#archived-modded-support

1 messages · Page 496 of 1

soft path
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can someone help me.. pleaseSDVpufferwaaah

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i needa feed my pet dog

upper hazel
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!log

native dragonBOT
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Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

soft path
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did it

empty narwhal
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do i need XNA framework for SAMPI?

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

soft path
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ermm... how i forgotSDVpufferwaaah

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and i forgot what mod did I got it been awhileSDVpufferwaaah

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im screw

upper hazel
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hold on i'll try seeing if i know anything abt it

soft path
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THANK YOUUUU

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and i love ur marcill pfpSDVpufferwaaah SDVemoteheart

upper hazel
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LOLL ty im matching with my bf, but yeah i'll look over the log rq

soft path
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thank you thank you!!!

upper hazel
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it looks like youre missing parts of your game content somehow ?i think.
i'd recommend verifying the games files

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!verify

native dragonBOT
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Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

soft path
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okay

scarlet quail
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I concur with kaylee, but further:

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!xnb

native dragonBOT
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XNB mods often break the game and are not recommended. See:

For mod creators, see editing XNB files for help unpacking & editing them (including for use with Content Patcher).

scarlet quail
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I'm calling that command because you seem to only have mods which are frameworks and thus would be a wholly vanilla experience

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Meaning if you have other mods? They're almost 100% XNB mods and shouldn't be used.

soft path
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oh

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so my game is screwed okay ill hear you out

scarlet quail
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if you want, you can link the mod you were trying to use here and we can get you a content patcher version link or an equivalent

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Verifying game files will fix it

soft path
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okay!

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so what do I do first

hasty flume
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Verify your game files by following the guide

soft path
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im a slow person..

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okay

hasty flume
upper hazel
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fjdshfjksd

hasty flume
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Please don't call yourself stupid it helps no one, least of all yourself

upper hazel
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its okay to need help!

soft path
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im just saying im a slow personSDVpufferwaaah it takes like a minute for me to process

hasty flume
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That's fine. Calling yourself slow does have a certain connotation tho

soft path
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ah- okay

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imma do what im suppose to do.. reset my launch steam

hasty flume
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!verify

native dragonBOT
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Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

hasty flume
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Just follow the guide here, it'll take you step by step

soft path
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thank you

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told me restart my steam idk how..

scarlet quail
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Steam restart shouldn't be necessary, just verification of stardew's files

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do you have Steam open?

soft path
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yes

scarlet quail
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right click stardew, hit properties

soft path
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did

scarlet quail
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then click installed files on the thing that comes up

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then hit "verify integrity of game files"

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That's the long and short of it.

soft path
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okay

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"3541 files failed to validate and will be reacquired"

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what..

sudden summit
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just means steams fixing your game !

soft path
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oh

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the moment i read 3541 files i almost panic

scarlet quail
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... that sounds like you replaced your entire game SDVpufferfear

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but that's fine. Steam'll fix, then we can see about the other mods

upper hazel
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😭

soft path
scarlet quail
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I worry about the instructions they gave tbh

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But that's a problem for another time

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First thing is first - fix the game

soft path
scarlet quail
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THEN we'll see about everything else

soft path
scarlet quail
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(Game is being fixed by steam, so just need to wait for it to finish)

soft path
upper hazel
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!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

upper hazel
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do this

scarlet quail
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No, pause

upper hazel
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then send the log link here

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ah nvm

scarlet quail
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important question sleepy

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what version of the game are you running

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Given your SMAPI version, it is incredibly important you answer that question

upper hazel
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oh wait their smapi is ood too

raw oracle
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I can check when I last played if I look at my friend chats

scarlet quail
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launch vanilla stardew and click the ? in the bottom... right, I believe

raw oracle
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give me a minute

scarlet quail
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then tell me what it says in the bottom left

raw oracle
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awhile ago

soft path
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goddamn

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2:23am real

raw oracle
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nope

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just gives me this thing

scarlet quail
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alright, so your launch options go to modded

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no matter, we can figure it out another way

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right click Stardew in Steam for me, hit properties

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Then hit betas

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tell me what it says

raw oracle
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I think I dumped all my mods into a folder?

raw oracle
scarlet quail
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you're on 1.6

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this means your SMAPI is incompatible with the latest update at present

raw oracle
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elaborate a lil further

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can i just like, get rid of smapi?

scarlet quail
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so you need to update SMAPI

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otherwise your game won't load

raw oracle
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I don't plan to mod rn

scarlet quail
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Oh, then erase your launch options

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go to general and just delete what's in the launch options field

raw oracle
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wait it's not even in my stardew files

scarlet quail
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yeah no with launch options it's loading what you told steam to do

raw oracle
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I moved smapi alongside the other mods into here, just some random folder

scarlet quail
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no no, sleepy, all that is irrelevant

scarlet quail
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then erase anything in the launch options field

soft path
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sorry to interrupted.. but how do I know my steam is done fixing it so i can let yall know

scarlet quail
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Then hit play in steam after exiting that

raw oracle
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oh lol 1 sec

scarlet quail
raw oracle
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found it

scarlet quail
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yep

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Nuke everything in that

raw oracle
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done

scarlet quail
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now just hit play

raw oracle
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i'll verify my files for safety 1 sec

scarlet quail
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congratz, you're now playing vanilla SDV

raw oracle
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may aswell

soft path
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IT WORKINGGG

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PENNY MY LOVE IM COMINGG

scarlet quail
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Congratz, stef! Now, were you modding with any mods outside of content patcher?

raw oracle
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I know I just went through the process of getting rid of it, but would I be recommended mods in a first solo playthrough? sigh

scarlet quail
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Since Content Patcher doesn't do anything on its own

soft path
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THANK YOU THANK YOUUU

soft path
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i think?

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i dont remember

scarlet quail
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link the ones you would have been using here

raw oracle
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lyoko:

soft path
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real

raw oracle
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real

soft path
upper hazel
raw oracle
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Real.

soft path
median harbor
scarlet quail
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Nah, just normal support here. Riot and the others are the good support people

raw oracle
median harbor
scarlet quail
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Also stef if you remember just ping me and I'll try and find a CP replacement. No promises one exists, but I can at least do a cursory check

raw oracle
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pretty clothes in exchange for your eye color uniqueness

median harbor
raw oracle
soft path
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PENNNNNNNNNNNYYYYYYYYYYYYYYYYYY

median harbor
raw oracle
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ngl I dunno who I wanna romance, may go for either abigail or haley

upper hazel
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are you playing with any other mods?

pallid summit
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hey friends, this is the support channel. if you aren't currently seeking or providing support, #modded-stardew is a good place to chat

median harbor
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It’s just frustrating, but if I have to have brown eyes, I guess I have to have them. The sleeves are too cute PeepoHands

empty orchid
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Hello wondering if I broke something with my recent modding... I'd recently downloaded "better chests" and because of that "better crafting" and "fauxcore" so that I could move all of my chests into a shed, but then I deleted those mods because I thought they made my menus too messy. I'm now unable to change the colors of any of my chests as the icon in my chest menu is just completely absent. If anyone has any advice how to fix this issue please let me know tysm

upper condor
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Heya! Is there a way for me to go through the list of mods that SMAPI told me need updating/duplicate/etc? Like is there a file i can read after booting up SMAPI?

scarlet quail
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!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

errant oxide
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I'm not quite sure whether it's a mod or not but I didn't know where else to go. For some particular reason whenever I try to date anyone that i have 8 hearts with it just constantly says I cant date them. I do have mods but I'm not sure whether that could be the problem or not and it'd be such a pain to start over again SDVpetcatangy

upper condor
scarlet quail
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Yep

upper condor
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Perfect tysm!

scarlet quail
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

tough halo
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CP textures working for furniture but not craftables. Also a plethora of farm type manager lines, not sure if those are bad or causing lag. Everything that say it needs to be updated has the most up-to-date file i could find on nexus or forums, but they read as old so idk.
https://smapi.io/log/015cc7cc3786482f9a6b65d6c378cabb

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 164 C# mods and 351 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

plush topaz
tough halo
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im reloading for SSs

plush topaz
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hmm you also have AT so I don't know how they interact with each other
the generic mod config menu for Medieval Craftables shows none of them are disabled right

tough halo
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the scarecros also isnt working

plush topaz
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can you type the following into the console
patch export Tilesheets/Craftables
and show the generated PNG?

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also the content of config.json inside the medieval craftables mod folder if possible

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!json

native dragonBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods.

If you need help with a JSON file, you can upload it to smapi.io/json to see automatic validation and share the link here.

tough halo
plush topaz
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thanks. it does look like for some reason the medieval craftable mod is not applying its changes to craftables, but it is applying the changes to objects

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your config looks fine

tough halo
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hmm...would it help if i tried another craftable mod to see if the issue still persists..? or if that even matters, if everything here is fine then it must be some sort of conflict with something else

plush topaz
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you can try uninstalling and reinstalling medieval craftables

tough halo
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deleted and reinstalled both gwen's craftables and content patcher, nothing has fixed it MonaSigh_therues98

jagged marsh
jagged marsh
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I mean, just a quick list of names would be fine

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You have SVE installed - have you double checked whether the "Alternative Craftings" option is disabled?

tough halo
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its off

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outside compared to inside, as i said the furniture inside is perfectly fine (not everything in there is CP stuff but some is) and the outside ones aren't detecting the chest, furnace, or scarecrow, but crabpots r fine

jagged marsh
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Argh - FFXIV queue popped at the worst time.

Might be time to try the binary split method - Move half your Content Patcher mods out, see if the issue persists. If it goes away, it's one of those mods you moved. If it stays, keep trying until you eliminate them?

tough halo
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ugh i hate this method...but yea youre right..thats what this calls for i suppose 😭

jagged marsh
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I hate suggesting it because it's a lot of work, but if Selph couldn't find anything that stands out, brute force might be the only solution (Don't want to add another message just yet, I'll be done in ffxiv in about 2 mins)

oak forum
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@tough halo ^

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I didnt see if that had been suggested already?

tough halo
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so try removing anything animated and earthy recolor?? i can try that

oak forum
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no

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You have these two mods it appears in your log ^

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that are also editing the craftables tilesheet

tough halo
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oh recolor the mod my brain 💀 ty, will do that

oak forum
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can you try removing them

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maybe its overwriting?

cosmic hull
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 74 C# mods and 127 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
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when supporting multiplayer we need everyones logs

cosmic hull
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Okie when they are able since there are sleeping I will ask again and send all of them

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@oak forum

oak forum
tough halo
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(ive removed them and its loading, my comp takes a moment she works very hard to load 500 mods 💀 )

daring escarp
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some mods just has content.json and manifest.json without any folder on its own thats supposed to be just copy and paste in SV mods folder

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how can i install it or where to put them in such case?

oak forum
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what mods are you referring to?

tough halo
oak forum
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Please remove this we cannot discuss this mod here

tough halo
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i would like ot thank the other 2 as well 🙏

oak forum
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thats why I had sent those three to you earlier

daring escarp
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well these 2 ill remove it in a sec

jagged marsh
tough halo
oak forum
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so what I did was check your log for anything editing the tilesheets/craftables

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and those three were editing it! Medivial and the two I sent ^_^

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so one of them is overriding medieval 💜

tough halo
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ah right i see it looking back at mentions, thank yall so much!! back to aesthetic-fying my farm now <333

jagged marsh
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Sorry I wasn't more help - I let the brain squirrels run ahead.

What's weird is that based on the nexus page, the other two Riot linked don't sound like they touch Craftables, so I wonder if there's an issue with how they set up things that's just replacing with the wrong textures.

Glad you found the solution.

oak forum
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the junimo plush/ bunny/trophy etc

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they are all on the craftables png

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The mod I made is a craftable recolor so I'm just really familiar with that particular png 😅 😆 😭

jagged marsh
oak forum
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animated had config options it appears

jagged marsh
cosmic hull
jagged marsh
cosmic hull
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Thanks for everything and for the replies, I really appreciate it

jagged marsh
# cosmic hull I will

As far as your duplicate NPCs, debug removenpc {NPCName} should help - You'll want to back up your save first and run it once per duplicate (If you remove all of them, it might wipe out your friendship).

I've never actually seen that bug myself, so I'm not sure on the side effects.

NPCName is case sensitive, you can pull it from the SMAPI log where it reports a duplicate NPC. Based on your log, I think you want

debug removenpc MorrisTod

jagged marsh
cosmic hull
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All are in there 👍🏽

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An there is only one now 🤯

low needle
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https://smapi.io/log/ac15f89be1894eeea15fe1627b1d7944 I'm having random crashes with my modlist but a friend of mine is running the modlist with no crash issues. Occurs in both singleplayer and multiplayer, seems completely random and can happen when I'm just walking or fishing, doing literally anything, at anytime.

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 14 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

low needle
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I did do a clean install before installing these mods, but maybe I messed up somehow because I modded on version 1.5. I'm not sure what else could be causing it, other than maybe my game being installed on a different drive compared to my Steam? Idk

scarlet quail
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well, first thing's first

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update your mods

low needle
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I was having these issues before updates were available

scarlet quail
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You might think "that's dumb, that can't be the problem" - except there's a time master update specifically to address stuff for 1.6

low needle
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I was also having crashing problems before installing Time Master, but I guess I'll update

scarlet quail
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and if you were having the issues before updates were available, the updates might fix them

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At the very least, it's good to eliminate the possibility of it being fixed by updates, regardless

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(Tbh, my guess is Longevity.)

low needle
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I just prefer to see if something else might be the cause because my friends will have to update as well

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But they aren't crashing

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Is it safe to just overwrite mods with the new updates? Or should I delete the previous folders entirely?

naive drum
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Deleting is safest

low needle
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Wait, Timemaster says it's out of date, but I just downloaded it and it's the same version?

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Do I just ignore then?

winter egret
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 149 C# mods and 89 content packs.

scarlet quail
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The game having disposed of the content manager is... uh... really bad and normally I'd ping Pathos over it

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but I'd prefer a second opinion

jagged marsh
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It's a failed draw loop - A mod is opening spritebatch.draws and not closing them properly, which is generally fatal because the game can't open a spritebatch.draw for it's own rendering (IIRC)

scarlet quail
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Well, yes

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But the cause of the fatal draw loop is before that

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The crash when drawing is always shown at the end. It's better to check why and, well...

jagged marsh
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Yeah - It looks like PassableCrops is the most recent patch to throw errors, but that might be because another mod is fucking up the draw state beforehand.

scarlet quail
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If the Content Manager dies, that explains a lot :S

jagged marsh
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Given that no other post on Nexus for it looks similar, I think a different mod is mangling the draw state first

stark horizon
#

FarmerRenderer seems to be the start of the cascade

scarlet quail
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the first error is the content manager having been disposed somehow per SMAPI

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Even before the cascades

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(And at the beginning of the cascade, as well.)

swift pagoda
#

Hi! anyone here looked into the code of Cornucopia?
If I wanted to just enable the trees, would it be enough to set a cofig to just disable the objects, or would you need to go through other json files like shops too?
I loaded the game this way and it seems to work fine like Pierre is not selling flower seeds then

stark horizon
jagged marsh
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Yeah - I think the errors mentioning PassableCrops are just because the draw state is busted

#

By the time it's draw patch is called

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Might (big might) be cloudy skies

winter egret
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Trying to catch on some info, but I'm also sus with weather mod that need cloudy skies, it mentioned on the log too I guess

stark horizon
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The log mentions Ridgeside, ButtonsExtraBooksCore, and Cloudy Skies

winter egret
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Gonna test remove it one by one

stark horizon
stark horizon
jagged marsh
#

I'd write off RSV as being the issue because it would be very loud in here

winter egret
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Oh ya I recall my game crashed before when I tried to put another clothes for my char lol

jagged marsh
#

Took a look at the other report of Cloudy Skies crashing and it ends the same way (Game abort due to draw state exploding), but totally different error message.

@winter egret for now, I'd recommend pulling Cloudy Skies and seeing if the error goes away

gleaming jay
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ok, been dealing with this for a few days game is still running fine aside from every 5 minutes or so the game freezes for a minute or two. Im willing to get rid of anything that doesnt go together well but i dont know which things are causing the issue, know i have a huge amount of mods but i cant tell whats causing the issues with mail framework and content patcher
https://smapi.io/log/a8b30e15ebc54dfe8bc59656c299e479

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 86 C# mods and 225 content packs.

fading saffron
#

My (modded) game recently stopped loading; the game crashes after SMAPI runs for a while, but before Stardew Valley itself starts. My device is rebooting but I'll take a log after it finishes. Any tips before I do so?

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
#

Just grab the log file before you try to reboot the game, since SMAPI starting will reset the log file

fading saffron
#

What's the path, exactly?

jagged marsh
#

It's listed on the site

fading saffron
#

Oh, I see, thank you

winter egret
#

Thanks for all the help SDVpuffersalute

jagged marsh
gleaming jay
#

So my issue may be caused by having so many large expansion mods, do you guys know which may not work well together?

#

considering removing ornithologist guild since its always having birds on the screen.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 86 C# mods and 225 content packs.

jagged marsh
# gleaming jay So my issue may be caused by having so many large expansion mods, do you guys kn...

It's hard to say - a lot of the big ones play nicely together, but each mod added does impact performance overall (And the lag might be you hitting the limits of your system briefly).

Someone else would need to take a look, but you also have a lot of mods in there that are generally old and not used in 1.6, which may be causing some of the issues. I don't know which ones well enough to say for certain though.

gleaming jay
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My S/O runs the same pack on another laptop with much less issue, though it does still freeze, which ones arent used on 1.6 much? i havent been modding since 2022

jagged marsh
#

You have SAAT in there, which I'm pretty sure is not 1.6 compatible, as well as TMXL Map Toolkit which I believe is deprecated at the point

gleaming jay
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yeah i had to look for an unofficial SAAT ill try to disable that one and TMXL i dont think i have too many things that depend on them

jagged marsh
#

Someone else may be able to take a look at some point and give you a better judgment call

#

Oh yeah - Antisocial NPCs is dead too, it's baked into the base game now

gleaming jay
#

ok, so does that mean removing it wont effct the things that listed it as a requirement?

#

if so awesome

jagged marsh
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I think Nexus may still give dependency warnings if an older version requires it, but I've not tested that theory myself. I'd remove it and see if anything breaks.

gleaming jay
#

ok ive disabled those mods and ill give it a test and see what happens thanks for looking at it

jagged marsh
#

Yeah - it's hard to say exactly what's causing the issue (You could run Profiler, but it's a massive drag on performance while it's running), but may give a hint as to what's causing the lag. Not something I'm particularly familiar with.

gleaming jay
#

ok, still experiencing the issue, but seemed to get this right when it happened
[Content Patcher] Can't apply image patch "Bog's UI Interface > EditImage LooseSprites/letterBG" to LooseSprites/letterBG: the FromFile file 'assets\letterBG.png' doesn't exist.

#

pretty sure thats UI info suite 2 causing that

#

also still getting this
[Mail Framework Mod] No object found with the name Moneda Berry for letter Welcome_ANM.
[Mail Framework Mod] An index value is required to attach an object for letter Welcome_ANM.
[Mail Framework Mod] No object found with the name Moneda Berry for letter ANM.VincentReward.
[Mail Framework Mod] An index value is required to attach an object for letter ANM.VincentReward.
[Mail Framework Mod] No object found with the name Moneda Berry for letter ANM.LinusReward.
[Mail Framework Mod] An index value is required to attach an object for letter ANM.LinusReward.
[Mail Framework Mod] No object found with the name Moneda Berry for letter ANM.DemetriusReward.
[Mail Framework Mod] An index value is required to attach an object for letter ANM.DemetriusReward.
[Mail Framework Mod] No object found with the name Moneda Berry for letter ANM.KentReward.
[Mail Framework Mod] An index value is required to attach an object for letter ANM.KentReward.
[Mail Framework Mod] No object found with the name Moneda Berry for letter ANM.GusEasyReward.
[Mail Framework Mod] An index value is required to attach an object for letter ANM.GusEasyReward.
[Mail Framework Mod] No furniture found with the name Rug Straw Hat for letter ANM.GusHardReward.
[Mail Framework Mod] An index value is required to attach a furniture for letter ANM.GusHardReward.
[Mail Framework Mod] No object found with the name Angel Egg for letter ANM.GusImpReward.
[Mail Framework Mod] An index value is required to attach an object for letter ANM.GusImpReward.

#

when i searched the folders i did find the "Moneda Berry" so idk i guess the path is wrong?

winter egret
jagged marsh
jagged marsh
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 142 C# mods and 84 content packs.

jagged marsh
fading saffron
# jagged marsh It's listed on the site

Huh. Updating my mods to their latest versions fixed everything. Dunno why; it might even just be a coincidence after coming off a reboot. Thanks anyway, though.

jagged marsh
winter egret
#

Log also clean

jagged marsh
gleaming jay
#

[SpaceCore] A warp from Town references EastScarpe which could not be found.
[SpaceCore] A warp from Beach references EastScarpe which could not be found.
[SpaceCore] A warp from EastScarp_Lighthouse references EastScarpe which could not be found.
[SpaceCore] A warp from Saloon references EastScarpe which could not be found.
[SpaceCore] A warp from Custom_ARVHouse references EastScarpe which could not be found.
[SpaceCore] A warp from EastScarp_Village references EastScarpe which could not be found.
[SpaceCore] A warp from EastScarp_VillageInn references EastScarpe which could not be found.

had these popping up in addition to the previous mail stuff still experiencing freezes with UI interface and Ornitholgist guild removed

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 80 C# mods and 221 content packs.

jagged marsh
winter egret
gleaming jay
#

yeah ill probably try asking again in the morning

mighty maple
#

how do i fix my smapi so it can work, it opens then after i install it closes and i tried following the wiki but now it gives me an error message

#

like it just shows this message

jagged marsh
mighty maple
jagged marsh
mighty maple
#

uhhh this is what i see when i double click on the folder

jagged marsh
#

Yep - Try running the one labeled "install on Windows"

#

Although real quick - are you trying to install SMAPI on an old version of 1.5 Stardew?

mighty maple
#

i can go ahead and press one right?

mighty maple
jagged marsh
#

That install will just fail

mighty maple
#

okay thank you lemme try booting the game and see if the mod works now\

mighty maple
#

the mod didnt pop up

#

i am going to uninstall smapi and reinstall same with the mod and hope that works

jagged marsh
mighty maple
jagged marsh
#

Did you add the launch command to Steam, or did you try just running Stardew Valley?

mighty maple
#

when u say launch command, are we talking about going into steam and right clicking on stardew and then clicking on properties and pasting the line you get from smapi install ? if so i did do that

reef pike
#

helphelp, fashion sense mod doesn't work on my mobile how to fix this?

jagged marsh
mighty maple
#

noit doesnt pop up :((

jagged marsh
mighty maple
#

is this not correct

jagged marsh
#

It's missing the end.

#

One second.

#

Put what you have in there between quotation marks (So it's "Path Here") then add %command% to the end. Final result will be:

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

So you can just copy that and paste it in.

swift pagoda
#

Anyone know which mod splits cooking into categories?

mighty maple
#

uhm unfortunately i keep doing something wrong and it wont let me start the game due to incorrect labeling

jagged marsh
swift pagoda
#

Trying to find one, I'll ask there ty AgirComfy

jagged marsh
mighty maple
#

says "failed to start process for this game: "The filename, directory name or volume label syntax is incorrect." (0x7B)"

#

i then tried to remove the quotation marks to see if that would help but an error message popped up saying that the directory name should be checked since its not popping up

sudden summit
#

the quotes need to be there, put a space between the end quote and %command%

jagged marsh
#

Just double checked and Yuki is correct - you'll get that error message if you don't have the space.

sudden summit
#

(sorry to take over your support audri i just popped in before i went to bed KFJSDHJKSD . im out, good luck!!)

jagged marsh
spiral crag
#

for those that use skullcavern elevator, are the chests supposed to keep respawning? the two chests at level 200 respawn everytime i leave and go back into the room. seems like a bug to me.

jolly pollen
mighty maple
jagged marsh
mighty maple
#

got it thank you so much:))

jagged marsh
#

No problem - Glad we were able to get things sorted out. Gave me something to do while stuck awake.

spiral crag
jolly pollen
# spiral crag ah okay, how did you change your elevator increments? I definitely feel the temp...

You can do it via the in-game menu if you have GMCM installed (or the config file directly if you do not) you can change the increments and few other fun setting - I set my Elevator Step to 51 usually to make it a bit more challanging (this way you'd have an elevator on floor 51,102, 153, 204, 255, 306 - so you would barely skip the chest floors, or you'd need to clear about 50 to get to them) This is how the menu looks like in game https://i.imgur.com/fq5EdZf.png

coral swift
#

I just released an interface mod to Nexus this morning. But found that there were 2-3 people The person who posted said that after downloading it the mod didn't appear and there was no red error message at all. I don't know how to answer them. They probably won't forget that they used a different mod interface before and forgot to delete it, right? 😂

spiral crag
jolly pollen
#

You're welcome - have fun!

spiral crag
# jolly pollen You're welcome - have fun!

is there a certain level you try not to go to? as in the rewards seem to just be getting too strong, or do you just keep making your way down. ik this is preference just curious

sly elm
drifting mantle
#

anyone know how to fix this?

jagged marsh
# drifting mantle anyone know how to fix this?

Are you using a portrait mod with oversized portraits? IE: One intended for use with an HD portrait mod to go with it?

Easiest way to answer would be to just let me know which portrait mod that's from and I'll take a quick look, or post a log

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

drifting mantle
low crater
#

i broke it.

#

i broke my game.

#

i tried what the instructions said. replacing folders.

#

now i lost my save file. and everything with it

#

and i tried to undo. doesnt work.

jagged marsh
drifting mantle
#

OH MY GOD

#

I'M SORRY

jagged marsh
drifting mantle
#

I didn't see it on the requirements

low crater
jagged marsh
# drifting mantle I'M SORRY

Yeah - Download and install Portraiture, go to the Portraits folder, create a new folder for it, then move the 3 files from the assets folder for your portrait into that folder.

#

So it'll be Portraiture/Portraits/FolderName/{NPC.png}s

low crater
drifting mantle
jagged marsh
#

You'll want to disable or remove the original mod afterwards.

jagged marsh
#

Can get there quickly by doing %appdata% in a folder bar.

low crater
#

i am on mac. does that do the same

jagged marsh
jagged marsh
#

!saves

native dragonBOT
drifting mantle
jagged marsh
low crater
#

its there

#

my file

#

but what do i do. just redownload stardew valley expanded ?

#

and it will work?

jagged marsh
# low crater and it will work?

Ok - so your save is there, that's good. What were you trying to do that made the save vanish in game? Or am I misunderstanding and you were trying to do something else? (Also, I'll try to finish helping you, but it's pretty late and I'm getting sleepy)

low crater
#

it wasnt in game. i was trying to download a protrait mod for all sve characters. and that one was just data. so i had to replace the image files. when i tried, it replaced everything wrong, it kept the old images and deleted everything that wasnt in the new folder

#

undoing it didnt work

#

and now stardew valley expanded obviously no longer runs because i deleted everything but some images

jagged marsh
low crater
#

will my farm look the same? i had grampelton fields and grandpas farm and all

jagged marsh
#

All of your other mods like Grandpa's Farm should be untouched

low crater
#

phew

#

i was about to cry

#

spend 120 hours or something on that file

jagged marsh
#

Then launch the game, and you should be able to load your save and verify everything looks the way it should.

#

(As far as what you were originally trying to do with your files, probably better to ask for help with a specific goal later, and someone whose not half asleep can try to help)

#

@low crater I'm hoping it worked out for you, I'm about to drop and fall asleep - If you still need help, someone else will hopefully step in.

low crater
#

good night. thank you for your help

#

weither it works or not

#

i appreaciate it

jagged marsh
#

As long as you don't delete your actual save, everything else should be fixable. Take care and I hope everything's good after you re-add Stardew Valley Expanded

ruby relic
#

For clarification, this is NOT my mod!

Hiya, I'm doing a run with some modded crops. One of the crop mods I use is outdated, and the owner of the mod seems to be atleast semi-inactive. The bug im having is, any crop I harvest from this mod, just produces like, 9000 per harvest when it should only produce one. Is this just a quick fix that I'm able to do? or is this something that would require the mod to be entirely rewrote

naive drum
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

naive drum
#

there's a few mods that can increase crops from harvest

ruby relic
#

im assuming you want me to post my log

naive drum
#

yes

grand crescent
#

can u use map predictor on stardew mobile?

ruby relic
#

Huh.. strange.. after rebooting the game, its not giving me a million crops per harvest?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 50 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dark mesa
#

hey there! getting the following crash. Splitscreen coop, crashes typically happen directly after saving game at the end of day, in the first 1-2 seconds of the game world rendering. Occasionally, like this log, the game crashes in the middle of the day for no apparent reason.
It seems like critical keys are just falling out of the dictionary. I've had missing keys for Component: indoor as well as Component: outdoor. The rest of the error reads identically in the other logs.
Display drivers are up to date, game files are validated, plenty of overhead ram (18gb used out of 32gb). Temps for hardware are reasonable (below 75c).
Loading back into the game typically works just fine, then we can go another 2-4 days before getting another crash. Not sure what the cause could be at this point.
Any "missing updates" are just improperly labeled versions.
Here is the Log https://smapi.io/log/66df0f5a9059433da04de32531c35f3f

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 75 C# mods and 130 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

Yea if you could it would be great

scarlet quail
#

Do you have the game on steam?

dire fractal
#

yes

scarlet quail
#

Right click stardew in steam, hit properties

#

First go to betas and tell me if it says anything other than none

#

Then go to installed files And hit browse or browse local files

dire fractal
#

its says Ignored game folder: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
That directory seems to have the Stardew Valley legacy 'compatibility' branch.
Unfortunately SMAPI is only compatible with the modern version of the game.
Please update your game to the main branch to use SMAPI.

Oops, couldn't find the game automatically.

Type the file path to the game directory (the one containing 'Stardew Valley.dll'), then press enter.
C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

#

sorry that not it

scarlet quail
#

Yep.

#

!legacymodding

native dragonBOT
#

The compatibility branch has the latest game update, but using outdated frameworks. This is more compatible with some older systems, but mods do not work in this branch.

See SMAPI doesn't work with the compatibility branch for more info, including potential workarounds to use mods.

scarlet quail
#

If you are using the compatibility branch you cannot mod

#

That's why I had you check the betas tab

timid shadow
#

hii i just joined and i really need help with modding, could anyone help me for a bit ? i’m not good at this stuff

scarlet quail
dire fractal
#

the betas say about a compatability for 32 bit systems

scarlet quail
#

Yep. As long as it's on that branch you cannot use mods

timid shadow
scarlet quail
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

scarlet quail
#

If you're getting those lines we need a log from you

#

Follow the instructions governor gave

timid shadow
#

okay

dire fractal
scarlet quail
#

It should allow you to install now, But if you were using compatibility for reason, it may mean that your game won't launch

#

Hopefully it will

dire fractal
#

It installed thanks for your help

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.7.4, with 3 C# mods and 1 content packs.

scarlet quail
#

Mods have dependencies that are required to work. You'll see them on nexus under the requirements tab, Under requirements and not under mods requiring this file

#

In this case you're missing fashion sense

#

Also

#

!uiinfosuite

native dragonBOT
scarlet quail
#

As for the empty folder, I need to see the mod page in order to help you with that one.

timid shadow
#

okayy thank you so much, how do i show u?

scarlet quail
#

You go to the link You got the mod from and you paste the link here

timid shadow
#

okayy

#

one second please

scarlet quail
#

Sorry for word formatting on mobile at present

timid shadow
timid shadow
scarlet quail
#

Looks like that one needs a full reinstall

timid shadow
#

okay i'll reinstall it

scarlet quail
#

Because it doesn't have the manifest.json that's in the file preview

#

So reinstall that one, Install fashion sense, And get the version of UI info suite two that I linked

#

That should fix your problems

timid shadow
#

do you know how i can check the requirments for the downloads?

timid shadow
#

thank you so much

#

okay i got them

#

so, i go to the stardew mods folder and then i remove the old ones and replace them with the new ones?

scarlet quail
#

For the empty folder one and UI info ye

#

Fashion sense you just flat out install

timid shadow
#

so i don't add fashion sense into the mods folder right ?

naive drum
#

You add it into the mods folder.

timid shadow
#

okayy

timid shadow
#

yup thank u so much

#

okay lemmme start it ip

#

up*

naive drum
#

and then the section with a name like Nexus Requirements or Off-site Requirements

timid shadow
#

thank u so much

#

i just went on and they won't show up again did i do something wrong ?

#

oo it worked thank u so much!

#

i appreciate it!

tough heath
#

For some reason my junimos refuse to plant mixed seeds, I uninstaled some mods (like cornucopia since I heard It gave some errors but not dice.) I have better junimos and mixed seed mods but I have used them since before 1.6 with no problem

#

Any idea whay should I look up

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 81 C# mods and 99 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

swift pagoda
#

Hi does anyone know if you can safely remove the Cornucopia mod?

scarlet quail
#

You can pretty much safely remove any mod.

neon ermine
#

I think I've broken something with modding. I'm trying to upgrade my farmhouse, but Robin is telling me that I need 450 pieces of wood. I have more than that in my inventory right now. I suspect a mod is causing a problem, but I have over 100 mods installed and I have no idea which one might be causing the problem.

scarlet quail
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

swift pagoda
neon ermine
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 125 C# mods and 115 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

In general, franz, they'll become error items, but error items can be safely trashed or sold

#

Trees will no longer produce and will need to be cut down

dark mesa
swift pagoda
#

and cause errors

scarlet quail
#

No and no

#

that would generally defeat the purpose of SDV's error handling

swift pagoda
#

I see Thinkpitz

#

okayy ty

neon ermine
modest grail
#

Player actions are not recorded in the log, so any actions you are doing before the crash are also helpful info to have.

sudden summit
#

^ i was mainly going to point out the market town errors, but looking at everything else in the log those seem almost unrelated??

modest grail
#

Fishing Derby / forest crash was previously an issue in SVE (2-3 months ago at most recent error report), but I think that was supposed to have been fixed already.

ruby relic
#

Is there a way to debug spawn an item in?

ruby relic
dark mesa
modest grail
#

If there are two of you, can you possibly get her log too? We might be able to get more out of the other log

dark mesa
modest grail
#

Ah, sorry, blanked on the fact that it was split screen

dark mesa
#

Nw

#

But yeah idk. The error seems to be entirely stardew based, no mod references. To my untrained eye it looks like the game dropped something out of memory then the display loop failed bc of it.
Wondering if it’s something like spacecore or a bug with it.

modest grail
#

!reset Have you already tried resetting the game files?

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

dark mesa
modest grail
#

ok

ruby relic
#

Having trouble with one of my mods. Returns this error;

[Json Assets] Exception loading content pack: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at c:\program files (x86)\steam\steamapps\common\Stardew Valley\Mods\Golden Crops[JA] Golden Crops\Crops\Golden Sweet Gem berry\crop.json. This doesn't seem to be valid JSON.
Technical details: After parsing a value an unexpected character was encountered: ". Path 'SeedDescription', line 6, position 4.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in E:\source_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 76
at JsonAssets.Mod.LoadData(IContentPack contentPack, ITranslationHelper translations) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 1053
at JsonAssets.Mod.OnTick(Object sender, UpdateTickedEventArgs e) in C:\Users\space\Programming\StardewValley\StardewValleyMods\JsonAssets\Mod.cs:line 206

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

oak forum
#

full log please

#

copy pasting error isnt enough for us generally speaking

modest grail
dark mesa
#

Driver updates, whole nine yards. I do think it’s mod based as I don’t get this in vanilla stardew. My worry is that it’s something like stardew valley expanded or the immersive farm map that comes with it.

ruby relic
oak forum
#

I tried to see anything editing the forest map and only saw SVE in the log

#

=/

ruby relic
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 50 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modest grail
#

Yeah, I think it's time to check for mod conflicts at this point, but I do know there was a previous SVE error with the forest and the fishing derby specifically.

#

Which is why I asked the question about if there was a predictable crash on entering the forest during the trout derby. 🙂

oak forum
dark mesa
# oak forum Maybe time for a 50/50 troubleshoot?

Yeah thinking the same.
I’ve got a ton of Skyrim modding experience. Skyrim bakes mod data into saves, meaning uninstalling mods mid save can get risky. I’m worried stardew works sort of the same way. Is there any ways to clean “unattached” mod references out of saves? Or is this a manual process?

modest grail
#

If there isn't... then we need to do a mod conflict test

oak forum
#

the json its yelling about isnt valid, probably missing a closing bracket or comma somehwere @ruby relic

dark mesa
#

Got about 20 hours into our save currently.

oak forum
#

I'm in the SVE discord for support, I can go check their support channel quick?

oak forum
#

Crash was fixed in April

modest grail
#

ok

oak forum
#

so yea you are totally right

ruby relic
oak forum
#

I think Lily is right and it's some weird mod conflict

oak forum
dark mesa
#

Thank you all for the help.

oak forum
#

can you check that mods reports and posts and see if it was one of them affected @ruby relic ?

#

I'd go check but I'm not very comfortable with NSFW mods so I'm sort of not going very deep into your stuff 😅

ruby relic
#

this mod in particular is SFW

#

i was just letting you know about NSFW stuff in my console ^>^

modest grail
#

I have to head out, deyen, but Riot will help you out as best they can!

ruby relic
oak forum
#

I believe it was a known issue happening in some crop mods that had to be fixed

ruby relic
oak forum
#

and using key words to search it 😆

oak forum
#

one moment

ruby relic
#

im assuming if it happens for one, itd happen for all

oak forum
#

That line causes the ridiculous harvest amounts ^

ruby relic
oak forum
#

unforunately all of the crops would need to be edited

ruby relic
oak forum
#

I misread this >.>

#

huh strange

#

yours doesnt have the same issue

ruby relic
#

how do you mean

oak forum
#

what I thought the issue was :

#

Ghost Berrys did the same thing

#

and this was the culprit

#

Harvest Max per Farming Level

#

not MaxIncrease

#

But yours is 1

#

and it isnt per level

ruby relic
# oak forum But yours is 1

@oak forum Well I did change that "max increase per farm level" from 1280 to 0, and im nolonger having an issue duplicating 6000 crops

#

so that appears to be fixed?

oak forum
#

Huh okay that value says its supposed to be for xp

worn marsh
worn marsh
ruby relic
oak forum
#

is it not?

#

OHHHH

#

okay so I did find the right problem!

worn marsh
#

yeah

#

set it to 0

oak forum
#

Thank you

ruby relic
#

any way I can mod the XP appropriately then?

oak forum
#

I was reading the github, and going INSANE

#

😆

worn marsh
#

no you cant change crop XP

ruby relic
#

boooooooo

#

thats okay

#

i have 22,000 crops anyways, I dont think i need it 😂

oak forum
ruby relic
#

THANK YOU FOR YOUR HELP! I accidentally crashed my game earlier harvesting over 9,000,000 crops at once

oak forum
#

I'm stealing this knowledge for the support volunteers anyways 😆 so its a win win for future problems

ruby relic
#

@oak forum would you happen to know why this crop wont regrow by chance o.o

oak forum
#

unless Golden Crops changes that

ruby relic
#

I changed it in the config so its supposed to regrow every 2 days.. however it doesnt @oak forum

oak forum
#

I don't think just changed it in the file makes it regrowable

#

unless the mods been set up to do so

ruby relic
#

ah oki

copper inlet
#

I haven't played in a while. Smapi says it needs to update because of the new version. How do I update?

oak forum
#

they have to have regrow sprites etc etc

ruby relic
oak forum
#

it will take out the old files for you!

copper inlet
#

do i put the new folder in the D:\Steam\steamapps\common\Stardew Valley? and then run it? Do I have to extract anything?

#

thank you btw!

oak forum
#

dont move any folders anywhere etc

#

itll do the work for you

#

So whichever one of these your PC is:

copper inlet
#

oh my gosh thank you so much

oak forum
#

1

copper inlet
#

thank you!!!
I think i was overcomplicating this XD

oak forum
#

It happens! 😆

#

It's scary at first! But it will come back to you!

wet pagoda
#

ajsdjkasd ok, here, help me plz?

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

oak forum
#

as stated in previous command

scarlet quail
#

In this case a log's not particularly necessary though, correct?

#

The image states they downloaded an FS mod without downloading FS and then proceeds to the "mods loaded and ready" thing

#

So the solution is to educate them on dependencies and have them install Fashion Sense (and make sure they read how to use fashion sense)

wet pagoda
#

It's strange because I deleted all the mods (I left only one to test if the game loaded it) and nothing

scarlet quail
#

that's not how that works

#

That mod will not load without its dependency

#

you need Fashion Sense for it to load.

swift pagoda
#

is there a log I can check if SMAPI crashes?

scarlet quail
#

yep, it'll be in the same area.

#

if there's no different one, it's still SMAPI-latest.

swift pagoda
#

It crashes sometimes with the same mods loaded

wet pagoda
scarlet quail
#

then we do need a log

#

And an image of where your mods are with filepath visible

oak forum
#

thats why I asked for the log

wet pagoda
#

that mod that says it skips it, I already deleted it and that still appears, I tried deleting ALL the mods except one and the same error still appears

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 0 C# mods and 0 content packs.

oak forum
#

Do you need the command for it again?

swift pagoda
#

yess

oak forum
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

oak forum
#

there ya go!

swift pagoda
#

ty AgirComfy

oak forum
scarlet quail
#

we need the screenshot now

#

or we can't help. It's actually incredibly important in a case like yours, melody

wet pagoda
#

okei okei

rough lichen
#

Can someone give me the "gate fix" mod?

scarlet quail
#

No

#

We don't condone mod piracy here

#

You can download it off of Nexus

rough lichen
#

It's hidden since March 6

scarlet quail
#

Then we definitely can't

#

for two reasons. First, because if it's hidden, it's hidden for a reason, but second, March 6 predates 1.6

#

it almost assuredly will not work on 1.6.

rough lichen
#

I don't care about the 1.6 one

#

I'm using 1.5.6

oak forum
oak forum
rough lichen
#

Then are there any channels here where I can ask about mods or not?

oak forum
#

its actually in the rules

rough lichen
#

Oh my bad

oak forum
#

for the whole server

rough lichen
#

I didn't know it was in the rules sorry

oak forum
wet pagoda
oak forum
#

in your file path

oak forum
#

Like this?

wet pagoda
#

oki

scarlet quail
#

there we go

#

Stardrop

oak forum
#

thats me

#

I was sending an example!

scarlet quail
#

ah, whoops

oak forum
#

Sorry Lyoko 😆 !

#

Also am I going crazy, I don't remember their paths translating in the log before?

#

Because the log gives it to me in English?

#

or has it always done that and I'm just being silly Lyoko?

wet pagoda
oak forum
#

and how do you launch the game?

scarlet quail
#

This is all... very strange tbh

#

and I don't know, riot

oak forum
#

yea I'm very confused

wet pagoda
oak forum
#

can you go into the stardew valley folder

#

and find the Stardew Modding API.exe

#

and launch from there Melody?

vale hawk
#

i don't think this is a modding issue per say but i'm a week into winter Y1 and haven't received the winter mystery/ secret note cutscene. I don't have the quest and when I leave the farm towards to bus stop the cutscene won't activate. I've unlocked the sewer and spoken to krobus. wondering if my game is being buggy? log if needed: https://smapi.io/log/eaa7572e751645edaf6b1a3cc864459c

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 29 C# mods and 71 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
#

am I remembering that wrong

#

huh nope I'm wrong

#

just read the wiki

vale hawk
oak forum
#

and your going into the bus stop from the farm, and between 6 AM - 4 PM?

oak forum
# vale hawk yep

Do you have the magnifying glass in your ||special powers tab||

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

vale hawk
jagged marsh
# vale hawk it isn't in my wallet/ powers tab either

Can you double check whether you have the "A Winter Mystery" quest in your journal? I assume you checked, but want to rule out the "oops, how did I miss that" option. Edit: Somehow I missed that you said it wasn't in your journal when you first posted.

lilac shuttle
vale hawk
oak forum
jagged marsh
vale hawk
oak forum
#

it seems like this could be a potential bug though

oak forum
oak forum
#

is this a fresh save or a save transferred from 1.5 to 1.6?

rough lichen
#

How to fix this?

vale hawk
oak forum
native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

oak forum
# vale hawk thank you, will try the debug now. it's a fresh save

Okay @winged vessel

Hey so sorry for the ping but I found something weird that was also reported in a Steam Community by a different user with the same problem, and wasnt sure if you were aware of it?

User had already fixed Bus, had already unlocked Sewer. Cannot trigger the Winter Mystery quest.

They are modded but it is a fresh save not a 1.5 to 1.6 save

#

is this a known bug?

vale hawk
#

the debug worked, got the cutscene so I have the magnifying glass now. thank you!SDVpufferheart

oak forum
#

Maybe Myuu will have an idea on what caused it ^_^

winged vessel
neat plaza
sly elm
#

I had this too - that event didn't play for me at all even though I tried various things - I don't have SVE in this run, I removed ridgeside and pretty bus stop and walk to the desert and it didn't run then either. I didn't figure out what that is caused by yet. I had to take out almost all mods (I just left those in that would've broken my save like animals added by CP, Spacecore etc, and then did the event in nearly vanilla conditions and saved

#

the debug command didn't bring it up either weirdly enough

#

(that's likely due to me fucking something up due to being on steam deck though, it's hard to type there)

gleaming jay
#

ok so ive spent 4 days on this now to no avail. Ive removed everything and restarted twice. My mod pack is very ambitious and huge, lots of mods, and my game is opening and running fine, no red lines. But, its still freezing every 5 minutes or so for long periods of time. My partner can run this modpack with zero issue on her computer.
https://smapi.io/log/3680dc4cc7414e3bb572b7a86500e621

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 80 C# mods and 221 content packs.

gleaming jay
#

at this point ive cut 180 mods from the original 480 I had and there has been zero level of improvement. I've updated eveything and addressed all yellow lines except for a few warps, and a few mail issues

dark mesa
gleaming jay
#

i may be dumb for asking but how do i do that?

sly elm
gleaming jay
#

I dont mind that, I honestly was just trying to pack as much content in as i could lmao I had all the big expansions in there at one point even axlotl village

#

and zuzu

#

im doing a different test rn but after Ill run another without nsfw mods and post a log

primal thicket
#

hi! its my first time trying to do any of this mod stuff and i kinda need help, when i open stardew it says only 2 mods are running out of the like 10 i downloaded. im on macOS on stardew 16.8 i think???

jagged marsh
#

SMAPI comes with 2 mods by default that are useful for troubleshooting.

primal thicket
#

yes but i dont think i unpacked them all :(

#

ill check rn

jagged marsh
#

Yeah - They have to be out of the ZIP file

primal thicket
#

still says 2 mods

jagged marsh
worn marsh
#

One of my users says their preserves jar won't make our unique cornucopia items and is instead making generic pickles for them. I assume this means another mod is either moving the pickle entry above our rules or adding a new rule but they provided a patch summary and the code for all of the mods they have looks solid 🥲

https://www.nexusmods.com/stardewvalley/mods/24842?tab=posts&jump_to_comment=141951008

They provided a log with patch summary in the thread and I'm trying to obtain the patch export as well. They also seem to be in this server as well, but I was hoping someone else might know off the top of their head what this could be caused by

primal thicket
jagged marsh
# primal thicket

Ok - I don't speak fluent Mac - Is that the Mods folder in your Stardew Valley folder that SMAPI would have created?

I think you have them in the wrong folder.

gleaming jay
#

im gonna restart again ... so I guess here's some dumb questions
Do SVE, Ridgeside, and Eaast Skarp all work well together? Would anyone not recommend any mixes of the bigger expansions all at once?
I tried incoorporating Zuzu, Axlotle village, Lunna Astray, and distant lands in the past. Those arernt as important to me as the big 3 though lol

radiant valve
#

Most expansions are cross complatible

#

The 3 you mentioned are

primal thicket
gleaming jay
#

Ill start with just those then this time, and work my way up in mods slowly

jagged marsh
#

For a Mac, your directory will be:

GOG: /Applications/Stardew Valley.app/Contents/MacOS

Steam: ~/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS

#

According to the wiki (Don't have a Mac to verify)

primal thicket
#

okay do i have to put SMAPI into MacOS?

jagged marsh
#

You just need to move your mods from the Mods folder you created (And posted a screenshot of) to the Mods folder in the Stardew Valley folder.

primal thicket
#

i dont see a mods folder in the stardew folder :(

jagged marsh
primal thicket
jagged marsh
#

You're one folder short - open the MacOS folder

#

You should find the game there.

primal thicket
jagged marsh
#

Hmm - that's weird. Did you install Stardew through GOG or Steam?

primal thicket
#

steam

jagged marsh
#

Find it through Steam

    Open the Steam client.
    Right-click on Stardew Valley.
    Click Properties.
    Click the Local Files tab.
    Click the Browse Local Files... button to open the game folder.
#

That should hopefully take you to the actual directory

primal thicket
#

here?

jagged marsh
#

That you can see in the screenshot.

gleaming jay
#

does anyone know if the unofficial boss monsters works? I know the official one is out of date

primal thicket
#

oaky i think it works now >:) thank u sm\

jaunty elbow
#

I'm having massive stuttering problems

#

or more specifically 0 fps

#

Msi afterburner is showing 0% gpu utilization

#

Sometimes the game works perfectly at a solid 60 fps and then randomly it goes down to 2 fps and gets stuck there until I restart my game

sudden summit
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jaunty elbow
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 42 C# mods and 26 content packs.

jaunty elbow
#

I've already tried excluding Smapi from rtss but it changed nothing

#

also the stuttering is very odd because sometimes it doesn't happen

#

Like for example I'm playing and the stuttering starts midway through the in-game day. I restart the game. The whole day passess without any stutters

#

or sometimes it keeps stuttering again and again.

#

I've not been able to notice any patterns about the stutters. No certain time or place.

gleaming jay
#

this one's new:
[Custom Companions] Unable to find companion match for Himetarts.ARVCC.HenryDogPath given on tile (8, 7) for map Custom_ARVHouse!

#

should i reinstall custom companions? or is this coming from an interaction with another mod?

#

I just figured out ARV Maximum isnt enabled hopefully this fixes it

sudden summit
jaunty elbow
#

The game did start stuttering right before I quit

#

I'll try removing stack everything redux and retrying

#

The biggest problem is that the issue is non-recreateable (as far as i can tell). So I might not even know if it still persists until hours later.

sudden summit
#

issues like those happen all the time KSHDJKS feel free to come back if you notice it happening later in your playthrough! its always a pain when you dont know immediately if something works to fix your issue though

jaunty elbow
#

A small price to pay for sve and rsv. Thanks in advance even if it doesn't work.

oak forum
#

I'd recommend Profiler to see whats taking so significant

#

also the troubleshooting guide for lag

#

!troubleshoot

native dragonBOT
oak forum
#

basically make exception to antivirus including windows defender

#

and run on dedicated graphics card

jaunty elbow
#

I don't have integrated graphics in the first place. only thing it can physically run on is my gpu

stark horizon
#

How many machines do you have automating?

jaunty elbow
#

none currently. this save is still fairly fresh. I haven't been able to play much further since I keep having to reset the game to be able to play so my progress keeps reseting

stark horizon
#

Hmm

#

Try removing Time Multiplier

#

It hasn't been updated since 2020

jaunty elbow
#

already tried that once. But I'll retry it if the issue stil persists after removing stack redux

strange shell
#

hello, im new here and need Help to run smapi. can someone help me?

sudden summit
#

!gs

native dragonBOT
jaunty elbow
#

trying without time multiplier.

strange shell
#

The instructions seem to be very simple. However, I can’t get SMAPI to work. Even without other mods, the game won’t load.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 2 C# mods and 0 content packs.

hasty flume
strange shell
#

before the title screen. its just a white screen and windows loading circle

hasty flume
#

Hmm, that shouldn't show up unless the program stops responding. Did you click on the stardew window while it was loading in?

#

Depending on the machine that window sometimes needs to be left alone for a bit

jaunty elbow
strange shell
hasty flume
#

Yeah, sounds like it's struggling to load in. How long do you give it to load before you close, and does this happen when you run vanilla stardew?

strange shell
naive drum
#

& are you clicking on the console window that pops up? (if you are doing that: do not do that)

strange shell
#

its not my first time with smapi. just first time on my new pc

strange shell
#

I tried to load Smapi from different Locations/Server (GitHub, Nexus etc.) and re-install the game, but nothing works. Im very disappointed

jaunty elbow
sudden summit
#

it could also just be your expacs - sve and ridgeside do cause a lot of stuttering and lag just because they add a LOT of content

jaunty elbow
#

It's not the stuttering that feels like the main issue

#

it's not constant

#

at a random point it just starts and doesn't end. also it's not just frame drops. it's literally 0.5 fps according to msi afterburner.

#

also according to afterburner I have 0% gpu usage while in the game.

sudden summit
#

i know you said youve added smapi as an exception to rtss and it didnt help, but did you also add the vanilla game?

naive drum
#

What graphics card do you have?

hasty flume
strange shell
dire fractal
#

how do i fix the ui overlap with walk of life?

strange shell
jaunty elbow
jaunty elbow
jaunty elbow
#

So I did what the guide reccomended and launched the game with only smapi on... and it the stutter still happened

#

Gonna try a fully vanilla one

sudden summit
#

!legacy if it still stutters vanilla, you may have to try using one of these branches of the game instead

native dragonBOT
#

The game has two 'legacy' versions you can use:

  • legacy_1.5.6 is the last version before Stardew Valley 1.6. This is a (probably temporary) branch for players whose mods don't work in 1.6 yet.
  • compatibility is the latest game update, but using outdated frameworks. This is more compatible with some older systems, but mods do not work in this branch.

To switch branch:

  • On Steam: In your Steam library, right-click Stardew Valley and select Properties... > Betas, and then choose the branch under the dropdown.
  • On GOG: From the game's page in GOG Galaxy, click the settings icon > Manage installation > Configure... and choose the branch under the Beta channels dropdown.
sudden summit
#

legacy would work with mods, but its ver 1.5.6 of the game, so youd lose your current save . compat doesnt work with mods at all period

jaunty elbow
#

I'm still on day 4 so the save doesn't matter much.

#

Changing the mods for their 1.5.6 counterparts is probably gonna be the longest part

hasty flume
sudden summit
strange shell
#

I have another one. I will try it tomorrow.

strange shell
jaunty elbow
#

And vanilla is stuttering too 😫

#

gonna try 1.5.6

#

if that doesn't work either I'm going to sleep and retrying tomorrow

#

Bad news: The issue still fuck*ng persists Good news: This means the issue isn't with 1.6 or smapi. Worse news: I have no idea what is causing it.

#

I'm gonna try one more thing and then gonna go sleep. Thank you all for your help. I'll be back tomorrow.

#

Good night/day/morning/evening/whatever

gaunt gust
#

There is a known issue with the music iirc

#

The other thing is to make sure your graphics devices don't have smapi/stardew set to "high efficiency" or "whisper" or whatever mode

tender crater
#

hello all, new to modding sdv, was trying to get hd portaits to work, but requires aerocore, any idea if support is going to come back for it?

jagged marsh
tender crater
#

ok, thank you XD

jagged marsh
#

Portraiture does somewhat support HD portrait packs natively, you just have to remove the dependency on HD Portrait from the manifest

tender crater
#

is that opening the code and removing the dependacy in the code?

#

or rather how do you remove the dependency? sorry if that is the wrong question to ask

jagged marsh
#

Or ask here

tender crater
#

would that be compatible with portraiture with the selecting different packages?

jagged marsh
#

It's just a flat text file so easy enough to edit - I'd get the exact syntax but on mobile

tender crater
#

or would it just straight overwrite it?

jagged marsh
#

Portraiture would grab the portrait changes and add them as an option or you could just pull all the images, put them in one folder, and put that in the Portraits folder inside Portraiture (which allows for easy mix and match)

tender crater
#

ooooo ok, that doesnt sound to bad, thank you

jagged marsh
tender crater
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 12 C# mods and 4 content packs.

naive drum
#

Playing multiplayer? If so, we need the other player's log as well

desert walrus
#

how do i get that

#

nvm

naive drum
#

Ask them to send the link here, or have them send you the link and then paste it here

desert walrus
#

ok

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 8 C# mods and 0 content packs.

naive drum
#

I can immediately see a problem without even opening that link. Your mod lists don't match.

#

They're missing Content Patcher

#

and Farm Type Manager

#

which means they have 621 errors in their log, which, as you can imagine, has side effects on your game too

desert walrus
#

oh

#

thank you

naive drum
#

yeah you have some large content mods, which they've tried to install but they're missing Content Patcher and Farm Type Manager so they don't work, so your game is trying to do things that rely on data their game doesn't have and then everything breaks