#western_sahara

1 messages · Page 7 of 1

magic tundra
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To be honest nobody said that ION as a whole was on par with SOF/CTRG, but they 100% do have Special Operations capable teams/personnel.

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Who knows, maybe even ex-CTRG members

old night
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they have technology

frigid falcon
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Yeah I mean I'm not surprised that the guy basically working on the project would promote his own product as being high quality and superior.

Also while I was mistaken about no military adopting it, the Malasyan military forces do not exactly trend set for the rest of the world (to put it nicely) and ION is an American company.

frigid falcon
magic tundra
frigid falcon
magic tundra
bitter falcon
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Completely off topic with this convo, but I did some dicking around with tanks on Sefrou Ramal, and dear god I want to have a massive tank battle on this map.

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Also, does the sand have a lower traction than the the other terrains? I managed a few tank drifts on the dunes that I don't feel like I could manage on the other maps.

old night
bitter falcon
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I can see a massive tank force driving through the desert, kicking up a wall of dust behind them, racing to smash into the defending force.

Time to make a mission lol.

outer root
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has anybody ran into issues with the intel dropoff at the tent?

I am running a few mods (CBA, Enhanced Movement, CUP units/weapons, L3-GPNVG18) and can't drop any intel off at the tent that I collect.

I'm not too far in, about to reset completely vanilla and re-attempt it

hallow widget
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some reported such issues, but so far we were unable to reproduce it at all.

dusty plaza
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i don't know if someone knows about this but there is literally a free plane in the improvised dirt runway

outer root
fading totem
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Is there a way to sort for Western Sahara Assets in Eden Editor?

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I cant seem to find the DLC in the sort-by-mod drop down menu

untold ridge
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if it is not loaded, you won't have it (it is a CDLC)

fading totem
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I do own the CDLC and have it loaded rn. I see some assets in the Editor. Would like to filter for the CDLCs content though.

dire anvil
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somewhere on the top right corner, directly above the unit list there should be a search bar. theres a dropdown menu where you can select to only view specific mod or cdlc assets

fading totem
# drowsy fog

Well, I happen to be blind then. I scrolled through the list two times yesterday and checked today.

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Thanks

brave mantle
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would it be possible to get the additions to the Zamak found on the AA version such as the windshield guard on the standard versions such as infantry transport

tranquil peak
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hey, is there a way to get the intel items from the western sahara dlc? the classnames I mean

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from the extraction gamemode I mean

drowsy fog
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you should be able to read them from ingame config viewer

tranquil peak
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yeah i couldnt find them in the arsenal but that makes sense

snow haven
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Playing my second run of Extraction on Stable, shoot an APC with a PCML and destroyed it just fine. Got killed a few minutes later so I had to reload a save just before I killed the APC. Somehow the PCML missile goes trough the APC now. The APC moves, attacks and can be hit by other vehicles (it has collisions) but no matter of what angle I shoot it from the missile always goes though it without damaging it. It does go into alert mode after the missile passes though it. (And no I am not missing it I have tried it like 20 times and always the same result. Don't know if reloading the save broke some of the enemy vehicles or it is a mission thing. It is not an old save by the way... I can provide save game file for anyone to test it.

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Funny, I have now an invincible APC at the middle of the map just to mess up my campaign everytime

snow haven
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It was a BTR-K APC

hallow widget
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doesn't sound like something we have control over :x

snow haven
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Grad even saves global variables, markers and triggers etc... and the guys over there are super helpful too.

snow haven
snow haven
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It might not seem so just by reading the review but I gave it a positive score and a recommendation too. It got to 80% of what I wanted from a MP Hunter Six campaign. I hope it continues until it is closer to 100% 😉

hallow widget
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This CDLC is inspired and in fact made by the same guy who created the Hunter Six Campaign Mission.

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that line is not quite correct :p

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we didn't work on hunter six

cunning junco
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Minotaur/Dunes, yes?

hallow widget
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yes

snow haven
# hallow widget we didn't work on hunter six

Really!? I remember reading some guys on the forum say so and besides Extraction has the same "Find Intel" + "Rescue the missing kidnapped VIP" + Random locations thingy going on. It is like 70% Hunter Six. I will changed to "Inspired by Hunter Six" perhaps?

rain willow
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hunter six missions are not unique honestly, most persistent modes already had that before and have it now. I'd say it's just a reiteration of a similar scheme instead of "inspiration".

waxen pumice
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does this have active public servers?

reef salmon
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nop, none of the cdlcs do really, except praire fire

autumn vortex
next token
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Arma 3 as a whole has very few public servers, not from lack of provision, but as the community of players generally play in microcommunities on self-managed servers

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So public server population / popularity is not an indicator of the game or dlc popularity

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Or the fun you can have on a community server once you find one you like

wary ivy
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There's a couple of popular game modes, even with full vanilla. But much of the community is extremely fragmented, on purpose.

reef salmon
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if you go with like 3 friends on public zeus of western sahara people would probs join

autumn vortex
magic tundra
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Even if you're the first to join it usually fills up not long after in my experience

robust fractal
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WS has public servers, not super active, but you can pretty much always get someone to play Extraction. As far as I know GM has pretty active servers too.

dire anvil
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Yup

reef salmon
fierce crater
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not sure if this is the right place to ask but is there any particular reason why not all the Marshall variants are available for ION and UNA? They clearly exist since the VR showcase features the ATGM variant for ION and you can find fully functional base marshalls for both ION and UNA in the asset browser (I think that's what it was called at least) in the editor.

hallow widget
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mostly to avoid clutter and give at least a little more nuances to the single factions. it's kinda lame if everyone has 1:1 exactly the same stuff.

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that said, the textures exist and you can easily either script them (change textures), or just add new classes in a mod

dire anvil
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How would I script it? Would it be possible to write the full command either here or on your discord and pin it?

fierce crater
dire anvil
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Would be appreciated

bleak shale
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Question about the DLC; is it a known bug that particles disappear randomly?

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Suddenly explosions stop and dust doesn't kick up anymore

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It's only when using this DLC; I have no other mods active

robust fractal
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That happens to me with vanilla sometimes

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I think it's just a arma thing

brave mantle
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Does western Sahara have invade and annex?

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Just want to know cuz I dont have the dlc yet

next token
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@bleak shale i dont know if it's related or not, but we have identified an issue with serverside particle fx not showing on clients in MP and reported it to Bohemia a few weeks ago after the last update to A3. e.g. when AI mortars fire in a mission, you no longer see the muzzle gas fx on clients.

tight moon
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Can multiplayer games be saved now?

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When I opened the campaign again, there was no option to continue

bold grail
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Required disk space?

rain willow
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yes

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around 4GB to download, 5 after installation

brave mantle
bitter falcon
rocky garnet
last burrow
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Any Asia/Australia servers out there? Wanna play this DLC online with English speakers.

Looking to role play as logistics and Tank Operations

subtle meteor
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Aussie Battlers and Salty Dogs in OZ/Asia has servers up with this DLC in the ESCAPE mission. Good group of players.

tight moon
tight moon
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thonk Can anyone solve it

cunning junco
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Solve what?

tight moon
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The progress of the game has not been saved, and there is no option to continue the second time

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Go to the forum for feedback, right?

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Why so quiet

hallow widget
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only in sp the progress can be saved

tight moon
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I remember that before, the content of multiplayer games could be saved, or only that scene could not be saved?

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Can it be changed to save? I can't search and save keywords in the feedback forum

cold holly
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Saves in multiplayer are bugged and should not really be used.

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Vanishing slots, issues with restoring from the save after game restart.

tight moon
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Is this bug being handled? I can only play the first few missions at a time

cold holly
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I doubt there will be any changes to how saving in the game works at this point of development.

tight moon
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Then I hope this can make progress early

hallow widget
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personally i think that complains about broken saves in mp would be far worse than the current complains about not being able to save

cold holly
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yep

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In theory you could try having some sort of custom saving feature which hold state of your task FSM, intel, randomed things in profile namespace.

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But there's still issues with showing to the user that it's loading the save, how to start new game if it saved already... rabbit hole.

hallow widget
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we also had issues with player position, etc

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you would reconnect and only the host was ok, everyone else is back at the fob with starting gear

tight moon
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That sounds frustrating...

cold holly
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I guess the best you can do is having a dedicated server with persistence enabled.

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I think this mission should be ok with that.

dire anvil
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well, mikeforce saves, as far as I know. what have they done differently?

hallow widget
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no clue, i didn't look at their scripts.

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i'm not saying it's impossible, just that it wasn't feasible for us.

robust fractal
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They're probably all goats now

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That would explain a lot...

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🤔

cold holly
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It's not impossible but it would be hard to get right.

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And after peeking under the hood it does not seem feasible to add scripted saving to it at this state, at least I would not bother if I would be the dev. ;D

hallow widget
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yes, it's - sadly - not going to happen.

rain willow
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the solution is simple, find more time to play Extraction in one go. It's like what, 3-4 hours to complete it assuming you are not playing barbie in the arsenal

robust fractal
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I've completed it a few times already in the public official servers

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With randos

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Funny how I call them randos, as I'm also a rando to them 😄

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But anyway, that's irrelevant

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It doesn't take that long to complete in multiplayer. Much faster than in singleplayer actually, almost every enemy carries intel

rain willow
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unless you walk back and forth instead of using vehicles... 10km straight is around 41 minutes of jogging in-game

robust fractal
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When Arma becomes Lord of the Rings

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I fly the Hummingbird everywhere

tight moon
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So new things have to wait for arma4?tanking

rain willow
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?

tight moon
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So what's new about arma3

untold ridge
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this channel is about Western Sahara CDLC

rain willow
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uhh, everything? unless there is another game that does the same Arma offers and more, but I don't think your question is referring to WS cDLC.

tight moon
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I don't think I'm trying to open up topics outside Western Sahara

rain willow
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you asked "what's new about Arma 3", but maybe it's some language barrier or translator fault if you use one.

tight moon
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But the topic may be biased

rain willow
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if you are trying to ask if multiplayer saving will be possible in Arma 4, all answers are in the link Lou has provided. For Arma 3 there won't be such a thing because it's a core feature/issue.

tight moon
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The more important question is when can this DLC save the progress of multiplayer games

rain willow
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and there is no guarantee Western Sahara will be moved to Arma 4, BI haven't released any statement regarding this.

tight moon
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come on, just mentioned that. The main problem is not divorced from this DLC

hallow widget
reef salmon
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Unless it is particularly easy the issue of multiplayer saving will not be fixed in arma 3

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As its an engine problem i think

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Arma 3 is only in maintenance for now and anything added or fixed is largely on what the two(?) current devs can perform

tight moon
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I've read that. It looks like it's going to be troublesome

reef salmon
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All the other devs in BI are currently working on Enfusion

hallow widget
tight moon
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and are the themes of the near future more popular? At least I think this is good

untold ridge
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there has been no information on a further CDLC

tight moon
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ok

last burrow
brave mantle
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Anyone wanna make a little group for extraction? DM me if you're interested

modest glen
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Any chance will get some wiki entries in the Arma 3 community wiki on some the vehicles?

little frost
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the official BI wiki or the armedassault one?

hallow widget
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the armed assault wiki should have them

modest glen
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Ah, yes I found them thank you.

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I actually been enjoying the content quiet a lot as of late. I got the AI to use the deployable shields, and it's nice to see a expansion on the drones complexity.

vale goblet
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Hi folks. One question. Is there a posibillity to get the extraction mission for editing and migrating to other maps???

hallow widget
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that's sadly not going to happen anytime soon. also i'm not sure if the mission file is really that useful for that kind of stuff. it's probably easier to build a new mission from scratch in similar style.

green kettle
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Will there be new map in the future

past quartz
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CDLC teams are not allowed to guarantee/announce future content, because can never know if something bad happens along the way.
Unless it's free workshop content that just requires the CDLC i guess? 🤔

old night
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isnt that why BI has a QA team?

river hamlet
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QA teams test existing content, not promised content that doesn't exist

untold ridge
old night
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what?

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oh must be misread that text

untold ridge
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what does QA have to do with this yeah

old night
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i interpreted this 'something bad happens along the way.' wrong

untold ridge
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we are talking about a CDLC announcing e.g "a world-scale terrain so detailed you can zoom down to a sub-atomic level…"
then "sorry guys, due to reasons independent of our will it's gonna be Pong 42"

hallow widget
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just blame everything on BI, ez

untold ridge
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hey!

hallow widget
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(☞゚ヮ゚)☞ ☜(゚ヮ゚☜)

autumn vortex
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Did WS official servers get removed?

onyx sparrow
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any servers with extraction?

brave mantle
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Wth happened to the western sahara servers?

autumn vortex
little frost
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@hallow widget 🤔

hallow widget
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already asked about it, no answer yet

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i know of no changes

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it's holidays now, so might take a while

robust fractal
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Not the first time it happens, but last time I noticed they were only gone for a couple hours

hallow widget
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last time it was because of server updates if i remember right

old night
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who handles CDLC servers?
their own CLDC Team or BI server (Dwarden)?

reef salmon
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Dwarden does

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unless it's in the context of praire fire

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some of them are hosted externally i think

brave mantle
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So are the servers finally back?

hallow widget
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servers should be back up again

visual meadow
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Hmmm why should I purchase this CDLC

cunning junco
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Who said so? 🤔

visual meadow
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Convince me why I shud get it

old night
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🐫

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That ^

night badger
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Also, gun drone.

visual meadow
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Na not really that fond of a gun drone. But the map and badies look cool

modest glen
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Question is why not buy it?

autumn vortex
crisp parcel
snow haven
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Are there still updates in the works for this cDLC? Seems like it was updated the least compared to the other cDLCs...

void trellis
blazing ice
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Only GM has had a ton but that's because it's the oldest of the lot.

radiant geyser
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wait WS had 2 updates? Where can I find the patchnotes?

radiant geyser
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ty

snow haven
snow haven
# void trellis Well, you could be correct about this. But what are you really trying to say her...

Well, many reviews on steam liked what was there but complained that the amount of content of content was lacking. I don't know if the sales were "good enough" to justify adding more content to the cDLC and basically I am asking if the cDLC is considered "done" or "we are still working on some potential stuff". Not confirming anything or promising anything but at least that we can assure potential buyers (friends etc) that they can buy it expecting some extra stuff in the future or if this is all they will get

void trellis
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But, as a longtime member of this Discord, you are well aware that these CDLCs are not exactly multinational commercial enterprises.

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The fact that the developer personally answers questions in chat is evidence enough.

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And although I honestly don't think every player should get the DLC, I do think what it does and does not offer is clearly enough advertised.

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So, when I read your question, it just feels like you're using direct access to the developers to squeeze out some sort of concession.

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Or even just saying: "I don't like your product (enough), but I do want you to spend time personally selling it to me".

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It's just not very polite.

wary ivy
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Mmh, there's reasons why many professional teams don't give detailed roadmaps. Also one thing to consider is the scope of the DLC (eg. pricing and how extensive the feature set or the stated content are)... some CDLC simply have bigger teams and more ambition

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(Not to say WS is in any way insignificant, what little I had opportunity to dabble with had potential, bringing a fresh breath to vanilla ARMA 3)

snow haven
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I already bought two copies of this cDLC by the way.... but when I invite more friends to play coop they often ask if it is still in the works that is all

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Many times the other cDLC members stated that more content was being worked on by them... way before releasing it.

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So in a sence I am asking just for that same treatment. Not roadmaps or anything concrete but a "we still have future plans" or "we have completed the project as it was intended".

hallow widget
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we are indeed working on a content update, but as with the other teams, we can't talk about what will happen and when it will happen. there are many things to consider in this and due to the nature of this not being our main job, things can delay / change easily. that said, i think the cdlc price is more than fair for the release content. we even threw in lots of stuff that was never supposed to be in there, for free.

old night
old night
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It's always Miller

gritty linden
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I wish we could ride the camels… yes I tried…

brave mantle
hallow widget
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not sure if that's such a good thing to do.

snow haven
radiant geyser
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Just wanted to say to the devs/people who worked on this dlc is they did an amazing job with the weapon reloading animations, sometimes I just reload weapons and see their animations again and again lol, also love the factions, SFIA being my favorite as they feel like a force that could give NATO a challenge. Also finally we got a 2035-esque looking Anti Air Turret which is also very cool, well worth the money! Can't wait to see more.

robust fractal
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Glad to know I'm not the only FAL reload enjoyer

nova trellis
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is this CDLC any good? I'm thinking about getting it!

tranquil peak
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Any idea how to spawn the camels?

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like just what the classname is I guess.

tranquil peak
hallow widget
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or just use the camel module to spawn them

tranquil peak
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yeah sorry I didn't see that they were in the props section

next token
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i want a camel module!

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it just sounds so freakin cool

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but not a camel spider module - hell no!

old night
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but can you play as a camel?

next token
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clearly, see above!

ruby basin
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A Mike Force offshoot of Western Sahara with all kinds of ambient spiders

little frost
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poisonous camels you said? 👀

brave mantle
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any moroccan or algerian wanna play this dlc ( no politics , i want these people cz im moroccan so we can speak the same language cz my english is garbage )

brave mantle
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hell no

modest glen
hallow widget
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hidden headgear. the goat "helmet" is in sog (i think? i'm pretty sure?) and the camel helmet is in ws

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class name of camel helmet is lxWS_H_camel_01 if anyone feels like using it

hallow widget
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and the special ingredient. crack

livid arrow
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That is the magic

timber talon
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Will there be any further updates to the dlc?

cunning junco
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Any "will the CDLC receive an update in the future?" question's answer is "who knows"

hallow widget
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we are working on a new update, but that's pretty much all that can be said about it right now.

steep tundra
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hi how can I save my progress in extraction when I'm create a multiplayer server to play with my friend

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right now if I click "abort" and rejoin the server it start all over again

rain willow
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you can't

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multiplayer does not support status saving except some custom features like Liberation mode have, there were some tries to make Extraction saveable but none worked so far, you just have to finish it within the time you and your friend have.

steep tundra
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like it's just only me and my friend so we can't speed run the whole "Extraction" in 1 afternoon

hallow widget
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it's possible to finish it in something around 3 hours. sadly there is no other way at this point -- or you run a dedicated server which has the mission running at all times.

steep tundra
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I will try to speed run

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"extraction" is really good tho

modest glen
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"drone swarms" all I got to say.

mental kindle
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only reason i dont like this dlc is that the bustard's gun is slightly out of line with the default drone crosshair

hallow widget
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it has its own crosshair that should actually be precise

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it's part of the ballistics computer function - not much we can influence here

mental kindle
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Yea ik its just irritating yknow? Like the CIWS works fine, as does all the coax and commander guns on Tanks

hallow widget
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thing is that their guns always have the same statistics, so they are zeroed to the crosshair. but the gundrone can be equipped with different rifles which all have a different zeroing

prisma oasis
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does anyone have access to the pbo files? i need a script from that mission lol🙈

cunning junco
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No... why and which?

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Also it is not pbo, ebo

prisma oasis
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https://ibb.co/T4NHzRf I'm trying to make this (circled green) using draw3d but i cant seem to get the text inside the black box

cunning junco
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Not even sure how you do

prisma oasis
cunning junco
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I meant the script itself

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Not the result

rain willow
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@hallow widget I'm returning to an issue with Extraction I reported some time after WS release when I told you that when I took an enemy vehicle, a friendly APC fired at me killing the vehicle, but my squad was alive and noone targeted my teammates or me, my score also wasn't on minus. So this still happens whenever I take an enemy vehicle and drive it around friendlies fast enough, so they don't know about me neither have spotted me before I jumped in and I always get shot at.

What I noticed today tho is that whenever I enable a difficulty setting to show a green or red circle depending on which side a unit or vehicle I see is, if I put greenfor/blufor team into a redfor vehicle, it still highlights as a redfor unit. I'm not using any mods so this seems to be a default behaviour or something that is being overriden by WS

hallow widget
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nah, we are not touching such stuff

rain willow
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😬

hallow widget
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i wouldn't even know how to influence such behavior

rain willow
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maybe I was blessed with 2.12 update then

hallow widget
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dunno if there is a config entry for how fast vehicles / ai gets identified. however, we are inheriting most of our vehicle config from vanilla and don't touch it either

rain willow
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so in Extraction there is no script or waypoint that would force UNA tank destroyer to fire at opfor APC located near a checkpoint during the task with delivering a truck from one point to another?

hallow widget
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yes, there is no such stuff. ai spawns and does their thing on their own

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we try not to force anything, because it will just complicate things when playing in multiplayer