#avatar-general

351 messages · Page 54 of 1

merry wren
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ok

sturdy thicket
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Hey guys I need some help

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I’ve got my avatar on quest, but I can’t seem to figure out how to upload it to pc as well. The build button says “ build and publish for unsupported” and when I click it everything looks like it uploaded for pc. But it still hasn’t

dawn tusk
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Quick question, is the quest limit still at 10mb?

tight pike
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Yup

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@dawn tusk

strong sluice
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looking for a commissioner!

winged tartan
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I'm a 3d modeler

worn burrow
graceful coral
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One message removed from a suspended account.

gloomy sierra
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Does anyone here know which channel to ask questions regarding public/private avatars and/or willing to DM me help

brittle roost
strong sluice
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need 2 avatars uploaded for me

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willing to eat

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pay

errant minnow
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Pls del fallbacks pls😭

karmic totem
errant minnow
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Hun

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Huh

errant minnow
loud cape
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are you on quest or PC?

errant minnow
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And it was a joke, clearly

karmic totem
errant minnow
#

Since

errant minnow
strong sluice
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anyone?

errant minnow
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..?

lime kindle
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given how simple and short the tutorial video is, i would assume that uploading an avatar to vrchat would be easy, it is not

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i am struggling

hasty ocean
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It takes a bit, but at some point it just kinda clicks.

stone trail
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can anyone upload an avi for me? its private but i have the file and stuff i just dont know how to put it on quest/access it

mild prairie
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you need to get the android build settings first though

stone trail
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yeah thats what i did but i ended up screwing up everything somehow and i dont have much time to work on it atm i spent all day on it and i really dont have the energy to start over

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a blueprint error was the main thing i think

lime kindle
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does anyone have any good youtube tutorials for retexturing models? like changing the materials to put on said model

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i just finished uploading a test avatar to make sure i know what im doing and now want to start working on a more original texture for it

stone trail
river steeple
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Can anyone make me an avatar in vr chat. if so dm me and I'll disclose what I want the avatar to look like. I can't do modeling at all and don't know how to use the platform at all

neon finch
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Hello. Is there any actual post or something that explains why ''Write Defaults should be off, or on if you must, but never mixed.''
All I can find is others saying, do this or that, without explaining the reason exactly. ''It can break'' isn't really a valid argument, because what break, and what if I mix write defaults and nothing breaks?

hasty ocean
hasty ocean
neon finch
hasty ocean
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It's like the idea of, no ones forcing you to brush your teeth, but it's a good idea to do so.

marsh snow
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I wanna buy an avi from the creator called stupidbaby but none of her avis state specifically if they’re quest compatible???

worn burrow
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its likely they're not quest compatible then

hasty ocean
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Anything* is quest compatible if you try hard enough.

neon finch
sacred dune
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hey guys, how do i "give" my avatars? Like, how do i make the little avatar giver for a wolrd?

hasty ocean
wooden bramble
neon finch
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yeah

noble bluff
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So I'm making a Christmas Kon for fun. I have no idea what more toggles to add to it. So far I only have a plate of cookies. Any ideas anyone might have?

wooden bramble
neon finch
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who else would it be

wooden bramble
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Man idk bit thank you

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But*

hasty ocean
noble bluff
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Oh that's a cool idea

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But I don't know how to use world constraints yet...

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I'll try to find a guide or something

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Thanks for the idea!

hasty ocean
noble bluff
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Thank ya! Now if i can only figure out how to download it

hasty ocean
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there is a guide on that page

cinder nexus
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can anyone be willing to teach me how to make a avatar??

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as i am new to doing this

hasty ocean
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@cinder nexus
Check this reply ;p

cinder nexus
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thanks that helps a bit But i dont know how to do much at all

hasty ocean
gaunt garnet
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https://www.youtube.com/watch?v=y5FfJ4btBN8 If you are looking to make your own bases and meshes, I’ve found this helpful. It is a video series that, at least starting out, focuses on making the mesh itself. The primary goal is creating avatars for use by Vtubers, though VRChat is mentioned as a potential use case. I don’t think it covers VRChat specific things, like working with the .fbx in unity.

hollow anchor
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I am

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gonna have a aneurism

gaunt garnet
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Yeah avatar creation is quite a lengthy process if you wanna do everything yourself

hollow anchor
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its like one step forward

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run into errors

cinder nexus
hollow anchor
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what am I doing programming?

gaunt garnet
cinder nexus
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yeah

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i know what base i want and i can get it

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but getting clothes and putting things like that on the base just makes no cense to me

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people say i need blender to do that right

hollow anchor
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is dynamic bones a need

hasty ocean
hasty ocean
gaunt garnet
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Iirc avatars don’t need to have physbones or dynamic bones to function, though they are super useful for dynamic stuff like hair that reacts to things like movement.

hollow anchor
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avatar is failing to save/upload

neon finch
restive fractal
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hello, how can I turn a Poiyomi Toon shader into a mobile one so I can run it on quest?

merry swan
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change material to mobile, poi cannot be used on quest

restive fractal
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yeah but the materials turn to white

merry swan
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vertex colors , likely

restive fractal
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ok I did it

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lmao

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how can I get an invis material?

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just completely transparent

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nvm I did it using a particles shader

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of course that works

noble bluff
dry pumice
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Do physbones work on quest?

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like can I put them on my quest fallback avatar?

gaunt garnet
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I think so, but you can’t have many

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I think the limit is 6 physbones

dry pumice
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I was only gonna do the tail and the ears

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of a rexouium

gaunt garnet
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Yeah you should be fine

dry pumice
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is there a way to automatically atlas all of my textures?

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I wanna try to get my avatar to a good standpoint so its shown by default to quest users

restive fractal
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CAT plugin in blender?

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combine into 1 texture?

dry pumice
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yeah and one material if possible

loud cape
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the auto atlas tool in CATS is pretty ass, leaves ton of wasted UV space

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use the Bake tool in CATS instead

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properly re-packs the UV's, and bakes every PBR material down to 1

dry pumice
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of course I can't upload screenshots what is this chat

loud cape
dry pumice
neon finch
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I was messing with blendshapes when it happened.

Now every time I refresh the avatar, I get yeeted into the sky.

strong sluice
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paying for someone to upload a few avi’s for me

hasty ocean
thick zinc
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disregarding quest compatibility would it be better to use dynamic bones over physbones?

karmic totem
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Not really since by default everyone's game is set to convert the Dynamic Bone scripts to Physbones, and it's not always very accurate.

slim merlin
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Anyone here willing to lend a hand on adding a avatar?

worn burrow
fair beacon
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is there a limit to contact senders & receivers for quest avatars?

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or rather, do contact senders & receivers even work for quest? I can't find any info on the docs

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😓

misty fox
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Hi, I'm new here? Anyone can tell me how many time I need to be into vrchat to be able to upload my own avatar? Thanks

late tartan
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?upload

dusk coralBOT
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You must obtain at least "New User" Trust Rank in our Trust and Safety system in order to upload content. You can get this by just spending a few hours in VRChat, hop some worlds, and make some friends. Give it some time and you'll be able to upload content in no time.

As an aside, you must have a VRChat account to upload content. That means you can't use a Steam account, Oculus account, or Viveport account to upload content like worlds or avatars.

Source: https://docs.vrchat.com/docs/frequently-asked-questions

late tartan
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@misty fox

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It's not purely based on time

misty fox
hasty ocean
# misty fox just someone told me about 15 -30 h 😅

It's some combination of friends, worlds visited, and playtime (no hard info). Most of the time, actively playing in public worlds, for that much time will get you to New User so you can upload. Assuming you're not getting kicked, muted, blocked etc. Afk doesn't really count.

solemn ice
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No.

karmic totem
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it works the same as posting an image hosted on something like imgur somewhere, you remove it from imgur, it disappears from anywhere using that link

polar quarry
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I'm so sad. I am trying to learn how to make avatars, I notice most avatars are girls/feminine. I am wanting to make more male/masculine avatars but not like the super built 6 pack kind, but its so hard to find clothes for male avatars

late tartan
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Yup the struggle is real for male avatars

thick zinc
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if i want to change/add physbones do i do that in blender or unity?

karmic totem
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Physbones are Unity

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it's part of the SDK

gaunt garnet
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Are they a thing we have to add or can we do all of the mesh/rigging in blender then convert certain bones to physbones in unity

solemn ice
gaunt garnet
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Cool

molten lagoon
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Anyone making a set of gender bender hazbin hotel and hell of a boss avatars as if not I’m gonna start working on it

hoary rivet
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I am looking for a VRC Keyboard for my avatar, not the Yash ones, somewhat less rough to use

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anyone?

full owl
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i think this is the place for this, is there anyway to scale an avatar? as in shrink or make them bigger? because ive got an avatar thats too big, its impractical for everything due to size, so im asking if theres a way to scale it

eternal edge
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@full owl yes: open the avatar in unity, select the root node, and scale it to eg 0.6 to make it smaller

full owl
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i meant in game, is there a way to do it ingame?

barren hemlock
hasty ocean
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Only problem, you can't move the view point

barren hemlock
hasty ocean
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Hmm

full owl
barren hemlock
full owl
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ah, so i cant do it in-game

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because i dont own the avatar

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is there a way to get an avatar i have favourited into unity to add things to it?

full owl
barren hemlock
full owl
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ah poo

mortal steeple
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(i would send this into avatars-3-help but someones having a conversation there and i dont wanna interrupt)

could someone help me on how to open photoshop files for a model in order to retexture it? since i'm not sure where to look for it

hasty ocean
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Photoshop is the obvious fix. But PSD files are semi standard.
I think Kirta and paint dot net, both support that format and are both free.

worn burrow
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can confirm for krita

river nacelle
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is there a way to keep the view point attached to the head when doing an animation whether in vr or desktop instead of just watching it happen from a still position?

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so say it does a dance the view point would turn/bob/move around with the animation instead of looking forward where you have been

crisp peak
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I'm trying to look for a shader that only shows in mirrors.
I'm also looking for a shader that brakes the mirrors. (make it look like broken glass)
do you know where i can find theses

river nacelle
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the 2nd one seems like more of a thing that'd get you kicked or blocked honestly

crisp peak
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i whould be doing that with my friends in a private

river nacelle
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aight

crisp peak
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do you know a shader?

hasty ocean
solemn ice
crisp peak
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oh

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thx

river nacelle
neon finch
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WELP. Time to learn how to actually configure an avatar. 😩 this is gonna take awhile.

sacred dune
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So I am attempting contacts, and do I need to put a contact for each finger? or if i am reading this right, I just list each finger in the reciever? (Cuase its global?)

hasty ocean
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the avatar descriptor has some built in contacts, if you want to activate a receiver with them, you can set the flags from vary specific all the way to All

sacred dune
hasty ocean
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That will use any of the ones that are on the right hand or left hand.

sacred dune
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coolie! thanks

grand totem
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does anyone knows where to get a Chinese Dragon, like a snake dragon

night bobcat
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kinda need help, avis takes forever to upload even it it was just an update to one that already been uploaded

neon finch
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anyone have suggestions for a good free alternative to poiyomi pro?

karmic totem
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Yeah, the non pro version

night bobcat
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poiyomi toon

neon finch
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toon can't do some of the better looking stuff like skin tho right??

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I didn't wanna do toon shading

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pro has all that

karmic totem
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there should be a breakdown somewhere about what it's missing from pro

rose storm
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not sure where to ask so i guess i'll ask here. does anyone know any good sources of weird, low poly, geometric, or abstract avatars or models that can be used as avatars? preferably for free or very low price. i haven't found many that i like on booth or gumroad.

supple zephyr
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Anyone know roughly how long it takes for an Avatar uploaded to show up in VRChat?

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I updated mine with Physbones (Finally) only to find in game no change. So I did some trickery and uploaded it as a new avatar, only to find like, 20 minutes later, it's still not showing up

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(It DOES show in the content manager in Unity)

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I assume there is just a wait time as the servers figure stuff out

night bobcat
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theres no wait time, it should just show up when its done, unless they changed something i had a similer thing happen to me an avi wont update to new changes

supple zephyr
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It showed up after a few minutes, so I guess it was slow. Can't interact with anything though, that's going to be some troubleshooting!

night bobcat
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think vrc just being funky, i had to wait 50 mins for an avi to be uploaded, the issue started a day ago, usually it takes less than a min

hasty ocean
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Make sure your on exactly 2019.4.31f1 because being on a minor patch out will let you uploade but it wont show up.

rose storm
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if its the former then it could be pc you disabled "allow grabbing" or didnt set a collider radius

upper mango
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any ideas how I can fix the cats material combiner not adding my face and hair textures into the atlas?

rapid widget
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Im not sure if this is the right channel, but im trying to add dynamic bones to my vroid studio avatar imported in Unity. Ive followed all the tutorials and the only thing im having issues is, is with the dynamic bones. No matter what I do the hair is stiff. Idk what im doing wrong.

merry swan
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99% wrong unity version if it never shows up

acoustic torrent
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now that ive figured out how cool OSC can be, what stops someone from having super cheat full body tracking with OSC?

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is it even possible?

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like i know face tracking and finger tracking is possible but idk about the actual body or where to even start figuring that out

hasty ocean
acoustic torrent
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maybe i should make one making it track balls on my body like a motion tracking suit because they way they did it in that video uses 2 headsets

hasty ocean
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I know I was working on a phone app version of this kinda thing, using a camera and pose estimation instead of a quest 1. Lol

marble glade
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anyone know where i can find a GLaDOS avatar from portal 2? i cant find one and i wanna troll proplr in places like Black Cat

marble glade
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oh okay

acoustic torrent
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I might just make my own, rather than using external accelerometers I might use the ball method, what I mean is that a high quality camera tracks ping-pong balls strapped to my body at key points

marble glade
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imma just ctrl c ctrl z my question

acoustic torrent
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Accuracy isn’t really a requirement, just something that doesn’t cost $200 you know?

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Only problem I can see you running into is latency, with a whole bunch of information I got it might take time before it actually loads for OSC

hasty ocean
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That's all open source so a good start

acoustic torrent
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PS?

hasty ocean
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Yeah, it's a think that uses gyro and ping pong balls or ps move controllers to do ftb in steam vr

acoustic torrent
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Oh this is it gonna be a fun rabbit hole

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I’ll also have a check on how to move the body parts with OSC, as I have yet to dig too deep into that

hasty ocean
acoustic torrent
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Thank goodness I am at 1028P webcam with high frame rates

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Hmm that sounds like a good idea

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Good thing I won’t be jumping in VR as that sounds like it would be a nightmare to figure out how to make that work

hasty ocean
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Osc I really underrated. It lets code almost anything you can think of into the game. Combine it with avatar dynamics and it's insane.

acoustic torrent
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I barely even knew it existed, I’ve seen in my menu many times and it caused a few issues before but I’ve never knew it could be used for this, but now that I know I don’t wanna go back

hasty ocean
acoustic torrent
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Oh that’s a channel? Didn’t know that was place

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And yeah I was looking through the documentation, surprised no one else has done this yet

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Or if they have they didn’t publicize very much

hasty ocean
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Yee, I saw the release and was like "huh what is that" and the more or read the docs page I was like "holy heck that's insane"

acoustic torrent
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I’ll check into there tomorrow when I’m free

rapid widget
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Anyone know the right Unity version?

merry swan
rapid widget
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Ty

safe hinge
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where can i install 3.0 cant find link

weak jetty
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I didn’t think it was possible… but just watched a video where someone showcased their avatar using contacts to make a object track and follow another avatars head as if it’s constrained to it after it was touched.
As far as I knew, it was impossible to track another players data.

Any unity wizards out there who know how this is accomplished?

lavish mantle
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is there a height chart for avatars so you can make them your actual height or like a ratio or something?

sly scroll
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is there some sort of handy tool that would copy physbone setup from one avi to another in the same project?

hasty ocean
#

Yee, pumpkins avatar tool

sly scroll
#

Aight, gotta check that one out

vague raft
#

if the rigs are the same then it'll handle that

sly scroll
#

ye it is, im just making several iterations of the same avi and its draining me a bit ^^

weak jetty
vague raft
#

You should just idle in the vrlabs discord. I've seen some madness functionality in their showcase channel

hasty ocean
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Good to know lol

vague raft
#

first time I saw the tracker was in there when they were developing it

hasty ocean
#

I really should release my projects, but that requires un-spaghetti-ifying my code lol

vague raft
#

People asking for packages of some of the systems I use on models and I just can't imagine a way to make them simple to understand. It's always a mess, but it's my mess.

hasty ocean
#

I know how this project works, but if I leave it for a week no one will lol

inner willow
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why is the height for physbone collider capsule gone?

merry swan
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update your sdk

inner willow
#

oh i just noticed using the wrong project

left arch
#

Can I take a moment to express how deeply I hate the VRM file format?

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The fact that I am forced to lobotomize my models to use them with VSF is literally causing me blood pressure problems.

radiant olive
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I'm gonna work more on my avatar tomorrow, I'm gonna try to get my performance to medium so it will be ready for when I get ranked to "New User"

vapid river
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how would I make it so a particle emits when I push a button?

noble bluff
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Any ideas for a christmas avatar that are quest friendly?

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like toggles and such

trim quiver
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How does everyone get the textures for their models? Like I want to edit my existing riolu model to look as different from the original imported pokemon Y model as possible internally maybe try adding separate eye vasemes and making the mouth look more organic??

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Like the textures for the eyes are 2d textures and I can't wink as winking closes both eyes

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It's the model in my pfp btw

primal geyser
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Hullo. I just recently got into modelling and wanted to know; is it easier to sculpt an avatar or to build it from scratch? I've seen tutorials that do both but I wanted some input.

hasty ocean
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kinda depends on your work flow and what you want it to look like.
Pure modeling is nice for lower poly art style, but sculpt is good for more organic shapes.
Modeling can take a lot of time if its not looking 100% right, where sculpt takes a long time to retopo.

primal geyser
#

oh ok. I haven't really tried sculpting yet but i will. thank you ^^

acoustic valve
#

Hii I'm looking for someone to make an avatar commission for me ! hmu <3

mint scaffold
#

Hey, I always made robots out of ripped game assets, but I want to make something more anime now,

Where can I find good basemodels for bodies / heads? Any recommendations?

worn burrow
#

booth/gumroad, stay away from deviantart

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probably sketchfab too but youll have to double check licenses either way

mint scaffold
#

Currently on gumbroad, searched up "basemodel" and "base model" but I only got like. 4 results

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I dont do commissions and I am not planning to make any money. so I doubt most licenses will get in the way

worn burrow
#

probably need to be more vague by searching "base" only but uh

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usually i find assets i like through looking at avatars for sale because a majority of them include the sources in the description

mint scaffold
#

Smart! Didn't think of that

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I only need a head anyways, and probably a body just to use as a sculpting reference. I am planning to use a halo 5 techsuit as a body.

worn burrow
#

if your character is female you could use the godfall head if anime is your style

severe oasis
#

How would I add a sound to an avatar that plays upon joining a lobby? Theres like nothing on yt for it

worn burrow
#

i could've phrased that better, oh well

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thats usually done on the world itself, i don't think ive ever seen an avatar play a sound itself on join

severe oasis
mint scaffold
worn burrow
#

yeah i gotchu gamer

mint scaffold
severe oasis
mint scaffold
#

Well then it shouldn't be a problem

severe oasis
#

How would I go about using the play on wake function

mint scaffold
#

its in the settings of the sound you added to your avatar

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I forgot what its called, currently at work

severe oasis
radiant olive
#

I gave up on my avatar cause of things in #avatar-help but I'll retry later

trim quiver
stone trail
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"on android build target, you can't upload quest avatars because this avatar can't be uploaded for quest"

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can i fix this?

lyric ledge
#

maybe, it depends on what errors it shows

golden field
#

Is there a way to fix unitypackage file associations?

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I used to be able to double click a unity package and it would automatically open in whichever version of unity was already open, but now it opens the new project window.

uneven slate
#

Its possible to use the rotation constraint on Quest or maybe use the avatar dynamic script to imitate the rotation constraint?

wintry glade
#

Rotation constraints are not whitelisted, you could probably do some horrid shit with proximity contacts to get something close

next vector
#

Anyone have a tool for setting up the unity facial tracking parameters?

hasty ocean
next vector
hasty ocean
olive jungle
#

someone know a ben 10 avatar wit toggles for other aliens?

severe oasis
#

anyone know of a place I can find some idle anims? The one im using rn feels weird cuz the arms flail around so much

onyx badger
#

Hi, just wondering, Quest doesn't support particle systems right? Or if it does, what's the limit?

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Example is that I'm making a weapon that fires and I'm wondering if I might have to go down an alternate route if I can't use particles in an optimized way

onyx badger
#

Ah I see, so that's a no go then

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thank you

graceful nest
#

You can use them but it'll make your avatar poor rank

onyx badger
#

Yeah I'm aiming for Good, so

severe oasis
#

Does anyone here have any experience in making auras and toggling that and an audio with gestures? I got a neat idea for an avatar but idk how to do that stuffs

radiant olive
#

Is the VRChat color fine the way it is? I tried to make it the same as the Roblox one

gloomy sierra
#

Is there a place to go for help in unity? I've been stuck with the same bug and cant find a fix

gloomy sierra
#

Thank you

worn burrow
#

phishing link <@&397642795457970181>

neon finch
#

i need help!

worn burrow
#

don't post in two channels either, doesn't get you your answer faster

neon finch
#

anyone know the fastest way to be able to post avatars and worlds on vrchat?

solemn ice
vagrant helm
#

hi hi, I'm not quite sure where to ask this but I'm quite new to unity and I'm trying to set up facial animations with gestures, I've tried to follow tutorials but they all confuse me to be honest. sorry for the trouble but what's the simplest way to set up facial expressions

copper orchid
#

I'm having a small issue where I can only use the SDK once. I import it the first time, and I have full use of it. then, when I close out of my project, and open it later, I cannot use the upload screen. maybe it's an issue with my version?

neon finch
#

Does anyone know where i can download the latest VRCSDK3

neon finch
karmic totem
copper orchid
#

much appreciated

night gust
#

hey i was wondering cause i heard there was a system where you can have an object crawl around your avatar body, example i was told was like having a spider object model that crawls ontop of y our avatar. is that a thing or am i remembering wrong?

hasty ocean
#

Oh yeah, there is several ways to do that. Most of the ways I can think of off hands only work on pc

night gust
prime bough
#

Thinking about getting a vive face tracker for my index, but no way am I going to buy a vive pro eye just for the eye tracking.

anyone know if there’s a way to manually control your eyes (more eyelids/eyebrows than anything else) via expression menu while also using face tracking for everything else?

hasty ocean
#

Dont know the exact way but should be do able though.

prime bough
#

good to know it should somehow be possible, thank you!

worn bridge
#

oh that isn't embedding

hasty hemlock
prime bough
#

Oh very cool!!

hasty hemlock
#

I would note it's very do yourself experimental but it is a option

neon finch
#

Yo I have a .blend / vrm file, it's a fallback avatar but I haven't got enough hours to upload it. could anybody upload it for me? would that be easy?

hasty ocean
neon finch
#

was thinking someone could upload to their account and I could clone. maybe

neon finch
#

you cant upload a fallback that someone else can use

#

you hgAVE TO uplkod fallbac j0-=op[jkl.mnm

wind hound
#

Can anyone make me a custom avatar? I can send screenshots of what I want

hasty ocean
wicked yarrow
#

@hasty ocean wanna be vr friends

hidden kernel
#

it would be nice if anyone could upload something for the fallback bar

#

to add more fallbacks to the system

hasty ocean
weak jetty
#

How can I setup the view point on a giant avatar without the screen being a million miles away from my avatar?

blazing leaf
weak jetty
blazing leaf
#

oh weird

weak jetty
#

Oops wrong chat sorry

mellow seal
#

Is there a better way to do worldspace nowadays than parent constraints to nothing? I know of the physics joint lock, and the vrlabs system, but cant find anything more stable

mellow seal
#

got some worldspace contacts that just break when you turn your head

velvet plover
#

Heya!! Very important question!

Does anyone have a ghostly bear avatar base that they can put textures on?

I have the textures already made, just need em put on

neon finch
#

what

velvet plover
#

Like if you own a base, I just need you to put the files for the textures on it

#

Like apply the pre-made textures to the base

neon finch
#

why not just get the base yourself

velvet plover
#

I don’t got that money

#

I don’t exactly have a job as I barely turned 16

neon finch
#

get a job at like a carnival

velvet plover
#

Can’t, No carnivals in central cali lol

#

And again, I barely turned 16 and live in the country side

lyric ledge
velvet plover
#

No pc

#

And also I gotta get base for ghostly avatar

#

So that would be over $800 bucks worth of stuff

mellow seal
velvet plover
#

Y’all

#

I

#

Don’t

#

Have

#

MONEY

#

😭😭

mellow seal
#

then ya can wait till ya do

velvet plover
#

😑

#

Mean for no reason

#

And clearly can’t read or understand that I don’t have the money

mellow seal
#

its in the model's TOS
thats how it goes

velvet plover
long magnet
#

question: some avatars have dance emotes where instead of the avatar itself dancing it creates a copy that does the emote, while you can still walk around freely (or become invisible). How is this done? Is there a prefab or a trick to it?
I tried placing a copy of my avatar inside my avatar, with world constraints, and a custom animation controller on it with the dance emotes, but it didn't do anything (the copy just stood in a bicycle pose)

#

or does it require multiple copies, each with just one single animation/controller for every dance?

dusky tusk
#

idk if this is the right place to ask or not but can anyone clarify how u buy avatars on gumroad?? like im confused by the “name a fair price” thing - am i supposed to put in 25 if it says “$25+” or am i supposed to do more ?

hasty hemlock
#

basically you can put in the 25 but if you feel like it you can pay more

dusky tusk
#

ooh ok!! and it’s not rude/disrespectful to pay the listed 25?

hasty hemlock
#

yeah that would be okay

long magnet
dusky tusk
#

that makes sense, thank you!!

#

i wish it was easier to find ones without nsfw toggles

radiant tapir
#

is making avatars a lot better now then back in the day have been gone for a long time

hasty hemlock
#

what aspect where you having trouble with

#

like the process still involves uploading using Unity

radiant tapir
#

Unity part was not hard but it have its ups and downs haha hope that part is a bit better

hasty hemlock
#

like when was the last time you tried Avatar making

#

like was it SDK 2 or 3

radiant tapir
#

(2) 3 was in testing i think at that time

hasty hemlock
#

then yeah it would be different because its SDK 3

#

but you still would need to be setting up the humanoid Armature and the the mouse shapes and the view position

radiant tapir
#

is cat tools still the go to thing to use in blender for rigging and so on

hasty hemlock
#

yes people still do a lot of stuff with cats

#

it just has lots of new tools now

radiant tapir
#

cool lets hope it work better then last time when i had a go at rigging a gta 5 player modal haha

zinc cosmos
#

So I used GestureManager to test out my avatars before I upload them, and it has an animation tester you can use in conjunction with controlling the avatar. Does anyone have an idle/dance/movement animation that works well to test the physbones of an avatar?

hasty ocean
#

Can someone bully me into making a from scratch avatar for myself, so I stop being lazy lol

midnight olive
#

is there a way to get aspects of the head visible when using an avatar? (example, seeing the beak of a bird avatar when using it)

proven cargo
#

Anyone know why my avatar list in the builder doesnt match the avatar list in game. Definately using the same account

#

@midnight olive you have to move the viewpoint back more

neon finch
#

.
I saw that

neon finch
#

is cats bake being shit like a normal thing

#

so far it has done nothing but crash blender

#

very good

loud cape
#

are you using a super new version of blender? if so, that's most likely your issue

#

CATS works best on the latest LTS versions, like 2.93.9

#

there are some extra fixes in the dev version of CATS, switch to it in the Settings and update section

neon finch
#

ok, let me install another version of blender to get the exact same end result

#

im using 2.93

#

dont know if 2.93.9 is anything different

neon finch
loud cape
#

if you look up Blender LTS you should be able to find it

limpid hamlet
#

afaik the dev version of cats supports 3.1 and even 3.2 a little bit

neon finch
#

discord gg vrchat

solemn wasp
#

Okay so I have a model and I want to swap the arms out on the fly for a secondary set, how does one do that?

#

the arms are a seperate mesh so where does one attach them on the hierarchy too?

neon finch
#

dont know how you would even go about doing something like that without using any kind of 3d softwar

#

e

solemn wasp
#

Actually I think I've got it, I imported the entire thing from blender into unity and disabled the secondary set of arms. Now I need to figure out how to make a toggle and to see if it they work

viral onyx
#

Hey not sure if this is the right chat but how would i get a sitting pose for my avatar?

sharp pewter
#

does anyone know how good avatars do that clothing disintegration animation when turning them off or on

split hollow
#

I need someone to help me help my self on a problem here with unity and new user issues...
I have a model that I made some .anim files using a dummy model to pass on to the actual model (avoiding an old bug) But now, when I go back to try and edit the.anim file, the actual model im working does not have the *.anim listed in It only has two items. I'm not sure how to describe this problem and im hoping someone can give me some keywords on what to search for. I have made 7 animations and the model only lists the two that I made with the model it self and not the dummy file.

The preview button is grayed out on the animations I have made with dummy file.

#

I guess my question is how do you tell unity (or where to look) to use smile.anim file made on X model to be used on Y model? When you click on Y model there is no smile.anim listed to edit or adjust.

wind moon
#

anyone open to help me make an avi from base?

split hollow
kindred meadow
#

hey idk if this right place but not matter what mat(or any texture) i use with vrchat shaders or unity standard this yellow line shows
when i use something like poiyomi its not there anyone know why?

loud cape
#

you can easily remove those in blender

kindred meadow
grizzled dagger
#

Yeh was going to say, you have to use unity 100%. Some creators will charge an upload fee to do it for you as well.

thorny zinc
#

Quick Q:
Can you upload private custom avatars as visitor
Or do I have to wait for them to fix oculus linking

red path
#

?upload

#

Oh it's not that command?🤔

#

But nope, you can only upload avatars with a VRChat account that is at least New User rank.

dusk coralBOT
#

You must obtain at least "New User" Trust Rank in our Trust and Safety system in order to upload content. You can get this by just spending a few hours in VRChat, hop some worlds, and make some friends. Give it some time and you'll be able to upload content in no time.

As an aside, you must have a VRChat account to upload content. That means you can't use a Steam account, Oculus account, or Viveport account to upload content like worlds or avatars.

Source: https://docs.vrchat.com/docs/frequently-asked-questions

red path
#

🥴 waaoow

lone mesa
#

Does anyone know if you can make a human like avatar with multiple arms? Like, 4 arms for example

loud cape
#

you could also use rotation constraints to make the extra pairs follow the real arms

#

not on quest though

lone mesa
#

Do you have any tutorials on hand for that kinda thing?

wicked saddle
#

im uploading a model but my unity keeps crashing?

woeful spoke
#

Hi there! This is gonna sound very stupid and I'm probably missing something very obvious, but how do I make multiple toggles? When in the game, I can toggle the first prop but I can never manage to get a second one to activate. Is there anyone who can help me? Many thanks

fair sable
#

Whats the best way to set up expressions? I currently have it set to simple gestures with my left hand (point/openhand/thumbs up/etc..) though this makes me accidently emote alot of the time. If I set it to activate in a menu, I won't be able to use expressions on the spot.. Is there a good middle ground?

graceful pine
#

does 3.0 support chair on avatar with custom animation?
and are there any tutorial for that anywhere?

loud cape
graceful pine
# fair sable Whats the best way to set up expressions? I currently have it set to simple gest...

I think the middle ground would be,
choose a few expressions that you'd prefer that it could be shown in real time, and put it into some "hard to accidentally happen" gesture for your controller.
For example, if you're using quest 2, put those into Fist or Rock n' Roll gesture
So you can use them on the go
And put the expressions that don't really require real time interaction in expression menu

Or maybe try it 2.0 way, everything into gesture, no expression in menu at all. And try your best not to activate them accidentally lol

sharp wasp
#

The param sync rate is still 5hz, right?

silver adder
latent belfry
#

does anyone know how to upload avi's from gumroad? having an issue where it wont show up in game

hushed turtle
#

Anyone know if the finger positions for index hand presence a parameter that can be used and assigned in unity? like a float value?

hasty ocean
hushed turtle
#

im guessing thats GestureLeftWeight and GestureRightWeight?

hasty ocean
#

Yeah. that's the built-in one.
I feel like you could use a proximity contact point though to get the data out.

hushed turtle
#

thats what im doing

#

but its gonna mean 8 floats LOL

hasty ocean
#

You dont have to sync them

hushed turtle
#

im not

#

just getting the contacts in the right spot and making the 8 necessary layers is a bitch

#

having values would save me the worst part, getting the contacts on the right spots in the palms

hasty ocean
#

Also fair

hushed turtle
#

doesnt help that the hands look different in game versus on unity scene

#

I just wanna flick someone off with my toes

#

its worth the pain

hasty ocean
#

Cant, you do that with weight paint?

hushed turtle
#

yes but i want just more than that obviously

#

waving and shit, and just showing it off

#

its for a furry avi with paws

hasty ocean
#

mutable options lol

hushed turtle
#

mutable?

hasty ocean
#

multiple*
thank you spell check

hushed turtle
#

ah lol

#

i the toes are already weighted to bones

#

animation isnt the issue, i have that done

#

its just pulling parameters thats gonna suck

static hill
#

can someone help me? im having issues with viewpoint being different in game than in unity

uneven fern
#

Finally was able to optimize my avi enough for a quest fallback. So to be clear, I just upload the model twice? Once for Windows and then for Android but without changing the id right?

random wolf
#

Yea

#

make sure to do desktop first

#

I didnt and had to restart

uneven fern
#

Aight, sounds gud. Good thing that's the first one I started uploading then

#

Thank ya

random wolf
#

yep, and it should have the option to switch to android in the VRchat control panel

uneven fern
#

Yep it does

cedar torrent
#

Could someone help me with custom animation while having an active toggle? I've followed a tutorial and it didnt seem too complicated but I can not get it to work

inner bronze
#

what contributes to the avatar file size and how can i reduce it without losing too much?

foggy pelican
lyric ledge
heavy pier
#

hey question anyone know any great hair packs for vrchat looking for pretty decent hair models

neon finch
#

Is there a way to use collider force on particles

outer crystal
#

where do i get a hoodie with the hood up???

strong tree
#

quick question: if I set a Parameter in the VRC Phys Bone Script, do the suffixes get added automatically?
i.e if I have "thing" set as parameter, does it spit out the parameters "thing_IsGrabbed", "thing_Angle" and "thing_Stretch"?

unborn adder
strong tree
#

nice, now I just need to hop in VR and test it ;)

thorny canopy
#

Anybody know a way to have part of a model not shrink with the head bone?
Specially a trick that would work for Quest since I can't use any bone constraints on it to have a dummy bone

merry swan
#

no idea if just making another 'head' and parenting it to neck would work, if vrchat picks the specific name or bone after neck

barren hemlock
#

Yeah a second bone on the neck should work

thorny canopy
#

Problem though is the android version doesn't seem to allow those components

barren hemlock
#

There used to be a way around it, but they also removed that method. So I believe there's nothing you can do other than wait for them to allow it

thorny canopy
#

Hmm bummer, Ahwell the thing I wanted to be visible is kind of at the edges of the view anyways, so not a terrible loss

neon finch
#

I’m on oculus, any way I can get a new avatar

agile solar
#

Learn how to make them?

short sentinel
#

Yo why tf is it such a pain in the ass to upload an avatar in vrchat

#

Can someone help 🥺

agile solar
wicked coyote
#

Heya! I was wondering if anyone had any ideas of how to make something perfectly follow a head as if parented to it, but not make the object invisible to the user cause it's attached to the head.
the thing i want to do is basically add something that follows the head perfectly as if parented, but still able to see it infront of you attached to you. It's something super important to me that could be super awesome if i can get it working

loud cape
whole rain
#

how do I get go loco on an avatar?

neon finch
#

can we please get less sensitivity on the position modifiers on the new physbones and contact receivers
😢

neon finch
solemn ice
ivory matrix
#

where can i find a cat tail model

dry steppe
#

hi i could use help i try to upload a vrc avatar but since there has been a lot of update etc. idk why my sdk refuse to let me upload?

ivory matrix
#

booooo piss bot

#

update the sdk

dry steppe
#

i am using the latest one from vrc, so it is.

ivory matrix
#

update unity

#

to the required one

#

and make sure there are no stopsigns

#

red octagons

sinful fiber
#

hey, someone have good map where i can take avatrs ?

dry steppe
#

i mean right now there is only to vrcPerfVeryPoor and the first one say that i have to many polygons and the second says that my overall performance is verypoor. but also this sign ⚠️ says that my avatar is shorter than normal?

ivory matrix
#

send picture

dry steppe
#

yeah i cant sand pics in this server?

dry steppe
clear sky
#

got the idea for making a Davy Jones avatar

#

then I remembered the sheer amount of jigglebones

#

probably worth it

neon finch
#

Where would be a good resource in figuring out how to put trails on fingers while they move? Or a good chat to ask?

wintry glade
knotty garden
#

i put a silly little question about avatar viewpoints in the help channel if anyone would happen to know anything about them

brittle linden
#

is it possible to grab physbones with desktop?

wet pebble
#

if anyone could help me explain how to make my own model
for quest

neon finch
wet pebble
#

if someone can helpo
making my avatar for vr
ive been working for 10+ hours.

loud cape
#

asking for someone to walk you through the whole process will get you nowhere

wet pebble
#

ive tried every tutorial

#

i need help with everything

#

its not a specific thing

#

its with everysingle thing

merry swan
#

yeeh no one going to talk through EVERY step of that, it will take days, start small

wet pebble
#

wel

#

how do i start

#

im using VRoid

hasty hemlock
#

VRoid to vrc tutorial

wet pebble
#

hmm

#

ill trry it

inner willow
#

so i noticed that the right leg is more bend than the left especially when bending down

#

this is on every avatar

#

any fix for this?

valid shadow
#

your bone placement is likely out of whack

#

they should be perfectly straight from front view and the knees slightly bent forward in side view

#

there are a few good graphics on that, check them out if you can find them

hasty leaf
hasty leaf
thick birch
#

okay sooooo uhhh

#

im having trouble with an avatar im im trying to import

#

it says that there are components that are Prefabs

#

what are those?

last garden
#

anyone know of a good avatar pen prefab? i try using unity trail renderer component but it does not look very smooth to other people over the network

solemn ice
wet pebble
#

my avatar is not for vr, even tho its under 4999 tries and polygons
what do i do

#

its perfect

#

but i just need help

#

without the plug and stuff

wet pebble
neon finch
#

what is the current unity version?

agile solar
neon finch
#

ty

agile solar
#

No problem..

lone mesa
#

Does anyone have a tutorial at all on how to give a human-like character multiple arms? Trying to get a character from a game as an avatar and she has a lot of arms

candid galleon
#

Does anyone have a tut for glowing tattoos on quest

loud cape
neon finch
#

why do people have so much problem with emissions

reef dragon
#

My avatar is stuck sitting in the ground in unity and i have no clue how to fix it pls help

neon finch
#

i am too tired to type nevemrind

crisp peak
silver adder
wet pebble
#

hey guys if someone can help make my avatar for vr it be greatly appreciated (pls discord call if you CAN, and if you can’t, i can find a different time or just text)

#

if you want to help me message me, i’ll be able to message you once i come back

hasty ocean
tidal quartz
#

i have 2 mesh's rigged to the same armature and they bolth have visemes how would i combine the visemes so activating the A viseme on one mesh activates the other

vague raft
indigo zodiac
#

Is there a way to use the callback messages for particle systems to trigger a contact message for contact receivers?

median fractal
#

Does poyomi toon cost money

indigo zodiac
#

or alternatively, is there a way to link the contact sender to a particle subemitter?

indigo zodiac
median fractal
indigo zodiac
#

15 I think

median fractal
#

Bc i gotta re get everything for avatar uploading bc my pc wiped itself

vague raft
#

depends on who and what the starting point is.
Try VRC Traders in the #community-servers-old. You'll probs get a better response in there

plush plume
#

I have a question for anyone that uses vrclens, Can others also see your camera when enabled?

#

If so, can quest users also see the camera if I add the camera to my quest model?

limpid kiln
#

like to the world

plush plume
#

I see

#

Is there anyway to make it visible when dropped?

#

I wanna use it for filmmaking so it's quite useful if others can also see the camera

plush plume
limpid kiln
pastel sorrel
#

hey ive been hearing alot of avatar audio on quest is that in beta still or is it in the newest sdk?

nocturne creek
#

Hey. Got a general query about avatar audio.
I'm working on an avatar with lots of short sound effects triggered by stuff like grabs and contact dynamics. (Inventory rustles, clicks, whacks, etc)
I'm wondering if anyone here is familiar with the limits on audio sources, such as a max quantity, as well as any other best practices or common pitfalls.

#

Perhaps how best to enable them. (Currently animating the audio source component itself)
Any insights at all might be helpful. Thanks.

loud cape
nocturne creek
#

1: The performance rating will unfortunately be stuck at very poor due to the avatar including a light source, but I'll be sure to check what I can adjust for that regardless. Anything that makes it run better in practice is worth while.
2: Yep. Have been doing that wherever practical. 👍

vague raft
#

Use the Collider set to Plane

bronze tiger
#

does anyone know where transparent textures go in poiyomi?

violet path
#

Would that be transclipping masks

rich wind
#

My friend showed me this hilarious avatar yesterday

#

It’s basically a stripper pole

#

But the pole is a seat

#

And it makes your avatar dance

#

And I got on the seat with a Homer Simpson avatar and it was hilarious

muted zodiac
#

What type of laptop can run Unity (Unity Hub), Blender (with CATS), and VRChat 3-SDK for avatars
extremely well? and able to publish avatars?

lyric ledge
#

any laptop from the last 5 years

frail trout
brittle roost
#

If you can run minecraft at 60 FPS with default settings you should be fine IMO

barren hemlock
brittle roost
#

Thus my point stands true

barren hemlock
#

True

plush hatch
#

hiya rly quick, i have a model that has alot of expressions overlaid how do i hide them all instead of my "idle" expression? can i just press hide in unity? (i doubt it)

reef dragon
#

Anyone know why I keep getting this error "Assets\wolf boi\VRLabs\Avatars 3.0 Manager\Editor\AnimatorCloner.cs(292,45): error CS1061: 'VRCAvatarParameterDriver' does not contain a definition for 'ApplySettings' and no accessible extension method 'ApplySettings' accepting a first argument of type 'VRCAvatarParameterDriver' could be found (are you missing a using directive or an assembly reference?)"

violet path
merry swan
steel mica
#

Can anyone do free avatar commissions?

worn burrow
#

no

vivid geyser
#

Hey, i need help with uploading a model to vrchat

#

it's rigged and everything

mighty bolt
#

Does anyone know why sometimes arms bend in a weird way?

digital axle
#

Do I need creativity or painting skills to make an avatar?

#

because i cant draw something i saw earlier 100 times..

muted zodiac
#

How do I un attach mesh

#

that has been merged

livid pecan
livid pecan
digital axle
livid pecan
#

skills build up over time.. what i consider retexturing a shirt would be like finding a logo to paste on it or a pattern so i dont have to draw it but along the way you will

#

learn how to do more than just that

#

so yes u can

#

patience is really key and youll be frustrated a ton but when u eventually figure everything out its a breeze and you feel more confident in your work

muted zodiac
livid pecan
#

depends if ur wanting to seperate a piece of a mesh or a object that was merged with other objects but i assume ur question is for the 2nd.. press tab on ur keyboard to enter edit mode then hover ur mouse over the object u want to select, click L on ur keyboard and it should select the mesh ur wanting to seperate. once selected press P on ur keyboard and then click selection then go back into object mode and you will see the two meshes are now seprated

digital axle
#

Will it help

livid pecan
#

yes!

digital axle
#

Okay thanks!

digital axle
livid pecan
#

yes

digital axle
#

Can you send me a recommended tutorial video in your opinion

#

about creating avatars

#

because I dont know which one is the best

livid pecan
#

of course! from scratch or from bases and assets?

digital axle
livid pecan
#

scratch would be 3d modelling your own body, head, clothes, ect. bases and assets is when u download free or purchasable content to put on your avatar body bases

digital axle
#

I also used blender a long time ago

livid pecan
#

dmd

neon finch
#

In public lobbies, it ran at 15-30 fps on average, but I could tolerate back then

reef dragon
#

Hey this question is a bit more unity but maybe you guys can help. I cant seem to get my unitypackages filetypes back to normal. Like I cant double click to import anymore, any ideas?

hasty ocean
limber halo
#

im adding gloves to one of my avatars but idk what part of armature i should attach it to does anyone know?

livid pecan
hasty ocean
limber halo
limber halo
clear crystal
#

I think I've asked before, but is there a pen/marker that works on models for toggles

tawdry eagle
#

Uhm... how much time we need in game to be able to upload our avatar into it?

neon finch
celest kestrel
#

Any body have a Khonsu avatar from moon knight

karmic totem
abstract marsh
#

Is it possible to make an avatar with swappable body parts? And if yk a video tutorial that would be great!

quaint viper
#

How come the safety of the animation turns off and able to see a person no clothes on? (even you show avatar that person has clothes)

spice fulcrum
#

anyone know why my tail animation stuck on no matter what i do i check all the toggles and how to set them 5 times even wacht video but some how i fucked it when when i make modle and remake the animation get stuck on that as well

solemn ice
spice fulcrum
solemn ice
spice fulcrum
#

um not sure

#

how would I test that one

solemn ice
# spice fulcrum test

Just remove physbones and test in game like how you expect it to play the animation.

spice fulcrum
#

well I just have to press play on the scene and it starts

solemn ice
spice fulcrum
solemn ice
spice fulcrum
#

i make short vid

spice fulcrum
visual acorn
#

its been so long since ive worked on my avatar

hasty ocean
#

Me everyday, working on some dumb side project lol

karmic timber
#

how do i make a vrchat avatar and then send it to my quest?

lyric ledge
#

The same way for pc but quest build

tender flume
# karmic timber how do i make a vrchat avatar and then send it to my quest?

When you're uploading the Avatar, click 'Switch Build to Android'.
You may have to make some changes, like shaders, removing props, etc

Here's a good tutorial. Note, it does have a tool in it that costs money, but I personally recommend it and it saves a lot of time compared to making all the needed changes in Blender/Unity
https://youtu.be/lefDSXYFiRs?t=1m30s

If you don't wanna spend anything, Sippbox has a good tutorial. https://youtu.be/8MkgXcidxg4

For further help I suggest going to #avatar-quest

neon finch
#

why does chest never bind automatically? is it because of something i did, never causes any actual issue its just a little weird to me

lyric ledge
#

It depends on bone setting if it's connected to parent or not

neon finch
#

how to i make peoples avatars load automatically so i dont have to turn them on

karmic totem
#

If you are using Quest, you cannot enable loading of all avatars, only those that are up to Poor Ranking

#

unfortunately a lot of people seem to not care and just use very poor ranked avatars.

neon finch
#

aw

#

that sucks

#

its so annoying to just change all of the avatars

#

they should make a update on that

karmic totem
#

VRChat won't ever allow Very Poor ranked avatars to be loaded automatically, that would very quickly cause the game or headset to crash in a public instance. People need to care more about their avatars and consider performance instead of using very poor ranked PC avatars on the quest.

lyric ledge
neon finch
#

pings everyone

vague raft
wheat drum
nova dove
#

I make nostalgia, so mines are as high quality as possible, within limits. Still end up very poor despite 16 MB and many animations.

lyric ledge
sturdy orchid
#

so im trying to make an avatar and i have no idea how to put the camera on the avatar how do i do that

solemn ice
sturdy orchid
#

yea

sturdy orchid
#

ok ty

solemn ice
#

Watch other parts of the tutorial too. You're likely missing something else.

sturdy orchid
#

is 2018.4.20f the newest version?

solemn ice
sturdy orchid
#

i will but it dosent say what vesion and when i use the link it donent tell me what is

sturdy orchid
solemn ice
sturdy orchid
#

not on my end it donsent

solemn ice
sturdy orchid
#

dosent matter anyway got it now

#

@solemn ice , ty though

junior otter
#

anyone know of any booth creators who make good male clothes for vroid?

warm cobalt
#

question uh could anyone like do an edit for me? i can pay if u want its just a small hair change on an avi and thats it lol

warm cobalt
hollow mulch
#

anyone know a good tutorial video for making avatars on quest idk where to start lol

keen wren
#

Anyone do or know a commissioner that does human avatars? I have myself and two others who want to get a few made

hardy depot
neon finch
#

I had an avatar idea if any avatar creator would wanna hear it, It's a Ban Avatar I'd like to purpose

neon finch
#

idek

worn burrow
#

define sell your soul lmao

#

pretty sure they verify creators or something similar

wicked coyote
#

does anyone know by chance where the among us follower thing could be found?

#

I wanna mess with changing the mesh and animations

#

@ or react to this if you know please ^^^

worn burrow
#

1st link on google

graceful nest
#

Either on GitHub or booth

wicked coyote
#

thank ya peeps

merry arrow
#

im trying to find a male vrchat body base for my first avi anybody got suggestions

#

?

honest linden
#

I want to get my vroid avatar into vrc, what's the best channel to talk about that in?

hasty ocean
honest linden
#

okay thanks

rancid violet
#

anyone got any links to some nice looking male base models, preferably medium sized

loud mist
#

ive recently been in a game world with my friends and one of them had an avatar, that had an inbuilt sword that worked inside the game. the avatar wasnt made by the world creators. does anyone have an idea on why that is. and if so, could send me some resources on how to do that.

vague raft
#

What world, what avatar. There's no 1 way to do a specific thing so knowing the sources will help people connect the information

loud mist
#

the world was called udon zombie ai . its description already says that avatar weapons may work, but not the ones on mine. what the specific avatar was my friend had, i dont know

brave wyvern
#

I need some good as avatars

#

Anyone have any?

hasty ocean
#

Booth and sketchfab are good places to look

brave wyvern
#

Preferably some with phsybones?

bronze tiger
#

some of my avatars have a thing in their expression menu where theres like folders in them, for example itll have several weapons, and i can choose one to hold. how do i do that?

vague raft
fresh wind
#

Anybody got a demon slayer model link??

loud mist
#

since it got swallowed up in the other channel, does anyone have resources on how to make avatar guns/ shooting animations with triggers? only thing i could find online was some way outdated sdk 2 stuff or prefabs, but i want to make it custom but kinda dont know how to approach that

tranquil jay
loud mist
tranquil jay
#

im not sure where to start, never played with any of that stuff 😅

loud mist
#

what im looking for is more like how to toggle it with pressing down the trigger of my controller and how to have it not dissapear imediately. i want it to stay in the world till the particle system itself ends and not till i stop pressing that trigger.

late tartan
brittle roost
#

Just toggle the particle emission on and off rather than the object

#

Disabling the object kills all of the currently active particles whereas disabling emission just stops spawning them

late tartan
brittle roost
#

IMO without scripting the best way to do a burst outside of a sub-emitter is to use a really high spawn rate and set the max particles to what you want for the burst

wet pebble
#

does anyone have a tutorial on how to make there avatars for vr

loud cape
neon finch
#

ok i am a noobie and i need some help on making avatars

#

and what apps do i use for them

balmy stag
#

Where do i get the sdk3

tranquil jay
#

literally the vrchat website

gaunt garnet
#

From what I understand, you use blender to create a rigged and textured mesh (as .FBX), then Unity (version 2019.4.31f1) with the VRChat SDK (downloadable from site) to add things like physbones, avatar contacts, animations, and other setup stuff I don’t know.

tranquil jay
#

is there a way to rig an animal model so that it walks on all fours?

gaunt garnet
#

Probably, though I have no idea how

solar sedge
#

does anyone have a suggestion on how to make custom spawning animation

#

there's like
one tutorial
and it seems a bit outdated

#

I know exactly what I want to do, it's just that I don't know how to execute something like this mainly because it requires me to unpack a character prefab so I could potentially try to keyframe the character to an animation

#

I'm just not sure if unpacking the prefab won't break other animations

solemn ice
solar sedge
#

Okay, thanks

solemn ice
#

Have you restarted unity after imported sdk?

floral rock
#

If I set a tag of a gameobject in unity editor of "EditorOnly" but within the avatar itself, does that object still get uploaded? I assume any of its children wouldn't upload either

solemn ice
#

Open menu Window > Package Manager. Then find and install a package called Mathematics

solar sedge
#

I suppose I'm just not doing it right
I just can't seem to figure out how to give my character an animation when they spawn in like landing

#

cause I can't just put them in action animation from what I'm guessing

#

this is starting to look like a mess

toxic sierra
#

Question. How much is a fair price for a "custom" avatar that uses premade assets?

agile solar
#

Depends on the price of the premade assets, if they're distributable, and the skill of the creator.

toxic sierra
#

It is far from great or detailed.

#

This is an avatar that was made for a friend, and they charged $300

#

Just questioning if this is actually average

worn burrow
#

???300???

#

go check if some of the assets are on jinxxy

#

if they bought it from fivver it was probably made with free+extremely cheap assets

toxic sierra
#

It's legit the whole avatar. But just recolored/retextured.

#

And it was from someone we know.

#

I'm pissed.

worn burrow
#

kind of curious to see what it was, but hopefully you guys solve that or whatever

#

sounds uh.. strange

toxic sierra
#

The buyer paid for all of the assets.

#

"Whatever I wanted it to within reason technically
I provided the base assets
He made the textures and crystal protrusions
As well as the ears
Everything else he just shaped to fit and such
All the clothing was assets I bought and supplied"

limber halo
#

i bought dynamic bones but its not letting upload it onto unity says i dont have any assets anyone can help?>

worn burrow
#

you don't need to buy dynamic bones

vague raft
#

You do need to buy Dynamic Bones, but you don't need to use Dynamic bones

worn burrow
#

lol

vague raft
#

in fact anything being developed should be using Phys Bones

worn burrow
#

im not implicating pirating or whatever if thats what you're thinking kek

#

obviously you need to buy it but physbones are free

toxic sierra
#

How do you go directly to physbones then? I've not seen a way to do it

vague raft
toxic sierra
vague raft
#

In the event a model has not been updated to use Phys you can convert it using a tool that's provided in the sdk

toxic sierra
#

Okay, yeah, that's what I was wondering XD

hearty lily
#

is the eye level for the crouch and prone animations able to be changed cuz mine is too low and below the head

rigid comet
#

Gamers, anyone know of a bow/arrow prefab using dynamic PHYS bones that is quest compatible?

vague raft
vague raft
#

Dynamic Bones

#

Quest

rigid comet
#

Ah duh

#

Phys bones

#

Habit

vague raft
#

Though it is a good point. Maybe I should swap my bow asset to use Phys rather than a Springjoint

rigid comet
#

Yeah, I've been thinking about it and it should be possible

#

Some stretchy bones, some succ colliders

#

I just aint smart enough to figure it out lol

vague raft
#

Getting the string to look right and the Arms to bend though uses constraints alongside weightpainting so idk. Quest might not work for the bow I made

rigid comet
#

Eh it doesn't have to be perfect... A custom hinge curve to shape the final bend should be good enough for questies not to be left out

static hill
#

does anyone know why the avatar file size gets bigger as I decrease the resolution of textures? 🤔

mild pollen
#

Is anyone else having troubles uploading avatars

static pond
#

How do you update a really old SDK version to the new one without stuff breaking

#

Importing over the old SDK didn't work

#

Might have to update several versions individually I guess until the new one

tranquil jay
#

thats the neat part, you dont

static pond
#

(Current build SDK is 2021.09.30.15.19)

burnt raven
static pond
#

I don't use any tools

static pond
static pond
#

Also doesn't work

burnt raven
#

post a screenshot of the errors in your console

static pond
burnt raven
#

update to the latest version of pumkin's tool

static pond
#

How about I just uninstall it since I don't plan to use it

burnt raven
#

or that

static pond
#

Wait that fixed it

#

wow

#

I've had so many of these dumb moments recently

solemn ice
#

I don't use any tools

I did install pumpkin

vrpill

static pond
#

Installing and Using are two different things

#

while back friend told me it'd help with another issue I was having (it didn't, go figure) and never touched it since, nor did I bother to uninstall it since I didn't think it would cause an issue like this

#

Should I go back and add "recently" to the end of the message?

cinder urchin
#

Is 30MB for a PC Avatar to much? and is a "Medium" rank really still to high?
because most players doesn't see me and tell me I am a gray robot / probably performance blocked!

silver adder
#

Medium rank avatars can't be perf-blocked, so it must be something else.

cinder urchin
#

It is horrible hard to optimize a avatar without losing all it's cool features. I also already put every texture that doesn't need different shader settings, into the same material, to make sure, it is optimized as good as possible, without loosing quality.

cinder urchin
karmic totem
#

There are several grey robots

cinder urchin
#

IDK, they just tells me, that I am a gray robot.

silver adder
#

Those are probably Quest players telling you that if your avatar doesn't have a Quest version uploaded.

cinder urchin
#

no idea how to optimize and fix that, without lossing cool features.

#

and why can Quest use avatars with 986.000 polygons ?

#

and very poor

karmic totem
cinder urchin
#

I also made a quest version of it wiht 9999 poligons

#

into the same avatar, it is a different model of mines, but still better than a gray robot.

silver adder
#

Must be download size then, only other grey robot scenario. Those people must have their download size set extremely low.

cinder urchin
#

my PC version have 50k poligons

#

because there are also a lot of gameobjects inside of it, like weapons and tools....

silver adder
#

You can bring the download size down by enabling crunch compression on your textures.

#

It'll reduce their quality a little bit, probably not enough to notice unless someone is pixel-peeping though.

silver adder
#

Then idk.

cinder urchin
#

I also have a thrusted user rank, in case it is a safty problem, because for me it is looking completly normal

silver adder
#

There ARE people that play on safety settings that block all but their friends avatars. But that's something you have to choose.

noble bluff
#

So I'm making another Kon avatar. But I have no ideas what my Kon should cosplay as. So why not ask here right?. Anyone have any ideas. Any character from any video game, anime, and such like that (Within reason) are fair game.

gritty hazel
#

is there any better shaders than the standard unity's for pbr materials?

neon finch
#

Yo where can I find an thigh model? I'm too lazy to make my own

vague raft
#

People in publics saying you're a grey robot whilst wearing a 110MB, 700MB Vram, 300k poly model.

cinder urchin
#

but why does avatars have always so many poligons? I mean normal peoples have avatars with 1mio poligons

vague raft
#

Because it takes effort, skill and hard work to make things look good with less polygons

#

and a lot of people won't invest 1/3 of those

#

Someone will make a 50k chain necklace and sell it for a couple bucks. Consumer buys it, drops it on the model in unity and uploads it

cinder urchin
rigid comet
#

He just explained why

#

Lazy people just slap assets onto a model

#

Call it a day

vague raft
#

yes but it takes work to get there. Time and effort people won't invest because they play vrchat with 40fps so it's not their problem

#

"Just buy a better pc"

cinder urchin
#

if I would make a showcase with 5 avatars, 4 are with 100k poli and 1 with 1mio poli, would you find the 1mio version?

rigid comet
#

I'd find it and hide it

#

Lmao

vague raft
#

depends if the 1 million poly model has 10 outfits you can toggle between and the others have 1

rigid comet
#

Most of these polygons are in jewelery made for renders that are just glued onto the characters without any optimization

#

So the numbers balloon

cinder urchin
#

I will tell you, you will not see any difference, without tools that tell you the poli count or a wiregrid view...

rigid comet
#

I dunno why youre trying to convince us

#

Im pretty sure neither 3 of us make avatars like that 😂

cinder urchin
#

I am always asking this peoples and they always tell me, that they did not made the avatar, instead they just uploaded it.

vague raft
#

either way, the performance blocked grey robot says Performance on it I'm pretty sure. Error looks like it has construction tape on it and not platform compatible used to be a robot with the avatar image on the chest.

#

Just a plain grey robot is something else

rigid comet
#

So they just upload and its all good as long as it works for them

#

Not like vrchat imposes any minimum performance regulations

vague raft
#

yeah >90% of people are just buying and/or downloading a ready made model. They couldn't tell you what a polygon is for $10,000

rigid comet
rigid comet
vague raft
#

good

cinder urchin
rigid comet
#

I think download limits are robots too, very poor/poor perf is auto hidden on the quest & is fallback too

#

What's it again

cinder urchin
rigid comet
#

30MB medium performance?

#

Mmm

cinder urchin
#

and thrusted user rank

rigid comet
#

thrusted lol

cinder urchin
#

in case of, that some peoples s till use the default safty

vague raft
#

Thrust rank vrcXiexeBlush

#

lewd

rigid comet
#

😳

cinder urchin
#

Thrusted have everything shown, if the peoples don't use custom safty

rigid comet
#

Well, most people are gonna have shaders and sounds blocked for everyone

#

But the average safety sure had avatars shown for most ranks

cinder urchin
#

what shader does be shown, if shader disabled?

cinder urchin
#

because I think it is messing up my alpha of my shaders

rigid comet
vague raft
rigid comet
rigid comet
#

That's what i said, even strict safeties with stuff like sounds and shaders off usually has avatars shown for most ranks