#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 253 of 1

finite agate
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are those the fucking lamenters

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also im genuinely so bad at bow's travel time that playing sr84 is more consistent (shame)

sudden pewter
finite agate
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black rage (suggesting spear as throw on right click)

vocal flume
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My friend i know how turrets work, in telling you my turrets are crosseyed and unreliable but the enemies will insta lock and insta fire even at weird angels or view points. I even had one aim and shoot at me when me and a teammate were headed for the platform in powershift, i was a good 10 m behind him and it aimed at me instead

sudden pewter
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Been seeing a lot of ā€œmine bad theirs goodā€ from you. I’m wondering if there’s anything to glean from that

tight vale
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switch builds

sudden pewter
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Dash generally

muted condor
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Stuff doesn’t simply work differently for different people like that

finite agate
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me praying that your sentry turrets specifically are worse than mine šŸ§Žā€āž”ļøšŸ™‡ šŸ•‹ šŸ•Œ ā˜Ŗļø

sudden pewter
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Allah bless this machine Ishallah (it automatically locks onto lights now)

finite agate
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me with my sentry turrets so it always aims for audiiiiiiiiiii specifically

analog pewter
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guy with a transphobic slur as his clan tag in tdm
cook him with sword like a good 6-1 teabagging every time
end the match top frag with 19 kills, he only has 5
justice .....

analog pewter
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also reported for offensive profile of course, hope that clan gets annihilated

finite agate
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one day i will get to 19 frags on sword

in the mean time i will be glorified h infuser lackey

analog pewter
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i wish lunge wasnt so gutted but
its still fun

sudden pewter
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Lunge is fine

finite agate
# analog pewter sword is fun

daaaaaamn. i do have a question though - i notice most sword players who use super lunge don't extend it with a slide, how come?

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the movement's clean too sheesh, lends credence to my theory that i struggle with light because my first instinct is to try and duel as opposed to bamboozle

modest lynx
sudden pewter
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You should not be fighting with Light. You should be dealing damage, once someone’s focus is on you get out. (Unless they’re wounded and you’re certain you can win the duel)

modest lynx
sudden pewter
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Do not trust team unless you’re familiar with them

finite agate
blazing vector
cinder night
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I get plenty kills just fine

worldly schooner
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why is it that lights seem to think kills are everything

analog pewter
analog pewter
# sudden pewter

see its a skeleton saying this bc he died before they gutted lunge so he doesn't know

analog pewter
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I've been messing with it a little more tho

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i wish sword lunge would work like, at least a little bit off the ground, so you dont get cucked out of it so easily

finite agate
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give it an animation pack that's straight up m bison psycho crusher

drifting forum
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the game got ruined when the light healing gadget was added imo

stoic garden
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among other things (winch)

drifting forum
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ya 100%, winch and light healing are ruining this game

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its so dumb that there's a gadget that can heal quicker than 99% of guns can kill. how are devs so dummmmmm

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and also something in the game that can auto-kill, has stun effect, and can manipulate a cashout

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and the devs have taken a 10 month break cause they care more about the 1% of pros rather than 99% of players. its all just so frustrating. What happened to the game i loved :((((((((

finite agate
sudden pewter
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This is anti light sentiment so I’m forced to agree

muted condor
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Mfs will really let the most minor shit ruin their fun

analog pewter
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getting hit by stuff never rly ruins my fun but when stuff I'm doing should work and doesn't that's when I start seething, and it's been happening more and more often

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projectile hitreg - particularly the goo gun - has kind of been making me mald

noble saddle
noble saddle
noble saddle
terse minnow
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I wonder what they are going to do with the thermal one

blazing vector
finite agate
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lh1 finally clicked

now if only i can do all this in a lobby full of people who actually strafe 🄓

drifting forum
drifting forum
blazing vector
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Hm

eager wasp
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winch heavies are everywhere

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there is basically nothing but winch heavies in every mode

iron zenith
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fix spear spin please

swift mauve
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fcar or akm?

reef bough
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It used to be all id fight, im assuming somthing was nerfed

void ice
eager wasp
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ranked, scrims, all the above

reef bough
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I don't play ranked just quicky

eager wasp
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it takes a decent amount of aim to use so i guess thats fair, but as long as you can hit shots, its entirely op

reef bough
stone hull
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Please nerf grenade launcher! How does it make sense that a gun that requires limited skill, can wipe a team of mediums in 3 shots while practically on top of them, but the pike takes 4 hits for a single target and so much, forget light.

jade laurel
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When they adding a heavy blunderbuss

indigo nexus
# reef bough I don't play ranked just quicky

I think heavies are theoretically more viable in quick cash and power shift than they are in cashout… since in quick cash it’s not even so much about winning the fights as it is pulling off steals

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I think light’s popularity is due to it being perceived as fun due to the faster movement by a lot of players

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Several of my friends who main light, do so just because they enjoy it more from what I can tell. A couple feel like they can’t bear to play heavy because it’s ā€œtoo slowā€.

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I guess it’s the movement shooter types

void ice
eager wasp
hardy dust
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Less skill required than an automatic

indigo nexus
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For BFR?

hardy dust
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Yeah

indigo nexus
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Having a slower firerate always increases the skill gap as far as I can tell.

eager wasp
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its op don't get me wrong, but its not easier than an automatic

hardy dust
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Tell me with a straight face its harder than lewis 😭

eager wasp
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its harder than lewis

hardy dust
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It really isnt

indigo nexus
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Oh, it’s definitely harder than Lewis

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Lewis gun is quite easy, it has a big mag with a high firerate and decently flexible range

hardy dust
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Controlling lewis recoil is definitively harder than using bfr

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Ig im thinking more of a skill ceiling than skill floor

indigo nexus
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That’s just a muscle memory thing, but personally I don’t find it so.

hardy dust
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Like bfr has a higher skill floor but lower skill ceil

indigo nexus
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And I certainly don’t think having some recoil outweighs the huge discrepancy introduced by the BFR being a burst damage weapon

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It makes positioning and movement way more important

hardy dust
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Fair

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But id say for the aiming portion bfr is easier at least

indigo nexus
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Not sure about that myself.

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burst damage weapons are also less reliable with weaker aim

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(also inherently weaker, I should have said. This is due to the reduced significance placed upon the first shot with a lower accuracy, which has no associated time delay)

stoic garden
indigo nexus
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Must be the firerate

stoic garden
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most likely

swift mauve
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I thought and heard that akm is better than fcar but after looking at the TTK and spray patterns on the wiki, why should anyone play akm? I also heard that akm is good for beginners but isn't the fcar pattern especially easier?

eager wasp
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and more bullets so don't have to worry about hitting every bullet

swift mauve
swift mauve
eager wasp
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well it is preference and different for everyone, but on paper, akm is easier and fcar is better but harder for beginners, yes the ttk for fcar is indeed faster

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for example, the bfr convo earlier, bfr is not necessarily beginner friendly, but to some it may come easier than some of the autos in the game

indigo nexus
forest sail
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The P90 is to strong

blazing vector
sand monolith
indigo nexus
meager tapir
dusky field
stoic garden
swift agate
dawn turtle
finite agate
dry path
versed finch
graceful nova
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P90 can be pretty strong if you do headshots

Headshots can be easier at close range where this thing works well. Great for sustained fighting against heavies

forest sail
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Is there an update today?

muted condor
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Very peaceful here today

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That was horrible

runic axle
indigo nexus
graceful nova
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It’s great as a backup weapon if you frequently run into CQB under 10m

But even then, if your aim is good then FCAR melts anyway

loud mulch
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simple. let melee weapons parry each other, make the interplay between melee users more dynamic

indigo nexus
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That is really, really far from simple...

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but also potentially quite nasty, it would lead to melee users locking each other in very slow fights.

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Doesn't mesh well with the existence of guns as a result

proper vine
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the finals sekiro patch

muted condor
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I would like melee to be more skill reliant and not so basic but that’s not simple at all and a bad idea

iron zenith
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buff ks

muted condor
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Kill all defib users

stoic garden
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KILL EVERYONE

boreal laurel
muted condor
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Apparently since arc raiders had a good release embargo should be able to magically fix everything

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That’s what I learned by going in there

sudden pewter
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Well yeah

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Embark keeps 100% of sales so they should take money from one team and put it towards bettering another

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||Completely Clueless||

blazing vector
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golly gee melee sure is swell

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I hate db

sudden pewter
blazing vector
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Double barrel

sudden pewter
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Yesssssss, let the hate flow through you

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Hold onto your anger, it will become your strength

neon barn
blazing vector
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get killed by

neon barn
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understandable tbf

tight vale
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if dual blades in blocking can reduce fire shouldn’t they melt

dense oasis
tight vale
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TUNGSTEN BLADES?!?!?

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aw hell no

dense oasis
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Embark modelers and texture artists, hear me out

Bismuth Blades skin for dual blades

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lol and a main gauche for the dagger. Call it "Oh Main Gauche!"

wide heart
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Something needs to be done about the sword

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Every single sword player going 20-2 in WT

jaunty arrow
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Yeah sword invis - zero skill 20 bomb every goddamn game.

grim epoch
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any word on thermal vision

finite agate
weak oxide
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What weapon should I use today guys

weak oxide
sudden pewter
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Correct, no news on Thermal. Likely no changes until next season

proven musk
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sword is goated for new players because its so easy. you just swing it around and get kills

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but you rely on the guy youre trying to kill not being able to aim

sudden pewter
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Even after the nerf/rework Sword is very strong yes. Definitely thrives in lower brackets more than it does higher brackets though

proven musk
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yeah

cold briar
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Whats yall's opinion in the gateway gadget?

cold briar
proven musk
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to me its a must have in my kit

cold briar
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Although I mainly use it for extra reach to rain down other gadgets on the platforms in that one gamemode or a getaway if I placed it beforehand.

sudden pewter
cold briar
sudden pewter
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At the Gateway? You just throw it twice

cold briar
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Or like, using it in my playstyle, sorry

sudden pewter
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Like the Goo Gun, it requires more creativity than it does skill

cold briar
sudden pewter
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After Winch gets reworked GooGun will likely receive similar treatment

cold briar
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I see

cold briar
sudden pewter
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Light had the most weapons of any archetype so I understand them not receiving anything this season, hoping next season rather than getting new toys more focus is put on balancing what we have

cold briar
sudden pewter
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All melee weapons beyond Sledge/Sword are in pretty poor spots, and a rework for all of them is high priority afaik.

cold briar
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True

sudden pewter
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I’d also like to see some gadget changes/reworks, which I’m more interested in than new weapons/gadgets (I know it isn’t a popular opinion)

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Cloak has been a hot button topic for a while now for example, Light really only has two specs

cold briar
cold briar
sudden pewter
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Thermal isn’t getting changed until the Majors conclude

cold briar
sudden pewter
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So likely late/early next season

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Embark has publicly stated not to expect any (meaningful) balance changes until the majors conclude as they don’t want to shake things up too much as it could affects the ESPORTS scene

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I’m not interested in ESports so that’s sort of frustrating, but I understand where Embark is coming from

cold briar
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Yep

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Well hopefully Thermal comes back soon, been a pain since then.

cold briar
sudden pewter
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Same tbf it’s 12:01am

cold briar
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Ayeeee same time

versed pecan
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where do i find out when the next e-sports is happening i cant find it anywhere?

hardy dust
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Major is nov 28-29 iirc

versed pecan
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thank you it was hidden for me

vocal flume
vocal flume
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why the fuck cant i escape the stupid fucking lockbolt with my dashes or grapple, that shits so fucking stupid

crisp inlet
hardy dust
shell sonnet
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i think i just found something funny

vocal flume
shell sonnet
indigo nexus
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A gadget specifically there to counter reliance on movement countered by... movement options? What?

modest lynx
turbid vault
turbid vault
modest lynx
turbid vault
modest lynx
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I know, i only really get grabbed on Medium

turbid vault
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honestly light mains just hate heavy can do things like moving or shooting

modest lynx
shell sonnet
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id much rather have 3 variations of lockbolt than winch tbh

turbid vault
turbid vault
modest lynx
turbid vault
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also make dome shield just implode and instakill you hiding under it after taking 1 damage

modest lynx
shell sonnet
turbid vault
# modest lynx Dome shield just bricks the Users Pc

honestly the ammount of times there are 2 people shooting at me and i deploy a dome for it to just break after a LITERAL SPLIT SECOND is insane comparing this "must pick" to medium's must pick the instant revive of pure cancer

modest lynx
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I feel like dome is the worst of the Best

turbid vault
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i might deadass just switch to running lockbolt rpg and pyro mines with how much times dome shield does fucking NOTHING

modest lynx
turbid vault
modest lynx
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Moving like your about to raid in Rust

turbid vault
modest lynx
turbid vault
modest lynx
turbid vault
modest lynx
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They said you cannot have 5 big booms up at once, far too powerful

turbid vault
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also is charge n slam m60 dome shield lockbolt rpg tuff?

turbid vault
runic void
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get sword tf out of this game

sand monolith
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They can’t hit you then šŸ‘

runic void
sand monolith
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Then beat them in neutral and get vault control

muted condor
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Caught an absolute wild one

wide stratus
turbid vault
muted condor
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I’d say is pretty close to a S tier gadget

tight vale
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just use dome,mesh and barricades 😃

sand monolith
wide stratus
turbid vault
fleet imp
wide stratus
turbid vault
sudden pewter
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Posts the same shit every time he’s off cooldown

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This one’s even more wild though

tidal coral
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Bring back nukes!

muted condor
# fleet imp What makes it wild

SA12 is closer to needing a nerf than a buff, no reason to nerf the 93R, who tf wants defibs Andy more prevalent than they are now, glitch traps are perfect as is and they were dog shit as mines, Kyoto isn’t the best map but is not that bad.

muted condor
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Honestly just seeing that you want the SA12 buffed makes all your opinions void

restive plover
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Sa12 was 100% fine before they started fucking with it for being prevalent at high level, same with mesh shield. Both ought to go back to how they were.

muted condor
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It’s still in the top three best heavy weapons lmao

tight vale
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WE ALL AGREE flamethrower needs a SLIGHT BUFF in damage

muted condor
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Eh

restive plover
muted condor
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It has a lower skill cap but that’s because it’s made to be a easy weapon to use

sudden pewter
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Glitch Mines šŸ’€

muted condor
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Unless they rework it the flamethrower should never be a top performer

sudden pewter
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A melee Light types this ong

tight vale
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nerf everything sensor related to the ground šŸ™šŸ¾

muted condor
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Leave my prox sensors alone, no one needs to know they are the goat lol

fleet imp
tight vale
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actually nerf sonar grenades that sound gives me ptsd

muted condor
muted condor
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It still beats the BFR

dusky field
tight vale
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god tier loadout

fleet imp
muted condor
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SA12, Shak, and BFR are all about tied for the best weapon

fleet imp
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We’re not in a ranged meta trust guys

muted condor
sudden pewter
fleet imp
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Also BFR isn’t even bad at fighting SA12 at close range lol

muted condor
tight vale
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nerf dash

dusky field
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We should lowk make more ranged weapons be good at close range ngl

muted condor
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The only reason people think it’s bad is if they suck at aiming

tight vale
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yea an elongated revolver ā€œisnt even bad fighting a shotgun at close range ā€œ

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what are we talkin about

muted condor
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It’s definitely not bad at close range but the SA12 will destroy it 9/10 time

fleet imp
tight vale
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if im caught off guard winch claw scares me

muted condor
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Bro is winching SA12 heavies with the BFR šŸ’€

sudden pewter
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We know what you are

muted condor
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Is the dude in copper?

swift agate
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which is really saying something bc it still synergizes really well with bfr

muted condor
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This guy is ether baiting or a genuine copper player

sudden pewter
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It’s a Light idk what you’d expect

swift agate
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paper 6

dusky field
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#buffwinch

fleet imp
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#buffbfr

dusky field
swift agate
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let's not be too hasty here

fleet imp
tight vale
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im in bronze so i just mostly play world tour which im gold 2

fleet imp
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Also I play heavy I’m just in light chat because heavy chat is full of redditors

swift agate
sudden pewter
dusky field
dusky field
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#buffreddit

sudden pewter
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Glitch Trap is fine, turning it into a mine would kill it

swift agate
fleet imp
tight vale
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lights are definitely the downfall of the finals

sudden pewter
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The game has to be balanced around Lights unfortunately

swift agate
sand monolith
muted condor
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I just don’t like medium players

dusky field
swift agate
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mmm riot shield

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free dagger kill

dusky field
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Sometimes

muted condor
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I used to play riot back in season 1-2

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I main dual blades on medium now

tight vale
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tungsten blades u mesn

dusky field
fleet imp
swift agate
# dusky field Sometimes

always. if you ever fumble against a riot shield or dual blades on dagger, you have to be egregiously bad at the weapon. riot and blades weaknesses play directly into dagger's strengths so perfectly that it will nearly always be a free kill

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even when you whiff against them, you can still easily stay out of their range

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only exception is if you're running cloak dagger, which despite what tf2 may tell you, is probably dagger's worst spec

muted condor
dusky field
muted condor
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Riot shield is to inconsistent for me

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Dual blades constantly stay at the same level of suck

dusky field
swift agate
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that would require the dagger to be attacking your front side

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and as bugged as riot shield's hitbox is, it isn't so terrible that it can block a backstab

dusky field
swift agate
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they're probably just missing the stab on you

dusky field
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Probably

indigo nexus
dusky field
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But i stopped playing Riot shield anyway so idc šŸ™ƒ

muted condor
muted condor
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Probably somewhere in the 80s

indigo nexus
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SA12 and BFR at point blank range is indeed no contest

It could be a contest with as little as a few meters between them, though, in the right circumstance

fleet imp
indigo nexus
muted condor
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Oh that rank, I think I’m gold 3 right now but I really only play WT recently

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I don’t have a full stack so solo q in WT is more fun

indigo nexus
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WT rank isn’t indicative of skill level

weak oxide
tight vale
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šŸ’€šŸ’€

indigo nexus
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less than one revive per match

muted condor
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But I don’t really play ranked so take it as you will

indigo nexus
tight vale
muted condor
#

Gold*

indigo nexus
#

Ah

indigo nexus
tight vale
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oh i know thats why i statistically have less than one revive per match

muted condor
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I’d play ranked more if I had a duo and could probably get plat if I really tried

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I just play to many different games to grind ranked solo

tight vale
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id rather get the emerald rewards than the ruby ones imo

muted condor
#

WT is more fun

indigo nexus
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I prefer ranked as it has better matchmaking

muted condor
#

Being able to switch weapons lets you play with niche equipment and has game show events

sudden pewter
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I dislike ESports but I’m loving the highlighted hair in some of the team bundles

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The Black with gold streaks look sick af

muted condor
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Not being able to switch weapons sucks if you play spear and dual blades like me

indigo nexus
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I run spear in tournaments a lot, but it’s quite rare that an enemy team is able to effectively explicitly counter it

muted condor
#

It can be good but there are a few things that completely hard counter you so if they happen to have it you lose

sand monolith
muted condor
swift agate
muted condor
#

Stats aren’t everything but they are very relevant

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What’s even more relevant is the top players agreeing that SA12 has been one of the best weapons in the game since launch

sand monolith
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Ttk charts are barely relevant to overarching meta

muted condor
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But it is no surprise someone that thinks rank matters doesn’t keep up with the game

muted condor
sand monolith
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It’s almost like a strong cqc weapon is bound to be meta when the best spec on the same class is winch claw, and if you properly balanced winch claw then sa12 would be unusably bad

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Because the most relevant factor for meta weapons has always been and will always be spec/gadget meta

dusky field
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SA12 is one of the most used Heavy weapons bc it fits the role of Heavy perfectly.
Being a brawling class

sand monolith
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Yes and no

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It fits the class well, but it’s balanced around a spec. It fits the class well when the class uses that spec. If you took away winch claw, sa12 would not be used at all

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Nerfing sa12 does not make sense at all

dusky field
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May have over exaggerated ngl

dusky field
swift agate
sand monolith
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Your standards for what I’m saying are already met

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Hence why in closed quals, you would watch teams actively avoid winching the cashout down into the open when there was a team nearby

swift agate
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yeah, because winch is extremely powerful, not because SA isn't. missing winch is a death sentence mainly because the other heavy still has theirs and you're going to be their main target, not because your weapon is useless without it

sand monolith
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This has been the way the game is played for 5 seasons lol

finite agate
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Anyone have any tips on playing light with cqc weapons? I tend to be able to make the "do damage, get out, don't risk being seen by more than one enemy" playstyle with longer/mid range weapons like the lh1, arn, and 93r. Cqc's hell of a lot more hit or miss.

sand monolith
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Goalpost mover 9000. Sa12 is bad without winch claw because heavy is the slowest class in the game and has no good alternative gap closer

swift agate
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oh, I see where we went wrong

muted condor
sand monolith
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Ok I think I’m being baited

muted condor
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Obviously this guy is dead set on being wrong so if you won’t believe me just ask Skul next time he’s around

sand monolith
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LMGFAOOOO

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Dude I will gladly ask my good friend skul what he thinks about nerfing sa12

muted condor
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I never said to nerf it lol

sand monolith
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Sorry, I will ask him what he thinks about the viability of mesh sa12, what I was just talking to him about and he described as one of the worst loadouts in the game

muted condor
#

šŸ’€

sand monolith
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I will let you know how he responds!

muted condor
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Ok I have been baited

sand monolith
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Forwarding this to him actually

muted condor
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Good job I thought you were dead ass

sand monolith
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God I really do wonder what he thinks

stoic garden
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šŸ¤” i think mesh should be nerfed to 500 hp

sand monolith
#

Truth nuke

muted condor
sand monolith
#

Those are completely unrelated LOL

muted condor
#

You’re the one who brought up winch lmao

brazen mango
sand monolith
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If winch was removed we would likely use mesh shak

brazen mango
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SA is stronger than any other gun in mesh meta by far, but mesh SA currently is lowkey highkey dogpiss due to the counters it has outside winch

stoic garden
#

NERF GLITCH NADE!!!!!!!!!!

brazen mango
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Mesh meta would move SA skill requirement from .5% heavies to .1% heavies tho

muted condor
#

Winch is truly the root of all evil

sand monolith
#

You cannot use current mesh because it is terrible

muted condor
#

That’s true because winch exists

swift agate
# sand monolith Goalpost mover 9000. Sa12 is bad without winch claw because heavy is the slowest...

you think that what makes a weapon good is its ability to get kills easiest. no shit you think SA is bad. no, what makes the SA good isn't its raw kill potential, its the ability to control map space (which is heavy's main job in general).

you're carving out a sort of bubble for your team to play in where any enemy that makes the mistake of stepping inside is more or less fucked. the power that comes with that is forcing the enemy to respect that space, not by outright killing them. winch synergizes extremely well by widening that bubble of influence, but it still very much exists when on cooldown.

it's about crowd control. every (ranged) weapon does this to an extent, because controlling space is the ultimate goal of any fps game, but SA is an outlier because despite having a smaller range of influence, the influence it holds within that range is unmatched. it is the best at making you the anchor point of the team

brazen mango
#

Mesh needs 3 things to become meta

stoic garden
brazen mango
#

Glitch Nade Nerf
Juggle penalty reduction
Winch blocked by shields

(Honorable mention: small Spread BUFF to SA)

sand monolith
sand monolith
brazen mango
#

With current mesh and glitches realistically yes but big no aswell

swift agate
stoic garden
#

embark boutta change glitch nade charges to 3 because they felt lights need more utility to be viable

brazen mango
#

If winch is shit enough mesh would be meta, we scrimmed mesh start of season when winch was bugged, but Heavy is genuine dogshit zero impact w current mesh

sand monolith
#

If somehow current mesh was somehow meta it would be either with bfr or shak because of how bad 750hp + close damage is at closing gaps

swift agate
#

this mf gave me the israel react

#

that's some disrespect right there

dusky field
muted condor
#

Winch and mesh aside SA12 doesn’t really need a buff simply because BFR exists. That a shit way to balance

brazen mango
swift agate
# brazen mango Untrue tbf

yeah, SA12 is used mainly in high ranks because what makes it good also requires your team to take advantage of it, which requires coordination. having an anchor point and taking space very well is only valuable if your team chooses to play around it. outside of that, you don't see it much because your randoms are not going to pay attention

dusky field
muted condor
#

I feel like SA is actually in a good spot now. It takes a decent amount of skill to get full usage but isn’t game breaking. Buffing it would just be wild

brazen mango
#

Mathematically going off of steam player count (because roller heavy sucks anyway) there is maybe 60-80 HEAVIES IN THE GAME THAT GET ENOUGH VALUE OUT OF SA TO WARRANT IT OVER SHAK

brazen mango
stoic garden
#

riveting finals experience

brazen mango
#

SA needs a small spread buff to not fall into near unusability in a mesh meta

muted condor
#

That’s why we should buff mini gun, please embark make my boy meta revenge_friend

swift agate
#

I don't think SA needs any changes. it's unfortunately just one of those weapons that would ruin the competitive landscape with a 1000 year reign of domination if it's buffed for the sake of making it good in regular casual games, but it would completely die off and nobody would use it if it was nerfed for the sake of toning it down competetively

brazen mango
#

Not enough to not be viable in comp, but it wouldnt feel fun or good to use in comp in a mesh meta

sand monolith
#

Makes you think

swift agate
#

like I said, it's not completely useless without winch like mr 5v5 is trying to claim, but I absolutely agree it would be affected. nerfing winch is probably the most healthy thing for the weapon

sand monolith
#

It would be unplayably bad vs bfr if winch claw didn’t exist

swift agate
#

vs bfr I agree

#

but that's a bfr problem

sand monolith
#

Well yeah that’s the only weapon you would see if there was no winch

finite agate
#

LMFAO WHY THE ISRAEL RACT

sand monolith
#

I’m not saying it’s not a bfr problem, I’m just talking about how sa12 would perform in the current state of the game without winch

sand monolith
finite agate
#

YOU WRONG FOR THAT THATS SO FUCKING FUNNY

FREE šŸ‡µšŸ‡ø

sand monolith
#

FREE šŸ‡µšŸ‡ø

finite agate
#

im fr stealing that, real mashallah activities

swift agate
finite agate
#

wat

swift agate
finite agate
#

shak would still be good winchless no?

sand monolith
finite agate
#

i dont have a stake in this outside of they need to buff ks23

sand monolith
#

True

swift agate
sand monolith
#

It would be unusable in the resulting meta but it would not be unusable if that resulting meta was fixed

sudden pewter
finite agate
muted condor
#

I said it’s closer to needing a nerf than needing a buff

sand monolith
#

Same thing, still a wrong take and still invokes the same response

sudden pewter
muted condor
finite agate
#

literally the only thing stopping me from playing shak a lot is not wanting to press r every 3 seconds

muted condor
#

I never said to nerf it you’re putting words in my mouth

sand monolith
#

Ok now read the rest of the message I linked

swift agate
sudden pewter
finite agate
#

shak feels like a fucking light weapon is2g

sudden pewter
brazen mango
#

SA would be best in slot in a mesh meta, but it would also be even more absurdly hard to use than it is rn, exclusively the best comp pick

sand monolith
# brazen mango Not entirely

Map dependent at best but it would not be worth using over shak or bfr at all if the game stayed exactly the same but winch was gone

finite agate
brazen mango
#

Because both shak and BFR would fall off in a mesh meta in a sense that their ammo capacity sucks

sand monolith
muted condor
#

Bro keeps swapping between context and it’s pissing me off low key

sand monolith
#

Sure but it’s not a great trade for the terrible range

brazen mango
swift agate
brazen mango
#

Idk SA would be absolutely bad in a mesh meta, but so would heavy in general

sand monolith
#

I think you would need the range because of the low hp and damage on close. SA would be incredibly easy to space out

brazen mango
muted condor
#

What if we just removed specs XD

finite agate
#

no specs, only lights. the lightnals ā¤ļø

sand monolith
finite agate
#

Wdash

swift agate
finite agate
#

game becomes low ttk hell with only 150 hp and no escaping

swift agate
#

light's specializations are their only form of survivability, without them they just fall over

finite agate
sand monolith
#

Light doesn’t win almost any ttk trades though

swift agate
#

not true, mediums and heavies can absolutely hold their ground without specs, light cannot

sand monolith
#

I think the only time it does is with DB

sudden pewter
#

And all the idiots that think Lights mobility shouldn’t have any counters

finite agate
finite agate
#

the lion cannot aim, the lion has astigmatism

sudden pewter
#

I had/have that but I still clap cheeks
(Most of the time)

finite agate
#

it's for the meme, my vision up close is fine but shit is not great at distance waaa

sudden pewter
#

Light ass take.

swift agate
#

I've been playing quite a lot of medium lately and it has 100% reinforced my belief that light haters are just skill issued. the only time I have trouble with them is when they're very obviously better than me at the game

sudden pewter
#

There is NO REASON I shouldn’t be able to mobility my way out of mobility hampering abilities/utilities

muted condor
#

Now that we are friends again let’s buff mini gun

sudden pewter
#

Minigun would be OP if it was buffed in any way I stand by this

#

I’m sure there’s some wiggle room but it’s my heartfelt belief that it’s reliance on team support is the only thing keeping it in check

finite agate
finite agate
#

minigun quick melee being you just whack someone over the head with it with the steel pipe audio

muted condor
#

Mini gun sweep šŸ—£ļø šŸ”„ šŸ”„ šŸ”„

sudden pewter
stoic garden
#

i would not mind a minigun meta...

swift agate
sudden pewter
#

But something like the rev time would be insane to touch in either direction

finite agate
#

mosquitoes are annoying idk what to tell you lmao

sand monolith
#

Light specs are poorly designed because the outcome of every interaction is almost entirely dependent on the person playing against them. This leads to light being incredibly obnoxious to play against

#

And also incredibly obnoxious to play as

swift agate
#

my day be so fine
then boom
player who is competent at placing their crosshair on a target

finite agate
#

there's also the whole thing of people in general have bad aim even if they think they don't so light's mobility exacerbates that annoyance

my ass is bronze on voltaic

#

ofc there's ways to make up for bad aim (glitch trap LUL)

sand monolith
#

Yeah light specs just break almost every convention of movement or stealth design and you can tell

finite agate
#

i still enjoy it on some level but it def feels like playing an entirely different game compared to medium and heavy

brazen mango
edgy estuary
finite agate
#

i think anyone who advocates for one class a lot over the others should get a "dead by daylight player" role

swift agate
#

DbD and its consequences on game discourse

muted condor
#

I believe in myself

finite agate
#

it's tru tho, theres nothing different between a heavy/med/light main bitching about the other classes and always thinking they're underpowered

it's "survivors are op/killers are op pls nerf"

muted condor
#

I hate mediums

#

Not because they are over powered but simply because they have defib. I HATE DEFIB!

sudden pewter
# brazen mango šŸ¤‘

I struggle to remain on target with semi-auto weapons like the SA/BFR/KS, as a coach do you have any suggestions/tips for improving mechanical aim? Specifically remaining on target between bursts/shots fired.

(Started aim training with Kovaaks The Finals playlist a month or so ago)

brazen mango
#

With SA specifically just pace your shots

#

You want to pace your shots, you wont ever fight someone good enough to force you to fire it at (near) max rpm

sudden pewter
#

There’s definitely some fat I need to trim in regards to my aim scenario regime, my biggest failing (from reviewing my footage) is readjusting after I’ve pulled the trigger

brazen mango
#

Oh yeah speaking of Coaching, my military leave has been approved for stockholm so I will be there coaching for Fnatic

muted condor
#

I get killed because I second guess what I’m doing half way through and fuck up

brazen mango
#

Until then ts is my life for the next 3 weeks (sergeant training)

sudden pewter
#

Congrats & Good Luck(?)

brazen mango
#

Boys been going strong without me while im gone, def looking forward to seeing them in person in stockholm tho

muted condor
#

8/10

sudden pewter
#

Socks & Slip Ons
He’s Unc šŸ˜”

cerulean sphinx
sudden pewter
#

I need to use Frags on Heavy more

analog pewter
#

In general I think aerial bloom in this game should be reduced but especially for weapons that already are imprecise while on foot. If they're gonna bloom anyways at least let the users juke a bit

stoic garden
#

embark said something about balancing minigun to be more movement restrictive in a s6 patch note, which i find kinda stupid lol, what kinda buffs would they give it to offset not being able to move even more than now 😪

analog pewter
#

Slide hops to me are just an extension of jump revving as heavy in tf2 who doesn't have air bloom at all and is still very immobile

stoic garden
#

i like minigun how it is but it kinda gets fucked over by winch and requiring more teamplay

analog pewter
#

Yeah

stoic garden
#

i think we probably waiting on winch's death before they change it at all

sudden pewter
sudden pewter
sand monolith
swift mauve
# eager wasp akm has an easier to learn recoil, fcar has a decent jump after like the fourth ...

okay well so heres the follow up question a beginner-ish in finals, have decent playtime and am playing a lot rn and am dedicated to learn and play with my gf
so like i already have some fps experience but the akm spray is hella hard for me to control idk why especially at long distances
do you think i should just jump to the fcar and start getting used to that so i learn it earlier? i mean the start of the pattern is insane i hit long dist shots easily

sudden pewter
#

AKM isn’t ideal for range, if nothing else just tap firing would probably be better than spraying full auto at ranges it isn’t intended for

swift mauve
#

but do you think i should just switch to fcar like now

sudden pewter
#

I prefer the FCAR to the AKM personally, probably would be better long term but know it has a smaller mag and will be more punishing if you miss shots

swift mauve
#

or could you also see high level players maining the akm

sudden pewter
#

Generally AKM is avoided in favor of the FCAR (when the Famas isn’t in use) though. Although as of late the Repeater has been seeing a higher pick rate in pro play

swift mauve
#

i see i see

#

famas is awful tho imo i cant play it so i think ill try fcar ig?

sudden pewter
#

Famas is very consistent and quite strong. If it isn’t your cup of tea though that’s totally fine, I’d try the FCAR and see if you prefer it over the AKM

swift mauve
#

šŸ‘

finite agate
#

yeah famas more or less needs headshots and getting used to burst guns. i hated it until i put the time into it, now it's my most reliable medium pick lol

tight vale
#

bro i loved fcar when the game came out but my flame with it died out as i started to main heavy

swift mauve
#

the akm feels just so good close dist its a hard choice
but im trying fcar rn cuz it has a higher skill ceiling ig and the spray for long dist is fricking insanely easy

tight vale
#

u got any reload animations for the fcar if so yea then its gonna be ur fav weapon

finite agate
#

fcar fuckin rips, once i got used to both that and the famas ive never used the akm again

#

doubly so now that p90 is a thing. if i want something easy to control i use that instead

restive plover
#

Akm bros stay losing since forever.

stoic garden
#

akm never deserved the mag size nerf āœŠšŸæ

snow vapor
indigo nexus
#

P90 would have even less on it, and it’s not worse than other ARs by a significant margin

calm jetty
indigo nexus
#

if we wanted to buff it, though... hmm. Tricky one

#

maybe a slight firerate increase?

stoic garden
lethal wraith
#

be careful im coming !

calm jetty
#

Idk if it would hurt the p90. i feel like buffing its fire rate would do that more. Too much impact on TTK. I don't think it exactly needs that. The AKM should be the stable safer option. 36 magazine is more inline with that image than increased firerate

indigo nexus
#

we could swap them around, but we would need a p90 buff alongside this

#

also, I am concerned that this may make the AKM generally too strong for medium as a whole

calm jetty
#

I mean all the autos for medium have very similar TTKs. They're all within .1 of each other

#

Idk what is actually the best buff for the AKM. Right now I think giving it 4 rounds back is the least invasive things that can be done.

#

I could agree that if the AKM gets a little buff so could the p90 to keep it relevant. Give it a few extra bullets too. Or extend its damage falloff by 1 meter

finite agate
#

how using the bfr against a sword light feels

sudden pewter
#

Me when my opponent engages me outside my effective range

hidden tusk
#

Hmm

restive plover
#

Heavy should have a long sword

analog pewter
coral root
#

I feel like heavy should have a spec that involves explosives

blazing vector
vocal flume
#

make the cb-01 a projectile after 40m, lower its rate of fire as well

neat narwhal
#

Yo why the fuck does the model have the only reload in the game that doesn't allow you to shoot the fucking gun

#

no serioously it's actually cringe. I can't shoot though i have fucking butllets in the gmag

long nymph
#

I have this problem too, I would use the gun if not for this

#

I think it's actually a bug

vocal flume
#

the bow should deal max damage ONLY when its drawn back, not just tap and fire bs,
increase the sniper rifles fire rate, shit shoots slower than the bow, cb o1 and the bfr titan,

copper hazel
eager wasp
placid slate
spring escarp
#

I have no idea if this is the right chat for this but I really want to see a coolaid man skin so I can watch a heavy break through the wall no doubt screaming ā€œOH YEAHHHā€

tight vale
sweet valve
random magnet
#

Would be cool if they add the FN-2000 to the game
I feel like that gun Is cool n unique enough for the type of weapons they be adding to the Finals.

analog pewter
#

i want the XM-25, an air-burst grenade launcher with manually set distance could be super interesting

#

would love to see how they balance that as a primary weapon too

inner pivot
inner pivot
#

It'd be cool though

stoic hatch
#

it would be cool if heavy and medium had a designated sniper like light does, heavy could have a really slow single shot sniper but as a gadget like the rpg and medium could have something like a awp and heavy could have a intervention or a bfg 50

violet solar
#

is it just me or is the p90 feel a little to forgiving or am i just crazy

sudden pewter
blazing vector
violet solar
#

kinda makes me wonder why bullets were removed from the ak

#

but i guess the ak has alot more range so i guess it balances out

blazing vector
#

Tbh I think it makes sense for the p90 to be more forgiving just due to the fact you’d have to play like 10 matches to get enough to buy it and that’s like around 3 hours of grinding

violet solar
blazing vector
#

I have no new weapons to buy. Only sights for now. Hopefully they add new weapons sooner or maybe even dynamic weapon modifications besides sights

blazing vector
#

did i do smth?

latent cobalt
#

Quick question, for leveling up weapons, is it damage or kills done that grants exp?

violet solar
sudden pewter
#

May your death be swift

blazing vector
#

im sorry.

latent cobalt
#

Mainly asking since leveling up CL-40 has been a bit slow but might be a skill issue on my part

sudden pewter
#

Play TDM if you’re looking to grind weapon XP

latent cobalt
tall zephyr
#

buff akm please, also need cool skins, thanks.

olive forum
#

Has anyone mentioned making thermal vision into a thermal drone?? It could be great for getting info but at the cost of one light player sitting still and not able to engage in combat. The deploy and ending animation could be long to offset ambush capabilities. This imo would be a great addition to the game and make thermal vision balanced

vocal flume
olive forum
#

What? That doesn’t make any sense invis already does that

blazing vector
jagged ingot
oblique crypt
#

They should give tracking dart crits so I can do 10 damage instead of 5

echo arch
#

I think a Katamari type gadget that picks up an moves chunks of debris would be cool

#

After a building falls apart things can get really cluttered so it would be nice to do something with the mess

blazing vector
#

That’s the new heavy specialization. A gravity gun that grabs chunks and makes them into balls to launch

finite agate
#

for all the bitching that happens in #šŸ‘‚ā”‡game-feedback, how often do the devs actually listen to the terminally egotistical and uninformed?

clear hamlet
#

when is the thermal vision gonna be out of rework is what i wanna know

tiny notch
#

they said a couple seasons so maybe s10

sudden pewter
thorn talon
# sudden pewter

CL-40 was so slept on before nerf, never seen anyone but myself using it. Then it got nerfed when it became popular. Now I play MGL.

stark dirge
indigo nexus
#

we don't really know the rules of the game further than when they have been explicitly stated by the devs, that kind of thing gets subjective very quickly

stark dirge
#

this is a indirect competitive game for the most part, but when devs are adding features that are directly, the game changes

humble cliff
#

Can we add whizzbanger plz

wheat jetty
#

The only spear in anny game and we dont have the abillety to trow it at our combatants ..forget bullets or bows fore a wile but in the real world someone trows a spear at you you get impaled and the damage is severe ..only thing has to get somewhat close ..but something fore the developers to think about

#

And the little shotgun that the hawy is using ..well we rarely see it used because its usless it can destroy part of the arena but it cant kill an enemy fast egnuf ..lets turn the damage model if an abrahams tank ..its main gun into a 22 caliber fore enemy soldiers ..but we still can demolish buildings with it ??!

void aspen
#

w

muted condor
#

Why throw bad for dummies
Written by a masochist that likes spear

• The spin attack is a viable secondary fire but struggles do to hit detection and not having the ability to properly cancel it
• Adding a throw would force an entirely new round of balancing that has never been done before on a weapon and class that is difficult to balance
• You would be screwing over the fans of the weapon
• The spear is a crowed control weapon not a brawling weapon
• YOU DON’T THROW SPEARS!

void aspen
#

,

sonic zephyr
#

"The spear is a crowed control weapon not a killing weapon" youre telling us with a straight face that a PRIMARY WEAPON is not supposed to kill šŸ„€

#

there are like, 3 equipment slots that you could fill with cc stuff. The primary should mainly hurt people

analog pewter
#

The entire conceit of the melee weapon class is that they only work if you can get enemies within their range. Instead of giving them long range attacks that undermine this conceit, figure out ways to balance them that either make them more reliable once in that range, or more capable of closing that distance

Sledge can break walls and thus create shorter paths to where you are or escape you if you're too far away. It doesn't need to be able to throw the hammer to be decent

muted condor
#

There i edited it to appeal to the lower life forms train of thought

analog pewter
#

Nah but really I think the buff they should give spear is making it always do the lunge when you attack while holding forward, even if you're not aiming at someone or in range

#

It's a spear
You lunge with it

#

it'd give it a very unique identity compared to other melees and open up new movement techniques

indigo nexus
#

I would not want to incentivise attacking with the spear while there were no enemies around.

#

swinging a stick is not a valid movement technique in reality and will only waste energy

muted condor
#

Fix the spin and maybe give it slightly more range is all I’d want to risk doing with it

analog pewter
#

And given the spear has no destruction utility like sledge they should really lean into its range and maneuverability to compensate

hidden zodiac
#

Buff vanish bomb

ashen rose
#

why are there so many OP af weapons?

tiny notch
#

because its a video game

swift agate
#

there are overtuned weapons for sure, but there are very few weapons, if any, that can be accurately described as overpowered

ashen rose
tiny notch
#

you picked the least overpowered weapons lmao

swift agate
ashen rose
tiny notch
#

i think you might just suck

ashen rose
#

massive range damage ammo, not a single balanced thing about them

swift agate
#

there are so many ways to counter both of these weapons, and most of them are just having good positioning

#

like if you stand in a place that is higher up than a grenade launcher or flamethrower, they basically cannot hurt you

blazing vector
#

It’s literally either be really close to them or be really far away from them that’s it

ashen rose
#

so the counter is the not play against them, right.

swift agate
#

not at all what either of us said but alright

ashen rose
#

that's not a "counter"

swift agate
#

like literally the opposite of what we said

tiny notch
#

this game is full of guns

#

"be far away" doesnt mean "dont play the game" it just means shoot them

spring spear
tiny notch
#

including the fire damage

spring spear
swift agate
#

you don't even need to be far away either, you just have to be mindful of where you are and where they are. their purpose in the game is to punish bad positioning, so just position yourself better and you will not have a problem with them

spring spear
#

the damage on the cl40 is ass too and its projectile speed and fire rate are below subpar

#

after a certain range theyre so easy to dodge they may aswell not have a weapon, if you're on higher ground they have a really hard time aiming, and if youre too close to them they'll hurt themselves more than they hurt you

ashen rose
#

you either don't play the game or you use them and pretend that your skilled

swift agate
spring spear
blazing vector
#

Flamethrower is bad unless you’re fighting against newbies or people with bad game sense

swift agate
spring spear
blazing vector
#

You know what we can agree is really op? Winch claw.

spring spear
swift agate
#

I didn't say it had a good ttk, only that it did good damage. all single fire weapons have pretty abysmal ttks on paper, that's how they're balanced. and I'm not arguing that the weapon is all that good either. it's passable at best, my point was just that its damage is one if its better aspects as opposed to stuff like firerate, ammo count, and projectile speed

winged compass
#

make ak better

swift agate
#

ak is fine

spring spear
#

only change id give the akm (at least right now) is giving it its 4 bullets back

winged compass
#

nvm i meant add more skins with wooden furnishing

swift agate
#

I count 6 ak skins with wood furniture alone

#

5 if we don't count the green gunk skin since it's mostly covered up

winged compass
#

more

#

for other guns too
even if it doesnt make sense
give me a wooden shak

swift agate
#

can't knock a guy who really just loves wood I guess

winged compass
#

i just like how wooden furnishings look on guns compared to polymer

tiny notch
#

stick sword

blazing vector
#

Give heavy a log for a sledge

modest lynx
winged compass
#

ill reiterate

#

every gun should have it
even the ones that dont make sense

timber ferry
#

meep morp

livid dew
#

Add striker 12 to heavy

lofty parrot
#

Add auto cannon

dense rover
#

does team weapons really matter for team composition, if so is cl40 akimbo sledge a good team composition

analog pewter
#

Nah

#

I mean idk you can probably win a match with it

dense rover
#

what would be a good alternative for the akimbo

stoic jackal
worthy tree
#

what he said

stoic jackal
#

I only use akimbo cuz it looks cool

#

But im basically putting myself at a disadvantage cuz theres better weapons

worthy tree
#

akimbo does look tuff

stoic jackal
#

Titan is just so good, lowk it should get removed

worthy tree
#

nerf it

stoic jackal
#

Theres no way to nerf it properly

worthy tree
#

thats so epic

stoic jackal
#

I guess they can give it the cl40 treatment and make the reload painfully slow, thats the only thing i can think of

worthy tree
#

thats a nerf

stoic jackal
#

Or make it projectile based

#

Since its just hitscan rn

worthy tree
#

that would be good

#

more

swift kraken
#

Heavy is the only class I feel uncomfortable weapon wise , like the lmgs are decent but slow and heavy recoil , deagles are fine i guess, melee not my type, mini gun too slow & inaccurate, shotgun too situationbased, the shak is nice but low dmg, slow fire & only 20 rounds ..

inner pivot
#

That's how it worked for me with the m60 and minigun

swift kraken
#

I play solo tho , in a group it’s more fun as heavy

tight basin
#

Does anyone want to play with me? I'm currently unranked and I'd like someone I can talk to while getting my placement

blazing vector
sudden pewter
muted condor
#

Mini gun still best

sudden pewter
#

I don't like that I have to wait a few seconds after it spins down to do hand gestures

sacred widget
#

What does XP have over ARN this season?

tiny notch
#

fireate

indigo nexus
sharp quest
#

Meta medium gun rn?

indigo nexus
sharp quest
#

Thanks

tiny notch
#

tf2 player

gaunt pike
#

This game sucks

fallen shale
blazing vector
bright oracle
#

ANy tips for how to use the minigun without dying instantly?

mighty nymph
#
  • if you have a healing beam pocketing you (not necessary but huge help)
mighty nymph
ember drum
gleaming aspen
serene hull
#

DAY 365 OF PLEADING FOR A MEDIEVAL MAP WITH THE GOATS @warm gyro @timber idol @trail snow AND 287 OTHER PROUD SOLDIERS.romanegg

pale quail
#

1 YEAR! Embark, if there was ever a time to show that you care about your community, now is that time!

#

Medieval Map in The Finals! romanegg

eager wasp
#

well i think optimizations and server fixes and lots of bug fixes would be a better way to do a showing of such care

gleaming aspen
#

real but castles and shit is based also

pale quail
#

Yeah but castles and gothic buildings kinda fire tho

fierce robin
#

whats the meta for heavy right now?

blazing vector
indigo nexus
#

m60? Haven’t heard that been called meta. BFR is very much meta though

#

And SA12 should definitely be there if shak is

muted condor
#

BFR, Shak, SA12, winch, and dome

lone aspen
fierce robin
#

i cant kill anything with the SA12 šŸ˜„

neon barn
#

hey guy from like days ago
i realized the m202 flash is in the game tho instead it's a skin for the lockbolt

#

dont ask me why isnt it for the rpg, idk either

tight vale
#

boy i thought that was a grenade launcher

shell sonnet
lucid cave
slow linden
#

Should've been a new gadget or weapon

runic void
#

make snipers onetap heavies on leg shots it feels weak rn

shell sonnet
#

@hot flame
with counterplay i mainly meant the shooting itself, but jumping around it also helps
sometimes you can still jump around the heavy, use goo grenade, or get behind a wall

not saying it cant be annoying, or that it couldnt use a small hp nerf

mainly glad we agree on winches impact lol

hot flame
shell sonnet
#

might be related to certain... playstyle choices... for me
or im just too hyper focused on winch, and it would shift once thats no longer a major pain point, thats happened before

but as long as were improving, i dont mind

#

rpg should be more destruction focused

theyve mentioned not wanting it to be a combat too
yet 9/10 a heavy insta rpgs (if they dont keep it for finishing instead)

and it honestly feels kind of wasteful to use it for destruction at times

#

id rather have it get its damaged halfed, and its ammo increased to 2

#

and im probably a bit biast on this, but i think nades should be able to pass through dome
frags to blow it up, fire/gas to flush it out
maybe have reshaper ignore it

it is a bit of a wide lineup, but considering they still need to pull them out and throw it, it still gives and edge

cosmic remnant
#

Is it just me or have there been more cl40 mediums in my lobbies??

sharp rune
pale quail
#

And glitch would also be hurt by that

#

I do think reshaper should be able to reach. Maybe? Though it has a decent range, that could be really oppressive. Though reshaper needs some love rn

#

Another charge, less range for reshaper? Can reshape through dome and mesh.

fallen shale
#

If i click the keybind for specialization while I have it up, it puts it away. Is there a setting to remove this?

slender bear
#

Betting Embark tries to give light a (barely) reworked recon senses spec, then they can claim it was broken and remove it for balancing a week later.
That way they've given light a post-launch spec, and they can put off implementing a new one for another two years.

sacred scroll
#

What's the "correct" way to play against winch? Is "just don't get winched" the only way? I'm stumped

muted condor
#

Yep that’s exactly what you do

#

Winch is busted af and has been for a long time

lofty parrot
#

You have to point the cross hairs over the target to use the winch claw

#

I prefere moving cashouts with it over bringing players closer to me...

#

I'm not that smart so there's that as well...

broken plank
#

how much does red dot scope reduce sens? i have 100% mouse zoom sens and its not the same as look sens

fleet zealot
broken plank
#

slide from one side of the mousepad to the other with look sens and zoom sens separately

#

i had focal lenght sens scaling on nvm

fleet zealot
fleet zealot
slow linden
oblique crypt
sinful plover
#

I hunger for balance changes

sudden pewter
#

You will starve until the majors end Ishallah

sonic zephyr
#

all this waiting just to see that the next patch is just changes for melee hitreg (they wont work) and the +1 shell on model reverted froggy_sad_S

analog pewter
#

You gotta be dealt with by almighty God my friend

#

All the things in this game to complain about and you picked a middling-at-best and inconsistent shotgun during a meta that really doesn't care for shotguns not named SA1216

#

Unless you mean to say you expect them to do it but you don't want it. In which case I understand you

#

Anyways they should make its cycle speed faster to actually match the officially intended 77 RPM instead of the current ~70

dusky field
#

Sarcasm and complaining are 2 seperate things

#

I can already see the one bug fix + 3 bugs added Embark true combo

sudden pewter
#

Next season will be the Models season trust

graceful nova
#

Pyro mines hidden behind doors or goo’d up stairways/ziplines are a great way to farm casual lights in TDM

dusky field
sudden pewter
#

Next season will be season of spear trust

dusky field
#

Ong

#

Next season we are getting a Winch Claw buff trust

sudden pewter
#

Winch Rework hopefully

#

I know it’s all hands on deck for the Majors but I like to believe they’ve had a mad scientist or two toiling in the back to rework the winch so it’s more consistent and fairer to fight

indigo nexus
#

S9 will finally fix the spear!!
it just has to!!

sudden pewter
#

S9 Melee Rework bros trust!!

analog pewter
sudden pewter
#

Correct

analog pewter
#

i just wonder how many finals devs arc raiders has poached, or if embark actually believes in the finals and wants to dedicate resources to both

sudden pewter
#

I’m (hopeful) this lackluster season had its content finalized last season so more hands could be available for the Majors (be it asset production or for issues arising)

#

I don’t personally believe Arc has poached anyone from the Finals team.

indigo nexus
#

It is way more successful, but they weren’t sure it would be until very recently

sudden pewter
#

I’m happy it’s found fertile soil, the Discord is a disaster and I hope they can sort it out.

calm jetty
pliant swallow
#

I just played a game in deathmatch mode today and then dropped out halfway. Immediately after, my account was permanently banned. I want to ask what happened. I have not engaged in any cheating behavior and as an old player who has been playing fair games for about 1500 hours, it was the first time that you mistakenly banned me. Then, I asked you about the situation just now. The voice changer I used in the background has affected the fairness of the game. I have sent you a screenshot of the Rac voice changer software I used. Please give me a satisfactory answer as soon as possible and check my account. The Chinese server is about to release and I am about to rank. What's the situation? Have you made a mistake? I have been playing for so long. Can you please stop causing trouble

sudden pewter
#

Bot šŸ¤–

marble vale
#

Why does the eclipse shade skin for the akm give it more visual recoil or am I the only one with that problem rn?

faint steppe
# analog pewter i just wonder how many finals devs arc raiders has poached, or if embark actuall...

It's honestly difficult to answer that. We had the rather recent Embark CEO interview where he confirmed that they want to support The Finals long into the future. We also know (I think it was last year) that both Embark and Nexon have been mostly happy with this game's success but it definitely performed a bit below expectations.

But the big question is if Arc's immense success is a good thing for the Finals or will simply lead to them doubling down on what's obviously working better/is more successful.

Judging from this season's initial success, the potentially well selling skins, their China(ls) version releasing soon (18.11.25) and them already having confirmed another major I doubt that the Finals is doing badly. I know people parade the Steam player counts but you have to keep in mind that both Arc and BF6 sold best on PC which results in the player drop-off being the harshest on Steam (and also the only measurable one).

Overall I think Arcs success is a good thing for this game and judging from all these factors I'd say that we'll probably get some larger content updates in the future. What "scares" me a bit more is that their CEO also confirmed that they have at least two other games in development. I really hope that these aren't live service too because then they would just cannibalize their current titles even more. Because time will always be the bottleneck for most people when it comes to dedicating themselves to games like these.

swift mauve
wraith orchid
placid slate
slow linden
#

Fun fact that I just figured out,you can cook red barrels

shell sonnet
#

ive been using the damage trigger for propane canisters recently to create deadly traps using only a mine

slow linden
shell sonnet
slow linden
shell sonnet
#

also, i just noticed a few days ago

props with attachments now break glass when the attachment intersects it
when was that changed?

slow linden
#

Really the only tactical reason to cook a red barrel is closer range they don't tend to explode on impact half the time

#

They'll flop around if they hit anything but a player and then explode on the fuse

#

You can also barrel stuff people with the explosion but it will only do full damage and not incur a penalty if it's inside of the enemy's hitbox or through them to the point that it's hitting behind them

swift mauve
cunning slate
sudden pewter
#

Perhaps I just haven’t ingested enough micro plastics yet, but I don’t feel the need for a dedicated fidget button

cunning slate
#

With all due respect, why did that come of like a "alpha male ahh" type comment.

sudden pewter
#

Idk, OP literally described it as an ā€œADHD Knifeā€

worldly socket
#

Hellooo is it only me who noticed the clouds level up weapon wraps disappeared?

#

Or maybe it's intentional and i didn't know it was limited

sudden pewter
analog pewter
#

That's already your fidget toy

sudden pewter
#

Weapon Inspection animations exist, no need to add knives

worldly socket
sudden pewter
#

In their defense they’re not asking for knives as weapons but a cosmetic that overhauls the quick melee so they can fidget. Still stupid but it’s nothing like a whole new weapon

swift mauve
sudden pewter
#

Subway Surfer

void ice
sudden pewter
#

light šŸ‘€

analog pewter
#

spending 5000 dollars on a csgo knife just so i can stim