#suggestion-discussion

1 messages · Page 257 of 1

shell drift
#

the last 2 seasons have been the worst 2 yet though, multiclass forced peopel to run a couple broken builds and this season is full pve focused. aLets hope the next season is better

nocturne dome
jolly leaf
#

The guild system is a long last wish for a lot of people. There is already some suggestion about it but they might be old or a bit "incomplete". I think you can read them all and scrap the good idea to make a new suggestion and post it here from time to time. With all the new player you might get a good amount of upvote

@shell drift To answer to the "Less PvP" we also need to aknowledge that people still learn the game and die a lot to PvE. Like seriously, kill yourself as soon a possible in a game and spectate the other, it incredible

jolly leaf
nocturne dome
#

updated it refresh

jolly leaf
nocturne dome
#

refresh the tab

jolly leaf
jolly leaf
# nocturne dome https://darkanddarker.featureupvote.com/suggestions/561187/curated-guild-and-cla...

Well actually that's a good idea but I think something like that would be cool too. A guild system with guild chat and own marketplace. With global quest for everyone in the guild that give reward to everyone if done in time. Or guild vs guild event where the best guild get reward. With a guild hall (like the Gathering hall they talked about) that can be upgraded by guild quest or if everyone give enough gold (Thats could be a good gold sink too)

nocturne dome
#

yeah i agree it is a long stretch, there's a lot of things with it that are a stretch but could be cool only hard to balance and would alter gameplay a good bit. I made notes in there about a normal guild system working too

bleak python
#

For those who care, please go and submit a vote for this suggestion to have the ability to update your email registered to your game account and bring this basic tool to the front of suggestions. I get we need game mechanics and features adjusted but what's the point in tweaking a game that returning players cannot come back to. That silly 2FA should not be mandatory for those wishing to opt out of the security.

Heaven forbid you lose access to your email for some reason such as a host domain going away or a EDU alumni email no longer being available to you; you will no longer have access to your game account until the developers or whomever handles account logistics adds this feature.

https://darkanddarker.featureupvote.com/suggestions/522246/account-2fa-email-address-updates

shell drift
storm blade
shell drift
leaden geyser
#

I just wanna know how to fix error code 16

red kite
#

Love running to four different exits on the mini map just to find out they're all taken. Would sure be convenient if the extraction icons went away after they've been taken by another player bruh

red kite
#

Holy I'm getting so tired of this happening again and again LOL

gusty meteor
#

Can we get a training room ? So we can train hand to hand combat with the party?

feral rune
#

In a future update could there be customizable loadouts, not like base gear but loadouts where I can select the loadout and it would change any armor that's currently equipped to armor that's in my stash. On top of this, the loadout would have; perk, music, magic, and shapeshifting slots (depending on class) so I can just set them and it would automatically equip everything.

azure star
#

can we have gear score locked in incremants of 0-25 , 25-100 ,100-200 etc its a pain in the arse to run a normal with new players for them to be dissheartend by the game cus some group of meta slaves wih gear fear wont run high roller jus got railed by yet another group of 300+ gear score who jus want to run timmies its going to destroy the games pop when people jump into game aand dont get a chance to learn and progress

uncut sedge
unkempt oriole
#

resolution fix for 4:3 plz

azure star
#

@uncut sedgeim aware what the game is jus stateing that for the overall health of the game allow a newer player to run his greens without getting farmed by players that are vastly above there gear score and player exsperiance . i understand the game is hardcore and difficult to balance but in games such as tarkov a low gear low skill player can still earn that come up and benefit from it in this game its increadably hard and then becomes unfun .

rain ember
violet trellis
#

Hey, guys, I have a suggestion.
what do you think

Allow "Squire Account (all players)" to enter "highroller" mode without removing the restriction to enter the map for gold, you can make a level 50 restriction to enter the map or for the player to make a line of challenging quests

jolly leaf
# violet trellis Hey, guys, I have a suggestion. what do you think Allow "Squire Account (all p...

I know it'll feel rude, but that's a bad idea. We can't give all the game for free, imo they already gave too much with the recent change. If you want the full game, buy it. And I don't say that because i'm jealous of people who can play for free while I paid for the game. Actually I wouldn't mind if the game became really free to play; but I don't think IM could handle a free to play model, I play since the release of EA and I've seen how IM work, and even with the recent team increase they can't afford to spend so much time in what's necessary to keep working a free to play model, and by that I mean cosmetic. They're slow when it come to release cosmetic and for a good reason, it's not a main focus because they have so much work to do on crucial feature. And that's what the game need, new feature, new content, not new skin every week/month or some battle pass. Imo what could have been done for free player (before the change of normal mode and marketplace, so revert them) would have been a 2nd character slot, for like 5-10k gold and maybe the access to 1 or 2 HR game each day. But they need to assume that the free version is a Demo and that if people want more of the game they need to buy it

violet trellis
#

@jolly leafit's a great idea
"would have been a 2nd character slot, for like 5-10k gold and maybe the access to 1 or 2 HR game each day. But they need to assume that the free version is a Demo and that if people want more of the game they need to buy it "

jolly leaf
#

Oh and the Arena mode should be Legendary only when it come out

warm sage
#

I don’t think it’s suitable to open HR mode for free players at this stage. They currently get too much. If we give them benefits again, it will definitely cause resentment to paying players. What should be dealt with at the current stage is some game balance and thinking about how to balance paid and free. The gap felt by players.

#

Here are some simple words: Assuming that there is no difference between free and paid games, or that payers don't feel the difference between free games, can actually create certain problems and may make players not want to pay for the game.

ocean musk
#

is the test server not working now??

eternal nest
#

Is a 4 Player Mode in progress for the future ?

crude hill
#

I dont think so

jolly leaf
warped mantle
#

They said they didnt plan to do it

#

they said it was too hard to balance 4v4

jolly leaf
# warped mantle they said it was too hard to balance 4v4

Yep, balancing solo and duo was easy they just didn't do it, the game was just harder. But with 4 player the problem is that the game will become more easy and that's not what they want so that would requirea lot of balancing indeed

warped mantle
#

Yeah indeed
I dunno how they can avoid some kind of broken comp in 4v4 without negativly impacting other q's

#

Seems to hard for the current balances
Maybe when they will be finish w/ the game

buoyant anvil
icy root
#

I think patch updates would be a good middle ground, like letting us know what your doing in times like this. i.e "were looking thru our code adn think we have found the error" "We think we may have it fixed, but ect."

nocturne dome
#

announcement channel ?

magic ermine
#

How about insted of mutli classesing you could do a systems where you could be a paldin or Berzker or something that way they could box in the abblityls and sacleing better but you could still make your guy feel more you

icy root
quiet badger
#

Fire the entire dev team and hire people who dont have physical/mental disabilities

icy root
#

"weve identified the issue line and were testing out the new one currently"
"test code didnt function properly, testing line 2"
"issues fixed were restarting the servers now"

jolly leaf
sonic parcel
#

Please bring back the circle so the game can be fun again

jolly leaf
sonic parcel
#

Idk it's just not as fun to me without the circle and the random portals appearing, it's too easy now and doesn't feel as rewarding to actually make it out with kills/good loot

jolly leaf
frigid meteor
half pewter
#

Hey guys, rate my suggestion called "Make packs of perks", it seems like a cool idea, I would like to get feedback

frigid meteor
neat knot
#

I'm seeking additional QoL features such as comparing the item you are mousing over to your current item:

https://darkanddarker.featureupvote.com/suggestions/560243/more-info-item-comparison

Also, how do stats interact with different abilities? How do I make my Treant stronger? What does magical power do?

Let us pin tooltips and hyperlink them to additional tool tips that provide information. Also, enhance tool tips with more info to show direct examples of what happens:

https://darkanddarker.featureupvote.com/suggestions/560239/more-info-hyperlinked-tooltips

Standardize and unify ability text so we understand how abilities interact. State more clearly whether a spell does fire damage for fire mastery (it just says magical damage). State what category spells are in (what spells are spirit magic?)

https://darkanddarker.featureupvote.com/suggestions/560242/standardize-and-unify-ability-language-so-we-know-how-our-abilities-work-and-wha

jolly leaf
neat knot
jolly leaf
#

Look for the (1.0), (0.5) or (0.1) thing in the description of spell that mean they scale for 100%, 50%, 10% or your stat

neat knot
frigid meteor
calm ember
#

how about telling us when servers will be back instead of leaving us in the dark? i mean its dark and darker but cmon

neat knot
feral rock
frigid meteor
jolly leaf
feral rock
jolly leaf
pallid rover
#

Make free to play players able to trade but only buying gear, making them limited from selling would prevent bots, but also give free to play players a bit of an oppertunity to get some gear

robust inlet
#

one hand spear

jolly leaf
pallid rover
tulip hill
#

Thoughts on a ranger perk that gives them a faster projectile?
I know True Shot is a thing but the fact that its a skill means that you have to adjust how much you lead when its active rather than it being a constant affect and being able to bake it into your muscle memory

#

a 25% increase in projectile velocity would make the Crossbow shoot like a windlass and the Survival Bow would fall just short of Longbow's velocity

ripe turtle
#

what do guys think of the new lycan skin stats?

tulip hill
# ripe turtle what do guys think of the new lycan skin stats?

I think the downside of no helmet isn't worth the small amount of health the Vigor grants
I know it also grants faster health regen while sitting, but you need to survive an encounter first to get that value
if you're looking to tank damage before getting a solid helmet, Lizardman is better in the majority of cases
sure Vigor works against Magic damage unlike Lizardman's AR, but the Headshot protection works on some spells and most fights include some amount of physical damage
all that said, I'd honestly like to see Vigor changed to increase all incoming healing rather than just resting

ripe turtle
tulip hill
odd kernel
tulip hill
# odd kernel would be better but still not enough

I think its fine for the races to not be a fair trade, as long as there is a playstyle that it can fill
right now, I feel like the 3 vigor just doesn't really do much of anything with Lizardman being just a better version of the same idea

ripe turtle
wet mortar
#

Make cyclops throw boulders at you that are dodgeable instead of the bullshit boulder phase

tawdry patio
#

sort inventory button

azure bison
#

guys where can i find my link code so i can link my blacksmith account with steam account?

fair trail
#

plz let team members see server selection eu weirdoes keeps inviting at japan gathering hall and i can't even move on eu server, and gearscores of team too

tulip hill
# ripe turtle Monk class comes to mind when you mentioned fist damage.

As much as I do think there will be a perk for that, I imagine monk will use polearms, small blades, and maybe a bow if they decide to give them a solid range option. As iconic as the unarmed monk is, historically and within dungeons and dragons, monks use a wide selection of weapons

tulip hill
ripe turtle
tulip hill
ripe turtle
umbral elm
#

What if instead of more brackets to normals there was just a max gear score before you have to go into high roller
The over under 25 then what would be considered end game anything more than a blue set?

tardy zenith
#

let us change email on our accounts, i'm locked out of my s0/s1 demigod account because i cant access the email

bright sparrow
#

! Pls ! Can we finally have a bot for temporary voice rooms, because in prime time 134 rooms is totally full !

prisma fable
#

Put limit to rare items on normal dungeons not more epic or legendary items on normal dungeons they are tryhard mode on this dungeons playing as competitive lol

frigid meteor
#

I want to the option to display the current quest objectives for the map i am playing.

dense arch
#

Test server not working??

hazy loom
#

Are we able to suggest things for the server like more party channels we need that rn

jolly leaf
wraith hinge
proven wigeon
#

Limiting players from creating multiple characters is stupid, as someone who held the line and is p[aying with friends tryng the game out its fucking ridiculous on all fields that I have tot ell them they cant make more then one character but I have 6.

old leaf
#

NERF DRUID AGAIN. Just fought one who caught up to me (max move speed) in a second and then turned into a bear and 1 shot me. Nothing I could've done too just got spawn rushed and died to a bard buffed bear.

gusty lily
#

I think it is time to Reintroduce the Sub 15 Que Give the new players some room

devout garnet
#

It's simply impossible to loose to a druid if you know what you're doing

jolly leaf
hollow elm
#

WHY CANT I PURCHACE LEDGENDARY FOR SOMEONE ELSE???????????

umbral elm
#

There should be backpacks for extra space that you can put in the cape slot
The backpack inventory can be a side tab in your inventory, different styles and as its rarity goes up so does the slots in the bag

real shuttle
#

I want to sit at the tables in the inn

brave python
ionic anchor
#

i have 2 items for suggestion,

#1 Dagger move speed penalty -5 instead of -10. (there's no benefit to carrying 2 and its especially discouraged because the move speed penalty in LR).
#2 Moving items from 1 stash to another without having to move it through your inventory.

real vector
#

I have something to suggest to incentivize some more pvp (which the game currently does not have most of the time now).

The suggestion is to add hot-zones. Something that rewards pvping but also isnt a must for those who does not want to pvp. At the moment without a shrinking map, you just get people runing around pveing, maybe an occasional fight if anything and then people leave.

If not that, then add more players per map, since atm it feels way too big, where you can go 10 games without seeing a soul lol.

coral heron
#

@keen onyx @dawn grotto Bottle cosmetic rewards again this season please!!!

boreal kiln
#

petition to remove gear score

jolly leaf
real vector
sterile wasp
#

Add more VC’S

jolly leaf
real vector
jolly leaf
sterile stag
#

we need more duo voice channels

soft nebula
#

now that ranked is out remove entree fee

lyric cliff
#

can we get spell presets, i dont want all the time to switch all the bard spells if i go solo/duo/trio etc

umbral elm
#

The treant is OP

opal owl
#

Arachniphobia filter please

bright fulcrum
#

Let Rat Form be immune to blizzard and the like. What other class loses an ability from the 1:30 minute mark

faint onyx
#

Why do devs hate wizard?

umbral elm
#

Mining is boring

vale turtle
obtuse osprey
#

Can they please buff wizards spells just a tad bit

opal owl
# vale turtle how this would work?

Make a blurred texture. Player who enables filter gets a super blurred texture. How most companies do it. Much in the same way graphics look worse when on poor settings vs ultra. Same concept just exaggerated and focused on spiders

#

Making a blurred texture is relatively easy

strange fiber
#

suggestion people who actually do the boss get the boss loot no more rogues running at me 320 movesped as soon as i kill troll thanks

narrow sinew
#

Please add a way to earn cosmetics that are gone/from previous seasons.
I don't care if i have to kill 15 quadrillion HR liches to do it just let me work towards them in some way 🙏
Also on that note i would've bought the founders edition if i knew it was going away. it fucking sucks that we can't get it anymore please let us atleast buy the cosmetics individually

graceful frost
narrow sinew
#

I feel like it's fine to keep them limited for a time but these things should not be unobtainable forever, nobody likes missing out on something because they couldn't play/didn't have the time or simply weren't playing the game yet
And yeah founders edition completely threw me off guard, i was going to buy it but one day it just poofed, fucking sucks man

latent burrow
#

ehhh I would like to have a way to practice fighting against harder enemies without spending so much time waiting for the correct map and then for the game to start. Everytime I want to practice fighting against troll then every death results in 5-10m of waiting...

old leaf
hot hemlock
cosmic narwhal
#

Real discussion topic here, i really don't like the minimum of 4 players requirement for the Wyvern boss battle.
NO OTHER BOSS HAS THIS + a 4 minimum requirement when there's a maximum of 3 on a team. This not only influences pre-teaming but also creates a scenario where the odds of you being ALLOWED to fight the wyvern is completely up to chance.

I suggest one easy fix:
The statues holding the orbs represent certain mini bosses in the ice abyss. Kill the mini boss and the orb turns off. This will make it so that anyone can attempt to fight the dragon, but will have to do a few things because of the lack of 4 players.

tame flax
#

add eyelashes to the models

vapid galleon
#

I like the added race option for Lycan. But please give them tails. They'll look better and be more "balanced".

verbal ether
#

Please let us change our Usernames

vapid galleon
#

As an aristocrat roleplaying aristocracy I demand to be able to visit my castle, even if it's in ruins & has no shortage of ruffians & foul creatures. Also, please don't ever take away my castle again as my heart is literally bleeding. I'm only consoled that the Queen didn't live to see such a charming, delapidated keep discarded from map rotation!

junior widget
#

PVE Map/server choices with no PVP. PVP is fun for those who enjoy it... But for those of us that don't … just kinda sucks.

buoyant saddle
#

Vampire skin that gives +20 Magical Lifesteal but -20 Physical Protection and -10 Magic Protection BallinFighter

buoyant saddle
junior widget
#

Or maybe I just have crap luck and keep running into people.

buoyant saddle
#

Nah I'm almost asleep after 2 same dungeon runs..

vapid galleon
jovial anvil
junior widget
reef ocean
junior widget
reef ocean
#

ai sucks.
You will always get better and beat it unless it starts cheating (absurd health, and other things)
It will always be exploitable.
I completely do not understand how one can just eat grass.

glacial sphinx
#

Add some passive spell count recovery that scales with knowledge. You can use this for Wands with spells in them in the future as well. Wizard PVE is not satisfying cause casting spells feels bad in PVE outside of MM.

nimble igloo
#

They should buff druid wild shape so that it's useful in combat

junior widget
#

We all cant be sweats who enjoy drinking our own sweat either... But that is just my opinion

real basin
#

I want have a skin on druid whare i can be a white rat

jade mason
#

Worth

cosmic narwhal
wheat sage
#

Lycan need a buff, that's the worse trade off to no helm and only +3 vigor buff, making it worthless using It, lizardman is far better

flat barn
frozen sentinel
#

is there any fix for the matchmaking? people with 3x the gear score pub stomping norms is extremely demoralizing

unborn terrace
#

either you go in with 24 or less gearscore and face people with also no gear, or go in with 25 and higher and hope to not see them

twilit fern
#

Pack of Javelins would be cool for like fighters and barbs for like a throwable weapon with more range

unborn terrace
#

neither of those classes need more range

hardy river
#

The game would really benefit from a forced voice chat usage.
So far friends and me have not encountered a single user with voice chat.

unborn terrace
#

forced voice chat would just have people going around saying more slurs than they already do

hardy river
#

Yes please

unborn terrace
#

you want people running around saying slurs?

hardy river
#

No, i want people to communicate more.
And if you are in a dungeon IRL getting bagged by someone, i trust you would slur aswell in your last moments.

unborn terrace
#

nah, i dont talk like that

thin hawk
#

character customization. facial features, hair, eyes, etc

jolly leaf
elfin vale
hardy river
#

I am crazy :D obv i am not pro swearing. I just want more coms.

elfin vale
hardy river
#

Yeah, the thing is, i have, and in 36 hours now, i met no person with it enabled :)

elfin vale
hardy river
#

Ah, then i said nothing :P

sage oyster
#

Before this wipe, when you logged in and wern't in a party, you would default to the being in the solo map rotation; right now it defaults back to your last queue'd queue type (IE if you were playing duos before you logged off, you're still in duos, trios, solos, etc) It would be nice to revert this change or at least have it a toggle. It's jarring to load in a day after trio's and think I'm playing a solo but in reality I'm in a trio's queue. That muscle memory from the past 3 wipes; almost a year being changed is very cumbersome.

ripe turtle
#

What do you guys think about securing your current adventure ranks at the cost of something like gold or AP or locking your rank? For example, you'd achieve Voyager rank and you feel like you want to just chill without stressing about losing rank in HR.

cobalt kettle
#

Please nerf warlock and druid. Druids for some reason can jump half a square with transformations almost instantly and warlocks are impossible to catch.

hot hemlock
old leaf
#

fix the bear hitbox. Impossible to hit with daggers.

topaz trail
wild swift
#

heres a suggestion for this discord server -

get a vc bot that makes vcs becuz there isnt always enough

hallow cargo
#

Please take away the high roller gold fee, no one likes it

robust inlet
#

i want one hand spear

junior widget
#

Nerf Rogue

regal rock
#

steam or blacksmith?

real shuttle
glacial sphinx
inland raft
#

Can we remove the ability to peek at equipment in lobby? Or maybe disable for those who don't want to use it and be peeked at?

jolly leaf
lusty silo
#

add slight night vision to rouge and panther form

flat barn
#

Allow changing which characters show on which page please

devout dagger
#

FIX CLERIC RDPS SPELLS FROM FAILING LIKE WTF IS THIS GARBAGE

jolly leaf
rare horizon
#

WHY can't you use traded weapons for a quest. I just wasted 400 gold on rare items for no reason. This sucks.

jolly leaf
rare horizon
#

Yeah that's dumb though. You can loot items from other players and because they killed someone and that person bought the item, it's not a looted item. I understand them preventing people from killing a teamate to turn an item looted, but it's ass when you need to distinguish in your inventory your looted potions, and your non looted ones for a quest.

rare horizon
#

also zombies suck

#

i just got solod in a corner and my sword couldnt reach cuz I was buggin in the wall. perma clouded to death

craggy cave
#

genuinely crazy that people want this game to be sea of friends now

#

like i get that timmy stomping is atrocious but the answer isn't really pve servers; people already turn high roller into friendly and friendlier half of the time because nobody wants to lose out on AP and that's without there being pve-only

and realistically, most of your games nowadays are going to wind up being pve only for at least another month bc new players are struggling clearing their first room without wiping out, let alone taking on a team after that. in solos i barely see anyone unless i camp statics or mining locations

whole lion
#

Would love another chance at that frost skeleton skin. It seems silly to me that they released those quests in the last 2 weeks of last season when the player count was at an all-time low.

chrome gale
#

Fix Warlock Evil Eye, Fix locust swarm to dmg every .01 seconds instead of every second or change discription of spell

soft nebula
#

yo FFS fix these fucking goblin mages, they are not dissapating on hitting the ground and if one hits you you are fucking dead

median wave
#

is it possible to set the squire up to notify you if you have over 25 gs? I don't wanna double check if I'm overscored and getting setup against 100+ gs ppl

buoyant wren
#

nerf druid again

buoyant wren
median wave
#

nah I just like the poor/common gear mode that normal used to be, so if the squire can detect stuffs like he used to be, it'd be a nice qol thing

#

I dont wanna accidentally have a couple of green bandages on me and suddenly being tbagged by a full legend gear guy

gusty lily
#

50 of newbies in my lobby have not found the squire and do not have the heal. could you explain better ingame the squire and what it does?

smoky brook
visual tree
#

o

chrome comet
#

remove cut throat from panther or make it a skill u can take instead of leap

soft nebula
#

please nerf solo cleric, i can fight any class but i have like a 10% winrate against them on all classes.

devout dagger
soft nebula
devout dagger
#

Not being a d$ck either

soft nebula
#

clerics on solo leaderboard are #4 7 and 9 for a reason

devout dagger
#

Dude the leaderboard is literally a PvE counter. You have to be new.

soft nebula
#

solo hr has been so aggressive pvp wise, it might calm down but right now its a balance

devout dagger
#

I agree HR is pretty wild right now. I’d also expect things to get “balanced” soon. Only suggestion for the goblin mage is constantly circle at strafe/w speed

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I play cleric, and I promise you at least 30% of the time my spells fail (RDPS) because people manipulate the range or environment. They are awful. You step an inch back from judgement max range it fails and goes in Cd. You hide behind a wall and the Ground target goes over a terrain it doesn’t like? Spell fails lose a charge no cast

soft nebula
devout dagger
#

Holy strike not judgment and only right at the door. Judgement can be cast through the little windows of some doors. Cleric holds doors well again most classes to be fair.

stark oak
#

change back to the circle, ever since then i struggle to find people and it doesn't have the same element where people are properly fighting for portals or antyhing anymore... what are other peoples thoughts on this?

dense wing
gray ocean
#

Guys I feel like they should add a dodo bird 🦤 with a drunk ability that’s makes you dizzy but give strength or something

#

For Druid

wicked leaf
tough willow
#

Instead of getting longsword users a one shot ability, how about you just use your brains and follow what dungeonborne has done. Don’t give them extra damage, just a fast attack after a block. There’s a reason why every single one of your “records” boss fights is by a longsword user. It’s surprising how long it’s taken to realize this. Not only give warlocks ability to firewalk while they phantomize and still heal. Now give them an ability to ricochet one shot lol it’s a fkn joke. This company doesn’t understand scaling with gear

whole hull
#

Can you make the pre-looby queue timers auto end/start the game if the underlying map rotation has changed and it is no longer possible for other players to queue into your lobby??

magic ermine
#

I think the Muticlasses Could Work but you Gota box in the skills a little more like Fight Going Half barber for a berker sub class thats more slayer fighter with axes you make Axes A useed one handed weapon or a Pally Like a Fight with Jugment but like DONT let poeple run wild like give every class two sub class then lean into there play sytle could Parts of other classes but keep it litlmet so the you dont end up with rouges in full plate that can heal

glacial sphinx
#

Add some slow passive spell recovery so spellcasting is more viable in PVE. Spellcasters should not be 90% melee when fighting monsters.

plush kiln
#

make it so druid rat doesnt trigger traps because they're tiny

sharp cape
#

FRAN AXES ARE USELESS EITHER NERF ALL THROWABLES INTO THE GROUND WITH THEM OR GIVE THEM A LONGER SLOW

fathom fiber
#

could we get dummies in pre lobby with light, medium and heavy armor lol, I feel like it would help get a better read on how much dmg we do

glass scarab
#

DEVS NEED TO DO SMTHNIG ASAP!!! the situations there i just rushing same spot from the same spawn on the same map(every 3 of them) become already boring (literally im doing same things things every map we play - and after that pvp starting) --- need more layers /more variants of map!! more random spawns!!!! make teleports random on the ground(let ppl realy searching for tp or force em go red) !!!!make chests random !! random traps!!! random enemies/mobs spawns !!! cus like a said every game we doing same things and after that pvp starts!!! more than that on ice caves map we forced to do things faster cus of timer and specific of the exits keeping in mind extra time for alternative exit!!!! and rmrbr how was fun random tps with circle earlier (searching them in dark zone or they randomly up near)!!!!

little hazel
#

Add Level Matchmaking and Remove the Ability to Swap Gear to New Level 1 Characters, Also Make Single Player a Main Feature If I wanted a PVP Game I would only Play Rust or Tarkov.

glass scarab
#

gtfo

elfin vale
#

rework hide man cmon its so boring for both sides

clear compass
#

I would like to have the BR style circle return to bring players together and force encounters

queen vector
#

Been playing a bit of Cleric lately. Bless feels very underwhelming. Maybe do something like increase all stats by +3? And/Or when cast on self, the effects and duration of bless are doubled.

unborn terrace
#

bless used to be +5 but they nerfed it sadly

boreal pumice
jolly leaf
boreal pumice
#

I think that's a very fair criticism. I guess then, maybe I'd be more interested in raising the current GS threshold so that it was still two mm queues, but maybe grey -> green/blue, and then blue+

jolly leaf
#

Imo they should reverse the normal game mode change and do a three gearscore tier in HR. Grey to green (with maybe one or 2 blue piece) Green to blue/purple and Blue/purple to infinite

@boreal pumice It was grey -> blue and Blue+ last season and it was kinda horrible. 3 tier would be really good I think but only in HR

boreal pumice
#

I think applying it to HR makes sense too. It'd incentivize grey/green gear players to do highroller to gear up for the next tier, as they wouldn't be able to do so via normals, but it'd feel more fair to them than putting them in the same pool as players who are already a tier above them.

wicked leaf
# jolly leaf Imo they should reverse the normal game mode change and do a three gearscore tie...

They have a hard decision to make

They don't want to "segregate" their playerbase, but also would benefit with more modes and expand(which will lead to segregate their playerbase)

The majority of players do prefer a PvE focus game, they would benefit from it too...

Honestly, they need to focus on QoL and QA. They have so many problems about being too complex or unnecessary steps, or hard to understand.

I would love that bard could just select a music and automaticly would change to the correct instrument. instrument juggling is awkward

Squire should NOT be in merchant tab

jolly leaf
#

I don't think they should abandon QoL but they shouldn't focus on it too much. Releasing more content (especially upgrade in the game loop, like the objective suggestion) is necessary to hook new player and make old player stay or come back

#

Imo Arena for exemple is a big mistake. They've listen to people who cry about the "lack" of PvP in the game and maybe tried to much to copy Tarkov. But they should have use that time in upgrading the main game mode and make it nice for both PvE and PvP player

wicked leaf
#

I'm more of Quality guy. I like it when everything is very clear and clean.

"The basic must be the top tier. After that, only you expand" . They have a long way to walk

old leaf
#

take the druid ability being able to change into things instantly out of the game. It woul;d instanly make it a much more balanced character

unborn terrace
#

i agree make the squire not a merchant. However, to autoswap your instrument would be way too strong.

#

if they were to do something like that, it best be a perk

plain compass
#

when selling things on the market place make estimated cost similar to World of warcraft. to make it quicker and seemless to sell stuff without having to leave and search each time what the current market is asking for similar items.

uneven thunder
celest haven
#

give drow race skin as microtransaction or ranked reward

soft pier
frigid grotto
odd kernel
coral heron
#

get rid of HR entry cost when it starts costing AP

wide inlet
#

anti cheat please

abstract willow
#

just keep the 2 layer map system and put ruins with goblin cave.

storm blade
noble tartan
#

Can we please get the old Kris Dagger swing pattern back I BEG I SUCK WITH THE NEW

granite plinth
#

pdr fighter and cleric straight up is broken and not fun to fight against in solos/duos

bleak python
#

No love for people who can't change their email ? Like there's no valid reason why we can't change our email associated with our game account or why we must absolutely have 2FA.

midnight summit
#

luck potions should stack

#

i should be allowed to chug 16 luck potions and start pulling legendaries in norms

bold girder
#

is there a gear score in hr?

jolly leaf
# wide inlet anti cheat please

There is an anti cheat system, and if you report they actually get banned, they are really active about that.

@abstract willow Imo they should do that for Ruins/Goblin Cave #suggestion-discussion message

@glacial sphinx thats kinda a thing. It's called Clarity potion and should be craftable this season

@midnight summit Pls no? The game is a looter what's the point of looting if you'r sure to get tbe best loot for a few gold buying luck potion?

@bold girder Nop not anymore. Not impossible that they change that later in the season or when the new matchmaking system are released

soft nebula
#

hey im! love the game, cant wait for the druid nerf considering its fucking broken! thank you!

rugged nymph
#

Good game so far, waiting on that druid nerf.

old leaf
#

take out the druid perk leting them switch instantly. It is broken

scenic basin
#

can there be a solid nerf to the warlock at some point? free escape class, nearly the best bossing class in the game and absolutely opressive in pvp with the most cracked escape skill in the game?

crimson falcon
#

🫃🫃🏻🫃🏼🫃🏽🫃🏾🫃🏿
🦵🦵🏻🦵🏼🦵🏽🦵🏾🦵🏿

glacial sphinx
clever void
iron fiber
#

in a game of rock-paper-scissors, warlock throws out both rock and paper at the same time

sage coral
#

Bring regional pricing or make the game more playable for F2P players. Let us trade! Between F2P players at least.

smoky brook
#

that or make it a Riposte-type thing that lasts 1.5 seconds but has a 15 second cd

iron fiber
smoky brook
iron fiber
#

well, firstly, what if i dont play a certain class?

#

why should i have to anticipate hard countering 1 of the 9 classes in the game?

iron fiber
smoky brook
#

a cornered rat can easily be killed

#

especially if the phantomize 1.5-3 second nerf thing actually happens (never going to happen!) also, this game has always been rock paper scissors, cmon

iron fiber
#

my point is that he has too many strengths at the same time and very little weaknesses that are easily negated by phantomize

iron fiber
smoky brook
#

if you play well and position like you should, youll be fine in cornering a warlock. it only doesnt work if they have phantomize up. the singular problem is the strength of phantomize.

warped mantle
#

Ironmace needs to work on AP system

ripe turtle
silent cradle
#

Hello, I would like to suggest a feature for legendary accounts (or all accounts) – the ability to create "sets." This wouldn't affect competition; it would simply be a comfort feature. Players could have three different sets for a character, including passives, skills, and equipment.

subtle blade
#

Suggestion, replace rat and chicken with hawk and snake, snake with a dash but slow otherwise (easier to kill than rat but also more skill requiring and hawk as their new "escape" tool. If flying is too broken you could put a timer and cooldown on it

soft nebula
potent pawn
#

I would love to see a loadout selection to quickly and easily swap between perks, spells e.t.c.
This would be super useful to swap between solo build and duo/trio build.

copper bolt
#

I'd like to suggest streamlining the marketplace system if the intent is to continue with it as a feature.
Being able to ctrl click multiple items for posting, or any alternate inputs that allow for stepped selection would greatly improve the system's interaction time.
Have the option to search by selecting an item in the players stash.
Have search call after every search criteria change rather than having to click "search", it will likely quadruple calls but should make general use drastically easier.
Introduce a favoriting tab for the marketplace for easier future interaction, as this could easily be character specific it shouldn't add much bloat to any lists. Having the option to remember exact items could potentially be greatly beneficial but also a pain point for clarity.
Introduce alternate display options for items. Some players may wish to browse wares by hovering items while others may wish to see item cards instead. Making some of those item cards truncated to just stats may help in the proposed card view.
Remove the confirmation on leave for the channel itself when posting to the normal marketplace, the button is already out of the way and has minimal to no load times associated anyway.

sharp vault
#

barbarian is extremely broken. please nerf

alpine cradle
#

Anybody in support helping with chaf games migration issues or do we just wait till it's fixed? I'd like to play the game in the meantime without buying it again

static beacon
#

The gathering hall should be turned into a hub you can go into like the pre-game waiting room. Where you could hangout, talk, trade, etc.

opal whale
opal whale
#

more of a wishlist for players?

orchid frigate
#

Any discussion of getting Dark and Darker on GeForce Now? i know a few people who would love to play it but their PC cant run it

alpine cradle
opal whale
meager jasper
#

Is there a reason we can't buyback things if we fall into a pit? That's dumb.

opal whale
unborn terrace
#

because how is the goblin going to get your gear back from a 10000ft trench

meager jasper
#

Still stupid.

unborn terrace
#

back in my day, if you died, you lost it forever

meager jasper
#

Using in-game justifications for that is really limp too, considering you can lose your gear in actual hell, and there's no way this goblin guy goes in there. There's obviously no good mechanical reason you shouldn't be able to use the buybacks service if your gear wasn't looted.

opal whale
devout dagger
#

I would like to suggest (I know it’s in development) cosmetic “personal hideout or guild areas” where people can purchase zones they can customize as their own, purchase training dummies, dueling areas and show off trophies. This is a feature to assist in the continued support and funding of the game to ensure its success in the future and would offer ZERO RISK of any pay to win issues. I know the dev team is already invested to a degree in this. I just want to ensure the longevity of the game so it can offer a deeper development to its current infrastructure

ionic creek
# meager jasper Still stupid.

how's it stupid when they didn't have any loss back option before? and now you at least have a chance for a full loot game.

#

honestly they should just remove it if people are going to complain about getting a piece of loot back as a option. if they can't get their full set back

orchid frigate
drifting shard
#

How to write a suggestion ?

unborn terrace
#

you can write it in here, or on the webstite

ionic creek
#

think it's just optimizations and settings to be able to play with lower specs. i'm still getting good frames in steam now. up to 144 is when it peaks.

opal whale
ebon carbon
#

there should be an in match screen you can get to via your inventory that shows your current quests

woven whale
#

please reword druid, just a better rouge at high gear level, stealth rat when slow walking, insta transforms into bear right on top of you whenever he wants and can ignore all mobs, so he just lets others loot for him

stoic timber
#

this is my opinion
Several issues in the game:

  • The Inferno map has way too many exits (4 triple portals / 9 modules) compared to the Abyss map, which has 2 triple portals and two rope exits.
  • The wyvern boss requires 4 people to start the boss fight, but we can only queue up to 3 players max???
  • The Rogue and Fighter classes seem underplayed.
  • Bard and Barbarian seem far too impactful compared to other classes.
  • Why play Fighter when you can play Warlock and be more impactful?
  • People are running around in full legendaries in normal games.
  • The game in its current state is too PvE-oriented, which is unfortunate for a game that aims to be PvP.
  • Players are exploiting static exits or opening portals to engage in fights with other players while being able to escape if the situation turns against them.
  • The Druid class still doesn't have its armor set?
  • ** Ranks** don't make sense. It's way too easy to climb the ladder.

Here are several suggestions to improve the game:

  • Players should be** encouraged to do the bosses** when they are in the Inferno or Abyss maps.
  • Reduce the number of exits in the Inferno map.
  • Make exits appear once the boss is defeated to encourage players to contest the boss area.
  • ** If a player opens a portal, they should automatically take it.** This would reduce the abuse of portal usage.
  • Set a maximum gear score in normal games to prevent people from going in full legendaries/epic gear.
  • We need** bigger maps for 4p queues**
  • Safer spawns (some are spawnkills)
  • More modes to play like an arena PVP or battleroyal mode with no or few entities
  • A training mode to exercise and a tutorial at the start to learn the game, then special tutorials for all classes
fallow fjord
crude hill
#

What about a Dungeon Bully Compass (not final name) consumable item to hunt those players that killed much less geared players in a row?

If you have very good reputation you unlock a new merchant, the bounty hunter, who sells a consumable crystal that glows stronger the closer you are to a player with very bad reputation (if there is one in your game). Once you activate the crystal in the dungeon you cant take it out with you .The bounty hunter have normal missions related to bounty hunting with normal rewards, but he also has a special mission that is killing the player with the worst reputation in your server, killing him gives an unique reward.

The only way to get rid of that bad reputation is dying with that gear score advantage in your inventory. Once your die you have a timer before your reputation reset, if you kill a Timmy again before that timer ends your reputation wont reset. Killing a Timmy means killing a player with a great gear score difference.

-You are only tracked by the crystals once you pass a negative reputation cap.
-Each time you end a game without killing a Timmy you earn reputation.
-Each time you kill a Timmy you lose reputation.
-You can only trade with the bounty hunter when you pass a positive reputation cap.

I was thinking about adding a reward for those players with bad reputation that endures this disadvantage, like giving the possibility of selling or exchanging the bounty hunter's crystals for gold or something better but i think that is not necessary, they were looking for pvp after all.

Murderers Vs Bounty Hunters fighting while a grey/green guy is mining some blue mineral 😀 👍 .
https://darkanddarker.featureupvote.com/suggestions/561973/dungeon-bully-compass

sacred osprey
#

How about you fix the GBMM ...

solemn needle
#

my 2 cents on the game as a barbarian main:

  • Spellcasters are WAY TOO WEAK (druid is a mix of spell + melee)
  • Spellcasters can only cast and run away with the current mechanics
  • Fighter and Rangers have the ranged game dialed in
  • Fighter's skills are way better than any other class
  • The gear based lobbies does not seem to work - since I see people with purple sets on my lobbies (not mad tho just curious)
  • The game feels WAAAAAY too easy to extract and I barely see anyone - I have to walk around a bit. Is weird since the game is PVP based, and again there are so many portals and static exits that is quite easy getting away without doing anything.

I am glad that people are enjoying the PVE vibe. But that does not make this game a PVP anymore

jolly leaf
# stoic timber **this is my opinion** Several issues in the game: - The Inferno map has way to...

Agree on Inferno exit.

The wyvern is meant to be fight with 4 people, the goal is too change people mindset, the game can also be cooperative when it come to specific objective (the real problem is that there's not enough reward behind the boss).

Rogue got nerfed hard this wipe, indirectly but still. I don't really agree on figther tho I still see a lot of them (And imo he's still really good people just need to learn how to play him without all in on Sprint).

Barbarian is THE or at least in the top 3 of the best class right know, true. Imo bard is really good but not better than the other support.

Yes, Warlock is broken. Always have been, don't know why they keep buffing him instead of balancing.

Me and some old player kept saying that removing the gear restriction in normal was a terrible idea, people have insisted and now everyone is saying that it's bad. Pls revert that.

No the game does not aims to be PvP it never has been. It's a Dungeon Crawler with PvP, it's a PvEvP game and dev always saif that #q-and-a message .

I think the exit a good how they are but as the map lack of objective to fight prior of the "find an escape" phase people are fighting too much around them.

Yes pls, i'd love to get the druid Armor set.

About the Rank. I too think it's too easy but it might be a good thing #game-discussion message.

And about the suggestions.
Yes, incentive for boss and or some new objective.

2 triple + 2 static seems a good amount of exit 👍
Not sure about the portal after boss, same that PvP people should not be forced to PvE/Bossing if thy don't want (If you just want Rubysilver, you should do the boss also just to extract?)

Imo extract/portal a good how they are now

Put back the common gear only in normal, if people want to use the gear go in HR/Buy the game. And put 3 bracket of gear score in HR grey to green

#

(+1 or 2, blue piece), green/blue to blue (+1 or 2 purple) and blue to above.

4 player why not but it's a looooooooooooot of work and balancing. More important/urgent thing need to be done before (and it would ask way more player as it split again the player base).

The Arena is already work in progress, it should be released this season. But imo it's a bad idea. Split the playerbase even more and they should have use this dev time at improving the gameplay loop and find way to make PvP more attractive in the main game mode.

Training mode / tutorial? Yes why not could be cool

jolly leaf
woven jackal
#

Double click should select all items of the same type, then you should be able to click and drag them.

vernal hedge
vernal hedge
# stoic timber **this is my opinion** Several issues in the game: - The Inferno map has way to...

I think some of your suggestion contradict themselfs or from being missinformed:

Players are encouraged to do bosses, specially inferno ones, you can train them in normasl with no gear and do most of them easily in HR, has a rewards you get a loot pile, chance at named items and keys.
The problem is if you reduce portal in hell but instead add a portal on boss thatll make people want to do it less has chances they are countered increase and no one enjoys being jumped while the boss is almost dead

wyvern requires 4 people by default, the devs failed to implement a new matchmaking system for 2nd layer maps with the release of the ice abyss and so they have came out and said pre teaming for ice abyss is okay for now which is a massive blunder. and btw theres an extract that spawns at the ice wyvern boss after you kill it

I agreed with fighter possibly being underplayed currently but Ill go in more detail later, rogue I dont think is, just most people rat with them and either are creeping or looting and avoiding people, im a rogue main i now that

bard and druid are imo the 2 most powerful and versatile classes in the game

Because figther is the vanilla jack of all trades class, they are a solid class, but you can get better bank with other classes in most situations, he is just a very confortable class

the current state of normals is a problem that translates into HR being so that currently

The game is PvPvE and not a PvP oriented game, the main focus is to explore the dungeons and that was one of the big reason of the removal of the zone has its not meant to be a BR, there is too few encounters at time IMO I agree, but there will be tweaking im sure

I wouldnt call playing around a portal exploiting, it always been done and now that portals are all shown in map it plays into map awareness

they reworked how ap works this wipe so its definetly getting changed in the future

a pvp arena is literally something the devs have talked about for this wipe

4p maps is an awful idea, it took them until now to reach a good point in balance, theres stil many classes they plan to add and balance before they should think about 4's which is going to be a balance nightmare and the devs have said so

you do have a training mode, its normals, squire lets you pick starter gear and you queue with people with also with gear(just dont go above 25gs like Squire tells you)
Im not one for tutorials has I think players should just "get their hans dirty" and play but for that you also need accurate and clear tooltips which this game does not, and a lot of calculations and stats displayed arent clear which is an issue

stoic timber
# vernal hedge I think some of your suggestion contradict themselfs or from being missinformed:...

The reason behind the ideas I mentioned a few messages above is that the nature of the game is becoming less and less pronounced. Originally, Dark and Darker is a PvPvE loot & extract game. In this type of game, a certain pressure builds up depending on what you have looted during the session or the equipment you are carrying. Over the months, this pressure has continuously decreased for several reasons:

  • The addition of static exits
  • Addition of triple portals
  • Display of triple portal locations on the map
  • Too many exits in general

It is now evident that the game is far too easy for one that prides itself on being hardcore. When the portals were random, the pressure and stakes were higher. Additionally, the randomness of portal spawns pushed players to encounter each other more, creating even more interaction. These past few days, I have been playing loot and looter, not Dark and Darker.

From the perspective of classes, I completely disagree with you; the best class by far is Barbarian. I don't know what your experience with the game is, but currently, the Druid cannot compete with a Bard at all. It requires far superior equipment quality to become a proper asset.

The training mode is necessary for several reasons:

  • To be able to test different builds and theorize
  • To allow new players to test weapons, skills, and spells

Note that I am giving my point of view as a trio player.

buoyant wren
#

warlock and druid are in great states and arnt what makes up 65% of the west coast lobbies that would be crazy right

balmy wedge
#

Is there any plans to add some kind of parry-knife for rogues?

graceful frost
civic zodiac
#

Maybe having a skin like a capeskin style that defined on players average stats like kda and account general stats could be nice so we know whos a timmy and whos a bully so for players like me who dislike killing beginners would have a way to know whos a starter and whos a kos player. Just throwing this since it feel wrong to do pvp rn when everyones a timmy and give 0 challenge to clean an entire lobby. I barely have done any pvp since season start for this reason.

vast karma
#

anyone think they should bracket the normals? have 0-25 gs, 25-100, 100-200, 200+, feel like it would help the pvp problem too. anyone queing in 200+ would probably just rush popular zones on the map. Would fix the timmys getting stomped too.

glossy arch
#

Remove map rotation timer now that population is much higher, either that or reduce map rotation timer to 30 seconds as having to wait 6 minutes for your queue to come back around on the map you want really disrupts the flow of gameplay.

civic zodiac
meager jasper
molten zealot
#

Hy all. Can someone answer map ruins is gone? that never comeback&(

crude hill
# graceful frost this seems strait impossible to impliment and not worth at all. especially when ...

I dont like gbmm, it makes finding games slower and make games more monotonous. I want the possibility to find stronger and weaker players in the same lobby. Even if it is unfair for me, knowing your disadvantages is part of the game. Actually they made something similar before, they made solo/duo/trio matchmaking so you cant never be in numeric disadvantage. With the circle it was a bigger problem because you will end up fighting even if you dont want, but now you can escape without the need to fight someone. Also being in numeric disadvantage encoraged people to team up in the dungeon cause they cant win the fight.

worn lava
#

I think it would be cool if one of the classes had a spell that allowed you to put a defense around. Everybody sort of like the clerics shield bubble but instead of just putting it on one person at a time it's a spell that gets put on everybody. You could come up with different designs. I mean, maybe it's a big bubble That has to be placed on the floor. It has a certain amount of health. People can enter it and leave it. Anyone can, but it stops people from shooting who's ever inside of it for the remaining time the shield is up for however much health it has I don't think that would be broken or really that overpowered. Maybe the people inside can shoot out of it but if people try to shoot the ones inside you obviously have to destroy the bubble before you can get to them but since it's non-movable you put it down. It stays there for some time or until you deplete its health and you destroy it

elfin vale
#

yo… are u guys getting paid?…

vernal hedge
hazy gyro
#

They should add quick search for marketplace, like search the same item with the same stats

crude hill
hazy gyro
#

Yes, because right now, you need to remember the stats and it can take less time

tiny wigeon
#

Just a heads up guys. Ironmace doesn’t read this channel, if you’re making a suggestion for them to read, you have to use their website.
This is the place to discuss the suggestions on the website.

Just letting you all know so you don’t waste your energy thinking this is the place for it.
I see a bunch of great suggestions but sadly this isn’t where you should send them.
If you want to suggest to ironmace then use https://darkanddarker.featureupvote.com/

Also , this isn’t my opinion, it’s how they said this channel is to be used. It’s weird, I don’t agree with it, but I just wanna share with you guys.

crude hill
#

Yeah i always place a link to my suggestion in the forum along with my messages in this Channel but this still is a good place to discus

full ruin
#

do u guys think that choosing a team size on maps any time would be a great option???

fringe rivet
#

Petition: create a Raccoon form 🦝 and you can pickpocket players. Idk what that this form could do but the IM team could cook something up.

ivory torrent
#

The AP system is really good at the moment. Cleared two modules fully in icecaves, opened all chests/broke all boxes/killed all mobs, min/maxed treasure/blue/epic quality items... came out with 127 ap 👍

formal maple
#

devs need to add selling items like in tarkov 🙂

jolly leaf
hidden hemlock
ivory torrent
formal maple
icy pike
#

Monk as a new class would be pica by returning projectiles xdd

vocal lodge
#

LOLOLOL!! sames errors 2 yearss and still the same errors 2 YEARS! kill urself decs

sinful eagle
#

fucking 3 hours??? i suggest u do ur shit in 2 hours or less. EVERY SINGLE MAINTANANCE IS ATEAST 3 hOurs this is not normal?????!!!! dont get lazy and cmon. u steal our time!

full parcel
#

make rogue hide longer and the perk to be 2 times longer rather than 3, make base kit rogue not so dependant on perks t.t

There is this development way of thinking that I appreciate that goes something like this, if a character is DEPENDANT in a single optional perk, balance the basekit existence of that perk boost and lower the perk strength for the player to not be dependant on using something, letting you be more creative with your builds

just a thought ;p

lunar current
verbal matrix
granite bison
#

Does anyone know how to become a knight? I’ve been playing since play test 1

plush plover
icy pike
#

I've been playing the game a lot, and I see that there comes a time when the game becomes stagnant where you have a lot of money and nowhere to spend it, so I imagined something, how about the level starts to be influenceable, like whenever you level up you can win a attribute point to be able to spend, but to be able to increase the doll's attribute you need a certain amount of money.
Of course it could be in percentage where it doesn't change much but it already makes a difference

inner cloak
#

why is the QoL so bad in this game ? the inventory management and stuff is about as bad as it can be. Diablo 1 had better inventory QoL in the 90s than this. the game desperately needs so basic functionalities of this kind of loot and inventory system type game. its so tedious. no auto sort for stash or inventory, no swap items on drag and drop in stash/inventory, a proper quest tracker/log so u can actually check ur ongoing quests, being able to ping ingame for team mates. and various other things

gusty lily
#

you should inform people on steam that the game is patching, nobody there knows why they can not connect.

surreal quest
#

Fix the bug stopping druids from getting AP after killing someone in HR in animal form

lunar current
deft raptor
#

Add discount for redstones or legendary status for summer sale

tiny mason
#

dark and darker without a closing zone , is going to be a trash game

fringe rivet
#

Not a BR it's a dungeon crawler. Weird take.

#

Also the ratings beg to differ, if this was true i promise it would show. Now you have time to loot, boss do whatever you want and more freedom on a video game we pay for is always a W. If you can't find players you are not experienced, it's easy to predict where players will go. Only so many places where the high tier loot is. Timmys aren't even worth to find half the time, nothing but inventory full of boots and gloves with mediocre stats

somber elk
#

i quit the game until lantern gets nerfSoulHeart

short wraith
#

a bestial that you have to manually fill out with more fight against monsters? might become moot cause of the internet but would be cool for people who are new and wanna naturally learn about the monster thru trial and error

jolly leaf
somber elk
#

i quit the game until lantern gets nerf TY IRONMACESoulHeart

fringe rivet
jolly leaf
storm jewel
jolly leaf
grim pagoda
#

I get the idea behind the tavern, but does anyone else think we should get some kind of "practice range" just to see what our damage is and test out builds in case we get bolted straight into the dungeon?

jolly leaf
#

They talked about that in the Wipe Patchnote "A renewed Gathering Hall that includes the return of the Tavern as a social place to hang out, meet party members, and see Otto!" I hope it will have a "Practice range"

waxen saddle
#

You guys need to make an auto sort option for the stash. We are overdue for this feature.

jolly leaf
somber elk
#

dear developers, im Suggesting the followingfightercat
increase player cap in dungeons (more pvp pls) or back to battle royal mode
add new features for leveling with perks and skills
add Practice mode

fluid hare
jolly leaf
somber elk
misty cedar
#

NEW WIZARD UTILITY SPELL SUGGESTION: Extinguish (extinguishes all source of flames in a large area, wall torches, explosive bottle flames, etc.) Would basically be the anti-light orb, could be cool for repositioning, being sneaky, escapes, making clutch plays etc. Plunging a room into darkness mid fight by simultaneously snuffing out every torch would be sick and increase the value of player held torches.

jolly leaf
jolly leaf
scenic leaf
#

should fix the chicken hit box and ability to hit

#

all small transforms cant hit even when butted up next to op

jolly leaf
# somber elk oh i got it alright

So, what do you think of the idea of New objectives on the map to attract player? That would both improve PvE and PvP. Imo it's a better way than but back the zone or increase player cap. A point where I could agree would be to remove like one triple portal and maybe a few stair/rope in Crypt (and only 2-3 static on golbin cave)

vivid jetty
#

I think Druid should be allowed to use a ranged weapon. Ironmace has been basing Dark and Darker heavily on Dungeons and Dragons, and so far every weapon Druid is able to use has matched Dungeon and Dragons Druid's weapon proficiencies. All except the sling. I think the high mobility druid has would suite the playstyle of using a ranged weapon really well, and it would be balanced around the fact that Druid's that use ranged weapons wouldn't be able to cast spells without losing their melee slot. This would in turn entice players to use shape-change more often for both PvE and PvP, as it would be the most efficient way to clear with Druid's who have a ranged weapon equipped instead of a melee.

native quarry
#

we should add a cloaking ability for warlock or druid when they complete a really hard acheivement for only there class they can cloak thenselves from undead and goblins but it doesnt work against bosses and when they use while a emey player is around it shows a marker obove its head

timid olive
#

We should have a mastery system that we can flash like in league of legends. I wanna see rogues flashing their mastery 7's over and over again

lime gorge
#

SUGGESTION: create LFG for HR only chat no region specific necessary.

hidden hemlock
#

Replace gear score calculator with ap calculator in raid

rugged nymph
#

Still waiting on the Druid and Warlock nerfs.

Every lobby/dungeon is 75% warlock and druids for a reason, they're the strongest classes without a doubt.

Wizards are among the weakest classes

This is from a Rogue main.

queen tendon
#

can we get more channels for duos? 150,000 discord users online atm and we only have 30 channels which are filled 24/7 btw.

slate junco
#

The ability to see active quests while in match as a seperate tab

slate junco
rugged nymph
# slate junco Not every class needs to be nerfed into oblivion IN order to lift a few up some ...

The fact that Druid can summon Treants to, then turn into multiple different animals with no cost is a bit ridiculous, a good druid can wipe a party on their own.

Warlocks are stronger than other casters in the game simply due to the fact they don't have spell slots. What might seem like a weakness of them using their HP for spell casting is actually a huge boon in practice. (Especially considering their main spell allows them to siphon HP from enemies both PVE and PVP).

Meanwhile Wizard spells feel like hitting someone with a wet napkin and you get only 2-5 castings of them before you got to sit down and take a quick breather just to get some back.

The power difference is very clear and immense.

#

I'm not saying nerf them into the ground, but some kind of balance should be looked into.

slate junco
slate junco
rugged nymph
#

I'm not upset at the devs. I'm merely saying that i's a very obvious and blatant power difference that I hope will change.

slate junco
rugged nymph
#

I agree, but right now It's Druid, Warlock and (Insert any other class to compliment)

#

Or even just multiple of druid or warlock.

glacial sphinx
#

Imo the best way to adjust wizard is adding some passive Spell Count recovery based on Knowledge, about 20-25% of sitting down spell recovery speed. I would also slightly buff the base damage on some spells slightly (+3-5) (Lightning Strike and Explosion for sure, maybe Fireball). This doesn't increase power in team situations too much but means Wizards have more spells to clear PVE and less downtime soloing.

slate junco
rugged nymph
#

Yeah, I'm only talking about teams. No idea the perspective on solo play but I imagine Druid and Warlock are still somewhat strong there too.

Either way, in teams it does honestly feel as though picking a wizard is a worse choice to picking something else sadly.

In my mind a wizard should be really strong magic wise and extremely feeble physical wise.

Able to obliterate people but get easily wiped out by an attack.

slate junco
rugged nymph
#

Then there has to be a middle ground somewhere.

civic zodiac
#

What missing rn is a point of interest. Brg back ice cavern loot pile and put goblin cave a lootpile in the middle on the lower floor would increase pvp and pve experience a lot. I love new changes of this season but the ice cavern gold pile pvp miss me so much it was rly fun

slate junco
#

I hope that they find it

slate junco
civic zodiac
#

Ice cavern always been a duo map untill rotation came out

rugged nymph
#

The way it plays, it's a quad dungeon. The wyvern for example needs 4 people to even start the fight.

slate junco
civic zodiac
#

I think thei genuinely made the boss to encourage team interaction. I feel quad would be horrible and filled with team of 3 or 4 ranger and become a range meta supremacy

slate junco
#

just look at how the map was designed it was made for every play style why would they do that for a 3's meta

tough cairn
#

i do wish you can have groups 4-5 but i do understand their point of why they only have 3

tulip hill
#

Quads on Ice makes sense
correct me if I'm wrong but don't you need 4 people to start the Wyvern fight?

rugged nymph
#

Yep

lunar narwhal
#

quads would be so sick but completely unbalanced. please add!!!

golden bronze
#

Buff the Lycan Race | +2 Vigor is miniscule compared to the benefits of headgear. Let the Lycan wear Hoods or buff the Vigor bonus to something more substantial.

jolly leaf
# slate junco just look at how the map was designed it was made for every play style why would...

@civic zodiac is right, the map was made for duo and if the boss need 4 player it's because the dev wanted to change the mindset of player. And I think it's a really good idea, i've always asked myself why people don't help each other for specific objective like boss, well the dev forced us to go this way and it's cool. It can open very interesting way for the futur update. Also I think the new matchmaking will do the complete opposite of what you think, it's not 4 man squad or something meant to help people group for the Ice cavern, it's the opposite a system that will make nearly impossible the pre teaming.

@lunar narwhal as you said "completely unbalanced" it took almost a year to get the balance we have now for Trio and it's still far from perfect. Quads would be a terrible mistake and waste of time right now. They have much more important things to focus on, like some QoL and adding new objective on the map to dynamize PvP and PvE

jolly leaf
languid acorn
jolly leaf
crude hill
languid acorn
jolly leaf
jolly leaf
jolly leaf
crude hill
#

@jolly leaf What about a contract consumable item to create a temporal aliance between teams? And that the only thing it makes is forcing those teams to distribute bosses loot like in MMO. After killing a Boss teams cant just take the items, they have to go Item by item choosing between need, greed or pass and at the end it is random who obtains each item. Limited to just one need each team. Of course you can kill the alianced team and steal their part but it would make things easier.

#

Maybe not those exacts contract terms but something similar

#

Also i thinks that MMO s already had a lot of the problems dark and darker have and devs should learn from them (imitate only good things of them pls). For example, the open PvP of WoW classic already had problems with high geared/level players farmin Timmys, but then games like albion for example came with cool ideas like marking those bullys in map as player killers.

vernal hedge
# crude hill Also i thinks that MMO s already had a lot of the problems dark and darker have ...

albion doesnt fix that problem at all, in red zones you can see how many flagged for pvp players are in a zone but thats it.
any other content and you dont know where they are or how many even.

they have even made it worse in certain content like mists that used to be split in gear score brackets or had a straight cap cant recall now, but this was removed, so you can and will be there farming in your greens and have a guy in full legendaries dismount off-screen invis pot and jump you

and this is by default, whales werent happy fighting only whales and albion is a game with straight p2w, you can buy gold then convert it into ingame currency and buy xp and gear that way.

#

and this is coming from someone that plays it every day and is in a top guild

crude hill
vernal hedge
quiet bison
#

god i miss the old trading posts its so hard to sell to certain classes now as the marketplace is convoluted asf

civic zodiac
#

Imo the game would be better with a self found mode. A/h is great qol but open the door to p2w and make the game greatly unbalanced. Self found if someone is sick enough to go farm full legendary just to go lose it to a naked barb hidden in a corner that would look dumb. Rn succesfull players can constantly have great gear and stomp normal players for fun. ( its fine players learned to be succesfull and can afford it but it make gear being totally worthless)

jolly leaf
# civic zodiac Imo the game would be better with a self found mode. A/h is great qol but open t...

Yes, absolutely buuuuut in the same time it's cool sometime to have the marketplace. Maybe restrict it to non gear item only or maybe like an auction system so you can't get the item right away you need to wait for the vendor to accept the offer or wait like 1 or 2h with no raise to be allowed to claim the item, good gear will be more expansive/rare and maybe you can add weekly amount of item you can buy? But you said Self found as a different game mode, that might be a good way buy right now (especially with the Arena mode coming...) I don't think we can allow to keep adding game mode and stuff that split even more the playerbase. Maybe the new matchmaking system will solve the issues and avoid or reduce the phenomene of half empty lobby

covert halo
#

storm killing almost instantly at 10 seconds left is a bit misleading

hushed lake
#

i wish the squire account could have 2 characters as the max instead of 1 i would love to check out annother class but i really dont want to throw away my progress thus far on my warlock

languid crater
#

^

vernal depot
#

when do we get to jump over mobs? at least mummy spiders if nothing else. why oh why can't we jump over mobs... 😭

rigid ferry
# hushed lake i wish the squire account could have 2 characters as the max instead of 1 i woul...

I mean I think its pretty fair. It's also a good incentive to pay the $30

Now to my suggestion, can the lockpick wheel appear before the actual arrow thing starts rotating?
The marker that you have to time with the arrow doesn't have to show up, just the wheel itself.
Its incredibly difficult for me to recognize where the wheel is about to be, where the goal area i need to aim for is, and how to time it properly all in the span of less than half a second.

civic zodiac
jolly leaf
civic zodiac
#

every game with trade can be p2w sadly. no exceptions gold sellers love to ruin everything/

civic zodiac
#

at least in this game the damage is dimished to his maximum. if someone buy his gear but dont have the skill it just endup into a donation to sweats.

civic zodiac
jolly leaf
civic zodiac
#

a/h is fine imo. if we have one better be a real good one like we have. im just keep reposting the suggestion now and then in hope one day my dream come true for the self found. making an overcomplicated marketplace is a recipe for disaster tbf.

winter idol
jolly leaf
winter idol
#

Yeah that's the problem too. But than again I believe most people willing to take on the wyvern already spend money on the game. It's not something u do if you just started out

jolly leaf
thin dawn
#

Replce HR with a new GS lobby

jolly leaf
# thin dawn Replce HR with a new GS lobby

Imo they should reverse the normal game mode change and do three gearscore tier in HR. Grey to green (with maybe one or 2 blue piece) Green to blue/purple and Blue/purple to infinite

opaque umbra
#

Can we elect to change the nature of "Sacrifices Must Be Made" quest? Firstly, it can't be done solo. It requires a team afaik. Secondly, it implies that I am actively attempting to get my team mates killed, multiple times, and resurrecting them multiple times. Letting your team mates die should never be an active goal. And also, they would expect me to do the same for them in return.

Really, it's just a goofy and inconvenient proposition.

upbeat sapphire
jolly leaf
# upbeat sapphire I personally like it the way it is now 🤷 can play no-gear normals <25 for chill...

HR with no gearscore at all is bad imo, maybe not now but later in the season, when people got no quest left and already have a character already Demi God cause it's easier now (And that's a good thing imo, for the sake of the new player) they're going to start cleaning lobby with Bis gear and all the new player that will come to try HR now they're confortable in Normal will get stomp. And if I want to revert normal to common gear only it's for 2 reason, first to avoid splitting too much the playerbase in too many lobby (if the 3 gearscore bracket I suggest are added) and so people with Squire edition have more incentive to buy the game

midnight seal
#

PVE only characters at creation, could be offline or premade only with per to per instead of server (no market access, or buy only), would legit be free money (most of my friend dont want to give it a try cuz of forced PVP, and doing it per to per wouldnt have any server cost) could even have hardcore mode to make it spicy, or make those characters survive wipes as they wont impact market, making those perfect for people that dont have much time to play

fickle dune
storm blade
wispy viper
#

I want to see a minor increase in warlock spell cost, and a decrease in phantomize duration.

tough willow
meager jasper
#

Why are we back to needing individual kills for quests instead of benefiting from what your team kills? I thought that was removed. It sucks playing a support or a class outright not intended to kill specific classes and not being allowed to finish quests.

hushed lake
unborn terrace
#

all classe can kill

tough willow
crude hill
#

A perk or something in rogue to know players gear score from some distance so i know if its worth fighting. The art of knowing your limits.

unborn terrace
#

you dont need a perk for that. you can often tell the quality of the gear by its apperence. the brighter/shinier it is, the better the gear

crude hill
#

not always, there are purple cloths that looks like sht, is not that evident

#

also the game is so dark that you have to go so close, and at that point you are already fked

tough willow
crude hill
#

so yes you can tell by just the look of their gear but it reminds me of league of legends where there was a great skill cap between who knows the cooldowns of wards and those who doesnt know or arent aware of it

#

they ended up adding a visual timer for the wards that you ping and now players are better with vision

#

was it necessary? no, was it worth? yes

forest fox
#

please work on the wordings in the announcement... 2 hours later is not very soon

unborn terrace
#

i heard Korean dev Soon = Blizzard Soon™️

solar cedar
#

Please default VOIP to be on

twilit anvil
crude hill
#

but i think is part of the game so it should be on by default and if you hate it so much that you want to disable it then find the option

#

in dark and darker proximity voip is not as invasive as csgo for example

crude hill
#

Better pre match lobby comming soon lets gooo

#

Finally i will be able to chill in the tavern for hours while drinking some ale ?

winter nova
#

I said it once , ill say it again. STOP altering druid spells. THORN BARRIER is meant to protect people. stop people from rushing you. in 3 v 3 , it doesnt give any advantage to anyone. BUT in 3 v 1, YOUR KILLING single players faster. its for DEFENCE. stop messing with it.

winter nova
# crude hill so much anger

i litterally DIDNT die because of thorn barrier when 2 players tried to rush me. now its nerfed. its for defence only. .....its got no pvp attack advantage unless some one is stupid and rushes...but thats the idiots choice. I only play solo druid. they are making it harder.

crude hill
#

maybe making it no casteable through enemies so you cant use it offensive?

winter nova
#

what do you mean casteable through enemies?

crude hill
#

oh you are not talking about thorn wall?

winter nova
#

i am

#

castable through enemies sounds like a 3 v 3 thing. i fucking knew it. i dont know what that is i play solo. they nerfed it because of 3 v 3. i aleady lost the power to cast dream fire. i cant fight in beast form because they nerfed atk damage. can they stop nerfing it.

winter nova
# crude hill oh you are not talking about thorn wall?

this is what i know , i have no ranged. i cant cast dream fire. i always have to run away in rat form. thats now got 0% defence. i used All thorn walls for ONE combat encounter and now its nerfed. i cant use bear or panther to attack because it does to little damage because of nerf as well.

crude hill
#

honestly i dont think all classes should be balanced for solo playing so if druid is a class that is stronger in teams i dont see a problem

cosmic narwhal
#

"The visibility of escapes on the minimap has been improved"

What are they thinking???

So now we can't see any exits?
I'm fine with that, but the free to plays won't be..

thin dawn
#

what is this demon lock shit from?

winter nova
cosmic narwhal
crude hill
thin dawn
winter nova
#

reducing time on thorn wall makes people die faster......removing defence on rat makes them die faster..... it only makes people not want to play the class anymore.

cosmic narwhal
# thin dawn how do u become a demon

There's an ability called blood pact that the lock can pick, he becomes a demon and gains health and +all stats based on the number of Shards he had.
His claws do a moderate ammount of damage and he can use dark bolt for free. However his health drains at a 1.5% poer second rate.

He also gains a secondary ability that, once activated, for a short ammount of time he gains an ammount of health based on the enemy's max health.

winter nova
#

let me tell you. i use all my treant summons in 1 conbat ecounter. and everytime since it has been reduced to 4 times. i have had to run away. people ignore it. that 5 spell slot would save me. but i run away like all the time now

lusty parrot
#

join the test server

cosmic narwhal
winter nova
cosmic narwhal
#

what do you mean?
What game breaking nerf are you talking about?
I might not have noticed since i focus on using the beast forms.
I noticed that nerf (specially on bear and panther), but it's still playable. I hardly use the spells, so maybe that's why i didn't notice?

winter nova
crude hill
cosmic narwhal
winter nova
cosmic narwhal
winter nova
cosmic narwhal
#

since it's a very slow form

#

i usually shift between rat and bear all the time.
I use the rat's momentum, jump, shift to bear. Now they have a bear right next to them and the trade is usually always worth it.

#

NEVER USE THE BASIC ATTACK, ANWAYS THE HEAVY ATTACK AS BEAR.

That also goes for panther, unless you're fighting another druid, hit him with the paw to apply bleed and stop him from turning into a rat to run away.

Also another tip as bear, you most likelly will hit the ground when using bear's heavy attack, LOOK UP before hiting the ground, the end-lag if you don't hit the ground is a lot quicker and you'll be able to attack a lot more in bear form.

lone dock
#

Great game. Have aboute 1,700 hours. Havn't played in a LONG time. If they came out with hardcore mode (no trade), I would play again.

winter nova
# cosmic narwhal since it's a very slow form

well, ill try it, my problem is im not a meta player, im a novice. that knows a lot of things just not advanced anything. i just know basic things and these nerfs are messing up my basic play. it the play is messed up at the basic beginner/ novice level. they are doing it WRONG. but i will try equipment buffing

cosmic narwhal
winter nova
cosmic narwhal
# winter nova i lost as a panther and a bear to a cleric only wearing basic robe and a normal ...

Bro, i don't know what to tell you, but you clearly did something wrong in the majority of these encounters.
I never died to a wizard in my panther form.
If i could see how you fought them i probably could tell you, but i'd suggest trying to be more aware of the situations and what form to use.

I never use panther and run to their face.
I ALWAYS try to attack while they're distracted.

You can be a small rat that is almost undetectable and can hide in places only a rogue would dream of.
Take advantage of that.

PS: Rogue is one of Druid's main counters so yeah, ur kinda cooked againts them. Too much damage for panther, Too fast for bear and can't run away as rat because of bleed.

winter nova
cosmic narwhal
cosmic narwhal
winter nova
cosmic narwhal
#

?????
No need to double jump. Just look towards the window at the door. Run towards it.
Jump while mid shape-shifting
If you got the timing right, congrats, you rat vaulted

echo pond
#

With the Voip Enable in Lobby i can only imagine the amount of teaming it is going to cause

cosmic narwhal
echo pond
#

Well yeah i get it for the Wyvern but it makes no sense for Gob Caves or Crypts

cosmic narwhal
signal orbit
#

hello, i would like to suggest a named torch drop because it would be funny, or some goofy item you can hold that talks to you or something

cursive kayak
latent steeple
#

can we, perhaps, do something with staves? they feel useless on almost every caster 💀

lone dock
# cursive kayak there won't be enough players playing hardcore mode for lobby's

Maybe. Maybe it will bring players back, adding to the pool. Idk. And to my point, I don't know the exact numbers. but daily active players on this game always suprises me. I'm guessing 6K daily active right now and usually around 10K and closer to 3/4k during end of wipe. Those numbers can sustain hardcore, if many other games can still be active and live service with much much less daily active players. I respect you want to keep the player base strong though, that has to be taken into account

cosmic narwhal
signal orbit
#

i think some item that looks like a behelit from berserk and that talks to you would be fun, like if it increases your mob aggro range but if you let it ramble near a door or something it opens a secret passage

also you would have to hold it and maybe some nearby thing would summon waves of enemies for your teammates to kill

midnight seal
#

hardcore pvp where theres not enough exits for everyone at start seems a bit int tho...

cursive kayak
midnight seal
hardy river
#

Now that Treasures don't give AP:
Reset the Leaderboard.

rugged nymph
nova sedge
analog crater
#

I wish there was a way to practice vs mobs
I've been trying to learn Cave Troll and Cyclops but am getting killed by other players mid fight

patent willow
#

FIX THE QUEUE; PLAYING NOT POSSIBLE

mossy barn
silver hearth
#

how do i take down a suggestion i put up, i found out someone else already made my suggestion

hardy river
# mossy barn make kills actually grant ap, i killed a player who had more gear than me and go...

As i could observe for the last 7 days now:
Changes are added arbitrarily.
If you had thought about it once, you would come to the conclusion that removing the main AP income would lead to issues on the other end.
What happens if we remove the main AP Income?
AP received will be lower.
Whats the new AP average?
Oh its below the entry fee? Bad change. Throw away idea or change how entry fee works or adjust prices.

They balance this game for 56000 active players (took it from online players before patch) based on a few high ranking leaderboard players. Medium bad decision. This is not league of legends.
Not reseting the leaderboard (can't confirm, can't boot the game since the patch) after changing AP income? That shows me they didn't even think about it.
I know its early access but its so easy to get so many ideas for balancing and patching this game.
Get someone to gather some ideas from the chatlogs. Let a dev look over it. Confirm with devs and test/players. Cause currently it feels like the devs are not really playing their own game.

#

I see this community is very very very toxic.
Like holy shit they need some proper discord moderation.

midnight seal
hardy river
#

And that in itself is not even the problem.
But trying to handle single duo and trio as one entitity is an approach that will just break the game further.
Split it up. Cause they clearly have something against solo, trying to focus on trio, while trying to balance it for all modes. Just makes no sense.

gaunt iron
#

most Normal quality (white) gear has 2 points of stats on it (2 strength, 2 dex, 1agi+1dex etc.) The new druid armor only has 1 base stat on it at normal quality, and the base quality gear has zero stats. Compare for example, a leather cap to a grey darkgrove hood. or a grey leaather gloves to grey elkwood gloves. why would i ever buy elkwood gloves? they are worse in every single way leather gloves.

ornate vault
#

^

real shuttle
#

Guys what if some of the exits required like a certain item so people would have to fight over it and it might make it a little more tricky

gaunt iron
#

people can already fight over the exits

woven whale
#

why are warlocks the way they are, it makes for an endless chase that you take damage while chasing or take damage while running away. and even when you get damage in they are able to just heal it back while dealing more damage

hardy river
#

Bad balancing.

gaunt iron
#

fire feet on a class that can already kite is lame af for sure

#

pet, dots, no rest to mem (aka inifnite spells), self heal, door bust, shapeshift. they literally do everything

#

plus get all the best weapons

blazing lagoon
#

bring back treasure ap

woven whale
#

worse part is that it isn't even fun to play unless you go build that barely work (bad scaling)

gaunt iron
#

how to balance warlock in 2 easy steps. Step 1- get rid of Torture Mastery perk. Make them stand in place to channel life steal or carry a ton of self heal potions like everyone else. step 2- get rid of flame walker. for a class that has infinite spell casting with no downtime, this is just an impossible-to-chase ability on some maps.

hardy river
#

Yes, Warlock is busted.
BUT you need to hit your spells.
The dot spells are close range so pvp is not always great with them, but kiting? Damn yes they are way too strong.
I walked for 10 min with firewalk through goblin cave and killed 2 players. Didn't even see em. I just walked and pulled all i can lmao

raven rune
#

kill 3 players a bunch of mobs and still lose AP You guys literally fucked this season up already... this shit NEEDS TO BE FIXED/

woven whale
#

"You need to hit your spells"
LOL just like every other spell caster?
or just hit your shots on ranger?
or just get in melee range with any melee class?

gaunt iron
#

the dots are not close range compared to melee weapons. they seem quite long ranged if you're a barb or fighter

gaunt iron
woven whale
#

Hit scan too, wizard is uber fucked against a warlock, one spell and you die while you have to hit multiple magic missles while standing still

hardy river
#

I have a friend who sucked at warlock cause he couldn't get the dot applied.
It took me 3 enemies and i already knew how busted it was.
Wizard is seriously underwhelming. Warlock is too powerful

gaunt iron
#

thats really the main thing, is the warlock can just cast forever thats why torture mastery need to go away. how the fuck is a dot gonna heal you when the spell life steal makes a lot more sense as a health funnel channel. like i said, fix warlock in 2 easy steps no torture mastery, no flamewalker. solo they can still use terrain and hydra to body block at a door and cast lifesteal channel. as a team they can channel on a mob pulled by another teammate. its not class-breaking to make these changes to warlock. just a playstyle change to make them have actualy downsides for overcasting in pvp

woven whale
#

Your friend just sounds like your average new player, doubt he'd do any better with fighter or ranger

hardy river
#

I agree with that, Warlock should be forced to melee to heal

#

Na, he went ranger and busted lobbies with me, warlock isn't his vibe, but it is mine >:D

midnight seal
hardy river
#

Could work.

gaunt iron
#

theres no "or" i straight up fixed warlocks in 2 steps.

hardy river
#

Na. Flamewalker is nice. Its easy for PvE and hard to use in PvP. Cause humans use their brain (sometimes) and mobs just follow your flamewalk.

gaunt iron
#

too easy you could say

hardy river
#

its defo a pve spell. but you can add higher cd.

gaunt iron
#

every single class in the game has a limit to their range. range weapons have ammo. wizards have downtime to med spells. wawrlocks have no downside in that area. and why not? because of torture mastery. so get rid of that, and make them either carry poitions and bandages like everyone else, or sit and med or campfire.

#

or use the spell lifetap that already exists bt nobody uses cuz torture mastery is so stupid easy as a passive

midnight seal
gaunt iron
#

i think rangers are also sorta busted, with effectively infinite range on damage

#

but if they wanna blast arrows at you enfdlessly, they're gonna need to go get them at some point, so there is at least an effective barrier compoarerd to wawrlocks endlessly casting

hardy river
#

Ranger is awesome in Solo, Duo and Trio.
Went trio Ranger, we nuked the lobby.
As long two keep them busy and the third comes from the side/behind you got that

midnight seal
#

assuming you miss the same amount of time, theres no way ranger runs out of 40 arrow before warlock is out of hp

gaunt iron
#

but l;ike make a matrix of thigns for the game, and the warlock checks literally every single box

hardy river
gaunt iron
#

melee well? yes. range well? yes, self heal? yes. every type of armor including plate? yes. 2handed wweapons? yes. casting spells? yes. shapshift? yes. pet? yes.

hardy river
#

All have downsides aswell, ok not all.

midnight seal
#

again, not saying they arnt broken, just saying that I dont think that one argument makes sense, as they effectivly have less ammo than rangers

gaunt iron
#

warlock is too easy. my child plays warlock and wins in pvp with 30 hours in-game

hardy river
#

Ranger needs more skill but should beat warlock.
Like rock paper scissor.

midnight seal
#

I think its okay to have easier classes to play, but I dont think warlock should be one of them

proven vortex
#

Just make curse of pain not be a repeatably castable damage spell. 1/4hp hitscan casts are dumb.

midnight seal
#

oh I'd like warlock to be able to be played with like, 2 skills and no spell

#

like a full sustain melee tank build

gaunt iron
#

the problem is not curse. the problem is that curse also heals them, because the "balance" of a warlock is their spells cost life. but with torture mastery, its the easier thing to mitigate that downside. too easy

#

change torture mastery to not exist at all, and instead replace it with like tentacle armor or something. get hit and leech a bit of life.

midnight seal
#

dude im down for that, sustain when hit seems awesome

#

make it so torture mastery only lifesteals when its on you

proven vortex
#

More like, curse of pain only deals damage when it's placed on ssomeone that doesn't already have it, then hitting them with meme beam or dark bolt lifesteals.

real shuttle
gaunt iron
#

some people dont want more pvp, your reply wasnt needed either 🙂

#

theres more than enough pvp for those that want it, without making escape gimmicky.

#

if what you want is "forced pvp" ask for a map that has only enough escapte for 1 player/team. like an 8-way arena with escape only at mid, where nobody spawns, so each team has to fight there, and then ALSO fight to get out. This would actually be great so the sweaty tryhards have a way to exclusively PvP

#

but not change the escape mechanic for existing maps

#

if you'll notice the trend is "more + easier to find escapes" which trends the opposite direction of "make escape harder"

tough willow
deft otter
#

There should be a button to see your stats easily when you are modifying your character's equipment in the Squire screen instead of going to Class screen or the Stash screen to check them.

vital compass
#

BUFF SOLO WIZARD

faint onyx
#

Bring back the circle. PVP is dead

deft otter
#

There could be infinite quests. Quests end and with it it ends a part of the game. A motive to jump to the matchmaking.

civic zodiac
# faint onyx Bring back the circle. PVP is dead

Imo circle removal is the best thing that happened BUT they need to add a center of interest like old ice cavern lootpile to gather pvp there. Theres way to have good pvp without making beginner and casual life miserable like old circle did

faint onyx
#

Circle is fine, many many games successfully implemented circle mechanic. Its nothing new, there is no progression through a game round anymore, its just random wandering.

hallow cargo
#

HELLO? warlock has 46 demigods and wizard has 3, can you please look at the stats before doing a patch @keen onyx

vapid galleon
#

I would like to see Druid get a scimitar or Falchion. The physical combat feels too much like cleric, although the magic/transformation is unique.

austere wolf
#

Nah we don't need circle back when naturally people start to head to extracts anyways, resulting in almost the same experience with a circle

Only this time we don't have a dumb circle chasing us alongside having incredibly slow heals

gaunt iron
vital compass
#

I'm finding normals where I have standard gear to be more fun than losing gear in hr or highter gear score normals ngl

median bronze
#

Maybe Wizard only equipment offhand that is able to passively get clarity/recover spells over time and works only with a wand?

inland raft
#

Don't remove jumping while transforming O_O this is ridiculous you would have to fix your textures blocking almost ALL transformation!!!

sly epoch
#

Can we get more party voice channels in the LFG section please?

civic zodiac
#

Idk why peoples complain about circle being removed while giving the no pvp excuse. Circle dt work in game like this its been proved over the year. What make this game actually lacking of pvp is the fact 80% of the playerbase are beginners. When i do pvp i look and ask peoples i meet if they beginner and want to fight. Believe it or no out of 5-6 player per game i meet i am lucky to get even 1 who wanna fight. Forcing all the casual and pve to have an horrible experience so the 20% can enjoy free kill is how we would return To a 2k playerbase

smoky brook
civic zodiac
#

Arena will be coming and will change everything for the best. And imo gear bracket are fine how it is. They tried several brackets at multiple.occasion and it just caused dead lobby and min/max warriors to rise

rugged nymph
#

Ran into a group of 3 druids, all of them cast the treant summon.

so it's 6v3, the druids turn into panthers with 40+ agility, easily outmaneuver everything and wipe the squad. What else can we do?

smoky brook
civic zodiac
civic zodiac
rugged nymph
#

We were in a dead end so we had no choice

queen viper
hearty bough
#

I'm not sure if it already exists but a roadmap for the game would be amazing. I'm looking forward every update but I think having an idea of what's coming would be very exciting for a big part of the playerbase

#

Also I'd LOVE to see a paladin class. Something that could be similar to a melee cleric but maybe tankier or more frontline oriented

vital compass
vernal hedge
north field
#

Just rollback the update fr

sacred osprey
#

You should gain ap for like everything..

marble urchin
#

what is the best color settings for dd?

boreal kiln
#

Am I the only one who hates the gear score system? I'm fine with the below/above 25 split but any other splits are dumb imo. I wish they'd just remove that and bring back The Ruins and then the game would be great again

opaque hinge
#

Cheat account id: jvujsovhrb .he sell cheat software

warm lion
jolly leaf
limber elbow
#

a new type of hack added for cheaters, hackers can teleport to another extremely far location, for example a game I just encountered when I was chasing a rogue on a straight road and decided to stop and go back to the old road and there was only one way to go back, the other rogue hacker was waiting and healed all the health waiting for the person who was chasing to come back and kill

desert crown
idle totem
#

anyone else think the change of treasure ap mid season is unfair. takes much more to get ap now so tons of ppl are boosted.

jolly leaf
vernal hedge
unkempt plinth
#

Changing AP system and how it is right now ruined the experience for me. It seems impossible to grind to demigod, which was my goal for the first time since pt 2 (I was always too weak to achieve anything higher then wanderer). I am okay with trinjkets giving no AP, or gear for that matter (let it make purely for gold or my own usage) but something else needs to be upped. Either give us more time (to clear pve and find pvp), put more players on the map or raise the AP for kills and any other currently viable forms of earning those. Please IM fix this. I thought it will be the best season ever but with those changes I lost all will to play. Fix it ASAP!!!

mossy barn
#

just make pve and pvp kills actually worth ap holy shit

jolly leaf
#

I really understand you and imo it was a good idea to have an easy season to let a chance to all those new player to achieve something in this season. But Demi god grind was never meant to be easy, so I understand that they want to keep it hard. A good change to the AP system as they want to focus this season on Dungeon exploration and PvE would be to make the Hunting loot (Like the Bone, Yeti Teeth, Cyclop eye etc) give some AP. Like if you kill the cyclop and drop the eye you get some extra AP

vernal hedge
# jolly leaf I really understand you and imo it was a good idea to have an easy season to let...

That’s bad imo, why connect it to rng?

This system is gonna still be tinkered but if they want to reward actually adventuring then can easily had a so reward for going into new rooms for the first time in a match or full clearing a room of ai

Increasing the ammount of players or making pvp more rewarding would be a dead change because the issue is that you don’t even get full hr lobbies, so buffing something that you rarely get is gonna be a useless change

glass scarab
#

BRING BACK CHIKEN T-BAGGING

opaque umbra
#

Give us bolas to kill kite meta.

rocky heart
#

BUFF SOLO WIZARD

pale dust
#

man AP feels so dog shit right now

#

I have to kill 25 mobs to break even, thats like 2.5 modules lol

#

Since this change, HR has been even more dead than before

solar cedar
#

toggle crouch when, my arthritis will thank you

azure narwhal
#

Bring back circle. Without circle there’s no urgency and pvp is rarer than looting purples. Honestly makes the game a looting simulator and it’s boring

hearty bough
smoky brook
# hearty bough Ooooh!? Do we have any info about it?

not really, just that till its released cleric has to fulfill both classes, which is why cleric is viable solo and sometimes has paladin-like things about it. same reason wizard = sorcerer and warlock = dark paladin

#

its long off in the road map.

sand oyster
#

so, heres an idea. a friend of mine wont touch the game because of the one character limit on steam. so what if instead of 1, there were 3 character slots for the free version?

inland raft
#

If you're going to increase pierce don't forget the spear o_O

blissful sable
#

You know when you transform out of demon form, sometimes you lose all pdr you havd

glacial sphinx
inland raft
glacial sphinx
inland raft
meager jasper
#

I'm not a fan of the penetration changes. There's way too much of it in the game right now. What's the point in armor if most physical ranged classes, which are supposed to be countered by good armor, just punch right through it?

slow horizon
#

Suggestion: Since mining is a part of questing, pls put grey Pickaxe available in Squire Base Gear selection with elevated Woodsman faction.

warm helm
#

Please nerf phantomize. Having an ability that allows you to phase thru PVE and makes you faster then every other class on a caster with unlimited spell capacity and insane passive heals is busted. Phantomize should be on a 60s cooldown and should not increase your movespeed

naive thicket
#

Suggestion: Make skull bats not teleport through your body when they hit you

tawdry junco
#

Allow players to view stats and characters of other players in the "player list" tab

hearty bough
tawdry junco
weary sail
#

Please add quivers 🙏

tulip hill
#

If they did add wands, would yall want them to take the primary slot? (as apposed to secondary)
If Warlock or Cleric had them, they could be used with a shield
If Druid had them, they could be used with the Castillon
and anyone with access to it could carry a lantern along with it

sleek temple
#

I have good sugestion repear this f game 🙂 At the start of finding lobby you see something like this "The lobby will have simmilar eq to best of your teammate" ok sound good fair and balanced OH FOR SURE you and your mate go gray and the teams are like purple and blue XD incredible work in game when eq do 3/4 of win/lose fight

naive thicket
hidden furnace
#

@keen onyx if u remove voice chat im going to fight steam for my money back and uninstall and if u keep voice chat ill buy skins and emotes like a good little pig

magic briar
#

Allow Clerics to wear the new Druid gear - at least the Hood.

Also, buff the new Druid Gear to have the same static stat scaling as other items. (Green = 3 static, not 2, etc).

topaz meadow
worn lava
#

when are the ladders gonna be fixed we wanna smoothly go up them and walk off them with ease not bungie jumping when we get to the top its almost like are character is forcing himself to step off it

inland raft
#

Can ice caverns timer be accurate?

lapis basin
#

Concidering the prices of the goblin merchant,i think he shouldn't be a le to give you itema under uncommon gear. Will be alot more worth than now.

inland raft
#

Make treant kills our kills?

reef wharf
#

Legendary edition and previous backers should get a PvE mode with persistent progression to make the paid version actually worth it. The way it is now makes no sense. Everything wipes after season so having extra character slots has no meaning because you can just delete and try a new one with F2P. There's no progression other than seasonal rewards which casual players will probably never get(not an issue for me but deterrent for others) and you can expand your stash with gold making shared stash useless. Then you also have any gear useable in normals.

gentle solar
#

fix the bug while transforming into mouse for druid, door jumping became inconsistant ( you cant jump and transform anymore)

rugged nymph
#

Nah, leave it, druid is too strong anyway YoloRage

pliant oyster
#

suggestion: don't change the rules to the leaderboard (AP) in the middle of an active season where players have already taken advantage of the original rule set.

Likewise, if you're going to make the terrible decision and destroy the credibility of your ranking system by making a change after players have already grinded for days and you've announced the start of a season, at least wipe the board and reset the season along with your changes

wintry wolf
#

can we fix the monster agro already, i shouldnt be punished for chasing someone running by every mob they run past deciding im closer and attacking me. they should be punished for trying to run through all the mobs

inland raft
hearty basin
#

what would be the best stats for Druid Spear / Panther

inland raft
#

Please fix treant, not only does it not count as our kills when it does kill someone, but it also doesn't fight bosses, I already posted a bug that you haven't watched yet regarding that too

charred meadow
#

where can i report a bug?

steep spoke
#

Guys, what do you think about adding Guilds, there could be like guild quests, bring certain rare loot to receive some rewards, in the future, there could be also dungeons for guilds, which would have crazy hard bosses that would need a bigger team to defeat and would be available once a week for a limited amount of tries (which would actually make the guilds more active, so they would make preparations).
The frost Wyvern boss just made me think of that, coordination would be the key. Like imagine a dungeon, huge clearing path towards the boss, that can't be skipped, mini bosses, and then the final boss. I know the guys have a plan and better game development thinking, but what do you think guys?

round knoll
#

Didn't the devs say in some way "we don't like range meta" then buff bows? lol

prisma fable
#

Fix the plate attributes when u put demon armor perk on warlock, It didn´t work correctly, u must out and put again to get that stats. This happen when u put fighter, barbarian items with that perk.

lapis plinth
#

Can a click-and-drag item that can be stacked be highlighted in the inventory to show what it can be stacked with, providing a better visual hint? EG. Coins into a coin purse or stacking grave essence

crude hill
#

what if we remove poisoned weapon perk and add a rogue weapon that applies the same passive so i we have an extra perk slot? rusted dagger

next tangle
waxen plank
#

Here's an idea: Give AP for entering a module

vital compass
#

So they have the leaderboards up and people gain ap as normal.

Then they nerf ap from treasure.
So everyone who got demi already is good to go, but anyone climbing now has to take a back seat and grind harder.
Cool.

jolly leaf
jolly leaf
# waxen plank Here's an idea: Give AP for entering a module

Yes if you'r the first one to enter a module, or if you clear all the mob of a module. Why not! I'd also like that the Hunting loot (Grave essence, goblin ear, Troll pelt etc) can give AP. As they want to focus this season on dungeon exploration and PvE

waxen plank
robust inlet
#

i want one hand spear

stark scaffold
#

funny if they add a PVE mode to spit on EFT, make it Legendary status locked. so they can make some money off a PVE crowd as well. Win Win in my book. dOeSn'T sOuNd LiKe A wHoLe LoT a WoRk KEKW

stark scaffold
opaque hinge
#

We need a training ground.
we need
Equipment illustrations to show what properties each piece of equipment provides. Reduce the difficulty of entry
The overall gold output of the game is far greater than the consumption,
Even the top equipment is not expensive.

I think we should find a way to make players fight more frequently in the game, rather than easily evacuating after opening the treasure chest. The player carries a set of top-level equipment, but there is no opponent of the same level to fight.

vague vortex
#

poison knives

topaz meadow
carmine current
#

so why dont the devs decide to you know actually balance the damn game around peoples items they bring in. play my second game this wipe (i get im like a week behind), but at lvl 4 in like 3 greens im matched with 3 players in all purple gear over level 20. like this game is just such garbage

jolly leaf
# carmine current so why dont the devs decide to you know actually balance the damn game around pe...

You can thx all the free player who cried to get the right to use better than common gear in normal game so now everyone in green gear and more is matched together. Every old player told that it was a terrible idea (as we already tested that in the past). And now, I think to avoid splitting to much the playerbase, you don't (really) have GBMM in both normal and HR so you get stomp if you don't play epic gear or better. Imo they should put back the common gear restriction in Normal. If people want to used their gear then buy the game and go to HR. And if they do that then add three gearscore tier in HR. Grey to green (with maybe one or 2 blue piece) Green to blue+ 1 or 2purple and Blue/purple to infinite

rigid ferry
# jolly leaf You can thx all the free player who cried to get the right to use better than co...

I don't really see the issue in giving normals the ability to play the game with under legend grade equipment.
Before they made it possibly to use above common the gameplay loop was completely cut. You couldn't even experience the entire point of the game being an extraction game. Now the $30 is for leaderboard, cosmetics, challenge, and more class slots. And I think that's perfectly fine.

Gear difference will always be in the game, sure they could do more to fix it but I don't think removing half the reason to play the game is the way to go about it.

grizzled karma
#

Idea: instead of a menu, make it a camp you can walk around and talk to merchant, gathering hall could be a tavern that you enter that turns it into a chat menu similar to what we have now

#

I want dark and darker as a first person open world game 😢

silk grove
#

they should make a separate invintory for rangers so arows dont fill your inventory

teal sundial
#

I think a Quest Log thats accessible in-dungeon would be rather helpful. Could help to focus on secondary objectives.

formal plank
#

I bought this game on day one since it first launch. It was so great so wonderful. I played every Alpha test previous with my friends but the earliest. I slowly see this game progressed. I was sincerely hated the nexon even try to sue you, I can even smell that envy under their cloak.
I was never play this game after I bought it, since I believe playing with my friend is most important. And I'm okay even they having the same stuff unlocked like I did, I don't care my $50 was even legendary or not. At that time was mainly for helping the game and the company itself, but for now I'm back because you are back, I hope we can play together in high-roller once more.

vapid venture
junior rapids
#

increase the lockpick craft 2 is not enough

silk grove
sacred osprey
#

Treasure needs to give AP that wasn’t a good idea to take that away ..
make player kills give more ap as well ??

copper rapids
#

Set a clear standard for all classes, and maintain that standard. The difference between a class to another in PvE clearing Speed and PvP effectiveness is too high.
Also make a test server before doing a patch so that people who are experienced in the game can give you feedback.

teal raft
#

after the last patch being a high latency druid player shapeshifting feels so clunky cant even do the movement techs the class offers and before someone says its a skill isue try doing it with 200 ping

coral heron
#

@keen onyx @dawn grotto please fix people hacking the gear level, yay free accounts!!! dudes are coming in with 400+ GS in sub 25 lobbies~~~

jolly leaf
jolly leaf
# sacred osprey Treasure needs to give AP that wasn’t a good idea to take that away .. make pla...

Making PvP give more AP is a terrible idea, this will lead to 1 or 2 team per lobby with insane gear stomping everyone (It's already kinda like that). Imo what could be cool to give AP would be if you'r the first one to enter a module, or if you clear all the mob of a module. I'd also like that the Hunting loot (Grave essence, goblin ear, Troll pelt etc) can give AP. As they want to focus this season on dungeon exploration and PvE

jolly leaf
silk grove
jolly leaf
dusky ingot
#

add hoplite
can wield pikes with a roundshield in a 1 handed manner
is proficient with heavy plate armors ONLY (no cloth or leather)
can utilize throwing javelins
special abilities are

phalanx formation: (requires 1 or more other hoplites to utilize) link shields to form a wall (-50 ms, +3 damage and +30 pdr)
great throw: (3 limit) put away your weapon for a moment before throwing a javelin (same range as recurve bow, drum speed projectile that does 30 damage)

https://darkanddarker.featureupvote.com/suggestions/562522/hoplite-class

torn umbra
#

Would be cool if there were more perks like the ranger spear perk.
Something like the hoplite above. Could just be a fighter perk that allows spears 1 handed, raises attack speed 15%, but reduces physical power by 15 and only allows for the first two combo strikes. idk I wish there were more creative perks like that xd

dusky ingot
torn umbra
#

in my mind hoplite and FSW is two sides to the same coin. one is short range swipes with shield. the other would be mid-range pokey poke with shield. it would just be down to whatever your goal is to which would be more advantageous.

lilac silo
#

allow players to just click on alter for quest without reviving

bleak monolith
#

I wish the map marker was a different color it’s genuinely very hard to see

brisk kelp
#

Bring back Ruins into the map rotation😭

neat knot
jolly leaf
eternal berry
#

We need a jungle pyramid map with skeleton monkeys and anacondas

limber hollow
#

do you guys think we'll see decapitations and limb detachments on melee combat? id love the combat to get more visceral. or dying to a fireball makes you look burnt. that sort of immersion stuff

jolly leaf
limber hollow
#

idk, it would add to my immersion tremendously to chop apart goblins or skeletons or zombies or random bard/ranger. guess i dont really know what theyre working on other than balance it seems. and fixes.

jolly leaf
limber hollow
#

New class?

jolly leaf
#

Yes, class are based on the Dungeon and Dragon one. So we miss 3 class right now, Paladin, Sorcerer (full dps wizard), and Monk. Sorcerer as been told to be the next one (But nothing have been confirmed)

limber hollow
#

I’m genuinely pretty happy with how things are now. Don’t know as i would be excited to see any of those additions honestly. Cleric covers my paladin rp and wizard is fine. Good gods I don’t need to be beat to death by monks.

jolly leaf
#

It won't happen soon anyway

rotund lagoon
#

you should be able to make a "loadout" on the marketplace and you can then buy your entire loadout all at once depnding if you want to buy at the lowest price or stat wise etc

limber hollow
#

It’s just a rogue with deadly fists

pulsar mirage
#

Would be cool if my teammates gear score was displayed in the lobby

zenith wave
#

Yo @dawn grotto Why is the Dungeon Recovery Service trying to sell me back the stuff I haven't lost and am currently wearing? EZ item duping - I'm not going to but like, I suggest that gets fixed

jolly leaf
jolly leaf
onyx flume
#

NERF WARLOCK ITS NOT EVEN FUNNY

#

BROKEN CLASS GETS BUFFED Skull

jolly leaf
onyx flume
jolly leaf
peak lantern
#

rogue's full invis is going to eventually kill the game, no one wants to play againts such an irritating ambusher class

jolly leaf
jolly leaf
#

No this is not xD

peak lantern
jolly leaf
jolly leaf
frosty stump
#

I come back to the game and its like nothing changed. Landmine rogues everywhere. If i'm not running PDR its gg. Why can a class not only stealth, but move invisibly in silence? This class completely ruined HR for me when leaderboards were first introduced and it looks like its heading that way. Just not really sure Rogue is a net positive to this game honestly

ripe turtle
#

Another variation of Ice Abyss map?

jolly leaf
ripe turtle
#

Ice village, ice caverns and ice abyss. damn i'm so curious how this work out with the upcoming system to hand over your items between map levels.

jolly leaf
ripe turtle
#

Have you seen Soma's Darkest Hour podcast? They had Q&A with the devs from Ironmace. One of things that was mentioned was the system that allow players to hand over stuff they've looted from previous map before they head to the next level.

tardy vector
#

is it not about time for map rotations to go open ques for all groups per map plenty of players now so that should not be an excuse

jolly leaf
jolly leaf
tardy vector
#

40k in dungeon 27k in lobby is plenty of people. yeah they need to fix these 3 diff lobby tiers for starters anyway, but 3min intervals is too long. if i wanted to learn to go and do cyclops and troll i shouldn't have to wait 6min if i died to go try again ect. they need a better system at one point they talked about having solos for all maps with map rotations but that never happened

sleek temple
#

why they dont just make a room to do posts with suggestions that you can vote.... HOWEVER what about wheel picking to pick an wanted item from pockets? Its sound a lot better then clicking and skip items that you dont want to use... now its just terrible to use and feel like from 2010 its annoying and arduous rn

undone jackal
#

The wizard class needs some help. I just saw a few good suggestions on reddit I think should be applied. First and foremost, wizard PVE is ridiculous right now. If a wizard uses spells on any PVE then gets stuck in PVP it becomes almost impossible. One redditor suggested making magic missile recharge 1/10th of a magic missile spell slot for each hit, but only against mobs. If you hit every missile you get it back for free. Another suggestion was faster projectile speed on Fireball or zap. I personally really like the idea of the spell recharge on magic missile, but a faster fireball would definitely level the playing field for wizards as well.

undone jackal
strange pollen
strange pollen
undone jackal
#

I have no problem with meditate. I just use it when a friend pops a campfire.

formal maple
#

remove touching in the lobby

strange pollen
strange pollen
undone jackal
#

and you intend for it to have the same recharge time or?

#

because as it stands that would just be infinite zap

strange pollen
undone jackal
#

I do not want a busted wizard, I want an even playing field

#

maybe if they nerfed zap very mildly I could get behind that

strange pollen
undone jackal
#

It would be too OP. either nerf zap or make it a slightly slower recharge rate and I am won over nut I am not looking for an easy game. As it stands though solo wizard feels borderline impossible, and it doesn't feel useful in team combat either

#

your current "fix" just makes wizard unbeatable by anyone but archer

strange pollen
undone jackal
#

my answer to all of the melee guys with your suggestion: Ice, zap zap zap zap

strange pollen
#

If you have prep time sure, that’s what balance is

undone jackal
#

prep time for what? switching spells takes .05 seconds and you can hear players a room away

sleek temple
undone jackal
#

Now I would not go as far as to say it is boring, if it isn't for you then fine but I rather enjoy being an old man in a dungeon slinging flames

graceful frost
undone jackal
#

Anyway, I liked those reddit suggestions, and with tweaking your suggestion would be great too artention

sleek temple
# undone jackal Now I would not go as far as to say it is boring, if it isn't for you then fine ...

i dont say the class is boring i like play caster and do paw paw with spells but he is so slow the "i must sit" mechanic is so boring... as same as i dont really enjoy playing druid cause his spells are usefull only to block someone from escape and heal, the heal is ok but the tree that fall off after 1-2 hit from fighter/ barb? srsly? basic mob is more usefull and tanky. Mechanic where the tree is "stronger" in water oh sure i see frozen water on ice mountain XD its kinda weird and unsuccesfull. Warlock is just ok but small amount of perks/ abilities/ spells on this characters making them kinda not very original.

undone jackal
sleek temple
#

The last thing i wrote is about all classes small amount of pick in perks and other stuff you cant really do somenthing kinda yours and being like "yo wait till you see my wizard i made". I know its early acces but devs make 3/5 or half of game based on assets so they have time to add more then one tiny change per update or been late so far with new class

undone jackal
#

I didn't say your suggestion was not valid, I said it is not relevant to me

sleek temple
#

and it will be fun to customize your funny old man or others :p the "i dont know it is a wizard or fighter" is not a problem cause you can be a lizzard, skelly or werewolf so

hot merlin
#

druid should be able to transform into a phoenix and res himself if he dies and be able to fly and throw fireballs while flying

sleek temple
jolly leaf
hot merlin
jolly leaf
#

More seriously I would like the druid to have a shapeshift that reduce a lot Hp and maybe move speed but buff the spell you cast. More powerfull treant, Longer root, Heal that scale on the Magical power and healing stuff like that. But right now the shapeshift mechanics is a bit overpower imo @sleek temple

strange pollen
# undone jackal Anyway, I liked those reddit suggestions, and with tweaking your suggestion woul...

Sure, I still think the tuning of zap is a more minor point. I don’t believe balance should be around playing a class perfectly under optimal conditions, but rather something like the 85-90% mark. Those who play better than the benchmark may be able to do more, but that’s skill, just as the majority who play below said benchmark will get less. Most wizards won’t hear players a room away and will absolutely have less time to react and be ganked.

sleek temple
#

they can do a better druid and more interesting to play maybe they will add more polimorf option in future thats why they probably make a slot for them but rn druid is kinda weird ok i understand people like blocking on doors and rush to the enemy but its really weird kind of gameplay i dont really feel i play a huge wild powerfull druid of course i dont say they will buff him XD but its about his spells right now like rather i feel like im play the funny naked guy from bushes who love blocking people plastic character for me

peak lantern
strange pollen
jolly leaf
strange pollen
strange pollen
sleek temple
peak lantern
sleek temple
#

and the freaking hitboxes on shapeshift are bad af

jolly leaf
strange pollen
# peak lantern it disturbs the people, that is the thing, "currently" people play on maps that ...

Yes, but from a design perspective, the solution isn’t to adjust the class(es) as much as it is to modify the maps/module layouts. If you go around changing classes for whatever maps are in rotation, you have to remember to change them back when you change maps, and that’s a whole can of worms that will never get resolved properly. Alternatively if you don’t want any class expression at all, then this is probably the wrong game altogether.

undone jackal
topaz meadow
solemn hornet
#

After opening a ticket, I have to wait or do something. I have been waiting 7 days for help.

jolly leaf
solemn hornet
#

I received an email with the message I left in support and the message...This ticket was created on your behalf.

#

I don't know what to do anymore... if I spam it's wrong and if I wait any longer I might die without solving the problem.

jolly leaf
red kite
#

Bring back the option to pick any map with any team comp. The rotation system was only implemented because of low player count, it's no longer needed

queen viper
sacred osprey
#

A cool idea would be to make your inventory bag visible on the player

jolly leaf
rugged nymph
#

Druid and Warlocks need some big nerfs

jolly leaf
rugged nymph
#

Now to wait for the druid

bright fulcrum
#

They should let us pin quests like an mmo to track our progress of them

cinder ether
#

wait is there really no way to toggle crouch?

tough cairn
#

Bigger Gold Pouches Please, And 4 players if possible(id understand no for this)

fluid magnet
hearty bough
#

I think a guild system could be nice
Something where we could do guild quests to get reward for a punch of people at the same time for doing a bigger objectives or even just to find teammates to play with
It could also give the opportunity to give a better social aspect to the game by having guild channel for messages or if we're thinking bigger, a hub where player could talk and wait for their next games
It could give a bigger sense of community than a party of 3 players games
Something a bit less important but we could also get decals for capes to represent your guild

tough cairn
#

and have guild trading and make it free (to add above, i would definantly love to see a guild feature)

broken zodiac
#

It's impossible to stand on lanterns now, though arrows and strikes pass through? This happened after the latest restart and this is also a MAJOR game-mechanic change. No patch notes on this? Devs?

Also, to be clear, for anybody saying it's not intended, why are they within jumping distance from certain objects, perfectly able to be mounted without game mechanic exploits?

https://darkanddarker.featureupvote.com/suggestions/562626/major-game-mechanic-change-lanterns-no-longer-standable-on-arrows-and-strikes-pa

rugged nymph
# fluid magnet druid is not even op lol

They can summon a treant, create barriers, heal entire teams, turn into animals with no cool down and with a perk can change during animal form to another animal, they can avoid having to open doors, the animal forms in themselves are strong (panther and bear).

Need I go on?

They're just too versatile. They can fit any mold the party needs.

And if they're in solos, well they can summon treant to aid them in combat and rinse repeat up top.

jolly leaf
rugged nymph
#

Then you have the remaining few, Rogues, Clerics and Wizards

#

It's just a very obvious difference in power and skills.

fluid magnet
#

they are only good in a team

gusty elk
#

Maybe for ice cavern instead of it hitting 10 seconds then killing you make it do damage so you can actually play the full extent of the dungeon

vernal halo
somber elk
#

i love potato add potato helmet in next patch

meager jasper
#

You'd know those if you played druid and knew literally anything about it. Everyone always seems to think something that on the surface looks flexible is infinitely flexible. Druid needs to be built to work in any of its forms.

#

No strength? Worthless bear. No agi? Your panther is a glorified move speed bonus with a serious health debuff and a wide hitbox that begs to be shot with arrows. Rat? An escape tool that doesn't work against warlocks, wizards, or rogues. Such incredible versatility.

rugged nymph
#

And yet they're top pick alongside warlock

glacial sphinx
jolly leaf
frank herald
#

I shouldn’t be punnished for winning, incease stack size of gold and pouch.

steep willow
#

Nerf Warlock!!!!!!!!!

brazen token
#

Here's an idea, stop buffing the class that can participate at all ranges of combat with no actual cost, tradeoff, or downside? Because I keep saying it, health isn't a cost when the class has multiple ways to get it back and then some per cast.

short river
#

With the latest patch notes I really like the idea of the skill based AP system even if the first attempt didn't go as intended. I'd be excited to see something like that in the future for sure and hope they can strike that balance of more skill based AP. Maybe boss kills can be worth a much much higher value or something along those lines.

umbral wyvern
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I want the old leaderboards back (we had like 20 different ones, something for everyone) this treasure hunter system is boring and lame. if you want to keep a SINGLE leaderboard (which you definately should not when you had 20 that were great before), nothing should give points but PVP kills (i.e. to get to demigod from exemplar 1 you would need 3 kills in a round to get positive AP. ~350AP per pvp kill and everything else 0 points). On top of that, the match making system should be that when you queue you only queue into ppl that are MAXIMUM one rank higher then you, i.e. you are a neophyte 3, when you queue the highest enemy could only be a neophyte 2. my gawd please, call me @keen onyx @dawn grotto

empty crest
#

Bring back red zone !! It’s feel like a pve game now !

pale osprey
#

Why not make gear give ap but treasure not give ap? We haven't even tested this and IM already gave upKEKW

glacial sphinx
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I dont think its good to force players to play unnaturally because of AP. You should just play and be rewarded well as a long as you do a whole bunch of stuff

brazen token
#

if treasure doesn't give AP, why have it in the game? It's just gold value at that point, and gear can be sold for more on the market the vast majority of the time.

ripe turtle
#

Okay, I don't understand this new patch regarding nerfing demon form for Warlocks. You see, Warlocks in High Roller tend rely on kiting and spamming DoTs to kill players. That to me is just cancer and should be nerfed, allowing players to try different builds than rely on cheesy tactics. But right now, Warlock's demon form has been nerfed to the ground, making it almost useless compared to kiting meta build like stacking magical healing and having over 300MS. Ironmace, please fix this nonsense.

glacial sphinx
#

I dont think demonform is nerfed to the ground, just slightly nerfed and still strong probably

ripe turtle
glacial sphinx
hollow solar
brazen token
#

The class as a whole was too good at combat at every range, including melee. It is basically a "be good at whatever you decide to be good at, no restrictions." Hopefully now its a little more in-line with other classes.

ripe turtle
hollow solar
ripe turtle
#

that life drain scaling reduced from 100 to 75....really? why can't there be just soft caps for these attribute bonus rations so people don't just stack magical healing all the time. How about curse of pain not dealing initial damage every time they cast upon already cursed enemies.

hollow solar
#

i think 75% still OP

#

i think life drain should be 50% or even 35%

fluid hare
#

1v1's 2v2's 3v3's arenas, coliseum style maps, use gear found in dungeons to duel other players, winners get the other teams/players gear/loot on body along with a reward or wager system to bet gold that your team will win if other team matches gold ( each player can add gold or one player from each team as long as gold limit is met on both sides (similar to gtaV's betting system on the races you play) the betting is confirmed and gain a battle rating with rewards at the end of the week , with other rewards possibly and a leaders board....

also could create a new type of gear to be crafted with materials found in dungeons that have a single arena stats on it that cant be worn in normal dungeons like extra dmg reduction to make the duals last a little longer then normal dungeon battles so there's more exchanging of hits (this could be silly idk just a thought)

urban forge
#

I have a suggestion that could be made on the forum:

Add a practice environment to test damage on dummies and such, i hate having to rush through the tavern to find a dummy to hit or just be flung into the dungeon if im trying out a new kit.

lunar egret
#

^

tall geyser
#

change interact with altar of sacrifice quest cuz u cant solo, why on earth I should find someone to die for me so I can complete the quest thats just isnt fun at all

abstract mulch
#

can we get lanterns from the squire, as bards really dont get much room for torches please, thanks.

fluid hare
#

could we get 1 ale in the squire as well

fickle dune
#

Change "Sacrifices Must Be Made" so solo can do it for the love of god

slender crown
#

Hey I just thought I would leave the a suggestion here but :

  • Trading between players directly
  • Legend status players maybe taking non legend status players into high roller dungeons? idk I thought it would be nice because not everyone is willing to pay 30$ for something that doesn't cover as much as just being f2p
  • (My brother brought legend its just I can't do the stuff with him, kinda salty but hey well atleast it gives other good benefits like selling items)
unborn terrace
calm carbon
unborn terrace
#

it didnt say f2p specifically

slender crown
#

its says requires legend status

unborn terrace
#

yes, you can trade with legendary. I didnt know you were referring for f2p players to gain that access.

vital compass
#

The exits on the map are not showing that they're used properly still

coral heron
#

please fix the pregnant rat belly

slender crown
desert lodge
#

Need a report for In game comms that cant be done before end of game

#

Pre-game lobby person shouting racial slurs

jolly leaf
ancient dagger
#

Game Suggestion (LMK WHAT YOU GUYS THINK)
Paid players should have the ability to join a "training grounds/practice lobby" of sorts, and this would literally just be the lobby people would normally be in before a game begins. This way, people can practice parrying, shots, spells, and test their damage on the dummies without having to go into a raid. You could also bring in other paid players to even do 1v1s (you can respawn)

peak lantern
#

broken rogues and the big lag in this game are the biggest things pushing people off from this game

uneven rain
neon zodiac
#

Please take a look at this and give me feedback on it

frosty stump
# uneven rain lol when a rogue jumps on me i get excited about the free kill. Not sure the rog...

Not really sure why you are responding to me with this vapid response. When I run PDR, I kill them when they do this. When I don't, I mostly die. My entire point is that stealth in its current iteration should not exist in dark and darker and is a true cancer on this game. Either remove it entirely, or make movement make sound/remove the perk, etc. Saying "hurr durr, skill issue" isn't as cute as you think it is 🙂

upbeat sapphire
frosty stump
uneven rain
frosty stump