#nms-commands

1 messages · Page 1 of 1 (latest)

river micaBOT
#

Rules Channel Rules

In addition to the rules highlighted below, #server-rules and pinned #nms-questions message channel rules are applicable.

  • Be civil. DoNot Bot abuse of any kind is subject to strict moderation actions.
  • Command executions must be relevant to NMS game support.
  • Move in-depth gameplay help discussion to #nms-questions.
    ⚠️ Repeat rule violations are subject to timed mutes / quarantines.

For bot command concerns, open a ticket via #contact-us. You may also provide command suggestions (including FAQs) in #discord-server-feedback but note the 6hr slow-mode.

river dove
manic cave
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

cloud compass
#

!faq-units

river micaBOT
river dove
#

!Commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

river dove
#

Maybe we should make a modified version for this channel...? z_ZERO_thinkharder

dull crescent
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, ContestRules, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, Vote, WeekendMission

dull crescent
#

!nmstext hello world

river micaBOT
#

@dull crescent Please use this command in #bot-spam.

river dove
#

!RoleHelp

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

gdiv NormalMode Self-Assigned Roles

React with emotes in #roles for news notifications with pingable roles, or to show your platforms, game modes, play-styles, etc.

gdiv AtlasPride Level-Up Roles

  • 🔓 <@&337090468900765706> role (xp level 5) unlocks uploadsFileUpload -- also #memes🤡, link previews/embeds & reactions.

  • Run !xp to check level.

  • To gain xp, Chat chat with the community (outside #bot-spam) & heart-react in #nms-photomode-gallery. louvre Run !⁠Louvre for details.

  • DoNot No spam, there are 5-minute cooldowns.

  • Include text with uploads for xp to count.

  • Try !RoleLevels for all level-up roles & !Role for more role commands.

  • 📸 In #nms-media, post any NMS capture. Channels that allow screenshots are listed with !⁠ImageHelp.

  • Check #roles-information for other roles.

gdiv Help Role Issues? gdiv

If #roles reacts don't work, or you're missing a role based on your xp, report the issue via #contact-us.

cloud compass
#

!officialdiscord

river micaBOT
dull crescent
#

!faq-corewarp

river micaBOT
jade dirge
#

!xp

river micaBOT
#

@jade dirge Please use this command in #bot-spam.

thin sentinel
#

!faq-units

river micaBOT
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

thin phoenix
#

!Faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

storm herald
#

!links

river micaBOT
#

LINKS COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

General General

BlueskyLink - Link to our Bluesky
MastodonLink - Link to our Mastodon.
MobileAppLink - Link to the Assistant for NMS mobile app.
NMSCloudLink - Link for connecting platforms to Cloud Saves.
NmsFmLink - NMS Bytebeat Radio Station link.
NmsMerchLink - Official NMS merchandise.
NMSPlushLink - Link for limited time NMS plush.
PortalRepoLink - Link to The Portal Repository.
TumblrLink - Link to our Tumblr (though our Louvre feed isn't there anymore).

Info Info & Help

ModAppLink - Link to our Discord Moderator Application.

Discord Discord Invites

BrazilSkyLink - Discord of a Brazilian community.
CreativeHubLink - Invite link to the NMS Creative & Sharing Hub Discord.
FrenchSkyLink - Discord of a French speaking community.
GalacticHubLink - NMS Galactic Hub Discord link.
GermanSkyLink - Discord of a German speaking community.
InviteLink - Invite link to our server.
LNFLink - Invite link to our Light No Fire Discord.
MenagerieLink - Link to the Menagerie, a custom pet service.
ModdingLink - No Man's Sky Modding Discord link.
NexusLink - Nexus Mods Discord and website link.
NMHLink - No Man's High Discord link.
NmsceLink - Run !NmsgeLink instead.
NmsgeLink - NMS Glyph Exchange Discord link. Previously known as NMS Coordinate Exchange.
NMSRetroLink - NMS Retro Discord link.
NomNomLink - Link to the NomNom Discord.
RussianSkyLink - Discord of a Russian speaking community.
SpanishSkyLink - Discord of a Spanish speaking community.
StarCabLink - Link to the PanGalactic Starcabs Discord.

main sorrel
#

!faq-units

river micaBOT
still orchid
#

!faq-nanites

river micaBOT
autumn elk
#

!faq

river micaBOT
#

@autumn elk

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

autumn elk
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

autumn elk
#

!Faq-BeginnerInventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

terse rain
#

!faq-derelicts

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Derelict Freighter Events**

**Why can't I land on this derelict? Help **
There are two different derelict freighter events in the game.

gdiv Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)

If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.

gdiv Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)

You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.

safe copper
#

!faq corvettes

river micaBOT
#

@safe copper

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

safe copper
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

thin sentinel
#

!faq-portals

#

Buh

river dove
thin sentinel
autumn elk
#

!Faq-AnomalyFirstVisit

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

NmsAtlas The First Visit to The Space Anomaly

sp
During your first visit to the Anomaly, there are a few things you have to do, and those steps have to be done in order.

AlertRed Do not do anything else until you do these in order.

Make sure you keep the The Space Anomaly mission selected while you do the following:

  1. Speak with Nada
  2. Speak with Polo
  3. Speak with Helios
  4. Speak with Selene (Exosuit upgrade vendor)
  5. Browse the Construction Research Station
  6. Speak with Nada once more

Note: Even though the mission will tell you to, you do not have to buy anything at either vendor screen.

!faq-maps in #bot-spam will show you where each of these spots are if you get lost.

📚 After this visit, you can summon the Space Anomaly when in space, using your ship quick menu.
gdiv

autumn elk
#

!Faq-BeginnerInventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

dull crescent
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, ContestRules, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, Vote, WeekendMission

dull crescent
#

!commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

dull crescent
#

!laylaps

river micaBOT
#

@dull crescent Please use this command in #bot-spam.

unkempt jasper
#

!faq nanites

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

lilac night
#

!faq multitoollayout

river micaBOT
#

@lilac night

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

lilac night
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

river micaBOT
#

This command has been retired. Please run !Faq-SuitLayout in #bot-spam. Thanks.

rose sphinx
#

!faq-units

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

lone flame
#

!faq-units

river micaBOT
signal thunder
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

compact cobalt
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
rocky scroll
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, ContestRules, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, Vote, WeekendMission

rocky scroll
#

!search_google

river micaBOT
#

@rocky scroll Did you mean !SearchGoogle?

twin orchid
#

!faq-portal @slender slate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
dry galleon
#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
minor pebble
#

!faq-biomes

river micaBOT
lone flame
#

!faq-units

river micaBOT
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

autumn elk
#

!faq multitoollayout

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

autumn elk
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

gray sentinel
#

!faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

thin phoenix
#

!faq-biomes

river micaBOT
sharp mango
#

!faq-units

river micaBOT
lucid magnet
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

river micaBOT
#

@dreamy jetty see post below
-# pointdownto view info below, enable embedsexternallink

info What should I look for in a first freighter?

It's this author's opinion that for a first freighter, any freighter will do. If you like the one you're looking at, great, but getting a freighter ASAP is more important. Stats don't matter at this point, and for a few reasons:

  • Early on, a character won't have the resources to make full use of a higher class freighter;
  • All freighters have the same base building dimension limits;
    -# Freighter base can be migrated over to a new freighter, when we decide to exchange.
  • Matter Beam freighter tech is a huge QoL feature: provides remote access to freighter core cargo from anywhere in the universe and, when freighter is in the current system, to any storage room built on the freighter base;
    -# Freighter research is unlocked save wide, and we can package installed tech/modules at any time when in our freighters.
  • Fleet expeditions can give some nice loot, and run even when game is turned off;
  • Units won't be a problem later on, when we want to exchange to another freighter.

gdiv

dreamy jetty
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, ContestRules, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, Vote, WeekendMission

dreamy jetty
#

!commands

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Search Helpful Gunter Commands
use in #bot-spam - bot prefix is !

!Welcome - NMS Discord guide.
!RoleHelp - Server levels & roles.
!Report - Suspicious Discord activity.
!Hg - Report NMS bugs/suggestions.
!Faq - Frequently asked in #nms-questions.
!WhatsNew - Latest NMS update.
!DiscordLinks - Approved Discord servers & other links.

Other Commands
!Coords - Display glyphs.
!Power - Power calculator.
!Ods - Status of online discovery services.
!Tier - Community Research Tier.
!Twitch - Twitch Drops details.
!WeeklyMission - Mission times.

Louvre Features
(see #the-louvre)
!Louvre - Louvre details.
!MyAccount - Set social media links for Louvre posts.
gdivgdivgdivgdivgdiv
Run !Help for a complete list of Gunter commands, or for help on any command listed above (e.g. !Help Coords). For Laylaps commands, see Pins pins in #bot-spam or type !LayLaps
gdivgdivgdivgdivgdiv
discordmod Mod Help: Tag <@&590975379678953522> or run !ModHelp (i.e., !ModHelp Scam link from @username). Post is auto-deleted from chat.

dreamy jetty
#

!help freighter

river micaBOT
#

@dreamy jetty Command freighter not found. Did you mean !Help Faq-Freighters?

#

@dreamy jetty

FAQ-FREIGHTERS
Freighter Infographic & helpful guides.

dreamy jetty
#

!help expedition

river micaBOT
#

@dreamy jetty

EXPEDITION
Info about the latest Expedition event.

dreamy jetty
#

!help-expedition

river micaBOT
#

@dreamy jetty Did you mean !Faq-Expedition?

#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
#

-# pointdownto view info below, enable embedsexternallink

How to Trade a Starship

-# As of Update 5.29 (<t:1733917364:D>), it's been confirmed that this is a viable option again for all ships, except fabricated ships.

info Traded ships have mods and number of slots reset to default settings, and any cargo is lost. Traded ships also get class and stats re-rolled -- except Exotics and Living Ships, which only get stats re-rolled as those are always (S) class.

  1. IMPORTANT: Save to create a Restore Point prior to the trade.
  2. Be in the same multiplayer group with your friend.
  3. Go to a Space Station, Trading Outpost, or Planetary Archive -- anywhere that has NPC ship landing bays.
  4. Make your friend stand in front of your ship, the one you're trading, so they can quickly interact with the NPC as soon as it teleports to your ship.
  5. Exchange your ship with an NPC.
  6. Immediately ask your friend to interact with the NPC to exchange or claim the traded ship for free.
  7. Disable multiplayer in settings and Leave Group.
  8. Make your friend Save to create a Restore Point.
  9. Reload your individual Restore Points:
  • Your Restore Point should be before the trade so that you can retain your ship.
  • Friend's Restore Point should be after the trade & disabling multiplayer so that they can retain their ship.
    -# gdiv
reef bramble
#

!faq-nanits

river micaBOT
#

@reef bramble Did you mean !Faq-Nanites?

dreamy jetty
#

!faq-nanites

river micaBOT
maiden pond
#

!faq quicksilver

river micaBOT
#

@maiden pond

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

maiden pond
#

Faq-Quicksilver

#

!Faq-Quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

#

@unborn tide
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Where to get: Sentinel Boundary chart

There's multiple Sentinel Boundary chart sources:

  • Salvaged Glass (possible drop from non-corrupted ground sentinels)
  • Suspicious packet (Goods) (possible drop from destroyed enemy ships, available from outlaw station contraband agent npc)
  • Buried Cache
  • Wheel Barrows at Harmonic Camps
  • Mission reward
  • Salvageable Scrap
  • Mercenary Guild Envoys

Outlaw systems can be found using an Economy Scanner. Type !faq-systemscanners in #bot-spam for more info.

gdiv

#

-# pointdownto view info below, enable embedsexternallink
@unborn tide

<:info:850810445577453658> Where to get Walker Brain

There's multiple Walker Brain sources:

  • Destroy Sentinel Walker: interact with its head first, then destroy it. see example »
  • Suspicious Packets (Goods), that can be purchased from any outlaw station contraband agent NPC.
  • As a mission reward.

Outlaw systems can be found using an Economy Scanner. Type !faq-systemscanners in #bot-spam for more info.
gdiv

carmine jay
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
restive lark
#

!starcablink

river micaBOT
static charm
#

!faq

river micaBOT
#

@static charm

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

static charm
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

static charm
#

!faq-units

river micaBOT
static charm
#

!faq-nanites

river micaBOT
frail badger
#

!faq-corewarp

river micaBOT
rocky scroll
#

!faqnanites

river micaBOT
#

@rocky scroll Did you mean !Faq-Nanites?

outer hornet
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
river micaBOT
#

@merry trout
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Common Galaxy Map Icons

To clear a Custom Waypoint, warp to the marked system.
gdiv

dull crescent
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

dull crescent
#

!faq

river micaBOT
#

@dull crescent

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

dull crescent
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

terse rain
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
alpine karma
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

slender slate
#

!faq-artemispatg

river micaBOT
#

@slender slate Did you mean !Faq-ArtemisPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

rocky scroll
#

!faq

river micaBOT
#

@rocky scroll

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

rocky scroll
#

Faqmechafauna

#

!faqmechafauna

river micaBOT
#

@rocky scroll Did you mean !Faq-Mechafauna?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
rocky scroll
#

! faqnanites

river micaBOT
#

@rocky scroll Did you mean !Faq-Nanites?

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

dull crescent
#

!faq

river micaBOT
#

@dull crescent

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

cloud compass
#

!faq-livingfrigates

river micaBOT
#

@cloud compass Did you mean !Faq-LivingFrigate?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

uncut basin
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

#

-# pointdownto view info below, enable embedsexternallink

Freighter Upgrade Module (Salvaged Fleet Unit) Drop Sources:

  • Blow up Pirate Dreadnought freighters ignoring engines (got glyphs? see <#explorers-archive message>, portal in, warp out, and warp in);
  • Blow up NPC freighters in non-outlaw systems;
  • Run Derelict Freighter missions and take the fabricate tech option at the engineering room terminal (class is fixed per system).

Notes:

  • More info on pirate dreadnought rescue battle events, type !faq-freighters in #bot-spam;
  • Blowing up a NPC freighter results in a standing penalty, easy enough to recover from;
  • Scrap Dealer NPC in Space Stations sells coordinates, the item needed to start Derelict Freighter missions.
    gdiv
cloud haven
#

!faq-exocraftlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Obtaining Nav Data

To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.

Alternative sources:

  • Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
  • Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
  • Ancient Data Structure clusters on some planets;
  • NPC Settlement Tower buildings (once per day, A-class building required);
  • Barrel Fabricator decorations;
    gdiv
#

@somber shoal
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Frigates in a Nutshell
  • Base stats don't matter much, unless you're trying to get maxed out frigates as a personal goal - it won't be necessary to successfully complete all expeditions.
  • Recruiting C-class frigates with less than 4 expeditions and low fuel usage (2-4 for supports, 4-7 for non-supports) is a perfectly valid strategy, as they still have all their 10 rankups ahead of them, with the potential to become even stronger than natural spawn higher class frigates (note: Living Frigates are different, since they always spawn with 0 expeditions completed);
  • The goal is to have enough frigates to not only run expeditions, but to have balanced fleets, always scoring at least 1 star higher than expedition difficulty rating;
  • What is a balanced fleet? A fleet that's decently powerful on all 4 stat types, i.e. combat, exploration, trade, industrial;
  • Later on, freighter fleet upgrade modules will help push every fleet you send to 150 score on all 4 stat types.
    gdiv
novel moss
#

! faq-corewarp

river micaBOT
novel moss
#

!faq-pirate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:pirate:930644946615152660> **How to Pirate & Recover Standing**
  • Why pirate? It's an easy way to get some useful resources, such as chromatic metal, gold, frigate fuel etc., salvaged frigate modules (these are used to unlock upgrades and base parts for your freighter) and contraband cargo; which can sell for high prices in non-Outlaw systems.
  • Where to pirate? Outlaw systems are considered the best to use as there are no System Authorities (sentinels).
  • How to pirate? Freighters have cargo pods attached to the hull that you can shoot - if you want to be selective, first scout the pods by approaching and aiming at them.
  • Shooting pods escorting the freighters or the hull pods will result in system race standing loss, and outlaw faction standing increase.
  • When you start destroying the cargo pods, enemy ships will start spawning. Don't shoot them, or more ships will come. Guns on the freighter are weak compared to enemy ships.
  • To escape: Land on the Space Anomaly, a station or any friendly freighter, including your own. You can also boost away until the Pulse Drive is ready to engage.
  • Recover standing: Land at a trade outpost in a system for the applicable race and buy race curiosities to gift to NPCs. The curiosities may also be acquired from various missions and containers, as well as frigate expeditions. A Forged Passport will reset your standing to 1 when currently negative, while it increases your standing +1 when currently positive.
novel moss
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

sharp mango
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

lean abyss
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

sharp grotto
#

!faq

river micaBOT
#

@sharp grotto

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

sharp grotto
#

!Faq-AtlasPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
sharp grotto
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

static charm
#

!faq-units

river micaBOT
lean abyss
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

elfin ruin
#

!faq-livingships

river micaBOT
#

@elfin ruin Did you mean !Faq-LivingShip?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

alpine karma
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

alpine karma
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

nimble quiver
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

alpine karma
#

!faq-biomes

river micaBOT
somber herald
#

!faq-Likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

river micaBOT
#

@zenith wasp
-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
thin sentinel
#

i think it tells you in "starting an expedition"

eager bobcat
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
rocky scroll
#

!faqfreighters

river micaBOT
#

@rocky scroll Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
lone flame
#

!faq

river micaBOT
#

@lone flame

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

lone flame
#

!Faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

lone flame
#

!faq-units

river micaBOT
novel moss
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

thin phoenix
#

Faq-corvettes

#

!Faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

silent vector
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Can't summon a ship?

If you save+reload restore point at a planet base, you should then be allowed to quick menu/summon any of your ships, regardless of state.

This is a failsafe added by the devs to ensure players never lose ships in their collection.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to easily spawn Sentinel Freighter

Note: This only works in non-outlaw systems.

  • Save+reload first.
  • Repeatedly shoot the space station till wanted level 4
  • Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
  • Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.

(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

gdiv

dark swan
#

!faq

river micaBOT
#

@dark swan

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

dark swan
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

dark swan
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

wet ibex
#

!shiplayout

river micaBOT
#

@wet ibex Did you mean !Faq-ShipLayout?

#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

terse rain
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

dapper lily
#

Faq-CrossSave

#

!Faq-CrossSave

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Cross Save Information

Cross-Save is now enabled for No Man’s Sky, allowing players to transfer save games between all platforms.

This feature is being released as a limited beta with a restricted number of places, which will be increased in the coming weeks.

All players are invited to read about the feature, and connect their platform accounts via the “Getting Started” link here.

gdiv

elfin merlin
#

!faq-quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to easily spawn Sentinel Freighter

Note: This only works in non-outlaw systems.

  • Save+reload first.
  • Repeatedly shoot the space station till wanted level 4
  • Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
  • Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.

(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

gdiv

#

@mental jasper see post below
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Why can't I trigger a warp-in freighter rescue battle, I have been playing for xyz hours and warped more than 5 times?

Short answer: You most likely have not accumulated 3h of gameplay since the last warp-in rescue battle event. Actions like alt-tabbing, opening pause menu, warping or teleporting, photo-mode or exiting the game will pause the timer.

Including the above mentioned reasoning, there could be several other factors why you can't see/trigger a freighter warp-in rescue battle, such as:

  • Haven't completed Ghosts in the Machine main storyline mission yet;
  • Space combat must not be set to none in your difficulty settings.
  • You must warp to an inhabited system - systems that have a race icon in the galaxy map

Known bug: Multiplayer is known to cause problems during freighter farming, it is advised to disable multiplayer during the process.

For a detailed guide on freighters, type !faq-freighters in ⁠#bot-spam.
gdiv

mental jasper
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Inventory Management - Using Repair Kits

Repair Kit can be obtained from multiple sources (e.g. Contraband Agent npc in Outlaw stations, Mission Boards, Scrap Dealer, Autophage Synthesis terminals), and is applied to damaged sub-components.

  1. Cursor over the damaged tech or slot, and press Repair
  2. Cursor over the damaged sub-component and press Apply Repair Kit.
    gdiv
timid radish
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

timid radish
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

timid radish
#

!Faq-SuitLayout

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink
@inner verge

<:info:850810445577453658> Stuck inside in object/room/wall/ground in your freighter?

Pause, Options, General -> Reset Position in freighter
gdiv

inner verge
#

Thank you

twin orchid
#

!faq-purplesystems @exotic flame

river micaBOT
#

@exotic flame
-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

exotic flame
#

Thanks..

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
left shell
#

!faqneutroncannon

#

!faq neutron cannon

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

left shell
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

novel moss
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

novel moss
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-freighterlayout

wet ibex
#

Gunter faq-freighterlayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

wet ibex
#

Lmfao

cloud compass
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

uneven rapids
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

uneven rapids
#

!faq-portalglyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

left shell
#

!faq biomes

river micaBOT
#

@left shell

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

left shell
#

!faq-biomes

river micaBOT
slate temple
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

dull crescent
#

!faq

river micaBOT
#

@dull crescent

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

dull crescent
#

!Faq-Frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

limpid agate
#

!Faq-FreighterLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

river micaBOT
#

@terse rain Did you mean !freighterswap?

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

vital wedge
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

meager zealot
#

!faq-units

river micaBOT
cloud compass
#

!faq-purple systems

river micaBOT
#

@cloud compass Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

turbid girder
#

! faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

dry pier
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
timid radish
#

!Faq-SuitLayout

river micaBOT
timid radish
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

timid radish
#

!!faq-echoes

river micaBOT
#

@timid radish Did you mean !Faq-Echoes?

#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

serene lake
#

!faq-starbirth

river micaBOT
#

Please use !Faq-LivingShip instead.

serene lake
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

lone furnace
#

!xp

river micaBOT
#

@lone furnace Please use this command in #bot-spam.

simple shore
#

!faq

river micaBOT
#

@simple shore

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

simple shore
#

!Faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

simple shore
#

!faq-interceptor

river dove
simple shore
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

tough dragon
#

!myfriendcode

river micaBOT
#

2WE4-M0RK-GAJT2
(@tough dragon)

river dove
#

!Faq-Maps

river micaBOT
frail badger
#

!Faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud haven
#

!faq-units

river micaBOT
autumn elk
#

!Faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

autumn elk
#

!Faq-AtlasPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
autumn elk
#

!Faq-BasePersonnel

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Hiring Base Personnel**

Info All base personnel must be hired from populated and regulated (non-outlaw) systems.

vykeen_decal Armourer & Technician

• Travel to any Vy'keen star system.

• Talk to every Vy'keen that is not a shopkeeper in the station, including in the back room on the upgrade module vendor side. See station map »

• The one that** responds in English** (or your game language if other than English) will either be the Armourer or an Exocraft Technician.

If you don't find one in the first system, travel to another Vy'keen system and repeat.

gek_decal For Overseer & Farmer, travel to any Gek star system, and repeat the above steps but focus on Gek NPCs.

korvax_decal For Scientist, travel to any Korvax star system, and repeat the above steps but focus on Korvax NPCs.

autumn elk
#

!Faq-Echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

autumn elk
#

!Faq-PurpleSystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

autumn elk
#

!Faq-LivingShip

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

thin phoenix
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
cloud haven
#

!faq

river micaBOT
#

@cloud haven

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

cloud haven
#

!faq-suitlayout

river micaBOT
cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

candid sedge
#

!faq-Troubleshooting

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🛠️ Basic Troubleshooting Guide

Below you will find some general recommendations to try troubleshooting crashes, performance instability, or graphical issues on your system. While some steps may be useful for other operating systems this guide is mostly aimed at Windows users.

[Disable Mods / Trainers / Shaders »](#964865106334875698 message)

[Storefront Support »](#964865106334875698 message)

[Update Graphics Drivers »](#964865106334875698 message)

[Clean Install Graphics Drivers »](#964865106334875698 message)

[Repair Windows and System Files »](#964865106334875698 message)

[Reset NMS Graphics Settings »](#964865106334875698 message)

[Clean Boot & Possible Suspects »](#964865106334875698 message)

[Visual C++ Redistributables »](#964865106334875698 message)

[(Further) Assistance »](#964865106334875698 message)

[Useful Troubleshooting Commands »](#964865106334875698 message)

outer hornet
#

!faq-settlement

river micaBOT
#

@outer hornet Did you mean !Faq-Settlements?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

dark flame
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

static charm
#

!faq-units

river micaBOT
sharp grotto
#

!faq-starcolor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

sharp grotto
#

!faq

river micaBOT
#

@sharp grotto

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

sharp grotto
#

!Faq-Likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

autumn elk
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

static charm
cloud compass
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

ocean zodiac
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to easily spawn Sentinel Freighter

Note: This only works in non-outlaw systems.

  • Save+reload first.
  • Repeatedly shoot the space station till wanted level 4
  • Then pulse boost away from the station to lure sentinel ships away from it (we do so to avoid the infinite sentinel ship spawn behavior, we can't get to level 5 by just shooting the station alone)
  • Destroy sentinel ships till wanted level goes up to 5, just wait for sentinel freighter to spawn.

(How to destroy it: fly inside the shields, shoot both shield generators on both sides, then just shoot it pretty much anywhere till it blows up.)

gdiv

unkempt jasper
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, Vote, WeekendMission

violet tiger
#

!faq star-color

river micaBOT
#

@violet tiger

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

violet tiger
#

!faq-star-color

river micaBOT
#

@violet tiger Did you mean !Faq-StarColor?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

sweet hinge
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

nimble quiver
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

left shell
#

!faq-biomes

river micaBOT
shadow crow
#

!faq-autophage

#

!faq-multitudes

#

!faq-autophage

#

!faq-artemis

#

!faq-help

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **<#471868642204712971> Tips**

❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:

• Have you asked for help before about the same issue?

What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?

• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).

• What troubleshooting steps have you performed so far to try and fix the issue?

info Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »

shadow crow
#

!faq

river micaBOT
#

@shadow crow

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

shadow crow
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

sour egret
#

!hg

river micaBOT
uneven rapids
#

!faq-atlaspath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> The Atlas Path

The Atlas Path objective is to visit Atlas Stations and learn the 10 Atlas Seed blueprints. Once a blueprint has been learned, the mission will task you with progressing on to the next Atlas Station.

To unlock all the blueprints, you must have reached Magellan rank by completing 50 Journey Milestones. Check your milestone progress and rank in your Catalog & Guide.

info The Atlas Path can be progressed in tandem with the main story mission titled The Purge. Type !faq-artemispath in #bot-spam for more details.

Craft the last seed, Heart of the Sun, after unlocking it. For a list of resources you'll need, see image »

Depending on the choice made at the 11th (final) Atlas Station, you will either learn the Star Seed or the Mark of the Denier exosuit technology blueprint. An endless mission titled Atlas Eternal will then be available, rewarding 1 Atlas word, and approximately 600 nanites with each additional interaction.

Known issues:

  • Leaving the final Atlas Interface system to get resources for crafting Heart of the Sun can lead to bugs. We strongly recommend that you craft Heart of the Sun before entering the last Atlas station.
  • You may end up with two Atlas Eternal missions in your Log if you unlocked Mark of the Denier.
terse kite
#

I was playing got into my ship and game froze it won't take any commands. Is there a way to load past saves???

uncut basin
#

!fa1

river micaBOT
#

@uncut basin Did you mean !Faq?

#

@uncut basin

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

uncut basin
#

!Faq-PortalGlyphs

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Unlocking the 16 Portal Glyphs

Glyphs are always unlocked in the same order. Completing the main storyline is the easiest and most hassle-free way to do so, but the player may also obtain glyphs from Traveler graves.

A) Through the main storyline mission named The Purge: perform 16 warps in any direction, to any system (despite what the quest objective says). Wait for the game to register the last warp, then warp out again. Type !faq-artemispath in #bot-spam for a list of missions.

B) Find Travelers in inhabited star systems, and for 100 nanites, ask them where they came from.
This will add a HUD marker to a grave location on one of the planets in the system: follow it and interact with the grave to obtain the next glyph. Please note that if multiple travelers are found in the same location/system, it won't be possible to get markers for all their graves in one go, you need to get one grave at a time.

C) Through the Eliminate Hazardous Flora Nexus mission. It is strongly recommended to do this with multiplayer disabled. As part of the mission, the player is led to a grave. Once located, do not interact with it but instead build and claim a base computer near by, then return to the Space Anomaly by reloading restore point or using on-foot quick menu shortcut (if available). Nexus missions refresh every 10 minutes, so if the mission is still available (or another of the same type has been added with the last refresh), the process can be repeated again. Once done with finding graves, they can easily be reached through any teleporter.
gdiv
Run !Faq-Portal and !Faq-PortalUse in #bot-spam to learn more about portals and using them.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

sour egret
#

!faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

cloud compass
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
cloud haven
#

!faq-basepersonal

river micaBOT
#

@cloud haven Did you mean !Faq-BasePersonnel?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Hiring Base Personnel**

Info All base personnel must be hired from populated and regulated (non-outlaw) systems.

vykeen_decal Armourer & Technician

• Travel to any Vy'keen star system.

• Talk to every Vy'keen that is not a shopkeeper in the station, including in the back room on the upgrade module vendor side. See station map »

• The one that** responds in English** (or your game language if other than English) will either be the Armourer or an Exocraft Technician.

If you don't find one in the first system, travel to another Vy'keen system and repeat.

gek_decal For Overseer & Farmer, travel to any Gek star system, and repeat the above steps but focus on Gek NPCs.

korvax_decal For Scientist, travel to any Korvax star system, and repeat the above steps but focus on Korvax NPCs.

cloud compass
#

!faq-units

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

dull crescent
#

!faq

river micaBOT
#

@dull crescent

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

dull crescent
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

mystic carbon
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

split pelican
#

!biome

#

!faq-biome

river micaBOT
#

@split pelican Did you mean !Faq-Biomes?

half crystal
#

!faq-likhoulo

river micaBOT
#

@half crystal Did you mean !Faq-Likholu?

#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

half crystal
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

quasi crypt
#

!faq-units

river micaBOT
ivory stone
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

timid radish
#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
feral bridge
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

ocean zodiac
#

!faq-shipspawns

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
ivory stone
#

!faq

river micaBOT
#

@ivory stone

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

ivory stone
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

ocean zodiac
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

cloud haven
#

!faq-artemis

river micaBOT
#

@cloud haven Did you mean !Faq-ArtemisPath?

#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

jovial falcon
#

1

cloud haven
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

thin phoenix
#

!Faq-Biomes

river micaBOT
wintry adder
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

#

-# pointdownto view info below, enable embedsexternallink

info Damage Potential...

  • Isn't a damage ceiling, or how much damage any of the installed weapons will do either;
  • Is a value calculated by the game using multiple variables, including the damage innate bonus of the MT/ship and the current Tech inventory:
    • On multi-tool, only the strongest weapon system installed is included;
      -# Note: Mining Beam also counts as a weapon.
    • On starship, all installed weapon systems are included.

Summary: To more fairly compare two different MT/Ships, strip them both down to bare techs, ensuring nothing is supercharged.

gdiv

timid radish
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

timid radish
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

alpine karma
#

!faq-biomes

river micaBOT
dull crescent
#

!faq

river micaBOT
#

@dull crescent

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

dull crescent
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

silent vector
#

!faq-units

river micaBOT
lean rampart
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
left shell
#

!faq-eggsequencer

little badger
#

!fac interceptor

river micaBOT
#

@little badger Did you mean !Faq interceptor?

#

@little badger

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

little badger
#

Faq-Artemispath

#

Faq-ArtemisPath

#

Faq-ArtemisPath

#

!Faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

dull crescent
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
feral bridge
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

manic cave
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

north plume
#

!faq_freighters#

river micaBOT
#

@north plume Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
wind forum
#

!faq-ExoticShips

river micaBOT
#

@wind forum Did you mean !Faq-ExoticFarm?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Farming Exotic Ships through Freighter Battles** <:exotic:936061996560969788>

-# RedWarning An exotic spawn via these methods is NOT guaranteed on most platforms. It's only been confirmed to work on Steam. Feel free to test it and report back in this thread or via #contact-us.

Initial Setup

-# Info Freighter Battle Requirement: You must have played 3 hours (cumulative), and have done 5 ship warps since the last battle.

Before the battle requirement is met, always exit your ship to update the restore point save slot before ship warping out to another system. Once the requirement is met, continue as follows:

  • If using glyphs, reach the target galaxy and portal to your desired system. Then warp out to a nearby uncharted system, drop and claim a base computer.
    • -# The step above ensures that when the battle triggers in some random system, you can always: 1) reload restore point, 2) teleport to claimed base computer, 3) exit ship once more to update restore point and 4) ship warp out to your target glyphs system nearby.
  • A freighter battle should trigger, and you will fly towards the capital ship. Upon getting close to the freighter, the game informs you how many hostile pirates are present. See example »
    • With 5 pirates, proceed to battle.
    • With 8, the exotic may not spawn, so it is recommended that you try a different system.
  • You may reload the restore point to search for different exotic designs through many systems, until you find a system that only has 5 pirates and the exotic design you want.
  • Once you decide that you want to get the current system's exotic, try either method below.

Method 1

Rescue the NPC freighter and dock with it. You should see the ships heading towards it as well, and the exotic will land shortly thereafter. You can reload restore point and re-warp back into the same system and redo the battle to respawn / re-roll the exotic's stats.

Method 2

-# ⚠️ Use this method only if you're certain you'll have enough units to get the ship, as the exiting ship in the space station will overwrite the restore point save slot, removing the ability to reload to the previous system and redo the battle if you need to for some reason. Exotics go for about 40M units.

  • Toggle through the friendly ships to find which one is the exotic. As in you must visually identify it as seen in this example.
  • Kill the pirate the exotic is focused on. Kill each pirate the exotic is focused on. If the exotic doesn't go after another pirate, follow it to the space station.
  • Once the exotic is close to the station, land in the station. The exotic may fly a couple rounds around the station. Then whenever the exotic flies in, buy it.
    gdiv
arctic bronze
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

#

@vale dagger
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Obtaining Nav Data

To be able to get specific planetary charts from the Station Cartographer, we need nav data. Easily gathered from lootable objects around Space Stations.

Alternative sources:

  • Some Component/Tech Vendor npcs in Minor Settlements/Planetary Archives;
  • Waypoint/windmill save points, often next to buildings, the first time they're interacted with.
  • Ancient Data Structure clusters on some planets;
  • NPC Settlement Tower buildings (once per day, A-class building required);
  • Barrel Fabricator decorations;
    gdiv
left shell
#

Faq-livingfrigate

vale dagger
left shell
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

left shell
#

!faq-biomes

river micaBOT
autumn elk
#

Faq-SuitLayout

#

!Faq-SuitLayout

river micaBOT
#

@astral elk
-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

rocky scroll
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to expand the default base boundary

Note: Save+Reload within the base boundary, if expansion is not working.

  1. Open the Build Menu near the Base Computer and select a base part. Make sure you edit the correct base on the part's info panel.
  2. Walk away from the Base Computer until the Build Menu displays the Base Out of Range error (±300u).
  3. Walk back until the error message disappears (inside base boundary).
  4. Aiming towards your goal, place a 'building' part in front of you (each part expands ±50u). Decorations may not work to expand.
  5. Repeat steps 2, 3, and 4 until you reach your goal, or reached maximal distance.
  • Max expansion is ±1000u away from your Base Computer in any direction.
  • A maximal distance of ±2000u can be covered with the base computer dead centre.

Image with text »
Did you know? After expanding, and completing the build, you can delete the parts used for the base boundary expansion.
gdiv

sour egret
#

!faq units

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

thin phoenix
silent vector
#

!Faq-Units

river micaBOT
cloud compass
#

!faq-biomes

river micaBOT
timid radish
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

timid radish
#

!Faq-ExocraftLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
timid radish
#

!Faq-SuitLayout

river micaBOT
timid radish
#

!Faq-BeginnerInventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Early Game Inventory Management

What should I keep?
gdiv
It's recommended to keep only items that benefit your survival or are needed for traveling and missions, such as :

Oxygen/Life Support Gel - Used for life support recharging.
Sodium/Sodium Nitrate - Used for recharging base Hazardous Protection.
Copper/Chromatic Metal - Used for many things, Chromatic Metal will be a needed resource throughout the game. Copper is listed here because it refines to Chromatic Metal and you always start in a yellow system with Copper.
Carbon/Condensed Carbon - Used for recharging Mining Beam.
Dihydrogen - Used for Launch Fuel and Life Support Gel, as well as refining recipes.
Silicate Powder - Used for recharging the Terrain Manipulator and you will often have it in your inventory.
Ferrite Dust - Used for many things and will be needed for early game missions.
Ion Batteries - Used for recharging Hazardous Protection Modules.

Info Sell or discard extra stacks (the smaller stacks) of these easily obtained materials, the game will teach you how to find them, and you can also utilize the catalogue for pinning materials that the game will then guide you to.
gdiv
Tritium and Launch Fuel - Used for recharging Pulse Drive and Launch Thrusters. Keep these as recharge materials until you start finding:
Uranium and Pyrite - Used for recharging Launch Thrusters and Pulse Drive. Once you start finding these elements (or can buy them), you should gather them. They are far more efficient for charging.
Salvaged Data - Used for unlocking base parts. Following the [main story line](#nms-questions message) and other quests will unlock many things for free, you will use salvaged data for the building parts you don't unlock this way.

Info You can stop collecting Launch Fuel once you have ample Uranium, but Tritium will be needed later for making Freighter Fuel which is used for frigate expeditions.
gdiv
Once storage space is less of an issue, hanging on to these items is recommended to do. Keep in mind these are more mid game items, so feel free to sell them if inventory slots are at a premium still.

Salvaged Frigate Modules - Used for unlocking freighter tech that upgrade various stats and base parts specific to freighters.
[Starship Storage Augmentations](#nms-questions message) - Used for expanding your starship's inventory capacity.
Cargo Bulkheads - Used for expanding your freighter's inventory capacity.
Multitool Expansion Slots - Used for expanding your multitool's inventory capacity.

dull crescent
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

round glacier
#

!faq-nanites

river micaBOT
timid radish
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

quasi crypt
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

tribal edge
#

!faq echoes

river micaBOT
#

@tribal edge

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

tribal edge
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

barren stump
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

frank grail
#

!starcablink

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Updating Restore Point save slot

Most common ways to update Restore Point:

  • Enter and exit ship (unless on a freighter we don't own or derelict freighter);
  • Waypoint;
  • Save Beacon;
  • Save Point;

-# When in multiplayer groups, player position may not be saved.
gdiv

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

low nymph
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

river micaBOT
#
***Accepting and giving gifts to/from other players***

I was in the anomaly and someone gave me a stack of (Starship AI valves, Stasis Devices, Void Eggs...) Should I sell them?

info Maybe! As you progress in the game, the difficulty level drops. The real challenge is getting out of the initial 'hole' of having no inventory space, no income, and no resources. Being gifted valuable materials breaks that dynamic, and for many, can remove a significant portion of satisfying gameplay before they even have a chance to understand that this progression curve exists.

nmsatlas Important note: No Man's Sky is not a competitive game; one player's success has no impact to another's success or enjoyment. As such, this server's official stance on methods some consider 'cheating' - which would include duping, save editing, and mods - are all valid gameplay.

Certainly, players with all sorts of play styles exist, and not everyone has time to put in tens or hundreds of hours into a game. Some would appreciate being gifted valuable items, even after knowing they are artificially skipping potentially satisfying self-accomplishment.

Therefore: It's this author's opinion that the important part of both giving and accepting gifts is ensuring the recipient understands the potential gameplay/accomplishment ramifications. Some players could be best served by disposing of unrequested handouts.

frank bobcat
#

!faq-biomes

river micaBOT
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

rain kelp
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
thin phoenix
#

!Faq

river micaBOT
# thin phoenix !Faq

Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

thin phoenix
#

Faq-AnomalyFirstVisit

#

!Faq-AnomalyFirstVisit

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

NmsAtlas The First Visit to The Space Anomaly

sp
During your first visit to the Anomaly, there are a few things you have to do, and those steps have to be done in order.

AlertRed Do not do anything else until you do these in order.

Make sure you keep the The Space Anomaly mission selected while you do the following:

  1. Speak with Nada
  2. Speak with Polo
  3. Speak with Helios
  4. Speak with Selene (Exosuit upgrade vendor)
  5. Browse the Construction Research Station
  6. Speak with Nada once more

Note: Even though the mission will tell you to, you do not have to buy anything at either vendor screen.

!faq-maps in #bot-spam will show you where each of these spots are if you get lost.

📚 After this visit, you can summon the Space Anomaly when in space, using your ship quick menu.
gdiv

astral elk
#

!faq freighters

river micaBOT
#

@astral elk

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

terse rain
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
chrome stirrup
#

!faq nanites

river micaBOT
#

@chrome stirrup

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

chrome stirrup
#

!faq-nanites

river micaBOT
pastel slate
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

silver fox
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

river micaBOT
#

@outer hornet
-# pointdownto view info below, enable embedsexternallink

Finding Rare creatures

  • Ensure that you're looking for the creature in the correct hemisphere and/or day/night, if specified in the Discoveries > Planet > Fauna screen.
  • The game despawns and respawns creatures as you leave and enter/reenter areas of the planet, like a cave or the area around a building. Reloading would accomplish the same thing.
  • Throwing Creature Pellets on the ground helps attracting fauna attention, if they're close enough, even if underground or stuck inside terrain.
  • Underground creatures can often spawn near cave entrances, often big enough to be called open air caves. These large patches of cave terrain can often be found near buildings. See embedded image.
  • Some caves will be too small to ever spawn creatures, so be sure to explore cave systems that have at least a fair ammount of room in them.
  • When searching for Underwater rare fauna, diving into deeper parts of the ocean/lake seems to help.
    gdiv
modest tree
#

!code

#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, Vote, WeekendMission

thick trench
#

!faq

river micaBOT
#

@thick trench

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

sinful dove
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

sinful dove
#

!faq-nanites

river micaBOT
silver fox
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

static charm
#

!faq-inventory

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord How to Upgrade Inventories

sp
To upgrade inventory size, each inventory type can be upgraded at their respective terminal for which locations are listed below.
It is possible to switch between Technology and Cargo inventories and select a slot within the currently available grid, before applying the upgrade. (Image »)
Multi-Tools don't have Cargo inventory.

Info Click on the links below for in depth descriptions.

Exosuit »

  • Drop Pods: Multiple on suitable planet
  • Repair using basic resources/items
  • Exosuit Expansion Unit (Image ») (after repair)
  • Exosuit Upgrade Terminal: Space Station (9) / Anomaly (20) / Outlaw Station (6)
  • Purchase price (increases) (Image »):
    1,000 - 125,000 Units (Tech)
    5,000 - 200,000 Units (Cargo)
    info Can only be purchased once, at each terminal in a system
  • Exosuit Expansion Unit (after purchase)

Starship »

Multi-Tool »

  • Multi-Tool Upgrade Rack: Space Station (16)
  • Purchase price (increases) (Image »):
    100,000 - 600,000,000 Units (Tech)
  • Multi-Tool Expansion Slot (Image »)
    info The maximum amount of slots is limited by class (Image »)

Freighter »

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Where to get Walker Brain

There's multiple Walker Brain sources:

  • Destroy Sentinel Walker: interact with its head first, then destroy it. see example »
  • Suspicious Packets (Goods), that can be purchased from any outlaw station contraband agent NPC.
  • As a mission reward.

Outlaw systems can be found using an Economy Scanner. Type !faq-systemscanners in #bot-spam for more info.
gdiv

terse rain
#

!faq-outlawsystem

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


thick trench
#

!Faq-Likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

ivory stone
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

vale dagger
#

!faq-biomes

river micaBOT
vale dagger
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> What migrates over to a new freighter
  • Current freighter base;
  • Frigate Fleet;
  • Squadron, if any;
  • Archived Ships, if any;
  • Unlocked research;

Notes:

  • Installed tech and upgrade modules aren't automatically transferred, it's recommended to package them before committing to getting a new freighter;
  • We can switch inventories when in the Exchange screen: if the new freighter has enough cargo slots, items held in current freighter cargo can be pushed to the new freighter's inventory;
  • Storage Room contents are always safe, nothing to worry about;

gdiv

vale dagger
#

!faq-mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
frank grail
#

!purplesystems

river micaBOT
#

@frank grail Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

shadow crow
#

!faq-freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
storm herald
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.06

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 153100 (4195)
-# steampc 6.06 152790 (4195)
-# steammac 6.06 152790 (4195)
-# gog 6.06 152790 (4195)
-# playstation5 6.06 152790 (4195)
-# playstation4 6.06 152790 (4195)
-# xbox 6.06 152790 (4195)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20208550 (<t:1759332068:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

lime wing
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

river micaBOT
#

@alpine saffron Please use this command in #bot-spam.

thorny tartan
#

!faq-suitlayout

river micaBOT
outer hornet
#

!faq-salvage

barren stump
#

!faq-suitlayout

river micaBOT
turbid lark
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

thin sentinel
#

!faq-biomes

river micaBOT
silent vector
#

!fagUnits

river micaBOT
#

@silent vector Did you mean !Faq-Units?

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Quality of Life: Summoning exocrafts via on foot Quick Menu

  • Requirement: At one of your bases, build all the exocraft geobays you want to have for later use. They can't be built on the freighter base, other than that pick any base you like.

Then, in the future, when on any planet in the universe, the actual summoning part is done using one of these methods:

a) Build the portable Exocraft Summoning Station on the current planet, use on foot quick menu to summon desired exocraft(s), delete Exocraft Summoning Station.

b) Build the Orbital Exocraft Materializer freighter room, summon freighter to current system, use on foot quick menu to summon desired exocraft(s).

c) Install Exocraft Summoning Unit exosuit tech, use on foot quick menu to summon desired exocraft(s). Requires access to purple star systems.

gdiv

wind forum
#

!Faq-settlements

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Settlements

[General Info](#nms-questions message)

-# Info and recommendations about Settlements.

[How to get a settlement](#nms-questions message)

-# Getting your first settlement of a save

[Helping Settlements grow](#nms-questions message)

-# Individual Settlement buildings can be upgraded after constructed too.

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, ⁠#Contact-Us
gdiv

wind forum
#

! faq-squadron

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Recruiting Your Squadron**

• [Acquire a freighter](#nms-questions message) if you don't have one.

Unlock at least 1 squadron slot in the Fleet Management Terminal on the freighter.

Slots Cost (in Nanites):
1st 800 Nanites
2nd 3,500 Nanites
3rd 7,500 Nanites
4th 10,000 Nanites

Rank Upgrade Cost (in Nanites)
C > B 1,200 nanites
B > A 4,100 nanites
A > S 9,500 nanites

• Go to an inhabited system. If it is an Outlaw system you cannot recruit from the station and must use another location.

• Talk to an NPC pilot and recruit to your squadron. When recruiting, the class a ship spawned in doesn't matter. Instead, make your recruiting choices based off ship appearance (and pilot appearance, if so desired) as well as pilot class.

Info All prices are Normal mode and may vary depending on your mode/custom settings.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

earnest sand
#

!FaqNanites

river micaBOT
#

@earnest sand Did you mean !Faq-Nanites?

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Restart (mission) Using Nearby Structures

Requirement: playing solo; if you were playing with friends recently, save+reload from main menu after disabling multiplayer.

info When the player current position is 4000 Light Years away from current mission location or more, a button appears in the Log tab that allows to restart the last mission stage. Most commonly used ways to trigger it:

  • Space Anomaly Teleporter (teleport to a Featured base, check Log tab; retry with different base if needed);
  • Warping (e.g. 4 1000LY distance warps in the same direction, but contrary to Current Mission destination in galaxy map);

After getting far away enough, be sure to give the game a few seconds to recalculate distances, then check Log tab.
gdiv

outer hornet
#

!faq-freighter

river micaBOT
#

@outer hornet Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
outer hornet
#

!faq-fleet

shadow crow
#

!faq-3star

narrow gate
#

!Faq-Mechafauna

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **How to find Mechafauna?**

Mechafauna are an alien animal species in No Man's Sky. They can appear as mechanical, sentient quadrupeds (should not be confused with sentinel quads, or arachnids), or as walking buildings. They come with an assortment of ornamental parts. Quadrupeds » Walking buildings »

There are some very specific things to look for when trying to find the mechafauna:

  • You must be in an Uncharted system (Red, Blue, Green stars, preferably in Red).
  • After scanning the system either via Freighter or by landing on the planets:
  • Either select the Exploration Guide in your logs to check how many fauna species are on that planet.
  • Or look at the hint at the bottom right hand side of the screen after scanning anything on the planet while exploration guide is selected from the logs.
  • Or look into the Discovery tab to find the total number of creatures.
    The planet must have 4 animal species.

📖 Did you know?

  • Mechafauna can be tamed, ridden, the quadrupeds can be decorated on their chest.
  • Creature Pellets can be used to tame them, but only with Automated Feeders. Direct interaction uses an Ion Battery, and they produce chewy wire instead of organic materials.
  • They lay eggs that can be genetically modified in the Egg Sequencer. A list of items used to change the quadruped colors can be found here #nms-fauna message
  • Walking buildings will spawn 5 alerted sentinels if destroyed, as well as drop a Mineral record that can be analyzed to reward you 30-100 nanites.
sharp mango
#

!faq inventory layout

river micaBOT
#

@sharp mango

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

sharp mango
#

!faq-suitlayout

river micaBOT
thick trench
#

!faq

river micaBOT
#

@thick trench

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

thick trench
#

!faq-portal

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Locating a Portal

  1. Obtain the race relic item to give to a Monolith, [see this post](#nms-questions message);
  2. Locate a Monolith, [see this post](#nms-questions message);
  3. Interact with the same Monolith twice to locate Portal, [see this post](#nms-questions message).

📚 Notes:

  • Portals don't have to be unlocked via any quest.
  • To fully use the portal network, the player must unlock all 16 portal glyphs and purple star systems.
    • Run !faq-portalglyphs and !faq-purplesystems in #bot-spam to learn more.
  • A portal is not the same as a teleporter. (see image externallink)
  • For planets in uncharted systems, obtain the glyph address of that planet via photomode, and portal to it from another system.
    gdiv
outer hornet
#

!faq-units

river micaBOT
cloud compass
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

tough dragon
#

!myfriendcode

river micaBOT
#

2WE4-M0RK-GAJT2
(@tough dragon)

tough dragon
#

@candid osprey

sour egret
#

!faq-freighter

river micaBOT
#

@sour egret Did you mean !Faq-Freighters?

#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
wind forum
#

!faq-sentinel mt

#

!faq-multitool

#

!faq-mt

#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

keen vault
#

!faq-nanites

river micaBOT
silent vector
#

!faq-nanites

river micaBOT
sour egret
#

!xp

river micaBOT
#

@sour egret Please use this command in #bot-spam.

deep sail
#

!faq-derelicts

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Derelict Freighter Events**

**Why can't I land on this derelict? Help **
There are two different derelict freighter events in the game.

gdiv Not Boardable, if the derelict...
• is broken into large pieces, like the lower freighter model in this image
• has no landing pads by the bridge
• has shootable cargo pods nearby (it may not)

If there are nearby cargo pods, you may shoot them for materials, which it will trigger pirates.

gdiv Boardable, if the derelict...
• is not broken into major pieces
• has four landing pads located by the bridge
• looks like the top freighter model in this image (colors vary)

You may find it just by pulsing on rare occasions. But if you activate an Emergency Signal Scanner (ESS) in your inventory, you'll ensure one spawns. Once it's detected (see example), exit pulse, land and loot. Be ready with life support recharges, cold protection recharges, and ammo for your weapon of choice.

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154276 (4196)
-# steampc 6.10 154276 (4196)
-# steammac 6.06 152790 (4195)
-# gog 6.06 152790 (4195)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.06 152790 (4195)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

whole salmon
#

!faq-frigates

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

info Frigates and Fleet Expeditions

[General Information »](#nms-questions message)

-# Intro to expeditions, Finding and interacting with frigates, Managing fleet

[Finding and picking frigates worth hiring »](#nms-questions message)

-# Frigate types, Hiring criteria, Frigate Fuel usage, Base stats formula

[Can we upgrade frigates? »](#nms-questions message)

-# Rankups aren't class upgrades though

[Running Fleet Expeditions »](#nms-questions message)

-# Suggestions to fleet composition, avoid damage events

[Boosting fleets »](#nms-questions message)

-# Consumables and fleet upgrade modules

[Known Bugs & Workarounds »](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us.
gdiv

silent nova
#

!faq-suitlayout

river micaBOT
opaque cargo
#

!exptime

river micaBOT
atomic terrace
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

atomic terrace
#

!faq-multitoollayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

velvet harbor
#

!faq corvette

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

velvet harbor
#

!faq-corvettes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

atomic terrace
#

!Faq-Likholu

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🚫 **What is Likholu**?

Likholu is a hidden star system within the radius of ~3000 light-years around the core of Euclid. Although it is not available through normal means, players have been able to visit these systems through bugs/glitches, mods, save editing, or other tools (see #nms-modding). Being that it's the very first hidden star system, referred to as a "phantom star," in the starting galaxy (Euclid), it logically became a target once these hidden systems were first discovered in 2016. This likely also resulted in becoming a known system for the many issues it has accumulated over the years.

⚠️ Be aware, we advise you, DO NOT attempt to visit this system. It's caused so many problems reported by the community, that it is strongly discouraged to pay a visit by any means. Some of the reported issues include becoming trapped, having freighter bases wiped when summoned there, and complex save-file corruption. If you insist on visiting it, do so at your own risk. ❗ If you're on PC, PS4 or have access to Game Pass Ultimate, you can and should back up your save file(s) before that -- run !Faq-SaveFiles in #bot-spam or get more details in #nms-questions. You have been warned. There are reasons why Hello Games prevents players from finding themselves in this system by accident.

atomic terrace
#

!Faq-SuitLayout

river micaBOT
atomic terrace
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

frail pebble
#

!Faq-Freighters

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsfreighter:1234891109902188604>**Freighters**
<:gdiv:887616988946497556><:gdiv:887616988946497556>
<:gdiv:887616988946497556><:gdiv:887616988946497556>
bronze phoenix
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

static charm
#

!faq-glitchbuilding

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

https://youtu.be/FurKLVb534A
If you are interested in Glitch Building, take a look at this tutorial that introduces a variety of glitch techniques. Chapters for specific techniques can be found in the video's description, also linked below.

00:00 - Intro
00:48 - Blending without Glitching
02:17 - Tether Glitch
03:21 - Definition + Glitchbuilding Categories
04:30 - The Adjacency Glitch
07:00 - The Scale Glitch
08:35 - The Wire Glitch
10:37 - The Reverse Wire Glitch
14:18 - Cache Glitching
14:40 - The Ultimate Scaling Glitch
15:47 - The Universal Adjacency Glitch
16:47 - Completing the Glitches
19:30 - More applications for the UAG
20:35 - The Cachepin Glitch
23:02 - Final words

Control the Wire:
https://youtu.be/BbDxEYdgZpU

The Cachepin Glitch:
https://youtu.be/He_zQSpqAbA

Scale Glitch Guide:
https://youtu.be/PpM6l32Gr8c

Freighter Wire Glitch:
https://youtu.be/4Ha9_lAdPxU

twilit summit
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

wanton breach
#

!ods

river micaBOT
wanton breach
#

then why cant i connect bruh :(

west kestrel
#

!ods

river micaBOT
tawdry rune
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

shut magnet
#

!faq-biomes

river micaBOT
silk elk
#

!faq

river micaBOT
#

@silk elk

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

wild breach
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

autumn elk
#

!Faq-Expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
outer hornet
#

!faq-rare

#

!faq-fauna

#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

tardy dawn
#

!Faq-Nanites

river micaBOT
abstract swan
#

!faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

abstract swan
#

!faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

cold nexus
#

!faq-livingship

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Living Ships

[Starbirth quest info](#nms-questions message)

-# Getting your first living ship of a save

[Getting Additional Living Ships](#nms-questions message)

-# Getting additional living ships

[General Info](#nms-questions message)

-# Info and recommendations about Living Ships

[Upgrading](#nms-questions message)

-# Upgrading Inventory and Tech Inventory

[Known Bugs](#nms-questions message)

-# Known bugs. If you find any others that aren't mentioned here, #contact-us.
gdiv

deep phoenix
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154276 (4196)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.06 152790 (4195)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

worn monolith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154276 (4196)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.06 152790 (4195)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

@urban creek
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> When the game spawns a Dissonance Resonator...

There's a:

  • 80% chance that Resonator will be an Inverted Mirror Resonator;
  • 20% chance that Resonator will be an Echo Locator Resonator.

Approach and aim at the Resonator to see what it will drop when destroyed.
gdiv

cloud compass
#

!faq-biomes

river micaBOT
ocean hill
#

!Faq-StarColor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Spectral Classifications

In the Galaxy Map, below the star system name, you can find the spectral class letter:

• F & G = Yellow (copper/activated copper)
• K & M = Red (cadmium/activated cadmium)
• E = Green (emeril/activated emeril)
• B & O = Blue (indium/activated indium)
• X & Y = Purple (quartzite/activated quartzite)

info Colour blind filters are available in Options > General Options > Galaxy Map Colour Filter.

Regular starships and freighters require hyperdrive tech upgrades to be able to reach RGBP systems. An Atlantid Drive (Starship) or Resonance Matrix (Freighter) will cover all systems; there is no need for the previous drives to be installed other than a boost to range (most notable for the Freighter). Living ships only share the Atlantid Drive requirement to reach purple systems.

❗ To reach purple systems, completion of the 'In Stellar Multitudes' mission is required. Obtaining the required drives in any other way, will not work (unless current save is an Expedition17 converted save) .

Note: There's no information in game files that proves the host star temperature and oddities have any influence at all on system planet biome probability chances.

📖 Did you know? A star system may have only its stellar metal, its activated version or both.

river micaBOT
#

@sick wharf
-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

worn monolith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 1545321 (4197)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.06 152790 (4195)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

bleak junco
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

worn monolith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 1545321 (4197)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.06 152790 (4195)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

dull crescent
#

!hg

river micaBOT
shadow crow
#

!faq-biomes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

fossil grotto
#

!faq-corewarp

river micaBOT
cloud compass
#

!faq-biomes

river micaBOT
mint patrol
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 1545321 (4197)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

west kestrel
#

!ods

river micaBOT
worn monolith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 1545321 (4197)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.0.5 152113 (4188)
-# switch2 6.0.5 152309 (4194)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-savefiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

last glacier
#

!faq-nanites

river micaBOT
thin sentinel
#

!faq-biomes

river micaBOT
sharp mango
#

!help quicksilver

river micaBOT
#

@sharp mango Command quicksilver not found. Did you mean !Help Faq-Quicksilver?

#

@sharp mango

FAQ-QUICKSILVER
How to get and spend quicksilver.

sharp mango
#

!Help Faq-Quicksilver

river micaBOT
#

@sharp mango

FAQ-QUICKSILVER
How to get and spend quicksilver.

sharp mango
#

Can’t click that

thin phoenix
#

!Faq-Quicksilver

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Information on Quicksilver** <:quicksilver:514812470095773696>

Quicksilver is not a microtransaction currency. You can obtain Quicksilver through missions at the Nexus.

Daily Quicksilver Missions
You can complete one 400 Quicksilver mission per day, if you miss one, you will be able to do two the next day, up to three available missions. The secondary reward and type of mission refresh every 10 minutes.

Weekend Missions
Weekend missions run from Friday 6pm UTC until Monday 9am UTC and offer 1,800 Quicksilver. You can only complete this once per week. This mission will be the same type and take place in the same system for everyone. The secondary rewards will still refresh every 10 minutes.

Spending Quicksilver
You can spend Quicksilver at Polo's Quicksilver Synthesis Companion (QSC), also found in the Space Anomaly. While most Quicksilver items are cosmetic, there are exceptions such as: Void Eggs, base building parts, starship trails and figurines for your cockpit. Unless the item is consumable (e.g. fireworks, Void Eggs), all purchased items in the QSC shop are unlocked account-wide, instead of per save.

Info The QSC is also where you redeem Expedition and Twitch rewards some of which cannot be purchased with Quicksilver.

Community Research Milestones
Community Research rewards are unlocked in phases by the community completing any type of Nexus mission, not just Quicksilver missions. When a phase is complete, a new item is unlocked for purchase at the QSC.
All gamemodes and players collectively contribute to the progression of Community Research.

Alternative sources of Quicksilver
You can receive Quicksilver by speaking to Nada periodically during the main storyline and/or through the condensed stellar ice pulse/space encounter.

#bot-spam Commands:
Run !faq-maps for help locating the Nexus and the Quicksilver Synthesis Companion.
Run !tier to see the current progress for Community Research missions.
Run !faq-starbirth to learn more about the Void Egg.

worn monolith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 1545321 (4197)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 153778 (4188)

­

steam Steam Branches
-# spPublic: 20494474 (<t:1761128387:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

stoic laurel
#

!faq corvettes

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

crude elm
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

hard iris
#

!faq-livingfrigate

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Organic (Living) Frigates**

AlertRed You can not recruit a living frigate if your fleet already has 30 frigates.
You can only recruit a living frigate once per system.

With Dream Aerial (Required for your first)

To obtain your first organic frigate, send out fleet expeditions until you receive a blueprint for the Dream Aerial. Craft the Dream Aerial (1 Solar Mirror and 3 Living Glass) and pulse drive in space with your ship. You will get an encounter with an organic frigate that asks many questions to determine the stats of the frigate. After you finish the questions, claim the living frigate.

Info Using the Dream Aerial randomizes class, which is otherwise fixed per system. The Dream Aerial is only used this first time, don't hold on to it: delete it or give it to another player that needs one.
gdiv
With Anomaly Detectors

After acquiring your first organic frigate, you may now use Anomaly Detectors to acquire more. These are rare drops from blowing up asteroids.

Activate pulse drive (as stated above, use an Anomaly detector before doing so). Keep your pulse drive fueled as this may take some time depending on the system. While pulsing you may see alerts for rare objects or traders, ignore them. The Anomaly detector will be consumed if you exit pulse. Continue pulsing until you receive a Whalesong signal to discover a living frigate with these price ranges:

C-Class: 7,500,000 - 12,500,000 units.
B-Class: 15,000,000 - 25,000,000 units.
A-Class: 26,250,000 - 43,750,000 units.
S-Class: 37,500,000 - 62,500,000 units.

Info Known Issues:

  • If you have a void egg in any of your inventories, its space encounter will keep spamming you, and can prevent you from getting the Whalesong signal encounter. To workaround this bug, retrieve the egg and store it in your suit, then go to space, pulse until hailed by the alien mothership, and select Hatch on the dialog. Ignore the Starbirth mission marker, you can now select any different mission, and return to using anomaly detectors.
  • If you begin to notice any odd graphical glitches, stop and pulse in the opposite direction.
    gdiv
    Additional Info
    Feeding food to an organic frigate (freighter fleet management terminal > click on an organic frigate), will change its stats. Anything you feed a specific frigate should always reproduce that same result.
    For example:
    Feeding your frigate item A yields one result. Feeding it item B yields another. If you feed it item A again, it will be the same result you got the first time you fed it item A.

A list of usable food groups and a demonstration of their effects on a specific Living Frigate »

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> Navigating to known latitude+longitude coordinates

Current latitude and longitude coordinates can be seen in several places:

  • On foot, using Analysis Visor;
  • On exocraft, lower left of the HUD;
  • On ship, below 2000u altitude, using cockpit camera

Tips to navigate to coordinates:

  • Compass at top center of the screen provides NSEW icons, they can be used to get to the right coordinates;
  • If current position is still too far away from right coordinates, get in ship, align flight path to reach one of the coordinates, fly straight up to space out of the atmosphere, and keeping that flight path as best as possible, pulse drive around the planet for a couple seconds, as if you were in orbit, then drop back down into atmosphere to recheck current coordinates. With practice, you'll get better at guessing just how much time you'll need to pulse drive for, while initially you'll rely more on short pulse drive trips, rechecking coordinates more often before reaching destination.

Note: Often players will upload a base near the shared location; check local space station teleporter.
gdiv

wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.10

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 1545321 (4197)
-# steampc 6.10 154276 (4196)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

terse rain
#

!faq

river micaBOT
#

@terse rain

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

#

-# pointdownto view info below, enable embedsexternallink

Trapped? Can't get out?

  1. Build a chair you can sit on (free place it if you have to), as far out of the area you're stuck in as you can, but within interaction range, and facing outward;
  2. Interact with chair (game will grab character into sitting animation, phasing through otherwise solid objects or surfaces), then try getting up again.

Alt: It's also possible to get unstuck by building a decoration really close to ourselves - its collision can force push player out.
gdiv

dull crescent
#

!faq-troubleshooting

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

🛠️ Basic Troubleshooting Guide

Below you will find some general recommendations to try troubleshooting crashes, performance instability, or graphical issues on your system. While some steps may be useful for other operating systems this guide is mostly aimed at Windows users.

[Disable Mods / Trainers / Shaders »](#964865106334875698 message)

[Storefront Support »](#964865106334875698 message)

[Update Graphics Drivers »](#964865106334875698 message)

[Clean Install Graphics Drivers »](#964865106334875698 message)

[Repair Windows and System Files »](#964865106334875698 message)

[Reset NMS Graphics Settings »](#964865106334875698 message)

[Clean Boot & Possible Suspects »](#964865106334875698 message)

[Visual C++ Redistributables »](#964865106334875698 message)

[(Further) Assistance »](#964865106334875698 message)

[Useful Troubleshooting Commands »](#964865106334875698 message)

worn monolith
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

mortal garden
#

Can someone help me get nanites or units

alpine karma
#

!faq-nanites @mortal garden

river micaBOT
junior kelp
#

!help

river micaBOT
#

COMMANDS:

General General

SelfMute - Mute yourself

AtlasNmscord NMS

Component - Display stats of NMS items
Coords - Display/convert NMS coords/glyphs
Faq - List of FAQ commands.
HelloGames - Hello Games links for NMS bug reports to their Zendesk and other inquiries.
NmsVersions - Latest game version and build numbers per platform. Also shows latest updates in Steam branches and helpful links.
ODS - View NMS Online Discovery Service status
Power - Calculate NMS power requirements
Tier - Show NMS Community Research progress
WeeklyMission - Displays weekly Nexus mission start & end times.
WhatsNew - Latest No Man's Sky update.

Info Info & Help

Commands - Commonly used Gunter commands.
Links - List of commands for helpful links.
Louvre - Louvre & social media details.
ModApp - Message for moderator prospects.
OfficialDiscord - Are we the official NMS Discord?
Pins - How to check pins.
Report - Link to report suspicious user behavior to Discord.
Role - Lists all commands available for server role guidance.
ServerTicket - How to open a server ticket with moderators.
Welcome - Server guide for new Discord members.

👤 Personal

MyFriendCode - Shows your friend code, after it's set with !MyAccount in #bot-spam (e.g., !MyAccount ABCD-EFGH-12345).

📆 Events

Expedition - Info about the latest Expedition event.
HubNews - News or updates about our NMSCord Hub.
Twitch - Info about NMS Twitch Drops.

Additional commands:
AdminPost-NewsSwitch2, ArchivistRole, ArtistRole, BaseHelp, CheckPins, CommunityRequest, Complaints, Contest, CoreBug, CreatorRole, EmissaryRole, ExpeditionRole, Experimental, ExpEvent, ExpGlyphs, ExpTime, FamiliarRole, GalleryHearts, GermanSkyLink, GlyphRules, HelpRules, HelpTopic, Hg, HubSystem, HubVideo, HubWelcome, ImageHelp, NmsChannels, NMSCord, NmsMerchLink, NmsRules, OffTopicRules, Pact, Questions, Rainbow, RoleHelp, RoleLevels, Roles, Search, SearchGoogle, SearchNmsce, SearchNmsge, SearchWiki, SkyEvent, SpoilerChannels, Spoilers, SpoilerTag, Starborn, Twitter, VoiceRules, Vote, WeekendMission

junior kelp
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

junior kelp
#

!faq-shiplayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

novel moss
#

!faq

river micaBOT
#

@novel moss

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

novel moss
#

! faq-purplesystem

river micaBOT
#

@novel moss Did you mean !Faq-PurpleSystems?

#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

viscid zinc
#

!faq-voidmotes

#

!faq

river micaBOT
#

@viscid zinc

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

viscid zinc
#

!Faq-AnomalyFirstVisit

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

NmsAtlas The First Visit to The Space Anomaly

sp
During your first visit to the Anomaly, there are a few things you have to do, and those steps have to be done in order.

AlertRed Do not do anything else until you do these in order.

Make sure you keep the The Space Anomaly mission selected while you do the following:

  1. Speak with Nada
  2. Speak with Polo
  3. Speak with Helios
  4. Speak with Selene (Exosuit upgrade vendor)
  5. Browse the Construction Research Station
  6. Speak with Nada once more

Note: Even though the mission will tell you to, you do not have to buy anything at either vendor screen.

!faq-maps in #bot-spam will show you where each of these spots are if you get lost.

📚 After this visit, you can summon the Space Anomaly when in space, using your ship quick menu.
gdiv

viscid zinc
#

!faq-maps

river micaBOT
hollow sage
#

!faq-biomes

river micaBOT
gleaming ocean
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

gleaming ocean
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

gleaming ocean
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

cloud compass
#

!faq-spoilers

river micaBOT
#

@cloud compass Did you mean !Faq-Spoiler?

#

-# pointdownto view info below, enable embedsexternallink

Hidden How to Spoiler Tag

Highlight your text to spoiler tag a message, then:
💻 Click the Spoiler eye icon.
📱 Tap Mark as spoiler.
-# That wraps text with double bars (i.e., ||NMSPointLeft 2 pipe symbols before & after) which you can type yourself if you don't see those options.
-# Example: No spoiler ||spoiler between double bars||...

FileUpload Attachments - To spoiler tag an image or video, add an attachment to your message. Before you send it, with the attachment in focus:
💻 Click Spoiler Spoiler Attachment.
📱 Tap Mark as spoiler.
-# gdiv
VykeenSmart See Discord guide »

cloud compass
#

!faq-biomes

river micaBOT
cloud compass
#

!helptopic

river micaBOT
#

Pins This is #nms-questions -- see Rules in pins Pins. If you're not here to ask or answer questions, go to other channels (linked below)

-# pointdownto view info below, enable embedsexternallink

Chat #no-mans-sky » NMS Chat
🤝 #nms-lfg-or-trades » Groups / Trades
🔧 #nms-modding » Mods & Save Editing
Expedition #nms-expedition » Tips (when active)

Spaceship #nms-legacy-ships / 🔫 #nms-multitools / 🏗️ #nms-base-building / 🪲 #nms-fauna (Pets)

For more, try BrowseChannels Browse Channels
gdiv
🐛 Bug Reports (run !HelloGames in #bot-spam) » https://hellogames.zendesk.com/hc/en-us/requests/new

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> **Loot Sources - Salvaged Frigate Module** <:spaceship:998300315810009118>

info Salvage Frigate Modules (sources)

See Image » externallink

Recommended Derelict Freighter system

Euclid: portal1portal0portal1portal8portalfportalaportalaportaleportalbportalbportal5portalb

  • A few jellyfish
  • 53 Crates
  • 1-3 SFMs per visit
    source: Xaine (YouTube video externallink)

Notes:

  • Lockers and suitcases in Derelict Freighters won't drop SFM.
  • Attacking NPC freighters in Outlaw systems doesn't trigger Sentinel ships.
    gdiv
desert niche
#

!faq-outlawsystem

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> Finding Outlaw Systems

info Requires Economy Scanner OR Conflict Scanner installed on your active ship. If using a Living ship, the Wormhole Brain. When using the Freighter Galaxy Map, the Interstellar Scanner tech is required.

In the galaxy map, look for systems with a small pirate skull left of the Economy type icon and identified as Black Market, or with Conflict level set to Pirate Controlled.

Learn more about [restrictions on teleporting to/from outlaw stations.](#nms-questions message)


terse rain
#

!faq-biomes

river micaBOT
waxen crag
#

!exptime

river micaBOT
#
***Accepting and giving gifts to/from other players***

I was in the anomaly and someone gave me a stack of (Starship AI valves, Stasis Devices, Void Eggs...) Should I sell them?

info Maybe! As you progress in the game, the difficulty level drops. The real challenge is getting out of the initial 'hole' of having no inventory space, no income, and no resources. Being gifted valuable materials breaks that dynamic, and for many, can remove a significant portion of satisfying gameplay before they even have a chance to understand that this progression curve exists.

nmsatlas Important note: No Man's Sky is not a competitive game; one player's success has no impact to another's success or enjoyment. As such, this server's official stance on methods some consider 'cheating' - which would include duping, save editing, and mods - are all valid gameplay.

Certainly, players with all sorts of play styles exist, and not everyone has time to put in tens or hundreds of hours into a game. Some would appreciate being gifted valuable items, even after knowing they are artificially skipping potentially satisfying self-accomplishment.

Therefore: It's this author's opinion that the important part of both giving and accepting gifts is ensuring the recipient understands the potential gameplay/accomplishment ramifications. Some players could be best served by disposing of unrequested handouts.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

alpine karma
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

gleaming ocean
#

!faq-autophage

#

darn

#

worth a try

#

oh wait

#

its right there

#

warp to another sstem

#

]alrighty themn

quaint condor
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

patent needle
#

!Faq-SaveFiles

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Save File Locations**

Steam Steam
%appdata%\HelloGames\NMS\st_<Steam64ID>\...

Game Pass GamePass
%LocalAppData%\Packages\HelloGames.NoMansSky_bs190hzg1sesy\SystemAppData\wgs\...

GoG GOG
%appdata%\HelloGames\NMS\DefaultUser\...

Linux & Steam Deck Steam
$HOME/.local/share/Steam/steamapps/compatdata/275850/pfx/drive_c/users/steamuser/Application Data/HelloGames/NMS/st_<Steam64ID>/...

Mac Mac
/Users/<yourname>/Library/Application Support/HelloGames/NMS/st_<your steam ID>/

info When sharing saves in a report to Hello Games, it is best to create a package/archive of the full folder shown for your platform above (.zip/.rar).

jagged ice
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

jagged ice
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

jagged ice
#

!Faq-FreighterLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

jagged ice
#

!Faq-Units

river micaBOT
wet ibex
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-expedition

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

expedition Expedition Info

Game mode explained:

Expeditions are an alternate time-limited, season-like game mode with a set of challenges rewarding exclusive items that can be claimed in any and all of your saves, in any game mode account-wide.

Info To get past expedition rewards, you must wait for possible future expedition re-runs (see past expeditions) or possible future Twitch Twitch Drops campaigns featuring old expedition rewards (see past campaigns). You may also obtain certain rewards via other unconventional means, including ship trading or using a "service bot" in the Creative Hub Discord. Additionally, PC players (Steam GOG GamePass) can get past rewards via save editing or #nms-modding.

Starting an Expedition »

Finishing an Expedition »

Expedition Tips »

gdiv
-# Please run bot commands in #bot-spam

  • For more expedition tips, see Pins pins in #nms-expedition
  • For gameplay or technical questions, also check #nms-questions
  • For Bug Reports, see Hello Games Helpdesk »
  • Other Commands helpful during expedition events:
  • !ExpTime - Active Expedition time remaining.
  • !ExpGlyphs - Latest known rendezvous points coordinates for active expedition.
cloud compass
#

!faq-officialdiscord

river micaBOT
#

@cloud compass Did you mean !OfficialDiscord?

stoic laurel
#

!faq

river micaBOT
#

@stoic laurel

FAQ COMMANDS:

-# InfoGrey Prefix Gunter commands with exclamation mark (i.e., !command)

Trader Currency

Faq-Nanites - Tips & guides for making nanites.
Faq-Pirate - How to pirate & recover standing
Faq-Units - Tips & guides for making units.

expedition Expeditions

Faq-Expedition - Important expedition tips, bug workarounds (pre-patches), and lists of other relevant commands.

Nada Info and Tips

Faq-AnomalyFirstVisit - The proper order of steps for your first visit to the Space Anomaly.
Faq-Arg - Explains ARG.
Faq-BeginnerInventory - Tips for early game inventory management.
Faq-BeginnerTips - Important tips for brand new players.
Faq-CrossSave - Cross save information and link.
Faq-Derelicts - Explains the difference between the two derelict encounters.
Faq-ExoticFarm - How to farm exotic ships through freighter battles.
Faq-Interceptor - Methods for finding and claiming Interceptors.
Faq-Inventory - How to upgrade your Inventories.
Faq-Likholu - Warning about the Likholu system.
Faq-LivingFrigate - Information on Organic Frigates.
Faq-LivingShip - All living ship information, including the Starbirth questline.
Faq-Maps - Maps for the Anomaly, space stations, freighters and harmonic camps.
Faq-Multiplayer - Shows recommended network settings & in-game friend code info.
Faq-PortalGlyphs - Various ways to unlock the portal glyphs.
Faq-PortalUse - How to use portals.
Faq-Quicksilver - How to get and spend quicksilver.
Faq-Settlements - Planetary Settlements Guide
Faq-Squadron - How to recruit for your squadron.
Faq-Time - Why you shouldn't change your system time.

CreativeMode Mechanics

Faq-Biomes - Guides to all names and resources for all biomes.
Faq-CoreWarp - Guide on warping to the center of a galaxy.
Faq-Corvettes - How to start building a Corvette.
Faq-Freighters - Freighter Infographic & helpful guides.
Faq-Frigates - In depth information in all aspects of frigates.
Faq-Galaxies - Commonly asked questions about galaxies.
Faq-GlitchBuilding - Glitch building guide on YouTube.
Faq-Mechafauna - How to locate Mechafauna.
Faq-OutlawSystem - How to find outlaw systems.
Faq-Portal - Guide to locating portals.
Faq-ShipSpawns - Ship spawning and tier information.
Faq-StarColor - How to use the spectral classification.
Faq-StorageAugments - Ship storage augments drop rates from scrapping.
Faq-SystemScanners - How to see Economy and Conflict levels in the Galaxy Map.

search Quests

Faq-ArtemisPath - List of Artemis Path missions.
Faq-AtlasPath - In depth information for the Atlas Path.
Faq-BasePersonnel - Instructions on how to hire base NPCs.
Faq-Echoes - Latest known steps to start the new Echoes content.
Faq-PurpleSystems - How to access the purple systems.
Faq-Starbirth - Please use !Faq-LivingShip instead.

VykeenSmart Support

Faq-EventView - Guide the users on how to access event viewer on PC.
Faq-ExplorersArchive - Tips on how to use our #explorers-archive channel.
Faq-Help - Basic information most commonly requested by #nms-questions regulars while assisting users.
Faq-Modding - Links and tips to get started modding NMS.
Faq-SaveFiles - Lists save file paths for different platforms with info for HG bug reports.
Faq-SettingsFiles - Lists settings file paths for different platforms.
Faq-Spoiler - How to use spoiler tags.
Faq-SystemReq - Minimum PC requirements for No Man's Sky.
Faq-Troubleshooting - Multiple resources for troubleshooting well known issues, mostly on Windows.
Faq-Update - When will my platform get the latest update?

qm_summon_ship Tech Layouts

cloud compass
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

modest garden
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

cloud compass
#

!faq-corvette

river micaBOT
#

@cloud compass Did you mean !Faq-Corvettes?

#

-# pointdownto view info below, enable embedsexternallink

atlasnmscord Corvettes

[Getting started](#nms-questions message)

-# Recommendations, How to start building a Corvette Ship

[Getting additional Modules](#nms-questions message)

-# Drop sources, Bartering

[General Info](#nms-questions message)

-# How are Corvettes upgraded, Do they always spawn in C-class, Supercharged Slot layout, Inventory Upgrade limits, etc.

[Known Bugs](#nms-questions message)

-# If you find any others that aren't mentioned here, #contact-us
gdiv

indigo acorn
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

#

-# pointdownto view info below, enable embedsexternallink

Q: Do I really have to travel to the center of the galaxy?

A: Despite what its objective says, no. The Purge simply requires the player to warp 16 times in any direction, to any system.
Each warp teaches 1 portal glyph, if the player hasn't learned any yet. Please wait for the mission to acknowledge progress before warping out again.

-# ❗ Warning: After the 16th warp, mission will mark a Portal. To prevent damage to installed technologies during this next part, before going through the portal player should:
-# - Store installed exosuit tech and upgrade modules;
-# - Do the same for current ship and multi-tool, or change to a ship/multi-tool player doesn't care about.

terse rain
#

!faq-artemispath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

modest garden
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

river micaBOT
#

@keen jungle also see post below
-# pointdownto view info below, enable embedsexternallink

info What should I look for in a first freighter?

It's this author's opinion that for a first freighter, any freighter will do. If you like the one you're looking at, great, but getting a freighter ASAP is more important. Stats don't matter at this point, and for a few reasons:

  • Early on, a character won't have the resources to make full use of a higher class freighter;
  • All freighters have the same base building dimension limits;
    -# Freighter base can be migrated over to a new freighter, when we decide to exchange.
  • Matter Beam freighter tech is a huge QoL feature: provides remote access to freighter core cargo from anywhere in the universe and, when freighter is in the current system, to any storage room built on the freighter base;
    -# Freighter research is unlocked save wide, and we can package installed tech/modules at any time when in our freighters.
  • Fleet expeditions can give some nice loot, and run even when game is turned off;
  • Units won't be a problem later on, when we want to exchange to another freighter.

gdiv

gleaming crag
#

!faq-beginnertips

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscord Beginner Tips

sp
Settings

If this is your first time playing No Man's Sky:

• There are multiple game modes available, with different difficulty presets. Creative, Relaxed, Normal and Survival game mode saves can all play with each other, while Permadeath and Expedition game modes are separate.

• Go to Options > Network, and disable ability of other players to damage you, edit your bases, or edit your base terrain (discourages griefers). See multiplayer visual guide ».

• Excluding content designed with multiplayer in mind, progress isn't shared between players. It is in fact recommended to play the main (tutorial) missions with multiplayer disabled to prevent issues, at least until you unlock access to the Space Anomaly.

• If you are on PC and want to use the Plasma or Geo Cannon weapons, you might want to re-map secondary fire bind to be anything but RMB, since RMB is also hard-coded to "exit menu."
gdiv
happygek General Tips

Save often: update your Restore Point by exiting the starship, claiming a Base Computer, interacting with a Save Point/Save Beacon, or the waypoint machines you find at some Points of Interest (POIs).
Sentinels are like police in NMS: they don't like it when you destroy, mine or harvest rocks or plants from a planet. When they're watching, stop or move away from them to resume harvesting resources. Avoid entering your ship with an active Sentinel Alert Level: sentinel ships are more difficult to evade than planet sentinels. For tips on how to evade sentinels, take a look at this post.

• The Space Anomaly NPCs and terminals are the single biggest source to learn technology or base part blueprints.

• To easily return to a system or planet you like, place and claim a base computer and name it something you will remember.

• Storage upgrades can be applied to exosuit, ships, multi-tools and freighter. To apply a storage upgrade to a different inventory, switch inventory by pressing Q or E (dpad left or right), then apply the storage upgrade. Storage upgrades can be purchased with units, but also obtained from other sources like scrapping ships or mission board rewards.

• Discovering and registering the complete list of fauna on a planet (at once) will reward nanites - 250 per fauna.

Info For more inventory management tips, See this post ».
gdiv
NormalMode Missions

It's strongly recommended to play the entire main storyline, Artemis Path, and the Atlas Path. Playing all the "important" quests (Artemis path, The Atlas Path, The Space Anomaly, the Base Computer Quest, and Expanding the Base quests) will:
• Introduce you to many of the game's mechanics.

• Teach you unique tech and abilities you can't get anywhere else.

• Give you a lot of free tech you'd have to buy at the Space Anomaly otherwise.

Info The active mission will switch between available missions in the Logs. It can be well timed or random. You need to reselect the desired mission in the Log menu to continue.

indigo acorn
#

!nmsversions

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

tawdry rune
#

!Faq-ShipSpawns

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **Starship Spawn / Tier Info**

Default System Starship pool

This will always be a total of 21 starships, initially distributed partly depending on the system dominant race (Gek = Hauler, Korvax = Explorer, Vy'keen = Fighter), as follows:

  • 7 Shuttles
  • 7 ships of the dominant race
  • 6 ships of the 2 non-dominant races, 3 ships from each.
  • 1 Exotic

Starship Spawn Probabilities / Solar Override

From the default system pool, one or more ships are then replaced by Solar ship(s), using the override probabilities for 'Normal' as well as 'Outlaw' systems, shown in the image below:
Image - Ship Spawn Probabilities (simple) »
Image - Ship Spawn Probabilities (advanced) »

Note: There may be additional different 'Pirate' ships in a system when a Raid is initiated.

Starship Tier Info

NPC Starships will spawn, seeded with a variety of Technology, Supercharged (Boost) and Cargo slots, as well as a range of base stats depending on their Spawn Size, and Class, according to the below charts:
Image - Starship Max Slots Info »
Image - Starship In Depth Tier Info »

Note: The Base Launch Cost values are higher in Survival and Permadeath gamemodes.

Additional Starship Facts

You can currently own:

  • 12 starships:
    • Max. 6 visible in the Freighter Hangar, where you can change the ships on the pads, using the Quick Menu (summon).
  • 1 Freighter
  • 30 Frigates
  • 4 Squadron members:
    Slots can be unlocked on the Freighter at the Bridge terminal.
    Non-living ships and freighters require hyperdrive tech upgrades to be able to reach RGB systems. An Indium Drive (Starship) or Temporal Warp Computer (Freighter) will cover all systems, no need for the previous drives to be installed other than a boost to range -- most notable for the Freighter.
tawdry rune
#

!faq-help2

river micaBOT
#

@tawdry rune Did you mean !Faq-Help?

#

-# pointdownto view info below, enable embedsexternallink

<:atlasnmscord:1269532093076078658> **<#471868642204712971> Tips**

❓ Need assistance? Please provide the following information (when applicable) to #nms-questions:

• Have you asked for help before about the same issue?

What platform are you running? PS4/PS5, Xbox One/Series S/X, Steam Deck, Nintendo Switch, PC (Steam, Game Pass, Mac or GoG?)? VR?

• Running any game mods or trainers? Did you remove or modify any game files? (PC Only).

• What troubleshooting steps have you performed so far to try and fix the issue?

info Include information with a broader scope of your issue, along with attempted solutions. If someone helping you asks for more information, please provide details. They're not questioning your knowledge or intelligence, it's just part of troubleshooting. If there are solutions you've ruled out, list which and explain why you've ruled them out. 📖 Read about the XY problem here »

tawdry rune
#

!faq-commands

full jackal
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

full jackal
#

!faq-biomes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> When the game spawns a Dissonance Resonator...

There's a:

  • 80% chance that Resonator will be an Inverted Mirror Resonator;
  • 20% chance that Resonator will be an Echo Locator Resonator.

Approach and aim at the Resonator to see what it will drop when destroyed.
gdiv

fast spindle
#

!faq

river micaBOT
#

Faq-ExocraftLayout - Examples of Exocraft layouts.
Faq-FreighterLayout - Example of Freighter layouts.
Faq-MultitoolLayout - Multitool tech layout example.
Faq-ShipLayout - Starship tech layout example.
Faq-SuitLayout - Ideal layouts for Exosuit Technology

DeleteRecycleBin Withdrawn / Retired

Faq-ExosuitLayout - Run !Faq-SuitLayout instead.

fast spindle
#

!Faq-SuitLayout

river micaBOT
fast spindle
#

!Faq-ShipLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordStarship Tech Layout

This is just an example of adjacency and supercharged slots. ⚠️ For hyperdrive and pulse engine, this example does not apply to sentinel interceptors.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships.

fast spindle
#

!Faq-MultitoolLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

AtlasNmscordMultitool Tech Layout

This is just an example of adjacency and supercharged slots. Note that supercharging bonuses always beats adjacency bonuses. Therefore, to maximize tech stats, split apart tech to utilize supercharged slots, as they will yield superior results over maintaining perfect adjacency.

For more in-depth assistance, check #nms-questions & #nms-multitools.

fast spindle
#

!Faq-FreighterLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Freighter Tech Layout

This is an example of perfect adjacency and supercharged slot arrangement for freighters. Different freighters can have different supercharged slot layouts which can result in varied stats.

alertred Note that bonuses from supercharging always beat adjacency bonuses: You can opt to break the adjacency, when/if your supercharged slots are not adjacent to each other at all.

For more in-depth assistance, check #nms-questions & #nms-legacy-ships

fast spindle
#

!Faq-ExocraftLayout

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> Synergy Layout for Exocraft Tech
quaint forum
#

!faq-purplesystems

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

Worlds Part 2 Content

How to get started...

📖 Warning: Purple systems are end-game content so you must finish certain quests before you can access them.

  1. Complete the Artemis Path (the main story of the game).
    -# > !faq-artemispath in #bot-spam shows the steps.
  2. Atlas Eternal must show in your mission log, once Atlas Path is completed.
  3. Find a Harmonic Camp and release the multi-tool seal.
    -# > !faq-interceptor in #bot-spam shows how to find them.
  4. Warp to trigger: They Who Returned and complete the Autophage missions.
    -# > !faq-echoes in #bot-spam for more info.
  5. Return to space, aim towards empty space, and engage Pulse Drive, disengage when you see the quest's Space Encounter.
  6. New Mission: In Stellar Multitudes.

🛑 Warning: Do not leave the Atlas Station system you'll go to in the quest without visiting its space station or claiming a base computer on one of its planets.

  1. Finish the mission to reveal all purple systems on the galaxy map.
    !faq-starcolor in #bot-spam for more info.

info These are the known steps as of update 5.5 Worlds Pt II (<t:1738163940:D>) and are subject to change.
-# See patch notes »
gdiv

quaint forum
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

quaint forum
#

!faq-echoes

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

❔ **Stuck starting the Echoes content?**

Make sure the steps below are completed.

⚠️ Use #bot-spam for FAQ commands below & check #nms-questions for the latest details about the update.

  1. Finish the Artemis Path (main story). Info Run !Faq-ArtemisPath in #bot-spam.
  2. Lift the Seal from a Harmonic Camp. Info Run !Faq-Interceptor in #bot-spam.
  3. Warp to any system -- if that triggers a freighter battle, you must warp again.

❗ This information has been verified as of <t:1694212090:D> (after Update 4.44) & is subject to change.
gdiv
Info With update 4.44, completion of the mission, A Trace of Metal is no longer required. A Settlement used to be needed -- except on Switch, where you'd have to trigger it by warping 25 times.

quaint forum
#

!Faq-ArtemisPath

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

quaint forum
#

!Faq-Interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

hazy mist
#

!nms versions

river micaBOT
#

@hazy mist Did you mean !NmsVersions?

#

-# pointdownto view info below, enable embedsexternallink

**Latest Release:** 6.11

-# ­Known Versions (title screen bottom-left corner)PointDownSm
-# steam Exp: 154616 (4197)
-# steampc 6.11 154531 (4197)
-# steammac 6.10 154276 (4196)
-# gog 6.10 154276 (4196)
-# playstation5 6.10 154276 (4196)
-# playstation4 6.06 152790 (4195)
-# xbox 6.10 154276 (4196)
-# switch 6.10.0 153778 (4188)
-# switch2 6.10.0 154242 (4196)

­

steam Steam Branches
-# spPublic: 20527655 (<t:1761303672:d>)
-# spLatest Experimental notes ExternalLink

­

-# For DiscordFollow #nms-announcements notifications get the respective NmsWavepingable role & follow 📰 #nms-news-ticker for updates as they roll out to each platform.

terse rain
#

!faq-artemispath @versed whale

river micaBOT
#

@versed whale
-# pointdownto view info below, enable embedsexternallink

<:AtlasNmscord:1269532093076078658> **Artemis Path Missions**

The main storyline The Artemis Path is composed of these missions:

  1. Awakenings
  2. Alone Amidst the Stars
  3. Ghosts in the Machine (requires progression in Expanding the Base, a secondary quest)
  4. A Leap in the Dark
  5. The First Traveller
  6. Patterns in Time
  7. 16 / 16
  8. The Purge - 16 warps in any direction. It does not require travelling to the core.
  9. New Beginnings - Like the Space Anomaly mission, this will forever remain in your Log tab (even after this quest's completion).

Info Do not reuse portals found via the storyline to prevent bugs.

❓ For in-depth questions about these missions, ask in #nms-spoilers, or in #nms-questions with spoiler tags -- Info run !SpoilerTag in #bot-spam for help.
gdiv
📖 Did you know? The Atlas Path and The Purge mission can be completed in tandem.

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> How to unlock Autophage race, Staff and Atlantid multitool types

Complete secondary quest They Who Returned

Requirements

a) New Beginnings primary mission on Log tab (type !faq-artemispath in #bot-spam for more info)
b) Lift the seal at a harmonic camp (type !faq-interceptor in #bot-spam, follow "Harmonic Camp" for more info)

Once both of the above requirements are met, simply warp out of your current system and wait in space for a quest transmission that should arrive shortly after.

Note that quest willl not trigger on the next warp if you happen to warp into a freighter rescue battle event. Type !faq-echoes in #bot-spam channel for more info.

Once quest is complete, to unlock Autophage race in Appearance Modifier, player needs to acquire 1 autophage helmet customization (hoods wont work).

gdiv

terse rain
#

!faq-interceptor

river micaBOT
#

-# pointdownto view info below, enable embedsexternallink

<:nmsatlas:972222451801010207> Locating and Claiming Interceptors

alertred Interceptors may only be found and claimed in Dissonant systems. The system cannot be Uncharted, and the planet cannot be a Dead biome or Weird biome.
gdiv
Locating:

Fighting Waves of Sentinels »

Harmonic Camps »

Nexus Missions »

Other Methods:
Any Nexus Missions or Frigate Combat Expeditions have a chance to reward the Carrier AI Fragment used to find an Interceptor.
Random Space Encounter - when pulsing and then receiving the notification of an encounter, drop out of pulse and use your ship communicator to answer the call. You should be directed to a suitable planet with Interceptors.
gdiv
Claiming:

Claiming an Interceptor »
gdiv
info Sentinel Pillars will shut down the Corrupted Sentinels and leave the Dissonance Resonators, if needed.

#

-# pointdownto view info below, enable embedsexternallink

<:info:850810445577453658> When the game spawns a Dissonance Resonator...

There's a:

  • 80% chance that Resonator will be an Inverted Mirror Resonator;
  • 20% chance that Resonator will be an Echo Locator Resonator.

Approach and aim at the Resonator to see what it will drop when destroyed.
gdiv

haughty palm
#

!xp

river micaBOT
#

@haughty palm Please use this command in #bot-spam.

gleaming ocean
#

!biomes

#

bruh

#

!faq-biomes

river micaBOT
thin sentinel
#

!faq-biomes

river micaBOT
thick trench
#

!faq