#archived-modded-support

1 messages · Page 273 of 1

gray sierra
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Mhm. Less mods

green jetty
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Do you have any of the major expansions?

gray sierra
#

Ya. But it still lags with out the major expansion mods

stark horizon
# gray sierra Mhm. Less mods

Wait, you have less mods with current laptop?

Regardless, you should check your CPU task settings, see what else is running in the background. Also, set SDV to highest priority.

gray sierra
#

🤔

#

Can’t hurt to get a laptop colling pad though too. But I’ll check it

green jetty
#

I agree with logos suggestion. Also set the resolution to the lowest setting you are comfortable on. It'll feel super zoomed in at first but with less to render it should lag less

modern python
#

honestly with that little ram i dont know if theres muhc you can even do

gray sierra
green jetty
#

You'll also have to super minimize the ui to fit

gray sierra
#

🤔

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Oh. You mean the pause menu and home screen?

green jetty
#

Yea. The ui is all the menus. It just makes it where they take up less room on the screen. Which on low resolutions is a good thing

gray sierra
#

I’ll let you know whst happens. Like I’ve submitted my log before and that didn’t seem to help

green jetty
#

Also add spritemaster. That also helps with lag sometimes as well

stark horizon
#

Point blank, Connor, even if your former laptop ran fine, 4 Gb of RAM is below the recommended amount for modding, especially any expansions.

#

Spritemaster calls for more RAM actually

green jetty
#

Oh it does?

stark horizon
#

Yes

robust bison
#

yeah

green jetty
#

I didn't know that

stark horizon
#

It optimizes at the expense of RAM

green jetty
#

That's good to know. Thanks for telling me

robust bison
#

a lot of cpu optimization techniques put that into the ram

green jetty
#

Thanks for letting me know.

inner token
#

Hi! The cooking skill creates dishes of varying quality, disrupting bulk crafting as I have to put it in my inventory manually to create another dish. Is there a workaround for this?

robust bison
#

nope, that's a feature

inner token
#

There's no way to have something akin to shift-clicking to have it go into my inventory instead of the cursor, then? Sitting and moving each dish into my inventory is not great lol

green jetty
#

Controller?

#

It's slightly faster that way

inner token
#

Ooh, they go directly into the inventory with a controller, wonderful. Thanks for that! ❤️

green jetty
#

Sure thing

wet shale
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21355) on Microsoft Windows 11 Home Single Language, with 28 C# mods and 30 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wet shale
#

the mod that ask for update is actually the latest version in nexus for the at mod, but the log shows the cp version, so I dont think that is the reason

scarlet quail
#

We need a log from everyone

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Not just the crash people

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Also please identify who is a farm hand and who is the host

wet shale
#

the one I sent is a farm hand

#

let me send mine, I was the host

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21355) on Microsoft Windows 11 Home Single Language, with 28 C# mods and 30 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

noble quarry
#

If I add mods can I take them out later on and still have a saveable play file?

noble quarry
scarlet quail
#

sigh Hitomi, you do realize this is likely due to you having a pirated game, yes?

slender isle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 27 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wet shale
#

shoot, I actually have the bought game, but my friend does not, so I had to install that one :/

scarlet quail
#

...wha?

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the logs you gave indicate your farmhand has the bought game

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I am now quite confused.

wet shale
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what im confused too

scarlet quail
#

Yours, Hitomi, is D:\Program Files (x86)\Stardew.Valley.Build.7922849, so pirated

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theirs is D:\Steam\steamapps\common\Stardew Valley

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at least per the logs you sent.

wet shale
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I'll try seeing if the error happens tomorrow, idk he might had bought the game and not told me to reinstall the bought one

scarlet quail
#

So I am seeing you, host, with pirated game, with farmhand with legal game.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 47 C# mods and 28 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wet shale
#

Wait he told me that he has the pirated one too, only that he added it on steam

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So it might just be crashing cause it's pirated

scarlet quail
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Well, you won't get much help with pirated copies here for obvious reasons

scarlet quail
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(Yes, even the multiplayer beta is broken in multiplayer at present.)

wet shale
#

I'll just buy them the game for christmas, I hate using the pirated copy because it's so annoying to make it work in multiplayer

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Thanks fam

slender isle
wet shale
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So you will save your crops, loot, money, farms, stuff like that

barren spade
#

Hi. Please redirect me if this isnt the correct channel for the question.
I am new to sdv and modding. I have two diagloue mod a bachelor, one small and other is larger in comparison. Is there a way i can make one mod take precedence over another?

noble quarry
wet shale
#

not really, at least It did not happen to me...

scarlet quail
#

!loadorder

native dragonBOT
plucky phoenix
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.226.27153935, with 61 C# mods and 125 content packs.

quartz mountain
#

I have a question, Im tryna play modded with my girlfriend and im tryna give her my mods to download but she keeps getting this error: error 0x8007000e not enough memory
i have literally tried everything, we trouble shooted for over and hour, I managed to find an update issue and fixed that as well, even increasing her virtual memory, she had like 6gb free on her C drive and even tho she has stardew on her d drive we cleared space on her c drive and then moved stardew to that drive.

#

so basically yeah I was wondering if anyone else went through the same issue and if so how did u fix it

dusty spruce
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memory != disk space

shy orbit
#

how much ram does the computer have? it could be a mod causing memory leak but more likely it's just that the computer can't run the mod setup

dusty spruce
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virtual memory would use disk space to kinda work like memory, but that's just "in the worst case" and the moment the system needs to use it, it's gonna be SLOOOOOOOW

quartz mountain
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its 16GB, she used to be able to run it but that was spring this year, I've gotten more mods now not as much as 523 anymore but definitely around the 400s but she keeps getting that pop up

dusty spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

quartz mountain
#

if this was a problem from the get go, it would make a lot of sense yk? I dont have the log, but I have the error code. The reason i donthave the log is because we cant even launch the game because she has no mods installed

dusty spruce
#

does vanilla game crash too?

quartz mountain
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nope, and the modded game doesnt crash either, but keep it mind that they both launch fine with no mods, because the issue is we cant even extract the mods to the mods file without getting that error

dusty spruce
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i... don't understand?

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so is she failing to run the mods, or to extract them, or to download them

quartz mountain
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to extract them. So whenever she tries to extract the mods from the zipfile to the mod folder she gets that error: error 0x8007000e not enough memory. So running the game isnt an issue because we cant even get the mods in there in the first place yk?

dusty spruce
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what are you extracting the mods with?

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and i assume it was you who compressed them for her, so what did you compress them with?

quartz mountain
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its like the rainbow colored books, so im assuming winwar? and I compressed them with winrar- Another friend can extract the mods just fine too

dusty spruce
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i'd try extracting with a different app. personally i use 7-Zip, and a lot of people do, because it's a no nonsense, free app

quartz mountain
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yeah? ill try that fs fs

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Thanks man, I'll try that out rn

dusty spruce
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could be a bug in the specific version of WinRAR

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wait. virtual machine?

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what the hell

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WHAT virtual machine

quartz mountain
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this is the error code btw, it doesnt have anything to do with windows 10 or virtual machine i just wanted to show u what is was showing

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dw dw she doesnt have a VM

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thats just the type of popup shes getting

dusty spruce
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and it's not the type of popup she should be ever getting

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EVER

quartz mountain
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? no? is it bad?

dusty spruce
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at least not for what you two are trying to do

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i've never seen it, i have no clue WHY it would show up

quartz mountain
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oooh i think im confusing u, let me delete it

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I wanted to show the error code pic, but i think its best to show it the moment she gets it, which hopefully she doesnt but if she does ill add it here

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thanks btw man, now all i gotta do is have her download 7-zip

dusty spruce
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the point is, what you're doing has NOTHING to do with virtual machines, unless you're not telling us something you're trying to do / doing, or... i don't know really

quartz mountain
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no man, I assure you it has nothing to do with VMs

wispy pine
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im hoping to get some help with figuring out if im missing something, is there a way i can create a smapi log?

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i followed the instructions on smapi's website, couldn't find it

wispy pine
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found it

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 46 C# mods and 74 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

pine schooner
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Hi. I am having an error with a mod not loading because it says some items are not loaded, But I can’t find certain files on Nexus and also the other mods it says are missing are loaded?

dusty spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pine schooner
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 88 C# mods and 195 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

unreal summit
scarlet quail
wispy pine
#

updated the mods, wall of yellow text is much shorter this time

pine schooner
unreal summit
modern python
#

!reset

native dragonBOT
scarlet quail
#

Invisible bed most likely means XNB.

primal spear
#

certain mod is causing issue for the other players in coop (they crash if they enter town b/w 9:30am to 3:30pm) we assume its a mod host is using since we dont experience that if someone else hosts. how to find which mod is causing the issue? we installed all the host's mods that patched game code

scarlet quail
#

Give a log from everyone

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Especially the host

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I have a feeling you are way way off

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!mpmods btw

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

Stardew Valley Wiki

Do you want to play Stardew Valley with mods? This guide is for you!

primal spear
#

RaidenNoting thanks will check host's logs

wispy pine
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 47 C# mods and 76 content packs.

unreal summit
# scarlet quail Verify your game files.

"XNB mods replace files in your game's Content folder with custom versions. If a mod has some .xnb files and no manifest.json, it's an XNB mod."

I'm a little confused because every mod I've loaded would be added directly to the mods folder and not the content folder. I have also checked all the mods now and none of them have an .xnb file.

scarlet quail
#

Just reset your game files.

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It may have been an old mod you added

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First, do the trouble shooting step. Then come back saying it didn't work if it didn't actually work.

unreal summit
#

@scarlet quail all right i tried to fix stardew valley via steam, unfortunately unsuccessfully.

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should I now best take out the mods or how to proceed?

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if someone can help me I would be really grateful. These are the current logs from SMAPI.

native dragonBOT
unreal summit
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 22 C# mods and 7 content packs.

scarlet quail
#

Your log doesn't show you loading into the game, but if verifying files didn't work, I have a feeling it might be your translated SVE.

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Temporarily deactivate SVE, load the game, see if your bed is not invisible.

unreal summit
scarlet quail
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you can deactivate SVE and error handler will take it out normally. And as long as you don't leave your house you won't even notice anything off.

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Plus no changes will actually save until and unless you save.... and if your bed is gone, not like that's gonna happen SweatSmileIan

blissful brook
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I tried to take a craftables mod from the nexus and turn convert it into a content patcher mod for my own use. It kinda worked, in that the textures I wanted to change were changed, but the textures for everything else became missing...

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Where could I have messed up?

scarlet quail
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That is... incredibly nonspecific

blissful brook
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fair enough

unreal summit
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@scarlet quail I have found the error. It is the mod: HDSprites

scarlet quail
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odd that a sprite mod is affecting beds

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but as long as it's fixed!

unreal summit
scarlet quail
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....well, now that makes sense

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Ruby, Stardew 1.5 came out on Dec 2020

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That mod is from 2019.

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Anything prior to Dec 2020 that isn't content patcher is likely to cause lots of problems.

unreal summit
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yes my mistake. Would be nice if nexus mods would not be so confusing with all the mods that are outdated.

modern python
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its up to the authors to remove or mark mods as outdated, not nexus

unreal summit
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thanks for your help @scarlet quail 🙂

arctic fractal
#

Hi! I've been playing the base game for I think a month? I want to try to mod but I don't know what's wrong here and don't know how to proceed. Thank you!

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Also, I'm playing on my pc, ver 1.5.6

dusty spruce
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a thing your pirated version of the game did makes the installer not work.

neat plaza
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  1. why is sdv there
  2. why is there 3 subfolders
  3. why are there dots
  4. did you buy the game
scarlet quail
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Why are we getting so many pirates lately

neat plaza
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i don't know

inland oyster
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My professional note Im 90% sure that its pirated

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The game is not even that expensive

magic hatch
#

Hey there, I was wondering if there are any mods out there that retexture upgraded cabins? Or are there any mods that make them look like a farmhouse? 🙂

azure flame
#

Hey, I'm on Android and trying to use the Virtual Keyboard that comes with the latest version of SMAPI, but the icon isn't showing up. How do I get it to work? Also, I have my files in a separate location (instead of having to go into android/data/com.zane.stardewvalley, I can access it from the file list that has download and android. The folder in data just contains saves and screenshots.) Having it where it is allows almost any app to access it's contents without trouble.

proven pewter
valid locust
#

hii im on macos and im trying to add literally one mod to my game, but i really don't know what to do. I downloaded SMAPI and the MONO framework and the mod that I wanted, some sources online said to drag the mod into the mod folder but there isn't one. Basically I just want to know what to do now that I have the mod I want and the programs downloaded.

calm heron
#

did you install smapi

valid locust
#

yes

calm heron
#

not just download
like actually unzip and install i mean

valid locust
#

yeah

calm heron
#

take a screenie of the folder real quick please

valid locust
#

the smapi or stardew folder?

calm heron
#

if you installed smapi there should be the mod folder

neat plaza
#

the mods folder

calm heron
#

hi pillow

neat plaza
#

hello

valid locust
neat plaza
#

why are you taking an ss of the instalelr

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wait
did you even install smapi

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i'm rereading your message and it sounds like you didn't

valid locust
neat plaza
#

alright

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s then go to your mods folder

valid locust
#

there isnt one

modern python
#

!findmodsfolder

native dragonBOT
calm heron
#

there should be

modern python
#

are you looking in the right place?

neat plaza
#

it even tells you where it is

calm heron
#

hi vinny

dense slate
#

Hello, I am having some issue with running SAMPI on my computer. I’m on Windows 11. I have the latest version of the game from steam. I have the latest version of SMAPI
I am able to run the game when SMAPI is uninstalled. When I install SMAPI and click StadewModdingAPI.exe I get the above screenshot
The SMAPI log does not catch anything :
[15:16:18 INFO SMAPI] SMAPI 3.18.6 with Stardew Valley 1.5.6 (build 22018) on Microsoft Windows 11 Home
[15:16:18 INFO SMAPI] Mods go here: S:\Steam Stuff\steamapps\common\Stardew Valley\Mods
[15:16:18 TRACE SMAPI] Log started at 2023-10-31T20:16:18 UTC
[15:16:21 DEBUG SMAPI] Waiting for game to launch...

I have tried:
• Rebooting pc
• Reinstalling game
• Reinstalling SAMPI
• Partitioning drive and creating new Steam Library
• Whitelisting SAMPI on antivirus
Currently out of ideas on how to get the game working with mods again.

stark horizon
#

System.AccessViolationException - this happens when SMAPI doesn't have access to read/write to memory. You've whitelisted your anitvirus, but have you given SMAPI all access permissions?

#

Also, how much RAM do you have? This can happen when not enough memory is allocated to processes.

dense slate
#

As far as I can tell, yes. I have given it full security permissions

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I have 16GM ram

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GB*

stark horizon
#

That is more than enough.

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So the only other thing I can find is that this can happen when memory attempting to be accessed is corrupted.

dense slate
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Hmm I see, I will download a memory tester and see if it finds anything

native dragonBOT
tall sigil
#

Hi im trying to install MARGO off of GitHub but smapi tells me I’m missing the
“DaLion.Overhaul.DLL” file

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Where can I find it? Reinstalling from GitHub doesn’t help

dire fractal
#

Can I Send Links To My Reddit Post Asking For Help?

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Well If I Can

kind wraith
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I noticed Nexus has a mod manager. I've always manually downloaded mods. Does this automatically update mods and allow me to easily download the mods I want?

gaunt gust
#

No, unless you pay them

long brook
#

Just ask here again with the content of your post there. Explain fully what's the issue with log

calm heron
#

checked
no info other than the log

kind wraith
dire fractal
#

I also made another upload with a full video on what happened

dusty spruce
calm heron
#

no offense johnny but we'd rather you post it directly here than have us search through reddit

zealous hull
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 37 C# mods and 127 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

zealous hull
long brook
#

You use dga version on ppja

#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

zealous hull
long brook
#

Who askbyou to do that?

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Just use Ja version insteqd

zealous hull
#

a few days ago, when i was having trouble with my mods.

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i have all the rest of the ppja things

long brook
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Some error you got on ppja is from dga version of fresh meat

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Do you use ppja megapack?

zealous hull
#

yes

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also wondering about the love of cooking errors

long brook
#

Try to download all standalone of ppja stuff (not megapack one) and use JA version

zealous hull
#

i dont care that much about the ppja/meat stuff or anything, im more so wondering about the love of cooking errors

long brook
#

Those are not error. It's just you don't have mods that have those recipes installed so LoC remove those recipe from list

dense slate
kind wraith
#

I just bought a new computer, how do I move my modded save from one computer to another? I copied the folder in save-backup and installed smapi and the mods on the new computer and pasted the folder there, but it doesn't show up. I must be missing something.

neat plaza
#

!saves

native dragonBOT
kind wraith
#

For some reason the folder in saves was empty. Thank god for SMAPI backups!

#

I'm sure it was 100% user error lol

karmic reef
#

Not quite sure where to ask this, but if a user's game path in their log is C:\Program Files (x86)\Stardew_Valley By RafaYoshi, that's an illegal download of SDV, right?

pallid summit
#

almost a certainty

regal swift
native dragonBOT
stark horizon
#

SVE wasn't installed correctly. And you're using an outdated version of Immersive Farm.

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I recommend deleting SVE and reinstalling it, along with the IMF2 map (also located on the SVE files page on Nexus)

calm heron
#

"normal and not expanded"
but.. you're using expa- ohhhh.... (<- real thoughts)

plucky phoenix
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.226.27153935, with 61 C# mods and 120 content packs.

stark horizon
plucky phoenix
#

Thanks will try that version

stark horizon
#

!androidcompat You're welcome, Sapphire. This is a good site to bookmark. 🙂

native dragonBOT
paper basin
#

here's a screenshot of the texture issue im having (grabbing the logs now)

#

thats the log

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 30 C# mods and 49 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

And your manifest for Lacey's portrait isn't parsing correctly.

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ChildToNPC is broken and has been replaced by LittleNPCs

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Luumi - is this image of your farmhouse? If not, which building is it?

paper basin
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its evelyn's house

stark horizon
#

Thanks! That will help narrow it down.

paper basin
#

hmm i wonder what went wrong in my manifest

stark horizon
#

It's laid out in the first section of red text if you click on the log.

paper basin
#

not reading the dependencies properly?

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at least that what it looks like

stark horizon
#

It's likely a syntax error. Can you run your manifest.json in the JSON parser? I can take a look at it. smapi.io/json

paper basin
#

for sure

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thank you for all the help <3

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omg i forgot a quotation mark lmao

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im just a little silly i guess SDVpufferthumbsup

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ran smapi again and the manifest loaded correctly, just the missed quotation messed it up i guess haha

stark horizon
#

As far as the door goes, I'm fairly certain it's a conflict between competing CP mods, I just don't have enough info to determine which one it is.

paper basin
#

yeah im sure its that as well, im just not sure which ones

stark horizon
#

We can find out though. Could you relaunch SDV and go into George & Evelyn's house?

paper basin
#

absolutely

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itll take a bit for it to launch, my laptop is a little slow

stark horizon
#

When you're in there, could you navigate to your SMAPI console, and in the window there, input patch summary and then once that is done, input patch export "Maps/JoshHouse"

#

no worries.

sonic walrus
#

rustic country and industrial kitchen are whats conflicting

stark horizon
#

For Evelyn's house - weird, I thought the latter only affected the farmhouse

paper basin
#

I thought so too

sonic walrus
#

i guess it affects homes now as well?

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thats the door you have glitching

paper basin
#

Ah I see

stark horizon
#

Hmm. WEIRD.

paper basin
#

Very

sonic walrus
#

there's a config set it to false

paper basin
#

inside sv? genericmodconfig? or do i need to go into the mod files itself

stark horizon
#

Thanks, Soup, for letting us know!

paper basin
#

this is what i have for industrial kitchen in gmc

sonic walrus
#

i believe it's the interior structure? try that

paper basin
#

ok bet

sonic walrus
#

i don't have it myself so i'm not positive

paper basin
#

Loading in now I'll let u know if it's fixed

sonic walrus
paper basin
#

Hopefully that fixes it, it's not a major bug or anything but it does get a tad annoying seeing it on every door 💀

sonic walrus
#

well it should be an automatic change, did you load up your save? SDVpufferheart

paper basin
#

Yeah it takes a while tho, super slow laptop lol

sonic walrus
#

no worries hope it works !

stark horizon
#

(That was a lot faster than deciphering a patch summary. SDVpuffersquee )

paper basin
#

Dang it didn't work 😭

sonic walrus
#

hm

stark horizon
#

wut

sonic walrus
#

maybe i was wrong

paper basin
#

the overlapping texture does go away when the doors are open tho

stark horizon
#

When you're in there, could you navigate to your SMAPI console, and in the window there, input patch summary and then once that is done, input patch export "Maps/JoshHouse"

Do this please?

paper basin
#

oop i closed stardew

#

yeah one sec lemme relaunch lol

sonic walrus
#

actually wait now they look a bit different CGCatScream

stark horizon
#

No apologies needed, soup!! Your heart was in the right place. SDVpufferheart

stark horizon
#

Can you post a new log here, please?

paper basin
#

Absolutely

#

Do I need to close stardew for the log to save

stark horizon
#

And the patch export will be in a new folder in the same location where your mods folder is - called patch export, helpfully.

#

No, you don't

paper basin
#

Ok bet

#

Just the smapi log?

stark horizon
#

For now, yes please 🙂

paper basin
#

bet

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 30 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

The patch export should just be a text file

#

Could you drop that here, too, please?

paper basin
#

Where is it located?

#

Oop nvm

stark horizon
#

In your game folder - where your mods folder is

paper basin
stark horizon
#

Rustic Country Interior is conflicting with Vanilla Walls and Floors, I believe.

paper basin
#

yeah i wondered if it was the vanilla texture, it looked like it

#

i wonder why its doing that tho

stark horizon
#

Without digging through the guts of those mods, I can't quite say.

paper basin
#

vanilla walls and floors is just the base game textures, right?

stark horizon
#

yeah, so it could be that Rustic Country Interior is not patching the doors correctly.

#

LOL I thought vanilla walls & floors was a mod. blobfacepalm

paper basin
#

Ur good loool

#

I guess I'll just live with it 💀

stark horizon
#

You could try fixing the assets yourself, you know? SDVkrobusgiggle

#

It could be pixel placement on the json?

#

By that I mean coordinates

paper basin
#

I may just remove the texture for rustic's doors

#

Honestly I like the vanilla texture more 💀💀

stark horizon
#

May I also take this opportunity to plug a couple other really great interior mods? Less Ugly Town Interiors looks like it might be right up your alley!

#

And there's also DaisyNiko's Earthy Interiors.

paper basin
#

Earthy interiors might be a contender but I feel like rustic interiors fits the vibe that the rest of my texture mods go for

stark horizon
#

I can understand that. 🙂

paper basin
#

I appreciate y'all's help tho, seriously 💜💜

#

Even if I didn't fix the problem, thank you 🥰

stark horizon
#

You're welcome!

paper basin
#

Now I just gotta find the door tile and delete it from existence lol

#

Delete the code needed to replace the doors, hopefully it doesn't break rustic interiors but I think it should work

stark horizon
#

Fingers crossed!

paper basin
#

No errors related to rustic interiors yet 🤞🤞🤞

#

Noooo it didn't work 😭

#

Imma just delete the sprite 💀

#

Ok third time's the charm

#

Wtf I literally deleted the entire texture and it's still there 💀

stark horizon
#

Ok. Plan G?

paper basin
#

Wait there's another one

#

Why is there 2 different tile sheets with doors 😭

stark horizon
#

Tilesheets are cursed. That's all I can think of.

paper basin
#

Ok the tile should now be COMPLETELY removed

#

It worked!!!!

stark horizon
#

Woohoo! Celebration! SDVpufferparty

paper basin
#

Tysm for helping with it 💜💜💜

stark horizon
#

You're most welcome! Glad you found a pseudo-fix. 😄

glass dew
#

hello, question about sve grandpas farm, does anyone know how to change the stone bridge to a wooden bridge?

languid raft
#

since i can't send pictures in modded farmers, does anyone know the name of the mod that puts these little icons on your screen?

tough spire
#

Npc adventure?

spring dock
#

Is it possible to have SMAPI show up in your Discord status like the other games?

neat plaza
#

yes

#

you can just add it

#

or install a mod for RPC

weak sand
#

Is it okay to recolor the mod assets because I recolored a mod named Yri retro crops mod to earthy pallet to fit in with earthy recolor

#

I don't upload it to any website

modern python
#

!gameplayquestion

native dragonBOT
foggy grove
#

hey, I need some help. I've followed how to install SMAPI but I seem to be missing the StardewModdingAPI.exe file from the download. Do I need it for windows and running it through steam?

robust bison
#

did you run the installer?

foggy grove
#

that pushed me in the right direction. Thanks. It definitely helps using the tools they give you.

delicate mirage
#

ticket ?

#

it stays this way or I'll nap

#

@fading ridge

fading ridge
#

uh

delicate mirage
#

plaese help

fading ridge
#

i have no idea how to help im just a moderator

scarlet quail
#

why ping arph specifically?

#

also what was that specific command...

#

I know !troubleshoot

delicate mirage
#

350 not 33 modes are installed, expanded and ridgeide

scarlet quail
#

!smapislow

native dragonBOT
scarlet quail
#

!log also if you have less mods than you think you should

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

delicate mirage
#

smapi is already installed

scarlet quail
#

Yes, I'm aware. Your screenshot is showing SMAPI is loading.

#

Please follow the instructions in the commands.

delicate mirage
#

i couldn't see the instruction when I said

#

this is the last one, there's nothing else coming right now

#

@eternal ravine

bold geyser
#

pinging staff won't help

eternal ravine
#

I'm not technical suport

bold geyser
#

lyoko is already here to troubleshoot and assist you

inner phoenix
#

i need helppp, some of my trees/bushes are overlaying other parts of the map. I've tried disabling all visual mods but it isntworking

fickle zenith
#

Is there a way to have different mod folders on PC? I want to have a specific mod for one of my saves but I don't want it on my other. How would I go about that?

delicate mirage
#

please help me or

native dragonBOT
modern python
#

then switch it around when you want to use that other mod group

delicate mirage
#

@modern pythonhelp me

modern python
#

get the log as lyoko asked you to

#

and please stop pinging random people

delicate mirage
#

what ?

delicate mirage
modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

inner phoenix
modern python
#

ah

inner phoenix
#

I do have Expanded

modern python
#

!rtf use this mod

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

inner phoenix
modern python
#

np!

alpine scroll
#

I don't know if I'm missing a mod to repair those textures, it happens to me in several places, for example. If some books are on a table, they blink together.

inner phoenix
#

I used the unofficial one and it worked for me

alpine scroll
#

I don't know it, could you give me the name or link of the mod you use?

inner phoenix
alpine scroll
#

Thx!

inner phoenix
fickle zenith
modern python
#

depends on the mod

#

well

#

your save would be fine but if for example, you removed a mod that adds in npcs and then saved, and then added it back, all your heart progress with those npcs would be lost

#

same would go for something that adds in items

amber iris
#

i downloaded all the mods that sve required via nexus mods but smapi is giving me the following errors:

#

[SMAPI] Found 16 mods with warnings:
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - PyTK 1.22.4 because it's no longer compatible. Please check for a new version at https://www.nexusmods.com/stardewvalley/mods/1726 or https://smapi.io/mods

[SMAPI] - Stardew Valley Expanded 1.12.18 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - Stardew Valley Expanded - PyTK 1.12.18 because it needs the 'PyTK' mod, which couldn't be loaded.
[SMAPI] - StardewHack 4.1.0 because it's no longer compatible. Please check for a version newer than 5.1.0 at https://www.nexusmods.com/stardewvalley/mods/3213 or https://smapi.io/mods
[SMAPI] - TMXL Map Toolkit 1.22.0 because it needs the 'PyTK' mod, which couldn't be loaded.

[SMAPI] - Bigger Backpack 4.1.0 because it needs the 'StardewHack' mod, which couldn't be loaded.
[SMAPI] - Immersive Farm 2 Remastered 1.12.15 because it needs the 'Stardew Valley Expanded' mod, which couldn't be loaded.
[SMAPI] - Stardew Valley Expanded 1.12.18 because it's no longer compatible. Please check for a version newer than 1.13.11 at https://www.nexusmods.com/stardewvalley/mods/??? or https://smapi.io/mods
[SMAPI] - Tractor Mod 4.14.1 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
[SMAPI] - UI Info Suite 2.0.0 because it's no longer compatible. Please check for a newer version at https://www.nexusmods.com/stardewvalley/mods/1150 or https://smapi.io/mods

Nexus Mods :: Stardew Valley

Toolkit for Smapi Mods

Nexus Mods :: Stardew Valley

Library mod used by my other mods. Doesn't do much on its own.

Nexus Mods :: Stardew Valley

Browse 13,292 mods for Stardew Valley at Nexus Mods

Nexus Mods :: Stardew Valley

Provides helpful information about things around you designed to help you be aware of what's going on without feeling like you're cheating.

#

did i download something incorrectly or is pytk still to blame? i was told to simply follow nexus guide and that it wouldn't be that hard, but still having these errors

neat plaza
#
  1. are you on android
  2. are you on android
  3. if not, why are you not getting the latest versions of mods then
amber iris
#

i'm using a mac

neat plaza
#

if not, why are you not getting the latest versions of mods then

amber iris
#

i'm not sure.. downloaded just an hour ago

neat plaza
#

!log also

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

neat plaza
modern python
#

that is a really old version of the mod if its on pytk

neat plaza
#

it's so old it's from before nexus introduced archiving

amber iris
#

i used to play sve when it first came out, but i thought i cleared all the old file and then redownloaded everything, could smapi be using older files

neat plaza
#

well it's clearly not using new files

modern python
#

i would just completely clear out your mod folder and make sure you install everything new. smapi will only pull things from inside your mod folder so clearly there must be some messed up stuff happening in there

fickle zenith
neat plaza
#

!videoguides

native dragonBOT
fickle zenith
#

yay cool ty

#

I don't see any specific video.

neat plaza
#

...
the command literally tells you not to use them

stray spire
#

when people don't read 🤦‍♂️

fickle zenith
#

Damn sorry english isnt my best language. 💀

modern python
zealous hull
#

hey friends, im not 100% sure how to find my smapi path for stardrop, ive looked through instructions im just a lil silly and cant find it lol

lament vortex
#

! findmodsfolder it should be your game folder path

native dragonBOT
zealous hull
#

amazing thank you!

maiden hemlock
#

I'm kind of having trouble with my save file It's disappeared and I tried updating smapi and all the mods I needed to update but it's still not there is my save file just gone?

dire fractal
#

if anyone knows abt the childtonpc mod can they help me out w adding it?

chilly siren
#

Hi! So, I'm helping a friend mod his sdv game and i was just wondering, does he need just the visuals or expansions and all?

calm heron
#

are you planning to play multiplayer

chilly siren
#

Yes

calm heron
#

then you both need the same mods to avoid problems

chilly siren
#

Okay, Thank you! I just needed a refresher!

calm heron
#

"the real rule of thumb is 'unless you have personally audited the mod for multiplayer don't mismatch mods'" -atravita, a very popular modder here

#

no problem

#

come drop your logs if there's an error or something

autumn drift
#

I need an adult. I'm trying to install the Vintage Reshade pack. And I'm at the Reshade installer. I clicked the file to start it up and it's asking to select a game or app. Do I click on Stardew Valley or the Modding API

#

I asked @chilly siren but they didn't know either

modern python
#

if i had to guess it would be the modding API but i dont have much reshade experience

calm heron
#

i'm assuming you mean this right

chilly siren
#

Yes

#

He's new to the game and the mods, I tried helping as best as i could, i forgot which it was, thank you!

calm heron
#

godspeed SDVpuffersalute

autumn drift
#

Thank fren

pearl quest
#

its been a while since i last played SV
and when i tried opening it now
it couldnt open
a massive error message appeared
saying that SMAPI couldnt load the executable
i remmeber that when i last played
like a couple years ago
i had a mod on

native dragonBOT
#

Log Info: SMAPI 3.12.2 with SDV 1.5.4 on Microsoft Windows 10 Home, with 7 C# mods and 2 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

Update smapi

pearl quest
#

i'm trying to do that now, i kind of forgot how modding works tho tbh

#

:/

long brook
#

And also sdv

pearl quest
#

its been

#

a whiiiiiile

long brook
#

!gettingstarted

native dragonBOT
pearl quest
#

tysm

#

pain

scarlet quail
#

When you last installed SMAPI, you installed it as admin

#

That is very very bad.

#

In order to update/reinstall you're gonna have to wipe out your entire SDV folder

#

then verify files to get the game back

#

THEN reinstall SMAPI

pearl quest
#

i uninstalled a bunch of things manually

#

and uuh

#

it worked?

#

kinda?

scarlet quail
#

that's just vanilla I'm guessing?

pearl quest
#

it says i have 4 mods out of date

scarlet quail
#

or 3.12.2

pearl quest
#

i just ran the API executable

scarlet quail
#

yeah that would work normally

#

But you can't update thanks to installing SMAPI as admin

pearl quest
#

then the command thing appeared

#

ran a bunch of things

#

said "4 mods can be updated"

#

and then just launched

scarlet quail
#

yeah. That's normal for a SMAPI version, even 3.12.2

#

but you didn't update it.

#

you just have SDV running on an old SMAPI

pearl quest
#

i mean, i did uninstall every SMAPI file and then download it into the same folder

#

it didnt work before

#

i... dont know

dusty spruce
#

you need to get rid of the folder altogether

#

otherwise your permissions are gonna be screwed

pearl quest
#

pain

scarlet quail
#

This is why you never ever ever ever ever install SMAPI as admin

pearl quest
#

i think this may have been the reason i stopped playing to begin with

#

lmao

dusty spruce
#

just uninstall Stardew from Steam, then go into the steamapps folder and remove the Stardew Valley folder altogether

pearl quest
dusty spruce
#

and then you can fresh install Stardew, then SMAPI, this time with no admin

pearl quest
#

thank you both

#

so straight up just delete that

#

aight

#

gonna guess that means i'll also need to start over

dusty spruce
#

with the mod setup? yes

#

the saves? no, these are stored elsewhere

scarlet quail
#

Saves are stored in appdata and will be fine

#

you're just reinstalling the game files after.

limber falcon
#

I'm playing with a friend on Grampa's Farm part of SVE and anytime the 2nd player leaves the farm they are hit with a lot of red text constantly generating(A small capture is attached)

modern python
#

can you two both send a SMAPI log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

limber falcon
#

Im trying to get the log currently

#

It is too big to parse it...

modern python
#

!logtoobig

native dragonBOT
limber falcon
#

Alr thanks give me a minute

mild talon
#

hey again Shockah, got a new error w/ SA.. no idea if it's w/ MARGO again
is this one known/harmless?

Reason: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
 ---> System.InvalidProgramException: Common Language Runtime detected an invalid program.
   at Interop.Ole32.CoTaskMemFree(IntPtr ptr)
   --- End of inner exception stack trace ---
   at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
   at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at MonoMod.RuntimeDetour.Platforms.DetourRuntimeNETPlatform.GetMethodHandle(MethodBase method)
   at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.GetIdentifiable(MethodBase method)
   at MonoMod.RuntimeDetour.Platforms.DetourRuntimeILPlatform.Pin(MethodBase method)
   at MonoMod.RuntimeDetour.DetourHelper.Pin[T](T method)
   at HarmonyLib.MethodPatcher.CreateReplacement(Dictionary`2& finalInstructions)
   at HarmonyLib.PatchFunctions.UpdateWrapper(MethodBase original, PatchInfo patchInfo)
   at HarmonyLib.PatchProcessor.Patch()
   at Shockah.Kokoro.HarmonyExt.TryPatch(Harmony self, Func`1 original, IMonitor monitor, LogLevel problemLogLevel, LogLevel successLogLevel, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer) in C:\git\Stardew-Valley-Mods\Kokoro\HarmonyExt.cs:line 64```

it's longer than the first one.. and i think it's separate (??) ![catconfuse](https://cdn.discordapp.com/emojis/835051263791464478.webp?size=128 "catconfuse") the old tax inflation error from margo is below it.

https://smapi.io/log/fd03a3311cce4f508b5b16999b1f7fcd
limber falcon
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 42 C# mods and 40 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

mild talon
modern python
limber falcon
#

Oh alright thank you! What is the Random NPCs folder for?

modern python
#

random visitors to buy from market day stalls, but its pretty broken and leads to issues (as your log shows)

scarlet quail
#

You know

#

with 1.6 on the horizon, it'll probably break Market Day, right?

#

Should we see if the maker can.... make the random NPCs a separate, optional download when they update it to 1.6?

modern python
#

i mean

#

its been over a year since the last update

#

and the big bug that it causes still hasnt been fixed

#

account hasnt been active for over a year too

#

all likelihood is that its not going to get updated

scarlet quail
#

Well, that works too

#

Although tbf we should ping the maker - they might respond like Gaphodil did

#

... but I don't use it so not gonna be me

modern python
#

me neither

upbeat chasm
#

Help, accidently Deleted my smapi, reinstalled it and came back to game with my progress and Mods gone, what to do to regain my progress?

long brook
#

Redownload all mods you had. Nexus had download history so you can check there

proven pewter
#

worse yet stardrop is not detecting updates for some reason

spring dock
#

Does anyone know of a mod that changes the dialogue box size?

stark horizon
#

No, that's hardcoded.

modern python
#

you could increase the ui scale i guess (vanilla feature in options menu)? but that will make every ui bigger

spring dock
#

I see. I also remember that there was a mod that allows the game to instantly load to another place without the fade in-fade out transition. Do you guys know the mod name by any chance?

modern python
upbeat chasm
proven pewter
#

for some reason custom gates for JA fences is broken for me, and it didn't used to be. Does anyone know what might be causing that? AT maybe?

upbeat chasm
#

How do I recover my save?

stark horizon
#

!saves

native dragonBOT
upbeat chasm
#

It says that I have my farm save ( save game info and name_7372947 ) but there isn't any changes on my game

azure hemlock
#

hi i just joined this group cus a youtube video my game has gone tiny and feels slow and a bit glitched i tried removing some mods but im stumped cause nothing changed any help would be apricated

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

azure hemlock
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 22 C# mods and 44 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

azure hemlock
#

i think..?

stark horizon
#

Thanks, Cherry. I can see from the log that you edited some of the game's content files by using xnb mods. That can have unexpected consequences and is not recommended.

Also, can you clarify what you mean by "game has gone tiny"?

azure hemlock
#

sorry im new to modding is there a way we can remove them? and i will send a screenshot

modern python
#

!reset

native dragonBOT
stark horizon
#

!reset

native dragonBOT
modern python
#

:)

stark horizon
azure hemlock
stark horizon
#

Are you on a 4k monitor?

green jetty
#

You could also change the games resolution if your in full screen mode

hollow mesa
#

Hey there! Could I ask a quick question?

azure hemlock
#

dont think so

#

but ive never had the problem

#

and i dont understand how to reset these folders

#

c32r50x

#

thats my monitor

stark horizon
#

Oh, yah, it's your monitor. In-game, you should have a menu tile that looks like a little game controller.

azure hemlock
#

if someone is available/willing would we be able to call to sort the xnb files and the restarting ( it doesnt have to be now) but i just find it easier being talked through it...

stark horizon
#

Resetting your game files is super easy.

  1. Launch Steam and right clik the game in your library
  2. Select "Properties" or "Manage"
  3. Select "Installed Files" tab
  4. Click on "Verify integrity of game files" button
azure hemlock
#

i did that nothing happened

#

3000 files validated no pop ups

stark horizon
#

Steam does things in the background. You won't see anything pop up on screen.

So, now you want to go into your Mods folder and delete the files titled "Buildings" "Shirts" and "Skirt"

azure hemlock
#

okay got thaat

stark horizon
#

For the game window size - you need to go into your in-game menu and click on the tab that looks like a game controller.

worthy copper
#

Is Expanded Preconditions Utility just going to break hard on 1.6? lol

#

Not sure if it needs an update or will ever get one

scarlet quail
#

Why are you asking specifically?

#

A lot of EPU will be rolled into 1.6 itself

azure hemlock
#

IM NOT GLITCHING

#

you're an absolute gem thank you so much

stark horizon
#

Oh, glad to hear it! SDVpufferparty

worthy copper
scarlet quail
#

Yeah basically you could strip the requirement from the manifest and it would work, assuming they're using the parts rolled in

#

Again, the question remains of why you're asking since IDK whether you're making a mod for it or just a mod user

worthy copper
#

Bit of both

#

I know a lot of mods require that and shop tile framework so wasnt sure how it would work in 1.6

#

Since it had warnings of depreciated code

scarlet quail
#

If you're actually making a mod you can probably ask to be pinged into the alpha thread

#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

scarlet quail
#

But if you're just a mod user, really doesn't matter. Don't worry about it, when the time comes mods will put out updates

stark horizon
#

(where's the pufferchick cop image when you need it)

scarlet quail
#

.q 6092

#

....actually

stark horizon
#

would work better if the image actually embedded

worthy copper
#

I just got a bit worried since it seemed like a lot of them, especially ones mods rely on hadn't been updated in some years. Like ShopTileFramework, EPU, etc. Was just a worry I had.

scarlet quail
#

one moment, gonna go grab a Junimod real fast

hasty flume
#

hey, is anyone else having an issue with the latest release of MARGO? idk why but for some reason the list of compatible machines and artisan goods will randomly go blank, and re-entering them will do literally nothing

stark horizon
calm heron
#

🚨SDVpuffercowboy

puffercop is off shift, here's puffercowboy going weewooweewoo

scarlet quail
#

yeah if that's not embedded it probs could be removed as a quote

#

we could make it a command later

stark horizon
#

True true

scarlet quail
#

(But for now, oh mighty Junimods, heed my message)

modern python
#

(EPU and STF are now maintained by pathos, since theyre both made by cherry. safe to say theyll be updated for legacy reasons)

stark horizon
#

We need puffercop images for redirects now. It is so decreed.

worthy copper
#

Maybe not as much panic as less understanding how dependencies on those mods worked, I guess. You mentioned EPU stuff getting mostly implemented into 1.6, what would that mean exactly? I apoligize for my misunderstanding.

ornate phoenix
#

Hi how does one use android 11+ smapi

stark horizon
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

calm heron
#

means the game would do epu without epu

calm heron
scarlet quail
ornate phoenix
#

My problem is more on how to bypass the /android/data softlock issue

scarlet quail
#

What lurker said overall

ornate phoenix
#

But it works fine on my other devices

stark horizon
#

Sorry, can't help you there, Saber.

worthy copper
#

It's the other reason, yeah. lol
I just wasnt sure how it would work with a mod dependant on EPU. Like, would I even need it installed and stuff or there to compile with.

scarlet quail
#

Like I said, don't worry about it

stark horizon
#

It's too early to even say that yet.

ornate phoenix
scarlet quail
#

(Technically, it would likely break. Realistically, if the modder is not completely inactive, it'd be fixed by them in a second)

stark horizon
#

You may have better luck on the forums or on reddit - a lot of android users post there.

scarlet quail
#

(Either way, not really something you should worry about)

#

!backup

native dragonBOT
#

You have options if you are worried that the update to 1.6 will break your modded save.

  1. Copy and move your game folder to a new location on your computer and launch SDV directly from that new location. For easier access, pin the new location to your favorites or create a shortcut to the .exe file on your desktop!

  2. Rename the game folder to "Stardew Valley 1.5.6" and launch SDV directly from that new location. NOTE: You will not be able to play through Steam anymore unless you also set up the game + SMAPI as a non-Steam game method, so keep that in mind if you care about total playtime hours or achievements.

  3. Add 1.5.6 to Steam as a non-Steam Game Method (instructions here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F)

(See instructions for finding game folder here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder)

scarlet quail
#

^ that too if you're really just terrified about 1.6 and your modded file

worthy copper
#

I already made a folder copy just in case xD, ones just for basic gameplay, ones modded. Was just kind of a pain trying to copy it with the microsoft store version, since it forced me to do it in safe mode -_-

scarlet quail
#

I reiterate though - stop worrying about it, it'll be fine XD

abstract willow
#

👁️

worthy copper
#

the eye

hasty flume
#

the eye

stark horizon
#

the eye

modern python
#

the eye

scarlet quail
#

the eye

calm heron
#

t̵̳͝h̴̋̚e̵̍͌ ̶̂̈́é̷̎y̴̾̏ě̵

stark horizon
#

Lyoko - are you going to make a puffercop command?

hasty flume
#

so i figured out my issue with margo. changing the settings for any module in game using gmcm causes all the machines and artisan goods in the professions module to go blank. could i get someone else who uses margo to test this and see if it happens to them or if its a me thing?

scarlet quail
#

ehhhh tomorrow, I'm lazy XD

#

(Also I should sleep soon - conversion start tomorrow)

stark horizon
#

Fun™️

calm heron
#

noot noot

stark horizon
#

aSDVemotesleep Sleep well, Lyoko!

lucid rover
#

Does removing the winter and fall files remove the greenhouse mod from having that season in the mod, or is it not possible

stark horizon
#

It should; but if you want to test it, I'd recommend renaming the asset, not removing it completely.

lucid rover
#

What would I rename it too?

#

Cause I did try it and I get this error

#

ignore the conflict of mods one, I resolved that

stark horizon
#

You would have to also edit the content.json to remove the patch.

lucid rover
#

the content has nothing about seasons

stark horizon
#

That's because it's using dynamic tokens. This really isn't a modded-game-support convo, though...we've veered into #making-mods-general territory. If you would like to know more, though, the wiki has a lot of reading material on using tokens & cp.

lucid rover
stark horizon
#

Bascially, yes. SDVpufferfush

lucid rover
#

Oh well, thanks for the info

stark horizon
green jetty
#

yoinks yaramys bakery thank you

#

Yeets out of channel

dusty spruce
#

Good thing I often search for my name

mild talon
#

oof i know.. tough days!

dusty spruce
#

That one looks worse, but I can’t tell what is it about exactly, not on a phone

#

Honestly I’m getting a bit tired of MARGO patching 7253845 methods

mild talon
#

I was wondering if it could be mod jam mod related but I guess there's no way to tell from the smapi error :/

dusty spruce
#

I should start logging all the existing patches for the failing patches of mine

#

Would make it easier to tell

#

You can try running harmony_summary though

#

A log with that would help

mild talon
#

Sure I can do that rn

#

(ignore the big error - didn't know you cant comment out things in the warps.json for cjb... i think that was the problem anyway)

open wolf
#

guys for some reason my mod assets wont load they are like greyed out

#

is anyone even online in this channel at this hour

dusty spruce
#

What does that even mean

#

Screenshot it?

open wolf
#

ok

dusty spruce
#

please don't DM me

#

anyway, never saw that issue before, don't know what to tell you

open wolf
#

kk

devout pumiceBOT
#

Even if we put all these nagging thoughts [four embarrassing questions about astrology] aside for a moment, one overriding question remains to be asked. Why would the positions of celestial objects at the moment of birth have an effect on our characters, lives, or destinies? What force or influence, what sort of energy would travel from the planets and stars to all human beings and affect our development or fate? No amount of scientific-sounding jargon or computerized calculations by astrologers can disguise this central problem with astrology -- we can find no evidence of a mechanism by which celestial objects can influence us in so specific and personal a way. . . . Some astrologers argue that there may be a still unknown force that represents the astrological influence. . . .If so, astrological predictions -- like those of any scientific field -- should be easily tested. . . . Astrologers always claim to be just a little too busy to carry out such careful tests of their efficacy, so in the last two decades scientists and statisticians have generously done such testing for them. There have been dozens of well-designed tests all around the world, and astrology has failed every one of them. . . . I propose that we let those beckoning lights in the sky awaken our interest in the real (and fascinating) universe beyond our planet, and not let them keep us tied to an ancient fantasy left over from a time when we huddled by the firelight, afraid of the night. -- Andrew Fraknoi, Executive Officer, Astronomical Society of the Pacific, "Why Astrology Believers Should Feel Embarrassed," San Jose Mercury News, May 8, 1988

mild talon
#

Well.. idk what's wrong with Bake Off event.. but it won't start the contest!
I've heard that something in its coding might be preventing other vanilla festivals from playing.. but not that it won't let you finish the baking event fest dogehide

inner token
#

Attempting to make my first infinity band ring with MARGO but I'm a little confused. My idea was to use

Garnet - Ruby
Aquamarine - Jade

I was expecting the Garnet to be the resonance since I added it first but after adding the Aquamarine and Jade it turns into Aquamarine resonance. Isn't Garnet the "root" since I added it first, or am I misunderstanding something?

EDIT: It has Garnet resonance before adding Aquamarine and Jade.

dusty spruce
mild talon
#

Well, it did let me leave at least! Wonder what was wrong 🤔 😕

mild talon
dusty spruce
#

well, that other error people have been getting meant it was just Season Affixes that was affected

#

with this one, it could be MARGO that gets affected too

#

with whatever it's doing

mild talon
#

The new error on top of the tax inflation ?

dusty spruce
#

the Common Language Runtime detected an invalid program., yeah

mild talon
#

Hmm.. idk how yall troubleshoot these types of errors 😅 guess maybe if you know how to code then these words make sense

dusty spruce
#

Common Language Runtime detected an invalid program. basically means "i can't make heads or tails out of this low level code, you f-d in the head or what"

#

this usually happens with transpilers, or if there's a Harmony bug

#

it shows up when applying an answerDialogue patch, which Season Affixes only does for the Inflation affix

#

(i had to check the code, i don't remember each and every affix and how they're implemented)

lucid rover
#

does this mod replace the farm

#

or do u have to start a new game

calm heron
#

well... yes, it replaces the farm..

lucid rover
#

since I loaded it and the farm didnt change

calm heron
#

says it in the mod description

lucid rover
#

config didnt save thats why, thanks

chilly siren
glass dew
#

is there any way i can kick out my husband when i already have a child with him and im pregnant atm?

vestal dust
#

Does the normal divorce route not work?

glass dew
robust bison
#

no?

vestal dust
vestal dust
#

I think in your screenshot, 'they' refers to the kids, not the spouse

#

Ambiguous pronouns are fun!!

glass dew
bright plaza
#

Anyone know what these mods are?

glass dew
wispy pine
#

i need help, idk why json assets is showing 66 errors, the update for gnmtokens is being weird cause the nexus mods page shows the updated version but the files are still outdated

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 55 C# mods and 109 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wispy pine
#

oh, its duplicates

chilly siren
#

Hi! So i just have a question about custom farm maps! So, i got a new farm map and i just loaded the game but it's not coming up as a farm, it is something i unlock within the game as im playing or? The bio doesn't explain things like that so that's why i'm asking, would anyone know possibly?

wispy pine
#

custom farms usually replace the standard farm layout

#

at least thats what the 2 SVE custom farms do

chilly siren
#

Okay, i'll see if that's the case! Thank you!

mystic lodge
#

It's either a replacement for (usually the stardand map) like sylve said or sometimes it's a new map that can be seen by clicking an arrows in the map selection (or something.. waffle did it)

modern python
#

you could link the nexus page if you want us to take a look as well

chilly siren
#

I figured it out! It did replace the standard map! I can link the nexus page if y'all would like!

quiet oar
native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

spring dock
mild talon
dusty spruce
#

i only patch BoatTunnel

#

(going to the GI)

mild talon
#

No, but I'm saying.. could it be the Bake Off festival? Even though SMAPI calls out SA... for some reason.. SDVpufferdizzy (I haven't unlocked GI in this save but I saw the little teaser scene when Willy tells about his back room)

#

Well, I guess when I load the game and play thru the rest of the mod jam entries minus the Bake Off one, we can see if the error persists

#

(No idea what I'm talking about.. just kinda guessing)

placid musk
#

I got a popup like "invalid content has been removed" and lost 24 days of data someone pls help!

native dragonBOT
#

@placid musk Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Also 24 days of data doesn't just.... disappear

placid musk
scarlet quail
#

especially with SMAPI backups! So we can probably get your save stuff back

#

Eh, put em both in the parser then

placid musk
#

ik only one is to be seen the smapi one

scarlet quail
#

share both links

#

If one doesn't load in the parser, then we still have the other

placid musk
scarlet quail
#

... that second one is very odd

placid musk
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home Single Language, with 41 C# mods and 27 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

either way, share the first.

#

......

#

why. are there so many. pirates lately??

neat plaza
#

i have no idea

placid musk
#

uh

scarlet quail
#

Anyway, your save is corrupted, you can probably use SMAPI's backups but IDK how well your prior saves work at present with an illegitimate copy of the game.

placid musk
#

can it still be fixed

neat plaza
#

also, interestingly, I get that file format (name_numbers_numbers) when using storm...
as in the mod loader from 2016

scarlet quail
#

And you won't get much help for pirated copies of the game in here.

placid musk
#

ah

#

understandable

neat plaza
scarlet quail
#

Yeah but it's not even 1.6 time and these guys are crawling out of the woodwork

neat plaza
#

mhm

scarlet quail
#

And I'm still trying to make sure it's not someone having a weird backup path like the backup command has

neat plaza
#

wdym

scarlet quail
#

!backup

native dragonBOT
#

You have options if you are worried that the update to 1.6 will break your modded save.

  1. Copy and move your game folder to a new location on your computer and launch SDV directly from that new location. For easier access, pin the new location to your favorites or create a shortcut to the .exe file on your desktop!

  2. Rename the game folder to "Stardew Valley 1.5.6" and launch SDV directly from that new location. NOTE: You will not be able to play through Steam anymore unless you also set up the game + SMAPI as a non-Steam game method, so keep that in mind if you care about total playtime hours or achievements.

  3. Add 1.5.6 to Steam as a non-Steam Game Method (instructions here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F)

(See instructions for finding game folder here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder)

neat plaza
#

ohhh

#

well when there's 3 nested folders with stardew.valley.1.5.6 you can assume it's pirated

#

bc it seems almost every single pirate has 2-3 nested stardew.valley.1.5.6 folders

scarlet quail
#

Oh 100% XD But I still have to apply the "is this truly pirated or is someone being careful" test

neat plaza
#

mhm

glacial tangle
#

Lyoko, question since it's brought up. If a person gets their game via Windows Store, it'd be the Xbox app, right?

neat plaza
#

they'd be the same yes

glacial tangle
#

Sweet.

civic cosmos
#

Hello everyone
I have a small problem. I got better tools with the item spawner, but now I have the problem that I can't get rid of the old tool, you can't throw it in the trash can or throw it on the floor.
Is there a way to remove these old tools?

honest epoch
#

Possible issue with greenhouses maybe .... Last night I was able to complete the pantry in the CC, got Robin to build a new Greenhouse (that uses the interior I want). Planted some crops (and trees) in it today, went to sleep (in-game) and the crops (not the trees) seemed to have disappeared. What buildable greenhouse mod (if any) would not conflict with what I have, and make all greenhouses have the interior I want? https://smapi.io/log/708aac8bbf7f4b8494099253083cf3f0

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.3, with 108 C# mods and 70 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
magic hatch
#

how are you guys dealing with the upcoming 1.6 update and installed mods? The update will most likely break almost all mods I have. Is it possible to pause the update or choose to stay at the current version until all my mods get updated? I would like to continue to play in my current playthrough.

scarlet quail
#

!backup

native dragonBOT
#

You have options if you are worried that the update to 1.6 will break your modded save.

  1. Copy and move your game folder to a new location on your computer and launch SDV directly from that new location. For easier access, pin the new location to your favorites or create a shortcut to the .exe file on your desktop!

  2. Rename the game folder to "Stardew Valley 1.5.6" and launch SDV directly from that new location. NOTE: You will not be able to play through Steam anymore unless you also set up the game + SMAPI as a non-Steam game method, so keep that in mind if you care about total playtime hours or achievements.

  3. Add 1.5.6 to Steam as a non-Steam Game Method (instructions here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F)

(See instructions for finding game folder here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder)

scarlet quail
#

It will not likely break all the mods you have, us modders are hard at work updating our mods for 1.6

#

That or staring at our screen and puffer-fearing for our workload

#

But also working on our mods XD

magic hatch
#

Thanks for that 😄 I didn't know you could do that (copying the game folder and launching it there). Some mods I have are already pretty old, most of them say that with the next SMAPI update it'll break as well.

#

I'm having some issues with my game and spike lags every day when the "you are getting tired" message pops up at midnight.
It didn't happen before, it started to happen after we did some quests in ridgeside I think?
https://smapi.io/log/365a9f868356457082a951c0fd074d63

We're 2 people, I'm not the host but the host has the same issues.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 69 C# mods and 130 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

RSV is working on an update for it but uh

#

Remember how us modders are hard at work on 1.6 updates? XD

magic hatch
scarlet quail
#

If it helps

#

Most of your mods actually won't break too hard come 1.6

magic hatch
scarlet quail
#

SVE has an update to 1.6 in the works, STF will be outdated and converted to content patcher (and will also be maintained by Pathos himself), Stardew Aquarium already has a PR patch with no deprecated code that I'm using at present, PFM is also being rolled in, etc.

#

None will corrupt your file

#

that is a guarantee.

magic hatch
#

I was more or less talking about it corrupting some ingame stuff without me noticing it

scarlet quail
#

At worst, you might temporarily lose BAGI, Mod Update Menu, and More Grass

#

That also won't happen.

#

(I speak as someone within the 1.6 thread. Nothing of yours will corrupt. You may simply lose access to some things until specific mods are updated to work.)

#

Granted I too will keep a 1.5.6 backup until at least RSV, SVE, and Free Love are all updated. But you don't have to worry about things corrupting on you.

magic hatch
#

Sounds fair to me. We will most likely start a new game in a year or so (IRL year) and update to the latest version then (if 1.6 comes out before that)

shy beacon
#

Hi there. I hope this is the right place for my inquiry. I have Stardew Valley extensively modded and have been enjoying it a lot so far but there have been a few problems. I saw in the .json files that I can buy the Pump from Artisanal Soda Makers from Robin:

{
  "name": "Pump",
  "Description": "A well that pumps fresh water from underground reservoirs. Works automatically.",
  "price": 1,
  "provideslight": false,
  "ReserveExtraIndexCount": 7,
  "Recipe":
  {
    "ResultCount": 1,
        "Ingredients": [
        {
            "Object": 335,
            "Count": 5,
        },
        ],
        "CanPurchase": true,
        "PurchaseFrom": "Robin",
        "PurchasePrice": 5000,
  },
  "NameLocalization":
  {
        // "es": "",
    "ko": "펌프",
    // "de": "",
    // "fr": "",
    // "hu": "",
    // "it": "",
    // "ja": "",
    // "pt": "",
    // "ru": "",
    // "tr": "",
    //"zh":"",
  },
  "DescriptionLocalization":
  {
        // "es": "",
    "ko": "지하 저수지에서 담수를 퍼내는 펌프. 자동으로 작동합니다.",
    // "de": "",
    // "fr": "",
    // "hu": "",
    // "it": "",
    // "ja": "",
    // "pt": "",
    // "ru": "",
    // "tr": "",
    //"zh":"",
  }
}

I couldn't though. I was able to get the crafting recipe from Khadija's shop but this and other things are starting to worry me. (Let me know if you need further details.)

Here's my log: https://smapi.io/log/185756c330c9401890122b0f803fc024

A few mods are a little out of date, the most apparently being the expanded woods mod, but I'm not sure that would really affect things. I've been doing my own system administration and programming for years and have pretty good intuitions about such things. Either way, any help would be greatly appreciated.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.78, with 77 C# mods and 79 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stray spire
hollow mesa
#

Hi there! I was wondering if anyone knew of a way to view all remaining mod recipes? I’m looking on the stardew perfection tracker and it only tells me how many I have left and not what they are

open wolf
#

can someone help me with something

calm heron
#

just ask the thing instead of asking if you can ask

open wolf
#

kk

calm heron
#

okay, since this is the same thing you asked yesterday, you can just bump the message by replying to yourself

open wolf
#

"bump the message"?

scarlet quail
#

internet slang for reply to your own message

#

just so people can see the original.

#

Also, please give a log.

open wolf
#

kk

carmine stone
#

What log would you like me to provide?

#

SMAPI log?

calm heron
#

yeppers

#

screenies are hard to read and logs tell us pretty much everythin

carmine stone
#

Okay!

#

[15:18:19 ERROR game] An error occurred in the base update loop: System.Collections.Generic.KeyNotFoundException: The given key '-1' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at StardewValley.Locations.CommunityCenter.shouldNoteAppearInArea(Int32 area) in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 380
at StardewValley.Locations.CommunityCenter.refreshBundlesIngredientsInfo() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 95
at StardewValley.Menus.GameMenu..ctor(Boolean playOpeningSound) in stardewvalley\Farmer\Farmer\Menus\GameMenu.cs:line 71
at StardewValley.Game1.<>c__DisplayClass913_0.<UpdateControlInput>b__0() in stardewvalley\Farmer\Farmer\Game1.cs:line 18617
at StardewValley.Game1.UpdateControlInput(GameTime time) in stardewvalley\Farmer\Farmer\Game1.cs:line 17475
at StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4818
at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1125
[15:18:19 TRACE game] Window_ClientSizeChanged(); Window.ClientBounds={X:1080 Y:360 Width:1280 Height:720}
[15:18:19 TRACE game] WARNING: Mismatched UI Mode Push/Pop counts. Correcting.

#

Does this work?

neat plaza
#

the full log

#

that tells us no more than the ss

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
#

hallo pillow

carmine stone
#

yes

neat plaza
scarlet quail
#

also that looks like someone added a bad bundle mod

calm heron
#

hallo lyoko

scarlet quail
#

but without a full log with it uploaded to the parser

#

can't do much

#

'lo Lurker!

carmine stone
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 64 C# mods and 215 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Did you recently update your mods?

#

or did you use to use any bundle mods besides CCCB?

carmine stone
#

every one of those has been downloaded in the last month

scarlet quail
#

That doesn't answer my question

#

did you update them or did you use any other bundle mods before CCCB

carmine stone
#

I think I proibably do have another few bundle mods

#

but I havent updated anything

scarlet quail
#

Okay, listen up then.

carmine stone
#

sure

scarlet quail
#

you need to verify whether you used to use any other bundle mods on that save.

#

Bundles are baked into the save

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So if you use one, then it is applied even if you trash the mod.

#

Ergo, if you used any other bundle mods, and they were bad? your save is, frankly, fucked.

carmine stone
#

I can def go through and check. Should I check them all for updates as well?

scarlet quail
#

if you haven't updated anything, then I can also tell you your bundle mods that are currently supposed to be on your save are not working

#

Because you're missing a dependency

carmine stone
#

okay

scarlet quail
#

So it's also possible that's a problem. Download all requirements for your CCCB bundles.

carmine stone
#

It's been working for a month and suddenly threw this error. I thought it was because of the one or two new mods I'd downloaded but they weren't bundles

#

But I'll double check the requirements. Thank you!

scarlet quail
#

I'd redownload those bundle mods of yours because what it looks like is you're missing the C# part of the mod

carmine stone
#

How do I know which ones are bundles? are they the ones you have to download and unzip

#

instead of put into vortex

scarlet quail
#

.....

#

ah. you should have mentioned that earlier

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

scarlet quail
#

I will bet Vortex ate the C# component.

carmine stone
#

ugh i knew it was too good to be true. I usually do it manually

scarlet quail
#

if you preview file contents on the main file, you'll see three folders

#

Same for the SVE version which is what I think you have

#

you have the two [CCCB] folders

carmine stone
#

it is

scarlet quail
#

You do not have the ChallengingCommunityCenterBundles one

#

you need that.

carmine stone
#

okay

scarlet quail
#

ergo, redownload, hopefully that working again will give you your CC bundles back and therefore your save back.

carmine stone
#

should I delete the other two?

scarlet quail
#

no no no no no

#

you need all three

carmine stone
#

okay!

scarlet quail
#

how do I explain this simply.... the C# component is necessary for the other two folders to work

#

if you just used the ChallengingCommunityCenterBundles part, you'd have no bundle changes. If you just used the latter two, you'd have what you have now - mods that are in your folder but don't work. You need both for it to work together

carmine stone
#

ohhhh okay

#

I know some C# but I'm not amazing at it. Let me try and run it now, I manually downloaded the file

scarlet quail
#

That's the good part - you don't need to know C#

scarlet quail
carmine stone
#

Do they have that information on the mod page?

scarlet quail
#

Nope, but it's pretty simple to identify

#

just hit preview file contents on a mod's file and check for dll and pdb

carmine stone
#

when you say file you mean the topmost folder of that mod correct?

#

Also, that did not work.

#

still getting that error

#

should I update some mods or should I just start over on a different save

scarlet quail
#

first up, log again

#

Gotta make sure it got installed correctly

carmine stone
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 65 C# mods and 215 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Yep. You didn't delete the old version

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Mods\Challenging PPJA SVE Bundles-6361-2-4-4-1653142718\ChallengingCommunityCenterBundles is loading fine

carmine stone
#

okay, just to clarify I should delete the cccb vanilla and the cccb ppja outside of that folder I just downloaded?

scarlet quail
#

correct!

carmine stone
#

Didn't work.

scarlet quail
#

log again!

#

(I know, annoying, but still gotta make sure)

carmine stone
#

no I appreciate the help!

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 65 C# mods and 217 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

carmine stone
#

I'm usually able to troubleshoot all the problems for this so I know how tedious it can be lol

scarlet quail
#

Well.... this is certainly interesting. Do you happen to have a copy of your save that isn't from Save Anywhere?

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e.g. an end of day save

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(Trying to eliminate it as the problem, since I see the mass of FTM)

carmine stone
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I can pull up old ones but I cant tell if theyre from the mod or not

scarlet quail
#

Try, if you can.

#

I need one that starts at 6am to see if it was fine

#

otherwise while there's a decent amount of stuff I might mention (you shouldn't have Custom Spouse Patio and Custom Spouse Patio Redux, only the latter), I can't see anything that would relate to your CC error.