#game-suggestions
1 messages · Page 17 of 1
@solar bison, unfortunately we will not be adding more pokemon to the game, please refrain from asking about it here.
ye thats what i tried to say
I can't counter everything Tomate
Seems more like you can’t counter anything
:Isaac_dab:
Fairy and Grass types 
The girl at celadon who loses here poke balls and her Pokémon end up accidentally fused, you should be able to give them back to her for like a cool prize or just like a small prize
If you end up catching it of course
I can't play infusion (short version I give to infinite fusion) on my phone
Yeah, the game isn't made for mobile. There are some way, but I have no ideas about those
This is also not a troubleshooting chat, don’t ask questions like that here
idk how possible this would be but is there the chance of getting multiple saves built into the game?
I know this is a minor point, but is there any chance that the restrictions on un-fusing traded pokemon could get removed? Given that this is a single-player game and there aren't any "real" traded pokemon from other human players (as far as I know), it seems odd to have such a restriction in the first place.
The only way to do it is to pay someone in Violet city to change the OT, which I do think is pretty late in the game to do and there’s not really any reason to just make anything unfusable from the start
It's 95% because of Wondertrade. What you get is based off the BST of what you send but the head and bodies can be anything as long as the stats match. If you trade your Pidgey after getting the first badge and you get an Entei+Caterpie in exchange, it's at least somewhat balanced because Caterpie brings the stats down. But if you can unfuse them then you got yourself a full-on Entei very early game, which is pretty broken.
But this is a single player fan game, would it not be alright to let people enjoy it however they want?
Sure, I could give access to level 100 Pokemon on the first route too.
That would make the game harder, since they would one shot your Pokémon and have a higher catch rate. Interesting challenge
i don't know if you can do this but maybe make people with x gym badges only be able to wonder trade with people who have the same gym badges? or just make it so op pokemon can't appear in wt until a certain badge
Pretty sure he just said that’s not how the wonder trade system works, so it would have to be completely remade and I don’t think that’s a good idea
Strange, I had no idea that Wonder Trade worked that way. Anyway, one problem that the unfusing restriction creates is that if you take an unfused traded pokemon and fuse it as the body with an untraded pokemon as the head, you won't be able to unfuse it again. On the flipside, if you use a traded pokemon as the head of a fusion, you can unfuse it no problem. I know it's because a fusion retains the OT of only the body, but it's kinda silly.
rather than removing that restriciton, could it be made so that any pokemon you fuse yourself sets you as the OT?
that way you can't unfuse WT or black market pokemon, but could unfuse that traded charmander you used in a fusion
Would it be possible or reasonable to have some way of anticipating the stats, types and moves of a Pokémon Fusion result?
Stats, types: check the calcs pinned in #general
Moves: check the bw-movesets for both mons
I mean something like a quick reference in-game when you're about to fuse something
I think moveset seems ambitious, since there isn't an in-game way to check the learnset of any normal mons in IF or any main game, but a stat screen along with the silhouette would be nice
also being able to see stats when choosing to learn a move or no like in more recent games would be nice
Some fangames add movesets to the Pokédex. 🙂
i have suggestion
what about a ball when a pokem caught with it it will transform to random pokemon or i have better idea pokemon custom creation for onling battling like you can make your own pokemon with it own move and type for battling online players ONLY
there is no online in the game tho so that suggestion is useless. the random pokeball thing sounds odd? no idea why you'd use that
ok what about adding online to the game
Probably not possible, but not sure
There is the #736332867155787956 server tho
I'm positive that's gonna be impossible with 176k mons
Yeah just head to the showdown server, online with this game would be worst than Nintendo servers
i have a suggestion, ive played the game previously when blaine was found in the volcano on cinnabar, playing through again i was very confused as the townsfolk still tell me to find him in the volcano, but there is no longer an actual volcano to enter on cinnabar with the gas mask as blaine is now in the mansion. maybe change the text to reflect that so people know where to go if possible? it took me a while to figure it out
@amber yacht Where is that dialog? I don't think Blaine was ever in the volcano
@rough gull talk to the lady outside the hotel on cinnabar, she says blaine goes to the volcano to train, i think someone else says something about it too
Screenshot?
No need
dope, thanks for the quick response man @rough gull
Yes theres a generator specific to the game. It also has the custom sprites made by the spriters in game so its not just the generated fusions. https://aegide.github.io/ You could just look up infinite fusion calculator if you dont wanna click the link.
Add a possibility to play in android/iphone
iirc there are no plans to add mobile versions
also maybe there should be a dyno response for people asking for mobile versions
@mossy moon
Just as I was about to play btd6... phone
Dear, @mossy moon. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
I am legitimately running out of autoresponders.... android
Dear, @mossy moon. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a android version in development. You may be able to use Joiplay however
iPhone👀
Dear, @tranquil ore. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
That’s not mobile, you absolute buffoon 
Can we have the game on PCn't?
you underestimate my fridge carrying abilities
hey what about pokemon crafting
this is how it work firstly when you release a pokemon you get points these can buy you anything you want on secret market from normal pokeball to master ball full revive to even pokemon
I think that a Nuzlocke mode would be nice, i mean a forced nuzlocke when pokemon die when KO and you can catch only one poke per route.
Oh and maybe dark type who isn't weak to steel too
I don’t see much reason to make a nuzlocke specific mode when you can just play a nuzlocke normally without making a whole new game mode
i got idea it like alola version but i think it pretty fun one
how about type changing machine it will change the pokemon type and appreance how it will not count as pokemon rather a version of it like a fire /steel type bulbasur will be count as 1c also because it is unnormal version of it it can only be fused with another unnusual pokemon for example fire squirtile 4b the fuison will become 1c.4b also during the gameplay you will meet a guy in pallet town after doing some quest for him he has the ability to teleport for each quest completed he will unlockj a new hidden place that can' be shown in map only he can teleport you to it in each of each map you will a parrell version of the pokemon like in one you see water type ponyta and on another map you will see a bug type ponyta after completing all his quests he will teleport you to the ???there you will alternate proffesour oak where in that universe team rocket is universal scitenst group lead by alternate giavonia and alternate oak they will ask you to put all the unusual type of the pokemon on the machine in order to fuse it all the machine has 50 percent of failure or succeding if you succed you will all type pokemon if you fail one of the pokemon stats become as lowest as possible also they lose the ability to breed so you have to find another one
That sounds like you are asking for a entire new game/story
I also don't know the point of type swaps in a game where you can change the typing of every mon in 420 different ways
ok what about mega evoulution fuison they can be could mega fuison you need mega splicer and two mega evoloved pokemon for that
No, we're not adding Pokemon or forms
Mega evolutions is the same as adding more mons, which won't happen...like the bot should say now
Smh bot
Smh @mossy moon
what does smh mean
ok fine what about removing legendary breeding for more balanced game i don't know you guys know that but if you breed a fusion that has body of pokemon and head of legendary you will get it in egg defuse and voila a lengendary pokemon also you can defuse egg using infinite splicer in pc
Legend breeding was already supposed to have been removed
Do you have the latest version?
yep
well i am going test it now i will get egg and use infinte splicer to defuse if it give me legendary well i guess you got two things to fix
well the daycare man said they are getting along
nope nothing change i still can defuse them with infinte splicer and i still get the legendary pokemon
But can you breed the legend fusion to get an egg?
Is this more appropriate for #tech-support? 😮
Dammit guys im running low on stuff
you mean people or bot i mean i can help the server if you want
@rough gull Apparently legend head fusions can breed, is this intended? I thought legend fusions were not supposed to be able to breed at all
BTS is a Korean boy band
sorry my bad i think the fuison get the egg group of body pokemon
BTS means British Tummer Sime, also yes I'm running out of auto reponders
anyway so that my theory the fuison get the egg group of body pokemon
Talk about it in another chat
i have suggestion how about making triple fuison for everyone pokemon
That's adding new Pokémon, which we told you yesterday we can't (and won't) do. 😦
How about temporarily removing Stunfisk, or replacing Stunfisk for a community voted pokemon, instead of it being a pun for 420.
The removal would be a fast solution for the crashes as of late.
But then the new mon would most likely cause the same problem
Idk why you'd think replacing Stunfisk with Nihilego (even though I'm all for that) would fix the problem :eyes:
how about instead going to catch wild pokemon howw about it become like pokemon let go eevee let go pikachu when you touch pokemon you battle him rather then going on grass
That would mean an entire rework of every map in the game to make sure pokemon appear and disappear 'lets go' style. Which would add more data to the game, and wouldn't make it any more stable. You really need to learn to read back your own suggestions, then see if they'd be possible scope-wise.
ok fine what about adding trainer costumes you know the players can change their costume in game
You can upload spritesheets to change the entire visual representation of the player character. People have been doing that already. The game itself doesn't need to add anything
um.. i got it how about adding more professor oak to the game
Why would there be more professors in the game, when oak only works as a starter dispenser.
You really are just making suggestions for the sake of making suggestions, arent you?
oh even better professor oak battle with the level of his pokemon have the level of your highest pokemon know admit that good idea
Please stop making random suggestions or I'll make it so you can't post in the suggestion channels. 😦
ok i am very sorry
Here's a suggestion; Some research into why certain helditems broke through version history. I remember some did have fuctionality in the past.
ok i have suggestion i am being serious right now how about adding item replacement for waterfall TM
And dive and any others that don’t have replacements
well like tbh dive and surf and many TM do have have replacemntents but why waterfall was left out also one for rock climb too
suggestion: change ferroseed's typing order to the same as ferrothorn
Waterfall and Dive both have replacement items already
ok what is the replacement for waterfall i played the game and i did not find it 's replacement
Check the wiki list of replacement items
Its up the waterfall on route 9
ok thx guys
btw is there is anyway we fans could help you develop the game also do you plan to make any game after pokemon infinte fuison
You can give feedback and suggestions here. And probably not
i meant like helping you making the game and all also don't you think it time to move to another game engine you alerday said it the game is full and can 't be added with anything so like don't you think it time to move to anothe game engine that has more potential
fine it just that i have so many ideas and i think the game has a lot of potenial but i am really sorry for making you guys annoyed plz don' t be mad at me
Just because someone creates a fangame doesn't mean they want to make more. I'm sure if he felt like moving onto a different project, or if he needed help developing IF, he would've done so by now.
Also your suggestions and ideas are coming across as rather thoughtless, I think. Think more about how much work something'd be to implement and how useful it might be before giving them, perhaps. Having ideas is nice, but not when they're being spammed or aren't being considered beyond "this be kewl"
oh okay thank you for your opnion idt of it like that anyway what does this be kewl mean
basically you're just throwing things that sound cool out there without considering how much work it'd be to implement, or whether it'd be useful or not
adding any new mons or fusions is a no, changing the entire game engine is a no, changing the storyline is probably a no- none of these are realistic for a game that's pretty much finished beyond sprites.
oh i see well i think i am going to work on some sprites then
@cedar atlas moving to another engine means starting over from scratch. Not gonna happen, ever.
oh okay thx for your opnion sorry english is not my mother language
Plans to update the essentials version to v19?
Yes. It's a work in progress
I suggest extending the tiles in this area of Celadon so this black void isn't visible
Suggestion
Have a mode that removes level from Stat Calculation.
Been playing that with Emerald and it is damn fun.
Level still applies to evolutions and move gain, and stats are affected by EVs, IVs, and Nature but are otherwise at base.
It definitely makes combat feel more strategic, with the matchups of pokemon being much more important.
Sounds really interesting at least
Not sure if this would be possible
Gotta say, it's definitely fun being able to use a Pokemon you recently caught, and not have to grind levels for ages for it to survive a fight. XD
And that, with the Fusion mechanics would be amazing I think
Interestingly I made a small romhack that did just that a while ago https://www.pokecommunity.com/showthread.php?t=434413
Thats the exact one I played
It's great
Also, can confirm EVs and IVS affect stats as you level.
@rough gull
Sadly, haven't gotten it working with a randomiser though.
my suggestion is updating steel's resistances to what they are in gen 6 (since fairy type was added)
and making electric types immune to being paralyzed
Both of those should almost definitely happen when it's all updated to Essentials v19 like Frogman is planning. 😄
In fact, will movesets be updated to accommodate for the Gen VII moves being in v19? 😮
More move options are always appreciated
I just hope you don’t update the abilities and remove Gengar’s levitate for cursed body
Could do both. 🙂
so levitate as primary and cursed body as secondary rather than replacing levitate as the only ability with cursed body as the only ability? that might be good
Not planning on it
@rough gull Would you consider replacing the default Fletchling sprites from Smogon you used in the game with better custom sprites that have been submitted to the #sprite-gallery by @celest patio?
You did this previously with a Pyukumuku sprite put in the gallery
If someone could compile a list of all the unfused sprites that were made for the the game I can update the defaults
I think scrapis drive has all of them
https://drive.google.com/drive/folders/1vD-cEA5gLFWXx07zLm2aKiXERVkaW55V
I don’t see much reason to replace official sprites, but Smogon sprites most of the time yeah
Add a seed bomb tutor some-where.
Asking, cause Venusaur's only physical grass move without breeding is Razor Leaf, right now.
Honestly the less stuff we steal from the official games the better
Thanks! It would be nice if they were named correctly for using them in the game though
Sounds like something @sonic adder will very gladly do for us 🔫
🐸
My gallery posts of my customs are named for the game
As are mine
what
Okay, we'd either need you to rename all the custom sprites to their IF number or have you make a new docs where there is only one of each mon
So that we have an easy way to give custom sprites to all base mons in IF
i cant be the one picking between customs, so ill rename all, but later cause i just woke up

If my polished beta ones are doubles, you don't need to use them as default ones. 🙂
a poll to decide which base would go to the base game would be good.
Don’t use any of his betas, those are basically still owned by Pokémon
Frog can always just pick between them if there's multiple, like the 5 arbok sprites that exist fsr, or the 4 blastoise sprites lmao
do you have any customs that aren't polished betas? i just wouldnt know
All of the ones not from Gen I as well as Venusaur, Arbok (the bigger one) and Rapidash (with Katten). 😛
I mean for ones that don't have customs they're still nice alternatives. 
@plush pivot @teal chasm should i keep the old gen remakes of sprites? like this one from me
I'd say so for now, yea
I think using recolored gen 1-3 sprites isn’t a good idea, they’ll just seem too small and out of place because of how they’re made
If they count then the beta ones count too. 😅
sidenote: i wont be able to tell if its just a remake of a old one, then 👀
Maybe we can look through them and mark which are old gen recolored before Frogman goes through and picks which ones should be put in the game
do that, cause i already removed blaq's betas
Wait, removed them from the Drive completely? 😮
im making a folder that i'll zip to this channel, im not changing anything in the drive
Having a drive with custom sprites using their actual numbers will also help keep track of what’s made better if we decide to start making custom sprites for everyone so we don’t use the official sprites for the default Pokémon
@solar bison @teal chasm @plush pivot 👀
I'll check it out tomorrow, but thanks a bunch
np, the ones with doubles have "by [person]" or "by [person] 2", since frog has to pick
I think that you should be able to change the red off to the red on using the arrow bars because people say i need to press b and enter but i tried and it din't work also i am talking about the settings of preparing your randomizer based on what pokemon should be randomized or not.
Pretty sure that’s only a problem you’re facing
The areas you gain access to by beating snorlax have really weak pokemon compared to pokemon tower, like 10 levels weaker.
Well, you can access that area by going around
You go left and all the way around through some other cities and routes
Isn't cycling road blocked by a separate snorlax?
Also, even if Knuckles was right, that wouldnt have been a reasonable explanation for why the mons are weaker anyway
Level 22 is like the minimum for both places but pokemon tower seems to have a higher maximum and a lower concentration of level 22 pokemon, but maybe thats just how rng worked out for me
Maybe I just played the game in a weird way
Add NightSlash to Absols moveset. It should learn it at level 52, but it doesnt learn it at all
Wait WHAT
Honestly the movesets (and move data) should just all be updated in general to like.. Gen 6 at least, or Gen 7.
Absol is supposed to learn night slash in gen 5, a lot of the learnsets just aren’t actually accurate
with fairy typing in the game it just makes more sense to update everything to gen 6 at the very least though
Also some move tutors won't tutor moves the Pokémon can learn normally, like honedge/double iron head
I asked Frogman about this and he mentioned that it's a lot of work. If the fusions just combine the head and body's fusions and don't need their own ones, I'm personally more than happy to update them to Gen VII. 😄
The only tricky part would be adding the evolution moves, I'm not exactly sure if Essentials has that feature, or if so how it's done. 😮
just have them learn it at their evolution level or at the move relearner
I'd go towards evolution level but they could be added at Lvl 1 too so they can be relearned. 🙂
You'd also have to code in the effects for all the missing moves. It's not as simple as just editing a text file
And then you'd have to make sure that nothing gains access to moves that are too strong too early that would make the game too easy or too difficult if they're on a npc.
If you go to v19 all the Gen VII stuff is coded in there by default. 🙂
It's too much work for too little basically
Yeah well that's easier said than done
I know but I remember you saying you were working on it. 😅
v19 is pretty radically different, though. 😢
Just do what you can, it's all I'd ask.
Yeah I've been (slowly) working on it. But it's not really a full upgrade either. I have to carefully pick which parts of the code I need to bring over otherwise it breaks pretty much literally every single custom script I have lol 😅
Ever think about getting some coding buddies to help you out? This doesn't have to be a one-man-show all the time you know-- I'm not offering, I know nothing about code.
Ehh maybe.
Some-one in the community perhaps.
Make all TMs obtainable
also fix payback while discussing moves
idk why it doesnt work while revenge does
also: the aegislash's line being ghost makes a lot more sense inverted
but tbh both make a lot more sense being steel
having the body of a sword and being ghost is weird
having the palette/material of metal but also ghostly stuff makes more sense
but i still think it should transfer steel only
No, it should definitely not just give ghost type, that’s a bad idea
And steel for body and ghost for head works with how stats are calculated, the body being better for physical attacks
whoops
i messed up and meant to say steel only
pretty much every head fusion looks like it either has a sword or it has a ton of metallic armour
granted that sword/armour looks magic and shit so ghost would work
but i think being like steelix would make more sense
Still don’t like that idea, it should give ghost and steel
fair but yeah
plus like. pretty much every pokemon who's had its primary typing as steel has had it inversed because it makes more sense
which has made it really hard for steel to be a secondary typing
so along with it making sense it would balance it
I don’t think most of them have their types swapped or anything like that
changed: scizor, ,ferrothorn, magnezone, empoleon
kept same: bastiodon, lucario, probopass, bisharp
so not most but still 50-50
i just think it makes sense to do it AND it would be good balance
Fullscrean this small medium and large is mildly infuriating as small is way to small medium is what I’d think small would be and large is so tall it kinda gouse off screan while one side douse not fit
I believe that's stuff from RPG Maker / Pokemon Essentials, but you can use this for fullscreen
#tech-support message
Ok thanks for the info
You can actually just make any window full screen in Windows with some key command, I just forgot what is was because using full screen for the game lags like a bunch
Don't suppose ya would consider adding EV/IV screens?
hey! So, a suggestion: some item to use on pokemon to keep their evolved stats/abilities/moveset but bring their appearance to one of the previous evos.
Reasoning: so, this is a game with thousand of combinations. Not all of them are.. well, very visually pleasing. Often, unevolved fusions can look quite good together, with their evolution "ruining" the look. (like a Cradilily/golem looking far worse than a Lileep/golem). But, of course, with the huge boost in power evolution gives, it really makes no sense to keep the pokemon unevolved (not to mention, evolution cannot be rolled back). So, an item that you can give to a pokemon (used, like a protein/gene splicer, not an held item), that will revert its appearance to the previous form while keeping everything else from the evolved form (so, a raichu would still functionally be a raichu, but have the appearance of a pikachu) and prevent further evolutions, I think would be a very valuable, sought after item. (for the same reason fashion hunting exists on other games: people like beautiful things as much as they like powerful things)
I think it would be easier to do that manually by replacing a sprite in custom battlers by yourself, takes about 1 minute and saves a lot of hassle
it does, for sure
it's a thing to do outside the game, however. Was thinking an in-lore, in-game element wouldn't be so much of a stretch, considering splicers are already a thing
I don't envision that ever being a feature in the game, it wouldn't make a lot of sense in the game itself (why would a raichu/wailord look like a pichu ??? no sense whatsoever), and would be way too much hassle for little to no use or gain.
If the only reason is "they look better" then you can always just request someone to make a sprite for it rather than relying on the generated ones, using our request system. But it's going to be a long while yet before the thousands of fusion possibilities all have good-looking custom sprites unfort.
same result though, and i doubt anybody would really use it since it's much more confusing
No, just replace the png file yourself
There’s no reason to make a feature to make a fusion look like something it’s not
Also, just because a fusion has no custom sprite at the moment does not mean it won’t in the future
And making a fusion use the sprite for its prevo will only make things more confusing
tomorrow moment
Im pretty sure frog brought this up as a suggestion, but having the option to pick with custom sprite we want in game would be awesome.
He actually brought it up as an idea he, the creator and editor of the game, is considering implementing already. I think everyone's pretty in favor of it.
I thought so, glad to hear it 😄
So do you plan on added all the gyms?
you mean the ones from the other generations well, that will only work if they work just like the radical red johto gym leaders but i doubt it will happen also if your talking about the johto gym leaders, they are in the game you just need to be the champion in kanto.
No
Soo do you think this would ever be online soo we can trade talk and battle other player and see them on the map
No
There is/ was a showdown server
This game needs an updated changelog. The most recent one I could find is from version 4.6 which is quite out of date as of now. The wiki is also pretty barebones (I realize it's a WIP)
Thanks!
the game does not seem to use trback100.png or trback101.png, but older versions did. Can support for this sprite be added back in, or was it cut for a reason?
if i may say, its a pain to make this sprite for customs so i'm happy its not used in game
haha same here
you could always just make it blank for customs
I made custom trainer sprites
and just because trback100 is hard to customize doesn't mean it should be taken out of the game. I think there should be an option to enable/disable it
again, it's most likely out of the game for a technical reason, it's probably not because it's hard to customize
It could even be an oversight like it accidentally being deleted or something. 😅
It’s still in the game files, it’s just not used anywhere
@frogman
If this is something that is already implemented then please let me know, but I think having a way that randomizes pokemon fusions that have a custom sprite would be neat. I know there is one for all fusions, but narrowing it so that it only includes custom sprites done by the community could be pretty fun as well.
That exists
for wild encounters?
Yes
I looked on the wiki and tried myself but im unable to activate it... how do you set it for wild encounters?
Pretty sure you can only do it when turning on the fuse everything option
When I select that though, It gives me options for pokemon that aren't custom sprites
I have no idea what you're talking about anymore, but go to another chat now
Oh, you mean wild encounters. I don't think that exists after all. Only for trainers
^ok, thats what I thought. I did mean for wild encounters, sorry
Yeah it can't really exist for wild encounters because they're done by encounter tables, and there are very few cases where you could get 10ish Pokémon on a route and have them all be custom sprites. It's probably impossible outside of things like starters and Clefable, Chinchou, Togekiss and Darkrai. 😦
Dear @teal chasm, we will not be adding more starters due to space limitations. Please refrain from asking about it in this channel
Yeh blaq please don't do that

Given there's 18,000 custom sprites and more made every day, I don't think it'd be that hard to randomize encounter tables to only select from those. A lot don't have custom sprites for their evos, but it'd still be better than nothing imo and something I'd be interested in myself..
Maybe I'm misunderstanding how randomizing and fusions work, but isn't it that all of the permutations of fusions of the encounter table are also available on a route once you get to to team rocket activating the fusion machine in mt moon? E.g. a route with caterpie, hoothoot, and pidgey will also have caterpie/pidgey, pidgey/caterpie, hoothoot/pidgey, pidgey/hoothoot, caterpie/hoothoot, and hoothoot/caterpie
And we haven't finished the encounter tables for all of the nonrandomized game, so I'm not sure we have all the permutations of enough pokemon to fill a bigger encounter table like the safari zone so every fusion has a custom sprite, even with the large number of fusions made
That also means the programming to decide on the randomized encounter tables would be a lot more complicated because it'd have to be able to check for all the combinations
But all that is moot if that isn't actually how wild fusions in randomized mode work 😅
there's already an option in the randomizer to make all encounters fusions, it'd be no more than adding an option when that's selected to only pick from fusions with custom sprites.
It'd be cool if we could teleport/fly off the roof of celadon department store. Falkner can do it. And we're all cooler than he is.
For god's say blaq 
Smh blaq dont ask for new mons to be added
Ask for useful stuff instead...
...Like EV/IV screens.
.>
<.<
I think some optimization for joiplay would be pretty cool but that sounds complicated so I understand if that can't happen still love this game though, also map sets displaying over each other
If that's the Android thing this game isn't meant for Android, it's a PC game so it's developed with that in mind. Being able to play on Android is a perk but I doubt it'll be getting optimised. 😦
Dear, @teal chasm. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a android version in development. You may be able to use Joiplay however
Oh for Christ's sake. 
sorry blaq, christ can't be added to IF 😔
@mossy moon This has happened twice today. 😂
You use the exact keywords that I put in the bot. Might just have to see if I can make it ignore Mods 
Don't add any more Pokemon
@solar bison please do not ask for more pokemon, we cannot add anymore unfortunately.
More pokemon android iPhone starters
Dear @mossy moon, we will not be adding more starters due to space limitations. Please refrain from asking about it in this channel
Is it because fusions count as pokemon 🤔
Yep, and the game is out of space for new mons, so no new pokemon
Bummer
What about removing step counter from safari zone? Because is very irritating.
Why? It's helpful (Edit: I thought he meant there was a thing showing the amount of steps you had left)
contrary
I can't reach all of that temple in safari zone bacause of this shitty limit.
Mayby ad button in options to turn it on or off - then people who like it can still have it.
You need surf to go through the water and skip that part in the desert on the right
Also, the safari zone has always had a step limit
In some games it not or it is removed when you are champion.
In Pokemon Gold is no limit I think.
There is no safari zone in gen 2
Gen 4 remakes have no step limit in the safari zone, but their being a limit is part of the challenge in Kanto and this game, as you have to reach your objective within the amount of steps
Gen 2 have safari zone https://bulbapedia.bulbagarden.net/wiki/Johto_Safari_Zone
The Johto Safari Zone (Japanese: サファリゾーン Safari Zone) is a special Pokémon preserve where Trainers can capture certain types of Pokémon. The Johto Safari Zone made its debut appearance in Pokémon HeartGold and SoulSilver, where it was shown to be located northwest of Cianwood. It is located at the Safari Zone Gate, a bazaar that sprung up due to...
Try reading, like I did
And? Hearth Gold is still gen 2...
Even If I skip desert using water I can't reach all of that temple. In other games this limit is higher.
...HGSS is gen 4
You can, I can speak from experience
#anywherebuthere
What should actually be changed in my opinion is letting you save in the safari zone so you don’t have to walk back again if you don’t catch Volcarona
I reach it finally but I playing randomizer and that was Absol and It fled because I can only use safari balls. For example in Pokemon Fire Red you can open your bag and use your balls not only safari balls.
OK, please go to another chat like Tomate said
it also is some insurance against how the game sometimes crashes on catching pokemon 😅
are you going make a sequel to this game or no
this is my biggest question don't ban me
Pokemon Stadium Infinite Fusion with generated 3d models.
No
would it be possible to add a quicksave button instead of having to go into the menu click save then click yes to save. The game crashes a lot so it could save a lot of people some headache
There are auto save options, the only one that works currently is the save at the Pokémon center I believe
I have that turned on but I mean like having a quick save button that you can just press and it saves the game right there. Since a lot of the crashes happen when pokemon learn moves or even just by leveling up and it gets annoying to go into the menu to save each time after a battle just to not lose progress during a long grinding session
Infinity's sequal is infinity.
I've just posted in overworld bug reports about the evolution guy in the tojo falls observation place on the kanto side being wrong about some evolutions but this one is a suggestion instead: I think it'd also be good to add the rest of the altered evolutions :)
having the information contained in-game so someone could go through without having to check the wiki is a really good thing
a gligar fusion atm is listed in the pokedex as a "FlyScorpion [other pokemon's category]" Pokemon or "other Pokemon's category] FlyScorpio" Pokemon
I think Gligar bodies should instead take the "Fly" and bodies should take the "Scorpion" like how Meowth heads use "Cat" and bodies use "Scratch"
That's because Game Freak decided to call it FlyScorpion instead of Fly Scorpion . I just used the raw data in the game
I'm probably just going to remove this NPC tbh. It's kind of random to have him there anyway
Maybe have the Pokédex display how to evolve each Pokémon?
A lot of category names have no spaces to fit the character limit
I think it was, as mentioned, not having enough space before, but it's Fly Scorpion with the space after gen V! so I think it'd make sense to change it to match the category as it is now :)
I would not mind a harder difficulty. Maybe just something that increased the levels by around 25 percent or something.
The base difficulty just seemed pretty easy with having the ability to get really powerful fusions. It always seemed like my pokemon's levels were alot higher than everyone elses even with almost no grinding at all.
I just didn't use repels that often.
There is a hard mode
And by what you’re saying, definitely sounds like you were in easy mode, where it works like SwSh
Was it a recent change? I just played last month and never saw a hard mode setting.
You have to already have a save file to select difficulty afaik
I am still not seeing it
You have to make a new game after saving once in your first ever save file
I know there is the end game mode, but that only takes effect after you have beaten the game.
Oh well thats odd. Thanks! I didn't think there was one at all because I could not chose any from the first file.
What all does it change? Is it just the npc levels or is it their pokemon teams and items as well?
I don’t know, but ask somewhere else
Sorry about that. Yeah probably should not be under game suggestions since it is in the game.
So, based on what I understand about PokeRadar, you can't exit the grassy area or it resets. Because of this, can we get a larger grassy patch in Safari Zone Area 5? It's hard enough as is to use the Radar in the Safari Zone, but I feel that area doesn't provide a reasonable area to try and get the rare encounter.
I know we aren't going to add any more pokemon to the game, but could it be possible to renumber the Pokedex so that it is in a more logical order, such as in order of National Dex or maybe even grouping evolutions together, like all the Eevees, the Hitmons, etc?
@steady ivy please do not ask for more pokemon, we cannot add anymore unfortunately.
That would require renumbering every Pokemon, I doubt that will happen
If you want a list in order, gen 1-2 Pokemon follow the normal order and the rest are listed in order on the IF wiki
Honestly it'd be nice if it was reordered, especially since the prevos to later gen mons were added, but renumbering all the fusions would take ages. Maybe someone like could write a script or something to automate that, but it sounds like more bother than is worthwhile.
Also all the sprites in the gallery and packs and everywhere would then become unusable
And besides aesthetic reasons, reordering the dex wouldn't really provide any benefits since dex entries don't tell you useful info like where Pokemon can be encountered
That's fair. I was just curious,but it does seem to lose value the more you look into it. I know I've had some confusion since I've tried making every fusion (restarting from scratch in 4.9 since I last attempted in 4.5), but that confusion is maybe just me.
As a more valid suggestion, could we add an egg move tutor since some egg moves can't be obtained due to some pokemon not being in the game?
It would be possible at the cost of losing compatibility with previous savefiles
That sounds bad
Yeah it wouldn't be great
It just gets worse and worse. I retract that suggestion. I hope my others aren't so bad.
automatic sprite offset :
- sprites would be centered, like usual, so they look good in the dex
- when a battle starts, all sprite offsets values are processed for an optimal display
In battle, the enemy sprite doesnt suffer from its shape.
Bbut on the player's side, the bottom-left corner is dead space for some sprites.
The issue is more visible with sprites with long tails/bodies that go to the right, or bodies with long limbs that go down.
But perhaps it's not technically possible.
Essentials uses a fixed offset per Pokémon rather than deciding where to move the sprite. 😦
yeah i guessed there would be techical limitations 
also, a better example of what i meant :
I see you used 2 of my sprites for those reference images
such a shame that those sprites can't be fully appreciated without parts being devoured by the corner of the screen
if only pokemon essentials would allow some offset magic
@rough gull Official confirmation/denial/maybe for EV/IV screens since you said you didn't mind pings?
Probably not
EVs and IVs really don’t matter in this game anyways, there’s no connectivity between players
Its not really about that, its about chasing 'that pokemon'. I hunger for chasing excellent pokemon, and in a game like this where there are millions of possibilities, its wet-dream kind of material. Like, lose hundreds of hours kind of thing. I am aware that there is that calculator machine in one of the big cities, but its so horribly tedious to go to it for every pokemon you catch (or if you need a reminder), and isn't available early either.
But ultimately, Hypnotoad's decision as much as it saddens me. Is there a particular reason for being against it?
just get debug mode to check it
If you get debug mode, do you have to unlock it every time you start a new file?
No, and this is not a chat to ask questions in
When you skip the intro, you don't get the potion from the PC. Could we auto have that withdrawn when we skip intro?
I understand why we want the trainers you rematch to have increased levels, but I don't understand the trainer house also increasing levels between each battle. It makes more sense for it to stay a consistent level since that is the point of the challenge. The BST increases with each fight; I don't believe the level should too.
here's a suggestion remove or change the double battle moves
since double battle don't exist anymore. Like helping hand
That seems like it wouldn't really be necessary to delete tho👀
I think they mean just move them out of learnsets and replace them with moves that function. 😅
Didn't froggo mention something about it being too much effort to change the movesets to gen 6? Would seem the same for this?
Ow okay
i was thinking like replacing them with others moves that are not in the game
Could also just change Helping Hand like how Teleport got changed.
Helping Hand has always just been Splash2.0 in my eyes because double battles are so rare in the main series anyway.
Something like buff a random stat or make the next move deal more damage
Something like Acupressure?
That's more of a Game Freak problem, and less of a Frogman issue
I feel like the double battle thing might be something that could be resolved in the future, so getting rid of all double battle moves might not be a good idea
Hey, Frogman's the one who changed Teleport.
I'm not saying it's an idea I endorse, but it is something he's done before.
Yes, that's going from an existing version of teleport (gen5) to another existing version of teleport (gen7). But there is no existing version of "helping hand" where it's not a shitty move outside of doubles

teleport has never changed in the mainline games. Even if it did, teleport was already like this before gen8 came out
Helping hand could behave like the move Assist outside of doubles. Or Beat up.
A Normal-type Beat-up isn't too bad but I think it'd be odd to make a status move a damaging one, Assist is another interesting idea. 🙂
In my mind, the Mon using Helping Hand in singles is asking for help, and giving it in doubles.
Generation 8
Teleport retains its effect from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It only ends a battle if used by a wild Pokémon.
The move was changed mid-generation, it wasnt always a low priority switch move.
I'm pretty sure it's an attacking move now, instead of a -6 priority switching status move, but that could just be me.
(Also I know it works differently if used in a wild battle, but the effect itself still differs from the maingame taken as a whole.)
Yeah the goal of updating teleport (or reworking helping hand?) is to help against hard battles, trainer battles.
I also didnt take into consideration wild battles
Have we ever considered removing the dark and ghost resistance Steel has? We added Fairy, and it would make it easier to make a comparison to modern games with that typing adjustment.
This game has no consistency with any generation. 😂
Yeah those resistances should probably be removed, even if it is an F in the chat for Metagross. I genuinely didn't even know they were still there.
This game's got such a weird mishmash of game mechanics from various generations.
that's what makes it unique
I'd argue that what makes it unique is the fusion mechanic.
Also, can we make the whole of Cerulean Cave dark so you don't have to keep turning the Lantern or Flash on?
I guess that too
You would have to keep using it whenever you move down a level I’m pretty sure
Which is why it should all be dark. You switch levels constantly in that cave.
So tell me, am I not aware of how the flash mechanic works or are you just not fully understanding what I said?
So, it may be I'm confused as well. Here's how the cave goes. Enter cave (normal light). Go to first ladder to next floor ( dark, use flash). Leave floor to go back to first floor to keep exploring ( back to normal light). Get to next ladder, back upstairs (also back to normal dark, requiring flash again). Forced to go downstairs again (normal light). Go back upstairs (back to dark, use flash for at least 3rd time). Navigate to floor with Mewtwo (light, and I believe that is next). And all this is assuming you don't fall in the holes and end up back in the light needing to use flash when returning upstairs.
Rock tunnel, which is full dark and multiple floors, you use flash once.
I'm pretty sure it's just faithful to firered (and let's go). Only the rockmaze is dark and the rest is light
Cerulean Cave is definitely dark on Floor 2 like rock tunnel.
@steady ivy But how does flash work? If you’ve used flash in a dark cave and you move to another level that is also dark, will you need to use flash again or not?
You won't need to use flash again. Only when you go from dark to light again (like when you enter and exit the cave).
Make Pixilate actually do something? 
make it so you can defuse Pokemon that you buy from rocket
You should be able to do that in the post-game, like with trade evos
oh, i havent gotten that far yet my bad i just started a new save since its been a minute
There's no real reason to have a TM for Rock Throw, Rock Tomb, and Smack Down-- three 50-base power physical rock-type moves? Why?
Maybe replace one to power gem, and another to a type lacking tms/tutors of a specific type or phys/special? Could be something like a tm for razor leaf or power whip or leaf blade
Also, I still really think the fusion typings for Aegislash's line should be inverted-- doesn't feel right the swords are ghost type while the ghostly knight pokemon are steel-- I could see the latter, but not first
You could make an argument for either, like saying Aegislash head makes fusions look like they're made of metal so it should be steel type
I agree that Aegi head could be either, but i don't think theres much of an argument to be made for Aegislash body
It's a good point, in line with many other steel-types. We'll see what the frogman decides.
Can someone give me a good rom hack to play
Not the intended use of this channel

not like they already asked there, and were told this wasnt the correct channel?
Pointing it out to other people is part of the reason for posting stuff like that, Stan.
additional save file slots? Please?
While there aren't true save slots, you can always save a game file in a different folder, then start a new game. I have about 5 current save files going on my computer right now.
I... might need a walkthrough on how to do that...
fusions involving salamence, both body and head must always be dragon type
swap joltik and galvantulas types so that the head is electric type and body is bug type
Considering mega salamence has aerialate and the line's whole thing is jumping off clifs until they finally learn to fly I think there's enough of an association with flying for it to grant flying sometimes
Also gives us more interesting flying types, which doesn't seem unnecessary lol
We all get tired of the pidgeot or noctowl right
let bug type have some decent sp.att heads. electric type already got enough special attackers
I mean, there's butterfree, venomoth, yanmega, and that's not counting volcarona or genesect
Because Butterfree and Venomoth are really good bug types
ok, now list all decent electric heads, see ya in 2 hours
venomoth is pretty fine, gets quiver dance
special attackers?
good ones: ampharos, zapdos, raikou, jolteon
decent ones: raichu, electrode, electivire, luxray, rotom
bug
good: venomoth, yanmega, galvantula, volcarona, genesect
decent: butterfree, parasect, shuckle
anyways
there are WAY too many useless tms and i feel they should be replaced
i'm not even talking about ones that aren't viable, i'm talking about stuff like quash or ally swap or rock throw/smack down when rock tomb is already in the game
notable ones:
Smack Down, Ally Switch, Quash, Rock Throw
i'd also consider these to be pretty much useless and replaceable
round, echoed voice, torment, fling, embargo, safegard, telekinesis, (maybe defog? idk if it clears hazards but even then no NPCs really use em much)
This isn't a topic for #game-suggestions, go to #general. 🙂
how is this not #game-suggestions
Maybe someone else posted something and deleted it
that makes sense
make TM as rock slide and stone-edge normally found in the game and not just in random mode
There is no rock slide tm, even in randomized
Stone edge is somewhere on Victory Road I'm pretty sure
I can check but I don't believe so
Yeah, unless it's in the latest version or something nope
It's not there
Replace all the shitty self fusion sprites with messed up colors with their normal sprite
Beginning spriters have been confused so many times because of the weird colours. 😦
Couldn't we .. just add those to the custom battlers folder and overwrite the use of the bad sprites?
Putting sprites in CustomBattlers and keeping the messed up ones in the individual sprite folders doesn’t fix the problem Blaquaza described, plus there’s no reason to have the bad generated sprites at all when it’s just a self fusion
Why is Frogman against this
Probably because it is 840 sprites (if you include the base sprite as well, since they are often identical) that have to be placed in 420 individual folders.
If someone else did it, however... 😉
Yeah, I could help with doing that
I like the self-fusion looking at least a little different
but there's the problem of some of the non-fused sprites accidentally using the self-fusion sprites like with volcarona
People use these sprites when they start making fusions, that's the problem. Self-fusions could be the Shiny sprites until an alternate one is made, perhaps? Keeps the unique colours, but actually unique enough that people won't mistake them for the original (excluding Gengar and friends, but still). 🙂
Since we are talking about sprites that go in the Battlers folder (not the Custombattlers folder), Shiny sprites makes sense. And I bet Frogman would allow it if someone did all the work for them.
self-fusions using the shiny colors as a default unless/until custom sprites are made for them would be cool
Or if they have megas. We should keep the Mega sprites in the base game.
Especially since the game has an NPC who specifically refers to that, and their are some pokemon who have type changes when they double fuse (like Sceptile to Grass/Dragon or Aggron to pure steel).
But we shouldn’t use mega sprites for Pokémon who become monotype on self fusion when the mega isn’t monotype, like Venusaur and Charizard and Gyarados
I guess we should test all the megas to see if they type change. For example, I don't know why Double Aggron is pure steel.
Mega Aggron is pure steel
Huh. Learn something new each day
Double Gyarados is Water/Dark
Then I’ve been lied to?!
I guess?
give vibrava Dry Skin as as its second ability like on Flygon, so it's 1) easier to tell which you'll have 2) consistent and 3) easier to tell it's a purposeful switch and not a weird glitch just affecting Flygon
Flygon doesn’t even have dry skin in the mainline games
If he does in this game, I guess it makes sense to also give it to Vibrava, since they both only have levitate in the actual games
Yeah, different people have been reporting flygon having dry skin as its second ability instead of levitate for both slots in infinite fusion as a bug in bug reports periodically, but someone recently said it was an intentional change in the game and that would explain why it's been that way for a while with no fix despite a few updates :P
Make revives work on shedinja fusions using wonder guard? I’m not sure whether to put this here or in #bug-reports-older-versions because since it only has 1 hp and revives give half hp it won’t work so it’s not really a ‘bug’, but anyway it’s annoying using max revives on shedinja just to revive it
Just seems like a rounding error then
in the core game it fully heals
Probably would just need to modify revives to round up instead of down.
^
Maybe swap a few Pokémon around in Modern Mode, so not ALL Gen 1+2 mon are in it, since it's still very much Gen 1 and 2 dominated. I know this would mean making a new game instead of a patch, but if about 20-40 are swapped for more Gen 3+ Pokémon Modern Mode would feel more... Modern
251 of the 420 are Gen 1 and 2 mon, excluding evolutions and preevolutions added after Gen 2
I don't see a chance of getting a new game instead of a patch happen, modern mode only focused on adding easier access to gen 3+ mons
not saying increase the amount to over 420, I just mean swap some mon like Paras and Parasect for Foongus and Amoongus
I guess so, but after getting 4 badges you're back in mostly Gen 1+2 territory
We're not going to be doing that and made it abundantly clear that it's not what we were going to be doing. 😅
If you want them to at least look different, you can always put different sprites in your CustomBattlers folder, although they'll still have the same movesets as the other Pokemon
And names, and types, and abilities, so that's ultimately pointless.
But it would at least look different, so that's a point.
Not a very valid one.
Maybe add swablu and Altaria they fusions would be really coll
Read the channel description
Unfortunately there's no plans to add more pokemon
@granite canyon please do not ask for more pokemon, we cannot add anymore unfortunately.
Good job bot, you totally worked correctly @mossy moon
just make it react when you say any pokemon name
what am I supposed to do, I dont have enough auto responder slots to do every single pokemon, and simply highlighting add will pop up unnecessarily even more 
Obviously you must constantly have this chat open and send the message manually yourself

Will take into consideration
i mean, you don't need every mon, juts the ones we don't have
yo can we add charizard
yo can we add pikachu
Yo can we add fusions?
yo can we get a discord server?
Yo, can we flatten Katten?
yo can we have sprites?????
yo?
can we add adding
Can we h?
add pokemon 
?
@past escarp, unfortunately we will not be adding more pokemon to the game, please refrain from asking about it here.
I would like it if randomizing TMs shuffled their locations instead of making it random every instance you picked up one in the overworld; it’s annoying to pick up multiples of the same TM and miss other TMs altogether
can we have a linux or microsoft OS mode if that's not too much trouble?
add more triple fusions like arbok-weezing-muk or ambipom-honchkrow-mismagius
No more pokemon will be added, this includes triple fusions.
@echo swallow please do not ask for more pokemon, we cannot add anymore unfortunately.
oh
oh okay
@mossy moon thank you 🙏
At this point I really should just make add more it's own auto respond
doit
Can we add more ways to get super incubators? As is there's basically no reason for triple fusions to exist, as you unlock the feature so late and they all take 16eva to hatch.
What do you mean? Just use wine if you're on linux
oh
what version
Really old versions, they weren’t even used in the most recent version when I joined the server around 2 years ago
Just add it back in a patch
@glass hollow, unfortunately we will not be adding more pokemon to the game, please refrain from asking about it here.
ohh this server's coder is gone
No, he’s @mossy moon
And clearly there's more to it than that, since I'm sure Frogman would have fixed the backsprite thing by now if it was so easy
Dynooooooooo 
in the hall of fame say what fusion is it under the sprite or somethin
That'd just clutter it up most likely, you already know what it is when you're playing. 😅
And it’s easy to tell what most fusions are combos of
I should point out that when fusing, Ferrothorn's types are switched but Ferroseed's aren't. That should be fixed.
I assume Ferrothorn's types switch for balance reasons, so we should reverse Ferroseed's types so that people know what to expect when they evolve it.
im pretty sure its more for logic reasons
ferrothorn heads would have a metal palette and a plantlike body
im also pretty sure the oversight is only because ferroseed was added long afterwards
I know you're not adding more Pokemon, but can I ask for new triple fusions? I think Hitmonleechantop would be cool.
@woeful apex please do not ask for more pokemon, we cannot add anymore unfortunately.
Deino finally did its job properly
You realize all fusions are separate Pokémon in the game’s code, right?
Having a singular triple fusion probably wouldn't affect the performance anymore that it's affected now, but the idea itself is completely unneccesary
Especially since triple fusions are so late game that most people don’t even use them because they’ve done everything in the game really
either nidoking's typing or abilities should be swapped because it makes sense for the poison point ability to follow the poison type in fusions
Horsea and Seadra aren't poison types and get poison point. I don't think it's that weird for a non-poison type to have poison point.

Could we have less people asking for more pokemon?
Replace the TM icons with ones WITHOUT aliasing
Additionally: Add Gym Leaders from different regions that you find around Johto (kind of like the rematch leaders)
Example:
Norman: Vigoroth + Kecleon, Lopunny + Blissey, Kangaskhan + Tauros, Slaking + Snorlax, Ambipom + Lickilicky
Fantina: Mismagius + Drifblim, Gengar + Dusknoir, Banette + Spiritomb, Rotom + Jynx, Chandelure + Cofagrigus
Iris: Haxorus + Lapras, Aggron + Hydreigon, Salamence + Cradily, Dragonite + Gyarados, Flygon + Rampardos
Valerie: Mawile + Mr. Mime, Sylveon + Whimsicott, Togekiss + Garedvoir, Kelfki + Porygon-Z, Mimikyu + Shedinja
Clay: Krookodile + Steelix, Sandslash + Swampert, Mamoswine + Nidoking, Golurk + Gliscor, Donphan + Quagsire
Spinda's not in the game. 😛
oops meant to add Lopunny
add an Ability Capsule that changes to Hidden Abilities
This is not really a problem but more like a game suggestion idea. Why not include the “Unova” from Black and White & Black and White 2, the “Kalos” region from Pokemon X and Y. You can probably ignore Mega Evolution if you like. But I also like to have the “Galar” Region from Pokemon Sword & Shield. You can do the same with what I mentioned of Mega Evolution. You can ignore Dynamax and Gigantamax. But why not have all the Generations of Pokemon? That would be a nice idea. If the game supports it that is. If not, that’s fine.
It very much doesn't...eyo @mossy moon your bot is working fine
I am so confused also dynos not meant to pick up on this stuff becauase its asking for more regions, could probably implement that tho
You think so? I mean Knuckles3&Knuckles said “no” on Dynamaxing and Gigantamaxing in the game.
Ooh I thought they meant all the generations of pokemon as in all the mons...but yeh including all the regions is still a shit ton of work, and wouldn't really work as well due to not having every mon of those regions (we don't even have a galar mon so eh)
Well I was hoping I could fuse Scorbunny with another Galar Pokemon. But maybe in the future as the game develops more.
right so you are asking for more mons as well, so again...
we wont be adding more mons, we wont be adding more regions. the game is at its max so we wil probably only get bug fixes and quality of life changes
we are pushing the limits by having 420 base mons already (mind you, thats around 176K mons in total in the game already).
a sequel was once in the planning, stopped not too long after i think (also the sequel wasnt even done by the developer of IF i think)
Oh. Okay. Maybe if there’s a sequel maybe it can happen.
By could probably implement that tho, i meant into Dynos auto responder, not the actual game
Ah. Okay.
There's not going to be a sequel. 
Oh. Sorry.
it's a sad state of affairs
Fix TM compatibility
I have 3 water types that can't even learn Water Pulse
https://bulbapedia.bulbagarden.net/wiki/Water_Pulse_(move)
90% of these probably can't even learn it in this game
i dont know if it would help but i've been working on a thing to replace old tms that are kinda useless
if @rough gull would want i could fill out a file for differen ttms with compatability with all 420 base pokemon? the current list is really weird and a lot of pokemon cant be taught moves they can learn via lvlup
that would be appreciated
Don't waste your time. The current tm file will be useless in the next version
so they are being fixed?
Hopefully they’re all available
sure
so will Water Pulse be fixed so all mon that learned it VIA TM in Gen 3 and 4 will get it?
Would it be possible to get rid of the more redundant tms though, like 3 50-bp rock type moves?
not doing that
aw
how come
no-one answered my question
Only Frogman knows the answer
To fix the dyno issue just flag the word “More” that is an acceptable catch all
Wouldn't just flagging the word "more" cause more problems, since people could be talking about how a bug happens more frequently when they do something or how they like a sprite more than the other?
#discord-suggestions please
It's changing to be more like the movesets, isn't it? I think this might be a good time to maybe polish up some movesets and I'm sure people would be willing to help out a little bit. 🙂
It's more that they changed how tms are compiled in e19 and they're now set in the pokemon.txt instead of in their own file so the modified tm.txt file would already be obsolete
What's the third one?
Rock Tomb
Rock Throw
Smack Down
I know (I've had to change my own fangame to v19), but because of the change I think there's no better time to rectify some moveset stuff. 😄
Power Gem
Rock Slide (if it's not one already)
Ancient Power
Yep, that's what I feel about replacing them
I have a full list of ideas for replacing mediocre or useless tms
smack down is actually useful imo
Except like 5 pokemon have tm compatability for it
Spoiler alert : I'm thinking about updating the movesets to gen 7
Could move it to a tutor. 🙂
You do spoil us, good sir. 😃
Leech life about to get a significant buff
Hopefully this doesn't make things too unbalanced
If you change both the learnsets and the power and stuff of every move it should be fine
Though some things becoming useless will be a bummer, like Darkrai’s dark void
Maybe changing moves to be updated could mean new TMs, such as Leech Life. And I'm sure plenty of people would be willing to help with updating movesets.
Another one is light that burns they sky, which all Pokémon will be able to use
Oh what that's actually a real move 😲
Ultra Necrozma Z move
I'm really not up to date with recent Pokemon games haha
But that's a pretty dumb name for a move
Well, some Japanese move names are more literal expressions like that. Other languages also tend to put phrases where we would just put a noun with some adjectives (in English).
idk if this is a thing already [if so, can you copy the message link where its posted and send it to me] but maybe have a version of the game with modern mode already initiated and stuff for less tech-savvy people?
It's literally just downloading a file and copy pasting it into the normal game folder to replace a few files
you underestimate my stupidity
It's literally four extremely simple steps, not rocket science.
Hey, you know a cool Pokémon fan game that I wish to see happen?
Not the intended use for this channel, this is only for suggestions for Infinite Fusion
Oops. Sorry, so where can I suggest this game idea?
I don't know if this has already been mentioned, but for the next version of the game, can we change the move tutor in Celadon City that teaches Roost for $2000? You get the TM for Roost from Cycling Road, which is right next to Celadon.
#gaming is fine for that
Fml when i was scrolling, it didnt show naka's messages, sorry for the ping 
thankfully that has already been said by naka
The royal we is funny when it's only one guy who works on the game singlehandedly. 😅
He couldn't say "you". He already said "you" when he meant "one".
i'm actually pretty sure i might be able to fix that myself
You’re not the game maker though
i'm not
but theres no reason for me not to fix something for a friend if i can do it myself in a patch
It seems absol doesnt feel like night slashing or psycho cutting despite those being in his moveset since gen 4. would be really cool to see him learn them 👍
Movesets are potentially being updated for the next version. 😄
Potentially, no promises. 😅
Frogman himself said this a while ago: "Personally I am tired of seeing Absol be the bringer of destruction. It but warns people of disaster, it is not aggressive, it is zen. A chill lad. And so I will be removing all of Absol's offensive moves and leaving only the status moves, apart from False Swipe because I know deep down inside that Absol could never take a life. Hippity hoppity, I am the froggity."
Seems legit to me
Make custom sprites show up when buying Pokemon on the black market
pretty sure they will show up if the pokemon actually has one
nope. they actually doesn't, even if they have one
I see, then it pulls the sprites from the regular battlers folder, not the custom battlers one
one more thing i found. if you guys plan to update the movesets gunkshot was buffed to 80 acc as of gen 6 and is current 70% in current version of IF https://bulbapedia.bulbagarden.net/wiki/Gunk_Shot_(move)
Only Frogman does anything with the actual game
Could we make access to some of the triple fusions (such as Zapmolcuno and maybe the starter triples) earlier in the game so players can use them sooner? Most players don't ever use the triples because they are so late in the game, and it would be neat if at least those few triples were available earlier, maybe just after the Elite 4.
ah i see. well i figured I point it out since i couldnt see anyone ever bring it up in this server that gunkshots acc was off
That’s not a suggestion
idk i guess make the turns more forgiving
But that's valid feedback on what the game need or doesnt need 
actually, isn't there also a gym puzzle that uses sound? if you're deaf or just playing with the sound off that becomes kinda impossible
Bug gym I think
I don't play with sound on, so I just clicked on them in every order until it worked
The gym also shimmers in addition to playing sound, so it is possible to clear. However, you can't complete the Mimikyu puzzle without sound. That could probably use a visual cue in addition to the sound.
It would be cool if the Karma system mattered more. It would be neat if, for example, Good Karma boosted Fariy or Special type moves while Bad Karma boosted Dark or Physical type moves (as an example), or there were trainers who battled you based on your Karma rating (i.e., if enough to find Mew, they'll battle you). As it stands, Karma barely does anything in the game, and it would be interesting to see how it could play out. Karma could also provide a passive boost, like high Karma grants a boost to special defense while bad karma provides a boost to defense or speed or something.
I feel like boosting certain types would be a little broken. Trainers who battle you if your karma is good/bad (I assume Roughnecks if good and Police if bad) would be an interesting idea, assuming it's possible. I don't know if Frogman plans any major changes to the gameplay at this point though. 😅
Yeah, it'd be more of a future thing if needed. And I really am not worried about what changes are made, just something to make it matter more than just two mythical events.
I think self fusions should give some type of all around stat boosts for mons (or at least match the stats for the megas) I really want to use some of the funny/cool sprites but a lot of the time it’s just not worth it
mega bedrill
How many times has this been suggested now
I looked back over a month of posts and I haven’t seen it asked
Ok I’ve gone back over 3 months and I haven’t seen an answer to it as well it doesn’t seem like that crazy of an idea especially if the stat changes were only for mega mons
I don't remember exactly, but the game creator denied it I'm pretty sure
They should at least have something if they're going to exist and take up space in the game lol
All fusions used to get a stat boost. It wouldn't be much of a stretch to give a stat boost to self fusions.
Maybe an idea for self fusions is that they get new moves that the duplicated pokemon won't normally get?
That seems much more complicated than just giving them a slight stat boost.
Ok
It could be easier, but again, this would require you to customize movesets for the double fusions. It seems easier to include some sort of statement such as "if head pokedex number = body pokedex number, then base stats * 1.1". Of course, it also could be much more complicated than that, but it might be something like "If fusion number in [list of double fusions] then base stats times 1.1" or something.
Please stop talking about it here, it's becoming too much of a discussion
Some regional variants like alolan and galarian variants of pokemon, like sandshrew and vulpix for example
Not going to lie, pretty sure that falls under the "Don't request new Pokemon" Clause.
I was quite sure really, but if you think so I'll delete it
I mean, you don't need to delete the post. But just know it probably won't happen, so don't get your hopes set on it.
It does, yes. 😅
I do have to ask out of pure curiousits but is there anyway to suggest a specific pokemon/pokemon evolution line and increase it's chance of being added? Like a patreon or anything similar sorry if this is also a problem with people asking before hand
No, it's a fair question. You could ask the Frogman how much they'd need to add more mons, but in reality, the game can't handle any more pokemon in it, so it probably wouldn't matter if you could pay or not.
@steady ivy please do not ask for more pokemon, we cannot add anymore unfortunately.
Deinooooooo 
make it work 
Any chance of more post game content being added? Things like a champion's league would be pretty cool
Probably not
From what I've heard there's a johto post game so I think that's already a lot of post game lol
There is most of Johto, the Sevii Isles, Gym Leader Rematches, and working towards acquiring the handful of Triple Fusions, so there is probably plenty to do post game. Plus, (not that I've ever done it), but there is Demice's challenge and there are ways to get Infinite Super Splicers and other cool things.
Yeah, I'm aware of that stuff. I meant additional story content to keep things fresh for those that have played the game to death. While not adding any new story content, modern mode did freshen things up for me at least. But I digress, thanks guys for answering my question
I know it's probably too late to change this in the game but maybe make the elite four levels higher to better prepare us for Gary since his pokemon are WAY higher leveled than the elite four and it really caught me off guard. Technically that's a good thing but say I had grinded for Gary, then I would've steamrolled through the elite four and that would've made the climax of the game boring
the game doesn't have infinite fusion since there is a limit. Can you rename it to finit fusion please
it was going to be until the funds got cut and Stunfisk was the only one of the "new batch" (that I made up) to get fusions.
That’s not correct
It's purely a storage thing. 😅
I said I made it up
my HC for the in-universe reason why more Pokémon didn't get fusions is because funding stopped. We see overworld Pokémon that aren't catchable or fusable so my HC has them a part of a "new" batch that got axed except for Stunfisk
Stop clogging this channel with memes and fan fiction
For Version 5, I suggest not making wild fusions prioritize custom sprites or at least making it optional.
Yeah, just have wild fusions appear the same way they did before
If you go to a route that has barely any custom sprites for the possible fusions that appear there, you’re only gonna find 1 or 2 fusions in the wild
I'd love an option for only custom wild fusions in randomizers, like the option for trainers
Yeah, making it an option that can be turned on or off makes sense
It's not really possible with how wild fusions work anyway
Yeah for the unrandomized game, wild fusions between two mons found on that route naturally just a chance to show up right? There's no real way to prioritize custom vs non
In 5.0, the pre-parcel delivery Viridian Mart sells splicers at a higher price. Easy fix. But what if instead it sold splicers at a huge discount, say 150 or 200, to players who buy at that specific time?
I see no reason to do that
Fun Easter egg. And the frog can decide.
In version 5, can we change the PokeRadar to be more forgiving? loosening up how difficult it is to use and chain with? From my experience, because of the difficulty, encountering more than 3 mons is almost impossible, and most newer players get discouraged trying to use it at all. It is especially frustrating trying to get the mons in the Safari Zone that are locked behind the PokeRadar.
So in v5 I don't know if this is a bug or a mistake or intended or what, but when you're buying DNA fusers from the shop in viridian city after receiving the parcel but before delivering it to professor oak, they charge 500 dollars. AFterwards they charge 300 dollars. Just seems a bit mean to hose players out of 200 bucks at the beginning of the game when money is tightest for being excited to get the hot new product that's changing how pokemon battles work (albeit, you know, accurate to how that would be in the real world lol).
The price difference there isn't intentional, and is something that will eventually be fixed.
Cool, good to know.
Personally, I'd love if Frogman made it so that buying from that shop gave an early discount, but we will go with the will of the Frog.
Also, probably impossible or at the very least really hard to implement, but: rotation battles are cool and it would be cool to see them in the game in some form, even if it's just, like, a challenge house kinda deal.
Doubt that will happen, double battles already lagged the game like hell
the triple battles in 5.+ are actually pretty lag free and I think PSDK also supports rotation battles by now. The problem is probably rather that Essentials doesnt come with rotation battles and frogman would need to completely script it himself which he most likely wont do
Bringing this up again for the Glorious Frog Overlord, but could we add an Egg Move Tutor to the game? Not every egg move is normally obtainable without one since not every Mon is in game.
I tried to see if its possible to put something together for this since Essentials doesnt come with a prescripted method of an egg move tutor. But I was able to get a perfectly working egg move tutor method by duplicating the move realearner and editing it here and there. It works for unfused AND fused pokemon very well. (but I noticed through this that the egg move list is still on gen5 and wasnt changed to gen7 yet in v5.+)
if frogman wants the script I'll send it to him no problem
Sounds great, definitely seems like something he'd be interested in. 😄
so egg moves are via move relearner?
No, but it's something someone suggested is added that is possible to implement.
this, it would just work just like the move relearner, but they're both still separate from each other
I'm not sure the reasoning behind preventing wonder trade pokemon from being unfused, but it would be pretty nice if we could unfuse them.
I think it's for balancing; if you get a Rayquaza in Pewter, it breaks the game a little. 😅
maybe just prevent legendaries from being obtained in wonder trades? It would be similarly gamebreaking fused or not
Wonder Trade fusions go by BST, so if you throw a Mankey in and get a Rayquaza out, it's probably fused with something like Sunkern or Magikarp. That's how it balances itself. 🙂
I see. Still frustrating
its like how you cannot rename traded pokemon in base games, its to preserve the original person's pokemon
Make the mist stone a purchasable item in post game. like how the other stones are available in goldenrod.
I think the biggest thing that should be fixed in 5.0 beta is the ui it feels kinda clunky
Which UI feels clunky (since anything where a user can interface would be a UI). Could you share a screenshot and suggestion?
Ohh I gotcha brb
I'm mostly talking about the start menu but the text and text boxes too I'll grab a screenshot*
Also idk if this is normal but the menu only makes sound when I select anything
Also the battle screen too
the fact that the PP overlaps the box, and that the text for moves isn't centered vertically bothers me.
Also why the hell is squirtle flying.
There can be adjustments made to that UI as far as the text goes I'm pretty sure. Some of this is known issues with V5, which is still in early beta.
a lot of this is just V5 problems. i think the proper channel for this would be #bug-reports-newest-version
Oh I see my bad also this is just preference but I liked the older pixelated font
You just need to install the fonts
Omg wait how?
I don't think Version 5 takes the fonts yet though. I (should) have the Pokemon Fonts, but they don't get used in the game. I think this was mentioned early on in #bug-reports-newest-version .
So download the Pokémon fonts like you’re supposed to
I actually figured out how to fix the font issue. It appears that the game doesnt care very much for having the fonts installed. the game just wants the font files in a very specific place. So How to fix fonts:
1.get an older version of infinite fusion which has the "Fonts" folder still included.
2. copy the fonts folder into your 5.+ infinite fusion folder
3. run game as admin
4. profit
Welp I thought I included the fonts folder in the download. Guess not.
If possible, when using DNA reversers you should be able to select what ability the pokemon should have like when you use fusers.
I have a nice suggestion, it is, multiple save files, when you want to start an alternative adventure in your game, it's okay, but there is one problem, there is only one save file per game, people can backup their save files, but that might be kinda unnecessary if you are just going to do an alternative run, so this would be a good mechanic for people that want to have multiple save files
imagining this game that already struggles with data trying to keep track of 3 saves in the front at a given time just sounds painful ngl. not like the backups are that hard unless youre using a samsung smatr fridge or w/e
i mean it sounds cool but i hahve my doubts
also, we've just swapped over to a new version of essentials so idk if adding anything "big" like tha t's even in the mind rn... not that im a frogman or anything
Also you can already have multiple save files by editing your save file folder, read the pinned comment in #general
Fair enough
Do somthing to make bellsprout tower puzzle easier, it nessacry to to beat the postgame and it makes me wanna ohko my pc
Get gud scrub
Like.. your tye champion, you should be allowed in there, and your getting kicked to the previous floor just bcz an elder saw u or a bellsprout/weepinbell touched u?
This thing is harder than beating the league!
The ice punch move tutor can't teach Weavile even though it can teach Sneasel. Not a big deal, but now I'm gonna need to get a new Weavile for an ice-type fusion I was making, which is a bit of bummer since it's level 61.
Can we get an NPC who appears early game (like maybe a forced encounter when entering Cerulean or Lavender) who explains that Karma is in the game, some of the base things that impact karma (such as destroying Sand Castles lowers Karma or helping people raises Karma) and that "legends speak of two Pokemon appearing to trainers with either the purest or darkest of hearts" so that players know that there is something that happens with Karma?
wait karma is a thing??? you're joking right?
Proving my point.
It’s for Darkrai and Mew, bad and good karma respectively
but... i've helped people and kicked over sandcastles
yeah ive kicked a lot of sandcastles thinking it was just a fun thing
favourite thing was kicking the sandcastle a kid was making. yes i am horrible
I thought the sandcastles were hiding potential sandygasts 
its not in this game
idk if this has been suggested but a nuzlocke feature implemented would be nice, ive used it in other games and its really helpful
I don't really know if Frogman is considering adding extra gameplay features like that to IF, but it's certainly one that's possible. 🙂
What if there were some sort of safari pass you could obtain considerably late that gave you unlimited step access to the safari zone. your balls would still be limited and the volc in the back would still reset every day but you could walk anywhere without fear of getting bing bonged by the step counter. I think this makes completing the safari mon in the dex much less painful as well as removing the issue with the poke radar naka mentioned a few weeks ago.
it's minor, but the new fossils can't evolve, so I'd suggest changing the question to "which of these fossil pokemon can't evolve?" or "what was the first fossil pokemon discovered that doesn't evolve?"
can we suggest new pokemon top be added or nah?
No new pokemon will be added to the game, we've reached the max the game can handle
Can you try to fix the Stunfisk glitch with the fusions?
Read the channel description. 😅
can we have either latias or latios replaced ? In fusions where they are the body its impossible to tell which of them it is and having both doesnt exactly add anything since they arent different enough from each other. others think so too. kiwi even suggested to merge both just into one.
Nope, not making any changes to the pokedex. Not to mention that this would mess up previous saves.
Wait, there's a software limit to how many Pokémon there can be?
has controller support been considered
you can use the program "joytokey"
Joytokey has always been really buggy for me
Effectively, yes. It's a miracle the game runs properly with 175000 Pokémon available. Changing around Pokémon (like say, swapping out Latias for Victini, or something) would be a software problem too because all the old Latias and Latias fusions would now suddenly be Victini and Victini fusions with moves they can't learn normally. 😅
That sounds like a development nightmare. And here I thought the limit was 420 just to be funny.
I mean... that was part of the reason
Just over a year ago it was only 351, then Frogman went overtime and added 69 extra Pokémon, giving us 420. 😂
But that's why we say no more new ones; frankly it's a miracle we're at 420 now. 🙂
I mean, yes 420 was partly for the joke but the limit is also true. Except it's not really a hard limit like the game wouldn't work at all if there were 421 Pokemon in there. It's more that the more Pokemon there are, the slower the game runs and the more unstable it becomes so I had to draw the line somewhere basically
@rough gull please do not ask for more pokemon, we cannot add anymore unfortunately.
smh frogman
But yeah I think there's a decent variety of Pokemon in the game already and more Pokemon wouldn't necessarily add a lot of value at this point.
@rough gull please do not ask for more pokemon, we cannot add anymore unfortunately.
Oh ffs
lol
TRUBBISH
@mossy moon get your bots together
Actually, i think i might be able to come up with some commands that could answer some general questions in here? would that be nice?
Yea, i could do that 
It's like a slightly less efficient version of telling people to read the pins.
It could be nice if it's not hard to do. It's probably not that necessary either
To be fair deino popping up randomly is kinda funny
That's fair also can we add my favourite pokemon tepig add pokemon
@echo swallow, unfortunately we will not be adding more pokemon to the game, please refrain from asking about it here.
I mean it's trivial to do. Just write up the answer and set it so Deino posts it when a command is called. I've just never bothered because I'm not sure it would really be faster in the end if it requires a bot owner to be online to actually use the commands, rather than just letting anyone explain.
Can't we make it so everyone can use it in just this section?
Then you have a whole thing where the chat gets clogged up for a while as people explain answers and then other people go "oh you can use a command for that actually" and all the while Deino is explaining to people who didn't ask that 420 is the limit.
It would work eventually once people knew, but I think that would take a while.
As I say, it's trivial to implement. I've asked Frogman before if he wanted something like it, I'm pretty sure. I can do it if it's ever wanted/needed.
Let's just drop it then. It's probably not worth the trouble for just a minor inconvenience really
Barely an inconvenience at all honestly
Please add poke man
@mossy moon smh ur coman dont work!! :(
it is possible to map the controller and make it seems like a keyboard (same input) but it would be easyer to add a controller mode in the game, or otherwhise in option, the option to select a specific botton for input, not a big thing, but a life improvement
i am so sorry, this is what happens when more people answer with more pokemon than ask it
@mossy moon please do not ask for more pokemon, we cannot add anymore unfortunately.
because nobody acc says Poke Man, also Deino no allow me more addition because we need money
also, i wouldnt be against tags tbh
Hey I'm not sure if this is a bug or intentional so I'm bringing it up here: Can fishing rod encounters be added to the Viridian City water? I was watching a stream and the streamer just could not get an encounter there with the rod.
everybody likes multiplayer, but it need a server, the solution? implementing LAN mode, doing so, the game would have the LAN mode and also the multiplayer mode, 'cause it's easy to use hamachi, radmi vpn etc. to emulate lan.
There is no connectivity between players already and I doubt the game will be remade to include that
Just go to the showdown server where people play showdown using fusions
Is it possible to add some kind of mechanic or item that lets you check how many steps are left for an egg to hatch?
If not, then nevermind
the messages in the summary of the egg on hearing sounds from inside to it taking a long time to hatch are indicators of how many cycles / steps until the egg hatches
Will you guys intend to add Eelektross and its full evolution line? It's kind of a unique Pokemon with no weaknesses and I think it will make great pokemon fusions especially with the pure Electric-type ones.
add pokemon
@solar bison, unfortunately we will not be adding more pokemon to the game, please refrain from asking about it here.
There's your answer
Thank you so much
also, read the channel descriptions
So, someone run it by me again, because I completely forgot. Why is full screen not a thing? Does it break the game’s code, does it just look ugly, mess with the tile mapping, or something else?
v5 will be fullscreen in the sense that the height fills out the entire screen, but there still wont be widescreen fullscreen. "technically" its possible to have a 16:9 ratio, but someone would need to change** every **instance in the code where any kind of image is called and drawn on the screen to accomodate the change to the resolution and also all kinds of images, like partymenu, summary, ect) would need to be changed too. besides that it will probably cause even more lag.
Change the dialogue of the girl in Saffron who gives you a Shiny Stone since friendship evolutions were removed
Or, leave it since it clearly shows she is a terrible trainer. 
@junior merlin, unfortunately we will not be adding more pokemon to the game, please refrain from asking about it here.
add widescreen and height fullscreen mode pls
Did Deino finally work 
🙏
Did it delete the post? 😮
No kingximo did it themselfs
Make the team rocket black market use custom sprites
they are bootleg fusions though
Is giving Snow Warning to a Pokemon an option? Adding a new Pokemon isn't an option, so giving it to a Pokemon that would otherwise not see much use (Delibird, Dewgong, Jynx) would introduce the only weather inducing ability not currently in the game.
maybe
as a hidden ability for a Pokemon that doesn't have one
Doesn't look like there's any that's really fitting though https://bulbapedia.bulbagarden.net/wiki/Category:Pokémon_without_Hidden_Abilities. Maybe Kyurem
delibirds hidden ability is functionally the same as its regular ability so you may be able to change that
Articuno is fitting imo, it's dex entries even talk about it causing blizzards and snow fall
Could move its lame HA to a second ability or just make Snow Warning the second one
Could do Snow Warning, Drizzle and Drought for Articuno, Zapdos (Thunder gets boosted my rain) and Moltres, perhaps? So then they'd all get comparable boosts. 🙂
I would agree in Articuno probably being the best fit thematically, but the issues with symmetry in the rest of the trio would be my hesitance (the need, in my view, is a relatively limited pool of Ice Pokemon with one of their few benefits of hail being absent as an ability). Delibird effectively not having a hidden ability (as pointed out by slug) and otherwise being a trash mon wouldn't rustle too much with current meta, and would be what I would consider to be the best option mechanically, if the goal is to avoid changing too much of the base game.
Delibird and Dewgong seem like the most fitting options to me
Making Delibird anything resembling useful would be nice as well. 😄
I'd argue Lapras as a good contender.
lapras is already plenty strong und used alot. giving it to delibird would be a good idea to give it some importance other than being a gimmick pokemon
Delibird has Vital Spirit and Insomnia, two (relatively useless) abilities that do the same thing. Swapping one of them would definitely help it a lot. 🙂
i should come up with a few more sprites of delibird where them creating snow makes sense in support of this idea 😆
i love it. justice for deliberd 🙏
Kangaskhan with parental bond and Huge Power on mawile would as hidden abilities would also go a long way to making either of them usable, too
I don’t see why it should get its mega ability
same reason people are discussing giving delibird snow warning
I'm completely on board with Mawile being given Huge Power, it doesn't have any unique gimmick and could stand to be stronger. Kangaskhan and Parental Bond is a little iffier because I don't think Kangaskhan is super weak, but it does make thematic sense as the baby is still in its pouch. 🙂
Very different - the purpose isn't to make Delibird useful, it's to create a Snow Warning Pokemon. I'd have recommended a Pokemon with Snow Warning be added if it wasn't off the menu. Delibird becoming useful is what I considered the healthiest option of the game, not because its terrible but because it doesn't change the use of an already useful Pokemon (a la Lapras, Weavile, Mamoswine, etc.)
So you’re saying it’s less drastic than say, giving Regigigas huge power?
I think giving it to Articuno as a second ability as well would be nice too. Articuno sucks for a legendary anyways, it's late/post game I assume, and that'd give the game two snow warning users.
I think we should have a new kinda endgame area were the lvl cap is in the 60s and 70s range.
@lean heart please do not ask for more pokemon, we cannot add anymore unfortunately.
parental bond seems like a no, power up punch etc, also not something ya wanna throw in combination with fusions
because there is no pokemon with snow warning?
there's no pokemon with parental bond either (which is a pretty game-changing ability) and it could be given to an otherwise looked-over pokemon
also it's a singleplayer game and you can fuse stuff like eviolite dusclops + blissey or azumarill/regigas with huge power with ability capsule or plenty of other crazy stuff; overpoweredness really does not matter
it's game changing cause it's mega exclusive it's also not a thing in current pokemon either technically
I mean sure ya can cheese it anyways, but theres not really a call for this one
game-changing or just an artificial steroids for a mon that doesn't need it as megas aren't a thing here?
Add a second Mew in the Vermilion City Truck
No
it's a unique ability that though powerful is also extremely interesting to use and play around, just like snow warning
it's really not like snow warning at all. It's just a cop out way to make things hit twice
and snow warning is just a cop out way to make it hail without spending a turn to set it up
You’re also missing the distinction that no non-mega Pokémon has parental bond
and plenty of non-megas have snow warning
Still don't see why that's relevant; again, it's something that
1: Gives players new things to mess around with
2: Is given to an otherwise useless pokemon
3: Even if balance was thrown into absolute chaos, it's a singleplayer game and so it doesn't matter. Again, you can use ability capsule and shove azumarill head with pure power and use it with something like slaking or regigigas.
Besides, I could argue that no form of delibird has snow warning, since that's about as worthwhile an argument as saying no non-megas have parental bond IMO.
why should kangha get a mega ability when no other mons do? Your arguments don't make any sense. The game needs snow warning mons for some mons to even do anything at all, nothing needs parental bond, and if they did, just work around it and give it an ability that boosts their moves like tough claws or something. And kangha is not useless, far from it, its stats are enough to make it more than worth fusing and making that fusion pretty damn good at that.
actually if you fused ninetails with a mon with snow warning, what would the outcome be
The same thing as normal, the fusion can use one of 2 abilities from each Pokémon
I thought ninetails was bugged to always have drought on top of the ability you picked though
I don’t know anything about that
But if that’s the case, then it would still be the same outcome as normal, I don’t see why you think snow warning specifically would change anything
because then it's a mon with two weather-setting abilities?
So test it with Kyogre drizzle
I'm on the phone, I don't have a copy of the game handy rn, but I'll get back you about that
Dear, @slender oriole. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
yeah it used to be like that but it must've been "fixed" somewhere after 4.7 so rip ninetales. forever useless again
how the hell has someone mentioned phone outside of adding if to a phone, god Dammit you guys
Dear, @mossy moon. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
you cannot predict the mindless, we find a way
the argument that Kangaskhan is useless is baffling to me. It's pretty good, especially with scrappy. am I just unhip and out of the meta so much?
she's got the same bst as alakazam, gothitelle, reuniclus, slowking and both normal type and kangsaskhan herself aren't bad defensively. only one (admittedly common) weakness and an immunity. scrappy means she can hit ghost types with stab normal moves or fighting moves, especially good against dark/ghost types since you can fuse her with a fighting type and wreck them physically where fairy is more often special and less common. since she's a gen 1 normal type she learns many many TMs.
this has been kangaskhan appreciation hour
pretty much this ^
Is there any plan to have some sort of organization method for the PC’s Pokemon Storage? I’ve been hoarding so many fused that it’s becoming a mess. Moving a pokemon one at a time is very tedious…
Doubt it
I don't know if this already exists or has been mentionned but in postgame being able to battle against trainers who represent spriters with their favourite sprites as pokemon would be kinda neat as an additional challenge/ easter egg ?
It does exist already
I believe after beating Mt. Silver, you go to Oak’s lab and then you can rematch Blue in his gym and then go to the area with the spriter teams
Oh
As it stands right now, PC fusion is Head -> Body instead of Body -> Head like it's supposed to be.
A few lines of dialogue haven't been adjusted for the female trainer ^^
I think these types of things can be put in #bug-reports-older-versions , this channel is more for if you have an idea or a thing you want to see added to the game
except pokemon
Gib, Umbreon Dark pulse pls
hmm twas a tm in gen 4 and 6 and a move tutor for em in b2w2
well then you're set ⬇️
and we have dark pulse tutor 
i see, thanks
fix post 3rd gym/pre 5th gym lvl curve :v
Make erika stronger again
Or at least the last room in the sewers
@echo swallow ayo tf is dis
the other regi
no new pokemon will happen
I think I might have suggested it before, but I think adding self-fusion sprites into the main game (excluding obvious joke ones and such) could be really cool. The ones that resemble Megas, specifically. 🙂
They are included tho
I mean the ones like this, which wasn't included in the 1-70 pack; it's not a canon Mega, but it's like a Mega Piplup. 😄
Oh right yeah if it isn't in a pack then it won't make it to the game, but I do take the self-fusions from the others folder and add them to the full download
That one literally is in the main download though
You said it here
Oh wow I'm dumb - sorry lol
add ???+???+??? fusions
there are a few triple fusions in the game already, no more triple fusions will be added
that will not ever happen either, not technologically feasible, typing breaks, theres a reason it's not a thing outside set combos and has obviously been though of before
what is it?
I think it'd be neat if the custom Pokeballs had unique animation effects when you send a mon out (like how Nest balls have the green sparkles and Dusk balls have purple sparkles)
Two versions of the game: Pokémon Infinite Fusion Red and Pokémon Infinite Fusion Blue, each one has a different set of Pokémon
Also, there is a way to add new Pokémon, that is waiting for the next RPG maker major update, maybe they improve the capabilities of the tool
Nobody likes version exclusives anyway, and IF is using a version of RPG Maker that's like 20 years old because it's what Pokémon Essentials works on, so new RPG Maker updates don't affect IF. Also, even if that were the case, new Pokémon would be unlikely. 😦
Also what happens if I wanna fuse my blue mon with my red mon
i mean it might someday make sense for someone with more time and programming skill than you or i to make some sort of sequel set in a later generation with different newer Pokemon, but that's another project entirely 🤷♀️
if you want to tackle it on the new RPGMaker then go ahead, but frogman will definitely not give up the fusion script for you to use.
I'm not asking? i was just saying that Commander Venusaur or i would probably not be the ones to do it, and I definitely wasn't asking frogman to make an entirely new project. my only request is to give delibird snow warning
YAY!!! Thank you! it's a happy day! I'll try to get a few more cool delibird sprites done soon in celebration, and so they can see use on people's teams!
Plot twist, he didn’t save the document after making that edit
may had happened
I can't say I haven't done that mistake in the past lol
you added the santa claus bird?
Um, Delibird is already in the game
it would be cool to add some sort of new game+ where you get to keep your items and pokemon. Specifically cause after you obtain all the end game legendaries, there isnt much left to do with them after completing pretty well everything
You can just spawn them in with magic boots, so doesn't really matter
he probably meant with the game then being harder, too and enemies being raised to your level 🤦
we should add MY BOY to the game B))))) (I know this breaks a rule, disregard this message)\
Read the description please, no new pokemon
you can recreate it by fusing a flying type with pikachu 
GENIUS
To be honest, Pikachu / Gligar and Gliscor could very easily be an Emolga-inspired fusion. 🙂
update Teleport to work in battle like it works in current gen
How’s that?
-6 prio switch out
I much prefer it just being an attacking move
fam we dont even have shit updated to gen 6 changes, I doubt we'll get gen 8 changes anytime soon
5.0 updates all move sets to gen 7 that's the change that happened to teleport in gen 7
It was in Let’s Go, not the actual gen 7 games
which....is a gen 7 game.
doesnt mean thats what was meant by gen 7 movesets
which is why I proposed it
I like teleport being an attacking move. That way, abra isnt shit useless when trying to level it up. It would lead to more consistency though if updated
I'd like to see a better spot to grind for levels pre-E4. As it stands now, the fastest way to gain exp (unless I'm missing something) is from the Dodrio/Dragonair trainer east of Fuscia, and his Pokemon only go up to level 52 at the highest after like 50 rematches.
It'd be nice to see a trainer on/before victory road that you could rematch for easier exp.
wasn't the highest a blastoise/venasaur trainer on victory road though?
Yeah, and right next to the lady who heals you.
@echo swallow 
Make the tracker for Raicune usable without having to register it as a key item
Nice idea
any plans to implement modern experience share as an option?
kinda would ruin leveling curve no?
i guess but i’m a more casual player that doesn’t like grinding
Exp all is in the game! Its around fuchia
ohhh rad! tysm for letting me know
Easy mode gives you SwSh exp gain
A cool suggestion would be to add a secret route right next to Pallet Town that you need Cut to access
The purpose of that route: every stater Pokemon that are in the game can appear there, and a fused versions of the staters, like Squirtsaur, Bulbamander, etc
I believe Viridian River has the starters already
Dear @granite canyon, we will not be adding more starters due to space limitations. Please refrain from asking about it in this channel
Yeah xillo jeez
Another good game idea is the PC Link Box item from the Galar region, access to your PC from anywhere, but only the Pokémon storage part
This could be added to the Pokémon menu area, under the Pokémon in your party, a button that says “PC” and that can be how you access your PC
This would be a pretty fundamental change to the game, I don't see it happening unfortunately. 😦
Well maybe this could be added after beating the main story? Or completing all the gyms in Johto? That way you have to work to get it, and it won’t be an item you get right away
That doesn’t address Blaquaza’s point at all
It’s just a suggestion, jeez
Is there a type of DNA splicers better than the Super Splicers item you can buy at Silphco? If not, then how about adding like a “Master Splicers” item or something, which allows you to use the your two Pokémon into one and choose an ability just like the other two, choose the nature like the super version, but it has two other effects
First new effect, you can choose the typing it becomes after fusing together(the Pokémon would still look the same, it would just have any typing you decide out of the types that the two Pokémon have)
The second effect would allow you to chose the stats of the Pokémon, so say you have a Charizard with 100+Atk and 100+Def, and the Pokémon you fuse it with has less atk and Def stats but it’s SpAtk and SpDef stats are higher than the charizard’s Special stats, you can choose whose stats are dominate in the fusion for each stat
You're asking for really complicated things, typings are set per species so you're asking for Frogman to make like 3x the number of existing Pokémon, which won't happen because it's a miracle that we already have as many as we do. 😦
changing the types of an individual pokemon that only the player owns wouldnt be an issue, its rather that frogman probably doesnt look to add something like that
Problem is what's the point in fusing them, like, when you can choose types, abilities and stats, you might as well just make a custom pokemon instead
Maybe that idea could be in the full version of version 5.0.0 once it’s not in beta? And maybe it could be an item you can only get after beating the main story and post story, and only if you do a certain quest line that has maybe 5+ quests, each quest more challenging than the last
Thus making it so it’s an item that you have to work to get, and won’t be available until most of everything is done in the game
Seems kinda unnecessary
Maybe choosing the typings, and stats is unecessary, but i like the idea of it being able to choose from all available abilities, which would be a max of 6 options to chose from, and at the bare minimum 2
Yeah... maybe I did go overboard, but what you said might be better
you just don't know how much work goes into actually making things work, no biggie. its not a simple process of when this fuses then select this to be the atk. its more like Run the fusion formula, then impliment a new process to overide the one i just did so that it has an entirely new function.
just a lot of space and code to make it happen and then we'd have to take into account how it could mess up other process and codes.


