#deep-dive-discussion

1 messages · Page 18 of 1

limpid pond
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Yeah, 12 more kills

trail pivot
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that, and gunners inability to hit the broadside of a barn with thunderhead.

limpid pond
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Imagine using Autocannon post-S01

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#minelayersweep

severe finch
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This was a great time for me to remember my deep dives

short bloom
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How long till the deep dives get refreshed for the week ?

torn verge
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7-ish hours iirc

dusty spindle
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Red rock blaster or tunnel rat?

wraith shard
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depends on mission and modifiers

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both are definitely top tier beers

dusty spindle
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But if you had to go in blind which one would you choose?

wraith shard
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if I'm playing scout then tunnel rat, otherwise red rock on every other class

dusty spindle
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Ok thanks

wraith shard
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if u have tunnel rat on scout it's almost impossible to die to fall damage

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you have to be critical health and no shield

dusty spindle
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And if there's also low gravity

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You literally have to try to die from fall damage

wraith shard
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you'd have to crater yourself with special powder

woeful harness
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How's everyone fairing the EDD? I tried solo and got rekted

elder pilot
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Can someone unironically explain to me what is the point of crygun? I have like 500 hours in this game and my unga boonga brain still can't comprehend the idea of it.
If I have firethrower or sludge pump and horde in front of me, I just hold m1 and everything dies. If I use crygun, I hold m1 and everything freezes but nothing is dead, they will just unfreeze themselves anyway. "Just use your secondary you stupid" but why even bothering with swapping to your secondary for every single time you see 3 bugs in front of you? On top of that, the ammo efficiency in that case must be not ideal as well

brisk pagoda
#

freeze and then let teammates kill or do it yourself with drills. it saves your gunner a shitload of ammo, and turns grunts into free, zero-risk health packs.

elder pilot
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I dunno man, relying on your teammates to do your job is just not a healthy philosophy on any difficulty, let alone haz 5

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I see clear value when I use cryo against bosses or chonky enemies

brisk pagoda
#

ice also has the benefit of being strong against dreads, robots, and flying enemies all at once

elder pilot
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but I still struggle to actually understand the weapon

brisk pagoda
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if youre teammates cant shoot a frozen bug they aint ready for haz5

elder pilot
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well yes but that is the nature of pubs

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my point is I can carry teammates with sludge pump easily or firethrower but everyone says cryogun is the meta while I fail to understand why

brisk pagoda
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ice is the safest and least situational option of the 3

shell herald
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ayp i need somone to play deep dive with

polar jungle
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@elder cliff yeah I'd say the EDD is hard this week but it's not a long one either

elder cliff
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bro our team took a couple attempts and it was pretty hard but at least we did it Ig it was my first time I completed it so I'm happy

polar jungle
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It took us 3 tries

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our final time was 37 minutes 44 seconds

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but it took us like 2 hours rl time

elder cliff
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yeah same

polar jungle
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lmao getting rollercoaster took me nearly as long as getting both EDD and DD

elder cliff
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what level was your team

polar jungle
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rollercoaster took me an hour

hazy lily
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You guys find stage 2 the hardest?

polar jungle
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absolutely

elder cliff
hazy lily
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Neato nice to know I'm not alone

polar jungle
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detonators low O2 if I'm remembering correctly

polar jungle
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oh I was confusing it with something else

hazy lily
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Yeah it's aquarqs and morkite

polar jungle
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yeah it was aquarqs

elder cliff
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ye

hazy lily
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With low o2

polar jungle
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we had to come up with a strategy and our driller and gunner swapped classes

hazy lily
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And that horrible lower cliff thing which you can't get out of when revived

elder cliff
hazy lily
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Unless there's a resupply to give o2

elder cliff
polar jungle
polar jungle
elder cliff
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yeah same lol

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our drillers first time

polar jungle
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Engie for us

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the swapping driller and gunner worked because they seemed better on the swapped classes

elder cliff
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yeah same for us when we switched always good to mix it up

hazy lily
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Not sure about me, played with randoms

polar jungle
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driller was our reviver on that low o2, I kept getting sniped by everything as scout

hazy lily
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But I think I was lowest or close to lowest at 41

polar jungle
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the 3rd stage though was like dessert at the end though

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I barely took any damage on that one with sp+ low gravity lmao

elder cliff
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wish karl was there

hazy lily
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We all do :(

polar jungle
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but our gunner got grabbed by a leech because I usually got to that area and killed them before anyone saw them

elder cliff
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damnn

polar jungle
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there were like 6 aquarqs in theu pper area and 3 below, with a 4th near spawn

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Low o2 is probably the hardest modifier especially for EDD

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there was a really bad one that was low o2, oil rig, and mactera plague

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like a year ago

hazy lily
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Low o2 is horrible on minehead missions

polar jungle
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which is funny because escort is thehardest with an awful team in normal circumstances

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but with low o2 it's probably the least effected

elder cliff
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Im just happy I finally got the achievement

polar jungle
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I did karl would be proud recently, that's a hard one

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I did it as a duo, was easier than solo

wraith shard
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EDD was much easier with 2 ppl

elder cliff
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💀

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had to be hella careful

polar jungle
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

short bloom
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Aces, I will be home, will finish them all up

oblique glen
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showtime?

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

oblique glen
#

showtime :)

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please no escort

sly kettle
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Good luck, everyone!

oblique glen
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dd dread is classic btw

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Fungus Bogs | Code Name: Buried Carcass
Stage 1: morkite 250 Morkite + dreadegg Dreadnought Classic | totheboneCave Leech Cluster
Stage 2: molly 3 M.U.L.E.s + gegg 2 Eggs | totheboneShield Disruption
Stage 3: gegg 4 Eggs + molly 2 M.U.L.E.s | petbugNo Mutators

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Sandblasted Corridors | Code Name: Ruptured Level
Stage 1: molly 2 M.U.L.E.s + gegg 2 Eggs | totheboneElite Threat
Stage 2: aquarq 7 Aquarq + morkite 150 Morkite | totheboneLow Oxygen
Stage 3: molly 3 M.U.L.E.s + dreadegg Dreadnought Classic | totheboneRival Presence rocknstoneCritical Weakness

robust kernel
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Mushroom!

frosty yacht
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mushroom!

buoyant depot
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mushroom!

thorn jewel
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🍄

candid bobcat
#

Elite Deep Dive "Ruptured Level" (2022-12-08 to 2022-12-15)
Region: Sandblasted Corridors
{"Seed":1738164210,"SeedV2":1208406893,"ExpirationTime":"2022-12-15T11:00:00Z"}
Stage 1: 2 Mini-mules + 2 Eggs | Elite Threat
Stage 2: 7 Aquarqs + 150 Morkite | Low O2
Stage 3: 3 Mini-mules + OG Dreadnought | Rival Presence, Critical Weakness

thorn jewel
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Crit weakness is gonna make this dive a joke

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Aquark + low o2 again is fucking hilarious tho

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Insert “ah shit here we go again” meme

hazy lily
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Oh for fucks sake not more aquarqs + low o2

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Gonna be a rough one

sly kettle
candid bobcat
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Normal Deep Dive Stage 3 is 4 eggs + 2 mini-mules, no mutators

summer sinew
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Not again😂

molten arch
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lolol

hazy lily
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At least there's fewer eggs this time

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Not as much omelette

thorn jewel
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At least its sandblasted, not hollow bough

hazy lily
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Instead it's mule time apparently

thorn jewel
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No longer reliant on a drink as scout to carry the part of the dive

hazy lily
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Too many teams died last DD

candid bobcat
thorn jewel
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My team breezed the EDD but it was definitely mostly greybeards

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I imagine it was going to be rough for everyone else in 4s

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But recently my fun has been joining random dive lobbies and just helping people complete them

supple cosmos
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why EDD stage 2 gotta be the same again 🥲

marble veldt
wraith kraken
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Damn they lost a lot of mules this week

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Why low oxygen aquarq again
Pain

waxen terrace
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how is nitra on edd?

molten arch
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Just finished

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From my experience I was scarce on nitra going into stage 2 and 3 just cause I used a good portion of it prior

modest ivy
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at least it's a 7 aquarq and not 10 maybe this one i'll be able to solo. that third stage tho. rivals and dreadnought, but we get critical weakness

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is sludge good vs rivals?

outer bloom
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fyi regular DD is 3 mules, not 2

waxen terrace
cunning pond
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NO MAGMA CORE
LETSSSSSSSSAAAAAAAAGOOOOOOOOOOOOOOO

wraith shard
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Wow of course its low o2 PE again

shy karma
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Low O2 again? Ass

thick vortex
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low 02 PE is not that bad

wraith shard
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low O2 PE but it's only 7 aquarqs

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Hopefully no hidden pocket of aquarqs this time around I had to kite the bugs until the spawn limit was reached in last week's 💀

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Not likely because sand-blasted corridors

subtle mulch
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does anybody wants to do a deep dive together?

wraith shard
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I need to eat breakfast first

subtle mulch
wraith shard
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how's the EDD this week?

trail pivot
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oh god, another double blackbox

severe tusk
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?

short bloom
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OH LORD

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LOW O2 + AQUARQS AGAIN, I DIDN'T EVEN HAVE TIME TO PROCESS LAST WEEK'S PTSD

modest ivy
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the low o2 wasnt the hard part about last week's EDD stage 2. it was that claustrophobic cave area you had to get into above the mining rig. but this one is sandblasted corridors, so im expecting a much more open area

grave narwhal
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Apart from Stage 2 being a royal pain again, I had two of my unluckiest DRG moments in that level. Here's the full Solo Scout run of the EDD: https://www.youtube.com/watch?v=ozKogSZn-cQ

Also check out last week's Elite Deep Dive highlights: https://www.youtube.com/watch?v=W3VLjLstH1g

Mining is hard work. Good thing you can make it easier by subscribing to @cyberscout7133

0:00 STAGE 1
0:46 Repairing 1st Mule
4:48 Repairing 2nd Mule
8:26 1st Egg
9:31 2nd Egg
14:32 Uplink
17:08 Refuel
21:20 STAGE 2
22:35 Downed
25:20 Swarm
31:01...

▶ Play video
winter oak
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Since the dreadnaut is the classic, do you think i could go in as a thundercannon gunner for the deep dive? I usually go LS for dreadnauts but i dont want to be tied down during shield disruption

steel python
winter oak
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Oh, no. Im soloing it. I have no friends

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And i don't entirely trust randoms

echo storm
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trick is to do edds at the beginning of the week

mortal cliff
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EDD looks easy this week

white osprey
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EDD was pretty easy this week, pretty chill first try clear

wraith shard
steel python
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Until low o2 + PE again

cunning narwhal
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GOD WHY Another point extract with low oxygen :(

steel python
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I wish the transition to the first stage of any deep dive had the fancy loading intro like the ones you see when advancing ot the next stage

cunning narwhal
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least its on sandblast

steel python
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Sandblast is always fun

trail pivot
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yes

coarse lantern
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fucking edd ruined last stage because i get booped off the ledge becuz the game thinks i was ontop of someones head that was running up a ledge behind me

magic silo
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Is the Christmas event going to be out on the same time on all platoforms?

severe tusk
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Dwarf heads have the same physics as kids' bouncy castles. It is known.

knotty elm
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I quit drg when the new dreadnauts and mutated bugs showed up because the game got too hard to complete deep dives.

It it still hard af ?

severe tusk
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Muted bugs?

errant moat
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Nah, second stage was hell

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Those aqarqs were tucked into the most impossible-to-spot spaces

knotty elm
severe tusk
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Oh, I started playing after all of that stuff was introduced, so I can't really say. I personally have no problems completing DDs or EDDs though. There are some really strong builds that can handle just about anything if you're willing to take the time and effort to get better.

sacred cove
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crashing from edd :( when it was the fuel cell part of the last mission. CM

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certainly isn't as hellish as last week though lol

mortal cliff
knotty elm
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The red ones that are empowered versions of normal bugs

brisk spear
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Normal deep dives are only haz 3.5, which shouldn't be that threatening to players whove already promoted

mortal cliff
limpid pond
knotty elm
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Ah that was annoying how strong they were.

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Went from being able to complete elite deep dive to struggling with a group of randoms in normal deep dive so i hung up the helmet for a while.

limpid pond
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Tbh Elites are just ammo sponges, the only actually interesting one is Elite Grabber. All except Grabber don't really change how you engage with said enemy, they just take longer to kill.

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The game is generally pretty easy even on Haz 5, but I still oppose adding them back simply because they roll over builds worse on total damage and don't really bother meta builds.

tawdry brook
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What's in the edd stages this week?

digital chasm
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last week management wanted us to get eggs, and now they want mini mules

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whats next, all aquarks?

winter oak
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Managed to solo the deep dive. Only died twice (to my own stupidity) and had around 500 nitra to spare.

lethal wolf
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mmm potatos time to make fries

ashen veldt
knotty elm
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Everything just felt super overwhelming after the update added elite bugs and dread naut variants.

The random people I was playing with probably were overwhelmed too. I’m sure it is not as bad now and I heard some things have been tweaked. It just felt too hard at the time.

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Elite grabber made me stop playing :/

ashen veldt
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Elite grabbers are absolutely a pain but there's always a way

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If you're having trouble i'd definitely hop into a pod on here

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the greybeards tend to be willing to help

ashen veldt
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having a good build really helps

old widget
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Elite bulks are fun also, but too rare IMO. Faster speed and larger diameter final blow are interesting

left aurora
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This was probably my greatest deep dive, I hard carried and solo killed 2 bulks and nemesis

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864 kills, 269 minerals, 18 revives, only one down

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the next highest kills was 305, and everyone had more than 15 downs

knotty elm
ashen veldt
left aurora
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Engi, smg, shard diffractor

ashen veldt
# knotty elm Usually just cryo driller.

Ahh yeah that would do it. Cryo driller can be cool but I've always gotten overwhelmed. great for flying enemies if you can reach em though. I always run either CRISPR or Sludge and that gives me a lot of options

left aurora
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Speed overclock on smg, magma overclock on shard diff

ashen veldt
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If I'm running sticky flames or the ammo thing I can just spray everything and let burn do its thing on crowds of enemies or anything that can be set aflame, and sludge is awesome for slowing things down

ashen veldt
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18 revives is probably the biggest flex there ngl

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Impressive kills too

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But 18 revives 1 down sounds like a carry

ashen veldt
# knotty elm Usually just cryo driller.

But yeah, I'm not sure if this is a popular opinion or not, but cryo can really lack the efficiency of other driller primaries. I remember ice storm/spear are supposed to alleviate that somewhat, but I almost never see drillers running cryo on harder missions, or at least DDs and EDDs nowadays

knotty elm
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i see, i just really enjoyed freezing everything and bopping it with axe, and using the epc to mine with 🙂 its probably just a meme now on harder difficulties but i love the utility

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the freeze cc just feels so safe but i get that it lacks a bit in the fire power department

brisk spear
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its not a meme at all, cryo is very powerful

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its just that in higher level play sticky fuel is so dominant

limpid pond
dusty spindle
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Smart gun or shotgun for engi?

knotty elm
limpid pond
dusty spindle
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Good damage and good amount of ammo

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I either end up with too little damage or high damage but run out of ammo mid fight

hazy lily
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That's engi in general tbh

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They're the burst damage class

limpid pond
hazy lily
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I'd recommend changing your playstyle a little, you don't always need to shoot bugs if your teammates have them handled

grim glacier
limpid pond
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Expense of? 🤨

grim glacier
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wait, english, not expense of

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with decent ammo economy*

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deep dives were fairly straightforward this week, just wish I brought long range for edd

limpid pond
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Turret EM Discharge is how you really hoard ammo, but it's such a pain in the ass to use post-nerf I kinda forgot about it tbh

grim glacier
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the season 2 stealth nerf yeah?

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damn shame i couldnt try it before it got nerfed, i joined drg during early s2

limpid pond
#

Damn, you never got to use Clean Impact Deflection 😔

grim glacier
#

bouncy castle mania, ive seen footage

violet warren
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Did anyone else have the issue on stage 2 of the regular deep dive where the uplink wouldn't fall?

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We had to defend a hellpit after I tried to drop the uplink with C4

grim glacier
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Neg, mine dropped fine

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i think i gravitate towards the damage-up unstables

severe tusk
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Impact Deflection is still my favorite OC for Scout primary weapons, even after the DRAK got nerfed a couple of times.

limpid pond
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Yeah, it's still really good, but there was nothing quite like mulching both Praetorians and swarms with a Scout primary

severe tusk
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Yeah, I just use Embedded Detonators to take care of big stuff.

limpid pond
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Yeah your secondary is just better, but ID could do it, and it was really funny

vagrant cipher
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I used to take the extra speed on overheat then realized i dont usually use it because i have to burn a ton of ammo to proc it and i prefer the more fire rate upgrade so i changed it to better cooling

limpid pond
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Hot Feet is for Manual Heat Dump. TEF uses TFL.

vagrant cipher
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yea i would leave manual heat dump for the aggressive venting oc

limpid pond
#

Double Salvage Op? No lmao

wraith shard
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fear

balmy stone
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I played engi and it was fine, only reason I went down was no air and I fell through the map twice on stage 3

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Got 600 or so kills

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I also clutched three times cause engi’s dual ability to murderize dreads and a hundred enemies in a few seconds

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I was more worried about the area of the map that dropped me into the void than the bugs

echo storm
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404 hours to get all the guys to gold,,

thorn jewel
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Tried three times to carry three greenbeards (acc level 13, all of them) through this EDD and failed all three times. This one is not very beginner friendly.

balmy stone
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Def need experience with the mutators on this one

raw maple
#

Ngl this edd is not so hard

balmy stone
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I’d say it’s a 2/5 in terms of difficulty

raw maple
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I was trying my big bertha build and had beat it on the first try with 21 rez and 0 knocks but I wish i could share a image

balmy stone
#

Damn you were carrying

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I went 7 and 7, 4 of those deaths were from falling through the map twice then getting rezzed with no health

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Overall my team was good but we had some moments of confusion for who’s doing what

raw maple
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it happens

balmy stone
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We accidentally popped the dread as well

raw maple
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the reason my team had soo many knocks because they acted like they never fought a dread in there life

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people never seem to dodge the slam attack these days

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error in my typing

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i type too fast

limpid pond
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Can't believe they gave Minelayer and Shield Generator to Engineer drillchamp

static tiger
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just got kicked by a bunch of redbeards cause they didnt like the fact i made a c4 bunkie

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i had 37 flamethrower ammo and no coolette

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on the 2nd stage of the non elite deep dive

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thats just discount scout

wraith shard
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extremely easy DD's this week

thorn jewel
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Yeah with any modicum of experience this EDD is not difficult, but these players were pretty new to high hazard it seemed

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I was proud of them for getting as far as they did

echo storm
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it's fun carrying new players in edds

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love getting like 20 revives to 2 downs

thorn jewel
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Yep

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Our second attempt was our closest one.. i should’ve been running heightened on my scout. We lost to me going down to a leech, or I would’ve been able to save it

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Was never close enough for shield uplink to matter, but that never clicked for me cus was being distracted

pine mural
#

EDD was fun. Low O2 was way less awful this time around

wraith shard
#

real and true

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less quarqs and much easier terrain and level layout

junior pendant
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same, tho I still failed at stage 3, it all good

waxen terrace
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also use ziplines on anything with a sharp incline

grave narwhal
vagrant silo
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ugh, 2 salvage missions and a point extraction with morkite on the EDD. absolutely awful for solo

hollow citrus
#

low oxy PE again, pass

wraith shard
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its extremely easy this time

gusty grotto
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last stage was easy as pie

wraith shard
#

crit weakness does that

gusty grotto
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i had hyperprop so I just 1 shot the bulks

wraith shard
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if it wasnt for dread the last stage would be completely free

gusty grotto
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the driller on my team went sludge so the dread was very easy to kill since it couldnt move

wraith shard
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nice

gusty grotto
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but the breeder on the last stage went up the massive hole that the dropship created and we couldnt kill it

wraith shard
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💀

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stage 3 of the dd is surprisingly mild

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surprisingly?

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2 was harder

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i mean

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yeah fair

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3 haz crit weakness, making in the easiest of the 3

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nah that’s edd

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oh

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sry im blind

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3 is no modifiers egg hunt and uh…

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well stage 2 did have shield disruption which would def make it harder

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yeah

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lots of mules this week

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oh yeah mules

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beep beep

hollow crypt
thorn jewel
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Yeah I was preoccupied looking at other stuff while out in the big room

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I had flared it before entering and shot a couple of other leeches, didn’t expect this one

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And don’t have a mod for leeches

marble hinge
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yeah...I just got my butt kicked on stage 2 of dd...swarmed to death 😦

knotty elm
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elite grabber at the start of the elite deep dive reeeeeeeee

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what do i even do as a cryo driller against them ? satchel charge and axe throw ? dig a hole ? lmfao

severe tusk
#

Laugh at them with Heightened Senses.

knotty elm
#

but steve

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alright i guess

severe tusk
#

If only Steeve had wings.

knotty elm
#

wtf nemesis ? a grabbing robot ?

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that first cave opening in elite deep dive is a nightmare

severe tusk
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Nemesis is slow, so it's usually not a problem to keep your distance from it.

knotty elm
#

i see, is there any other new units added since s1 ended ?

severe tusk
#

The plague bugs.

knotty elm
#

tri jaw and stuff ?

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patrol bots sword flyers oh my this third round elite deep dive

raw maple
knotty elm
#

oh have not seen those yet

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what are tall these gun sentry on the ground that shoot out barriers ?

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theres like 15 around the drop pod lol

raw maple
#

thoses are the rivals bots

knotty elm
#

annoying af

raw maple
#

they are protecting the generator that is keeping those bots alive

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they spawn near the generator

knotty elm
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so you have to push in

raw maple
#

yea

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when you deactivate the generator all of the rivals bots are instantly destroyed

knotty elm
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how do you deactivate it

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i threw a couple satchel its still up 😦

raw maple
#

you have to hack it

knotty elm
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man cryo driller sucks against these 😦

raw maple
#

yea fire is there main weakness

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If you set the bots on fire it is instantly destroyed

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They are also immune to toxic status effect

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also the rockpox plague bugs only spawn the lithophage modifier.

trail pivot
#

ah, a classic turret nest?

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haven't seen a proper turret gank sqaud one since last season, rival pe.

knotty elm
#

i died so many times

trail pivot
#

come out of the drop pod to a sheer wall, nemesis behind the pod, turrets and swarmers all around. good times

raw maple
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yea i something similar to that but it was straight up bugs and spitters in every angle we look at

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When we landed from the drop pod they were literally 2 spitters behind me and 2 spitters in front of me

knotty elm
#

so after we completed the mission for refueling the pod on the third elite deep dive a nemesis and a bulk spawned on us ... ughh lol ?

raw maple
#

that is unlucky

knotty elm
#

is it luck ?

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isnt that all scripted ?

raw maple
#

probably

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it is only scripted on the beginning of run

knotty elm
#

I thought all deep dives were scripted the same stuff was supposed to show up

toxic python
#

Nope, some RNG stuff is still RNG. For example: BET-C

knotty elm
#

ah, unluckyu

#

completed 2/3 got the OC worth

wild sapphire
#

i completed 2/3 solo scout edd but quit at last stage bc i dont want the cosmetic and i was in a hurry

#

i got energy rerouting

#

bruh

raw maple
#

bruh i just want hipster for scout so that I have all of the best OC's in the game

thorn jewel
#

Was my first OC for scout and now I cant play anything else, ama

raw maple
#

Yea but my matrix core rng had been terrible since I roll every class except scout

vapid lily
#

I’m so glad turrets have become so non present I hated them

raw maple
#

Turrets ain't that bad tho

#

I hate spitters more

#

Literally my most hated enemy in DRG

severe tusk
#

They very rarely ever hit you if you just always keep moving.

raw maple
#

yea but always tend to get hit but them

#

also I am a gunner main that mains lead storm

modest ivy
#

there is no way the previous EDD stage 2 was normal. im doing this week's EED stage 2 and it doesnt even compare. im almost sure the spawns were bugged.
i think the timer from the first stage might have been added to the 2nd stage, so the bugs were getting a 15 boost to their spawns

limpid pond
#

You always want to gear specifically to counter Elite/Deep Dives, Face Melter is gonna beat out any Sludge Pump build if there's a Sabo and whatnot. But if you're really adamant on playing blind, or just want a decent base to start off:

Driller: For primary, x121x Hydrogen Ion Additive or x32x2 Volatile Impact Mixture. Good direct damage, good CC (if HIA), good enough group clear. Works fine against all enemy types. For secondary, 21312 Explosive Reload. Unmatched long range, single target burst that Driller desperately needs. Impact Axes because the other grenades are superfluous.
Gunner: For primary, x12x2 Salvo Module or 31212 Fragmentation Missiles Hurricane. SM has better burst and single target, FM has better sustain and AoE. Gunner has a lot of other very strong primary builds, but they lose hard to Rival Tech, Swarmaggedon, etc. For secondary, 13232 Lead Spray BRT. Kills a Haz 5 4P Oppressor in one mag. Take either Sticky Nades to Fear Praetorians and hit their behind, or Tactical Leadburster to delete Bulks and other tanky, non-Prae targets. But any grenade is fine.

limpid pond
#

Engineer: For primary, 21111 Explosive Chemical Rounds LOK-1. Unmatched ammo efficiency, range, and AoE clear while still having decent single target. For secondary, 21112 Hyper Propellant PGL or 312x1 Overdrive Booster Shard Diffractor. Both are incredible single target burst. Hyper Propellant hits instantly and works better with Freeze, Overdrive Booster has more ammo and can be used against groups in a pinch. For grenades, Plasma Bursters or Proxies. LUREs die too fast and Shredder Swarm doesn't hit as hard as Bursters and Proxies.
Scout: For primary, 32x23 Electrifying Reload GK2. Literally one-shots Grunts. Worse vs Dreads, but you don't lose direct damage and Scout's rarely top primary DPS anyway. For secondary, 11231 Embedded Detonators Zhukovs. This is the best secondary loadout in the entire game. Demolishes Dreads, let alone a Praetorian. For grenade, IFG or Pheros. Cryos don't work with this loadout, and Voltatic Stun Sweeper doesn't hit enough targets to do much.

modest ivy
#

there's a nemy right outside spawn in stage 3

limpid pond
modest ivy
#

i see. it looked like a really fun challenge stage. too bad i didnt have much time last week

modest ivy
balmy stone
#

Ecr took care of trawlers fast

#

I’d say use breach cutter if you like it but shard does perfectly fine on this one

limpid pond
#

Breach Cutter is slow moving and LOK-1 is homing hitscan tho

modest ivy
#

lok isnt going to be fast enough if the trawler is charging right at you. breach cutter just fills in that close range weakness lok has. in the end, it's up to personal preference though

#

i'll try out the shard this EDD. i dont use it often

balmy stone
#

Trawlers tend to be in pits so taking high ground and shooting at a distance works

modest ivy
#

sure, but at that point, it doesnt matter what the secondary is. the lok takes care of that scenario. the breach cutter is for the scenario where you're in said pit and the trawler's about to bite your head off

balmy stone
#

I have volatile impact reactor so I draw a lava circle around the trawler and myself

#

If you had plascrete catalyst you could bait them into an explosion

modest ivy
#

that's a fun one. im hoping i get it soon

balmy stone
#

I haven’t tried it on an edd yet but I’m sure it would be strong

modest ivy
#

from what i've seen, plscrete has the issue of being massively clunky. you need to place down a platform or spam the area you're at with platforms beforehand. it's great in point defense like the salvage part but it'll be weaker elsewhere

#

lures seem like the best nade for it

#

would also take increase ammo t3 for the platform gun instead of bug repel

balmy stone
#

If you hardcore parkour then there’s probably plats spread out from kiting and trying to get down and up places fast which makes it easy to find opportunities

modest ivy
#

true. sandblasted corridors has really nice parkour opportunities with those rock pillars scattered everywhere

limpid pond
#

I still use Repellant Additive with Plastcrete Catalyst. It's more inconvenient, but you get cheese bombs and Repellant's utility.

balmy stone
#

I use repellant too and it works fine for me

#

Especially if you shoot a platform at a chokepoint/stunned or slowed group and immediately blow it up so they don’t have time to react

drowsy marsh
lament trail
# knotty elm how do you deactivate it

The driller specific trick for turret generators is to drill a tunnel underneath then hack them from underground. You have to be aware of repulsor turrets as they can sometimes clip you, since the generator doesn't fall down, but it's generally a lot safer than coming from above ground without needing to clear almost all the turrets beforehand usually

hoary rover
#

WHY is Elite Dive 2 almost note for note last weeks? The only difference is 3 less and in sand blasted corridors 😭

sly vapor
#

what? am i reading this right?

hoary rover
#

Last week's stage 2 for the elite dive: 10 aquarqs, 150 morkite (iirc), low o2 modifier

This week's stage 2 for the elite dive: 7 aquarqs, 150 morkite, low o2 modifier

sly vapor
#

oh alright, i had a stroke reading it

hoary rover
#

I am bad at english, my apologies

sly vapor
#

no worries 🥸

brisk spear
static tiger
brisk spear
#

then.. i guess you shouldnt have bunkered? like yeah it was just a normal dd and if you are nearly completely dry on ammo then its sorta justified but even then why not just call a resupply or go look for more nitra for one

#

and its also.. just a normal dd so its not like youre under a lot of pressure

static tiger
#

Because they got pissy when I called one down previously because they weren't below half

#

Also saying that I didn't know shit

brisk spear
#

at that point i wouldve just left

static tiger
#

Well I got kicked

brisk spear
#

literally not worth dealing with those people

static tiger
#

Redbeards.

brisk spear
#

define redbeard please

#

never heard that one

static tiger
#

People who either are incredibly toxic, play only for progression and not fun and get mad at people for playing for fun / unoptimized

#

Aka opposite of a greybeard but little to no overlap with greenbeards

brisk spear
#

interesting

static tiger
#

I have used this term since 1st anniversary

brisk spear
#

i know a lot of people including myself find progression and optimizing/minmaxing to be very fun but people who get angry with those who don't or try to force others to play like that are a type of person that exists in every other category of player in any game

static tiger
#

I like minmaxing too I don't get pissy though when someone plays for fun tho cause that's an asshole thing to do

brisk spear
#

of course

static tiger
#

Thankfully I really haven't encountered many redbeards recently and it was just those guys

brisk spear
#

i guess im super lucky cause im nearing 700 hours and only encountered like maybe 2 of those people

static tiger
#

Nice

#

Good luck miner and rock and stone

brisk spear
#

o7

balmy stone
#

I joined a lobby where the host was in the middle of yelling at his teammates like ?? It’s haz 4 and they didn’t seem like they were doing anything in the realm of sabotaging the mission

static tiger
#

F

balmy stone
#

Anything goes when I host besides tk’ing, sabotaging the mission and taking other people’s resups

buoyant gust
#

Just made it through the elite dive. We all died but I iron willed my way into the last drop pod.

latent current
#

I once got kicked after blowing myself up with C4 for a meme. It was on-site refining and I had drilled all the pipe tunnels for them (refinery was in a hole, driller made it much easier). All pipes were connected, we had a bunch of nitra, ready to go. Decided to just blow myself up because... funny. Literally a split second later, bam, kicked and banned.

#

Wasn't a single bug to be seen, everyone was well stocked, no risk. Needless to say, was a bit salty after that. Especially after I dug out all those beautifully crafted tunnels for them.

static tiger
raven niche
#

lost the edd on the last stage to 2 bulks, a nemesis, and a warden 😔

wraith shard
#

Nemesis spawned for my team as well

#

Then I found out how it wasn’t much of an issue because of critical weakness… thanks executioner Loki

buoyant gust
#

We were lucky not to get a nemesis

rare nexus
#

Me and 3 other people just had a say this and it happens moment while doing the edd

trail pivot
#

there is one bulk hiding in the reg dd

#

i think it was first stage

#

just popped out in a pit

steep bluff
trail pivot
#

yoo wheres the nitra first edd stage

gloomy rampart
#

Had the nemesis & 3 bulks on EDD stage 3, it wasn’t so bad because the room is huge and mostly flat

trail pivot
#

yes, nem does spawn during the egg

#

he showed up on the cliff right above the pod

#

i was driller on the far hill trying to stay away from the dread

#

there is a turret nest with a huge terrain advantage, a breeder and nexus all in one spot third stage

#

i couldn't tunnel to the controller correctly and the damn biters kept coming in

#

elite grabber was waiting right outside the stage 1 dirt door

#

the black box was nuts

#

i thought i was doing terribly but 579 kills?

#

the damn patrol bots clapped me once and and i took off

#

if you don't grab all the nitra and speedrun first stage, second will decimate you

#

if you don't grab all the nitra second stage you'll die before the box, third

#

a bulk showed up right on the same cliff as nemesis right as we started the box

#

lucky all the boxes are on flat surfaces

wraith shard
cosmic valley
#

Is sludge good for this dd?

#

Hydrogen ion additive overclock

#

And wave cooker with necrosis

wraith shard
#

just use whatever it's a DD, anything works

static tiger
#

Edd is a bit brutal this week

wraith shard
static tiger
pseudo mortar
#

I feel like there are more "Griefing" hosts of recent...

#

It's Frustrating...

#

Dude flamed me today for using the flamethrower, which I just like... then banned me during the deep dive.

Then 2 mins later joined another one... started venting... probably shouldn't have been... and that dude banned me.

I enjoy meeting cool people, win or lose in these dives, and I'm finding the opposite this week apparently!

#

Apologies... Need to get that vent out. FOR KARL! Rock On!

severe tusk
#

Some tryhards lose their shit if you bring the flamethrower on missions/DDs/EDDs that have dreads.

wraith kraken
#

fat boy

limpid pond
#

If there's just one, it's fine, but if there's multiple/an Elim it's basically like being down a player for those stages. Half Fire damage to something that sucks against big targets anyway, and then they resist Sticky Flame Slowdown anyway.

#

Bringing CRSPR to an EDD with a single Dread on the last stage that's on a Crit Weakness anyway isn't gonna kill you lol

wraith shard
#

Played with some green beards in the DD last night (highest level was 40, highest promotion was bronze 2, not including me), it was fun to help them, made it a point to not leave anyone behind when it was time to move on to the next stage. Accidentally popped the dreadnought and fought it in the bottom of the first vertical tunnel, went well, smooth sailing the rest of the way (still not sure how, but I didn’t care enough to address it). The shield disruption was a little rough, kept getting oppressors and the terrain didn’t help. The final egg hunt was the easiest bit. Overall a fun dive, fun group, drank beers and danced afterwards. rocknstone

wraith shard
limpid pond
#

They do, just less so. From what I understand, slowdown resistance is tied to elemental resistance (or used to be), and Dreadnought resistances haven't been adjusted to account for that artifact.

dusty spindle
#

Is beast master viable in deep dives?

severe tusk
#

Yeah.

#

I like using Disperser Compound Sludge Pump as Driller against dreads. It's really good for your team against Hiveguard and the original dread, as it slows them to a crawl.

limpid pond
wraith shard
#

Oh yeah, forgot to mention, we pinged the mushroom as a team in the first stage of the DD. I knew I found a good group when that happened.

wraith shard
left void
wraith shard
left void
#

never tried edd. any tips?

wraith shard
# left void never tried edd. any tips?

Get used to haz 4 and 5, with the swarm sizes and how they move (haz 5 has the bugs move faster). That’s the general tips I can give, the rest comes down to experience

#

Ping big enemies, like bulks, oppressors, spitballers, and the like, keep an eye out for cave leeches. Those things are death sentences. Having an outline of an enemy through walls helps a lot

left void
#

is there a guide or chart for hazard scaling?

#

I'm intrigued by what you said about swarm speed. I thought it was just ping issues making swarms move fast

wraith shard
#

I don’t think so? Some missions on haz 4/5 are a breeze and others are a complete cluster

wraith shard
outer bloom
# left void is there a guide or chart for hazard scaling?

Here’s a good resource:

https://deeprockgalactic.fandom.com/wiki/Difficulty_Scaling

Also, stage 3 of the EDD is hazard 5.5

Deep Rock Galactic Wiki

Hazard levels, along with player count, determine the amount of enemies present in a mission and during swarms, as well as an increase to the amount of damage they can absorb and the amount of damage they deal to players. Hazard Levels contribute to a Hazard Bonus, which determines the rewards at the end of the mission. Depending on the selected...

neat talon
trail pivot
#

there was only enough for like 1 or 2 resusps which we wound up using . we entered two and three in dire straits

neat talon
#

yup

#

definitely an edd where you just gotta get shit done and go. Of course, stage 2 is low ox PE so you kind of have to do that anyway.

trail pivot
#

stage 3 is gonna go badly if you driller doesn't hit the controller and noone freezes the breeder

#

i'd reccomend driller going around long way

limpid pond
still ravine
#

i tried a deep dive for the second time and got the deep for speed achievement, what are the times for everyone else?

woeful niche
#

fuck i meant active

limpid pond
#

Can you name another perk that lets you revive after everyone's already died and the mission would normally fail?

languid rune
#

I assume they're gonna say Dash is better and they might not be wrong

#

harder to get through a mission without Dash than it is without IW

limpid pond
#

Just use both

languid rune
#

yes, this is typically the load out that people use

woeful niche
#

Iron will just isn’t that needed in this game

#

it’s nice to have but if ur in a good team you honestly just need like one person to run it in case of emergencies

#

if i’m in a bad team i wud far rather use field medic + dash

#

cus doing 20+ revives is way easier with fm

balmy stone
#

It’s the opposite for me, I use iw cause I know as soon as I go down I’m probably not getting picked up given I rezzed them 17 times

woeful niche
#

if i go down then the mission is probably over anyways lol

balmy stone
#

Dash is more important than either

woeful niche
#

for me to go down things have to be going very bad or i’m just being dum

#

if things are going bad i just give up. If the team can’t handle a tyrant weed over looking the refinery + a random dread wave, just restart and get better rng

winter oak
#

New deep dive?

#

The pin doesnt match the mission

balmy stone
#

Korloks I understand completely

woeful niche
#

korlock isn’t even that bad

#

but if the team doesn’t know how to apply status to the tentacles it might be gg

balmy stone
#

It’s an ammo sink if people aren’t killing the healing pods

woeful niche
#

driller just has to set the tentacles on fire so they don’t shoot

#

unless it’s in a really cancer spot

sly vapor
#

just hide behind the korlok and shoot at the seeds that can reach you...

balmy stone
#

Sometimes it’s not that simple

woeful niche
#

no you actually neeed to play aggressively to deal with a korlock well

sly vapor
woeful niche
#

which is my point?

sly vapor
#

usually you can also shoot them from the korlok too

woeful niche
#

in an ideal situation you can shoot them behind cover but that isn’t always the case

sly vapor
#

aggressively? you are just running out of cover for 10 seconds and then running back in

woeful niche
#

you don’t need cover ffs

sly vapor
#

aggressive would be constant shooting and running through the battlefield

woeful niche
#

just set the weed on fire

woeful niche
sly vapor
#

wow!

sly vapor
woeful niche
#

driller shud be constantly freezing / setting fire / goo up the tentacles so they don’t shoot

#

allowing the team to pick off the weeds and healing pods easier

sly vapor
#

not every build is made on fire damage
not every match has a driller

every class and every loadout can stand behind the korlok and shoot at stuff

woeful niche
sly vapor
#

it would be better if the korlok could attack you directly if you got to close, i cant tell when's the last time i lost to a korlok

sly vapor
woeful niche
#

wow ok sure

#

if you don’t have a driller apply another dot

#

neurotoxin on bulldog works too

#

cryo mines

#

inferno

sly vapor
#

not every build has dot lol
and why should i do it when i can just stay behind korlok and shoot at stuff?
dont you see my logic

woeful niche
sly vapor
#

korlok camping is way too good

woeful niche
#

Nope i’ll just sit there and run out of ammo

sly vapor
sly vapor
woeful niche
#

it’s an awful strategy cus the healers are literally designed to counter it

sly vapor
#

you are making no sense

woeful niche
sly vapor
#

the healers are not good at their work

sly vapor
woeful niche
#

yes let me stand behind cover while the weeds heal the multiple times in a row

balmy stone
#

My biggest issue is randoms dying to it in hard to reach places then I’m out of ammo and they’re low health with no progress on the korlok made

sly vapor
#

JUST PUSH WHILE THEY SPAWN LOL THEY DONT START TO HEAL INSTANTLY

#

THEY HEAL A TINY SPECK

woeful niche
#

no they don’t?

#

they heal to full within a couple seconds

#

if you wait you will burn ammo

sly vapor
#

exactly what i said lmao

#

"burn ammo" literally 3 extra shots

what build do you use, hyperpropellant with 1 ammo?

woeful niche
#

no you said some shit like there’s a delay

woeful niche
sly vapor
#

oh you meant they heal to full within a couple seconds, not they start after a couple seconds

#

well that's not true at all

woeful niche
#

it is true

#

unless the healing rate changes between haz?

sly vapor
#

i play at haz 5

woeful niche
#

stage 1 shud have 1 healer, that’ll take more then a couple seconds ig

#

stage 2 and 3 have 2 to 3 healers tho

#

that’s def a couple seconds

sly vapor
#

3?

woeful niche
#

pretty sure iv seen 3 spawn

sly vapor
#

even when im camping behind the korlok it's not like they spawn 50 meters away, wheter you are camping or aggressive depends if you can see them or not

#

some spawn really close

#

i just want like, a thorn attack near the korlok or something to push me away, and he cant attack while open

woeful niche
#

it sounds like youv only ever had korckocks on flat terrain lmao

sly vapor
#

no, the only problems appear when there are korlok sprouts on the higher ground

#

those are a must-shoot

balmy stone
#

The healing pods can spawn on narrow ass tree limbs 50m above the korlok or behind a bunch of coral etc that’s time-consuming to look for

woeful niche
#

ye trust me, standing behind cover will more times then not drag out the fight to an unbearable degree

sly vapor
#

(if what said is true) on the other hand playing aggressive will often cause you to lose a lot of health and possibly die

balmy stone
#

Too passive will use up all your ammo and more time means more swarms

woeful niche
#

then get good at kiting / use my fuckjng strategy with dots

#

sitting in a corner hoping someone else will kill the healer you can’t see isn’t gonna work

sly vapor
#

the korlok fight literally takes less than 2 minutes

balmy stone
#

My argument is korlok is a pain in the ass to fight especially on pubs

sly vapor
#

omfg i said 10 times you push when they spawn kill them then run back in

balmy stone
#

If two people aren’t doing their job it has like twice the effective health

sly vapor
#

the hardest enemy in the korlok fights arent the sprouts, neither the pods, but the terrain

you can easily clutch a korlok on your own

woeful niche
#

you can’t spawn kill something if u don’t know where it spawns

woeful niche
sly vapor
#

the pods spawn together with one sprout, also they spawn near the korlok so they arent hard to find

woeful niche
#

they can heal through walls

#

they don’t even have to spawn in the same room as the weed

sly vapor
#

PLUS WHEN THE KORLOK CLOSES IT RELEASES PURPLE PARTICLES WHICH LAND ON THE FLOOR

#

SO YES YOU CAN SPAWN KILL THE PODS

woeful niche
#

purple particles?

#

bruh is that actually true

sly vapor
#

...

#

why are we even arguing especially on this channel because korlok cant spawn on dds lol

wraith shard
quiet kettle
#

Were Seeker Rounds for the Lok-1 smart rifle the best overclock

limpid pond
#

Nope, Explosive Chemical Rounds is much stronger

tame verge
#

EXE/ECR is the best though

severe tusk
#

ECR is quite versatile.

tame verge
#

Counting to 3 is quite fun

modest ivy
#

i just got ECR today and it's so nice to finally have a lok build that wont run out of ammo in 2 seconds. im running it with hyper prop for big targets

fathom spade
tame verge
fathom spade
#

Oof, ok

#

Would automated fire shard diffractor work for the secondary?

#

@tame verge

#

And if the pings are a bother lmk

tame verge
fathom spade
#

Thanks!

limpid pond
#

Shard Diffractor is another single target weapon tho

tame verge
#

It’s general enough

fathom spade
#

My only other oc options are efficiency tweaks and overdrive booster

limpid pond
#

If you're gonna use SD with Executioner, use Volatile Impact Reactor or Feedback Loop. Otherwise just use PGL or Breach Cutter, they're better at raw AoE otherwise

tame verge
#

Worst case worst just yeet it at a wall and see if you like the build by playing in game

fathom spade
tame verge
torn verge
limpid pond
#

Every Breach Cutter OC that isn't Spinning Death plays the exact same way, so sure

tame verge
#

Shard can light bugs on fire for that 20% bonus damage from T3 1 loki base BC needs an overclock

fathom spade
#

Thanks everyone for the help!!

raven niche
#

greenbeard spent all our nitra at the mission uplink setup on the first stage of the edd

#

welp

bleak dagger
#

the edd seems appealing to do

#

crit weakness on the third stage

signal forge
#

but low o2 point extraction is a little scary

bleak dagger
#

just let the scout do the work

signal forge
#

true

tall meadow
#

so dw

#

just drop supply pods further away if you take too long away from the point

raven niche
#

its not as bad as the last weeks low o2 extraction

#

all of the aquarqs can be reached very quickly

signal forge
#

yeah i just finished, we just did the resupply stuff

#

also three bulks spawned on the last stage and we still got through

raven niche
#

last stage is definitely scary

lime meteor
#

Critical weakness makes stage 3 easy as long as you don't get bodied by the turret spawns

woeful niche
#

plastcrete and Efficiency tweaks are both better for an aoe shard build then feedback loop imo

trail pivot
#

Driller can make mincemeat of stage 2

young light
#

How good is Engineer SMG + Shard Refractor for a first deep dive?

#

I just hit Promote literal minutes ago

scarlet ravine
#

depends on how well you handle hazard 3 with that combo

#

normal deep dive is hazard 3/3.5/3.5, elite deep dive is hazard 4.5/5/5.5

tribal sandal
#

Should have gone with the shotty

static tiger
#

EDD is 5.5 final?

#

no wonder there were so many things in last room

lime meteor
#

I'm pretty sure 5.5 is just more damage with a tiny bit more hp

tribal sandal
static tiger
#

either way

lime meteor
#

Only reason there's a lot of enemies is it's an open room on salvage op

pseudo flame
#

Failed at the very end of the EDD omega-sadge

#

After clutching hard stage 3

#

Pain

lost jungle
#

L

young light
#

I haven't tried H5 yet

scarlet ravine
#

I started doing elite dives when hazard 4 was still my preferred difficulty, just required going full sweaty tryhard to get through them back then

wraith shard
#

Looking to do my first deep dive, any tips?

tacit jungle
#

don't drop down all your remaining nitra for memes unless you're on stage 3

wraith shard
#

Got it, save my 180 nitra

plush fern
#

i failed on the last stage of this EDD three times before getting it

#

it was rough

wraith shard
#

oof

willow tulip
#

lost connection in the last step of the edd 😭

wraith shard
#

reconnect

willow tulip
#

The button didn't show up

#

that seems to be a common problem, at least for me

#

Well the other fellas won and I had fun so no biggie

gloomy rose
#

If you get a power failure before the last Dive do you keep the overclocks. Or gone?

wraith shard
#

stage 2 of the dd was so much fun

#

hipster and special powder go brrrt

hazy lily
#

For example, if you dc midway through stage 3 you'd get the blank and the weapon one, but not the cosmetic one

hazy lily
#

I dc'd as the pod doors opened on the last stage of the edd this week

#

This week's edd was fun though, so idm redoing it

pine drum
#

Someone with no friends invite available?

vale vigil
#

If I buy a beer buff do I get to have it for all 3 stages of the deep dive?

noble timber
#

Yes.

vale vigil
#

Great. Thank you!

noble timber
#

Active perks also reset. Iron Will, Field Medic, etc.

vale vigil
#

That is good to know!

#

Bosco revives as well I assume?

soft prairie
#

I joined someone and they had 250 or something beers in the drop pod and it lagged my game to 3 fps

burnt sandal
vale vigil
# burnt sandal yes

Thanks. I actually already noticed after falling to my stupid death in the first deep dive stage and getting the one I used back for the second 😂

jaunty crag
#

wtf was that cave gen on the dd's 1st stage

#

lol

vale vigil
#

It was kind of weird. I fell in the giant tube room with the roots

jaunty crag
#

my only down there was from leeches but I felt bad for the gunner in my team, he struggled on climbing back up during the escape

#

i placed platforms for stairs but i may have not placed them properly, so that one was my fault but still, I hate that cave gen, all verticals

vale vigil
#

zipline isn't the fastest method for traversing straight up :D

jaunty crag
#

yeah

vale vigil
#

I always play solo myself because I don't want to mess my team up. Anxiety life

jaunty crag
#

not the best since there were macteras

vale vigil
#

but at least bosco can save me from leeches if I get grabbed

#

I've been avoiding leech cluster alerts like the plague, this was my first one. But turns out that when I know to expect a thousand of them they feel less dangerous than the occasional random one

jaunty crag
#

bosco's not the best when saving u from leeches imo, best to just always look up and look around

#

Okay, I didnt noticed the 1st stage is leech cluster. Omg

vale vigil
#

Yeah better to just not get grabbed of course but he's always saved me before I've died :D

lime meteor
unborn dock
#

Anyone else notice frame drops in the other deep dive

hazy lily
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

wet sentinel
#

when i promote do i have to level up to equip my weapon/equipment mods again

hazy lily
#

Nope

#

You literally only lose the resources you spend to promote

wet sentinel
#

ok good

hazy lily
#

And you gain a new active perk slot

#

On first promotion anyway :)

wet sentinel
#

ty

worldly turtle
#

I was wondering, are there places where legendary and strange deep dives from the past are documented? Like, the most brutal in history, easiest, strange cave generations, etc.

hollow frost
#

@worldly turtle that's a great question. I don't know that there is one. I've seen it asked for a few times, and there are a few I'd like to retry now that I'm a little greyer in the beard.

worldly turtle
#

It would be cool if you could enter a specific code in the deep dive terminal to access them, like a minecraft seed. They wouldn't provide any kind of reward, but you could still take your current dwarves and gear, have friends come along, etc.

#

Not sure how exactly they'd be explained in-game though

hazy lily
#

There's a google doc in pins with all the old dds on it

#

You could look for bad modifiers etc to get an ok idea of the bad dds

#

Sadly I can't find anywhere that keeps the seeds of old dds

#

Unless they're stored in-game somewhere, modding an "old dd terminal" would be an issue

worldly turtle
#

I would assume the devs could figure it out, but I have no idea how the game works internally to be fair

hazy lily
soft prairie
#

@copper obsidian
-there are rumors that driller/scout is usually better for speedy times in specific ways
-practice makes perfect, it's not always going to be a smooth ride but experience and other dwarfs can help learn what and what not to do
-find good strats ahead of time for the stages by trying to figure out where things could get rough
-work with teammates well and the missions go smoother (as engy, scout might need platforms for minerals)
-last but not least, rock and stone brother

#

Oh wait he said solo whoops

worldly turtle
#

Hey speaking of solo, I'm impressed that I've made it to the third stage of the elite deep dive so far, I'd still consider myself green. I could totally die here though, salvage is brutal

#

oh speak of the devil, it's nemesis

#

bosco just solo'd him as I ran for dear life, the legend

worldly turtle
#

Well damn, I could have had that if I had known the dreadnought could 1-hit me! I've never had that happen before, they must do more damage on higher hazards

steep mortar
#

UH

spiral depot
#

Yeah that's how hazard levels work

#

They do a lot more damage on higher hazards

#

Haz 5 more than doubles the damage you take on haz 3

nimble saffron
#

im trying to dive deep

#

With some shorter then average men

#

wrong chat

solid hornet
#

I wouldn't mind a group for a Deep Dive..

worldly turtle
#

I did it! First solo elite deep dive completed

odd rover
#

How is EDD solo?

#

Considering driller, but elite threat is a little spooky.

worldly turtle
#

It took me three tries, I found the first stage to be the most difficult, and the second to be fairly easy

#

I did it as driller myself

#

I haven't played much of scout or engie, and I know I would have really struggled as gunner

quartz dove
#

Hi, is it bad if I mine the four pillars surrounding the ommoran heartstone in escort duty that are already there?(not the laser pillars) because i got screamed at by a player and tried to tk me

radiant halo
#

sounds like a leaf lover move yelling at you for that, there's nothing wrong with mining them
depending on the cave layout of that room i may mine them to get a clearer view for senturies and such

quartz dove
#

yeah I always mine them for any engineers' turrets and better view since i thought they don't prevent laser pillars from spawning

magic lava
#

what's in store for this weeks elite deep dive ?

#

nvm found the pinned msg

pseudo radish
glossy walrus
#

most people don't know about that strat though so they just break the beamers regardless of the platform at the tip and me quickly smashing the tips on a side

#

usually it's better to clear them to open sight lines

quartz dove
#

although it was a gunner that harrased me

torn fiber
#

I wanna try deep dives for the first time to get overclocks, does anyone have any tips or must know advice?

tardy torrent
torn fiber
#

noted!

fast stratus
tardy torrent
#

oh right

molten ridge
#

another low ox aquarq EDD? you're kidding me.

#

this one as bullshit for solo as last week's?

languid rune
molten ridge
#

cheers. will give it a shot and see how it goes.

hazy lily
#

Yeah this aquarq one is chill compared to last week

limpid totem
#

What the hell is going on in this week's deep dive? lmao

#

Is the game now addictive to deep holes

torn fiber
#

why are all the deep dives in the server browser greyed out?

severe tusk
#

They are games in progress. You will have to start a lobby yourself or wait a while and refresh the list, hoping someone else starts a new game.

torn fiber
#

ah, I see

hazy lily
copper pasture
#

Hello, i am new i have problem in the game: if i press X on my controler the weapons doesnt shot. I dont know why, but its just always reloading. Could you help me?

old widget
vapid island
#

hey, how do i upgrade my beer license / get the special beers that give you buffs?

brisk spear
vapid island
#

thx

molten ridge
#

you still have to buy the licence for the buff beers, unless that's changed in the last few weeks. it's one licence to unlock all buff beers, you don't need to buy for each one.

#

and once licence is bought it's barley bulbs to buy the beer itself.

spiral depot
lime meteor
#

No they dont

kindred coyote
#

tried it as engi solo but getting the aquarqs fighting off the swarms and getting back without running out of o2 was a pain

unkempt saffron
kindred coyote
#

WAIT WHAT

#

can bosco like mine the aquarqs

#

or only carry them

steep pulsar
#

Yes

#

Both

kindred coyote
#

damn

#

i thought he could only carry them gawhtdayumn

steep pulsar
#

He will mine them AND carry them to you

kindred coyote
#

that sucks it couldve made my life so much easier

#

wait bosco is kinda crazy for aquarqs then he can just get them from anywhere u can ping

#

thats wacky

unkempt saffron
#

Yes, he can do it with anything that can be mined out, stuff like eggs, jadiz etc.

glossy walrus
#

yeah PE I prefer solo over group because bosco makes it so much easier

#

especially all those pesky ceiling ones, as long as you can see it to ping it, you're good

spare verge
#

3rd stage of EDD
we decided to bunker but to allow a funnel hole to whittle off the bugs a bit while refueling
a detonator literally spawns on top of the bunker
one blast, everyone died

candid yoke
trail pivot
#

no backdoor?

worldly turtle
#

For the refueling/uplink parts of the last EDD stage, I cleared the max bubble areas around it, then made a u-shaped tunnel into and back out of the nearby cliff face. I dipped into there when running around like a madman inside the bubble wasn't enough to keep me alive. I ended up adding a small room with a resupply pod for the last one, but didn't end up using it.

unkempt saffron
worldly turtle
#

I'm actually not familiar with what constitutes a bunker yet

unkempt saffron
worldly turtle
#

Ah, interesting. Do you even need to make a hole to let enemies in at all, or is it possible to completely seal yourself in?

unkempt saffron
#

theyll spawn in the bunker if you seal yourself in iinm, hence the hole to let enemies in

spare verge
#

it's possible to do the latter but the consequence is once you get out you'll have what essentially is a tsunami of bugs

unkempt saffron
#

but i rarely ever bunker for the sole reason of bulks

worldly turtle
#

ah, better to let them trickle in down a long tunnel where they're super easy to mow down I assume

spare verge
worldly turtle
#

Can a driller make a rapid escape tunnel fast enough to escape a bulk?

unkempt saffron
#

the last time i bunkered the exact thing happened, swore to never pull it off again in salvage

unkempt saffron
spare verge
worldly turtle
#

oooh damn that's brutal

#

I've never seen a bulk spawn close to me, usually I hear it long before I encounter it

spare verge
#

bcs bulks can dig through terrain it just had to dig once and blast us to kingdom come which it pulled off at like less than 3 seconds

spare verge
#

it can and will randomly spawn in close vicinity sometimes

worldly turtle
#

christ how horrifying

spare verge
#

usually during the mission we take note on the spawn pool, if we see 3 types already then we bunk

#

but we forgot to do so at the last stage so oopsie lol

worldly turtle
#

take note of the spawn pool, is that a thing you can see ingame, or just word of mouth/previous experience?

spare verge
#

no it's a game mechanic
each mission has a disruptive enemies spawn pool which limits the enemy type to 3 disruptive enemies

unkempt saffron
worldly turtle
#

Ah gotcha

spare verge
#
  1. Mactera Goo Bomber
  2. Mactera Grabber
  3. Glyphid Menace
  4. Glyphid Warden
  5. Bulk Detonator
  6. Shellbacks
#

so if any of those 3 spawn in a mission, the other 3 will not spawn in any way

#

say a grabber, a menace, and a warden spawns, then the rest of the mission will only have those 3 types spawn intermittently

worldly turtle
#

I knew a nemesis was waiting for me in the 3rd stage, but I didn't know it could spawn after the map loaded. The first time he was RIGHT THERE when I drilled into the cave, my second attempt he spawned at the opposite end of the huge room and Bosco murdered him before he even got close

spare verge
#

Nemesis can spawn randomly though, but iirc only in Rival Presence missions

worldly turtle
#

oooh that's a different thing okay

spare verge
#

never encountered one outside of that modifier

#

but Crassus Dets are tied to level generation
if you hear a detonator laugh as soon as you get out of the drop pod that's 100% a crassus

worldly turtle
#

IIRC the three disruptive I got on my last attempt were goo bombers, menaces, and shellbacks, could have been worse I think

#

bosco really has a hard time with menaces

#

and there were so many

spare verge
#

driller have the hardest time with menaces notnice

worldly turtle
#

subata my beloved

#

actually haven't tried the other secondaries yet, but they seem like they wouldn't be as good at sniping ranged foes as the subata, which I use constantly

spare verge
#

the EPC is very good at bursting tanky enemies like praetorians

#

sniping as driller, the wave cooker is actually better than the subata due to it being an instant single straight line with no recoil

#

it uses hit-scan so no need to adjust for recoil

worldly turtle
#

Oh, I just assumed microwaves = limited range, will have to try it

#

was planning on eventually trying out more weapons anyway, but will do that sooner

spare verge
#

also bugs killed by it disintegrates so it's especially effective during exploder infestation missions to prevent them blowing up (the cryogun is more effective at this though, but the wave cooker has longer range)

grave narwhal
lament trail
# worldly turtle Ah gotcha

For reference, it's only 3 on haz5 (and 5.5). Haz 3 and 4 is only 2 and was only 1 on haz 1 (and maybe 2 I forget)

olive roost
#

Any pointers for successful running of a deep dive? I've tried a couple times but always fail in the third stage. Is it always protect the drill dozer and something else there or have I just been unlucky?

fierce sparrow
#

drill dozer?

#

I think the answer to the question behind the one you asked is that deep dives are the same missions for everyone, they just cycle weekly

#

so same objectives within each week

severe tusk
#

Are you doing it solo? If so, Drilldozer missions can be pretty challenging sometimes.

tame verge
severe tusk
#

Was an interesting EDD with the Driller forcing a bunker, luckily it did not backfire.

dawn crag
#

I’m kinda new… how long does a deep dive take on average?

limpid pond
#

Around an hour, give or take 15 minutes

dawn crag
#

Ah ok

#

Worth it? Like is the loot really good?

severe tusk
#

Other than the Weekly Core Hunt missions, the DD and EDD are the only ways to unlock weapon overclocks (and also extra cosmetics), so if that is important to you, then yes.

dawn crag
#

Ohhhh ok

#

Awesome tysm

severe tusk
#

No problem.

sour hinge
#

how hard is the deep dives if i have almost no overclocks

lyric harness
tame verge
lyric harness
#

Learn to kite before worrying about overclocks, they're better viewed as modifiers to the weapons, with some of them greatly changing the role of the weapon

tame verge
#

if you are worried about it just wait for red rock blasters to show up they will carry you to the end

#

60% more hp is a hellva drug

lyric harness
#

IDK, learning to depend on red rock blasters is unadvisable IMO. In haz 5 it's only a 2-3 hit difference, and if you don't know how to move it won't help enough.

tame verge
#

and it also makes it so if there is someone carrying they carry easier with that buff as well

#

of course the best buff is skullcrusher because I love bonking bugs

lyric harness
tame verge
#

or dark morkite because it's a good beer doesn't do anything but tastes good

drowsy holly
#

as driller i do alot better with reload mines on subata then microwave against menaces but against everything else microwave is superior.

sour hinge
limpid pond
limpid pond
#

...it's a bit complicated for Scout, I don't really know how to put it. I've had top kill Scout matches, but they're pretty atypical, and it's not really something to expect from him simply by design (extremely limited radial AoE). But Scout OCs give you a very noticeably large power bump that puts you closer to everyone else offensively.

#

DRG's an easy game. But a pretty big part of what makes the game easy is the massive power output from Overclocks like Cryo Minelets and Explosive Chemical Rounds.

lyric harness
# limpid pond Some of the best ones are Cleans? What, Hydrogen Ion Additive, Fragmentation Mis...

I'd add Stunner, A Little More Oomph, Eraser, Clean Sweep, Light-Weight Cases, Overtuned Feed Mechanism, Composite Cases, Gas Rerouting, Special Powder, Minimal Magazines and The Specialist to that list.

Making it a pretty substantial list.

The point of cleans is that they make the already good weapons GREAT, which they certainly do. Not every OC needs to change the way you play to be good.

limpid pond
#

Stunner
Warthog one-shots most targets you use it on. The beefier ones are Stun immune or resistant. MPA blows it out of the water offensively while changing very little.
A Little More Oomph
Literally 1/4th of Lead Storm, which practically only has a stun penalty. The spin-up boost doesn't make up for that.
Eraser
Is this a joke?
Clean Sweep
Beat out by RJ250, and it doesn't even let you rocket jump.
Light-Weight Cases
Fair.
Overtuned Feed Mechanism
Also fair.
Composite Casings
Doesn't hold a candle to the absurdity of Compact Mags and Lead Spray.
Gas Rerouting
Lol
Special Powder
LOL
Minimal Magazines
LMAO
The Specialist
I wish, man. Boltshark blows offensively base, I don't think dedicating your secondary purely to the special arrows practically speaking is really worth it.

#

The thing about Cleans is they take up an Overclock slot. A slight ammo increase and reload speed decrease never holds up things like "Your bullets now explode" in either fun or practicality.

lyric harness
#

Stunner
Works though, don't it? Keeps it being a good primary against swarms while also giving you a good bonus against bigger ones like Prets in a pinch.

A Little More Oomph
Yeah, no spinup + sprinting > bunny hopping like a Quake Pro sometimes. Gets annoying. And the stun has saved me plenty of times that I've learned to appreciate it

Eraser
Weaker Executioner I guess. Fair.

Clean Sweep
It's a nice alternative for Fat Boy when you're feeling cooperative.

Composite Casings
Weaker Compact Mags. Also fair.

Gas Rerouting
Fun. Sue me.

Special Powder
You hate fun, huh?

Minimal Mags
0.8 reload is virtually inexistent in practice...

The Specialist
Electric Bolts are underrated.

#

You dismissed Special Powder, so what do you find more fun? And as far as practicality, my point stands. All the weapons are already perfectly usable and practical, so making them better is great for people who already like them as they are.

limpid pond
#

I feel like they've offloaded the build variety onto OCs, and then made half of them incredibly boring anyway. Playing """fun""" builds are always just lamer, weaker versions of the good ones. No way in hell slightly more ammo is more "fun" than something like Volatile Impact Reactor letting you spray frickin lava everywhere.

limpid pond
lyric harness
#

Fun is subjective. I find high firerate fun. Very much so, in fact.

limpid pond
#

Then why use Gas Rerouting when Overclocked Firing Mechanism lets you fire faster?

lyric harness
lyric harness
#

Yeah, I know, "fIrE CoNtRoL", but I'd rather minimize camera shake, thanks.

limpid pond
#

Here's a scorching hot take: The off-meta builds aren't "fun", never have been "fun", and never will be "fun" because this fanbase is more insistent on pretending anything good is automatically boring instead of pushing to actually change all the +ammo +reload speed """fun""" OCs that you have to wait a real life week to get.

lyric harness
#

And why are you speaking on behalf of the fanbase? I am a personal counter-example to your point. I find these fun.
And sure, I don't have them all, but I've tried them all on the test environment and I'd still use some of the cleans instead.
Moreover, the point was that OCs are absolutely optional and the existence of cleans proves that, as they make good weapons GREAT.

tame verge
#

pretty much all cleans are fine though there are better things to put on than them most of the time, though I do use cleans on EPC and Cryo because they give me more ammo to do Cold radiance/TCF or BN

limpid pond
#

They barely change good weapons and do nothing for stuff that desperately needs the stronger OCs like Boltshark and Minigun

tame verge
#

ALMO a little more omph imo is better than exhaust because of the 0.1s spin up time

limpid pond
#

Overclocks are a shitty system that's 70% boring stat shuffles that don't change how you use the weapon or add any variety at all. And they end up gating the viability of stuff like LOK-1 anyway.

lyric harness
#

A Little More Oomph and Gas Rerouting makes their respective weapons a lot more responsive and fun to use, in my experience. Sure, they're not the best "on paper", but they most certainly are in my hands.

tame verge
#

the specialist is fine because with damage a base bolt can take out a slasher, can you do better? 100% but it's fine

#

besides this game isn't hard enough to warrent pure meta builds

lyric harness
tame verge
#

my main reason for doing bad builds

limpid pond
tame verge
#

you have 2 guns

#

and who cares about swarmers you have teammates to cover some of your weaknesses

limpid pond
#

And 0 of them will kill Naedocytes well

tame verge
#

just fall back to turrets you're scout you can be there in about 0.5s

#

or run to driller

#

worst case worst you just make it someone else's problem dderp

#

I've used taser bolts to take out swarmers before

lyric harness
limpid pond
#

Or you can use Zhukovs, hell even Jumbo Shells Boomstick, and kill small enemies and big ones without having to run to mommy anytime a spooky scary Parasite shows up

tame verge
#

you could also do that but what we are trying to say is that there are options

lyric harness
#

Of course you could, what are you arguing here? You can do whatever you like!

tame verge
#

are they the best options? no but who cares it's a not that hard PvE game

lyric harness
#

Just because these options are not THE BEST for you does not mean they cannot be the best for others.

limpid pond
#

My point is there's been a huge missed opportunity for actually interesting build diversity and actually interesting Overclocks, but instead we have boring +ammos that the playerbase pretends is cool and based, and ones that actually do something that people pretend you're a no life sweatlord for liking because you think adding ice bombs or extra explosives to your weapon is cool.

tame verge
#

give us the cut content OCs from S1

lyric harness
#

IDK who "pretended you're a no life sweatlord" for using more transformative OCs, but putting an OC that keeps the weapon as you already like it still feels better than keeping that slot empty. And it's hard to transform simpler weapons like the GK2 or Minigun past "shoots even harder".

limpid pond
#

+Ammo -Damage is not a game-changer. +Damages that are always inferior to the +Damage -Ammos don't offer actual dichotomy.

tame verge
#

I do try to think of use cases for every OC but we can take a look at all of BRT's OCs and just cry

#

besides electro mines 6 ocs are just ammo/damage ocs

lyric harness
tame verge
#

I use it because leadspray is fun

#

and that's really the only reason I use it

limpid pond
lyric harness
#

Well, yeah, but that's my point there. All of those basically boil down to "shoots even harder". What else do you do?

limpid pond
#

I dunno, what did Shard Diffractor do? What did DRAK do? What did Sludge Pump do?

tame verge
#

But anyway there is 100% filler overclocks most of the cleans are, but hey man people work with what they want after however many hours. I know I have

limpid pond
#

Hell, Fragmentation Missiles is just a slight AoE bump and it has a fairly unique playstyle compared to something like Composite Drums.

#

Just feels like so much wasted potential...

lyric harness
limpid pond
#

Well nothing is interesting when you put it like that

tame verge
lyric harness
#

Because not much can be.

#

That's the source of this disappointment.

tame verge
#

what's the interesting OC on sludge? blast? or goo bomber?

lyric harness
#

Goo Bomber IMO can be really fun when used with EPC to ignite the trails.

#

It's Sticky Fuel with extra steps lol

tame verge
#

there's a lot I dislike about EPC and hot plasma or what used to be

#

it did it base light the goo then they removed it, now you could only do it with hotplasma and then they merged it with flying nightmare and now we are back to square one only it's still the only option for driller to light his own goo and I hate it for that

#

hate is a strong word

limpid pond
# tame verge what's the interesting OC on sludge? blast? or goo bomber?

All of them IMO. HIA is direct damage focused, but also offers extra CC and still has decent AoE capability. AG Mixture is a super rare long ranged Driller primary. VIM is a rare direct DPS Driller build. Disperser Compound is typical AoE and CC Driller primary, but still has direct damage capabilities. And I don't think I need to elaborate on the Unstables.