#archived-modded-support

1 messages · Page 383 of 1

uneven holly
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Terminal to the left

chrome raft
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can anyone help with a visual issue with a portrait mod using portraiture. its the portrait in the wrong outfit than the sprite.

viral sky
blazing patio
#

like this?

viral sky
#

yes

chrome raft
#

fair its done this twice now with two different portrait mods

blazing patio
#

also i want to comment something i noticed when i succfully placed the expansion earlier before i messued up --- my chicken looks different

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i thought this was funny

viral sky
#

did your chicken look like a pufferfish?

blazing patio
#

it looked derpy? is that a wod

viral sky
#

like this?

blazing patio
#

yes!

viral sky
blazing patio
#

that is how i know mine does not work becuase it does not look like that no more D:

viral sky
#

do you have like a search bar at the bottom of your screen to search for apps?

blazing patio
#

i have finder for mac to show me my downlaods

viral sky
#

ok try using that and lookup smapi

blazing patio
#

i wish i could give you my whole laptop

viral sky
#

Haha, unfortunately for me I've never worked with an apple product once in my life

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ok try reinstalling

blazing patio
#

reinstalling?

viral sky
#

when you click install on macOS it should pull up the terminal correct

limpid bear
#

I'm trying to update smapi but everytime i do it says this
Oops SMAPI is missing one of its files. Your antivirus might have deleted it.
Missing file: "C:\Users\Owner\OneDrive\Desktop"internal\windows\SMAPI.Installer.dll

#

I've redownloaded multiple times and nothing has worked

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what should I do?

blazing patio
#

i think this is step i was missing

viral sky
#

Ok dont click out of that

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i don't know what you would copy to out as your launch option since its different

uneven holly
#

Yay! The original terminal log was shutting dow because you hadn't approved third party code in Mac

#

Launch through Steam now

viral sky
#

If steam doesn't work search for a smapi application

uneven holly
#

If steam doesn't work, you can try launching directly from the exe file

blazing patio
#

ok let me try to launch

sharp fossil
#

A new log is approaching

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Unix 6.1.52.16, with 107 C# mods and 243 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

uneven holly
stark horizon
#

Mac doesn't have launch options for Steam - that's just for Windows

viral sky
sharp fossil
nova parcel
#

does anyone here have time to take a close look at my SMAPI log?

sharp fossil
#

Yesh ill update

#

Yeah*

stark horizon
blazing patio
nova parcel
#

https://smapi.io/log/28a131a926b74fbeaf24edcfe0651c8b the two mods it wants me to update (starblue and ridgeside) REFUSE to update. I've deleted both plenty of times only for them to not fully update in some capacity. The other issue is Content patcher freaking out for some reason and not putting my modded fish into the game.

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 48 C# mods and 110 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

uneven holly
#

Awesome!

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Glad you can play

limpid bear
viral sky
blazing patio
#

i have small small very small question

what does this mean?

viral sky
uneven holly
#

Mods folder will probably be here:
/Users/NAME/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS

stark horizon
nova parcel
stark horizon
#

Looking at that. Standby

nova parcel
#

they're*

sharp fossil
#

._.

nova parcel
#

thank you so very much

sharp fossil
#

Whelp im gonna go sleep

uneven holly
sharp fossil
#

Just @ me if you figure out why tf arv is funky

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No i havent yet

blazing patio
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do i need to delete the cp portraits mod and then redownload it and add it back to this foler again?

sharp fossil
#

Idk why any of those would affect arv but ill update tomorrow

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Gn

stark horizon
sharp fossil
#

Oh ok

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I missed that sorry

stark horizon
uneven holly
stark horizon
native dragonBOT
#

Sunberry Village (https://www.nexusmods.com/stardewvalley/images/2481) is an upcoming expansion mod that adds a new town south of Pelican Town with new NPCs, items, crops, special orders, mines, and more! Although currently not available to play, you can follow development and see sneak peeks in the Sunberry Discord server.

nova parcel
stark horizon
nova parcel
#

man that means I have no active fish mods except my axolotls :((

stark horizon
#

Fish data changed a lot in 1.6, so I imagine those mods are a bit harder to update

nova parcel
#

seems it, thanks again!

uneven holly
#

Hey @stark horizon , I'm having trouble loading Dynamic Game Assets mod with SVE, any thoughts on why? Doesn't seem like it's updated for new version, but other people are running it without a problem, I think - or at least running SVE

sharp fossil
#

Why is the server link not working… forget it ill try tomorrow. Im so close to completion, night yall

stark horizon
#

The updated version of SVE no longer requires DGA as a dependency as a result

uneven holly
blazing patio
stark horizon
#

That could be from something else, Kate. Post a log and I can take a look!

uneven holly
#

Sorry, yes, thanks

viral sky
#

Search for the mod in your files and see if theres a duplicate

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gah

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meant to reply to @blazing patio

stark horizon
#

That error you posted shows exactly where

daring bison
#

I am unable to play the game multiplayer. Attempting to join a game via invite code just tells me I am unable to connect
I suspect it is from this error but I am playing on Steam so I don't know why it's trying to connect through GOG

stark horizon
#

Steam servers go through GOG

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It's possible the GOG servers are down

tacit hull
stark horizon
uneven holly
#

@stark horizon sorry for the text, rather than the formal log. Still going through mods and updating.

tacit hull
#

I just updated some of my mods and this happened

tacit hull
#

Wym by log?

stark horizon
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sharp fossil
#

Got it, night

stark horizon
blazing patio
tacit hull
#

It was a field of different crops from wildflour and cornacopia

stark horizon
daring bison
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 12 C# mods and 0 content packs.

stark horizon
#

!mphelp

native dragonBOT
daring bison
#

tyty

uneven holly
native dragonBOT
#

Log Info: SMAPI 4.0.3 with SDV 1.6.3 build 24087 on macOS Unix 12.1.0, with 6 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
uneven holly
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Thanks for getting me started

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Just - saw many objects missing, and was concerned.

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But should have just been updating anyway

stark horizon
#

Of course! My advice is to always start with Frameworks first, because many errors will cascade down from there 🙂

daring bison
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 12 C# mods and 0 content packs.

blazing patio
#

thank you to everyone that guided me today. I can now play with no worries!

daring bison
tacit hull
#

Okay I figured things out, I was dumb and forgot I'd moved my mods to a temporary folder to play vanilla with friends and forgot to move them back

uneven holly
#

Good to know many framework mods no longer needed

stark horizon
# nova parcel seems it, thanks again!

By the way - the Ridgeside issue is that the "Ridgeside Village" folder, which contains the SMAPI component, didn't update the manifest to 2.5.9. You can either ignore the error or manually edit the manifest

stark horizon
flat coral
#

hello! ❤️ i just wanted to confirm, is json assets not working for anyone else?

minor bane
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Hi everyone! I’m just wondering how often I should repost my problem or if posting it once is sufficient, thanks

viral sky
flat coral
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thank you! ❤️

stark horizon
polar grail
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Hi, I'm getting this error even though I copied and paste the command.

stark horizon
sharp fossil
polar grail
#

I'll check again, thank you.

sharp fossil
#

Np

minor bane
native dragonBOT
#

Log Info: SMAPI 4.0.2 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Enterprise, with 19 C# mods and 27 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

polar grail
#

Ahh it is the quote, it works now, thanks again!!

stark horizon
minor bane
#

Yeah, I was trying to update it myself. At first the seeds weren't even showing up in the shop, after following the "Migrate Stardew Valley Mods" page on the wiki I was able to get them to show up but they were errored. I suppose I just need to accept that I need to wait

devout pumiceBOT
lost imp
#

I got a tile on Robin's house that flickers. It's not "game breaking" but is annoying. Anyone have any experience with something like this?

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 87 C# mods and 122 content packs.

lost imp
#

My log, if that helps

astral crystal
#

I do modded via manual download. Sister uses Vortex. How do I help her with UI info suite 2 to be on Vortex?

tacit hull
#

How do I make a spoiler?

astral crystal
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Two | on each side

tacit hull
#

I just got a ||feeding basket.|| Is that 1.6 or a mod?

astral crystal
#

Sounds like ||Animal Husbandry mod||

tacit hull
#

Okay yeah that's what is looks like

minor bane
#

I don't see it in your smapi log but I have the same problem with that mod

flat coral
lost imp
tranquil sapphire
#

first time using smapi.
tried adding Stardew valley expanded in android but as you can see there is a problem.

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

oak forum
#

just a heads up

oak forum
#

VPR is doing the same thing. the VPR fix well fixes it

native dragonBOT
#

Using Vortex Mod Manager with Stardew Valley has the risk of your mods not getting installed properly, and other issues. Consider using Stardrop, a mod manager that was purpose built for SDV, instead!

oak forum
#

you dont

#

We 1000% do not recommend Vortex for Stardew. It eats stradew files

oak forum
#

if it hasnt been updated yet they more than likely are aware

buoyant shuttle
flat coral
#

thank you!! ❤️

native dragonBOT
#

please be patient! 1.6 just dropped, your favorite modders need time to produce quality updates

oak forum
#

Honestly you'll just have to wait for an update or find alternatives

flat crater
#

trying to download Downtown Zuzu, but the BusLocations mod that's required is under moderation review, and then the Custom NPC Fixes mod is apparently not needed anymore, but still shows as required. I did read a comment where Bus Locations isn't technically required but the only way to get there would be train or sewer and someone else said that in not having the Bus Locations, they were afraid of not being able to access the desert... So I'm confused on what I'm doing D:

astral crystal
#

sigh She's gonna be pissy about using something other than vortex

gloomy flame
#

anyone had issues trying to get stardrop to launch?

river pilot
tiny idol
flat crater
oak forum
#

the unofficial update

flat crater
oak forum
#

if you go here and type the name of the mod in you'll find unofficial updates or where its at for updates

flat crater
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you're a lifesaver, thank you!!

oak forum
#

^_^

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but for reals bookmark that site, its very useful

compact verge
oak forum
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If she uses vortex she WILL end up in here or well you will on her behalf because her mods are borked

oak forum
tiny idol
unique shale
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I am having trouble connecting my SMAPI to Stardust, is there a place where im able to find the SMAPI path?

gloomy flame
oak forum
unique shale
flat coral
#

what does this mean? does this mean im missing an image?

oak forum
bright roost
#

hello! i asked for help on this before, but i still haven't found a solution to this issue.
im having some issues with my farmhouse. before the 1.6 update i was using 2 mods that affected my farmhouse, one for the interior and one for the exterior. after i updated my mods for the farmhouse, my farmhouse exterior is showing as the smallest farmhouse exterior despite it being fully upgraded, i dont know why that is. I've tried updating all my mods including ones used for the farmhouse and removing any mods that may be causing issues but I can't figure out why my house is still being displayed incorrectly. Here's my log, i'd really appreciate the help. thanks! :D

https://smapi.io/log/c6adc48a97ec4622ba8ceb0c1b51c213

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 44 C# mods and 67 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

oak forum
#

much easier to troubleshoot with full logs vs screenshots though

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on macOS Unix 14.3.0, with 53 C# mods and 253 content packs.

flat coral
#

i didnt know... i had that many...

oak forum
#

Could you look for this folder for me? ~/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS

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and let me know if you have it

unique shale
gloomy flame
oak forum
#
Stardew Modding Wiki

If someone's asked you to share your log and you want to find out how they know how to read it, or you're just curious to know more, read on! This is a screenshot of what a log looks like in https://smapi.io/log. Below we'll break down each section. The example covers errors mod users and mod authors both might see!
Note that you may need to ope...

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

unique shale
gloomy flame
oak forum
#

and let me know if you have this

flat coral
#

thank you 😭

oak forum
#

remove anything PPJA

flat coral
oak forum
# unique shale

so not in that I'll want you to go into file explorer, or like uhh how do you open your downloads?

oak forum
#

is that not a ppja mod

oak forum
#

No it is im right

flat coral
#

it is! i just dont know what ppja is so im going to look into it

oak forum
#

Anything ppja has to go

flat coral
#

removed everything with ppja in the name

oak forum
#

its not compatible with 1.6 it does have a succesor but we will worry about that once you are cleaned up

flat coral
#

i really appreciate all of your help!!!

oak forum
#

remove atracore as well

flat coral
#

done!

oak forum
#

so fresh log

oak forum
flat coral
#

okay!

unique shale
oak forum
#

okay so it is finder

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on macOS Unix 14.3.0, with 54 C# mods and 251 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
#

you'll want to use that

oak forum
#

and then your game is probably going to get real angry

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so where did you buy the game from?

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gog or steam?

flat coral
#

steam! and i will do so! ❤️

oak forum
# unique shale

in Finder try to find this folder /Users/username/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS.

#

you'll need to change username to your username

oak forum
gloomy flame
#

question do i have to download the other 2 files listed for it to work?

oak forum
#

which is me being dramatic, we just might have to reverify your game files

flat coral
#

okay thank you! ❤️ im a little scared to remove custom furniture...

gloomy flame
oak forum
#

Visual to help ^

flat crater
oak forum
#

red: requirments: = what you need to make mod work

gloomy flame
#

dang I wonder why its broken

oak forum
#

blue: mods requiring this file = other mods that use the mod you downloaded/page you are on

gloomy flame
flat crater
# gloomy flame

do you have the newest vers of it? it could just not be updated yet, i've got a few broken/incompatible ones too currently D:

oak forum
#

I think a lot of things are moving off json into CP

gloomy flame
#

gotchu dang i really wanted cute outfits lol

oak forum
#

for personal use only

gloomy flame
#

the autofishing one only lists the 2.0 on the site but it says version 2.1

gloomy flame
oak forum
gloomy flame
#

right but when i download that it says that its not updated.

oak forum
#

!manifesterror

native dragonBOT
#

If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.

gloomy flame
#

cant open that document

oak forum
#

The modding scene is super fluid right now though so i promise more cute furniture will come

#

but you have a fair amount of incompatible mods we will probably have to say goodbye to or look for replacements later 💜

#

and another log for the next support person

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on macOS Unix 14.3.0, with 54 C# mods and 238 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

flat coral
#

oh im so sorry i msised your message!

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thank you for your help!!! ❤️

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i did the verify integrity thing!

obtuse mesa
#

so. ive come back once more to see if i can figure out the issue i'm having with a pair of mods.
the first one is Farm Extended, which I don't see any error messages from, but won't show in my custom farm layout menu. I've done what the 1.6 fix instructions told me to do to get it to work, so i'm rather confused
second is the custom greenhouse mod, which I am getting an error message from. heres what it says
[Content Patcher] Patch error: Custom Greenhouse > Load Maps/Greenhouse has a FromFile which matches non-existent file 'assets\Greenhouse.tbin'.

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

obtuse mesa
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 37 C# mods and 17 content packs.

obtuse mesa
#

idk what to do to show the stardrop log ;w;

shy orbit
#

FromFile which matches non-existent file 'assets\Greenhouse.tbin' this means that the mod either doesn't have that file in that location or that the access to the file is denied. usually gets fixed by deleting and reinstalling the mod, unless the mod is just broken

obtuse mesa
#

i've tried reinstalling it several times so. ig its jsut broken

#

pain.png

shy orbit
#

can you link the mod?

#

i can check it quickly

obtuse mesa
languid trout
#

You can fix it, yeah

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But you have to do it manually.

shy orbit
#

hm

dim delta
#

is anyone else having just the slightest short freeze when opening chests anywhere? like maybe a 1-2 second freeze then it opens. also happens when I close the chests

languid trout
#

That's actually pretty normal, last I checked

shy orbit
# obtuse mesa https://www.nexusmods.com/stardewvalley/mods/3464 https://www.nexusmods.com/star...

the 1.6 fix is an incomplete content patcher content pack with with a Load that tries to replace the greenhouse, but it can't because the assets/Greenhouse.tbin file doesn't exist in it. the original greenhouse file is from 2019 so i feel like there's a good chance that it's too outdated to work correctly, but if you want to make it work, i guess you could move the assets folder from the original mod to the 1.6 fix version to let it load (and delete the original version). i don't know how the fix was supposed to work though

obtuse mesa
#

ty i will try that

#

bad news there isnt an assets folder

robust hull
#

my smapi is telling me "The game failed to launch: Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException: Failed to create graphics device!"

obtuse mesa
#

good news i figured it out

#

what happened was when i went to apply the patch my computer ate the original files that had the actual content of the mod

#

so.

#

yippie ig

#

that just leaves whatever the hell is going on with farm extender

#

but thats a problem for not-mostly-asleep me

#

gn

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home Insider Preview, with 0 C# mods and 0 content packs.

robust hull
#

that's not entirely accurate lol

#

mmmm ok not even regular stardew will run

winged vessel
native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

winged vessel
#

unfortunately

#

You'll need to use the compatibility version of the game

#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

winged vessel
#

Which doesn't work with mods

robust hull
#

except i've been running modded stardew since 1.6 came out....

#

would this have started being an error in the last hour?

pliant nymph
#

help. i have sam as my second husband, and i cant get his last 2 stars to fill

inland oyster
#

Its like
Monobug chooses you

astral crystal
#

well, that's rude as fuck of monobug

inland oyster
#

Yeah monobug thats rude

astral crystal
#

Now, to stare moodily at my own mod and try to figure out what it'll need to be updated

winged vessel
#
  • On Windows, press the windows key + R to open the "Run" dialogue
  • Type "dxdiag" (without quotes) into the box, and press "OK"
  • Screenshot the screen that you see, called "System," (as well as any tabs labelled "Display" or "Display (Some Number)")
robust hull
#

i sent you screenshots in dm, trying to update driver.

#

but yeah, i was playing last night just fine

winged vessel
jovial smelt
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

livid sedge
#

is there a quick way to update all of these mods

robust hull
#

don't think so

jovial smelt
#

there used to be a mod manager that did it well but i cant find it to save my life it was a god send

flat crater
#

The mod called "Train Station" shows it's being skipped in Smapi, and says no longer compatible, but the smapi.io/mods site says use latest version and I've got the latest, is there something else I need to do? c:

jovial smelt
#

negetive

#

it was more along the line of an overwolf generic mod manager

robust hull
#

there's vortex at nexus mods? no idea how that works

jovial smelt
#

vortex is pretty meh to use imo from the 1 or 2 times i used it

robust hull
#

and there WAS a mod manager at the beginning of stardew having mods, but smapi has been the main one for YEARS

#

i think it was storm or something?

#

or that might have been a method of loading mods?

native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
#

#making-mods if you're havin trouble with your own mod

#

ugh...

jovial smelt
#

oh shit im in the wrong channel

#

yeah the names

#

sorry

lean star
flat crater
flat crater
# lean star look in optional files for the 1.6 alpha

now having an issue with getting all the required things for downtown zuzu- custom NPC fixes is a mod that is req for walk to the desert redux which is in turn required for DZ, but custom npc fixes is currently broken/incompatible so it won't let me use any of the walk to the desert mods w/o custom npc fixes,,,, D:

compact verge
dire fractal
#

Having an error with installing smapi

round path
#

There was some red text while loading SMAPI. I'm not sure if it's a problem or what it is, because it didn't show up again when I reloaded. I'm going to update SMAPI and the one mod it tells me to, but I just wanted to double check that everything is okay.

https://smapi.io/log/f7ddf38991204d94a0f55f2fbad85b0b

native dragonBOT
#

Log Info: SMAPI 4.0.3 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 7 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

Last login: Mon Apr 1 19:48:48 on ttys000
/Users/NAME/.zprofile:export:6: not valid in this context: -m
/etc/zshrc:7: command not found: locale
/Users/NAME/Downloads/SMAPI\ 4.0.4\ installer/install\ on\ macOS.command ; exit;
/etc/zshrc_Apple_Terminal:104: command not found: mkdir
NAME@NAME-MacBook-Air ~ % /Users/NAME/Downloads/SMAPI\ 4.0.4\ installer/install\ on\ macOS.command ; exit;
env: bash: No such file or directory

Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.

[Process completed]

#

Error with installing smapi

#

returning this

#

anyone have a fix?

winged vessel
dire fractal
round path
#

I don't understand like 99% of what all the text means lol

dire fractal
#

oof

dire fractal
round path
#

Super grateful to y'all

winged vessel
#

I don't know how your computer can't find mkdir

round path
winged vessel
#

I'm assuming you're on MacOS

dire fractal
#

oh lol

dire fractal
#

maybe its missing?

#

i've tried to delete everything and redownload everything

#

but its still not working

#

smapi was working until i uninstalled stardew and reinstalled it at a later date though

winged vessel
#

I mean mkdir is a command the comes prepackaged w/ your operating system, & a lot of times it's a pseudo command built into the shell iirc

#

How are you running the installer script?

dire fractal
#

just running the .command file

#

right out of downloads

inland oyster
#

Im guessing you extracted the file?

dire fractal
#

yea

inland oyster
#

Yea i have no other idea about mac

dire fractal
#

hmmm

#

fuck

#

someone had the same problem a long time ago

#

apparently

winged vessel
#

do you know how to get a terminal open?

dire fractal
#

uh

#

wdym?

winged vessel
#

you can search for in spotlight

dire fractal
#

i can opent erminal yes

winged vessel
#

okay open one first

dire fractal
#

done

#

hmm

#

oh

#

do i need to reset it?

winged vessel
#

can you type
which mkdir and press enter

dire fractal
#

its currently on NAME-- ZSH

#

mdkr not found

#

should i get ti to bash?

winged vessel
#

It sounds like you might have messed up your path, can you try echo "$PATH"

dire fractal
#

ok

#

python3

winged vessel
#

that's it?

dire fractal
#

yup

#

just python3

winged vessel
#

did you install anything recently or mess with some environment variables?

dire fractal
#

Uhhhh

#

as in?

winged vessel
#

okay nevermind that question um

dire fractal
#

I don't really have the technical skill to fuck around with terminal

winged vessel
#

can you try erm
cat ~/.zshrc

dire fractal
#

ok

#

zsh: command not found: cat

winged vessel
#

oof um okay try

#

/bin/cat ~/.zshrc

dire fractal
#

cat: /Users/NAME/.zshrc: No such file or directory

winged vessel
#

maybe
/bin/cat ~/.profile
?

dire fractal
#

cat: /Users/NAME/.profile: No such file or directory

winged vessel
#

man alright uh how about
/bin/cat ~/.MacOSX/environment.plist

dire fractal
#

same result

winged vessel
#

how about
/bin/cat /etc/profile

dire fractal
#

ooo new result

#

#System-wide .profile for sh(1)

if [ -x /usr/libexec/path_helper ]; then
eval /usr/libexec/path_helper -s
fi

if [ "${BASH-no}" != "no" ]; then
[ -r /etc/bashrc ] && . /etc/bashrc
fi

covert oriole
#

hey does anyone know why npc map worked for me one time and next time i launched stardew it broke

winged vessel
#

ohhh okay can you check for

#

/bin/cat ~/.bashrc

dire fractal
#

No such file or directory

winged vessel
#

maybe?
/bin/cat /etc/bashrc

dire fractal
#

#System-wide .bashrc file for interactive bash(1) shells.
if [ -z "$PS1" ]; then
return
fi

PS1='\h:\W \u$ '
#Make bash check its window size after a process completes
shopt -s checkwinsize

[ -r "/etc/bashrc_$TERM_PROGRAM" ] && . "/etc/bashrc_$TERM_PROGRAM"

winged vessel
#

I'm really confused where your PATH variable is coming from, can you try:
/bin/ls -la ~/

astral crystal
#

How easy is stardrop (the mod manager?) to use?

dire fractal
#

total 56
drwxr-x---+ 29 NAME staff 928 1 Apr 20:00 .
drwxr-xr-x 5 root admin 160 10 Dec 10:27 ..
-r-------- 1 NAME staff 7 31 Mar 18:27 .CFUserTextEncoding
-rw-r--r--@ 1 NAME staff 10244 1 Apr 19:48 .DS_Store
drwx------+ 4 NAME staff 128 1 Apr 19:48 .Trash
drwxr-xr-x 3 NAME staff 96 21 Feb 08:29 .X-VPNMac
drwxr-xr-x 9 NAME staff 288 22 Feb 20:21 .android
drwxr-xr-x 3 NAME staff 96 15 Dec 19:36 .cache
drwxr-xr-x@ 3 NAME staff 96 11 Dec 15:13 .config
drwx------ 3 NAME staff 96 15 Feb 07:52 .cups
-rw------- 1 NAME staff 16 22 Feb 20:09 .emulator_console_auth_token
-rw-r--r-- 1 root staff 0 12 Jan 15:10 .gitconfig
drwxr-xr-x 3 NAME staff 96 12 Jan 14:58 .idlerc
drwxr-xr-x@ 3 NAME staff 96 16 Dec 21:59 .mono
drwxr-xr-x 4 NAME staff 128 30 Mar 14:25 .oracle_jre_usage
-rw-r--r-- 1 NAME staff 514 12 Jan 15:12 .zprofile
-rw------- 1 NAME staff 2743 1 Apr 20:00 .zsh_history
drwx------ 42 NAME staff 1344 1 Apr 20:00 .zsh_sessions
drwx------@ 19 NAME staff 608 1 Apr 19:47 Applications
drwxr-xr-x@ 4 NAME staff 128 1 Apr 13:49 Applications (Parallels)
drwx------+ 27 NAME staff 864 1 Apr 19:47 Desktop
drwx------@ 14 NAME staff 448 24 Mar 20:12 Documents
drwx------@ 188 NAME staff 6016 1 Apr 19:48 Downloads
drwx------@ 88 NAME staff 2816 30 Mar 11:24 Library
drwx------ 8 NAME staff 256 21 Mar 12:10 Movies
drwx------+ 7 NAME staff 224 21 Mar 12:10 Music
drwx------ 4 NAME staff 128 21 Mar 12:10 Parallels
drwx------+ 7 NAME staff 224 21 Mar 12:10 Pictures
drwxr-xr-x+ 4 NAME staff 128 10 Dec 10:27 Public

winged vessel
#

ahhhh
/bin/cat ~/.zprofile

dire fractal
#

#Setting PATH for Python 3.12
#The original version is saved in .zprofile.pysave
PATH="/Library/Frameworks/Python.framework/Versions/3.12/bin:${PATH}"
export PATH
export PATH=python3 -m site --user-base/bin:/Library/Frameworks/Python.framework/Versions/3.12/bin:/usr/local/bin:/System/Cryptexes/App/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin
export PATH=python3 -m site --user-base/bin:/Library/Frameworks/Python.framework/Versions/3.12/bin:/usr/local/bin:/System/Cryptexes/App/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin
NAME@NAME-MacBook-Air ~ %

winged vessel
astral crystal
#

@winged vessel I don't want to use a mod manager, my sister wants to. I do manual download for mine, mostly because I have a mod I've worked on myself.

#

She is barely comfortable using vortex and nexus mods sigh

winged vessel
#

I guess consider it the royal you, then

#

If she must use a mod manager, then Stardrop would be the way to go, because vortex will ultimately have much harder to troubleshoot issues if anything goes awry

astral crystal
#

Well, we are twins, royal you probably works

winged vessel
#

and then restart your computer

dire fractal
#

ok

astral crystal
#

Okay. I'll see about it. I mean, I could possible just manually download them for her and I dunno, make a shortcut for smapi for her to clicky on

winged vessel
#

If possible that's probably the best option overall, but I hear people here have had positive experiences with Stardrop

astral crystal
#

Yea, I'm just frustrated because she wants what the mods do but doesn't want to somehow interact with a mod in any way.

dire fractal
winged vessel
#

can you try which mkdir in a new terminal now?

dire fractal
#

ok

#

/bin/mkdir

#

ooo that did something

winged vessel
#

Awesome, you should be able to run the SMAPI installer now

dire fractal
#

Wooo

#

thanks!

#

oh wtf its working

little ravine
#

@tired brook it happend aging with the .AccessViolationException and now i cant start SMAPI i can start the game fine

native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

gusty marlin
#

Anybody here use Better Chests? I just started using it since the other Carry Chest mod is no longer functional; however, I only want the Carry Chest feature, and the ability to craft from chests nearby the player. However, opening the crafting menu near a chest causes me to draw from all chests, and not the chest next to me. I'm in the caves for example, and it is allowing me to craft with objects with the chests on my farm, which I don't want. Anybody know how to turn it off? I'm trying many different configurations.

native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

pure moon
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro, with 77 C# mods and 45 content packs.

#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home Single Language, with 71 C# mods and 103 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sacred marten
#

Anyone knows why the path is only shaded in certain areas? I honestly don’t remember even downloading a reshade.

pure moon
#

that's a nice water texture

sacred marten
#

Thanks.. i have no idea how it got that way. I’m so confused at how my ground and water is retextured

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 25 C# mods and 12 content packs.

pure moon
#

i mean that for winterwonderland xD .. im gonna try to find that water texture mod there

dire fractal
#

Yeah, I already noticed. 😅

pure moon
#

xD

rustic idol
#

installed then uninstalled Market Town, but still have this load of spam on my map (no errors in the log, as far as i can tell). killnpc doesn't seem to work. do i have to do some save editing?

#

(well, no gamebreaking NPC errors, just errors about not being able to load their portraits. which... i don't have the mod anymore so that much makes sense)

#

this seems like a pain to handle manually (this is the save file)

#

(it seems the mod was updated so will reinstall, save, then uninstall and see if that helps)

raw apex
#

Hmm, can't seem to get NCP Map Locations working, any tips?
Got latest Steam version, SMAPI 4.0.4 and NPC M L 3.0.1

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

raw apex
#

Oh, didnt know you could check the info there

#

Says NPC Map Locations 3.0.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

pure moon
#

yes try updating it

raw apex
pure moon
#

lemme see ur log

raw apex
#

The parsed version?
(Just copy/paste it from the site?)

pure moon
#

yes

#

should look smth like this

fervent saddle
#

I think meatballs wants the link once you upload the log

pure moon
#

yes

fervent saddle
#

Not the log pasted in chat

raw apex
#

Yeah, had to screenshot it due to the amount of letters

fervent saddle
#

My friend

#

The link

pure moon
fervent saddle
#

Not screenshots

pure moon
#

LMFAO

#

also im kinda air headed xD .. im fixing some errors in my games as well

raw apex
#

Sorry, just got up 😉

fervent saddle
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 11 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

raw apex
#

Ah, was looking for a link option, but noticed you could just copy the address

pure moon
raw apex
#

Oh, can other mods affect them?

pure moon
#

try reinstalling npc map locations

raw apex
#

Already tried that, if you mean delete it from the mods, re-download and extract to the folder

pure moon
#

hmm that's weird

#

i have it aswell but i got no problem

pure moon
raw apex
#

Is there anything you need to do to activate it?
I put it in the folder and run the game.
Map is just the normal one, tab or ctrl+rightclick does not do anything

surreal orchid
#

@raw apex check the manifest for me please

pure moon
#

i didnt know npc map locations has that option .. the tab and right click MarinSurprised i've been using it for a long time

surreal orchid
#

I mean, it doesnt throw up errors in my game

pure moon
#

same with me

surreal orchid
foggy swan
#

Hey everyone, just got as quick question regarding the stardew valley planner (I'm not sure if you guys can anser this but here we go anyway). So i was playing around with it and i made this really nice farm. Side note: I Imported my current save and changed some things around. After changing it around, i've decided i really like it and was wondering if i could make it my main farm. So like, what i made in the planner i can put into my save file to have a cool farm. Thank you for your time. SDVshorts

pure moon
raw apex
foggy swan
surreal orchid
pure moon
pure moon
pure moon
foggy swan
#

Hey thank you heaps SDVemoteheart

raw apex
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 13 C# mods and 1 content packs.

naive leaf
#

Can you check the manifest.json for NPC map locations?

#

@raw apex

#

Sorry, forgot to reply ping lmao

raw apex
#

No worries:
"Version": "3.0.1",
"MinimumApiVersion": "4.0.0",

naive leaf
#

Alright one sec

raw apex
#

Is it dependant on any other mod that isnt mentioned?

naive leaf
#

No, but I'mma have you delete NPC map locations and reinstall it from nexus.

#

Ik you've probably already done this 56 thousand times, but just in case.

raw apex
#

I have deleted its folder completely, redownloaded it fron nexus and extracted that to the mod folder

#

But, can try again

#

(Is there anything else you need to do to reinstall it?)

naive leaf
#

After you download it and install it, can I get a screenshot of the manifest.json?

#

It should look like this

#

You shouldn't have to change the manifest.json at all

#

make sure you're downloading this one

raw apex
#

Testing it now

#

Same issue

#

Damn weird issue.
Is there any point in testing beta participation?

naive leaf
#

Nah, I got this

naive leaf
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 13 C# mods and 1 content packs.

wary scroll
#

His NPC Map Location is looking for a method that doesn't exist for some reason.

Broken code in NPCMapLocations.dll: reference to Newtonsoft.Json.Linq.JObject.ContainsKey (no such method

naive leaf
#

Oh Hi mizzion

wary scroll
#

Ive downloaded both the new SMAPI and NPC Map locations to make sure it wasn't those, and they both work fine

#

Hi 🙂

raw apex
#

I noticed that a couple of folders in the zip is missing compared to the github, framework and docs

#

Is those listed in your installs?

wary scroll
#

From which? SMAPI or NPC Map locations?

raw apex
#

NPC Map

wary scroll
#

Thats normal then

#

You're looking at the source on github

raw apex
#

Yeah, started to wonder if i had missed something

wary scroll
#

Can you zip up your NPC map location mod folder and send it through here, ill install your version and see if it happens on my end too

raw apex
naive leaf
#

you're...missing a whole folder?

#

Oh wait it's just the config folder

#

That's fine

raw apex
#

Guess that's created when the mod is running

naive leaf
#

Mhm

#

It works for me for whatever reason

wary scroll
#

The config is created when the game is loaded up after installing a new mod.
But your current one works fine

naive leaf
#

[SMAPI] NPC Map Locations 3.0.1 by Bouhm | Shows NPCs and farmers on a modified map page for accurate tracking.

raw apex
#

Yeah, as said i got no idea why it claims "no longer compatible" for me

naive leaf
#

Could an antivirus or something have messed with the .dll in NPC Map locations?

wary scroll
#

The only other thing I can think of off the top of my head is, somehow your newtonsoft got updated.

Can you navigate to your Stardew Valley Folder -> smapi-internal and zip up your Newtonsoft.Json.dll and send that

raw apex
#

Not sure, ESET haven't given any errors

naive leaf
#

Alrighty now this has left my scope SDVpuffersweats

wary scroll
#

Almost mine too. Its weird that it seems to only happen to Rottingham

raw apex
wary scroll
#

That one seems fine too

raw apex
#

Well, hoping 3.0.2 will fix it

warm grove
#

wait omg the server has club penguin stuff :D

wary scroll
#

May have to wait for Pathos to wake up and see the ping. He may have more info on that error. You're the first I've seen encounter it

warm grove
#

exciting bounces

naive leaf
naive leaf
wary scroll
#

I think you'll be fine 🙂

dire fractal
#

Hi there! I am not sure where to post this, My stardrop saloon keeps crashing my game in my modded world which is a CO-OP with a friend of mine, shes the server host.

mossy tree
#

!log Gonna need logs from both of you

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

dire fractal
native dragonBOT
#

Log Info: SMAPI with SDV on , with 0 C# mods and 0 content packs.

wary scroll
#

You need to drag and drop the log file into the parser. That way it gives us all the info. The log that you see and the information stored will be different

dire fractal
#

Okay let me do that for you

late pivot
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on macOS Unix 14.2.1, with 24 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

I have downloaded the file

wary scroll
#

Open the webpage -> then find the downloaded file, left click it and drag it to the big text box.

dire fractal
#

yeah I have it open on my notepad

wary scroll
#

It's not recommended, but you can copy and paste it in the chat, the bot should parse it

dire fractal
#

okay let me try

#

too much text?

wary scroll
#

You're missing some. Im assuming that's from your friend?

dire fractal
#

no thats only a bit I copied

#

the last 10 minutes

#

of my game before it crashed

wary scroll
#

We need it all. The log hides information from the player

dire fractal
#

thats everything it gave me

#

That is everything

wary scroll
#

That's still missing quite a bit. Did you follow the directions given on https://smapi.io/log? It'll tell you where to find the actual log file.

dire fractal
#

I did follow those instructions

#

I have the file

#

i think

wary scroll
#

Then you should see a SMAPI-Latest.txt, just drag and drop that into the chat

dire fractal
#

Could I just stream for you and you could tell me where to go?

wary scroll
#

Sure

dire fractal
#

which channel?

wary scroll
#

I dont even know how that works lol

#

I can walk you through the process if you want though

dire fractal
#

yeah

#

meet me in light house voice channel

#

OH I dont have perms to talk

wary scroll
#

Ill DM you and walk you through it

dire fractal
#

okay cool

flint musk
#

I have the poly mod as well as many custom NPCs, just married sterling but he has the dialogue of rasmodius from romancible rasmodius redux revamped. is there any way to fix this or should I uninstall rrrr?

naive leaf
flint musk
#

oki, should I report to both of just flip a coin?

pastel compass
#

anyone that can help me with these?

naive leaf
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

dawn mortar
#

After updating 1.6.3, you have to update the other mods too, right? It's not just Stardewmodapi, right?

#

Any mod suggestions for beginners like me?

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 36 C# mods and 35 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pastel compass
#

seem like it's just a recolour mod, but i'll try and see if it helps

naive leaf
lament orchid
#

Has anyone managed to get NPC Map Locations mod working on Smapi 4.0.4?
Currently trying to investigate why SMAPI says it is no longer compatible on my machine. The only clue SMAPI is giving me is the error

reference to Newtonsoft.Json.Linq.JObject.ContainsKey (no such method).
in NPCMapLocations.dll

naive leaf
pastel compass
#

still not working smh my head

lament orchid
#

Could it be a .net update I'm missing? If it's only happening to some people

naive leaf
naive leaf
pastel compass
#

here's my new link

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 36 C# mods and 35 content packs.

naive leaf
#

frick. I don't know this one either... my only guess would be to

#

!reset

native dragonBOT
naive leaf
#

top link

pastel compass
#

okie, thank you! will come back later w how it goes

lament orchid
#

Reinstalling .net desktop runtime for 6.0, in case it's something weird going on

naive leaf
gaunt gust
naive leaf
pastel compass
# naive leaf top link

didn't work :/ i get the error message when i open my modded save file. idk if it's a mod i'm missing that haven't been updated yet, cause i found that i have a few "error items" that look like this symbol 🚫 as well

vagrant tiger
#

why this one is broken i just downloaded the 1.6 version of this

naive leaf
pastel compass
#

yea i guess. i can play the save w no problem otherwise but the error message just bothers me a bit, and i have like 200h on this save so

#

but thank you for trying to help me<3

vagrant tiger
#

any help?

naive leaf
vagrant tiger
#

red text says its broken

naive leaf
#

there's..no red text?

#

am I blind?

lament orchid
vagrant tiger
gaunt gust
vagrant tiger
#

see here now

naive leaf
# vagrant tiger

dw about it. if it runs fine and smapi doesn't yell at you in a lot of red, you're fine.

pure moon
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Pro, with 77 C# mods and 45 content packs.

dire fractal
#

Where do I report bugs about Immersive Farm map? Also here?

naive leaf
#

anyway i gotta brb

robust pawn
#

anyone got issues with house upgrade tiles not loading correctly? or have an idea of what mods potentially touch this

frigid veldt
#

hello

#

what should i do wiht this:/

robust pawn
#

the two mods are conflicting so you have to remove one of them. marlon and gunther are real npcs in sve so the befriend mod is kinda redundant

frigid veldt
#

oof._. i even want them both

robust pawn
#

why would you need both?

frigid veldt
#

ig imma delte the befriend the two

robust pawn
#

yeah i mean sve adds a lot more that befriend doesnt so it makes sense

frigid veldt
#

cuz i couldnt be friend them in sve (i think)

robust pawn
#

when was the last time you played sve? theyve been realised npcs for a long time

frigid veldt
#

welp:> thank you for answering ma very shallow problem, have a SV evening

frigid veldt
#

so like i havent played the game fully

robust pawn
#

then yeah you dont need befriend. plus its not been updated in over 2 years

frigid veldt
#

oh damn:/

robust pawn
#

you can befriend them in sve, not sure why youre sad about removing befriend lol

#

its built into sve

naive leaf
#

make sure your mods are compatible with 1.6 as well if you're running 1.6

#

If not, you're gonna be in for a fun time

robust pawn
#

"MOD COMPATIBILITY:

This mod isn't (and will never be) compatible with SVE but may be compatible with other map mods. It removes a few tiles in the museum and Adventurer's Guild maps using Content Patcher so Marlon and Gunther's desks are accessible. Map recolor mods will be compatible, but mods that edit those specific tiles won't."

#

from the befriend marlon and gunther mod page

naive leaf
#

that too. read mod pages as well

robust pawn
lament orchid
#

I'm out of ideas. Updated .net framework, clean installs of SMAPI and only have NPC map locations added, tried latest version of newtonsoft.json dll. No dice.
I don't even know if the newtonsoft error is just a red herring and there's some other issue. Do we know if the error is what's causing SMAPI to not load the mod?

#

Compile time it works fine, but run time it throws the newtonsoft error and the mod won't load

#

Been a hot minute since I sat with C# though, so I might be barking up the wrong tree

quick bough
#

hi, how i get the blue grass starter?

#

if i not playing on the new farm

neat plaza
#

[[Blue_Grass_Starter]]

quick bough
#

how i get on the island to met Mr. Qi ?

robust bison
#

!gameplayquestion

native dragonBOT
#

Hi! This is #vanilla-tech-support, a channel for unmodded game support such as missing saves, games not launching, and so on. Your question seems to be more gameplay focused, and as such would be better suited for #stardew-valley, or #stardew-spoilers if your question is about something post community center or other late-game content. If you need help with mods, you can ask in #modded-stardew or #archived-modded-support.

sleek crow
#

Hi ! i've come into here to see if i can have this problem fixed about JsonAssets ! no matter what file i download it never runs and most of my mods just never load. i need some help :S

#

all files have been downloaded and the only reason the rest wont go through is because of the jsonassets mod :s

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

fathom plover
#

Sorry bothering you @neat plaza but are you available to help?

neat plaza
#

what

meager elm
#

so i edited a greenhouse map to better fit my own needs, and i got all the errors ironed out that were showing up in SMAPI, but the map itself isn't changing in the game and i'm not sure what's wrong

fathom plover
neat plaza
#

I told you, I would look into it

fathom plover
#

Ok, don't worry

dire fractal
#

hey does anyone know if the signs (the one at the bus stop etc) can be moved?

heady cape
#

Hi, i am using the To-Dew mod and i'm having trouble understanding how to use it. Is there any way i can make a task i click done on re-appear forever?

lean star
tame pivot
tame pivot
#

Oh good!

dawn portal
#

IDK where to ask it, but is there a way to add custom skills to UI info suite 2? I know that it uses SkillType.* but there's no enum entries in SkillType for custom skills. I don't know if it can be somehow extended or something. I see in SMAPI it has Combat = Farmer.combatSkill for example in the SkillType enum, but I can't find out what Farmer.combatSkill is either (so I don't know its value)

oak forum
oak forum
#

You could also see if someone in #modded-stardew uses it and if they know how if you can't find anything on the page

native dragonBOT
#

Hi! This is #vanilla-tech-support, a channel for unmodded game support such as missing saves, games not launching, and so on. Your question seems to be more gameplay focused, and as such would be better suited for #stardew-valley, or #stardew-spoilers if your question is about something post community center or other late-game content. If you need help with mods, you can ask in #modded-stardew or #archived-modded-support.

pastel compass
#

anyone who knows how to reset terrain features? i need to do it to fix visual glitches with sve but idk where i do it >.<

naive leaf
#

!rtf

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

pastel compass
#

thanks!

cold basalt
#

hey i have a problem with sve and grandpa's farm, whenever i try to exit the farm the scene remains there and i can walk freely where i should teleport

rough basin
#

here is a video

lament orchid
#

no need to be rude just because no one had time to answer you in 6 minutes

dire fractal
cold basalt
#

i asked yesterday

#

yet no one answered

#

;v

lament orchid
#

Still not a reason to behave that way when asking for help

#

Good luck getting help

cold basalt
#

hhh

pastel compass
#

not everyone knows how to help, it sucks but no need to take your frustration out on ppl

near terrace
#

The people who assist in this channel are volunteers and have no obligation to be around all the time, please be polite and repost your issue if no one helped you at the time.

naive leaf
#

cesky can you clear this of #lolrandom nonsense?

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

rough basin
#

thats not what i mean

#

.

oak forum
rough basin
#

the warp points

cold basalt
#

i literally said it

rough basin
#

are set incorrectly

oak forum
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

oak forum
#

Can I get a log please

near terrace
oak forum
rough basin
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 39 C# mods and 29 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
#

And remove these red ones

#

Let's try this first

#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
amber plinth
#

How do I create a new fish?

oak forum
amber plinth
#

ok

vast prawn
#

Windows----Bros, I got a glitch executing SMAIP, here's the screenshot. It just displayed several sentences, then it shut down

naive leaf
#

Is your smapi 4.0.4?

oak forum
naive leaf
#

1.6.3****

#

Riot I'm not doing anything right now and I wanna help SDVpufferchickcry

oak forum
vast prawn
#

yes, 1.6.3, 4.0.4

oak forum
#

That's what causes the manifest error

vast prawn
#

yes

naive leaf
#

Yeah, make sure you ran the installer for 4.0.4 as well.

oak forum
#

You may have to reinstall smapi

naive leaf
#

just downloading it doesn't do anything.

vast prawn
#

update it on steam

naive leaf
#

!log will help us out

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

vast prawn
#

I just install 4.0.4, didn't delete previous version

naive leaf
#

The log will tell us if you have 4.0.4

#

Or if you have an old version

#

It gives us lots of useful information SDVpufferheart

vast prawn
#

Ok, wait a minute

oak forum
#

Also you don't have to delete previous version BTW. If you installed it does that for you

#

But yes a log will tell us more

naive leaf
#

Make sure you're not copy-pasting the console window

#

or sending us your log physically. That goes on the website.

pastel compass
#

anyone else with this issue when trying to use DC burger portrait mod?

naive leaf
oak forum
pastel compass
#

it could be, i didn't get an error message in smapi when i launched the game so idk

naive leaf
pastel compass
#

it needs both portraiture and pytk, at least the one for sve does

naive leaf
#

Oooh...expanded.

#

that one i dont know

#

but i can test

#

I have it in my mod folder

pastel compass
#

but neither works. vanilla characters glitch out while sve onea are regular for me

naive leaf
#

I can check the vanilla

oak forum
naive leaf
#

the vanilla one requires you to remove the pytk dependency in the manifest.json however

#

which is just deleting a few lines

pastel compass
#

alright thanks

naive leaf
#

I'm still lookin! >:L

#

Patience my dear lydia from beetlejuice pfp

pastel compass
#

oh LOL im sorry i thhought that was it

naive leaf
#

that's half of it

oak forum
#

So that's the vanilla fix* he believes

#

Now he's looking at the sve weird portraits thingy

naive leaf
#

yeah, I'm checking to see if the vanilla works for me rq

#

I have a farm test save specifically for testing mods XD

#

OH DEAR GOD THATS A LOTTA RED

#

HOLY SHEESH

#

okay so i did something very wrong here lmao

#

lemme go back and ...yeah

vast prawn
#

No, doesn't work, here's the image. And I also tried every instructions. Btw, the problem happened once I update the SMAPI to 4.0.4 version, it didn't glitched on previous versionSDVpuffersob

oak forum
#

Can yountake a screenshot of the full screen please

vast prawn
#

it means the windows can find the files on that path

naive leaf
#

okay @pastel compass removing the dependency for pytk breaks the mod, so let me see if i can find a different version of this mod for vanilla. PYTK is the culprit here

vast prawn
#

can't find the log

naive leaf
pastel compass
#

i mean,,,,purple is cool i guess?

oak forum
vast prawn
#

chinese

#

Wait a minute, I translate it

naive leaf
#

I believe i found the portraiture version for this mod, just one second for me to test this

pastel compass
#

i thought that was the glitch i'm sorry LMAO, it's cute tho

naive leaf
#

nah nah pierre is glitched 😆

#

AHA!

#

I GOT IT.

#

Now this is for portraiture, which works a little differently.

#

Do you have portraiture @pastel compass ?

pastel compass
#

i do! should i delete pytk?

naive leaf
rain sapphire
#

Not sure if to post here, but i am wanting to use aimon's fancy greenhouse, and rn i have this one and i'm not sure if its the right one, If its not , anyone might know which one this is so i can turn it off

blazing patio
#

how do i manually install the bachelors and bachelorettes portrait mods that are xnb file?

native dragonBOT
#

XNB mods often break the game and are not recommended. See:

For mod creators, see editing XNB files for help unpacking & editing them (including for use with Content Patcher).

pastel compass
#

the sve one requires both portraiture and pytk

native dragonBOT
#

XNB mods often break the game and are not recommended. See Modding:Using XNB mods for more info (and a list of Content Patcher alternatives), and you can reset your content files to fix problems caused by XNB mods.

For mod creators, see Modding:Editing XNB mods for help unpacking & editing them (including for use with Content Patcher).

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

naive leaf
#

gimme a sec!

rain sapphire
rain sapphire
#

okii good lemme get the log

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 61 C# mods and 269 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
#

Probably that

rain sapphire
#

Well thats fast, thank you very muchSDVpufferheart

oak forum
#

Yea just ctrl f "greenhouse"

naive leaf
#

@pastel compass If you're not using pytk for anything else, it should be safe to remove!

rain sapphire
#

aahh, now that i think of it i could've done that

#

I will remember it for next time thank you!

oak forum
# rain sapphire aahh, now that i think of it i could've done that
Stardew Modding Wiki

If someone's asked you to share your log and you want to find out how they know how to read it, or you're just curious to know more, read on! This is a screenshot of what a log looks like in https://smapi.io/log. Below we'll break down each section. The example covers errors mod users and mod authors both might see!
Note that you may need to ope...

#

This guide might help!

rain sapphire
#

Saving that to favorites rn

oak forum
#

It's what I recommend for new peeps with their log

naive leaf
#

without a guide

#

don't learn it without a guide, it's easier with a guide lmao

limpid cedar
#

Not sure if my DM got through so apologies if I’m double sending:
Hi there! I did notice that NPC Map Locations had an error, but I'd already tried removing that earlier and no change so you can maybe ignore that error on this log: https://smapi.io/log/40fb48b3bc28476a8a6a19327086a0e0
In addition, I started a new save and there’s no lag however, going back to old saves for my existing farm doesn’t seem to fix it…I’ll keep trying though.
I'm running this on steam deck linux version and no change in window/fullscreen or resolution etc. makes a difference nor desktop vs. game mode. lemme know if you have any questions!

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.16, with 106 C# mods and 153 content packs.

naive leaf
#

oh you're running an old version of the game..

oak forum
#

More than likely because of this

#

You grabbed the android one

#

You need probably I am GUESSING

naive leaf
#

FTM is...throwing a really big fit.

oak forum
#

The top of the old files

naive leaf
#

not a red fit, but a fit.

naive leaf
#
18:10:30    INFO    Farm Type Manager    Affected spawn area: "[No Area ID: Respawning previously saved monster.]"
18:10:30    INFO    Farm Type Manager    This may be caused by a formatting error in the item list. The affected item will be skipped.``` ... majorly mad for some reason as this repeats a LOT.
lament prairie
#

a content pack for FTM is misformatted

vast prawn
#

Ok, it's here

oak forum
#

Your game folder

vast prawn
#

screenshots?

oak forum
naive leaf
#

mhhh...the fact all of these mods appear to be updated for 1.6 on a 1.5.6 save concerns me....

oak forum
naive leaf
oak forum
#

We'd need to compare version numbers

naive leaf
#

Yeah, one second.

#

these all look like 1.6, but I might be a bit not right

vast prawn
#

Sorry, it's a little hard for me to understand English

naive leaf
#

Ah, no these are for 1.5.6. I checked a couple. SVE just threw me off a little.

#

not you, Mad, someone else

#

I'm typing my thoughts out 😅

oak forum
#

They're all android it looks like though

#

Better chests they have an android version of

naive leaf
#

@limpid cedar I know you have a lot of mods, but can you go through and make SURE you didn't download the android versions of these mods?

oak forum
#

Are you on mobile?

#

Am I misunderstanding?

naive leaf
#

No, they're on deck

#

steamdeck

#

Folder: /home/deck/.local/share/Steam/steamapps/common/Stardew Valley

oak forum
#

Okay yea they've got at least two android mods

limpid cedar
naive leaf
oak forum
#

You'll unfortunately need to check all of them

#

Github release notes for better chests showing version # is android

oak forum
naive leaf
#

I can find the file path for the location of error logs if need be

#

Not just the %appdata% thing

oak forum
naive leaf
#

Alright! I got this

ivory island
#

my game is crashing when i got into the mines in co-op for a modded save anyone mind helping me find the problem please

vast prawn
#

and here's another one

naive leaf
#

Have a good day at work Riot!

naive leaf
naive leaf
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

hard knoll
#

Is there any mod that harvests eggs and rabbit feet automatically?

vast prawn
naive leaf
vast prawn
#

Maybe I can delete all the files

naive leaf
#

DO NOT.

native dragonBOT
#

Log Info: SMAPI 4.0.3 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 30 C# mods and 69 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vast prawn
#

and then reinstall the game and mods

naive leaf
ivory island
#

okay lemme get it from them one sec

naive leaf
vast prawn
#

let me try

limpid cedar
# oak forum Github release notes for better chests showing version # is android

Hmm weird i only have convenient chests and chests anywhere...though after looking at better chests on nexus it sounds awesome! I'm seeing which mods I've added since right before stutter started to check which is android it's likely very recent since I had to download versions of mods aside from latest to not get a 1.6 compat one

naive leaf
vast prawn
#

ok, its removed

naive leaf
#

it's basically a clean install, in case something is kinda messed up.

native dragonBOT
#

Log Info: SMAPI 4.0.3 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 32 C# mods and 87 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 4.0.3 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 30 C# mods and 69 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
#

Okay wow that's a mismatch.

#

Okay so..Kagan...you have a lot of mods here that are xnb files.

#

And incompatible mods.