#enfusion_workshop

1 messages · Page 5 of 1

young coral
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The core question is if restricting the use of a mod is against the Workshop TOS.

vernal wing
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that is precisely what i said. The discussion was hypothetically in nature in regards to BI changing the monetization rules tomorrow allowing monetization without individual consent, while RHS license explicitly prohibits that.

lethal night
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You can see how it was done in A3. The game might allow it but even then all mods used for a monetized server must also allow it. Pretty straight forward

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But even that is an entirely different question than what was actually asked. Namely limiting usage AT ALL to certain people. Saying everyone can use my mods except Mario, because I dislike Mario's taste in coffee so now he is banned.

vernal wing
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or the other way around -> allow everyone but Mario and Arkensor (in your example)

sullen vortex
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How for example retextures can be limited if the person is merely referencing/expanding the prefab for example.

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They just happen to reference existing names for example. But do not reupload original data.

silver bison
sullen vortex
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They're quite close in my opinion

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another example

silver bison
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for example, you can detect if a class called MyClass is present, if so then you can disable stuff from your mod

lethal night
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We actually have a big explaination blog post coming about this and related topics. Lets not dive into this until then

silver bison
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That can't be blocked by anyone

sullen vortex
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Bacon M4 mod expands vanilla arsenal config with his M4

silver bison
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But you can block someone to build on top of your mod, aka extending it

sullen vortex
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He says here that you can't remove it from the config without breaking the ND.

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This does not resonate with me.

sullen vortex
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not "referencing".

silver bison
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But if you want to inherit on a config completely done from scratch, no ties to the game configs or another mod's then he can have some grounds there. (And even then it is very slippery)

sullen vortex
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Yes it is very slippery.

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As when simplified, the retexture is just a few lines of text that merely reference few paths in parent mod.

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For me, from a perspective of software developer perspective that's doing OSS stuff for over 5 years...

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derivative is when someone forks your code and changes it.

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Not when he references it via a library or something similar.

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That's for example why RHS banning all retextures with stuff related to real ongoing conflicts is IMO very slippery.

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BI having final say on anything workshop is a different thing than Law ofc.

lethal night
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Retextures are in fact such a complex issue that our legal department is still doing research on what edgecases there might be. The config to choose a different texture is no problem, but the question to be answered is if you can make an UV compatible re-texture without respectring the original authors IP rights. But again this and other topics are fully explained once and for all coming from our legal department as soon as we have certaintiny for CZ / EU law. Its tricky because there are 0 rulings on the subject specifically.

sullen vortex
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I can imagine it's complex.

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re-making a texture for original UV seems legal and can be done without even taking a look at the sources by trial and error.

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Theoretically.

lethal night
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It could be a question on a bar exam for ip rights lawyers from the difficulty level 🙂

sullen vortex
dense scaffold
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Building a mod on top of mine that aims to change how my mod behaves seems like a derivative to me

sullen vortex
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IDK, we still could config patch mods in A3 without any issue no matter the license.

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As the patching mod merely references same path and some class name.

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Which you don't really have a copyright on.

vernal wing
dense scaffold
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so my understanding of that is that if I make a mod that does something, and you make a mod on top of it that specifically prevents it from doing something, it's a remix or transform

lethal night
sullen vortex
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another interesting example

lethal night
sullen vortex
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grave re-made the BI model from scrach

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to fit original textures.

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lets say someone does this to APL-ND mod.

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Is it legal or not thomp

dense scaffold
lethal night
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The good thing is you can not worry about the topic and wait for educated explanations from people who can give binding legal advise 🙂 I hope to have it written up in the next weeks.

vernal wing
sullen vortex
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dependency does not mean a derivative in my view.

lethal night
sullen vortex
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a guid is not a intelectual property

vernal wing
vernal wing
sullen vortex
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the guy had whole process documented.

dense scaffold
vernal wing
vernal wing
silver bison
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Ok

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Just to be sure anything is included and questions are answered, please stop it here and formulate your questions and send them to me in a DM.

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We will see to make it so that they are answered properly in that post. Thanks.
If clarifications can be made beforehand then they will be provided.

vernal wing
silver bison
lethal night
swift flicker
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Anyone here know how to fix obsolete data file?

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project was working, crashed now when i load it says that i save but crashesw when i play abd reload from previous version

summer aspen
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Hey @silver bison, I plan to add the Confederate States of America as one of the factions for an upcoming mod of mine called Reforged Total War 1800s. Before I add that that faction, I wanted to ask if it is allowed for me to create it

thorny snow
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Yikes i hate legal stuff

halcyon frost
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insert dixie here

warm sedge
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Is this where I request someone to create a mod for me?

lethal night
swift flicker
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how to screenshot in enfusion play?

lean pagoda
vernal wing
lean pagoda
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I assure you Grave did it without violating BI's rules. Also funnily enough you're the first person to publically claim its a rip

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Its almost like he documented the whole process and put it on his discord

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Would you like me to DM you his server?

vernal wing
lean pagoda
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yer still acusing grave of violating the TOS, which he didnt do, unless you count looking at things in the virtual arsenal

vernal wing
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doubting something and accusing someone are 2 very different things.

lean pagoda
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well would you like me to clear up your doubts?

lean pagoda
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yes, it fits the template people have made for the modular vest

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once again, not a violation of the TOS

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he didnt edit the texture

velvet elk
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I have a problem in WorkShop, 2 times I tried to update the mod and both times it failed... but then it doesn't let me upload it, as if it already exists, but it doesn't.

BACKEND   (E): Http Error (TIMEOUT)
BACKEND   (E): [RestApi] ID:[12] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Timeout
DEFAULT   (E): Uploading failed! Reason: "TIMEOUT"
RESOURCES (E): Publishing failed```
Anyone else?
wraith fable
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Mod keep timing out at 98% of the upload. Anyone know why?

BACKEND (E): Curl error=Timeout was reached
BACKEND (E): Http Error (TIMEOUT)
BACKEND (E): [RestApi] ID:[33] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Timeout
DEFAULT (E): Uploading failed! Reason: "TIMEOUT"
RESOURCES (E): Publishing failed

wraith fable
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keeps saying a certain version exists?

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Do you know how to fix that?

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Hey Cholerakk, I'm experiencing timeout issues with my mod just now and went on a deep dive and found this message. My logs can be seen here: #enfusion_workshop message as well as that I live in the United States of America.

wraith fable
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I uploaded this same mod before and it worked fine, however I added a lot to it and now it’s having issues.

velvet elk
# wraith fable Do you know how to fix that?

In the end I was able to fix it, I think it was by verifying the integrity of the files in Steam, both Reforger and Tools.
Then when I reopened Tools, it asked me to set the config location for the Reforger data.
And after that, it worked correctly...

fierce heart
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@wraith fable please, provide name/ID of your asset, feel free to send to me vie DM if you prefer to publish it here 🙂

wraith fable
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Going to do the same for workbench as well then attempt to upload after Cholerakk assisted me.

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Workbench files turned out fine and all were validated.

wraith fable
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mkay

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Still doesn’t work, what’s worse is that the mod is now read-only for me. I have no clue as to why this is…

wraith fable
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Just going to remake the mod at this point

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bc I definitely messed up somewhere, anymore issues ill hail for assistance

lost geode
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If you have your source copy and a downloaded copy then you're files will be locked. You need to delete the locally downloaded copy and keep the source copy. @wraith fable

wraith fable
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Might be the issue

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I’ll see if I find an extra copy somewhere

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Adding mods to a nitrado server and making sure it looks then I’ll see

fallow swallow
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I am looking for Suggestions on a budget friendly pc/ laptop for modding reforger.

wraith fable
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I’ve got nothing extra

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But thanks for the reply Zeliks

wraith fable
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I’ve handled it and I’ve uploaded the mod now

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It works fine

pulsar parcel
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Hey ya'll currently trying to upload my mod to test but i keep getting this error, any tips?

BACKEND   (E): [RestApi] ID:[13] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:401 - Unauthorized, apiCode="Unauthorized", message="Unauthorized"
DEFAULT   (E): Uploading failed! Reason: "Unauthorized"
RESOURCES (E): Publishing failed```
dire wasp
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that is the main big question

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if you want to be creating scripts and retexturing objects you could probably do it on an okay laptop, but if you want to start intensive map building you will need a device with significant RAM and vRAM. You cant really use an intel UHD card for map making without frequent crashes.

fallow swallow
dire wasp
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there are over like 10 different broad things you could pursue with the tools

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and each has different requirements xd

fallow swallow
dire wasp
# fallow swallow Where does one start out?

again what do you want to do with the tools, do you want to model, retexture, animate, particle effect, scripting, sounds, there are so many things, choose what interests you and do that

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its impossisble to be good at all of these

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you need to find a niche that you enjoy and stick to it

hexed solar
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Is there a way to access the original files of a mod? I want to expand a mod that I published but unfortunately the files got deleted. Now I want to access the files again and work on it.

dire wasp
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just install the addon, and you might be able to then open that mod in your tools

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however it can sometimes be the case that the files are locked

velvet elk
hexed solar
hexed solar
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Nvm, it seems that I am starting from the beginning.

velvet elk
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if it's code and scripting content, it's easy to revise it.... the graphical content like models or textures... it's a problem!

hexed solar
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They were all textures...

velvet elk
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that's why I don't like to work on the operating system disk... 😖

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If I may @hexed solar, the Turkish uniform was not very accurate either... at least for the time of Reforger which is 1989. It should be more like this...
https://www.tumblr.com/georgy-konstantinovich-zhukov/67287410285/nato-forces-1980s-turkey-üsteğmen-turkish
Yeniden başlamak için iyi bir zaman olabilir. 🇹🇷 ✍🏼

NATO Forces, 1980s - Turkey

Üsteğmen, Turkish Commando Brigade; barrack dress

This uniform also serves as temperate combat uniform for all except elite units. The beret, originally introduced in bl…

dire wasp
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sometimes good things fall apart, so better things can come together 🥹

hexed solar
warped mural
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You could probably run the game aswell with that set up. Super low budget tho haha

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Just depends what u wanna use your computer for bro

wet magnet
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Just published a mission and getting a crash when you spawn in, works fine on my local machine, but I'm getting this on the server.
If anyone has the time to have a look, that would be appreciated.

lethal night
rotund topaz
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would be cool if we could get RSS feed option for mods' Changelog on the Workshop 💡

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i know hardly anyone uses RSS anymore these days but i think itd be nice 🙂

jovial nimbus
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How do I add a contributor to a mod?

lethal night
ruby fjord
red snow
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Hi everyone !

I’m part of a Cold War community and we are searching modders to make some vehicles, if you are interested in this project, contact me.

dire wasp
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what models is it that you want exactly?, i can point you in the right direction in that regard

heady wraith
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What would be the easiest way to make a server side money system where you deposit it at an atm but also pull it out in physical form

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For reforger

dire wasp
clear egret
young coral
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Weirdly, they still have their own ranking on the Workshop though. Not sure if it affects the main popular ranking though, so it doesn't really matter.

turbid dew
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Does anyone know of a good depo mod that has attack helis on both sides?

heady wraith
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Why the enfusion engine remind me of Roblox

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😂😂😂

rapid wren
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Does each peer-tool client have a diffrent player id? & uid?

lethal night
somber fog
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@fierce heart not sure whats happening but the workshop/workshop api keeps going down and stops servers from booting up. For the last five hours or so.

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the website also keeps showing errors

humble wigeon
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it does already?

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there are few mods adding buildings which you can use after loading them in Workbench or sometimes even in Game Master (depends on the mod). You can also create your new buildings and import them to Workbench and then use in the game itself

heady wraith
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Are all mods in the workshop usable?

vernal wing
somber fog
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arma-reforger  | BACKEND   (E): Curl error=Timeout was reached
arma-reforger  | BACKEND   (E): Http Error (TIMEOUT)
arma-reforger  | BACKEND   (E): [RestApi] ID:[15] TYPE:[EBREQ_LOBBY_RoomsRegisterS2S] Timeout

Still getting a lot of API errors resulting in servers not booting, if you try and load a workshop item on the website its crawling to a slow halt

dense scaffold
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some issues with workshop api again yeah

rotund topaz
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does BI have a Bug Bounty program?

dense scaffold
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no

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you are supposed to test and submit bug reports for free (but pay for the game first)

maiden pendant
# rotund topaz does BI have a Bug Bounty program?

That depends.
For Arma 3 you can file security tickets, and if valid we'll give you free DLC's/Games. There used to be a paid bug bounty program, but not anymore.
For Enfusion based games, I have only seen one external security report ticket and that didn't go very well.
if its for non-security related things, no. But I've never seen a bug bounty program that wasn't for security relevant things only. So I assume you mean that.

clear egret
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1 bug report = 1 extra supply for your main base, do your part 🫡

maiden dagger
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is it abnormal to get an issue connecting to the server when publishing a mod?
BACKEND (E): Curl error=Timeout was reached
BACKEND (E): Http Error (TIMEOUT)
BACKEND (E): [RestApi] ID:[10] TYPE:[EBREQ_WORKBENCH_GetAsset] Timeout

grim zenith
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BI backend is going through some stuff rn. They haven't released any statements, but plenty of ppl posting in the general chats about it rn

maiden dagger
maiden dagger
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thanks

grim zenith
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np

dawn lotus
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workshop is laggy af

lethal night
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Yes there are technical difficulties since yesterday and IT is working on resolving it

solid dagger
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BACKEND (E): [RestApi] ID:[25] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:502 - Bad Gateway, apiCode="", message=""
DEFAULT (E): Uploading failed! Reason: ""
RESOURCES (E): Publishing failed

Is it on my end?

dense scaffold
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it said failed for me but the new version is on workshop lol

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not downloadable in game though

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guess I'll try again...

jovial stump
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So are a bunch of mods broken today

tranquil solstice
jovial stump
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I’ve heard it only takes like 2 days

tranquil solstice
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Yeah that sounds about right for most

turbid dew
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Should have a team just for bugs when a update officially releases makes players just not happy for update

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Knowing that every update theirs is a bug and patch might not happen for a week

tranquil solstice
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It can be frustrating but it does take a lot of work for the madders sometimes to get their stuff to work the way the want for us to enjoy after main game updates it shouldn’t take long, this update has added a lot of mapping for ai to be able to function by commands so I’m sure it’s a bit more difficult

vernal wing
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this channel is for issue pertaining workshop, not mods on the workshop - see channel’s description

terse kraken
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Anyone else’s workshop on reforger laggy, or is it just on my side, if so I’m assuming this is because of the new update

ember sierra
dense scaffold
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the workshop issue is not as bad as it was yesterday, but it might be slow

ember sierra
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From what I've experienced. Server's are the big issue rn

terse kraken
ember sierra
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Anytime blobcloseenjoy

turbid dew
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Any helicopter or tank mod working?

fierce heart
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@somber fog sorry for the late answer, I was working on fixing the problem. The workshop issue should be resolved now.

vernal wing
turbid dew
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Ah come on man

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I’ll read them again

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So is a reply consider an @? Serious question here

silver bison
turbid dew
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Oh okay I mean I was just joking nothing serious I’m not trying to get kicked out here

dense scaffold
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You better not

potent haven
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Hey I got a question

turbid dew
# dense scaffold You better not

Trying not to btw good work on your mod I herd that there is crashed right now with it but I haven’t herd it from the horse mouth but you have made my group happy to be able to customize their load outs

potent haven
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Is it possible to give individual helmets different huds?

dense scaffold
turbid dew
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Thank you

jovial stump
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So are some more mods fixed today?

dense scaffold
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at least 1

jovial stump
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So is Bacon Loadout Editor fixed then?

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I can’t live without it

dense scaffold
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I'm using it just fine on a server

jovial stump
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Alr

turbid dew
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I’m using it fine on mine also does anyone know of a mod that has a black plate carrier

turbid dew
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Any heli mods working?

dusty ore
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@fierce heartI have failed to upload for many times. How should I solve itmeowsweats

fierce heart
dusty ore
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@fierce heart60B83D915200FC88

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@fierce heartHe is now unresponsivemeowsweats

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He's having a serious problem. When I turn it on, it doesn't respond

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No response

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Even if I reinstall the software, I can't fix it

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Seems to have solved. It's a computer cache issue

dusty ore
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The size of the previous project was 1.8GB, now it is only 400MB after I deleted it, I am trying to upload it again

fierce heart
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@dusty ore try again, please use version 1.0.9 as mod version

dusty ore
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@fierce heartThank you for your help. Can I upload 2GB items?

fierce heart
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yes, you can.

dusty ore
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I would like to ask for your help next time if this situation occurs, thank you

empty flicker
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Hey, after 3000 Hours i finished with the first Beta of my Mod. Now i wirtten the Description, Changelog and created Screenshots. If i now like to publish it: Its says max 5 GB is allowed??

dense scaffold
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is it really? rhs is already over 5gb and they're fine

humble wigeon
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RHS is uploading 4.8 GB - I guess package is zipped slightly

empty flicker
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i already downsized 4K Textures to only 2K but still to big

dense scaffold
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do the sane thing and separate the mod into several others

empty flicker
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But then you have to manage 2 Packages

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@humble wigeon what you guys do if RHS adds more stuff, then they also need to split it up? Why not allow more?

dense scaffold
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it's an inconvenience for you, but better for people using your mods

empty flicker
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Its not, they always need both then

dense scaffold
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but once their game decides to corrupt a random mod, it might corrupt only one of them, so then they only need to delete and redownload one of them

empty flicker
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Then i need to split the Assets to a sperate pack. Can i just copy it to a new one?

dense scaffold
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if you keep the same directory structure and meta files it should work

empty flicker
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Sorry, but this sucks a bit 😉

humble wigeon
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I guess you can also make a ticket on feedback tracker in modding category

empty flicker
dense scaffold
empty flicker
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Let us suck together

dense scaffold
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There is currently 0 hope for mod download issues to be resolved, so I would prefer making it friendlier to the community at the expense of my suffering

empty flicker
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If i split the Assets in 2 Packages, i need to set the dependency on both?

dense scaffold
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if thing A needs thing B to work, then set thing A to depend on thing B

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I dont know how circular dependencies are managed as I've never tried it

turbid dew
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Was there any fixes yet to the mods? From what I’ve seen the creators have to update them theirselves

grim zenith
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Thats typically how it works...

real heath
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And not all mods just require an update, a lot of mods have been broken in a sense by the update, I reckon we will start getting back to normal in a week or twos time

empty flicker
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Can i delete the generated Package after Upload is done?

vernal wing
halcyon frost
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Why is the workshop being filled up with sessionsave? These aren't useful to anyone, and now they are almost taking up full pages.

empty flicker
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Is there a way to fix a Upload Timeout? It stopped at 40% and now it says, version already exists.

dense scaffold
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came up before, may need to increment the version +1 and upload again

empty flicker
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Now its timedout at 55% and i need again a new Version Nr?

dense scaffold
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I dont have a fix for you sorry man, it happens to me I just increment version and try again until it works LMFAOO

potent haven
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Hey how do I extract a model from arma to re texture? It won't bring it to blender

dire wasp
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also it wont let you anyways

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especially for reforger

glacial egret
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@tiny pendant hey bro probably got asked this already but do you plan on updating your mod or are you already in the process?

maiden pendant
dense scaffold
potent haven
dire wasp
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as in its not actually possible

potent haven
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How do I retexture it in blender to have urban camo?

dire wasp
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you cant retexture assets in blender because you cant export them to blender

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thats how its setup

potent haven
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Right sorry how do I do that without it looking stretched and bad?

potent haven
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Yeah

dire wasp
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you need to watch some tutorials on how to do it there are a bunch on youtube

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im not a texture guy

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i can link one

potent haven
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Hmm ok. Every time I've tried it just distorts the camo pattern I want

dire wasp
dire wasp
potent haven
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Yeah

dire wasp
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in that case you need to make that new texture

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in something like Quixel mixer then import it into the engine

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both of those steps im oblivious to the specifics though

potent haven
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Well

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Sure

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Didn't get one

real heath
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You can also use subject painter or can lay the retexture over the original items, there’s a few different methods but I recommend doing some research into it first, I’m still learning and trying to find out about the “baking” process people use

empty flicker
#

i love it...

20:59:15.316 DEFAULT      : Uploading status: 85%
21:00:24.844 DEFAULT      : Uploading status: 90%
21:01:52.000 BACKEND   (E): Curl error=Timeout was reached
21:01:52.012 BACKEND   (E): Http Error (TIMEOUT)
21:01:52.012 BACKEND   (E): [RestApi] ID:[14] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Timeout
21:01:52.012 DEFAULT   (E): Uploading failed! Reason: "TIMEOUT"
21:01:52.017 RESOURCES (E): Publishing failed
dense scaffold
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so it just stops sending data after 90%? weird

vernal tree
#

Is it possible to have in the workshop: recently updated, please?

lethal night
vernal tree
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It's just an idea meowheart

vapid obsidian
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So it appears that we get this error with some contributors emails being listed, but we have even confirmed login with those emails within Enfusion Workbench and on the bi website under that email without issue.

TYPE:[EBREQ_WORKSHOP_CreateAssetUpload] Error Code:404 - Not Found, apiCode="remoteRequestFailed"

Once the offending email is removed from the list as a contributor, no problem. What is up?

jovial stump
#

Is the knife mod fixed?

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Or was it ever broken

vernal wing
jovial stump
fierce heart
quick cove
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BACKEND (E): [RestApi] ID:[12] TYPE:[EBREQ_WORKBENCH_GetAsset] Error Code:400 - Bad Request, apiCode="ValidationError", message="data.assetId should match pattern "^[0-9A-F]{16}$""
I am getting this error when attempting to publish a new addon. It occurs when I open the 'Publish to Workshop' window.

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Could one of my assets have had it's ID corrupted?

humble wigeon
quick cove
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... did you do something? 😅 Because now the window is opening again without that error.
Despite me opening and closing the workbench multiple times.

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Perhaps it was what I did...
I had renamed the addon ID field to ID "bandana_base" while trying to set up some referencing addons. I changed it back to just bandana
While trying to debug this problem I deleted the resourceDatabase.rdb file and reopened the workbench.
The resourceDatabase.rdb came back.
Could it be that it was regenerated the database and now it's correct?

humble wigeon
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data.assetId should match pattern "^[0-9A-F]{16}$""
_ in bandana_base is illegal character

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so renaming it back to bandana fixed it

quick cove
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It would be very nice to have a validator in the editor field 🙂

cyan dune
#

Anyone know how to add custom patches to the game? I am trying to set up a server for a small org and we would like to be able to have patches for diferent units and ranks. Does anyone know how to go about this?

simple pumice
#

the bacon loadout editor is working normal?

vernal wing
simple pumice
#

ok srry

gaunt apex
#

This is the best place to probably ask this, but would it be possible to make Digable foxhole mod for reforger

vestal cargo
real heath
gaunt apex
gaunt apex
#

Do you wanna know what surprise me no one has made a mosin yet?

narrow spire
#

What do the lock icon on projects mean?

dense scaffold
#

means they are locked

vestal cargo
real heath
narrow spire
real heath
vestal cargo
#

In the Enfusion Workbench Launcher, the locked-on project icons refer to packed projects, meaning you can't directly modify them. Projects without the lock icon refer to unpacked projects that you can modify.

narrow spire
vestal cargo
#

technically speaking and without breaking ToS.

narrow spire
#

hows that possible cause i wasnt able to

vestal cargo
narrow spire
#

okay

grim zenith
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workshop tools crashed after I aborted my previous upload (had gone on for a couple minutes for a 0.1mb upload) & i'm now met with "your last upload is still being processed"

#

Is there a lockfile I can obliterate somewhere?

willow osprey
#

^ same

#

stuck processing.... ✨ forever ✨

grim zenith
#
12:55:37.481 RESOURCES    : Packaging project started.
12:55:37.481 DEFAULT      : Compression level: 6
12:55:37.666 DEFAULT      : key: 72286311415c5a5a0158005c06080207 
12:55:37.666 RESOURCES    : Packaging done. Result: 1
12:55:37.668 RESOURCES    : Gproj file copy successful
12:55:37.668 DEFAULT      : Created PAK files:
12:55:37.669 RESOURCES    : 1: C:/Users/sooth/Documents/My Games/ArmaReforgerWorkbench/publish/FacVicLimitsbyType/data.pak
12:55:37.673 RESOURCES    : Packaging project successful
12:55:37.675 RESOURCES    : ResourceDB: saving cache (id=0 name=FacVicLimitsbyType path=C:/Users/sooth/Documents/My Games/ArmaReforgerWorkbench/publish/FacVicLimitsbyType/resourceDatabase.rdb)
12:55:37.676 RESOURCES    : ResourceDB: written 2827/2827 bytes
12:55:37.676 RESOURCES    : ResourceDB: cache successfully saved
12:55:37.711 RESOURCES    : Saving manifest successful: C:/Users/sooth/Documents/My Games/ArmaReforgerWorkbench/publish/FacVicLimitsbyType/manifest.json
12:55:37.711 DEFAULT      : Bundle successfully saved into: C:/Users/sooth/Documents/My Games/ArmaReforgerWorkbench/publish/FacVicLimitsbyType/
12:55:37.713 RESOURCES    : Creating bundle successful
12:55:37.713 DEFAULT      : Validating bundle...
12:55:37.720 DEFAULT      : Validating bundle successful
12:55:38.786 DEFAULT      : Publishing bundle to Workshop...
12:55:38.791 DEFAULT      : Validating bundle...
12:55:38.793 DEFAULT      : Validating bundle successful
12:55:40.685 DEFAULT      : Uploading status: 100%
12:55:41.327 DEFAULT      : Uploading finished
12:55:41.327 DEFAULT      : Project uploaded successfully
12:55:41.327 DEFAULT      : Checking addon processing status...
12:58:50.786 RESOURCES    : Publishing canceled by user!
12:58:50.787 DEFAULT   (E): Addon processing failed
12:58:50.788 RESOURCES (E): Publishing failed
12:58:51.983 ENGINE    (F): Crashed
#

crash guid 3d7777a4-620b-458e-9af4-e88f6201b629

#

Seems I just needed to wait 10 minutes & its attempting again

candid pewter
grim zenith
cold grail
#

how do i fix workshop being stuck on checking addon processing status?

willow osprey
#

wait for them to fix workshop

cold grail
#

literally accidentally copied my published work into my workshop and lost my work for it to be a server side issue lmao

#

convinced me

grim zenith
#

It seems that its down right now

13:11:37.161 RESOURCES    : Packaging project started.
13:21:40.722 RESOURCES (E): Publishing failed

Thats how long it took my last attempt to fail btw

#

10 minutes seems to be the the timelimit

candid pewter
#

Yeah same here

ashen sonnet
#

Have we already reported this issue to the powers that be?

errant flare
#

Yeah workshop is down

#

For the love of god, fix it

dense scaffold
#

rest in pepperoni

grizzled ether
#

still dead :/

cold grail
#

bruv so sad lmao

#

i got my first seeding event in 30 minutes 😭

ashen sonnet
#

How can I open a ticket with BI? Let’s work together to get this solved

old yoke
stone steeple
#

<@&105621371547045888>

dawn lotus
#

just spent 3 hours trying to upload twice keep getting failed to publish

night geode
hallow ocean
night geode
vernal wing
vernal wing
#

@cold grail never ping bi staff for no particular reason as per #rules

old yoke
grizzled ether
#

i just tryd mine didnt work tho

buoyant kraken
#

Hey guys I can't publish my mod 🤓 Will bohemia ever fix there workshop?

#

backend down on the daily 🥱

#

workshop down on the daily 🥱

#

fix your shit

astral nova
#

Yep can't publish mine either

grizzled ether
#

stuff we gotta deal with sadly its not that the last update made the game better ... we got a lot of issues to deal with and workshop is one of them :/

astral nova
grizzled ether
#

ngl i sometimes mis the good old Steam workshop

astral nova
#

Is a good reason to ping BI staff because their shit is down...again?

grizzled ether
#

ill just wait to tmmorow and see if it works , it didnt work in the last hours and wanted to test the fixes to fix the issues from 1,2 i been dealing with but hey its time for a break lel

rotund topaz
#

so nobody can publish mods either at this time?

grim zenith
rotund topaz
grim zenith
#

lowkey envious, I haven't been able to sit down and dedicate myself to mandarin yet

#

Hes my reminder I gotta lock-in

rotund topaz
#

u can do it!

stone steeple
#

fix

vernal wing
stone steeple
#

backend server

tall star
#

@grizzled ether projectiles coming out too low

stone steeple
#

just mad vest mod

grizzled ether
lusty condor
#

yeah... i tried uploading 3 times... it just keeps failing

astral nova
lusty condor
willow osprey
#

How can I combat someone taking my mod and breaking the license by editing it?

#

Started up a server with the same name as mine to steal my playerbase and changed my mod

buoyant kraken
#

You can't

#

You can report his mod tho if he made edits that were under APL-ND

#

but him hosting under your name is fine

willow osprey
#

don't care much about the name just need to report it

#

where do I do that?

buoyant kraken
#

Talk to Mario and report in reforger workshop

grizzled ether
#

What mod is it ?

willow osprey
#

My extraction mod

grizzled ether
#

Is that the framework mod that got uploaded a day ago or so ?

willow osprey
#

it's been uploaded for couple months now

grizzled ether
#

No i ment the one you say the person broke lisence with

#

Not your own

willow osprey
#

Thinking it's unlisted

#

Author is reece2002

vague river
#

does anyone can upload mods now?

grizzled ether
#

As long as you can show they clearly stole it you can report it to Mario

fading escarp
vague river
willow osprey
#

how can I contact Mario I can't find him :/

grizzled ether
#

Its MarioE in here

vague river
#

workshop got errors,game crashes,what dev want to doblobdoggoshruggoogly

true citrus
#

I created thousands of new versions of my mod because I couldn't upload it to the Workshop and now I found out it's a BI problem LOL

fading escarp
vague river
#

Its 0340h in CZ,just waiting them go to work.blobdoggoshruggoogly

#

why they dont use steam workshop,that should be much stable and easily for everyonethonk

#

just same like arma3

misty frigate
#

Xbox

vague river
#

Sure,they want push cross-platform,but really un-stable so for.

misty frigate
#

It’s gotten way better past couple years. I think patience is a really good key trait to have .

dawn lotus
#

yeah workshop broken, cant upload anything

dawn lotus
#

0.3mb failed to upload.. turn the workshop servers off and back on again pls

grizzled ether
vague river
#

Any msgs about workshop?

quasi sable
#

wait the workshop is down?

timber ether
quasi sable
#

is that why i keep getting this error?

timber ether
#

y

vague river
quasi sable
#

is that a yes?

grizzled ether
#

it been down since last night

quasi sable
#

damn

#

good to know my stuff isn't broken though

vague river
#

I heard someone said there was a fired employee of them,try to destory the servers and updates,is that true?

grizzled ether
#

and thats how you get rumours

vague river
#

okhmmyes

grizzled ether
#

people been ddosed for weeks straight prior to the 1.2 update so did BI themselfs got DDosed multiple times , so yea wouldnt wonder ifthat is happening again

vague river
#

I think they need upgrade hardware firewalls,but will waste a lot money.

#

people just want playing more stable

grizzled ether
#

as a server owner myself and other i know about we had 10-20 ddoses a day before 1.2 .... legit got sick of it

vague river
#

what hell……

hallow ocean
#

DDOS protection guys

grizzled ether
#

doesnt help for shit if the attack is big enough

#

you cant fully protect against DDoses

#

we are taling multiple diffrent servers hosts that have been targetted with diffrent layers of protection

vague river
#

ddos or udp flood attacks protection was much harder than attacks.

#

waste money and time

lethal night
#

It is not as easy as ticking a ddos protection "yes" box somewhere. From experience as server owner in A3 and even with the official services in AR I can tell you its sometimes rather difficult to differeniate legit traffic from DDOS, especially if the attacker has purpose made packets. UDP with the right sizes with the right source and destination ports. No run of the mill firewall will be able to handle that

hallow ocean
#

What are you guys getting hit with like 50+ Terabytes/second worth of attacks?

vague river
#

udp flood attack cause servers lost connections and dropping fps.

lethal night
#

It is enough to accumulate ~1Gbit as most hosts do not offer more bandwith. and you can reach that with any script kiddie stresser that uses some actually distributed network. samsung smart fridges ftw

hallow ocean
#

I use packet filtering and haven't had issues

grizzled ether
#

first of all it depends on how populair your server is

lethal night
#

Either way none of this has todo much with #enfusion_workshop so lets cut the off-topic please.

grizzled ether
#

how bigger your server the more they do

hallow ocean
vague river
#

+1

lethal night
#

Already being looked at

hallow ocean
#

☠️

timber ether
#

It is back !!

cold grail
#

holy shit

vague river
#

👍👍👍👍

#

I will going try to upload my mods,too.

dense scaffold
#

Finally I can delete my mods

night geode
#

blobcloseenjoy workshop))

vague river
dense scaffold
grizzled ether
#

we all do most of the time

dense scaffold
#

this is me

vague river
# dense scaffold this is me

come down,bro.Im an arma server owner already 11 years arma3 to ar,I meet many issues,some time I was same like you angry and tired on these things,but people support us,and the problems were not by us,just waiting them fix it,and do our own things.so dont loss your faith keep relax,maybe not right sorry for my bad words.

dense scaffold
#

I was kidding I am here because I look at this game through nostalgia goggles

vague river
grizzled ether
#

dont we all bacon ? man arma 2 was the bom ... arma 3 was a shitshow of fun lets hope arma 4 gonna be the same .. (aslong as they dont fuck it all up ;))

dense scaffold
#

sorry, OFP is my beloved

grizzled ether
#

but ngl this was the start of it all

dense scaffold
#

yes this is what i mean by ofp

grizzled ether
#

can we please go back to these old times

#

just let me go back on the nintendo and replay zelda for the first time

dawn lotus
grizzled ether
#

No it works now

novel ether
# grizzled ether but ngl this was the start of it all

Server owned since 2001. Good terms with the community manager and marek from the og bi forums. Also VBS1-3, currently in reforger questions having to defend Eden editor and how it was so effiecent it made KOTH, Battle Royale, Nogville, CrimeCity, CopsnRobbers MFCTI - some people dont understand everything in reforger, and the later ArmAs came a script friendly 2D editor, I mean to even try and do a board transport and drive 10 waypoints then disembard hold fire and use stealth would take forever in 3D editors. The mission can be assembled n minutes with Eden, the 3D editor doesnt even have commands close to it and would take a lifetime to do, 2D excels in creating the objective nad parameters for a mission. But 3D could then be used to enhance the aesthetic of the mission and add surprises making not only functional missions but the most detailed weve see. I mean workbench is a tool developed with BI instead of community tools later but it doesnt have enough basic assets for true mods, and not even a cessna lol. This was the return to the roots as Marek said. Edens essential, Conflict is basic mfcti, combat ops is a simple mission, the moment we get Eden Reforger the explosiiono f missionsand diversity will be extreme. Especially if it used SQF lmao

errant flare
#

Publishing still does not work for me

#

is it just me or is it down again?

rich trellis
errant flare
#

Okay so I assume it's down again

grim zenith
#

damn, was hyped seeing someone upload this morning

#

I should've logged on earlier

#

tried to cancel my upload so i could get on with using the editor... can't even submit the crash using my mouse its bigger than my screen

#

I can still hit it through keyboard accel,, but uhh might be worth reconsidering making the stacktrace window unadjustable

old yoke
#

again?

candid ice
#

Worked for me 2 hours ago

spiral sentinel
#

I also cant upload

prime bramble
#

RHS get fixed?

errant flare
errant flare
astral nova
#

and can't publish again...come on

prime bramble
errant flare
prime bramble
#

Appreciate it!

cold grail
#

yep lmao

#

servers done once more

#

i saw that @halcyon frost lmao

halcyon frost
#

lol

#

It's more like me wanting to tear into the workshop...

#

after working to finish a project, and the last step doesn't work

cold grail
#

:me thoroughly examining tutorial making sure i didnt miss a step just for servers to die

jolly valve
#

Is it them or am i not doing something right?

astral nova
vague river
#

again

jolly valve
#

man the day i decided to upload my map what a shame

somber fog
#

Yup down here too

vague river
#

emmmm,just like an old Chinese fairy story,Journey to the West,If you want to succeed, you must endure nine nine-eighty
one difficulties.😂

candid ice
#

Make workshop p2p

#

With base repo being the workshop

grim zenith
#

I mean.. you can share your packaged addon and have your end user put it in their folder

candid ice
#

Downloads would be 1000x faster

grizzled ether
grim zenith
#

Xbox players can't use the steam workshop

candid ice
#

Who needs Xbox players anyways

grim zenith
#

They're like half or more of the playerbase

dense scaffold
#

I updated one of my mods successfully today chad

grim zenith
#

everytime I open the menu its at least 50% xbox players

candid ice
#

Give a3 modders a reason to switch

vague river
#

hell yeah

dense scaffold
#

skill issue

lusty condor
#

the worst is when you spend an hour thinking its you only to find out its the backend... sigh lol

vague river
#

Maybe someone set backdoor in their db servers,just shut them down when day off,then no one can use it.

grizzled ether
old yoke
candid ice
#

My modem caught fire trying to upload my mods what is happening

halcyon frost
#

Some days you are the bird, and some days you are the windshield...

tall star
#

we're so back <-> it's so over

jolly valve
#

so should i just keep trying to publish or do something more productive 🤔

lusty condor
#

i was able to publish this morning

astral nova
#

So I'm guessing we are just screwed for the day?

foggy dove
#

Hopefully by tonight?

astral nova
grim zenith
#

Got a nice little 1AM alarm so I can wake up just to press the button

serene berry
#

Even empty mod can't be published - some server error

Assertion failed
Program: C:\Program Files
(x86)\Steam\steamapps\common\Arma Reforger
Tools\Workbench\ArmaReforgerWorkbenchSteamDiag.exe
File:
C:\jenkins\cpu\workspace\continuous_branches_stable_1.2.0\
ARGamecode\Enfusion\Enfusion\src\system\enf_memory.cpp
Line: 524
Reason: Requested > AllocationLimit of memory
[zlib Version]: ??? addr:0x7ff7dde22342
[zlib Version]: ??? addr:0x7ff7dde225c6
[zlibVersion]: ??? addr:0x7ff7dde22bfe
[nvtt::CubeSurface::to Gamma]: ??? addr:0x7ff7dc2b7717
[zlibVersion]: ??? addr:0x7ff7dda66b72
jolly valve
#

just glad its not me and most people are having problems, guess ill wait till later tonight or in the morning

serene berry
jolly valve
#

ive looked over all the forms, videos and comments before deciding to look in here, been stressing thinking i was doing something wrong

acoustic wraith
#

still same issue not finish to publishing?

lusty condor
#

yup... stuck on processing A... G.... A.... I.... N lol

carmine raptor
#

Phew, I thought I was going insane but seems everyone has this issue

lusty condor
#

yup... just tried again... just gets stuck on publishing... it would be slightly less aggravating if it wouldnt upload the whole mod before failing 😂

old yoke
#

But we're waiting meowheart

meager dust
#

Getting a new error

astral nova
#

Must be nice to just sleep through technical failures. I thought uptime was the most important thing in all my years technical work, but I guess it isn't for bohemia. This is insane downtime.

lusty condor
#

im on v0.0.4 of a mod test that has never made it on the workshop lol

thorn valley
#

been trying to upload a mod for an hour

#

finally check here

#

"workshop down"

#

i am monke

rotund topaz
#

is there a status page or some kind of announcements channel that i should be monitoring for knowing when this Workshop issue will be fixed?

raven sequoia
astral nova
#

So is this when we start pinging mods and BI staff to fix this? Someone needs to wake tf up.

meager dust
meager dust
astral nova
gentle mortar
#

error error error

hot mortar
#

yeah publishing to the workshop is down,
you can still install mods fine.

lusty condor
lusty condor
#

time to upgrade the storage 😂

hot mortar
#

with that one hour it was up we got 16 new mods and countless updates. are we overloading their publishing backend by being too productive?

boreal epoch
gentle mortar
lusty condor
#

I also got 22 lines not shown and no one cares hmmyes blobcloseenjoy

gentle mortar
vague river
#

it was already 6am at CZ,just waiting for a loooooooooong timethink_turtle

astral nova
#

Someone need to sip that coffee faster, just have that morning pep in their step to get in early and tackle the day....

indigo surge
#

weirdly it worked for like half a second, after i waited for the processing thing a hour later or something, and my tiny tiny mod still updated so idk

#

yeah

#

it worked for me, lol.

astral nova
#

I've been clicking none stop for hours, no luck =/

cold grail
#

how dare you tempt me with hope lol

indigo surge
cold grail
#

rip

quasi sable
#

is it still broken?

vague river
#

@lethal night

quasi sable
#

damn

ivory stratus
vague river
#

I found a lot of these un-useful stuffs with unknown users in workshop,who upload them?

raven sequoia
#

It's amazing how they dont say nothing about have workshop down for almost 24h

grizzled ether
#

also 2nd time in 2 days

ivory stratus
#

Publishing worked for me now!

vague river
#

👍

thorn valley
#

alright gamers

#

are we back?

old yoke
dusk cosmos
meager dust
# vague river

BI I bet, tests for saving and uploading gm made scenarios

sly geode
#

did it break again?

dense scaffold
#

uploads quota exceeded, try again tomorrow

sly geode
#

nvm guess tools was having a seizure

jolly valve
#

i knew itd work when i woke up tanks Bohemia

#

Finally got my map and conflict out! big weight off my shoulders

grim zenith
#

we're so back

tall star
#

we're so back

jolly valve
#

any place in here to showcase a mod a made?

lyric bloom
jolly valve
#

@dawn lotus TY

prime bramble
#

Workshop down rn for servers?

turbid dew
#

Any good tank mods?

vague river
versed mist
dense scaffold
#

the life issues or the mods?

versed mist
#

The mods.

prime bramble
#

Im getting this error from my server. I belive that it means it cant pull the mod from the work shop?

vernal wing
turbid dew
vernal wing
dense scaffold
#

any workshop issues right now that would prevent my workbench from logging in?

hallow ocean
#

So I listed two mods as a dependency in the addon file of my project and when I published it, only one of the two dependencies are displayed

#

Why did it do that?

hallow ocean
dense scaffold
#
 PLATFORM  (D): Event: User was signed in as bacon.
...
BACKEND   (V): Environment Target = "Production"
BACKEND   (V): Environment Status: ok
BACKEND   (V):   game-api=ok
BACKEND   (V):   game-identity=ok
BACKEND   (V):   reforger-workshop-api=ok
BACKEND   (V):   storage-api-v2=ok
BACKEND   (V): Storage: LOCAL
PLATFORM  (E): Steamworks: GetAuthTicketForWebApi {GetAuthSessionTicket failed}
hallow ocean
#

Run steam as administrator? Assuming Steamworks is Steam related idk

dense scaffold
#

worked yesterday I think

lethal night
empty flicker
#

After Publishing, can i delete the generated Publish Files/Paks?

hallow ocean
humble wigeon
#

you can delete pak files

empty flicker
#

Why? I still have the working directory. And the generated Paks seems useless

hallow ocean
mellow creek
#

is there workshop issues again? Not able to update any mods 😦

lusty condor
#

is it doing the endless publish cycle again

mellow creek
#

Im just trying to update a mod that needs an update and Im getting the endless circle on my client

#

never actually loads

lusty condor
mellow creek
#

im not trying to publish, im just trying to download someone elses published mod

#

I can actually publish just fine, but still cant download/update mods on my client for some reason.

#

now I can download/update, made no changes on my end.

dense scaffold
#

yes it was broken for a bit but now fine

candid ice
#

Any news on WHY the workshop has been down a lot?

errant flare
#

People that are downloading mods for my server have an issue with data mismatch, it also tells them that the mods they are downloading are 0mb
I had the mods previously downloaded and it works for me

Is it because of the workshop?

#

Yeah the workshop is downloading the mods and corrupting them

#

please someone confirm, im going crazy here

strong palm
#

Why is this happening

grim zenith
hot mortar
#

@tiny pendant thank you sir!

clever scroll
errant flare
dire wasp
# strong palm Why is this happening

are you asking about the heightmap or the lack of a satmap?, 1. you need to get your map data from a good source (not skydark) try GTT tools for QGIS, and 2. use that data from QGIS to create the heightmap and satmap you need 🙏

strong palm
#

I have a height map already so that should be good

dire wasp
#

as it looks like skydark

#

I jointly run a reforger modding server, i can send you an invite for that. Has all the info you might need on getting GTT and QGIS setup

#

sent you a PM with the setup tutorial for GTT

ruby fjord
#

Ban skydark

#

I won’t be going back

#

Thanks to almond here and his excellent team

#

Got some really knowledgeful shit

dawn lotus
#

i thought skydark got shut down

#

if u can get a trial for instant terra

#

its the best ive used

#

can even simulate weathering and erosion from the heightmap you give it

#

@strong palm

strong palm
dawn lotus
strong palm
dawn lotus
#

yes

strong palm
# dawn lotus yes

Well I can't do that I already have the map done. All I need is to fix this

#

I did a sat map and it's still doing jt

dawn lotus
#

you are still in the infancy of creating a map, if you need to do anything to the heightmap you should do it now instead of realizing it later when you have put 1000 hours into it

#

@strong palm

#

if you used skydark, sometimes it will give u the heightmap but not the color satmap

turbid dew
#

Alright something got to give here. I have update the mods every time my game freezes and I get this code.

#

Shouldn’t have to update the mods 15 min after I already did. I do more downloading than actually experiencing game play here. Before the update this never happened

dawn lotus
#

something is currupt

turbid dew
dawn lotus
#

not just removed them in-game

turbid dew
#

Yup

dire wasp
# strong palm Would me changing the height map change all my terrain?

if you edit the heightmap by any means in a 3rd party program or what ever, yes it will affect the terrain,and this especially has an impact on certain objects that have been made using splines and generators, as you will have to now re-edit the splines/polylines to be in line with the change in terrain. In terms of skydark stay away from it, and as much as people say QGIS is a pain to setup, it beats having to make a crap tone of adjustments in GIMP for resolution. And GTT automatically samples the heights. So none of the weird looking terrain occurs.

twin tundra
#

anyone got any idea why the wheeled sim is so borked on my creation ? lmao

twin tundra
#

thx

mellow creek
#

are there workshop issues again right now? I cant download mods again... Also wasnt there some kind of status page for that somewhere?

#

I found the status thing, in game. says i have high ping but everything else is green

#

hmmm worked fine after restarting my client. Even with 960 ping

next rampart
#

Often problems arise from losing your steam account link. I had this the other day, You just have to restart Steam or sometimes the program.

thin fractal
#

would anybody have an idea as to why a vehicle shows in a sp gm but not in mp?

dense scaffold
#

logs

thin fractal
#

i cant say i can see anything in the logs, but i also have next no idea what im looking for

#

its tods mi-8, im hoping if i can figure out what can cause it/ is causing it i might be able to try fix it myself

dense scaffold
#

is this the server log?

#

also what does shows mean

willow osprey
#

Anyone know if there's a way to allow another user to publish my mod?

thin fractal
real heath
#

Also his helis are broke with 1.2

thin fractal
#

yeah i dont think the mode matters in this case though, as its gm in sp & mp, worrying about adding it to conflict is at a later date for. And in what way are the helis broken? when im able to spawn them they seem to work perfect for me, and they have both been updated since 1.2

dense scaffold
#

I'm unclear on what the problem is, where is it not visible?

thin fractal
#

im more interested in the reason this could be happening than getting the mod to work tbh

thin fractal
#

see how the mtvks are down the bottom, they just disappear when you go through hosting instead of sp

dense scaffold
#

try a different mod load order

thin fractal
#

yeah i dont think i can

#

its the only mod loaded

#

my shot in the dark guess is maybe its something to do with placeableentities

muted grove
#

Does anyone know why I can’t find the task force mattock weapons in game? Looked in all the arsenals and I just see the attachments

lusty condor
mellow creek
#

They were not updated yet afaik

#

Last time I added them after 1.2 it caused a lot of client crashes

muted grove
#

oh yes just looked now they have not, well that explains it lol

grizzled ether
#

whats with the 22 pages of this on the workshop

dire wasp
#

meowsweats a lot of things ill add

grizzled ether
#

its gm saves

proven totem
candid ice
cold drum
#

Hey can I give a mod suggestion for Xbox and pc

swift flicker
#

Anyone make a universal ammo mod?

#

basically all ammo works for all guns

#

with the way we import projectiles is that even possible?

next rampart
#

You probably could make a parent class that overwrites the ammo check, and thus you would have universal ammo - or, leave everything the same, and then just disable the use of ammo so all weapons are infinite ammo - and then you'll have the unique properties of each weapon, still on each weapon.

delicate ingot
#

What components do i need to make a faction?

#

Ping me if you reply

delicate ingot
#

Thanks bro

dense scaffold
#

what is this? I removed the mod from workshop via workbench, why does it say there are potential compatibility issues? should just be a 404

#

is it saying potential compatibility issues for every mod I remove from the workshop?

somber fog
#

do you still have the files in your addon folder?

#

I feel like Ive seen that before but only when I had my local copy of files still left over

round token
#

who are these people contaminating the workshop with their save files, every page is someones save file and I believe its deliberate

next rampart
#

BIS is gonna need to clean-up.

Console UI is bad to start with, let alone full of spam.

hasty tundra
#

Sooooo

queen tendon
#

What is the current state of WW2 workshop items?
Its seems to be a very small selection.
Does anyone know if there is anything in the works?

dawn lotus
#

@viral storm sorry to bother you but do you have plans to update your towing mod?

delicate ingot
#

how do i make it not.. do this?

humble wigeon
#

You are only running Arma Reforger project without any additional addons

delicate ingot
#

Your a life saver

slate mulch
#

could someone help me out? I am looking for a mod which disables the prompt to go into the arsenal and to only hop into bacon loadout editor. I am sorry if this is the wrong channel, if it is let me know which one i should use for such questions in the future.
Thank you very much inb4

grim zenith
#

you could probably just edit the prefab & remove the action

prisma vortex
#

how do I fix this? it's not showing any size of the mods

undone briar
# prisma vortex

I’ve had the same problem just let them download and they’ll fix over time

somber fog
# prisma vortex

this is a bug with 1.2, you cant fix it. Bohemia have to fix it. The download will work fine though.

prisma vortex
#

ok thanks guys

latent cape
#

Are there any M27 SBR mods out there?

thin fractal
grand rain
#

How do you fully link workshop to blender?

maiden pendant
#

You can't. That's not a thing. Do you mean workbench?

grand rain
#

Yeah workbench my bad

young coral
vernal wing
#

@small yacht wrong channel see above

small yacht
lusty condor
#

is anyone else having trouble connecting to the backend..

cosmic rose
#

Is the Bmp 1 and the t72 still working?

scarlet scroll
#

anyone have the link to the coding discord for reforger

next rampart
scarlet scroll
#

o ok

vagrant pond
dense scaffold
#

sometimes modders overwrite AI waypoints when they add assets to GM for some reason

#

happens quite frequently

dawn lotus
#

my sedans mod is apl-nd
now i wouldnt mind the 'fix' if it was actually done well

#

whoever did it doesnt understand how the rpm sound files work

round token
#

Anyone know who DR.ROBOT is in the discord? I need to talk to him ;-;

crimson dirge
hushed mortar
dawn lotus
oblique gorge
#

hey, can anyone explain to me two things?

  1. How do I set up a US Spawn? I've fiddled with the settings of "PlayerSpawnPoint.et" but I can't actually get it to work, probably also because

  2. how do you change the scenario properties from inside the workbench? I can only seem to do it from zeus inside the game (specifically factions)

errant flare
#

I recommend you look up a scenario tutorial on youtube

oblique gorge
#

Yup, got eden+sub world going, and sadly most of the tutorials I've looked up are from a few years ago or at least didn't help me for anything

errant flare
#

if you click on the game mode entity after you place it, in the hierarchy tab, on the right you can modify the entities' properties

oblique gorge
#

Wait is it Gamemode or GameMode_Editor

errant flare
#

gamemode_editor if you want GM

#

Full if you don't want to place down custom loadout or faction managers

oblique gorge
#

Okay, perfect, do you happen to know what Component it is or where it is roughly? I've already messed with the heath bit but I can't find the place to force faction

#

OH and the damn Gamemode_editor_full is what's put down when you scan the map with the one tool isn't it?

errant flare
oblique gorge
#

can you # that for me, i can't see iut

cosmic rose
#

Hi there

#

Recently I uploaded a workshop items as Soviet truck pack as a props

#

Uploaded successfully

#

Download it In the game

#

But in the game master NADA!

#

Any advice from the professionals?

next rampart
#

I'm not fully sure, but a lot of the "lists" in the game need to be manually populated. You might have to add it to the arsenal config or something.

next rampart
#

Thanks @errant flare

errant flare
#

Np

errant flare
cosmic rose
#

@errant flare thank you very much

errant flare
#

Np

vernal wing
cerulean stone
#

Any suggestions on what else I could do?
I can't completely remove the mod from the workshop, even though I remove it it's still there. I tried this because I thought it would fix the problem.
I can't update it, I always get an error
DEFAULT : Uploading status: 100%
BACKEND (E): Curl error=Timeout was reached
BACKEND (E): Http Error (TIMEOUT)
BACKEND (E): [RestApi] ID:[25] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Timeout
DEFAULT (E): Uploading failed! Reason: "TIMEOUT"
RESOURCES (E): Publishing failed

I have cleaned the profile folder, unlink my account and register again.
Mod is gogland

dense scaffold
#

if you want to remove the mod but cant use the original project you can create a new mod with the same GUID and then just hit remove

dawn lotus
#

workshop down?

rustic drum
#

I can have different dependency for different versions of a mod....
Right?
Something like this:
1.0.1 -> no dependcy
1.0.2 -> dependecncy
1.0.6 -> no dependcy

latent cape
#

Is there a mod that allows you to shoot from the passenger side of a vehicle?

dense scaffold
#

yesnt

latent cape
#

Oh sick

latent cape
next rampart
#

Still WIP and janky panky - but soon.

latent cape
#

Tracking

ruby elm
dense scaffold
ruby elm
dense scaffold
#

it has a gone dependency

tribal trellis
#

hello, how can i get back a published mod which i do not have the source? so i can continue working on it

lethal night
tribal trellis
#

just an scenario conflict with modifications, no mods, no addons

#

i mean, nothing very hard to make again, but i'm only looking to know how it works

vernal wing
#

@timber shalewrong channel

timber shale
#

sorry what channel?

cosmic rose
#

Hi there

#

My friends I have to inform that the mod SovietTruckPack, is under maintenance

#

So please if any one download the mod and nothing appears I’m asking you to be patient

#

Thank you very much in advance

final flume
#

i have a t90m but no more time to work at it dm me if you want to use the model

cosmic rose
#

@final flume pretty sure 👍🏻 ASAP

tribal trellis
#

guys, is there actions that makes your already published mod to change the id?

#

yesterday my mod id changed and idk why

#

maybe adding/removing a dependency make it change?

dense scaffold
#

it should not change on its own

tribal trellis
#

for some reason did changed

{0D4D173A4D437792}
{6DD58790690E9D29}
inland berry
#

Does anybody know what mods keep conflicting with Helmet Hamera View by YouAreBamboozled?

#

Every time I try to place an entity down it just doesn't appear

torn hornet
tribal trellis
#

thx, good to know

inland berry
#

It's RHS

tribal trellis
#

question, do i need to register my tag somewhere? tag for scripts, mods and stuff TAG_myStuff.c

lethal night
tribal trellis
#

ik ik, thx, but if i remember well there was a place for Arma 3 to register it, so i asked :p

humble wigeon
#

this page should be listed in most places where it is mentioned on wiki - was there some place where you didn't have it?

tribal trellis
humble wigeon
#

it should be linked also on wiki when TAG_ is being mentioned

tribal trellis
#

ah true, the OFPEC website

#

PBO, damn, old vibes

#

thx

next rampart
#

Just create your mod first or be the most popular and win your tag 😁

vague river
#

hello,my mod wasnt depency with GREYZONE mod,but my server cannot update today that just blocked by that banned mod.

dense scaffold
#

You will have to remove the mods that use it as dependency

vague river
#

i known

dense scaffold
#

By the way, this is a question to the devs, can I request one of my mods to be banned for testing?

vague river
#

i never added that mod in my dependency list,this problem only happend today.

dense scaffold
vague river
#

that mod was already banned

dense scaffold
#

I think there is a language barrier here so it will be hard to help you

vague river
#

the mod was already banned in months,you cannot add that as dependency.

dense scaffold
#

also you didnt post console.log

#

maybe the problem is something else

vague river
#

maybe cause by others,i will check the mods again.

dense scaffold
#

so remove the mod from your server that uses it as dependency

latent cape
#

Is there a mod that can remove the black/opaque boarder around the outside of night vision goggles? Like something that would just make the tubes show as an nvg an the rest just be the actual light level of the surrounding area?

Kinda like the PIPCQB mod that pulls the optic sight picture out of your face a little more

Something like this

halcyon frost
#

Was there any mods removed from the workshop today ???

vernal wing
dense scaffold
#

he's asking if there have been any arma reforger modifications removed from the workshop today

vernal wing
cold grail
#

🤣

vernal wing
# latent cape

not possible in reforger for now (considering NVG is a full screen filter)

dense scaffold
#

I don't see why it isn't possible

vernal wing
dense scaffold
#

but it wont be very efficient

#

so the game does not allow stacking multiple HDR post process effects with different priorities where the one on top will be masked I guess

dense scaffold
#

great

halcyon frost
ruby tide
#

I'm asking whoever knows cus I can't find an answer on Google.
Am I allowed to like, commission a mod? Or does that conflict with the rule of people paying for mods?

vernal wing
lethal night
cunning vector
# vernal wing you cannot commission a mod in the sense of paying a mod since that conflicts wi...

i don't mean to nitpick, but does it really? conflict? ...i am nothing like a lawyer, but the way i understand it, you basically aren't allowed to sell the content, but that doesn't seem to be the same as not being allowed to be given a few coins for spending time making a content?

For example, many other games (yeah i know... "other games", so not Reforger/Arma), have mod makers with Patreon accounts and such, and nobody seem to mind that.
Then again, maybe the WB TOS really do forbid that, i don;t know, it just deosn't seem that clear to me after reading it.

dense scaffold
#

there's a difference between a donation (one way) and a transaction (two ways), commission is number 2

cunning vector
vernal wing
vernal wing
maiden pendant
# cunning vector i don't mean to nitpick, but does it really? conflict? ...i am nothing like a la...

"but the way i understand i"
The wording quote is

Do not use the software, any of its parts or the content you created using the software or other associated Services (“content”) commercially without Our permission.

You cannot sell the content "or the content you created using the software"
But you can also not use the software itself commercially.

Patreon and donations are fine. But you're never guaranteed to get money/donations when you create something.

void jolt
#

Does the modder mrpotter have a discord

turbid dew
#

Can anyone tell me how you can make a vehicle to spawn in a set faction depo?

warped mural
lethal night
# warped mural Tad bit silly to change that now. Considering all the people that have been bann...

I believe it is better to realize mistakes and accept that a ban is not helping - rather than insisting on something with no value. It is better to provide a reasonable framework around it, since it happens even with us not allowing it. We can discuss lifting bans from e.g. discord for those who would no longer categorize as offenders, but there are also some who would still violate the rules under new regulation by e.g. restricting the usage to one community and asking each one to pay a license fee to also use it etc. Things like this will not be permitted.

dense scaffold
#

lol, well, at least it's something, baby steps

silver bison
#

These things can change but they still broke/breached them before changes.

velvet cave
#

any team looking for people for their modding team ? i wont lie no experience, dabble here and there never took it serious, spend way to much time in my room when im not wo0rking during nothing so im looking for a hobby and what better then learning to mod in Arma

rapid stratus
sacred cave
#

hi I need help with making a vehicle
say i want to add a retextured modded vehicle to the GM spawn menu how do i do that?
i have the 2 config files Vehicles_EntityCatalog_US.conf and the prefab config thingy made but its not showing in the in game GM menu
im new to modding so it might take me a bit to understand

candid ice
sacred cave
#

tysm!

sick viper
#

Anyone happen to know where the repair points are on the M2 Bradley mod?

alpine orbit
#

what happen here?

silver bison
humble wigeon
#

afair it happens when there is no server connection - version & project name are being fetched online

alpine orbit
tribal trellis
alpine orbit
tribal trellis
#

have the workbench up to date?

#

there was an update yesterday

tribal trellis
dry bough
#

getting this error when trying to upload map for testing, anyone know the cause? BACKEND (E): [RestApi] ID:[8] TYPE:[EBREQ_WORKBENCH_GetAsset] Error Code:400 - Bad Request, apiCode="workshopApi.assetDeleted", message="Asset is deleted"

tribal trellis
alpine orbit
dry bough
#

havint changed or moved anything... server side?

alpine orbit
#

In fact I added dependencies but as you know you can't delete dependency assets since they are not your own, I updated the dependencies and nothing... I checked my own assets and everything seemed in order, it's very strange :T

tribal trellis