#general
3141 messages ยท Page 1126 of 4
iirc DataSource is a factory for connections
With HikariCP you can set DataSource properties, which made me think it's just for extra configurability
it's I think a different way of providing configurability -- since you can also add URL parameters to set some of the same things
but the hikari folks seem to recommend using data source class names
Oh didn't know you can add url parameters. I thought you just specify the driver, host, port and that's it
does anyone know what's up with bStats?
because url parameter look shady
looks like their data has been down for a few hours
not that often
the things I do to make paper work... https://github.com/KyoriPowered/adventure/commit/ecf444e074908f46129983eb9e6fd646202749e8
eeeeeee
why does every financial institution show signs they dont know wtf they are doing for authentication
; drop table clients;

I mean
At least they allow those ones
My old bank didn't allow any, and max of 12 chars
no repeating characters
no neighboring alphabet
what else?
lol
My bank has all those requirement yet they still send verification via SIMS
In 2012 (probably later) my bank only allowed alphanumeric and I think like four special chars
also? The length requirement was six chars. Minimum, you ask? No. Maximum.
I mean for all things they can strengthen the security they dont do but making those password was such an inconveniences
Max was 6 chars? You can like go though all possible combinations in less than a second.
correcthorsebatterystaple (that format is probably what I use most)
Or just random if Iโm using a password manager
just looks like most bank are stuck in last decade with IT stuff
Thankfully their login processing took a very long time. So you're looking at 20 seconds per guess! ๐
How does zalgo text generation work?
Is it some sort concatenation manipulation
And do both texts posses the same character count?
text just vibes
how to spot 12 year old 101
On discord basically if their name is like that
support your local Wikipedia writers https://en.wikipedia.org/wiki/Combining_character
In digital typography, combining characters are characters that are intended to modify other characters. The most common combining characters in the Latin script are the combining diacritical marks (including combining accents).
Unicode also contains many precomposed characters, so that in many cases it is possible to use both combining diacrit...
So what would a combined character be called? A combined character?
Like would you be able to use them for passwords and emails?
and or domains*
likely not. 
domains are just letters, numbers, and hyphens
email address usernames (thing before the @) are limited to letters numbers and a few special chars
there are also restrictions on the sequence of which you use the chars but thats besides the point
oh and it had a cap at 20 chars
i had to turn off special char gen in keepass and just manually add them, couldnt get it to gen a valid pw
tbh i keep symbols turned off
because there's just SO MANY sites that won't allow them
i mean it's best to just turn them off with ones that don't support them
that way you get the benefits of them with sites that do support them
thank you jroy, very wise
but then i have to actually open it
jroy - very wise
instead of generating a password directly in the field
big time
ยฏ\_(ใ)_/ยฏ
yeah ik
I cant change capitalisation without paying to change my name twice apparently
is there any way to modify vanilla advancements?
oooh
๐ฅบ
๐ฅบ
excited?
more than i can say in words
whats this kashike?

i would like to thank the paper devs and gods for making paper a thing xd
wholesome ?
exactly what it sounds like
adventure is a text (and other word string based stuff etc) library made by kash, zml and the other kyori people
a few platforms like velocity and sponge already use it as their native component management thing, and now paper will too
it's a UI library Kreygasm

can you not show me such a disgusting logo ever again please
it's an emote here 
why have than when you could have 
brb going to puke
yes
actually i'm tempted to try installing gentoo sometime
have fun compiling for literally days
i kinda want to as well tho
i just got chess advice from an IM

void
am on arch currently ๐
systemd masterrace
thats the only reason to use void
ur wrong
anti systemd
i will find you and kill you
yes okay x
i will boil you and top you with cheese before eating your now softened limbs
now that sounds like a date

adventure, bluely!
Control added to game pass
biggest thing in paper by far huge ez clap
nyc
control was fun
After I just bought the dang thing
is the goal to some day switch over all instances of the bungee component bullshit and move everything over to adventure completely?
wtf
we're not adding anymore bungee stuff at all, for one

We wouldn't strip bungee before a hard fork, and that's still a long way off
yeah makes sense
hard fork masterrace
Can't wait for lunch tomorrow gonna be tasty
i got a can of beans with my name on it
looks v nice
which kind of SSD am i supposed to look for good MC performance?
one with enough space to fit your world?
@zealous wedge awa
good morning proxi!!
regular ssd will do tbh
proxi 
@viral hornet ๐ฅบ
Michael ๐ฅบ ๐
e2288g ๐ฅบ
I like paper except for its package name: Paper Destroys Tokyo
bruh how do you need to have a bad font for performance
Probably don't, tbh. I over isolating little things I just yeeted it all off
how how are my icons though ๐ฅบ

head into your quality settings and turn it up
no fuck you
head into your quality settings and turn it up
no
yes
ok
no'nt
if you don't then @quasi valley and I will no longer love you
๐
GG XD
oh no
my discord font is still cunted though
maybe it's my GPU settings which I also nuked ๐

ty kash โค๏ธ
Abenteuer!
๐ฅบ
hmm so i'm stuck in an editor, but i have no clue what editor it is so idk what shortcuts to look up
Vim
bruh its a joke mini
how to exit pl0x
he got u

Esc + : + q!
what the fok
lol u were serious
yes
how to exit vim is a meme thats why I thought you were joking lol
q*
! For the fuck you
Use named volumes pls
well
My first java class at uni was so fun, we had to use git to submit our exercises, and half the class was stuck in vim ๐
lmfao
named volumes aren't really good idea in all situations, for example when storing configuration files which you should change more than never
:p
i dont wanna touch any of the volumes anymore since they already have a bunch of data
so i dont wanna lose it
cuz theres hours of work on there
you can migrate your volumes easily
tar -C current/mount/point -cf - . | tar -C "$(docker volume inspect your-volume-name --format '{{.Mountpoint}}')" -xf -
yes, using tar for example
well migrating to docker volumes might be bit more cumbersome when docker-compose is used
yeah im using dockercompose
but shouldn't be more cumbersome than adding volumes section, running docker-compose up -d once to create them
not sure if docker-compose bitched about unused volumes or not
That's why I used named volumes ๐
this is gonna be fun
It hates you too
Ok.
This is nuts https://youtu.be/_sTw7GGoJ6g
Disconnected makes it sound to me like your server is dropping the connection
not firewall
had it been firewall, it'd show an error for not being able to reach the host
thats only for icmp
i.e. port twenty...five? i think?
i still don't understand people dropping icmp
yes but why would you want to prevent that
i don't disable it ever
I hate when I can't ping something to check if its working
that
there's no real reason to, it's some old tinfoil hat security through obscurity thing
"o noes they found my origin ip....if i block ICMP maybe they will be fooled..."

uwu
noo
very sad
well no more chess
what the fuck
you can play chess with no membership, you just can't use the computer to analyze your game
and some other stuff
no more analysis for u
like it'll tell you which moves were total fucking idiotic stupid moves and which ones were good
it's listening on 25566 
because you configured it to
dont ask me ask your config file
either query port or server-port
is this normal like, from 40mbps to this XD
UHHHHHHHHHHHHHH
something is so wrong ๐
it's called inspect element
@minor badge ๐
hi
Help!
So... I switched firewalls up, but didn't enable port 22 in it. I now can't access the computer through it. Is there a way to solve this without factory resetting?
get physical access or get remote KVM
remote keyboardvideomouse
recovery mode from host basically
why is it spiget and not spigot
third-party spigot api service
typically they call remote KVM "rescue mode" because noobs dont know what remote KVM means
Okay.
never seen remote KVM being called rescue mode
hetzner does that i believe lol
that's usually just some network boot system
if i remember correctly
holy shit those headphones
@twin lagoon ๐ฅบ
Re 2 images y
proxi 
Michele ๐

nmf uwu
ok nvm you're right, i misread hetzner's page
when am i not right
smH
the word kewl is not kewl
reeeeeeee
fortni- 
fortcrap
Alright I know this is cheesy as hell but I love it lol https://owo.whats-th.is/8Hyd5qe.png
kinda sad
Still enjoying this from yesterday
So I got into it with recuse mode, but ufw isn't a command in that mode.
So I don't know how I could change the firewall or even disable it in this case.
you have to chroot into your server's root partition
proxi ๐
๐
inb4 what's chroot
chroot into my butt michale .
o
wow no invite for me proxi????
u deserve better 
Thanks.

:O
o.O
man's world is my new bop ๐
So I did ufw status and it now says it's disabled.
Is that it? Can I now just restart the server out of recuse mode and the firewall will stay inactive?
ha, another day, one prediction I did that was right
some team developed an app, they call my customer registration and login flows/UIs, but their contractor claimed embedding the registration inside a webview in the app would be a security risk, so I had to add a hack that the register button on the login page opens in a new browser, not in the web view. I said back then "you can do it that way, but
then it will suck". Today apple rejected an app update, because the registration is not part of the app ๐
this might be the first good thing apple ever done for me ๐น๏ธ
๐
Welp. I restarted it without doing that.
we'll find out very shortly
pretty common
unplug its power for 20 seconds and plug it back in
im not kidding
okay...
it didn't work :c
well F throw it in the trash
awa @minor badge
@twin lagoon awa
yes lol
please vore the tax agency mr michelle
vore 
awa
awa
awa
awa
now If Only They Wanted My Moneyโข

these are fun little thingies https://adventofcode.com/2020
not hard at all, at least not so far
telling a fun story too
it gets hard, fast
i usually drop off by day 10
thats abt when it goes over my head
we'll see
what was the one you were doing? seemed pretty difficult difficult lemon difficult
of last year?
day 12 was universe simulation
Aoc is also a good way to learn new programming languages
yes
i used aoc to learn rust
well so far it's pretty funzies
why was it 120 GIGABYTES
java
makes sense i terminate my line of questioning
really though
it couldve been muuuch lower
but JDA was and is trash
so it cached everything
of which we needed almost nothing

guess what simple
yes my dear cute kashike?
adventure test plugin for paper
Abenteuer
oh it's german
yea
meta.displayName(Component.text("A super comfy bed.", TextColor.color(0xaa00aa), TextDecoration.BOLD));
meta.lore(Collections.singletonList(
Component.text("It looks very comfy!", NamedTextColor.AQUA)
));
Mfw manual rainbow effect
Ok, this is epic
Other than that it looks great :p
adventure api implemented, plus:
- player display names (not used for chat yet)
- entity/blockentity custom names
- item display names
- item lore
You know about my issue where i listed all components, right?
nope
If you are done with initial impl, I can help out to do the rest
That should be cover everything vanilla accepts components
I'm gonna kidnap your issue into a new one, mini
@vernal moth https://github.com/PaperMC/Paper/issues/4830
didn't add everything yours has, mainly since I typed it manually
We will be, yes, just tracking by method names rather than "stuff"
so that we know exactly what needs to be done still
ah ok
I wonder if those patches should be moved up in case other patches depend on them?
currently patches use bungee stuff left and right
I mean not right now, easier to work on them while they are at the end :P
yeah, just generally
yea, would be good to move them to the very start
o.O
That doesn't change the validity of his statement mini ๐
Fuck no it's six years old
Kash please, I just went thru all my notifications ๐
go study
especially online :(
you occasionally learn something useful
you mean once in 12 years?
Are you Americans
no ๐
i learned tonnes of stuff in school, most of it pretty useless
in college most is useful tho
hhaaa imagine having been to college yet. oooold
ok kiddo
Even in uni most was useless
what did you study?
i mean i have a bunch of useless classes but most are quite useful
what's useful is kinda subjective isn't it
ducks dont have opinions
Shut up ded
sus
dw ur a dum veggie too
logback or log4j2?
self4j (????????
I'm at that "decide later" point right now
Logging facade
does it? hm
Hot take and curiosity: what do you think is the chance that Mojang basically fades out Java, and focuses all in on bedrock in the future? I feel like bedrock is their major revenue stream, and they have the most control over it. The thought was sparked again because the move to Microsoft accounts seems to be heading in a more unified platform direction.
at this time ? 0%
They are not such dumb that abandon most selling game
Java covers elements of success for the game as well as covers environments they cant support on bedrock
They want to monetize Minecraft tho
Java is also a significant revenue stream - you need to take modded into count, as lots of people see people on streams playing and want to play the same thing
they want MC everywhere
Also worth noting: they hired a bunch of people for the Java Edition team this year
Fair, good point. I feel they probably lose a lot of money on Java servers and pirated clients - bedrock gives them more control over both.
Oh really? Didnโt know that, thatโs cool
I hate Microsoft
I wanted Minecraft to be opensource
lose money on java servers? how you figure?
I mean, the revenue for in game purchases, ranks, etc. (I donโt remember whatโs legal anymore after the bukkit disaster ๐) largely goes to the server owners. They only make money off the initial game purchase
thats not money "lost"
If they could find a way to unify multiplayer under Realms, or only allow official partner servers, they could introduce a new revenue stream
its money that had no intent to go to them
it's more like donation rather than revenue
nah its not a donation, its 99% of the time revenue @void void
you may be confusing it with lost revenue potential
Yeah, but they would LOVE that money to have an intent to go to them ๐
in that if MS did something to get a cut of the income
Mhm, good point
I guess it is a conflict of the free publicity of popular servers, and the money they could be making if they controlled multiplayer ๐
Iโm curious to see how it all plays out.
I think forbidding unofficial servers would be bad for the game even then people would still run servers
Fair. I get the sense (from the middle schoolers I work with) that the next generation of MC players largely play on Bedrock (iPad or XBox) and so their multiplayer experience is mostly Hypixel or Shotbow or something. But I donโt have any numbers
you have quite a weird sense then 
young people will probably be more likely to play bedrock
since it has cross platform etc
but if they really like MC they'd probably get the java version in the end since it has modding etc
pvp crossplay is a nightmare lol
it's gonna kill both java and bedrock players
Bedrock has had a lof more players than Java for a long time, but you're still very much undercutting the amount of people playing Java
but that's kinda obvious if you look at what platforms and people the versions are made for
Thatโs true. Generally, the way it goes for the kids I know is:
โMom, dad, I want Minecraft!โ
Parent jumps on App Store and downloads the first thing called Minecraft
Then, if they get really into it, they go get Java. But Bedrock is sort of a filter for the serious ones haha
I have 11 Minecraft accounts so I'll have to create 10 Microsoft accounts to migrate them all ;w;
๐๐ #hardcoreminecraftprobs
oh no!
I guess Iโm most cynical because of the release of Bedrock for Windows 10. For awhile, it was sort of โJava is the PC Minecraftโ and โbedrock is mobile/console Minecraftโ. Now those lines are even blurrier
Iโll be interested to see how it all plays out. Thanks for humoring me ๐
(It is super frustrating to tell parents to go get the PC Java version of Minecraft to play on our server, and then they go and buy Windows 10 ๐๐๐. Which is a first world problem if Iโve ever heard one)
May I ask why do u have so many accounts? ๐
Plugin testing
probably got them for cheap through illegal resellers / stolen accounts
Or spent $264 on Minecraft accounts ๐
I've been playing Minecraft for 9 years
same
so have I (actually eight), but here I am with 1
Same. ๐
I'd just make an offline server and test my stuff there
I was in early middle school when I first discovered Minecraft. I watched game videos, read everything I could online, played with my friends on their accounts, etc. Finally, I decided to buy it (I was not a big spender). I went through the whole process, and there was some error in the credit card number. Mojang didnโt process my payment for 3 days. It seems so ridiculous now, but it was the longest three days of my life in middle school ๐
๐
I'm late, but
I just remember obsessively watching gameplay videos for 72 hours and dreaming of taming my first wolf. ๐
Isnโt Javaโs TOC changing? Does that affect MC at all? I donโt really know any details, except that Java screams at me every time I update it
no
sus
๐
well its more of that games released for xbox tend to be playable on PC too lol, it was a freebie for them
IIRC they still promote java for PC visits
the other direction is most likely true too but consoles being consoles it's hard to do that lol
well ms has built their API to be abstract to just be the same for both on the base, so breaking play anywhere happens if you use platform specific API's in an ungated way
though they do have separate builds, as MS Store has a longer review process than Xbox
assuming i intend to run a large server with approx 1000 people, what kind of RAM amount and core count would i need?
ARK players got boned by that often, Xbox would be updated but PC players were outdated for days sometimes
- Bahahahahaaaa
1000 players 1.16
5tb, 19900k
nitrogen cooled cpu
- Multiple machines, you're gonna need multiple instances spread across with a proxy
with bungeecord ofc
your question still lacks detail
correct
๐ velocity ๐
what else should i answer
Basically, if you're expecting to do that on a singular machine, "good luck"
well you didnt ask that lol, what game mode? avg playes per node goal?
^
mini games are massively different than survival
Really boils down to how you spread that load and how well you can optimize, there's so many variables in play that we're purely pissing in the wind here
I'll be frank, I'm asking for a friend who's trying to invest, he intends to run skyblock and vanilla options
with paper you'll be capped at like 60 players per instance without nuking settings too much
careful with invest lol
the other emote was not the correct emotion 
and assuming top of the line hardware
(which is generally not a viable option for these scale setups, as you're gonna need multiple machines)
Rabbit hole?
you're generally looking at a high end desktop CPU with a few servers and a dozen of players, or a server CPU with a dozen of servers and a few players
I hear "rabbit hole" and I'm interested.
pepega hole
well if you get like an 8 core system with 32GB of memory, can prob fit 4 instances on that
my favorite pastime is getting lost in interesting trails of nothingnes and drama
but thatll be really pushing the system in some cases
They had a patch on their fork which was deleting user data, they shoved it to us as if it was a holy grail solution to an issue and got upset when we told them that that patch was literally stupid and likely to cause data loss
hhmm
now how do you know your gonna get 1k players
alright so initially I recommended r7 5800X and 128 GB ram, based on your description I failed to hit the right CPU / RAM balance?
you got 1k from some other game ready to come play?
where are you going to host that
how many of those are you going to use of those servers
that is not my problem, he strictly asked me to get info about hardware
and he'll do business himself
i would not dump huge money into this at the door, start small, grow out as player count grows
I used to say to budget 1.5 cores per server
i think he's dramatically overestimating how many players he's going to get to start
I dont have any money in his server
These days it's probably more along the lines of 2-2.5 per server
it's his risk entirely
well you can be the good friend to suggest sanity to him
whys he not here asking too lol
no, he isn't banned
inb4 he owns a casino
ah yes, ->, the lambda operator (I know it's not called operator shhhhhhh)
he just has no interest doing ANY research
no but he owns 4 companies
ez
sounds like a epic server owner ๐
correct
best to just partner up with someone for this tbh
you're not getting 1k players
nor do you need a 5800x, most people will just use an e2288g
I'd like to point out once again that I'm trying to gather info on hardware, not advertisement tips, I trust his ability to sell more than any amount of my research
pay in exposure
ez pz 1k players from no where
I don't expect him to get 100
doesn't mean he's going to back down
๐
so anyway, what balance between CPU and RAM am I looking at
well aware about that
also, what was the last version of MC that was great for large amount of players?
I recall there was older version that large servers like 2b2t don't upgrade from
the older you go the more you can throw players on it
i see
i personally stick to latest versions
budget like 2ish cores per server
if you're going to go old you're going to need your own developers and be fully aware you wont get support here
allocating like more than 12G is generally pointless
leaving a few gig for the OS itself is generally a good idea
beyond that, specific needs will depend on the server, etc, etc
12G per server?
depends on the playercount
so for every ryzen 5000 core If i allocate 12G i can expect relatively good balance?

per server ofc
Yeah, no.
what am I missing then
maybe you should hire an experienced sysadmin 
I sincerely doubt large majority of sysadmins have a clue about MC specifically
I said the amount that is generally not worth allocating more than, some servers like minigame servers won't need even half of that
anything you need
There are sysadmins that know abnout mc stuff though lol
You're basically gonna have to look at what instances you're going to run and start plotting out your resource requirements and all that
alright
asking here is pretty pointless besides giving you some general pointers
MC does use multiple cores. I generally recommend 4 cores for a survival server, but if your stacking servers, you can let some of them overlap and share. Estimate 1.5 dedicated cores per server without world generation and up to 2.5 cores per server if it will have world generation.
an active world generating chunks can use up to 3 cores
how many potatoes is 2.5 cores
7
4
PER WORLD...
okay, that's useful to know thanks
so if you have 2 very active worlds generating chunks, thats 5 cores
(2 per world + 1 main thread)
so if that is a standard possibilitity, you would want to stack less servers per machine then
and you said 'vanilla' so that kinda implies some world generation
but that's also excluding plugins
unless you really intend to cap it to small world
i generally just put two or three large (100 - 200 players) gamemode servers on one server tbh
yes but how many threads
8 IIRC
thank you so much for sharing this
there's yer issue
yeah i should probably mention that i only use 16 thread cpus for those servers
im also on a much older and weaker CPU ๐
yeah well my host doesnt have those lol
time to upgrade
an would prob cost a lot
idk, how much you paying for rn
for that you can get an e-2288g, 1tb nvme & 64gb ram
Needs more cache.
$125/mo
at other hosts yes lol
what host thats not ovh has that and private lans?
michael got phoenixnap on macro
literally
ok well not on macro, if i enter phoenixnap in my browser it just recommends me that link
Michael referral code links when?
and thats proper private lan on a switch and not some simulated shit over the internet?
iirc too much RAM causes the JVM GC to go all over the place which actually ironically causes more lag or something
i only know the private LAN is available in the same DC your servers are in and not inter-dc
@marble lark I've heard differently from a developer within this server
so I'll trust the dev more
Well I never said more RAM is bad
lots of ram is just generally pointless, there are some caveats where you gotta have a CPU capable of dealing with that much ram, but, generally fine
I've heard that too much also causes it to slow due to GC issues but I really don't know Dx
๐ค Internal LAN going to WAN and then back sounds like someone cheaped out by using fibric extenders.
iCar
i mean they aren't disagreeing with me, they're also saying more RAM is better, just don't do something crazy like 50GB for 1 server
enjoy swap mem
more ram increases baseline cost, but even at extreme 50GB levels its still tolerable. but even then, I could tune it to improve it more there too lol
unless it is falling onto you and causing pain
A GC takes more to clean more ram
but, at a certain point, the return on investment is diminished
quite obviously
so once you start allocating too much it can start affecting performance if you don't fiddle with the GC
yeah that's what I've been hearing so far
Just don't commit all the ram. Since the JVM will just lower it's committed ram naturally.
yep you worded it way better than me
so I look at dont buy 128 GB systems unless your gonna be stacking lots of instances, but if you got a 32GB machine and nothing else is using it, sure go ahead and use 20GB of it
Also, if ram is an issue, look into OpenJ9
had good experience with it for minigames
less so for gamemodes like survival
should I not host more than 1 server from 1 machine (motherboard) having for example 8 cores?
@green edge untuned yeah, but with my flags, more can improve GC cost to a certain degree, but it does reach a point it adds noticeable baseline
for skyblocks you can prob do 4 on that, survival 2-3 max
okay, noted
Should be like 24TB for normal servers.
jesus christ 24TB of RAM
and for 4 skyblock instances, 32GB ram should be sufficient?
I was expecting like 9 HAHA
ive seen someone allocate 80GB to their server with my flags, and GC was around 100ms average. not "ideal" but still not a "huge problem", still better than ParaGC lol
I can understand that it may be impossible to answer
Well. That's for S8S compatible stuff, normal going like 2 stocked would be 6TB ATM.
diaf
.g OpenJ9
hear me out on this: no gc at all, and just so much ram that a daily restart will be enough to make sure it never fills up
(DiscordBot) https://www.eclipse.org/openj9/ -- Eclipse OpenJ9: "Unleash the power of Java. Optimized to run Javaโข applications cost-effectively in the cloud, Eclipse OpenJ9 is a fast and efficient JVM that..."
given that MC can ez allocate like multiple hundred MB in a second...
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
well considering mc allocates gigabytes in seconds, good luck brian
EpsilonGC โค๏ธ
iirc MC used to run on 256MB or something back in 1.2 until they split the client into an integrated server
not sure if that's true or not
allocation and allocation rate are two entirely different things
1.16 can run on 2G of ram
oh oops didn't read
It's gonna be GC'ing literally every handful of seconds tops
optifine's dev wrote a rant post on Minecraft allocating and throwing away a ton more objects in one tick after the 1.8 update, pretty sure the focus of the rant was on the new BlockPos instead of passing around 3 ints
yes block pos was a huge start to allocation
(new at the time. I'm genuinely shocked 1.8 is so old, I feel old)
and mojangs gone back and forth on pooling
feels like Mojang makes optimizations in some areas only to throw away all that extra speed on other unoptimized areas sometimes tbh
pooling?
that's what you get if you allow game designers to write code ;)
I mean
Mojang still operates like an indie studio lol
having a pool of objects you borrow instead of allocating new ones each time you want one
Issue is that pooling requires that you have a sane way to track how stuff is used, e.g. you don't want a pooled object to be blindly mutated without the caller expecting it
it is pretty much the only large scale modern game written from the ground up without a game engine
Which has also been the source of some fun issues
ah I see
really depends on what you mean by "large scale"
I think he means by Minecraft having been the most popular game of all time, world wide, surpassing even Tetris
er, most purchased.
they only have 15 or so Devs unless I remember wrongly
also pretty sure LoL is also using a self-developed engine ;)
not just that, Minecraft's mechanics aren't really simple either
of course they don't behave like an indie studio and actually make tons of money lol
mighty impressive
Isn't tetris still higher grossing adjusted for inflation?
well self developed engine is sort of different from writing the entire game from scratch
I'm not sure about grossing
Tetris is probabbly cheaper
so they should include all Tetris versions too ;D
I mean, all a game engine is is generally a few dozen random individual components tied together with some glue
2006
apparently 100 million people if "sales" is what that means
true that
Most dumb phones come with tetris or some other small games preinstalled
have any of you tried Godot?
at least in my area
game engines are used to make games though, Minecraft was certainly not made in a (proper) engine (Ik I'm bad with words lol)
I've only tried Unity so far
never seen an android or iphone with tetris preinstalled lol
that's a long list
Not android or apple
it's confusing
older phones
give it a try, it's quite nice for 2D games
forgot the names for the OS, checking now
I can't do anything
@slim nymph i asked phoenixnap about your private LAN stuff, wanted to ask them about AMD processors anyway
they're hardware level
I mean, older phones haven't really been a thing for 10 years for anyone below 60 in western society
I'm waiting for the new Godot version to drop too
you know how much work that is to move servers though ._.
Symbian
that gif is not kind on my eyes rip
my web server has a ton of shit, ive had a new server on standby for years i havent used as never get time to do the migration

and then forget about it
this is the best tetris-like game anyways: https://en.wikipedia.org/wiki/Blockout
i wanted to proper salt stack it
and id have to move all 5 servers at the same time since site and mc are integrated and both use the DB server
Or, waiy, E63
yeah but salt is the disaster recovery solution to quickly get it back up if it went down ๐
that machines been manually built over many years
Aikar, this is 2020
i have configs and such backed up, but to restore all that manually would be a PITA
Just throw everything in a docker-compose file and run
salt is essentially docker compose lol
๐
just without the docker
if you're not running baremetal self-managed kubernetes high availability clusters in 2020
you're doing something wrong kiddo

i do kinda wanna isolate mail stack stuff on its own though
I actually wanted to toy with kubernetes, but all the guides where just "install kubernetes", and it's like, they expect you to magically poop up some enterprise level kubernetes install, or try to mess with minikube, etc, and, just le sigh
Basically, I had something working, and then it got stuck in an upgrade which would randomly overload the machine to all death and kill it, and, so, just, erm...
does that phoenixnap have auto bill pay, thats why i wont do ovh, last i heard you have to manually pay bill
lmfao, i pressed escape and my game crashed 
they finally added it?
they've had it for quite some time
was a few years ago i had a cloud vps, maybe they dont give it on low end for some reason? and i heard others talk about it too
i remember asking about it many years ago and people said no it doesnt have it
AFAIK they always did, but you had to pay with paypal.
afaik, they don't offer subscriptions for VPSes
idk about phoenixnap, i'm going to assume they have it but i don't pay for any servers myself 
but i wouldnt go with ovh based on their shitty support, im still pissed about the one server i had with them
plus getting DDOS'd
i'll get back to you once i get an answer
oh yeah OVH's support is still ass
pnap has livechat so
i need to do invoices for hetzner every month 
they wanted me to physically break into their data center and get on the TTY before theyd help me
required I provide them a trace route from the server I couldnt access
I'm glad that IPMI is basically standard with most providers these days
OVH doesn't have IPMI for their game servers
well the cloud vps didnt have that, and doubt it would of worked anwyays, their internal network was even detecting the outage
Morning
good morning
i was like "your own systems say its having problems, what more do you need?"
:peepoheart:
They did on the game box that I was trying to access other day for somebody
I will incinerate whoever took away my Discord Nitro
was a game-2 or something

Really just boils down to the mobo in play
I assume they only added that as ASUS started shipping that as standard.
wonder if it's maybe an AMD vs intel thing, as I know they use supermicro boards
they use asrock rack boards actually
Oh, wait, yea, they switched








