#archived-modded-support

1 messages · Page 503 of 1

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 101 C# mods and 154 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

paper spear
#

If coincidentally anyone knows what causes/how to fix some of the less important warnings (like invalid recipes and such) let me know, but they dont really cause me much trouble so its not that important and such

paper spear
#

Not all these mods are enabled though

gaunt gust
#

Oh I'm silly

jolly pollen
# paper spear If coincidentally anyone knows what causes/how to fix some of the less important...

I can't really point to anything specific (and I'm sure there are far more experienced peeps around who will take a look!) except that I did face similar lag at one point in my previous playthrough (that was very artisan machine heavy!) and after tinkering and isolating things 50/50 (which was a paaain) I found that PFM/JA (PFM machines) and PFM automate were the culprit for me, I ended up removing anything that was PFM/JA content, especially if it was not updated after 1.6 was released. Maybe trying without those to eliminate them as a possible cause could be one potential troubleshooting option?

gaunt gust
#

I meant the CP time token which I forgot

#

Not the c# event

paper spear
paper spear
jolly pollen
gaunt gust
#

On time changed, on player warped

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And at the start of the day

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CP mods have to specify the time interval for checks

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So the first thing I do for lag is disable as many CP time change patches as possible

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But yeah, there are a lot of sources of lag

#

Hard to figure out

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Profiler doesn't get most of it imo

#

Also I'm at work now so I can't help further sorry

grave hatch
#

Hey ! Sorry for the disruption, I have no problems with mods, just one question
I have 2 different saves in Stardew Valley, the first one, I used it when I discovered the game for the first time, I used it and slowly begin to use mods (I did not used all of them (1st screen) when I began playing), the second, I started it recently (a few days ago) and to have that feeling when you discover for the first time a movie / read a book for the first time (I don't have one word to describe it, sorry ;~;) I've add a few mods (2nd screen) and some of them may create issues with the save if I remove them. (the SMAPI's launcher told me so when I launched the game by using the mods (sorry if I'm not clear enough ^^")
Since I've added those mods (the ones in the 2nd screen), I didn't play with my first save at all, and I wonder, if I remove the mods "dedicated" to the second save, would it impact the first save ?

Sorry if I'm not really understandable, English is not my native language and even in French (my native language) I think I wouldn't explain my question without struggling (The fact that I overthink about if I use the right word doesn't help me at all) ^^"

Ping me please if you answer !

urban tendon
#

Sooo I just got here to ask, what mods should I NOT download to not have to make a new save file e.g: if a new update comes out

paper spear
spark pivot
spark pivot
native dragonBOT
grave hatch
jagged marsh
#

!recolors

Sorry for the super late answer, was scrolling through messages since I went to bed and saw yours got missed. It's either a recolor missing 1.6 tiles or you have an older mods that's overriding part of the spritesheet

native dragonBOT
covert patio
timber frigate
#

Regarding SVE. When removing the fences on grandpas farm, they just get cut off at the bottom. is there a way to remove that?

I wanted to place a tree on the x to block the view, but I am not able to place saplings under that red line. any idea on how I can do that with mods or console?

jagged marsh
covert patio
#

Nah don't worry, I'll just roll without the recolor... I'm too used to base game colors at this point

jagged marsh
paper spear
signal latch
#

A lot of my mods aren't working. Can someone help me please?

jade sequoia
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

signal latch
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 22 C# mods and 31 content packs.

timber frigate
near terrace
signal latch
#

I did as you said, but that didn't get everything working. >.< I don't know what to do.

#

I think someone needs to take a close look at my mods folder maybe to tell me what's conflicting?

fervent sable
#

Hi, (sorry for my English I'm from Spain) anyone knows if it possible put moddes in stardew valley of switch? My switch is already modded, but I don't know if it possible mod sv, sorry for my English again and thanks!

paper spear
jagged marsh
paper spear
#

!switchmodding

native dragonBOT
#

Modding on the Nintendo Switch is technically possible in a very limited capacity, but it requires jailbreaking your Switch, which is only possible on select models or by physically altering the hardware of your Switch, and can run the risk of bricking your console and/or being banned by Nintendo. Only visual texture and dialogue replacer XNB mods can be installed. Due to these limitations, we do not provide guides on how to mod the Switch and it is up to the individual if they want to take these risks.

near terrace
paper spear
#

I was not, I saw the person above asking about modding on the switch, thats why I called it ^^

fervent sable
#

Thanks! And how I put visual texture and dialogue replacer XNB?

signal latch
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 24 C# mods and 32 content packs.

jagged marsh
near terrace
#

(sorry for the pong pillow but it's switch modding)

signal latch
#

@jagged marsh Towards the bottom-content patcher mods.

neat plaza
native dragonBOT
#

If you have a modified Nintendo Switch running custom firmware, there are some limited options for you to use mods.

Option 1:

  1. Install Ubuntu
  2. Get 1.5.4 Stardew Valley via DepotDownloader.
  3. Follow the this guide.
  4. Install SMAPI (version 3.12.8)
  5. Run it via mono StardewModdingAPI
  6. You can use most 1.5.4 mods, but some won't work (such as Custom Music)
    Option 2
  7. Place XNB mods in sdmc:/atmosphere/contents/0100E65002BB8000/romfs/Content/, as if this was your game's content folder (as in .../romfs/Content/Characters/Caroline.xnb)
  8. This limits you to XNB mods and outside of simple retextures will largely break by 1.6. See here for details.
    Option 3
    Basically the same as Option 2, but with a mod manager for easier management.
  9. Install iridium https://github.com/AnotherPillow/Iridium, instructions in the README.
  10. Place your XNB mods in sdmc:/switch/Iridium/Mods/[MOD NAME]/ as if this folder was the Content folder of the game.
  11. Same restrictions and issues as Option 2, but you can turn mods off and on and know what mods are controlling which files.
jagged marsh
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If so, you can ignore it

#

Unless you're having visual errors in game

signal latch
fervent sable
#

Where I can download the mods of stardew valley of my modified Nintendo switch running custom firmware

neat plaza
#

nexus, really

timber frigate
paper spear
jagged marsh
timber frigate
signal latch
#

A lot more mods than that are not loading. Hm. I think someone really needs to look closer at my mods folder to help me. >.<

near terrace
signal latch
paper spear
# timber frigate thanks, you're really helpfull

Happy to hear! I ran across the same issues too (before I joined the discord) and spend a lot of time trying out multiple mods to do what I wanted, so I am happy I could help someone else with it haha

jagged marsh
timber frigate
signal latch
#

Grandpa's farm (from SVE) is not selectable at the beginning like it should be?

paper spear
paper spear
jagged marsh
signal latch
#

OH OK thank you

jagged marsh
# signal latch OH OK thank you

If your save wasn't on the first farm, you wouldn't notice Grandpa's Farm either then, but you should have still seen the changed SVE maps

mighty basalt
#

why does my game saves revert to spring of yr one whenever steam is running and how do i get the old save back?

timber frigate
paper spear
#

Yes! Thats the one for moving the tree. If you want one for changing certain sprite parts of a map let me know, I had one for that too

timber frigate
#

I don't necessarily need it, but I'm kinda interested now

paper spear
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Let me look it up/see if I can find it, dont remember the name and have a list of 700 mods in my stardrop haha

timber frigate
#

dear god

jagged marsh
jagged marsh
ocean jackal
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Heyy, I don't know what's going on but my my Stardew won't load. It automatically closes before I even get to the start screen. I updated a couple of mods today but I'm not sure which one is giving me trouble. I've got the SMAPI log, too, but I'm not good at telling what's what adl;skfjdsa But!! Here's the SMAPI log if that is helpful! https://smapi.io/log/cf0eb2618db04a3191742d2bb02d4b15 If it's not helpful, another page does come up when I attempt to open up Stardew, and I can screenshot that as well.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 88 C# mods and 188 content packs.

hasty flume
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Read through the bit in red at the beginning of your log, it'll tell you what's broken and why

modest grail
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TMXL and Extra Map Layers, at a minimum need to go, they are built into the base game now

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But yes, removing or updating as many of your red error mods as possible would be the first step

ocean jackal
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Hahaha yeah okay that's probably fair

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I'm gonna go through them then

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It's just a pain, so I've been putting it off and it hasn't been as issue thus far--but I gotta take care of that

hasty flume
#

Some of your mods also aren't loading in bc you have multiple copies of them, so be sure to read the errors instead of just deleting everything in red

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If it still crashes after you've eliminated everything broken, return here and we can start really troubleshooting

ocean jackal
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Yeah, no, I've been reading them and fixing them properly

hasty flume
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Good. Sorry if that was obvious, but you'd be shocked how many people don't read their own logs

winged vessel
# mighty basalt Yes

If you have a backup of the save that you're trying to load, copy it into your saves folder while the game is open (like on the main menu). That'll avoid any issue with cloud save

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If you don't have a backup, I don't think there's any known way currently to get the save back once Steam Cloud has restored the wrong copy

jagged marsh
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Though SMAPIs savebackup mod may have saved some progress because the backups are outside of Steam's cloud storage - worth checking at least

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Those backups are in your Stardew Valley directory

ocean jackal
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Hahaha wellllll I think I need to be better about deleting broken mods because I've gotten rid of most of them and things are working again. Well, lesson learned!!! Hahaha Thanks, y'all

vernal plaza
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hello first time playing modded game

if i play modded will it override my progress to my vanilla or just have a different file save and not have the same progress

somber parcel
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Can anyone help me with this error?

spark pivot
#

oh actually this seems like problem with game files rather than smapi

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!verify

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

spark pivot
#

try resetting your game files

jagged marsh
#

If you plan to go back to vanilla at some point

somber parcel
#

worse than that I just reinstalled the game

vernal plaza
#

one more question if i played modded it still counts my playtime right

neat plaza
vernal plaza
ancient monolith
#

Just a question, but is it possible to set mods using extra map layers to "false"?

hearty dagger
#

Böööö

ancient monolith
jade sequoia
hasty flume
vernal plaza
robust bison
#

yes

primal thicket
#

thank youuu this worked :)

sharp sinew
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how do i use stardrop?

wraith cypress
#

Hello 🙂 im new and joined to see if i could figure out the beta for Love Of Cooking because i love that mod so much, but i can't seem to get it to work? my game doesnt launch, if anyone knows why id love some help

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

plush topaz
# sharp sinew how do i use stardrop?

extract it somewhere outside of the game's directory, and run the executable inside. it should detect your game folder and the rest should be straightforward

wraith cypress
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i'll try my best! than youuu(im more used to sims mods so i might do it wrong at first lmao)

#

it seems to be working! loaded right up and seems functional otherwise! thanks so much!

azure grove
#

Hi! I am having a problem with a modded game in Co-Op. I'm a new player and we can't figure out what is causing the crash. I move from the farm to the second map and then into the town map and the game crashes. I can provide a log

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 49 C# mods and 103 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wet parcel
#

I download the new one and I get an error :/

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why :V?

spark pivot
#

Gotta unzip the 4.0.8 installer

wet parcel
spark pivot
#

Where did you download the installer to?

azure grove
#

working on updating mods now but just want to make sure that's the issue

wet parcel
#

I don't remember :v

#

smapi in nexuss... installer dont remember..

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qwq

spark pivot
#

Then actually unzip and use the right installer

urban sky
#

for some reason every time I enter my house it keeps going like this and I can’t click any buttons

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24208 on Microsoft Windows 11 Home, with 27 C# mods and 15 content packs.

urban sky
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couldnt take an actual screenshot either it wouldnt let me

jagged marsh
urban sky
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it just started happening

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I tried exiting the game and relighting in but it doesn’t change

jagged marsh
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My first thought would be to try and restore the previous day from the backup the game creates, see whether it'll keep happening, or if there's something weird about that particular day

vernal plaza
#

i can go back to playing vanilla if i uninstall mods smapi?

jagged marsh
urban sky
jagged marsh
vernal plaza
#

like ui info

jagged marsh
vernal plaza
jagged marsh
#

Yes - That's SMAPI

#

If you close it, it'll close Stardew

vernal plaza
#

so i should never close it?

jagged marsh
vernal plaza
jagged marsh
vernal plaza
#

thank you sm i got it now

vernal plaza
jagged marsh
vernal plaza
jagged marsh
#

Sorry I don't have a better answer

vernal plaza
#

@jagged marsh is there a mod organizer? that i can enable / dissable easily?

vernal plaza
native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

deft talon
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 30 C# mods and 25 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

deft talon
#

if I update the updated spouse rooms, I need to download a mod to change the entire farmhouse I think, maybe am dum

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I have the spouse rooms at 2.0.1 and it can be 2.0.3, but I have to download Lnh's First Farmhouse, which, as I said, has to revamp the entire farmhouse, which I do not want

zinc girder
#

Hi when ever I Try to Install Smapi On My Laptop is Says failure to Find Game how to Fix this?

languid star
#

i was trying to convert a shirt from JA to FS and im literally struggling so hard with it, i have no idea what could go wrong😭 can someone help??

zinc dock
zinc girder
#

The Smapi one?

zinc dock
#

No, the actual game

#

stardewvalley.exe

zinc girder
urban tendon
zinc dock
urban tendon
#

It adds a new area

zinc girder
zinc dock
#

Did you then install SMAPI after running Stardew as an admin

zinc girder
urban tendon
spark pivot
urban tendon
#

Yes but will it corrupt my save file IF an update comes and I still will have all the mods updated

spark pivot
#

I opened my original message with "most mods are safe to add in middle of a playthrough"

zinc dock
spark pivot
#

You only have to worry about your save file when removing a mod, and even then it usually won't be corrupted, just have bit of extra unused info

urban tendon
#

Ah so I can come back to my old save file in the new version

spark pivot
#

Yeah feel free to back up your save and such

humble wedge
#

Hi, could anyone tell me if there are problems to export a save, which had the "Automate" mod in Stardew Valley vanilla?

#

And could you tell me if this applies to all the mods that add this type of mechanics?

spark pivot
humble wedge
paper spear
#

You should look at the mod page for the mod you are using, and see what it says about uninstalling it on a save

#

that should give you the info you need

humble wedge
#

Oh thanks, I hadn't thought of that, it's the first time I've ever bothered modding Stardew Valley

paper spear
#

But in general, removing a mod does not create much issues for a save. Big mods like sve are different, cause they add lots of stuff to the map

#

I have (accidentally) removed a mod that added furniture or machines to my game in the past, and the only thing that happened was that in the place of the furniture and machines were now the red circle things with a line through them.

#

I could just delete those and not have issues

#

In my case I quit the game and added the mods back

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But you can try it out to, if you open the save in vanilla and anything is wrong, just make sure you dont sleep/save again and quit the game, and it should still be fine.

humble wedge
#

Thanks!

#

From what you said then I suppose that removing small mods like the automate doesn't cause problems

paper spear
#

Its still best to double check on the mod page, and test it out before you save it 😛

cursive walrus
#

is there a farm planner that has the immersive farm 2 remastered layout?

paper spear
#

the stardew planner does?

noble nebula
#

Hey, quick question, if I use smapi with some qol mods and I want to play multiplayer with a friend do they also have to download smapi?

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring.

There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. The main mod page often includes information on whether or not they work in multiplayer. However, in general, your mod lists should match exactly.

See the wiki page for more details on how mods work in multiplayer!

Multiplayer Mod Checker is an easy way to determine if host/farmhand mods match.

tough reef
#

Will the older Grandpa mods still work? new to modding so idk
leaning towards no but i just wanted to check before i give up on evelyn ping ponging on grandpa's body

also already checked the smapi compatibility checker and it wasnt there

deft talon
golden nova
#

how send my log?

radiant valve
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

golden nova
#

wait, i cant send my log. I'll show my name oop

#

anyway

#

i dont understand this

spark pivot
#

some mods are not updated for 1.6, but do have an unofficial update that you need to grab elsewhere

#

yea its a searchable list

#

stardrop is not a mod, it's a mod manager

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!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

spark pivot
#

in this case you download the recommended Gift Taste Helper Continued x2 from nexus and remove the outdated Gift Taste Helper or Gift Taste Helper Continued

#

be patient and read the smapi console warning/errors, they are pretty descriptive blobthumbsup

#

you can post your log if you need further help

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

full geyser
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 36 C# mods and 30 content packs.

neat plaza
#

What part is so complex?

spark pivot
#

!troubleshoot

native dragonBOT
spark pivot
#

i notice that you got 1 mod that is just an empty folder

zealous sorrel
#

Hello, can i ask someone who has better knowlage of the moding , to send smapi log and if u can tell me is there somthing conflicting with the mods i installed

#

There are some red texts i have, some of them i am familiar with and thats ok, 3 of them when i start the game, and thats fine its just optional things for some mod which is safe to ignore

#

But i get some red text after i play for some time, and gane just crashed for the first time

fiery berry
near terrace
near terrace
near terrace
near terrace
zealous sorrel
#

Ye , forgot

#

Sec

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 121 C# mods and 211 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

zinc girder
fringe mauve
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 64 C# mods and 96 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

near terrace
zealous sorrel
#

Ye, ill try that, other then that , other stuff is fine?

near terrace
#

I don't see anything else Thonk

zealous sorrel
#

Ok, ty for ur time

ashen lantern
#

can someone help me?

near terrace
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

fringe mauve
plush topaz
# ashen lantern can someone help me?

EPU has a 1.6 version below the main download, you need to go to the Files tab
(however it's also basically deprecated and many mods have moved away from it. If none of your other mods complain that EPU wasn't enabled then it's safe to remove)

paper spear
#

I would remove convenient chests, since better chests has the same features in it if I remember correctly

fringe mauve
paper spear
#

you can remove the mod, then open the save. If it messes up anything you dont like, just close the game without saving and add the mod back, and nothing will be messed up

#

as long as you dont save 😛

brazen mortar
#

Anyone have an idea why I'm not really getting any mod forage? I'm playing with SVE, ES, RSV and I'm barely getting any forage. I've even gone in with FTM's config editor and nothing has really changed.

I'm also using Yagisan's Bountiful Valley but not many spawns from that

dusty pier
#

how do i add the Generic Mod Config Menu to my game files?

robust bison
#

same as any other mod

dusty pier
#

well how?

#

I have never had any mods

robust bison
#

!gettingstarted

native dragonBOT
fickle spindle
#

Anyone know why when I load up SMAPI it doesn't load any of the mods in the mods folder?

near terrace
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

brazen mortar
fickle spindle
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

fickle spindle
#

Uh

near terrace
#

Are you sure you uploaded the right file?

fickle spindle
#

Smapi-latest?

near terrace
#

yeah

fickle spindle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.

silver isle
#

hii im trying to install mods but they dont show up. smapi only shows 2 most which is a backup thing from smapi itself and another one from smapie itself to. can someone help?

near terrace
silver isle
#

im so sorry im a real noob at computer stuff so what do you mean with unzipped?

near terrace
silver isle
#

ye

near terrace
# silver isle ye

Alright, what I want you to do is right click on them, and hit "Extract All.."

brazen mortar
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 107 C# mods and 244 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

silver isle
#

okay im doing that can i delete the mods with zipper tho?

#

sorry i dont remember how to like tag someone

near terrace
silver isle
#

okay i will try if it works now

#

yessssss it works

#

thank you so much!!! ❤️

#

i have some who says they dont work in red can i just keep them in tho? im to lazy

near terrace
#

I'd delete them, tbh

#

Takes up unnecessary space on your computer if smapi won't load them in

silver isle
#

alrighty

#

have a good day !!

#

adiossss ❤️

near terrace
#

you too, have fun with your new mods! SDVpufferheart

dusty pier
#

My Generic Mod Config Menu isnt working i did everything the guide said to do

fickle spindle
dusty pier
hasty flume
fickle spindle
#

Currently just SVE and farm type manager

hasty flume
#

What about the smapi defaults?

#

Smapi by default comes with 2 mods, console commands and save backup

fickle spindle
#

Ah they're in my other mod group folder

#

One sec

hasty flume
#

I'm also slightly concerned that the mods folder the game is looking in is labeled xtardew

fickle spindle
#

Shared computer not me I swear lol I'm not too much into stardew myself

hasty flume
#

I just mean the fact that it's misspelled may be part of your issue

#

Can you send a screenshot of your mods folder with the filepath visible?

fickle spindle
#

Should I redo the log thing with the mods that I usually use instead of those ones?

hasty flume
#

That would be best

fickle spindle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.

hasty flume
#

Ok so something here is wrong. Your mods folder should just be called Mods, why is it named after specific mods

near terrace
#

Question: Why is your mod folder in the content folder?

#

On Windows, it generally should not be there at all

near terrace
fickle spindle
#

Sorry for the screen glare discord is being weird on my computer

#

So had to use phone

hasty flume
#

Ok so that is not what your filepath should be at all

#

That's also not the filepath smapi is trying to pull from

#

Idk what you've done, but you've broken the file structure in a way I have never seen before

fickle spindle
hasty flume
#

Please link that wiki

acoustic schooner
#

does anyone know what mod the little purple star thing is, it says powers and it has all of this, im confused

native dragonBOT
#

Hi! This is a support channel for issues such as game errors, missing saves, games not launching, and so on. Your question seems to be more gameplay focused, and as such would be better suited for:

near terrace
fickle spindle
acoustic schooner
oak forum
#

this channel is for support

acoustic schooner
#

alrighty, mb

oak forum
#

please make sure you spoiler it

#

!spoiler

native dragonBOT
#

To mark text as a spoiler, use || before and after your message. You can also type /spoiler. Example: ||I'm a spoiler!|| -> ||I'm a spoiler!||.

To mark an image as a spoiler, before sending it:
On mobile: Tap on the image preview, then select the "Mark as spoiler" checkbox below the image. You may need to scroll down to see the option.
On desktop: Click the pencil icon (labelled "Modify Attachment") at the top right of the image preview. Select the "Mark as spoiler" checkbox.

acoustic schooner
near terrace
near terrace
oak forum
fickle spindle
neat plaza
#

I wouldn't be surprised if there's just a content subfolder and it's standard

acoustic schooner
near terrace
#

Hhhhhh is this some sort of Microsoft store version quirk

hasty flume
#

But then why is smapi calling on specific mods as the mods folder?

#

The two logs call on two very different mods as the mods folder, how did you do that?

fickle spindle
#

Where should it be then?

hasty flume
#

??????

neat plaza
#

Did you add it as a non steam game?

fickle spindle
neat plaza
#

And then specify a different folder for mods with the --mods-path argument?

modest grail
#

The Mods folder should still be located here for the Xbox App version, from what I have found on the wiki: C:\XboxGames\Stardew Valley

neat plaza
#

That explains it (for the other people)

fickle spindle
hasty flume
#

Honestly I think you just need to reinstall smapi and stop messing with the mods path

hasty flume
# fickle spindle

The fact that these are different filepaths is why your mods aren't loading

fickle spindle
#

Will do tho

hasty flume
fickle spindle
#

Ohhh

#

Ok

hasty flume
#

Also, just as a cherry on top, you're missing content patcher

fickle spindle
#

How the hell have I done this😂

brazen mortar
hasty flume
#

You may just be having some bad rng luck depending on where you're looking

zinc dock
brazen mortar
#

I looked all over. Only vanilla areas and farm got forage and only vanilla items except a peppercorn and Wildflour's moon drop bush spawns.

RSV and ES strangely got no forage

brazen mortar
cursive plank
#

Can someone help me? My game is crashing whenever i go back into my house.

long brook
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

cursive plank
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 34 C# mods and 42 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

plush topaz
cursive plank
#

I will remove it and see if it will fix the problem.

#

It did not fix it and it crashed again.

sonic storm
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 46 C# mods and 20 content packs.

spark pivot
sonic storm
sudden summit
#

and is this after youve proposed to a second / third / etc. spouse?

sonic storm
spark pivot
#

can you post your new log?

spark pivot
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 46 C# mods and 20 content packs.

cursive plank
sudden summit
cursive plank
#

Ok i will do that. Thank you.

spark pivot
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 45 C# mods and 20 content packs.

spark pivot
sonic storm
#

it did not work @spark pivot now all that is happening is the floor and walls are flashing black and the normal tiles but no more white screen

spark pivot
sonic storm
#

already on it will post results

#

@spark pivot it is completely fine

#

only my old saves are broken

spark pivot
#

hm im not sure how your map tiles could get corrupted in save file

sonic storm
#

removing a mod maybe but I reenabled the ones i thought would do anything

spark pivot
#

i suppose you could try sleeping a day in your broken save just to see if it helps at all, otherwise you may have no choice but to restart

jagged marsh
#

Interrupting real quick - Before you do that, backup your save files so you don't lose the rollback day

sonic storm
#

it is stuck on skill menus

spark pivot
sonic storm
spark pivot
#

no

#

it made an attempt and failed, possibly due to other mods you have

jagged marsh
#

(Per request to help) - I'm not sure if it would cause interior conflicts, but you've got something wonky going on with your Farm Maps - It looks like you have both Immersive Farm 2 and Immersive Farm 2 Remastered (Which are separate mods/farms at this point)

Can I have you try disabling
Immersive Farm 2 Unofficial Update FTM Pack 2.0.2

#

[FTM] Immersive Farm 2 Forage+Ore is the folder name

#

The other one I had previously listed is fine, it's part of the IF2:Remastered folder

sonic storm
jagged marsh
sonic storm
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 44 C# mods and 19 content packs.

jagged marsh
sonic storm
jagged marsh
jagged marsh
# sonic storm crash to desktop
  1. Open your Stardew Valley folder (Where StardewModdingAPI.exe and Stardew Valley.exe are)
  2. Hold shift and right click in an empty space on the folder
  3. Choose "Open Powershell Window here"
  4. Copy and paste the following:
    ./StardewModdingAPI.exe then press enter
#

It should launch SMAPI again, then try to load your save - If it crashes to desktop, the error should be logged to the powershell window (And you can take a screenshot of it)

sonic storm
#

ok

#

just loading the game instance now

jagged marsh
#

Oh yes - SAAT is dead too in 1.6.8 - Please remove it next (After we see what happens here)

And AntiSocial NPCs (It's part of 1.6 now)

sonic storm
#

ok, so it worked completly fine

jagged marsh
#

Ugh, computer gremlins - How about your house interior? Still doubled up?

sonic storm
#

no

#

everything is fine

jagged marsh
#

Poke about a bit, see if there's anything else that looks wrong or out of place, but otherwise we might be able to just blame the computer gremlins.

I would recommend pulling SAAT and Antisocial from your modlist anyways

sonic storm
#

i am going to try it through vortex and see if it is broken there

#

i went to other locations and everything seemed fine

jagged marsh
#

Can't stop you now, but if you ever decide to redo your modlist, Vortex is recommended again, Stardrop is the better choice for Stardew Valley

#

!vortex

native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

sonic storm
#

IT IS JUST BROKEN IN VORTEX

#

WHAT IS THIS

#

AND ONLY IN OLD SAVES

jagged marsh
#

Unfortunately, I don't have enough experience to tell you how to remove Vortex without messing with your mod list, someone else might know.

sonic storm
#

I will just start using stardrop after my gaming session with my friend

#

hopefully there it can give a bit more details on issues that might arise

jagged marsh
#

As we saw with this issue here

sonic storm
#

yea this issue is the only one so far I have not be able to debug

#

but since it is a vortex specific I would have to go through another debug for this

#

so now I found a different issue with the walls

#

reloading a save breaks the walls and floors

#

aaaaaaaaaaaaaa

spark pivot
sonic storm
#

yep, any new save i make is fine but when I reload it it breaks

spark pivot
#

you didn't enable TMXL Map Toolkit again right

sonic storm
#

correct

jagged marsh
#

Can you take a screenshot of the floors/walls issue?

jagged marsh
#

Ah - didn't realize that was still going on.

sonic storm
#

would lumistra tile sheets be an issue

jagged marsh
#

Shouldn't - They're used as the base for a few mods and we'd hear a lot more screaming

sonic storm
#

i am trying through stardrop and seeing if that works

#

still the flashing tiles through stardrop

#

would daisyneko and lumistira tilesheets be conflicting?

jagged marsh
#

Nope

spark pivot
#

they are both content patcher, so one would load over the other if they conflict at all

jagged marsh
#

Can we get a fresh log? I want to double check your active mod list again

spark pivot
#

say do you know which mods require JSON Processor and Content Patcher Json Processor?

sonic storm
#

WTHECK

#

IT IS FINE AGAIN

#

my mind is melting

spark pivot
#

machine ghosts MedSpoop

sonic storm
#

i did remove antisocial npc's but if that cause this bad of a break i have no idea why

spark pivot
#

the mods we recommended you to remove are genuinely not needed in 1.6

sonic storm
#

i did remove all or most of them so that is covered

#

but after removing anti social everything is now fixed

spark pivot
#

how odd monS

sonic storm
#

you're telling me

#

thanks @spark pivot and @jagged marsh for the help

woven cedar
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 37 C# mods and 85 content packs.

sharp fossil
#

3,000 errors??? That’s a new record

woven cedar
#

lmaooo

stark horizon
#

(and my record is 9624 errors. SBVGiggle )

wraith sable
#

Does anyone know of a mod that incorporates some sort of terraria-like twin-stick controls with a radial mouse on the right stick? I found one on Nexus but it's old and doesn't work with the slingshot.

I was also wondering about changing steam input, but I'm realizing it wouldn't center my mouse on my character unless it was a mod

If anyone's a really talented mod author, I'd suggest making a mod like this cause IMO it's the one thing missing from the gamepad support

stark horizon
wraith sable
woven cedar
placid mountain
#

Hi folks! Whenever I hover over items in a store I see a double window with information. I assume there are two mods trying to display the same info? But I’ve always used the same mods and I don’t remember this happening before the update. If this happened to you too, what mods were the culprits?

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged isle
#

hii, is the 1.2 version of shiko spouse and festival location not up yet? bcs i cant find it and the log tells me to update it to 1.2 version

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

deft talon
long brook
#

Most probably TMXL issue as TMXL is still on alpha version

deft talon
#

any alternatives?

long brook
#

I have no clue unfortunately

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 4 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

austere light
#

my texture packs aren’t working and i’m not sure why? i used all the same mods on my laptop and everything works, but as soon as i switch to my pc only the gameplay mods work

long brook
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

austere light
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 44 C# mods and 119 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
austere light
#

I can’t remember exactly because it’s been a few weeks since i’ve played, but i’m pretty sure it was the furniture as well as the maps

long brook
#

If you can provide which texture that isn't loading by screenshot, me or someone else here can help you

austere light
#

i’ll do that later, thank you!!

junior minnow
long brook
#

For casual chat about modding, you can chat in #modded-stardew as this channel is for troubleshooting

languid star
#

so idk now what to do

icy cipher
#

Can the mods showing no longer compatible work with some method or a place where i can find alternate mods

neat plaza
#

!mods

sonic storm
junior minnow
sonic storm
#

yep

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 104 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

icy cipher
eternal ravine
#

Gimme a minute to write something up.

#

Because there's a lot of red and many different things SDVpuffergasp

mighty canopy
#

im debating to starta modded server with friends.. any suggestions on how to make it efficient

eternal ravine
#

this is more about technical support

eternal ravine
# icy cipher https://smapi.io/log/b3d1de0f04e84eb298e69669015dfb80

Let's do this in order.

  1. obsolete mods (can be removed)
  • dynamic game assets
  • expanded preconditions utility
  • entoarox framework
  • saat
  • shop tile framework
  • custom ore nodes
  • custom resource clumps
  • extra map layers
  • winter grass
  • quest framework
  • xnb loader (outdated for years by now)
  • everything having one of the above as requirement, because we won't need but keep a list of those for now as some have a 1.6 replacement (I want to clear up the log first)

Remove those, give me a new log

#

While you're on it, remove

  • backup/content
  • content
    as they are folders not needed and shouldn't be in there to begin with
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 104 C# mods and 49 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

eternal ravine
#

Right. Forgot to mention to do the same with json assets

icy cipher
#

any other ?

eternal ravine
#

You still have mods requiring any of the above.

icy cipher
#

Should i delete all the red ones?

eternal ravine
#

No.

#

And I think my WiFi just died.

#

(what I wanted to add is "I need to see which mods you have to give you alternatives for them, if available")

#

But there's some mods needing DGA or ja or other of the mentioned frameworks, remove them for the time being

icy cipher
#

Yeah wait a sec i will dlt the ones which are really unnecessary like spouse ratio , mutiple ratio and bed twerk

eternal ravine
#

Take your time. I got dinner now anyway so won't be available for the next 15 or so

#

I wanted to get to those mods later.

icy cipher
#

Okay just @ me when u get online

#

Till then i will do the most i can from my part

eternal ravine
#

Because you have several things going on

  • mods being dead or obsolete with 1.6
  • mods which are broken but have a 1.6 alternative
  • mods you downloaded the wrong version
  • and prolly a few others I can't see right now because that's way too much red for me
#

And I want to do this step by step

weary marten
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 59 C# mods and 101 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

north epoch
#

can someone help me apply mods to my game? i followed smapi guide, installed it correctly and put the mods in the mods folder but they don't seem to show up in game even when i created a new savefile too

plush topaz
#

Did you make sure to launch the SMAPI executable instead of the regular Stardew executable?

#

there should be a console window popping up

north epoch
#

now see i infact did not do that

#

i will attempt that now

high cairn
plush topaz
eternal ravine
plush topaz
#

(aka what you your obelisks look like in game?)

weary marten
#

yess im doing that rn

#

thank you though <3

high cairn
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 105 C# mods and 49 content packs.

eternal ravine
#

no support from me while WiFi is dead. Sorry.

icy cipher
#

this is what smapi is showing so i will try downloading the versions

eternal ravine
#

!uiis2

#

Hmpf

#

!uiinfosuite

native dragonBOT
eternal ravine
#

Use that one instead.

#

(and that's it from me for now)

blissful dirge
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 42 C# mods and 189 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dense bolt
#

Okay I was told to post here..I'm not having an issue with a mod though so there's no log to post or anything

My friend and I tried to do a co-op game yesterday. We both have modded games (aesthetic only, not sdv expanded) and she is in Singapore with me in the USA. Neither of us have ever done co-op before, but we could not get the game to load! It was just stuck on the black loading screen, even when we tried switching who was hosting. (Adding in: the game loaded us in as hosts, but would get stuck loading when we tried to join the co-op. Second player was never able to join the farm, just stares at a black screen while host was able to play the farm)

Any ideas to why this may happen? We were in a discord call with no issues so she didn't think it was an issue with her internet, but I personally haven't ruled that out lol. Just wasn't sure if there's possible other explanations to the issue :) thank you in advance

plush topaz
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

plush topaz
#

From both of you

#

The most likely issue is mod mismatch

#

ie they have mods you don't have or vice versa. Even aesthetics mod can cause issues depending on how they work

dense bolt
#

Okay we will try turning them off next time and see what happens

#

I wasn't sure if that would cause an issue thank you

plush topaz
#

there are very, very few mods that are "safe" to not match in MP. Some aesthetic mods load a new texture to replace a vanilla one, and if the host have that mod and a farmhand without that mod tries to load in, the host's game will tell the farmhand to load said texture, which they don't have, causing them to error

dense bolt
#

Gotcha! Thank you very much!

karmic oracle
#

Well, I'm having problems with the Farmer Portrait mod

#

I downloaded the "seasonal farmer portrait template for non-coders" but the game gives the following error in the logs: `These mods could not be added to your game.

[17:43:27 ERROR SMAPI] - FarmerPortraits because its manifest is invalid.`

jagged marsh
#

For example debug killnpc Sophie

high cairn
#

Gotta spell them correctly for that command too

high cairn
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.76, with 3 C# mods and 1 content packs.

high cairn
#

Oh you're on android

#

so you'll need the older version of Farmer Portraits

karmic oracle
high cairn
#

The main file at the top. This whole mod page is the old (1.5) version. The new (1.6) one is by a different author so it has a different mod page.

karmic oracle
#

Thanks

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 126 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mighty canopy
#

is there a mod that makes me remove buildings? im trying to mod a server and i cant be the admin and remove/move buildings

spark pivot
opaque stirrup
#

Hi, I tried to delete the alternative texture mod but i'm stuck with error items (before paint brush...) in my inventory, now in a chest... How can I delete them ?

plush topaz
#

you should be able to just toss them into the inventory trash bin

high cairn
#

CJB Item Spawner should let you delete any items in it's menu if the regular trash doesn't work.

lilac haven
#

I am playing on multiplayer save with and we use a mod to pause time. We accidentally forgot to toggle the time pause off before sleeping in

#

And now its stuck on the saving page

#

We did a lot this specific day so i wonder if there is a fix that can at least help us save the game

#

I currently have it still attempting to save

spark pivot
#

!mh

native dragonBOT
#

For help with modding issues, please ask in #archived-modded-support! When asking for assistance there, sharing an error log will help others identify your issue (see https://smapi.io/log for instructions).

spark pivot
lilac haven
#

Host^

#

Sth seems to be up with UI Info

#

Maybe it needs to be updated but idk if that affects it

spark pivot
#

I used wrong command earlier sorry

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

urban agate
#

anyone knows which mod is the one that makes the autograbber notification? i have a lot and they annoy me a little

spark pivot
#

Please find and upload your log files with this site

verbal loom
#

Does anyone know how to mod SDV for android, I have SMAPI but I can't get it working, I've looked on forums and websites but nothin works, any help is appreciated

plush topaz
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

verbal loom
#

Oop OK thankin ya

plush topaz
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 102 C# mods and 246 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

junior trout
#

Can someone send that fancy bot message that talks about Android modding's current state?

#

I don't know how to do that

plush topaz
#

!androidsmapi

junior trout
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

junior trout
#

Thank you

plush topaz
urban agate
plush topaz
#

well you're out of luck I suppose, have to disable Stardew Notifications if you want the notifs to go away

timber frigate
#

I have a problem with the Better Crafting mod and to be exact the recover Trash function.

When active I should be able to right click on my trashcan and view its contents, but the area to right click is somewhere in my inventory. it also somehow creates a new "Mod Options" Button each time it's opened.

plush topaz
timber frigate
#

ahh, thanks. it somehow scales with the map zoom and not the ui zoom

#

yea, doesn't scale with ui. probably mixed those two up.

#

thanks for the help

remote cove
#

The mod Ui Info Suite doesn’t work for me and smapi says the mod is no longer compatible and to check for a newer version but i’ve downloaded the newest version of the mod and i don’t understand why it won’t load

spark pivot
#

!UIInfoSuite2

native dragonBOT
spark pivot
#

Did you get this version

remote cove
#

i used nexus mods and the version says 2.0.0

spark pivot
#

You have to get the github version, 2.3.4

remote cove
#

thank you

thorny orbit
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 20 C# mods and 28 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

thorny orbit
#

The one mod it has told me to update seems to be updated to the most recent version on Nexus mods

jagged marsh
thorny orbit
#

Game freezes and then crashes

jagged marsh
#

Ok - Can you go to your Stardew folder, hold shift, and then right click and select "Open Powershell Window Here"

In Powershell, type the following:
./StardewModdingAPI.exe

Then when SMAPI launches, try to start a new farm and get it to crash

#

There's no crash info in the log, but if SMAPI is crashing before it gets a chance to log it to the file, it should be in the powershell window

thorny orbit
#

Is that the same folder as the ErrorLogs folder? Just to check

jagged marsh
#

And if you hold shift and right click in an empty space, the powershell option should be on the right click menu

thorny orbit
#

I might have been silly and not realised it just needed a little bit of extra time to load mods PikaFacePalm

#

Thank you for your help

jagged marsh
#

I've had it freeze up on me if I alt tab during loading

sonic storm
#

@spark pivot @jagged marsh the same thing happened again today after loading the save from yesterday

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 41 C# mods and 19 content packs.

woven cedar
sonic storm
#

[Content Patcher] Some content packs haven't been updated for Stardew Valley 1.6.0. Content Patcher will try to auto-migrate them, but compatibility isn't guaranteed.

Affected content packs:

  • DaisyNiko's Tilesheets
  • Fishing Trawler - Map Patches (New Horizons)

would this cause an issue for flashing tiles and ground

devout sedge
#

smapi dont open

If I open the smapi windows installer this normally happens but if I open it with administrator permissions this message appears:

the smapi player guide didn't help (Modding:Player Guide/Troubleshooting - Stardew Valley Wiki )

spark pivot
jagged marsh
jagged marsh
devout sedge
woven cedar
jagged marsh
jagged marsh
woven cedar
#

gotcha ok

jagged marsh
# devout sedge

Ok - So if you run "Install on Windows" and you're not running it as an administrator, what screen do you get? (Note, you do NOT want to run it as admin)

devout sedge
sonic storm
jagged marsh
#

Hopefully it'll try to launch and install SMAPI, then give an actual failure code

unique osprey
#

how to fix this ?

unique osprey
neat plaza
#

Is your OS 64bit?

unique osprey
#

if someone know the bug then ping me

jagged marsh
# devout sedge nothing happens :c

Ok - Can you go two folders deeper in the SMAPI installer? internal -> windows, then launch powershell from there again? (Shift-Right click an open space). Then we'll do:

./"SMAPI.Installer.exe"

jagged marsh
devout sedge
jagged marsh
#

For whatever reason the initial bat file that does some checks before launching the installer didn't want to launch

#

I've seen it a couple of times, no idea why it happens

unique osprey
devout sedge
jagged marsh
unique osprey
#

or is it related to something else ?

jagged marsh
plucky spear
#

Hello people. First time here so let me know if I'm doing it wrong. Playing on Android and SMAPI Stardew Valley crashes right after launch even with no mods installed. Looking online, only thing I've found is it might work with 1.5.6.39 but I have 1.5.6.52 and no way to go back that I know of.

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

jagged marsh
#

No luck here, I'm afraid

unique osprey
#

i installed the 6.0 .net and still get this

#

oops misclick

jagged marsh
unique osprey
jagged marsh
unique osprey
jagged marsh
jagged marsh
plucky spear
# jagged marsh No luck here, I'm afraid

That's what I suspected but couldn't find anywhere online that would just come out and say it. Everything kept leading in circles. Thanks for the information.

unique osprey
#

guess i will go vanilla

#

current beta version

#

manual installation could work ?

jagged marsh
# unique osprey still going circle

Hmm - Yeah. That should have worked, but I'm not sure what's missing on your side - Likely the same reason you can't run 1.6 (Older computer?)

unique osprey
#

huh

#

legacy 1.5.6 don't work

#

only compatibility version work

#

XNA framework issue ?

jagged marsh
#

32 bit ancient OS most likely - I love Windows 7, but it's deep in the grave nowadays

unique osprey
#

idk why only the compatibility beta branch is playable

neat plaza
#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

unique osprey
#

!legacy

native dragonBOT
#

The game has two 'legacy' versions you can use:

  • legacy_1.5.6 is the last version before Stardew Valley 1.6. This is a (probably temporary) branch for players whose mods don't work in 1.6 yet.
  • compatibility is the latest game update, but using outdated frameworks. This is more compatible with some older systems, but mods do not work in this branch.

To switch branch:

  • On Steam: In your Steam library, right-click Stardew Valley and select Properties... > Betas, and then choose the branch under the dropdown.
  • On GOG: From the game's page in GOG Galaxy, click the settings icon > Manage installation > Configure... and choose the branch under the Beta channels dropdown.
unique osprey
#

!legacymodding

native dragonBOT
#

The compatibility branch has the latest game update, but using outdated frameworks. This is more compatible with some older systems, but mods do not work in this branch.

See SMAPI doesn't work with the compatibility branch for more info, including potential workarounds to use mods.

humble wedge
unique osprey
humble wedge
#

Could someone tell me if I should put the mods in the Stardew Valley or SMAPI folder? I'm on Android

woven marsh
#

i installed smapi and some mods to go with it but nothing happened?

#

oh wait im stupid mb

icy cipher
#

If playing on PC

woven marsh
mortal orchid
#

hey for mods can i use curseforge

near terrace
#

not recommended, no

mortal orchid
#

oh what do i use

near terrace
mortal orchid
#

well i mean it is support

#

and i need support lol

near terrace
#

!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

mortal orchid
#

oh thx

near terrace
#

!gs

native dragonBOT
near terrace
#

See this to get started with setting up mods

mortal orchid
#

ah crap i have to have steam versiom

#

version

#

im on gamepass lol

versed scaffold
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

versed scaffold
#

^ for me

neat plaza
near terrace
versed scaffold
#

okay so, I need help withCustom Furniture. I imagine this is brought up countless times given the sheer number of mods that rely on it and its been broken a long time now, but I found in github Platonymous had included it in their master folder of many mods that got updates. I followed instructions to use that Custom Furniture folder in the github download but with the .dll file added, yet it still fails to load. I'm guessing the dll file needs to be updated too. Does anyone know how I could fix this to get it working? I really want to use the mod that depends on CustomFurniture and I can't find any inof on whether that mod has an alternative to Custom Furniture so I really want to fix it:

https://smapi.io/log/bdcfd3e8e0554194b7f3c6d59307a2e8

(edit to add: ignore the other skipped mods, I have fixes for those!)

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 37 C# mods and 93 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

neat plaza
#

!convert you can just convert the mods to content patcher

versed scaffold
#

oh my goodness thank you!!

#

going to try it now

timber frigate
#

I have some questions regarding "Better chests"

  1. Options like Access Chests. I understand Location and World but not Inventory

  2. What is the difference between Resize Chest and Resize Chest Menu? Also, both of those values always return to the number 70 and not default like I put it in.

  3. I don't understand the sort inventory by option.

4: Regarding the search item method. why does it show greyed out items of (what i presume is) every item in the game that fits the current search term and not just the ones in the chest?

drifting helm
#

Im currently trying to download SVE but it keeps telling me that i didnt download it proprely. i have all the mods necessary and i checked the giude but i still cant figure it out.

near terrace
near terrace
drifting helm
versed scaffold
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

versed scaffold
#

can you do this Merrill?

#

we can see ourselves then 🙂

drifting helm
#

this is more complicated then expected holy🥲

#

alr give me a minute

versed scaffold
#

mods can be messy to get into when they start playing up kekw

drifting helm
#

it worked before, thats the thing

#

idk what is messing it up

near terrace
#

Something must have changed, so we'll need your log to be able to assist

drifting helm
#

im still confused on how to even start getting it;-;

neat plaza
drifting helm
#

ooooo

#

i cant find it on my files;-;

versed scaffold
#

so when you search %appdata%\StardewValley\ErrorLogs in the windows run box, the folder is empty?

drifting helm
#

thats what i have to search?

neat plaza
#

yes

#

its what the instructions say to do

drifting helm
#

found it now;-;

#

now what?

#

OOOOOOOOOOOOOOOOOO

neat plaza
#

upload it to the parser

drifting helm
#

think i got it

versed scaffold
#

great! do you see a green box that has a link? copy that and send it here 🙂

drifting helm
#

just making sure

versed scaffold
#

yes put that in the website

#

and then click save and parse log 🙂

drifting helm
#

the green button?

#

do i need to give yall the share link?

versed scaffold
#

yes please!

drifting helm
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro Education, with 28 C# mods and 78 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

drifting helm
#

right, the none updated mods i have;-;

versed scaffold
#

now we can see what you see here 🙂

drifting helm
#

and. . . ?🧍

versed scaffold
#

some of them require mods you haven't installed that require them to function, so make sure to download those, the links are provided there in the log 🙂

Custom Furniture is completely dead and no longer functions, so whatever mods you downloaded that depend on that won't work anymore (this was actually what I myself was fixing earlier!)

some of them have no .manifest files which unless I am mistaken, should appear after attempting to load the game once and then closing it, so hopefully they should be there now

near terrace
versed scaffold
near terrace
#

Merrill, can you show me your UI info suite folder?

near terrace
versed scaffold
drifting helm
#

i download it off of another site then nexus

near terrace
#

I need to see the contents of the folder, along with Reset Terrain Features

drifting helm
#

we want the inside content riht?

near terrace
#

yes

drifting helm
#

anything specific

near terrace
#

I want to see the files in general, nothing special

drifting helm
near terrace
#

and the other one?

drifting helm
near terrace
# drifting helm

Whichever folder this lot is in, delete it. That's the source code, not the mod itself.

near terrace
drifting helm
#

okay

#

now these?

versed scaffold
#

I suspect this will look similar :'3 can you show us the insides of these also?

drifting helm
#

1 and 2

near terrace
#

keep the other

drifting helm
#

kk

versed scaffold
#

same thing; keep the one with the .manifest and .config files and delete the other

drifting helm
#

alr, anything else i should take care of?

versed scaffold
drifting helm
#

okay:3

versed scaffold
#

for your "Like a Duck to Water" mod, it seems to be outdated and the modauther retired. Try this one instead (edit to add: this is not an addition, it needs to replace the old duck to water mod so delete the old one)
https://www.nexusmods.com/stardewvalley/mods/21285

Nexus Mods :: Stardew Valley

Makes ducks actually want to swim in water once they have been fed and petted; also makes water tiles more accessible to ducks and adds friendship points towards the farmer when ducks are able to swim

near terrace
versed scaffold
lean star
#

doesn't matter, DGA is broken in 1.6

near terrace
#

dang it, so you're right

drifting helm
#

aww

#

:[

near terrace
#

Merrill, most good furniture for 1.6 is for Alternative Textures and CP, just download packs for those

versed scaffold
#

huh mine is working, let me see if I did something to make it work

oak forum
#

It causes confusion for everyone

versed scaffold
versed scaffold
oak forum
#

Just a friendly etiquette thing we try not to jump in when someone's already helping ^_^

drifting helm
#

i appreciate both help but okay...SDVpufferflat

oak forum
#

If there isn't it won't, just an FYI SDVpufferheart

drifting helm
#

i see

#

so. . . what about SVE?

#

like thats why im here in the first place

oak forum
#

Yes of course. Give me a moment. I'll consult with Quill and Semisu in where they were at!

drifting helm
#

okay ill wait

#

thanks everyone for the help btw:3

oak forum
#

Quill, I'm thinking fix the red errors and fresh log?

#

Or where you troubleshooting another angle?

near terrace
#

That's what I was thinking!

lean star
#

surely, there is no SVE error in it

oak forum
#

Oh semisu might have a different idea, I see typing

#

I didn't see one in the log

near terrace
#

SVE doesn't have any errors in here at all - yeah

drifting helm
#

oh.

#

it did before;-;

oak forum
oak forum
#

Sometimes updating other mods shakes things out!

drifting helm
#

i did, just working on it

oak forum
#

Perfect 💜

drifting helm
#

im checking if its working or nah

#

oh

#

it be working ong ong

oak forum
drifting helm
#

tho one of my mod glitching a little

#

its a farmer sleeve one

oak forum
#

Lamber something?

drifting helm
#

like their transparent

oak forum
#

Making red sleeves behind you?

drifting helm
near terrace
oak forum
#

If its Lamberoons Oversized you'll want to use the FS that's in comments

drifting helm
#

ye. . .

oak forum
#

The CP version doesn't play well with the 1.6 farmer bodies

#

Someone converted it to FS and shared in comments though!

drifting helm
#

like another version in the comments?

oak forum
#

Yup!

#

So cp = content patcher and FS = fashion sense

drifting helm
#

where are those comments?

oak forum
#

Oh sorry posts

#

Nexus calls them posts

drifting helm
#

got both mods for it

#

oh okay

#

is it a code?

oak forum
#

You'll wanna delete the CP version though ^_^

#

Or you can fix it

#

I think there's two posts in there?

#

Ones how to fix it and another is a link to a FS version

drifting helm
#

ill try and look for it, tho there 14 pages of comments

oak forum
#

I think its page one

#

Oh and remove pytk too!

#

You don't need it ^_^

#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

oak forum
#

It's super old and not necessary anymore

drifting helm
#

huh?

oak forum
#

You have pytk in your mods

#

You don't need it ^_^

drifting helm
#

oh

oak forum
#

Clear some space out SDVpufferheart

drifting helm
#

okay

#

there

#

im still looking for the sleeve mod and found that on the first page

#

could that help?

oak forum
#

Yup!

#

That'll help the CP version

#

So you can keep it if your comfy editing the content.json

drifting helm
#

should i? i mean i want the mod to work