#suggestion-discussion

1 messages · Page 236 of 1

somber wind
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Yeah the quests are a little too hard to complete for them to give XP; we should have not just main questlines but sidequests for them to allow for minor quests to exist that don't reward as much but are reasonable to complete before 20. Repeatable quests are also a must (Not all of them, just special specific repeatable quests).

winter bison
#

does the litch king quest only count for the person that gets last hit? if so theres no way im ganna get that done lol. means you gatta kill him 45x times for the team, with a 1/3 chance to spawn assuming you never wipe its ganna take forever....

hollow sleet
#

implement a way to turn in quest items so it doesnt take so much inventory space to save 15 2x2 items

versed lance
#

Probably nothing new, but a place where we can test our gear/build against a training dummy without queuing for a match. It would be very beneficial for beginners testing their sweet new weapon they have never used before or for advanced player theorycrafting/finetuning their builds.

scarlet temple
#

Strip club dungeon

sullen sage
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Add differents ways to complete a quest. for exemple the 75 skeleton kills become 75 skeleton kills OR 75 goblin kills, 15 lich kills become 15 lich kills OR 40 troll, etc. It's not funny to have to play in 3v3 mode as a solo player (especially if it's needed to go in inferno and kill a boss)

formal wadi
jovial swan
#

I'll be real, the quests should not be as demanding as they are in their current state. Those numbers need to be lowered and anything with a boss in it should only ever require them to be defeated one time.

sleek isle
#

Also got to remember a wipe is supposed to last three months. Naturally the harder ones like the Lich quest should be lowered dramatically

potent bridge
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can we make its so daggers arent useless

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idk maybe remove armor pen from the weapons that are already op and give it to daggers that have no range to them and do the lowest damage in the game

gloomy thicket
#

MAKE A LOBBY QUE OF WHITE-BLUE GEAR! At least for ruins...

dim jetty
#

Yo where all those dudes who spend thousands of dollars donating to streamers and on Onlyfans that were talking all that shite about how item caps were bad? Crazy how playerbase increased when patch went live? Talking all that shite and now no where to be seen XD

cinder saffron
#

Dual Wield Perk triggers when using a shield like Slayer perk Bug used to do

umbral raptor
#

better report system for pre made teamers in oce since they don't seem to get banned when i report them and it is out of control

somber wind
#

Unnerf Harmonic Shield, it doesn't need to go as high as before but right now it's so bad no one runs it. It's spell cost 5 when no one would think of running it at 1. If Ironmace wants it to be where it's add the song needs to be MUCH shorter; it has far too many notes for giving you less than a helmet's worth of Armor Rating. Armor Rating across the board has increased and the Shield has only decreased. Realistically it should have less notes, go down to Spell Cost 3 and go up to +30 instead of it's stupid +15 right now. Spell Cost 3 makes sense as it'd be par with Ballad of Courage which is Spell Cost 3.

rapid oxide
#

Barb should gain 15 str and 15 vigor from Rage rn unless stat changes were supposed to be hard nerf for this spell

gentle linden
#

Make a better market so we can post something for sale and leave, like the OSRS GE

shut jolt
#

Can we get a rotation in spawns in GC jesus christ spawned the same place 10 times in a row.

prime geode
#

I suggest you get rid of the fucking cheaters in this game. Knowers fuckong everywhere.

quaint tundra
#

Suggestion for questing.

  • Make them account wide, if needed increase requirements for completion by 20% I'm feeling punished for enjoying many classes. It feels like im forced to pick one
  • Let us turn individual items in. Collecting 15 pieces of gear with such finite invo space is an oversight
unique seal
#

I humbly request a new weapon that is also Wizard only, a Crystal Dagger in the right hand that has split damage similar to the sword, intended for use with the Crystal Ball mainly for variety's sake but also because I think it'd be fun

somber terrace
#

please make normals cap at uncommon

drowsy grotto
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Remove the long ass duration of light orb and nerf the amount of counters to rogue, it makes no sense why every single class has a different counter to rogue.
Light orb, AOE damage music, Hydra, Dark beam of shit, Footstep perk.
It'd be fine if it was just like one fucking class, but every fucking light class in the game has a counter to rogue!
Either entirely rework rogues to be atleast semi-functional at ratting because it looks like the only function for rogues is to rat as even with sneak attacks against 90% of classes. The only characters rogues have the ability to kill are rangers (if extremely close), bards or other rogues (Wizards magic missle says nuh uh to rogues + light orb if you make even a fraction of a sound)
Anyways that's all, just buff their health and make it so bard and ranger don't have counters. (rant yippee)

somber terrace
drowsy grotto
somber terrace
#

ya but how fair is not being able to see your opponent

somber terrace
drowsy grotto
somber terrace
drowsy grotto
somber terrace
drowsy grotto
somber terrace
#

which brings me here, switch nrmals from common gear to uncommon

drowsy grotto
somber terrace
drowsy grotto
somber terrace
drowsy grotto
somber terrace
#

if you cant understand why yo are wrong then you are right!

drowsy grotto
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It's not even me trying to be smart at this point, it's literally just the definition of a counter point...

rapid oxide
rapid oxide
#

The only class they're weak against is fighter, barb easily kited, rest is just dead if u ambush them having similar gear

drowsy grotto
somber terrace
# drowsy grotto You should give me a reason why I was wrong for the point? That's a counter poin...

ok, i mean i guess i didnt want to insult your ability to play the game but as a rogue you are considered one of the more squishy classes, so therefore you wont have as much health yet you have perks and abilities that will help you maneuver out of certain situations easier than others, Not only did the devs give your class the ability to deceive and hide from other classes but they gave you the ability to attack quicker than any other class, so yes there need to be checks an balances to the class like less health and weaker attacks

rapid oxide
drowsy grotto
somber terrace
#

quit trying to make your gameplay easier and look to make suggestions that will invite new players in and keep them @drowsy grotto

rapid oxide
somber terrace
drowsy grotto
rapid oxide
#

You gotta know when and where to use it, u cant just spam it all the way, also using light orb makes u visible to some rangers on the other side of the room

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If light orb was an aura then it still wouldn't be broken since it makes u exposed

tribal current
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Fix rogues

rapid oxide
#

I'd better complain about 100% ratio for missiles what allows wizards to 1v1 rog in melee combat

drowsy grotto
rapid oxide
#

Light orb piercing walls is some bullsht, Ironmace fix your game

somber terrace
drowsy grotto
drowsy grotto
somber terrace
drowsy grotto
somber wind
#

Due to changes to core stats Races have now changes to:
(Rogue)
[Base]
Movement Speed: 103.3
Action Speed: 10%
Physical Power Bonus: -14%
Health: 81

[Orc]
Movement Speed: 103 (-0.3)
Action Speed: 9.7% (-0.4%)
Physical Power Bonus: -11% (+3%)
Health: 81

[Elf]
Movement Speed: 103.7 (+0.7)
Action Speed: 10.4% (+0.4%)
Physical Power Bonus: -17% (-3%)
Health: 80 (-1)

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This means there is never a reason to pick Elf.

#

Elf was harmed by the changes (Agility splitting into Agility and Dexterity) to the extent that +1 Agility -1 Strength is no longer equal and the stats should be changed on Elf to reflect that.

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An easy way to fix this is to make them functionally the same as before by making Elf +1 Agility, +1 Dexterity, -1 Strength, -1 Vigor and make Orc +1 Strength, +1 Vigor, -1 Agility, -1 Dexterity.

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This WOULD cause Orc to be SLIGHTLY stronger than before however as Vigor applies a buff to healing when sitting where Strength didn't before.

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Otherwise it would be the same though.

high gulch
rapid oxide
pine comet
#

When the hell will they fix the insta kill spike traps when you step on them wrong, I've died so many times in HR and lost so much ranking because of it

jovial swan
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Okay I've got an interesting idea that would make Slayer less appealing to play.

#

{Slayer}

Gain +5 Physical Weapon Damage when using weapons in both hands. However, you cannot equip plate armor and projectile weapons. This effect trumps Weapon Mastery.

jovial swan
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Y'know, I think they should do to Hunting Traps what they did to Potions of Clarity. Hunting Traps are an extremely unhealthy utility item at the moment so removing them would be really great.

jovial swan
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And now I've thought of a good idea on how to change Rogues so they don't become a nuisance to other players:

{Rogue}

Rogue can no longer equip the Rapier due to it mitigating many of the Rogue's weaknesses and allowing for a hit-and-run strategy that is currently unhealthy for the game.
Rogue Strength is reduced to 6.
Rogue Agility is reduced to 20.

[Perks]
Ambush no longer works on non-dagger weapons and no longer works with Potions of Invisibility.
Back Attack no longer works on non-dagger weapons.
Lockpick Expert now grants a +20% interaction speed toward chests.
Poison Weapon no longer works on non-dagger weapons and is changed to Poison Dagger.

[Skills]
Cut Throat, Rupture and Weakpoint Attack all have buff durations of 8 seconds.
Cut Throat cooldown is increased to 24 seconds.
Weakpoint Attack now deals 20% bonus damage to the head.

[New Perk - Ambidextrous]
Reduces the movement speed penalty when wielding daggers in both hands by -20%. Using both daggers in a combo grants a +10% action speed between hits.

[New Perk - Elegant Hands]
Grants Rogue the ability to use Rapiers, but reduces the Dexterity rating by 5.

pine comet
exotic hedge
#

Would you guys think it would be nice to give ranger an item with + all attr base stat like rogue has shadow mask or it's too much?

potent bridge
hardy niche
#

Can we please get a quest tab? Sick of trying to look through merchants for quests

jovial swan
# potent bridge lol are you new rogues are one of the worst classes in the game rn and to add to...

Been playing since PT2. I know all of the times when Rogue was highest and lowest. This is one of their higher points. The fact they have a fast recovery on Rapier hit 1 with high enough agility to make hit-and-run viable, it makes them much more dangerous than you think.

Rogue is currently not about using daggers, it's about throwing knives, short swords and rapiers alongside the Hide ability and Cut Throat. Truly not a fun class to go against at the moment.

hardy niche
jovial swan
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I know another game that had a hit-and-run playstyle for one of its characters. Everyone hated it.

#

Nobody likes hit-and-run because of its lack of engagement and its ability to trivialize combat.

hardy niche
potent bridge
jovial swan
hardy niche
potent bridge
jovial swan
#

Anyway, I think I got something that can solve the hit-and-run playstyle: Constitution. Adds natural physical damage reduction to characters to make fights significantly slower, and gives certain classes (let's say Barbarian and Cleric especially) the ability to approach and corner opponents.

potent bridge
hardy niche
jovial swan
potent bridge
potent bridge
jovial swan
hardy niche
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Unless the barb has you cornered and has a ton of fran axes theres no reason you cant outrun a barb, if you are running up to them before they pop any abilities, its your fault.

potent bridge
hardy niche
potent bridge
jovial swan
hardy niche
potent bridge
potent bridge
hardy niche
potent bridge
hardy niche
potent bridge
past widget
#

The quests good idea but bad implemented. Nice try hope it gets figured out.
Please make it so you can buy potions/bandages in stacks of 3s it takes forever when i wipe to click 50 times seems like and easy fix

hardy niche
# potent bridge says the person that has no idea about the class he is talking about

What part dont i understand? You literally dont even know how to bait out swings or dodge barb attacks. Theres nothing to tell you or show you. You are one of those people who perpetually make excuses. I could show you a naked rogue killing a juiced barb and you would say that it was just that certain scenerio. This aint the channel for whining, thats general chat.

hardy niche
potent bridge
hardy niche
potent bridge
potent bridge
jovial swan
#

Man, portal spawns need to be looked at. No more of this "oh it spawns at a lower level than you that's hard to get by" BS.

hardy niche
jovial swan
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I honestly believe Fighter's Sprint should lock him out of using his attacks just like Phantomize does to Warlock. That'd probably make it more tolerable to fight against.

swift sage
hardy niche
jovial swan
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Tbh if Fighter doesn't get some neutering done to him, I'm gone.

swift sage
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Both barb and fighter doesn’t any change if it not a nerf

jovial swan
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Barb needs buffs.

hardy niche
swift sage
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No they do not. Barb are fine, even a bit busted. last patch was horrible.

hardy niche
sinful dock
swift sage
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Wiz counter barb and fighter a little bit, because of the slow and the poke with ice bolt

#

They also have great heal reduction with the fire mastery so they defo counters them in certain ways

hardy niche
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after the stat change i honestly feel barbs are in the worst spot they have been in, in a long time. Cuz now we have to choose between attack speed and move speed, or health and damage, and none of the stats help near as much as they used to. Literally we are in limbo, we cant buy fran axes, cant retrieve them from people/AI we hit. fighters out damage us with falchions while being able to have crazy PDR , a 40% heal and a crossbow. Literally we are slower than ever before, have the lowest amount of defense than ever before and dont have a good stat to stack

swift sage
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1v1 situation is a bit different tho

swift sage
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And I do think that vigor/strenght will still make them playable after all

hardy niche
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So you split your stack between vigor and strength and have no speed and no dexterity, good luck fighting a geared rogue or ranger

#

you clearly dont play barb

crude ridge
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I'm sure it's been suggested before but maybe add a tab to keep track of all your quests? Also add a way to put items towards a quest so you don't have 15 leather caps in your stash

swift sage
potent bridge
hardy niche
# potent bridge lol you are clueless how this game works if you thing rogue beats barb you need ...

you are getting blocked cuz you are just bad and ignorant. get good kid. @swift sage Bro. They have literally nothing now. What does a barb specialize in? Fighters can do as much damage, faster with higher defense, a sprint and a 40% heal while also having ranged capabilities. Rogues get a handcrossbow and have insane speed to where a barb can not touch them. barbs specialize IN NOTHING right now. You dont play barb, you dont know what you are talking about

potent bridge
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lol barbs are still on of the best classes in the game if you think different you are just wrong

#

you are a barb player asking for rogues to be nerf thats crazy

hardy niche
swift sage
potent bridge
potent bridge
swift sage
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Didn’t really see the actual nerf, you might be right idk

potent bridge
#

they moved from s teir to a teir

swift sage
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Which is totally ok for me 👍 sounds fair to nerf them a bit

obtuse lichen
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barb is trash this patch

potent bridge
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they didnt really get a nerf just changed up their strengths like now they can sit and heal to full faster than any other class

potent bridge
obtuse lichen
#

has less effective hp less mobility
Worse than a fighter in every aspect of the game

potent bridge
obtuse lichen
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Every barb weapon that has more damage than a falchion is just unusable because it makes you literally crawl instead of walking and people just kite you

potent bridge
obtuse lichen
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I want more frontliners to be playable

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It's just bad game design when you have only 1 playable melee frontline class

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Even with a buffball fighter still outperforms barb

hardy niche
potent bridge
swift sage
hardy niche
potent bridge
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also i play pretty much every class in the game

hardy niche
potent bridge
obtuse lichen
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Seems funny how im trying my best to reach ranger or wizard meanwhile when i closed the gap im already at like 50% hp or less and they can just turn around and start running create a gap and start spamming ranged again

hardy niche
potent bridge
obtuse lichen
#

So basically every class counters barb this patch

swift sage
potent bridge
hardy niche
hardy niche
# obtuse lichen Are you high?

block that dude, hes actually just bad dude. both these guys think barb is in a fine state if not needing more nerfs, clearly they are not very good

swift sage
potent bridge
hardy niche
swift sage
#

Devilman is a good player 👍

obtuse lichen
hardy niche
obtuse lichen
#

150 hp barb cleric has like 80 dmg headshot and 20 pdr barb if he goes for agi

swift sage
hardy niche
obtuse lichen
#

Barb was heavily gear dependent before to make him playable but now it's impossible to negate his weak spots with a gear now

swift sage
#

They needed a nerf, anyway. We just cannot deny that. Now I’m not working at IM, it’s not my fault if they are beneath the ground

obtuse lichen
#

naked on naked combat barb is strong against certain classes but with geared HR fights barb becomes a punch bag in a current meta

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And i just can't stop playing on the barb because i already like halfway through the quests + upgraded my stash

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The only one good part about the barb is that he gets more hp regen with a tranquility song from a bard

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Also rage is just questionable this patch it makes your pdr negative while not giving that much hp
Basically it's a questionable gap closer now because when you use it you just get shit on by any ranged weapon
And the team comp where barb is somehow works is barb+barb+ranger
Because ranger negates lack of the poking damage and lets barb to engage more safely meanwhile bard acts like a sub dps and focuses the same target with a barb but your team have to do everything perfectly in order to make it work
Even having war cry is better than a rage rn

cold rain
#

Please keep the white dungeons, it really adds a nice alternative to the highroller dungeons.

cold rain
#

Quests

  • I'm sure many people said it, please let us turn in items before the quest is complete, to save stashspace.
  • Also I think the quests could use a bit of finetuning. Farming 15 leathercaps+20 ingots and so on just seems a bit too tedious. A bit more creativity would be nice. Decrease it to 5 leathercaps and add in another quest instead for example. Also maybe quests like in Tarkov where you have to find a quest-only item at a certain spawn in a dungeon maybe?
  • Why are the quests characterbound? They are already pretty tedious, and then having to do them on each character I play? That is a massive turnoff. It would be nice to able to do them with multiple characters at once.
    Stashspace
  • With quests introduced, I think we should get easier access to stashspace. 3000gold seems easy for a skilled player, but for a casual that will take multiple days of playing to get. And just not having enough space to save quest items/extra items can turn the game in to a inventory management simulator, which is again a massive turnoff. Make it 500gold, or something in that area.
    Misc
  • It would be nice to be able to reset a character to the starting gear again, instead of having to join a new game and leave the lobby to "reset" your starting gear. It will take pressure of your servers and make our life easier. Because when you loot green+ items in the white-only dungeons you will have to go in with missing pieces on a new run.
  • Please keep the white dungeons, it really adds a nice alternative to the highroller dungeons. It could also be green-max dungeons. It would create a bit of a middleground between non-geared and geared.
ripe turtle
cold rain
atomic ledge
#

Let us turn in quest items one at a time, 15 4 slot items all at once is such a huge inventory waste

runic musk
silver plank
runic musk
#

also just grab a stash exstension for quest items

#

its just 3k gold

neon kettle
#

Why are the rounds so short? I can barely clear a single area before final zone has closed on me and that is when circle closes perfectly on me..

golden prism
#

They should made it possible to turn in quest items before you have the full amount the merchant wants, i mean i have to collect 15x Leather caps, 15x Blue weapons, 15x Campfires etc etc...

wet tiger
#

does anyone know if cleanse works on fire mastery ?

jovial swan
#

{Felling Axe}

Change: Felling Axe now has a new unique set of animations upon successfully hitting the attack the first time.
-The first hit will always be a downward slash, which will have a 75% reduced cooldown on hit.
-The second hit will be a horizontal leftward slash, which will have a 30% reduced cooldown on hit.
-The second hit will not trigger if the first hit misses.
Buff: Felling Axe movement speed reduction lowered to -30
Buff: Felling Axe range on the first swing is increased to better connect its hits.
Nerf: Felling Axe weapon damage is reduced by 8 universally.

limber elbow
#

Doing quests in games often helps players level up and receive support rewards, but in this game Devs seem to be used to putting their brains in when giving quests that haven't even been completed to max level 20 yet, like killing 15 mimics costs 70 open games. Chests often have a low output rate, killing goblin archers or skeleton archers takes nearly 40 games because the number of 1 map is usually very small, going to mission number 2 to kill 5 wild chickens with extremely high health and 1 map ruin is only 1. -2 chickens, not including the circle and the dogs and bows

jovial swan
#

Bardiche should be classified as an axe weapon.

sick path
#

Please duos high roller it’s so hard to 2v3 with my friend in crypts

hollow trout
quasi grotto
#

Ok HEAR ME OUT...

Bard right
Bard

Can Voip right

In Lobbys

vestal trench
#

//I've been playing D&D since PT1. Please consider this suggestion as coming from an everyman perspective, and not some absolute sweat lord streamer who is rank 1 on the leaderboards.

I think fighters need a perk that allows them to convert something like 20%-30% of strength into will, or 20%-30% of PDR or AR into magic resistance. There could be a caveat on this perk (like slayer not allowing you to wear plate) that requires only plate armor and no cloth or leather to help balance perhaps.

I do feel that fighters are a well rounded, versatile class to play, but even in full purple gear coming across a grey level 1 wizard can be intimidating and I don't see how that is fair. I understand that it makes sense for fighters to be countered by a wizard/warlock, but it's too one sided, and I don't like that the counter for casters is to use a crossbow as a plate armored melee hero. I feel like ranged fighting actually takes away from the game experience too much.

Let fighters fight.

#

https://darkanddarker.featureupvote.com/suggestions/510729/fighter-perk-magic-resistanceI've been playing D&D since PT1. Please consider this suggestion as coming from an everyman perspective, and not some absolute sweat lord streamer who is rank 1 on the leaderboards.

I think fighters need a perk that allows them to convert something like 20%-30% of strength into will, or 20%-30% of PDR or AR into magic resistance. There could be a caveat on this perk (like slayer not allowing you to wear plate) that requires only plate armor and no cloth or leather to help balance perhaps.

I do feel that fighters are a well rounded, versatile class to play, but even in full purple gear coming across a grey level 1 wizard can be intimidating and I don't see how that is fair. I understand that it makes sense for fighters to be countered by a wizard/warlock, but it's too one sided, and I don't like that the counter for casters is to use a crossbow as a plate armored melee hero. I feel like ranged fighting actually takes away from the game experience too much.

Let fighters fight.

sick path
gentle linden
granite plinth
#

Is it possible to turn down swarm sound? If not then a slider for that sound would be very welcome.

full grove
#

Ping lock please don't want to be hit by the rank 8 player from incredibly far away with no walking animations

hollow trout
#

@keen onyx @dawn grotto I really hope you guys stop listening to reddit and start actually listening to your most loyal fans. Reddit is ruining this game.

tiny wigeon
gentle linden
#

Can we get a better market? We should be able to post something with a sell price and leave. The current market system is the only draw back that i think this game has. Balance right now feels great for being in beta! Something similar to runescape GE where you can post and go back to playing. @keen onyx

tiny wigeon
hollow trout
# tiny wigeon Listen to loyal fans? You think what? Since ppl play since playtest 1 that they ...

Actually one of the more reasonable requests I've seen. At least he's asking for a conversion of pdr to mr and not just free mr because he's getting bullied by wizards.

The game in its current state is ass and extremely, wildly even, imbalanced. There are so many classes that outshine others. This patch is arguably one of the worst ones for Rogue. Especially after the recent buff to Wizard. We literally get two tapped by a grey kit wizard with magic missile. Not even close to being fair lmao.

late dome
#

Trying to get a perk for high magic resist on the class with the highest physical resist just to facetank other classes with no change to playstyle is pretty nonsense

Magic missle does need a nerf tho

hollow trout
tiny wigeon
# hollow trout Actually one of the more reasonable requests I've seen. At least he's asking for...

My man , fighter is probably the best class in the game , it can beat most classes in 1v1 setting , however , it’s weakness is magic resist, and that’s fine , not every class should be good at the same things, this is what makes game original.
So yes, I think it’s non sense to ask to remove the only fighter weakness because he doesn’t want to use a crossbow , which is arguably the best weapon vs a wizard because “it takes away from the game”
Come on man… how do we expect the devs to even bother looking at this suggestion channel when most stuff written here makes either no sense, or is asking for a change that the devs have already announced will be here in the future ( HR ruins , or action house )

tiny wigeon
hollow trout
thorn sleet
tiny wigeon
#

I also love how ur argument is “don’t listen to Reddit, instead listen to your loyal fans” when you have no idea if the post made on Reddit was from a loyal fan or not, you only see what furthers your point , but are blind to anything that matters

hollow trout
tiny wigeon
#

The devs made a channel called suggestion channel, it’s implied that they will read it, however , you go the extra mile of PINGING them!
It’s because your opinion is so much more important then anyone else’s that they must read it asap!
Dude just go back to your hole

late dome
#

Uhh fellas these aren't really sounding like suggestions anymore

hollow trout
#

My lord, can you stop with your incessant babbling? Who shit in your cheerios?

soft nebula
#

hey mods, find these guys house and blow it up

tiny wigeon
# late dome Uhh fellas these aren't really sounding like suggestions anymore

Alright here is a suggestion, ppl should read the announcements before coming here asking for a change that has already been addressed by the devs on the announcement
2nd suggestion is don’t ping the devs, if u actually think that will make your case more, you need to wake up.
3rd suggestion , someone mute this katastrophicbtw because he clearly has nothing good to say if his suggestion is “listen to your loyal fans and not Reddit” delusional person

#

I’ve read suggestions from loyal fans here since playtest 1 that were insanely silly
“Remove the dark swarm”
“Remove all throwables from the game”
… might aswell go play another game

#

Being loyal doesn’t make you smart, doesn’t make u apt to make changes to a game with the complexity of DaD
Game has 1v1 , 2v2 and 3v3 , has pvp and has pve, and has 8 classes, yet everyone thinks they know how to “fix” the game

jovial swan
swift sage
#

Br game is supposed to have a circle mechanics you goofies

languid swift
#

This is #suggestion-discussion. Emphasis on discussion. This is for us to talk about it, not for devs to read. They made an actual website for reading suggestions so they don't have to sift through all the garbage.

jovial swan
#

Like imagine if they reworked the dark swarm into an entity-like enemy that can not only multiply itself, but will chase players around either in the "storm" or once time is up. You can try to defeat it, you can defeat it, but it will get back up shortly after.

tiny wigeon
#

Dark swarm is what makes this game dark and darker... you want to play a farming PvE simulator, i know , cause u have written it before. If there was an offline PvE mode, thats what u would play ALL day, we are not the same DaD customer

late dome
#

Sauk aint gonna be happy when the ice map dropsKEKW

jovial swan
#

Imagine if they reworked Dark Swarm to be akin to the Nemesis T-Type, Regeneradors or Specimen 8. Hunts you down, can go through walls, is very hard to defeat. Can't technically be killed.

languid swift
jovial swan
#

You'd be buying yourself about a good minute before it comes back even stronger, faster and more vicious. Each minute you stay in the game in overtime makes it stronger, too, until it becomes overwhelming.

tiny wigeon
# late dome Sauk aint gonna be happy when the ice map drops<:KEKW:1092530037166710884>

If im gonna be honest NoobCrusher, i wont be happy when any more maps drop.
I personally thnk its a huge mistake to have 4 maps, each with high roller, making it a total of 8 maps.
The community is small, its like 10-15k player base, they have announced that u will be able to queue solo and duos and trios for ALL the maps.
That is effectively 15 maps, the game has 5 regions, 15 maps, but only 10-15k player base pool.
I have already gone into multiple crypts HC with only half the lobby filled, and as much as ppl hate imbalance and etc, they will hate LONG queues, and EMPTY lobbies, more then anything

#

I would support all the maps, and all the game mods, if the player base could sustain it, but ive played games before that died due to the number of players dropping, and them adding more game modes thinking it will help, i like DaD , would not like to see that mistake agai

languid swift
tiny wigeon
#

You do the math, 10-15k player pool, 5 world regions, 15 different game modes, that doesnt seem sustainable to me

jovial swan
#

All DaD could easily do is just interconnect every map with a huge hubworld and outdoors that is about as big as Hyrule Field...from Ocarina of Time.

tiny wigeon
jovial swan
#

Then you can probably have the ability to make the playerbase feel more connected even though there will be a lot of matchmaking that "splits" them. It would give the illusion that you're not split from each other.

tiny wigeon
languid swift
jovial swan
#

Actually, hear me out on this.

tiny wigeon
#

I read everyday the stuff u write here, u want a single player PvE game.

#

What you want, is dying light with DaD classes and spells, just download dying light man, its fun, go for it, stop trying to turn my beloved game into a PvE offline fiesta

languid swift
#

It's goofy when people say "Go play (X game that is nothing like Dark and Darker)" when they want to play Dark and Darker in a different way.

tiny wigeon
#

But he doesnt want to play dark and darker Alzarath, look at his comment history, he suggests things that are CORE to this game man..

languid swift
#

Yeah, I don't browse people's history, it's kinda creepy and doesn't address the immediate conversation.

tiny wigeon
#

He probably really likes the aesthethics of the game, and wishes more games were like this, had spells and classes like this, but he still wants to only PvE.
I am not exaggerating when im saying he wants a PvE offline mode.
Do you think this game would be even remotely the same if it had a pve offline mode?

tiny wigeon
languid swift
#

If it had a PvE offline mode that's disconnected from the online mode, yes.

tiny wigeon
# languid swift If it had a PvE offline mode that's disconnected from the online mode, yes.

I think one of the biggest premises of this game, is you have to play to learn the game. I think having an offline mode would be lame and hurt the game in the long run.
I think its super cool that if i wanna go for a boss, i have to learn the boss moves, and also learn to deal with players coming for the boss.
If there was offline mode, ppl could just EASILY learn the boss, because getting to the boss, and out AFTER you killed the boss would be much easier, and i think that goes against the "pain" that this game has to put u through in order to learn

languid swift
#

Would it actually change the game, though? There's less "skill issue" to throw around since you can learn it. You can already learn it by looking up a guide on Youtube like I'm sure thousands of people have done for this game. I'd rather they get that experience through experiencing it than being given a formula.

jovial swan
#

{All Maps}

The Goblin Caves are now a single, interconnected set of maps.
The Ruins of the Forgotten Castle are now a single, interconnected set of maps.
The High Roller variant of The Crypts is now renamed "The Inner Sanctum".
The High Roller variant of The Goblin Caves is now renamed "The Depths".
The High Roller variant of Inferno is now renamed "The Abyss".

{The Ruins of the Forgotten Castle}

The Ruins map now has entrances leading to The Crypts.
The Crypts map now has entrances leading into The Inner Sanctum.
The Depths map now has static portals leading into The Inferno.
The Inferno map now has an abyssal portal leading into The Abyss.

{The Goblin Caves}

The Goblin Caves are now split into two more maps: Upper Goblin Caves and Lower Goblin Caves.
Upper Goblin Caves resembles the original map in its entirety and has entrances leading into The Lower Goblin Caves.
Lower Goblin Caves is similar to its randomized variants introduced this patch and has entrances leading into The Depths.

{Normal Maps}

Normal maps now allow players from those maps to queue with players who decided to enter those maps as well.

{High Roller}

High Roller now begins whenever a player gains access to those maps. When this occurs, they will then be put into a new matchmaking pool with other players who have also entered those maps.

These maps can still be accessed through the menu, as well, but will often relegate players into the same queue as those who have already been in the dungeons to allow for interconnectivity between players and smoother matchmaking.

tiny wigeon
#

Im not great at the game, ive tried to kill 2 of the hell bosses perhaps 15 times, and ive never killed the boss, sometimes i cant make it to red, sometimes i get ganked mid boss fight. If there was an offline mode, i would have learned it all and i personally think it would take away from the game, but this is my opinion of fun, and fun is subjective so , i guess what im trying to say is, having a complete seperate PvE offline mode, prob would be fine for most ppl

jovial swan
#

That's how I'd improve the multiple map problem. All maps are basically the same queue. You can meet different people in each and every map as you fight to survive through the dungeons in the long run for progressively greater treasure and adventure, or you can escape with your life earlier on and keep what you've plundered.

tiny wigeon
#

Vulgun, they tried something like this in the last playtest, in order to get to crypts , you have to go through ruins first.
I personally loved it, but the community didnt, they didnt enjoy that the games were much longer.

And this suggestion, i personally like it, but it dont seem they trying it again, after it failed horribly ( they reversed it after less then 1 day )

#

That was their plan initially. If you go back and listen to their interviews during the first playtests, they wanted to have something like you are saying.
But seems like the community didnt like it at all, so they gave up on it

jovial swan
#

Well screw the community. If games were longer by choice, then so be it. The community is full of a bunch of whiny twats who lack a sense of adventure and understanding of what should be done for the game's overall health.

tiny wigeon
#

Their plan was Ruins -> Goblin caves -> Crypts -> Hell

jovial swan
#

That order sucks. Keep Goblin Caves and Castle separated.

tiny wigeon
#

Thats why the ruins map is outside, and all the others arent, it was the 1st map we would go into

languid swift
#

I think that'd be pretty neat. But people like bite-size content I guess. I blame the Tick Tocks

jovial swan
#

My idea gives the option to players of going into the maps per level or through an overarching adventure, though. And still keeps some maps separate just so there's no...y'know...confusion.

graceful frost
jovial swan
#

I think the developers should 100% try out this method. I think this one will actually stick with the playerbase.

Also, @graceful frost I'm going to be real with you, that's the whole point. You're not going to be able to store all the loot, but you can either leave to keep what you earned or go further and replace all your bad loot with potentially AMAZING loot.

And splitting up Goblin Caves into an Upper and Lower layer gives new players the ability to play on the simplest form of the map (the original version, which now the upper layer) without having to learn the confusion of the new ones introduced two major patches ago. And it makes the caves seem a whole lot bigger.

languid swift
languid swift
#

The moment they released the first alpha, people had their expectations set. They'd probably need to release a separate game under an alias to make those sort of sweeping changes without mass hysteria at this point.

jovial swan
graceful frost
# jovial swan I think the developers should 100% try out this method. I think this one will ac...

what is the point of going multiple layers if you cant loot anything? I dont see the reasoning to have to suffer through 3 floors and a 30-40 minute game while your inventory is full the entire time.

Also the "simplest" form of goblin caves does not make it the best. It will have the exact same issue as inferno where whoever spawns in zone wins, cause they just hold everyone out of zone. And it would be scaled up a ton cause of all the most players

glacial root
#

Rotating the maps weekly - Solo/Duo/Trio

late dome
#

Give bards a perk to voip in the lobby

foggy mesa
#

Tarkov players when they fill their backpacks with junk, then drop it easily for new shit easily

Dark and darker players: MY SHORTSWORDS

ebon pine
#

Just make fighters/bards have to take a perk for crossbows. These classes would be balanced if they had to take a perk for it.

winter bison
#

wizards so broken lol, just watched a wiz with green gear take out 2 purp teams bu just spamming lighting strike and fireball and there was nothing they could do to stop him

faint bear
#

~Remove common only gear in starter dungeon and make high roller cost 200g
~Make each grade gear have limit rolls Example: Greens +1-4 Blue +2-6 Purple +4-8 Legendary +6-10 (for skill rolls as example such as weapon damage or armor rating)
~Create a highroller for duos if they are going to keep duos
~Make fighters unable to get 2nd wind back from campfire
~Make Barbarians Rage increase damage and health instead of move speed
~Make rogues invisiblity flat 30 seconds no matter what
~Give rangers a buyable quiver at the cost of movement speed
~Give different tiers of backpacks that account for retrievable loot, the bigger the pack the more movement speed reduction
~Make a battle royal map/mode that you cannot bring loot into your stash for those players that specifically expect a loot and extraction game to be a battle royal so they stop bitching
~Make it so you need gear of green or higher to enter highroller to give incentive to players to progress before entering the highroller dungeons or just raise cost as previously suggested

late dome
#

💀

small ibex
#

PLEASE PUT MORE MAGIC RESIST IN THE GAME

tough granite
#

bring lesser heals back up to 4, and keep big at 3

small ibex
#

Please lower the movement of high roller minions, the speed that they move is rediculous you cant even catch them when they're running away from you unless you're a rouge or fighter with sprint

earnest swift
#

soft buff double jump plz

brazen bluff
#

REMOVE THE CIRCLE

proud sigil
#

@dawn grotto @keen onyx In my opinion, the balance of classes its good now too. Now they should develop a better trade system or a faster way to get items to gear up. Now the main discouraging issue its to re-gear after death, at least for HR. Maybe the way is to buff base gear to be competitive, like u dont need to get gear to make some builds viable (magical healing build for warlock), and nerf the gear u obtain to only get slight benefits from it. This way people dont rely too much on gear or spending hours in trade chat.

foggy sun
#

more classes should be able to use the viking sword. Very little play right now as the falchion is just to good.

foggy sun
ruby canyon
#

they should remove the slow effect on bow and crossbow hit it makes no sense

shut jolt
#

Anyone else think GC HR has a bit to many enemies in some spots of the map? Like as a solo map and greens being lowest gear there, its quite a struggle to get through some of just the spawns.

somber wind
#

We for sure need side quests, not just mainline quests and repeatable simple quests (Side quests and repeatable quests shouldn't give Affinity).

covert geode
#

Leather Cap quest "Lost Daughter" needs to be revised to allow you to turn in 1x Leather Cap at a time. Tried to turn in one since they are so damn hard to find and the quest giver wants me to turn in 15x all at the same time which is absolutely insane.

hardy niche
#

hotfix the quest item turn in. this is stupid @keen onyx

timid palm
#

need to fix last portal spawns doesn't show up where the marker is on both floors

brazen bluff
#

REMOVE THE CIRCLE

small ibex
quaint jungle
#

so i know someone else has prob said this idea but @dawn grotto could yall add a coustom to all the maps it help people who are new learn were all the hidden stuff is without being pressured by mods and pvp or just pvp

shut jolt
#

The AI aggro in this game is all over the place since this last patch. Shit's all fucked up.

silver plank
#

make it so bard doesnt take up the entire magic loot table

fathom bolt
#

can we give warlock some more base knowledge for spell memory

vocal tiger
#

As a fighter player, been thinking about how to make the crossbow meta less frustrating, curious what people think about this
Option 1: Increase the strength of swift BUT: the perk makes you unable to use projectile weapons, even if taking weapon master you are locked out of all bows and crossbows
Option 2: This is the same idea, just applied differnetly, and im unsure if the current system has the capability of this, but make it to where taking sprint locks you out of crossbows.
Fighters should still have the option for ranged, but this allows people to opt in to a playstel t hey prefer, either use range but have lower rushdown potential, or improve your rushdown while giving up neutral pressure. I think its an interesting decision that isnt just removing the crossbow from the class.

worthy timber
#

I get the Devs want the game to be slow paced but the zone closing makes that impossible, especially in high roller. So here's my suggestion and I would love to know what everyone thinks. @dawn grotto & @keen onyx , eliminate zone closing and get rid of most portals only leaving like 1 -3 that can spawn anywhere on the map to try and stray off campers. Leave the game timer it can be anywhere from 15-30mins. Leave staircases on the map but don't allow them to be seen on minimap and get rid of the feature that they disappear if someone takes them. Have them completly randomize on where they can be on the map so people can't just check normal spots. Players are now allowed to play at a slower pace and strategize on fights or room clears without worrying about zone. Players still need to be cautious about time though and make sure they can naigate the dungeon and find the staircase down or even up. I know y'all like to see people in hell so you can even increase down stairs and minimize up stairs. Once the timer is up all stair cases are sealed and players can be given a very fast moving zone and attempt to find a portal if there are any left, or you can just fill the rooms with the swarm and kill them instantaneously it is up to you. Please read this and I hope you give this a thought.

If you agree with this Upvote here https://darkanddarker.featureupvote.com/suggestions/510788/zone-rework-best-for-slow-pace

fathom bolt
vocal tiger
#

it has been damage nerfed 40 times already though, i dont know if that route works without making it completely unusable

stark coyote
#

Ban suicidals thoughts implemanted by widows into and adam's apple.

gaunt laurel
#

desperatly need some sort of auction house, not fun sitting in trading post forever trying to sell items.

obtuse stone
#

remove fighter native access to crossbow and the meta literally corrects itself instantly

#

like why does weapon master even exist

worn lava
#

we should not hold 15 leather hats and 15 camps or 15 of anything in our stash we should be able to select and turn in what we need instead of hording it till we got the full amount

graceful frost
lament marlin
#

I think all starter dungeons should let you go in with uncommon gear. I feel like green gear is just not that important and I have so much of overflowing my storage. You being able to only bring it into highroller is whack, please make it so It's common and uncommon

limber elbow
#

Bard full white gear can 2 tap people that WOW Devs keep buff all the class in sillent but Rogue got so many neft

foggy mesa
#

The bard is 2 tapping?

Oh its rogue, rogues just get 2 tapped in general though

#

@lament marlin i think a big issue with allowing uncommons is that the enchantment system as is right now, one good enchantment makes a weapon vastly better than any other weapon.

The enchantment system needs a rework if we want to gear lock past common

lament sequoia
#

tone down slayer fighter atm slayer fighter is way to strong its just a better rogue at this moment

unreal solar
#

WHAT DO I DO WITH IRON??
I CANT CREATE ANYTHING CANT SELL IT?

fathom bolt
unreal solar
#

bruh moment

silver dock
serene snow
#

Removing trade along with the requirement to go into "high rollers" with gear above common will make it so gold sellers will need to go into a HR dungeon to conduct business, giving us a chance to kill them.

Removing trade will have the side effect of making good gear you find useless if you and none of your friends use that class. So there should be a "salvage" option for gear that will give crafting materials depending on item properties, item rarity, item type, item name, etc.

Also you wont be able to safely send gear to your friends. So we should get a lot more storage so we can hold onto good gear for our friends without taking up all the storage room.```
https://darkanddarker.featureupvote.com/suggestions/510813/why-how-to-remove-trade
midnight flint
#

We should be able to buy wolfpelts and other quest items from timmies so they actualyl can make any money and we can go HR and do not waste the time for white lobbies bullshittery
its a slaughterhouse over wolves/wisps in ruins atm...

It took me already over 75wolves and i still missing a damn fang...
over a 100 wolves atm...
4hours to get 2 wolfpelts and 2 wolf fangs. JESUS
@dawn grotto @keen onyx
PLEASE LET THE TIMMIES SELL QUEST ITEMS

tiny wigeon
rotund gust
#

80% of these suggestions have been talked about by SDF and Terry in the last couple Q&A's and Podcasts, you guys need to do some research and watch OnePeg and Somo's podcasts.

faint bear
# proud sigil <@137654101692383233> <@907471106796056587> In my opinion, the balance of class...

Defeats the purpose of the game being a loot and extract and turns it into a battle royal, it's supposed to be like tarkov, i will say the trading system sucks and but changing the gear in that way would make it meaningless to get better gear in a game all about getting better gear and filling your stash with it. If they removed trading all together and made the items worth more to merchants that would help the hours of trading and get rid of the kids getting the best set by waiting 10 hours in a trader slowly plucking everything therefore forcing youu to physically find it.

faint bear
torn goblet
#

can power of sacrifice fucking not apply to self or maybe if im running immortal lament like i am it shouldnt kill me smh

graceful frost
thorny grove
#

maybe its a good idea to not give people -22 rating for mining, it really feelsbadman

rotund gust
# runic musk glad you're not a dev

100%, thankfully the Devs completely disagree with him on most his points. They have tested how to get people into HR for multiple patches and the new AP system is great solution.

graceful frost
#

Does it take powder or bars to craft the higher tier silver weapons?

runic musk
vernal hedge
#

+1

gloomy anchor
#

oce servers are over run by chinese farmers always everyday... i know its a touchy subject but its out of controll just lock them to china plz

dim sigil
#

Oh also. We have to be allowed to hand in quest items one at a time. 15 campfire kits and leather hats is already just weird (not hard to do just weird so many required) but they also are items that take up 4 slots. my inventory is full of em and im at 2292 gold grinding for that extra tab. Please let us have quest hand in's one at a time

gaunt laurel
unique seal
#

Man could fighter please be made to use the weapon mastery perk to be allowed crossbows :(

rotund gust
#

@gaunt laurel watch on YT Onepeg he had a 2 hour interview with the devs about a week before Content Patch #2. Soma and JayGriff on YT have a weekly podcast called "The Darkest Hour". They talk about the game, have guests on, take questions, and devs sometimes talk in their chat like podcast #39 when Katie was a guest.

rotund gust
azure vine
#

Please make encore worth using, it got buffed just enough so that it is still useless (slower than cancelling songs normally). Please make it play the song like 2-3x faster so it is worth using

vernal hedge
serene grove
#

why arent already static extraction in hell crypts?

#

any

surreal panther
#

Change arrows to a internally tracked value like spell slots instead of an object in the inventory, it feels so unfun to go into a dungeon and have to compromise your looting just because you don't want to leave on a shortage of arrows.

limber elbow
#

Warlock killing 1 person with 1 hit is not enough, Devs also add 2 effects that reduce damage by 15% and healing speed by 70%. In normal lobby, Warlock still kills 1 player with 1 hit, but if he encounters a Bar or fighter, his damage will be reduced by 15%. Damage and lose 70% health with 1 hit

#

The people who make this game don't use intelligence, Quests give away Exp before completing 20 levels, rewards are meager, the quest to find 5 legendary gems to win a money box is almost a waste of time. , the task of killing 15 Wisp in a map with only 2-3 Wisp takes nearly 50 games, the task of finding materials or items is almost a self-finding mode, not for buying because the items are divided into 2 types: handle and Looted turns the trader into a place that exists like air

jagged flicker
#

Needs more Helmets that anyone can wear. Just leather cap ?

limber elbow
#

There is a group of critics defending the game maker that the game will give extra stashes when completing the mission. Now the whole group is speechless, the quest reward when completing the mission is 100-300 gold and 70-150 exp, almost the same. give alms to beggars

jagged flicker
limber elbow
# jagged flicker finish the tavern keeper questline for stash tab

150 games to find materials for the second Quest are not finished yet, the game prohibits trading to do the quest because of 2 types of handling and looted, stop talking about nonsense like giving away extra stashes when the player can afford to buy 2 stashes before completing the quest. rush that

weak zenith
small turtle
#

it shoudl be locked to take multiple same class in to one party, a lot of teams are abousing double wizzard xd

jagged flicker
#

Agree, go make a suggestion vote.

dusk yarrow
#

We need a black friday sale for the game!

vernal hedge
ocean timber
#

Give movement speed penalties to disrobing and ranger eating biscuits please. It feels weird having people just become naked to run away but take time to dress

ancient ferry
#

Treasure Quest - Bundle of Bangles should be the first quest in the series.

the mimic quest is much harder to complete and should be prolly the 2nd quest. as the quests should increase in difficulty

neon meadow
ancient ferry
#

Also: i feel that the treasurer quest bundles of bangles should be a quest from the collector prolly the first one
the collecter only buys trinkets so it would make sense

neon meadow
#

So far, I would rather the quests just be rewards from mmr rank. Collecting 15 items per quest per character. That's for the birds man

obtuse stone
#

remove fighter's native access to crossbow

serene grove
#

lower dmg of crossbow , then increase dmg of windlass

obtuse stone
#

no, ranger doesn't need to be turbo one shotting more than they already are
remove fighter's native access to crossbow

queen vector
#

Nerd Dark Plate Armor. Crazy that 15g can get you 79 armor, 45 magic resist, 6% projectile resist at only -25 move

river ginkgo
#

Nerf ranger

serene grove
queen vector
#

I would really like the option for a Ruins and Crypts game mode for solos, no teams. Right now the quests force you into these two maps and for someone that is newer to the game and plays solo 95% of the time, it is not very fun.

rich lark
#

Make quest completion account wide

vestal relic
#

The amount of kills for the Lich quest is absolutely ridiculous. Like, why not make the quests a little bit less tedious and just have more of them?

It's not like they're technically hard to make, since they are either Slay or gather quests.

But having to stockpile 15 hats, and 15 campfires in your stash when you dont have any room usually is an odd choice.

Just make it 5 campfires, give smaller rewards, and make more quests.

Especially with the Lich. Killing him once for some people is difficult, especially in my group where we suck ass, and now that normals dont allow gear means we cant really try on Normals without getting lucky drops in gear during our run.

Just tweak them a little.

And it would FEEL better to have a quest to slay the "Lich 0/1", actually getting that kill the first time with a quest would feel better than a 1/15 lmfao.

Add the 15 kills after the 0/1, smaller reward etc etc.

serene grove
#

game shouldnt be easy

ripe turtle
gritty plume
#

Bugman new character to pick from

harsh basalt
#

I dont know if its in the works but it would be awesome to have different splash art for the new rings. IIRC strengh, dex, vigor, and knowledge rings all share the original strength ring splash and it can get confusing when quick looting.

swift anvil
#

Require more XP to level up so that questing and leveling are on the same pace.. i’ve already hit level 20 and not even completed one quest on less than 20 games. Did it in two days. In my opinion it should take around one to two weeks to hit level 15 if you’re going to have season be 90 days.

granite sky
#

is there any word on handing in quest items one by one instead of all at once, causing stash headache 😦

small furnace
quick hare
#

PLEASE put the quests commoned between all the characters for each players. I WILL NOT farm Iike I did for my main one, for my secondary, and I think most people relate to that. Also, wtf leather cap and campfire quests items are not stackable ???! Why don't you make a separated inventory ONLY for quest items ? Seriously, it's not to much to improve, and it saves a lot of time and space to people. Thanks !

worn lava
#

id rather not have 13 leather hats in my stash why cant we just give the merchants the items without having to wait till we got 15 why do we need the full amount to turn them in you shouldn't restrict us to doing that we should be able to turn in whenever we want with any amount till we reach 15 leather hats this implies to all the other quest your making us store 15 items or just make it so we can stack armor now make everything stack up to 5 or more

small ibex
#

Done with this game until they nerf high roller minions or at least lower their movement speed. They need to be toned down; it's bad enough I have to deal with kitted players everywhere but then I have to deal with minions that can run at nearly twice the speed of me even when i have sprint. I cant go into normals with gear so im stuck having to do high roller. The damage increase from normal minions to high roller minions is WAAAAAY too drastic. I understand high roller needs to be difficult, but around half the time it just feels straight up unfair and poorly designed. I went into high roller with an all green vigor kit with some of the rolls being even more max health and some strength. I had a purple longsword with double damage rolls and +5 max health and I was STILL having trouble getting through minions whether it was because they were tanking and sprinting away from me at twice my speed, running me down at insane speeds while I'm dealing with players. or hitting me for nearly a third of my health(poison not included). Keep in mind I had 131 HP. PvE is just too powerful right now

ashen apex
#

Make trading between toons a thing pleaseeee

ocean timber
#

with the reload speed of windlass I agree that it should be increased, it literally holds you still while reloading too so if u miss a single shot its extremely damaging. The biggest issue is that when people do use windlass they just havel ike 4 and swap between them to shoot 4 times in rapid succession

haughty slate
#

WHY ISNT THERE A HIGHROLLER FOR DUO MAP?

night lotus
#

I have 13 leather caps, 10 campfires, and 14 blue weapons in my stash. We gotta be able to give the merchants items.

brazen bluff
#

REMOVE THE CIRCLE

winged nymph
#

Fix the AI. There's no reason they should de-aggro from someone closer to them and chase me down instead within the mob's natural room.

lavish jewel
#

Split EXP through the group or have healing/buffing give exp for supports. Also maybe something to help supports with quests as well, maybe group wide kill participation.

brazen bluff
#

REMOVE THE CIRCLE

lucid vortex
#

PLEASE GIVE ME GREY LONGSWORD IN SHOP I DON'T KNOW WHY I HAVE TO WAIT TO PLAY THE GAME THE WAY I ENJOY OR HAVE TO STOCK UP ON 20 GREY LONGSWORDS

halcyon wasp
#

Can Fighter receive perks supporting longsword/spear/halberd similar to how slayer promotes dual wielding style? these weapons are all incredibly punishing on your base speed while swinging and its silly that Fighter is only viable with realistically only one-two weapons in their roster.

languid spoke
#

https://darkanddarker.featureupvote.com/suggestions/485518/add-class-passives-and-enable-more-build-diversity

Add class passives and enable more build diversity:
Rogue - Lockpicking (or hidden pockets)
Barbarian - Can break chests and doors
Fighter - Can equip all weapons (-% power for non-fighter specific)
Wizard - Rest is Meditation (we're almost there already...)
Ranger - Detect recent footsteps / Enhanced hearing?
Warlock - Small % Life steal vs. cursed targets
Cleric - Requiem (rez with higher hp & 0 cost), or Holy Aura (armor/magic res talent)
Bard - 50% faster swapping between weapons and utility items

halcyon wasp
#

also tweak longswords slowdown on swing. currently you parry and most people can easily backpedal out of the riposte before the animation even begins. whats the point of the gimmick if its very difficult to land after parrying.

languid spoke
short heath
#

#suggestion-discussion message

This is aging like fine wine, and @small ibex is a prime example of exactly what I predicted would happen actually happening in real time.

#

I like ponies

drowsy grotto
#

work on improving servers before adding any more updates, you added quests and ranks now just do this pwitty pwease :3

small furnace
#

I'd like to see them think of a more long term solution to making it more widely accessible cause obviously it just being '0 gold with no consequences' is not it.

short heath
small furnace
short heath
#

Gotta add some comic relief when being an absolute doomer (realist with solid intuition for these kinds of thing, cuz ya know, I've done this job for decades)

obtuse stone
#

please god give cleric light reflection so smite staff can actually be viable

drowsy grotto
#

hr ruins

drowsy grotto
granite sky
obtuse stone
#

remove fighter native access to crossbow

brittle karma
#

Make mobs lose aggro when losing LOS even without invis pots

rancid pebble
obtuse stone
#

it's not a real thing, literally just dark reflection except for cleric lmao

spiral onyx
#

will there be a PvE only mode? would be nice for starters

also the marker on the map could stand out a bit more, can barely see myself (Deuteranomaly)

small ibex
# short heath https://discord.com/channels/988365908009447485/1048815263467966565/117610500585...

That’s just one big problem of this game right now. I haven’t even mentioned how they completely fumbled the quest system. You need 15 camp fires for one quest and 15 leather caps for another. Those aren’t even the worst ones, they get more and more rediculous. So basically, fuck your stash, you have to fill it with stuff you cant use. Trade chat use is at an all time low because people are tired of sitting in there for hours and hours. If you put this on steam in its current state right now then it would be forgotten within a week.

#

It sucks because I love this game

short heath
# small ibex That’s just one big problem of this game right now. I haven’t even mentioned how...

I'm saying you have a skill issue and are too narcissistic to realize it. And this response is literally solidifying my point. You actually think the game is the problem in terms of HR pve being "too hard". It's not. You're just bad.

As far as the questlines and other such things... yeah. I agree with you on that at least. Been saying it for ages but these devs really don't seem to know wtf they are doing and are rushing almost everything they do. They don't put very much forethought into any of what they do. It is very apparent that they don't have an internal QA testing team.

#

Game is effectively in an alpha phase at this point, imo.

lament marlin
#

Wish the devs read our questions and suggestions 🥲

rugged fjord
#

Fix the karma system, Cannot use a single karma point

drowsy grotto
#

Teaming in goblin caves should be entirely banned, I don't care for mutual "I don't cares" and walking away from each other, but when I'm playing the game in a SOLO environment I want to deal with players in the same way. It's complete and utter bullshit when I'm playing the ranked equivilant of a game and I run into a three man cleric, fighter and rogue combo. They can't communicate but even so it's far stronger then me a solo who decided to actually play the SOLO goblin caves as a SOLO.

drowsy grotto
lament marlin
#

Ahhh thanks good sir

drowsy grotto
small ibex
# short heath I'm saying you have a skill issue and are too narcissistic to realize it. And th...

You can say it’s a skill issue to validate your ego, but that doesn’t mean you’re right. Many people I’ve played with complain about the movement speed of HR minions. If you choose to attack them with a longsword or war maul you’ll be slowed down enough to where they can catch and hit you since they’re quick in not only movement but attack speed as well. You want to hit them with a decent arming sword or viking sword? You have to hit them 3-5 times in the head. But be quick about it because they will sprint away at nearly twice the speed of you when they’re weak. Sometimes in a direction of another goblin or a group of them. Basically you need all blues or all purples with good rolls to even properly deal with this shit. If you don’t then you wont be able to properly progress through or have barely any time to loot anything. This type of difficulty should be used for high roller hell not normal high roller. Especially if they want to keep it free.

silver dock
lament marlin
#

The fact I have to waste my time mining for 15 cobalt and 15 ruby ingots just to turn them for shit rewards is Obsurd, I could’ve used the ingots to craft way better gear than the shit stuff they give you

small ibex
silver dock
silver dock
small ibex
#

Gotta love the state of the game right now.

silver dock
obtuse stone
#

revoke fighter native access to crossbows

small ibex
short heath
small ibex
short heath
#

Difference being I have been doing HR since it existed and you probably never took the time to delve into it until effectively being forced into doing it against your own free will.

I have experience fighting these things, and so will you soon enough. Don't complain about pve when pve is absolutely the least of your worries. You'll learn if you actually care enough.

short heath
small ibex
# short heath I'm not trolling. You're trash if you think pve is hard.

Solo PvE is way harder than trio or duo PvE. Of course you feel like it’s easy you don’t have to deal with as much poison, or looking out for yourself as much since you have teammates who can watch your back. Goblins have more health than skeletons, deal as much or nearly the same damage, and they have poison. This is why the group players think the game is fine and why solos think it’s become a broken mess. It’s not even the classes it’s the pve that makes it near impossible unless you have a camp fire, surgical kit, explosive bottles, 3 health potions, and 3 bandages. not having one of these things is a detriment to playing solo.

austere canopy
#

Yeah I took 2 hits from PvE as a barb and I died lol, sometimes feels hard

#

I don't mind using multiple healing items per hit/mistake, but losing 75% hp to a black goblin bola doesn't feel nice xd

small ibex
#

I swear goblins could kill you in one hit in full blues and there will still be some idiot that tells you "sKiLL iSsUe”. It’s that type of mindset that will destroy this game

silver dock
mighty sundial
#

anyone else think that the 5x Mining picks they give you as reward should be common so you can bring them in regular dungeons/ruins?

short heath
#

Yall talking as if I haven't played HRGC. I've legit been playing HRGC and HR Crypts probably longer than either of you have even been playing the game. I'm also probably older than most of you are, so calling me a kid is comical. 🤣

small ibex
short heath
#

Says the man with a cat pfp

silver dock
small ibex
#

^^^^^^^^

short heath
silver dock
#

^^^

short heath
small ibex
#

"You and your group of friends"

short heath
#

Group of friends ≠ team in Crypts. You can have a group of friends that play HRGC and speak to one another about what you believe the problems are within it.

small ibex
silver dock
short heath
#

It's insane that you both cannot take what I said in context. I was specifically responding to @small ibex making a comment about knowing tons of people who supposedly believe the same things about HRGC... is it not a reasonable assumption to make that those people would be in his group of friends, since they're discussing the game like this?

silver dock
small ibex
#

It kinda is honestly

short heath
#

You think all the HRGC leaderboard grinders don't talk to one another like friends who might be going into Crypts together would? Are you both really that dense?

silver dock
# small ibex It kinda is honestly

its sad how he thinks two people who are calling him out are the ones that arent understaning anything. Its fruitless to talk to a idiot of that level.

silver dock
# small ibex It kinda is honestly

As this is a suggestion chat id suggest that kid goes back to school instead of trying to flex he has no life and plays this game too much.

small ibex
#

He needs to change his PFP first though lol

short heath
#

Power in numbers, I guess. Two idiots think they're right about everything because they talk more, louder, and together, without actually putting an ounce of thought into anything they say or do.

limber elbow
# short heath I'm saying you have a skill issue and are too narcissistic to realize it. And th...

nothing call skill issue here , There is no first quest that requires players to spend 40-50 matches, sometimes 70-100 matches if the first quest is unlucky, cco1 when the first quest is not completed, the level is maxed, the reward quests gives 100-200 gold like giving alms to beggars, Exp is 75-100 which is almost useless because of max level, the following mission 65 takes more than a hundred battles, there are some missions that can take more than 1 thousand battles or even impossible do

short heath
#

Seethe and cope.

silver dock
short heath
small ibex
silver dock
short heath
silver dock
silver dock
limber elbow
# short heath None of these quests are impossible to do. Another prime skill issue example.

So let's try to answer how long the quest to kill 15 times a lich or ghost king takes based on the situation that the whole lobby hunts together, the monsters under the red gate are not weak, and the quest to find 4 gems of different types must all be legendary types and You have to find it yourself and don't trade it because the item has 2 modes: looted and handled, so you probably won't be able to do it after 90 days. Playing games for fun or to torture yourself

limber elbow
# silver dock yeah theyre not impossible at all, just unrealistic really unrealisitc. Like wh...

It's true that the mission can still be done, but it's not like a mission, it's more like a type of fighting and killing each other to complete, like the mission to kill 15 wisp, the map only has 2-3 wisp in the ruin, the whole lobby is aiming. come, the spawn angle is always bad. I keep dying and going into battle continuously just to have a good angle to run out and kill 15 monsters, which takes 50 matches, and tasks like farming 30 blue ingots and red ingots, or 15 gold bars , are you sure you always bring it's back

midnight flame
#

ever since rnak was added cheaters have never been more of an issue

small ibex
#

Yeah im done with this game for now. The quest system is the worst designed thing I have ever seen and needs to be gutted or heavily changed

pure bolt
#

clerics should have a perk where they can equip a crossbro similar to how rangers can used spears

small ibex
#

Like these devs really said "having 15 camp fires in your inventory is totally acceptable for this quest. They dont need room for their gear, weapons, and utility items." This update was the biggest disappointment so far for this game. Such a slap in the face to all the people that want to build good kits. Hire some real devs that can make ACTUAL improvements to the game

lime pilot
short heath
sinful forge
#

I'm color blind and have issues differentiating lich's purple and blue circle. Can a color blind mode be added or change animation effect with the circle pulsing outwards to spread away from the player or circle pulsating inwards to indicate moving closer together

runic musk
#

its a task for someone playing about an hour a day but it's doable, extraction games is a time sink.

They should make the absolute first quests a bit lighter for sure though

dense rover
#

warlocks should use crossbows

obtuse stone
#

me when the BoC purple crossbow hits me in the head for 200 damage

#

(the crossbow has buff duration, debuff duration, magic power rolls)

small ibex
obtuse stone
#

wear or sell the random greens and blues

lunar narwhal
#

Give warlocks a necronomicon and clerics a holy bible for named spellbook items

trail swift
#

they should add an "aim" mechanic so arrows are not 100% accurate 100% of the time. moving should make accuracy worse and weapons like the longbow you shouldn't be able to move at all while drawing

graceful frost
trail swift
high garden
#

tbh explosion does headshot fireball dmg but with much less skill, i think it needs the chain lightning treatment with the tier 6 spell thing + 3 charges bc double explo is a insta kill, sorta like a double fireball headshot is or say a double chain

graceful frost
trail swift
# graceful frost But why make it less skill based and more random? Thats just such a bad way to n...

I'm not saying they need to remove 100% accurate shots entirely. Only when moving or just adding some level of crosshair stabilization to space out shots and reward those who plan their range game vs. those who just run around and spam shots all the time. I know CS:GO is a completely different game but would you consider the fact that you need to stand still to shoot accurately as something that removes skill from the game? If anything it raises the skill ceiling but still enables those panic shots with less consistent reward.

solar marten
#

How would people feel about a campaign mode being implemented? I personally like the idea. I’m curious about what others think.

graceful frost
trail swift
graceful frost
trail swift
# graceful frost Bro i play every class. Your tryna act like anything about other classes is hard...

Don't know what gave you that implication. When I'm not messing around with pickpocket rogue im usually playing fighter longsword because parry is fun. I have played every class and I will say that adding range to any class makes it the easiest and most boring experience for me personally. I don't think range needs to be removed because people like you need a crutch to play the game. I just think the skill ceiling should be raised so people don't have to deal with retreat rangers or corner blasting fighters all the time.

somber wind
#

Buff bard's low end, nerf Bard's high end

light hound
graceful frost
light hound
trail swift
limber elbow
#

if you quick put looted items like wolf fang to stash but inside stash you have handle wolf fang they become 2 wolf fang handle Fuck this quest system

gilded ether
trail swift
silver dock
#

They should really go back to the beginning of last wipes format. There were issues, but most of these new design choices have been far worse. Then you could get gear without much of a grind, and actually use it freely atleast. Now it's a grind to be forced into loosing it to HR mobs and rogues.

Why did they think that making the game grind heavier and so limiting would be better for more people like casual players? I can see instantly that there have been less people on by the que times before and after the mmr system, and the number of people trading.

graceful frost
graceful frost
tiny wigeon
#

I strongly disagree , I often end up winning a melee engagement only because I dodged one or two hits , while hitting all my hits.
Knowing what weapon you are up against and how it swings is crucial to be able to win against it

#

And my dodging isn’t going back and forward, it’s crouching , looking down , putting ur body sideways on their swings so he hits your limbs and not your head for way less damage

warm carbon
#

I have a minor suggestion but it would be good to see a decrease in the spawn rate of the spider-mummys

jovial swan
#

These suggestions are made to make Fighter a significantly more balanced class in the whole of the game and makes it so that they have to create newer and more experimental builds with their kit rather than defaulting to 2 builds and a crossbow.

obtuse lichen
#

The game was supposed to be balanced around teams and what i see know you play without frontline or play fighter cleric + X comp

#

Idk in what world fighter is stronger than barb, but in this patch fighter just melts barb with ease because for some reason all fighter weapons have more range, attack speed and dmg

#

Effective hp is higher
Mobility higher
Gear pieces is better
And barb has no pdr and mdr nowadays

jovial swan
obtuse lichen
#

Barb has no gap closer this patch

#

It's kinda strange how fighter that is supposed to be played more passively being played like a barb this patch

jovial swan
# obtuse lichen Barb has no gap closer this patch

And Rogue has to play like a pansy or they die in one to two shots.
Wizards die in one shot from a crossbow and can't close the distance with anything besides Haste.
Clerics can't do anything. Literally.
Ranger is severely outclassed by Fighter.
Warlocks have no gap closer.
Barbarians have no strength or ability to contest a Fighter with Crossbow/Falchion.

obtuse lichen
#

Barb is just bad at being passive and bad at being aggressive this patch

jovial swan
#

They need to just straight reduce Fighter's stats at the very least. Maybe to 10 or 12.

#

Fighters should always be the "middle tier class". Never the "do everything other characters can do but better" class.

obtuse lichen
#

Rogue plays like a landmine this patch again

jovial swan
#

I hope the player count continues to dwindle because Fighters are making the game just that much more miserable to play. At least then the devs will realize the massive fuck-up they made not changing Fighter.

obtuse lichen
#

Wizard is just 2 op against every class that has no reliable ranged option
Cleric played like a support class
Ranger kills every class except fighter
Warlock has high survivability
Meanwhile barb can't close gap to kill high mobility classes or stay in frontline to face fighter

jovial swan
#

Also I hope the devs realize no one likes playing against range and just hard nerfs the crap out of that, too.

obtuse lichen
#

The most fun part i can't stop playing on the barb because i wanna finish quests

jovial swan
#

Range should be a support thing, never an offense thing.

obtuse lichen
#

I hope they'll do something next patch

granite plinth
#

can u bash the rangers already ? still too strong, dont you see ?

jovial swan
#

Magic Resistance really needs to start being brought back. No way should a naked Wizard kill a geared class in 2 spells.

short heath
short heath
#

Same reason a fully geared Wizard can still get 2-shot by a Rogue with little-to-no gear as well - just because someone is geared doesn't mean they should be invincible, especially not to their natural counter.

short heath
obtuse lichen
#

Barb gets melted by wizard

#

You push wizard he does slow and melts you with magic missiles because you have no way to block that

short heath
#

I'm still not getting your point here, honestly. Wizard is a hard counter to both Fighter and Barbarian. Wizard gets hard countered by Ranger and Rogue.

obtuse lichen
short heath
#

Balance is a thing. Welcome to the concept.

obtuse lichen
#

Simple as fighter that is supposed to tank ranger

short heath
#

Barbarians are not a tank, contrary to popular belief. They fit the health tank category, but by no means are they a true tank.

granite plinth
#

can u nerf rangers at least ONCE already ?? just ONCE ffs

obtuse lichen
#

Because people think barb is op they keep nerfing everything about him

short heath
obtuse lichen
granite plinth
obtuse lichen
#

Despites every nerf this guy kept playing on the barb

#

Every other barbarian player just switched to fighter

short heath
obtuse lichen
#

check leaderboards for crypts 1 barb voyager

#

Barb is just horribly bad in crypts rn
And goblin caves leaderboards are just not valid because people are just teaming and looting items nowadays or playing on the dead servers

short heath
#

Idk, I don't think Barb is really bad, it's just not meta anymore, and people got so used to how Barb played with buffball that without being able to literally press w and lmb to win that they think it is bad.

obtuse lichen
#

Nerfing buffball is fine
But making class completely useless and buff based is just bad game design

short heath
#

The problem is that people never learned how to play the class without being buffed to high heavens. The class is fine.

obtuse lichen
#

Locking the only ranged option behind quests...

obtuse lichen
#

I have like 5 times more experience than you and played on every class
Barb just gets outclassed by everyone this patch

short heath
obtuse lichen
#

Says ranger player btw

short heath
obtuse lichen
#

I dont keep track but i definitely can say im playing almost every day and at least for 2 hours
+HR mostly

short heath
#

🤣

obtuse lichen
#

But this patch i have to run normals to do quests and unlock my only one ranged option
fun times

short heath
#

On average I play 6 days a week for a minimum of 5 hours a day. I don't only play Ranger, Rogue, or Cleric. That's just what my tags for the Discord are. Good talk, though.

obtuse lichen
#

People that never played on the barb saying barb is op
Fun times
People that are playing on the barb understand how bad this class after recent changes
It took me like 20 games in goblin caves to find 1 last barb for a quest
Nobody plays barb and people like you want to nerf him even further

short heath
wide lagoon
#

IMO magic missile damage too high, damage should be nerfed against players and secondary effect might be added like slow or pushback

swift sage
#

Why is « exp » reward on quest a thing if I hit lvl 20 before having my first quest done ?

indigo egret
#

I think the warlock should have a channel spell that drains their life and gives it to a teammate

vernal hedge
indigo egret
hardy niche
#

Limit the armor Fighters can buy from armorsmith until they complete quests. having a 50% PDR fighter in all grey is OP compared to the other classes who get nothing

dapper gull
#

Buff tumble or rework it. It’s a useless rogue agility

hardy niche
opal bone
#

It's probably been suggested before, but the drop rates for hunting loot could probably stand to be increased even if only by a slight margin, especially with the need to collect more of everything for quests on top of crafting

lean linden
#

please make it so the crossbow loading action can be cancelled.

fresh lodge
#

All potions animation cancel. Pls

visual iron
frail pendant
#

should there be random que for normal 3ppl dungeons? and made fill buttom. this is how we solo gamers can play different maps without friends solo dungeon is kinda boring ngl

granite plinth
#

u can take quest rewards into normals its like for 2 days can u actually fix that please

nimble spoke
#

is there possibility of a clan recruitment Channel

solemn needle
#

the game really needs to get the bow meta fixed - fighters should have a -30% damage when they are using other classes wweapons

ancient ferry
#

15 wisps to many for collector quest maybe like 5: theres only like 2 at minimum wisps per game and ull be lucky to kill 1 of them so your looking at over 15 games to kill 15 wisps vs being able to kill the cockatrice and wolves within 2 games

supple barn
tepid wigeon
#

lower the dmg of magic staffs and keep the crystal sword more focused for melee combat then the staff the staffs at the moment hit way to hard expecially by a warlock most green staffs out dmg most blue and some purple weapons for comparison a white crystal sword hits for 12 weapon 10 magical for a total of 22 but a white staff (swings nearly twice as fast) hits for 29 weapon 7 magical and has a lower movement speed negative

dusky kernel
#

Magic staff I don’t believe does magic damage on hit natively.
But the +magic damage will apply for things like blow of corruption

outer mantle
#

would be nice if there was a quest tracker/overview of active quests. Very annoying to have to click into each respective merchant just to see what your quest was or check progress.

halcyon gull
#

PUBG has a cool 3rd party website called PUBGReport which automatically generates clips when someone who is streaming either gets a kill, or is killed. It can be funny just for viewing reactions if you notice you killed a streamer, it can also be fun for content creation in making reaction compilations and that sort of thing. It would be super cool if some sort of feature like this was available for DaD. I would also love to see some sort of replay system. i always love being able to watch replays of my good (or bad) games in PUBG. Especially being able to watch from enemy perspectives.

obtuse stone
#

remove fighter native crossbow access

supple barn
obtuse stone
#

weapon master
remove fighter native crossbow access

supple barn
obtuse stone
#

also who mind controlled you into saying no range

#

so weird man it's like saying warlock has no range if you go BoC phantomize

supple barn
obtuse stone
#

brother there is a limit to how much you can downplay crossbow when every fighter and their mothers are running it

supple barn
obtuse stone
#

...and taking weapon master somehow changes this?

supple barn
#

Most other classes get to use crossbow without a perk

obtuse stone
#

didn't you just say bows were better anyway? bard and wizard honestly shouldn't really even have it either

supple barn
rapid oxide
#

Give barb 10-15 vigor on Rage, this spell got nerfed too hard due to stat changes

#

I feel like definitely too much is assigned to specific class right now, you get locked to playing one class because of additional stash tabs, adventurer titles and quests

obtuse stone
#

barb mains when there is a reason to take literally any other skill than rage for the first time since release:

rapid oxide
#

True, the movement speed from rage is too useful to give it up, but now when u use it u just get smashed. Take away fighter's sprint and you'll see a lot more of whining lol

shut prism
obtuse kindle
#

GOLD ORE should be added to HR INFERNO: This is the highest risk zone in the game with the hardest mobs. Having gold here would encourage more people to enter hell and result in increased PVP and hotspots other than just the boss, causing more chaos.

Pretty silly that the best way to earn money in the game other than getting lucky on an artifact is inside a white gear only lobby, with a single gold ore outweighing your entire gear+med+campfire cost even if you’re decked out with merchant purchases.

When I read that gold was added to the game in patch notes I thought it was a no brainer it would be found in HR Hell. It doesn’t even need to be a HR crypts exclusive, but it should definitely be added: especially with the extreme cost of the gold craftables and 20 ingot quest.

tiny wigeon
#

I would like the cleric spell Bless, to be updated with the new stat changes.
Not saying it should be 3 to all these new stats too, but currently 3 agi 3 Str and 3 will is kind of trash

ripe turtle
tiny wigeon
#

While I agree that would be cool to have more racial traits, your suggestion doesn’t actually have a suggestion , come up with some ideas my man, I’ll vote for ideas, but your suggestion is very vague atm

terse nexus
#

Let rangers buy traps again, weakest solo class now

obtuse kindle
terse nexus
#

still weak af compared to early beta.

late rampart
#

Green gear and lower should be goblin caves and ruins. Should make high rollers continue to not require a fee but rather add a gear req of rare or higher to run highrollers. Definetely need the gear green or better on ruins and goblin caves otherwise green gear basically just fills the empty space in stash.

solemn needle
ancient ferry
solemn needle
#

Fighter is the most unbalanced class ever.... every skill is useful. Other classes have certain skills that are useless. But whatever Nerf Bard! Nerf Ranger!

hardy niche
#

barb is dead, fighter is broken as fuck, crossbow needs to be DELETED FROM GAME. THERE IS NO BALANCING IT

light hound
solemn needle
#

I am main barb and I die constantly - but that's because I suck..... if you see a good barb that knows how to move and bait you will see that this game is 100% skill and designed for teams of 3

obtuse kindle
lime drift
#

DELETE RANGERS

glass ibex
#

mage is cringe level god

#

chain lighning is soo disgusting

crisp nymph
#

Mage is cringe level god is my new favorite thing to say about DaD. I’m not even upset about them

glass ibex
#

and i cannot run because he cast soo fast and i can't run enough fast to the zombie!"

crisp nymph
#

Yeh bro I dropped plate for slayer and now I’m cooking them wizards up for each meal

glass ibex
crisp nymph
#

I feel you bro, I started as a knight, now I’ve succumbed to Chad farmer with a sword and lantern

glass ibex
#

xd

#

comprensible

wintry thunder
#

Falcion was a mistake 😭

glass ibex
#

@wintry thunder why

floral totem
#

give back voip

shut prism
short heath
light hound
floral totem
shut prism
light hound
hallow cargo
#

I can’t believe how much teaming still happens in goblin caves, actually makes the game unplayable and definitely contributing to players quitting the game.

solar marten
hallow cargo
solar marten
#

How would you all feel about a campaign mode? I personally love the idea. I would love to see more of a story with this game.

sharp frost
#

Anyone know why holy purification doesn't seem to be damaging the liches skeletons?

blissful wedge
#

buff bard

#

also i have done the mimic quest 3 times over and it still says i have zero kills

#

bring back old drum

glass ibex
#

bro delete mage to the game is soo disgusting absurd class

#

every fkn game anoying mage ruining the games

hardy niche
fair parcel
hardy niche
fair parcel
# hardy niche I think plate armor should be a minimum of green to even the playing field

A hot take but a take that should be talked about.

plate is very useful for fighters and clerics, and makes them very tanky.

id say not a big deal for clerics as, well since they only use maces and shields and almost nothing else, cause the only other two weapons are no where near good enough for a slow moving cleric. (( for real, give cleric more weapons to use, Mace's are too slow and everyone and their rogue mother knows how to dodge it now ))

But fighter, able to use all weapons and most armor, kinda hard to kill even in normal since they can be kinda stacked right from the start.

obtuse stone
#

yes let's nerf cleric because fighter can put on full plate and just use sprint to completely mitigate its weaknesses

lavish oxide
#

There should be a tab where you can view all the quests you've accepted and their progress! just a little QoL change but it'd be SO nice! Also why can't we turn in quest materials in small amounts in addition to all at once?!

graceful frost
hardy niche
#

Sprint should exhaust you for 4 seconds afterwards. like a 15% move and action speed debuff after it wears off

undone yoke
#

Serious Suggestion. Remove rangers for a patch cycle. See how much the game improves

graceful frost
silver plank
#

have u ever bought a crossbow and auto won a fight cus u shot the wizard?

fallen badger
#

Bard should be able to play music while sitting down change my mind.

rapid oxide
#

Bard should be able to play music with one hand and swing a rapier in another

obtuse stone
#

I think this rogue class should definitely be able to 3 shot anything that isn't pdr fighter

foggy sun
#

honestly give more casters verbal spells, it would be cool wizthink

wind leaf
#

I hope Devs will notice that by removing Franc Axes to be bought early on by Barbs, it made Barb feel very weak therefore they can see that Barb is too reliant on Throwing to be doing good, thus they either Buff Barbarian to be good without being so reliant on Franc Axes or they bring Franc Axes back.

real quail
#

barbie should have a sprint

somber wind
#

Boss kills for quests should count for all party members who are alive at the end of the fight and not just for the player that did the final hit

safe furnace
#

This is more of a visual thing than gameplay wise but I quite like how every class has it's own human model, it feels a bit weird that we can buy a race and then be locked to just that one single model. I think it would be nice if other races would also change their looks slightly depending on the class (please tell me if I'm wrong, I've only bought the Orc so far)

mental granite
simple magnet
glass walrus
#

Is there a vote for cross progress in a mean of quests? I think we need cross progress to the quest system through all the characters (I know there is a exp like a reward but the rewards have to be rebalanced anyways) so this might be a good improvement to allow players who enjoy doing quests and in the same time wants to play different team comps and roles with friends

safe furnace
# mental granite Not sure how others would feel about this, but seemed like a good alternative to...

The idea sounds good but I think there are a few issues with the concept.
without a circle that closes in on a location, it would be harder for players to find each other the circle becoming smaller and smaller forces players to already make a risk-taking decision, extract as soon as you find a portal even if the circle is still big or risk finding other strong players when the circle is small and everyone is fighting over the last portal.

I think it might work as a game mode / separate map but not as the default for the game

short remnant
#

I suggest putting time into new content, stop holding streamers in such high regard. Stop the merch until you get an actual game together.

fallen zephyr
#

Please set the quests to be completed by the team, for example if I as a cleric are in a team of 3 people and the quests like killing litch or killing class players specifies to be completed by team partners, since I'm usually huffing the team and not fighting.

orchid zodiac
#

surviving and getting out should give more AP

looting every box there is, is plate fighters privilege

ripe turtle
minor gate
#
  • Make the Pathfinder skin guaranteed once your highest rank in the season is Pathfinder. Why? I have no reason to ever touch my character again in fear of having a stroke of bad luck and losing all my Adventure Points.

  • Find a way to make quests global to your account and not to a single character. The game is discouraging you to play other classes because the quest grind is very time consuming.

supple mulch
wind leaf
#

What i hate is that they also nerfed barbs health build up. Previously up between 10-50 str we were getting 2 health. Now the sum of Str+Vigor is represented by Str in the chart, meaning we have a sum base of 55 Attributes which means for each 1 str + 1 vigor we get 1 hp instead of 2. This means other classes can build up Max HP easier than barbs as well since barbs already are in the soft cap area. Please adjust this.

rancid pebble
#

Barbs seething, fr tho the stat changes have had some unintended affects, i didnt mind agi and str being “op”

eager oyster
#

I just died with the best set ive ever had and i've been playing since Steam. Please fix mobs glitching through doors. I just had 2 black spiders glitch through stone door in hell and I died because of it, I didnt only lose a set with a neck that had +6 magical +6 physical dmg. I also lost a rapier with +6 physical +5 magical dmg with 31 base. I lost a set I was hitting for 98dmg a swing. I lost 100hours of gameplay, not to a misplay, not to strategically losing a fight or dying to mobss, I died to a faulty glitch. Glitches are bad for the community for many reasons, one of those is morale, if players lose morale due to bugs and glitches they need fixed. I'd suggest just making doors in general blockable by mobs so mobs cant hit through them, Axeman and Guardsman hit thru doors all the time, Wraith can still glitch through doors and that's not been fixed. No mob should be able to glitch through stone doors, I'm not a streamer my voice will probably never be heard, I don't record my gameplay, but I'm pathfinder rank 2. I really love competitive games, I want this to be a esport ready, but they need to fix the most important game ending glitches first, ones that negate player creativity, stratedgy and just make the game overall unenjoyable for those that are effected by them. Please fix this glitch Ironmace.

rancid pebble
#

xD dying to spiders sucks. Unlucky man

eager oyster
rancid pebble
#

No i know, i can read the rant

eternal vessel
#

for the love of god please change the zone to at least move slower or make the first zone bigger im so tired of dying because i have to sprint through monsters to get through zone all because my spawn was bad or having to clear the mobs in zone then heal just to do it all over again

ripe turtle
#

It would be nice to have this "dark souls like" lore in DaD where you can read item descriptions about the lore, stories, clues etc. That way it would enrich the world a lot more. Have certain areas where there are stories behind it that is maybe related to the quest chain or in particular lore in DaD universe. Food for thought.

floral totem
#

suggestion: sell your product to some developers actually capable of developing good stuff

#

cause iromance brothers arent capable of doing something cool. game was cool then puf in 24 hours has become the s*** it was 2 weeks ago

small ibex
#

please change normals back

late rampart
#

Green gear and lower should be goblin caves and ruins. Should make high rollers continue to not require a fee but rather add a gear req of rare or higher to run highrollers. Definetely need the gear green or better on ruins and goblin caves otherwise green gear basically just fills the empty space in stash.

quick belfry
#

FIX BLOW OF COURRUPTION!!

low osprey
noble orbit
#

make it so warlocks dont 1 shot people with melee

#

didnt even read the comment above mine and came here to say the same exact thing. holy

bold steppe
sacred cloak
#

Add 4 man squads for my boy the lizardwizard

low osprey
#

I think a neat suggestion would be a "most wanted" or "Bounty" System to where the more times you escape in the row the higher your "bounty: will be. The higher your bounty the higher AP you get for escaping. If you get the bounty kill you get bonus AP. JUst a suggestion.

fallen zephyr
buoyant wren
#

make explosion an aoe only spell not a black ops 2 semtex

dusky kernel
#

Make explosion a one time use spell where you pass out afterwards 🧙
And you can’t run any other spells with it

bold steppe
dusky kernel
vestal cloud
#

do something about teaming in the goblin caves i should not be losing my hard earned ap cause 4 people decided to team up this should be bannable wether its rmtrs or casuals its solo for a reason and if 4 people do damage to me within 30 seconds you should not lose ap or somethinh cause its one thing to lose my hard earned set but to also lose my ap cause some bad players wanted gear

#

95% of my deaths this wipe is to teamers like come on

buoyant wren
winged nymph
#

hehehehaa
NoNamedChris
MothersBreastMilk

Goblin teamers. Calling each other by name too. Do something ffs

vestal cloud
fathom bolt
#

If BoC gets dumpstered the rest of warlock needs tuning because right now that’s like one of two things it has going for it

buoyant wren
# vestal cloud i never clip my games or record tho

start running a clipping software that will clip the previous 5 mins so that if you get teamed on again you can do something abt it, 5 mins should be small enough to not take up a ton of space and still get the jist of what your trying to clip and report

worn lava
#

does any wizard really use the crystal sword to cast magic i never see anyone using it for that the main reason everyone grabs it so they can take out enemies without using spells so why don't they remove the ability to cast on it cuz i feel a staff and book and crystal ball is good enough and perhaps instead they could make you able to block with the sword or if you want to take it a step further you could allow crystal sword to parry but not as strong as a longsword very much less damage when pulled off or just create a new secondary action you can do that's new and not in the game make something up i just don't see the point in ever using the sword to cast when i got a book or staff id rather have a different function for the sword

fathom bolt
#

Crystal ball is also terrible because of how slow it makes you

worn lava
# fathom bolt Crystal sword is for PvE mob clear only

yeah you swing kill the mobs sure you could back up and cast with it also to kill mobs faster but pro wizards don't wanna waste any spells for pve your not really gonna see any wizard using the sword to cast anymore maybe back in the early playtest and ignite wizards I've seen more use the book first then switch to the sword its just faster i don't see the point or need for crystal sword to allow casting on it anymore id rather see a different function added to replace the casting one

brazen bluff
#

Remove the circle

#

Remove the circle @dawn grotto

#

REMOVE THE CIRCLE

#

Remove

#

The

#

Circle

#

🔵

#

@dawn grotto @keen onyx @granite plinth

worn lava
brazen bluff
#

Where did you get this info

worn lava
solar marten
low osprey
#

Can we take out warlocks healing from their own Hydras? Thats kinda dumb

worn lava
solar marten
worn lava
solar marten
worn lava
unique seal
#

I'm not sure if its true or not but do doors when broken as barb give exp or not, if not that would be pretty cool

tulip venture
low osprey
gloomy trench
#

gotta just make no teaming in the caves ironmace shits annoying after awhile

obtuse stone
#

Remove fighter native crossbow access

buoyant wren
woven jackal
#

We should consider making copper ore a 1x1 inventory space. That helps incentivize mining it, otherwise it isn't necessarily worth the hastle - 50g for 4 slots w/ a serious time commitment isn't likely to draw miners. If green becomes more relevant, it might help some, but not enough

tepid citrus
#

Man I just wanna be able to trade my loot over to my other chars

echo wharf
#

did they make barb slower?

fathom bolt
steel pulsar
#

Can we lower the price of a base lantern to 15 gold no reason it should be 25

obtuse stone
#

I think rogue players need to be studied. This class honestly feels so disgustingly strong that it's actually unbelievable.

obtuse stone
#

Oh also remove fighter native crossbow access

lucid folio
#

idk who had a brilliant idea of buffing missiles, but that person should never be allowed near balance changes ever again, turning an already strong spell op just so that wizard can clear mobs instead of just giving wiz a crystal sword as base kit shows how little whoever is responsible for that change understands the game

fervent lintel
#

Second time I've made it to final circle in HR GC and opened a portal to extract and I die instantly when extracting. I've sent two emails, messaged admins, tech support, and apprentices with multiple bugs and issues like this one. No response... Guess there's no reason to help QA.

obtuse stone
#

who actually decided to buff magic missiles the same patch they add explosion 💀

buoyant wren
#

make explosion an aoe only not a sticky bomb, keep magic missle it should be punishing to push the highest dps output in the game

dapper gull
#

Fix the stuttering in this gah dam game

somber wind
#

Nerf bows as a whole, every time I use a bow be it as archer or fighter It astonishes me how easy the game becomes.

median mural
#

Please change "Never Give Up" Quest from the leathersmith. Make it 4 Wolf Pelts. 15 is beyond difficult and requires on average 500 wolf kills.

If you get the best wolf spawn and kill 6 wolves a game, that's nearly 83 ruins runs. Realistically, this would be around 200+ runs

solemn needle
#

make heavy plate armor be slower - I cannot understand how fighters can outrun other classes when they wear the plated armor 🤷‍♂️

obtuse stone
#

why on earth does rapier have no sourspot

wintry egret
main bear
worn lava
#

it makes no sense why when you sit you can move an item back and forth if its in one of your six slots but cant take your bag items and put it in your six slots i should be able to move a potion up there

proud gyro
#

quests are supposed to be fun, not rage inducing. rng quests like farming 15 wolf pelts or goblin ears are NOT fun.

#

if you are going to force us to farm stupid random items with low drop chance then 5x is the max collection it should be, not fucking 15 like holy hell what an absolute waste of time, didnt know this game wanted to be like runescape or wow making us hate the game we play xdding

#

farming that many low drop chance items induces burn out, i know i already feel it. im so sick of trying to farm these low drop chance items that i go play other games. quests have backfired. stop rng fetch quests. terrible LAZY design.

proud gyro
#

MMM WE LOOOVE 3% DROP CHANCE WOOOO LETS ALL DO 500 RUNS ON RUINS FOR A 3% CHANCE AT WOLF PELTS WOOO LETS GOOO

median mural
obtuse stone
#

blood pressure went through the roof 💀
I'm sure they'll just patch the number to a reasonable amount

proud gyro
#

im fucking tired of farming this bulshit and if i dont focus it it wont get done by the next wipe cycle because these devs are up their own asses with the number of items needed with these rng fetch quests

#

if i just play normally i will NEVER get 15 wolf pelts. last wipe i didnt even get a SINGLE ONE.

#

the devs think this is fun?? i literally just load into ruins with base kit and leave the game via the main menu if i either dont get a good spawn close to wolves or if i dont get a drop from them, this is what they created

obtuse stone
#

rogue invis should have a delay when unstealthing like spy from TF2

formal granite
#

PLEASE fix whatever is causing us to rubberband literally all game every game, its making the game not even fun to constantly deal with it.

somber wind
#

Give the bard charismatic skills/perks to fit the class fantasy of being a smarmy seductive.

#

It is peak class fantasy of bard to romance your way out of things lol

proud gyro
#

bard being a strict buff class is shit design, we already know buffs arent good for this game as we experienced with buff ball meta, bard needs complete rework with no or minimal buffs and a different identity completely. also, im still not over these shit quests. change them. nobody wants to farm 15 3% drop chance items for weeks.

keen socket
#

Blocking really needs a overhaul or some kind of improvement the fact that you can clip through the shield and still hit is the lamest shit.

narrow mauve
#

Barb is dead

#

Barb literally cant even pve most mobs anymore its so slow and bad.

spark crest
#

Give back cleric 10 spells slotanguish

hearty obsidian
#

fighter is dumb op as a melee in this game. second wind is a crutch. fighter with crossbow is a better ranger than hunter. xd

somber wind
#

All the races with genders should be collapsed into 1 gender each and follow the gender of your character (What I mean by collapsed into 1 as in you buy the Elf Race not Female Elf Race) OR allow you to change your characters gender after character creation (I noticed that you can be a female elf and have male voice lines if you picked male for yor character).

proud gyro
#

sorry, they only implement bad ideas only. yours is gunna have to go in the trash now

outer brook
#

What if making a post in the trade has a 15g cost? It would mean less clutter in the trade and a new money dump, also making item prices cost more = even more money dump. We are gonna look at a huge inflation in the coming weeks/months as people are going to have way too much money. What do you think?

proud gyro
#

REMOVE AFTER IMAGE ON SELF CAST WIZARD WTF. stop fucking balancing for 3's and think of other players for once, is it REALLY THAT HARD to code it so that the full affect applies to yourself but not to teammates? like holy shit its such an EASY FIX

hard meadow
proud gyro
hard meadow
timid prawn
timid prawn
proud gyro
#

i would take a gutted magic missile for a functional spell yes, as invis isnt functional anymore lol, you cant outplay with it anymore

timid prawn
#

lmao "femboy"

south sphinx
proud gyro
#

anyways im not taking any of your moronic attempts at bait, keep yourself safe.

errant frost
proud gyro
timid prawn
#

Ofc i am not gonna argue with toxic femboy on internet, he is no body, and he has no idea about balance in this game

hearty temple
#

can we have the lizards wear helms please missing out on buffs from them! maybe give lizards +1 dex -1 will. just gotta make somes helm fit, most would already look dank on and fit well by the looks of a few

errant frost
#

what is the point of bringing up the femboy part

proud gyro
#

you're the idiot that tries baiting saying invis is easy mode lol, it takes skill to outplay with invis but ok go off

proud gyro
#

thats a bannable offense my guy

timid prawn
#

You're mentally not ok, go seek doctor

viscid marsh
verbal nebula
#

What is it going to take to make a steam realease? I have multiple friends that all would buy in a heartbeat if it was on steam, but they are just uninterested before that... I cant rly see why we are not pushing for steam release. Looking at statistics the player base was three time as big, during the steam playtest

proud gyro
verbal nebula
proud gyro
#

they said they planned to be on steam by now and thats why a friends list feature was just created. We probably wont be on steam for a while still

verbal nebula
#

Hmm at least thats hope for a near future steam realease, regardless we must Hold the Line

proud gyro
#

getting harder to hold the line... when they nerf my invis!! wtf!

verbal nebula
#

xDDDD

proud gyro
#

invis should not have an afterimage when self cast AND I STAND BY THAT. FOREVER. after image on buffing friend is fine.

verbal nebula
#

Yeah agree, like i havent seen a party without a wizard yet, they just cast bling and bum counter. Or warlock hydra i think will also do it

tiny wigeon
#

How did u not notice? It lasts 4 seconds and no afterimages

tiny wigeon
#

“Change the thing that has already been changed!” KEKW

timid prawn
#

it is bug tho, they will fix it today

proud gyro
#

lol what are you talking about? the new patch notes are bringing afterimage back

#

sauk clearly not in the know lol

timid prawn
#

if you're gonna remove image from mage you should remove it from rogue too

tiny wigeon
#

Where are the patch notes for hot fix 22?

proud gyro
#

they leaked patch notes a couple hours ago, then deleted them. memt is a dumb troll from earlier

tiny wigeon
proud gyro
#

afterimage should not apply on self cast

timid prawn
#

why you keep insulting tho? i'm just saying mage isn't mainly stealth class

lucid folio
#

wouldn't say afterimages are critical, you can hear wiz in his inviz anyway. Them not reverting the magic missile buff is cringe as hell tho

tiny wigeon
unique seal
#

Can we please make it so that bloody Ranger Field Rations count as some kind of movespeed reduction seeing as you can immediately get a speed boost from an instant 'holster'

proud gyro
#

i voted, they should have access to survival bow without the weapon mastery perk. also, revert invis and make it only apply afterimage when cast on teammates. easy fix for buffballs that doesnt fuck over solo players.

jagged cedar
#

u know what would be cool an arena colosseum have a place for people who love pvp and want to get better loot

visual violet
#

they really need to add an indicator torch to static on GC

lucid folio
#

give cleric an ability to throw knives/axes or increase the movespeed. every gc encounter turns into running simulator

quartz stratus
crude ridge
#

you should not be able to heal while in swarm

quartz stratus
crude ridge
exotic parcel
obtuse fern
#

NOT BEING ABLE TO TAKE A GREEN INTO A DUNGEON IS JUST PLAIN RIGHT DUMB

sturdy scroll
#

Please add something to indicate when a quest has been completed and is ready to be turned in. It's a real pain having to remember checking vendor quest tab all the time or having it be completed for a long time and not turned in because you stopped tracking it.

obtuse fern
#

sorry if my 3%interaction speed is gonna control the game

quartz stratus
thorn geode
#

please give us patch notes before update/hotfix/wipe :^)

hybrid frigate
lucid folio
lucid folio
echo wharf
#

get rid of bear traps

shell vine
#

@keen onyx @dawn grotto @mint ravine Dear devs. Please allow for the quest items to be turned in at anytime rather than only when you have all of them. An example of this, allow us to turn in 1 campfire at a time so we can turn them in as we find them rather than having to make stash room for 15 2-2 campfires. This makes it nearly impossible to do the quest until I have grinded 3k gold to buy a second stash. Love ya Iron Mace, Cheers.

abstract vortex
#

this is a good ass hotfix

wanton raft
#

How about some sort of training room where you can fight any enemy, Its a bit anoying that you have to get hit by them because you dont know their attack patters to learn it rather than being able to go to some training room see what to do and not have to die because i got hit by some enemy whose attack i havent learn to dodge yet

delicate tulip
#

4 player group mode! that would be amazing

minor agate
#

when will the game buff femaleElfGlutes and add ThighHighs? Salute

delicate tulip
spark crest
limber elbow
#

3 broken class right now is Barbarian super tank and super high damage , Fighter fully white plate up to 57% PDR , Warlock can 1 tap people with white weapon and keep buff them more and say that will balance WTF do you mean Balance

ripe turtle
spark crest
somber wind
#

Please dont expand the maps to solos, duos and trios. It's going to kill the game since itll multiply the amount of lobbies by 3 going from 6 maps (HR) to 18.

#

Please if you intend on doing so check player numbers and calculate avg. Players just incase.

ripe turtle
small furnace
small furnace
#

Should rangers get Nipalan then in that case? Or perhaps all shields should have the Aegis effect.

ripe turtle
small furnace
small furnace
somber wind
ripe turtle
small furnace
# ripe turtle Yes, in a straight fight it's just a walking nuclear power. Yet, I would thing t...

It isn't just about the 2 seconds. It's every second prior to those 2 seconds. If a barb knows they literally WILL not die the first time their hp reaches 0 they can rush in with absolute reckless abandon even moreso than the class normally would. When you mix that with buffs from bard/cleric/wizard or hell at this point even power of sacrifice and bloodstained blade from warlock given they literally CANNOT die. This change would ABSOLUTELY bolster the existing buffball meta to a maximum it has never seen before.

small furnace
# somber wind Damn that also sucks, no more solo maps...

I think it's healthier for the gamestate if there are no solo-only maps, and it would force the devs to actually balance things in a more symmetrical way that takes all players into account. Currently goblin caves players are mostly ignored when it comes to balance changes.

ripe turtle
# small furnace It isn't just about the 2 seconds. It's every second prior to those 2 seconds. I...

Sure, right now it could be devasting advantage over others. On the other hand, there's the upcoming Class Training option that could potentially give classes advantages over others that may or may not be game breaking. In my opinion, Life after Death should be an option for Barbarians to use once per match. We're still at EA and there are a lot of things that are coming to DaD. Why not test these insane theories and see if they can be altered/changed or removed completely? I'd say let Ironmace test EVERYTHING!

small furnace
#

The game being in a testing phase is not an excuse to do absolutely insane and unhinged things.

What they did with norms becoming timmy queue and HR becoming norms is an example of a drastic change they could test... what you are suggesting is a complete disregard for balance in the name of testing.

If training makes every character stronger there is a possibility to consider it, but even with class training your change is on the absolute extreme end of changes given that it is literally a unique weapon effect that currently exists in the game. My expectation though is that they may end up taking away base class features and locking them behind 'class training' as they have done in the past when they've made expansions. (Quest affinities just take existing merchant items and lock them behind quests, the new 'big luck potion' was just the old small luck potion which got nerfed)

granite plinth
somber wind
small furnace
small furnace
somber wind
granite plinth
dusky kernel
#

This is a melee based game? 😯

proud gyro
#

i thought this was range and ranger

granite plinth
floral totem
#

finally Ruins HR u devs FINALLY deserve something good

naive elk
#

Can we please merge some rogue perks? Theres too many doing nothing or being overshadowed by essential perks like stealth+hide. Here some examples:
Creeper/stealth/hidden pockets = [Stealth Mastery] - You make less noise when crouch walking and can move 10 steps while under Hiding. Also, Item worn in utility slots do not appear on the waist. (Also, Creeper could also reduce sounds when opening a door/chest)
Ambush/Thrust/shadow runner = [Deadly Ambush] - After leave invisibility you gain +15% move speed, 20% Armor Pen. for the next 3 seconds. And +50% Physical damage on your next attack.

snow dirge
naive elk
delicate tulip
onyx orbit
#

With the new trap disarming kits and with training speculated to allow either new perks or doing cross perks IE. Ranger with poisoned weapon for poison arrows. I wonder if eventually we can boobytrap chests by putting an item into the inventory and closing it again, giving it a maybe similar install speed of a hunting trap or a couple seconds longer. like if you take 2-4 explosives bottles you can craft into a boobytrap that could only be placed in chests. would give more purpose to reclosing the chests

fading marsh
#

I really enjoy this idea of merging every trading post together but maybe adding another filter where you can choose items that only work for a desired class would be very useful now

serene glade
#

Let me turn in quest items as I get them. No reason for already limited stash space to be limited further because i need 15 campfires and leather caps right out the gate

minor agate
#

i think the real question and suggestion we need to make to the devs is to add SKIRTS and THIGH HIGHS so that we can complete the fit with the already existing choker... i think it was a big oversight to not add SKIRTS and THIGH HIGHS when they added chokers

hardy vector
#

why did they buff rogue

empty sand
#

get rid of the trap mini game

steep cape
#

bring back trading channels, it was much easier to actually get stuff based on what each class wanted and not alot of competition. nerf barb speed too , they already run down rogues easily

steep oak
#

NERF FUCKING WIZARD WHY DOES THE CLASS HAVE ZERO WEAKNESS YOU LITERALLY CANT KILL THEM IF THEYRE GEARED WITH MAGIC MISSILE 3 TAPPING ANYONE

#

come out of invis as bard hit 2 headshots and am dead before i can even swing a third time

#

tons of counterplay against a class that can 3 tap you with bodyshots 4 times over in less than a second with a near instant cast spelll

minor agate
#

look at these freaking absolute nerds 🤓 arguing with each other... GUYS THE REAL GAME DISCUSSION SHOULD BE AROUND ADDING SKIRTS AND THIGH HIGHS

earnest night
#

Get better download servers for NA EAST not normal that it takes 10 hours to download 8gb with a 400mb down

brazen bluff
#

Get rid of circle

signal crown
#

Am I the only one who thinks ruins is overcrowded?

steel pulsar
#

new trade tab menu is ass

earnest night
wicked spindle
earnest night
wicked spindle
earnest night
#

They probably just hoping for a steam release and don't care about the launcher

wicked spindle
patent mauve
#

Make explosion bottles able to break doors

granite plinth
grizzled fjord
#

anyone can help me?

tropic lodge
#

ANNYTHING THAT CAN BE DONE ABOUT THE SERVER LAGGING EVERY 1 MIN?

earnest night
granite plinth
hardy vector
#

buffing rogues was the stupidest shit ive ever seen

silver plank
#

make quests less spawn dependant, how am i supposed to kill wisps if I dont spawn in the room with them

unique seal
#

I would humbly beseech Ironmace once more, I would really like a new Wizard 1 handed melee, specifically a crystal dagger or something with a more varied moveset

#

Also a left click attack on the book to be a 'Mozgus Smash'

hardy niche
#

So they made trade chat 100x worse, didnt think that was a possibility

unique seal
#

Idk I think its fine, easier for selling and for buying just use the filter system?

pallid vector
#

remove fighters swift perk

stark coyote
#

can you stop banning french poeple from the server mother truckers?

hollow sleet
#

ADD "EQUIPPABLE" FILTER IN TRADE

signal patrol
#

Can we please have the prerequisite of most vendors' first quests removed please (the one where you have to complete Mimics and Money)? That quest has been bugged for some people (not fixed) and cannot be completed due to its progress randomly getting reset after runs.

solemn needle
#

🤷‍♂️ I completed those quests quite quick

scarlet topaz
#

ngl the quest system feels pretty unengaging. e.x. a quest to find 15 leathers caps feels more like busy work than anything and its not something you can really focus on, you just hope you find a ton of storage filler. hope they get adjusted to something a bit more targetable in the future

echo wharf
#

how have they not nerfed rangers

wooden light
#

i'd love to see some type of practice mode for newer players or a story mode the game is fair and unforgiving cause anything can kill you if you're not aware. It reminds me of the souls games. a singleplayer/co-op storymode would be awesome

hearty egret
#

Sugestion: Make a CLASS Filter in the Trading.

scarlet topaz
wooden light
# scarlet topaz i think not more forgiving unless they just took away loot, but maybe a pve only...

well i think it really depends cause if it's a straight path storymode then i'm unsure if you should be able to take loot out into the lobby at all and just have it separate to the storymode and maybe make unlockables when you complete it such as skins or an emote or something like that. It'd be cool to see a couple different game modes though like some type of story mode and a straight up pve mode where you can learn the map, not lose loot, but you can't bring the loot found in the map besides like a daily gold or potion that you could get from playing it

scarlet topaz
#

i dont really see any sort of story mode fitting into the type of game they are advertising sadly

wooden light
#

well the pve would atleast be nice to see and maybe some type of daily reward for doing something in particular

obtuse stone
#

why does this rogue class get to be turbo god strength every patch for fun

wooden light
#

i agree a storymode wouldn't necessarily fit in, but it'd be cool to see some sort of lore they decide to come up with

#

i mean they could even do something like verminide with the co-op pve type of gameplay

obtuse skiff
#

reduce orb movespeed penalty

dreamy relic
#

Filter trade chat by Class?

thin flicker
#

In game NPCs! A merchant that has rare items for sale, a bounty hunter who will kill kitted players for the right price (and they might not succeed) this idea only if they bring back old normals without gear cap, somebody you can pay for an extract portal. Things of that nature. Are attackable but very strong

shut jolt
#

Pre patch GC HR portal count > Post patch GC HR portal count

somber wind
#

Add to Weapon Mastery "Lanterns count as a weapon."

echo wharf
#

fighters being able to use range is such dog shit

obtuse kindle
#

I get why you're trying to make vendor buy things for more to help newbies get some cash, but this change saturates the market EXTREMELY. everything good will be purchased in golden keys now, the opposite of what you wanted. This vendor buyback was WAYYYY too generous

spark crest
#

Give back 10 memory slot cleric anguish

shut jolt
#

Fix the AI aggro in your shit game. You guys are the worst fucking developers jesus christ.

somber wind
earnest swift
#

nerf fighter range

stiff atlas
#

PING LOCK

idle shadow
#

Were the player kills for Nicholas not meant to be shared between teammates?

noble orbit
#

Rangers dont need 3 heals for half their health imo

somber wind
#

For quests like "15 Blue Weapons" allow us to choose which weapons are chosen instead of it being random