#android-discussion
1 messages Β· Page 21 of 1
i just think i should have to be able to make a conscious decision to still show very poor avatars if i am aware of the performance risks
just never a fan of limitations that need you to omit alot of features to get it to even work
i know they have to be in place to promote optimization and thats good
but i just feel like i should have a choice to ignore the developers recommendations if i want to
I mean, at this point, they're rules.
The Avatar Performance Ranking System allows you to see how much a user's avatar is affecting performance via analysis of the components on that user's avatar. You can also use it on yourself to see how performant your avatar is.
Read the part in red.
@dim gust agree. I was talking with another friend earlier. Why is thr PC side so low too at 70k. Because low end PCs
optimization ranks are good
but there should be a way to ignore them completely
if anything happens, crash, low fps, it'd be my fault since theyre not supported
but atleast they can still work
I don't show everyone except when moderating an instance on PC or Quest. Imposters do help with the limits set on.
I did ask to have it where the imposters who stay when changing worlds, but unfortantly, got removed as an option to see instead of fallback. I do use my fallback when I'm in very poor coming from another platform. I get to see my very poor avatars thru streams. Also change my avatar in the website too.
This new features for Android Mobile is so cool! Face Tracking via selfie camera will be the best experience which is amazing! ππΌ
Bruh how did you access this?
It's not available yet. 
π
It's in announcements
silly android wiget from the app lol
shouldn't he be in furry hideout doing the cheese moon summoning like his friends?
Vrdevs, you're making a huge mistake with the possibility of removing very poor avatars on mobile.
HUGE mistake.
πΈ ππππ ππ πππ
I thought quest was mobile?
Wait am i dumb
I'm in the wrong channel my mistake oh my god
I'm glad they are listening to feedback, and thinking of re-evaluating this platform.
It was mentioned today in VRChat Twitch channel.
?
Does anyone know what this means?
Oculus platform error during user proof check: Java.net.protocalexception timeout during fetching DSAT
Reboot your router.
π Did you remember to wait 10 seconds?
Ye
If you have a separate modem, do that too. Usually it's a combo reset.
Are you on WiFi or mobile data? π
Quest 2
Wrong channel. This is for the mobile version.
Well, Quest runs a modified version of Android... but this particular one is for the phone app.
Hello! I just bought a quest 3 for wireless PCVR, I have two 1.0 base stations ( I think thats what it is) and three 3.0 vive trackers. Now when starting up the quest headset from the air link, steam link, annnnnnd virtual desktop, the base stations would not connect automatically and I cannot add this manually. Has anyone had this happen?????? Not sure if this is the right channel but I think so?? haha, either way, all help is appreciated, nothing really about it online.
this is #android-discussion not #quest-general
also you need dongles for the trackers
this game can run on android?
Yes?
how like on what exact devices
the game may install fast yet it has a lot of content
like the entirety if worlds
and avatars
I have dongles!
And sorry ok ty!! Ill ask in there
If there's none yet, PLEASE someone do a mobile-compatible avatar world
Think of those who can't afford to buy a headset
why mobile only
because we all suffer from not being able to have cool avatars to play on phone, and many have no conditions of getting a headset
what would making avatars mobile only have to do with anything
that's not what i mean
what I meant is that at least people who play on Android/iOS will have available options for their fav characters
so you mean mobile compatible not mobile only
yeah, sorry
i tend to stumble on words and phrasing
my english is good, but not perfect
But... why?
because there are STILL people who can't get a headset, and their only option in playing on phone, which still have so much limitations, including allowing us access to avatars
Trust me... Quest is JUST as bad when it comes to limitations.
You can't even show more than... 2? 3? very poor avatars before it yells at youi.
This is doing you a damned favor.
ΒΏAny Murder Drones avatar optimized for VRChat mobile?
Wild
yup somehow
VRC mobile mic works when speaking like you are on speaker phone, and speak slow enough. Even in crowded instances
When i pressed PPT the main audio of the world is muted. How can i prevent PPT from muting the main audio?
I think it's to avoid feedback and echo since the mic is so close to the speaker.
@prime vessel Get some headphones, and then select the audio source. You can have it switched to Always On.
Hi people
Can goku go super Sayin on mobile
Why can't I download it my phone is on Android 14.
The movie worlds like popcorn palace aren't working anymore
Maybe does not meet the minimum RAM and processor requirements
I don't know my phone is a Samsung Galaxy A14
It does not meet the minimum requirements, sorry
6GB RAM and Snapdragon 840 or other equivalent
Gotcha
Try with one poco phone F3 or Samsung S9 plus or S10, since they have the minimum to work
Heyo
When will there be support for Redmi phones?
Just askin'
Bcuz i can't install it on my phone
it may never as it is illegal for any US company to do any business with Xiaomi. Xiaomi would not even be an option in the US google store to mark as available to download.
In the words of someone who had to deal with setting up redmi phones in a unity build farm, fuck redmi
OnePlus ftw.
I don't have any issue here with Redmi support. VRChat downloaded on Redmi K30 through Play Store (screenshot proof), π― NO third party use to download like Aurora Store & Apkpure.
I'm from Asia but I'm not Chinese nor Indian person as you already know.
Aren't you mixing it up with Huawei? That's the only Chinese brand with this ban.
Huawei and ZTE are banned in the US
i found out they were also on the list when i googled the phone name
never heard of them before that
really? there was a lot of news about Huawei when it just happened xD but yeah we both learned new stuff ^w^
i think huawei hit the news like they did because of how popular the phones were here. even my android dev phones were all huawei cause the features at the price point. then att booted them all off the network at the 5G forced switch over. still bitter about that
i had 1 huawei phone: p 20 pro and i did not like it, but it had a great camera, i still hear they innovate in their camera's and i'm a bit sad i can't use them with the ban, but now with my pixel phones i moved on xD
i ended up with a galaxy for network testing and just use my old bank of phones for wifi testing now. but they are aging out with no upgrade support or google play services. trying to migrate out of mobile app development so i may never
have to replace them (fingers crossed)
ohhh interesting!

Totally a normal reaction when you don't get the attention you want.
That's a lot of emoji's
Thank yooooou. :D
what was that xD so much gorilla tag art lmao
Reminded me of a knock-off BAYC.
who bets this person is under a age that is not okay to be here xD
Because resource management.
They don't wanna cook your phone, the Quest can sort of get away with this since it's built to be able to dissipate heat quickly, most phones in comparison are not, they are built to be as slim as possible and don't even have fans, so they poorly get rid of heat.
Even in the Quest's case though, a single Very Poor avatar can be problematic for memory usage (RAM).
i mean android phones are not that powerful so it's a mix between saving battery and what eternal said, vrchat tries to run this on as many android phones/tablets as possible
perhaps in the future they can bump up the requirements
@warm stag Initially it was only you could see your own avatar even if it was very poor. But that didn't last for two weeks.
Hearing that the upcoming Galaxy S25 Ultra from Samsung will have 16GB RAM. Gonna see how this game fairs on that phone soon when people play on it 
8GB of RAM has made the game better on phone compared to 6 GB
I have played this game before on my Samsung Galaxy S23 Plus with 8 GB RAM. Yeah well, could survive for some minutes in public instances before I crashed out :')
Safety settings on already, and I remembered there were about 20 people there
puter
puter
The most I played was an hour on the phone on my Samsung Galaxy S23 FE. I was playing Among Us which maxes out at 15 with imposters and bots.
Finally, face tracking has released for mobile on Android! π
Is anyone else experiencing an audio bug where returning to the game after using the chatbox UI, screenshotting, or minimizing a PiP player blasts every world sound effect at once?
yes, that has been happening to me for a while...
see: https://feedback.vrchat.com/mobile-beta/p/all-world-sounds-play-after-focus-change
I keep getting the wrong username and password in the mobile version. Unable to login. App updated and cache cleaned.
Login failed and Failed to get current user.
Servers are down rn
VRC Servers r down rn
I thought the beta was over
I was so scared i wouldn't be able to play anymore
Playing on android has been so odd and i almost had a anxiety crisis when i couldn't log in anymore
It's the only way i can play
Pretty sure android mobile is public now
Yeah⦠right after the new update. At least hand tracking has improved.
where i can put bug report?
- No off-topic posts- Don't report more than 1 issue at once- For isolated issues or customer support visit help.vrchat.com ~ Thanks for your bug report!
Fun to play around with lol
How do you think face tracking will go with my avatar?
I think it'll do pretty good.
lmfao
anyone else unable to select/hold things on mobile after the new update?
So uh I think it might be telling me something
Hear me out
There should me a mode to use the Android version in one of those VR phone mounts
And you control it with a bluetooth controller like a Dualsense or something
Would be funny to get it on my Switch and throw it in the Nintendo Labo VR headset
Although it runs at like 5 FPS in my home world and freezes all of Android when I join a public lobby
make a feature request on the canny
https://feedback.vrchat.com/
Give feedback to the VRChat team so we can make more informed product decisions. Powered by Canny.
That happend to me rn helppp
Ok
So after the new update, the game became barely playable on android
There has been very strong lag issues, my phone is a moto g 84
Which variant? π
No, what variant? 8GB or 12GB?
Moto is 5G probably maybe 12GB or 4GB
256GB 8GB RAM, 256GB 12GB RAM
There are only two variants of your phone, no 4GB RAM version there
Ahhh!
I had wifi but still slow and but wifi is good network mobile is slow and I can't fix from mobile network probably
I was use 48.83TB
I'd like to ask for some help. So I bought an avatar from gumroad and the weirdest thing happen. When you apply any Android shader to it, it just turns solid black (even with no material applied). The only way to fix this is if I use Standard Lite and turn the emissions up to max with the material being the same as the Albedo. Not entirely sure if vrchat's shader is broken or it's if the avatar is just screwed.
Avatar likely just has vertex colors attached to the mesh, it can be removed in Blender or in Unity with https://github.com/kurotu/VRCQuestTools
That thing always breaks when I use it.
Do it in blender then
Is their by chance a video guide?
Not that I can find.
Getting vrcquesttools to work will probably be easier for you then.
You are only using a singular function from it, so unless it is somehow breaking your project it will work.
You can also duplicate the avi, and reduce the texture yourself, remove physbones, and change shaders.
And remove or convert components that aren't Quest compatible.
I did this before using VRCQuestTools
you might get better help in the #avatar-help section...
since your question actually has nothing to do with the Android app
I need help PLEASE, I don't understand how to verify my email account?
You had Google password
Why thank you. It really helped, now I'm verifyed!
You're welcome :]
So is this supposed to be normal, why is it so big? It became big yesterday, but the menu is now huge today, it wouldn't change size yesterday, still won't today. Not sure where to post this, so just putting it here. For I have mobile android.
You have settings for menu
Uhh, I know. But nothing happens.
Wait a second, found the problem. In the menus, if I go to the settings part, or something like that, I can change the size of it. But I never changed it's size before.
After new update release, some UI become big than usual even you didn't change anything in settings.
Bit of a question here but are avatars that look like this avaliable on android atm? And if so what are they called?
Yes I got a ss from one of my tik tok videos
That's a Mamehinata. They can be on Android (mobile) if people took the time to optimize it, yes.
Oooh ok
Ngl vrc can barley run on phone π (yeah I know its beta)
What phone do you have?
Everyone, I have a question.
How can I clear the notification on top when playing on mobile?
(It doesn't disappear when i touch that screen.)
It keeps covering the screen, so it bothers me every time I play.
Have you tried doing what it says?
Are you allowed to link accounts on mobile?
I... think so? Did you make an account with Google Play or something?
Isn't that to touch the screen?
Yes... but there's a specific word in that that you're glossing over.
What should I do..
It is difficult to use a translator..π
tap someone
Will it be fixed if I touch the user?
its not broken?
its an intended tutorial pop up
its directly telling you to tap on another player to pop up the profile window
I'll try to access it, click on another user once, and see the profile.
Oh, my Gosh. It's finally done.
I had a hard time and thank you all for your help..ππ₯Ήβ€οΈβπ₯
possibly... if an ios port existed, the earth would be a bit (but not really) different
And the world was unchanged.
we could argue that it is still only in closed-beta, but yeah π
mainly worried about the whole idea of having yet another platform-level (iOS, Quest/Android and PC) to deal with, since iOS hardware is worse, so content creation might become even more annoying if you want to be fully cross-platform π
ios is worse? its currently so much better that they had to introduce a user defined fps LIMITER in todays release because we were hitting above 120fps and draining our batteries. some worlds like mine are rendering in ways i cant even figure our how to make my pcvr look as beautiful. the beta of vrchat is proving how far superior apples m series chips are. so dont spread fud and go experience it for yourself. so tired of the apple bashing with unfactual information. what apple has done needs to be applauded and replicated.
my understanding is based on what VRChat themselves have told us... that the iOS version of VRChat has to use a separate even more scaled down version of assets than Quest/Android... π
if that has changed, than VRChat need to actually tell the community about this breakthrough improvement... but yes, if the iOS uses even more optimized assets/content, then i do imagine it can run better, so that likely gives you more FPS... but FPS isn't the only factor here... π
i think there is confusion here between them auto-converting an android compiled world to ios vs a world compiled natively to ios. ios uses different shaders and textures. converting isnt 1 to 1 just like trying to convert pc to android results in what we see in imposters. a very scaled down version of the original. if you actually compile your world on your own you dont need to scale anything down you can get away with more than you can on android from my experience over the past months
since i only use google pixel phones that are known to be weaker then other OEM'S i can't judge but my iphone 15 pro max just handles VRChat mobile so well i get great performance, my pixel 8 pro is in the middle but still fine
the ipad sings as well and is more fun to use with an xbox controller assigned
i bet! i really became a big fan of the mobile apps xD originally i used it for the hub part but's it's very cool to play VRChat on android/iOS and iPadOS
maybe that is my confusion, i am far from an expert on any of this, and i don't know much about the whole converting assents to iOS and what it entails π€·
i assumed it was a whole new level of detail issue... but if it can be just fixed by automatic converting of shaders and textures, then maybe they are fine and my worries are just from confusion π
you will be pleasantly happy when doing it. i have had no complaints or issues other than waiting for unity to switch platforms. just clone your android version and go to your textures and setup the ios override tab and little tweaks like that and upload. easy peasy.
im sure it will be even easier if easy quest switcher would merge the ios support pull request too
And for Avatars there is no issue at all btw, since the only real problem you have with iOS compatibility is shaders, which are already limited for Avatars :D
still can't use the very poor avatars on either
i remember the first day they removed very poor, you conplained and now we still complain xD time flies
@lilac delta Will do. Still want it for user only
I use my very poor avatar coming from another platform, or changing from the website so PC and Quest see the avatar I want them to see.
Does anyone know any really active worlds that are on mobile but also technically for single people?
(Please reply ping if you know one or two)
What do you mean "technically single people"? Like... a dating world? π
Yeah like that
sorry i only join taken worlds
Oof fair enough
Uhhhhh.... No Time Two Talk, I guess?
Alr
VRChat is not a dating app?
Good point
murder 4 usually has a lot of randoms try that
I'm getting a pixel tablet tomorrow, you bet I'll try VRChat mobile on that one xD
Hello
Update: it runs well on it, also first time having Android Mobile on a bigger then inner fold 4 display screen, it's pretty nice
Can I turn my screen on landscape in VR mobile?
π
π§πΎββοΈ
Kay, so. What device ya got?
Galaxy A53 5G
Mkay. Um... you said auto-rotate "doesn't work"?
umm is it on all androids
Yes and no.
I got an 14
VRChat is on androids running Android 10 or higher and has at least 6GB of RAM https://help.vrchat.com/hc/en-us/articles/19616653355411-VRChat-Mobile-System-Requirements
A 14 what?
Moto g 5g 2024?
Doesn't seem so, but the final answer comes by just checking the Google play page https://play.google.com/store/apps/details?id=com.vrchat.mobile.playstore&hl=en-US
If you can install it then your phone has the required specs, if noto, then no.
4GB of RAM means it won't be able to.
Maybe in the future, but definitely not now, or close to now.
Oke can I get more ram
Oke ty
Pretty good for my Moto 5G for 118GB
Maybe I had fps for 59 is very fine and 60 is good
doesn't for me either lol. only goes into landscape when it forces me to in certain menus
i suggest making a bug report then... here: https://feedback.vrchat.com/
Give feedback to the VRChat team so we can make more informed product decisions. Powered by Canny.
It's not 118GB for Moto 5G
Storage is good and some it's more 128GB
no one mentioned storage though... the issue is with the amount of RAM
thats not ram
basically, just read #android-announcements
@heady sparrow @knotty wind ooooh
Check Memory on motorola website.
Y'know my phone is moto 5g 4 camera
doesn't matter.
This is my phone
But not color and my phone back color dark blue
Yea it's my phone moto 5G 128GB
again...that's storage, not memory.
you only has 6GB as it says
kind of common mid-range
Hey π how do I get vrchat on android?
have you tried looking at the channel topic
You have google play app for had vrchat beta probably
just tried android on a phone WAY below vrchat min specs
snapdragon 630, 4GB ram
managed to just barely get into popcorn palace at around 12 fps, 1080 15% DPI scaling
prismics search world keeps 15fps, definitely something else bottlenecking the device. probably the ram lol
kyocera duraforce pro 2, youre a mysterious lil creatureβ¦ i love your bootloops, your android 10, and your dumb lil sapphire screen β€οΈ
My phone is fine
mine have 8GB so 6GB is fairly standard now, even iphones are now being released with 8GB and they always are behind on ram, heck some android phones now go up to 24GB of ram and that's insane xD
Oh
didn't know that was even posible, i thought the PlayStore would prevent it π
Sideloading exists.
ah... i have never messed with that π€·
but yes, that is likely how they did it...
SO RELIEVED with recent updates allowing so many avatars
Hello
Hi.
now my quest is after vr headset and controllers for android
and I know for a fact these exist
I'm on mobile and for a little I could do very poor now I can't, was that a bug?
No, it wasn't a bug. It was an update they pushed out.
Very Poor is supposed to be completely disabled on mobile, they just forgot to turn it off for your own avatars.
Nooooope.
why?
Because they're far too resource-heavy.
You can barely even use Very Poor avatars on Quest as it is.
ok, I was just wondering because most avas are very poor
Yeah, because people don't care to optimize.
anyone knows anything about this?
what even is the question
My app is not compatible with my version
time to change your phone.
Yeah but money I don't have hehe
RIP.
vrchat android on pc.... jk, its just scrcpy from my pixel 6a
How!?
its just mirroring my screen from my pixel 6a next to it!
all you need is the scrcpy app (on your pc) and a usb cable connected to your phone, then to launch the scrcpy app. makes it a lot easier to develop android avatars :p
Oopsies that forgot. Bring it back
Very poor on mobile?
Better photo
I thought we couldn't use very poor on mobile? Is it an update or sm?
I think low avatar is good =
and it's y'all people cannot use avatar =

It's more lag for vrchat mobile
Uh huh..
Android 10 MB - 40 MB for vrchat
that would be a bug
its not intended for you to be able to use it
I did tell to you motel
Praying the devs wouldn't change it cus I deadass love using the very poor avatars on mobile
Well it did say that
Oh maybe you're right
I did use avatar very poor good Nel
It was laggy by self with medium week one
Nah it's for firends+ on world nothing lag
no very poor on mobile
not currently with how its calculated
sure you can have some that arent harmful but under the same umbrella that is very poor you have ones that nuke your existence
Mobile and iOs are basically entry level
oooh!
Is very poor enabled for mobile suddenly?
they just blocked very poor again :C
Huh?
πππ
it was enabled again not long ago, but just got disabled again. i wonder if they're experimenting
like one of the chat mods mentioned
We're not intended to use very poor avatars on mobile
Guess it was just a fun time like this
i think it should be optional with atleast a disclaimer for performance loss.
See?
Idk, I used it like 2-3 days ago tbh
We can't use it tho, it might just be a bug like diven said
It's gonna lag and make troubles
lag you say, my phone was running very well
Maybe not as big as crasher would but most phone can't handle such high graphics let alone vrchat w very poor avatars
Well mine too but in other occasions it can't
even when vrchat was on mobile the first days, i hopped on with very poor avatars and even enabled others, no issues at all. it was smooth
Unless u use furry avatars then that's it, most avatars I used have like 40 - 50+ uncompressed size
Idk man, even if they're experimenting w it.. We still don't know if we can use it or not for the sake of people's old ass phone lmao
But lowkey I hope they do kind of change it cus I enjoy using fancy avatars on mobile
i think the option should be there though. atleast a optional setting, with a popup disclaimer that it isn't suggested, would be neat
phones like mine have no issue with vrchat
Like, ain't that pretty?
Yeah
I guess tht would do
"as a disclaimer, enabling very poor avatars can have a hit on your performance and is not suggested. however if your device is capable enough, you may turn this on."
something like that
That'll be good for lower device but I doubt they'll ever put it lol
i feel like the option could be better available for phones with atleast 12 gigs of ram or so.
Great suggestions but if u think abt it, most phones will break if they use it lol.. It's like emulating mortal Kombat 11 on ur phone
or just, be optional with that warning in place.
Def
People are stubborn and their graphic will def break if they just straight up use avatars w big size
the warning in place will tell them its not suggested if they end up having issues.
so they should read the warning if they complain of issues.
I gyatt to play vrchat!
Welll
Idk anymore, I'm on ur side abt the warning butttt yk they're not gonna put it
they may or may not. since very poor is just turning on and off out of nowhere, they may be experimenting.
i hope they do read this and take the warning suggestion and optional setting stuff from me into consideration
Yeah ππ
Please do lmao
It has been suggested in the canny
I was using 6GB when it launched. Only worlds lagged initially like Quest 2 in August 2023
But it worked the same no matter the avatar performance
How?
users don't read warnings... they just get told to change the setting by friends and they do it without thinking... then when they start crashing because they are trying to load 20-40 very poorly optimized avatars at once, they go make angry bug reports or negative games reviews... π
this is true for most new Quest standalone users that complain about the game crashing a lot... π
i guess VRChat just thought better of it here and decided to fully disable "Very Poor" avatars on the mobile apps as a precaution... and even better if it makes avatar creators do even the minimum of optimization π
but yeah, i seem to be able to see other people's "Very Poor" avatars on Android right now, that is weird... even more so, if as people said, this is randomly disallowed and allowed at seemingly random... π
I'm enjoying using a verypoor on mobile. Have encountered zero issue so far.
Then again, I do have S24 Ultra.
i am still mainly hoping that avatar creators at least learn to aim for "Poor" instead of just letting their avatars become "Very Poor"... but i guess that is just a silly dream π€·
Same lmao
I have redmi note 10s so it's not tht big of a deal except some shits r disabled for me
one day.....when average mobile CPU become like current flagship CPU......maybe dream come true....
What is this supposed to mean βΉοΈ
average device has too weak CPU at the moment.
Maybe do it like a per-phone basis.
Ohh
and....current mid/high-end CPU be too much cost.
Does anyone know any groups participating in this age verification thing I can join?
better check pinned message on #vrchat-general-1 or #open-beta-discussion
I honestly can't find anything on it
then no one has slot by now.
How do I do a ban appeal
I got ban for having βI am 3 years oldβ in my bio like 9 nine months ago and got banned for it
And people reported me because I was trolling
thats kinda your fault and was that even the reason why you were banned
Already told you.
Why did u even do that lmao
S23 ultra here, no issues at all either.
@everone there's anything else issues about Android on Beta version
π Nice try.
Did you seriously try to @ everyone
that will just confuse the mobile player base...
They dont even do that on any of the platforms so why do it specifically for mobile
last i checked, we can't join the Open Beta with the Android app, if that is what you are asking
About Ahh friend request And. I saw notification And. Did not respond . I try everything on And restart
So I try
what? are you drunk or bad at english? this made no sense at all and i cannot understand you π
Sorry. It's because I'm Asia
What am I means it's. My friends on Vrchat
I Did not invited me
Yeah I got bad English. I'm so embarrassing myself.
And nervous
What is your native language?
The game needs some work on optimization for Android smartphones.
theyre doing their best id imagine. its mostly up to avatar and world creators to optimize for android
Tagalog
Okay
So far playing with very poor hasnt gone bad, performance feels the same as usual to me
Phone is warm, but thats normal even without very poor
It's okay.
Happens All the Time
optimization is hard to do when the game is primarily user created content... the users would have to optimize too, which they currently just don't do π
"Very Poor" is literally a badge of shame that avatar creators just ignore...
and i bet VRChat doesn't exactly want to do anything about it, since doing that would be as disruptive as EAC was to modding... people knew they weren't allowed to mod the client, but they did it anyway... then VRChat did something about it and had a bunch of backlash (mainly from the disability community, and that was understandable and could have been handed better)... i assume disabling all "Very Poor" avatars would do the same but on a much much larger scale... π
looking forward to seeing the avatar optimization tools VRChat was talking about recently π€
i can understand very poor being disabled from mobile, it's got no fan or anything. but there's avatars marked with that that don't even cause any performance issues. and i've got a few myself
there are avatars out there marked with it that do cause performance issues. but there's a pretty big catalog of avatars, like furries that have very poor but don't really hurt performance. like the regulus for example
thats why i did state before that very poor should just be atleast set back with a setting that tells a disclaimer that it can hurt performance on phone. not just outright fully re-enabled
that people who want it back on phone, can atleast understand that it might hurt performance depending on the avatars shown or used.
there are some phones that do have fans though. like the ROG phones from ASUS. those are actual gaming phones, probably very capable.
though from personal experience so far, even in the first few days vrchat was out and very poor was present, the game had not a lot of issues. and it was a good experience even if my phone was warming up. S23 ultra
the 12 gigs ram variant if that's any important
I was able to use and show my very poor avatars myself, but was able to show a friend's very poor avatar too. No crashing or lag issue
Wow it's working very poor π
How was the performance?
No lag. Even with 1 friend shown as very poor. I do have a video, but got to edit out a segment because a friend said something, but didn't know I was there.
ah.
they disabled vp again not long ago but just now enabled them again. i wonder who's behind this, they might be experimenting
it's nice to see though
If they have a warning prompt for the user only for activation of very poor, that will be sufficient. But was surprise with choosing friend's avatar.
I've stated it before as well.
They should approach it by adding a option under avatars, where trying to turn it on prompts the user with a message that tells them enabling very poor can cause performance issues.
I think the onces who were worry about crashing never played the week one Alpha
I did a little snippet without voice
Not home at the moment and YouTube Studio on phone won't allow editing of video
Ah.
I've noticed interesting behavior so far, i cant have more than 1 non-friend's avatar on if its very poor. But friends don't get that
If i turned the avi of one person on, if i do it to someone else that previous person becomes shield level'd
Nevermind. I can only enable one avatar at a time, so no
If this is how vp returns to mobile, i wont mind
Okay, this behavior's rather odd. Could turn on more than 1 suddenly..
I didn't chance it with 2, but thanks for figuring that out
And non-friends being shielded when turning on is still hidden.
That is good preventive
The avis I used were between the 25 and 40 mb uncompressed limits
Hm.
Further testing, if someone with a avatar under very poor is enabled they are fully ignored. And dont get shielded, but if they swap back to a vp avi they're shielded
If i swap into a under vp avi, 2 others can be enabled. Swapping into a vp disables one of them
So max of 2 vp then?
Just got to finish up work, then more testing can be done
I was able to use particle effects optimized for Quest too
Yep.
I wonder if iOs is experiencing the same thing. There were some vp iOs in Prismics

vrchat's preparing to drop a w?
Keep the very poors as is support creator economy. Remove very poor, no supporting it.
they just took it away again, probably more adjustments on the way
I double checked for update, none for me. And was able to change, and use very poor avatars just now
The stutters that Quest 2 use to experience did become less frequent when fixed during the Alpha of VRC Mobile
But the stutters were still there after the initial removal of very poors
Not having stutters since very poors are back for now
It runs pretty decently on my phone with very poor avatars so I'm very happy about it
For sure only upto 2 very poor avatars can be shown, and they have to be friends on mobile.
I had a third friend, and it kept switching the other friend to an imposter. when I used a Medium, I was able to show both friends.
2 vp is the limit and tbh, i'm okay with this
i'm happy it's back in som way
I'm loving this. Think i was on for an hour max
Does anyone know why I never get invites on the game? It's been like that since I started vrchat
Two new vrc mobile showing very poor avatars
Only upto two very poor Quest avatars can be shown
I did crash once with 30+ instance with everyone as bots, two PC only imposters, and one Quest friend. The particles from the sword weren't the reason. It was before he used the avatar. I set avatar culling, and most bots were diamonds until I got close. I did show one non-friend, and the had imposter.
you did crash once key word
Yes. But avatar culling prevented it when rejoining instance.
This is what Alpha and Beta testing is for. I also have Selfie Expressions on.
me personally i think very poors should be allowed but nothing over like 50k poly 4mat/4mesh
just like how android already fails security checks past 1k mat/mesh, but much harsher
At least the limits on very poors is 2 max, and friends only as well as yourself.
because at a point, itll be exactly like the questβs current crash roulette
it isnt the number i care about but rather how much of a performance impact one individual can have
(which shouldnt be more than a frame from the valuable 30 fps target)
its cool to see devices able to run these, i just have concerns with how a lot of people in publics use very poors
I remember them showing 25 mb uncompressed limit on the August 14th update for mobile. But was allow 40mb
I was using an avi with over 500k triangles and didn't crash myself with mirror on. The same one shown in August 2023.
500K?!?!
Yes
this is the kinda thing that should be deleted by security checks!!! over 100k is a lot, even on PC :'
What specs are you running where that is too much?
quest 3 standalone shouldnt attempt to go past a few million polygons in a scene, i would imagine. keep in mind, they have to target 72fps
I do use Quest 3 myself and do fine using it.
on pc, i could understand being more lenient, but 100k is still a lot when you consider things like blendshapes and shaders
The issues only arose with an over 5 year old modem and a router from 2007. Connections smooth when I got a new modem, and no additional router.
Nope. I used what I had, and found the typical solution to resetting modem, and calling the isp.
Frames are affected with connections as well as how many people are in an instance, and if you are in a very small area with thousands of people sharing the same tower. Like 15k to 60k peoples' phones.
"frames are affected with connections"
The whole Android system isn't lagging like it did back in August to October 2023.
FPS Limit is set for 20/30/60
is VRChat android avaliable for chromeOS
I looked it up in the play store and it's not there
It is not, but if you have GEForce Experience you can play on Desktop on Chromebook
Found a broken avatar
@weary pivot Did you fully shown the avatar?
Yes.
Looks like an imposter. Is this person a friend using the avatar?
Very poor avatars can now be shown at a max of 2 avatars, but must be yourself or a friend. Non friends can't have very poor avatars shown, only poor or better.
Non friends stay as imposter, fallback, bot, or diamond ( only with avatar culling) when using very poor avatar.
The banana is within the Good or Excellent rank, so they can be shown no problem.
Why are they allowing it now for 2 avatars?
This is what others have been able to find out. Maybe to actually test Quest avatars without relying on a Quest user.
If you are wondering about crashing results from me: in a lobby with 30+ users most as bots; solution, set avatar culling and safety settings accordingly
The other very poor avatars can only be friends.
iOs is in closed beta, and wasn't given an option to show very poor by mistake
I only care about my own xD
That is why I was pushing for very poors. I like using my own, and a few publics. Crashing avatars I despise.
But vrchat is doing its best to eliminate those
iOs did provide the FPS Limit to be set to 20/30/60 due to high battery drainage from high FPS, and is now on Android mobile. I approve.
Now back to fallback. It was an awesome Christmas present to play with very poor avatars for two days.
Know the feeling.
They are
What happened to the mirror, why is my avatar not showing, I guess I'm a vampire
So does it runs well with Very Poor avatar on your device?
A few of us have been basically testing it, can confirm that it runs pretty well.
@soft tangle No longer available, but ran as well using any other performance rank.
nah, i wish it was tho
to keep in mind theyre targeting 6GB of ram and 40 player instances
The FPS is capped at 60
I did get to enjoy testing the time I had with the very poors. Two very poors in small instance worked. 30+ without avatar culling actually happened to be one cycle of frozen lag, cause I recovered another time.
We no longer have the Quest stutters like in August to October 2023. Which has helped the Quest more.
Still using my very poor though I can't see it.
Remainder of my very poor avatar expedition.
Miniplayer of Twitch streams I watched in two pics. This does affect performance.
I think whoever was enabling very poor should just let us test further, it seems to really not be bad to block that rank as long as we're careful.
It was great to get non friends who using very poor avatars shielded. I did have a non friend shown using poor. He was using a public.
Android specs need to be risen too, but only being held back by Quest 2
I still have my Quest 2, but the top bar for the strap is broken.
I should find a 30 to 40 lobby while using poor avatar, and no avatar culling, but safety settings on.
I do have medium avis too
honestly, i think they should add the very poor avas on mobile. It worked really well to me too
Maybe what they were doing, they were teasing the return and we got to see how it'll be?
I did pics and small videos, and a over 6 minute video. Joined streamers while watching on phone.
2 very poor avatars being the limit is okay to me, i'm fine with that.
Its atleast better than 0
Discord notifiaction showing up in a big group affected performance. Took pic while doing video, and gifted a vrc+
Gifting vrc+ brought me down to 2 FPS, but no crash.
All this avatar I'm seeing now was Very Poor, right?
Correct. Yours and 1 friend if you used very poor, or 2 friends using very poor
Here is my poor and medium avatar run with and without safety settings on
40 can be quite alot in one lobby with fully shown avatars. But watching streamers, those using avatar culling can have fully shown avatars disappear from a distance, and then appear when in range.
But most streamers in vrchat are on the PC side.
rip very poor
We got to show it does work
If you are on another platform, stay in the very poor avatar, and you get the fallback, but others get to see the avatar. And you can change it in the website.
wished it would just be toggleable
yeah
Noticed still limited but better than everyone shown in very poor and bigger lag.
yea
you didn't enable people's avatars... they were all impostors, meaning you didn't change the "Block poorly optimized avatars" setting to "don't block" (i think it is called)... but i assume that is still impossible on Android?
so this doesn't really show much π€·
Poor or better can shown now
itt got reset last night
ah ok π€·
How do u download VRChat on Android
I guess that little experimentation or test of sorts by the devs is concluded?
Google play store
It say not compatible π
What device do you have?
Was anybody on mobile yesterday?
I was an have provided pics and small videos here, and a larger video in #vrchat-videos

Conclusion is very poor avatars do work, but limits for how many are shown is a good.
Phone didn't blow up. Phone heats up, but does the same when playing PokΓ©mon Go, watching multiple videos, having brightness up. Don't watch a video in miniplayer while playing vrchat, you will be kicked from instance, and unlike PokΓ©mon Go where the miniplayer will end instead of game.
I did better with 2 very poor avatars shown, selfie expressions on with 20 people as bots.
It's not 40 people shown fully, or as fallback and imposter with Poor or Medium rank avatar being used, but it's doable.
I am using 8GB of ram too
Nonfriends using very poors being shielded works.
I was gonna ask if all Avis were able to be seen yesterday, but I already have my answer now c:
hello i want ask something, i upload avatar to quest, but the phybone warnign doesnt show up in sdk, and when uploaded the avatar doesnt have physbone, in unity the phybone is not in editor only, so is this bug of sdk or i just missing something?
#avatar-help would be the area to ask
ohh sorry, thank you for telling
glad to help redirect
Why?
Ouch that's pretty Bad
It was up since August 2023. But someone allow it to happen. It was great to test it again. Let's hope it will be back permanantly.
iOs wasn't given the forgot to turn off very poor avatars reason. Android did at Alpha launch. It worked then, and it worked the few days it was up.
Got turned off Christmas Day evening/ Decmeber 26.
yep
maybe
Its gone again
yep since the evening of the 25th for everyone
its still here for me
@cunning sage pics please
Still fallback for very poor for myself. Just got off from playing PCVR version.
I'm feel happy to see Very Poor Novabeast works well and support on Android Mobile! The only Novabeast I got here are optimized version and only one avatar that have good quality
Well i guess i was late
I also still have my very poor avatar to wear
I'm hoping whoever does this keeps at it with these tests, it only seems to bring good results tbh.
you don't have to enable very poor that's fine, just allow 1 very poor avatar per user (your own avatar) that's all we like to keep ^^
2 very poors is better imo, 2 others, or 1 other and yourself
Maybe we can have a limit we can decide. I think the hard limit could be something like 5? Nothing past that
Default is 2
yayyy its back for me
Was there a new update in the Play Store?
@worthy matrix Do take some pics and videos to show anything that has changes, and provide good and bad results please
well, the only bad thing i can find about vrchat rn is that i keep getting kicked
like, it kicks me out of the game saying ref: (and some numbers)
which can be quite annoying, apart from that everything is excellent
works just like how you showed it
That is important to note
yeah
its been happening since i downloaded it
I don't know if I'm the only one that has that though
Depends on specs, and connectivity
6GB of Ram and Android 10 OS is the base system to run the game on Android mobile.
#android-announcements you can also leave feedback in the Submit feedback link
Very poors are back
I was able to show a non friend's very poor avatar. Might be Trust Rank related
1 very poor per gb of ram? :p
How can I use custom avatars (instead of public avatars) to VRChat android?
you need a pc to upload avatars
@cunning sage Upto 2 very poor max. Tested with 8 GB phone. I was in a lobby with 40+ people no safety on, no avatar culling while using my very poor avatar.
Thank you for the answer, alright
First time using Android on VRChat.
Have you updated your phone?
Why your game look glitches or due screen recording ongoing?
No, it happened when I wasn't screen recording.
I did after a couple of seconds to record that video.
What are your specs?
I think all avis should be able to be used on mobile
My very poor avis work fine
And most of my Avatars are very poor quality
With the buttons as proof its on mobile
Such as this one
And it ran perfectly fine
specs?
Specs as in RAM and Operating System (OS)
specs as in specification, yes
ram, chipset, etc
Correct
VRChat isn't primarily disabling Very Poor rated avatars just because of phone specifications, it's due to them not wanting to make the same mistake they did with the Quest with allowing it, and also not to be review bombed on App Stores cause people enable every single poor performance avatar in a world and say it makes their phone hot and run at bad framerates
@torpid drift It is limited to 2 very poor avatars
I had bad framerates while using medium avatars on mobile too.
Selfie Expressions turns off if framerate is low too
I have provided videos, pics, good and bad points while the very poor avatars are available.
Existing
why do you have trusted user in your username?..
yooo they support 120hz now
ill assume theyre just testing something internally
not too fond of very poor enabling outside of friends tbh
2 very poors max is something i can go with on mobile to be honest.
I would be careful with showing non friends unless you know them well. Sometimes have to enable Show Avatar 2 to 3 times to show it.
I will be looking for a new home world so there can be brighter pics.
Very poor up again
better than fallbacks
It seems devs actually testing Very Poor avatar for Android Mobile internally since it mentioned during devs live streams on Twitch. Probably they're working on just not announced publicly
is the selfie camera tracking for mobile users only?
Most likely. Maybe it could be brought to pc though, depends. The face tracking is probably done with other components, if its just the camera though then possible to go on pc.
so far, yes...
it is using the mobile phone's own tracking, as far as i understood, so they can't just copy it to PC π€·
What day will hand gestures be added to the mobile version of VRChat beta?
we don't know
Never seen any app have hand gestures feature yet except face rig (face tracking) in play store
Sorry I wrote it wrong, hand gesture, Like on Quest or PC, when you want to give a thumbs up or point the finger
someone did make a bug report about it, right?
it is getting a little tiring hearing talk about it here all the time now... if you want it fixed, make a bug report π€
@knotty wind don't reply and ignore
huh?
Ignore and don't reply
ooh that is what you mean... well, did someone actually make a bug report about it? π
No one did. But another person was discussing it is in user report. I made the report. Had a login with very poor shown, and the following one as fallback.
very poor has no performance cap. your very poor avis might be decently optimized, but others' have millions of polys 
Yeah
better off to leave them blocked by default on mobile
esp since everyones phone is different and some will handle your avis far worse
By default yes,but I think it should be an option to turn it on
π You do NOT want Very Poor avatars shown...
because that has worked sooooo great in the past π
that average user seems to assume that "Very Poor" is the default and that it is nothing to worry about... low effort creators argue loudly against anything that forces them to optimize their work or otherwise limit their usual bloat heavy avatars with millions of customization features... π
That's makes the avis good
not from a performance perspective... and VRChat avatars usually don't have a good way to handle toggles that is performant... π
i am really hoping that the official optimization tools they are working on will have something to optimize toggles somehow... but since it will likely only be Unity-side optimization, i guess it will not be able to actually do that... π’
alwys should be an option like the past week
Proven to work with others with pics and videos in the server. Use your safeties and avatar culling
I wish it was possible to have an avatar shader where you could use a greyscale texture with a color palette texture on Android and Quest
Well, it's meant as a substitute to hue shifting, which is apparently impossible on Quest and Android. I heard that custom shaders are not possible with Avatars in VRC
Well, I don't need an avatar made right at the moment, but how would you plan on doing it? Aren't custom shaders impossible for Avatars on quest and android?
what happened with this bob person?
They were new player selling
Quest shaders have to approved by VRChat to use it on the Android platorm.
Ohhhh oki., thanks for answering ^^
You're welcome
back to fallbacks...
really???
still available for me
interesting...
yeah, its not for everyone, its just some people. When it got off last time for me, my sister could still use it
i wonder how they pick who gets which
No idea
u think they compare specs?
i dont even know what specs are-
GRAAAAAAAH THOSE SoB stopped allowing me to use very poo avatars
yeah, same, i can still see very poor avatars though
π€·ββοΈ , it'll be back eventually dw
I sure hope so, those SoB shoudn't have done that to us
It varies for me from time to time. I get fallback sometimes, and another login session with very poor avatars. I did make the report in the canny. They never made an announcement that very poors were going to be tested. Got pics and videos to share from last year and this year.
I'm having trouble getting the app,,it keeps on saying thay my device isn't available even tho I have more than 6gb
What device are you using
baaaaack to fallback..
I don't think it is a GB problem... It might be that your phone specs are too low. Maybe low RAM
Idk, its really annoying how it always goes on and off from time to time
There wasn't an official announcement to show very poor avatars as a test.
But I agree with you
Yeahπ
Why does the game audio go down? Everytime I use the mic button. Can I change this?
It is there to stop echoing, it should stop when you plug headphones in.
Ah Ok thanks, still don't like the fact the personal model camera at the bottom left is flipped for my fnaf characters, looks awkward.
Selfie expressions?
No...like this. It's flipped the model around. I watch fnaf vrchat videos and i see the models working perfectly.
back to fallbacks once again.
can someone explain why they decided to switch it back again so mobile users can't use very poor avatars
it's just annoying when my phone is able to run vrchat more smoothly than my oculus quest 2 and it can still use them
It was said they were testing the functionality.
so do you think it'll eventually come back?
because the main reason I'm annoyed is the lack of communication
they gave us a free trial and then just took it back without a word
less likely....world not yet get ready for it.
no
when your beta testing something there's no obligation that any of its going to stick around
what a pain
honestly very poor avatars are being considered being removed from the quest build at all
i agree with this
Avatars stopped working?
Elis needs to stop removing things because the game was so much better with the avatars. I was able to see all the characters in the game.
I'm just afraid of making it worse.
Two very poors were a good limit, but it is still beta
Give a mouse a cookie...
I did get to test it.
Phone got same temp with medium, poor, and very poor.
Maybe an optimizer slider can be created for the optimization supporters if they wish to see only good and excellent.
yea just the option to is all I want really
hoping it comes back
well it worked
yeah especially since there's no hard limit on very poor avatars on how many rendering resources one of them can take up
would be possible to make a very poor Avatar that consumes like the entire rendering budget for your phone
I thought vrchat will he landscape
it is
Back to not playing vrc at all cuz the only thing I can play on rn is mobile and I can't access any avatars
Still at 10mb download size, 40 mb uncompressed size.
You can easily access avatars
Just not very poor
@knotty wind You seem confused about my explanation of greyscale textures with a color palette. I could probably do a better job explaining it with some textures
i just didn't know how quest compatible shaders worked... but it was explained #android-discussion message
and then i thought i was going crazy when the discord avatars of everyone the day after were all grey π
Btw this is the type of thing I'm talking about. [This texturing trick is used a lot in ACNH]
The greyscale value determines the x axis on the pallette, and a user defined value determines the y axis. Does this make sense?
yeah... which is why it seems like a bug... i really really doubt it is some VRChat developer playing with a switch π
can you link to the canny so the rest of us can up-vote it and such?
so is that how they handled color palettes between seasons
Yup. It's pretty ingenius. And what if I told you it's not the first time they used a rendering technique like this?
my recommendation would have been to just make your own compatible shader... but if it has to be aproved by VRChat before it can be used on Android, than you would likely have to make it a feature request instead... here: https://feedback.vrchat.com/mobile-beta
- No off-topic posts- Don't report more than 1 issue at once- For isolated issues or customer support visit help.vrchat.com ~ Thanks for your bug report!
Is no one allowed to use very poor avatars?
Well that sucks.
I was able to use them this morning! not as fun without very poor avatars. Half of my morphs are useless now.
skill issue.
and it's not intentional, please learn how to optimise your avatar and use it then.
It worked earlier. I did nothing. There are barely any videos on how to optimise it.
there is plenty of videos on how to optimize avatars
All of my avatars are very poor
skill issue
pretty sure that is a bug
then optimize them... or find better optimized avatars... some avatar creators in VRChat are just lazy π€·
@knotty wind
It does take up space on people's PC to have optimization, and multiple avatars saved to theit hard drive.
I do have some never optimizing because how well done a friend has done it while optimizing it but still very poor.
thanks, so much easier when i can link it to people ππ
you're welcome
I will learn optimization later on, but learning the fun stuff first.. We all have lives outside any games. Calling people lazy deters people to want to optimize.
sounds like a very minor issue... if you are just talking about the unoptimized/original versions, you would just keep those as a backup and store them on some other storage device... π€·
wouldn't having an optimized avatar literally take up less space than an unoptimized one though
But I will be losing a lot of cool features on one avatar, and have to search thru multiple versions for the toggles I want to display. So hard drive space, it will take more.
that would be a you problem specifically
be nice guys, not everyone have the knowledge or pc to edit an avatar to make it poor or less
Finally someone says this wtf
had to be said cause c'mon it was just not needed (not the first time i saw this happen in this channel)
People can be assholes for no reason 
mhm agreed
truth
Thank you @lilac delta
I've been trying to think of a 'nice' way to rephrase some of the things that were said here. I hope it can come across that way. What a lot of us here want to explain to people is that it's not an unreasonable expectation for better optimization to be required for lower-end devices. If the developers have decided that not allowing avatars ranked very poor is necessary in order to make their game smoothly, then I don't think there is a reason to complain about it. It's true that it can be difficult and time consuming to learn how to make optimized models, but that's just true of any skillset and any hobby. It takes time and it's true that not everyone is going to have the time or want to put in the effort to learning something new. That's just life, but I don't believe that makes us entitled to getting features that severely impact the performance of the game. I've seen many people in this server actually try to explain things in a "nice" way, only to be met with outright hostility. A lot of people have lost their patience in trying to explain these things over and over again more often than not to people who don't want to learn. Sorry if some of the things said here sounded rude because of that. I don't want to discourage anyone from learning something new. I do believe everyone is capable of learning any skill they want to, and I would like to see more people learn new things and create the content that they themselves want to see.
You should see the ios closed beta channel xD so many people demand to get the beta or the world will end. But i fully agree with what you said. If very poor sees to exists then we should accept it. The most important part is to make vrchat run well on all devices and not just flagship devices.
Thank you for being kind in your comment i appreciate it 
as someone who had the luck to get into the beta, i check it often and I know exactly what you mean π
If anyone want some really general advice on optimizing avatars, start looking into learning straight up 3D modeling instead of editing pre-existing assets. In my experience it's literally a million times easier to build an optimized model from the ground up than it is to edit assets that were already pushing the limits on PC. Having a decent understanding of what goes into making a 3D model will also go a long way in knowing what to do in order to optimize models as well.
do u still have it?
I believe it should still be an option. The two avatar limit is acceptable.
How do I fix my mic cutting out on phone π
Are you using Selfie Expressions?
Whats that?
Selfie Expressions is head and face tracking for your avatar tp look more livly.
Avatar Face Tracking is on VRChat Mobile! #vrchat #vr #vrchatcommunity #VTuber
For your mic issue, have a better connection for your phone, use avatar culling to hide avatars at a distance. Don't be in an area irl with many thousands of people
This is how it looks like
@soft tangle Thank you
I'm typically in my room by myself

My mic works well for a while and then it starts cutting out
Have you comnnected to wifi?And is there a differnence between mobile data , and wifi comnections?
I have connected to wifi, I've tried both and it's the same
See if there is a mic setting called Voice Focused in Phone Settings
Also, speak like you would on a speaker phone
yea
My uploaded avis used to show up on mobile now it says it's too poor for the platform lmao
We'll have to wait for their decisions
But Fallbacks for the moment.
Been here since Alpha with a few days of very poor, and later on could use imposters as fallback. Love we could try the very poor avatars again, and show upto 2. Optimized worlds with high instance count worked, slightly optimized world with high count, and most people as bots and two very poor avatars had a lag session. This happens in big groups no matter the platform. Especially streamer lobbies on PC. Imposters do help.
So showing two very poor avatars is a reasonable compromise.
Slightly optimized with low count <20, run good with 2 very poor avatars.
So looks like I was right about Very Poor avatar! They actually testing internally for real. Possibility Very Poor may (or may not) comeback but more limited than usually we know.
Yes you are right
If Android mobile gets it, then iOs can get a try too. I seen a few very poor iOs in Prismics.
But iOs never got the chance in the beginning of the closed beta.
I read their conversation (iOS user) sometimes, they barely talk about
avatars just random discussion thing in the game unlike us in Android
They want the open beta. Vrc mobile alpha was vrc+ only. That was the start of the very poor avis. But Quest lag was happening then.
No wonder why Quest VR headset performance runs pretty bad than actual Android π± after I found out their performance spec
The lag back in August-November 2023 lasted 5 to 8 seconds on mobile.
And then you have the trilling sound with the lag.
I was running a 6GB phone until May 2024.
But it died while watching a game being played in Discord
6GB feels outdated in near future soon since few new mobile games runs more heavy than before (performance optimization is another story)
32GB and 64GB of memory phones is too little if having many apps.
Pics and videos too
In 4K quality 
Yes. A demanding pc game videos
hello i really need this quick. does anyone have experience with 4 gigabyte ram vrchat phone gameplay or it's not possible?
Itll crash if you can even get it to launch to begin with
@short holly Don't try. Someone did in a differnet way, and they had low fps by themselves.
understood
Get 6GB ram phone, and Android 10 OS bare minimum. I had 6 GB phone, and Android 13 when it came out on Alpha.
very poors ar back :0
big sad
Tomorrow is the vrchat devs stream on Twitch. We can ask about it during Q&A.
We haven't changed our internal test on Very Poor on mobile. It's an A/B test so some of you will occasionally have access and others will not.
Thank you for letting us know. I was going to ask in the Q&A about the permanant results
We're still running the test for now. We'll try to update you all in #android-announcements if we decide to move forward with Very Poor on mobile.
ooo
or at least the option
wish it was communicated better in the app, since people keep coming here in confusion to compare with others π’
it has pretty much been the only topic in this channel for over a week... π
If yall ever do bring it back, take the ideas we've had here into consideration! I do believe atleast there should be a disclaimer of sorts if it will be a option you have to enable in avatar settings.
"By enabling the use of very poor avatars, please be aware that they can cause performance loss depending on your device."
The limit of 2 i am happy with though. If we can change the limit down the road that'd be neat, but if it stays 2, i'm okay with that. It's not the best but not the worst either. I'm happy with how it is so far
Upto 2 very poors is satisfactory for mobile.
Thank you for letting us test the performance and provide results
sorry Dean! i don't think we wanted to make the test super apparent while it was running so people could organically test the experience
it sounds like we're going to run it for another week or so
if there isnt a feature request canny for this already, i'd appreciate if you could make one!
those are actually viewed by the team
there's been one since like, the day that very poor got removed i think and it's been gathering upvotes.
great okay!
it got marked with tracked i think?
awesome so we are already aware
but i'd say just gather the info we got and our suggestions from here.
i can add it as a note to the canny, can you link me?
hold on
606 upvotes, lots of people want it. i do say go with making it a setting in the avatar tab, with a disclaimer that it can hurt performance.
it would be nice if we could increase the amount of vp's present to truly stress test and see how far it can go before it's too far. though 2 is good.
i've so far noticed my phone would always hover around 42 celcius. and not go past that
