#endgame-lounge
337195 messages · Page 534 of 338
oh ur not BLM main
ast is kind of deceptive cause it pops off hard at the high end
it's a mix betweelm blm/whm
even tho it looks worse before then
i guess I could play dancer for speeds
i got those parses on 580 gear non penta 
ez af job + I have weapon
dancer 

"guys i didn't crit tech step"
wipe

"guys i got 0 procs"
i dont think ill ever play classes that lean heavily into rdps
tbh just wait for harvest moon: ffxiv edition and don't speed kill
i have no interest in speeds outside of someone inviting me to do it for fun
im a "caster" but all I have is blm 
level smn
rdm infinitely useful for prog and also doesn't have garbo dps
!me
smn dps seems fine now

A friend told me to lvl up both RDM and a BLM, RDM for prog and then when you know the fight BLM
I dont have the time, energy or fortitude to sit through hundreds of hours of dungeons/potd/hoh/bozja
my BLM progged on BLM
I just answered with a ''bitch i'm lazy
''
my prog contribution is help kill the boss faster

anyways
idk
ill keep playing blm, idc
my prog contribution is clemency
i don't even do that
I think I have pressed clemency like
4 total times this tier
i have successfully used cover to save prog before tho
My problem with BLM in P3S is just adding more orange(Fire 4) in top of more orange
It was
tf is this
there r ppl who are like that?
BLM movement isn't even bad now
Was okay pre shb, you have a shitton of tools now by comparison
yea
just slide
Curtain Call god
Completed P3S for the first time : D
Gratsu
Can someone explain to me what is MYTA in P3S? Or a video explaining it?
So basically for the 1st half of FoA, Tanks grab AoEs and a cleave and invul through it? How do we guarantee we get the AoEs/cleave? (speaking from Tank PoV)
all the cones are proximity based
1 cone from each nado
3 cones from the boss itself
the tanks stand closer to the boss than the melees do
so 1 DPS and 2 tanks will stay inside the boss hitbox and wait to get targetted?
then ensure we do not aim the cleave at a pt member?
just have the 2 tanks on the hitbox, and the melee at max.. melee
Aight, thanks
regarding the blm prog meme
I imagine it's true to an extent, but the world first team this tier had a blm when everyone was runnin rdm

im starting to dislike the having tanks invuln strat for p3 tornadoes
sure, invulns aren't used anywhere else
but LL baits seem so much easier to remember now
i prefer the strat where everybody dies except the healer, and they just lb3 after the mechanic
Not using invlun means 3 dps would have to position semi precisely which is usually gonna have a higher fail rate
I only dislike invuln strat when one of the tanks is DRK
i have no words
nice shitpost
they had a rdm and blm
just dont be bad, really

i am in MINE hell now
mine?
minimum item level no echo
why
ive already cleared all of the arr exes in the free trial, its just the hw, sb and shb stuff i havent done synced
im also gonna try and do the older savages with no echo
i can go with the shb stuff :D
ive unlocked them but never touched them, so its blind
are you coming online rn?
Not atm
oh aight, ill just continue vibing on my alt
Wrong channel oops :3
progging p4p1 right now, can't find a good explanation for the first mech
is it
can't take rots stack south of boss > rot gets passed > tether takers move closer to intercept tethers from those who can't take it?
get hit by first blood rake -> other role takes tether, get hit by second blood rake -> other role needs to take rot
ie
t/h gets hit by first bloodrake -> dps will take tethers, t/h gets 2nd blood -> dps will need the rot debuff
yeah
you would want to stack N if ur tank/healer and S if ur dps... but if u need rot stack loosly so u dont get the immune debuff otherwise u cannot take another rot
converge/stack in front if u need tethers
what my static did was that the role who needed to take rot just spread loosely around south and take turns taking rot from people stacking south
yeah u just have to be careful
alright
my static has the non rot group up and the people who need it run through and then we all stack
ye
people giving rot stack south > people take > people taking tether move in towards the boss while people who dont need it stack loosely behind them > mech resolve
yep
Can someone explain me towers?
Like, those who get hit by towers(ex, DPS into circles, H/T take teathers) is the equivalent of getting blood suck(don't remember the name sorry) at the beginning of the fight?
yes
if u take the first tower -> other role gets tethers
if u take the second tower -> other role gets rot
t/h towers -> dps tethers
dps second towers -> t/h rot
Yeah just knowing getting hit by towers is the equivalent of bloodsuck makes it clear for me
Thanks!
np
Can someone explain me the why of bringing to north Hesperos in P4S part 1?
for towers?
u bring hespy to Lightning/Fire
Yes
yeah its for uptime/ease of access to tethers
his ass is free use
I just ran into time up in first half of P4S with no deaths in a party at 595 gear, wtf??
sounds like people forgot to press buttons
I mean at that point you'd practically have to have someone just running around
I have a question regarding running older content MIL vs doing current savage content as is.
Let's say you have P1S which needs you to have average ilvl of 570, but your average ilvl is 580-590. Would running it MIL now or years down the line sync you down to 570 or some other (higher than 570) value?
Guess i'm asking whether doing older savage content mil+no echo is harder than doing current content in pre-savage BIS gear?
its mostly due to melds that theres even a difference
syncing down to any content voids any materia substats
so it would be harder just from there
but also keep in mind people didnt have just ilvl 570 gear for day 1 prog
since there was both 2 EX's and normal raid gear that was 580
^ the sheer virtue of anything being min ilvl would be the difficulty when it’s rarely run as that even on launch
I have just finished endwalker recently and previously havent done proper "endgame" on time, but I've been doing some mill bahamut coils as well alex/omega synced+echo so im just kinda curious when can i dive in to at least P1S and if its harder or easier or same difficulty as MIL+no echo because for me it seems like getting into P1 with 580 ilvl should be easier than my mentioned mil+no echo old content, but as i said, never did proper endgame so it's all fresh to me
P1S will likely be easier just because it’s kind of… well, it’s not really difficult for a savage either way
It’s the beginning of the tier and a good kick off for many people first trying savage
coils at MINE are still a bit easier than they were at launch due to a variety of things
but also just do the content normally tbh
Alex and omega you did have echo which is something even if it were synced
but mechanical complexity would prolly not be too far from something you might have already seen
P1s is easier than a good number of ex fights when they were on content
just go for it and give it a shot, people who never did content prior even try and clear P1
You can be the judge of difficulty then
oh yeah about those, i'm aware that something like A8S can be pretty freaking hard even if synced, but I know that there's so much missteps possible as well as so many mechanics skipped because of the sheer stat increase
But again P1 is a simple fight because it’s literally the first fight of the raid tier
I know people who struggle with enrage on that fight though 
skips and such are eh I was seeing the full fight of e12s even in echo back in shb
yeah but terminal is cool!
I mean I've done enough ex/synced savage content to probably handle myself P1S but we'll see, only done p1-4n once, will do them all again before attempting p1s.
How bad is it pugging though?
so thats a W
It was sick
Pugging is fine
There’s nothing you can’t PF honestly
varying degrees of difficulty
but there’s guides readily available to prestabilish communications
ive heard of people struggling pretty hard with p3s especially, even in proper statics :D
PF can clear it
ye
Try for yourself
ive seen some people have a real rough time in PF tho
It’s just a difficult fight but PF can even clear ultimates on occasion, it’s just the players
there was this one guy you tried for like 100 hours lmao
Obviously not with zero prep and whatever
ok ill probably attempt p1s sometime this week since catching up on 580 gear is extremely easy it seems
ye, getting into raids is easy
yeah ofc
devs want you actually doing the content they put out
People who prog blind in this day and age
haha
‘Did you see a guide’ ‘no’ ‘… this is aim to clear’
really the only difference between a static and PF are the same people every week and possibly more communications but both those can be a curse if they’re bad
oh yes
anyways thank you that's reassuring and I guess P1S is the best way to gauge the initial difficulty of the raids too, most 1st raids of first tier seemed extremely easy and could be done almost blind from my memory
Yep
Many would agree in the case of p1, it took me one prog PF and we saw the whole fight and my next PF oneshotted it
e1s last expac was like as hard as an EX
E1S was apparently easier than P1
e5 and e9 were a bit more spooky
its literally dodge and swap orbs
e9 tiles must have been a hoot to prog blind
das it
also is there an incentive to bring people who havent cleared the raid for the week so they get more coffers? I've yet to indulge into that whole 0/1/2 chest system
Yeah that’s basically it
like todays Tuesday so nearly everyone wouldn’t have cleared for the week yet
But honestly first time clearers often kind of list as helpers welcome, chests whatever for prog and people
!faq savageloot
In a 1-chest clear, the chest received is random
First Floor:
Chest A: 2x Accessory Coffer
Chest B: Accessory Coffer
Second Floor:
Chest A: Head/Hand/Feet Coffer + Weapon Tomestone + Accessory upgrade material
Chest B: Head/Hand/Feet Coffer
Third Floor:
Chest A: Leg Coffer
Chest B: Head/Hand/Feet Coffer + Left-side upgrade material + Weapon upgrade material
Fourth Floor:
Chest A: Weapon Coffer + Mount
Chest B: Random Weapon + Chestpiece Coffer
For reference on what drops what
very cool thank you
“P4s blind” means?
they aint seen shit
probably not a video or a guide or anything
the term "blind" in this context generally means doing a fight without looking up any information about mechanics and such ahead of time, instead figuring it out instance by doing it.
P4S is the last fight of the current tier:
P = Pandaemonium
4 = 4th fight in the series
S = Savage version
Oh I see ok thanks
I’ve look up the balance bis gears
Should I really be melding crit > dh
And not det? Unless it’s cap
I thought det was better for heals and dmg
it depends on your job
Astro scholar
well you'd certainly always fit crit over det
;v
det....i hear is quite useful nowadays tho
That’s what I heard too
so the thing about det and dh
But I’m asking cuz why would bis say dh if det is quiet useful now
the value of them (for dps, you don't really care too much about the substats effect on healing) is pretty similar
det only has a slight lead in value over dh on average
I’m no parse player, I’m just a casual p4s pf healer but I don’t want to burden my team
but what this means is that you don't just kitchen sink all into det over dh
instead, you'll generally want some amount of both
on healers, their gear generally has so much det that dh gains more value as a meld
since you don't get any dh naturally on tank/healer, that's why you end up putting dh on there yeah
yeah
That’s what I meant
I’m not having issues with sps atm it’s 2.46
I did also read that while progging it’s better to have det
But I’m at p4s now
det does increase the amount of healing your heals do
it should also be worth mentioning that the healing bonus given by det is trash
I don't think it should be important enough to worry about, though
yeah
it's a tiny increase
you don't meld det for its healing or its damage reduction
they're awful
you meld it for damage
Oh I see
it doesn't make enough of a difference to matter
Ok thanks 🙏
just meld dh
sch does want specific gcd tiers to align chain properly
but it shouldn't be too important unless you're optimizing
Can you clear P4S P2 DPS check with role overlap?
LOL okay.
u can skip lr now
Well luckily found a party and gonna guess it was because of their gear but we would get 60%
Even after switching to 1 tank only
could be skill issue
Will just set up a PF with high IL and try again
just do lr if you need to
even prior to expac release you could tank a couple orbs and heal through it
I mean, i can
But there are other 7 that may not know about it
as long as towers do their jobs correctly you can shield and heal through LR unsync while ignoring orbs no problem
This is definitely a skill issue
u don't need great gear to skip LR
I see
What's the meaning of rDPS and aDPS i see in charts?
!faq fflogsdps
- neutral DPS (nDPS) is: Your TotalDPS minus the damage from buffs you received
- RaidDPS (rDPS) is: Your TotalDPS minus the damage from buffs you received plus the damage from buffs you contributed
- Personal DPS (pDPS) is: Your TotalDPS without being adjusted for buffs.
- adjusted DPS (aDPS) is: Your TotalDPS minus single target buffs applied to you (devilment, dragon sight, astro cards, etc)
no
could be any of the 4 intercards
you always adjust positioning for mechs based on where the red square is

Hey everyone...I had a quick question about end game content (sorry if this is the wrong channel) I'm wondering how good end game is. I might stop playing wow and looking for a new mmo. I like dungeons and raids (not a huge PvPer...but do it SOMETIMES)
end game content is good
there's several avenues you can explore depending on what you want
the conventional endgame is savage and ultimate raiding
not to burst your bubble, but before you reach endgame you're going to have to play through hundreds of hours of story
FFXIV is heavily story focused, and the story is very good as a result
PvP in FFXIV is very limited and is more like side content tucked away into a corner of the world
it's not a focus of the game
i mean, you could also buy a story skip, but that's generally recommended against
Ok, thank you for the help. I know it's like a sin...but I'm not a huuuuge story driven person 👀👀👀
I really like the m+ system in wow and I'm sure ff doesn't have something like that (I do know other friends in mmos and they hate the idea of mythic+ lol so I feel it's just a wow player to like mythic+)
But man...the combat in FF looks SO sharp. Samurai and ninja look so sick.
it's perfectly fine if you want to buy a story skip and ignore the hundreds of hours of story progress
but i'd recommend against it, a ton of ffxiv's success comes from its story
highly unlike WoW where the story went into the drain and no one takes it seriously anymore
there is nothing like mythic+ in WoW though
that's one piece of content where ffxiv has no equivalent
Lol yea the wow story is at meme level...and I couldn't care less cause lore isn't huge for me. I care about how the gameplay makes me feel (engaged or not)
ffxiv's early game doesn't do itself any favors
the story begins very very slow
it's a very slow buildup for like 60-100 hours of the early game, then all of a sudden the story explodes and becomes amazing
most classes also feel extremely boring and watered down until level 60-70
basically, for FFXIV try to enjoy the journey, it's not all about endgame here
highly unlike other MMOs where it's just "rush to endgame cuz that's where all the fun is"
Tbf that kind of is where all the fun is
I'd disagree
sure, a ton of content is available at endgame
but FFXIV also throws little oodles of shit to do numerous times along the way
PvP full potential is unlocked as early as level 30
eureka's available at 70, mount farms available as early as 50
alliance raids, normal raids available at regular intervals between 50 to 90
not to mention, at any time, you can completely stop what you're doing and pick up a totally new class to fuck with
FFXIV actively tries to challenge the notion of “the game doesn’t actually start until endgame” that most MMOs do. The game is best played by taking your time
That said
There’s no shame in skipping if you aren’t feeling the story
You’ll have a lot thrown at you at once if you start at endgame but if you think you can handle it buy your boost
I don’t pay your sub and I also don’t buy your boost
note that you need to buy both a story skip AND job skip though
have to buy both
or else you're gonna be level 80 MSQ with a level 1 character
also best to buy a boost for a class that starts at level 1
bit of a waste of money if you buy a level 80 boost for a class that begins at 60
You also have New Game Plus to do the story at your pace
Endwalker leveling story currently isn’t in NG+, but will be once 6.1 launches
Whats new game plus?
And yea...I feel ya on the "no shame in skipping if it isn't your cup of tea" in my small FF dealings...the community is muuuch more accepting than the wow one. Lmfao
It lets you pick chapters of the story or side quest chains to play again
There’s no reward for NG+, so it’s just for experiencing the quests again
A Realm Reborn, for example, is split into 6 chapters.
4 for the leveling story, 2 for the patch story.
You can enter and exit NG+ at any time and it will pause your progress.
Ah gotcha. That's kind of neat.
I feel a lot of wowfugees are brainwashed into buying a boost/skip because it's SOOOO fucking miserable in wow
And they might think it's as bad in this game
so is the only option for getting il560-565 buying gear with tomestones? wanna do current level stuff but idk if i'm going about getting caught up the right way
oh, wish i knew that sooner lol
It's all left side stuff including a weapon
If you do some hunts with whatever discord Light has for it you'll cap on the green tomes too
Like very easily
So moonward isnt really a pain to get like at all
green tomes?
Asphorism I think?
you can skip i560 gear
but it drops from the level 90 dungeons
if you want to get caught up, the easiest and quickest way is to buy classical i580 gear from marketboard
you can also get i580 gear from ex1, ex2, and very easily from panda normal raids
astronomy tomes buys you i590 gear but you should prioritize pieces that are part of your BiS first
Not sure if this is the right place, but i have a question about the endwalker ost
Thanks
this isn't the right place, and you should probably just ask your question instead of asking a question about a separate undisclosed question
probably #questions-and-help or #archived-lore-spoilers depending on what your question is
???
i ship thancred and y'oshtola
Not the channel for it.
???
for P2s dissociation, as tank, can you invuln and stand mid?
cos I can see it working for GNB/PLD
but im curious if it works for non-true invulns
You get dmg downs on other tanks unless you get a beefy enough shield and kitchen sink enough mits not to take damage... but you'd rather not spend the invuln and save it for tank busters at that point
@versed vapor
Iirc drk can tbn+sink and not take any dmg at all if they want to
Might be doable on warrior with enough help from healers but I doubt itd be worth it at that point, if they need to commit gcds for it
Also, you'd rather not take the disassociation and just stand where you'd only take dmg from cataract if you're planning on doing this
Assuming this is for avarice + dissasociation
you dont need invuln for P2
thats why
you could even take coherence raw as a tank now
esp with BiS
??
are you doing the usual strat w both avarice far and stack group close to boss
there's a little mark mid you can use as reference to stand
nah m8 just looking to uptime it for tank
figured it out
just kitchen sink it essentially
coinflip cos if i dont uptime it
its a coinflip
for who doesnt get avarice
fair enough
I would be so mad if a DRK use LD for uptime in P2 cuz I notice the other tanks do it too for parsing
fuck LD, all my homies hate LD
You don't need ld for uptime on drk
Just tbn and sink
I do that in dungeon bosses
Like i really cant be arsed to move sometimes
And the healer would probably hate me if i got a vuln stack
tbn and sink is just so great
use ld to greed
get dmg down anyway because that's not how things work
healers go on reddit to complain about drk
is it possible to reduce the visual effects of Ifrit, Titan and Garuda II? It's kinda hard to see some mechanics like ||trial 2's weapons and the spheres of raid layer 1 and 3||
In character confi, first one, character, you can limit your and party members effects, configurate however you need
thank you!
What IL gear we will get with the next raid?
6.1 alliance raid - i590 armor
6.1 ultimate - i605 weapon
6.2 crafted - i610
6.2 normal raid - i610
6.2 tomestone - i620 & i630 aug
6.2 savage - i630 & i635 weapon
Time to learn ultimates

anyone wanna help clearing p4s on aether
In P4S, Pinax, why don't people just use Knock back resistance on water 1?
It's just the ideal, you don't have that much time to spread compared to thunder+fire/toxic so using it just gives you the window to pre position yourself for again, fire or toxic
The only argument i see it's just in case of water+cape, and I'm like, ok?
If there is water + cape that just means you didn't have a reason to use it before because it was lighting, so ok, but saving it just for cape is just dumb imo, the window to either spread or stack is just HUGE, you have perfectly like 5 seconds to move around and re organize, so, can someone explain me why people just don't do this?
because not using kb immune for cape is dumb
first of all, you can get full uptime on water just by moving the boss. If you die because you didn't spread or fucked up the stack then idk if u should be on a 4th floor
second of all cape is very annoying for jobs like reaper, which don't have true gap closers and thus can't mitigate the cape well without timing it very very well
Also you could simply just get knocked back to your spread spot if it's poison
Even as ranged, I find it easier to adjust for water than for cape, tbh. I tried both, but water into stuff isn’t that difficult.
And pop Sprint if you're a melee or tank
like if u just use sprint
all of your problems with water first will
go away
As a war it's fine to kb immune the water since ir will be available for cape
But otherwise getting knocked for cape sucks a lot more tbh
I just immune water and gapclose cape if needed 
Would y'all say P1 savage is on the easier side of savage content? Or is this what i can expect savage content to be like?
It's on the level of an extreme fight
This tier in general hasn't been too harsh
But it is the first tier for an expansion so it's meant to be easier
Ah ok that makes sense
pf players when they see p3s
shit forgot to turn off mention
no it can't
^
Our static memed for 3h on P3S. It’s simple, but…
It has traps.
Also, the firestorm part is hell for anyone who lags. :’)
LOL congrats.
pf can do it p3s just fine
Last time I tried clearing P3S with PF, it was a nightmare. But maybe it’s gotten better.
That was earlier on.
thats pretty much every pf though
True.
its not like p3s in particular is impossible
pf equally struggles on pinax and fourfold chains alike
Huh, PF struggles on fourfold? That sucks.
I thought PF just made tanks take the DD?
some do
some say they aren't and actually give whole in party dd
Some actually do the mechanic
alright so apparently pot timing matters
whens the latest that i can actually
Is overmelded crafted gear preferable over the unique bis gear?
99% of the time, no
The increase in defense and main stats are almost always better than more secondary stats
so I should focus on getting BiS > pentameld?
ok ty
If you really want to squeeze as much as you can from crafted you can consider overmelding with 8s and 7s
How is that autos do so much damage
all physical job have autos around that amount %
Phys jobs have powerful autos, yeah.
important to mention that max melee range isn't the same as max auto attack range
max auto attack range is closer
so if a melee class is standing at the very edge where they can cast their abilities, they aren't autoing
Aren't they both 3y
unless something changed in endwalker, the ranges are different
tank in my static mentioned trying to get max auto range in TEA and in Eden's promise
2.5y for auto range apparently vs 3y for melee weapons kills according to google
I'll go check later
I don't play melee so I haven't had to worry much abt this
I do try to get autottacks on whenever I can remember to because staff whacks are funny as shit to hear mid fight
auto attack range is a meme
it exists in the overworld or on dummies
but in instances i haven't ever noticed a difference between max aa range and max melee gcd range
So, literally don't worry abt it
Was looking for curtain call examples to give myself a clearer idea and found this, what do you guys think?
NOTE: NOT RECOMMENDED FOR USE IN PF. This also works with a barrier + regen healer such as WHM+SGE as seen here https://www.youtube.com/watch?v=PXMfngZUbcM (works with undergeared alts). SCH+SGE Log - https://www.fflogs.com/reports/tgd2hQ93qmCkDp7A#fight=18&type=damage-taken&source=2&ability=27158&view=events
I stream FFXIV on Twitch up to 6 d...
skip both
So 3rd p2s flow is timeline is
short flow resolve > stack > long flow resolve > stack??
you dont ahve to stack after you resolve the long flow but like.. you might as well do that cuz why not?
the stacking after the short flow resolves is pretty important :v
any tl:dr to determine the safe spot in act2?
Look at north. If the left one is tethered, it's N/S safe. If right is tethered it's E/W safe
Pretty sure that's what it is, but I'm not the one figuring it out so may be wrong
i look at the east tower cuz theres nobody standing there blocking my view lol
if it tethers to left tower, E/W safe, if it doesnt... well N/S is safe
same idea
i see, thanks!
can anyone give me your easiest way to resolve p4s pinax 1 and 2 for my monkey brain
or just a tip that might help clicks on my monkeh brain
i dont think theres like... an easier way to resolve pinax tbh
the 4 effects is really just
proximity damage, resolved by standing far away
knock back, resolved by standing nearby
spread, spread
stack, stack
lol
yizz yizz its just
theres something
needs to click on my monkey brain haha
im just looking for tips
step 1. Check if Blue or White pinax (its always one of these 2) is going off first
basically decides whether you wanna stand by the wall or stand in the center
step 2. are you standing on a square thats ejaculating any sort of orange, blue, green or...white fluids? stop standing on it, thats dumb
and also the shift is it basically where the safe place will be?
if theres a white and green pinax combo, use the white to knock back to approximately where your assigned spread position is
and yes, hepatitis' cast bar for shift tells you wat direction to go
its either a big knock back, or a big frontal cleave when he shifts
okey thanks for the tip yeti,
i usually keep my eyes on North during the entirety of pinax in preparation, this helps me but some people can identify their positions really quickly
i see for orientation
mhm
this mechanic gives me scary nightmare at nights. i know its easy for others
but yeah haha
spread mechanics have been the biggest killers in all of savage prog history 🤷♀️
Maybe this isn't endgame stuff but relic weapons. I need to do fates and I'm wondering, is there a way to guarantee a specific fate to spawn or is it COMEPLETLY 100% luck?
luck pretty much
you can just world visit to other servers to see if its up there
mor dhona has 3 instances so 3x the chance on of the ones you need are spawned
how do i enter a different instance?
go to the main aytherite and click it, theres a menu for it there
pretty much the same as world visit if you know that, just another option
Thank you
Whats tome capping?
Literally only heard of it until now, watching a streamer doing something like that w/ p1s @.@
when you reach the max amount of tomestones you can get/hold
level 90 has one uncapped tome you can farm and hold 2000 like poetics, and one weekly capped tome which you can only get 450 of per week
wait werent you like doing savage like a few weeks ago?
or am i goin crazy
weeks? i did one a week ago lmao
yeah i have been ^^
i capped mine for the week, ill do some p1s reclears tomorrow and hopefully clear p2s as well
nice, go kill that sewer boi and have some fun!
i finally got overflow 3 down i just need that clear 😭
hopefully my static finds the last members soon to get ready for p3s ,,
we will be in hell </3
im right there with ya
god im so ready to be reclearing that fight
its just really goot at killing bad players (me)
haha same with p2s
i kept getting confused at 3rd flow but i got the timeline now
decided not to attempt it today since its a monday x.x
ye that last one with coherence took a while
my brain keeps thinking that there's circle aoes 💀
Hello, so i have this monkey brain of mine, tell me its correct regarding in p4s pinax.
so when i do the first pinax ill just resolve it normally cause its easy. the second one i go the correct direction and go past the boss, 60%casting time pop surecast, without looking whats the boss is casting or is it cape or sword, and ill just resolve the healer/spread in last. does it resolve the mechanics?
caause this one finally pops in my brain. too much happening in .... shift
i mean sure it should theoretically resolve it if you surecast every time and assuming you're standing at the edge of the arena to not get sliced by sword
and then resolve spread/stack
cause this strat for my doesnt overload my monkey brain, chan is it reliable? this mechanic is the only one im having prob in p1
i see the idea you're trying to go for
you're trying to ignore whether its lightning/water second
this doent need for me to watch is it cape, is it kb? is it out?
and whether its cape/sword
as long as you stand in a way that you're safe from sword it should be fine
behind boss after he jumps
you have to be at the wall that he'll dash to
it should? since it eliminates everything out of the equation except for stack/spread
i do get that its a lot to parse through
but you can start thinking about it from first pinax
Nah, they're saying "you can start thinking about it from first Pinax" as in-- you can start planning since then.
For instance, if first Pinax = Lightning/Fire.
You know for sure that second Pinax = Water/Poison.
That way, all you'd need to pay attention is sword vs. cape.
ahh yizz, i know whats coming, but when it has cape/sword and the right direction my brain explodes
Ah, gotcha. If it helps, the boss always faces north before casting sword vs. cape.
So you can run center and just watch the boss to orient yourself.
Nah, you're fine. Folks meme on Pinax all the time. I ran east instead of west yesterday, haha.
It happens quickly, so it's easy to derp.
im a blm main so i have AM on designated healer, so my monkey strat works
right?
gotta do what u gotta do
LOL whatever works. Just make sure your healer knows what they're doing, haha.
what's the etiquette on joining savage reclears if i had already cleared for the week? i wanted to fish for chest drops because my rolls are consistently terrible'
you can't see loot if you already cleared
you cant get 1 chest loot
so not much point if you're only after the loot
yes
Welcome to loot gacha
Why is it so hard to get into any raid other than CT or Rabanastre stuff
because of the value of certain alliance raids
CT and Ivalice raids unlock stuff
void ark and nier dont
More people hard queuing for ct
What does iva unlock?
I genuinely don't remember.
I'm p sure ct is the only msq requirement
bozja
honestly they prolly could have gotten away with not making it an unlock
Ah, right.
Isn't void ark stuff also needed for bozja artifact?
you can use the other step but yes
void ark isn't an explicit requirement
it's just a method you can use for one of the steps instead of fate farming
Direct hit is better than det?
depends on the job, i think its equal for DRG
I'm rpr
but the crafted gear can be pentamelded
Ahh
so its better
Okay, ty
This is 580 gear
this server has all the melding info for every job
yep
Still trying to save my astronomy for 590 gear
honestly i wouldnt bother with pentamelding at this point
but i would just go with the classical gear anyway
since crit/dh is generally better but det and dh are close enough that its kind of moot
just pick the one that balances your dh and det ratio
Det on average is stronger than dh now, but the margin between the two is slimmer than ever. If your overall stats have more det than dh, you should probably go dh. If you have more dh than det, or if they're relatively close, then det will often be stronger
generally
didnt realize that det had ecked out over dh
yeah they kinda shadowbuffed it in 6.0
Det buff was decent and they were already real close yeah
i know they had buffed it
guess they wanted to run the balance nerds out for a bit
And i know that dh and det had basically come in line with each other
but i had thought that dh had a slight edge on det
Even in shb det and dh were closer in value than a lot of people assumed, even back then you wanted a decent amount of each. But yeah
the church of det making me meld it to get full value from my food 😔
don't let them bully you, biscuit
i was used to not taking dh since i played WAR and MCH for a long time
i skipped every cutscene and dialog till max level do i deserver to go to jail?
Nah
Yes
There are 2 types of people
If you moan about lore being shit then you deserve to go jail
if you don’t then lol
No, just go raid
Story is shit anyway /s
For the last few MSQ for endwalker, what gear do they give you?
you won't need em anyways cus 530 is more than enough
(not to say you shouldn't get those sets)
well side quests for accessories aren’t necessary
I just use nm raid/ex accessories
dungeon/tome's enough for leveling if youre needing on rolls for upgrades whenever you can
To be fair since many are going for 99 runs to get the mount, any shorter the clear time the better
I see plenty of 560/570 for just clear parties
yeh I did that with af gear + right side lv80 theyre free but rn if you don't have like at least crafted gear you're kinda griefing
Oh I thought this was about the 89 dungeon
If you’re capped just work on tome gear or crafted or whatever
But no one’s going to haul your ass in 89 because you’re in 530 accessories
i did 80 to 89 in my promise bis
Does anyone have the p2s waymarks I can import into the dalamud plugin? mine are really fucked and messy
You can join any p2s party and steal their marker. Or if no one have it, it’s simple to make them
Just 1,2,3,4 on the floor starting from north and A B C D being on the outer corner of the grate
A should be NW I think?
Ye. You don’t really need the markers either, tbh.
is it preferable to keep baha at 1 tank only or would co tank needed to help mt mitigate some of the flatten and flare breath?
and if that is the case any suggestion at which place i would ask my co tank to help me mitigate?
sorry im not sure whether to ask here or tank lounge but eh x-x
Most tanks can hold Bahamut for most of the phase if they really want, but the healers would probably prefer at least one swap so one tank isn't just doing nothing with their mits
this is what I wrote in the drk ulti guide
YMMV
But Fellruin is probably where you'd most want to do a swap
It's only quick swap right? Sorry for late respond ×_×
Also can tank invul either 3rd or 4th ark morn? Referring to golden phase
Swap for however long you need to
I usually hold Bahamut for the entire phase with only a cover for the post-fellruin flatten+second flare
2mins on the first triple flare will be back up for the second at any rate so you could say swap at fellruin cast->swap back at heavensfall cast
and then you could swap again at tenstrike cast if you wanted
People usually invuln first+third or second+third akh morn
timing on fourth is tight but I think it's technically doable
I think second+third is better than first+third though
Got my p2s clear!! @grand mesa :D

Ah ok then thankies cat o/
mostly yeah
plus new bis
and prolly flesh out the early phase ucob stuff a bit more
and redo openers
I see
🤔 one question, can ex2 do with 1 healer? If can how?
Cuz i saw people are doing with 1 healer in pf
spoiler mark please
use ex1 or ex2 to refer to level 90 extremes
and yes, as you can see, 1 healer is obviously possible
the healer needs to know the fight well
It’d be pretty RNG due to the water stacks, I think
1 tank is less rng
probably super mit healer and stack everyone else
1 healer EX1 is 100% doable though
Sounds brutal for the add phase though
just invuln idk
we have i600 now so just
tank with ur inflated hp pool
and skip relevant mechanics
bold to assume people doing extremes are i600
easier to grind mount is 600 gear. though if you're in a static and want to grind you probably don't need a specialized group to speed through it.
when stacks come out, healer stays put, other stacker moves, remaining 6 players fuckle about into a group
or am I thinking of a different stack? can't remember if ex2 stacks are telegraphed
it's been months since I last cleared it
not telegraphed enough for terribad people XD
the stack with the chakrams isn't
or at least i never really see it, just know its there XD
yeah well the hopeful assumption is that if a party is advertising single tank or healer setup, the people in it aren't sniffing glue
1 healer 2 tanks results in water stacks targeting tanks, 1 healer 1 tank is both of them get water, not much rng there
you just split light parties based on that and you're fine
:0
more #916247709462200390 than #endgame-lounge lol
i dont recal lthose 2 being the same thing
||Also the Loporrits don't have a firm grasp on the finer details of life on Hydaelyn||
is there a way to see how much damage was blocked by mitig skills in fflogs?
Pudding as the US and UK knows is pretty much its own thing, the most other places know is custard, still not quite the same?
Failing Intemperance should kill the whole party, dont @ me
(I hate Braindead intemp)
Same
It's not even that hard and people is just setting themselves to more lazy strats in the future
my static hasnt bothered to learn joonbob intemp, its hilarious
fortunately we dont do p1s anymore

i get why some people dont like braindead but i dont see why people make such a huge deal out of using it unless they are trying for a high parse, in which case they should join a parse run not a standard clear run
and honestly i prefer braindead in PF
why? because i dont want to rely on random people to do any more than they have to, the more stuff they have to do the more stuff they can screw up and in PF i want to reduce those chances as much as possible
it would be a different story if that one damage down on a tank meant the difference between a wipe and a clear but the dps check on that fight is lenient enough that if you are at the point where that damage down decided if you wiped or cleared you clearly have other problems
I think that its fair to thing to say the all braindead strats are good for pf
I just think its a problem when the standards are so low that doing the bare minimum is no expected
but its not like it gonna change ever
i get what you are saying but its PF lol the bare minimum is all you really can expect from random strangers and i see people screw even that up on a regular basis
i would rather NOT ask more of them
I mean I agree with you
in the cases where i do need to use PF anyway
i do have a static but sometimes life happens lol
but thats the problem but its not like anything can be done
yeah sorry i could see that but i do tend to harp on about things, its a personality issue
Because If you're already avoiding a mech this easy what will happen when you reach P3 and P4
You're just setting yourself to a braindead minimum instead of just learning it
It's not like THE WHOLE PARTY has to adjust to something, literally one tank and one DPS, Wich you can agree to choose between the 4 of them
Joonbob made it simple enough, you have ice, you go up then down
You have fire, literally at the side and do nothing else
Sure, do DMG down, but i really don't want to find you on the other savages because I'll just assume you're too lazy to try to learn a simple mech like that
in a static i agree, but i dont trust PF in the slightest
If your problem is random people in this case you would be more concerned about four fould not intemp
As melee DPS in P4S
When should I KB immune in Pinax?
lmao you say that but the number of people i see screw up even braindead intemp is astonishing
and this is in groups that require duty completion to join
Only in the second part(of pinax), done waste it on water if it comes first, it's easy to just adjust
Doing a mechanic wrong because you're not the one being punished is a shit attitude that shouldn't be encouraged in PF
Then, watch closely of you get water+cape, in this case use it at 70% on the cast AND YOU DON'T HAVE TO MOVE AT ALL, it's free damage for you
If it's sword just half the way in your way to dodge sword to the wall
That's why a lot of people think doing intemp wrong should just kill you
Wich i now agree
in principle i agree,
in reality, at least in my experience, i cant trust people in pf NOT to screw things up
lmao
you have better luck than me
If i have to be fair people and some guides tend to overcomplicate it more than it is
in the cases where i have had to use PF cus life happened an i couldnt run wiht my static I have never once gotten a clean kill on either p1s or p2s it always has taken me several attempts and usually multiple groups
"Oh yeah you now have to look at the arm and then based on this go 180 cw to the best stay and then go down and yada yada"
When you just can say
"You have ice go up then down"
You have fire move to the left and don't move
For intemperance, even the correct way to do it just involves MT, OT, and phys range adjusting. Not like the whole party is involved.
It's not even about whether you want a decent parse or not
I always do it as a meele and no prob
It just feels bad for one person to be punished because people refuse to learn
Well, if you’re fine with that— go for it. I just figure phys range has least to lose.
In the first fight
It's not even like the bar is that high
not really, the hit box on that boss is freakin enormous
RPR dash go brr
again i dont disagree in principle and ii do understand
but its PF
setting you expectations at anything above bare minimum is asking for dissapointment
especially when, and again this is in my experience, even clear/reclear groups regularly fail at the bare minimum
Having done every tier in pf
You do get enough people who can do it
Set your bar a little higher
I'm going to give you your new best friend for savages
I present you
Blacklist
Can be a bit scary but he's a food boi
This is literally first tier of expansion
yeah, no
as i said every time ive run PF for p1s and p2s for a clear/reclear ive always taken multiple attempts and often multiple groups
but then again i have the shittiest luck you can imagine so maybe its just me
but even if it is i wont set my expectations higher because of that
my static can oneshot p3s but cant do joonbob intempt 🤷♀️
i dont know how i feel about these lads
There's stuff like light rampant and basic relativity on the way
funny thing is, we struggle in P1s the most during reclears
- 3 pull rule, go in, 3 pulls, you fail? leave.
2.blacklist bb, that shitty person who non stop failed? You're not going to see them again
we wipe there like few times instead of oneshot
act 2 or w.e already kinda feels like a basic relativity thing
i find it harder than basic atleast
It's sad because only 2 have to do the job really
The other ones are fixed
apoc 2 is that real shit tho, specially for the tanks
I mean not saying you to just not do any mistakes but at least know you know what to do perse
I still struggle in intemp 2 with in and out
for sure
we joke about that every tuesday its time for P1s prog
braindead usually implies they can't do shackles either
i feel ya about PF luck XD
Tbf most people don’t need P1 and 2 anymore
My 2 statics been skipping it to 3 and 4
Esp for P1, the book is useless beside to buy the accessories
And not a lot of people farm BiS for all jobs either
And this tier is almost 3 months old now so a lot of people who got gear carried or just being carried have cleared
I ran into a static that did the most stupid intemp strat aka the all 8 people rotate cw depends on if it’s top to bottom or bottom to top
And I asked them if any dps know how to flex, none of them do. And the tanks were dead set on not taking damage down
And when I ask if the tanks know how to flex themself, they also don’t know that either and they aren’t willing to learn
I was a healer and I offer to flex for them
This kind of mind set is why bad players stay bad and just because you clear a fight doesn’t mean you are good at it, even after hours of progging
i really have no idea how people stay bad after hours of progging, me and 500 wipes before a clear practically makes me an expert
Well life finds a way, or in this case, people who are not willing to learn
It’s the same people that would say “no I don’t want advice, literally just levelling this job and never touch it again for 2 years”
that’s why bad people stay bad
It’s easier to get carried as a dps. You could have a really bad run and still clear
Not like savage is particularly hard once you see it enough
Sure optimization to be above purple is annoying but really, the bare minimum to clear isn’t that much. Maybe if it’s week 1 min ilvl gear
But it’s week 200000 and everyone and their grandma has at least 590
What’s even worse is you see healers, the bad ones also get carried and no one would say anything about it. I saw whm with 2K dps cleared the tier
it sounds like something related to limit cut..
there’s LC in P3s?
For add provoke
For tanks
Usually G1 is 1 /3 G2 2/4
dice
anyways
wdym add provoke
just stand at a NW/SE intercard, aoe and pull to a cardinal
For FoF range?
I mean for FoF where should I be at for that if I pick 3
Pug usually tmr so in front of 3rd healer fountain or between 3rd and 4th fountain
Aether got markers for it LP 1 tank provoke the ones spawn at 1/3 and LP 2 tank profile the one spawn at 2/4
Or 1/2 3/4 or sth
But it’s the same with standing at an intercard, just easier to put it down that way I suppose
Yea I think it’s 1/2 is LP 1 and 3/4 is LP 2
Hi, I started playing about 5 months ago so this is my first time trying to do savage (that’s current content) and I’m kinda struggling with Intemperance in P1S. I’m the flex melee on south east. Will it ALWAYS be one of these 3 patterns? And if it’s triple ice south does the boss’ hand position not matter?
If you’re doing the strat where a DPS and tank switches those should be the only situations you’re in
Some groups do a strat where the whole party rotates for the third take
Pf just ignores the mechanic

For this strat I think the better way to think about it is to analyze how your tank buddy is supposed to move and adjust/not adjust accordingly
If it’s clear that the tank can’t take all 3 without moving, that’s where you jump in
so I should look at how the south tank has to position?
If south is triple ice you don't have to adjust
and do I always go back to my starting square?
you'd be going SE > S > SE
Hey, just wondering how long is thre last mission. Timewise that is
Endwalker quest? easily over 2 hours depending on how fast you read
and also queue times for the dungeon and trial
you can segment between the dungeon and trial if you need a break
how soloable is Thordan EX?
Very
without a tank?
Idk how you did it now but I did it in shadowbringers
Pretty sure there’s a video on YouTube of a rdm in shb
I did it on pld
Should be easier now
you can do it without tank ye
just need to make sure you kill him before you get stunned by...zepharim? i think it is
only 90's I have are whm and rpr
Tbh I killed it with the stun
LMAO
I swear to god it was a fluke because I didn’t even time hallowed right and it had killed me about twenty times before
got the bird and never did it again
Tank you can just invul shortly after stun wears off but dps have to kill either before or during so thordan doesn't hit you with the tb
made it further with whm than rpr
BTW; who was the last weird hair coloured dude?
who?
at the very very end of 6.0, that guy
if this is true then you just need to burst harder
rpr has more than enough healing to outlast that ex
I got iced in the duo
Thordan has a lot of downtime but once you get to the duo make sure to burst just one down, it’s doable with a 80 tank
Yeah don’t use any long damage cooldowns at the start
It force transitions at 70% or so, IIRC
Someone did ultimate here? 
n0pe
is Warder's Wrath magic damage or physical dmg? the addon im using displays it as magic damage
if your add-on displays it as magic, it's almost certainly correct
but either way, that's a raidwide in p1s and most raidwides are magic anyway
warder’s wrath is phys
that addon is shit then
but at least addle still works on physical raidwides now since the EW changes
the addon from XIVLauncher displays it as physical
idk what sketchy addon they're using
you'd think any decent addon would be correct about damage type
Honest question why don't they just simplify mitigation like addle and feint and just make them like Blue's bad breath
Just a general damage down
so if i'm melee and there's spread markers on the whole party... do i stay and let the mages/rdps run away
same question for tank ig
I'm pretty sure you'd bail, you'd be fucking up the tanks too
And if the tanks die
You got a loose boss
Nobody wants a loose boss
no, most of the time melee DPS stay in
almost every savage spread aoe is small enough to allow 4-5 players to remain in melee range of the boss
3 melee comps make people cry but they're doable provided everyone is max melee from the boss
it makes me super mald when I see melee DPS run the fuck to Narnia for a spread aoe that they could have easily just stepped 2 inches to the side for
If push comes to shove a few melee dps at least have a ranged attack that while not doing a lot of damage, it's better than nothing.
there are very
few situations
where you need to ranged GCD to keep uptime
but yea it's your best option if you have to run out
you're better off trying to figure out how to greed melee uptime
p1s is pretty much a full uptime fight
I guess in p2s if you get assigned far stack for predatory avarice 2 you'd have to
but yeah, for a standard spread marker you absolutely should stay in melee range and let the ranged move
Where does one find the per server stats on savage completion?
NVM found it here
https://na.finalfantasyxiv.com/lodestone/character/1684254/blog/4972518/
you just put the close stack further in the boss and the 2nd in melee/max melee
p3s and p4s p1 are basically full uptime
p4 p2 is variable in the amount of downtime you’ll take
For pbaoe circles on large enough bosses you could spread and fit 6 people around the boss
not that you'd want to
real gamers run 1 melee 2 caster 1 physranged
I am not a real gamer
6 MNK
Actually, why do folks run two melee over two casters (in endgame content)? It seems like BLM deals comparable DPS to melee anyways.
cause there's 100 good melees for 1 good blm


u tried






