#archived-modded-support

1 messages · Page 259 of 1

sick socket
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ohh huh. does it turn it into a usable file that looks like the rest?? idk how to phrase it.

modern python
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yup

sick socket
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a'ight, thanks!

edgy silo
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Moving here for clutter's sake, I need your mod list @heady cape

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gem mods specifically can cause conflicts

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Anything that adds a "garnet" item

heady cape
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Give me a second, ill try and get the smapi log

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 48 C# mods and 37 content packs.

edgy silo
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Do you have the CON file

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for MARGO

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because you need to delete that

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it was integrated into the main mod

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Having both will cause issues

heady cape
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Where would the CON file be located?

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wait, nvm i see it

native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 39 C# mods and 56 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

heady cape
sacred parrot
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that broke the map

edgy silo
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You need to restart the game

elder plinth
sacred parrot
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ok

sacred parrot
tired brook
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 101 C# mods and 174 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

topaz valley
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I shall shamelessly ask, is anyone with the working Eugene mod with SVE compatibility able to pass me their Eugene folder? SDVpufferflat

calm heron
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no sharing content

wdym "working"
what's broken about it

final crystal
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Hey everyone, I've made custom mods for the mobile version. With the new update coming, do I need to adapt them? Will my progress be lost? Once I update the APK, can I go back to the old version? Thanks!

mighty plume
naive leaf
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 67 C# mods and 69 content packs.

verbal kernel
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Would anyone know how to fix the programming/coding for the window in Toshinori's hospital room? It doesn't have a light source during the day, and doesn't become dark at night.

https://www.nexusmods.com/stardewvalley/mods/6617

Nexus Mods :: Stardew Valley

This mod adds a complex, fully featured new NPC to Pelican Town: a gentle, older man from the Far East with a severe chronic illness. Inspired by Toshinori Yagi / All Might from My Hero Academia.

topaz valley
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I'm not sure if I can ping or not according to your user, but I have been trying (unsuccessfully) to patch Eugene with the English translation + SVE compatibility. No matter how I set it up, still facing issues with Andy's farm just merging with Eugene's home.

calm heron
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look in the posts of the page

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i think this should fix it

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i use eugene, but not sve. so i wouldnt know exactly

dire fractal
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i have some problem

calm heron
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state it

dire fractal
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I was paralysis key: "w a s d"

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and must be used Ctrl to use that

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but

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in game Ctrl button

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lock tool

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How to change?

topaz valley
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Huh, somehow I did not see that post. I shall check it out, thanks!

calm heron
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cuong... your wasd isnt working? i dont understand

near salmon
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https://www.reddit.com/r/SMAPI/comments/t85268/smapi_keeps_giving_audiorelated_error_messages/

I'm experiencing this same issue right now to the t and installed what they recommended. Unfortunately it didn't help and I'm stressing cause I have stream in twenty minutes-it was working fine when I tested it a couple days ago, only thing that changed was that I started using voicemeeterbanana to split my audio so stream can't hear my spotify 😭

Reddit

Explore this post and more from the SMAPI community

dire fractal
calm heron
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yeah, i dont get what "paralysis key wasd" is supposed to mean

celest sigil
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Multiplayer game had lag spikes occasionally, eventually when in the desert mines it froze completely and resulted in me having to force close it as it was stuck with the spinning blue circle cursor... Weird thing is that SMAPI wasn't saying anything during all of this, it was just quiet with no red at all? No differences in mods between players either, and I was the one who crashed.

dire fractal
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Looks like I used local words

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sorry

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Let me summarize

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I cant use W,A,S,D (Moves Key) without Ctrl

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but use Ctrl in game is lock tool

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I dont know how to change

calm heron
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if you use gmcm, you can open the menu and there should be a keyboard icon in the top left

celest sigil
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Wait, it says "Time Master: Location missing for player"

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For my other player

calm heron
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but i dont get why wasd wouldnt work without ctrl...

dire fractal
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i think

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i play minecraft and always hold Ctrl ;-;

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so

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;-;

calm heron
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minecraft... also doesnt need to constantly be holding ctrl just to move

dire fractal
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This is a habit

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I use Ctrl to speed up running

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Day by day it becomes a habit

calm heron
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you can just tap w twice or set it to toggle... either way, come back if the fix doesnt work

dire fractal
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thank you

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@calm heron

calm heron
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👍🏻

dire fractal
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where i can change mod hotkeý

tired brook
dire fractal
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I dont see

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oh i found

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thank you

desert loom
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Hello all, I have a question

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My modded game is now causing my mouse and Xbox controller to go haywire. I made sure to try other games to make sure it wasn't the peripherals, and it wasn't

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Has anyone had this issue before with certain mods?

calm heron
naive leaf
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It works just fine on my other computer, but it won't work on this one for some reason.

calm heron
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forgot they moved to moddrop
well there's no errors and i dont think elle's seasonal is overriding

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try changing the config options maybe? see if it sets somehow
i dunno

naive leaf
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Alright

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So I tried that and it didn't do anything, but it works just fine on my laptop, just not on the desktop i'm using...which is weird.

native dragonBOT
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@naive leaf You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

mighty plume
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Chest #2 doesn't appear when in the list when opening Chest #1, it happens the other way around too, sometimes.

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Haven't tested chest outside of the farm, though.

tired brook
mighty plume
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Yeah. I think the edit menu looks like due to the device's screen itself. It might work properly on wider screen, since last time I tried on other device the game UI scales down even though it just slightly wider.

clear sentinel
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So I downloaded and extracted all the folders needed for the ridgeside village mod and have all of them in the mods folder. When I launch the game, I get these warnings. I'm confused cause I do have all of the required folders the warnings are saying I'm missing

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Is it cause of the version

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Any idea how I can fix this?

compact linden
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Can someone find the reason my game is lagging and crashing

native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 60 C# mods and 217 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

weak rain
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Hello! i have a few questions! Im still new to the game and my partner helped me download a few mods! I was wondering if i could still play multiplayer if i had asthetic mods downloaded and someone else does not? Thank you in advance!

modern python
robust bison
weak rain
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Thanl you so much! Would i run into any issues if i got rid of mods? i like the few i have but id honestly like to get rid of a few, i run on a 2005 laptop so it lags a bit here and there.

clear sentinel
robust bison
clear sentinel
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Nvm, I'm dumb

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Yeah, so what I did was follow the install guide

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Didn't look at the required stuff on the mod itself

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Yeahh, was missing two things that weren't mentioned on the guide. Welp! Was an oversight on my part

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So I do have a question. Let's say I want to play on a vanilla save, can I safely just rename the mods folder so smapi doesn't pick it up?

robust bison
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SMAPI will make a new mods folder but sure

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you can also run the exe directly

clear sentinel
robust bison
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no

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it's in the game folder

clear sentinel
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Ohhh, I see it

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Thanks!

burnt totem
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 68 C# mods and 73 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

burnt totem
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can anyone help?

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we updated mod menu, still the same issue

modern python
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this is a multiplayer game?

burnt totem
modern python
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we need both logs then.

burnt totem
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it's not letting me upload the log

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lol

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maybe i need to close the game first

modern python
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not letting you upload the log how?

burnt totem
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closed the game and it let me

compact linden
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Can anyone tell me what’s wrong with sprite master? It’d not working, I can tell, when I go to configure it the generic mod config menu crashes and I can’t see any buttons on the screen. Like new, load, etc

modern python
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are you on smapi 3.18.5?

compact linden
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I was on 3.18.4!!!! Then I freaking changed it. Can I do that on the nexus website?

mental quail
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following up on the issue i had last night... I ended up leaving the game open for 15 hours. I was still trapped in the bus. someone in another channel suggested it might be bus locations

long brook
mental quail
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 146 C# mods and 216 content packs.

compact linden
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I didn’t know you could downgrade on Smapi.io? I tried finding thaat option but couldn’t

long brook
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just install an older version

burnt totem
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Should I be uninstalling pytk? I only haven't because I recall one of the mods I have still needed it

mental quail
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that person suggested bus locations because they remember the bus freezing issue starting to happen after BL's last update (way back in july 2022)

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yes, remove pytk

modern python
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!pytk

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

burnt totem
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 68 C# mods and 73 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

edgy silo
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so im having an issue with quality artisan products and it conflicting with ostrich mayo

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It straight up doesnt work

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it produces like 10 regular mayo instead of the ostrich mayo

native dragonBOT
edgy silo
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thank you tho!

long brook
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can you share the log too?

edgy silo
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ah, i fixed it by using the correct quality products, turns out i was using the defunct one and it wasnt working correctly :]

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so the smapi log is non existent now 😔

long brook
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glad you found the solution

edgy silo
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yuh! I am too

stoic phoenix
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My game crashed 😮 smapi you let me down bro, you let me down

dire fractal
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ok

oak ridge
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 32 content packs.

edgy silo
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Did you use an XML mod?

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because those are incredibly buggy

oak ridge
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I'm not sure. How do I check that?

edgy silo
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oh uhh idk, an XML mod is a mod that you have to manually override in the stardew asset files. Did you have to manually override an asset?

oak ridge
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Nope. I just downloaded my mods, unzipped them into the mods folder, and began playing

edgy silo
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did you check that you got out all the folders, specifically content patcher mods. sometimes they have multiple files within the one file

oak ridge
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I can try checking

edgy silo
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Uhhh content patcher seems to have broken

tired brook
edgy silo
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m! It loaded pretty quick with it :D

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So performance seems to have gone up a tiny bit

tired brook
edgy silo
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yessir

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just say patch summary?

oak ridge
tired brook
edgy silo
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alrighty :]

edgy silo
unreal bramble
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so im having mod issues with aspen not loading.? i didnt do anything but update my mods, so if someone can help heres my log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unreal bramble
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 65 C# mods and 102 content packs.

unreal bramble
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the mod in question is the Aspen Custom NPC

edgy silo
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okay so now its in my smapi error logs i hope

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 159 C# mods and 680 content packs.

stray slate
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So I just updated my cjb item spawner, cjb cheats, automate and content patcher.... and all of a sudden I had an error message that a villager was removed. Lance. My husband haha and he's not apart of the game anymore... I didn't delete any custom NPC mods, just updated those listed above...I'm so confused. And kinda sad tbh

unreal bramble
tired brook
edgy silo
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interior is broken, i downgraded and it works

unreal bramble
edgy silo
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It also removed my Sen NPC

stray slate
tired brook
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There's a few changes in Content Patcher 1.30.0 that might cause it; I'll post a test build soon to narrow it down.

unreal bramble
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lance, sen, and aspen

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which i personally think is odd

edgy silo
unreal bramble
hasty flume
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content patcher broke a bunch of custom maps for me too. a bathroom mod, grandpa's farm, all busted

unreal bramble
edgy silo
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from what I saw, yes, but I wasnt married to my NPC

dapper gazelle
unreal bramble
unreal bramble
edgy silo
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1.29.4

tired brook
edgy silo
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Let me check!

unreal bramble
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i have removed content pathcer completely until further notice

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just until the errors fixed

stray slate
unreal bramble
edgy silo
unreal bramble
modern python
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yeah its kinda. important lol

unreal bramble
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im just waiting at this point lol

burnt totem
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 67 C# mods and 73 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

unreal bramble
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i can but i cant make any promises 🙂

edgy silo
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just downgrade, im testing the alpha version rn

burnt totem
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can't join world; they spawn as like a ghost

unreal bramble
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im sorry 😦

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however if its a multiplayer game i can say this:

oak ridge
edgy silo
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yes

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maybe

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you may need to reload the game files

burnt totem
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 68 C# mods and 73 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

edgy silo
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Im testing the new content build hold on

unreal bramble
edgy silo
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takes a second to load

tired brook
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Anyone who has Content Patcher 1.30.0 should switch back to 1.29.4 for now (unless they're trying the test versions here of course). I reverted the update on Nexus, and I'll be posting a fixed 1.30.1 once we track it down.

edgy silo
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alrighty, let me see if the alpha build you sent is a solution

edgy silo
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let me see if the NPCs are there

vapid raven
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Uh oh

tired brook
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Alright. That version just disabled most of the new optimizations, so next we'll need to re-enable some to see which specific ones did it.

vapid raven
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Content PAtcher issues

edgy silo
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Fun fun

unreal bramble
vapid raven
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Good thing I haven't updated it yet LOL

hasty flume
edgy silo
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hey, it works pretty well haha

hasty flume
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hey, im not knocking it!

unreal bramble
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ill see if the alpha fixed the npc problem for me as well

edgy silo
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it did

edgy silo
vapid raven
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1.29.5 or .4?

edgy silo
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it says .4 on nexus but its .5

unreal bramble
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or.5

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either works i think

edgy silo
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yuh

unreal bramble
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im using .4

tired brook
edgy silo
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I test

unreal bramble
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thank

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inform after

vapid raven
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I brainfart cause IDK which one I need to get at this point LOL

edgy silo
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here we goooooooo

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its loading UwU

vapid raven
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So do I just need to this this alpha test or just wait a bit more

edgy silo
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let me test it out first

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its loadin

hasty flume
edgy silo
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im gonna test the npcs

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yeah npcs and map gone

vapid raven
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I'll stink to the 1.29.5 then LOL

unreal bramble
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maybe the other modders need to update based on content patchers changes?

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idk how modding works exaclty

hasty flume
vapid raven
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Yurp, stickin to 29.5 LOL

modern python
hasty flume
unreal bramble
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so the first alpha build works perfect @tired brook

unreal bramble
edgy silo
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that one is basically just 1.29.5

unreal bramble
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ah i see

edgy silo
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pretty much reverses all the optimizations and stuff

fast spindle
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Has anyone run into a bug where going from beach->Town puts you off center from the warp to beach, and so you get sent back to the beach if you move? I'm trying to nail down what's causing it, I suspect it's an incompatibility with another mod, but not sure exactly how to figure out which one it might be.

unreal bramble
fast spindle
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Yup, Or I think so, lemme triple check lol

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Yes

tired brook
edgy silo
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did you download the new content patcher

unreal bramble
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if so the path to the beach is supposed to look a little different than that

fast spindle
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Just today, so whatever is newest on the nexus. Hmmm

hasty flume
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the one from earlier got revoked bc its breaking maps

edgy silo
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and npcs

hasty flume
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revert until its fixed

unreal bramble
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but let me sho you what the beach path is supposed to look liek

fast spindle
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Uh hm, so is vortex installation not considered to be accurate? I think i've used it before without issue like this.

hasty flume
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do not use a mod manager for sdv mods

fast spindle
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Sadge Roger, thanks

native dragonBOT
hasty flume
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it almost always breaks somethings. just install manual

hardy acorn
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how do i do this?

glacial tangle
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Is going to be your new best friend. Break up with Vortex.

fast spindle
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Thanks folks, will do and will report if that works or not 🙂

naive leaf
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 67 C# mods and 69 content packs.

modern python
native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

unreal bramble
fast spindle
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Ahh, okay thanks

unreal bramble
fast spindle
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Nah, new save, but thanks for that idea

unreal bramble
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of course 🙂

naive leaf
unreal bramble
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we were having issues with lance, sen, aspen

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idk if there were others

hasty flume
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unsure bc i never left the farm with the broken version. you're gonna have to ask the other guy

unreal bramble
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okidoke, or ill just test it myself

glacial tangle
unreal bramble
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whichever is first lol

fast spindle
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Just checking, should I be using the Content patcher that was just linked earlier or no?

hasty flume
hasty flume
unreal bramble
oak ridge
# unreal bramble yes

so my errors happened with CP 1.29.4 not the new update - it's been downloaded since last month so I haven't updated it

edgy silo
#

reload your game files

modern python
naive leaf
unreal bramble
#

is it the saving after going to bed still or..?

oak ridge
# edgy silo reload your game files

this is going to be an extremely stupid question - how do i reload my game files 😅 (i promise i'm not trying to be a pain. i genuinely don't know how these things work)

unreal bramble
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ill look at your log

oak ridge
hasty flume
edgy silo
unreal bramble
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and you need to install Platonymous custom music

oak ridge
#

okey will do that

unreal bramble
hasty flume
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hey @edgy silo did the latest alpha build fix the npc issues? i never saw them so idk what to look for

edgy silo
modern python
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all my apes, gone

edgy silo
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at least they're not showing up

unreal bramble
edgy silo
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OH wait I think I see them

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okay I think its working

hasty flume
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hell yeah let pathos know

edgy silo
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but im catiously optimistic

unreal bramble
edgy silo
unreal bramble
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@tired brook it works

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🙂

hasty flume
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i wonder what change did the trick

fast spindle
#

Using stardrop fixed my problems, thanks folks!

tired brook
tired brook
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 51 C# mods and 33 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak ridge
hasty flume
hasty flume
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i'm just guessing tho

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the error is something to do with farm type manager and a big slime, tho idk which of your mods would be adding that

tired brook
#

Content Patcher 1.30.1 is released. Thanks for testing!

modern python
hasty flume
#

hell yeah!

unreal bramble
# oak ridge did this for Steam and it said all files were verified

whenever youre done with that go ahead and update these mods Automate 1.28.6: https://www.nexusmods.com/stardewvalley/mods/1063 (you have 1.28.5)
20:49:33 ALERT SMAPI Chests Anywhere 1.22.8: https://www.nexusmods.com/stardewvalley/mods/518 (you have 1.22.7)
20:49:33 ALERT SMAPI CJB Cheats Menu 1.33.3: https://www.nexusmods.com/stardewvalley/mods/4 (you have 1.33.2)
20:49:33 ALERT SMAPI Content Patcher 1.29.5: https://www.nexusmods.com/stardewvalley/mods/1915 (you have 1.29.4)
20:49:33 ALERT SMAPI Lookup Anything 1.40.2: https://www.nexusmods.com/stardewvalley/mods/541 (you have 1.40.1)

Nexus Mods :: Stardew Valley

Place a chest next to a machine (like a furnace or crystalarium), and the machine will automatically pull raw items from the chest and push processed items into it. Connect multiple machines with a ch

Nexus Mods :: Stardew Valley

Access your chests, dressers, fridge, shipping bin, and Junimo huts from anywhere and organise them your way. Transfer items without having to run around, from the comfort of your bed to the deepest m

Nexus Mods :: Stardew Valley

A simple in-game cheats menu with lots of cheats.

Nexus Mods :: Stardew Valley

Loads content packs that change the game's data, images, and maps without replacing XNB files.

Nexus Mods :: Stardew Valley

See live info about whatever's under your cursor when you press F1. Learn a villager's favourite gifts, when a crop will be ready to harvest, how long a fence will last, why your farm animals are unha

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looking at your log they need updating

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the error still seems to be with an xml document though, any modders in here that know what that means?

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i also think reinstalling FTM (Farm type manager) may be contributing to the problem

oak ridge
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i haven't reinstalled it yet. working on updating the other mods first

tired brook
#

This one?

InvalidOperationException: There was an error generating the XML document.
 ---> InvalidOperationException: The type FarmTypeManager.ModEntry+BigSlimeFTM was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically.

That's an error when the game tries to write the save file. Mods need to remove any custom data types from the world before it saves, but it looks like Farm Type Manager isn't removing a custom Big Slime monster type it added for some reason. I don't recommend using Save Anywhere, which can cause issues like that since it changes the save/load process. Hard to say if it's causing it in this case just from the log though.

hollow tartan
#

Chests Anywhere still isn't working on mobile I can't use the shipping bin and am only able to open one chest there's no button to switch chest or access the shipping bin also having to search items on cjb spawner instead just seeing the items in a menu makes it hard to use especially for mods that have new items I have to exit the app to look up what the item is called and I'm unable to use it to decorate because wallpaper and flooring isn't labeled also decor is labeled weirdly for some apps also Lookup Anything doesn't even load because of some json error

stark horizon
#

!androidcompat

native dragonBOT
modern python
stark horizon
#

Ah, I see. Thanks.

hollow tartan
#

Then why is the last update for fixing the problem I stated

modern python
#

let pathos know and maybe he can make it fully compatible

hollow tartan
#

People already stated it was a problem pathos said they would look into it and the release notes says they did I'm just saying it's not fixed for me

modern python
#

ok, that info will be useful to him then because most of us here do not have the capability to troubleshoot android issues

drifting spade
#

So I'm not seeing anything wrong in smapi but my games tileset is misaligned and everyone's pathing seems broken in the main areas

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

drifting spade
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 100 C# mods and 81 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stark horizon
#

Ahhh.Vortex.

#
  1. Delete PyTK, it's obsolete and no longer needed.
  2. Delete Custom NPC Fixes, it's obsolete and no longer needed.

If that doesn't help, try a) resetting game's content files; b) reverting to previous save.

drifting spade
#

New save sorta thankfully

burnt totem
#

are there any other well known now obsolete mods?

stark horizon
#

Most importantly though - stop using Vortex. It does not work well with SDV; it randomly "loses" files and drops folders and generally makes it incredibly difficult to troubleshoot.

burnt totem
#

what about stardrop?

stark horizon
#

Stardrop is highly recommended.

#

It was designed specifically for SDV.

drifting spade
#

I have tried and cannot for the life of me keep a modded games files in good order without it

stark horizon
#

!stardrop

native dragonBOT
drifting spade
#

Stardrop you say?

stark horizon
#

PyTk is the most well known. Custom NPC Fixes is the other. Multiple Spouses has been replaced by Free Love. ChildtoNPC has been replaced by LittleNPCs.

burnt totem
#

I use downtown zuzu, which lists npc fixes as an requirement (plus several other)

stark horizon
#

You can change the dependency to false or delete it as a dependency.

#

@tired brook - would it be possible to update the !androidsmapi commmand? I got blocked by the gov. 😄 #governors-mansion message

hollow tartan
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.27171971, with 7 C# mods and 0 content packs.

tired brook
#

@stark horizon I just deleted the command, so you can recreate it as a non-moderator command now.

tired brook
#

Welcome!

burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 67 C# mods and 73 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

These are netcode errors. Your save is borked.

burnt totem
#

damn..................

stark horizon
#

you can revert to a previous save

#

!saves

native dragonBOT
burnt totem
#

i was in a MP with 3 ppl, one person went into this one area, got loading black screen'd and couldn't do anything, the rest of us tried to sleep to the next day but then host crashed for everyone 🥴

#

and the day had to restart

drifting spade
#

Well, removed the two discontinued mods. Question, is Json supposed to build map to resolve normal objects?

stark horizon
#

yeah - something broke in Downtown Zuzu

native dragonBOT
#

@drifting spade Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
#

And yes, it can be a normal thing

burnt totem
#

are these mods that havent been updated in a long time like DTZ worth removing

stark horizon
#

That's a tough question. I've seen people state they don't have issues at all. Others say it's buggy.

burnt totem
#

in another log my friend was getting looping constant East Scarp and quest framework errors as well

stark horizon
burnt totem
#

literally spent like 3 hours trying to just get it work and id rather remove it if it was causing issues we can play 😩

stark horizon
#

I'd have to see that player's log to even attempt to diagnose. But it could be related to a number of things.

oak ridge
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 97 C# mods and 81 content packs.

drifting spade
#

Unsure if related but the SVE fields are also empty when they're not supposed to be

stark horizon
#

Are you trying to play on the Immersive Farm 2 map?

tired brook
#

(Content Patcher 1.30.2 released! Any players who have 1.30.0–1.30.1 should update, since those releases broke some content packs.)

drifting spade
burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 68 C# mods and 73 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stark horizon
drifting spade
#

Like Marnie's field and Andy's field

subtle hull
#

what do i do if cotent patcher isnt working

drifting spade
#

Fields on the large common areas, like the town, the forest, and I'd assume the mountains

drifting spade
stark horizon
subtle hull
#

you mean downlaod the latest oen right cause if so ive done that it wasnt working earlier so i deleted all my mods and just re downloaded everything to make sure it was up to date and its just content patcher thats not wokring

stark horizon
stark horizon
subtle hull
stark horizon
# burnt totem thanks a lot!

You're welcome! Reinstalling ES and removing DTZ should resolve these...if not, you may have to revert to previous saves.

burnt totem
#

well we couldn't even get past day 2

#

lol

stark horizon
#

Oh goodness.

subtle hull
#

kk i downloaded the new content patcher lets see if this works

#

it didnt work

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

drifting spade
#

Just to be sure, is stardew valley supposed to have system files in its folder?

dusty spruce
#

system files?

drifting spade
stark horizon
#

Yes - those are supposed to be there?

drifting spade
#

Oh cool. I was not sure as it has been a long time since I looked in those folders

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 21 C# mods and 4 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

subtle hull
#

i legit deleted everything re downlowned everything how the fuck are these out of date SDVpufferwaaah SDVpufferwaaah SDVpufferwaaah

#

i even made sure by checking just now

stark horizon
#

You need to update SMAPI

#

you're running an old version

#

Reinstalling it will also add back Error Handler, which is critical

subtle hull
#

i deleted right so i assume i need to download a later version correct, i did that like i just now deleted it and now i re downloaded it i made sure i went to nexus it is version 3.18.5 but i still get the same thing i even made sure like you said with content patcher

stark horizon
#

Are you sure you are installing correctly or that you don't have two sets of mod folders somehow?

subtle hull
#

yea i can send it to you if youd like, i was having trouble earlier today and since i didnt play it in a while i deleted all my mods and decied to re download them since i know some of them were old ones and out of date and was having errors so i deleted them all stopped since i had to go to work got home from work and started re downloading them back i made sure i did it all at a rate where i made sure to download the dependencies and eveything that the mod would need but it keeps being smapi and content patcher and i made sure to download the one you said since a new dropped tonight for content patcher but it keeps being smapi to download a new one and i keep checking and making sure it is i download them manually from nexus

#

sorry for the paragraph just wanted to epxlain it all

stark horizon
#

You should conduct a file search in explorer to make sure. If you deleted your entire Mods folder, then it doesn't make sense.

#

Can you send a SS of your /Stardew Valley folder (the one that contains the Mods folder)?

subtle hull
#

yea do want me to send it here or to your dms?

stark horizon
#

Here, please. That way others can chime in if they know the solution. 🙂

subtle hull
#

kk

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 67 C# mods and 73 content packs.

stark horizon
#

Did you redownload? ES is missing a sound file. DTZ is bugged with Quest Framework.

You've got a bunch of netcode errors where the game is trying to read a line of code but the object is broken.

burnt totem
#

redownloaded, dragged into stardrop, Yes to all

stark horizon
#

Sprites in Detail + Lux's Food has been known to cause issues.

#

Custom Gift Dialogue Utility has a null object reference as well

burnt totem
#

what can i do about it?

#

should i check if its something with the antivirus maybe

stark horizon
#

Get rid of DTZ and Lux's Food.

burnt totem
#

rip food sprites 😭 😭

stark horizon
#

Get Vanilla Tweaks

#

There are a ton of other retexture options. 🙂

burnt totem
#

sprites in detail is worth keeping?

stark horizon
#

The error with ES might be subsequent to the issue with DTZ. The sound can't be played, but it could be that DTZ is impacting it.

burnt totem
#

oh wow vanilla tweeks looks beauuuutiful

stark horizon
#

If you have no other mods that depend on it, I would just get rid of it for now.

#

Retro Crops is another great retexture that was just released.

burnt totem
#

Thanks for the advice. Gonna try removing DTZ and Lux's food and get Vanilla Tweaks

stark horizon
#

You may also want to consider resetting the game's content files. I'm not liking the initial netcode errors.

dire fractal
stark horizon
#

But see if deleting the other mods works first.

plucky phoenix
stark horizon
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.226.27153935, with 40 C# mods and 80 content packs.

dire fractal
stark horizon
dire fractal
#

the windows extraction only does zips, thats the issue

stark horizon
#

Try 7-Zip or WinZip

dire fractal
#

😞

stark horizon
#

You could try getting rid of custom NPC Fixes, see if that helps.

#

But you'll likely have to revert to a previous save.

plucky phoenix
#

Will i need to start over since its corrupted?

stark horizon
#

No - you can revert to a previous day.

#

!saves

native dragonBOT
plucky phoenix
#

Ok, will try if it will work. Thanks

stark horizon
#

Yw. 🙂

subtle hull
#

I forgot how to take a screenshot on my pc sorry

burnt totem
#

windows key shift s

subtle hull
#

Thanks let me do that instead

sacred remnant
#

that is the mods folder itself, they meant the folder before that one, the StardewValley one that has the Mods folder in it

subtle hull
#

Oh

#

Sorry

#

My bad

stark horizon
#

That's your Mods folder, yeah? What if you just did a search for "ContentPatcher" - does it show up multiple times in the search?

burnt totem
#

@stark horizon removed downtown zuzu - still east scarp errors. gonna try the reverse now

calm heron
#

i thought they were cutie/pie (joking)

sacred remnant
subtle hull
calm heron
subtle hull
stark horizon
stark horizon
#

Actually - what is your full mod path? i.e. It should be C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

stark horizon
# subtle hull

This could be part of the problem. Delete this folder - it does not belong here, and there are multiple copies of CP somehow

subtle hull
#

so delete the top one or the one with 1.30 etc

sacred remnant
#

actually i dont think they have multiple copies, they just used the unzip option that puts the output into a folder that has the same name as the .zip itself

stark horizon
#

Delete the whole "Content" folder.

#

They have a copy of Content Patcher in the Mods folder, as well.

sacred remnant
#

what you should be using is "extract here" so it doesnt create the extra directory instead of "extract into <folder name>"

subtle hull
#

that could be why i be using extract files and not extract here

#

ill go delete that content patcher

burnt totem
#

...removed quest framework and DTZ, only ES and still ES errors............

stark horizon
#

Or just extract directly into the downloads folder and then drag & drop into the mods folder

sacred remnant
#

i dont think the extra folders mess anything up but all the numbers do look messy

subtle hull
#

so what should i do

stark horizon
#

Open your Mods folder and then open the Content Patcher folder. Can you ss the inside please?

subtle hull
#

okay so i clicked it then i clicked it again and this is it

burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 65 C# mods and 61 content packs.

stark horizon
stark horizon
burnt totem
#

new save file

#

each log

#

this is the person trying to join my world's file

subtle hull
stark horizon
subtle hull
#

yea< so like this?

stark horizon
stark horizon
burnt totem
#

is that just validating the steam files?

subtle hull
#

kk

stark horizon
burnt totem
#

did that just now

subtle hull
#

also i appreciate you helping me btw i havent said thanks this whole time apologies

stark horizon
#

Just try launching the game and see if content patcher shows the right version

stark horizon
subtle hull
#

soooo i opened the game and stilll errors TvT

sacred remnant
#

post log again i guess

burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 64 C# mods and 54 content packs.

stark horizon
burnt totem
#

mmmkay

sacred remnant
#

oh btw i dont think spritemaster is compatible with smapi 3.18.5, which you have

burnt totem
#

how incompatible is it

sacred remnant
#

like, it doesnt work at all i think..?

burnt totem
#

so actually ur right

#

my friend cant turn it on

#

but for me

#

oddly i can?

#

maybe host privledge

sacred remnant
#

does spritemaster try to patch netcode?? since it's a bunch of optimizations?

stark horizon
#

Good call. Have your friend get SMAPI 3.18.4

burnt totem
#

no gift dialogue

#

still doesnt work

#

however hes getting 18.4 now

sacred remnant
#

you should both be on 18.4 if you're running spritemaster

#

since it does rework stuff like pathfinding, which doesn't sound very client-side only to me

burnt totem
#

im about to cry if the reason it hasnt been working is because im on 18.4 and they are on .5

#

and i just found out all 3 of them are on .5

#

nope.

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 63 C# mods and 54 content packs.

burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 63 C# mods and 54 content packs.

burnt totem
#

@sacred remnant @stark horizon

#

now we're trying both being on 18.5

stark horizon
#

From your log, zoro: Found MSI Afterburner and RivaTuner Statistics Server installed, which may conflict with SMAPI Not sure if this could cause mp errors, but it couldn't hurt

#

If you're going to upgrade to 18.5 - get rid of spritemaster

burnt totem
stark horizon
#

Ok. It's just something we note as potential problem-causers.

burnt totem
#

tried it with it on and off

#

spritemaster that is

#

didnt work

stark horizon
#

You completely deleted SM before installing 3.18.5?

burnt totem
#

i deactivated it in stardrop

stark horizon
#

The issue is that the multiplayer code in your friend's log is showing that there are null references.

#

I just don't know how to fix it.

#

Most likely a mod is interfering with the readObjectFull

sacred remnant
#

it happens as soon as they connect to host which we already probably knew SDVpufferthinkblob

drifting spade
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 97 C# mods and 79 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
stark horizon
sacred remnant
drifting spade
#

It doesn't change fishing rods????

drifting spade
#

Ojhhh, it's the Tool Auto-Select thingamajig

#

I meant to disable that anyways tbh

burnt totem
#

we just quadruple checked to make sure our mod folders line up exactly

stark horizon
#

Ok good luck. I have to go to bed; I have a work meeting in 6 hours. I sincerely hope you are able to figure it out.

burnt totem
#

thank you for all your help

#

😭

stark horizon
#

You're welcome. Sorry I couldn't find a solution. SDVpufferflat

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 62 C# mods and 49 content packs.

#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 62 C# mods and 49 content packs.

subtle hull
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 35 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

subtle hull
#

hm

#

hey what should i do if it says a folder is empty

burnt totem
subtle hull
#

kk

burnt totem
#

you're gonna have to redownload all the mods you want but it'll be a much simpler easier process where you only have to download the zipped mods then drag and drop.

#

you have a number of mods that are xnb files which should no longer be used

#

!xnb

native dragonBOT
burnt totem
#

you're also missing critical component mods like custom companions and tmxl map toolkit

subtle hull
#

ah

#

so what does stardrop do

burnt totem
#

it's a mod manager?

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 35 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

burnt totem
#

Did you drag and drop everything from your mod folder into stardrop.....?

subtle hull
#

okay wait im suppose to put them all in there sorry i dont know how to use stardrop

subtle hull
#

damn

#

so i put them in the stardrop foldier

subtle hull
#

kk good thing i kept all the zipped files so i can jsur drag them in

burnt totem
#

delete your xnb files

subtle hull
#

this is a dumb question sorry but what exactly are xnb finles

#

files

burnt totem
#

!xnb

native dragonBOT
subtle hull
#

okay so the only question i got now is where would i find the smapi path

burnt totem
subtle hull
#

okay cool its open the mods and stuff appear to be there so what should i do now

#

just click the check mark or on the box on the ones i want active

#

or

#

?

#

Also @burnt totem thank you very much for the help it’s 4am now so I might as well get some rest goodnight and thanks again

burnt totem
#

np gn

ornate pasture
#

Can any Android user share their "Virtual Keyboard" config? I'm just curious to see how others utilitise the mod.

tawdry hedge
#

Yep, you can. It's the config.json file inside the Virtual Keyboard folder.

dire fractal
#

im using the elegant town interior but some itens of decoration just glitch (appear and disappear), its a mod bug?

bold parrot
#

sounds like tmxl loader

#

you only need it if you have older npcs usually, deleting it just means you’ll be without the occasional spouse room or festival location

neon steeple
#

Anyone have the same problem like mine? I’m the host and playing with my friend and I just finish the Community Center, fixed the ship and able to go to ginger island, but my friend can’t and he never receive the mail from Willy, is there any way to fix it? (Sorry for my bad English)

heavy sky
#

hello, I have a question, if I played for a year or so on a save with expanded mode, can I add Ridgeside Village without any problems?

bold parrot
#

yeah

heavy sky
#

no crash no error

#

?

bold parrot
#

it should be fine

heavy sky
#

ok

#

thanks

bold parrot
#

if not, come back

heavy sky
#

ok

white pumice
#

" Stardew Valley Expanded uses deprecated code (IContentHelper.AssetLoaders) and will break in the next major SMAPI update." Should I worry abt this?

bold parrot
#

Nope, warning for mod creators mainly

long brook
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 62 C# mods and 49 content packs.

robust bison
#

log from the other player too please

verbal plume
#

help i have a new laptop with windows 11 and i tried installing smapi like 3 time and every time this error pops up

Unhandled exception. System.TypeLoadException: Could not load type 'System.BadImageFormatException' from assembly 'System.Runtime, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.
at StardewModdingAPI.Program.Main(String[] args)

robust bison
#

what version of SMAPI are you trying to install?

verbal plume
verbal plume
robust bison
verbal plume
robust bison
#

are you on compatability mode

verbal plume
compact linden
#

I don’t think sprite master is working. It says something about the null and how it couldn’t be completed. But it’s in yellow text. When I get home later today can someone check my log for me?

#

Loading times is just way to long then it was before. And I only added a few new mods.

modern python
#

are you on smapi3.18.5? that made spritemaster stop working

compact linden
#

No! I went back to smapi 3.18.4. I can’t tell if one of my mods is just kinda conflicting with it now when it wasn’t before for some reason

#

I was at an older smapi maybe a few updates back. And my game was working perfectly. Then I installed the newest one and it kinda got funky

#

Not the .5 one ^

modern python
#

hm, best to send a log then i guess but spritemaster is kinda spooky, im not sure on its inner workings XD

mellow blade
#

hi, im re-modding my stardew game and i keep getting this error. i cant find the mod it wants me to download either. is anyone familiar with it?

lament prairie
#

It’s a PPJA mod

modern python
mellow blade
#

yeah, i have that though

#

maybe something happened. ill try redownloading it

twin kernel
#

Why is the stardew valley predictor not accurate for me?

modern python
#

assuming you meant “not”, if youre using mods some of them probably change the rng and stuff

compact linden
compact linden
digital oriole
#

would you guys know how to disable these yellow/red/green arrows added by modular gameplay overhaul that show up on my screen? There like, 10 of them pointing south of my farm?

compact linden
#

Those aren’t vanilla? I’ve never seen those before in my life when playing vanilla

modern python
digital oriole
#

they are from modular gameplay overhaul mod (margo)

neat plaza
modern python
#

huh. weird

#

well, do you have that profession lipe?

neat plaza
#

and do they point to foragables if you follow them

digital oriole
#

I have gatherer and botanist

#

I mean

#

I have gatherer and ecologist (from margo)

#

the ecologist skill says this:

Wild berries restore 50% (100%) more health and energy. Progressively identify forage of higher quality.

All foraged items will have the same deterministic quality, providing immediate inventory convenience. However, that quality will initially start out at silver, and progress to iridium as you gather foraged items. Unlike vanilla this perk will also apply to hoed forage (such as Winter Root, Snow Yams and Ginger), Coconuts shaken off palm trees, and mushrooms produced by Mushroom Boxes, but only if the cave owner (i.e., the host player) has the profession. It will likewise apply to crafted Mushroom Boxes and Mushroom Propagators, if either of those mods is installed

stray spire
#

(Or you can just go and collect the item they are pointing to)

digital oriole
#

these are all settings in the profession module

stray spire
#

try in Controls & UI

digital oriole
#

JUST MOVED THE TRACKING POINTER SCALE TO 0.2 AND NOW IT ONLY SHOWS FROM A REALLY CLOSE DISTANCE

#

sry caps

stray spire
#

no, I meant DisableConstantTrackingArrows

#

scale just makes them very small

#

it doesn't change the distance

digital oriole
#

hm

#

got it

#

thx, sir

subtle ridge
#

Hi all. I’ve looked all over and can’t find the answer, so I figured I’d finally ask here. Can someone explain why Alternative Textures doesn’t work with couch co-op? No matter what we do, if my partner interacts with an AT item, the game freezes when trying to progress to the next day.

lament vortex
#

I've never heard of this before but I'd say you'll have better luck asking in the mod page witt both of your logs

#

! log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dim edge
#

hi everyone! i’m going to be downloading SDV expanded today and i wanted to know if there were any tips i should know before going into it?

subtle ridge
lament vortex
native dragonBOT
lament vortex
#

Apart from that, it's just a matter of playing with it tbh

dim edge
#

oh wow! i had no idea! thank you!!

grizzled venture
#

me and a friend are trying to play stardew valley expanded with if2r and the map hasnt been changed for her correctly

toxic locust
#

hello fellow farmers, may I ask what is the situation with the Spritemaster mod? Do we need to wait for a fix for the mod or is there an issue with the latest SMAPI?

visual jetty
#

It's an issue with the newest SMAPI update - downgrading to the second newest version should fix your problems.

grizzled venture
#

can someone help. my friend downloaded stardew valley expanded and everything is working except when she tries to go to the new areas she cant

modern python
#

!log can you both send a log? however im guessing its a matter of one of you having content mods that the other does not

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grizzled venture
#

ok just give me a sec

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 23 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

grizzled venture
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

i would recommend updating all your mods (you can see the list on the top of your log page) and your friend should update content patcher as well. all your mods match, but the versions dont

#

which again can cause problems

grizzled venture
#

what im wondering is my friend started a solo world and even that wasnt working and she just got the mods last night

#

but we are gonna update and see what happens

quartz zealot
#

does anybody know if there’s a way to make different modded saves? like say you have a group of mods that you like playing with, but then you want a completely different group of mods to play with your friends or something. is there a way to group those without having to delete all of your other ones and start fresh? i use vortex and its a bit confusing at times G_cry (sorry if this is a dumb question j_wow )

neat plaza
#

!modgroups

native dragonBOT
modern python
#

!stardrop

native dragonBOT
cinder forum
#

Profile

#

Also use stardrop instead, it has profiles too

quartz zealot
#

alright i will!!! tyvm!!

cinder forum
#

You do have to manually switch between them before you load the save though lol

modern python
#

better than moving around individual mods

cinder forum
#

YUP

grizzled venture
#

its working!! thank you so much i didnt know one out of date mod could do this lmao

#

my friend says thank you too

modern python
#

yeah its actually funny, 1.30.0 of content patcher was actually a bit borked, so i would totally understand it causing issues for your friend lol

vivid nymph
#

bumping my question again to see if anyone might have any ideas sad_duck

i'm running into a crash trying to set up local co-op split screen play. My game is not modded, however I did play with someone who used mods at one point (without telling my other friend and I 😦 ) I'm thinking that's causing the crash because i've been able to set up local -co-op on another save file fine, but i'm not 100% sure because I've deleted all helper farmers on this current save. If anyone has suggestions I'd love to hear them out.

https://smapi.io/log/f83c062466b64a13aff0955f4d1410be

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

light vale
#

I'm getting this error every time I enter the mines as a farmhand on my current stardew playthrough (host is unnafected)

calm heron
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
#

i dont trust text files, no offense

scarlet quail
dim edge
#

so im trying to do SDV expanded and i thought i downloaded them all correctly but i got on the game and everything is working BUT sdve stuff. like done of it is in my world. i feel dumb lol help

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 20 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

you didnt install stardew valley expanded

dim edge
#

WHAT

modern python
#

also youre missing a content pack for Happy Birthday

#

andd

#

!uiinfosuite

native dragonBOT
gaunt gust
#

Also you're running a very old version of SMAPI

#

also you might not even have CP installe

#

CP is installed but it's a fairly old version too

dim edge
#

shoot okay

#

im not very good at this

calm heron
dim edge
#

literally what happened

#

ya'll are great though! thanks a lot!

calm heron
#

lurker meme strikes again

dim edge
native dragonBOT
#

Log Info: SMAPI 3.15.0 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 21 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

you still havent updated smapi, i noticed you have the installer in your mod folder, open that up and run it

#

still no sve in your folder either

dim edge
#

oaky one sec

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 21 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

it looks like you only installed one portion of it (sve is composed of several submods, all within the main sve folder). make sure you move all of those subfolders into your mods folder and not just one of them

dim edge
#

okay i think ive got it this time

tacit fulcrum
#

Can anyone help me? i for some reason cant install Always raining in the valley

says : Always Raining in the Valley 1.0.3 because it requires mods which aren't installed (Platonymous.CustomMusic, PurrplingCat.CustomGiftDialogue).

#

ive also tried finding the mod but no luck

modern python
#

Custom Music and Custom Gift Dialogue, search them on nexus

dim edge
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 21 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dim edge
#

i have all of these downloaded but it's still not working

modern python
#

completely delete sve and reinstall it, and make sure all the subfolders are there when you do

tacit fulcrum
#

I now have a issues with Lurking in the dark

Says : Lurking in the Dark - Farm Type Manager 1.1.8 because it needs the 'Lurking in the Dark' mod, which couldn't be loaded.
Lurking in the Dark - Json Assets 1.1.8 because it needs the 'Lurking in the Dark' mod, which couldn't be loaded.

dim edge
#

I GOT IT!!!!!! CP needed to be updated and sve wasn't installed all the way

#

@modern python i seriously can't thhank you enough. thank you for yor patience

modern python
#

no problem

burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 62 C# mods and 49 content packs.

#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 62 C# mods and 49 content packs.

hard oracle
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 67 C# mods and 66 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 67 C# mods and 66 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hard oracle
#

@unique wind here's the logs. Pretty sure they are the correct ones

unique wind
stark horizon
burnt totem
#

but invite code did not work for the mods

stark horizon
#

Have you tried swapping who the host is?

burnt totem
#

previously? yea

#

has this specific smapi error not been seen before?

stark horizon
#

No, it has.

#

And it's most likely a C# mod that's causing it.

#

It's just going to be arduous to narrow it down.

#

First, could you try removing TMXL Toolkit and Sprites in Detail? I don't think you have any mods dependent on them.

edgy silo
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 160 C# mods and 681 content packs.

edgy silo
#

In fact, a lot of the tweeks to the tools for MARGO arent working either

#

So im confused to what's conflicting

stark horizon
#

Sounds like a MARGO issue to me

edgy silo
#

Im gonna test it again and see what the issue is

#

maybe it was the update?

stark horizon
#

What is Magical Crops?

edgy silo
#

It's a mod that adds cute crops

stark horizon
#

Or Buff Crops?

edgy silo
#

Crops that give you buffs when you eat it

#

are they broken?

stark horizon
#

No...I'm just trying to muddle out the dying crops thing...and any mod that changes how crops might work could be causing that.

#

I just wasn't familiar with those two

edgy silo
#

mmm, no the only thing that affects how the crops work is MARGO

#

yeah, the pickaxe isnt charging

stark horizon
#

I would advise looking at the issues hub for MARGO to see if this has been reported, and report it if not. 🙂

edgy silo
#

mhm

#

I go check

#

I tested it on a new save with just MARGO and its dependencies installed and it is indeed MARGO

#

i am going to test it on an older version of MARGO

worn prawn
#

You just have to put it on 0

edgy silo
#

I know, I disabled it

#

it was on zero and it was still happening for some odd reason

worn prawn
#

Weird

edgy silo
#

the charge isnt working on any of the tools either

stark horizon
#

Yeah - definitely bring that up to DaLion. 🙂

edgy silo
#

I did :]

#

OKKKKAY SO IT WORKS IF YOU USE A KEYBIND

#

bUT not when you hold it down

edgy silo
#

so the withered crops thing is kinda??? Stopping???????

shut rain
#

Hey everyone!
I used to play stardew on PC with no issues.
Earlier this week I decided to download the game again, and noticed I had no audio.
I've been googling and trying out different things but nothing has worked so far.
To see what was going on I downloaded SMAPI, which gave me the following issue:
https://smapi.io/log/0884bf6eed8a400b9c4e086f3539298b

Things I've tried:

  • update .NET Framework
  • Install OpenAL
  • Verify game integrity via Steam
  • Reinstall the game on a different drive.

While typing this message, I think I've figured out where the problem comes from.
For YouTube recording reasons I use software called Voicemeter (Version potato) to split my audio up into different audiochannels.
I just tried running stardew while Voicemeter was turned off, and stardew started playing sounds like normal.
However, I'd still like for stardew valley to work with sound when Voicemeter is turned on.
Mind you, about a year ago it worked fine, even with Voicemeter running.

Does anyone have any ideas where to start?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.

edgy silo
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 159 C# mods and 681 content packs.

edgy silo
#

gave me a black screen after I heard the level up noise

analog ingot
#

Hi! I'm new to this but are these mods in the right place ? Or should I move them in others folders like map/animal/etc ?

long brook
#

Yes those are in the right place

#

Also you don't need smapi installer in your mods folder

analog ingot
#

Okay, thank you so much!! SDVpufferthumbsup

lavish path
#

Hey guys Me and my friend decided to mod our games and play them together Mine runs smooth and so does his until he tries to go into the bus stop area and he gets a black screen forever he can go everywhere else just fine just not the bus stop my game has the exact same mods and runs fine

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 23 C# mods and 12 content packs.

lavish path
#

Any help would be 100000% appericated by both of us

restive cypress
lavish path
#

will do right now, oh btw that was there log they sent it to me to seek out help

restive cypress
#

OK just rechecked and realised that is there log lol. Yeah it seems to be related to the .xnb files of their stardew folder, do they use .xnb modding? Either way I'd encourage you both to revalidate your game files. Because it has to do with the actual game itself

#

!xnb

native dragonBOT
lavish path
#

kk taking out the random npc part sadly didnt work T-T the only mod we have that has xnb in it i think is ridgeside mod, we tried taking that out and he still couldnt leave

#

is there anyway to make a xnb mod work? its saying he is missing someone named ... clay?

restive cypress
#

Are you on mobile?

long brook
#

Uh what farmer means about xnb is when you install mod by replacing files inside Content folder, not in mods folder

lavish path
#

ohhhh

long brook
#

And looks like it is bus location bug

lavish path
#

im on pc so how do i go about fixing that?

restive cypress
#

You'll both need to revalidate your game files

lament vortex
#

! reset ^^

native dragonBOT
restive cypress
#

Thank you Nonu I was trying to find that in the list of prompts 😭

lament vortex
#

Hehe

#

Yw!

stray spire
spring dove
#

Hello. I hope its the right channel for the question. Is there a mod that I can use in single player mode to upgrade the other (multiplayer) houses?

glacial tangle
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 97 C# mods and 65 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.116.0, with 9 C# mods and 6 content packs.

spring dove
#

thank you

tacit fulcrum
#

i downloaded Smart building mod and when I launch the game it doesn't say there is an issues with it but when I'm in my game it doesn't actually work?

modern python
#

are you able to bring up the menu with the hotkey?

#

i think its B by default so if you have another mod using that as the hotkey you might need to change it to something else

tired brook
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 114 C# mods and 291 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.6-alpha.20231003 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 114 C# mods and 291 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tacit fulcrum
modern python
#

the smart building menu. its off to the left side of the screen

tired brook
modern python
#

hmm i didnt notice a significant difference in load time between the two, ill go test what the time is like with .4 i guess?

tacit fulcrum
modern python
#

!log ?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern python
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 114 C# mods and 291 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tired brook
#

Thanks! Definitely looks good from the logs, so next I just need to find someone who had the performance drop in 3.18.5 to make sure it fixes that too.

lost glen
#

helloo, im not sure how to solve this issue if somebody could help me?

calm heron
#

what issue.. that's just the console

lost glen
#

oh when i load my game and farm non of my mods are there

#

and it didint look like the one i used to help me so i just thought that was the fault

modern python
#

looks like you put your mods in the wrong place since your game is only loading the base smapi mods

#

!findmodsfolder

native dragonBOT
modern python
#

make sure youre putting them here after unzipping them

lost glen
#

i put it in the mods folder

#

uh

modern python
#

yeah you didnt unzip them

lost glen
#

oh

modern python
#

right click each of those and hit "extract"

lost glen
#

it still says its zipped

#

ohhhh

#

i did it

#

thank you so muchhh you are amazing

modern python
#

no problem!

lost glen
#

hey @modern python do you think we could vc in here becasue im still not sure what to do

modern python
#

i dont do vc for troubleshooting, sorry!

lost glen
#

ahh okidoki

#

what do i do if they are red

lament vortex
#

! log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lost glen
#

im going crazy

#

idk what im doing

lament vortex
#

Open the link, see the instructions, send link with the results

lost glen
modern python
#

yeah, and then you usually send the link to that page

#

so you need to get spacecore, and then delete your extra copy of visible fish

lost glen
#

i deleted the extra

#

withe space core do i just do whag i did w the other mods?

modern python
#

yep