#creator_dlc_discussion

1 messages · Page 20 of 1

devout turtle
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People on contract to Savage are not bound by exclusivity

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That would be selfish of us lol

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They may not have much free time though

solid slate
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Ah yeah, reminds me of that half year wasted for nothing.

nimble hatch
nimble hatch
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how should i advertise the role then? what should candidate have/know please?

red saddle
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I don't know what you are looking for? If you are looking for someone to write vehicle configs, then write that

nimble hatch
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anims, gestures, simple and inv objects, etc

red saddle
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then just write that in the post

nimble hatch
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so do they need to know C++ or just C, or?

red saddle
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Neither

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they need to know Arma configs.
If you want someone to write Arma configs, they need to know Arma configs

nimble hatch
red saddle
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Arma config writing ¯_(ツ)_/¯

nimble hatch
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😢

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the point is, im not a coder, what type of code do i need to get familiar with

red saddle
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Arma configs are Arma configs, I don't know what else to tell you notlikemeow

serene breach
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mount your p drive and the like and get familiar with the game structure and the vanilla configs

olive vortex
nimble hatch
serene breach
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you got to start somewhere 🤷‍♂️

spiral quarry
knotty ore
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Main problem likely is like with any new projects that the people who have the knowhow from years of experience are already tied up with their own projects.

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and many of those people do it as a hobby and dont want the stress of it being work

nimble hatch
tepid lance
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Dedmen is right.

knotty ore
nimble hatch
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ok, from tomorrow will learn it myself

knotty ore
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it might be the only available option

nimble hatch
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Keep me out of this drama situation please, was looking for a coder and under impression you waited 6 months for a coder that's definitely not the case

solid slate
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You asked.

nimble hatch
nimble hatch
devout turtle
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"people" no. the creator DLC companies retain the rights to their content, it won't likely be licensed for public use like the Arma 2 data packs were.

fickle lotus
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alright, was just wondering

sinful cape
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the old arma content was released specifically as sample sources. that's why modders are able to port it into a3.

fickle lotus
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yeah, sorry about my wording

ebon sedge
steady nest
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@nimble lagoon In regards to your 'large terrains' question in #western_sahara, I understand that for VBS4 said capability requires a lot of data streaming and/or an install size numbering in the hundreds of gigabytes to have even some of that world data available offline

jade otter
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basically arma would have to become a service rather than a game

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Which is exactly what vbs is

silk jolt
# jade otter Which is exactly what vbs is

Is it? It's not offline available? I always thought military software was more about being offline and given the ability to use their own data sets as well as CLI support

jade otter
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There are offline environments, but not the entire world

silk jolt
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I see

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I'd assume, they can be downloaded on demand or something like that.

steady nest
silk jolt
steady nest
silk jolt
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Yeah, true. Definitely not CDLC

nimble lagoon
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Reply to @crisp nimbus : Client vbs computers only need 64 gigabytes of ram. I think server needs 2tb ssd, but not too bad, but if you have slow internet the terrain streaming might be slow. I would prefer a much bigger terrain. 200 by 200 km would be plenty.

It would have enough room for jets. It would take a Neophron at Mach 0.95 a while to cross I think.

VBS4 SYSTEM REQUIREMENTS Dec 2020, DESKTOP PC.

This is a reply to CPU: Intel Core i9-10900K (equivalent or better)
Ryzen 9 5950X
RAM: 32 GB DDR4 (or better)
GPU: Nvidia GeForce RTX 3070 (or better)
Disk: 512GB SSD for OS and VBS4
OS: Windows 10, 64-bit

The VBS World Server requires a 2TB external SSD on the network to host terrain data.
Note: For large multiplayer configurations, VBS4 requires at least a 1Gbps network configuration as well as each system meeting recommended specifications.
I only need a CPU/RAM/GPU upgrade.

I have everything else and can promote my desktop to server. 😄 Kinda odd that it only needs a 10 core Intel CPU but 16 core AMD Ryzen when the 12 core Ryzen 5900x exists.

nimble lagoon
# steady nest <@!478143544129748992> In regards to your 'large terrains' question in <#9025485...

TY. I was thinking ahead for ARMA 4 when I saw the large terrain discussion in #western_sahara . I meant to ask if a better engine would offer designers more options such as 100x100 KM. It would be a wet dream for us ARMA fans to have VBS world server system for persistence game modes online. Imagine the ENTIRE ARMA 3 campaign was completely setup and dynamic on day one, online as a living world. All the events, defined as tasks, can be done in order, or out of order, but the end game can only be reached when certain sides complete some known or required goals. Imagine all the players were humans. Besides latencies globally, even 1 centralized server per continent with ~ 500-800 users competing in real time to reach to end game. Then imagine allowing modders, designers, mission makes to create their own centralized online game modes. Imagine DayZ across multiple connected continents. One of my biggest peeve of DayZ was that there is actually a limit of how many users can be on a server because if you try to base up, on a popular server, you run out of space and shooting it out with neighbors a few hundred meters away. If the game was expanded and allowed Livonia or other DLC or user terrains to be "in world", it can expand the conflict to larger group of users yet allow more breathing space. It would be more like World War Z global survival horror vs Resident Evil focused on a town, city or single country.

sinful cape
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i don't think 100x100 terrains are good

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it's impossible to create such worlds without a huge deal of automation

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do they work for flight sims? yes, but for ground combat it's just getting too generic

jade otter
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Nothing would be visually interesting or appealing apart from the shape of the landscape

nimble lagoon
# sinful cape it's impossible to create such worlds without a huge deal of automation

I would think the game system can offer it as an option to the game designers. It would not be a requirement but depend on their design goals. By limiting the "scope" of the design, we may be losing out on other what if scenarios. So for example, how about a terrain the size of Europe with as many or twice as many "countries" or factions"? I can imagine large countries/continents but with sparse population ratios can be boring like Canada or Australia for example. Some filler would be needed to keep the players engaged, even if sight seeing. Feel free to move the discussion to off topic if need be.

sinful cape
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game dev is not that simple. you do one or the other, not both, because then you end up with something that isn't doing good either things

nimble lagoon
# sinful cape game dev is not that simple. you do one or the other, not both, because then you...

I understand. I am just thinking out loud if a design team had wanted to make a larger scope game but had to cut it down due to game engine limitations or move it to another game engine now. If ARMA 4 would consider an Uber edition to support VBS4 type World systems, that would be an amazing option to have. I see other games, not in my interests, that are "relatively" huge and look at their player base per server. In ARMA 3, we are getting near 200 MAX users but the server cannot handle it due to back end architecture, not because the HW is limited. The terrains currently can feel a tad cramp even on Altis with about 150+ users jumping around. I would be curious what the highest simultaneous users VBS4 had recorded.

devout turtle
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Every game engine afaik has a max player or AI limit per cell in a terrain. If you allow the possibility of exceeding that max across the terrain then its a possibility the max would be exceeded by migration during gameplay

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Im not sure of this but having spoken to some engine devs in other communities this seems to be a limiting factor for other engines

jade otter
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not to mention that something like a lone aircraft could fly off and have its own cell

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Putting unnecessary stress on the server

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Depending on how this all works

sinful cape
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if you want to know how the technic works, just look at star citizen and it's neverending dev-cycle :>

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the tech is amazing, but still far from polished and they are hitting on it for over 10 years now

nimble lagoon
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Yes that Star Citizen "demo" has a much longer incubation period than ARMA 3 Alpha did! 😆 But wildly commercially successful for a "demo"!

random crane
nimble lagoon
random crane
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im pretty sure what you're asking is impossible due to the way terrains work, but there's a few large terrains around

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i think on the PMC website there are some prototypes from 100x100 to 400x400km

daring knoll
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PMC terrains are huge, which got me to start a project like a year ago for a combined arms type invasion. Issue is that AI didn't like it, and even for just tanks (not even infantry) the world was not anywhere near detailed as it needed to be.

I ended up just making the NE airbase on DMZ East detailed and fleshed out, and im quite happy with the result. However, having a terrain the size of Altis centered on that point of interest would have made it much more usable.

Point: Really big maps arent worth it without engine support. If they are supported, I'm sure there will be people dedicated to making them usable.

wraith sleet
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Why in weferlingen can i only use GM guns?
and why do i need the GM DLC loaded to load the map?

somber ice
wraith sleet
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I'm using kp liberatioj

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And I need the GM dlc loaded to load the map and when I do I can only use the GM guns and outfits

somber ice
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That might be because of the mission then and not because of the terrain.

wraith sleet
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If I dont gave it loaded I cant use the map

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Or any of the gm guns

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Or anything gm related

jade otter
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it has to do with KP liberation and not GM, the mission maker has designed the mission that way

wraith sleet
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Why

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I cant even use GM guns or outfits in the arsenal

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If I don't have the dlc loaded

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Why do j need it loaded

jade otter
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This is how the CDLC program works, it has to be optionally loaded

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So if you have it loaded then you can use the outfits and guns

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Including you can use them in the Arsenal when you have it loaded

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Aslong as the mission isn’t restricting the Arsenal

knotty ore
wraith sleet
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What???

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Why don't I need to load contact then

knotty ore
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you are always loading Enoch

somber ice
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Contact is more like a normal DLC, only the camapign and it's functions are behind the optional loading IIRC.

knotty ore
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👆

wraith sleet
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So how do I use the guns without loading ir

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Cuz I want to use them

jade otter
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the guns don’t exist in arma unless you load it, you have to load it to use them

wraith sleet
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So how do I add them to arma

jade otter
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Loading the dlc 🤦

wraith sleet
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Yeah but I dont wanna load it cuz it messes with the dlc

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Arsenal*

sinful cape
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there is no way around it. you need to load the cdlc if you want to use any of its content.

wraith sleet
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Yes but why

sinful cape
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because the cdlc is the files. they are not integrated into vanilla arma

wraith sleet
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How do I integrate them

sinful cape
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.... you dont

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you load the cdlc and that's it.

wraith sleet
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But can I?

sinful cape
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no you can't integrate the data in any other way.

wraith sleet
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I want refund?

hallow parrot
jade otter
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It doesn’t mess with the Arsenal, the mission you are playing has a custom Arsenal

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That has chosen to restrict it

wraith sleet
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but any other kp map doesnt

hallow parrot
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“But” the mission does

wraith sleet
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Yes but the other kp missions dont

knotty ore
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so what

jade otter
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It’s an issue with the KP mission maker, not with the dlc

knotty ore
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the maker of that mission decided to llimit it

wraith sleet
jade otter
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ask the person who made the mission to change it, otherwise it’s how it is for that mission

hallow parrot
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Or make one by yourself

wraith sleet
jade otter
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Not all missions function like that, there are others where you can access the vanilla Arsenal and the dlc

wraith sleet
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Vanilla arsenal is shit

hallow parrot
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Wha...

wraith sleet
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Ace arsenal is bes

jade otter
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You can still use the ACE Arsenal with the GM items?

wraith sleet
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Yes but no other weapons

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If I have the dlc loaded

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If I dont I can use everything

hallow parrot
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Excuse me, did you ever tried to read what others saying?

wraith sleet
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What who said

jade otter
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try loading into the Arsenal from the menu with GM loaded

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You’ll see everything is accessible

hallow parrot
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Let me prove I can use GM and vanilla weapons in Arsenal quick

wraith sleet
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No modddrd weapons

jade otter
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you’ll be able to use modded weapons aswell

hallow parrot
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I am starting to believe that you're just not trying to do anything with it

wraith sleet
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I was

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i am trying very hard

jade otter
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The KP liberation for weferlingen has chosen to be restrictive of its weapons probably to fit the Cold War theme

wraith sleet
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but i want it to not be restricted

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because i want to play with my friend

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and use aks

hallow parrot
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Here you go. I loaded three CDLCs and I can use it obviously

wraith sleet
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can u use modded weapon

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how do i get the km50?????

jade otter
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This is an issue with KP liberation and not the cdlc, I’d advise directing questions towards the mission maker or checking the description

steady nest
wraith sleet
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but can i change the mission file setting thiny

jade otter
wraith sleet
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to not be resticetvie

hallow parrot
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Learn some basics in Editor so you can

wraith sleet
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zeus?

hallow parrot
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KP Liberation is not an official mission, so what your GM Liberation is

wraith sleet
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KP liberation is a good mission

hallow parrot
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We're not talking about how good it is

wraith sleet
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okay so how can i go into the editor

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and change the mainframe settings of the rerestitive weapon limit

hallow parrot
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Main menu, the right item

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One of the biggest button

wraith sleet
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and this is how i change the KP lib for weferlingen

jade otter
wraith sleet
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to not restrict guns

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yes but i am running the server on my pc

jade otter
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Look under non blacklisted Arsenal

wraith sleet
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by opening the server to peer to peer

hallow parrot
jade otter
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You have to change 1 line in the config of the mission

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And it unlocks the Arsenal

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“If you stick to the blacklist method the mission will automaticly crawl through all mods and add all items from the mods to the virtual arsenal, if they're not entered in the blacklist array. So it adapts fully automaticly to the used mods.”

wraith sleet
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what?

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how do i do this to a workship addon

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i cant find the arsenal in the kp lib mission in editor

jade otter
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The KP wiki will explain what to do as I’ve linked before, to find out how to edit mission files just Google how to edit arma steam missions, otherwise you can download the mission from the kp GitHub and modify it that way

wraith sleet
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k

zinc nova
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this has to be the funniest shit i've read

obtuse mural
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As someone who makes custom Liberation presets for my unit, that conversation was painful.

nimble lagoon
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I had a question about cDLC in general. Is there a way to set up ARMA to allow the cDLC terrain to show up but without the gear, guns, units or campaigns like Livonia? I want to use my GM and SOGPF, and soon Gabreta in a 2035 setting without loading up the extra stuff. Just the terrain and supported objects, sfx, bare minimum related items. Should I create a @mod folder and symlink the terrain files and treat it like a mod?

sinful cape
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in theory it would work if you move all terrain related files into an addon like that. but don't know if other people can use it then

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guess easiest way to find out is to just try it and see what happens

knotty ore
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I'd say not possible due to how the different parts work together. However loading up all the dlcs should not be a problem and the editor works just fine.

sinful cape
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loading a pbo from a different folder shouldnt be a problem, but the loadorder could cause issues.

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if it requires files in a different pbo that requires files from a different pbo that requires files from a different pbo ...

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but that's just speculation. like i said, easiest would be to just test it out and see what happens :>

knotty ore
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Loading the pbo is not a problem yeah, just that how they require each other in a big chain usually ends up with all of them loaded.

devout turtle
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our terrain will need a massive number of other ebos

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seems like a "fools errand"

chrome stratus
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Sometimes depending on what I'm doing, such as an Armachinima, I load all the DLC anyways and mods so that I have what I need (like say I'm doing some weird mixed era video. Though I might get errors that way so probably best not. Lol). I get wanting only select terrains and saving on what people need to load, but as @knotty ore and Rob said, the way that things are loaded, it's just chain after chain. I think it'd be nice if it were all loaded in certain parts so that you can choose, however I think it'd be impractical for the developers to do that. For modders, depending on the project, it is easier (also depending on how it's all sorted out), but official DLCs and CDLCs are way more complicated in how they work.

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Some projects are also very huge.

nimble hatch
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hey, random quesiton, macsers rig, useable for commercial rights or...?

ebon sedge
nimble hatch
ebon sedge
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but owner can give exceptions to that of course

sinful cape
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isn't everyone using that?

nimble hatch
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pretty sure SOG Prairie Fire/Vietnam CDLC didnt

devout turtle
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Ive no idea what it is

hallow parrot
nimble hatch
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you know what we really need, an 'AI CDLC'

feral basin
raven urchin
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Facts

surreal stratus
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WW2 CDLC when?

nimble hatch
sonic shale
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If it is in the works, still probably won't hear much you can rely on until it is announced

dim narwhal
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My guess is the Iron Front team is making it?

steady ravine
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Snow CDLC

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with snowy weather etc

lunar rivet
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It would be neat if we got more winter terrains

prime hollow
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Literally has a snow terrain and snow gear for its units

versed trench
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the new western sahara dlc map looks preety cool what do you all think?

daring knoll
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The sand is coarse, and will get everywhere

wraith sleet
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I hope the dunes aren’t jagged at the top, strategically the tops of dunes would be very useful to rest weapons on and it’s hard on a lot of maps with dunes that look about that size.

I also really hope this CDLC inspires more 2035 CDLC

sinful cape
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jagged dunes is a result of bad terrain grid size

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this is the reason why our terrain is "only" 100km² in size. any bigger and the terrain detail suffers hard.

silk jolt
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Makes a very good PvP terrain

grand sequoia
daring knoll
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Interesting note on the cDLC dynamics between GM and CSLA: I fired like 10 FIM-43s at a loitering Neophron - zero hit. Fired one FIM-92, critically damaged in one hit (The FIM-43 feels a lot nicer to shoot though, and I kinda prefer CSLA FIM92 to CUP's FIM92)

split sentinel
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That’s actually really accurate. The redeye(fim-43) was really inaccurate and the stinger as it was a later model was far superior

daring knoll
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Doing more testing with me flying the jet - I like how both are portrayed. I wonder if anything can be done about the Stinger using the default 'dotted' lock tone though

wraith sleet
nimble lagoon
# chrome stratus Sometimes depending on what I'm doing, such as an Armachinima, I load all the DL...

I tried to setup symlinks to the terrain pbos but it did not load. Must be some other pbo missing or not loaded. I mainly wanted the terrains to be available in 2035 for mission designs in that period, without the cDLC gear/units/etc... like Tanoa and Livonia. If I am jumping between terrains, I just hate to load up all those cDLC UI overlapping the other ones when I want it pure vanilla in my use case. I just probably load one cDCL, do my edits, then restart it wth the next cDLC to keep the mod load down.

knotty ore
knotty ore
chrome stratus
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I'll be damned.

nimble lagoon
knotty ore
zinc nova
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I believe the east German system also has additional parts in it's sights to help you hit a moving helicopter from the side.

tepid lance
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We went through the original manuals and they are more of a "at least you wont get away" type of weapon.

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And of course for ambushes.

normal light
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I have a prediction, that the next CDLC or update for an existing one will come out in January.

jade otter
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I don’t think anything is releasing in January

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It can announce at anytime

forest flower
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Hey does anyone know where the heck to find any servers online with the new Western Sahara DLC? I can't find a single one -_-

sonic shale
forest flower
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Thanks!

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Terrible that there is only 1 warlords :L

long sail
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seriously i would like to see any cdlc or maybe even mod covering some old gothic buildings. some stuff to put into livonia or smth to give it some kind of unsettling feeling

long sail
# finite cave Wh40k dlc

thats not really the gothic i would like to see although most buildings are based on gothic concepts. but i would prefer for example some old abandoned church or a monastery or some old houses like in horror movies ya know

finite cave
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Hmm, I think Livonia has a bunch like that

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Although the only "real" gothic building I can think of is the Georgetown cathedral

long sail
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yeh some more would be cool for halloween missions aswell

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arent now 2 cdlcs mostly made by germans? i mean gm has mondkalb and so on and that sahara thing is kind of lexx baby and iirc hes a german aswell

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and who made the other ones? dont really know were the guys come from. just being curious

finite cave
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There's a lot of Germans in arma😄

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Nationality doesn't really matter

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But CSLA is, well, Czechoslovak

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And SOG I assume is multinational

hallow parrot
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Well, even a Japanese here took a part of it

sinful cape
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if you throw a rock in random direction of the arma community, you likely hit a german

sinful cape
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nah. please throw the other direction

long sail
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okey

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but tbh ive never seen you in a german community besides maybe gm if that discord can be called german

sinful cape
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yea i tend to keep my presence limited to only a few places. too much input from everywhere.

long sail
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hm. invisible man

long sail
sinful cape
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editor is my whole world

long sail
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hehe hackerman

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ok seeing that detailed map i guess that needed some time

devout turtle
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SOG team is about 60% EEA and 40% rest of world

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which im quite aware of right now as i'm applying for our first time for UK video games tax relief

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if anyone is considering a creator DLC and is based in the UK, hit me up as you'll need to structure your team and project to maximise your VGTR credits.

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it is worth potentially hundreds of thousands of £, so well worth planning into your design stage

wraith sleet
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guys i bought the new dlc but it is not working it says you need the dlc bruh somone help pls

random crane
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have you downloaded and installed it?

wraith sleet
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yea

random crane
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have you ticked it in the a3 launcher?

wraith sleet
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uh no cus i dunno how

random crane
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in the arma 3 launcher click on DLC and then check the box next to 'Western Sahara'

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if that is how you usually launch the game

wraith sleet
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i already

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did it

random crane
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if you use shortcuts you'll have to add it manually

wraith sleet
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when im entering the scenario it says you need to own the dlc

random crane
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🤔

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hmmm weird

wraith sleet
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yea right

random crane
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does it have a red lock next to it in the arma 3 launcher?

wraith sleet
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no

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I SAID I ACTIVATED IT IM NOT A DUMB DUDE

sinful cape
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could try to verify file integrity

wraith sleet
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fucking smart

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lemme try that

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I-IT WORKED @sinful cape

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thanks man

bright eagle
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Genuinely had no clue that Admin is disabled on at least CDLC Zeus servers...

Why? (No clue if it's just Western Sahara).

ebon sedge
bright eagle
ebon sedge
bright eagle
supple kraken
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What does the creator dlc give you?

nimble hatch
sweet edge
steady ravine
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Can we expect another future CDLC sets in Africa?
i saw the map with 'People's Republic of Bocano' in it (i'll get the picture after this) it could be a good set for new CDLC with new stuff like Savana of Africa, Various Animals (Lion catGasm ), African river, etc.

knotty ore
steady ravine
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we can always expect stuff

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*hoping

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new stuff in arma are rare these days

knotty ore
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Then no

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As we can't expect anything as there are no promises

steady ravine
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and so we shall believe

knotty ore
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Hope is free to be exercised though

cinder inlet
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Hope generate expectation that lead to disappointment

steady ravine
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unless the expectation is low enough

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but Faith within one individual can strengthens their believes, and if we believe in something hard enough, this something sooner or later will pay back to us.

crisp nimbus
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CSLA map still does not have an ALiVE index. No point in having it.

untold agate
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Do I need this dlc to create terrain and maps

devout turtle
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which dlc?

jade otter
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I think they’re confused about the title

untold agate
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I plan to get arma 3, but to do map creating, I have plans to do a CGAS Kodiak, but I don’t know if the creator dlc is needed, I am probably getting the purpose of this dlc wrong

devout turtle
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there are 4 creator DLCs, each has new maps with them, and new map objects.
Arma 3 itself has 4 maps and all of the tools for making maps are there.

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you don't need any DLC to make maps, just Arma 3 and Arma 3 tools

untold agate
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Ok

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Thanks

devout turtle
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but if you want to make maps using certain objects, which are only available in a DLC you might want to buy a DLC to get access to the terrain / objects

untold agate
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I don’t know how appealing a Coast Gaurd milsim would be though,

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Thanks for the information

fickle lotus
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could the jets dlc be considered the first cdlc?

hallow parrot
#

I TBH think so, a CDLC before the CDLC

#

Or, more like A2ACR is the first?

wanton cradle
#

am i going insane or do i not see the dlc in the launcher

#

wth

hallow parrot
#

You don't see them how? What do you expect?

obtuse mural
devout turtle
#

Jets DLC was an experimental DLC in using a third party to co-create it, but remained a Bohemia DLC, as Bohemia undertook a lot of the work on it (soundtrack, engine changes, sensor upgrade, polishing content, detailed art and code reviews). It was not part of the creator DLC contract structure, and had a lot more Bohemia staff involved in it.

sage oxide
#

ACR DLC was put in together in the same way Rob described.

hallow parrot
#

I understand how they're different than the CDLC pitch, but in the terms of “third-party” I kinda think they are

sage oxide
#

Yeah, those two would be closest to the current model. Then again even vanilla games and expansions were built with tons of third party work.

ashen geyser
#

Because Arma 3 does not have an active full-time development team anymore

#

Probably

#

One of the many reasons

#

Also the fact that the CDLC is Lexx's project, not an official BI project with commissioned 3rd party work

gritty hound
#

except my point was why wasn't it commissioned that way?

jade otter
#

Because Bohemia doesn’t want to commission a dlc?

#

WS was created on its own and submitted

sinful cape
#

we were almost release-ready™️ when we applied

#

(not really, but big parts were finished)

mint nebula
#

if they rejected, would have it released as mod?

sinful cape
#

yes, but it would have been a lot smaller

mint nebula
#

glad it worked out, ws is the perfect sized cdlc

devout turtle
#

it was a strong, independent concept, and im sure it will do great

long sail
#

i would really be interested in who gets how much of the money for all the cdlcs. would just be cool to know

#

but i guess thats kinda redacted

knotty ore
#

Id suppose such things are not really ever shared in public

plush quest
#

The net revenue generated by Creator DLC is split 50/50 between the developer and Bohemia Interactive. Please note that this is after a portion of the revenue generated from purchases goes to Valve as operator of Steam.
https://arma3.com/dlc/creator
(Perhaps you mean within the CDLC teams, but that's really their business and I doubt such info will be shared.)

long sail
#

ah yes but nice to know about that 50/50 stuff. was just really interested but i do understand that most information about anything around that wont be given

jade otter
#

Also important to note that steam takes a cut aswell

#

Like automatic 30%

untold siren
long sail
#

"No, it's completely up to the third-party developer to pitch their idea for Creator DLC to us. We do aim to have a varied mix of content, which means it's unlikely for us to publish several Creator DLC packs with the same theme."
also like this statement after 2 of the 3 first dlcs are cold war

sacred flint
olive vortex
#

CSLA lead dev

dim narwhal
#

I get it that he wants his DLC to have better reviews, but giving other products negative review with no valid criticism is just low

long sail
#

meh. whats bad is bad and csla just isnt good

#

but i guess it has potential

loud apex
long sail
#

isnt western sahara some hightech-megacity-country?

sweet edge
knotty ore
#

and different universe

sweet edge
#

WS is a Kashmir of Africa, Morocco and SADR have been fighting over it since 1960 or so

long sail
silk iron
loud apex
#

I don't think you're dumb but thank you for clarifying the situation.

zinc nova
long sail
wanton cradle
#

is there a compability pack for WS

#

or at least any plans

hallow parrot
#

There is

#

Just look up the first or second pages of Workshop

quartz vault
#

hello all, was wondering which CDLC has the best map in y'alls opinion?

tepid lance
#

Best for what? Every map has a different design idea that makes it great for certain things.

vivid lynx
#

CSLA: Best Czech map
GM: Best German map
SOG PF: Best Vietnam map
WS: Best Sahara map

whole briar
#

As a Czech, i absolutely love Gabreta, which has lovely communist Czech cities, villages and amazingly created czech terrain

quartz vault
#

I just bought them all, almost done with install

prime hollow
#

There you go

devout turtle
#

thank you! from Team Savage

steady nest
#

Replying to: #western_sahara message

I hope that with time they are decrypted, like how enoch/expansion were encrypted for some time and then eventually re-released as pbos
I wonder if that's up to the CDLC devs, BI, or both 🤔

boreal latch
#

hard to say. probably both

jade otter
#

Not sure if they’ll ever be from the risk of piracy

summer crypt
#

I just installed a CDLC onto my server, but how do I setup the compat data? Also, how much does it allow you to access? I know it doesn’t let you use the map, but will it let you use vehicles, guns, etc on a different map?

knotty ore
real token
#

does this let free players join on the creator DLC (lite version or not able to use certain things)?

#

or is it again some restriction where few players will be able to join? that is prbably going to be my pre-determinate to buy, because I don't want to play with like 6 players who host something on these dlc; and why i never tried for some other ones

#

plug n play design will decide if i even decide to buy this at any point otehrwise itll be like 'unused'

sinful cape
#

just use the compatibility data from the workshop and it works.

devout turtle
#

You cant drive vehicles and you cant join missions on the dlc terrains, and if you use weapons or equipment from the dlc you get the popup ads

#

This is with the compatibility data mod for each dlc. If you dont have the compat data you cant join any server or mission using the dlc unless its not using sig checking and you are happy to experience chaos

#

By chaos i mean people with invisible uniforms and weapons and vehicles and a ton of popups and likely a lot of lag spikes

#

Compat data users for our dlc are running at about 2,000 people which is an insignificant number of dlc players, so the vast majority of people playing it ponied up and bought it

#

Sale is still on today iirc

ashen geyser
#

Probably cheaper than a meal at McDonalds, just saying 😄

sinful cape
#

few days ago i saw that a single color skin in the new halo costs like 8 bucks.

#

just saying.

long sail
#

i dont mind where im wasting my money for. its all a matter of being on the right place at the right time and ill buy it whatever it is

devout turtle
#

yeah i bought two single missions for payday2 and a few handguns (never used em) and some skins in a pack for more than SOGPF.

#

crazy how much you can pay for stuff

real token
#

ya so guess not, because also they'd have to get that mod and use it anyway, which restricts it a lot proly

#

so like tanoa there is some good map/content but less people wil use it owel

#

its not dat ist super expensive but im not buying dat

#

based on that premise, i only buy dlc for online/players

wraith sleet
#

How does one get permission to post images in disc?

sweet edge
wraith sleet
#

Sorry, I just arrived

safe ether
#

in terms of materials and copyright, if one was to make a Creator DLC with a custom terrain based off of real data, could one use satellite imagery, or is that copyrighted and can't be put under a Creator DLC? What are BI's terms on that?

tepid lance
#

If you use copyrighted data then you need to license it. If you use data that is in the public domain then no licensing is required.

knotty ore
#

check whatever source you use for data

#

although, I can say using satellite data raw as is will not have the quality required

#

it will have serious color issues, mismatching surfaces, details that are in wrong places etc

safe ether
#

yeah, I am aware real life satellite imagery needs post processing and cleanup, I was just wondering if that was enough to justify it's usage/licensing/fair use, etc - or if one needed to be made from scratch

knotty ore
#

fair use is total no go in this case. how the data can be used depends on the license of the source.

#

some places offer their data for non commercial use only. some places might allow it

safe ether
#

thank you for the info

lost fiber
devout turtle
#

True… a lot of games charge money for a few skins or a couple of pistols. Crazy. But if you love a game you’ll often throw the money at the stripper eh

void yoke
#

any place that sells good satellite data?

knotty ore
#

No game ready data exists

#

So no

random crane
#

the US ground survey service has satellite data you can download, i gave it a try with some heightmaps, but it's been years since i did that so no idea if that changed in the mean time

void yoke
#

I've been trying with plain old qgis but the areas I'd like aren't very high quality as opposed to areas like the US or europe

knotty ore
#

Good data is not available everywhere. Not much can be done about that.

knotty ore
#

weapons dont count as vehicles

#

but you can create cfgvehicles groundholder objects for weapons

nimble hatch
latent nexus
#

im having a weird thing in WS

#

i can't drop intel

round ginkgo
latent nexus
#

yes

round ginkgo
#

Then game doesn't want you to drop intel

#

You know you need to deliver intel to HQ, right?

latent nexus
#

of course

round ginkgo
#

Then why do you need to drop intel?

latent nexus
#

drop it in HQ

#

i can't

round ginkgo
#

It should have hold action

#

When you go outside HQ tent and look at it

latent nexus
#

then it didn't show up

round ginkgo
#

Hm

#

Are you using any mods?

latent nexus
#

yes

round ginkgo
#

Which ones?

latent nexus
#

but it stills work

#

quite a few

#

but my new recents

#

are separate detonations

#

and slow mode

round ginkgo
#

No idea what causes that then. Can you hold action on fast travel or arsenal?

latent nexus
#

yup

#

i think it glitched

round ginkgo
#

And you have intel in clothes/body armour/backpack?

latent nexus
#

cause when i played the video the intel was given

round ginkgo
#

Probably glitch, yeah

#

You play it in SP or LAN MP?

latent nexus
#

sp

knotty ore
#

If one has problems and is using mods, the reason 9/10 times is mods.

#

If you can, test it without mods.

sterile harness
#

Can I use the weapons, gear and vehicles from the Creator DLCs in the main game?

lost fiber
#

@sterile harness wdym? Like in editor?

sterile harness
#

yeah and arsenal too

#

btw is it possibke to load more than one Creator DLCs at once?

lost fiber
#

Yes, you can use CDLC gear and vehicles in the main game. Not sure about the second one, but I think you can

sterile harness
#

Ah okay, thats great!

sterile harness
#

Cool, thanks!

hallow parrot
#

But keep it mind it may not work correctly if you load two or more of them

sterile harness
split sentinel
#

If i remember correctly there was an issue with gm and sog at the time sog released

sterile harness
#

will gm work with csla though?

knotty ore
#

currently I believe they all run together

split sentinel
#

Yup, there should not be any problems

hallow parrot
#

Any optional DLC can occur any issue with other DLCs

#

Frankly the same with Mods

#

But nothing serious I've ever seen so far

split sentinel
#

Yeah, definitely. I am in a unit with all cdlcs and around 40 mods and never encountered problems

sweet edge
#

you can have even 100 mods, it's all about what you load, not how many

hallow parrot
#

We/DLC authors never ensure that there's no issue while running multiple DLCs/Mods. But most likely it won't destroy your computer

sterile harness
#

ah okay

lost fiber
jade otter
#

There really isn’t any reason to load contact alongside GM tho

knotty ore
#

Contact is special Bohemia dlc, not a creator dlc@lost fiber

sterile harness
#

Are there any upcoming CDLC announced?

#

btw can will I be able to load CSLA and GM since they’re both Cold War in Europe CDLCs?

olive vortex
#

yes

sterile harness
#

ah, that’s good

lost fiber
#

Just forgot to add the "too"

lost fiber
jade otter
#

Contact has 99% of its assets always loaded

#

Not sure how you’d be using contact aliens in GM missions and whatnot

devout turtle
#

I think a lot of players dont realise how important it is in arma to reduce your mod/ dlc content load to the minimum in order to get a stable mission and better fps. Loading 20 mods up inevitably causes erosion of gameplay quality due to a lot of causes

#

Leaving everything on even when not needed is going to diminish your game experience in a few ways

#

Its hard to pinpoint it and be specific, but some things like

  • non optimised buildings, foliage, rocks, pathfinding, scene complexity on terrains
  • updating base classes breaking animsources or eventhandlers or other functions in vehicles
  • large rpt files and dense continuous logging
  • poorly designed eventhandlers running across inherited classes in other unrelated mods
  • clashes between sound and fx mods causing bad aesthetics or conflicts and performance hits
    Etc etc
#

And in general the scripting environment

#

The more mods running scripts the more load on the server CPU

#

Every mod on its own could add a 0.1s burden to the server CPU and loading 10 mods like that could create a 1 second hit

#

Meaning your AI stop behaving well, and running through building walls or closed doors, or not responding to being shot at, or just stopping still

#

And actions taken by players either not finishing or initiating or doubling up and getting stuck in a state

#

That’s an extreme case but each mod you load adds to the risk

dim narwhal
#

The differences between running 30 mods and using only a few mods can be easily spotted while loading the arsenal.

round rock
#

Yes... and in the thousands of errors that will appear in the logs, the infinitely long time to load the game, the increasing number of bugs, the invisible weapons/vehicles/objects in multiplayer, the inconsistent difference in damage and armor (to name but a few) between several mods. Many things will be transparent to the player, but it makes for a messy and biased experience. I definitely don't recommend running so many mods. Especially since, to be honest, someone who runs 100 mods will only use a fraction of them. So in the interest of smoothing out and correcting errors, isn't it better to choose your mods carefully and only run the ones that are really going to be useful for the mission at hand? I'm just saying that.

#

This is also true for CDLCs, even if, in theory, the quality is not the same since there is more or less a quality control from BIS.

devout turtle
#

i think running multiple creator DLCs should be fine as we do go through QA, but i still wouldn't do it unless I needed both loaded for my scenario

silk jolt
#

I usually have GM and WS loaded, as those work quite fine together and don't change anything on tiles, menues, other content. At least not that I had seen it

sterile harness
#

Does anyone have GM and CSLA loaded?

mild rain
#

Yep

#

And WS and Prairie Fire all together

#

It works atm.😆

sterile harness
#

that's good, I thought there'd be some incompatibilities haha

sterile harness
#

does CDLC override the main campaigns?

knotty ore
#

no. Though in SOGPF the original campaing was hidden pre instructions from publisher

#

it can be enabled into the list via a mod on workshop

sterile harness
#

Which mod is it and does it enable the single missions/scenarios too?

devout turtle
sterile harness
#

Thank you!

cosmic light
#

arma 3 apex w?

knotty ore
#

@cosmic light apex what now? And what's realistic?

#

Please talk in complete sentences

#

It's mostly just rp on a server where people do that yes

#

And yes Arma 3 apex is the normal game

#

You have oodly found yourself onto this channel though. For future questions use #arma3_questions

sterile harness
#

guess I’ll be getting GM and CSLA during the upcoming Steam sale to complete my ArmA 3 collection lol

devout turtle
#

Good to support all the teams

#

Best way to get new content

sterile harness
#

yeah

lost fiber
#

Lmao, same

#

just bought Sog and WS

devout turtle
#

Cheers!

sterile harness
#

I just bought CSLA and GM thanks to the Steam sale

near magnet
#

I rounded out my DLC collection with CSLA yesterday.

sweet edge
#

The only DLC i'm missing is Soundtrack

near magnet
#

Same here.

sterile harness
#

same here

devout turtle
#

Did you get the sog OST?

sterile harness
#

No

dim narwhal
#

I suggest getting it, the soundtracks are great

nimble hatch
#

merry christmas a3 community 🎅

sterile harness
#

It’ll be nice to have Hungarian and Romanian AK variants in a future CDLC especially the AKM-63, AMD-65 and PM md.63/65!

sweet edge
#

I'd appreciate some Georgian/Ossetian stuff, mainly maps as playing on Cherno and Esseker is not an infinite source of fun

sterile harness
#

Georgia has Western weapons so sourcing these from existing mods wouldn’t be a problem.

#

It’s time Cold War-produced AKs with foregrips get more attention.

devout turtle
#

Well done to Western Sahara - now beating all the Bohemia dlc daily sales (except contact and apex)

sinful cape
#

oh damn

#

i didn't even notice

wraith sleet
#

i have an idea for a future CDLC called: The RISE of the Federation

#

which adds new future weapons vehicles and units factions

hallow parrot
#

Well think an idea is always easy

wraith sleet
#

once i get my own Development team group ill start making new CDLCs

#

then once my CDLCs are ready

#

ill send them all to the devs

#

and whenever i have time to update it i will update it

sweet edge
#

so much for good intentions

knotty ore
#

It's good to have aspirations

hoary ridge
#

i know that "app_update 233780 -beta creatordlc" is for all creatordlc's. is there a command that only downloads content from western sahara or atleast only checks if western sahara has been updated?

vivid lynx
#

You can download the western Sahara depot specificly with download_depot 233780 233791

hoary ridge
#

thanks

charred cove
#

hi! got sog Prairie Fire yesterday and really love the mike force server, does the other creator dlc have a simular mode like that aswell?

devout turtle
#

Each has their own game modes

charred cove
#

oh cool, im thinking about getting Global Mobilization aswell, looks like you get alot with that dlc

wraith sleet
#

TROTF (THE RISE OF THE FEDERATION) will include the AK15 RPK15 AK19
M17 AND M18 MHS
M5 AR
SC2010
SA RIFLE
K7
M9 PISTOL
M1911
M11 PISTOL
M4 AND M4A1 Rifle
AK 100 FAMILY SERIES
and vehicles such as the T14 ARMATA T15 HIFV
and new factions like the Federation,US ARMY,USMC,USS SOCOM,RANGERS,And aswell as TASK FORCE STALKER

hallow parrot
#

Don't forge that, if your pitch is approved, you will sign some papers. Such like NDAs. I hope you won't violate it when it becomes a thing

wraith sleet
#

alr alr

long sail
#

Also, to be honest it seems kinda kitbashed. A lot of very different stuff. The Armata for example is also in the Tanks dlc so i dont really see the urge to need a second one. Also it doesnt really seem to fit into the arma lore (sure thats not a real requirement but for alotta people it would decide if they are buying it)

knotty ore
#

its too detalied public promise list for a cdlc anyway

#

id recommend starting out modding to gain the necessary skills before trying to jump into the dlc business

wraith sleet
#

alr

muted narwhal
#

its not a promise, it’s wishful thinking

long sail
#

Also a thing is that you need to know people. A lotta people

jade otter
#

A lot of money aswell, those people aren’t gonna make your product for free

muted narwhal
#

most people working on cDLCs are payed in "promises" until certain revenue milestones are reached. so it is actually an investment (and like any investment, it can fail)

#

there's a lot of idea's guy going around, getting knowledgeable people together and pitching/approving/releasing and getting expected revenue (especially for high count dev teams) cDLC is not for everyone

long sail
#

Exactly that

wraith sleet
#

i didtn say that i will get devs to help me

#

ill do it all alone

#

by myself

#

solo

random crane
#

oook... 🙄

muted narwhal
#

@wraith sleetout out my own personal 3d artist curiosity, do you have any 3d models that you've done (not for this cDLC) that you can show?

wraith sleet
#

i dont have

#

anything

knotty ore
#

well good luck.

wraith sleet
#

alt

#

*alr thx

muted narwhal
#

honest answer/reply- you might wanna rethink that approach…but that’s my 2 cents about it

random crane
#

as we say over here, 'saying' and 'doing' are an ocean apart

#

you may want to ask yourself if you can really deliver all this stuff you want to make on your own

shut bloom
#

I feel like the only cdlc that is worth it is sog

#

am I right

#

i mean in terms of what you can get out of multiplayer

#

Any other cdlcs worth it purely for mp?

long sail
#

GM but from my personal view GM has a lot more missions just made by units and not official multiplayer. the amount of content (and especially one that is totally new for arma in general) is the most in GM imo
but yeah i understand that sog is at least one of the 2 biggest. especially in combination with unsung

potent cloak
#

Im thinking about the same thing

shut bloom
#

Alr ill get gm and sog and just skip the other cdlc

sinful cape
#

depends on what "is worth it" means to you

potent cloak
#

this is very very true

near magnet
#

Minor question, if I have players running a CDLC's compatability data, can they use the vehicles in the CDLC in a mission? Or is it just in the arsenal?

knotty ore
#

compatibility data sets same restrictions on vehicle use as other dlcs

#

players can ride vehicles as passengers but cant use gunner or driver positions

near magnet
#

Thanks!

native talon
#

Is there a way to play main campaign with GM and SOG loaded ? I tried but with these 2 DLCs i only get their campaigns and vanilla one dissapears

devout turtle
#

Theres a mod for it on steam

native talon
devout turtle
#

In the modding channel i think

#

Ive no idea as i dont use it

native talon
#

kk thx

tender bramble
knotty ore
native talon
#

I didnt have time to chceck sog dc yet

tender bramble
#

I did look before asking but the problem with Discord is that its like trying to have a quiet camp fire chat in the middle of a rave. A closer line by line found this.

knotty ore
#

yeh I recall I have pinned them in one of the channels

jaunty quartz
#

Hey from australia can anyone give me a directionas to why when i load a dlc such as the new cldc i cant ever find any servers with people i love this game but strayagaming is really the only server that shows decent players and thats about it

do i load dlc seperatly
or can i bulk load

knotty ore
#

@jaunty quartz use the launcher server browser to see all available servers

#

and when you join it sets up dlcs and mods

jaunty quartz
#

copy that @knotty ore ive been searching servers once i loaded the game thanks bro!

devout turtle
#

A lot of players play in groups at set times

normal light
#

So guys, what do think the next CDLC will be like?

#

Fingers crossed on WW2

#

I’m predicting one, or at least an update for an existing one, to be announced this month….

split sentinel
#

Maybe modern-ish like desert storm and later. Maybe a second 2035 dlc. Or maybe falklands?

split sentinel
loud apex
# normal light Fingers crossed on WW2

Do we know a WW2-oriented team working on a CDLC ?
I remember it was pretty clear that Eggbeast worked on a CDLC way before any announcements of SOG:PF.

split sentinel
#

I don’t think that a ww2 cldc would be likely. It would be interesting, but I think Bohemia doesn’t want nazis in it’s game

jade otter
#

I just don’t think anyone’s making one

#

At least from the teams that make ww2 content

sinful cape
devout turtle
#

we are working on updates for SOG, just can't tell you what or when

#

we have plans throughout 2022, so plenty more Nam content is coming

#

just can't promise anything

#

some pretty cool stuff in the pipeline

#

i'd assume the other teams are doing the same in their own quiet ways

pastel pendant
#

My hopes for the next cdlc is something from north Asia like Japan or the koreas

loud apex
#

East Asia so

nimble hatch
split sentinel
#

I mean, GM’s timeframe is set in 83 as well

nimble hatch
ebon sedge
#

also falklands actually happened, gm-style war between west and east didnt

nimble hatch
#

hell, WW1 CDLC would be amazing if it was well done, but, only issue here is, trench warfare, and arma 3 doesnt support underground surfaces, in regards to trenches, underground bunkers, and the likes

ebon sedge
#

I would very much like a ww1 cdlc sippy

nimble hatch
long sail
#

I’ll never take money for that so mod. People need to get paid since I’m not experienced in a lot of that stuff so I need my own pace for that. Also I prefer mods in general (as long as a good quality is in there)

#

This is the first uniform made by @random falcon (thanks man)

nimble hatch
# long sail I’ll never take money for that so mod. People need to get paid since I’m not exp...

turning it into a CDLC* is possible, as long as you got a good idea, the good idea itself will sell potential modders into hopping on, if the funding pot is low/non existant, then people may work at it on a part time basis, but you as (if creative director and pm) will be pledging a fair portion of your days just being attentative/on hand to the project team to help assist them, but, as for any large scale creative endeavour, its about self discipline and not losing sight of the goal, running off the creative magic alone isnt enough

And, in my opinion, creativity, where innovation comes from, should be seen as an investment skill, and should be levered as a business tool, because that is what it is, as long as it has a great opportunity to make a profit, then why not leverage it? its your hard work, why should you work for free and get nothing in return?

lunar rivet
near magnet
#

Same here, I would love an India themed CDLC taking place in the ARMA-verse.

lost fiber
long sail
#

also there is a guy working on a japanese props mod (looks awesome yet)

#

and im on adding asian factions (although very early development state)

flint warren
#

Help

hallow parrot
sweet edge
normal light
#

Alright folks, I admit defeat. No new CDLC was announced this month, nor an update for an existing one. I’m no longer Nostradamus……

loud apex
#

It's still January in central Europe 👀

split sentinel
#

I have my hopes up for next thursday. last thursday was "blocked" by the steam sale

loud apex
silk jolt
#

"Let me see … yes. Yes! There will be an important stranger in your life, whom you'll meet."

plush eagle
#

Are there any active SOG servers like koth or just like mike force, if yes, is the dlc worth it? Or rather get cold war germany one?

split sentinel
#

Both. Both have great quality. Germay one has far more stuff in it(because it already had 4 updates) but sog servers are more active

karmic harness
#

Mike Force is literally a SOG game mode so I'm not really sure what you mean by "like mike force" because it's a bit as if you were asking "are there any Arma servers like koth?". Yes, there are 🤷‍♂️

plush eagle
#

Koth servers using sog that are active, or just active mike force servers

karmic harness
#

I see at least 3 Mike Force servers with > 30 players right now

devout turtle
#

join SOG discord (pinned in #sog_prairie_fire ) to better monitor activity when players are getting on

granite bobcat
#

Can we get Bohemia to add Western Sahara Assets to Vanilla? (Maybe add a couple of unused textures in) :)))

#

They are so great and vanilla themed i think they deserve to be in the main Game

steady nest
#

afaik said assets are all owned by Rotators Collective

granite bobcat
#

Well there are the unused Arma 3 Textures, they could be added into the game.... 😄

obsidian gorge
#

im sure that they would like to have them added into the main game, as it would increase the amount of poeple that would be willing to buy it as you can use the contents with out special conditions

hallow parrot
#

Not sure "they" you mean (Bohemians or Rotators?) but will never happen

obsidian gorge
#

they as in rotators, and im sure they would love to have it added to the base game but bohemia is alittle stingy
after all they could just buy the rights and there we go all is said and done but bohemia is against making arma's vanilla file size large

devout turtle
#

i don't think you understand the world very well here

#

the build and QA paths are completely separate for creator DLCs compared to main game

#

this is why they are separate content packages

#

merging them would not be possible due to the practicalities

#

you can wish for it, but none of us can achieve it in practice. it doesn't mean anyone is being mean to you

sinful cape
#

even with our current stuff -- we spend lots of time on improving models and trying to do at least small details different, yet there is quite a few people who qq about "this is just retextures"

loud apex
#

👀

hallow parrot
#

I don't think something is right around the corner, don't see any activities

long sail
# sinful cape i think it would have a negative effect, actually. folks will jump on the "they ...

not really sure about that. ive thought the same thing as that guy before. i really love the way dlcs are added (directly integrated and downloaded into the basegame). the need of downloading the compat data sets the playability of cdlcs on the same point where mods are.
and especially in #western_sahara cdlc this is a pity as i would love to use the awesome props in other missions like i do it with contact and laws of war props and so on but because everyone would need to download the compat data im not using them

sinful cape
#

looks like i misunderstood the line. i thought this was about adding unused textures via cdlc

long sail
#

Ah yeah then I would understand your part

steady ravine
#

why can't we just get a DLC like ADR Pack, integrated into vanilla game.

jade otter
#

Well ADR was just an official mod posted by Bohemia

#

Just a an example for modding

#

So it made sense to integrate it eventually

devout turtle
#

As i noted above - Bohemia made DLCs have a completely different curation, build pipeline and QA cycles

#

Creator DLCs have their own and it is not compatible with Bohemias

#

We are not Bohemia

#

And there might be many more complaints from people downloading 30GB of sog and 30GB of GM and 30GB of CSLA if they dont ever intend to buy them

#

Remember when we post updates, because we use ebo you tend to get huge downloads

#

This could cause huge inconvenience to people who are not fans

#

It is what it is - a best compromise that allows community teams to design and release quality paid addons

#

It’s far from perfect but it works as an afterthought bolted on to a 7 year old game

long sail
#

Doesn’t really changes the fact that I for myself would like to see some integration.
Especially for Western Sahara since it fits great into vanilla.

Sog for example is a different thing for me since you added literally another game and there is a couple of additional stuff that needs to be loaded together with it usually

devout turtle
#

Yeah it doesnt change how you feel - but like i said - its a compromise - as many more people wouldnt share your desires

#

If there was a vote youd see the result was massively against what you desire

#

So keep on wishing but nobody can give you this. Its just what it is!

#

We can’t do anything to help except explain it

#

The pipeline is the same for all creator dlcs, none are able to be handled differently

hallow parrot
#

The both feel of I want them in vanilla and can admit it's impossible can go together. I can understand both points yes

devout turtle
#

indeed. no arguments here 😉

#

as for will there be a creator DLC update dropping soon... we're working flat out on one, but don't hold your breath as the production cycle for each update has a month of localisation and a month of QA and a month of beta testing even when we're ready (which we're not)

#

it certainly feels a lot more demanding than modding, due to the higher expectations and the multiple pipelines

carmine radish
#

rhs

muted narwhal
hallow parrot
#

I mean, isn't that already a teaser?

devout turtle
#

Wish we could share some of the friday update screenshots from our discord 😉

sinful cape
#

i mean, you can :>

devout turtle
#

Yeah but then we’d have to kill you hehe

split sentinel
#

Eh, worth it, if I get a look into coming content😄

nimble hatch
#

Question (For BI DEVS, CDLC/Mod Authors, and the likes)
(figured this question may be useful for the future, for others also)

have only really been working with guys from UK/EU, due to the security of the law overlaps, which gives me a sense of security, but, what is your well informed, well educated opinion on recruiting guys outside of UK/EU, say internationally? is it good or bad working practice? good? bad? Or is it one just has to be more careful when selecting? can you please advise/give pointers? Add anything else?

thanks in advance 👍

sinful cape
#

i don't think anyone can really answer that for you

nimble hatch
devout turtle
#

Not sure what you mean

#

On the international team stuff, so long as people can speak english in voice calls they are worth considering.

#

Make sure your contract says royalty free in the terms or otherwise youll end up paying tens of thousands to accountants to handle the double tax treaty for each country you hire from - lots of withholding tax risks

#

Also be aware that all your hires in the uk will run the risk of being judged employees whether you like it or not. Having an element of risk on the contractor is one way to avoid that situation

#

And lastly look at the bfi website on vgtr. It is worth structuring your team to maximise eligibility for this tax relief. It is worth over a quarter of a million pounds.

#

So insane not to plan your team nationalities to meet the state aid cultural test

nimble hatch
devout turtle
#

Read the bfi vgtr guidance

devout turtle
#

And the hmrc cest guidance

#

You can thank me later! :p

sinful cape
#

"Lead characters British or EEA citizens or residents" lol

devout turtle
#

Yeah its for a british based studio not americans. You guys need to incorporate in Georgia and get the bigger tax relief they offer hehe

sinful cape
#

that said, seems this is aimed at "bigger" studios. might not be super useful for the usual cdlc project.

devout turtle
#

Well its made us £250k

sinful cape
#

i didnt even spend that much 😄

devout turtle
#

We pay only 4% tax on profits and we get a cash back of 25% of annual expenditure up to a cap of £1m qualifying exp

sinful cape
#

jeez

devout turtle
#

Georgia has something similar if youre US based

sinful cape
#

all i can say is that taxes in germany are what caused me some rethinking of things

devout turtle
#

20% cashback and an additional 10% if you incorporate the Georgia Peach logo in your credits

#

Thats why Tripwire is in Atlanta

#

Withholding taxes apply too if youre in germany

sinful cape
#

yes

devout turtle
#

Which is another 15% loss to factor in iirc

sinful cape
#

the tl;dr for everyone is basically, check in with your tax accountant. it's important.

#

if you don't have a tax accountant, get one.

devout turtle
#

Being VAT registered early was good for us too, as we dont collect vat on our invoices due to the project being cleared of vat (as valve pays the vat) but we can claim back every penny of vat we pay for uk based expenses like computers and accountants and lawyers and such

#

So far ive had over £5k refunded from the taxman for that

#

Its nice that we get more money from the taxman than he gets from us lol

#

They must be gagging to come and audit us

sinful cape
#

well, that aint gonna happen in germany. video games isn't exactly something the government cares about

devout turtle
#

Thats a shame

#

There are some good tax incentives for this sector if you look around

#

Its worth incorporating your company in the right territory if possible

sinful cape
#

tbh i find it a bit of a miracle that we have bigger studios around here anyways. guess only ubisoft and mobile phone game makers manage to survive the landscape

devout turtle
#

Australia is making a new law this year to give a similar tax relief to vgtr in the uk

#

My first accountants were expensive and turned out to be rubbish and negligent

#

I swapped them and thankfully we were just very lucky with the cultural test and passed it by a whisker

#

Thats quarter of a million we nearly lost down to their effin negligence

#

Structuring your team to pass the test is critical for any uk studio

normal light
#

So….I guess no more CDLCs are coming?

near magnet
#

I've heard that a few more are planned. But I can't remember the source.

urban remnant
#

Prague Content 2?

#

And cdlc beta updated 2 weeks ago so update might be comming.

split sentinel
split sentinel
karmic harness
near magnet
split sentinel
#

So no cdlc news this week.☹️

steady ravine
#

at least we got 2.08

nova sierra
#

do CDLCs get updates?

karmic harness
#

Yes

#

Formally, there is not guarantee, but in practice all of them do get updates

silk jolt
steady ravine
silk jolt
#

That's pointing to a forum post from 9th february

#

And states RC which was pushed to 2.08 last week - I think

wraith sleet
#

please for the last dlc creator : irak desert storm or WW2 fronts🙏 🙏 🤞 🤞

near magnet
#

India v China in 2037 would be cool IMO.

#

Though, I guess you could get that by kitbashing what already exists with a few mods.

#

That said, the Himalayas would be a cool new setting for ARMA.

prime hollow
#

Desert Storm but include Kuwait/Brits/Saudis

#

(Plus US but that’s obvious)

loud apex
#

Plus France

nimble hatch
#

Pretty sure, theres some more CDLCs in the works 😉

near magnet
#

An Arctic 2035 CDLC would be really cool too.

split sentinel
#

Hell yeah. Now we got basically all camos for nato except snow camo

#

I’d love some type of arctic exploration tank like the one in battlefield 2042.

loud apex
#

A sort of Arma 3 Final Stand DLC !
I miss Battlefield 4 for that.

bright sinew
#

IRAQ war dlc

round ginkgo
#

Afganistan War cDLC also could be cool addition

long sail
#

cDLC cDLC would be great

hallow parrot
#

I actually suspect that there's winter themed map than GM's one ongoing, since we have a way to “officially” make rain snow in 2.08

steady ravine
#

ah yes finally official Snowman prop

void yoke
#

anything different from just changing particle texture and remove rain sound?

long sail
#

What about State of Luhansk and State of Donezk cDLCs?

knotty ore
#

what is happening out there is not a joking matter

long sail
knotty ore
#

no

#

better one

#

also offtopic politics is closed channel for reason

#

dont bring it here.

#

this is Arma game server

long sail
knotty ore
#

up to you to say whatever you like mate.

#

the above is just my advice on how to conduct yourself on the server

long sail
#

Na man I totally understand what you want to say. Guess it’s just my way to react to such an injustice

knotty ore
#

sure. this is just not the place for it

long sail
#

Will keep that in mind

near magnet
#

I mean, Livonia would work as a generic Eastern Europe terrain.

#

Even ignoring the sensitivity issues that would come up with using this sorta conflict, that's already been covered in vanilla ARMA.

steady ravine
#

you know what i want? a CLDC that set about story of war Journalist that plays out like Laws of War DLC

near magnet
#

That would be really cool!

daring knoll
#

British cDLC: adds a lore-friendly UK faction, armed only with MX and NLAW, and retextures of existing uniforms with the US patch swapped with UK patch.
All of the budget goes to custom-making character models with missing and broken teeth, in immaculate detail.

And a fish and chips inventory item.

OH! and The Queen! can't forget her

steady ravine
#

ah yes Queen is still alive in 2035

random crane
#

it will be queen kate middleton 😛

loud apex
pastel pendant
#

she's going to be just like mr.house by 2035

bright sinew
#

What about a Ukraine and Russia dlc

ebon sedge
knotty ore
bright sinew
#

What about Russia and Afghanistan

#

The Soviet invasion of Afghanistan

round ginkgo
#

Soviet invasion of Afghanistan might be intteresting thing, but another cDLC in setting of late 20th century is not really interesting

#

WW1/WW2/Latin America cDLC does sound interesting to me

karmic harness
#

Basically, any recreation of a recent (or live) conflict will result in lots of accusations of misrepresentation, by both parties of that conflict, and any discussion about that cDLC will inevitably spin out of control into a political discussion, which is most probably something that no cDLC maker wants for their work (and this will also definitely hurt their sales).
In general, it would simply be asking for trouble

round ginkgo
#

Yeah, cDLC based on anything 2000-today might be controversial and political and such

urban remnant
#

Isnt Arma 2 war on terror. And harvest red influenced by russian georgian war which was like year before its release.

nimble hatch
steady nest
steady nest
#

Whoops, sorry... the setting has been a lot more removed from 'real-world inspiration' compared to both of A2's main SP campaigns

#

For some the decision to go away from 'ripped from the headlines' severely hurt their immersion, for me it was a selling point

nimble hatch
ebon sedge
split sentinel
#

That’d be however terrible for mission design, as it’s most likely just sitting in a trench for hours and then running into an MG-08

steady nest
long sail
#

I would rather love cDLCs that can be easily integrated into 2035 settings. Would be way more useful for most operations than any specific time in history

steady ravine
long sail
#

What about Battlefield 2 then?

jade otter
#

You could make a WW1 dlc work, but you’d either have to turn it into an in accurate shooter style, or just pick some very limited events that would represent it while stile being fun

#

Like make it all about trench raiding

#

The problem is WW1 was slow bitter fighting so different from today it won’t be fun without massive gamification

bright sinew
knotty ore
#

who is this they? 😅

daring knoll
#

Korean war would risk massive content overlap with SOG though, since SOG has equipment dating to WW2.
Not saying it couldnt be done, but it sure would be tricky

noble shuttle
ebon sedge
jade otter
#

Eh, I think missions are kind of expected

steady ravine
sinful cape
ebon sedge
nimble hatch
#

what are the missions like on the current CDLC's, quality /10? what dlc's mission would you recommend is worth a play?

sweet edge
#

all missions are good, all are worth playing, but they also may be boring if they don't fit your interest, so try asking again

#

having a CDLC without any playable content (so just assets) implies that its usage is limited to mission makers and it will take time to actually make something enjoyable from that by the modding community

#

and mission makers are a niche

nimble hatch
long sail
#

Also a high quality detailed and very interesting map is needed to make it good I guess

silk jolt
bright sinew
#

Everyone here just agreeing to disagreeing

#

Hm.

#

What about civil war

#

Or nvm.

loud apex
bright sinew
#

Any

crisp wind
#

Maybe a dumb suggestion but something with the Falken lands then

knotty ore
#

There aren't really anywhere suggestions go though. It's not like there are teams ready and waiting for a great idea capable and willing to spend couple of next years making dlc.

near magnet
#

True, but a man can dream.

long sail
#

mostly they go the other way. someone having an idea and nobody other that will do it so they make it themselves

muted narwhal
#

:))) having an “idea” is not nearly enough

olive vortex
#

"I'm an idea guy, now give me my 50%"

steady ravine
#

let's see, BI took some, Steam took some, what the creators gets?

sinful cape
#

a firm handshake

knotty ore
#

... you get handshakes... 🙀

sinful cape
#

if you are really good, you might also get an approving head nod

random crane
#

no shirts, no gadgets, no handshakes

muted narwhal
ebon sedge
#

but badly printed so it starts peeling off right away

lost fiber
#

See, I would 100% do a soviet invasion of afghanistan or a falklands cdlc myself if I had more time, but they might be better suited to mods

dark steeple
muted narwhal
devout turtle
#

Its actually correct figure as valve takes 20% and 10% is their sales tax average worlwide

sinful cape
#

still have to put other taxes on it later, tho :>

devout turtle
#

Yeah that’s different for every creator depending on the dual tax treaty to your home country.

#

We pay 0% WHT in UK thankfully after providing a certificate of residence.

hot spruce
#

Are any of the creator dlc worth it?

round ginkgo
#

All cDLCs are unique, and have their own reasons to purchase

random crane
#

yes buy them all

round ginkgo
#

If you like German and East German stuff of 80's, then there is Global Mobilisation

If you like US and Czechoslovak stuff of 80's, then there is CSLA

If you like Vietnam War stuff, then there is SOG Prairie Fire

If you like modern desert warfare and PMCs, then there is Western Sahara

#

Only limitation is your budget, since cDLCs tend to cost quite a good amount of money, and usually have lower discount rates then official DLCs, but that's understanable, since the developers technically don't work for BI

prime hollow
steady nest
#

Additional note: whereas all Arma 3 official (first-party) DLC guns and gear and vehicles may be tried out in the Virtual Arsenal while only having the base game, for the Creator DLC assets you must subscribe to their respective Compatibility Data packs on Steam Workshop and load them in the game launcher like any other Steam Workshop mod

tulip flare
#

would it ever be possible to link the creator dlcs with the base

tepid lance
#

From a technical standpoint yes, but it's not desired by design. For example SOG modifies the UI and fonts as part of their overall experience.

sonic shale
#

Remember that if all the CDLC's were done in the same way as Apex, the Arma install size will balloon massively if you include all 4 cDLC's released to date

knotty ore
#

It would be problem only for the people who have not bought them. but yes it would add 66 Gb to the install. People who own them or have the compatibility data would not be affected. But then again that does mean setting it up has no benefit at all as people who want it already have the stuff and can use it

sonic shale
#

True

jade otter
#

Even then I still like the option to be able to unload / uninstall it

knotty ore
#

it is currently possible to uninstall or unload any dlc

split sentinel
#

Question: why is apex always in the same tab as the cdlcs, when it isnt a cdlc?

loud apex
#

Where ?

steady nest
knotty ore
steady ravine
#

still no news on future CDLC huh?

hallow parrot
#

The first news about the future CDLC will be its reveal so no news

steady nest
#

And it'll usually be announced two weeks before launch

tawny glade
#

That change in the SPOTREP for snow looking kinda sus right now. 🤔

steady ravine
#

We going to Siberia, snow and stuff

split sentinel
# knotty ore because the list is **optional **DLCs

Well, maybe we misunderstood each other. I don't mean contact, I mean apex. and to me, it looks like this. I was just irritated because I did not recognize apex as an optional dlc(well, of course it is, but if theres no way of activating it, why even writing that to the loaded optional dlcs if you already have is as a standard dlc in the list with the other dlcs like jets etc)
https://media.discordapp.net/attachments/839043585226571817/951142118305443870/Unbenannt.PNG?width=1366&height=564
(link to photo of my arma launcher, dont mind the german)

knotty ore
#

that is weird

split sentinel
#

indeed

knotty ore
#

I dont have apex there

#

in fact I have no DLC in that top list

#

I got apex here

split sentinel
#

yeah, ive got that down there as well.
but as well up there😅

knotty ore
#

🤔

#

might be good idea to check you dont have double files somewhere in there

split sentinel
#

you mean a steam file check?

#

let me try that. I'll message here once it is done

knotty ore
#

no that wont know if you have extra files

#

you would have to browse through them manually

split sentinel
#

oh god

#

i have no clue of armas files

knotty ore
#

have you tried unloading it?

#

oh right it puts loaded optional dlcs there at the top

#

doh

#

so yes APEX should not be on that list as far as I know

split sentinel
split sentinel
knotty ore
#

😅 that is weird yeah

static depot
#

ATGM marshall is a gift

steady ravine
#

panther with marshall turret+atgm also good if it exists

steady nest
fickle lotus
#

i remember seeing some images of that canceled nordic CDLC, does anyone have the imgur link to those?

#

i think it was imgur, might have been something else

red saddle
#

Blud's terrain?

somber ice
fickle lotus
#

thanks

#

shame it got cancelled

loud apex
#

Do we know why it was cancelled ?

silk jolt
near magnet
#

NGL, it's a shame that the CDLCs didn't have their own remix of This is War.

Would be interesting considering the OSTs have their own unique style compared to BIS.

molten ice
#

*BI

devout turtle
#

We did riff on it in our menu music “main theme” - it’s subtle but it’s there

sinful cape
#

we tried to avoid it on purpose, because it's everywhere already :x

sweet edge
#

still waiting for This Is War in negative harmony

steady ravine
#

Arma leitmotif is a god blessing

tawny glade
#

It's definitely a song I'd like to hear more of moving forward.

urban remnant
#

cdlc private beta updated after month 👀

tawny glade
#

Oh?

sinful cape
#

it's probably the wind

split sentinel
#

The Scirocco?👀

nimble hatch
split sentinel
#

didn't you... search for people multiple times for your prospective CDLC?🤨

nimble hatch
split sentinel
#

that's why I called it that

nimble hatch
split sentinel
#

provoking and creating conspiracy theories🤔

knotty ore
nimble hatch
#

are you still accept boarding passes for the speculation train headed for nowhere? 😂

split sentinel
#

Maybe it isn’t heading nowhere… but heading to the middle east?thonk

nimble hatch
#

tbh i shoulnt have writ that message, i just get my hopes up* with new news, and creative/art work pieces, its probably just what it is...a patch update...cant fuel the speculation train, i become one of the speculators everyone else dislikes (deleted it)

split sentinel
#

Yeah, I see, no worries. Im very enthusiastic as well😁

nimble hatch
#

well technically, @urban remnant reacted first, but where is that info he gets from? is that based off this just recent update, like 20 mins ago? or? 👀