#android-discussion
1 messages · Page 26 of 1
I hate being on a moto phone at this point
RAM booster is just grabbing your storage space to fill in the blanks.
Onboard RAM can't be added.
I have only 4 outside of the boost :(
Yeah, that's what I mean by "there's your problem". VRChat Mobile requires minimum 6GB.
Checking all my phones now...
Guys I just want to make sure of something, is there someone who's mic is working just fine?
hiii
i need some help, i have a xperia 5 mkV and on VRC android i have issue with the mic, my volume are really low (it's difficult for the other to ear me) and in vrc i have put the sensibility at the maximum, how can i fix that ?
Literally same as my issue, don't know how to fix it unfortunately, I already made a bug report about it for the devs to see, but no response yet.
Oh, nvm, you were the person who commented on my report.
yes
okay x3
wrong channel, please go back to #other-games with that... 😞
Wanna talk about the issue in detail?
I was trying to play on my Samsung Galaxy A15, but it says that my phone wasnt supported for that version.
I'm representative of all people that cant afford to pay for Age verification,Pls for the love of god Give access to verify age PLS without vrchat + PLS
What's the problem with putting $9 into vrchat? Plus it's a pretty effective way to check for a refund
Besides, this has nothing to do with vrchat mobile
I don't have bank account
Go do it, or wait until you reach the age where you can do it.
Not mine
yeap, out of beta
When oh when can I play TwT
once you change phone as it looks. if it not has enough RAM.
I'm on a galaxy 15a
Idk if that's good enough
if you model has only 4GB of RAM, not likely.
If you have 256GB of Storage, that one has 8GB of RAM so it can be ok.
Better check with CPU-Z kind of app.
Huh?
search it.
Ok
Ok?
Ok
unfotenately, you only has 4GB of RAM so.....need to change phone.....
I'm broke atm
When can Vrc come to all iOS? I have an iPhone 14 Plus
It needs to at least have 6GB of onboard RAM to be accepted.
Also, #ios-discussion. This is Android.
Maybe the VRChat Home is too heavy for my smartphone. 1's Optimised Box played just fine at 30 FPS.
No crashes from being out of RAM.
Tried VRChat Home again just in case it was a bug that got fixed, but crashed again.
Sorry
Oh, so it WAS a mutual problem, I thought I was the only one who has it and was about to go insane, thanks for reassuring me.
Hey everyone here im on android play vrc and it runs smooth like they said and I may still be on beta but it still runs smooth. I have had other users try to lag me out but it didn't work so yea I just wanted to let you know my experience the best I can explain it
I still think there should be a setting that forces landscape mode so I dont have to switch my phone to auto rotate every time I play mobile
Is their a way to have my moc on always?
Only if you’re using an external mic
Doesnt do tje best job here. (Fold 7)
It forcibly rotates when it really doesnt need to, sometimes causing menu issues.
You fixed it?
How?
No, I said "was" because I wasn't sure if it was or was not a mutual problem.
Didn't fix it but made a bug report about it like a week ago-.. Devs didn't respond yet..
Also cause of garbage English, excuse me for that.
Are you not able to change your profile picture or background rn
?
I cant change my profile picture on vrchat bru
Are you looking to change it to an already-uploaded image or add a new image? 👀
No i wanna use something from my gallery, but the button litterally won't click
Yes, I can confirm that from what you said! 😆
Here I just playing around with new feature that they finally add, Depth of Field effects aka Focus on Quest and Android mobile.
Here's the result #vrchat-pictures message
This effects makes VR Photography more fun now!,
I'm downloading vrchat mobile
your phone likely not has 6GB of RAM (Not storage) so may need to change phone.
How do I check?
put CPU-Z app
yeah, you only has 4GB of RAM so you need to change phone.
Somehow on my mums old phone which I used as a backup was able to get VRChat on even tho It was Android 12 and now went into a boot loop lol
Are you sure about that? Even my S22 Ultra laggy as hell without very poor avatars if you visited very crowd place (at least no game crashes occur so far)
2 fps is definitely handling it
I bet 5fps is minimum as possible but never lower than that
for the fps indicator probably
Yep, I still can move around freely but it consuming more battery than usual, also running way slower than everyone else due heavy performance (lag) while heading the same path
And for the record, S22 Ultra battery last 3+ hours playing VRChat only
It's quite impressive that it could hold much longer for 1 hour extra than VR Standalone self
I just play in Samsung a20e
And im getting new phone redmi note 14 with 8gb and 256 storage
Can I play in redmi note 14 if is supported
Cries
We're all crying bud... We're all crying..
F
Help please. I have sent a bug report related to moving and scaling the face mirror. This bug has been going on for many updates and the developers are completely unaware of this problem. Everyone is silent. I would be grateful if you put more reactions to my report.
I'm on mobile, and whenever i started vrchat, i could not see a single persons avatar unless they're using the same one as me, other than that, they're just blue diamond guys and it says "Too many avatars" above their head when their avatars are loading, this is making me annoyed, if someone could help me that'd be amazing.
Is there any way of playing on an iPhone?
Now I'm forced to use the shitty versions with the screen switching everywhere this platform is officially fucked now
Alr thanks
I'm really want to ask this question, how do people changes camera mode like this #vrchat-videos message? I've visited few MMD world but the camera didn't change as I wanted
Guys if you're having the same issue please upvote for the devs to see
It's just that these mmd worlds are not configured for quest/android, but I know a couple of worlds where the camera works.
So that's the real reason why camera just stuck like that? It's not fun to watch our avatar dancing with view like that…

Unfortunately, initially mmd worlds were made only for PC, there is very little quality on quest/android
Look at these worlds, tell me your opinion
I checked the PC version of this world, there you can make a third person view, change the location and the camera works without problems, but on android there is none of this. Here perhaps questions to the creator of the instance
Never visit both of this world, but I will be visited there later
In general, look for mmd worlds by the author "PineCone", the camera should work well there, but they are also not very high quality
I can take it.
I have a VRchat mobile
Uh, cool I guess?
The camera still hasn't been fixed
If you have a PC and the webcam, Selfie Expression are now available for everyone and no VRC+ required! #open-beta-announcements message
…will be available on live update soon.
ah android

I know some people here have a PC but enjoyed playing more in Android mobile for a reason.
And I don't have PC yet… lol
Wait MELAYU bang
kontol bang kontol
Wooooohooooo9oo
Ya, Melayu bang haha 
Gile la Furry melayu
Setakat ni aq sorang je furry melayu, orang Malaysia kat sini pun ada tapi bukan furry la. Melayu? Belum tentu…
Aku furry jugak
Well, I've visited world that you recommend and…
It's really awesome to see my avatar dancing with view like this and also really high quality! ✨
I was wondering how your face tracking camera works? It used to be fine for me. But lately my phone has been getting very hot and FPS is dropping due to face tracking. Has anyone else encountered this problem?
Turn off the Auto Adjust Selfie Expression Quality
RAH
AAAAH
There were no updates to Vrchat mobile, but somehow my performance has magically increased significantly and my phone has become less hot while playing vrchat and using face tracking. Maybe it's because I uploaded my avatars with the updated vrchat SDK? Yeah, I know, it sounds weird... Although maybe it was just an update to some other third-party apps that helped...
Do I ask?
I've gained from New User to User rank today 🎉
Congrats @soft tangle
So I got a new device today and did a little test performance with VRC. It runs very well so far but I haven't tested at a crowded place and heavy worlds yet…
More information about the device
Upgrade very nice
First VRC performance stress test with new device at Tube VR club in full capacity (80 people) and heavy world
Not really an upgrade but more like downgrade because it's a mid range device 
But for weird reasons, game performance did a bit better than the S22 Ultra in some situation
I did start testing vrc mobile while in Alpha on a Samsung A52 with 6GB RAM. Main issue was mic.
No game crash occurs during this testing
What device do you use currently?
Can I play in poco x7 without pro or something
Does it have at least 6GB of onboard RAM? (boosters do nothing)
Is this new?
with you 35 other friends
ngl that be how I talk
the widget existed for a while
the rat? I think thats since april
I mean that message in specific from them
Never seen the rat say that before, though I haven't been on Android much until 2 weeks ago
I think they update it to add more funny messages that basically achieve the same few things
Ah I get that
one being telling you how many friends are online
Got them to say some more
I've noticed something odd about graphics, this video will explain more
Feels like the game had bloom effects for a moment but we already know the Quest version doesn't have this feature (removed)
It have 8 gb ram
And 256 storage so it can run or not
Phone model?
That what I said poco x7 without pro or 5g
Yes.
Can it run smooth
See for yourself?
I DONT have
Im gonna get in Christmas
But I think Dimensity 7300 Ultra can smooth run the game
yo
I've noticed a section on some maps for a long time now. These must be some special functions when creating quest maps.
I also have a similar issue like that. It happens when opening the keyboard for chat, scrolling down status notification and screen recording (in some device options will pop up)
interesting
I only had it happen in my home world but after closing the menu
Good Day.
I use a mobile device with 8gb of ram and a chip equivalent to a Snapdragon 888.
Recently i login, almost if not all avatars are the default safety gray avatars. Unlike before wherein i can see all avatars and unoptimized ones are Pixelated.
would like to know a solution to this. Thank you.
Update, I open the Android App on a Snapdragon Elite Phone with 12gb Ram.
Avatars are shown normally. Checked the settings. its the Same on my last device. Avatar opti, Safety, Shield, Etc. Hmmm i wonder whats the issue.
I just started this game tonight and it's fun but I can't hear anyone lol
I think it happens on every highly detailed worlds
In the video, I can't say if the water is supposed to look like that while the forest one doesn't look foggy and lighting before the camera opened
Stop criticize vrchat man
It looks like the depth buffer is being enabled when you pull out the camera, something that water edge foam / fog shaders rely on to work.
Usually this is enabled for the player by using a Directional Light built into the world with a very low intensity.
I believe it gets disabled if your pixel light count is set to off in graphics settings and could be what's causing this to happen.
Definitely not pixel light issue or particle effects, but more like game graphics itself
Are you talking to me? 🤨
What are these worlds?
I'd like to know the names of both worlds. Also, could you please recommend some truly beautiful worlds, as there aren't many on Quest...
Left: Lake Metsa
Right: Furality Luma Crystal Forest
Thanks!
I'm still exploring beautiful worlds but here's my best one
- Lake Metsa & Silver Falls (Summer Forest divided and port for Quest)
- Black Fire
- Cozy Calm
Hey so like it says it’s not suitable for my device on my other phone
Your device requires 6gb of physical ram
What does that mean😭
How can I turn my phone into landscape mode?
I did a funny
how would one get vrchat on an apple iphone?
How does one complete such task
Wait for the public release on the App Store as the TestFlight is full
are you aware of when that may be?
The latest iOS beta build looks to be gearing up for a release, so it’s fairly soon now (within a couple months if I’d guess, still speculation). No one here knows the release date and VRC hasn’t announced anything regarding it
ok, thank you verry much
Thanks!
Oh, you said "on Quest" didn't pay attention to that but I think some of them will work.
Try run vr chat on a nokia please
Or blackberry
By any chance.
Howd your phone broke.
Someone hit it out of my hand
Oh sorry to hear that
1 week later after I got a new device and…
Surprisingly, it could last more than 3 hours playing VRC only, much longer than the S22 Ultra!
Emmm no se si es normal?
This does happen sometimes... I just reset the game, quite annoying though.
Y entonces que hago?
Just so you know I don't understand this language but I use translator, basically, I just have to reset the game and it works fine (until the next time it doesn't..) so this isn't a permanent fix.
Ósea lo borro y lo instalo de nuevo?
English?
I beg yall to please fix the screen rotating issue on here, it's annoying as hell
My laptop is unreliable cause I'm poor and I'd rather deal with that than this
English please if you could, even the translation is messed up now.
Anyone wanna play? About to get online
Is anyone else having these problems on vrchat home?
Try gran turismo 4 on your mobile
It is a awesome game.
Racing master isn't fun in my opinion
You mean Assoluto Racing?
Sorry no
Ps2 emulator
Infact what phone you're using it might run 60fps
I haven't tried using an emulator on this device yet but I will see
Okay, download aetherxz
Best app for ps2 emulator
And download zarchiver
That's what I used.
???
I don't think I ever had a problem like that in vrchat.
Does it affect your gameplay?
No, it's only on this map and it happened quite recently, a couple of days ago everything was fine
does anyone know how long untill vrchat is avalible on apple iphone?
Ah, everything's fine now. It was due to internet issues, and a VPN helped solve the problem.
New update, new feature added: Exposure! ✨
Pink water is the best
bro how 💀
Uh.. Why does my menu look like this?
It's more obvious VRC definitely have graphics issue!
https://vrch.at/6dx9jjmk
I'm gonna make a report about this soon…
New bug, you should stay away from the mirror and other people's avatars while opening the settings
Are you planning on filing a bug report? I've noticed for a while now that most worlds look much dimmer than the preview screenshots...
I've done make a bug report!
https://feedback.vrchat.com/mobile-beta/p/graphics-rendering-issue
naked menu
I love this lol. One of my test devices is a Jelly Star and it looks so funky on the teeeeny screen. Gimmick phones are neat and I'm always tempted to impulse buy when they are up to spec as well hehe.
https://feedback.vrchat.com/mobile-beta/p/e24b98
I'm so glad that the developers listened to my report!
I would say better add English translation on it...otherwise no public knows what is about.
It's automatically translated, isn't it?
(it is.....but it is poor quality so many people simply turn option off)
I translate everything into my language and I don't see any problems; the developers understand and respond to my concerns. However, what I write in English is unlikely to be understood by anyone, since I use a translator.
DeepL be your best friend forever. (better than Google) for you next time.
I know about DeepL, but Google Translate is more convenient for me.
up to you...
vrchat on my phone runs extremly good
oops
Acidentaly deleted vrchat mobile
i hate gaming hub feature
oopsies
Hey everyone back once more to ask if male avis for android have gotten more common or not?
And if so where can i find sum decent ones? Or atleast okay ones
Ty
Ye I dont think anyone can help. It seems noone wants to make avis for mobile and honestly im not sure hot to sense the avi makes doesn't work on mobile
Did you make a thread?
I did yes
But ive looked at other people threads and 8/10 threads dont get any replies on them
Yeah, it helps if you have an idea of what you want, rather than casting a wide net.
Is that better
You can also check Prismic's.
First attempt running VRC via GameHub emulator and…
It kicked me out to the main menu after initializing and I really had no idea how to setup compatibility
👀 What is "GameHub"?
I found out about that app after this video showed up in my YouTube recommendation https://youtu.be/GT-jnov4ESo?feature=shared
Hello everyone, in this video I will be showing you the new update to GameHub which is now updated to version 5! Previous versions of GameHub had Steam support but it was taken out in recent months and never truly supported cloud saves.
The latest version of GameHub has added cloud save functionality so you can now enjoy your Steam games on An...
Yeeeeeah, no. There's a native VRC app in the Play Store.
I know that lol just try out new stuff
But the good thing is that there is no need to rely on GeForce cloud gaming, pay the service and queue just to play this game or any other games
I got it on my Nintendo Switch but I don't have a photo
open it in desktop mode
it should work
I never knew there were worlds with items like this on Quest...
What world is that?
Sensory Loft
Oh okay, thanks
The only thing we could wish for is to have hands tracking on Selfie Expression but it won't happen for the mobile version
Unfortunately, yes, it is unlikely that they will bother with this, and it will be extremely inconvenient to implement, so we have to make do with such methods...
Have you ever wonder how's your avatar looks like from PC version? This is what I discovered recently…
Avatar Used: Black Muscular Rexouium
Left: Android/Quest
Right: PC
Ignore the Fallback/Imposter, that's not the point I want to share here. People in the meetup see me no clothes visible entire time during meetup. It's embarrassing when I see the photo tbh
Well, it all depends on how sloppy the authors themselves are with some avatars. If it's an avatar from the search room, and if there's no way to optimize their version for Android, then it's understandable that we'll just have to guess. I was really annoyed by how carelessly some authors treated the Quest versions of avatars.
Some people are even too lazy to make a proper imposter for the Quest version, which can be done in a couple of clicks...
Most likely the toggle for clothing doesn't match exactly. Having one letter capitalized on PC, and lowercase on Quest can affect it.
I did use imposters, but I like my mouth visemes moving on my custom fallback.
It is personal choice
I don't have a PC to clarify but when I ask how this happened, here's the response from Rexouium creator…
He really cared about it, especially his avatar creation
Well, I finally reached the final rank of "Trusted User" playing exclusively on my phone! Two VRC+ subscriptions, a year of active play, exploring numerous worlds, spending 2-3 hours a day in VRChat, friending over 50 players, and uploading numerous avatars. This rank was actually quite hard to achieve.
Hell yeah!
You have over 50 friends? I only have 9… 
I think you remember when we took a photo together after Furality Closing Ceremony. It's very embarrassing when I see the photos of the avatar I was using lmao
Understandable.
I got one avatar which has the Magic Circle System on PC, but it was too much for Quest. So things appear on the PC side, and not the Queat side.
Bro anyone able to tell me how to make my screen stop rotating
Just comparison graphics between VRC (Android/Quest) and Cluster (Android) in the same world
VRChat (Android/Quest)
- No (realtime) shadow
- Dynamic lighting not really good
Cluster (Android)
- Realtime shadow
- Better dynamic lighting
I've noticed for a long time that Cluster is more developed in terms of worlds, lighting and shadows, while Vrchat/Quest have few worlds with truly beautiful and detailed lighting. Why are there such strict limitations in Vrchat?
Both of these games are using Unity Engine, yet Cluster did a lot better than VRChat. That's the part VRC dev never gets for Android/Quest version.
I forgot to add, Cluster also have Post Processing and Bloom effects support in some world
I used to play Cluster, but I quit because it was mostly Japanese and there was no one to talk to. In Vrchat, for example, many worlds are too dim and poorly lit, and the previews are often simply deceiving. I rarely found truly beautiful worlds, and lighting often makes all the difference.
I only play Cluster when I can't enter PC only world like Summer Forest, Mountain Lodge and Black Lotus for example.
And yeah, most of the players are Japanese and hard to find foreign players, so can't blame them because Cluster game made in Japan
can you please link that world especially considering it works on android that looks really cool
Thanks
When will the feature of changing the input mic be added
For some reason when I'm using my default mic it works perfectly and clearly
But in VRChat the default mic is Soo quiet
Does anyone know how to fix the auto rotate glitch on mobile vrchat? It constantly switches to portrait and landscape and I can't find a way to fix it.
kinda odd that i updated vrc and now it says that "your hardware doesn't support this version" but before that it ran just fine
What phone do you have?
Is anyone else having issues with the upgrade account as its not letting me get past the first page
a motorola
thats the brand yes but what phone
Real-time shadow experimental! 🔦
It's an old experimental world, you can try out in this link - https://vrch.at/wc4c5xd4
I wish this feature was not disabled for Android
Do devs really fix any problems on mobile..? >.>
Or they just take a while to do it?
Yes, they do fix it. The main thing is to file bug reports... They've already looked at several of my reports and made fixes.
Will they fix the bug where some avatars are not at 100% resolution? Because some avatars are pixelated, and this happens even though my phone is very good.
What you're seeing are "imposters", they're low-poly representations of the avatar itself in order to save on memory.
Your phone may be "very good", but VRChat is a completely different beast that can devour your memory if you let it.
So I'll never be able to see these avatars in good resolution?
You can, just... be very cautious when doing so. I would suggest showing one or two avatars if you can help it.
Like, with the person you're interacting with.
And how I do it?
I only play with one person, and that person's avatar is pixelated. If at least that person's avatar was normal, there wouldn't be so much of a problem
What phone do you have?
POCO F5 Pro
Which variant?
More memory = better performance.
Okay, but how do I show an avatar completely like you said?
To see hidden avatars on VRChat mobile, find the user in your Quick Menu and select the "Show Avatar" or "Eye" icon under the Avatar Display section. You can also try to manually change your performance settings in the safety menu to a lower minimum rank to view avatars with less performance, though some may still be hidden if blocked.
Uhm... Thank you, but the case is about increasing the performance of an avatar and about seeing that avatar without being pixelated, even if it is only the avatar of one person
Did you read the whole thing? It's listed right there.
The second bit is just extra info.
"To see hidden avatars on VRChat mobile, find the user in your Quick Menu and select the "Show Avatar" or "Eye" icon under the Avatar Display section."
Even with this "Eye" option, the avatar remains pixelated
Take a screenshot.
Okay, you're still seeing the imposter. Did you follow the instruction on how to show avatars?
Yes, but even so, nothing changed, I've tried on other maps too with anyone I saw, and the only thing I could do was hide that person's avatar, but even showing that person's avatar again, it was still pixelated
How do I add my own skins to mobile?
Isn't there a way to make the avatar of just one person without being pixelated? Or will I have to wait for a future update?
Samsung S24FE, still having mipmap corruption + sound issues when using onscreen keyboard or swiping to notifications panel
(warning, second video is loud!!)
POCO F5 Pro/Global Version 12/512, All other players' avatars are pixelated no matter what I change in the settings. I wanted to know how to fix this, or how to at least make just one person's avatar look normal.
In the settings, it just allowed very poor avatar access. Here's how to enable them
The limit is 4 very poor avatars including yourself (total of 5)
Just tap on the player to open their profiler
So I'll have to wait for an update that allows for better quality avatars?
No need update! The update about this feature already released early 2025, so it shouldn't have any problem
So there is no way to remove this pixelation 💔
I hope they fix this in the future
Anyway, You should try it by yourself like I show you in the video. Just multiple taps to open (due to old bug not fixed yet)
I tried, thank you bro
Honestly, you're better off seeing these than showing everyone's avatar (on mobile) because you WILL run out of memory if you do.
the guy from moments ago showed this bug and it worked, that's enough, ty all
They're impostors, not a bug. Would be impressive if impostors were entirely a bug
but no, this is just how mobile platforms will render people's avatars until you forcefully show their avatar
So much explanation had to be given because of a bug that the developers couldn't fix for multiple updates, but when there were any problems with the store, the fixes were immediate...
???
It is still limited to 4 very poor avatars. So can't show every very poor avatar like Quest until Quest shows Too Many Avatars safety measure.
Boo
Literally none of that is a bug?
There is literally a limit put into place so you can only show 4 very poors at a time
What you see instead is the fallback/imposter
"Better quality" you mean unoptimized
This is because of the fact the avatar isnt optimized
You arent allowed to automatically show very poor avatars
You can only force show 4 at a time
This is in fact not a bug in the slightest but a safety feature to make sure you arent stupid enough to crash yourself because you think your phone can handle unoptimized avatars
Previously, you could turn on a very poor avatar by clicking on the eye just once. Now you have to click on the eye multiple times to turn on the avatar.
I don't think it should be like this...
It only really does this when you hit your limit
I've seen this happen with the latest updates in all situations. It happens to other people too, even with more powerful devices.
Device power doesnt matter since its a hard limit
not a bug, these are impostor avatars which appear in place of an otherwise very poor performing avatar. you can click them and force show their avatar, but be aware that youll run out of memory and get worse performance by showing them
(speculation) probably should find yourself an optimized avi now, they won't be increasing performance ranks for a while, im sure. vrchat is very focused on simply getting the game running at a good frame rate in an average 40 player instances first. expect to see them continue to limit very poors
You used to not even have access to very poor entirely
Be glad you can show 4 of them
Personally, I've never had any problems with very poor avatars, but finding a really high-quality and beautiful avatar with normal functionality below the very poor rating is quite difficult.
Hello
Very poor was only available for 10 days during Alpha for only yourself. Then the months of no very poor. Then we got the A/B tests around December 23rd last year. February is when we got the official 4 limit.
Having your avatar be synced to your fallback's structure looked awful. Thanks to the official website, I could have others see my very poor avatar, while I only saw my fallback.
do not you think thats a little excessive?
at this point id just wear my fallback :p
It was a beta test, and it only affected me, and no one else.
Oh! And the ones who said to just accept it is what it is now.
guys is there a way to repositionate this camera tab? i mean, fix it on other place off my screen or in the game world... (ANDROID)
Why did bro specify android in the android chat
just in case
but do you know how to do what i asked ?
There's a festival that is ongoing right now that I attended and I wish VRC would expand capacity from 80 to 120. It really sucks to see from the live screen only with horrible hologram quality
Voice chat if the limit does go up
120 on a phone? Damn and even on an android phone lol. Feel bad for it
Sooo who else lost their binding for trigger
Yes! Believe it or not, during the Furality convention they did that on their main instances with capacity like that and it works for mobile lol
i joined the 200 player instance last year, managed to actually keep okay performance 😭
It was 300 for 2024 Furality Umbra. But I got in 186, but not 128
Yep, Furality last year with player limit like that was insane for one main instance even though I don't have VRC yet at that time.
One of my streamer friends had everyone shown while streaming and in full body
When is vrchat mobile coming to iOS
Great moment in VRChat today!
I was not expecting to meet @visual moss for the first time when spawn in the home world
It was nice to meet you, I recognized you right away and decided to come over 😅
Yeah, me too! I feel weird at first when someone comes to me really close until I see your nameplate lol
a moto g1 something idk
if it is that then you dont even have the minimum requirements to run the game
yeah but the funny thing is it actually worked in previous versions
its a miracle you even got it to run to begin with
Yeah I have screenshots of when it still worked
like if you dont have the minimum specs you cant even download it from google play
Got bored
Had my friend send me the vrc APK
Tested it on a 2024 moto g play
Runs decently
Somehow
Vrchat
The next doom
I'm fine. Were you able to solve the problem?
Fortunately, yes! Turns out, the face mirror is not working because before that happened, I did connect with the controller (Playstation) and UI automatically hidden.
After the controller disconnected, I tried to enable Selfie Expression but the face mirror did not appear. That's the problem starts! Unfortunately, I had to reset the game data to make it work again
Now it's working again as usual, just please don't use the physical controller 🎮 even it's cool and easier
We hangout together… again 😁
Oh, you take such great photos.
Can you please tell me how to achieve such photo quality? 😅
I know Android has had to use separate URLs for YouTube videos, is that also the case for soundcloud?
As is I have a video player on PC that plays SoundCloud, but Android and Quest do not.
This budget phone runs okay
I wonder if it could run on an LG Stylo 3
Hehe thanks 🥹
I'm not a professional nor amateur photographer, but this is how I do when capturing the photos
The photos
Since Depth Field effects are available for Android, it makes me take a lot more photos than before. The photo quality is fantastic!
Thanks!
My candy codex so far…
can join me if you want one of each 🙂
Wait you can play vrc on phone now?
You learn something new everyday I guess
Vrchat mobile has been available to everyone since the end of 2023.
You can also get one candy from me
Nice!
But I'm currently in a Nardoragon meetup so might do later
True true. But very poors weren't officially released until Feb 2025
yo, can i? xD
download it from the playstore?
Ok
aws is down
See #server-status
Ya, its down, due to the AWS outage we believe,
try again every 30 minutes from now, or keep checking #server-status for when it gets operatonal again
So VRChat depends on AWS for the whole time?
certain parts of VRC has some dependencies to AWS ,
i would assume (without knowing too much more than is said in status and what ive heard others say)
That's surprising me a lot
How's that surprising you? They use AWS Cloudfront.
Vrchat uses numerous services. It's not just some random server rack in a garage somewhere. When you connect to a vrchat world, you're reliant on multiple servers connections for different services.
Cloudflare, AWS, Photon, etc.
Login info, API, content delivery, synced data, etc use different services.
Both cloudflare and AWS Cloudfront among many other aws services are affected and vrchat relies on these.
I see… That's why VRC always has issues with their service provider
I just logged in, and was given that message.
I got that lol
Patience
Patient
I will destroy your lussy
Tag me when it up
So um my friends from vrchat mobile are all gone
Damn
just keep trying every 30 minutes,
there is no ETA on fix,
They are working on fixing, but its external service provider (AWS) that was the main issue for a while
I lost all my friend
no... just restart the app now
see: #server-status message
Looks like we need to adapt a new menu design in the next update soon…
At least for the Launch Pad, while the rest remain same
Aight who froze the source game
Nuts
On iOS😭✌️
I’m having some problems with my vrc url bc it won’t let me do anything when I want to type something and it never opens idk how to fix it
Having issues with credits :/ bought 2400 for the event bundle and I haven't received them. I have it shown on my play store history but not my vrc purchase history
I would like to see VRChat challenge themselves to get an Android XR build of the platform up and going. https://www.android.com/xr/
If there’s something I love about VRchat mobile is that although there are no graphics settings and compared to PC it’s dialed down, the devs haven’t locked it to 30fps like most mobile ports, but rather made it optional. I hope it stays that way
https://www.samsung.com/us/xr/galaxy-xr/galaxy-xr/buy/galaxy-xr-256gb-silver-shadow-wi-fi-sm-i610nzsaxar/
Considering the headset just came out like- not even yesterday, I assume it's still going to take a while, albeit not too long to get a port up and running. (I hope)
I thoughts on the headset itself aside, having more places to play VRChat is a net positive for everyone, regardless of what some nay sayers will protest at me with.
Dude it's brand new, way to early for bugging staff for this lol
Finally, I got a Halloween badge! 🎃
That's definitely the flagship VR headset!
Slightly bigger RAM than Pico 4 Ultra with 12GB of RAM, and better performance. Can't wait to see the review when it comes out soon!
Unfortunately, it's much more expensive than the headset we have currently.
1799usd seems a great price, I'm considering getting this in the future
Controllers are sold separately, so you'd have to rely on hand tracking to get around. Besides, only around 100K of these are being made for an audience that is not game focused. Realistically unless more Android XR headsets start popping up, it's going to be hard to justify atm dedicating resources to developing and managing another platform. It's been 2-ish years and we still haven't seen a VRC port on the Vision Pro for example for various reasons, IOS still being in closed beta, demographics and userbase size being three reasons why.
PSVR2 port when
I’d argue it’s very prohibitive. It even surpasses the Valve Index and the Vive counterpart, which were considered absolute top of the line
Yet costed about half of that
We are 2025 not 2019 anymore, things cost more now
It isn’t really a good thing
Things cost more for the same or lower quality
Pricey yea, but fairly priced compare to the vision pro 1/2
I’ll get myself a a Quest 3s with a link cable and then try to make some other body trackers work with it. Should get the job done for a quarter of the price
A friend of mine still uses the Rift S
That's fine, but some want premium tech. This xr device is just that. But vrc support won't be for the near future xD. I currently use a quest 3
Yea nothing against that. Premium tech is great to have and lasts longer on paper. Cheaper stuff is usually made to be disposable
Think of cheap phones. They just don’t last before becoming sluggish
Gotta go now. See ya later
how dose one download vrchat on mobile android devices
has the app been released to the public?
thanks, and sorry if i was annoying
you are fine
hello i have a question regarding when vrchat will be supported on other wireless devices more along the lines of if theyll be able to be ran on an moto g 2025? if it will at all ?
other wireless devices???
phones, tablets,ect
all it need is 6gb of ram, oh and android 10
but not running android 10 in 2025 is a crime
ik a razr flip phone works but its not supported on most other phones
sadly moto g (2025) only have 4gb of ram
well that's a bummer ive been trying to get my sister into playing but every phone theyve tried doesnt seem to be compatible
all i can give for tips is next time you buy a new android phone, do not buy under 6gb ram, even iphones ship with 6-12gb now, and they are always way behind in ram
alright thank you so much
Guys how do I fix avatars from being so laggy and pixelie?
Go to the person's profile and click on the "eye" icon multiple times.
I updated the mobile vrchat and other keeps crashing ive even tried uninstalling and reinstalling and it keeps crashing im on a s25 ultra
And help is very much welcomed
Can u help me with the candy codex
i am here right now: https://vrch.at/7myb8c44
Is there a reason for my continuous crashing
I dunno, you tell us.
Figured it out it was my avatar
Wheres the ios version?
Thank you
um hi i need help...i have an Android 14... Is that higher than an Android 10?
Yes, but your phone must also have a minimum of 6GB RAM.
What's your phone model?
Why did you DM it to me? 👀
Because it would not allow me to send it here
Ah, you likely got Dyno'd for caps.
yep thats why i dmed it to you
Do you not know the model name? I looked up the name you gave me and it came back as a "Hot Pepper" phone, which I have never heard of beforer.
yeah i have never heard of it until i got it
Do you know which variant it is? Looks like there's two: Serrano and Chilaca.
can you show me what they look like?
Does yours have a teardrop front-facing camera or is it all one flat bezel?
Either way, your phone is HORRIBLY underpowered.
its all flat in the front
it must be the other one
Like I said, either way, your phone is HORRIBLY underpowered.
https://feedback.vrchat.com/mobile-beta/p/corrupted-icons-and-textures-on-some-menu-elements
made a canny, id like to see if anyone else is getting this issue!
tldr: this
Just checked, and no don't have the issue. I have S23FE
didnt have it on S20FE either, happened after switching phones. weird!
mines is exynos 2400 w/ samsung xclipse 940
yes
Do you guys have issues with the Simple Fishing world? This thing keeps showing for the first time and multiple times now. It's really annoying that I can't enjoy fishing!
Quick question, why must it be 6gb ram? I'm just curious cause it doesn't seem right
Also, Im trying to look at my Galaxy A03s
Realized it won't work.
However, what Androids work then?
what doesnt seem right about 6gb ram for a game that used to be pc only with exclusively ugc?
I would've thought it would run for a little less ram..
you are expecting far too much from a phone
if the game content was exclusively controlled by the devs then sure
Quest 2 is the base for VRC, and the Quest 2 have 6GB ram
Ahh okay I didn't know that so ^_^
Base for mobile version*
you can play VRC on windows under 6GB?
On PC, maybe.
oh damn that would be horrible xD
if you force limited the game to take up less than 6gb of ram
you could only really exist in a world that is just a flat plane that you can collide with and no avatar loaded
opening the menu would instantly kill you cause of the funny unity ui bug
I had a friend run desktop at 4gb, and he was lagging very bad in most worlds and crashed.
It doesn’t have to
It can run on as little as 4GB of RAM, but expect a terrible experience
Especially if your phone also has a weak processor
can it run? barely
is it even remotely good? no
majority of the time itll crash while you are trying to load a world
3GB of RAM did that. Unfortunately my devices with 4GB are on an unsupported Android version, so I can’t test them
Though I’m confident they should be able to load the smaller worlds
ehhhhhhhhhhhhh
I’m more upset by the RAM requirement on iPhone. You can’t bypass it there, and iPhones historically managed while having less RAM
For example iPhone 11 Generation can’t “run” the game while technically the processor itself should run rounds around it
Cuz it’s got 4GB only
I wouldnt say run rounds
I would. A13 Bionic is very capable for this game. The problem is that it is a mobile device, so when throttling arrives, most of that performance fades
Hell, I ran it on an unsupported 2018 Samsung and I had performance to spare
Porting Vrchat to mobile was a great move. Basically no modern device can’t run it
What do you mean no modern device? A lot of apple devices have 6gb of ram, modern devices now ship with 8-16gb ram
And android had 6gb for wayyyyyyy earlier
If you still buy an android phone with 4gb of ram that's on you 
the main issue there, is likely people buying a phone without knowing that they would need 6GB RAM for anything... so people get the cheapest option, which is either always an older model or a discount version, which won't have the 6 GB RAM 🤷
this issue will likely go away when people swap to the next generation of smartphones 😅
Please reread my sentence carefully.
This isn't really wrong but 4GB RAM devices are effectively fading away, luckily
You really can't have the mindset of buying the cheapest phone but then expect to run like a expensive one lol
I did, iPhone 11 is old. Heck it will be dropped likely next year, i refuse to believe a 2018 Samsung phone can handle vrchat mobile xD
i don't think "gaming smartphones" are really considered a thing... so, i just doubt it is something people with no tech knowledge really think about... 🤷
people just hear "smartphone" and assume they are all the same 😅
Then I’ve got a bridge to sell you, my friend
Like I said before, Vrchat isn’t a traditionally intensive game
Furthermore, even though the iPhone 11 lineup is old, its capabilities do not change. It’s a powerful phone compared to budget laptops still
Either way proving my statement comes first. I’ll post the performance of my 2018 Samsung Galaxy Note 9 in the game soon
Yeah no agree to disagree
Wonder how vrchat mobile will run on these gaming phones with their 24gb ram and build in fan 🤔
Not too bad for a 7 years old phone! 29 people in the lobby. To think current devices are an order of magnitude faster than this
Vrchat did run on the Original Quest, after all, which is a slower device than this phone
And being a VR, it had to uphold a higher framerate too
On a related note, the landscape mode bug is really annoyimg
Light work!
I got a friend with exactly the specs you speak of
It runs the game no different than a mid range PC
That's an open beta feature, or at least it is on PC.
Anyhow, the world updated with incompatible changes while that instance was open, so to stop potential issues you can't join it.
#open-beta-announcements message
A bonus fix for Persistence!
Starting with this build (and partially on live too, but mostly in this build) - you will no longer be able to join instances opened with older versions of a world, unless that version has a fully compatible network layout.
- What determines if a world is compatible?
...
we ever gonna get a way to set up and upload avatars from android?
Like, the unity editor for a mobile phone?
I mean, there's readyplayer.me if you want something now
an Android phone can't use the Unity editor... so no? 😕
you are probably better off checking the avatar marketplace in-game
wouldn't have to be a full unity editor, something made to just set up and upload would be good enough
i'd rather wear an amongus avatar lmao
you might have to ask Unity to create a mobile friendly version of their Unity Editor then... but i don't see how or why they would do that 🤷
nah vrc could set something up, just like how a games have made mod tools without having to give away their studio's engine
VRChat doesn't own the Unity Editor though, there is nothing they can do about it 😓
besides, editing and uploading an avatar would likely be way too much work on a smartphone device, so it seem very infeasible 😖
quest is also android based
and VRC wouldn't need to give out a version of the unity editor just a tool that can set things up right so it doen't matter if they own it or not
👀 I don't think you understand what Dean is talking about.
i don't think he's understanding what i'm talking about
Mod tools and an SDK for a game engine are two COMPLETELY different things.
i know... but that just makes it WORSE... you are definitely not getting the Unity Editor onto a Quest standalone VR headset, since that would involve designing a whole new user-interface that works in VR
what matters is the output, a custom tool could output the same thing as the unity tool, it's more a matter of if vrc are willing to do it
👀 Brother...
you'd be surprised, and like i said it wouldn't need to be the unity editor, but don't underestimate whatyou can do on a standalone headset these days
so, you want them to invent a completely new and never before seen user-interface for an Unity Editor, which they don't even own the rights for, in VR?
you could go develop it yourself and sell the solution to Unity and VRChat though 🤔
by the way, aren't we far off-topic here? might be better discussed in #feature-requests, since it seems to have nothing to do with the Android smartphone app now that you are talking about VR 🤷
how many times have i said they don't need to be distributing the unity editor? and how many more times am i gonna have to say it before you figure out what "*not the unity editor" means?
and it's not like they've never made a VR UI before, also generally you can use the same UI for touchscreens as you can in VR, sideload any android app onto your headset and see for yourself
usually it'll even work with a bluetooth keyboard and mouse as well
so you're not exactly limited as far as options go there
then you just have a TON of other issues... such as find out how else you can even build the avatar files, so VRChat can use them, or otherwise turn a unitypackage you have locally on your device into an avatar that can be uploaded... 🤔
i get the feeling you don't know much about the current avatar creation process, or tech in general... or maybe you are expecting something entirely different than the current avatar creation? you just want a Spore creature creator style thing for making avatars? saying you just want a way to make an avatar without any specifics makes it hard to know what you are even talking about... 😕
make? jesus you really havn't read a single work have you
what works would you have me read, i don't read much literature, since i am dyslexic 😕
but yes... what else were you thinking about? you just want the "upload" part? no "making" the avatar? that just isn't how avatars are currently made/uploaded at all, so it would require everything to be changed 🤔
i give up, there's no point trying to explain it to you
I lost a ton of braincells reading this useless conversation
Unity has the full rights on the making and uploading part, both what platform to make it on and make it for. VRChat only supports uploading from Linux or Windows. There is no way unity works on a quest or phones, heck they don't even made an ipad app yet. It's plain simple. There is no other way as vrchat is very limited with the unity build process.
itd involve the vrchat devs basically having to remake the entirety of the unity editor just for this
setting up literally requires the unity editor
you clearly dont know how the entire process of making game content works
at best the vrchat devs would literally need to remake the entire unity editor thats involved with avatar creation which is a good majority of it
and somehow make it work without issues especially on the mobile platforms
you cant just not involve it otherwise you just get stuck with default models with no ability to change it at all like what ready player me is
What's the problem with using an avatar from "prismic's avatar search," buying one, or ordering one from someone else? You can find an avatar to suit any taste in VRC, although there's a risk that it might be deleted over time, but still...
this is why avatar marketplace was released!!
Avatar marketplace needs more customization options.
Well, another update that brought new bugs and worsened the already small interface...
…and the thumbnail becomes more oversized than it should be!
Devs should rework all menu interfaces in the future, not copy from Roblox…
Even Cluster has more friendly UI and UX which is better than VRC mobile
Help please!
I'd also appreciate it if you'd react to my bug report about mirror relocation. This is a very old issue, and I'd like the developers to pay attention to it! 🙏🏻
Yes, the developers have already marked my report as "watched", but I think the more reactions, the more likely they are to pay attention soon...
New Discovery: The Third Person camera view does work on mobile! But the avatar doesn't have a head for an odd reason lol. Anyway, this video will explain more about it!
More action on Third Person view
The best settings for camera distance was 65% but it may vary on device screen
i have never seen an avatar-based 3rd-person camera system before... i know the head on your local avarar is normally choped in VRChat... are you saying this works differently on non-Android? 😕
i assume it is just because the 3rd-person camera system your avatar is using doesn't have a VRCHeadChop component to toggle visibility of your avatar's head... or maybe its Apply Condition is set to "VR only" 🤔
see: https://creators.vrchat.com/avatars/avatar-dynamics/vrc-headchop/
When wearing an avatar, VRChat automatically "chops off" the avatar's head bone by setting its transform scale to almost 0. This stops the head from clipping into view from the user's first-person perspective. VRCHeadChop is an optional avatar component that controls which specific bones are scaled down for head chopping, allowing avatar creator...
The quest uses camera tricks, which is why it looks so broken... A more or less adequate third-person view can be achieved using GoGo Freeze...
My avatar simply moves forward, thereby simulating a 3rd person view.
your head gets shrunk to 0 so you can actually see when using the avatar
This mode also makes Selfie Expression too sensitive. As you can see, the avatar swayed too much than it should be (which kinda cool actually like I have FBT)
looks more like you are just walking around a playspace without fbt
What is the name of this world?
Becareful with the jumping
Yeah you're right… maybe someday I will have real FBT when I get a VR headset
must be a sideeffect of the weird avatar-based system... i would suggest asking the creator of that system about it 😅
I can no longer torture my underpowered phone
RIP.
Did you download it from Play Store or apk on the website? I've got this message before on my old potato device
Apk pure
I just read the error message so I now understand what went wrong
Trying to reinstall it did not fix it
Your phone is not strong enough, I'm sorry.
I know it's not strong enough
But it still runs
So I don't care
It's dying because it can't find a file in the apk
I know this problem, it's like missing files or bypass or something like that. When I downloaded it from another app store (other than APKPure) under the same version, it actually works!
You can try Aurora Store, it's the most popular alternative for Play Store which is better than APKPure.
Well, my mid-range Samsung Galaxy A34 5G with 6GB RAM handles instances with 50 or more players quite well. I tested "Furry Hideout." Honestly, I expected worse results, but I didn't record a video because recording video puts extra load and a drop in FPS.
I just saw some people writing that such mid-budget devices can handle no more than 15-20 people, but my phone produces quite good results on maximum graphics, with a lower resolution.
The only thing that happens is that when I switch to other maps, it sometimes says there's not enough RAM, but this rarely affects my gameplay.
Enabling auto-optimization in the "device maintenance" section helped solve the problem a little. 🤔
By the way, what is the name of this world?
SoC architecture mismatch
32 bit has been dropped since a while ago
I fixed it but installing the apk from a different place
Yeah makes sense
I got curious and looked in the apk
And yeah
One .so file was missing soo
Your phone is 64 bit in all likelihood, so that error is given if you installed a different arch of the app
There are very few phones that are not "strong enough" for VRchat out there
It's a moto g play
your main concern is RAM
Can handle the game without too much trouble
This phone has like 4 gigs of ram
Dimensity 6300
Decently
Not the best but playable
Ye sounds about right. The RAM is the bottom of what the game can actually run with. 6GB and above for comfortable play, together with a more powerful SoC
3GB will boot the UI but not the worlds
Poor iOS fellows are being forced to have 6GB or more
Runs Worse then a quest2 running it but you don't notice the low fps when it's not right up against your face
Quest 2 annihilates your phone in terms of raw performance
So there's that. It's also driving a far higher resolution screen
Yeah
But you also have Zuckerberg spy stuff on the quest so it will run slower anyway
Yea. Quest is very bloated, that's why Steam Frame is the best news of the year
Hopefully I have enough money to buy it when it comes out
It shouldn't be TOO expensive. I expect it to be above Quest tier but below Valve Index pricing
The price to performance must be insane though
Also it's primarily a PCVr. The standalone mode ships as a FEATURE, rather than the point of the VR, which is what the Quest is
Snapdragon 8 Gen 3. It's pretty much top of the line for VRs and about a generation old for phones
It has so much power and memory that it could run the full PC version of the game, but eh, it will run the mobile version because it is what it is
I'll be using it in standalone mode though since no PC right now
Other way around for me. Gonna use PCVR mode because I got a PC to use for the horsepower, though, again, its hardware should qualify its standalone mode for a full on PC version of the game
Yeah
It's basically a GTX 1050 Ti in terms of GPU and a very powerful CPU paired with it
It qualifies for its own build of games
Current flagship phones do as well, but the mobile userbase is much less experienced with hardware than PC users, so developers take precautions
a PC gamer has the fundamentals of thermals, informatics and so on when gaming
phone users are unfortunately uh....not so tech savy on average
they actually risk burning their devices out, and they did
When did that happen
Ok

Holy shit
There's more where that came from. It's mainly the Chinese Xiaomi phones, not gonna lie
But the other phones that get burned die quietly. The SoC dies.
Well that's china for you
China + irresponsible owner. You do not game under 45°C Sun.
Very little quality control or good ideas
They will put their phones under suffering unspeakable and then wonder why it blew up
Do you see PC gamers put a blanket over their fan intakes and then wonder why the PC died to overheating?
Oh
There legit is an instruction gap between phone users and PC users.
And I don't understand why.
Because it's easier to use then a pc
Im going to go and reassemble my accordion for the second time today
Well this is what happens when you confuse ease of use with ease of functioning
I forgot to put a screw for the strap that keeps it closed in
I'm just gonna go sleep since it's 1am
I am wondering when/if VRC mobile will be available for phones with 4G, that way I don't have to use Nvidea to play vrchat on my phone.
-# tired of being disconnected after an hour every time and having to wait to be let back in.
Never.
The 6GB requirement is based on the Quest's available RAM allotment, and that struggles already.
Why would they lower it?
Like its set to 6gb for a reason
IT WAS 5GB LAST I CHECKED TF?!
-# When did they make it higher?
It was never 5gb?
It was always 6gb
When first "released" (aka a beta for those with vrc+) it was 5gb
Mmmm, no, it's always been 6.
????
Either way, your phone ain't strong enough.
no? even back then it was 6gb
always been 6gb ram xD
ram is usually in even numbers so even if it was somehow 5gb you would still need a 6gb phone
👀
just try again
I don't know if it's normal that VRChat isn't working properly on my old Oppo Reno 5 Life, or what I can do.
the screen is supposed to look like that... right?
it looks like the app is running, so what is the issue?
what is wrong with it? 😕
did you just enter the wrong code?... i would recommend adding an authenticator to your account, it just seems more reliable than email authentication 😅
The problem is that it happens to me in all games
sounds like your phone is busted as much as the screen is
sounds like your phone is busted as much as the screen is
I had type in code from the email
I just want to play vrc on my phone
and it worked?
...
and it worked, right?
can't you?
This world is truly mobile support, it's great and fun! But it's not listed in the Spotlight Mobile category idk why
i have been wondering why this empty "Your Challenges" section with just a button to "View Badges" is here at the top of the launch app 🤔
do you all see it too? or just me? 😅
I have the same thing
Yess! They will fix the face mirror!
Yes I see it too
All the time
Finally, the real third person view! 🎉🙌🏻
#announcements message
Desktop online and on Steam only.
Desktop online? You can be offline to?
I think it will be possible to implement this feature for Android as well, but it is unlikely that they will do this in the near future.
Yep, it will come to the mobile version after PC was done for the test if successful
sweet
Does the Android build of VRC work on Bluestacks? They're advertising it as working now, but I thought that wasn't the case before.
Would be nice so I can run it in MacOS 😅
I’ve reset it 10 times now, no clue how to get in. I’ve tried everything
Answering my own question, yes it works! But an M1 Macbook is defo not enough to run it smoothly 😅
get in what? what actually did you do before getting stuck on that screen?
So like I waited for the whole thing to like literally load so I can join the game and I went to go join a public instance in the retro office but I was just getting completely stuck every single time even after waiting I was stuck on that screen for 10 minutes, maybe more
so, this happened when you tried to join the instance from the launch app?
or did you enter your homeworld first and then try to join the instance? 😕
Tried to install VRC through Google Play Games PC, yet it directs me to a page saying that it either requires an intel CPU or my graphics drivers are out of date. Now, I am using an AMD CPU, but wanted to check if it was even possible in the first place before I setup my old PC again that did have an intel CPU
what model is the Android smartphone you are trying to install it on? 😕
I said Google Play Games PC :)
the Google Play version is only for Android smartphones... if you want to run it on PC, you need to get it through Steam instead:
https://store.steampowered.com/app/438100/VRChat/
Imagine a space filled with limitless possibilities.
Spend your afternoon dogfighting in fighter jets, before winding down in a treehouse that exists floating in a nebula. Make a new best friend while exploring a haunted mansion, right before playing a hand of cards with a robot, alien, and eight-foot tall wolf.
In VRChat, there are hundreds…
149
Google Play Games PC is a google product that allows you to run android apps on the play store on your PC :)
I already have VRC on Steam, just want to play the Android version for content testing reasons, but I am yet to find an emulator/method that would allow me to do so
well, whatever device you are on isn't supported by the Android mobile version on VRChat, it only supports Android smartphones 😅
the best way to test an avatar on Android/Quest would be to use your phone (assuming your phone is supported)... or ask a friend to do it 🤔
since the Android mobile version is extremely limited in what it can do, such as no hand gesture support at all, you are probably better off just asking a Quest player for help 😖
Hence why I asked the question if I just needed to setup my old PC with an Intel CPU as Google recommended 
If it even works - if anyone has bothered to try. If someone knows some other way to run the android version on pc is the end goal
I'm already aware it isn't supported on my current PC. I've tried quite a few things
Gestures works on Android if you connect a keyboard, which is very strange...
true... i didn't think of that 😅
but you usually don't have a keyboard if you are using your phone 😛
I've tried that method you said back then, and I can confirm 💯 it really does work! All shortcut keys work the same as the desktop version
So it's not strange for me, maybe strange for people who never use it or know about this
Surprisingly, no game crash occurs on my device during this test. Just very bad lag…
World capacity and avatar settings
Awesome. I got anti-cheat message after trying to invite many friends.
i survived at 232
It keeps increasing around 240+ or 250+ something like, still survived lol
Yup, I tested on midrange device
We lost voices
I noticed that when I enter the world, just items sound heared, no voice completely. I can see why some people use chat to conversation
yep. This great to test to prepare for New Years Eve, but smaller scale
It's great to stress test again since Furality Somna at Club FYNN, just not in this infinite capacity hehe
That was my highest capacity compared to Umbra at 186.
Waiting official 3P view for mobile version ❌
3P view via Gogo Loco ❌
3P view via world feature ✅
This is a new discovery if you feel impatient for 3P feature, especially for the mobile version
This map is over a year old, and this feature has been on this map since early 2025.
Steam Audio update really does improve audio quality!
The difference, before updating audio quality feels rough and poor spartial which makes my ears hurt. But with Steam Audio it fixes and improves everything including spartial 3D sounds. It's noticeable if you wear headphones
Can someone pls add better graphics pls for all the characters or implement better graphics for better and more powerful androids
me thinks you dont know much about how it works
Can yall try atleast
Go buy a powerful PC, you'll get good graphics and high-quality avatars.
1st off my phone is working just fine with the sonic transformations and aura
I've never asked them for better graphics, but the only thing I wanted them to add was real time shadows.
At least they could use much lower shadow quality for the Android version (or mobile support), there're a lot of mobile games that using Unity Engine have low quality shadows even game graphics were set Ultra quality in the game (shadows still look pixelated)
Those games usually have full control over the content like worlds n such
They can afford rendering shadows cause they know they have the performance available
Lol
It is user generated content in vrchat. It is based on what the user uploads within set limits. VRChat has its limits for avis at 10MB for avis and 100MB for worlds for Android and iOs. Quest VR headsets are included as Android.
Well my avatar quality is poor and below 10mb minimum download 40 maximum amount of avatar download i just don't want avatars to be not pixelated
then tell the other people to wear some optimized and better performance rated avatars 🤷
it is literally their fault for wearing very poor performance rated avatars 😐
real-time Shadows are horrendously expensive as they like double to more than six times expensive the rendering cost of everything
That sounds like an excuse that has nothing to do with server cost or anything related
no that's literally how Shadow casting light sources work in unity you have to redraw everything again per real-time light source to account for the Shadows question have you ever made a VRchat world or know what a draw call is
what does "server costs" have to do with anything? 😕
they are talking about the "performance cost", meaning that you either have nice smooth performance, or you have horrible performance with nice shadows... you can't have both
I remember some avatars had 3p even for vr
Merry Christmas and 1 year anniversary of very poor avatars on mobile
I remember when people were like "ermm very poor is never coming to mobile!! ☝️🤓" funny asff
Yeah, I remember that time when most people asked and someone gave the same answer multiple times. Well looks like these people have proven wrong today lmao
Lmao
Just like this video I shared not long ago #android-discussion message
No idea why they (Locomotion) removed this feature, but today VRC devs reuse this method again and improved for official feature
Are there any worlds where we can test the third-person view, other than that Chinese world?
I don't know more about the world that has 3P 
That's what I got so far
i technically wish it never had... since it would force people to optimize their avatars for once... but i guess we got a decent compromise... 🤷
there is just still no pressure at all for avatar creators to do minimal optimizations 😞
and also, to be fair, i think we were all just repeating what VRChat was saying at the time... that they had no plans for it at the time... until they suddenly changed said plans 😅
devs can y'all pls add camera hand tracking if y'all can I'm not forcing it befor y'all get on my but again for saying something stupid
like how pcs have the hand camera traking
...What?
You mean with a webcam?
yeah but with the hands I know there is a version with the head but pls add the hands into it
How would that work? You need your hand to hold your phone.
Sometimes both hands are needed.
probably impossible, since you need your hand to hold your phone? 😕
but you can make a feature request and they can look into it someday maybe 🤷
you make a feature request here: https://feedback.vrchat.com/mobile-beta
- No off-topic posts- Don't report more than 1 issue at once- For isolated issues or customer support visit help.vrchat.com ~ Thanks for your bug report!
bro I have a controller you don't need to hold you phone
no idea... either way, if you want your feature request to ever be looked at, you need to post it on the feeback Canny board... writing about it here in this channel will not yield any results at all 😅
i mean, when i play VRChat on Desktop, i also have to use my mouse and keyboard... but still find the time to headpat people... so i see the point 🤔
i think the main issue is that VRChat uses the smartphone's native face tracking, and i don't think that supports hand tracking? not to mention the perspective and distance to the camera is a lot different... so VRChat would likely need an alternative, so it is no small task 😟
but either way, a feature request on Canny is much better than complaining with us here 😅
I'm gonna be doing a funny here in a month or so.
Glad we got the very poor avatar limit on phone
yeah, it is a nice compromise 😅
i hope they implement the same on Quest some day 😇
Quest 3 is starting to have the low memory issues that plagued Quest 2 over 2 years ago
But instead of being sent to vrchat home, it sends you to Meta home. so just as bad as hard crash
as far as i know, Quest3 doesn't have much better RAM than Quest2? 🤷
so it isn't surprising... people just need to stop showing all the VERY POOR avatars in an instance 😅
It has 2GB more. But the Quest Pro had 12GB
but from what i have heard, they don't have separate VRAM, so it is still not as good as a real PC with an average GPU 😟
i am no expert though, so whatever 😅
true
Another crazy stress test instance again! 🔥
NYE2026 Edition 🥳🎊
missed the 200+ player time, but caught the instance at around 120
Actually, there are more than 200+ people and I also missed it.
Who are you asking? This isn't a place where developers go.
Yo what happening with the game
Something is gucking up with my game
It's not letting me sign in
Nvm it fixed its self
check the Google Play store to see if there are updates you haven't installed
maybe it is out-dated?
wait... that error message is talking about the instance of that world... not your VRChat version... make a new instance of the world
that is the Open Beta version...
#open-beta-announcements message
Open Beta versions are not available on Android or iOS devices
Thankyou now build1769!
I was having trouble because the same error occurred again even after rebuilding the instance.
what world was it?
At this time I was visiting Booth Festival
English?
@naive bluff If strangers are lingering around you, be careful. Currently, most avatar thefts (illegal copying) are done using a scanning method called "screenshot". If asked to look around closely from all directions or pose in specific ways (including MMD), it may arouse suspicion.
Oh, that bullshit copypasta? :/
this aint no marvel ironman movie
yeah, that is false... just fear mongering... you can ignore it 😞
What does this mean
context?
Idek
Pushing my device's performance to its limit by setting to the maximum level! 🔥😤
No crashes, just very terrible lag between fps0 - fps2 and tested alone without any people around
You can try by yourself on your own devices performance here!
https://vrchat.com/home/world/wrld_2f580adc-02f5-47ce-be5a-2567d86eb834/info
did very poor got enabled for android? i can see my own very poor avatar there now
yes, this was added a long time ago, you can see your own and up to 2-3 other people's very poor avatars 😅
but you have to manually show their avatar
Guys, I've made a few bug reports, please help me promote them, there's a chance the developers will pay attention to them. 🙏🏻
I think something needs to be done about this, the developers are not at all engaged in optimizing mini-games, which is why players like me can only communicate and explore worlds...
The developers responded to my previous bug report about the face mirror and even fixed it.
The first one would be on the creator to optimize, imo.
VRC just gives them the tools.
Yeah, this is on the individual world creators to optimize, not something that belongs on the feedback site for VRChat itself.
If you want this feedback to get to the right place then you need to contact the individual world creators.
No problem, but I think that some issues, like button overlaps, can be fixed by the developers themselves.
Hey
What?
Hey
no
RIP that guy.
When I tried to play yesterday and today, I was disconnected multiple times and sent to an error world before I could get to the home world.
sounds like a connection issue, so start by trying some of this guide: https://help.vrchat.com/hc/en-us/articles/360062658433-Troubleshooting-Connection-Issues-with-VRChat
otherwise, trying changing to mobile data or another wifi 🤔
Connecting to VRChat requires a reliable connection to Cloudflare, AWS Cloudfront, and Photon Engine and a stable connection to download content such as Worlds and Avatars.
Before proceeding with t...
Thankyou!
I restarted the router a few times and it was fine.
In cluster, the graphics are, as usual, better... It's so frustrating that most Android worlds have such poor graphics
honestly I wouldn't describe either version as particularly good-looking from the lack of lighting
But Cluster has normal shadows, and there are also many high-quality and detailed worlds, unlike VRChat.
that looks more like graphic artifacting than any proper Shadows
At least it's better than none at all.
The world itself is not very well made, but if you compare other worlds, most will look much nicer than in the Android version of VRC.
just looks like the world creator got lazy when making the Android/Quest version of the world 🤷
cluster VR and vrchat Android have pretty much the exact same render characteristics so there's entirely skill issue on the map Maker's part if it's looking significantly worse on one platform over the other
In Cluster, the world creator has complete control on graphics if they want to enable real shadows, dynamic lighting and post processing on their world unlike VRChat especially Android.
Here's my comparison video 4 months ago #android-discussion message
Real time shadows incredibly performance intensive so you're pretty much always going to be wanting to do a baked lighting scenario on mobile hardware
Strasz only posts in #ios-announcements, and not in #android-announcements 😢
I was wondering, for an avatar I'm coming out with, do android players care if the ranking is poor vs medium or lower? Does it have a big impact?
if it is "Very Poor" performance rated on Android/Quest, then it will be hidden for them by default... more so on Android than Quest even
Plus there is a limit of 4 for very poor for phone
Actually it's 3 very poor
It couldn't open the fourth avatar because when I did that, the first very poor avatar reset to fallback or imposter. This happens every time, even five people in the instance including me
it includes yours if you are using very poor
They should include fifth or sixth very poor btw
isn't that because the 4th one is exclusively reserved for yourself? so it is 3 plus your own avatar? 🤔
what do you mean? you mean you want more very poor avatars shown at once? 😕
If VRC mobile has the ability to tilt the camera… look more fascinating than standards horizontal/vertical style!
I'm using my phone right now but I'll use my computer later.
Just two months left before Furality in Jun and this shit needs to be fixed ASAP! Graphics issue and broken black shaders.
Here's the thing, if you noticed there's a broken shader that looks completely black and is actually broken on Android mobile but works fine and no black shader issue on Android Quest and iOS. I've been observing this problem for two months now from avatars and the world's.
Now it's time for me to take action to avoid them fuck up the Furality experience like last year (Selfie Expression). I will share a bug reports link here when it's made soon.
did you make bug reports for it? is this an issue on the whole Android platform (Android mobile and Quest)? or only on Android mobile?
developers don't read this chat, and they definitely don't use it to find issues to work on... if there is no bug report for the issue, it is very unlikely to get fixed 😟
bug reports are made here: https://feedback.vrchat.com/
Give feedback to the VRChat team so we can make more informed product decisions. Powered by Canny.
Isn't a black shader failed transparency? 
usually when there is absolutely no color value at all in the pixel of the texture it defaults black
otherwise it just takes the current value and maxes it to opaque to whatever color it was