laughable in the current system
The books, other than for lore interested players (which is maybe 1/1000) has always been funny.
Will agree on this point, it was a way to keep people playing the game consistently but you can still get BB, just not the way you could before. It's not in the best interest for the creators for folks to be able to (rather easily) get somewhere between 20-50bb a day, provided you banish/extract/killed mobs and looted the map. The game requires DLC/BB purchases to live/maintain, and if they are losing a solid chunk of money because the BB availability is so high, it makes sense to reduce the amount handed out for free. Plenty of folks were mad/upset about the change, but it's not going to change back and complaining about it won't do anything. Just gotta save up what you can get, or buy them. Until they add some kind of subscription aspect akin to ESO, Hunt has to make money somehow.
@tired barn i'm sorry, i'm required to remove your suggestion as it goes against the "no troll suggestion" rule on that channel. But yes, i want a FAL. Huge fan of the FAL.
Its removed
@frigid folio tested further, just focus gator, kill banish and extract
Thanks for the help
Orange gang has perms?
My life is a lie

No it was not introduced in the Dev Stream, the patch notes yes. But not everybody reads them. It is entirely different from telling people while "live" that you reduce their currency than to just write it and ignore the backlash.
but I give the benefit of the doubt, maybe this was mentioned in the stream about the patch? (not the last removal I mean the reduction).
What peole dislike is that its dressed as a necessity for the game to be continued while a lot of issues seem unadressed (Servers for example which are still lease web).
It makes people think that Hunt is just the cash cow for crisis 4 which will flop imo (or i hope so).
@real gyro I Dont think it was to nerf Avto lol.
It was to change up the meta & discourage spamming long ammo wallbangs etc.
nerfing avto was prob on their mind.
But i doubt it was the primary reason
it was mentioned in the economy changes video we released 🙂 https://youtu.be/BD2ZlcSwJaE?t=109
With Update 1.13 just around the corner, we wanted to update you on some coming changes.
Take a moment to learn about the upcoming Economy Changes in our latest Developer Insight video. David Fifield, General Manager of the Hunt Franchise, will guide you through the details.
Please note: The Hunt: Showdown (Test Server) on Steam is not live qu...
Yes that i knew and did not refer to.
A few Patches before that the amount of BBs gained was reduced without mention in the Dev Stream. Same With the reduction of gained BBs for finishing Training Mode (at one Point you got 500 BBs for finishing the Training Mode on "hard").
The recent removal was, of course, mentioned.
ah I misunderstood then 🙂 my bad
Okay, just gonna pitch it here first before writing a lengthy post in suggestion.
So with training map and shooting range, we've gotten alternative versions of 3 different compounds.
Would it be cool if every map have slightly remixed/alternative compounds randomized into the map rotation?
Is there ain't glaring issues that could affect gameplay?
It would probably be wise to have something worth farming now that the ppl who were in for the BBs lost that incentive. Figure there were quite a lot of those. Huntdollars are just not it imo.
Even I as someone who didnt know how much you got for what feels the loss of incentive. Being immortal add to that as well.
Kinda played as usual but the "why are we still here" meme took hold a bit. Could also be the usual lol but it feels different and came early
Feels obvious but you want to create an environment that facilitates the "just one more round" meme.
While making Bank still 😄
Last point, you have to give then Credit for the balls to deal with Premium currency the way they did
I'm not sure I understand. There are people who play hunt only for BB? The whole point of the game isn't to farm anything... it's to have fun. If it's not enjoyable, nobody is keeping anyone here, there's plenty of games out there. The premium skins aren't game breaking, you can win with any hunter/gun combo.
Sure there are those ppl as well
I get that everyone was used to the boatloads of free BB, but times change, and they have to do what makes sense for them to profit. There are still ways to earn BB if you don't want to buy it... just will take a bit longer to get the hunter/skin you want. They also added the black market, and there are sales on gun skins often. I agree that the 5 day streak BB challenge going away seemed kinda odd, since that DID entice folks into playing more often
But I mean ppl pay real money for skins so they also play for free BBs.
You can still play for them though.
It certainly is a gamble that I hope will turn out well for them
Yes but not on a round to round basis
I actually have no idea how it works exactly
Just know my peeps^^
Nobody likes losing free stuff, especially when it's valuable. On that side, people being mad makes sense. But also have to realize that the devs will do what they do, and if they were losing money by literally handing out BB at what, compared to other games, was an astronomical rate for a premium currency, then it was inevitable for changes to come. They need a way to profit- in order to keep the game alive. If, by removing the sheer # of BB you can get, they coax more folks into buying it, then they can put that towards things like bug fixes, salaries, servers, etc...
100% agree. I would just come up with a mechanic that fills that void
Cause undoubtably something Was lost without replacement. I can't really judge what effect that will have.
Mmmm... Folks have mostly come to terms with the change. I doubt they are going to add another currency. Event points, BB, and HD. I'd enjoy seeing them actually use the quest system more regularly... or remove it, as the events seems to serve most the same point. but there are multiple things now for people to grind, and they've gotten easier with team sharing on for challenges/quests/etc
Yup, just not much that feels like progress I think. Hunt Dollars are still a joke imo, many enjoy them, idk why. Dont like the challenges and quests either, if I were a dev I would add them as place holder only since they do serv a purpose but poorly
personally i would like events to be current, and questlines to be "DLC versions of past events" for those who missed the events the first time around
the weapon unlocks will probably be unnecessary, but keep the legendary skins in the DLC questlines
maybe release the questlines 1 year after the event, so the event players get some limited time of exclusivity from their event pass
I didn't finish the last one as a Micro protest 😄 I have regrets cause I want that one guy now
Ach, thinking about it I don't really like the entire way games have to do things these days.
yeah the idea stuff that is "gone forever" is complete bs and only NFT enthusiasts like it
@hard minnow When u guys will do something about cheaters in Hunt Showdown? It's getting kinda Tarkov situation.

here we go again
out of curiosity, which region are you on?
EU
Hey there, here's an extensive statement on cheating by our Senior Community Manager #hunt-general message
Although it's a little dated, the key aspects are still very much valid.
This is a bizarre take. They were surviving just fine for the last 5 years. It’s a digital currency earned in a game, how were they losing money? lol. And it wasn’t being handed out for free, you had to play the game and play it well (kill/banish/extract, kill hunters). And you so nonchalantly saying “this is how things are now, nothing is going to change” is incredibly cynical and downright makes you seem like you’re secretly a part of the Crytek team doing black propaganda.
And even then, while I was earning BB steadily through post-game rewards, I was still one to spend real money for DLCs and BBs. This was an unnecessary and pure greed maneuver, no two ways about it.
it's possible to loose money if the costs of making skins are higher then they bring in. Is it happening a lot? idk
Which is why I mentioned that even though I was earning a bit of BB every game, I still would buy DLCs and extra BB from the store
They were surviving just fine for the past 5 years. This was not a necessity.
that's not a fact either tho
?? They were close to bankruptcy before this?
Because they were “handing out free BB”?
And so?
Read up above- from the dev. The bb paid to free was 10/100. That's lost money. Things change, both inside and outside the game. They brought new folks on, servers get more expensive, etc... Things change dramatically
That’s not lost money lmao.
chill brah^^
I’m chill bro but this one change is just so bad faith on their part. I’ve been a part of this community from the start, over 5 years. I’m one of their biggest cheerleaders. I got so many friends to buy this game. But this one change screwed us over, and for no good reason.
I wouldn't mind the change to BBs if they locked it to the first time extraction. I really dislike doing the challenges.
People seem to think that Crytek is this little indie dev company, when that’s so far from the truth lol. They were never near “losing money”
It’s not hard to find
This doesn't mean a lot lol
these kind of numbers can be very misleading
I assume that's from one of those sites that do estimates
Since you won't be finding exact finance info unless you work for the company or somewhere related to their finances
Well, the most obvious thing putting that information into doubt is that Crytek's HQ was never in Kiev and their Kiev studio was closed years ago.
we can simply just hope that they still have big plans for hunt and put a good chunk back in, is all
This guy found it and analyzed it pretty easily https://www.reddit.com/r/HuntShowdown/comments/13xqeuh/i_went_through_cryteks_2021_financial_report_and/
516 votes and 221 comments so far on Reddit
Did you read that post yourself? 
The footnote at the end says "So I don't think it's a multimillion dollar company who just milks money from us poor gamers. It's an average company without anything super special and with real risks in their future."
I did better than that, I went and read the financial report. I suggest you do the same, since a moment ago you thought you had to work there to access such info
like I said, they deserve credit for trying to do it differently thus far. there is a reason why noone else does that with this kind of system. I do hope they can find a better way though. Although people seem to make the decisions now who want to play it safe and that's fair enough in my books
There are so many aspects that go into running a business - and bear in mind crytek has multiple games, not just Hunt, that change year to year. If they could keep giving away bb for free, nothing would have changed. But something did, and things changed. Folks can roll with it, and accept that either you save up your BB from where you can get them now, or buy them. Crying about it won't change anything, and there are tons of other games out there if the loss of BB farming is a deal breaker.
I personally only wish more care went into the quality of the stuff they produce.
I work in investment banking, I’m aware how companies run. But thanks for the repeated patronizing tone. And it’s not “crying about it” it’s providing feedback to the community which they supposedly listen to.
bro you came out guns blazing
Companies have one prime directive—profit. They simply found another “creative” way to squeeze more profit—end the trickle of BBs from post-match rewards. That’s the only thing that changed, finding a new way to generate more profit.
And yet this is still me chill, imagine. lol
but that wasn'T really some convoluted trick. It's something they could have done all this time but didn't
I mean seriously, that deserves some credit does it not?
It’s just bizarre to me that a supposed consumer is defending a company and saying “accept it, it’s not gonna change”. It’s really strange behavior and just makes me think they’re actually someone at Crytek masquerading as one of us
It did while it was still a thing, absolutely. It was a wonderful little treat for us who played the game well and consistently
trust me I hate big buissnes just as much as the next guy. that just aint it for me
it's a game
it's skins
I only care about the effect it will have
Yeah but skins=wins 😭
I don't follow
I’m just kidding lol
So you don't think consumers could look further than black and white and actually understand that a company may have to adjust the way they do business to increase income?
kk 😄
No, I’m saying they didn’t “have to” adjust, this was just a “creative way to squeeze more profits”
easily farming for a pass is kinda crazy from a business standpoint
Many games do it
Apex Legends being the first to come t mind
I mean even world of Warcraft. You don’t ever have to spend real money for the monthly subscription
Ever.
You can just accumulate the gold currency in game and buy the monthly subscription using that
Is Blizzard near financial ruin because of it? Ofc not
we would really have to know the numbers
Mind boggling to me how big of a deal people are making about the BB changes
again, hopefully they'll put it back in a noticable way if it generates so much more revenue
Some of us just aren’t that eager to be bent over, what can I say
many ppl just care a lot
Some of us don't whine about not getting free premium cosmetics
just don't buy stuff for the game then
Scratch that, you can still get them free, you just can't grind 24/7 for them
I mean yeah that’s the end of my financial support of the game, for sure
You now have to grind 20 (twenty) weeks to afford one 1000BB hunter
That’s nearly half a year
You know that's wrong
Lol wut.
how long is it?
If you're doing enough to get weekly's then you're doing enough to get dark tributes
Dark tributes give me more than weekly's do
It’s 50 BBS a week
People completely ignoring it
When was the last time someone here got BB from dark tribute?
And unless I'm insane, the golden cash registers and blood barn pouches have advantaged either
Not vanished*
2 days ago I got 100 from it
I can count in one hand the amount of gold cash registers I’ve seen this year
I’ve recieved a ton since they removed them as an after-match reward
Less so the amount of times I managed to extract with it
Guess that's 2 weeks of grind gone 🤷♂️
Only 18 to go!
grab a sale 😄
You're impressively good at missing my point
You’re just not making that good of a point bud, sorry
Absolute state of gaming when people bend over backwards to defend premium currencies in full-priced vidya games with a huge amount of DLCs. I want to go back in time 🥲
Thank you
That's the part I don't get.
that's how games live long
And it’s a system we had for 5 years and they pulled the rug under our feet for no good reason other than to squeeze more profits
It still isn't just cosmetics, when you can reroll your hunter rosters and buy loadout / hunter slots with it 😄
Unlike a game you buy and can play anywhere, Hunt needs servers and continual stream of revenue to keep the servers running
News flash, things change
You’re just such a constructive proponent to this conversation
Also need flash, if you're paying full price for a BB skin you're doing it wrong
3 BM rerolls per day
Sales every day
You are dramatizing the issue so much it's insane
You’re free to disengage
you kinda did calculate the worst case scenario there
It really comes down to this, if you don't agree with it, don't play it.
The 20 weeks thing? It’s literally the middle of the road scenario
Cool thanks secret Crytek employee 👍
Lol I wish I worked for cry-Tech
Sounds like something someone who works at Crytek would say 🧐
well at least it's not boring here rn

Lmao
but how?
I wish Hunt didn't go full live-service, we could have had dedicated servers we could host ourselves. But I agree, it's big business that requires a steady flow of currency to pay the stakeholders.
Honestly I do love the game. I’ve been here since the start with 1050 hours (I know that’s not a lot compared to others, but I’m a duly who’s forced to work). I just see this a a turn in the wrong direction
most expensive way to buy stuff and no extra BB on avarage added
50BB a week X 20 weeks= 1,000 BB
Not counting dark tributes registers or anything else huh?
Nope.
but that's clearly the slowest you can be in acquiring skins
I’ve seen golden cash register two times this year, and never got to extract with it
It’s middle of the road
So at the very least 20 weeks for 1,000 blood bonds. That's the slowest you can go. And that's not considering the fact that any sane person would wait for a sale
How is it middle of the road?
I would be interested in a good number though
…it’s the most guaranteed way to earn the BBS? Idk how to explain it any simpler
Thanks @crystal plume for pointing that out, I was a bit bummed about the Hunter reroll as I'd love to reroll the dudes to get some equipment for the challenges I don't have unlocked due to prestigeing 😎
Can't believe I missed how the currency icon changed from BB to HD despite staring at that screen for a million times after the change.
Show of hands how many times have you guys seen, let alone extracted, a gold register this year?
I haven't seen a gold register in over a year myself.
Sounds about right
My duo partner and I have seen three extracted with two that I can recall. I know we've lost at least one
Didn't even get to abuse when it appeared at some compound 100% of time.
But to be fair, after wiping a map, he and I both actively search the entire map
Sadge
So, one person saw it three times in 6 months, ok
Have seen more of the pouches than cash register LB at. I think I've only ever gotten five max. But still five more than I had before
I also haven’t seen a single BB pouch this year
They did make the pouches harder to find, which is not my favorite thing. I felt like they were easier to spot before
Those I have seen some!
When did they change this?
That’s good, glad to hear it
I don't know, and maybe I'm just crazy. But I felt like at some point it was easier to find the pouches. They were a different color or something idk
I might be a bit out-of-loop due to having a hiatus from Hunt at the start of this year until end of spring.
got like 100 bb from anything this year
They definitely reduced the amount of times they spawn
broke :(
Wdym?
my only bb income is from weapon unlocks in my book and the random bbs in the battle pas
I don't see myself spending a single cent on BB purchases, if the legendary skin prices stay the same. DLCs offer much better value.
Gotcha ok yep
Afaik nothing has been changed about them
no way
Gotcha, could entirely be I'm just blind
i havent got any bbs from game
Bro I haven’t seen a single one this year. And I always manage to find these things. It’s definitely been tampered with
But I do like buying DLC, especially if I play a lot of the given game (like I did / do on Hunt), and I generally like the way the game is heading.
The reload bug and desync fixes were great, and the last patch was generally insane.
I just hate microtransactions and premium currencies (AND LIVE SERVICE GAMES) in general.
I used to find a couple every week before
Same. I’ve been more than happy to support the game by buying cool DLC. I’ve bought at least 5
Absolutely loathe them. And the psychological tricks used to raise player engagement and grind.
And a few times I’d spend on buying BBs
But I’m done. They’ve made enough money out of me, and I can’t support them going this direction
are challenges the only way to get BBs now? other then cash rigisters?
Yep
You can get some from the Dark Tribute I believe.
50 a week.
Very random, I’ve gotten them twice this year from it
I was meant to reply to Walde
played a game ones that had little daily tournaments for premium currency rewards. that was kinda cool
You can find a map online with the locations they spawn in btw idk if you knew that
did that ones and it was fun to sneak around as a solo to do that. Otherwise it's a bit nutty 😄
Bro I’ve played the game for 5 years and still don’t have the nerve to play solo 😭
huntdollars have to be worth way more imo
I played solo maybe 3 times total
$510 for Drilling is crazy
I did when I got the crossbow shot bolt. It was a lot of fun and I actually wiped the map lol
It was crazy fun for sure
just be the long range ahole on the map for a start
Got some fun clips
it's weird. it's more fun for me but I play teams for comfort I guess
and to be insulted every now and then by randos on the internet 😄
Lmao
Didn't know that, good to know!
We usually just run around looting and killing at random, honestly my fav part. Especially in the new rain map ❤️
I wish but the people I play with are bloodthirsty they just wanna get into the next game and do more PvP. This one time we cleared the map and one wanted to leave without even fighting the boss lol
Said it was too far and extract is right here
Oh. Lame! We have one that is that way, he just wants to murder folks. My duo buddy and I enjoy vibing after everyone is dead (hopefully... have had a few surprise solos)
Those solos are crazy lol. I remember we cleared the map and took our time farming compounds. After 20 minutes we head to extract. As were extracting I instinctively do a scan and surprise there was a solo quite close to us
Like wtf what was he doing all this time lmao
@queen jungle
im sorry, but a semi auto shotgun that does 255 at 10 meters, and has 17 meters of 1 tapping range, and almost rival 78 fire rate? and a bolt action that is like a mosin, but with 900m/s without special ammo, has basically martini henry damage, and has sparks range? wtf you smokin dude?
I think you’re in the wrong chat buddy
he posted a suggestion, and im discussing it
So, are there any dev streams where the reduction of BBs was announced?
several, in fact.
and an official entire dev update on the subject
Put some Time/Resources into fixing the 8-10 minute reconnect times. While you're down there, fix the reconnecting and having messed up sound.
again, are you sure you mean the reduction that heppened month ago and not the new BB removal??
... yes
alright, can you provide the video about it? because i never saw it. I am just asking because the last ime i asked people thought i meant the recent one. Which was communicated
there's this one
Check out our latest video where we discuss the topic of monetization within Hunt.
#monetization #huntshowdown #developer
We've made a follow-up answering some of the most asked questions regarding our Monetization Update video: https://www.youtube.com/shorts/f9MBtJZNqPo
0:00 Intro
0:44 Reasons for Monetization changes in 2021
1:23 Internal ...
that's the one from 2021
These are Pick up guns, they are meant to ne OP, since you have to a) find the vault containing them in an area that equals roughly 1/5 of the map and b) you have to open the vault and not die in the opening phase in order to use these guns and c) once you're outta ammo, you're just fucked cause there no way to resupply them
then i know of at least one dev stream where they said they'd reduce the accolades even further with their new senior monetization expert
but i honestly can't remember which stream it was nor when exactly it was and can't really be bothered going through all of 2022's dev streams x)
alright. well. Lets just say that probably no player likes the term "senior monetization officer" ... But thanks for pulling that video. Maybe it wasn't in the proper dev stream but in a video like the last changes. I can work with that.
i dig the idea of special vaults, though i think throwing OP weapons in there and alerting other players is probably not a good idea. You run the risk of spreading a match's population too much by having bosses, wild targets, AND vaults competing for player engagement, and OP weapons is its own problem.
but i really do like the idea of having treasure troves hidden throughout the map that can offer big time rewards. I think it'd make more sense if you had to dynamite your way in (potentially with multiple sticks) as 1. it adds a nice side use to dynamite sticks, and blowing open doors is cool. and 2. Use of dynamite can be heard from a long distance, and multiple explosions gives a hint that someone is there to get treasure, without having a bright burning spot on the map as a constant reminder
Hard disagree😂 I play other games where the players host, and I choose to play offline in those games😂
Atm the regular Legendary content you could "farm" while playing, just became the same as DLC's.
All's good, glad I could help!!
@queen jungle love the idea of the vaults, not the avto and nitro portions but that’s a cool idea!
I like the idea of more options than just one or two bosses to kill and get bounties from. Changes up how gunfights can happen, ie in a vault or around it, wild targets out in the open and in water, etc. i agree that the powerful weapons being there is a bit of an issue. I think that spreading the players out isn’t as big of a deal as one may think. You’d have people who scoop up one or two vaults and want to get that treasure out, and then there’s one less team to fight at bosses. Maybe a new mode where there is only one boss, and the vaults are always somewhere on the map. That gives you the choice of wether or not to play the vaults if you’re not interested.
I mean, personal experience, I've played many 2 bounty maps where due to 1 or two teams getting wiped early, or simply mostly focusing towards one bounty over the other, that the other bounty is basically up for grabs with no conflict. And granted that can be fine. But with the additional wild target to the mix, I think you'll see an uptick in teams being able to find their own little reward and gtfoing before anyone else shows up, cause everyone else is busy with another reward. Not pooping the treasure aspect, mind you, just the idea it should put a banish marker on the map that might attract people away from the main fights
It works in some games! Like Battlefield 3 and 4, where the community servers had high tickrate, and active moderation. Safe havens from otherwise cheater-infested lobbies 😄
Was kinda bummed when community servers were nowhere to be seen in BFV, and cheaters started popping up every other match.
They did release some support for very limited private servers at some point down the line, but they were far cry from the excellent dedicated server support older titles had.
Suggest you fix US West its dying.
We need more than 1 reroll per day for challenges. There are some that are just not worth doing, but you are forcing people to not have fun with their limited amount of play time.
We need like 3 rerolls banked up
Tbh we should have infinite reroll via a price of like 50 hunt dollars. So many downside like wheb u prestige you can do anything that ask a high level weapon or ammo and also they are so many dumb challenges that we might just want to skip. A total rework on challenge system would be good also i personally feel it drag peoples away from playing normal games and more focused on completing weird challenge. Total damage, hunter downed , total amount of clue collected also bounty things like that should me the actual challenges we need to face
Im boutta make a whole ahh essay
Well, i already did
Just gotta wait 5 mins to upload the 2nd part
God dangit
Stupid bot
I think im an anarchist now
@narrow vine instinct is not overpowerd at all what are you talking about
@formal bone according to several people on this server in the past few months, Hunt runs on Linux without too many hiccups
It even works on the steam deck
have you tried playing it on Linux lately?
@celest spindle i like the idea; but 50m is a bit too big of a spread tbh
Aiming for macOS (for friend) via crossover
ah, fair
Needs eac wine support, currently throwing an error
not the same, but they can try nvidia geforce now
if they have stable internet
worked pretty well for me in the past
and you can try it for free
Im in asian region, is it just me having this problem? I got no vpn atm
for a friend 😉
I'm EU and almost have the same ping as you to asia servers so I'm going to guess it's on your end
@flat sandal challenges are all very easy and fast to do I don't understand how you have a problem with them especially that your team mates can contribute to them
I simply find them very annoying most of the time. it's not what I want to spend my time with doing
@royal chasm pretty sure cential has a more powerful bullet
they are unimmersive and weird imo
most of them are very passive
I think they made a lot more passive ones with the update too
not even sure why they're called challenges more of tasks
hunt doesn't lend itself well to this type of content i think, but anyway, that was just my personal quick feedback so the devs know^^ I doubt they are personally very happy with it either
I just kinda want to feel the game, you know? the menu or whatever you'd call the thing in between games feels more like a casino rather then me doing hunty shit
I don't really understand what the problem is it's just a menu
it feels nothing like a casino, no bright colours of flashes or rolling slots or anything like that
it's the weakest part of the game and could instead be a strong part
no but things popping up with rewards and stuff
whatever, you don't have to feel the same way dude^^
what ever you say
not tryingto be rude. Just don't understand why you have to tell me that you don't agree with my feedback is all 😄
everybody feels about that stuff differently
you said it yourself because I don't agree
if you think the menu is great, that's good for you
I happen to think it's the weakest point by far^^
I don't think it's great. It's a bit of a maze when you first play the game but I don't think it takes anything away from the game as a whole
I'm a dreamer 😄 I see what could be
personally I'd like to see a sort of map as a hub
the menu does not really effect game play so I would rather see changes were they're needed more
but a warframe style house area would be really cool
there was a game ones that had a lobby that was a city map. ppl could form groups and rent hideouts in which they could run around and expand. that shit would be cool in hunt
and opens up gameplay too
I mean a cowboy city of sorts outside of the infestation c'mon 😄
I think I would like how it is in warframe more where the menue is spilt up into a area you can walk around and do stuff and also servers as a privite house to customise
never seen that
in warframe there is no main menu it's a private ship that you can decorate and have different terminals that open into menus
My internet connection seems fine tho.
But im not sure. Its sad
yeah stiff like that, that'd be the hideout part
I'm not really sure what the problem would be then
Thank you anyways Bubbles 🙂
is it possible to ping the servers or something?
some routing stuff perhaps, would wait
One of the reasons why I would love to see challenges be moved to the game world itself. We have more than enough of things to click on in the menu
Or at the very least we should be able to use the reshuffle more than once a day
Yea i know, but it'll only last 15 seconds, and the fire will be extinguished with an equal speed from the point of impact when the 15 second is reached
Forgot to mention that part 😅
centenial shorty has less damage and less range. how is that more powerfull
Because the base bullet of the cential is way faster than the base veterlie so even with the smaller barrel and suppressor the bullet could go faster
Velocity has nothing to do with damage in this game
Not realistic but it is a videogame
@sand lily As per the devs' statement, Hellhounds are supposed to be dangerous and a type of AI you do not want to end up going after you during a PvP fight. The masked Hellhounds were specifically introduced because it was too easy to kill a while pack by meleeing the head.
Personally, Hellhounds are the only serious type of AI left. AI was nerfed so many time it's merely a shadow of its former role in the game. It would ne nice to see them being buffed again to see who has the skill to deal with both AI and players.
They are a bit finnicky though.
Grunts shouldn't die so easily to body shots and they should rally together more often. Hives are basically fine and regular armoureds shouldn't die to 1 throwing axe.
Water devils are basically completely useless, only an issue in teams if you don't cross all at once.
In the tutorial we saw that hunters can speak to each other through dark sight. Wouldn't that be a good opportunity to add voice lines in the game especially for communication since some people don't use microphones or don't feel comfortable speaking to random?
Or, you know, just don't. Messing around with AI instead of PVPing is really not that fun.
Too much time is already spent on annoyances instead of PVP (which is pretty much the only fun part of this game).
The PVE on its own is pretty meaningless to me, but it compliments the PVP aspects of this game so well imo (unless I'm getting shot and run down by hounds and chased by hives...).
i would love to give feedback but the feedback button doesnt work.. -.-
Would be cool to have a wildcard type event with all AI being significantly buffed
Bloodmoon or something
sure love all these pop ups i get after every game now
That's why they should be buffed to be more of a threat so they can be fun.
This will only force people to play slower than they already are.
Poison nagants are your friend
My thoughts on PVE complaints remains the same as always: Battlefield, CoD, CSgo, ect are already there. The game you want exists already, no need to turn Hunt into a clone of them.
I edited my feedback, adding additional notes, incase it was missed. @ Mods and Managers 
Someone mentioned in #latest-update-discussion how sticky bombs can be removed by the player they are attached to. Perhaps it should hurt the player to both be stuck and to remove the sticky bomb (it does have spikes)? Additionally, removing the sticky bomb from your person does not mean you have defused it, which is how the game currently functions, unless I'm mistaken. Perhaps, Dauntless could be needed to defuse it? Maybe if you are stuck and remove it, you can re-throw it yourself? (If you have Dauntless, maybe pressing F defuses it, holding F removes it? That way, if you have Dauntless, you still have the ability to be stuck and remove a lit grenade and rethrow that still lit explosive back at your enemy?)
This is called hacks.
use GearUp Booster or another , without asia ~220, with ~100
The players you fought against are the top of the playerbase in term of skill. Unfortunately, that means that they are rarely matched up with players similar to their skill.
What likely occurred is that you both currently occupy the same low population server, and you were a bit of a casualty of war there
I love what Dennis said about the Wild Target, and not knowing if it's going to be there. If more wild targets are added (I agree, one per map, if at all) you wouldn't even know which wild target to look for or even if there is one. It would be something you stumble upon, or find a clue for, at random, which I really like. Especially if the clues for the wild targets are all found in different ways. (Maybe one wild target's clues are in the form of trees that have a glowing vein in their trunk?) That way you wouldn't even know where to look potentially. Perhaps the wild target clues shouldn't glow in darksight at all (or maybe they only glow after you've already found one?)
focing kraitek is laughing at you, they need feedback for 48 hours, you stupid focing!?
hate foking game in steam
[Gives you a hug] 🙂 ❤️
a non-standard patch with fixes has not yet been released
When can we get the only two good skins in the game?
Tomahawk and Seven Sights have been locked for zero reason. You keep bitching about blood bond economy and yet you don't let us buy things we want.
removing a sticky bomb drops it to the floor, still armed. Considering that you're already bleeding, I don't think guaranteed damage trying to stop the bleed would be any fun
Thanks for the info!
Have they said anything about actually fixing burn traits to function correctly?
"Blood bond economy needs rework". "NO! You can't buy Seven Sights, or Tomahawk skin because.... Because.... The three guys who been playing Hunt since release will be mad.
We went talking about damage and in real life velocity effects damage of a bullet a huge amount
Uppermat slug to the chest doesn't kill from 3 feet away?
@simple helm I mean that’s kinda the point of a nerf, right? Change to the game. They want you to try new load outs.
@azure elm dual wielding is pointless now though lol
i like the ammo nerf, but it needs something going for it now
Doesn’t really seem like it. I’ve heard them and encountered them plenty since the update. Personally I like it. No more long ammo+dual sparks.
thats.... why i said revert it for compact and medium.... ?
I think the ammo nerf is perfect. Perfect. Almost forces you to use different ammo pools or use more special ammo and adapt your gameplay.
i have pretty much used nothing but special ammo or two different ammo types since the update and i love it
So what’s the problem…
but that doesnt change the fact that dualies are useless now. and only bad players are using them
Well, that’s going to continue, at least, for the duration of the event. With death cheat, the events just become, max out one hunter and then not use a different hunter until it’s over. So quartermaster, fanning, levering will all stay and you’ll run into pistol pairs until the end of the event. Once the event is over, then that’s when more precise tuning can begin. At least that’s how it seems to me.
Oh, I don’t think dualies are good. I almost never play them. I think dualies, along with fanning are cop outs for bad players who are used to faster paced shooters like CoD.
They best fit their CoD gameplay styles which is sit in a corner with an SMG and hope for the best.
When you get into hunt, you can’t spray and pray unless you got dualies or fanning. Or levering to some degree.
It just feels on par with avto and nitro. Too much. I would say levering is perfectly balanced. Fanning needs some work.
not even close
fanning is only useful in shotgun range. and if you get within shotgun range without a shotgun. thats your own fault. i NEVER get in fanning/shotgun range
and nitro is absolute dogwater trash
treat it like a shotgun and dont get within shotgun range and you're almost guarantee to not die
avto. just like the others, is absolute garbage outside of close to close-mid range
now if you typically run shotguns, i feel your pain
I agree that they’re dogwater as well, but I’ve been headshot by fanning from 30+ meters out multiple times. Not just once or twice. I dunno if it’s an unlucky RNG thing or they were just godly players.
I think you fan with the wrong pistols then
The conversion is pretty solid at fanning
Nothing of all that is a cop out or pure rng
Dualies, levering or fanning
The point is to play those mechanics in their optimal range
Dualies while not very precise and upfront deadly have impressive sustained damage and can be very opressive.
I’m not using them, I’m getting killed at incredible distances by them.
Not saying they are the best choice in general. I would prefer a shotty with slugs.
Whenever I do use fanning I generally, like you said, use the conversion.
if you are getting killed by fanning and avto beyond says 30 meters, you are not using cover or positioning effectively
Unless they have fmj
I've never saw that in 2.5k hours lol
Crazy world. I’m at 1000hrs and it’s happened to me. Not sure what to tell you.
Hi!
In the survey they mentioned "Return of Night". There have always been a night time, what does this "return" mean?
Is it referring to the Serpent Moon map?
Oh. Interesting. Maybe it’s just a particular night map or something. They also switched up where night maps are ie wildcard contract or not but i can’t recall how it was moved around so maybe it’s a reference to that? Or an older event’s version of night maps?
I think I got it.
"Overall, how dissatisfied or satisfied were you by the inclusion of the following Wildcard Time of Day Conditions?"
It's just a time, there is no return in here
FIX FUCKING VAULTING! I have vault/jump on separate keys and still get stuck spamming vault and it doesn't work. Just got me killed.
I don't think this is how death cheat works #feedback message
Have you tried side vaulting over stuff? Lifesaver! Vaulting could use some fixing tho. I’m with you.
IIRC they had nightmaps as a wildcard only for a while and returned it to regular rotation later
@bold valley I think it’s a great idea. Black Ops 4 Blackout had an event where all the water on the map changed to blood. Pretty eerie feeling. Would be cool to see that.
Thats propably meant with "return of night"
That’s what I thought, I probably didn’t articulate it properly above.
I see, return of Night as a wildcard option
@steady vapor if you have the same ammo type you can just pick up their weapon and then pick your weapon back up, and you’ll collect all ammo that you can hold.
@unborn dagger I think that’s the point. It’s not a bigger bounty than the main boss target. It’s not supposed to be more rewarding. That’s why it’s only one token.
Yeah that's fair but it still feels crappy
I like it. It’s not big enough to make the whole lobby go for it but it’s still a bounty so you’ll get players going to it no matter what, great new dynamic.
Having one major boss and one smaller boss has been the best thing for the game
Alot more action now and in alot of corn spots
Way better than having 2 major bosses
Cool lol not corn tho corn can be cool too
Pressing “do not remind me again” when going into bounty hunt solo only to get reminded literally every single time you play afterwards has got to be the most brilliant update to the UI that this game definitely needed, bravo.
Yup, super annoying
Rather than buffing what we already have (which in terms of gameplay provides mediocre experience) we could use new, non-boss AI which require specific methods of engagement like the Immolator or Concentrina Armored.
@analog parrot they spawn so often you don't ever need to look for them how is this a problem
All the nerfs to AI over the years happened because majority of players enjoys gunfights more than PvE which stands in a way of PvP being more seamless.
Now one might say you should prep better for your engagements and clear AI before the fights even start but circumstances vary and sometimes you just dont have the time.
So rather than buffing the same grunts and hives that we see since 2018 we could add something new that could bring more enjoyment to the PvE aspects
PS. I still haven't met a longterm Hunt player who enjoys PvE more than PvP
That would limit gameplay variety and cause more problems

