#game-suggestions
1 messages · Page 8 of 1
Funny thing is, having never played X or Y, I am new to the concept.
Hmm...good question.
snaps fingers I've got it!!!
Y Mega Evolution for Red version, and X Mega for Blue. Or vice versa.
But that would only be for Charizard. Are there any others like that?
Like I said, new to X and Y's concept.
It could be confusing since some of the Megas change types.
Though I think that is only Mega Mewtwo X and Mega Charizard X for the Kanto Mega evos.
Hmm...maybe my idea isn't a good one after all.
Heh I kinda like it. But it would essentially be megas you can give an item to, which might be a bit op.
That makes sense.
i just want the megas itself be in the game,i hope the guys from the @pearl fulcrum add megas someday to the generator so its a possible thing in this game too
It would make for some powerful fusions. Having never play Pokemon X and Y before, I haven't seen it in action. But I have heard of the power Megas have.
i mean,they are powerfull,but just balance the game so that megas fit in
mega fusions would just be real cool

what if missingno is available after a hard challenge is done :))
i think fusions would look cool
like the normal sprite for a pokemon but super glitchy looking and red eyes
spoopy
Dear God, no.
muahahaha
The original fusion website actually has missingno fusions as an easter egg. They're not in the game though unfortunately.
idk i like the mega fusion idea because pokemon fused with themselves do get stat boosts so they kinda are like megas so it'd make some sense for that to be their in game sprites and mabye for some of them to have custom typing, idk how hard that would be to implement though
Depends on how hard it would be to code it.
Show enemy pokemons' types since holy I sometimes have no idea what I'm going against haha.
i think you can use the pokedex in batle to do that but it takes a turn
ye but in double battle the text goes so fast you cant really see the type lol
how do you use the pokedex in battle
it's in your key items menu
That's what I thought but I don't see it in there
I think I had this, is ur game updated?
Nvm I got it. I was playing on an older save file and I forgot to talk to the guy upstairs at the Pokemon Center.
Kinda sucks that it takes a turn though.
It does buff your Accuracy. As stat boosts go, it's not super impressive, but it's a fifth move for all your pokémon, and it enables risky moves like Sleep Powder and Focus Blast
ooh
Yea I wish it didn't buff accuracy and just not take a turn :/
There's no questions channel so I thought this would be fitting
gen 2 fusions are coming in The Future™
Three-way fusion is incredibly unlikely
possibly a bot on this server or a program that you can use to automatically calculate stats for any two fused 'mons
yeah possibly ...
it me
mario?
mayro
Same
Idk where I'm supposed to put screencaps like this, so I'll just leave it here. That rocket grunt blocked the way down when she spotted me before organizing the tiles to where they need to go. So I couldn't progress until I left the screen and come back. It's nothing major, but it may be a better idea to place her somewhere else.
Change nidoking/nidoqueen there are almost no moves that it learns with STAB and honestly doesn’t seem to fit its types very well. My suggestion: Fighting/Ground
Probably Poison/Fighting could be better
hi is it possible in the future you can have all your pokemons ivs be shown for each stat in their stats page? or have an npc that is an iv judge at the day care(s) ? i like to breed pokemon and this would help a lot, also being able to see your pokemons evs would be cool as well but im not too fussed if evs aren't shown the ivs are more important ^^
like the judges back in the day that would say this pokemons attack iv's is at its best it can't be beat! and would go through all its ivs
there is one but I dont remember where
It's in saffron city, it was in the changelog
I feel like Psychic is way too strong in the current "meta". An additional Dark (sub-)type for someone would probably solve it even without including Gen2 Pokémon.
Also some interesting "pure" fusions (where you fuse the same materials) with interesting types would make it better for experimenting.
(Speaking of pure fusions, I don't know if it is a bug or not, but my Gyarados/Gyarados fusion is not Water/Dark but pure Water.)
(8) Exceptions to the above: The Starters and their evolutions always use their primary element; Geodude and its family, as well as Onix, are treated as pure Rock; Gastly and its line are treated as pure Ghost; Scyther is treated as pure Bug; Gyarados is treated as pure Water (a Gyarados/Gyarados fusion is instead Water/Dark in honor of Mega Gyarados); Articuno, Zapdos, and Moltres all use their primary element; and Dratini and its line are treated as pure Dragon. These all still retain their regular elements when unfused. Normal/Flying types are no longer an exception.
That's why I wrote the side note. My Gyarados/Gyarados fusion is Water, not Water/Dark.
Haha, no problem.
In fact I just wrote these suggestions because I love this game too much 😛
You're on blue version?
Yup
schrroms mentioned maybe that's why
we made the playtest on red version ( which is the original ) but none on the blue
So next time there's an update I should download the red one >_>
I wonder if you can use the same savefile on the two version, I think so
Rip
How about A Zorochu which should look like this: (It should be in future generation though)
I'm terrible at drawing sprites just to let you know.
Zoroark is my favorite Pokemon and Zorochu is my favorite Fusion
very good
Could you change the ReadMe in the drive and add that if the game sprite is 160x160, you have to edit it in a 80x80 canvas? Also for backsprite shiny ReadMe says it's bs but in folder it's sb
Would it be useful to anyone to have a folder in the drive with the original sprites with the right size, to be used in custom sprites?
I always just use this site: http://www.pokestadium.com/tools/sprites
the lady at the snorlax below lavender has a typo, "I'm tying to get to Fuschia." just fyi, hope it helps
In the next update can you make it so you can find wild random fusions in randomizer mode
oh like the wild fusions arent fusion of the pokemon you can find in that route?
yeah that would be cool for randomizer
just have like a slider on how random you want the game to be XD
How does randomizer work? Is it a random set of pokemon that will appear, or is it like insurgence where everything can appear everywhere?
it changes the main pokemon on their routes
Ok
i got alot of nidorans, i think they replaced rattatas and pidgeys
If I may suggest...
Isn't it better to a have specific fusion? Instead of having head/body combinations?
For example:
Caterpie + Weedle = 1
Caterpie + Kakuna = 2
Caterpie + Beedrill = 3
Metapod + Weedle = 4
Metapod + Kakuna = 5
Metapod + Beedrill = 6
Butterfree + Weedle = 7
Butterfree + Kakuna = 8
Butterfree + Beedrill = 9
2 Pokemons with 3 Evolutions have 18 possible Fusions as of now, but if you do specific fusions you're down to 3 Fusions(Less pokedex, typing and sprites)
Possible exceptions to this are pokemons that need stones to evolve
No
no
@toxic tulip Everyday is a holiday is it?
@rough gull I suggest you open a # playtest talk
Done. #playthrough-talk
make a built in rondomizer nuzlocke but fusions will be different then the two fused pokemon, like if I fused a Ratata and Spearow I could get a Mew/Charizard
And the incountered pokemon would also be randomized
But when you fuse a starter with a different pokemon or a legendary with a different pokemon then it keeps it. Same with mithicals
That wouldn't be too OP right?
Right?
...
I think it would be more of a randomizer if starter, legendary, and mythical fusion also randomize
I know but then you would lose them
That's the point
Oh yeah and you could possible get them from random fusions
Yep
But people would probley spam fusions like ratata and spearow and then unfues the pokemon early game to get strong pokemon
To fix that the randomized pokemon could be the same level as the origanal pokemon
Yeah and I kinda like the built in randomizer the way it is
I mean it's just a sujestion that never gonna get added tbh
It's okay to have suggestions
I know but it's not gonna be seen, it'll be lost in the land of sugestions XD
@rough gull Can you consider this idea:
make a built in rondomizer nuzlocke but fusions will be different then the two fused pokemon, like if I fused a Ratata and Spearow I could get a Mew/Charizard(edited)
And the incountered pokemon would also be randomized
But when you fuse a starter with a different pokemon or a legendary with a different pokemon then it keeps it. Same with mithicals
But people would probley spam fusions like ratata and spearow and then unfues the pokemon early game to get strong pokemon
To fix that the randomized pokemon could be the same level as the origanal pokemon
Just as a choice for when you choose what type of game you wanna play, it would be Super randomizer Nuzlocke
¯_(ツ)_/¯
btw its okay if u say no, I just thought this off the top of my head
lol
I read all suggestions, don't worry 😉 I can't guarantee it will be exactly like you've suggested but I do plan on adding more options for the randomizer mode.
Yay 😄
Cool
@rough gull I know I've been complaining a lot about this but un-fusing traded pokemon please
@rough gull I know dis would be hard with fusion and all but later on mabey in 5.0 add mega evelution
Does the auto save in pkmn center overwrite the only savefile? If so, it could be better that the auto save act as a backup save
Can we chose from the 6 starters of the 2 gens at the begining?
Instead of selling Dusk Stones at the department store after 6 badges, how about 5? Then Dusk Stone evolutions will be available at about the same time as most other powerful evolutions. 6 badges is post-Silph Co.
If there were one Dusk Stone you could just find, I'd be okay with needing 6 badges to purchase more. I just don't want to wait until after Sabrina for an Umbreon or a Mismagius when something like Gengar is available no strings attached.
It would be nice if you use the old way of fusing
with the higher lvl being the head
and if they are the same lvl then the first chosen
Can we have a channel where you put all the info we can use for the game, like the list of the evolution that changed, the exceptions in fusion, that kind of thing, movepool of fairy mon, etc ...
It's not about the mechanics of the game life #fusion-faq but about the content and what changed
The are a few files about tms, quests and other game information in the drive already. I will add a few more about movesets, evolution methods etc. in the same folder.
ah yeah I forgot that I was dumb, there is the drive
It isn't that simple
I see what you did there
Could you at least make it so that the pixels of the sprites dont get messed up ?
I guess the game automatically resizes them or smth like that
seriously though I do plan on (re) adding support for custom back sprites at some point.
There already is support for custom backsprites
Just....replace the wonky backsprites in the graphics folders
We are talking about the current 4.1 playtest version
yes, the game takes the front sprites, and resizes them. But custom sprites won't be resized.
3.1 is fine on sprites
Ye
What size should the image be
Because i made my test sprite 288x288 like the ones in the folder
But it looks messed up in game
Probably 160x160 like in 3.1, but I don't know for sure at this point.
Well i can experiment i guess
I also like that vanilla pokemon sprites are sometimes different poses than those the fusions use
in 3.1 at least
Farfetch'd for instance
Zubat repel
indeed
If there was someone who would be willing to provide descriptions for every...SiNgLe...ENTRY...then that would be possible.
I don't know how the coding works, but if it's feasible to have certain fusions load custom dex entries, it'd be neat.
Mr. Sir: No one knows this pokémon's true name. It is referred to exclusively by its title, so as not to anger it.
😄
I could see all the Ditto fusions as being described as failed cloning experiments.
in general something like a rescource pack system for 5.0 could be cool
so that you dont need to replace the files
and rather use the sprites like a mod for a game
Mr. No
"Besides doing hypnosis excersizes and setting up light barriers, this fusion pokemon seems to be reluctant to, or downright refuses outright, to do anything else."
A suggestion, the battle buttons can be some small for see the pokemon sprite
make the battle UI smaller so that we can see the pokemon sprites ?
😄
@rough gull u don't think in add in the future some gems or a item that change the type of pokemon and the color?
Very unlikely
@rough gull is the trainer club random, or can you put pokemon in the teams by yourself too?
Would be fun to have some people's in-game teams in there then
its random
@rough gull Can you make it so that fused pokemon have 3 abilities (3rd one is the second ability of the head pokemon for instance) ?
@rough gull from a game-design perspective, can't you tell game-maker to pull images from an external source, thus lowering the impact all the images have on the maker itself
i asume he could
he probaly needs to upload the sprites himself on a cloud though
since the fusion generator site is just to slow
also it would mean you cant have any offline play
Yeah, exactely
he already thought of that y'know, the game generating the sprite instead of having 75k sprite already generated
we mean it different
like pulling the sprites from the cloud temporarily
instead of keeping them forever
ye but it's the worst idea lol
I don't know how much programming is involved
when you check the other fangames, you know the online part is always the worst thing to do
But perhaps you could also tell it to 'use cloud sprite, but if there's a custom sprite in file, use that'
also save the downloaded file,so it never needs to redownload it
and you still use less performance
it means downloading at near every trainer
Is the executable under the same pressure as the game-maker, I wonder
well other idea then
maybe it could be possible to make the game not load sprites until they are used?
so that when you start the game
0 sprites of mons are loaded
That is a pretty nice idea
until you fight someones so that your mons sprites get loaded in
not sure if its possible
technicly
idk how it works exactly, and why lot of sprite is an issue
you're supposing it load them all everytime
maybe he cant do that, and it's just how Essentials works
¯_(ツ)_/¯
lets hope that the essentials team somedays switch to a newer RPGMaker wich might have less limits i guess
Found a program that shaves off file size of pngs, without losing quality
could be a small-scale optimizing fix
considering the size is an issue, maybe it's just the number
sprite are 288x288, I'm guessing that if he could have done them tinier he would already have
ye idk
it could optimize the game we know but, it wouldnt let the 3rd gen be in the game probably
lol
Well, if we get backsprites and shinies back we're already on 252000 sprites. Gen 3 would be a total of almost 600000
Get some item like a sleeping bag later in the game so that you dont always need to walk to hotels when you want to change time
not having HMs given to Pokemon
it still annoys me to give my pokemon hms and having to delete a good move
there are replacements for rock smash and surf in this game as items
not sure if there are for more of them
there are replacements for a few hm's
Cut, Rock Smash, Surf
there are more i think
what replacements?
there is a quest that gives you a pickaxe as rock smash replacement
then some guy who gives you surf when you beat him in a surf race
and the cut replacement on the route over the 8th gym iirc
an old man wants you to clear his backyard of all the trees and he gives you shears
yea that
there is a flash replacement i think
for rock smash
oh
@rough gull can you make a channel for talking about 3.0, AKA not the playtest, cuz General doesn't feel right for doing it
Make Lt. Surge give the TM for Shock Wave instead of Thunder Wave
if we come to a point on officially using costum sprites in the game, i suggest, that if there are 2 sprites of the same fusion, there would be a vote and the sprite that gets more votes, is chosen for the game
the olympic democratic games of custom spriting
yup :D
but not intentionally doing sprites there already are, just if it comes to that double creation.
Assuming the 4.0 sprite system allows for it, competing sprites could be used as gender variants
meeeeeh
I think in my sprite folder I put two different Butterdrill sprites in, one as male and one as female
sounds kinda good though
what if there is 3 sprites
well there are people that identify as 3rd gender
so there should be pokemon like that too
if there are 3 sprites, again vote
@rough gull you should make the Giovanni battle in Silph Co. with the 3 mewtwo fusions lvl 50 again or lvl 45 atleast i am overleveled for him but underleveld for the gym which makes no sense
in 3.1 they were lv 45
3.0 they were 50
That fight was super-hard the first time I tried it. Mostly because Lance is dead weight. Gave me an excuse to actually use all those Max Revives
the problem is
Sabrina has lvl 50-55 mons
and giovanni is like 40 now
and you fight them at around the same time
So apparently, icons dont have the same numeration as sprites, would be simpler if that was the case
Make Infinite Splicers Great Again!
Fixing the icon-less items in randomizer mode might be fun too
Y'know something that kinda bugs me just a little
When having a rematch battle with a trainer you've fought before..
THEY get to heal their entire team
but YOU don't.
There's a trainer in rock tunnel that heals you
there is a trainer that heals your team before every rematch
Really?
Huh
But yeah that bugs me just a bit lol
Most of them only get to heal their own team
You know what bugs me?
wot
Metapod and kakuna fusions spamming harden and then destroying your team
same tbh
Horde battles
Could you make it so that custom cries work again in 4.1
Could we make folders in the new nummeration folder in the drive so you can just copy paste the entirety instead of having to put them in the correct folder yourself?
#BRINGBACKTHEBOOST
oy STFU !
well maybe you can bring back the boost but make it like 10% or something
nothing quite as major as 25%
I agree with Universez, the boost made these pokemon stronger. Since no trainers use unfused mons anyway, the boost makes the game harder for those using normal pokemon. Like a build in challenge mode
@rough gull After you become champion you should be able to get H Splicers from your rival witch if you use it you pick a mon (unfused only) and it makes your sprite that mons sprite
H stands for Human
You mean that your Pokémon gets the sprite of Red?
@rough gull Add the Elite 4 and be able to become champoin
No your sprite gets its sprite and it survives and you can still use it- BUT it has Red's hat on it
You can just make a custom sprite
Maybe add something battle bond-y like that, which then gives the 25% boost to Pokémon since it got removed
@rough gull Add back sprites in 0.4
nvm I found a way around it
@rough gull can you make the mist stone work? I have one but they are broken & I really want to use it, also can it evolve both halves of a fusion when used?
Who would want to see a Pokemon B&W Infinite Fusion game with B&W Pokemon like Kyrem, Zekrom, Reshiram. Also I would also like to see trading involved too. Possibly add it to the nintendo DS or 3DS.
"including the pokemon that can fuse anyways"
there's like 649 pokemon in B&W
that means 649 pokemon that can fuse with 649 other pokemon
that's near 421k possibilities
i don't think anyone could do that even if they tried
just Gen 1 fusions are around 23k
nobody has gotten that finished
let alone up to gen 5
why are you writing this in #game-suggestions btw ?
@rough gull Is there a chance to Randomize static encounters in randomizer mode ?
and things like trades and egg gifts
replace shinies with missingnoes with random stats :>
? shape, when you fuse it with another mpn, the dot becomes the face if it's the head and if it's the body the face is replaced by ?
@rough gull Make the Exp. Share work like in Sun & Moon, where you can turn it on and off and all mons you use can share Exp with other mons, instead of having one mon hold it
Why not?
but dont make it to easy
Maybe have it so the mons get less Exp
Trainier rebattling is incredibly useful
Big gameplay suggestion time
Give Brock a Bulbasaur/Geodude, same level as his Geogey.
(1) This balances out the advantage that Bulbasaur and Squirtle have over Charmander by giving Brock a pokémon neutral to all three elements
(2) This gives you a 3rd pokémon to use in the gym battle, which, assuming you can trade favorably against his geodude fusions, makes it more likely that you can fight Manix with your team, instead of just dueling it with one pokémon you had grind up to lv15.
(3) It requires you to rely on more than just Pikachu's thundershock, which Brock otherwise has no defense against, while still rewarding fighting types like Mankey and Machop.
(4) If it doesn't have Rock Throw, then you're no longer soft-banned from using Charmander or any bug or flying type, of which the early game is largely made. Those pokémon can't effectively be used at all against an enemy with a strong rock attack, which is no fun. [Vine Whip, Leech Seed, Tackle, Defense Curl] e.g.
Additionally, add a trainer (ace trainer?) to Route 2, north of Viridian Forest, maybe up in the grass where they're kinda out of the way, with a team of 3-4 pokémon at level 9-10. This fills in the huge gap between Brock and the last trainer in viridian forest, who you have to grind a bunch because she's so far beneath Brock.
also lower the lvl of the pokemon of Sabrina by 3 Blaine by 5 and Giovanni by 4
I always use a fight type against Brock xD
water is the best for brock currently
bulbasaur/geodude will actually counter that
oh shit
everything has metronome
Tone down weather effects
@rough gull you should make a #artwork.
we have #spriting-discussion thats enough tbh
the more channels we have the more dead are the other ones
sprite and art aren't same thing <_<
you could just rename #spriting-discussion
art is liek drawing and stuff
and spriting is a type of art so who cares
Pixel ART is ART
I mean spritework channel is more like for the pixel art stuff (so the fusion sprites) :/
yeah also x)
and if its pokemon related art you could always post it in #general
if its fusion related it could be in #fusions
etc.
?
yea theres not much fusion art and when you search normal art or pokemon art there are a lot of better sources for that
If I was good at drawing I would make fusion art :(
and nobody would forbid you to post it in any of the chats here
Maybe there could be some place where you could rematch gym leaders, but with stronger teams, like in platinum?
The trainer cafe? /o/
@rough gull Is it possible for you to make nuzlocke mode start like the game did pre-3.0 with the prof.oak battle ? That way you dont get the mt.moon event and you get wild fusions from the start.
No.
too bad
You should pin the download link to the 4.0 playtest in #announcements since everyone seems to download the patch and apply it to 3.1
@rough gull Will you ever add the gen 6 exp share?
pls no
@opal cave Whats wrong with it? You like grinding?
Im pretty sure you can disable it too
because the newer one is kinda boring
just leveling all with no effort
i only realy use the older xp share to level weak pokemon i get from eggs and stuff
wich is good enough already
@opal cave You can disable the newer one
@opal caveIts a fan game so schrromes can add both
New mode idea, fusion randomizer, pokemon locations stay the same, but all pokemon have either body or face mixed with a random pokemon, which would be different depending on which version you are playing
I have no idea why the fused pokemon numbers arent just a concatenation of the two pokemons numbers
LLLRRR
001001 would be a bulbasaur/bulbasaur fusion
or to make room for when the base gets abot 3 digits
00010001
oh i see its something ike that in the playtest
in 4.0 its HeadDexN.BodyDexN
i see
you need to go in the pkmn center
to the update guy
he fixes it
they changed because the dex numerations for fused mons changed because of gen 2
yeah
i wish there was a randomizer thato nly randomized the starter balls and nothing else
im not trying to make it more challenging
How about an option to make matches start in dual battle, cause I love dual battles, but fan games never really feature them
is it?
U can have double battles in the wild or trainers
I'm talking about using it on all trainers/gym leaders that have more than one pokemon
Make the type of eggs be Egg instead of the type it will hatch into, and make the color of the thing be the same green on the egg (The spots)
double battles are fun but eh
not on every trainer please
also for some reasons double battles in fusion are pretty laggy for me
If there's ever a possibility of Huge Power or Pure Power being obtainable on fusions, change those abilities so that they double Atk only for unfused pokémon, instead increasing Atk by 50% for fusions. It can otherwise be used to create immensely powerful fusions like Azumarill/Dragonite, with an effective base atk stat of 212. If cut down to +50%, then Azumarill's head gives approximately the same amount of base stat total as Gyarados's head (or less when placed on bodies with less atk), which is reasonable, while still good.
Inversely, cut Slaking and Slakoth's atk stat in half and have the Truant ability double the user's Atk. The possibility of fusing an actual good ability onto a Slaking's unstoppable body is too much, while fusing Truant onto any other pokémon is crippling. This would fix both problems (just file this away in case Slaking manages to someday exist).
i'm gonna have to beg you
please update Rock Tomb to its most recent iteration
as in 60/90
Maybe you should nerf the major stuff starting from Koga a bit...the level jump is pretty big😅
And maybe make nidoking and nidoqueen always give poison type when fusing, like with the starters and geodude etc?
i disagree
With?
ground type is super good and it's not like their design screams 'ah yes this is poisonous like the animal it is based on in nature'
i mean i don't have an actual good way to explain why i feel that way
but
They scream more poison than ground tho...spikes and stuff?
i feel like it makes sense for the starters
geodude doesn't seem necessary but i get it
it was the quintessential rock type before pure rock types existed
I was thinking about something but it would be hella hard xD (like) making pokemon follow you but should do all the fusion overworld sprites wouldn't be fun xD
Maybe make it a toggle, and have placeholder sprites like the icons that you can replace
already existing ones could have their sprites and then fusions would just be a question mark
sounds okay to me tbh
though having an option for that would be cool too
yeah
@rough gull I changed the calc so you have the stats for both possible fusion of 2 said pokemons
People can change " pokemon 1 " and " pokemon 2 " by the name of the pokemons so it's less confusing
My suggestion is to bring back the 25% boost, just think it makes the fusion system more interesting. Don't feel as much of a drive to experiment now that its gone.
Yeah
Is the 25% boost too much though? Maybe a 10% boost on both, or a single 25% boost on only one perhaps?
Helps make weaker mons a bit more viable as components as well I feel.
Like dunsparce, who I want to use
the 25% boost I don't think is too much, it helps balance out stats that are lowered a bit by the weaker stat of the fusion
maybe mons with lower bst could get a higher %
I also prefer having a boost, but with a harder game
I mean I'm doing some fusions now in the calc, and most of the fusions are about as low on BST as the weaker mon.
without the bonus I mean
I think he removed it for the sake of balance, but what's the point of having a feature that doesnt get you an advantage u know
Sorta kills the value of using weaker mons as fusions
I mean the game is hurling mewtwo fusions at you before the E4, the boost makes them harder
with the boost the game does not hurl mewtwo fusions at you
cuz they have higher BST
I meant with the gio fights. He had mewtwo fusions
he has mewtwo fusions there yes
Mewtwo/Moltres,Articuno,Zapdos
so 3 mewtwo fusions
each of which destroy you with the boost
and they used to be lvl 50 or 55
I managed through it, but it made it feel like a real boss fight
because they hit like freaking trucks
Just a suggestion to bring it back though, alot of people seem to like it
Including myself
I feel like the 25% boost did a good job of showing the strengths of the individual pokemon fused into the new one without taking too much away, like steelix's defenses if fused with something with average defenses for example
I think it would be good to allow you to change speed using ctrl while in battle
i had a glareon and i 2 shot all of gio's mewtwo fusions
shadow ball ftw. it was underwhelming.
Every 10 rounds in the trainer house have an intermission to give people the chance to save or switch the order of their team
I know at least in the past I've crashed many times from a fusion pokemon's moves, and it makes me nervous to go higher than 10
I'm making some tests for the nuzlocke mode. How do you guys reckon it should work with fused Pokemon? More specifically concerning the duplicates clause.
duplicate clause should apply to non-fused pokemon, and halfs of fused pokemon
but I'm not sure how you're going to script that
also I think you shouldn't be able to de-fuse a fused mon you don't have after skipping a fused-mon with a half that you already caught because if you were going to de-fuse it anyway then you should have just de-fused the one with the half you have and the half that you don't have and then use the half that you don't have
again complicated but that seems like the most balanced way to approach it
so I think the appropriate answer is to find a balanced but scriptable way to do otherwise you're better off just using the honor system
perhaps the dupe cause could only apply to fusions in the case of an identical fusion as the alternate versions are often very different.
The defusion issue could possibly be solves by applying the dupe clause to unfused pokemon you already own, meaning that unfusing a combination of which you already have half means you can only keep the half you didn't have. It would then have to be decided if players can choose which dupe to keep or are forced to keep either the new or old duplicate.
It's a very complex issue when fusions are involved because for example, something like pidgey and charmander are as different as Pidmander and Chargey.
Add a DNA Splicer that can unfuse traded mons, and if you do put it in, make it able to be gotten afetr the second gym badge, but make it cost a crap ton
I agree with those asking for the fusion power boost back, even at a lower rate. It would just be nice to not worry so much about being competitive in a game which is
A: Not online or competetive and probably can't ever be.
B: Insanely hard to balance because of fusion.
I'd rather be able to make interesting and fun combinations and still get through the game without having to use a calculator.
I should be able to combine Goldeen with Pinsir and still have a chance at getting through.
I know this sounds a lot like someone complaining about a game being too hard, because it kinda is. This is the kind of game I would play because I'd enjoy TF out of it, but if I have to start ev training and stat calculating just to beat NPCs I will probably lose interest.
I don't want to have to use the most OP fusions to win either. Most of the fun in this, for myself, is the aesthetics of cool fusions
Idk even without the boost i never had to ev train
And most mons are usable as i have used beedrill buterfree and raticate fusions
You cannot expect an unevolved mon like goldeen to be strong
Its like that in the main games too
I like it for many reasons, picking up the weaker mons stats a bit like dunsparce for example is one of them. But I've also never liked having features we've had before taken away. I'm weird like that
yeah, infortunatly some fusion are funny looking and yet pretty weak so we would most likekly never used it as a main part of our team. It would be nice to have some way to balance that a little. Maybe a custom item that boost the weaker part stats by some relativly high percentage if and only if the total base stats of the fusion is inferior to a certain amount. That way we could have decent pokemon fuse with weak ones and still be somehow decent. (average at list) .
Obviously, this item wouldn't be avaible right of the start of the game. Maybe with Trainer Point ?
Well sadly not all mons can be top tier
there are weak mons and there are strong mons
Idk anything about coding but if shcrooms can somehow make it so that mons with 450 BST and lower would get the boost it would be pretty cool i guess
true. But the fun part of this game is variety. If everybody get the same teams because they have to because of high difficulty, then it is a llittle sad
i have played through this game around 25 times
not once did i have a repeating team member
so idk where you think the variety is lost
I see, well ok then, maybe I am just bad at pokemon battling ahah
well the game gets kinda challenging after Koga
since the gyms are a little overleveled
it could use some tweaking there
ye you too
It's not that I want a broken mechanic or anything I'm also totally down with pre evolved forms being weaker because it makes sense.
It'd just be nice to have some way of softening the drop off between the good pokemon and the useless ones for the sake of variety.
That's just an issue with pokemon in general
Maybe endgame could be a bit more balanced but you can't reasonably expect yourself to get by easily with PU tier mon
A feature to change the pokeball of already caught pokemon
I've been unfusing and refusing pokemon just to have them all in a love ball
I've noticed there's a move tutor for Swift on the SS Anne.
Am I going to lose access to him after I finish this arc?
Seems a real shame because he's cheap and swift can be useful.
But I don't need it rn
the boat stays
Oh that's cool. I noticed he's not actually on the boat anyway. He's actually on shore in the terminal. But there are plenty of trade opportunities on board. I'm glad it stays.
What up everyone!
I'm considering adding some more Pokémon from gen 3 to 5 to the game. I will probably make a more formal poll about this later on but for now I would like to know which Pokemon you think would be the most deserving to be added to the game. I'm looking for around 25-30 Pokémon that are either very popular and/or would make funny, unique or interesting fusions and I would love to hear your suggestions.
You can also mention where or how you think it should be obtained in-game.
Use http://pokefusion.japeal.com/ (or the app for g5) as a reference for sprites.
Riolu Line
Ralts Line
Starly Line
are probs my most requested ones
and for the love of god we need bidoof
The Shinx line. Please!
oh good one
Iv'e always loved shinx!
All starters lines.
Some more ghost dark and steel types
Yeah
Overall just add more mons to the rarest types
Regi golems probably make some nice fusions
Hmm idk about adding legends tho
I’d love to see shinx, any of the starters from gen 3 or 4....hhhhm
I think sableye would make for some interesting looking fusions, but would it be worth giving up a slot for it🤔
Kecleon for 3gen would be 👌
Keckleon?
Kecleon yeah <_<
Why? I don’t hate keckleon, I have a friend group on internet and keckleon is our “mascot”...but would it be worth giving up the slot for it?
Mmmh it does give a fun face yeah...but still.
Spinda then <_<
It would take a slot that could be used for salamence, garchomp, luxray or sometching like them...
Seeing as we need ghost types...what about sableye, spiritomb or duskull line?
bidoof is a must have xD
duskull would be cool
Dusknoir gives a really cool head on the fusion
spiritomb and sableye give some cool fusion options...imagine a golem x sableye, with all the gems sticking out of the rock😫
I have a feeling that there aren’t gonna be any gen 5 mons suggested😂
hmm
Hmm?
well
there are some good gen 5 mons too
Ferroseed/Ferrothorn maybe
cuz its a steel type
oh and Trubbish of course
who would not want to dress up their fusion in a garbage bag 😄
Ralts and Rilou lines, like mentioned above would be cool
Yeah, those are only the one's that seem to immediatly come to mind. Another cool one might be the Gible line
Starters from other gen's will probobly be popular
hmm idk i want to avoid starters tbh
get in some single evo mons
or no evo mons
but in the end Schrroms will make the final decision
I agree, but starters seem universally loved
true
Slaking Line because best physical body but the downside of being purely normal
Exploud line because Porygon Z/Exploud Boomburst will be nuts until Noivern overshadows Exploud in Gen 6
Dusknoir line because Ghost tanks and Dusclops being my favorite pokemon
Golurk line for Physical ghost body and more ground and Iron Fist as an ability.
Gardevoir/Gallade line for people to get their waifus/husbandos
Ninjask/Shedinja line for Physical Speed Boost/Wonder Guard
Bibarel for Simple
Whimsicott for our first Prankster fusion
Galvantula for Compound eyes and being best spooder
Medicham for Pure Power as a fusion
Metagross /Salamence/Hydreigon for more pseudos
Abomasnow for Snow Warning, giving Ice a bit more love
Thats all off the top of my head
I would add Mudkip(fav pkm),Kecleon and Drudigon (Dragon,wift ColorSwap)
So i could use a sprite that i found
Empoleon line please
Serperior line
Somehow with contrary
Inkay (is that gen 5?)
Honestly all starters
The starters from gen 3 4 and 5
Evolutions of Pokémon in gen 1 and 2 that don’t exist until 3+
Ralts line, must have GARDEVOUR!
and galade
Don't most evoltions past gen 2 already exist in game?
No, gen 3
I think out of all the starters, Torterra could make some of the coolest fusions with all the stuff on his back
ye
My recommendations are based mostly on underrepresented elements. Most of them also work well as either Head or Body, increasing practical variety.
Poochyena and Mightyena - much needed Dark-type, fits into early game well.
Trapinch, Vibrava, and Flygon - Some extra Ground and Dragon types, both a little sparse. Good as head or body.
Duskull, Dusclops, Dusknoir - More ghosts, and a rare Ghost-type Body pokémon.
Snorunt, Glalie, and Froslass - versatile Ice-types, head or body.
Beldum, Metang, and Metagross - Usable as a head for Steel typing, or as a rare Psychic-type body for mega stats.
Riolu and Lucario - Usable as a head for a rare Fighting-type head, or as a body for Steel typing.
That and its my favourite pokemon so I'm kinda biased
plus, Torterra is my fave grass starter
extra fluffy torterra and hypno fusion mmm yes 👌
Duskulls skull would make for some awesome fusions
I also really like Gardevoir but I don't know if we need more Head-based pure psychics so I didn't put it on the list but I wouldn't complian either hrrhnhhrn
hmhmhmrrnrhrnHRMHM 🕵
Fun Fact: Chippy has never owned a pokémon game where Fairy is recognized as an element.
don't have a 3ds
Alas, Gardevoir suffers from the same curse as Mr. Mime and Wigglytuff: to make use of its Fairy typing, you have to use it as a body, which squanders its great stats.
i havent eithert
eryhiueog
had all the games up to black/white
hg/ss best games
and i generally dont like the fairy type :[
I would want Rayquaza, my favorite mon
ohhyes rayquaza with big sHnoZ
Need more nose
bIgGER nOSE
I'd love to see more evolutions from current gen pokemon.
Starters are always a favourite too.
But it can get confusing if only half a gen suddenly shows up.
Ralts family for sure, you gotta let someone abuse that pure power
Imagine a Gallade head with a marowak body + thick club
Also every starter up to gen 5 would be nice
So, I feel like the trainer house might do better with a slight boost to points earned. The current grind is just a tad intense
I agree on adding pokemons with types that lacks
Trying to think of the types we lack the most, dragon comes to mind
And dark
What were the gen 2 dragons? None come to mind, except possibly Kingdra? But he may have been gen 3.
Kingdra was the only gen 2 dragon type
Yet somehow the game had 2 strong trainers specialized in that type 🤔
That bugged the hell out of me too, never mind that they're direct family of Lance the DRAGON MASTER in a generation where literally one dragon type evolution existed, ever! XD
There are barely any ghost-types too right?
Ghost we only have Gengar and Mismagius, Dark has Meowth, honchkrow, houndoom, umbreon. Steel has Magneton/zone, Steelix, skarmory,forretress
and scizor
woops
I;m down for a Whiscash always was a cool pokemon 😃
Love me an earthquake fish HAHA
I WANT A STUNFISK
LETS GET THE MEMES DOWN
WAILORD
Imagine seeing a STUNFISK head and a zapdos body XD
Oh! Maybe add Deoxys?
So no a suggestion regarding new Pokemon, but there should be a way that you can see your base stats ingame, it would make it much easier than always looking up the base stats and calculating them myself
if this suggestion came already up, or if this is already in the game, im sry for my useless comment
You mean IVs?
I like seeing them as well, to a degree, but I have a bad habbit in games where they are visable of trying to get respectable IVs (not perfect), but 20+ at least of primary stats with any pokemon I catch
can be tedious
could we add a check against TMs you already have in the TM randomizer code?
forced to save/close/start to try again to ensure I dont get duplicates
I meant the base stats in general, ivs would be nice too
hmm i dont think any game has a BST display
We need shaymin 👌
I was thinking if Feebas was added, how would it evolve?
what do you mean
Most likely by level
oh ok
@wintry drift in Saffron you can check IV. It'll give you an exact number for all IVs for $1000
Base stats are ALWAYS the same for a species eg Bulbasaur always as the same base stats. So you can fin that online. In the drive is a calculator for fusion base stats
Feebas could evolve by level up with prism scale
I really want Bisharp added now more than I did before, I could make a sentai/power ranger team based on it as the body with different heads/colors for fun
AWWWW YUSS RYUSEII, YOU'RE A GENIUS
Now to just think of the good heads to go with it, I could see Scizor for Red
Well I shouldn't think about it much yet but yeah thats a thing I'll do once Bisharp is in
white ranger will be dunsparce 😄
They'll definitely need custom sprites
Oddish is a good head for recolouring
If you don't mind a derp face
Lol thats great
Regis are probably my favourite non box art legendary trio
Likewise
The sandstorm effect is kind of cancerous. It hurts my eyes
yeeeee true
It also looks like snow, so that obv isn't great
Harsh sun is probably too bright too
Whilst I'm whinging
Quest log Would be nice addition
^
I second that, the scientist is nice enough to tell me how many people I didn't help yet but I ddn't remember wich ones.. or what I needed to do to help them.
You know how the back sprite is gone because of the game becoming too big because of all the sprites ? instead of having 288x288 sprites, wouldn't be possible to have them all at 96x96 and resizing them in game ? (just wondering, I never used RPG maker xp so I am not sure what is possible to do with it) It would take less space and there fore allow to add more sprites. it might make the game slower though.
That would work for custom sprites, but many of the default sprites use half pixels, since the default generator isn't perfect
I see
Most obvious would be gengar, though perharps half pixel isn't the right term
Not sure either but that convey the idea
How about an item that un-fuses Pokémon and keeps them at the same level as the fused Mon.
It would need to be expensive or only obtainable by quest of course
None-scaling price of PC boxes would be nice, eventually geting a 9999 difference x10 from a gambler is the only way you'll be able to afford a box if it keeps scaling.
Well you usually dont need that many boxes
I haven't even filled up my 1st box and Im at Sabrina..
GL with that in IF
Ikr
at the moment and climbing steadily, if my god damn game wouldn't crash to the randomizer bug so often
My team is pretty pumped out
0.0
give me enough boxes and enough time
and for PC boxes to not lag when I scroll through them
I have a box per pokemon type
like a charmander box
or a starmie box
or a gastly box
I like to sort and organize
What the shit
nose box 
I save spares I find to fuse into thing I think would be cool
But how will you get a charmander box?
Jigglymander, Charrogue, Charpuff
Ohhh charouge sounds like a good fusion XD
I like this one
eat me
On the box name....?
😛
@rough gull help my box addiction, free the boxes from scaling prices!
lol I remember naming this box for shits n giggles
lacks the levitate OFC
One box can hold around 30 mons
So you'd need a bit less than 9 boxes per pokemon I believe
2520 boxes, 9.15 for each pokemon
nice
Ahah, maybe the scientist that sell you the boxes should made you V.I.P and give you a deal just for you @echo tapir
I suggest that the animation for the sandstorm is replace with something less ... aggressiv. Maybe just an blinking icon of a brown tornado in the middle of the screen ?
@brazen swan maybe you can put a message saying that the game is pc only somewhere
People thinking its a rom seems to be pretty common
Black and White Pokémon Fusions like Pikaark, Zorochu, Reshirom, etc.
More steel types would be nice
@rough gull Can you put this updated calculator in the drive? I posted it 2 weeks ago but you seem to have miss it so I repost here. This one gives the stats for both possible fusions
done
thanks
i mean you can port it to ios/android since it's an rpg maker game but most people won't know how to do that
Isn't that only with MV?
You should add mystery gift
If you're looking to add more pokémon but are concerned with space, you could cut some of the less important babies, like Cleffa, Bonsly, Azurill, Mime Jr., or Happiny.
There are like a dozen baby pokemon total, doesn't really fix the issue. Just allows you to cram a few more in
a few's still a few. It's worth a couple evolution lines that people would like.
It is either that or have a few custom sprites and rework the Sprite engine from the bottom to display and recolor the pieces for anything that doesn't have a custom sprite.
Why not just take Sudowoodo too? Mr Mime
If that is possible.
If you don't like their babies we don't need a solo form nobody will use
But then, how do you decide?
Because Mr.Mime is wonderful
Says you
Maybe I think Azuril is wonderful
See what I mean?
Why are those in particular less important?
tbh I do love Azuril
Mr. Mime is good all game long. Babies become obsolete as soon as you can evolve them.
Suggestion: Bring back the ability to use CUT on tall grass.
If you have a ditto fusion and you see a non fusion pokemon
your fusion's ditto side should turn into that non fusion pokemon
YES
That would be amazing
I would LOVE to see that
but having bad sprites of pokemon would get anoying
¯_(ツ)_/¯
still, I want that
I guarantee this has been mentioned but if the Game Display could be manipulated a bit more it would be a lifesaver. Playing on my laptop w/ game in “large” cuts off the bottom of the screen.
Also is there a Mac compatible version?
I'd recommend using Parallels to run it on a Mac myself.
mmm.. this is un interesting suggestion but what about the movepool ? When ditto use morphing all the curent move are replace with the target. What would happen if half the pokemon is change ?
Make a new numeration folder for 4.0 custom icons
it is done
thanks
you should make an option to modify audio in the game
when you press F1 you can mute the sounds under BGS and BGM but not change the volume
I would suggest to have a button to sort the items in the bag alphabetically
Suggesting Lileep if the pokémon requests for next update are still up. That thing will make quite a few bizzare pokémon
awwye
Lileep/tangela
@rough gull MULTI SAVES!!!! Someone must have said it already, but multi save support in game would be awesome. It's what everyone has always wanted from pokemon games
You can have multiple saves already
but like, actual in-game support for multiple saves, if RPGMaker can be persuaded to do so
Hmm, I'm not an expert but I'm not sure if essentials allows that
Multi saves is definitely possible with essentials. It's on my to-do list.
Ooh nice!
That's awesome to know. But yeah, I definitwly was talking specifially about proper in game support.
I'm suprised it hasn't been said before XD
A fast save button will be a good ideea
Maybe some other move tutors than Wonder Room in the top level of the Pokemon Centers. They are all Wonder Room.
Its like that because its the wonder trade room
Also yeah quicksave would be nice
Would he nice to remind people to back up their saves every once in a while
Remove all unnecessary comments on the bug report channels to make them easier to navigate
Would be nice if a backup of the previous save was made before saving, which would then have the game go "Oh, your save is corrupt. Let's try the backup from the previous time you saved!
Thats probably the better solution
But every time u save it overwrites the backup
So wouldnt make a difference u just have 2 copies of the same save
Not quite. Save A. Then, Save B, and A becomes backup before Save B takes place. Save C, Save B now takes A's place.
So, while you may have some progress lost, it isn't all of your progress.
Oh im dumb i get it
Great idea
inb4 i played 60 hours without saving wah
save every once in a while you cant expect the game to do everything for you
it already has an auto-save feature that most games dont have
Ofc
Add a "are you sure" during WonderTrade because a miss click and you lost your fav mon x)
You can quickly cancel and it will be on saved spot without your mon changing
Happened to me too
Add bunairy and Loppuny
I haven't read any previous suggestions, but I would like more randomization options, such as the options on another randomizer
I wonder if you could make a randomize moveset option...
I would love a fast save button
randomize types
and a way to all the way randomize pokemon so you can get mewtwos at the start and stuff
a special fusion of zapdos , articuno and moltres would be awesome. You could get the pokemon by some very hard quest . I think this fusion was in the manga .
Spoink's pearl could lead to interesting ideas
ohaehyes
Suggestion: Move Bonsly's level to learn Mimic from level 33 back down to 17 so it evolves at a reasonable level for a Pokemon of its caliber.
Instead of having a boost on the higher stat, why not have a boost on the lower stats?
that could work tbh...
Also make Sneasel and evolution Ice/dark cuz it gives an awful head ( pun intended )
or give it some physical ice move early
please add more room attack for fusions
Trainer House with a full 6v6 option for good RNG challenge!
It should also give more TP
Another thing, doesn't Max BST of the trainer house stop mattering after 600? I'd think anything could be chosen.
nah max is higher than that
the minimum gradually increases too, I think.
even with the boost gone?
okay, if the base BST increases, thats not bad then
Give togetic fairy wind, right now it has no fairy moves available...
could the directional buttons be more intuitive during double battles in 4.0 (selection of target after choosing a move)? they were more intuitive in 3.1
Not a biggy but would be highly appreciated 😃 Please & Thank You.
Add a mechanic to fuse 3 Pokémon together. This could start with only iconic trios such as starters and legendary birds, but add more as people are willing to create the sprites. As for how the fusion could work, it would be intuitive to the first selected to be the body and the next 2 be heads. Base stat calculations could be body gives its attack and defense *1/2 with the heads each giving 1/4. For hp and sp defense you could do first selected *1/6; second selected *1/2; third selected *1/3. For sp attack and speed do the same as previous but reverse the heads.
Definitely don’t try and make a 3 fuse available for every Pokémon. It would be 3375000 for just gen 1
it was around 22,700 for gen 1 only with normal fusion
3 way fusion will most likely not be a thing
since there are no sprites for the mons in the first place
If someone wanted to make only a few sprites for just the starters it could be added. I don’t know if it would be worth coding the 3 way fusion for just a few sprites. Assuming it wouldn’t be difficult, why not use sprites that are made available.
I think 3 way fusion is already a thing schroom though about. I am pretty sure I saw it in a poll
ye he has thought about it
Add better pokemon randomization, make it so every encounter is different every time, like omnicron, and make it so you can encounter legendarys and mythics, if you cant
^^^^^
complete randomizer of routes
the base stat thing makes me sad sometimes
always dittos and digletts at the start :[
I get nidorans and low level mons too
I actually like that there is a set group of pokemon that appear in a route but I do wish that you could encounter legendaries
ye
Maybe add some kind of sidequests (post-game, or maybe after the 7th gym or something) to encounter the legendaries, or maybe other strong pokemon
Or something like special side-areas for some of the ~30 new pokemon that are going to be added
I like BST randomizer, to a degree. I think finding a dragonite route 1 is frankly dumb
I just wish it was continually randomized within the BST
not just once and done, but I don't know if thats even possible
last resort move tutor plz
cheaper none-scaling PC boxes please, xoxoxo
Is there any way we can get a feature that lets an unfused pokemon count as "seen" if we've seen it in part of a fusion?
It's rough trying to find where certain pokemon might be located in randomized mode. Like I want a Dunsparce and I've run into two trainers who used Dunsparce-based fusions, but those fusions don't exist in the wild anywhere and I don't have Dunsparce seen still so I can't see where he is.
Or better, if the pokedex would actually tell you where certain pokemon were.
Because I just now realized it's telling me their normal locations, not their random locations.
i mean it would be possible to add sort of like a location for all the fused pokemon into the dex, so for instance if u were to want a dunsparce u can find the location of a DunX or Xsparce. But asking for the unfused half to be counted as seen for a fused pokemon would be a bit hard for the coding i would imagine.
As for the location based on randomization... that i would think would also be leaning onto like a super advance side of coding. because that would require the coding for the randomization to essentially change the whole game mechanic rather than just basic replacing of certain files, ie sprites, data text, etc etc.
its not impossible thats for sure, and im not like under playing schrroms ability / talent. its more so trying to balance your expectation and "easily achieve reality"
in saying all that tho, it is still a plausible suggestion / QoL feature to be added.
Maybe just add the ids to the map instead of adding the locations to the pokedex... that way when the ids are randomized they are already in sync with the map
Add more dragon pokemon. Flygon evolution line
Please make double fusion's use their double fusion sprite instead of the basic one. For the sake of mega gyarados like double gyarados and other type exceptions
idk if its possible, but, somehow reduce the lag in the PC. If you are scrolling to a box with a lot of pokemon in it, it will lag alot
The Porygon quest had periods of really heavy lag for no reason.
add gen 2 starter eggs to battle house
Mah wishlist:
- Ralts line (okay, all pokemon fuses possible tbh, but the game cant support that capacity, so I pick ralts).
- Cheaper PC boxes so I can really go nuts with my infinite collection. Once you get to 25+ boxes, it is obscenely expensive and impossible to keep up with the scaling price without going hours with a gambler.
- Something to test our full teams against (Endgame focus is important to keep people interested beyond simply re-rolling a new save):
A--6v6 Trainer house.
B--Maybe even an elite mode of Trainer house than pitches you against some seriously competitive/BS strategies.
C--Perhaps rechallengeable gym leaders with full 6 pokemon teams that are EV trained (if that's possible to do) - Online capability to battle or trade with other people similar type games (Randoms trade with randoms, pures with pures), something to allow the infinite community to engage with one another more than just discord.
- Maybe a fully functional nuzlocke if thats possible. Not that important to me, but I know others would get a thrill it out of.
I like that idea of rechallengeable gyms. Perhaps it could raise the level of all of their teams so that you would have to do them all in order again
a way to scroll text or something because, abilities like Battle Armor get cut off before it tells you what it all does
pokedex entries too
I suggest Durant for possible new mon,cuz we could use steel, it's funny looking and it's a damn perfect body
add a Machinist npc who uses a modified deleter interface to creat hm/tm from a pokemon at the cost of levels and happiness (and the move from the pokemons active list)
so like, if you want protect TM go to this guy with a krabby with protect or something, have it lose a couple levels and all its happiness and the move for like 50k or something
and get the tm
obviously you can use it right away to give him his move back, so maybe forgettign the move is pointless - just seems appropriate
if it isnt on the list of things to do, a place were we can see what our quests are and were
Petition to swap Murkrow's Super Luck to its first ability slot so we can have Super Luck fusions. Or the pidove line if its added in.
suggestion for added pokemon: Gothitelle line (to give us a first ability frisk fusion)
An option to be able to modify the audios in the folders without bugging and not playing anything
Being able to pick both starters and have to fuse them or let your rival get both and still have to fuse them
Can we add a Discord channel and group for people who do the Audio in the game? I think it is only fair seeing as how we have a "Spriter" group.
Oh!
Guys, we need the Rotom line!
though... that might end up with an absurd amount of sprites
wouldnt that be like around 2k sprites
It'd be only normal Rotom because, heh, generator sprites and all
Also, the ability to save your progress in the trainer house (temp save?) so if you have to go to work or go to sleep you can keep your progress.
Sleeping my computer always makes the game super lag-slowdown, so thats not effective, at least for me
Is there actually a demand for an Audio channel? I can make one, but this is the first I've heard of anything audio related. EDIT: eh, I made one.
Would people be opposed to an EV/IV screen that some fangames have?
I don't see why a QoL suggestion might be opposed, but I'm down for it.
voted
I say yes !
Yes
can only vote 5 for gen 4 
x)
yeah hard
i love starly line, the starters, riolu,line, the legendaries,shinx line. would need 2 votes more for arceus and bidoof 
Made my vote
Made my vote too
I also voted. Saddens me that only 30 will be added, but I can imagine how difficult designing fusions for ALL pokemon would make it so much bigger of a game and would take a VERY long time