#👂┇game-feedback

1 messages · Page 211 of 1

broken rover
#

Im glad that you learned to release the the new skins without uploading new patch

Anyway, make the World Tour and Ranked rewarding more fair

In ranked we spend 20 minutes to win +1000 while spending 8 minutes to lose 1000. The maximum amount of ranked points we lose has to be 500 maximum at any place.

Add -5% penalty for team wipe in world tour. There was so many unfair loses in wt where we won 1, 2, 3 voult cashout but lost becouse we didn't have enough money.
Also the rewardig in world tour is unfair as well. You can win all cashout exept last put a lot of efford and time and win no points fot the 5-6 place in tour. That's why i ask you to give +2 poins for 5-6 place, +8 for 3-4 and +18 for second place and +28 for the first place.

The efford and time that we put to the game have to be rewarded. If you don't change something you guys gonna keep losing players...

stone halo
#

TDM and DM

round hornet
#

Light is supposed to win encounters when they get the first shot in since they can't win straight fights. Even then with heavy's health, damage, and access to certain pick gadgets you stand a good chance of crushing them anyways.

stuck sandal
royal surge
#

Winter Kyoto plays much better than the standard version.

quartz cedar
#

Yes, but don't you have color / brightness settings on your tv?🤔

stray wing
#

I would Like to See the time until smoke gets dense, being decreased

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

iron bough
#

They said they wouldn't do "s**t" about balance in this game constantly, instead they plan to let the game have the same rotten meta for months before changing anything 🤣 what a TERRIBLE idea. The only interesting thing about this game is the balance changes, and you'll just sit there and do nothing for months LOLOLOLOLOL 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣 🤣

crystal umbra
#

I also wonder how difficult it is to try new modes. Make new modes. And let us test them.

I think we all understand that the core of the game is an objective based game.

What about some of us who just wanna hang out and play?

Maybe a custom game creator where we could make a new game mode would be cool but also difficult to make

Anyways, I have been craving another game mode to test like how we tested that Decryption game mode.

Maybe Embark can try out a
Capture the flag mode
Hard point mode
King of the hill
Domination
HVT mode
Gun game
5v5 small map kill confirmed
FFA

Just wanting another Embark x Then Finals rendition of a game mode

patent wind
#

Private matches wishlist:

  • more spectator slots
  • set team names and icon (maybe even custom ones?)
  • set whos on what team
  • select map modifiers, what event will happen if they happen, and when.
  • add final round gamemode
  • add solo bank it back
  • add a ban menu to ban certain gear and maybe even a way to ban triple medium or heavy etc etc
  • add a ready up system
  • let us hide the private match code
  • add a "randomize" button that randomizes teams
  • let people on the same team in the lobby menu comm with eachother before the game even starts.
  • let us set the region of the custom game regardless of who is the owner
  • let us change every value, from cashout length to vault opening time to cash per kill.
  • when the player your spectating dies, and they have no teammates, instantly go to free cam in that location
  • instant tp button to cashout a or b
  • listen in feature for in game comms. spectators can listen to a team they choose but cannot talk
  • map vote.
  • preserve team color across matches
  • custom team colors
terse shadow
# quartz cedar Yes, but don't you have color / brightness settings on your tv?🤔

What sense would it make for me to change the settings on my TV just for ONE game? That’s why most games have brightness settings- because that’s literally one of the most basic QOL features any game should have- which The Finals lacks. I shouldn’t have to change brightness settings on my TV for every single game I play. Every game has different sorts of lighting effects, there is no “one-and-done” solution for every video game out there. That’s why Quality Of Life features exist- so people can tweak their gaming experiences individually for each game, no one game is exactly the same to another. It literally makes no sense for Embark to have not already added Brightness settings. I guarantee it’s the one setting people spend the most time on besides graphics settings- and brightness settings itself can technically count AS a graphics setting. It’s literally common fucking sense to have an industry standard setting in any sort of game, BECAUSE IT BENEFITS THE PLAYER.

haughty tundra
#

What is it with world tour matchmaking. I just got paired with a lvl 4 that can't do anything except emote when I'm dead

hazy skiff
#

Literally unplayable pls fix

mental hatch
#

game becomes too casual

bold vine
unkempt holly
#

Remove Low Grav

torpid sky
subtle oak
#

More Low Gravity

signal basin
#

Update for Season 5 : First read my name

For the game

  • BAN CHEATERS AND TOXIC PLAYER. AND PERMA BAN ! NOT 7 DAYS
  • Do something for the poor matchmaking in ranked
  • Increase the netcode/tickrate/servers ! Maybe it's lag compensation ? GETTING KILL AT 3 METERS FAR FROM A HAMMER OR A SWORD IS NOT ACCEPTABLE
  • Let us choose our sight weapons at the beginning of a game
  • Let us go in practice with friends PLEASE
  • Delete low gravity event
  • Fix events appear in front of the scoreboard
  • Random skin and charm list for weapons/gadgets
  • Add a TDM mode 5v5 in small arena
  • We shouldn't lost point in ranked when a team mate leave the squad and didn't play during the round
  • Let us invite friends or join them in group even if we are not the group leader
  • Add the possibility to look at the profil/card of friends
  • Some spawn are still at the opposite of the objective
  • Patch the level up bug on weapons at the end of matches. It's been here since many months now

** For balance **

  • NERF MODEL 1887 ! But in season 5 now
  • Add an indicator for the frag grenade or at least make them more visual
  • Nerf Deagle damage and range
  • Nerf Shak damage
  • Buff XP54 dmg. Same dmg than M11 but slower RPM/less bullets. USELESS
  • NERF CHARGE'N'SLAM DAMAGE
  • If Hook do damage, Stun gun should do. Put damage for both of them or no damage for both of them.
  • Hook should NOT get you through walls and more !
  • Nerf the right clic + Dash on Light. You couldn't dash with your sword or dagger charge
  • Kill, Assist, Revive and Objectives points should add more points in ranked
  • Spawn are still trash. You can wipe a squad on vault and they will respawn on the Cashout waiting for kill you. But after get wipe, YOU SPAWN AT 100M and MORE
  • Rework defib : Reduce the cooldown reset to 5s and give 100HP instead of 50% of your HP. More fair for Light player. Not a big nerf to M and a bit more to H.
  • Remove the 5s leave

I will always post this now and add some changes time to time

paper oak
#

buff the revolver is kinda good against lights, but very bad at meds or heavy.
just buff it a little for body shot damage pls

small crest
# torpid sky sure

Oh wow, you won against, it seems to be, a low health light in that building.
Incredible.

patent wind
# torpid sky sure

he didnt fire first he shot his stun. stun increases ttk by like a half sec

so he had a skill issue

violet matrix
#

stop being so mediocre and create new events and game modes, the game has become boring, it is obvious that you are no longer interested and they will let it die

old minnow
#

Defib
make it so when you respawn you have no HP but immediately start regenerating add an additional 20 seconds of cool down but 1 shots
opponents

mortal notch
tall spoke
#

day 3 of asking for 5v5 cashout

halcyon patio
#

There should be an option to opt out of joining ongoing matches, its especially really annoying in power shift.
Half the time you dont get a 5th anyways because the game decides its too late or something

gilded sage
#

The random number ruins cosmetics

fervent shuttle
#

introduce a more casual mode than terminal attack with no 3rd party, just two teams.

pure creek
#

hi

small crest
deep fog
#

To be fair they are lol

rotund skiff
mild wave
#

Add the option to use the full menu on ultrawide resolutions

stoic flicker
#

Why can’t I buy this?

cyan pawn
#

alr so embark you put me against a team of 2 diamond 2's and a diamond 3 when im plat 3 i get 3rd AND I GO DOWN 90????? WHAT THE FUCK EMBARK HOW DOES THIS EVEN HAPPEN

pseudo latch
#

Fuck it, season 6, I want a heavy primary that’s a riot shield five-seven combo, and I’m postin this every day till it happens.

  • 25 damage per shot, fire rate and damage falloff similar to the V9S
  • 20 round mag, reload slightly slower than the V9S (reloading with a shield in your hands is hard :c)
  • hipfire isn’t great isn’t terrible, only really good for people who are way too close.
  • ADS is laser accurate, but requires you shift your shields position diagonally, revealing your head and more of your legs.
  • Recoil is similar to the V9S, maybe slightly higher as a balance point.
  • Riot shield is effectively identical to mediums, maybe shorter to reveal more of heavies legs so it’s not just “better riot shield”
  • Shield is held up whenever not sprinting. Lowering heavies movement slightly.
  • Shield is held to side while sprinting, functioning like mediums riot shield when not being held up.
torpid sky
dusty igloo
#

Low grav makes the movement just feel ass, please remove it and add other events that dont just make it a straight negative

tidal shale
wise ice
#

make game more better and less worse

patent wind
celest forum
#

Plz

old minnow
#

Shotguns

60% more range

Sa1216
Goes through walls

Cerberus 12ga
Fire is 100% likely
Fire can happen at any range

frail summit
#

is it a commom bug that ranked games spawn you in with no teamates, i lost 2000 rs cause of it

remote leaf
#

Rewards for level 70+ when?

quick coyote
#

Got banned from matchmaking for 7 minutes for backing out with no teammates

languid zealot
#

My honest opinion, Fix the damn Matchmaking in Ranked Solo Queue. Literally getting teammates with low skill level/unranked against full trios.

upper granite
#

4x 20k cash in 1 round challenge still bugged

hollow badger
#

steam points stuff on steam (maybe even a steam deck bootup animation)

digital shoal
#

Concerning DEFIB changes...
First, my impression is that you were not only looking to block "frustrating chained Defibrillator revives" but also disrupt the med meta.

Playing as a Medium, I still feel the Defib is essential. I've started to change my gameplay to use it more effectively, i.e. pulling a statue around a corner before the defib (if possible), or being more critical when a long res would be more effective than a quick one. It's made me smarter here.

Playing as a class supported by defib, it is totally jarring and disruptive of game flow. Why can't I toss a grenade, or drop a dome shield? How many times have I tried to heal after getting defib but wasted a few rounds in my FCAR instead. This brief countdown really throws off the cadence and flow of a game. When I'm defibbed in the middle of a battle, I'm already at a significant disadvantage because of two things. Half Health and vibrant silhouette saying "Here I am, please be ready to slay me." I'd be lying if I said I haven't screamed at random teammates for choosing the worst place to defib me. "No no no, not there! I'm gonna die immediately! Oh no, my KD Ratio! 😭 Friggin' noob."

Consider... this current level of "revive sickness" is almost akin to the overpowering original state of the stun gun. Only being able to respond with a weapon that may or may not be loaded, but with no gadgets or specializations to fall back on, is a death sentence for you average player.

Some ideas to play with... most probably aren't good ideas, but just to have a conversation...
-Revive sickness only applies to other defibrillators and not all gadgets and specializations. (My favorite option)
-Revive sickness only applies to other gadgets, but not specializations.
-Defib is a teamwide cool down, perhaps with only two charges stored.
-Reduce sickness duration, maybe 2.5 sec?
-Defibbed player gets damage immunity for the duration of the sickness. (my least favorite as it doesn't fix the flow/cadence/jarring feeling)

wraith orchid
#

BRING BACK CLOSED BETA SLIDING

sliding is completely useless now

you know why games like rocket league can hold their playerbase?

bc of mechanics

mechanics that introduce a insanely higher skill ceiling

90% of rocket league mechanics were not intended by the devs. but they havent patched it, bc theyve seen their huge potential.

rocket league without the unintended mechanics would be DEAD by now.

you guys already patched 90% of movement mechanics, while some of them were very hard to pull off.

sniper should be 60m tbh but anything further isnt really needed and would only benefit crane campers. sniper isnt dogshit bc of range, but bc of everything else. it even has double the ttk of the bow.

guys the only thing that could save the sniper is huge buffs in: firerate, hipfire accuracy,midair accuracy, reload time, hitscan range(although its really not that important), 3 shotting heavies, and very important: reduce the visual swivel when jumping/dashing/landing…

i beg you embark pls just buff the worst weapon for light rn asap.

also enhance the vertical usability of the dash, it doesnt make sense that you cant dash down an edge but rather have to dash away from it so the enemy literally has enough time to kill you bc you are mid air for wayyy to long. this shit is just unfair and dash is worse than cloak anyways

let us dash up and down why tf isnt this in the game since alpha

dash needs a buff if it wants to compete with cloak, grapple too.

suggestions:

-revert cooldown nerf from season 3 or so

-make it faster

-most importantly: let us dash vertical (anywhere we look at in 360°)

-let us keep momentum for bunnyhops/slides

-shorten the time between spammed dashes

  • add a fourth charge

Grapple:

-reduce cooldown

-add a second charge

-increase distance

-increase speed based on distance

-allow multiple grapples active at one (experimental)

-allow pulling props/carriables

-increase mid air controll with wasd while grappling

quaint spruce
#

can we rename this channel to "post the same shit every 30 minutes" bc thats literally two thirds of the messages here

fleet swallow
#

a replay system or some QoL changes for just taking pictures/ recording videos would be cool! Also being allowed to choose teams in the private match menu would be nice, as well as also allowing spectators to watch other people's games (with like a delay so there isn't any cheating). Spectators for private games would also be cool

junior igloo
#

Can someone explain to me why I DC in the last 15 seconds of the final round about to win never having dc'd in ranked for at least a month, my team wins, and I lose 1.6k rs?

@upper citrus buff model 1887

upper citrus
#

Can someone post a bad balancing take I need to argue

@limpid remnant @junior igloo GGGRRRAAAHHH!!! DEATH BY HAMMERS

limpid remnant
#

buff model haha

fleet socket
uneven dagger
#

Maybe stop leaving ohyeah

crisp heart
#

Add hud safe zone

Add TA to Bernal

patent wind
#

king of worst takes talking

steel quest
#

Delete low gravity. No fun, just really annoying and disgusting. Change the overall effects or the in-game events to something meaningful. Something like low gravity simply makes the fast-paced game boring and lose the battle momentum. Simply disgusting.

amber sparrow
#

I wanted to let you know the game is great thanks.

shadow latch
#

Balancing.
Most weapons are ‘’’’alright’’’’ but a couple are ehh or simply take no learning to use
The M11 can melt a medium in less than a second. I’m not joking.
The FCAR is completely useless and has been since season 2.
The sledgehammer can do just less than 200 damage if done right.
The dome shield isn’t great anymore, but that’s probably the fault of power shift.

tacit patrol
#

World tour suggestion:

Add the large hanging structures Bernal has into other maps

cyan crane
fierce valve
#

Make Lockbolt stay until triggered

somber hare
#

it will be so much fun if the sponsor is an acutal sponor from real world

lament jewel
#

I would like to see a "microphone required" setting people can select to ensure they queue up with others who have the setting also enabled. As a new player, getting into lobbies where no one speaks feels like i dont experience the game as its meant to be played and makes new players likely to leave. the beauty of this game is the teamwork and "plays" and no comms teammates give a bad first impression.

VR tokens should unlock faster, or do what league does and after the first 3-5 games let players unlock a new item each so they can at least experiment a bit more at the beginning. experiencing what the game is all about early is important when getting new players, and if they have to play so many games to unlock just a few weapons to try its more likely to bore them before getting there. Especially when lobbies have other people with so much unlocked gear and meta weapons you just get stomped for too long before getting to really play

young hamlet
violet elbow
#

people still posting in here thinking its being read 💀

bold vine
#

Let's stick to feedback, thanks y'all.

limpid remnant
iron lichen
#

For the upper body fits can they make it so that you can toggle the head wear on them it would make outfits have more variety and customization

proper chasm
#

please bring back the high time to kill low damage per shot weapons that made the game prioritise high average aim accuracy and please stop making weapons that do like 1/5th of your health in a single hit- I will say it until I am blue in the face make the game unfun as hell when you get 1 - 2 people spamming the hell out of guns like the LH1 and all it takes is 1 high damage headshot with a gun that has 15 fucking rounds to completely ruin your chances of winning the fight. While using something like FCAR or AKM and you have to hit 4 - 5 headshots to kill a light but all it takes is for a light to hit you once in the head and spam body shots to win. I used the LH1 the other day and killed a heavy in like 4 or 5 shots or something stupid like that and just beamed one with the FCAR hitting around 10 - 11 headshots to kill them

Lights could also use having their stun gun and heavies having the winch claw stun removed as it's honestly stupid in a movement shooter to have a specialisation that completely disables your movement for a few hundred milliseconds after doing damage (albeit a small amount of damage) and bringing you closer to them.

As for the stun gun it's basically been proven at this point it was a bad idea and cannot be balanced without being crap or broken af this should have been thrown out with recon

void scarab
brisk tangle
#

EEEEEEEEEEMBAAAAAAAAAAAAAAAAAAARK

GIVE US THE OPTION TO PUT HOODIES DOWN IN OUR UPPER BODY COSMETICS AND MY LIFE IS YOURS(im not giving up, please)

mortal notch
chilly atlas
#

So how about instead of the generic token statue that drops, we switch to a floating token of the dead persons team logo. It would be distinguished between teams even on red and blue option or the colorblind settings. I feel this would be a huge improvement to QOL.

stone halo
torpid sky
faint sundial
#

Can yall stop making all the single wristband cosmetics be on the same wrist as the watches so that I don't have to pick between? Or better yet, can you let us choose which wrists we want wristbands or watches to go on?

bright plover
# proper chasm please bring back the high time to kill low damage per shot weapons that made th...

The whole issue with nerfing damage on guns for light is it kinda takes away ther dynamic. Heavies are supposed to be slower with a longer ttk because of their health while light is the opposite. You risk exposing yourself when you shoot at a heavy or medium as a light due to such a small health pool. I personally dont use the lh1 but ik it has a high damage. So do the other light weapons tho. Some are just easier to lean than others.

hallow wyvern
#

I wish we had the ability to add friends from PlayStation by the option see profile so that you can add them to playstation friends not only in game friend

echo radish
#

WE NEED RANKED POWER SHIFT NEXT SEASON

  1. ALMOST EVERY BUILD, WEAPON, CLASS, NO MATTER WHAT IT IS USABLE IF YOU USE WELL, EVEN NON-CASHOUT-META GADGET IS USEFUL. NO MORE WORRY FOR BALANCE, BECAUSE DUAL BLADE AND MGL32 IS BUATED IN POWER SHIFT IF YOU USE WELL
  2. YOU CAN ALWAYS CHANGE YOUR LOADOUT IN ANY TIME TO GET OUT HARD SITUATION, WHICH WILL GIVE YOU SOME ADVANTAGE TO ENEMY BUILD.
  3. NO MORE PLUG MONEY, NO MORE 3RD PARTY, ONLY FIVE VS FIVE WITH SINGLE ARENA. SPAWN? NO PROBLEM, JUST SWAP THE SPAWN AND MAKE TWO ROUND, AND CALCULATE WIN POINT. 10 PEOPLE AT 20 MINUTE FOR SINGLE RANK MATCH WILL ALSO GIVE US FAIR MATCHMAKING TOO.

LESGO GUYS POWER SHIFT RANK LESGOOOOOOOOO

mellow geyser
#

Hey Embark: I don’t freaking want to play PC players. They use different weapons because it’s a different stinking game. Why????????

mortal notch
#

nerf dual blades

drowsy quest
#

I'm sorry, this is not playable. This is seconds per frame at this point.

tacit patrol
#

What if we had a game mode with similar intentions to Spike Rush from Valorant?

The maps are 1/4 or 1/3 a regular map and both teams try to put in cashouts similar to the final round of a tournament. But respawn times are half for teamwipes and there are no revives? To avoid sweats, weapons/loadouts can only be changed when a cashout is not currently in play. The game will last roughly 5-7 minutes max.

If the gamemode in testing is fun, then it will teach the basics of playing cashout to new players who are trying out weapons and stuff.

Another idea is to have everything above, but the cashout times are also cut in half and there are 4-5 cashouts total, first to get 3 cashouts in the bag. On a smaller map, this will test out cashouts in a larger variety of places and make the game mode unique

bright plover
maiden shell
#

buff sledghammer jfc i should be uncontested at melee range not 3 tapped by a revolver

ashen pine
#

What happened to the cool skins we are getting basics lately im not hating i love this game and have spent lots of money already i loved the holotow sun skin for the flame and granade but we need more skins like that i have 3k points im tryna spend on sum finals drip

mild wave
#

Wait, they still havent added animation support for the other skins with especial animations? ohh thats bad

nocturne badger
#

IVE NEVER SEEN A RANKED GAME WHERE ONLY 3 TEAMS OUT OF 8 WINS SOMETHING AFTER BATTLING THE SHIT FOR 20 MINUTES

quick coyote
#

Hair under hoods please? 👉 👈

paper oak
#

game is dead, lights have it all enough damage per second to erase meds and heavies, same as meds and heavies to lights.
but lights have more abilities and gagdets.

royal fractal
#

can we do something about the tripple medium meta?
maybe make Defibs a specialty instead of a gadget

cobalt patrol
alpine glacier
brisk tangle
upper citrus
quick coyote
#

They've already included "alternate models" for hooded items - equipping any mask in the headwear slot (ivada/dissun/parry/led) will make the hood bigger.

It "sounds" like a lot of work, but given they've got 6 body types they need to fit those clothes on, it's quite likely they have systems that stretch and fit them to the body bases (think of it as a lattice that modifies the shape) - there's nothing that'd stop them from creating an additional lattice that deforms the hood to be resting. I doubt any player would mind that, for instance, the folds on a resting hood aren't 100% realistic - players care about options, not realism of clothing. It could easily be a toggle, so yes, a bit of programming needed, but it allows the wardrobe to not be filled with 2x the items.

Lastly, it "is not so much of a value" as long as players are actually buying those hooded items. But, when they realise those don't pair with any items (hats are quite important aren't they?), they will not buy them, and that becomes an issue.

dry kiln
#

The revive sickness mechanic needs a complete overhaul, as it unfairly shifts enemy focus to teammates being revived, leaving them vulnerable and turning them into easy targets. This mechanic does not provide players with a fair opportunity to retreat and recover during intense combat, often leading to frustrating and unbalanced gameplay. Furthermore, the issue with the healing beam tether could be more effectively addressed by increasing its cooldown time rather than implementing a blanket nerf to the defibrillator. Refining these mechanics would create a more balanced and enjoyable experience, encouraging better strategy and fairness for all players.

cold raft
#

I don't really notice people using "request revive." Why is there no "discourage revive" opposite? I'd prefer a "do not resuscitate" option, but even just a danger marker over my trophy to communicate you're not doing anybody any favors bringing me back in.

alpine glacier
crisp heart
#

add hud safezone to constrain hud to 16:9 area for monitors with larger aspect ratios PLEASE

tepid summit
#

running animation is broken again with throwing knives this update

nocturne badger
#

i just got 67.000 fans in in ONE power shift game LOL, it was a display bug

gray mango
#

this is the first time that i comment. I really need new map for power shift😭

vestal rapids
#

Fix your shit servers every game is laggy

shut pivot
#

No wonder this game is dying, all day I've been playing ranked with the same people. Diamond and Ruby lobby's or people that use to be ruby and I'm low plat. Someone that is top 5,000 in the world shouldn't be playing with people that are top 500 or 1 in the game just doesn't make any since. And im still losing 800rs.

hearty carbon
#

Are you keeping stats on the 'wait 5 seconds to leave early' button because its having the opposite effect for me.

I only ever leave matches if I get placed into backfill on a loosing match or if my teammates have dipped, and im not gonna sit on the timeout screen for leaving that. so now I just ALT+F4, when if I could have gone back to the menu I would have played more.

pseudo latch
west light
#

Can we up the punishment for people who leave WT/ranked matches?

I’ve had 2 consecutive games now in which I’ve had teammates leave, the first game one teammate left before the game even started and my second teammate was afk eventually being kicked. The second game one of my teammates left after they wandered off on their own and died. It’s really hard to have any fun when playing WT/ranked solo queue because of people like this it’s basically just an instant loss, and what makes it worse is that you can’t leave either without facing the suspension penalty.

zealous walrus
#

I am once again asking for the dagger right click charge to be reduced or the ability to sprint while holding the charge.

edgy urchin
#

get rid of dash

untold locust
crude saffron
#

Buff the cerb please

jagged cedar
#

Bugs I encountered playing 1 hour and 40 minutes of The Finals and when I first experienced them:

  1. Infinite loading screen (S1)
  2. Menu bugging and showing my M11 skins as contestants (First time)
  3. Menu freezing after every game (S2)
  4. Infinite sniper shooting sound glitch (S4)
  5. World tour and ranked pre game screens tweak out, changing resolution and stretching pixels at random (S3)
  6. Second gateway throwing 2m in front of me instead of where I'm aiming (S2)
  7. Game crashed after throwing a red barrel
  8. Game crashed again 10 minutes later in a loading screen
  9. Infinite ui glitch effect bug (Open Beta)

Bugs I encountered playing 60 hours of Marvel Rivals:

  1. Luna Snow ultimate gets stuck on either damage boost or heal permanently if you spam it too fast
wide void
#

weapon suggestion: add a grenade launcher for Medium called the CL-40. make sure it actually kills people better than it kills yourself. lol

cosmic yoke
#

Why do we have only two types of body in the game ? Bring muscularity variation for us! Obsessed body also will be good, everyone is different

maiden shell
#

Buff sledgehammer damage from 115 to 125

violet elbow
quick coyote
#

make afterburn in this game actually matter. you only stay on fire for half a second.

pliant whale
#

fix this garbage matchmaking that puts all the good players on one team, every single game is a blowup and it's not fun

unreal fossil
frigid grail
#

Some people in here are thick as

echo urchin
#

Should they make healbean and defib the same spec?

Like you have to spend an entire healbeam charge to defib?

And then if you heal, it has to recharge before you can defib?

jagged cedar
#

Doubling a cashout should be a 7 second animation that also steals the cashout. This helps against end of round griefing

Plug money should be distributed to whichever team holds the cashout for the first 30 seconds. This way if someone snipes the plug and immediately get's their cashout stolen, they are not rewarded with the plug money

toxic cave
#

We need a way to forfeit ranked matches, just spent 20 minutes in the final round having one teammate dc and the other team played keep away with us the whole time.

tame halo
lone breach
#

KILL CAM I NEED A KILL CAM I NEED TO KNOW HOW AND TO WHAT I DIED FROM AND DIFFRENT 5 PLAYER MODES PLEASE (love the game will be back for more)

errant nimbus
#

I LOOOOOVE NAMA TAMAAAAAAAA!!!!!!!

torpid sky
#

i hate to see how everything i wanted in the finals are already there in marvel rivals since day 1

ebon hemlock
#

Lower the famas Mag size to 21 or 24

harsh oak
# tame halo i'd be more fine with the defib loadout sickness if they at least bring the old ...

Res Sickness is the best thing for the game. It balances out the fact that if any of the opponents your facing res someone you just killed, that you can kill the person who’s res’d them and then reload, and kill the person who they res’d. As opposed to instantly being back in the game, or having 3 meds resing each other over and over. Its probably the best balancing they’ve done.

boreal wagon
#

bro REMOVE model + melee animation cancel I am SO sick of playing against this shit

muted crater
digital shoal
#

I disagree. Defib could alreadu be countered with glitch trap. The current sickness is an overtune. Not unwanted, justa bit too much.

tidal shale
#

Increase the cooldown for cloak-/shadowbombs

Decrease minimal delay between hooking and firing for winch claw

Increase cloak drain speed (ability)

Decrease RPG and smoke grenade cooldown.

Buff M60 in some way, ideally damage per bullet. Decrease rpm if needed, it should keep the role as fire support weapon but it's just slightly too weak.

Nerf M11, decrease mag size to 32-35ish bullets.
Nerf XP-54 slightly.
Buff 83M (the burst Beretta, can't remember the name) again.

Nerf AKM slightly.
Nerf Model 1887 slightly.
Buff Cerberus quite a bit, give it an incendiary effect.
Buff Pike-556.

And buff all melee weapons except like Sledge. 😹

marble creek
#

You have to wonder... cause you know the devs have all the data on the classes and weapons... how they have YET to figure out a way to balance them better. Every single match I play is nothing but lights using dash and the micro smg... like, do we not see a problem or more likely, do we just not care? Cause it's getting ridiculous man... actively if you're using any class but light, you're throwing for your team it seems... come on devs, you have to notice it right? I guarantee that light probably has a 70+% play time and win rate compared to the others and they won't fix it

tame halo
stone halo
wraith mortar
#

Is there a reason I get queued with just one teammate in ranked? Not even a leaver, just straight up queued with only 2 ppl on a team in 3-man team game? Makes sense seeing as this game is dying anyway. Thanks for being useless, complacent devs as usual!

boreal wagon
bright oasis
#

i dont know if im speaking for the whole community here but the whole player base is split in two because why am i going to go play ranked and earn less rewards where as i play World tour and earn more rewards playing WT than ranked ranked tournament you earn a couple of skins and if your lucky and reach top 500 you get a cool back ground and a singular skin but for WT you earn multi bucks by reaching Diamond 1 and then you reach emerald earn 3 gun skins with the same color a badge a background stickers a charm i think and a thingy that you can wear on your character which is twice as much for WT rewards than Ranked tournament.
What should happen is Ranked tournament should get emerald rank and all rewards should be removed from WT and make WT a casual mode Ranked is where you should earn rewards for doing stuff not where i sit through round 1 in WT and earn points not worring about lossing elo and progressing @feral osprey @bitter nexus please pass this to the devs because this is a very serious issue with the game

woven falcon
#

My 2 biggest requests: 1) Setting to show a reload reminder under crosshair when mag is low. 2) Let us shuffle our random cosmetic number. I got 45 and I'm not a Trump fan. Renders many cosmetics unusable for me. I'd even pay to change it.

digital shoal
viral trail
#

Staying in an elevator closing other off with a goo gun.. too strong a play. Cash machines shouldnt be placed in such an area

ebon hemlock
red echo
harsh oak
burnt notch
queen sluice
#

we need to have better info of player , add some replay for game , add some kill cam too , better interface for menu , add some info for kill/death/ favorite weapon ect ect

maiden shell
#

Buff sledgehammer speed by 10% and buff damage on regular swings from 115 to 125

jagged cedar
#

Bugs I encountered playing 1 hour and 40 minutes of The Finals and when I first experienced them:

  1. Infinite loading screen (S1)
  2. Menu bugging and showing my M11 skins as contestants (First time)
  3. Menu freezing after every game (S2)
  4. Infinite sniper shooting sound glitch (S4)
  5. World tour and ranked pre game screens tweak out, changing resolution and stretching pixels at random (S3)
  6. Second gateway throwing 2m in front of me instead of where I'm aiming (S2)
  7. Game crashed after throwing a red barrel
  8. Game crashed again 10 minutes later in a loading screen
  9. Infinite ui glitch effect bug (Open Beta)

Bugs I encountered playing 60 hours of Marvel Rivals:

  1. Luna Snow ultimate gets stuck on either damage boost or heal permanently if you spam it too fast
untold locust
woven falcon
wide void
unborn garnet
#

No server update again?

pulsar plaza
#

can yall make a pink cowboy hat cosmetic

wraith mortar
# woven falcon ...45th president

I think he was more so implying how you correlated cosmetics in a video game to the president. Kind of a redundant remark to make. Not sure how bums like you manage to make anything about politics

golden wing
#

I think something that NEEDS to be implimented into the game IMMEDIATLEY is Horizontal and Vertical sensitivity for M&K because i don't find it fair that only controller has it.

dry kiln
hasty forum
honest island
#

The middle class would have to have a C4 or something else to break down the walls in the game which destroys the entire map. Being the only one that doesn't have a wall destruction accessory is very unfair

abstract zinc
#

Nerf uzi

gritty jetty
#

Can we let people who shower have sponsor rewards

mortal notch
upper citrus
jagged cedar
#

Bugs I encountered playing 1 hour and 40 minutes of The Finals and when I first experienced them:

  1. Infinite loading screen (S1)
  2. Menu bugging and showing my M11 skins as contestants (First time)
  3. Menu freezing after every game (S2)
  4. Infinite sniper shooting sound glitch (S4)
  5. World tour and ranked pre game screens tweak out, changing resolution and stretching pixels at random (S3)
  6. Second gateway throwing 2m in front of me instead of where I'm aiming (S2)
  7. Game crashed after throwing a red barrel
  8. Game crashed again 10 minutes later in a loading screen
  9. Infinite ui glitch effect bug (Open Beta)

Bugs I encountered playing 60 hours of Marvel Rivals:

  1. Luna Snow ultimate gets stuck on either damage boost or heal permanently if you spam it too fast
maiden shell
#

@untold locust this the shit that be happening to me

unborn garnet
quick coyote
#

Get rid of the are u sure u want to leave bs

dull kettle
fiery osprey
# jagged cedar Bugs I encountered playing 1 hour and 40 minutes of The Finals and when I first ...
  1. The finals has been out much longer than Marvel rivals so more time for bugs to appear
  2. Just because you haven’t experienced any bugs doesn’t mean they don’t exist. I haven’t any of the things you mentioned but that does not mean the finals is bug free
  3. Marvel rivals has far more resources to dedicate to bug fixing naturally since they have a bigger team and more money.
    The devs are constantly bug fixing but it’s only natural that bugs appear in a game with more complex systems

Also I doubt that you’ve only played 1 hour and 40 minutes of the finals if you’ve been playing since open beta

quick coyote
#

if i lose connection to a server and rejoin, i lose 800 RS and i get a match suspension, but i never meant to leave and i went back to finish the game,
ranked needs a rework, plug meta is bad for the game.
cloaking light needs to be removed from the game,
i swear the developers dont play this game at all,
keep world tour for casuals
have ranked have different rules such as 30% for team wipes

dry imp
#

love this game

desert finch
#

me to man me to

modest cairn
#

Anyone else getting spawn killers on power shift Monaco?

woven falcon
quick coyote
#

Make it possible to mute spammers I hate hearing the ding Everytime they die because they decide to push solo

pseudo latch
quick coyote
jagged cedar
# fiery osprey 1. The finals has been out much longer than Marvel rivals so more time for bugs ...

the devs have spent the last year fixing more harmless funny animation bugs than game breaking bugs like doubled mine range that have been reported, known about, and ignored for months are completely untouched. There are multiple bugs that completely restrict gameplay like no sprint bug, infinite reload bug, heal beam bug, or nvidia overlay bug. Some of these have even been labeled as fixed (in some cases multiple times????) even if they havent been

this game also launched as a buggy mess so bugs did NOT take time to appear

viral trail
#

I added a friend and was sent in to a WT game without knowing. Now im banned for 3 hours 👏 lol wth xD

unborn garnet
shell ocean
#

Embark, I love you, and I cannot leave you. But you need to revert this respawn change, no breathing room at all for teams who win fights. This is not a change that you need 77 days to determine. I can't stay in this abusive relationship if you do not change.

mortal notch
#

Ranked powershift

No explanation needed

Add it to the game

zealous walrus
#

I am once again asking for the dagger right click charge to be reduced or the ability to sprint while holding the charge.

I will repeat this until it is done

undone elm
#

"Revive teammates 4 times in one round, 3 times" isn't tracking properly.

umbral swift
#

Not even remotely close to overpowered. Doesn’t need a nerf, let alone removal.

mortal notch
#

Buff this guys mental capacity

proper crescent
#

YEAH and they should remove defib and heal beam too because those mildly inconvenience me occasionally!

marsh halo
#

Make World Tour another gamemode, or make ranked another gamemode.

No point in having two sweaty versions of the same gamemode. Gets boring fast.

fading flame
#

Give medium a stim from Helldivers

sterile breach
hybrid dagger
#

Can i suggest a 1911/2011 on the medium? Next season

signal basin
echo arch
#

Devs really do be sleeping alot around here!

empty trench
#

Embark please, that 8 second delay when you get defibbed is insane. i realize its because of the defib but why not just do it for the defib instead of everything? i get stuck in a 2v5 i die and my teammate dies defibbing me, as soon as i am revived i have nothing but a half empty mag, and half of my health. If there is revive immunity it must be for a second because i immediatly die without being able to do anything. As a light most of what they have is for movement but without the gadgets they are defenseless revived with 75 health, unable to get out of battle in that scenario. Mediums are focused on either support (healing beam, defib) and defense (guarding turret), spawned back in with 125 health there's not much to do except to spray and pray. Heavy's are focused on defense, ( dome, shield, goo gun), spawned in at 225 health there is maybe a chance but take into consideration the reload times for most of the heavies guns are long as and will not help plus the slow movement, they are just big moving targets.

tough rivet
#

Please buff the Riot Shield the weapon feels so bad to use when you try to attack enemies and you can even reach 2 inches from of you

flint torrent
drifting belfry
sterile breach
fading flame
#

Make it so glitch trap can’t glitch around a corner

rugged temple
#

Model nerf

mortal notch
#

Nerf model

lean junco
#

Powershift is bugged, overtime ends even if you're on the platform.

signal basin
#

Dude, even the spray of the model is absurb and you know that. Don't be like that. Even the spray supposly nerf is still crazy. Look at the screenshot for 10m from other shotgun in the game.

I'm maining Light so yeah I'm speaking for Light. How many time after a dash I get killed at 3m far from a hammer or behind a cover ? The netcode/tickrate is stupid and make you feel you die in one frame or behind cover. I feel like I'm playing at BF4 at the release of this game. So yes, they need to do something about that. I know exactly what I'm speaking about, don't be pretentious or haughty. You're not for that.

sand drum
#

day a million of asking to fix your net code, shots dont register. quit tinkering with weapons and fix the base of the game. no reason a sledge hammer should be going through people when i am in their face #dyinggame

dry kiln
hybrid dagger
#

@sterile breach we have a half model for the 1911 on almost all the clothes lol

harsh panther
#

I still wish that the glitch effect on s2 clothes and the black and white effect from smoking guns could be seperate things instead of tied to cosmetics so you could use them on more outfits

fading flame
#

Give the sh1900 a wider spread, and nerf m11 damage

grand plaza
#

bring snowballs back to the world tour untill the end of winter
and we need ingame events that actually affect gameplay like alien invasion on halloween

ruby raft
#

The number of times I get killed when I'm taking cover behind a wall, and I'm clearly behind the wall on my client, and the player who killed me is highlighted behind broken line of sight, is overwhelming.

red arch
#

vaiya horizon was super cool

uneven dagger
#

Delete this channel and direct all feedback directly to yourselves so that people don’t try and validate themselves here

It’s also funny how the loudest people are always the same ones who complain about the same things, there are legitimate issues but you’d think the game would be down to overwhelmingly negative with how catastrophic and widespread some people make them out to be in here

quick coyote
#

i'm alright with the arena carriables being removed, but keeping "interrupt someone stealing your cash out" incentivizes a very toxic loadout with stun gun lights that do nothing but that just to get the contract. making the person who does it feel unrewarded when they win with no interrupts, their teammates feel like they have a toxic player that isn't helping the game when they are just waiting for them to die and let the enemy steal. even the enemy feels toxic when they are stealing and get hit with what is the most toxic gadget in the game.

it also incentivizes heavies to use the winch claw, where although really fun, aren't as viable as mesh or charge and slam, again making it the same where if the enemy doesn't try to steal, leaves the contracted unrewarded, their team feeling like their teammate picking a bad loadout, and frankly have an unpleasant match

tough rivet
#

Nerf grenades why the fuck are they doing 149 and you’re allowed to spam 2 while I have an rpg that does 100 damage and only have 1 rpg

white sundial
#

performance loss after patch 5.3.0

lime silo
#

It would be nice to have a mid season drop or something to spend my vrs on halfway through the season there's really nothing to work for unless you buy the battle pass

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

echo radish
#

WE NEED RANKED POWER SHIFT NEXT SEASON

  1. ALMOST EVERY BUILD, WEAPON, CLASS, NO MATTER WHAT IT IS USABLE IF YOU USE WELL, EVEN NON-CASHOUT-META GADGET IS USEFUL. NO MORE WORRY FOR BALANCE, BECAUSE DUAL BLADE AND MGL32 IS BUATED IN POWER SHIFT IF YOU USE WELL
  2. YOU CAN ALWAYS CHANGE YOUR LOADOUT IN ANY TIME TO GET OUT HARD SITUATION, WHICH WILL GIVE YOU SOME ADVANTAGE TO ENEMY BUILD.
  3. NO MORE PLUG MONEY, NO MORE 3RD PARTY, ONLY FIVE VS FIVE WITH SINGLE ARENA. SPAWN? NO PROBLEM, JUST SWAP THE SPAWN AND MAKE TWO ROUND, AND CALCULATE WIN POINT. 10 PEOPLE AT 20 MINUTE FOR SINGLE RANK MATCH WILL ALSO GIVE US FAIR MATCHMAKING TOO.

LESGO GUYS POWER SHIFT RANK LESGOOOOOOOOO

short widget
#

win point sounds like power shift in WT
every mode have its leadboard (even the game on backpack lmao), but will embark add seasonal reward to all of them?

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

edgy urchin
#

increase time between dashes
increase vanish bomb cooldown
reduce dagger damage (1 taps all)
reduce fire rate on smgs

light is annoying asf

@finite galleon blud has NEVER played a match of casual in his life

fervent shuttle
#

no more third party for the love of GOD, Also suspended for leaving a match with no teammates

finite galleon
red arch
signal basin
#

Are you gonna do something about this META please ?

carmine forum
#

Light ain't that bad in any case.
People don't understand on a basic level what the classes role is, or how to play as or against that role.
I'm making a guess that most people complaining about light being under or overpowered are solo queueing and aren't playing with or sharing information enough with the team, positioning badly, etc.
In turn they either get picked off by a light, or if playing light run in Rambo style into the enemy teams and die.
People don't like what they don't understand, so light will forever be the most controversial class because it is the class with the highest skill ceiling.
Also, low ttk doesn't equate to a low skill ceiling.

unkempt vale
#

POWERSHIFT RANKED

wraith orchid
#

BRING BACK CLOSED BETA SLIDING

sliding is completely useless now

you know why games like rocket league can hold their playerbase?

bc of mechanics

mechanics that introduce a insanely higher skill ceiling

90% of rocket league mechanics were not intended by the devs. but they havent patched it, bc theyve seen their huge potential.

rocket league without the unintended mechanics would be DEAD by now.

you guys already patched 90% of movement mechanics, while some of them were very hard to pull off.

sniper should be 60m tbh but anything further isnt really needed and would only benefit crane campers. sniper isnt dogshit bc of range, but bc of everything else. it even has double the ttk of the bow.

guys the only thing that could save the sniper is huge buffs in: firerate, hipfire accuracy,midair accuracy, reload time, hitscan range(although its really not that important), 3 shotting heavies, and very important: reduce the visual swivel when jumping/dashing/landing…

i beg you embark pls just buff the worst weapon for light rn asap.

also enhance the vertical usability of the dash, it doesnt make sense that you cant dash down an edge but rather have to dash away from it so the enemy literally has enough time to kill you bc you are mid air for wayyy to long. this shit is just unfair and dash is worse than cloak anyways

let us dash up and down why tf isnt this in the game since alpha

dash needs a buff if it wants to compete with cloak, grapple too.

suggestions:

-revert cooldown nerf from season 3 or so

-make it faster

-most importantly: let us dash vertical (anywhere we look at in 360°)

-let us keep momentum for bunnyhops/slides

-shorten the time between spammed dashes

  • add a fourth charge

Grapple:

-reduce cooldown

-add a second charge

-increase distance

-increase speed based on distance

-allow multiple grapples active at one (experimental)

-allow pulling props/carriables

-increase mid air controll with wasd while grappling

shrewd echo
#

I want a taco that has arms and legs that craps ice cream as a shoulder buddy

quaint spruce
uncut gull
#

Dagger Refinements Proposal

Hey everyone, I’d like to share an idea for refining the dagger mechanics in The Finals! The goal is to make the dagger more versatile, skill-based, and satisfying for different playstyles. Here's the breakdown of the refined mechanics:


Dagger Refinements

Left-Click (Quick Attack)

Damage: 50 per hit.

Description: A simple, fast attack for consistent damage. Ideal for quick skirmishes and finishing off low-health enemies.

Right-Click (Backstab Mechanics)

  1. Tap for Instant Backstab

Damage: 120.

Description: A fast, decisive attack for stealth players. Requires precise positioning to strike the enemy's back.

  1. Hold for Charged Backstab

Damage: 320.

Charge Time: 800 ms (0.8 seconds).

Description: A powerful, high-risk, high-reward attack that deals massive damage when executed properly.

Core Mechanics

Input Detection:

Tapping right-click (<200 ms): Performs an instant backstab.

Holding right-click (>200 ms): Starts charging the attack. After charging for 800 ms, releasing right-click executes the charged backstab.

Hitbox Requirements:

Both backstab modes require hitting the back hitbox of the target to land a critical hit.

Miss Prevention:

Releasing the charge too early (200-799 ms) cancels the attack, allowing for repositioning without wasting a full charge.


Why These Changes?

Encourages skillful play and rewards precise timing and positioning.

Adds variety to melee combat, letting players adapt to different scenarios.

Retains balance by making high-damage attacks require proper execution.

What do you think? I’d love to hear everyone’s feedback and thoughts

dense ocean
#

day 104 asking embark
let console players able/disable HUD

bold vine
#

Please stick to feedback, thank you.

stoic storm
#

Why does the game give penalty on players that are abandoned by their team?
It's the complete opposite of fun doing a tournament in a 1v3v3v3
The game NEEDS to give pardon to players that get a random teammate disconnected from the game, it's either get crushed by all teams or get 10 min forced break

karmic sandal
#

Nerf LH1, the ttk is way too fast compared to other light weapons, and in this season the visual recoil making it easier to use, now everyone using LH1 because it's too overpower

pallid horizon
sterile canopy
swift laurel
#

reimburse lost RS when cheaters are banned, fix hitreg, m11 needs 10% harsher falloff, buff rpg radius, slightly buff sliding, backstab should be % based and do 50% damage to any class, bring back dead go boom with 2 second delay for melee mains, revert barricade height to old height, revert medium mobility cooldown changes

finite galleon
manic oak
#

cheating is absolutely out of control this season. people are not even scared to hide it even a little bit. just blatantly cheating even teammates not even scared to hide it. but if people don't get punished its gonna keep happening. and ruining games.

jagged cedar
zealous walrus
#

I am once again asking for the dagger right click charge time to be reduced or the ability to sprint while holding the charge.

Additionally dont make backstab % based.

paper oak
#

buff the revolver with faster reload speed , or extra 1 damage or shoot a little faster

carmine forum
# pallid horizon m11 ttk *insert 1000 mile stare here*

SH1900 ttk at effective range is faster than the time it takes someone to exhale a breath, nothing like killing a heavy in under a second lol.
(Edit: Fun thought I had about revolver is an increased hip fire rate, like a hammer fan.
@torpid sky Yeah, 100% agree. It's still my personal go to for light next to LH and new 93r.

twin helm
#

revolver needs a buff why do all the bullets i fire feel like blanks

torpid sky
autumn sedge
hard badger
#

please give us more content, this game is getting stale

burnt notch
dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

pine raft
stoic storm
#

Thats why I said on random teammates, read the full message

smoky gust
#

I hope we get repeats of the old LTM modes

Even with some of the issues they had
They were unique, interesting and brought along a specific kind of fun/gameplay that we dont really get at the moment

I would love to see them again, so that we can have some nostalgia and new players get to experience what they were like
It would be sad if they became lost content

jovial trellis
#

release a battle royale in which the money you get in the game can be exchanged for attributes such as more damage, speed, reload speed, more life. I also think there are enough weapons and secondary weapons in addition to grenades and explosives that can be found on the ground
The map should be a little bigger and with a point that gradually closes It's just my idea and I think that the mobility of the game and everything in general is made for a battle royale. Last thing to say to make the game more welcoming and involve the player, they should add more details inside the houses such as kitchens, living rooms that can be destroyed because it doesn't look good that they only put empty houses with three floors on maps.

torpid sky
ionic meadow
#

Just give us team deathmatch, we were so close with snowball blitz. Just need that but with all the weapons/gadgets. I do also love the idea of a battle royale mode though. Gun Game would also be cool, although that would probably be better as a seasonal mode

wraith orchid
#

BRING BACK CLOSED BETA SLIDING

sliding is completely useless now

you know why games like rocket league can hold their playerbase?

bc of mechanics

mechanics that introduce a insanely higher skill ceiling

90% of rocket league mechanics were not intended by the devs. but they havent patched it, bc theyve seen their huge potential.

rocket league without the unintended mechanics would be DEAD by now.

you guys already patched 90% of movement mechanics, while some of them were very hard to pull off.

sniper should be 60m tbh but anything further isnt really needed and would only benefit crane campers. sniper isnt dogshit bc of range, but bc of everything else. it even has double the ttk of the bow.

guys the only thing that could save the sniper is huge buffs in: firerate, hipfire accuracy,midair accuracy, reload time, hitscan range(although its really not that important), 3 shotting heavies, and very important: reduce the visual swivel when jumping/dashing/landing…

i beg you embark pls just buff the worst weapon for light rn asap.

also enhance the vertical usability of the dash, it doesnt make sense that you cant dash down an edge but rather have to dash away from it so the enemy literally has enough time to kill you bc you are mid air for wayyy to long. this shit is just unfair and dash is worse than cloak anyways

let us dash up and down why tf isnt this in the game since alpha

dash needs a buff if it wants to compete with cloak, grapple too.

suggestions:

-revert cooldown nerf from season 3 or so

-make it faster

-most importantly: let us dash vertical (anywhere we look at in 360°)

-let us keep momentum for bunnyhops/slides

-shorten the time between spammed dashes

  • add a fourth charge

Grapple:

-reduce cooldown

-add a second charge

-increase distance

-increase speed based on distance

-allow multiple grapples active at one (experimental)

-allow pulling props/carriables

-increase mid air controll with wasd while grappling

quaint spruce
dense tinsel
#

Please fix the respawn system in tournaments. It's unacceptable for the team to respawn 200 meters away from their own objective.

I’d love for hooded skins to allow the character’s hair to be visible instead of completely removing it. Similarly, it would be great if the Mexican Katrina dress could have an option to remove the sleeves so the bone details of the body paint could be seen.

🙏Something definitely needs to be done to bring back South American players. No game stays active if its players are forced to play with horrible ping. People get tired and give up. Efforts should be made to offer LATAM players some kind of reward for returning to their server. Please, don’t let the game die by focusing only on NA players.

river horizon
#

so... its time to nerf lh1 --- wp with no sens dmg : body 48 in heat 96 (x2) ... 15 mag Size... no limit range for dmg... what you wanna do.. total dmg 720 ( only body) and 1440 (only heat), that range dmg so high for light... i know you boosted light becuase nobody used that hero... but now is too much put 3 light in game with good aim ... everyone is fucked... ITS TIME TO NERF LH1...

marble crest
#

Anyone else feel like Demat is a little more buggy this season? I've never had so many problems with it just not activating when I'm slightly too close to a wall. Makes it feel super janky

wraith orchid
#

The alienhead is literally pay2win. i cant hit headshots bc the head is 3rd times as bug as the actuall hitbox. doesnt make sense and should definitely get a rework

frank gull
#

Anyways... 401_wiggle
Debatable, let's say for the sake of argument there are two kinds of FPS realistic & arcade.
The finals is very much an arcade shooter, so is O.W. Apex, & rivals
Cs:Go P.U.B.G even CoD tries to be realistic, although Cod is at the bottom of The spectrum about to cross over to arcade.

Again embark created an evolutionary masterpiece with their original design mixing Battle Royale & S&D very effectively. 30%, or just High S.W. in general was great design. Sure you can say a team doing well the entire round shouldn't get punished at the end but there's a reason the rest of the industry tried to mimic a Battle Royale style. Krafton caught lighting in a bottle, & evolved FPS games and loosened the grip CoD had with its run & gun style. Even they had to embrace the new mode, & stop relying on zombies to carry the franchise.
Apex was the next evolution to P.U.B.G & that game did much better thanks to its utility and mechanics, P.U.B.G quickly became dated, but also mainly because developers couldn't fix bug issues, or give new content, Fortnight capitalized on what both did wrong/poorly, while I honestly only liked the game before it added a royale, even with the minimum time I have in it I can see they have the best devs in the industry giving utility for a arcade experience, & amazing cosmetics/fan service.

Yes I agree The Finals isn't O.W. or anything like it, but it is an arcade game & took note of what other arcade games did well, & needed.

Mercy, lifeline = Heals , Gibby, reinhart = shield , Octane, Junkrat = mobility

The game mixed both flawlessly & masterfully sprinkled in a little bit of Cs:Go. Embark managed to put an objective in what feels like a battle Royale. something The genre needed as the final circle always felt a bit cheesy especially the higher up in rank you went(Apex). Just a bunch of rats camping for placement, kinda like high Elo in ranked. They only do work on the first two sets of vaults & coast for the third A.K.A. the Plug Meta
Having High S.W. was also a good choice because it made the objective, & kills matter.
Coins hardly matter anymore outside of an Ego, or just arrogant push, with the occasional although minuscule moment where you need that extra 3 to 5K...
S.W. need to matter in the finals & right now they just don't, Not in Ranked, W.T., Or quick cash
For the most part it's actually just strategic to just die & S.W. & that's the biggest flaw design the game has right now after turning it's back on utility, & it's ordinal design.

O.W. died after all the nerfs, & they had to bring the day one design back to actually please fans, unfortunately too little too late, & poorly implemented... Marvel Rivals learned from that mistake & will not take a CoD approach & nerf everything, instead they will focus on counter plays, & buffs something Embark should have done.

T.A. ranked was the worse the game was at period, 0 Defib, 0 Heal B., 0 regeneration, Like any good Royal The game needs all, or tools to do all effectively. Light had more than enough offensive capability to dominate those lobbies, the only reason they wouldn't work in High Elo is poor coordination, & tracking. CashOut was a new game & many didn't know the best way to play the hand delt.

P.S.
Try to stick to feedback this isn't a place to blow off steam, the game is dying & can use some actual constructive criticism.
You being a basic bully bot isn't helping anyone or anything.

leaden shell
#

embark pls 1 light per team this getting out of hand

runic shale
#

Omg the tasers are so lame in this game, they are the most talentless gagdet that just give free kills to the lazy players. It's so not cool to have a taser and be able to one shot somebody. No respect for taser users at all. It's literally the most cheapest gadget that has an insanely low skill threshold to play with.

signal basin
#

You have to do something about the lost of players. It's destroying the game rn.

The matchmaking is horrible.

muted shard
#

If you are in a party and not host on pc and play with controller and navigate over the play button with dpad (which is greyes out, because you are not the host), you cant navigate anymore with the dpad and need to get the stick to navigate away.

I also dont know, if there is a technical reason, but its just dumb, that I cant see my Steam friends (not ingame friends) on the ingame leaderboard. If there is a reason behind this, it should be possible to send ingame friend requests to your friends that are just steam friends.

rare mauve
# wraith orchid BRING BACK CLOSED BETA SLIDING sliding is completely useless now you know why ...

Dash and Grapple are both very very good. There is no reason to buff these, and your proposed buffs would make them very over-powered. These are poorly thought out design suggestions in my opinion and you should reassess your thought process about balance, it seems to be very narrow mindedly focused on the light class without any outside perspective and not taking into account your own skill level. The sniper is also fine, it's niche but can be very oppressive at a distance, yet even at close range it can do some good damage.

signal basin
young turtle
#

Can we stop having the numbers on LITERALLY EVERY COSMETIC NOW?! LIKE, IT WAS COOL THE FIRST TIME BUT EVERY SINGLE COSMETIC? REALLY?! BRUH.

wraith orchid
stone halo
#

Could the heavy class please be changed in a way to require actual skill to play the class?

kinda annoying to play light knowing i am giving myself a hard time while i could play the finals on easy mode.

alpine glacier
#

No not another nerf please gosh no

visual wave
#

A well developed, in depth training course with unlockables/hidden stuff/easter eggs for new players would be great.

Something that runs new players through scenarios so they can learn how to best utilize gadgets and the environment. Also common sense stuff like moving the platform faster with more people on it, etc.
I’m getting kinda sick of being pit against solid teams of Lvl.+50s while my team is new and clearly clueless.

frank gull
#

Light isn't Over Powered I.M.O just a valid pick, I do however believe Embark has made it easier to run the class by over nerfing utility from support and defense (Medium & Heavy main identity) lights issue since S1 (aside from hackers) was it's just a ego issue, typically the best player on the team is playing light & can't fallow the squad, or just a approgant player that can't see the importance of staying behind support and defense

  • #👂┇game-feedback message
    I share your sentiment @languid badge, sadly this seems to be embarks intentional design...
    light has been viable, meta, & even broken in some aspects since S3 T.A. Embark just doesn't play their own game enough, or is too focused on stats.
    Book Smarts doesn't = street smarts unfortunately.
karmic sandal
signal basin
turbid raptor
#

Only thing I can complain about is I wish red-dots were freely unlocked or all like a cheap VR cost (200?)/ for the higher cost weapon unlocks make'em free? Other than that Great work Embark! Keep it up

wraith orchid
honest elk
#

we need a new sniper skin

golden wing
# flint torrent that would be a bit difficult to make wouldnt it, as mouse has much more variabl...

No it's not, all they have to do is add a second sensitivity option and separate the x,y sensitivity variable to have their own slider/line of code, ex:

#include <iostream>

// Sensitivity factors
float xSensitivity = 1.0f;
float ySensitivity = 1.0f;

// Function to adjust sensitivity
void adjustSensitivity() {
    std::cout << "Current Sensitivity - X: " << xSensitivity << ", Y: " << ySensitivity << std::endl;

    std::cout << "Enter new X sensitivity: ";
    std::cin >> xSensitivity;

    std::cout << "Enter new Y sensitivity: ";
    std::cin >> ySensitivity;

    std::cout << "Sensitivity updated - X: " << xSensitivity << ", Y: " << ySensitivity << std::endl;
}

// Function to simulate mouse movement
void simulateMouseMovement(int rawX, int rawY) {
    // Adjust raw input by sensitivity
    float adjustedX = rawX * xSensitivity;
    float adjustedY =

This would be the code/script required for The Finals to have a second sensitivity slider for x and y axis.

(Written in C++ to comply with The Finals programming language)

flat solstice
#

Another request to please rework "deal X damage at Y range" contracts. For me, the binary condition of the range forces me to have to adjust my playstyle in ways I (and my teammates) wouldn't prefer just so I can make progress. Instead please allow all ranges to contribute to the contract progress but give extra contribution to the desired Y range. As an example, the contract could be reworked as follows: "Deal 20,000 damage to opponents (Every damage point dealt 45m or more away counts as 10)."

nova solar
#

Now we can all agree C&S needs a nerf

harsh torrent
#

Let me hide that i am online 😭😭😭 club just made it harder to hide😭😭

atomic cape
#

Might just be me but ranked cannot match me up properly. Just unlocked ranked and my first match was in a high silver lobby and we fought a 2v3v3v3 cuz one guy left 2 min in. Then the other 3 placement games were in 3000 elo bronze with teammates who, without wanting to be mean, were blind? Now I've been placed at bronze 4 2k elo when I carried most of my placement games? So maybe the matchmaking system needs an overhaul or smth? Idk I'm new but seems odd

tepid ether
sterile breach
sturdy forge
#

More languages in Club Creator, it has a very select few languages rn, doesn't even have hindi/urdu

untold tendon
#

Idk if any mods will read this but here's some things i would change with this game after 500 hours 1. in ranked there neads to be a way to ban triple H or double heal beam and 2. There should at least be a way in the final round if you start stealing under 7 seconds you can still get the steal but as a twist specially if you add this to earlier rounds in the bracket, you should be put on 1hp once your steal goes over the time the game was supposed to end so if your team got the team wipe right in the end at a $25k/$25k your team can get the win you deserve 3. buffs and nerfs its 2025 and the sr-84 still can't one shot mediums 😦 and I'd be fine with that if the "sh1900" didn't hit for a trillion damage also fix the extended range glitch for sledge H its so annoying I'd love a mag size buff to the FCAR up to 28, or 30 would be awesome I think the Cerberus 12ga should be buffed to do more damage to H and less damage to L but to counter the this nerf for the 12ga buff the fire aspect of the gun so it still can easily kill lights but they still have a chance to fight back. Demat should be nerfed back to how it used to be and for H the .50 Akimbos should have less recoil/spread for L please nerf Dagger and Sword or at least when their paired with cloaking device to make a smother less op based meta. the v95 should have an extended mag size to like 25 and the M11 should have a slightly increased damage from range 4. matchmaking. In world tour and ranked tournament Make it so that if your teammate leaves before the match starts the game can at least try to find a new player lastly 5. don't show the rs of teams in ranked tournament to prevent singling out a certain team or teaming with others. Teaming makes this game feel horrible for competitive but with a couple changes it could be almost perfect. SOMEONE PLZ READ THIS XD also IK I have a white role but that shouldn't mean everything i say should be overlooked 🙂

red arch
#

snowball blitz mode was pretty cool, it could have used some music or something in the background because it felt extra silent without any ambient noise lol

torpid sky
#

idk why, but I ignore messages from white roles here. Does that make me racist?hmm

keen lily
#

add avoid as teammate option, the same marvel rivals has

west light
# torpid sky idk why, but I ignore messages from white roles here. Does that make me racist?<...

Nope just makes you ignorant, just because someone’s name is a different colour doesn’t mean they can’t have a valuable opinion/suggestion.

@torpid sky a bad suggestion from one person with a white role doesn’t mean all suggestions should be ignored from people with white roles, I’ve seen some bad suggestions from people with all different types of roles, does that mean we should just ignore everyone, or delete this channel?

winged wadi
#

nerf LH1

torpid sky
lost talon
#

add another 5v5 infinite respawn objective mode and move all maps to powershift

topaz jungle
#

Please buff dagger. Also, please decrease deployment time for gadgets. Also, can we plz have one more gadget slot

untold tendon
rigid shale
#

Sort Style By Sponsor ospuze holtow dissun iseult engimo vaiiya

slim sapphire
#

Feedback after few months without playing, I came back to see how the game goes : Same metas as when I left the game (Season 1) ; Explosives still too strongs, Shotguns still too strongs (this archetype of weapon is omnipresent whatever the gamemode, whatever the class). - Respawn time is TOO long everywhere but especially for ranked (30 seconds if you're team wiped during the first minute of the first match ??? Can be cumulative if you waited 25s for being revived/solo respawn the you got the team wipe respawn timer, like please, that's ridiculous). - Heavy : Spam shotgun or flamethrower + explosives. - Medium turrets are still too much OP (the aimbot of this thing is just busted + too much health). Too many 3 mediums team playing 3 turret now that the healing tool is shit. - Light : Spam invis + small shotgun. Characters meta are the same than one year ago, this is really boring and that sucks. Matchmaking still punitive and not understandable : My 3 first games I played were unbalanced --> we stomped ennemies and won those 3 in a row. Then, we got stomped, and stomped, and clapped and stomped (even in quickplay or ranked) 🙂 PS : defibrillator was better before, waiting for the revive as it was a manual revive is like waiting for watching yourself dying for the second time in a row.

shy parcel
#

add chopped chin as a skin

quartz dirge
#

nice ai generated slop post

toxic coyote
scenic trail
#

THE NEW UPDATE GUYS IS VERY BAD THE MONEYS IS LIKE BREADCRUMBS!!!!

visual dock
#

PLEASE MAKE when 2 people in my team are leaving i can report them

torpid ginkgo
#

thermal vision should deactive by right click

thick sorrel
#

The Patch Notes The Finals needs 5.3.0 5.4.0

  • No Rank showcase in the beginning of the match
    (you see 1 Diamond team and you have 3rd party right from start)

  • Fixed Spawn distance to 100-150 Meters

  • Wipe penalty 20-25%
    to mitigate 3rd party

  • Plug bonus 20%
    to reduce the impact of plug only playstyles

  • Merge World tour and Ranked to 1 Game Mode and keep both rewards (emerald/ruby).

  • Move Powershift and Terminal Attack into Limited Time Modes

  • Change Quick Cash to classic Cashout Rules

Charge & Slam

  • Rework or cut damage in half
    Winch Claw
  • Rework or slow the catch and pull animation down

Model 1887

  • Wider random spread ** * ** for real what is this shit perfect cross?
    Famas
  • more recoil
    LH1
  • more recoil
    XP54
  • damage increase from 16 to 17

Stun Gun

  • Rework so you've to HOLD it, so you can't shoot your primary
    this way it becomes a team gadget and the counter would be, stick to your teammates
eager shard
#

imagine typing a whole book for nobody to read

foggy ginkgo
#

Love the game but if the meta doesnt change ts is gonna die more than it already has

stone halo
#

add Role Queue

noble crane
#
  1. I think currently the dual blades are a little over powered while in a close map like Las Vegas and so I started thinking and I came up with first making it so you either slow down while in the block phase or just make it so you have to be standing still
  2. Currently if you don't have a pyro grenade you either have to wait out the gas or run around looking for flame tanks or wtv but kind of like with thermal vision it would be kind of cool to be able to equip a gas mask that lasts about half as much time as it takes to steal the cashdrop
quick coyote
exotic ibex
#

Does anybody have any idea if you can still get the "tutorial played" trophy if you skipped it, as when i created my THE FINALS account i must have skipped it (it's been long since it's creation) because i had already played it somewhere else. I have no idea if you can still get the trophy but if anybody knows then it would be good to know.

torpid ginkgo
atomic cape
# torpid ginkgo If you don't do well enough in placement matches you'll always be stuck with Bro...

Ughhhhhh... yeah 5 ranked games in and I'm 1500 elo because I all my teammates either can't shoot or leave. Also matches me up consistently with opponents who are way higher RP, think the highest seed I got across all games was 6. Is there any way to find decent teammates? World Tour is pot luck and they usually either don't accept my inv or don't wanna play ranked, and there appears to be no good bronze players available here

thorn kelp
#

Goo Gun buff pls

granite gale
#

Change the final round for ranked and world tour to make it more fun, its kinda boring right now

lament grail
#

Spectator mechanic for players who just wants to watch

Let spectators vote the gameshow events in world tour

quaint spruce
#

stealing a cashout multiple times (e.g. more than twice in the span of 30 seconds) should make it progress faster

digital shoal
#

Love this. Great post.

graceful hollow
uneven dagger
#

God bless the solo queues who don’t engage with the community and still enjoy the game

winged wadi
#

nerf slem,nerf famas,nerf hammer,nerf m11,nerf lh1,nerf hook!!!

quick coyote
#

I think embark should only take feedback from people who bothered to complete the email survey a little while back

iron bough
visual wave
topaz jungle
#

Please make mall cop outfit

pseudo latch
#

Fuck it, season 6, I want a heavy primary that’s a riot shield five-seven combo, and I’m postin this every day till it happens.

  • 25 damage per shot, fire rate and damage falloff similar to the V9S
  • 20 round mag, reload slightly slower than the V9S (reloading with a shield in your hands is hard :c)
  • hipfire isn’t great isn’t terrible, only really good for people who are way too close.
  • ADS is laser accurate, but requires you shift your shields position diagonally, revealing your head and more of your legs.
  • Recoil is similar to the V9S, maybe slightly higher as a balance point.
  • Riot shield is effectively identical to mediums, maybe shorter to reveal more of heavies legs so it’s not just “better riot shield”
  • Shield is held up whenever not sprinting. Lowering heavies movement slightly.
  • Shield is held to side while sprinting, functioning like mediums riot shield when not being held up.
keen lily
quaint spruce
hearty bough
whole dragon
#

Nerf turrets

lost talon
#

either buff the xp 54s damage or buff its range cuz it is quite literaly useless now

torpid sky
#

nerf turrets

visual wave
#

Nerf turrets

round hornet
#

Buff turrets

uneven dagger
#

Random discord member said I do not enjoy the game thus it must be true FeelsDumbMan

karmic nacelle
#

In private matches there is no reliable way to have people on the teams that they want, I suggest that you add a way to cycle between teams before the game starts

hard magnet
#

Why in the fuck am I being lobbied with players in emerald while solo q'ing quick cash, this is incredibly painful to deal with

(typed that about five minutes ago) I would also like to suggest a community debate date set up, as a way to provide more communication between the players and devs.

Ideally it would be something that would have people join a stage vc, and then have the devs bring up different opinions that have be posed in the feed back channel, such as nerfing vs buffing vs not touching turrets (yeah I see y'all above me), and then we could have a vote to see the general concesess on what the community wants (the vote isn't the end all be all, it's purely to see what the majority of people consider the proper option to be). then the devs would discuss why they choose certain changes over others/why they will/won't buff or nerf certain weapons/gadgets/specs.

If anyone has suggestions or questions feel free to reply to it, just please reply without @ ing me (i'll still try to respond regardless)

surreal meadow
pliant moss
#

Adding the possibility to change the sights between death, and not between every games

lean bluff
#

nerf=dash,sword,double barrel,grenades,charge and slam,lh1,flamethrower,model | buff=aps,sensor,smokes,revolver,cerberus,dual blades, riot shield,data reshaper,m60

untold hazel
#

10/10 support

old minnow
#

Melee Weapons

Dual blades
Increase the range and accuracy of which it can deflect make it so if you hit a critical hit, you take no damage the final slash is now activated by holding down mouse one or right trigger and does 120 damage each consecutive hits deal an extra 10 damage

Riot shield
You can now sprint and you can block all damage even fire the hit box is increased by 10% in all directions

Sword
Base damage increased to 100
Lunge range increased to 8 m
Lunge damage increased to 149

Dagger
Make it so you have to be standing right behind them and looking at their back and it automatically charges it and you can’t hold it while it’s charging it disable cloaking and it takes 0.3 seconds to charge but immediately discharges as soon as you look away from their back while charging and stabbing, you cannot use any specializations

(All secondary abilities are now activated by holding down left click or right trigger.
And all melee weapons can now block they cannot block bullets. They take 50% less damage from each other. Excluding dagger, this weapons cannot be blocked or block but they can be Perryed
Riot shield cannot parry)

Perry it allows you to stun your enemy and take no damage the last for 0.5 Seconds You can also Perry bullets, but you still take damage unless it’s dual blades or sword which can also deflect but only when you Perry you cannot spam Perry if you block there’s a cool down for Perry ing for 0.4 seconds if you are perryed you can still move You just can’t attack for 0.5 seconds

Shotguns

60% more range

Sa1216
Goes through walls

Cerberus 12ga
Fire is 100% likely
Fire can happen at any range

worldly scaffold
#

Deleting Quick Cash -> Going to change my review on negative, until you bring it back. That new version is dog shit, I have tried to enjoy it, but it is so bad, absolutely mindless, nothing matters in it, it feels pointless, it is terrible... I'm blown away how you managed to ruin a mode that was fun for a full year, with one patch... Please bring Quick Cash back, no-one asked to change it, make a new mode instead, like seriously...

fiery crane
#

Fix the godawful optimization first and nerf the throwing dagger. Thanks in advance

cyan pawn
#

nerf the shit out of lh1

gilded bluff
#

nerf the m11, you can shred people with it way too quickly

frank jungle
#

Nerf m11 and tk, it looks like a fucking light meta (after posting it seems like this is a common opinion)

buoyant ingot
lilac pelican
#

We gotta do something about people and their rankings. Need to rank lock per match / per group to level to next ranking.

quaint spruce
#

my only real complaint (not even that much of a complaint) is just to optimize the game slightly better on xbox

tame crag
#

You should implement multibuck refunds for items or bundles in the case of an accidental purchase or when items don’t fit together well like they should.

You wouldn’t actually lose out on value from it as the multibucks had already been paid for.

formal knot
#

Would suggest removing the screen on the model, doesn't appeal.

cyan pawn
#

remove controller aim assist entirely op as shit same with lh1 nerf the fuck out of it

tidal shale
frank jungle
proven crown
#

You really need to decide what is supposed to happen when mines are put on totems. It's SO inconsistent and unpredictable

hushed helm
#

Skill-Based matchmaking has to be added and/or fixed because the people on my team are always garbage and everyone else doesn’t touch grass

cosmic narwhal
#

Day 43 of asking for a ready up button

stone hazel
#

you HAVE to fix the matchmaking guys this is absurd i cant keep getting teammates who have never played the game before solo queueing is actually so infuriating

untold hazel
verbal bane
#

Dear Embark Team,

Please give us the ability to chat (OUTSIDE OF CLUBS) with our friends to be able to coordinate parties and games.

brittle obsidian
#

give dash i-frames. most casuals think it does anyway, might as well make it a reality. as compensation you can nerf the cooldown or something

uneven dagger
#

Nah don’t give dash i frames CATGRIN

instead let’s give them limited invulnerability that also makes them invisible for a limited time with a small wind up, only catch is that they cannot shoot or see anybody while invisible and invulnerable, just the map, have this replace cloak it’ll be fun I swear

valid blaze
#

Add more scopes for each gun?

Caught this in one of the fortune stadium videos

unreal fossil
#

I'm slowly moving away from The Finals, after playing the game almost religiously everyday since S1.

QC was my go-to when my team mates weren't online, or when we weren't in the mood to compete in WT/Ranked. QC was great to play laid back games and have fun with off-meta loadouts. Wave respawns ruined it. Every game turns into a TDM with swarms of Light players. No more laid back or fun games, and it doesn't even feel rewarding because the outcome has little to do with your actual performance.

I'm getting tired of the matchmaking constantly giving us beginners/players with the IQ of a traffic cone to carry when playing solo/duo.

I'm getting tired of the respawn logic randomly fucking your team over, by spawning a wiped team at the cashout you're headed to before you even get there, spawning you 200m away from a cashout you control after a TW/coin, or spawning a 2nd enemy team 80m from you while you're already fighting a team, while the 4th team is chilling unchallenged on the other side of the map.

I'm getting tired of the plug meta in WT/Ranked. I can't count how many times we had to sweat in round 1 and 2, only to win the final round with so much ease it felt like a fucking tutorial. No surprise when bad players who can't win a single team fight are allowed to rat/luck their way out of qualifiers by 3rd partying and plugging vaults. There were good reasons to implement the deposit bonus, but I now feel like it's really hurting Cashout. I think plugging vaults should grant a fixed amount (like unlocking vaults) that is not taken off the vault value, I also think that the TW penalty should return to WT, and be raised in both WT and Ranked.

I made it to Diamond in S2, back when there wasn't a 30% deposit bonus and TW cost you 25% of your cash. Climbing through the ranks was a much more satisfying/rewarding experience overall.

sudden sluice
#

Hello! I think that there is a dire need for servers in the middle east as we have to play on high pings all the time, and it is harder for us to face the people having better latency, there are a lot of players in countries around the middle east and I think middle east servers should be added asap.

torpid sky
nocturne badger
#

HOW COME LEVEL 20 NOOBS CAN PLAY SILVERS RANKED GAMES.......YOU ARE DESTROYING THE GAME WITH YOUR OWN HANDS

frank jungle
jolly fulcrum
#

Why did you get rid of the respawn penalty on quick cash?! Its just an endless stream of teams now and makes stealing a cashout an absolute sweat fest

valid canyon
#

so embark we does light get out ttk by every weapon and every build other than itself bec that way it has no chance to defend itself the more health u have the longer ttk it should have not less bec some crybaby’s are mad they get outskilled doesnt mean we nerf light into the ground buff it now

worn hamlet
#

can you make sure it gives you a 3rd teammate in world tour, getting qued in as only 2 sucks

lean bluff
valid blaze
#

I swear I am top fragging in every single ranked match I play in, but still lost so much fucking rr because I’m the only competent player in my team, while my light main teammates become free cash to the enemy team. I peaked low plat in s2 but now I’m stuck IN FUCKING SILVER BECAUSE OF MY TEAMMATES AS WELL AS NO REIMBURSEMENT FOR BAT TEAMMATES. Also it’s laughable that in eight seed with first seed being a whole 9000 rr away from us makes it so we only get 2000 from a win

nocturne badger
#

welcome to the finals ranked, i've lost 3000 pts in 4 games righ now lol, 4 game in a row where im 8th in seed lol

crimson sapphire
#

buff the Cerberus so it has at least 5 shots

karmic fiber
#

We should be able to spend one coin in ranks to swap just one gadget

crystal tide
#

nahh buff grapple too

torpid sky
lone breach
#

more 5v5 game modes put domination, TDM, CTF idc

hearty bough
kind condor
#

reduce the revolver visual recoil, and give a little bit zoom to revolver red dot its very small

quartz dirge
# lean bluff delusional

lol im sorry that you have to complain about possibly the second worst spec in the game (in front of goo gun) while simultaneously being on the worst class in the game. Dash serves no purpose other than throwing off the aim of the worse players in casual and low elo matches and the slight gain of movement all while being extremely predictable and at most a fightable annoyance in high level of play. The spec is simply designed poorly for what it does, it needs buffs to be viable or, preferably, a rework to make it more useful in higher skill lobbies while not as devastating for the worse players of this game to fight against

muted plaza
frank jungle
flint torrent
nocturne badger
unkempt holly
#

Remove Low Grav

exotic ibex
#

I think that Embark should add a Luger, even though it has a history of evil and darkness but it could be good (maybe rather just a similar handgun to the Luger, but something that works similar)

lean bluff
waxen rover
#

Fix the spawns it's so bad

hard magnet
lost talon
cyan pawn
prime mural
#

Club chat should have timestamps and notify you when someone in your club has a request sent out for queuing a gamemode.

thick ferry
#

Could we please get season 3 sword back - animation cancelling but + the multihits?

Sword atm just feels kind of useless and I think there's enough counters to sword lights now in the game with winch claw and the lockbolt

Especially with more and more people running double heavy plus medium, it'd be nice to get some of lights evasive / in and out playstyle back

quartz osprey
#

Hello Embark, I think if thermal vision’s effect was similar to Fortnite’s, where the effect didn’t obscure the environment, and also clearly highlighted enemies in a different color (their gadgets too?), it could become a specialization along with a team-affect bomb gadget (like invis bomb).

I would love if the effect was changed to look like in this video: https://youtube.com/shorts/fW63C05BWz8?si=ZKLt3bzW0rpvCDYW

winged wadi
#

nerf slem,nerf famas,nerf hammer,nerf m11,(((MEGAnerf LH 1 million gmg ))),nerf hook heavy,nerf all lights ,nerf (((SH1900 DMG in THE Ur AZZ)))
Baff pike
small nerf blades

And alWays good balance

old grove
#

why there full diamonds teams in my gold ranked games

torpid sky
finite galleon
kind condor
#

can u fix where this fucking door make me stuck

umbral swift
#

ITT: Complaints about or demands for Embark to nerf Light or its specializations or weapons and/or gadgets, despite Light being the worst class in the game which was literally explicitly confirmed by even Embark themselves.

…From people with Discord server roles indicating they main Medium or Heavy, classes that:

  • Have literally always been meta
  • Have literally always been extremely strong or overpowered
  • For literally every single day of this game’s existence without fail
orchid flume
#

Please, do some marketing in Brazil... we can't play ranked because nobody knows the game. <@&1012034066876473384>

The game is good but with 0 marketing nobody come to play it.

devout elm
rapid stream
thick sorrel
kind condor
#

ONE FUCKING THING, DECREASE THE LOW GRAVITY STRENGTH, ITS SO FUCKING UNFAIR FOR SOME REASON

oh yeah, add more scopes variation to the other, not only just stick with red or etc, and u can make fcar with red dot, do it

lost talon
cyan pawn
rotund sluice
# umbral swift **ITT:** Complaints about or demands for Embark to nerf Light or its specializat...

You’re 100% right but people don’t want to hear this.

Anyone complaining about lights in ranked or world tour is just malding from skill diff. Anyone complaining about defib chains or MHH meta load outs in ranked or world tour (even after the nerfs defib is still must pick) has genuine balance feedback. And until I see the top 50% of the player base start to heavily crutch Light loadouts I will refuse to think Lights are a problem. I just went 13/5 in a ranked lobby with a ton of Lights while running revolver (terrible gun for light countering) and heal beam. We were first place and unstoppable, lights would get quick kills on one of us but defib + bubble shield won us the game. When Light has a single gadget that compares to defib or bubble please let me know. And no stun gun is nowhere near similar power level.

frank jungle
boreal hare
#

New to the finals and just some feedback regarding the audio tab. I would like to be able to select a specific output device in the audio sections, I can only select stereo/headphone or system default. I would like more customization like they do for the voice chat input/output device. In the voice chat i can select any of my devices which is what i would like for the general game.

brisk garden
#

invis and lh1 is such bullshit

valid canyon
#

ain’t no way these crybaby’s are complaining abt light again maybe take some time and play it to see how hard it is to play before u scream NERF IT bec ur ass so light needs a hella big buff in health and dps bec medium and heavy have more dps then THE DPS CLASS CAN WE ALSO NERF FUCKING FAMAS ITS INSANE

torpid sky
#

you okay bro? you don't look good at all, i recommend checking a doctor 😬

pine pollen
#

it's truly impressive how they put out an update with zero official changes, yet they manage to make the game run even worse overnight.

marble mortar
#

My feedback for this season

obsidian sail
tidal shale
#

Proposed changes:
Delete this channel

wintry trout
#

new specialization for light: muffle
no movement or traversal sounds
make it incompatible with cloak from vanish bombs so people can't cloak themselves or each other and also be silent

dark niche
#

bring crossplay between xbox and ps.

fleet socket
#

Could we get a QoL for low gravity? Make it so crouching makes us heavier and fall faster while keeping grenade & stuff like it the same

unreal fossil
# torpid sky judging by your name you probably talking about m11, m11 is only either good aga...

If I didn't know the game, I could think the M11 is a very skill demanding weapon and almost needs a buff based on your comment... LMAO 😂

~~"i doubt you play against 6 good players in qc so you're probably just bad and needs to improve your skills" - Light players don't even need to be good to be a pain in the ass, they just need to be anywhere between 4-6 in the same lobby. Now you're fighting a constant swarm of invisible/dashing wasps whose main focus is to stack up kills regardless of the objectives. Typical 3L stack QC gameplay: spend the game roaming around the other two teams while they're fighting each other, pick on players from either teams to get a cheap kill, get beamed or hide again, ignore cashouts completely or fail to steal/defend them, lose the game. If there are two or even better, three 3L stacks in the same lobby, it just turns into COD TDM.

You won't convince me I'm wrong, I've seen it hundreds of times from S1 to this day.

Don't bring up the skill issue. Skill has nothing to do with what we're talking about. I can jump in a QC game right now and break everyone's balls all game long with invis DB or grapple LH1, I will probably get a 3+ KDR without breaking a sweat, and I'm far from a Light main, it's my least played class. No need to pat yourself on the shoulder, it's not hard to play Light in casual lobbies against uncoordinated teams. Being the only Medium or Heavy in an all Light lobby clearly is, and that's the point here.~~

EDIT: TL;DR since you apparently have the attention span of a goldfish, it's piss easy to play Light in casual modes, it's a pain in the ass to play in all Light lobbies as a M/H regardless of your skill/performance.

EDIT #2: M11 is not OP, but you trying to make it seem like it's remotely skilled to use is kinda hilarious. It's the base weapon of the class. Literally a noob gun.

Also his point here wasn't about the M11 specifically, it was about playing in all-Light lobbies.

torpid sky
#

blud thinks I'll read allat

@unreal fossil iam not the one who said m11 is op and needs a nerf tho

frank jungle
west trellis
#

Quickcash in its current state, on kyoto, and everyone is a light spamming stun guns. This is when I take a finals break. Does anyone enjoy this combination of things? Oh and it's low grav orf

But the worst part is this is like 90% of all quick cashes lately

quartz dirge
#

remove defender coin

static wolf
#

please buff the weapons. nothing feels fun anymore

red cosmos
#

the colorblindness settings are bad. Pls give us more color options, with better visibility, or the ability to pick colors. Stop trying to pick stylish colors, and do some research into which colors would be best for colorblind people including multiple types of colorblindness needing to use the same colors for communicating teams mid match.

frigid cloak
#

The ranked system in this game is completely flawed and you can't really argue otherwise.
• When you have match where 3 players on 47-50k RP (Diamon 2-1) each face players between 23-26k RP (Gold 4-3) means there must be something wrong. (This happened in my games many times, since last season, I've never been lower than Gold 2 or 1 and got up to Diamond 3 last season and currently Plat 1)
• When you have a minimum 58% win rate to just keep the rank you already have. As from winning a game that earns you 1k RP for first place on the other side looses 1.5-1.6K for last place. There must be something wrong if with a 50/50 win rate you're not hard stuck but actually de-ranking. (This is not as common for me as I barely remember the last time I've 1k for a win as most games the tournament difficulty is "Easy" as they call it and I get 700RP max for 1st place.)
• When you end a Season "S4" where the top 500 are not even past Diamond 1, last season the top 500 started from Diamond 2 for example. Means that the rank points system is fundamentally flawed and not enough people can climb when reached Diamond. (Last season in Diamond 3 I was getting around 200RP x first place, 10RP for second and -1900RP for last place.)
• When an unranked player or a bronze player can play in a team with high Platinum players and even Diamonds, which clearly doesn't help fighting the crazy amount of boosting you have in competitive FPS games. (This I see it on a daily basis, lvl. 30 platinum player with ESP, recoil scripts and even straight aimbot carrying players hardstuck in Gold to barely Diamond 4, so they can showcase the skins they don't deserve to their gold friends.)
• When there are thousands of people in online forums ridiculing how easy it is to bypass EAC to create any kind of cheats undetected, because no replay system or even more simply a spectate system is implemented in the game to help devs fight thos scumbags, there is a problem.
Just think about it...

frank jungle
#

imo they should always have some kind of ltm that would switch every month, simple stuff like only certain weapons being available and 1hp power shift

austere dew
#

can we get some more meaningful class rebalancing? I feel like MH has been too prominent for a very long time. Light feels like its in this wierd spot where its frustrating to play as and play against. The most viable light strategies feel cheesy and unfun to fight like invis SH1900.

fleet socket
#

Please give us armor to wear

fading flame
#

Nerf m11 damage and buff ammo capacity

round hornet
earnest sierra
gloomy cradle
#

Anyone got any decent (mostly casual) Xbox clubs? They’ve really emphasized just how terrible the solo queue experience is (as well as how dead the game is). Just the same club(s) steamrolling a bunch of casual solo queuers over and over all night long. I doubt either party is enjoying anything here. Also I wish I could send messages to my clubmates there’s no way to communicate other than pray someone is on and accepts your invite

surreal meadow
#

🗣️

make stacks vs stacks & solo vs solo in ranked

legit just the same stack playing with the same 4-5 people never being challenged

twin helm
#

melee does way too much dmg for how easy it is to use

maiden shell
hasty coral
drowsy quest
left warren
#

i am once again asking for a gen 1 famas skin

sacred siren
#

Why is cross teaming with another team not banned? Its so common in diamond teams cause you killed the rest of your playerbase

proven wave
#

Quick cash respawns really need to be reverted. Penalties for mass leavers need to be added

maiden shell
#

If light has the fastest HP Regen time and heavy has the slowest, then make stun gun affect heavy the least and light the most

unborn garnet
#

server updates when

hushed aspen
#

EMBARRRRRRRRRRRRRRRRRRRRRRKKKK!!!! MAKE THE IVADA RELIC RUMBLER MODEL SKIN SPIN AFTER EVERY SHOT, AND MY LIFE IS YOURRRRRRRRSS!!!!! (pls ;-;)

frigid cloak
# sacred siren Why is cross teaming with another team not banned? Its so common in diamond team...

It is a bannable offence. If you get proof of this with a video clip or something you can report the players and I as well as Emabrk encourage to do so, as it's basically a way of cheating. Bear in mind, avoiding one team and 3rd partying you isn't the same as teaming, teaming is fighting together, giving each other free cash on purpose and so on. It's a fine line so it's not always easy to make those players get punished, but if you have good evidence it's considered unfair advantage and break TOS.

uncut gull
#

Hey, How do you think about this eSport Tournament format?

fading flame
drifting pawn
#

can we please stop getting shitty contracts that force us to play game modes we would never otherwise play? it doesn't make the game any more fun, nor does it encourage playing those modes; it actually deters me from playing them further. I tend to just focus on the contracts and I'm sure that my teammates suffer from a shit experience cause of it

tidal shale
#
  • Reduce smoke grenade cooldown (they're really niche, but their cooldown is just abysmal)
  • Increase vanishing bomb cooldown
  • Decrease stun duration slightly
noble crane
#

Increase cerberus ammo and reload

slate vessel
#

Fix the matchmaking I'm getting teammates who are below level 10 and are terrible at the game while I'm level 63

surreal meadow
vale acorn
#

Fortune Stadium and Bernal for Power Shift

round hornet
# fading flame This game is more than just shooting other than this weapon which kills anyone n...

No it doesn't lol. It's like the fourth best gun on light behind the lh1, m26 matter, and sh1900. People flock to it because they're either too bad/don't have a stack to use those and all the other alternatives have either been gutted(xp54, sniper, v9s) or were DOA(93r, bow, throwing knives, the melees)

Just outrange it, it hits max falloff at 15 meters and doesn't have the burst to make up for it. Alternatively, if positioning is not your thing, you can just play model 1887 or heavy in general and crush it in the only range it functions in.

drowsy quest
frigid cloak
# round hornet No it doesn't lol. It's like the fourth best gun on light behind the lh1, m26 ma...

v9s is still solid if you look at Zafferman's weapons spreadsheet, maybe not meta but solid. M11 I think is good where it is, efficient at a certain range but easily outclassed by Heavy and Medium shotguns, also heavy bubble completely ruins it because of low magazine dmg like almost all light weapons. I'm honestly surprised that this community still didn't learn that crying for nerfs isn't helping the game and also what you think is op, isn't necessarily what the whole community thinks is op. Also meta is never a the real problems in this games, the problems are mechanics that are frustrating to play against, like getting 2 tapped as Heavy by an sh1900 sitting in smoke grenades with thermal vision. (aka new nukes)

maiden shell
untold haven
#

i feel like kick from party should be first, ive kicked people from my club accidentally like twice now

reef jasper
#

NERF CHARGE DAMAGE

formal salmon
#

Can we get more hair Choices for the characters ? would like to get a ponytail like the 90s Tomb Raider lol

versed hazel
#

yeah UUHHH lemme get a order of UUUUHHHHH chancleta throwing knives and egg throwing knives

unborn garnet
elfin dock
#

Dear Embark
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Nerf Famas
Yes I play with famas its way too op when I play other classes
ok yea prolly nerf this fucker or nerf other guns as said by @unborn garnet

echo radish
#

Power shift rank

  • Similar RS 10 person match making
  • 2 round with same map, same variation
  • After round 1 finishes, spawn will be swapped between both team
  • RS gain/loss will happen every round(you can gain double RS when you win twice)
  • No loadout/class restriction(same with current power shift)

Any suggestion?

unborn garnet
maiden shell
#

Add flashlight gadget to heavy. Works on charge like thermal vision. Blinds TF out of people who look in your direction. Like scope glint but 250x larger. Like if you and your teammates stand almost shoulder to shoulder the enemies won't be able to able to aim directly at you

minor notch
#

make quick cash great again

hushed nebula
#

Promote to Party Leader option if you don't wish to remain party leader or don't have someone added and team members too. Every other game has this option and its a nice slice of life option instead of needing to disband entire party to make someone else party leader.

pseudo latch
#

Fuck it, season 6, I want a heavy primary that’s a riot shield five-seven combo, and I’m postin this every day till it happens.

  • 25 damage per shot, fire rate and damage falloff similar to the V9S
  • 20 round mag, reload slightly slower than the V9S (reloading with a shield in your hands is hard :c)
  • hipfire isn’t great isn’t terrible, only really good for people who are way too close.
  • ADS is laser accurate, but requires you shift your shields position diagonally, revealing your head and more of your legs.
  • Recoil is similar to the V9S, maybe slightly higher as a balance point.
  • Riot shield is effectively identical to mediums, maybe shorter to reveal more of heavies legs so it’s not just “better riot shield”
  • Shield is held up whenever not sprinting. Lowering heavies movement slightly.
  • Shield is held to side while sprinting, functioning like mediums riot shield when not being held up.
sonic spoke
#

what is up with the servers? every one today was absolute trash. no reg. unsynced actions with sounds. everythign is completely off

full bough
#

I definitely think there should be some sort of rank protection. Just spent a little of 2 weeks grinding my way out of silver. Lost all the progress today after finally reaching gold for one glorious moment. Not only that but we got stuck on the same team with the same 3rd who we just lost with.

deep cedar
#

violin skin for dual blades/sword----recorder skin for the dagger. inspects have you playing music at varying degrees of proficiency

echo radish
# echo radish Power shift rank * Similar RS 10 person match making * 2 round with same map, s...

WE NEED RANKED POWER SHIFT NEXT SEASON

  1. ALMOST EVERY BUILD, WEAPON, CLASS, NO MATTER WHAT IT IS USABLE IF YOU USE WELL, EVEN NON-CASHOUT-META GADGET IS USEFUL. NO MORE WORRY FOR BALANCE, BECAUSE DUAL BLADE AND MGL32 IS BUATED IN POWER SHIFT IF YOU USE WELL
  2. YOU CAN ALWAYS CHANGE YOUR LOADOUT IN ANY TIME TO GET OUT HARD SITUATION, WHICH WILL GIVE YOU SOME ADVANTAGE TO ENEMY BUILD.
  3. NO MORE PLUG MONEY, NO MORE 3RD PARTY, ONLY FIVE VS FIVE WITH SINGLE ARENA. SPAWN? NO PROBLEM, JUST SWAP THE SPAWN AND MAKE TWO ROUND, AND CALCULATE WIN POINT. 10 PEOPLE AT 20 MINUTE FOR SINGLE RANK MATCH WILL ALSO GIVE US FAIR MATCHMAKING TOO.

LESGO GUYS POWER SHIFT RANK LESGOOOOOOOOO

versed hazel
#

bro why did my team mate just get hit with a 600 second spawn timer lmfaoo

unreal fossil
elfin dock
mortal notch
#

WE NEED RANKED POWER SHIFT NEXT SEASON

  1. ALMOST EVERY BUILD, WEAPON, CLASS, NO MATTER WHAT IT IS USABLE IF YOU USE WELL, EVEN NON-CASHOUT-META GADGET IS USEFUL. NO MORE WORRY FOR BALANCE, BECAUSE DUAL BLADE AND MGL32 IS BUATED IN POWER SHIFT IF YOU USE WELL
  2. YOU CAN ALWAYS CHANGE YOUR LOADOUT IN ANY TIME TO GET OUT HARD SITUATION, WHICH WILL GIVE YOU SOME ADVANTAGE TO ENEMY BUILD.
  3. NO MORE PLUG MONEY, NO MORE 3RD PARTY, ONLY FIVE VS FIVE WITH SINGLE ARENA. SPAWN? NO PROBLEM, JUST SWAP THE SPAWN AND MAKE TWO ROUND, AND CALCULATE WIN POINT. 10 PEOPLE AT 20 MINUTE FOR SINGLE RANK MATCH WILL ALSO GIVE US FAIR MATCHMAKING TOO.

LESGO GUYS POWER SHIFT RANK LESGOOOOOOOOO

reef jasper
#

only things broken right now are famas and charge

upper lily
#

capture the flag mode please

cold saddle
#

please fix the hitreg, there are so many times i got kill even though i ran behind a wall, VERY CLEARLY BEHIND A WALL, and still died

hazy orchid
pseudo latch
glass minnow
#

ranked game both teammates leave at the start and i still loose 1.1k??

maiden shell
placid panther
#

The fps drops significantly while deflecting bullets when using dual blades pleace reduce effects

gritty jetty
dry kiln
#

players that use cronus zen need to be ban

summer yoke
#

Is there a glitch with spawns in ranked rn? why did the team we just wiped spawn in less than 10 seconds?

fading flame
#

Add a camera and a stim from Helldivers and give light a jetpack

graceful pike
river rover
#

A gun that does damage to enemies and heals your teammates

patent dirge
frosty marsh
#

real XD

visual wraith
#

shutdown the game

pine raft
#

stop teammates from blocking your bullets, its really annoying, or atleast make the area where bullets dissapear a lot smaller. It seems to be really big at the moment and makes it pretty hard to fight if your teammate is even slightly in the way of your enemy.
also many times some sounds completely dissapear, footsteps, light cloak sound etc

fading flame
red arch
#

the famas is barely stronger than the fcar, and has a worse ttk on lights 😭

soft rain
#

i just experienced 2 teams playing with eachother the whole game 6v3ing the other 2 teams. its so fun that its allowed 😁

thick sorrel
#

@red arch Don't look only at numbers, the practical TTK depends on recoil, and there is famas way too accurate in comparison, therefore it has a better practical TTK.

The Patch Notes The Finals needs 5.3.0 5.4.0

  • No Rank showcase in the beginning of the match
    (you see 1 Diamond team and you have 3rd party right from the start)

  • Fixed Spawn distance to 100-150 Meters

  • Wipe penalty 20-25%
    to mitigate 3rd party

  • Plug bonus 20%
    to reduce the impact of plug only playstyles

  • Merge World tour and Ranked to 1 Game Mode and keep both rewards (emerald/ruby).

  • Move Powershift and Terminal Attack into Limited Time Modes

  • Change Quick Cash to classic Cashout Rules

Charge & Slam

  • Rework or cut damage in half
    Winch Claw
  • Rework or slow the catch and pull animation down

Model 1887

  • Wider random spread ** * ** for real what is this shit perfect cross?
    Famas
  • more recoil
    LH1
  • more recoil
    XP54
  • damage increase from 16 to 17

Stun Gun

  • Rework so you've to HOLD it, so you can't shoot your primary
    this way it becomes a team gadget and the counter would be, stick to your teammates
visual wraith
#

space

tepid ether
#

The server in india lags a lot, my entire team faces lags at the same time, so many times

upper citrus
wraith orchid
#

BRING BACK CLOSED BETA SLIDING

sliding is completely useless now

you know why games like rocket league can hold their playerbase?

bc of mechanics

mechanics that introduce a insanely higher skill ceiling

90% of rocket league mechanics were not intended by the devs. but they havent patched it, bc theyve seen their huge potential.

rocket league without the unintended mechanics would be DEAD by now.

you guys already patched 90% of movement mechanics, while some of them were very hard to pull off.

sniper should be 60m tbh but anything further isnt really needed and would only benefit crane campers. sniper isnt dogshit bc of range, but bc of everything else. it even has double the ttk of the bow.

guys the only thing that could save the sniper is huge buffs in: firerate, hipfire accuracy,midair accuracy, reload time, hitscan range(although its really not that important), 3 shotting heavies, and very important: reduce the visual swivel when jumping/dashing/landing…

i beg you embark pls just buff the worst weapon for light rn asap.

also enhance the vertical usability of the dash, it doesnt make sense that you cant dash down an edge but rather have to dash away from it so the enemy literally has enough time to kill you bc you are mid air for wayyy to long. this shit is just unfair and dash is worse than cloak anyways

let us dash up and down why tf isnt this in the game since alpha

dash needs a buff if it wants to compete with cloak, grapple too.

suggestions:

-revert cooldown nerf from season 3 or so

-make it faster

-most importantly: let us dash vertical (anywhere we look at in 360°)

-let us keep momentum for bunnyhops/slides

-shorten the time between spammed dashes

  • add a fourth charge

Grapple:

-reduce cooldown

-add a second charge

-increase distance

-increase speed based on distance

-allow multiple grapples active at one (experimental)

-allow pulling props/carriables

-increase mid air controll with wasd while grappling

patent dirge
#

I have thought of a way of improving ranked by: Making a "reach level goal" before being able to play ranked for example: If you reach level 50 you can play ranked, this will reduce the amount of cheaters (for those who have experienced) and also stop people from having new players going into ranked before learning the game

lean bluff
red echo
torpid sky
#

the guy who can't aim & track is here guys^

neon moon
#

Stop MM low level with high level players.. some really don't have a clue and f4ck up the game the other 2 players

ember arrow
#

Last few days repetitively getting players in the team that refuse to play objective, troll around as in like shooting barrels you're holding or just wandering around.
It's annoying to keep having to play 1v3 or 2v3s when you're doing World Tour.

I strongly advice game developers to put rookies in a seperate slot or something to avoid this nonsense

twin helm
#

why does all light guns have no dmg drop off xp54 is melting me at 100+ meters

rare vessel
#

Make player cards visible for longer after you have been eliminated

woven wasp
#

LH1 needs a nerf. Gun is dumb good

frosty swallow
proven crown
#

Totems be teleporting spontaneously, especially on stairs moving to different levels

grizzled crest
#

embark pls make lockbolt usable its ngl the worst gadget in the entire game

keen lily
#

ranked badges should have some more distinction from the casual mode badges, they are not worth it

dreamy ore
#

m11 need less fire rate, and less long range effectivity. is crazy stupid how became extremely powerful combined with dash. Actually, dash should have a larger cooldown time

viscid sable
thick sorrel
viscid token
#

i hope embark will buff the sword a little bit

stark pilot
#

Buff the stun gun: When someone gets hit by it, they should not be able to fire. Make ranged weapons behave like melee weapons—if you're hit, just put your hands down and wait to die.

I've tried using goo, barricade, or shield quickly to counter, but I still lose because the stun duration is too long. My opponent can just walk around and find a way to shoot me while I can’t do anything, just because I’m playing melee.

The stun gun has been changed multiple times, but it still feels like melee players are at a disadvantage. Is that fair?

Also, Charge and Slam damage is higher than most melee weapons—how is that fair? I think Charge and Slam also need a buff, like being able to hit an opponent from 20 meters away.

As for mines, buff them so they can't be destroyed by bullets. Everyone should have to take some damage to cross a minefield, just like melee players do.

No one seems to care that melee players have to take damage just to destroy the mines have be seen.

Please, make ranged weapons and players experience the same kind of ridiculous situations that melee players face every day in this game.

tranquil bolt
#

hi mr embark i wld love for there to be an option for each weapon to have its own sensitivity :) having to toggle everytime i want to swap a weapon is getting kind of tiring u_u

red arch
#

**The spawns **are horrible, teams spawn on cashouts when you win a fight and go to plug,

  • spawning within like 90m of a vault/cashout should not be a thing
  • coin spawns are crazy far for whatever reason, 130m+ typically
  • respawning after getting 3rd WHILE holding cashout spawns are even worse, 200m+ typically
  • Why can teams spawn right behind us
wraith orchid
#

pls make a bow skin that doesnt cover half of the screen and im buying it. thx

thorny lynx
#

Game is almost there EMBARK! Balancing actually feels almost ALMOST OK.... Cheating, recoil scripts, smurf accts and BLATANT rage hacks along with spawn system are the worst things right now

hidden prawn
#

2025 & still ranked point dont have sens , u can play well all the game with your team , & got destroyed by teams up in overtime by doubles cashout & loose like you are dumbas for the system.... this game dont care about individuals or teams performence , he take care money u have.... this is squid game ? Game uninstalled , tired to looose time for nothing, i gonna re install when ranked progression will change

mortal notch
#

Make a anti gravity cube skin that’s just a small old boxy tv

Also nerf model pretty please

dreamy ore
#

i'm really getting to tire of this game being so heavily focused on lights.
The average match is.
LLL LMH LLM LHL

and they all using the same meta gunplay: M11+dash
1kill sword+dash

echo radish
#

Power shift rank

  • Similar RS 10 person match making
  • 2 round with same map, same variation
  • After round 1 finishes, spawn will be swapped between both team
  • RS gain/loss will happen every round(you can gain double RS when you win twice)
  • No loadout/class restriction(same with current power shift)

Any suggestion?

alpine glacier
west light
grizzled mauve
#

SHOTGUN-FINALS

torpid sky
#

the models

candid epoch
#

The bow requires less skill and has more reward than the sniper- reduce the damage and increase the draw time to get to max damage

uncut gull
#

What about 6v6 ranked power shift?

glad yarrow
#

Lack of input based matchmaking makes me want to uninstall

oblique jay
#

Ranked powershift, thank you

willow mortar
#

Literally everyone is toxic in this game.

Public experience is one of the worst I have in any game.

Why is it that people still teabag after ratting for half an hour. Why is it that teammates ALWAYS run away from you before spamming the GROUP UP GROUP UP GROUP UP. Why is it that people only use mics to flame their team instead of making genuine callouts. Why is it, that splitting up is rewarded in cashouts instead of rewarding team play? Also why is there no report option for abuse/trolling/unsportsmanlike behaviour?

I truly despise people. This makes me so mad every time, there used to be a time where I would say the public experience is actually pretty wholesome.

I guess I didn't notice how that shifted over the months. But it certainly isn't anywhere near to wholesome anymore. There's this one match in 50, where you get actual human beings for a team. That's not a good rate.

gloomy anchor
#

The cashouts need to be changed so each box is worth the same amount, its stupid that 1 is worth more than another when there is no difference in how hard they are to capture and im sick of every game just being decided by the last cashout so you can win 2 and lose 1 and get eliminated

mortal notch
#

servers are killing themselves again pls fix

alpine glacier
golden needle
#

every single game i play, i go against either light stacks with the easiest to use weapons, such as daggger, sword, or double barrel paired with evasive, or cloak, and atleast 3 smurfs every single game.
why does it have to be like this? why cant we just remove skill based matchmaking?
its been like this for every single game, even call of duty; you get one good game, and the next five games are going against emerald players, or the sweatiest people you've ever seen, and there's always a smurf that's either the sweatiest bastard, or the worst teammate with the lowest kills you'll ever get.
it doesnt have to be like this Embark, just release a TDM gamemode, and make it permament, that way atleast all the sweats and losers that refuse to play objective go in TDM, yeah, sure you could claim powershift is TDM, but people dont even wanna play powershift, cause its objectively speaking the worst gamemode there is;
Not to mention the countless of weapons designed specifically for people that have no aim, no skill, and no game sense, Flamethrower, Dagger, Sword, Throwing knifes, stungun, sledgehammer, bow, riotshield, and dual blades. It doesnt need to be a thing in this game, so why even allow it? Why not release a simple gamemode which blacklists anything except bullet shooting weapons, that would make this game so so so much more fun, and actually enjoyable to play again.

Liptak, the damage in this game is based around leaving people at 1hp, it happens all the time; Examples
Sniper shots leave you at 1hp,
Revolver headshots leaves lights at 1hp,
If you miss one shot from your shak-50, you leave them at 1hp,
Pretty much any shotgun, leaves them at 1hp.
I believe its designed that way, because this is not a coincidence

wraith orchid
#

pls give us the option to turn off annoying sounds that stop us from hearing steps. literally everything that happens in this game gets announced with a zltra lopud mad annoying sound. this is so fckn awfull

ember dirge
#

STOP LEAVING PEOPLE AT LITERALLY 1HP

AND WHY TF IS IT STILL A THING TO GO DOWN A ZIPLINE, LITTLE THINGS LIKE THIS SHOULD NOT BE IN THE GAME STILL, RUINS THE EXPERIENCE WHEN I DEAL WITH 10 SMALL THINGS A GAME

flint goblet
#

Matchmaking still broken?

torpid sky
thick sorrel
gloomy anchor
# alpine glacier We had this problem in the first couple betas where the cash boxes were closer t...

Id prefer fairer over exciting, cashout 1 and 2 are no easier to defend than cashout 3 but are worth less, infact cashout 3 is often less skill based because if its the only 1 its just chaos with all 4 teams on it so often just comes down to luck

There should not be a situation where a team is doing really well wins 2 cashouts and then gets unlucky on the 3rd and loses

A compromise might be to make the timer scale with cash so the more valuable cashouts are also harder to defend

quartz flax
paper oak
#

even tho the revolver got buffed with 20% less dispersion on hipfire,which is a weird buff.
hipfire for that weapon kinda useless when it needs to be accurate.
revert the buff and let players fan the hammer with spamming even tho accuracy getting worse on hipfire.

toxic pewter
#

My main issue with the game is that the lights are a little overpowered and also the fact that the game does get boring after a while maybe I dunno add new game modes or something and the fact that certain weapons can two short mad easily like the heavy are supposed to tank damage yet a light can kill it mad easily (I'm relatively new to the finals so I don't have that much a experience with the game)

golden needle
# thick sorrel lol, I bet you would suck with dagger, sword or double barrel - easiest weapon m...

how much would you bet? cause im glad to take whatever you've bet.
Instead of claiming "You're wrong" let me tell you exactly why in detail its the easiest weapons.
Sadly you are a Light main, meaning you'd likely shrug it off, and keep claiming your class isnt overpowered. Anyhow, here's why melee weapons such as; Sledgehammer, Dagger, Sword, Riotshield and Dualblades are the easiest weapons in the entire game, with explanations on how to use them, to fully devalue your pathetic attempt at arguing with me;
Dagger; Use it with evasive, dash through an enemy, and right click, easy one hit kills, and needs no aim, because any melee weapon auto locks onto your target
Sword; Same as dagger, just dash and press m1, then keep pressing m1, because you're the fastest class in the game and kill anything within 4 quick hits, combine it with evasive, and you're getting easy kills
Sledgehammer; You've got the highest health in the game, with a weapon that can two shot anything, not to mention, you can literally be just as fast as a Medium, just because you slide, and press M1
Riotshield; Its kinda ass, but still oppressive if you slide and hit. Still very easy to use.
Dualblades; Lets be honest here, Medium is objectively speaking the worst class in the game, and the dualblades are easily counterable;
Moving on you your favorite class, Light!
Easy two shots for lights, with the doublebarrel, who needs aim? When you can pop out of invisibility and instantly delete people?
Oh whats that? You're reloading? Just dash a few times during reload or go invisible, and then pop out again to shoot them from the back.
You say its not the easiest class in the game, because you're objectively bad at the game, as you're a light main, who's got the highest DPS in the game, with the fastest movement.
@mortal notch Says the light main "ur just ass" how about you consider what i wrote, instead of shrugging it off like i stated any light main would do.
You're high off copium

mortal notch
# golden needle every single game i play, i go against either light stacks with the easiest to u...
  1. Sword and dagger have the highest skill ceilings in the game
  2. Both are completely unviable past gold unless your a freak with that weapon
  3. Stun gun is not a good gadget you can easily turn on someone who has stunned you (stunning is less optimal)
  4. Ur just ass
    @golden needle says the guy who peeked sliver

I did hear you out
Everything you said was
“Since you don’t have to aim it takes no skill”
You peeked silver playing model/C&S
Your just ass

red arch
reef jasper
#

Charge and slam DAMAGE NERF
famas DAMAGE NERF

flint goblet
sleek pecan
#

After a season of this game, There are some pros and cons:

  • The game doesn't feel like any of the previous FPS game i have played so it might be hard to get used to.
  • They are many bugs
  • Some guns are OP, some guns are shit. This applies to classes too.
  • I love the destructive environment. Makes the game really fun.
  • Matchmaking is broken. Sometimes noobs gets paired with pros that has many experience
  • Melee is very balanced. It doesn't 1 hit 1 kill someone.
  • The customization on the guns are not many.
    Here are some tips to make the game better:
    = Add skill based matchmaking based of the level.
    = Balance the guns.
    = Add gunsmith.
    = Add a difficulty selector for rank. For example: Noobs can choose easy lobbies. Pros can choose intermediate lobbies. How the players get puts in lobbies are based off levels.
round hornet
# reef jasper Charge and slam DAMAGE NERF famas DAMAGE NERF

The previous iteration of the famas did exactly one less damage and was irredeemable garbage.

IF the famas is to be nerfed(which it shouldn't be, at least not until the akm/scar are buffed) it should be in burst delay/hipfire spread. And it should receive some compensation.

mighty cedar
junior viper
#

revert the spawns in quick cash, this is terrible

thick sorrel
quaint spruce
native obsidian
#

Unbalanced trash

torpid sky
mellow geyser
#

Embark: you made an amazing game. There are just a few fundamental mistakes that steal the fun. Is it a matter of ego or resources that you are not fixing them?

toxic pewter
# quaint spruce as a light main, competitively speaking light is the worst class in the game (it...

I actually have to disagree on that coming from my personal experience of both playing and going against lights I wouldn't consider them the worst as they have busted abilities and weapons if you know how to hit your shots really all you need is the invisible ability with a weapon like that silence pistol and you can drop so many kills with it really the only problems with lights is the low health but that doesn't really seem like much of a issue as there low-key busted and a little unfair when I first played I though that the heavys would be busted but it's really the lights although I'm a heavy main so I might just be biased against them which I don't mean to

ashen hare
#

Waaazaaa

gloomy anchor
cursive bridge
#

If you play objective, sooner or later the light players will have to be in spitting distance. Plan, prepare, destroy

signal basin
hazy mountain
#

Is there a way for the game to know the difference between disconnecting vs crashing. My game keeps crashing and even though i reconnect every time ; i still get penalties when i can’t control it. To make things even worse, when i reconnected the game wouldnt let me shoot my join. No cap, i left click and it wont let me shoot. Bruh, this 30 minute penalty sucks like c’mon i don’t enjoy crashing either.

tulip root
#

They should add basketball hoops and a basketball emote and make it a daily challenge to make a shot

high widget
#

CMs, I'd love to see Assists added to the career statistics. Everything else from the in-game table (Elims, deaths, revives) we can see as career totals.

I'd also love to see an "Advanced Statistics" area where we could see them broken down by the class we were playing at the time.

left warren
#

another day of asking for a gen 1 famas skin till they add it

mighty cedar
torpid sky
golden needle
lapis solar
#

Let us use more emotes/sounds, please. I have so many and can only use four. And let us use them in the lobby, please.

torpid pine
#

Absolutely nothing like making it to the finals on just 2 people because someone rage quit early in the tourney,…

west light
signal thicket
#

I guess there is some changes needed to private marches, because it is for now impossible to choose your team, therefore it is impossible to do 1v1v1 or to play with the friends you want (at least when u are not in a full lobby)

thick sorrel
# golden needle Opinion invalidated, Copium at the max. Light main detected, Classic, Go and com...

Embark revealed stats that Lights have the most pick rate but also the worst winrate. Now complaining about Light tells me that you suck.
Casuals complain about everything... while high elo players complain about real imbalance. Just accept it and stfu. Thank you!

@west light If sword would be easy (high positive K/D) more people would play it, which is not the case. All I see is LH1 and M11...

@golden needle Just for you, because it seems you don't know what easy is:

  • Charge & Slam
  • RPG
  • Winch Claw (aka Superior Stun Gun)

@mighty cedar obviously you're mad about sword. Complaining about mediocre weapons says a lot about yourself... you're bad! I better quit the discussion with Cardbox 4 players.

celest forum
#

TDM or FFA type game modes on small map variants.
And let us use stickers for club logos

mighty cedar
empty minnow
#

Why am I being penalised for leaving a tournament when I had no teammates? Can this be fixed and be like last season where you if someone already fully d/c from match, you don't get punished for leaving. I never even had teammates and I'm punished!

steep hill
#

as gold just got into diamond lobby, FIX THAT FCKING MATCHMAKING

calm plume
#

Pls can I play against honest people and not with excessive aim bot assist controllers players ????? 🙏

torpid sky
twilit sand
#

Buff FCAR and ak. Medium is so boring now

dark niche
#

@hasty coral what u mean? theres no crossplay between them both just the console ur with.

unreal fossil
round hornet
craggy birch
#

Nerf heawy: he has so much health

left warren
#

Light is a class that has a lot of cool weapons and gadgets but also takes more than just mechanical skill to play.

The majority of players are just not smart enough to figure that out so they sit and complain that running at people with a melee weapon isn't a viable strat not realizing there are things like cloak they could use instead of dash and grapple to do more to get the drop on people.

light is both the most picked and the most lost because the majority of the players wanna be the main character without understanding the game is a team focused game and they are just not good enough nor smart enough to be "him"

main knot
#

Latency.....

mighty cedar
ashen hare
#

Waaaazaaa jaman i love u

west light
fleet socket
north beacon
#

anyone support that the game needs a camo system

rigid shale
#

but he had to wait 5 seconds 🗣️
first round, first fight, then

mortal notch
torpid pine
#

Seeing a lot of bugs the last couple of days…please fix.

Invisible walls, invisible floors, players locked in place, etc

clever saffron
#

I HATE that lights just start 1v3ing fuking EVERYONE you are suppose to be quick, nimble get a kill and dip pls nerf ANYTHING light

torpid sky
dense ocean
#

day 105 asking embark
let console players able/disable HUD

valid canyon
#

CAN WE PLEASE FUCKING NERF M11

umbral swift
#

M11 isn’t even remotely close to overtuned, let alone overpowered.

mighty cedar
# torpid sky Piss elo = not good at the game. it has nothing to do with rank😬

Read my sentence again, dumbass🤡

@mortal notch bro just asked someone who clearly said they dont give a shit about ranked if he plays ranked. Light players are actually a joke with their inability to argue, read or think.

I get it. You play the class with the easiest gameplay, but atleast use your brains when trying to defend your piss-easy playstyles

raw thicket
#

oh my god bro let it go you are stuck in silver

sudden sluice
#

Day 2 Asking for middle east servers

thorny lynx
#

Solid work!

mighty cedar
lime quest
#

If y'all arguing about light having a skill cieling y'all cooked.

earnest ridge
#

nice ranking system Im gold with my friend and we are playing against diamonds

raw thicket
# mighty cedar bro actually cant read 💀

well you are currently being crushed by one of the weaker light weapons which actually has some counter play: stun gun , glitch mines , charge , winch. Even good aim will easily shutdown a sword as dash is lackluster and easy to predict and keep pressure on compared to something like cloak. If you are really struggling against sword play charge on heavy but that might be too mechanically hard for you since you are already being shitstomped by lights in whatever piss elo you are stuck in.

hardy forum
#

brother man how am i as a cl-40 player with no aim supposed to hit a headshot from 30 or more meters away? i wanna do my challenges but im le doo doo garbage

stone halo
#

Thanks to the AIO

we can now see that the heavy class has more DPS than the FLIPPIN MEDIUM CLASS (with every gun btw)
BUT 100 LESS HEALTH
WTFF?????

celest forum
#

If there is a question or suggestion that is consistent and well voiced but there are 0 intentions of doing said things embark should tell us so we don't keep repeating ourselves and spamming

crude saffron
#

buff the damned cerberus

nova osprey
#

Heavy Minigun Specialization:
Does 1 damage to people on body, 2 on headshot.

Does 50 damage to arena, and has 250 rounds
Has a 90second cool down and can’t be cooled down until all 250 rounds are short

Shoots 50 rounds per second

mortal notch
# crude saffron buff the damned cerberus

Looking at it statistically it’s pretty hard to buff it does need small buff (maybe fire insta prox) but buffing dmg or making the prox stackable would fuck the breakpoints

left warren
thick sorrel
valid canyon
#

why am i getting lazared by a close range gun (m11) from 75m away it’s supposed to be close range not the fckn xp

mighty cedar
foggy ginkgo
#

Dead game so sad 😭

tacit patrol
#

Heavy+Heavy+Heavy is new meta! I'm calling it rn

Triple Medium 🙅‍♂️❌
Triple Light 🙅‍♂️❌
Triple Heavy 👍✅

People complaining about light have no idea that heavy even exists as a playable character ngl

remote leaf
#
  • Add a note system to friends list (10 char max or something)

  • Make a in game messaging system (I play PC and have discord, but some of my friends are cross platform and don't have discord so its hard to sync up and get into a lobby without communicating)

  • The in game inbox/notification bell could list "missed game invitations" that way you know that a friend was trying to play with you (as it stands now if you miss a notification because you're afk for a second or in a game there's no way to know that the invitation was missed)...

Overall the social part of this game needs some QOL updates and I am sure that's low on the list because we have things like discord and other social messaging platforms. However, I think that with some simple QOL updates the social tab can be complete.

reef jasper
#

NERF CHARGE AND SLAM

red arch
#

agree ^

also what is the point of feedback chat when it has now devolved into argue about opinions

modern wedge
lime quest
# hardy bridge Triple heavy when glitch nade

Lights can counter heavy :L

EDIT: @stray wing Movement isn't an issue in the game. ability utility on lights and damage output on heavies is 😛 Mediums literally got the short end, defib had a massive nerf and Lights/Heavies just get constant buffs xD

left warren
remote leaf
mellow geyser
#

Light double barrel is not fun. Why would someone think it is?

wispy ivy
toxic pewter
stray wing
#

Please dont remove all the movement tech (at least if they are Not entirely gamebreaking). They are just fun and inverses the skillceiling.

reef jasper
#

NERF CHARGE AND SLAM AND FAMAS

vague dune
#

A replay system would be nice

lost sierra
fringe schooner
tidal shale
#

Proposed changes:

  • Remove the game from Steam 🙏
lime quest
#

The lack of thought is somewhat dangerous 👀

  • Give Revolver 8 shots.
  • Base Melee damage greatly increased and/or all classes get dedicated melee slot alongside weapon slot.
  • Lights only get 1 Nade per item, i.e. Frags.
  • Remove AOE from Heavies melee attacks.

If you're scared of Kernal Level AntiCheat just stop using internet.

analog fog
#

bring back more limited time game modes with exclusive rewards like the Western Mode or the Heavy only mode. those were so much fun and challenged me to play other classes/loadouts than i would normally choose.

tacit patrol
gritty jetty
#

Stop using kernel level anti cheats.

Increase fan gain by 2x

thorny parcel
#

I love the game but please fix the horrific bugs.
My inputs stop being read. Sometimes I get locked into running one way (this is the only game that does this to me), my game frequently freezes and crashes in the main menu.

Just a terrible QoL

valid canyon
#

now u see how light players feel except with all other classes and can we get rid of fucking winch the whole point of a light is to outmaneuver them but we can’t do that bec as soon as we do we get pulled straight back and get obliterated bec heavy has fckn no skill flamethrower that has insane dps and range and the SA

smoky gust
#

i think we have reached a pretty decent balance spot

there are still a few cases that should be improved on imo (like stun gun vs melee for example)
but overall i think we have had a lot of good changes

graceful sonnet
#

In my opinion we have to delete the flamethrower from the game

woven wasp
#

Charge and Slam is overpowered for its ease of use. The skill required and instant damage is my main bug bear.

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

mighty cedar
wispy ivy
tardy tundra
#

I think myself and other players would appreciate club contracts xp rates being more diversified to encourage completion of harder tasks for more xp, stock 1500xp per contract doesn’t make that much sense to me.

merry totem
#

How about adding old man and old woman faces for us elderly gamers. Down with ageism.

red arch
shy sphinx
#

Ranked power shift next season would be good. It would hopefully stop people from using it.As just a contract mode and actually do the objective of that game mode. Which then can be really fun.The reason why I say this is the marvals game is really popular right now And that game is just a copy of overwatch. And mpower shift is literally the same type of game mode too So if we have a good structured power shift mode in ranked. Could also get some of the marvel's players. Officially ranked cash out.Would still exist is a different type of ranked mode. The badge and top rank could be sapphire

graceful snow
#

Pls fix Bernal. 8/10 cases we sucessfully wipe the enemy team we get pushed by a third or by the same team while running with the vault towards the cashout. Most times you have to walk 150-200 meters without any major ropes or jumppads knowing the team you just wiped will most likey spawn on the cashout. It is so incredible frustrating

opaque glade
#

Please release a carnival inspired skin like we have for the lewis gun 🙂

lapis bridge
sharp latch
#

Hey Devs - it's been said before but bringing it back to the top - please allow for makeup AND body paint (tattoos). 50hr+ into the game playing with my husband almost everyday, and I'm aesthetically loving every part of finals but this is such a legit pet peeve!

atomic cape
#

Will there ever be a replay system? Don't know if it's possible but would sure help combat the astonishing number of cheaters and also just to get better

merry totem
#

Great call and I know! It's what inspired my request. xD I'm checking it now, though. I was thinking pretty old... like old. EDIT: Yeah, captain ironmark is pretty good as is. thx for the reminder. lol... Twenty bucks later I have an old man face. Embark knows what they're doing. Fortunately for us both, I'm happy to support the game.

elfin dock
#

embark if u dont buff stuff ur game might die

stray wing
#

I beg you embark, please let the movementtechs stay, they arent Even a huge advantage, they just increase the skillceiling, pls let them stay

young minnow
#

why am i going against 3 stack diamonds as a solo plat cmon now

fast yew
#

The model 1886 has a slow reload animation you shoot one round it reloads two also the inspection animation is a bit broke right now its a minor inconvenience

proven crown
#

The whole jumppad the cashout station to the next floor is SO stupid. How does that make any sense?

Please also buff lights weapons - they're supposed to be glass cannons but they've got no cannons

icy marsh
#

Fix the spawns - fix the matchmaking - make a solo que ranked playlist. Add basic broadcast and replay functions. Game is fixed gg.

quartz dirge
#

light needs to be a counter to.. uh… heavy ✅✅✅ make light unkillablr if ur a heavy but light kill heavy in 0.0001s and deal no damage to medium at all thats my take as a silver player in this game oh also nerf Dash cuz I can’t aim and buff famas cuz it’s burst weapon and I think it sucks oh and we can make winch have no cooldown thanks oh and while ur at it being back the wheel it was fun to spin and get rewards every day and I really liked Las Vegas it run very well pls add more intensive maps to the games and finally nuke m11 because it’s too op no recoil infinite ammo and range and is a laser we can’t have that

lime quest
#

Light mains asking for a buff is actually surreal, least Heavies just troll you all instead of nagging for buffs xD

@icy marsh Bro probs a light main and wasted a 30min cooldown to write a brainrot comment.

merry totem
# atomic cape Will there ever be a replay system? Don't know if it's possible but would sure h...

Probably would be asking for trouble, but seeing people repeatedly request things like a replay system (I'm in that group), I wonder if it would be too dangerous to disclose some of the technical challenges you face on your back end. Just to make The Finals possible has been an incredible feat (destruction, so much server-side). If you said, yeah, replay and things like massive player counts are longer-term goals but more challenging for now than people realize, it might pre-empt some players' wishful thinking. (So we can get back to requesting and complaining about much dumber stuff.)

flint goblet
atomic cape
woven dagger
stray thunder
#

Fix your matchmaking!

And I mean fix your matchmaking.

If you soloq the game is a disaster.

Fix your matchmaking!

stray wing
#

PLEASE! Dont take all our movement techs. They Are fun, they make the Game more interesting. I dont care if Heavy have the gooship, or medium their dupplejump / gooboost with the dematerializer, or light their grapplinghook tech. These techs arent oppresive or smth, they increase the skillceiling

river plover
glass sequoia
#

Pls give KS23 a sight that is all, thank you.

fast yew
#

This game is good I don't think much needs to change I've been playing since season 1 the only problems are matchmaking server lag at random and respawn locations and timer

neon yew
#

Seriously guys, these incessant crashes and performance issues in the game are going to make me uninstall it again. And this time it will be for good. I can play Elden Ring, Armored Core 6, Baldur's Gate 3, Sons of the Forest, Doom 2016, Doom Eternal, Mass Effect: Legendary Edition, Dark Souls 1-3, Valheim, I have NO problems with any of those. No crashes, no stutters, nothing. But with Finals I have a dead stutter every 15-20 minutes, as if the anti-cheat is checking something, and then get random crashes for no reason. Sometimes it's a GPU error, other times it's just some cryptic bullshit, and sometimes it crashes while the anticheat is still "waiting for game". And that's not to mention the times my PC completely blue screens. And this ONLY happens with Finals. NO other game does this. S-tier coding and dev work, 0/10 would recommend.

Edit: This is happening on a Ryzen 5600 with 32GB RAM, a 12GB RTX3060 and an NVME SSD, so my PC is fine.

burnt notch
#

show team loadouts button sometimes only shows one teammate's loadout.

lime quest
sage kite
#

nice

gritty jetty
#

let people who shower obtain sponsor rewards

dreamy ore
safe quarry
#

made a post about some changes for defib. wanted to get some more opinions as i feel its a legitimately good change. the TLDR is let us toggle not being able to get defibbed but keeping manual rez the same so we dont get panic rezed in the middle of a cluster fuck. And maybe instead of sickness, being able to dmg and deny the rez buildup. https://www.reddit.com/r/thefinals/comments/1htnv4n/embark_please_let_us_deny_defib_revives/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

terse plinth
#

Stun gun range reduce to 3m

vestal prairie
fleet socket
tiny silo
#

They should add twerking to the finals

simple grail
#

i think they should ngl @light wagon

gritty jetty
#

Allow shower havers to be able to get fan rewards

light wagon
marble hearth
#

Thank you for spawning me 200 meters away with 15 seconds left

echo urchin
#

Some of y’all need this

mellow geyser
#

Oh. I don’t want to play MandK players. So stupid.

quick coyote
#

finalsfuckingsucks.gif

spiral valve
#

They’ve killed all the fun aspects about the game, it’s becoming hard to want to play it

queen shale
#

can we get actual updates, it feels like the last ten updates besides the new season coming out have been new items in the store. i genuinely love and enjoy the finals. its the right amount of chaos and competitiveness in a game to be great but there are genuine bugs and balances that need addressing. your spawns are actually fucked and have been for two season but it seems like all you can be bothered to do is update your store

tacit patrol
lunar stirrup
#

i have two requests to change for sniper players please c:

  • show little noscope icon in killfeed if kill was a noscope
  • PLEASE ADD iron sights / no zoom red dot scope to sniper i know its a very random request but i love playing close range sniper so please consider thanks :)
sonic arrow
#

GODDAMN THE LH1 HIPFIRE IS SO BAD

safe quarry
lost sierra
stray thunder
#

Seriously, fix your matchmaking.

hug_friend

midnight aurora
#

remove stun gun it has no place in a high mobility game

cyan pawn
tepid summit
#

let me wear hats with poncho, i want to make clint eastwood

upper bridge
valid canyon
#

can we get a better anti cheat cuz why am i losing rank bec of ppl cheating in ranked?

torpid pine
wraith mortar
#

This meta is absolutely garbage. All Light invis LH1. You nerf the pike twice but don’t even bat an eye to the LH1? Been dominating the past 2 seasons

midnight aurora
cedar breach
#

bengal makes me lag every fucking time can we stop putting maps in like this? kyoto for the last two seasons and now this

uneven dagger
#

It’s Bernal and it’s great shush now

stray copper
#

This game feels boring now… I feel like I’m in this locked state where I can only use certain things because there’re good. Like I get that lights for the longest time needed a buff but it shouldn’t have been done by nerfing the other classes. If we keep nerfing this game will be dead in no time. It’s time to buff everything back to the way it was! Pull a marvel rivals if you will where if everything is good then nothing is considered broken.

distant zinc
#

Yall gotta fix the way ranked placements work

vestal prairie
#

Defibs need another fat nerf kills still have 0 value when there's 2+ mediums

queen shale
#

nah, its fine where it is. if you are still having issues we need to look at you just going to play cod

small crest
#

Maybe an update where the heal beam cures respawn sickness. Having it as a means of promoting team work more and survivability, if only brief depending on how many enemies are there, to happen more often? Cause, man, respawn sickness leaves you completely vulnerable for those two seconds if you get revived in a terrible place.

torpid quarry
#

They should reduce RPG self-damage substantially

young jetty
round hornet
left bluff
#

Season 6+ Suggestions:

•Prioritize Balance & Bugs
•Remove Terminal Attack
•Remove World Tour & give emerald to Ranked
•Replace Private Matches w/ Custom Games Lobby
•Use Quick Cash to test changes
•Add Club Matches & Leaderboard
•Put rest of maps in PowerShift
•Add either a TDM or Free For All mode

Thoughts:
Been playing since Season 1 & think balance is main thing ruining fun. I'd rather wait more for better balanced teams; other than instant games that are steamroll or be steamrolled. I only play PowerShift, because as much as I would like to enjoy Quick Cash or Cashout, it sucks as a solo player; especially with the 3rd partying. Even watching streams a lot are just chilling it's so one-sided; which doesn't advertise the game well. I like new modes, but TA just didn't fit. The maps got to be crafted specifically for it or it doesn't work well flow wise. Doesn't make sense to keep it around if attention would be better spent elsewhere. I understand what was trying to be accomplished with World Tour, but It's odd having 3 modes roughly the same; just splitting the player base into a mode that could've used Quick Cash to serve the same purpose. Except it's worse, because you limit maps. Makes core identity of the game look lost. A test change I'd like to see; is teams earning the amount they hold it for & a bonus to those who hold it 100%. Incentivizing more stealing & not rewarding those who steal last sec. Custom Games Lobby where people can change game settings (no throwables, no gadgets, etc) would be a great way to improve community. Could create/join public or private rooms that players could regularly meet up, make friends & join clubs. Then partake in Club Matches & see who the best club is. More maps added to Powershift would be greatly appreciated. TDM or Free For All would offer the space for warmup or those who dislike objectives. Otherwise, right now the features don't tie together all that well & barely stand on their own decently.

main knot
#

Season 6 suggestion. Give us ARC RAIDERS. Maybe with Better server this time.
And without fkn crossplay console/PC shit.

chilly gazelle
#

give us an aiming plaza

hard magnet
#

Line up the end of a quick cash with the actual timer, this is like the third or fourth time i've asked

Also, in ranked, allow swapping to reserve in round, that way certain strategies can be better adapted to.

pale cobalt
#

Can you guys add a solo gamemode sometime BEFORE THE NEXT SEASON! your updates take way too long to add new stuff, and I don't want to solo queue one more time because of how trash all of my teamates are. Your game is unplayable without friends who also play it, and you DONT have a solo mode by SEASON 5?!??! like what are you doing

worn hamlet
#

fix the insane lag

icy marsh
#

Fix the spawns. Ranked is a joke right now

wraith orchid
#

pls give us more balance changes in general

also pls make the casual modes endless or at least one endless mode bc some of us play for the fun and not for collecting wins.
its mad annoying to have to go through literall min 3 minutes after a match ends until you are in the next one. just a waste of worthy time

distant zinc
#

Add a duo mode

gritty jetty
#

Remove eac

buoyant ingot
#

a solo gamemode is needed
I hate getting silvers on my team in world tour who do abso;utely nothing
and I keep complaingng about my teammates
That's when I realize that if there was a mode with no teammates, life would be good

tulip steppe
#

I’m seriously hating the spawns in this game. Like at least spawn the enemies far away enough for us to plug. Like wtf is this? F this game.

hard magnet
#

Please add cosmetic compatibility between the L. E. Demon Facewear cosmetic and literally any Cowboy Hat Headwear. Embark I've wanted to make a cyber punk cowboy with the L. E. Demon mask since Closed beta 2 I beg of you

soft rain
#

maybe try to make players have fun and fix this bullshit matchmaking?

worldly tulip
#

Buff Cerberus

rustic nebula
#

Man that matchmaking is so off… I’m being paired against emerald players when I never ranked above silver

pale cobalt
wraith mortar
ionic panther
#

I propose a change to the cl-40 where if you hit yourself without hitting another player the self damage inflicted is decreased compared to shooting yourself and another player. Similarly to how Soldier in TF2 functions.

burnt notch
#

id really like it if we could equip different player card backgrounds for each contestant

umbral swift
#

M11 isn't even mildly overtuned, let alone overpowered.

echo urchin
#

So did they change jump pads so you can’t place them if an enemy is standing over it? I used to send heavy sledges flying by placing one under and now it just doesn’t work.

Also, since when do people fall perfectly in sync with cashouts after you demat the floor beneath them? That used to stop a steal and now it does nothing.

echo bronze
#

I dunno if this is known, but the hair from the Soul Survivor set does not appear correctly in player cards, or the in-game billboards. It looks like part of the model is culled out of the preview for some reason, so the player looks like they've got stringy, thin locks of curly hair. Not sure if this happens on all platforms, but it looks bad on PS5. I can't upload media, but I could link to a screenshot, if needed.

pallid temple
#

can we PLEASE get a BEE head as one of the geometric animal masks? I would love that

unborn garnet
#

Server update when

onyx crystal
#

Something needs to be done about spawns, teams should not be able to spawn from a line directly to the cashout, when the cash box is 60 metres away.

drowsy quest
pale cobalt
quick coyote
sharp scroll
#

give us the option to set a least perfered map. All it needs to do is slightly weight the random map selection. Anything to play Kyoto a little less.

fiery gull
#

Add one shot head shot

soft rain
vocal bloom
#

these spawns in quick cash are absolutely unbelievable how is a wiped team spawning right next to my team?? it’s basically a team death match

edgy needle
#

No-one queues for anything but quick play on my side of the globe, I can't fill a contract to play Bank It or World Tour when I'm searching for 10+ minutes to no avail. I'm often working during peak periods, it's a bit of a slap in the face not to be able to earn something that's out of my control and is less of an incentive to drop money on this current BP.

winged wadi
#

nerf slem,nerf famas,nerf hammer,nerf m11,(((MEGAnerf LH 1 million gmg ))),nerf hook heavy,nerf all lights ,nerf (((SH1900 DMG in THE Ur AZZ)))
Baff pike
small nerf blades

And alWays good balance

keen bane
#

having auto marking with steam recording content creation

maiden shell
woeful plank
#

Why is my respawn timer this long embark fix your damn game

vale niche
#

toggle and or press to mute in voicechat feature ingame would be very helpful for when I want to open mic chat with my team but I have moments of talking to stream chat and I don't want to hotmic my team. Sometimes I dont want to have to press to talk since in ranked i'm talking to my team ALOT.

slim moth
#

does anyone have experience on Xbox trying to let their kid join with parental controls on

last saddle
#

So... if you have a 4-stack of people all in the same club DONT MATCHMAKE THEM AGAINST A TEAM OF FULL RANDOS. jfc thats so annoying to face. At least have it face one other team in that.

Also, after a certain point, the game really needs to not matchmake people into certain games. Or remove getting hit by a loss when tossed into a game midway through. It's just a guaranteed loss.

short widget
merry totem
edgy needle
unborn garnet
#

Server update when

bright oasis
maiden shell
fierce valve
#

GET RID OF ARM TIMER ON C4

valid canyon
#

m11, lh1 are actually perfect balance on how a lights dps is supposed to be at so instead of nerfing them why dont we buff other light weapons to there level

edgy needle
signal basin
#

After LH1 nerf, After XP nerf, after V9S nerf, after Sword nerf, Knife nerf but holding right clic, now people wants an other weapon nerf on Light ! LH1 AGAIN AND SH1900 ?
What a joke for a 150 HP class. Do you have any idea of how hard it is to use the SH1900 properly ?!

maiden shell
rustic arrow
icy obsidian
#

Slide sound bug where the sliding sound is stuck on the player doll, repeating over and over and over, its so loud, it happens so often, 1 of 3-5 games, its unbearable, and unplayable, im going insane.

neon yew
sudden merlin
#

Ps4 needs a texture and game quality patch

unborn garnet
#

Server update when

icy marsh
#

I think game is great but the spawns are broken in ranked

next timber
signal basin
#

Gimme back my old dear XP please hug_friend

terse plinth
#

Srlsy? Turret is shit. It can be countered by 9000+ ways

valid canyon
#

hear me out guys so we have ranked ternimal attack and we get amethyst skins from it, world tour and you get emerald gun skins from it, ranked cashout for ruby skins and ramked powershift for sapphire skins

tame halo
#

give the defib it's old timing back and/or give those revived full mag, since they already fucked it so much with the loadout sickness. Bonus, make the Heavy GL impact like the Medium, and glitch greenade too.

dusk sable
#

Embark please take tdm out of the game, this is not what we signed up for.

slate vessel
#

Powershift needs some item adjustments pretty much every game I play I have to use area of effect because the platform gets littered with anti grenade and turrets, I dont want to have to use area of effect because its also really annoying for the other team

icy marsh
#

TDM with regular guns and stuff would be great warm up mode. Please add that permanently and rotate through different sectioned off areas of different maps.

edgy needle
gritty jetty
#

Let casual players have a chance at getting at least the mask for the sponsor

limber iris
#

Things that detract from my experience every time I log in to play

  1. why do we have to wait several seconds to change loadout after dying
  2. need a way to see more info about the enemy players in my lobby like: be able to click on their name and see their banner (level, rank, elims)
  3. need ability to see any of the above info about people from friends list
  4. why do invites disappear after 7 seconds and leave no notification
  5. no death replay cam
    These are all negative things that I run into every single time I play the game and actively frustrate me about this great game
hard magnet
#

Fix bullshit matchmaking, and buff light

unborn garnet
versed hazel
#

delete kyoto and rever qc spawn changes. also not sure how this is even possible but i just got put into a separate match from my trio on a team by myself with the game indicating that they were both disconnected but they were just in an entirely different match but we could still use the in game chat to talk to each other

quaint spruce
#

imo they should prioritise buffs over nerfs (except when something is blantantly op) bc if they only nerf some weapons will never be good

pine otter
fierce valve
#

Bring back Solo Bank It in private matches

thorny socket
#

Solo bank it as its own game mode

onyx crystal
#

bring back solo bank it

upper lily
#

3v3 skirmish on different partitioned off parts of the maps

proper chasm
#

I'm not playing this game again until invis is removed and the shotguns are nerfed

slate vessel
crystal umbra
#

Crazy how when games starting going free-to-play everyone started being less greatful and started being critical.

It's a damn shame AND high-key corny AF to me.

unique wasp
dapper anchor
#

im begging you devs please make ranked barable

stray wing
#

I would love to See, if more movementechs would be left in the game

astral nexus
#

There surely has been someone who has suggested this already, but can we get a chat whisper-function? 🙂 It's so hard to talk to people you've made friends with in game...

flint torrent
neon yew
# flint torrent i have the same specs and i havent crashed that much, i agree that its a laggy s...

Done all that, deleted EAC completely and reinstalled it, reinstalled Finals from scratch, the only thing I haven't done is reinstall Windows. And honestly, if I can run literally everything else perfectly fine (been playing Armored Core 6 for 4 hours today already), I'm not going to reinstall Windows just to "hope" it fixes the problem. The game even sometimes crashes on launch while EAC still says "waiting for game". More things related to us not having local servers? Possibly. Stupid? Definitely. Oh and also, Elden Ring and Armored Core both use EAC so what's wrong with Finals? This also seems to have started with season 5 so 🤷‍♂️ Except the UE5 crashes that's been there since forever. It often even crashes when I quit the game... I've even disabled AMD's version of XMP which I can't remember the name for since some say that helps. Made no difference either.

reef jasper
#

plug meta is the worst ive seen this game at

playing cheaters way too often

top 500 should be only able to play each other, them living and breathing the game is not the rest of the player base issue

ashen hare
#

Jaman !!! Jaman jaman

upper bridge
delicate notch
#

Quick cash is unbearable, it's an annoying never-ending sweat fest now. Team wipes mean nth now, pretty much everything means nth now. I am also not a fan of being able to change your class mid match. On powershift I get it. But not Quick Cash. I would like you to revert all changes you have made to it. The matchmaking needs also work imo. Very often I see teams that either get utterly obliterated or absolutely dominate.

Also: The last played with section. If I play with someone that I encountered two tournaments in a row and want to send them a friend request, I simply can't. The menu doesn't show the player because the amount of players being displayed in the first place is very limited and despite knowing their club and their name I can't search for them. Give us more options to find players we encountered.

reef jasper
#

plug meta is the worst ive seen this game at

playing cheaters way too often

top 500 should be only able to play each other, them living and breathing the game is not the rest of the player base's issue

stark pilot
#

Buff the stun gun: When someone gets hit by it, they should not be able to fire. Make ranged weapons behave like melee weapons—if you're hit, just put your hands down and wait to die.

I've tried using goo, barricade, or shield quickly to counter, but I still lose because the stun duration is too long. My opponent can just walk around and find a way to shoot me while I can’t do anything, just because I’m playing melee.

The stun gun has been changed multiple times, but it still feels like melee players are at a disadvantage. Is that fair?

Also, Charge and Slam damage is higher than most melee weapons—how is that fair? I think Charge and Slam also need a buff, like being able to hit an opponent from 20 meters away.

As for mines, buff them so they can't be destroyed by bullets. Everyone should have to take some damage to cross a minefield, just like melee players do.

No one seems to care that melee players have to take damage just to destroy the mines have be seen.

Please, make ranged weapons and players experience the same kind of ridiculous situations that melee players face every day in this game.

slate vessel
#

I agree melee has so many counters but people still find a way to complain about them

quaint spruce
sudden sluice
#

Day 3 asking for middle east servers

rugged temple
thorny lynx
chrome basin
#

So we are giving out ruby to people who que with cheaters now? Roselover has s4 ruby when he keeps on queing with cheaters. Great work embark. The bot is getting boosted and can barely win with 2 cheaters on his team

quaint spruce
thick sorrel
#

The Patch Notes The Finals needs 5.3.0 5.4.0

  • No Rank Showcase in the beginning of the match
    (you see 1 Diamond team and you have 3rd party right from the start)

  • Fixed Spawn Distance to 100-150 Meters

  • Wipe penalty increase from 10% to 20-25%
    to mitigate 3rd party

  • Plug bonus reduces from 30% to 20%
    to reduce the impact of plug only playstyles

  • Merge World tour and Ranked to 1 Game Mode and keep both rewards (emerald/ruby).

  • Move Powershift and Terminal Attack into Limited Time Modes

  • Change Quick Cash to classic Cashout Rules

Charge & Slam

  • Rework or cut damage in half
    Winch Claw
  • Rework or slow the catch and pull animation down

Model 1887

  • Wider and randomize spread - perfect cross really?
    Famas
  • Slightly increased recoil
    LH1
  • Slighty increased recoil
    XP54
  • Damage increase from 16 to 17

Stun Gun

  • Rework so you've to HOLD it, so you can't shoot your primary
    this way it becomes a team gadget and the counter would be, stick to your teammates
signal basin
cyan torrent
#

not sure if it’s a mouse issue but there seems to be some bug that stops the sword lunge animation short, so many times yesterday i’m holding right click and it starts and stops the animation multiple times not letting me attack properly

tame halo
echo urchin
#

Delete defib: make it so the heal beam can defib by spending a whole charge. Buff the heal beam rate and max health regen, but make it so a person can only be healed by one, and no one currently healing with a heal beam can be healed.

abstract rapids
#

embark pls add actual rewards for lvl70-100. mad disappointing rn and grindy as fuck

paper garden
#

I wish they'd show the player card on the Expression menu so I know what the intro emote will look like on the player card. The intro is only shown once per match. But the player card is shown every time you kill someone (so also once per match q.q) and therefor it's way more important.

cyan crane
#

Shouldn't Cerberus also lit your own/your team's goo on fire?

tulip steppe
#

Day 978 of asking for spawn fix in ranked/wt.Yestersay in the final round we wiped a team and started to deliver the vault to the cashout station and these mfs literally spawned behind us, giving us no time to set up the station. They, of course, wiped us and we spawned 200m away. This happens way too often. You either spawn so close to a cashout or spawn so far away.

waxen grove
#

At this point remove heavy class ffs. The only thing powerful that heavy has left is the class name. At least revert the lewis and m60 damage. Any other ar's or smg's have higher ttk

naive fulcrum
#

please remove this cash total challenge, it's extremely tedious and takes far too long outside of ranked and world tour, even within ranked and world tour it's just very time consuming without actually having any difficulty to it

wind reef
frigid cloak
quick dew
#

the finals mobile

viscid sable
#

BUFF mediums melee weapons NERF lh1 and model

wraith orchid
#

pls give us more balance changes in general

also pls make the casual modes endless or at least one endless mode bc some of us play for the fun and not for collecting wins.
its mad annoying to have to go through literall min 3 minutes after a match ends until you are in the next one. just a waste of worthy time

woven grail
#

Some idea to help with queue times / tightening match-making in ranked, though I haven't reflected on it too much: How about merging World Tour and Ranked into one i.e. have only one tournament mode that has both the Ranked reward track (rewards based on skill) and the World Tour reward track (based on playtime)?

steep hill
#

FIX THE FUCKING MATCHMAKING, 4th time in a row got challenging match in which i got fucking knocked out first roung

pine raft
#

an indicator to see if the player who killed you was using thermal vision, feels almost like recon senses is back when you get constantly shot while cloaked and far away. maybe similiar indicators for other effects if there is any but doesn't come to mind.

fast yew
#

They just need to add skill based match making

wide temple
#

so it s normal to spawn the enemy team on the vault point????/ idioot game

smoky gust
#

having more than 2 teams frequently causes problems
issues that i never really get in power shift or TA

i would love something that plays more similarly to quick cash or cashout, but in a 5v5 format
which could work incredibly well with the wave respawn system we got for quick cash

spice dagger
#

the grapple is probably my least favourite thing in the game, its just annoying

surreal meadow
atomic cape
signal basin
# tame halo Less loadout sickness is good, but giving Lights 66% of it's hp on revives, whil...

It's an in between, one side you reduce the penality and the other side you force Medium to use the defib with their brain instead of hard revive.

Anyway, Embark are you aware that we die behind cover 50% and more of the time ?
Cover = Dash behind a wall and die. Run close a door and die anyway. Everything 'cause of the netcode. Bring me back on BF4 and the poor netcode/tickrate at the release @uneven nexus

uneven nexus
naive fulcrum
#

it's a weekly challenge, most players should be able to reasonably complete it in that time, and even if you are under the group of it's something that should take a season to complete, it's not challenging, it's just tedious and locks players from getting the skin who otherwise have completed everything else, on top of that it funnels players into ranked and WT even tho a majority of the playerbase sticks to the casual gamemodes such as Quick Cash, Bank it, and Power Shift, you simply just do not make enough cash in those gamemodes, it's just poorly designed, it's not a matter of me thinking i won't complete it

nova solar
#

Ruby sledgehammer season 7?
Please 🥺

visual wave
#

The fact that power shift wins don’t even add towards the 1,000,000 cash total challenge is silly.

untold hazel
sonic arrow
#

Are we going to use patches to fix the goddamn meta or continue fixing irrelevant bugs?

stiff forge
#

Quality of Life Improvements That Would Make the Game Better

  1. Custom Crosshair Colors for Sights
    Being able to customize crosshair colors of sights would be a big win. Let us pick from an RGB slider or pre-set options, and add controls for brightness and opacity so the crosshairs are always easy to see, no matter the environment.

  2. Control Over Music Tracks
    Music controls would be a dream. Skipping, pausing, or even repeating tracks would be great, and being able to make custom playlists from the game’s music—or integrate with Spotify or something—would take it to the next level.

  3. Different voices for faces that are already unlocked
    It’s kind of dull when different character faces have the same voice. Adding unique voices for each one would make characters feel way more personal and less repetitive.

  4. Text Chat for Console Players
    Console players need text chat, especially for crossplay. Pre-set messages could help too, and having options to mute or moderate chats would make sure things don’t get out of hand.

  5. More Graphics Settings for Consoles
    Why not give console players more control over graphics? Options like anti-aliasing, texture quality, or even post-processing tweaks would let us choose between smoother gameplay or better visuals.

  6. Full Button Remapping That Works Everywhere
    Button remapping is great, but only if it’s done right. If I switch L2 to L1 and R2 to R1, the game should update everything—menus, emotes, everything—without breaking. Consistency is key!

  7. Profile Pictures in the Game
    It’d be cool to see profile pictures in matches or on leaderboards. It’s a small thing, but it makes everything feel more personal, especially for console players.

  8. Platform Icons for Players
    Showing platform icons (like PS, Xbox, or PC) next to player names would be a nice touch. It’d make crossplay feel smoother and help us coordinate better with teammates.

  9. Customizable HUD and Ping System
    We should be able to tweak the HUD and ping system however we want—resize it, move things around, change colors, or even adjust the style. It’d make everything way more accessible.

  10. Save and Share Custom Settings
    Saving custom setups like controls, HUD layouts, or graphics tweaks would be super helpful. And if we could share these setups or download ones from the community? Even better.

high widget
#

Stop sticking level 8s with level 70+ in world tour, please and thank you.

thorny lynx
pseudo breach
#

When can we expect an actual update again?

slate vessel
eager shard
#

make a survival game first person

uneven dagger
#

Thanks for all the work you’ve put into the finals, though slow and steady and even with the occasional mistakes the devs have only been adding onto the game since launch, keep devs happy, it’s nice to see that they get time off

thorn kelp
#

Ngl, it'd be a meme if the devs released a new season with things they vaulted/fixed all back together

  • Brought back the Lockbolt locking onto objectives

  • Brought back The Dead Go Boom

  • Brought back Lights Out Las Vegas

  • Added every map to Powershift

Etc...

latent niche
#

THE MORE I PLAY THIS GAME THE MORE FRUSTRATED AND ANGRY I AM THAT YOU CAN'T SAVE OUTFITS.
THATS BARE MINIMUM, EMBARK, IN A GAME WITH COSMETICS.
I CANT EVEN APPLY ALL FOR STICKERS AND CHARMS I DONT WANT TO HAVE TO SPEND 20 MINS TO RESKIN MY GUY WITH THE THINGS I PURCHASED WHEN I WANT TO BE P L A Y I N G INSTEAD.

quaint spruce
remote leaf
#

Can we all agree that this shouldnt be a thing?

pseudo breach
# torpid sky s8

This was my guess as well. Can't believe the amount of fuck ups Embark allows. I mean jesus, the heal beam still doesn't always work, running and shooting still fucks out every now and again. At least they release bullshit skins every week to fool the players in to thinking they're fixing the game and god awful anti cheat

terse oxide
graceful pike
untold hazel
valid canyon
#

bro why the fuck am i losing rank for 3rd place?

nova osprey
dry wraith
wide tangle
#

is it just me or are there like too many hackers these days? do you plan to do anything? or just keep nerfing the 1887 model?

wraith gale
#

I would like to be able to refuse a revive, especially when I'm changing weapons or I'm on my Medium and I NEED to swap to the data reshaper.

fleet socket
sonic arrow
#

Can we get sonar grenades back on medium

covert nest
#

After playing a match you get the results screen, but there is a limited timer how long you can chat with your teammates. We are talking 10 seconds or less. This is such an annoying QOL error, you might want to discuss for a minute after the match but nope you cannot...

languid valley
lime quest
# remote leaf Can we all agree that this shouldnt be a thing?

Quick and easy fix could be that Practice areas are local host only, rather than trying to find space to create a server (from my understanding).

Private Matches should be same too, local/p2p. Less resource then for Embark, more resources for their own service.

muted crater
gilded hull
distant oar
#

Vro I'm not complaining Abt something that happened to me necessarily but some poor silver 4 just lost rank score against fucking Balise and Brendy (#1 and top 20 in ranked rn). Idk for sure but his time was a decently high seed (higher than us) and they didn't qual 😭😭😭. I'm a plat so it makes sense to get matched against him but a silver 4 is wild vro (55k vs 12k rs)
Note: he didn't seem to be queued in a party so idk why that poor soul got matched like that

visual wave
#

I cannot stress enough how strongly I believe habitual leavers should be severely punished. As in ban their accounts. Disconnections shouldn’t affect players in this way.

Regardless of game mode, if you specifically select leave more than say 5 or 10 times within the span of say 1 or 2 hours, then you get the hammer. If you don’t want to commit to a team-based game, you shouldn’t be playing.

@remote leaf didn’t know abt that, great idea

remote leaf
sour ferry
#

I don’t know what’s going on internally at embark but we seem to be getting less and less content with each season

violet matrix
#

The game has become boring, when will Embark stop being so mediocre and create new events, game modes and club events?

cosmic zodiac
#

Came back to the game after a season hiatus. Bronze 4 in world tour playing with full lobby current season diamond kids lobby after lobby. The fact my casual matchmaking is the same as my ranked lobbies the last time I played 6 months ago is… dumb?

pine raft
untold hazel
#

make sniper distance based damage

bright nexus
#

Fix matchmaking bro it’s actually the worst it’s ever been, I get put against people who have S3 and S4 E1 every game while my teammates don’t even have wt unlocked, it basically requires a stack which is no fun at all if I’m just playing for an hour or so, fix it

mint cloud
#

Hey guys, i found a new glitch/bug while playing a tournament. I was stuck inside a wall and Even After reloading into the match, i could not play and remained stuck. Please fix it.
thank you.

wraith gale
void scarab
#

it seriously feels like everyone and their mum is playing invis light nowadays , the amount of stunguns i have to eat as a heavy is insane..
as a player who mostly plays flamethrower/melee, this is quite unbearable 😭

visual wave
#

I wanna reiterate my previous message about new event game modes.

I keep imagining a 1v3 event, featuring a slightly bigger heavy with more health and a minigun, vs. a team of mediums/lights. maybe make it score based. in the event the 3 all go sniper light, they still have to hit headshots to make significant progress, and they have to avoid the minigun, which should have the range and power to suppress snipers and trace a swathe of destruction through the arena.

Also trying to come up with ideas for game show events that’d be fun and rly shake up matches. Easier said than done though. My faves are low gravity and mega damage.

nova solar
#

Sledgehammer

gloomy cradle
#

Just played a game that felt like half of the kills were grenades. Grenade indicator when?

stray thunder
#

Please fix matchmaking hug_friend

remote leaf
woven hawk
#

My only problem with charge n slam is when we are close to (touching) the heavy we have almost no warning/chance to react; it seems instant.

quaint spruce
hollow badger
#

Nerf deagles

half yarrow
#

Please add the new maps to terminal attack 😦

green field
#

I have some feedback regarding announcers. I think it would be amazing if the in-game announcers could speak multiple languages, such as Polish, depending on the player’s region or preference. Since these voices are AI-generated, implementing this feature shouldn’t be too complex, and it would greatly enhance the immersion and inclusivity for players worldwide.

Thank you for considering this idea, and keep up the great work! happy_friend

ancient pelican
#

need a diamond tank asap

cerulean shale
#

I have encountered a lot of hackers and cheaters when playing WT

sterile breach
graceful sonnet
#

Plss buff SA1216

visual wave
#

Also maybe there could be a special event game mode like cowboys vs. aliens or something, for next Halloween maybe.
5v5 Powershift or ?v? TDM if/when that’s implemented.

One team would get to play with some of the cowboy/western themed outfits and weapon skins, the other would get to play with the alien stuff. I thought about ninjas vs. pirates as well but both of these scenarios admittedly don’t have enough customization options in-game as is to enable much variety between the three classes.
Something cowboys vs. aliens themed would be cute and fun though. If that’s ever a thing the only game show events to happen should be low grav, meteors, UFOs, and/or retro invasion.

stray thunder
#

Especially in WT matchmaking set upp E1 players against players who are still learning the controls. Not a fun experience either part.

proven crown
#

It feels like all light weapons except the LH1 need a Buff.

It's not right that other classes have better weapons than M11 and XP 54. Don't know how it makes sense for heavy to have a weapon like Shak 50 which deletes faster than light SMGs

stone hazel
#

i want low gravity removed so badly i hate this event so much it's so unfun it's only frustrating

remote leaf
#

The obsidion bite skin for the battle pass should have sound to it like the baseball bat does.

cosmic narwhal
#

Day 44 of asking for a ready up button

jade estuary
#

Could something please be done about Charge and Slam, as well as the lack of footstep audio? I was just killed by a Heavy using Charge and Slam, and there was no audio for the footsteps coming from behind me. It's frustrating to die to an attack you can't hear coming. Additionally, Charge and Slam should stop once it hits a target, rather than continuing to be able to hit the same player multiple times. If nerfing Charge and Slam isn't on the table, at least addressing the footstep audio issue would be a big improvement. This problem isn't isolated to Charge and Slam; there are frequent instances where footstep audio fails to work, which is very frustrating.

wispy sand
#

Garden Gnome skin for the Motion Sensor?

queen shale
lime quest
#

Everyone talking about Charge and Slam, I played a few games of heavy and I can VERY QUICKILY tell it's cooldown is WAY TO FAST. Slower Cooldown should balanced it out.

sterile breach
delicate notch
#

Remove defib

gritty turtle
#

Add skill based matchmaking

winter vapor
#

You guys have still failed to put any balance into the game after this time? 7 games with 0.2 kdr teamates.

You devs are absolute dogshit and need an entire new crew.

devout elm
#

do something with fucking m11 holy. Nerf the ammo or rate of fire or SOMETHING its so overpowered

stray wing
#

I would like if more movementtechs would be left in the game, if this is possible

stiff forge
#

And make an option of which class you want to play against, I really can't stand playing against the light class anymore, sorry Embark, but I really can't anymore, this class is a plague in the game

wet sky
#

Sometimes I wish there was a game type where you get medium health/char model, but could pick any specialization/weapon/util. Let the chaos erupt.

night glen
#

The wench claw making you stop your actions is stupid. .... Reloading, get wench clawed, interrupt the reload, automatically start the reload as soon as fully winched (useless action at this time), stand there to die. Figure out a better way, like don't interrupt the action being performed.

torpid sky
low falcon
#

Cerberus needs some tweaks... it excells in fast fire rate and damage over time abilities... however those 2 things work together horribly. Something like making the DoT length stack with more hits would make sense, otherwise there is no synergy between the 2 best parts of the gun.

sonic salmon
#

Can we get of snow please

vale acorn
#

A game mode where you could pick gear off of dead players would be fun.

valid canyon
untold hazel
#

buff lockbolt

gritty turtle
#

Add skill based matchmaking and rework the classes next season

lime quest
fierce valve
#

BRING BACK SOLO BANK IT TO PRIVATE MATCHES

wintry oyster
#

Steam Game Profile Now Please

west light