#suggestion-discussion

1 messages · Page 131 of 1

real trellis
#

You're acting like this is a 'gotcha' moment like I haven't been clear on my opinions about the buff meta this whole time tf

turbid ermine
#

With buffs at 50% strenght to others, you get still rewarded for preparing combat longer (more buffs) as well as not dunking on any particular team comp, additionally most buffs are relevant at half strenght due to will scaling.

Idk what this vendetta is to destroy the current comp rather than bringing it down to the rest.

real trellis
#

Limiting it to one buff per friendly buffer wouldn't destroy the concept of a cleric and wizard buffing a fighter or barb it would just bring the comp's power level down to a more reasonable level just like your suggestion would, except my suggestion would lead to more active involvement in fights by the cleric and wizard because they'd be spending less time buffing and rebuffing the frontliner

turbid ermine
#

It would destroy any comp with 2 or more buffers. It dumbs down preparation for combat as it's 1 buff and done.

With my suggestion buffed cleric becomes the best frontline as long as his buffs stand, encouraging them to go in with the barb in that specific team comp and adding more neutral mindgame into the mix.

real trellis
#

It doesn't destroy a comp with 2 or more buffers it just forces them to make value judgements and play the damn game instead of acting like that one scene in Overlord where the skeleton puts 50 buffs on himself for one fight

turbid ermine
#

And have 2-4 spells unused, been greatly out done by a 2 dps 1 buff comp as they can apply more buffs, dumbing down the entire preparation process by pre buffing as you only do 1 buff now.

Again, if cleric has the buffs be stronger on himself than the rest, people will use him as an actual frontline, because if they stand back they loose dps compared to a comp that does.

leaden tide
#

no they dont

#

Rangers outperform everyone in PVE, Mages is by far the best class in high end pvp and it's not even close.

turbid ermine
silver obsidian
leaden tide
silver obsidian
turbid ermine
#

Maybe that is related to the horrible starting kit wiz has...

#

or the skill requirements to be an efficient wiz

silver obsidian
leaden tide
#

becuase they had the most kills in the playtest despite having less play count than ranger.

Let's also ignore the fact that the data doesn't take into account if classes are more likely to be buffed or not, also doesn't tkae into account starter kits, etc. Casual player Data is full of flaws and should never be taken seriously. You don't balance classes around the casual player, you balance them based on people who actual know what they're doing. You just gotta ensure that all classes are playable for casuals

turbid ermine
leaden tide
#

Which is not the case for the wizard having an absolutely ass starter kit while also boasting teh highest skill ceiling and highest skill floor class

tight gale
#

How hard is leaderboard?

leaden tide
#

And I'm sorry if you and your data don't agree with me, but any top 200 player agrees that wizard is busted for HR

tight gale
#

And kinda pissed i wasted my suggestion because it got blocked

leaden tide
silver obsidian
tight gale
turbid ermine
leaden tide
tight gale
#

What is best spell comp for wiz in a team?

silver obsidian
tight gale
leaden tide
tight gale
silver obsidian
turbid ermine
#

wiz mid at best Skull

tight gale
silver obsidian
#

it's what the stats show, lol; the like, purpose of the playtest and all

leaden tide
#

Tell me you never played HR without telling me you never played HR

turbid ermine
#

Wiz buff (haste) is the primary reason barb works in the current buffball meta. Wiz mathematically speaking has higher dps than rangers and has extremely strong area denial.

The stats take into account reular lobbies, where people died to spike traps, goblin warriors and their own fireballs.

turbid ermine
#

I don't base my opinion on some random youtuber.

silver obsidian
#

he does the math to make the graphs to make his points its not opinion. I actually disagree with some of his conclusions, but he does his math well

leaden tide
#

Can't wait for fighter and barbarian to get nerfed while wizard getting a giga buff next playtest because that's what the "data" says, thankfully devs aren't idiots

turbid ermine
silver obsidian
#

I don't think anything needs to be changed tbh. Like, release bard and see where things land.

turbid ermine
#

Rogue and wiz starter gear needs some buffin

silver obsidian
#

rogue maybe; that dagger is garbage

leaden tide
#

Wiz scaling needs a nerf and base damage needs a buff along with improving starter gear

silver obsidian
leaden tide
#

Also haste nerf again, and again and again and again until barbarians are no logner unstoppable machines of destruction because of it

dark rune
#

Rogue needs to lose 1v1s against most other clases with starting gear

leaden tide
silver obsidian
inner ember
#

You lads should make suggestions on these fire ideas

leaden tide
inner ember
#

Unless you think they're ya know anecdotal and pointless to discuss

silver obsidian
leaden tide
inner ember
#

People crying about class balance thinking it achieves anything are clowns

silver obsidian
turbid ermine
#

Bind sucks and is not time efficient. It only works on braindead barbs that don't use francesca.

inner ember
#

Let the devs handle balance, game isn't even out yet

#

But muh leader board rank!!! Playtest rank wizard barb fighter nerf!!!

silver obsidian
turbid ermine
leaden tide
silver obsidian
inner ember
#

Bog the devs down with depressing balance tantrums on full release, not now lmao

turbid ermine
#

I have 5 copy pastas ready for that as well as a request to add a block functionYoloRage

inner ember
leaden tide
silver obsidian
leaden tide
#

Which again, is flawed because it doesn't take into account the million different variables such as buffs

silver obsidian
turbid ermine
leaden tide
silver obsidian
leaden tide
#

No experienced player dies to PVE, so if you fail an extraction that's because you died to a player in HR at least, like I said, casual data is irrelevant

silver obsidian
leaden tide
#

it isn't because it literally doesn't matter since it's already tied to a pvp situation which is literally what I'm discussing here

silver obsidian
leaden tide
#

Diversity is good

silver obsidian
#

just keep in mind they aren't dominant statistically by any means

leaden tide
silver obsidian
leaden tide
#

top 3 barbs last playtest made up for 10% of all barbarian kills in HR IIRC and it was all thanks to wizard haste buff

neat shard
#

dark and darker please full release. i want to quit tarkov so badly

leaden tide
# silver obsidian ah, yes, and cleric absolutely isn't a problem despite being mandatory in basica...

They're the only support class in the game, of course they're mandatory until we get other support classes. Wizard is literally the jack of all trades, master of all. They have the best DPS in the game, can't get countered by armor, has the highest speed in the game with haste, has a better invisibility than rogues do, has AoE damage, hitscan zap AND provide the 2nd highest utility in the game turning barbarians into unstoppable killing machines

silver obsidian
glacial sphinx
#

Lmao, if a class could dominate thanks to wizards alone it wouldn't be only barbs at the top. You're putting all the power on Wizard buffs because thats a convenient cope for you. Wiz is barely even overrepresented in the very top compared to Barb and Ranger while being far more difficult to play. Barb needs nerfs, ranger needs nerfs. Wiz needs slight scaling nerfs and early game buffs. Jack of all trades is ridiculous when it does worse in literally every aspect of the game except top 200 pvp.

leaden tide
silver obsidian
silver obsidian
leaden tide
#

The whole discussion is moot when literally every single top hr player recognizes wizards as broken so your opinion, is honestly, irrelevant. But then again, let's see what devs do next playtest, lets see all the buffs and nerfs according to your statistical data

placid elm
#

Why people downvote suggs to cut down buff ball meta

deft linden
#

My suggestion got deleted lmao

turbid ermine
placid elm
#

its not about team composition, buff destroy every copetetive aspect of pvp

#

hit me with questions ill tell you how

turbid ermine
# placid elm its not about team composition, buff destroy every copetetive aspect of pvp

But his suggestion destroys 2 buffers 1 fighter comps because 1 buffer 2 fighters have more overall buffs.

The other suggestion of having all buffs not done to self be only 50% of the buff solves it. Additionaly that suggestion benefits quick and poor preparation over the 6-8 seconds it takes to fully buff a party, dumbing down preparation aspects.

If buffs are 50% to everyone else, cleric is encouraged to buff others AND himself, rewarding clerics for engaging in melee with high dps comparatively while also rewarding knowing when to disengage to heal the frontline

placid elm
#

preparetions is bad for pvp

#

its pve thing. Preperations in pvp means " picker advantage" - i ambush you - you cant react and die

turbid ermine
placid elm
#

it should not be able to counter mechanics in combat? WoW literally

turbid ermine
#

You shouldn't be able to counter your own mistakes. In this case awareness.

placid elm
#

what mistakes, you try to rationalize narrow understanding of pvp based on previous games you played. you cant counter buff ball, by having buff ball - buff ball is ofance, you cant have all bufs on you all the time

turbid ermine
#

You didn't read the other room, didn't hear the enemy and didn't prepare accordingly to them, they did. That is a mistake you made.

That's why the suggestion that a chad made a while back of reducing buffs applied to others by 50%, as I said, it fixes the buff ball meta and encourages clerics to actually engage in melee, risk, reward.

placid elm
#

yes reducing buff duration on other is "some solution" but imo thats not even half of the problems there is with it.

turbid ermine
#

Never talked about buff duration, but buff strenght. Buff duration is fine where it is because short durations encourage more turtling and less offense from the cleric as they just reapply buffs rather than engage.

placid elm
#

strenght is just cosmetic change, duration enables counter - run/ cc then counter offence and cast buffs just in time to make an impact

#

Haste attack speed puts to trash all weapon speed/dmg balance instantly - you cant block attack spams, you get one hit from invis etc

turbid ermine
#

cosmetic change? If I'm giving 40 shield instead of an 80, it's a huge change. If I'm giving them 50% of the current haste buff, it's a big change.
Current duration already enables you to run off, while letting the cleric do something else other than heal, buff, heal, buff. If you shorten duration cleric is just gonna reapply bot 24/7.

placid elm
#

besides there is also solo vs group aspect

turbid ermine
#

And now if cleric gets 80 shields instead of 40, cleric has an actual reason to be in melee

placid elm
#

60% of plays are made solo where severe buff put no chance to counter

turbid ermine
#

Balance shouldn't touch on solos. If I play solo I chose to do so. Making self buffing stronger also makes solos (cleric/wiz)stronger which ain't bad (indirectly).

placid elm
#

oly magic classses have self buffing

turbid ermine
#

coincidentally the class that many regard as the worst solo, cleric, would be getting a solo buff.

placid elm
#

there is a buff ball meta for a reason you cant reason that buff is good for solo . Try fighting someone who has tripel your speed, 6 times attack speed and 3 times your HP

turbid ermine
placid elm
#

reducing duration better solution

turbid ermine
#

Not really, because it will make clerics into reapply bots.

placid elm
#

you have to time buffs then. easier to counter . win-win

turbid ermine
#

If a cleric is forced to consistently apply buffs, they will never engage in melee. Buffs also remain extremely strong.

placid elm
#

No, why the idea combat has to be buff fights.

#

you can make castng times low and duration short

turbid ermine
#

Because that's the whole thing cleric does, buff himself to fight or others to fight. If you make buffs shorter cleric will just actively buff and heal others rather than be in melee, risking himself for a dps reward. With your options battles may even devolve into double cleric to bring more spells into the mix so you can keep the buffs longer.

placid elm
#

as i wrote above, besides its wizard buffs what are really broken when applied to others not cleric

turbid ermine
#

The agility barb got from bless almost rivaled haste. Holy strike makes barb reach 1-2htk breakpoints much easier.

#

That's why making all buffs applied to others be 50% weaker would be a better idea.

placid elm
#

thank you for saying that, thats another reson to nerf buff untill we make unbuffed combat competetive, and make clerric more self buff / heal and short buff to others

#

and thats another reason why its bad for solo vs group

turbid ermine
#

If you make unbuffed combat stand to buffed combat, buffs become irrelevant, they should always be an asset, but nerfing them may encourage people to replace a part of the usual comp with maybe a ranger to get a bit more dps.

The current issue is that buffing provides too much, they increase your neutral game too much (haste), they buff your damage over limits it should never reach and they increase the survieability a bit too much (boss oriented, atm any defensive buff is outshined by offense)

placid elm
#

it will always be an asset. but then you finally agreed to what i have been saying buff combat needs to be nerfed

#

only self buff needs to be looked on with more care to not destroy magic classes. but haste is still giga broken in the aspect of attack speed.

tawny python
#

a good geared cleric can buff upto +8 all stat right ?

tawdry star
sacred thorn
tawdry star
sacred thorn
turbid ermine
#

no, someone did a while back

tawdry star
#

"[Upon character creation/every 5 levels up to 20, allow players to allocate 1 or 2 points to ability scores permanently. A fee based on the players total level could be paid in order to respec these points. This would add more interesting progression and build variety.]"

Thoughts?

inner ember
#

I'm hoping skill trees will satisfy the need for further customization

#

I think being able to allocate points at will opens the gate for too many limit breaking builds which the devs don't really have the time to deal with right now, plus it minimizes the effectiveness of important item rolls as you could already be hitting soft caps easier

tawdry star
#

I personally dislike the reliance on rolls as the meta for builds atm

inner ember
#

It's pretty core to the genre

tawdry star
#

I think some if it should be able to be controlled by the player

inner ember
#

Then you aren't incentivized nearly as much to fight PvP or PvE for better stuff

#

I'm still on the fence about being able to reroll items in any capacity

white cliff
#

@brazen stirrup lvl15-20 isn’t really a hard requirement, and although 100g isn’t a lot it’s some type of gold sink.

brazen stirrup
white cliff
brazen stirrup
white cliff
#

@vapid hound Increasing cleric interact speed would be a bad change because campfires.

turbid ermine
#

Cleric interact speed is good as is atm or u run into the problem above

vapid hound
#

Why would that be bad @white cliff

white cliff
pale ruin
white cliff
pale ruin
#

Tho it was added pretty late iirc

white cliff
turbid ermine
#

100g+ is a single library run ussually

pale ruin
#

I did read it, ik he wants to get rid of the fee but just pointing out that there is already a level limit as well.

vapid hound
#

@white cliff i dont see the issue during team play youll always have a faster interaction user like ranger/rogue, i play almost exclusivly a cleric and i dont even bither interacting with chests etc because someone else in the team will loot it and run before im even half way through the interaction

white cliff
turbid ermine
vapid hound
#

@white cliff if the only reason not to increase interaction speed is campfire placement then id wonder why play cleric expect to be a pocket healer

#

@white cliff its just really painful most of the time where you kill the last boss but dont get the same loot as others because the interaction speed is so painfully slow

white cliff
#

Because cleric has strong spells, much like wizard. Maybe just play with people who split loot lol.

#

Interact speed is important for class balance not just opening containers.

vapid hound
#

That seems abit of a cop out for reasons not to change, much like wizard can meditate all spells back clerics cant they already have points of pain slightly increasing interaction speed shouldnt be one of them, it makes the class fundimentaly less fun to play i dont get the logic of placing a campfire will instantly make them gods

faint dirge
#

Its not only about a campfire

tawny lagoon
faint dirge
vapid hound
#

@faint dirge thats why im saying it shoouldnt be an issue to slightly iincrease the interaction speed as i suggested

tawny lagoon
faint dirge
#

Slight increase wont even change anything, youll still give rangers / rogue the campfire
It would just result in a buff for a already strong class

faint dirge
tawny lagoon
#

Every class would love to dump resourfulness lol

proud tinsel
#

you would basically be giving everyone free gear. That and they would all take agi leaving no variety

#

as crafting becomes more important so will resourcefulness

tight gale
#

You cant say craving

#

I think thats what blocked my message in suggestion making thing, just 6 more hours 👍

wispy echo
#

your OC is cute but your suggestions are cuter +++

tawny python
harsh belfry
#

@gloomy cradle you farm rings by killing other players lol.

gloomy cradle
#

Taking someone else's rings doesn't create more rings though. Just changes ownership.

scenic notch
#

Add John wick to dnd I want to griddy as joh wick dnd

neat horizon
#

#d-and-d-suggestions message maybe a small crossbow contraption on his hand that allows him to shoot quick but low damage projectiles. and it would be an ability

onyx sundial
ripe haven
#

I really need my offline/LAN mode up votes or I'll become ensaddened.

wispy echo
silver umbra
wispy echo
ripe haven
#

I doubt there will be an artificer.

white cliff
#

They’re adding all the classes from 3e.

silver umbra
ripe haven
lusty wren
wispy echo
ripe haven
#

They said they might add the 12 classic classes. They said they might do subclasses in the skill trees. I believe they won't have dedicated classes like artificer and necromancer.

scenic notch
#

Add John wick and Thanos!!

onyx sundial
silver umbra
wispy echo
ripe haven
onyx sundial
#

welp guess my post got shit on anyways probably by group players RIP

smoky yoke
wispy echo
ripe haven
#

Can't spell heresay without heresy.

white cliff
wispy echo
#

it was definitely the devs teasing what classes they were working on

ripe haven
#

Would you please dm or link me this picture?

lusty wren
wispy echo
#

nope good luck 🙂

ripe haven
#

Idk about anybody else but when I see a wall of text on a suggestion, with multiple suggestions, and specifics, I can't read it and immediately down vote.

pale ruin
#

Bad suggestion, downvote.
I dont like this guy, downvote.
Too long, downvote.

ripe haven
#

You should put that up as a suggestion

smoky yoke
ripe haven
#

I trust you warden. Let me review.

tropic yacht
#

Arent campfires kindve a weird mechanic? You have to tell everyone to get ready to press on the campfire as soon as it is placed to get the max heal

ripe haven
amber solstice
#

Artificier, Druid, Monk, Paladin, Sorcerer, Warlock

smoky yoke
#

artificer
druid
monk
paladin
sorcerer
warlock
these are the classes from the third edition like Jkidd said

#

but again, just theories for now, really
but i guess it makes sense
it was a tease from the dev

ripe haven
#

Speculatively:

A could be artificer or alchemist given pots in the library
Druid obviously
Monk obviously
Paladin thank God
S (e or c or maybe o as in) sorcerer obviously
Warloxk obviously

lusty wren
#

ya, with how much they say experiment though Id assume class plans can change pretty rapidly especially with how old this "list" is

ripe haven
#

I really doubt the artificer. But it's totally feasible. Alchemist would make a better supporting role than artificer would imo.

smoky yoke
#

i'm more hyped for the possible experiment for the race with dwarves
mentioned in the recent qna

#

diversity with hitboxes imo is fine

ripe haven
#

I will say, as much as I dislike artificer as a class, the dwarf artificer = gnome fun fact I also detest gnomes

lusty wren
#

also are artificer and alchemist even 3e base classes?

smoky yoke
#

We left it open for experimentation in the form of "Race". The Race, which has a small hitbox like the Dwarf, is something to test out. However, if this breaks the balance too much, I will remove it. However, this experiment will be possible in the very distant future.

ripe haven
lusty wren
#

ya I am going thru 3e now and I do not see them

amber solstice
#

Just make them wider. But yeah chances are youll see everyone be dwarf unless the penalty is like move speed.

smoky yoke
#

i hope the roaster will be very big
so there is more variety

ripe haven
#

It must be 3.5e. I mean it's their game, if they add artificers, I simply have a target to focus on.

lusty wren
ripe haven
smoky yoke
#

humans would have more advantages usually because the average player aims for the torso
so dwarves being not tall, humans would hit very likely the heads of dwarves easily

#

and dwarves maybe would have difficulties to aim the head of the humans lol

ripe haven
smoky yoke
#

i like diversity
needs to see how it will be, when they will do the experiment

atomic mountain
#

Dwarf just needs a buckler to hide his whole body 😂

ripe haven
atomic mountain
#

What do dwarves taste like?

ripe haven
#

Beef

atomic mountain
#

Jerky?

ripe haven
#

No like ground beef. 80/20, they're kinda greasy

atomic mountain
#

That’s true
And lots of hair 😩

ripe haven
#

Elf would be like white chicken meat

atomic mountain
#

I feel like elves would be fishy

ripe haven
#

You can make a nice bone marrow soup stock from red skeletons as well, they have a hint of chili already in there

atomic mountain
#

Damn.
Campfire Dungeon Cooking
with Tim and Dolan

#

Bats are too gamey, and not enough meet on the wings

ripe haven
#

Welcome to our kitchen! Yes, yes, today we have something special for you. We originally had a surf n turf planned out for this show however there was a shortage on merfolk! We have no idea when our supplier will restock on this, so we are trying something different: dirt n turf! That's right, we are going to do our planned rosemary elf meat along with some freshly ground dwarf! Be sure to like and subscribe for more great recipes...on the Tim and Dolan Camping Dungeon Cooking Show!

#

I really should have streamed my playtest 4. Oh well, there's always play test 5....and my baby's due date is the day after. Super busy April.

atomic mountain
#

Just delay the baby release date

ripe haven
atomic mountain
#

🤣

faint dirge
faint dirge
#

Theres no counterplay to magic damage already

ripe haven
#

Idk why anyone down voted my offline LAN suggestion. Some people just want others to suffer i guess.

faint dirge
#

Why would you delete the only counterplay existing (barb 100mr)

Also 50% is way too high for a normal perk

atomic mountain
#

It’s a spell
Melt is already at 50% (physical though)

mental lance
ripe haven
mental lance
#

Im good

atomic mountain
#

Offline mode is a no brainer, win-win idea

ripe haven
eager sableBOT
#
Suggestion from Pallets & Hooks#1621

LAN/offline game mode, similar to open battlenet from ages ago. Can't use your live service characters, but you and your buddies can play during periods where live services aren't available.

Opinion:

+48

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

#

Protip: You can join the Suggester Canary program to help test new bot features before they are released to the main bot. Join the Support Server for info!

faint dirge
atomic mountain
smoky yoke
#

does ignite works with spells? when igniting for example the spellbook

atomic mountain
#

I don’t see a problem with adding more magical resistance reduction, but I’d also want as a condition : more resistance rolls / consumables / perks / etc

atomic mountain
smoky yoke
#

ah i see

mental lance
#

Can you ignite a torch

smoky yoke
#

the real question Torch

atomic mountain
#

That is a good question

#

It does do physical melee damage, but it isn’t a ‘weapon’ so my guess would be nope

faint dirge
#

Igniting wall torches

mental lance
#

Rogue abilities apply to it

atomic mountain
#

Well my guess has now changed

smoky yoke
#

worked with throwing knives i think
but not sure if they changed cause last playtest i played more other classes

atomic mountain
#

But you can apply Rogue abilities to throwable knives, but cannot Ignite a throwing knife

smoky yoke
#

scammed by the wizard BuffedWizard

ebon idol
#

In DnD 3.5e, weapons enchantments often have the caveat that they disappear when the weapon leaves your hand.

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And since other ranged weapons don't leave your hand (bows deal damage, not arrows in 3.5e as rules per written) Enchantments on bows work, but not on throwing weapons.

ripe haven
#

Elden Ring really neglected bow builds.

neat horizon
#

I hope bard will be playable

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cause if he's just gonna walk around playing music than it won't be too enjoyable

#

even cleric has a mace and shield to fight with

ripe haven
faint dirge
#

Imagine your getting tortured by a bard playing awfully

#

Walking around and damaging the enemies ears
Thats broken

lone crescent
#

I guess bard will have some kind of sword as weapon

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And maybe flute, lute, lyre and stuff like that. Singing too would be cool

pallid vapor
#

Bards are proficient with lots of weapons in d&d lol. They aren’t just gonna make a useless class. they’re gonna be a mix of spell caster and melee combat, probably on the squishy side though so they’ll prob try to stay back and cast support spells

lone crescent
#

Maybe a rapier would fit

pallid vapor
#

My guess is they are going to have songs for spells, and they are going to act as aoe buffs for Allies or debuffs for enemies

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Maybe a small aoe heal. Aoe movespeed. Aoe defense. Maybe an aoe slow debuff. That might be a bit strong lol

lone crescent
#

Or maybe some aura that buff everyone in aoe while he keeps playing or singing

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Imagine a Bard following the Barbarian while playing to keep the buff up lol

pallid vapor
#

Yeah def rapier and other swords is mostly what they use in 5e. I think they use bows too but I hope they don’t give them bows lol. Idk maybe it’d be okay

smoky yoke
#

oh haste and invis has been nerfed already iirc
more nerfs? YoloRage

lone crescent
#

Maybe they should make that when you are invisible you still have the afterimage of haste on

lone crescent
#

To prevent using them together and being OP without actually nerfing them

smoky yoke
#

yea makes sense

sudden glacier
#

honestly ive been watching the top 1 mage and he is just a better rogue, he uses the crystal ball with the dagger and one or two shot people with invis and haste

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and also the buff your tank meta is broken

atomic mountain
#

A mage can use invis more aggressively
A Rogue isn’t able to do so

smoky yoke
sudden glacier
#

yeah apollo

smoky yoke
mental lance
#

Wizard invisibility should break as soon as you move. Doesnt make sense for it to be so strong

smoky yoke
#

fireball to break doors
ignite > haste > invis
And we are in

lone crescent
#

2 hits of crystal sword with ignite and you dead

smoky yoke
lone crescent
#

It's broken right now, 1 kill is guaranteed

sudden glacier
#

II think there should be a slow after the effect is over

smoky yoke
atomic mountain
#

The Rogue is a defensive ambush class in a “Buff Up and W key” meta

Is this good or bad? Idk.
But playing the Rogue diff than how they are optimally played probably results in a lot of people thinking they are useless, rather than just a little weaker than most in most situations

mental lance
#

When i think of a wizard i think of someone slow like gandalf. I cant picture gandalf running at mach 2 stabbing people

smoky yoke
#

rogues as the recent dev qna, will have new possible features
so there is hope for rogue too

lone crescent
#

Yeah but a Barb can do the same if you cast haste and invis on him.
Meta can't be bodyblocking doors everytime you fight a Wizard

smoky yoke
#

crossbow wizard when invisible also was a nice build

mental lance
#

Haste should only be an attack speed buff imo.

atomic mountain
#

Wizards wear cloth and leather, why would they be slow enough to ask for a Senior Discount without ID?

sudden glacier
#
  1. barb 2. wiz, cleric 3.ranger 4. fighter 5.rogue in my op of the last playtest
atomic mountain
#

Haste would be useless for a Wizard with only attack speed. Please come back down to earth

lone crescent
mental lance
#

It’s a team buff. Not every buff has to be for yourself

lone crescent
mental lance
#

It’s apparent watching top wizards that the issue is wizard invis and haste.

atomic mountain
mental lance
#

Resurrect doesnt work on yourself

neat horizon
lone crescent
#

Yes but it's made to cast on teammates not on yourself.
It's made to be a team game

neat horizon
#

how would self ressurect even work? when you die you can't cast spells bozo

atomic mountain
#

Just because you don’t like Wizards because you are classist, doesn’t mean they should be gutted and hung in the center square guys lmao

mental lance
#

I like fun gameplay

atomic mountain
#

Wizard is the funnest class to play

neat horizon
#

wiz is pretty good ngl even a little too good if you know what I mean

atomic mountain
#

I have a theory that you had a tough time playing Wiz, but highly skilled Wizards made it look easy so now you’re on the “Nerf them for the 200th time” bandwagon

#

Make haste useless for the Wizard doesn’t sound like a reasonable position to me

mental lance
#

No I only play solo caves in like 10k gear sets so never had an issue. But watching high roller gameplay videos tells me that it’s wizard invis and haste that need to be nerfed

atomic mountain
#

Solo caves with HR gear, noob stomping 😅

faint dirge
lone crescent
#

It's not Haste or Invis that are broken, it's the combination of both that need to be nerfed

neat horizon
faint dirge
#

Make ignite early stronger but late way worse and take away action speed from haste
Also make ignite viable to apply on other classes than wizard and cleric

neat horizon
#

but still either pro players make it look easy or not it's still very good compared to other classes. I don't see highlights with barbs destroying whole teams (unless he has a cleric behind him)

faint dirge
#

Also imo ignite wizard is boring af to watch play and play against

shrewd wasp
neat horizon
shrewd wasp
#

They just need to buff base stat and nerf scaling

atomic mountain
#

Wizard has a tough start.
Their dmg potential on the high end is too high, but I don’t think self casting buffs makes them godlike by any means

mental lance
neat horizon
#

maybe if you could cast haste and ignite only on teammates then it would be fine

mental lance
#

I mean light orb is basically useless. Haste could be made basically useless. Still wouldn’t be anyway if it was only the attack speed buff

lone crescent
#

They made a solo map, why playing it should be gross?

shrewd wasp
#

Just delete wiz then

faint dirge
neat horizon
lone crescent
#

Didn't they wanna make Wizard a buff and support class and give all the dmg spells to Sorcerer in the future?

neat horizon
#

if wiz kit was distributed into 2 classes: buffer and damage dealer than it would be awesome

mental lance
#

They should give wizard a portal spell out of the dungeon but make the cast time a minute

lone crescent
#

Wizard will become a buff and melee class i guess and sorcerer a magic dps.
I can't confirm this 100% true but i think i read this somewhere

#

My guess is that this is true cause buff and dmg spells on the same class is just too strong

#

Or maybe he can start with trash spells in the beginning and need to spend points in skill tree to choose buffer or dps as subclass

crimson flax
#

legendary crack smoking in suggestions discussion as usual

atomic mountain
#

I’m saying

neat horizon
#

it would be cool if it also required an enemy sould heart

neat horizon
crimson flax
#

while i agree that we should have mechanics based on soul hearts, giving a godlike class an ability to arbitrarily decide when they can freely live the game is not it lol

atomic mountain
#

Can’t bring himself to agree with me because I disagreed with gutting the class so now the wild arm flailing tube man suggestions come out

neat horizon
#

or a portal would spawn at the very beginning somewhere on the map but noone will know where

crimson flax
#

no one should have the ability to leave the dungeon like this. it's unbelievably overpowered and goes against a ton of the game's design.

neat horizon
mental lance
#

A minute cast time is a pretty good balancer. Especially if it made noise

atomic mountain
#

Yeah they’re putting static escapes on the Ruin level too, But they are giving the “escape” ability to a class

crimson flax
#

that's completely different from being a class spell and you're being disingenuous lol. there are already several nearly 1 minute cd abilities that people complain about and their cd doesnt solve anything. good god lmao

neat horizon
#

it doesn't go against game design if its dearly limited and is just a cherry on top

atomic mountain
#

Come back down to earth, we miss you

mental lance
#

I said cast time is a minute not one minute cd

crimson flax
atomic mountain
#

It reduces player interaction

crimson flax
lone crescent
atomic mountain
#

He also doesn’t have armor what’s your point

neat horizon
crimson flax
#

uh. no its not lol

neat horizon
crimson flax
#

i already told you lmao

atomic mountain
#

I can’t be here. Someone ping me when the 10h playtime PvE enjoyers go back to general chat.

lone crescent
#

@crimson flax bro you can just run out of the safezone, heal up and then cast the spell. No one will run through several rooms out of the zone to see if someone is there

crimson flax
mental lance
#

Someone casting a minute long spell that’s loud is going to signal to people that there’s a wizard who wants to escape nearby. I don’t see why that’s op

lone crescent
#

Sry i tagged the wrong person

cursive kayak
#

Wizards really want a spell for everything lmao

neat horizon
#

I can honestly bet that their first idea for excaping were stairways like these for everyone to use

neat horizon
lone crescent
#

BTW the stairs in Giblin Caves act just like a portal, it opens at a random moment through the game

mental lance
#

Plus taking the spell made for a solo wizard means you lose out on a spell slot

crimson flax
# mental lance Someone casting a minute long spell that’s loud is going to signal to people tha...

cause its a huge map where players already dont investigate loud noises. and the strongest scaling class in the game doesn't need anything else when they already have nearly minute long mechanics in their base kit. the issue is not the time, or the auditory and visual. its the fact its unbelievably over powered and ignores the fact you have to play the game. especially with randomized spawns and people who actually know how to play the game, you can just. ignore. it's ridiculous

mental lance
crimson flax
neat horizon
#

maybe if there were special escape portals in b3 then sure but most ppl would use it early

lone crescent
mental lance
atomic mountain
#

It’s 100% a lost child or a troll.
Same guy was advocating for Haste to be attack speed only

crimson flax
mental lance
lone crescent
cursive kayak
#

The other day someone was saying they need more spells for melee range lmao cuz they can't get distance with haste and Invis

neat horizon
#

then maybe casting portals with enemy souls?

#

that could work. 3 souls = cast 1 portal

crimson flax
lone crescent
neat horizon
atomic mountain
#

Stop. Leave the Wizards alone. Got nerfed 200 times, least played class, least understood, most hated.

lone crescent
#

Yeah but the game is designed to fight for best position and control of the portals, escape need to be hard

neat horizon
mental lance
atomic mountain
lone crescent
crimson flax
#

i got a better idea. lets just ignore them. they'll stop if we dont giv ethem attention lmao

mental lance
#

So make damage disrupt the cast

lone crescent
#

Then it should disrupt even resurrection and other spells

mental lance
#

I don’t see why all spells have to be the same like that

atomic mountain
#

Any cool suggestions about bosses they could add? Dragon is on the way (eventually)

lone crescent
#

A Wiz is charging a fireball, you throw something at him and stop the cast?

neat horizon
neat horizon
lone crescent
mental lance
#

I mean it makes sense from a storytelling perspective that a very powerful spell that takes a lot of focus would be easily disrupted

atomic mountain
crimson flax
#

yeah these are definitely middleschoolers lmao jfc bro said too many charts 💀

lone crescent
#

Demon King, Giant Spider

crimson flax
cursive kayak
atomic mountain
#

Demons are in the works, maybe they will have another boss version of the lessers but he can fly and knock back

cursive kayak
crimson flax
sonic pendant
#

just drop it here if a mod doesn't like it they'll scrub it

lone crescent
#

I think Dragon should be on some kind of tower map where you need to climb up instead of going down

sonic pendant
atomic mountain
cursive kayak
lone crescent
#

Imagine 1 guy looting and the other 2 in the team as sentinels to prevent beteayal lool

sonic pendant
neat horizon
atomic mountain
lone crescent
#

Or maybe every team gets a room to loot that closes behind them

#

And can be opened only from inside so they can't get killed by "allies"

neat horizon
#

still I'd love to see a boss much stronger than other bosses and that requires more teams to effectively kill

atomic mountain
#

They aren’t going to separate people
Stop lol it’s not happening

#

You either work together and kill the dragon or you kill each other, or both.

#

No risk = no tension
No tension = no excitement
No excitement = no fun

crimson flax
#

if we're talking bossing I just hope they avoid destiny ahh raid boss design which is effectively a roblox obby and three lane cod map where you kill adds for 30 minutes

neat horizon
crimson flax
#

also good god everyday im wondering how braukul hasnt been banned yet

atomic mountain
#

Being purposefully useless and annoying aren’t against any laws or rules
Unfortunately

cursive kayak
#

I wonder how they are going to do the dragon boss. it would probably be a separate queue on a separate map that you need a certain item to access than you have to hope the other teams don't die on the way to the boss

mental lance
#

They should make the dragon chase you through the dungeon

#

And then if it eats you, you’ll have to use your escape dungeon spell as a wizard to escape its belly

silver obsidian
#

My god a teleport spell for wizards might actually balance them

mental lance
#

They’re op right now

proud tinsel
#

In DnD wizards do have a spell for everything. Wizards are the ones who are going to get watered down the most by new classes. Everything good will be saved for Sorc and Necro and whatever else they put in. Wizards have a lot to be concerned about.

sudden glacier
#

I dont agree with the fart suggestion, zombies are weak, the purpose of them is to be annoying , that is his only strength, a lot of suggestions just want to make the game super easier

proud tinsel
#

It feels like the zombie fart does like no damage. I have not watched it tick down but getting hit by it vs getting hit by the zombie is an easy choice

atomic mountain
#

It’s annoying sure, but so is life
People need to grow tf up and adjust

#

“Make game ez”
“Make that class I don’t like playing against dogshit but buff my favorite one”

sudden glacier
#

the most annoying suggestions are the ones that say that they should make a PVE mode hahaha

mental lance
#

Annoying != hard

atomic mountain
#

Game is fun, play game, make friends, kill enemies

#

While I think some of the people who want a PvE mode or just softies, some of them just want something to help noobies get their Sea-Legs under them before they set sail for the heart of the Hurricane

white cliff
#

I find the most annoying suggestions are warp the game to be like “insert game here” usually dead.

sudden glacier
#

part of the fun of the game is being a noob and trying to figure out how to deal with mobs and players when you are new, I like that there is no tutorial, most people want to skip that

gray vessel
white cliff
#

Pull things from Mordhau, you know that game with 1k concurrent players!

mental lance
#

Add nukes

silver obsidian
sudden glacier
#

we are probably at the most fun stage of the game, I always liked more the games at the start

white cliff
#

Nah, I like things when they’re completed and fleshed out so I can dump hours into them. I also like when the comp scenes of games are developed; that’s nice too.

Though being in on the ground floor is cool.

sudden glacier
#

depends on the game, sometimes they make it to linear when you have to do the meta to success and right now there is a lot of strategies and its fun, I hope this game doesnt die soon

mental lance
#

As soon as people learn games they aren’t fun anymore

sudden glacier
#

yeah but I think that this game has a lot of potential cause of different mobs, new bosses, maps, classes, it has a lot to offer in the future also the quests seems fun

white cliff
#

@mental lance Dang you must not be playing any games then lol

#

Though considering you’re the guy rolling noobs with 10k worth of gear that checks out. Wouldn’t want any competition.

mental lance
#

I’m just playing the game like it’s intended

#

Are top teams that roll groups easily with no competition any different than me?

white cliff
#

Yes because they’re in high roller.

#

Where you exclusively solo? You weren’t playing with anyone else in trios and then going into solo with gear?

mental lance
#

So 3v3 is okay but not 1v1

#

I only played caves. 70 hours last pt

sudden glacier
#

then its fine in my opinion, but you are missing a lot of fun

#

Nothing like going into highroller and being scared all the time trying to survive and getting high rewards

neat horizon
sudden glacier
#

I played mostly solo highroller

mental lance
neat horizon
#

does it have good loot? I never find anything in good in there. It's like dungeon but harder

mental lance
#

Best you can find is epics but you make enough gold to just buy good gear

white cliff
#

A lot of epics.

sudden glacier
mental lance
#

The last half of the pt I probably didnt loot any chests and only went for kills

neat horizon
#

i mean yea farming trolls is kinda ridiculous

white cliff
#

The issue is when you gear in a strong trios group and come and face tank noobs with “10k with of gear” which is what I assume you where doing.

neat horizon
#

devs cant catch a break cause a new tactic to kill the troll gets made

sudden glacier
mental lance
#

Abusing noobs is pretty much what i did for most the pt

white cliff
#

I think only playing solos warps perspective on balance too, because they’re two so seats modes.

sudden glacier
white cliff
mental lance
#

I died eventually and the guy got a good payout 🤷‍♂️

white cliff
neat horizon
white cliff
proud tinsel
mental lance
#

I play to the class fantasy and rat 1 shot players out of nowhere

shrewd wasp
#

Please don't offer suggestions with such a terrible mindset

mental lance
#

Most of my suggestions are green

turbid ermine
#

Because they are reasonableish, nothing to do with a bad mindset

mystic mist
#

70 hours of goblin caves on rogue holy shit

#

that sounds so damn boring omg

turbid ermine
#

Some people spend quite a chunk of their time on the market only trading. To each their own.

mental lance
#

I just don’t like one sided fights that’s why I played caves

atomic mountain
mystic mist
#

theyre mostly suggestions about out of game stuff thankfully

mental lance
#

Howd you find them all

mystic mist
#

also goblin caves is also one sided that shits like bringing an ak47 to an orphanage

white cliff
turbid ermine
turbid ermine
#

Caves rarely were 1v1 specially towards the end of the playtest, lots of third parties

mystic mist
atomic mountain
#

You just set filter for #d-and-d-suggestions and type the name of the person.
Most of mine should be green, but even when it’s 90 ups and 5 downs the color doesn’t always change

white cliff
mental lance
#

Yeah a lot of my suggestions on that filter are positive but don’t appear that way in the search

turbid ermine
#

heh solo is fine aslong as you atleast play some group so you don't get a must buff cleric mindset or other warped nonsense

white cliff
#

I think solos is worse because you can play in a group, comeback with your loot and roll noobs using your trios gear sets.

mental lance
#

You can do the same with the gear and gold you get from solos

proud tinsel
turbid ermine
mental lance
mystic mist
#

this guy cant be real bro

turbid ermine
#

Doesn't mean I won't hate on anyone that just loves noob stomping, but solos aren't only doing that

mental lance
#

Pros noob stomp every other player in the game. Cheaters bro

mystic mist
#

this guys a nexon agent sent to melt our brains

proud tinsel
tight gale
#

how hard is it too kill a boss?

grizzled halo
#

Idk if rolling noobs is like cheating. But camping in an fps shooter is the same mentality

lone crescent
#

Btw I don't think there's anything wrong going in solo with good gear.
I hope they will make solo high roller and more solo maps in the future

turbid ermine
tight gale
#

how do you cheese?

grizzled halo
turbid ermine
tight gale
#

do the leaderboard people cheese? What is best team comp? How hard is it with best team comp?

lone crescent
grizzled halo
lone crescent
#

I'm not saying that stomping noobs is fun, I'm just saying that i like playing solo and i think will play this game 1v1 or 1vX only

grizzled halo
lone crescent
grizzled halo
lone crescent
#

Well people i know doesn't play games

grizzled halo
lusty wren
lone crescent
proud tinsel
#

The onus is on the player to not be a prick, The devs cant help with that

lone crescent
#

I'm not really a social player

lusty wren
proud tinsel
#

Not if you are rocking 10k plus in gear

lusty wren
proud tinsel
mental lance
#

Either the goblins would get the noobs or I would.

lusty wren
proud tinsel
lusty wren
proud tinsel
lusty wren
#

So you can tell if I am a noob based on what?

mental lance
#

Part of the excitement is dying. I’m depriving players of the full game experience if i let them live

grizzled halo
proud tinsel
lusty wren
proud tinsel
lusty wren
grizzled halo
mental lance
#

I turned off voip so i didnt have to hear people try to convince me of anything

proud tinsel
lusty wren
grizzled halo
lusty wren
proud tinsel
grizzled halo
lusty wren
#

🤣

proud tinsel
lusty wren
#

If you engage a noob your a prick. Is the dumbest thing ive seen in this channel.

grizzled halo
lusty wren
grizzled halo
# mental lance Why is it sad

Because why do you want to kill him? its not a satisfying kill. Neither is it gonna net you any loot. They always have nothing on them, and are like 20% hp already.

lusty wren
mental lance
#

I like to pvp what can i say 🤷‍♂️

grizzled halo
lusty wren
grizzled halo
lusty wren
turbid ermine
#

If ur going with ur hr gear to casual, ur the definition of a noob stomper

mental lance
#

You cant tell if someone is geared in this game. Whites look the same as uniques

lusty wren
turbid ermine
grizzled halo
lusty wren
turbid ermine
mental lance
lusty wren
lusty wren
turbid ermine
lusty wren
turbid ermine
#

What a derailed topic, the topic started 3 hours ago when red boi above when he made the comment on "As soon as people learn games they aren’t fun anymore"

mental lance
lusty wren
turbid ermine
lusty wren
turbid ermine
#

Why is there no donkey emoji, smh discord

neat horizon
lusty wren
#

The horse emoji did its job in conveying you have no argument 😉

lusty wren
turbid ermine
#

Coz it's dead, prob idk it's a completely different type of game

lusty wren
#

Ya, but they do not have a closing circle like the suggestion is talking about

#

Just seems odd

#

Marauders has loads of faults, its way of extraction and pace pushing is not one of the reasons its a failure so ya just seems odd

sinful pendant
#

Makes the next playtest 2 weeks long

verbal marsh
#

Bad idea to come into goblin caves geared.

ripe haven
#

door mimics are a good idea.

proud tinsel
ripe haven
proud tinsel
mental lance
#

Adoption

sinful pendant
proud tinsel
faint dirge
mental lance
gloomy cradle
#

Ope! Someone mentioned Tarkov in their suggestion. Time to auto-downvote

faint dirge
mental lance
#

Not the direct % stats

#

They are indirectly increased

faint dirge
#

Surely that would be balanced

mental lance
#

If everyone gets it it’s balanced

gray vessel
# mental lance Not the direct % stats

seems unnecessary to double down on the %'s when the flat stats already affect the %'s. I.e. you would get 2x or even 3x in some cases depending on how it was balanced. I downvoted because it seems like very unnecessary complication to make it harder for the devs to balance. All for little benefit to the actual game.

mental lance
#

Let’s just make it a really rare roll called +all stats

faint dirge
#

Find +all on you gear Simulator

faint dirge
proud tinsel
white cliff
#

You don’t need to make games to be able to identify a dead one, that’s an argument of authority.

#

By that same metric unless you’re the authority on a subject you can’t argue or have an informed opinion on a topic, which is ridiculous.

mental lance
#

Me personally, if I owned DaD, I’d add gear lootboxes and a battle pass

proud tinsel
#

I'm always more than willing to admit my ignorance. To do otherwise is absurd.

granite plinth
mental lance
dusky field
# mental lance Explain how

Do not allow people to buy gear with actual money because it takes away from the game. I agree they need some way to monetize the game beyond the entry fee (BUT THEY SHOULD DEFINITELY CHARGE AN ENTRY FEE). But it shouldn't be randomized. Definitely not randomized. Skins would be a way. Battlepass I guess would be another... But no gear, and no randomized.

mental lance
#

How about gacha

mossy ruin
#

lootboxes is basically a gacha, its just a different representation of the same concept

warm spoke
#

A battlepass would be such a cool idea, also loot boxes would be good if the gear was capped at blue/green or lowered drop rate compared to dungeon rates

mental lance
#

Pay $10 for rarity upgrades

pseudo eagle
#

make the game 40

#

rip make the game 40$ and everything else free included in that 40$ or whatever price they set.

proud tinsel
mossy ruin
# mental lance Pay $10 for rarity upgrades

idk, like literally this is such a 2 way issue. People who might be willing to spend money on a game would see this as a waste of money because the gear is volatile, and people who don't think for more than 20 seconds see this as an issue that ruins the game cause P2W. In reality its just bad for both the benefactor of the system and the opposer to that benefactor, unless they kill them. But then the benefacting party is the person who didn't pay for it. Also it creates a surplus of gear rarity for bots to sell gear if the items are tradeable. Its just a non-starter idea.

Maybe a better take would be a package upgrade like what tarkov does with EoD versus standard edition. I would even argue that in tarkov you COULD run out of loot completely and you are better off wiping your account, in DaD while making a new character would be a similar action, fists are 'useable' if they went the route of your character not having a 'grey grey' kit.

graceful frost
# mental lance Pay $10 for rarity upgrades

You have no clue how to make a good game Lmao. Yeah we should make it p2w obviously. Your brainwashed by triple a games. There are ways to make money off your game without killing it and making it no fun lmao

#

There is a reason your not a game dev

mossy ruin
graceful frost
pseudo eagle
#

i just wanna play the game inbetwen test but i think p2w is a bad idea a game should have a set price and everything included with that or a free game with buyable apperal

mossy ruin
# graceful frost It is Lmao it does benefit them. I mean they are just getting better loot

I mean there are edge cases, but your average 10$ rarity upgrader has to have a full stash of items worth upgrading firstly, secondly the player is probably bad to the point they just lose the gear cause dying is very easy.
I am being semantical and saying that if there is a P2W feature, this just isn't a good one for the people who WOULD want to spend money on a game.

graceful frost
graceful frost
mossy ruin
graceful frost
# pseudo eagle 100% agree

I do hope they keep the cosmetic system similar to what it is so you have a chance of getting one without paying. But also games do need to make money, but any sort of like 2 weeks or so of playtime and you can get a cosmetic or pay like 10 dollars would be an amazing idea. However again games want to make money

mossy ruin
#

I think honestly... honestly honestly truly

#

They should actually fund a new project or 2 and link this in and create a world surrounding their game and these other 'games' can totally have features that people suggest to fund the original. But sounds difficult, might as well make a loot extractor and DIP with the money

proud tinsel
graceful frost
proud tinsel
graceful frost
#

I mean payed content is just a bad idea more or less. Strange take that you don’t want other people to pay more money than you. I mean maybe ig you want to support the game

warm spoke
#

you wouldn't want doungeon themed loot? or character skin themed loot?

proud tinsel
mossy ruin
#

I think its a bad idea to do cosmetics OVER your base gear because clarity of rarity is important. But underneath like a dwarf or a skeleton or an elf, thats 👍

mental lance
#

imagine spending $100 on gear and dying immediately to a f2p

proud tinsel
mossy ruin
warm spoke
#

You should be able to buy a special type of candy or something that can only be used at a premium shop that sells purple or higher tier gear.
This would solve the gold/item RWT issue

rancid pebble
#

Yea but that still would let people pay to get gear that normal people couldnt get

atomic mountain
#

That’s just an alt someone made to troll on Discord

rancid pebble
#

o, how did they join discord after joining this server? wait nvm diff years*

graceful frost
proud tinsel
#

Lots of MMO's do it but with this game play idk. I also don't like the idea of pay walling classes.

white cliff
#

MMO’s also have millions of players so expansions aren’t a huge issue when it comes to dividing the playerbase, plus monthly subscriptions take care of that. It’s very different when your game relies on pvp to function; it’s an extract looter after all.

proud tinsel
crimson flax
#

side thing--but i hope whoever keeps on suggesting to remove the swarm gets into extra shitty lobbies from now on

ripe haven
ripe haven
dense horizon
#

Any update on the next play test ?

verbal marsh
#

Think it would be cool if there was a magic overdose system if they intend to add scrolls and additional potion types.

ripe haven
#

Like a buff?

verbal marsh
#

Would be knowledge be mana, and your objective is not to overfill. Potions would have lingering effects in comparison to spells on your knowledge where as a spell would drain the mana used for the duration of the spell. So a player with higher knowledge can buffball, but using the potions in addition to it would have lingering cost so there'd be a limit to buffballing with potions.

#

yeah too complicated right now, i'll think of something simpler eventually.

ripe haven
#

So like a chemist

verbal marsh
#

Would be kinda cool tho, if someone comes around the corner brimming with too much buffball, you just buff them and give them sickness and they kheel over. Would be a funny way to play wizard.

ripe haven
#

Prof Snape

verbal marsh
#

I like the idea that there can be too much of a good thing.

verbal marsh
#

So if str were like knowledge for 'overdose' you'd have 75 pool, each tier would of spell would cost x, and potions would cost x, so if someone tries to buffball with potions and buffs they'd be limited if they've low knowledge, as well as constantly potion chugging overtime. Probably just have a visual for when they're over 80% capacity, then you can cast curses to like slow and snare at x2 effect to overdose them further putting them in drunk mode.

ripe haven
#

@strange fiber what color is skeleton blood

strange fiber
#

Atm it’s red

#

Changing the undead color to green would fit better since the blood is needed to show a players hit connected

smoky yoke
#

to me green blood in games it's always insects related
in fact the mosquito's blood is green iirc

#

i like skeletons having red blood

strange fiber
#

But dead things don’t have blood 😭

smoky yoke
#

yea true
but it could be unique to dark and darker

strange fiber
#

My bones they BLEED

smoky yoke
#

there is still some blood in those bones i guess

strange fiber
#

Some crazy bones but I think each mob type having their own blood would be aesthetic

topaz owl
#

Probably spinal fluid.

atomic mountain
#

Spy-Anal?

strange fiber
#

They do bone you alright I’m going to bed i hope the skeletons in all of you become sentient

proud tinsel
#

Blood is made in the bones. They bleed trust me. So it would just depend on how fresh the skeletons are. If realism is your thing just realize that skeletons can't walk and swing swords or cast fire ball. Suspending your disbelief a bit further should not be a problem.

smoky yoke
#

and visually it is always nice to have some visual feedback

verbal marsh
#

fish blood is green at a depth due to the light being bent at lower depths

smoky yoke
neat horizon
#

I like the BR zone they have going on in the game

#

it makes it more intense

waxen bone
#

The "spell loadout" addition I suggested would hopefully allow for more smooth integration to your party of other players, say your friends just got on the game, but you're running something that's not as good as with the team, or you just don't want to use it, this would mean that you can quickly switch your spells and not sit there and have to individually swap them every time while you're friends or generally teammates wait for you to pick your perfect spells

#

It would also allow you to experiment with spells on the wizard or cleric with your current build, but after a game goes well or fails, you can choose to quickly reselect your old build if you find it doesn't work out well

smoky yoke
craggy glade
waxen bone
#

loser

turbid ermine
#

loser

#

@craggy glade while the bait is a classic, we have nightmare versions of mobs in a marble black color. Nightmare skeletons can also spawn with a reflector shield that causes the funny. Should play the game before u know, trying to bait

pale ruin
#

Also nightmare sword only skellies can do a sudden 2 attack combo

craggy glade
turbid ermine
eager canopy
#

ok man that was a joke becuase evey body was downvoing the seugesting to add black people so like what the sus

grim fiber
waxen bone
#

That also decreases player customizability, that mindset, that everyone should just use meta every single game. That works great if you want to take double spell memory but it doesn't work as well. If you want to take say judgment to play battle cleric with your team if you feel they might be a little under leveled and unable to handle close-up fights

grim fiber
tight gale
#

or was that someone else or your alt?

white cliff
tight gale
#

:(

atomic mountain
#

J doesn’t stand for Joke-Enjoyer that’s for sure

white cliff
#

Racism isn’t funny…

atomic mountain
#

I didn’t even see the suggestion lol
I’m just…Joshing with ya 😅

#

My pfp is a the joker. If you think those emojis are insults, they are the opposite josh

pallid sleet
#

Clown world

stoic thorn
#

So they need to find a way to make money passively to keep servers up?

atomic mountain
#

I think they meant into the distant future. 🤷‍♂️ EA and full release sales should be enough for a few years as far as anyone can predict

cold condor
#

I doubt that game sales alone will make enough to sustain them for more than a year or two. Besides, they might want to scale the team up if it's successful.

smoky yoke
#

yea pretty sure they said game sales alone won't be enough

#

which is normal and fair

#

we will see in future the monetization

cerulean sleet
#

I love the guy that made the battle pass and lootbox suggestion

muted crag
#

I dispise them, this is not the place to be a gremlin, this is the future of the game. That goes for any suggestion that throws the game to the bottom of the sea like a stone to be erroded of any uniqe features to conform to the vocal minority's comforts! By the divine's blood, some of these people make me want to pin them against the wall by their shirt collar and ask 'what the hell do you think youre doing?' Just to see how many only laugh like a deranged clown.

atomic mountain
#

I think my Mukbang suggestion was tasteful.

muted crag
#

No.

muted crag
#

Good, spread my decree.

pallid sleet
#

By the nine

atomic mountain
#

Comedy has no place here on Mount Olympus!

warm spoke
#

@cerulean sleet I also made that suggestion but I also included putting advertisements only in the trading & gathering hall.

cerulean sleet
grave mason
amber solstice
#

If their goal is a 10+ year lifespan, which I believe they stated at some point, they will need additional income past initial purchase to continue working on the game. That's why fixed price games have DLC/expansions or they just move on to the next game.

warm spoke
#

The in-game duration is already 15 minutes for the 1st dungeon, how long do you want one dungeon experience to go for, assuming they add the 3rd dungeon that's up to 45 minutes

amber solstice
#

Just go for the hardcore neural link option. You enter the ruins forever. Until you die or go deeper. Death is permanent.

deep steeple
#

Separate servers for hardcore mode players where if you die you lose stash and all levels ezpz

verbal marsh
#

I would like a survival mode

#

I don't think a separate server is needed either

mental lance
stoic thorn
#

A lot of people

eager creek
#

Nobody likes lootboxes. I like battle passes.

regal lotus
#

That slow time suggestion tho lol

stoic thorn
#

How can they passively make money hmmmm

#

Here’s a crazy idea lmao
What if they hosted tournaments at different intervals between wipes but you have to pay to get in.
If you win them you get a cut of other’s entry fees and cosmetics specific to those tournaments. Idk like fortnight cash cup.

eager creek
#

or just make skins lol.. skins are the best way to make money while not ruining gameplay

cold condor
#

Tournaments usually cost more in prizes and organizational expenses than you can recoup via entry ticket sales.

white cliff
#

I too like grinding for content I’ve already paid for.

mental lance
#

$1 entry cost per match

white cliff
mental lance
white cliff
eager creek
#

if most people have L takes, than that means we have the W take 🤔

white cliff
mental lance
white cliff
stoic thorn
white cliff
#

I think they’re are a lot of people who’d be doing the smashing instead.

smoky yoke
#

I love the developers' philosophy
where it says no p2w or battle passes stuff

mental lance
#

Theres so many trash rolls that 99% of lootbox items will be garbage

eager creek
#

Sadge, i like battle passes 😦

white cliff
eager creek
white cliff
mental lance
eager creek
white cliff
#

It’s a system that forces players to interact with a game for content they’ve already paid for. It’s not great for the consumer but things like fortnite convinced you it is.

stoic thorn
#

I wouldn’t mind an in game currency lootbox like ow through the gob merch
Gives 3 random items but cost like 375 gold to buy it

white cliff
#

No.

eager creek
stoic thorn
#

But we can already rng through gob merch, why not?😩

white cliff
#

You don’t play fortnite but mentioned a battlepass. You do realize the game popularized the monetization format and makes millions quarterly?

#

You don’t have to play a game to know about how it’s monetized and has had its systems adapted in other games.

eager creek
#

Why is playing a game for loot a bad thing? If its a good deal I dont see the issue with it. Marvel snap has a 10 dollar battle pass and you get a ton of content for it.

white cliff
#

Why am I forced to play for content I’ve already paid for?

stoic thorn
#

Tbh, I don’t want the game to become over saturated with skins.

mental lance
#

They should add an option to pay $100 to never lose your items

#

Like per item is $100

white cliff
#

It’s been a while since I’ve blocked a troll. Oh well, fun while it lasted.

eager creek
white cliff
stoic thorn
eager creek
#

Youre being rewarded for it, not forced. nobody told you, you have to buy it.

stoic thorn
eager creek
#

forced is locking an item with stats behind a paywall, thats bad.

white cliff
#

I can pay for content and receive it without having to go through extra steps.

eager creek
#

they already have the blue essence, Id assume you can purchase that for skins as well.

white cliff
stoic thorn
white cliff
#

And it shows by their comment that people desire this system because it’s been made the most common.

eager creek
#

they can do both, let you buy the skin and let you grind it in a battlepass. With it being much cheaper if you grind - thats a good compromise for people without funds

stoic thorn
#

I don’t want them overly skinning weps and gear because then we’d either have to turn skins off in a setting if they ever give the option or remember what skin is associated with what

eager creek
#

And too many skins breaks immersion too.

stoic thorn
#

I would pay to go into a “high-high-roller” with a better leaderboard system and slightly better drop rate than hr

#

Idk

neat horizon
stoic thorn
atomic mountain
#

A battlepass is just a big, time-sensitive loot box. Set it on fire and send it back to the fourth circle of Hell

neat horizon
#

people getting good items for simply playing and not going into high roller or anything

lone crescent
#

Ah yes now wizards wants time manipulation too

eager creek
#

Jk they will do that anyways

lone crescent
#

Soms form of skins could be pendants to attach on weapons but i don't thin I'll buy them

#

Skins like races can't be monetized cause they change your stats and that's a cool feature

#

If you do too much armor skin then it will be harder to recognized the enemy class

atomic mountain
#

It’s near impossible to find creative ways to monetize because we’ve gotten used to being prey to the predation of studios that became corporations who decided that video games needed to be as low-effort and as highly-profitable as mobile games

We got used to prices getting lower and lower and quality of experience going down for the sake of quantity mass appeal

There are too few willing to do what could be done to fix the problem:
Pay more upfront

lone crescent
#

I guess they will have paid emotes, maybe voice lines and something like that.
All things that have 0 impact on gameplay

eager creek
atomic mountain
#

Everyone wants to pay less on release because they’ve lost faith in the industry. I get it. But…
“I won’t pay a penny more than $30 now, if it even seems worth that on release, and I might pay more later if it keeps my interest”

Is the exact mindset that communicates our lack of trust and results in good studios having to adopt MTX methods to appeal to an audience who can’t wrap their mind around a great game from a great studio being worth more than $30

eager creek
#

No, thats not the issue, the issue is most of the worlds playerbase is in third world countries and any initial price makes the game unplayable for them.

#

but having an initial price makes it harder to sell gold for cash, so thats good.

atomic mountain
#

Great games should warrant a great price. I don’t care to give credit to the notion that the average person is so cheap that a studio like Ironmace wouldn’t have enough people playing their game.
I don’t care if millions can’t afford it.
It’s entertainment, not bread and water.

eager creek
#

you care about the game but dont care about who has access to it? without players there is no game..

atomic mountain
#

You want more if the same crap games we’ve been getting for a decade?
Keep thinking and spending the same
The market will respond by preparing your next microwave meal game

lone crescent
#

In the last years the only game i brought full price was Elden Ring cause the most of the gaming industry sucks

eager creek
#

Getting real Joker vibes from yuh, we truly live in a society lol.

lone crescent
#

Dark and Dark could be another full price game for me

atomic mountain
#

People live in a society, sheep live in a flock

#

Get your money up and show Ironmace the love

eager creek
lone crescent
#

They will keep the price low (as much as possible) cause they want a huge head start

atomic mountain
lone crescent
#

They need fast money to keep the development going, then they will implement monetization and keep developing

faint dirge
#

So keeping price low means what?
Like 10€ or what, because 30€ and 40€ is not that much of a difference

eager creek
#

skins baby, beautiful skins

atomic mountain
#

Great games should go for a great price, because they’re a great value.
I hope iron mace believes in their product and charge more because real gamers will be there to back them up

lone crescent
faint dirge
lone crescent
#

30-40€ i guess

faint dirge
#

Thats not low
Its the exact the middle

atomic mountain
#

The fuck it isn’t

lone crescent
#

That is compared to 70€ like AAA games

atomic mountain
#

Game prices have been kept artificially low for almost 20 years

lone crescent
eager creek
#

are you a developer? @atomic mountain

lone crescent
#

Then you end up like Blizzard that the only thing they do is disrespecting their players

eager creek
#

there def a middle ground, blizzard makes their skins 30 bucks each. Id actually go buy the OPM skin line if their monetization wasnt as predatory

atomic mountain
#

The cost to produce games has increased tenfold since the early 2000s yet
Elden Ring was $60
Halo 2 was $50

eager creek
#

Elden ring also has a huge devoted player base behind it..

atomic mountain
#

So does this game thank you for making my point

eager creek
#

It does not lol! Its not even out.

fervent briar
atomic mountain
#

I never said anything about the dev team size

lone crescent
fervent briar
eager creek
#

His argument is to make DandD 60 dollars because the "community" wants that, but in reality some people arent going to risk that on a game purchase - and most third world countries cant afford that in general.

atomic mountain
#

This game hit 103 on steam charts as an Alpha. If that’s not huge, idk what is

fervent briar
#

Honestly dunno why people are arguing about it, they already said 30-40$

eager creek
#

and Multiversus, nick all star brawl had huge followings too, then became dead games in a month.

fervent briar
#

Let’s just hope for cheap steam tradable skins... facepunch has made a lot of money from rust.

strange fiber
#

29.99 sounds like the best price

atomic mountain
#

I’m not arguing about what the price should or should not be dollar wise
I’m advocating against a “they should charge less because people are broke” mindset
(More or less)

white cliff
#

Again, you don’t need to be a game dev, to have an opinion on game development. Especially if you’re the consumer purchasing the game. Joy2

eager creek
#

and Im not even arguing from my perspective either, id rather pay 60 bucks for a full game. But thats not good for the dev teams longevity, and i want to play this game for years.

mental lance
#

29.99 will sell more copies than 30

lone crescent
#

Anthem was huge too and died in a month

atomic mountain
#

Tell that to the people who said $50 was too ‘unhealthy’ of a price for Halo 2 back in 2004

lone crescent
#

The thing is that they plan on monetizing in the future so more players equals more money

eager creek
atomic mountain
lone crescent
#

If the game dies fast they make the most out of it with low price, that's why this type of games are cheaper

fervent briar
eager creek
atomic mountain
white cliff
eager creek
#

they had no competition. Everyone bought halo. There is so much competition nowadays, thats why games die so often. Putting a 60 price tag just alienates so many people.

fervent briar
mental lance
#

Onlyfans isnt broke and ive never bought a sub

atomic mountain
#

Now look at Halo. It’s shit because of the mobile gaming CEOs giving the market what it wants without caring about about the quality gamers want

eager creek
#

add couch coop to dark and darker o_o!

atomic mountain
ripe haven
#

I'm very sad my lan/offline idea is blue bordered. Pls permaban me.

fervent briar
#

Imo if you’re paying less than $100 for a game in 2023 you should already be expecting some form of in game monetization

atomic mountain
ripe haven
#

OMG ITS GREEN NOW PLS DONT PERMABAN ME ANYMORE

atomic mountain
#

Bungie got tired of the pressure from Microsoft to keep churning out more Halo titles just for the sake of sales. Bungie thought they did the franchise (and gamers) justice and wanted to move onto a new project they could be more creative with

amber solstice
#

Ive always said tarkov could make billions by charging a dollar for a kill cam or game replay.

atomic mountain
#

The half that cared about money more than creativity splintered off and became 343. Microsoft bought them and put a saddle on their back

mossy ruin
#

So now they ride a dead horse?

verbal marsh
atomic mountain
eager creek
#

well 30 bucks for the game looks like a good model, will keep away third world farming factories from selling gold online

eager creek
verbal marsh
#

Really comes to targeted demography.

eager creek
#

yup, more competition for dark and darker, exactly.

amber solstice
#

It's hard to keep games going long term. If you keep doing the same things it gets boring. If you change too much you lose your audience or your appeal.

atomic mountain
verbal marsh
#

When you're breaking into AAA gaming it's like rolling into the major leagues lol.

amber solstice
cursive kayak
#

Bro they should just do what tarkov did with pricing and have 2 separate versions of the game that way they don't have to rely on skins. Right now weapons and armor look different depending on their rarity. If they add weapon skins it's going to get rid of that

eager creek
atomic mountain
#

There’s a middle ground to be found for sure. But it’s not an easy one to find given the times.
I don’t envy the position Ironmace is in.

verbal marsh
atomic mountain
verbal marsh
#

see if I can even find his youtube content nemore hrm

#

its burried; too lazy to find it. As the world turns.

atomic mountain
#

It’s hard to say exactly what number would be best because we don’t have a solid idea of what the game will look like come full release.
Based on what I’ve seen and heard so far I don’t think they’ll have the core of the game finished by Q3/Q4.
(Core meaning the majority of content)

lone crescent
#

They make game for their fans and don't even care appealing new players.
They give the player that already loves the game what they want

mossy ruin
#

True

proud bay
#

Business Model I'm hoping for:
40$ on release
10$ per season (you pay to get access for the whole next season) you can skip seasons and come back when they fresh wipe, more friendly than a monthly cost and I think would be enough to keep them going.

atomic mountain
#

Exactly. it’s not always about appealing to the widest audience, when appealing to the audience you want can work well

mossy ruin
#

Look at Dynasty Warriors, pretty big hit back in the early 2000s, same game over and over.

amber solstice
mossy ruin
#

Now I want Darker and Darkest in few years

warm spoke
#

My ideal game:
F2P using ads & battlepass & premium currency to get money

#

Atleast the userbase will never stagnate or shrink

lone crescent
proud bay
#

F2P using adds would make botting and farmers hell to deal with

lone crescent
#

That's how they make games with a soul

#

Ironmace wants the same thing

mossy ruin
mental lance
#

Real $ currency like diablo 3

atomic mountain
#

Ignore Ame, it’s someone’s alt they use just to troll and trigger people 😒

amber solstice
warm spoke
#

Okay lets say the game is $40 you expect there to be no cheating and if there is you expect a ban, you also expect exploits to be patched

atomic mountain
#

It is hard to establish an audience for a new game. My belief is that DaD is good enough to pull it off 😊

warm spoke
#

What if you can't stop the cheating or exploits, then what?

mossy ruin
#

f2p playtesting was amazing for recognition

proud bay
#

I didnt say it would stop it lol, but it would lower it certainly.

lone crescent