#suggestion-discussion
1 messages · Page 74 of 1
and imagine multiple welp time to get another 4 classes to level 5
@shell ridge in 3 days the demo is over there aint 5 days
They extended the last one. Heck the game had over 100k people on this morning so they might do the same this time.
For a game with very little advertising… they are KILLING IT
that was a playtest this is the demo the longer the demo longer till release it will end monday they dont advertise because the game isnt out
Not really. Longer the demo, the more bugs that are found and patched.
they did a demo to test current things and get feedback like the solo cave they take it off the market and will start working on new things they dont want to work on new things and worry about fixing pre existing bugs so it will take longer till release
not how it works though. But i guess you missed the ads for Hogwarts Legacy and Elden Ring 😛
Lol. In all honestly. They offer a paid 10-20 dollar version for this build until the actual game drops and GAURANTEED people pay for it
its not a triple a game💀 they aint rich its their first game
its prob 20+
and yeah i would buy it too
Yeah was just kidding around. Also there has been quite a bit of "advertisement" on Twitch with the 100k people watching and stuff, but yeah actual advertisement is not really going to be a thing if I had to guess. Perhaps some paid streamers
paying streamers will be cheaper than buying ads on say yt so possible but this game has enough self promotion from yters like moist cr1tikal
i saw welyn play it he has a big reach
Exactly, that "should" be enough to get the word of mouth going. Also this game is not for everyone, a large ad campaign is not ideal for that.
yeah
this game is like 40$ range when full release i say current stage 25-30
i cant wait
Yeah I would say the same about 30 bucks should be a good price
Deep rock is also 30 bucks and that worked really well for them
they went a similar path
@brisk folio fighter is a jack of all trades so ofcoure he wont be better in combat then a role meant to deal damage and take damage but be slow attacking and slow walking
30 is a good price 40 is ok 50+ it wont be too risky for a smaller game being more expensive people wouldnt want to risk it and play it safe and buy something like cod
I think anything higher than 30 is pretty risky for the player base. Slow matchmaking is what kills games like this. Especially now that they have 2 queues. Having said that I would pay 50 + in a heartbeat just to be able to play 😛
How can he be a jack of all trades if there really only one route for him to go?
tf you want him to be a melee wizard rogue ranger and cleric?
Also I don’t think he should be better per say
he is a melee character who can use bows
With a perk
yea so you could go full melee melee and bow
Baseline he is a melee fighter
yea
Perks are tools, Fighter has alot of TOOLS because they are a jack of all trades 😄
thats what im saying
this guy complains fighter doesnt do as much as barb or has as much health
Idk either way I’m not advocating for making him better than barb str I just would like to see a little more health pool on him cause the barbs got a significant upper hand in that regard
its because hes well rounded
barb
-EXTREME hp increase
fighter has a shield
a bow
a melee weapon
when used right a demon he is
They should add pve only for the casual players
bro
this game is based on the concept of pvp pretty much
without pvp this game would be significantly worse
Cool story want a cookie
just get better at avoiding pvp
Maybe the real issue comes from melee damage and health being the same stat tbh
I LOVEEEE losing my epic trinket to RNG zone in goblin caves :))))))
Should prob. fix it.
skill issue
real!!!!!
Is it so bad to wanna have a casual experience and not have to do pvp
Dude if you play it right you can play without pvp ive extracted multiple times by hiding a team of three walked past me
I think its a bad idea because the PVP game needs casual players to stay fun.
If a game requires casuals or noobs to be fun it is gonna die pretty fast
Casuals play and get better its crazy
No it'll die fast if you allow 50% of the playerbase to hide in a PVE only mode and stay in their comfort zone rather than trying PVP and finding they enjoy this game like hundreds of thousands are doing now
Thats like adding pve tarkov
because you'll be left with only sweats in PVP mode and longer queue times, and a lack of PVE content to truly keep people engaged for long
After 1 hour pve would get so boring
What is tarkov?
One of The original extraction games
You go in get guns pick fights get out
Dark and darker with guns
The original
i think vigor came out before tarkov
Vigor came 3 years later
The PVE in DaD cannot stand alone. It will get boring in one play sessions. In order to create a PVE environment that would stand alone would take a huge amount of money and time.
Like i said i doubt new or casual players are gonna wanna keep playing when they keep getting killed by max players
Add level based matchmaking
Boom problem solved
My smartness is awfully scary
Tarkov does the same thing?
Works just fine
They play tarkov 😄 Which is way more oppressive.
Maybe PVP just isn't for you
Level does not equal gear
Level means absolutely nothing in DaD
I still think goblin caves should be 6-9 player. PvE focus with some PvP - its not like its hard to find players in goblin caves. 11 players is just nuts
Just make it so that levels 1s dont match with 20s
Level means absolutely nothing. So this does NOTHING
Level means a pretty good deal
Yes noobs think this
😄
Its ok you will gain some game knowledge just keep plucking away
the amount of players decides the pace, not the map layout
Okay?
More than 20%
also thats not entirely true
I lowball it
Asking for a crutch helps no one. Level does not = skill. My buddy started today for this PT, at lvl 3 was wiping entire lobbies 😄
Its mostly true. Sure, you could have one long corridor with 2 rooms on each end and yeah the pace would be slow asf, but thats not really what were looking at is it
Okay sure but levels can make up a tier diffy
Numerically its just a fact
Like chances are a level 20 will beat a level 1 are higher than a level 1 winning not even discussing the leveling tree that will come out
I like more players because it makes the pace of the map perfect to what I think it's intended to be.
His objective is to put more skilled players away from noobs. But lvl does not = skill so it does not get the result he is looking for.
Yes correct
lemme guess you're a rogue player
I play Rogue, Ranger, Fighter, Barbarian ;)
Doing sub level 20 in its own queue similar to league would work. Its the same idea
Well 1 person exception doesnt make a crazy difference
League of legends keeps sub 30s aeay from 30s, nevermind rank
Its not though because lvl does not = skill
They have rune differences
😄
That's just incorrect
Okay and a level 1 league of legends account is naturally weaker than a 30
I mean the classes that want to instantly fight people instead of PvE is 75% of what you listed so that makes sense
what
Lvl = advantage so if a vet level 20 is in the same lobby as a freshie the level 20 is at a substantial advantage
fighter, barb, rogue. none of them are particularly stellar at pve but shine in pvp, especially Gcaves
Fighter is good pve
Lol
To say that numerical advantage doesnt matter is silly practice
A vet making a lvl 1 will have a HUGE advantage also.
If you give people a crutch when that crutch disappears and they hit face first into this new brick wall its just gonna piss them off
@narrow hound wizard is dog and you want it nerfed
The vet has a skill advantage
Not a stat advantage
???
lol shut up bro. PvE only would be stupid you'd never die.
also nerf barb that shit is stupid
A stat advantage is easier to overcome in DaD than a skill advantage. No need for a crutch
Thats not the point
Disagree
Also I dont understand what your opinion is
It is the point actually
I guess the zone doesnt have to be very rewarding. Purple drops disabled, blue drops higher rarity etc
If your opinion is to segregate the community by LVL which does VERY little. Then what are you going to do about skilful players creating lvl 1s to mop up noobs?
Blue drops is still alot sell that alot of gold pve would have to be seperate from pvp
Right now I can create a lvl 1 toon just to destroy every noob in a mode that I KNOW only noobs will be in
Makes no sense
can you type that again so it makes sense
Pvp would be an entirely seperate thing from pvp
Makes the supposed problem worse
And get boring real quick and no one would play pve in the long run
But pve would be an awful decision for them to make
Only acceptable PvE mode is one that let's you learn the maps/test stuff - loot found/brought in doesn't count (similar to Tarkov offline mode)
yeah
like tarkov
where u can practice
learning the maps and shit
but there shouldnt just be a straight up pve mode
I think anything else will be super boring and make loot less valuable
people are trying to make a game a whole different game
its suppose to be a hardcore dungeon game
thats pvp
Yea i like that creative type idea pve would get boring after 1 hour
You can already be a massive rat and live pretty consistently with a small bit of effort by playing the edge of the circle, if that's what you want
Yea i do that and sometimes get mopped sometimes come home big
also in this case
level does not equal skill
there shouldnt be level based lobbies
or skill based lobbies
Oh yeah, Rat gameplay is 100% valid, not knocking it 😄
that doesnt really make any sense
Level = advantage
skill +advantage
=
that the playhers dont have equal gear
So how do you stop me from making lvl 1s over and over to clean up the noobs?
i can hop on a level 1 right now
ITS literally part of the genre
There's a small advantage from levels but I don't really think it's that big. Also even if you die every run, you will level eventually - mobs give decent exp
Skill is greater than level as a win condition
If you hit over level 5 if you will be placed in 5-100 lobbies
Even at lvl 1?
I thought its a disadvantage?
idk thats weird
considering the reason u want people to have that is so there isnt a skill difference
but it takes like 10 games
Seems like a non-issue tbh
to be lvel 5
If its such a disadvantage why dont I get this new shit segregation like the noobs?
Should start people out properly so they know what they're getting into
IF lvl is the problem everyone shoudl get it depending on their level right?
it's 10x less fun to get put in baby lobbies just to get smashed at level 5
Clearly its a flawed suggestion
fr
Freshie gamemode that can only be accesed by people who dont have any class over level 5 but they can also play regular dark and darker if they choose
That's more reasonable
other games put first time players into bot lobbies then after like 5 games they go into the real game
then they end up leavin
if it's optional, sure
Yeah lets make it like fortnite guys
where you play vs bots
for 20 levels or whatever
I still think it's fairly low priority, but I suppose it's not awful yeah
that would make people leave
because they though the game was easy
then boom leve l5
Crutches are not conducive to learning the game it will only hurt the noobs
now ur with the real people
and u get shit on
better to join getting shit on first atleast youll know if u want to keep playing or ot
Yeah I do feel like it's unnecessary - game is unforgiving by design, may as well lean into that
Yall are balding
Great argument
and even then, other than the odd noob stomper runs, most geared people are running high roller anyway
well thats how i know we won the arguement
When one has no argument they resort to personal attacks 😉
dude just said we were balding
I'm def not balding lmao
Watermelon head
You have no chest hair
what does that mean?
so i'll bring it up here since this seems to just becoming worse and worse as i play more but has anyone made any serious suggestions on ways to tone down barbarians
LOL
That he lost the battle of words
barbarians are always gonna be strong
it is what it is
they are really only strong when they have a pocket cleric
Or wizard
usually when people complain about them its cuz a cleric ust non stop buffed them
Lost the battle wont the war
yeah i get that and thats not what i have a problem with, barbs can be strong but i really feel like they need to seperate hp scaling off of STR
Any class is good with pocket healer rogue can be tank with cleric
As bald as that emoji
Yeah cleric put's them over the edge for sure, I do think they have the edge in unskilled engagements though, barb is always dangerous
Gutted me touche
Hunt let's you keep items for the first ten levels, but it also doesn't have loot mehcanics

How does HUNT have anything to do with DaD? They are VERY different games
well, yeah but im just saying its better t keep the game how it is and not babysit new players
Ever since I learnt you can block some spells with shields, Wizards have been a lot less of a concern for me
that way they arent struggling once they get out of "bot lobbies"
yeah exactly though even recently in the last 2-3 runs i have died to only barbs
They were talking about other extraction shooters, so it's relevant to the conversation. Also, devs have mentioned taking a bit of inspiration from Hunt
wooo just ploayed another game of Gcaves, spawned, ran over to the first chest across the room, and then got instakilled by another player who spawned directly next to me apparently. so much funnnn
However, they also mention CS and many others
I feel like barbs biggest advantage is the fact that everyone is scared of them and runs away
Or keeps their distance
I think that due to the already slow nature of the combat, barbs being able to one shot can be a problem
What they do is not relevant to what DaD does. Its a shooter, with 0 loot and everything buyable in the store. Its immensely different, solutions they use wont work here just like solutions DaD uses wont work there
No one punishes their slow AS
W keying into a barb means you die, most of the time
Not really
They only need one hit
Rogue lowest health character against the highest dps tank
i mean it kinda can proxy its the same genre of game, they already took some stuff from tarkov and added it to gcave
@uneven vapor say that when you can't push them because they like 4 hit a barb with magic missiles
Yes, I am agreeing. I was talking about other methods that extraction shooters use to ease new players into the game
Fair enough, I've been one shot through full plate by barbs with felling axes before
The only similarities are you extract at the end full stop 😄
doubt it
Not intentionally lmao, difficult to dodge something with reach while also doing damage yourself - you have to weave
Maybe they hit headshot and sounds pretty cap
and given the slow nature of the combat in general, that can be difficult - especially outside of a white room scenario
Wizards are ass and you wont change my mind
barbs have an overhead swing on the highest damage grey/white weapons ingame so they almost always land headshots oh and by the way youre slowed oh and by the way they have a 50% damage boost oh and by the way they arent wearing armor so they are faster than you oh and by the way etc etc etc barbOP
This guy wants wizards nerfed
no i dont want tem nerfed
They are already in the grave
No breakthrough says they op
Wizards: H-
Me: "THAT'S IT, I'M GETTING ME MALLET!" (pulls out War Maul)
Anyway, pedantic discourse aside. I don't think there's inherently wrong with giving new players a temporary reprieve from the carnage, but skill based matching does that pretty easily. Just wondering how that would be tracked. Assuming the implimentation of a general player level
Consider that a barbarian isn't the only target you have to worry about sometimes and they become a problem - at least the fighter isn't going to insta-gib you
"4 hit a barb with magic missiles” @narrow hound said that
this is true but the problem is if you fight a barb head on its already over since if they press both buttons and suddenly now, if your experienced playing the game you have to back off since fighting them with their skills activated is suicide. I may just be getting real unlucky in each scenario but it really does feel completely unwinable in most circumstances against them
I will legit pull out a war maul on a wizard and go whole hog on them.
I do not care what they send, I will do it.
#d-and-d-suggestions message
This is an interesting suggestion, but it would have to be limited to some doors only or you risk players locking others in a room with no other way out. Which is a really boring way to die. Could be countered with giving all players the ability to destroy the door after bashing it enough times (fireball and Barb perk should still be instant door kill). Similarly I'd love to see rogues with the trap perk be able to reactivate disarmed traps.
And I will show them the meaning of fear.
well... you can, you just gotta be geared up like crazy
A really good barb will fuck you up for sure
There is def counter play, but it can be difficult
But 99% of them are bad enough that if you die to it its a skill issue
and the barb has to have no magic resis
He says every move they have is op and they need a nerf
I havent lost a single fight to a bard
in 24 hours of playtime
What do you play Jon?
He says wizards need to be nerfed
oh
You just need to manipulate your hitbox
nh
and run into his arm
nah
then you win
Ranger can dispatch at a range, so they're fine - Rogue is actually quick enough to weave if needs be, Barb is a mirror matchup
I've said it once and I'll say it again. Speeding up the combat slightly and implementing a universal parry system based on weapon type would fix a lot of issues with combat]
What are you doing on fighter might I ask? Been struggling this test with good barbs
including Barb being OP and crouch-jump spamming being the meta
Shield
I've been killing my fair share, but if they know what they're doing I find it difficult
If you ever get hit
Yeah there's my problem I guess - Longsword main here
Wizards need a buff but also some nerfs. Nerf Wizard on things like agility as they're really old and frail, there's no way they should be able to run that fast. And increase their offensive power and buff/debuff durations.
Yeah he a brainless barb who holds w
Of course, but actually getting the parry is difficult
One handers are better than 2 handers, except the spear which has some use cases ig
well it has to kill a wizard as a barb
but i mean
there can be desync, and if you fail, you die
true, i do majorly play single since i do genuinely enjoy playing solo and fighting against multiple people but it feels so soul crushing when you fight a barb and and you hit them just as many times and see that they only took about 15% of their life
just play with a team
The only fighters that give me (barb) resistance are shieldusers
I know wizard is balls
Long sword is extremely viable though, the weapon isn't the problem
Main thing I think we disagree on is the Barb one taps I think
thats skill issue
Not entirely
The goblin cave is the actual worst for portal spawns
I'm very good at riposting
Yes, exactly this. Do a difficult parry for each weapon. Just lower the window on things axes and daggers.
How do you successfully block with longswords? I know R-click click, but it never works.
If it has a cross guard, logic would dictate it has the ability to parry to some extent
It is definitely inconsistent, however (to be expected since it's alpha)
Only 4 spawn with 9 peopke
but barb axe is so slow
It's more the felling axe I have issue with
it's decently fast, and has one shot me before if they get a clean strike to the head
the barb one-taps i don't really care about because at some point it will always happen no matter what due to them have a base 30 str, i just feel like the HP they have is way to over kill at times
K
I can deal with the HP as long as I'm able to outmanoeuvre them, but I think rage gives them movespeed on top of the damage stuff right?
bring a shield and sword then
You gotta aim it in the direction of the swing. Like with barbs if you block and look about 60-70 degrees up it blocks 90% of the time
yeah it does
you block into attack
Same with crouching and looking at a 45 degree up against archers
Then what do you say is too strong
extremely strong and underrated
yeah, but how far do I have to aim it in a direction?
Yeah I know, Barbs aren't usually a problem for me in a white room scenario - i.e, clean 1v1
It just exactly lets you get in a hit befroe they can block
Also what is the point in a suggestions channel if you just get ridiculed by random degenerates for using it
problem with this is how inconsistent shields are at blocking + a barb with smash will still damage you anyways
You said the wizards needs a nerf
It's a popular competitive first person game. Toxicity is a given.
The point of the suggestion channel is for us to have a discussion channel without 5 minute slowmode 😎
The issue for me stems from the fact that they're an ever present threat that can one tap you - they have too much kill pressure is what I'm saying, basically, for you to take your attention off of them
Maybe strafe a little this is suggestion discussion
Wizards have just been nerfed, twice in a row, they need buffs not nerfs.
Like there's a voting system on there why do people need to be @ing me
You gotta aim the shield at the attack. For practice take a shield character in with prim stuff and push every fight and practice blocking. I saw a Chad win a 1v3 last night against a barb, cleric, and rogue. All cause of blocks
I can take on 2 fighters by myself easily - I know how to play that scenario - 2 Barbs? I' m probably dead because I can't afford to take even a single hit
Maybe stop @ing me
And I won't have to be here
Because its dumb wizards have been nerfed to death you beating a dead horse
unfortunate case of common toxicity, you get used to it over time
Yes
Downvote and move on child. It's all daijoubus
I'm used to it it just doesn't make sense
fair enough, i can agree with you on that
Its a discussion channel buckaroo im gonna discuss
It's not even a discussion it's just "that's cap 🤓🤓🤓"
I can block with shield occasionally but never with longsword.
Strafe and you wont get hit
Might be a hit box issue.
Okay maybe that's fine not in high roller where everyone has a finger up their bumhole
It's a parry, not a block. Timing is similar to a perfect block in other first person melee games
Or it could be you need to aim a little more in that direction. Who knows
It's a block, then a riposte to be fair
You don't have to time it
Do you still need to be precise?
It's just so slow to do the animation, do I need the animation to be ongoing or completed to "parry"?
Parrying with the longsword looks like
I thought the sword partially blocks it
Hold R click to hold up defensive stance
block with the bottom half of the blade - so the cross guard upwards
What's so strong with wizard that people are calling for nerfs?
For me it seems to just require no skill
Cant beat them join them
when you successfully block and hear a metallic clang, you can then right click again to perform a mirrored version of the second strike (the sort of cross cut)
I've had a barb kill me in two shots ._.
right clicking again after that follows it up with another "cross cut"
Try one shot, hahaha
Barbs are extreme dps tanks who are slow
The "parry" is good because they do insane damage
one thing though
their just generally powerful, in particular with groups and they have a plethora of spells at their disposal so they can feel like the can just constantly cast
if the barb brought dual wield axes
they're incredibly quick hahaha
just ff
Funny enough, I've killed every dual wield axe using barb I've fought
While attacking the barb publicly exposes himself
What do yous think is the strongest class then?
very easy to parry w longsword
Slow?
Maybe they could do like vermin tide and have a player lobby area where you walk around to all the NPCs and all that good stuff
barbs are very slow
I've had them chase me down with my damn hands out
its cope to claim anything else
if theyre wearing no armor you literally just kill them
and their axes have huge -movement
what barb is wearing no armor
Barb ranger fighter beat classes when played riggt
They got that perk for extra damage with no chest piece
I'll happily concede that I'm approaching this conversation as a Fighter only main, so I realise things like removing the speed from rage probably makes Barb's food for the ranged classes, but yeah
mmm, don't really agree since a barb with rage will always outrun a fighter with sprint and them wearing no armor doesn't really matter much when they have 150-200 health
Ranger obviously but I don't agree with barb it's too slow
I feel like Barbs are on par with fighters from a speed standpoint
I just wish all the weapons with cross guards had some sort of parry mechanic. Most things get a parry, gameplay speeds up a bit, less complaining about barbs and crouch-jumping
Even with the speed he’s food for range characters.
Fighters can take off armour and zoom away when they need to tho
Barbs can't cos they are roughly the same with armour on
Not mid fight?
Yea obviously
Taking armour off on any character but barb is death
In a 1v1 sure
Rogue ranger wiz fighter always see them taking off armour mid foght
And they get away
From me a barb
Use tgrowing axes
I do but it doesn't always work
If my wizard wastes time slowing the barb, I'm sure the ranger will make quick work of him - team fights are all a pressure game, right
i do agree, but i feel with how much its getting worse im seeing more and more people only use the felling axe so if they miss they are screwed but, that is a big if
Find a friend
I have a friend
Yeha
its impossible to compare it
Yeah there's def too many variables
Force him to play ranger
My sole point is - Barb is the one class that's gonna one shot me unless I pay attention to him
Nah that's fruity
and if I'm paying attention to him, I'm not pressuring the ranger, or the cleric
make it so i can post rings in trade chat holy, very hard time selling
Someone mentioned two handed throwables, would it be easier to code it as an active skill for barbs that deals weapon dmg to anything it hits and drops the weapon on landing location so only barbs can use it? (Fighter main here but love the thought)
You can
I knew you were bluffing
i dead cant
What
it says msut be an armor or clothing the class can wear and any class can wear the ring
In terms of a threatening frontline, I feel like Barb creates infinitely more pressure for a team than any of the other melee solely due to the one shot potential
There's a certain chat for it is there not
idk
I was able to rob some guy of 500g for a purple ring
Not scam he just really wanted it
What one
Agreed, tons of dmg and hyper aggressive style, causes panic if you aren't ready to defend against it
check #dnd-content
Oke
Barb is kinda like hecarim if you know league of legends
Definitely, and there's 100% a place for that
900g is crazy for a ring
but what are the stats?
Hell, I'd be fine with Barb's 1 tapping the squishier classes like wizard and ranger
They do
makes sense to me if they manage to get to your backline, they should be rewarded
posted it in #dnd-content
but they shouldn't be 1 tapping the enemy tank, that's silly
They can?
One headshot and any non fighter is usually gone
Share content isnt a trading channel its a video sharing channel
I have to get 3 perfect longsword hits on your head to kill you, while dodging that axe - can be difficult
k
guh
It's not that bad if you know how to kite out attacks easy
Exactly
highly agree with this point, them having free pressure can feel at times that they make it impossible to hold or pressure back.
For sure, and like I've said, in 1v1s, I do
I rely on the enemy not knowing how to play to their classes speed for me to win
I think barb's are just problematic moreso in team situations
I can tank a barb for a good long time if that's all I'm looking to do
In 2v2s you can too it's just hsrder
Just move your characters head if you know you are gonna take hits
yeah since they also have the ability to buff allies health pool as well
Isn't that what wizards are supposed to be about? Do you want wizards to be a class that can only cast 2 to 3 spells then have to melee their way out of trouble?
Let's be honest, barb comes charging in, he has your team's full attention every time lol idc who you are
It's harder, aye - but should it be? One class can find success by W keying and clicking, the others are at the mercy of the blocking system, and have to 100% always respect that player regardless of skill level, due to the pressure they bring
If the enemy team has an archer tho the other team can push back and barb will die leading to the whole team dieing
make a way to break the spider spawner that shit is so annoying
Im worries bout the rogue walking up and tickling by balls
You break it by hitting it
Rogues don't tickle anymore I feel they do a ton of dammage with bleed
Fair, but are you thinking of that with a wall of muscle running into your face?
We at least you found it
real
Yes
Honestly feel like wizard is fine this playtest
oh no believe me, im not in the boat that wizards should be nerfed though i do feel that the way they went about it was incorrect since removing one cast from most of their spells does absolutely nothing to them. atleast in my opinion it doesn't, though the people in general would say other wise
I wouldn't have even paid 200g for it tbh
Also, to all the shield users... #d-and-d-suggestions message
Rogue and barb might be the best team rogue sneaks behind and barb runs it to back them up
How to counter a barb: Press x, turn around, run in straight line
When rage over you kill him
boom
I dislike the dmg loss for fireball but the spell pool loss is how I personally suggested they nerf them, it plays into the weakness of their trope
How to counter dont encounter
Boom
WHY ME AND MY TWO FRIENDS GOT BAN. I HAVE BEEN PLAYING FOR 3 PLAYTESTS AND STREAMING THIS GAME AND SUDDENLY I GOT BAN FOR NOTHING. CAN YOU CHECK YOUR ANTICHEAT AND BUGS? I WOULDN'T BE SURPRISED IF SOME ADMIN WOULD DO IT.
THATS CRAZY NO ONE CARES
This is a viable strategy, but it speaks volumes of Barb being non-interactive for most classes then no?
WHAT AM I GONNA DO UNBAN YOU?
if the best option is to not interact
No?
You're not not interacting
Didn't counter my team's barb last night lol rogue and wizard tried
Gcaves needs exits on every level. Killed 4 players, barely survived the last 2 fights, still lost to darkness because the damn EXITS spawned on the bottom floor 3 times in a row GG
Play normal
stupid suggestion
true, i do agree
Its an experimental gamemode playtest ends monday
If Wizard needs a nerf, it should be to their non-magical stats. Basically they should have low str and agi. Haste/invisibility on wizard wouldn't be that broken if their base agi is low, while still remaining decent buff spells. At range wizards should be an artillery platform if they want to go with damage spells. Fireball should do more damage especially splash damage and have a larger radius, with scaling damage depending on how far you are to the center.
WHY ME AND MY TWO FRIENDS GOT BAN. I HAVE BEEN PLAYING FOR 3 PLAYTESTS AND STREAMING THIS GAME AND SUDDENLY I GOT BAN FOR NOTHING. CAN YOU CHECK YOUR ANTICHEAT AND BUGS? I WOULDN'T BE SURPRISED IF SOME ADMIN WOULD DO IT.
Stop spamming no one cares spamming wont get you unbanned appeal or shut up
it just feels like there is never a situation where when im playing wizard that i ever run out of spells
true and real
Fair - again, I'll admit I've got a narrow viewpoint due to only playing fighter, and I generally dislike one shot mechanics in games (reason I hate tarkov these days, getting one tapped from a bush sucks)
bro... im saying 'here is something that really should be changed/reviewed' and your comeback is 'nono it stays broken, YOU are the one who must change'
so dumb
Depends on how liberal you are with their use. I run out constantly.
If you don't run out with them, then it's an incentive to try something other than meditate.
It has already been suggested by other most likely they already know
holy crap why is goblin caves full of poison
Good chat though @tawdry stag, I appreciate the insight
Idk, I never had an issue finding a portal... it usually is just gotten to first
I feel if the barb can one shot, then he should be squishy. But they are basing them off of D&D mechanics. So barb has always been busted.
You are playing it right, lots of people spam spells cause kill it with fire
Run
As long as they don’t add totems and people go cow. Cause halving damage would be horrible
Meh, Barb being slow is good enough, good barbs learn to play around that and so should you.
okay fatass
try doing that irl lol
well on Gcaves you can get 'trapped' on a floor very easily, and if no portals spawn on your floor well tough sh*t you lose
Thats crazy i wasnt talking to you
You you talk to kids it only makes them talk back more as they floss in their room
Meh, barb's best defensive aspects should be A) mountain of health, B) temp health from that skill, nothing more.
I mean I have played more gcaves then castle this time, no issues here, but it's just me
that is to be said, more than likely i usually am out of spell by the end of a fight since if your not out their getting spells out then your not really being useful anyways
Look at your pfp kid look at your bio you are a disgrace to our society
Copium? Fell for the bait pfp it seems
Ok so you're not really reading what im saying then I guess
Your right i should just ignore these 6th graders
Sad cause can't extract from goblin caves lol
Beefing in a suggestion text channel both of u guys are equally cringe and sad relax
'i never had this issue therefore its not a problem' is not a valid response
Go cleric with cleanse to handle the poison.
Yeah, Wizard is fine with spell counts, although I wish knowledge would increase the spell casts per day while willpower increases damage/duration. So you can either build for burst or cast speed.
I'm saying learn the map or don't move to be stuck on one floor... its spacial awareness my guy...
do find it a little weird though that they would immediately decide to buff meditation after nerfing their spell amount
thats not what he said. he said "thats just me" not using his expirience as the pure reason it shouldnt happen or isnt an issue
bro ive played more Gcaves than u I promise you that
I'm mocking people in this channel... Goblin is the easiest thing in the world
It might be that they want people to be using meditation more often, but then again it's kinda sad people don't use spell memory or quick cast more often.
You're not exactly a functioning member of society yourself tubby. Or atleast not without the assistance of an electric scooter
And you still get stuck constantly on one floor... you still don't get what I'm saying?
I know this map like the back of my hand. I know exactly where portals can spawn. I know that you can get trapped on a floor and its impossible to reach an exit unless one SPAWNS on YOUR FLOOR
Agreed
@silent viper @uneven vapor knock it off you two.
Eh it is when you get a good lobby. Last time I did it I was the only non barbarian lol
They are all good lobbies
Goblin is easy? The portals are a pain in the ass to find
Bro it’s a game. Chill. You came at him first.
Im not argueinf with children
And nah I never have that problem. Only thing that kills me there are the 4 barbarians that team up.
Maybe he shouldn't give off 🤓 vibes with comments like "run"
it is an interesting idea though it feels like at times that once you hit the breaking point currently of like 35 will there really is any other point than to just burst everyone and i don't think any amount of cast number or cast speed could out weigh how hard you can hit
Learn the map, it's pretty small and not that hard, then identify where your portals are early instead of waiting until the last second and running around in a panic, it really is simple
"Barb is busted" i replied run
Learn where the permanent extract is so you can find a way out if you can't find a portal, there are solutions, you just need to apply yourself
Easy answer
It’s solid advice. Run. But you called him a fat ass. Don’t deflect your issues into others. If you can’t handle something then run. Otherwise you die and then come into the discord and complain. “WiZaRd Op He BoNkEd Me WiTh HiS sTaFf AnD i DiEd”
Best way to play around a barb team is just go for his cleric easy
I don't think wizard is op 🥱
If you want to go for that playstyle, you're welcome to by all means. But spell casting speed is more than just for dps, it also shortens the window in which people can rush you.
ignore him
I’m saying people complain every time something kills the@
This
Fighter master race tbh
nah
that is true, i guess its a bit hard for me to think of many other things outside of damage spells. if that was the case than durations could reach ludicrous heights and being able to cast them within 1 second would be interesting to see
Eh, slow movement outside a sprint and average stats overall, saving grace is the shield or longsword, that's from a fighter main, we have to think hard to win most fights
Fighter is the game's current whipping boy. He's bad at everything, his perks don't provide a lot of synergy unlike cleric, barbarian or rogue and most of them only emphasis his defense rating which kinda sucks until you get decent armor.
Can we talk about the skills too?
agility is good
I play fighter and I never felt particularly weak
second wind is good ifu hve campfires
Dunno what Taunt is for really
Adrenaline rush 🤤
increased swing speed
And so I suggest this for shield users #d-and-d-suggestions message
wth
whats weird about that?
remove movespeed debuffs is way too situational imo
FOV slider plz
since they not but two days ago nerf the spell amount so buffing meditation to some extent equlizes the nerfs that they were trying to go for
I agree, they want wizard to have less utility at hand at once, so you have to manage your spell output
they want to nerf wizard in pvp, not pve
i think they want wizard to have more utility
thats the adjustment
in the future im pretty sure wizards will have way more utility spells
I enjoy seeing different builds and playstyles, Wizard should have spells and perks that support "Burst damage", "Buff support" and "Debuff support" playstyles. Just like Fighters should have perks and abilities that support "Sword and board", "Dual wielding", and "Two-handed Weapons" playstyles.
while sorcerer has the damage spells
more than likely yeah
I just run 2nd wind adrenaline rush w Defense Expert Counterattack Combo attack and swift
They do, they said as much, wizard is a Swiss army knife, if they add sorcerer they will have less spell options and more dmg and spell count for dmg spells, they are the glass cannon
id play sorcerer ngl
if its all damage spells
id assume its good damage too
nothing like
ice bolt
is sorcerer like a confirmed class they are working on?
same, same. That's why i feel like the barbs are way to over tunned to one thing since the only build that barb really does is "big damage", not really much variety, once again in my opinion
Not confirmed
ah okay cuz i know they are working on a new class but i never heard what the class was
nah it was confirmed
Bard
in the q and a
mm so its a full healer?
I think wizard is fine where he’s at. High damage, range, AND he can get his stuff back. Bad wizards can stop PvE like a boss. A GREAT wizard can 1v3. I’ve seen it happen and have been flabbergasted. It’s good to have a high skill ceiling class
they didnt really specify what the sorcerer has ad etc
What else would barb be for?
Was mentioned but not actually confirmed from what I saw in the interview
but he did say sorcerer
well yeah tomato tomatoe
he said classes like bard and sorcerer
hopefully added as soon as possibly
I'd like for that to happen with all classes, a way to add specialization to your character. I think it would go well as a counter balance to multiclassing. As in you either take multiclassing or school specialization. I was thinking around level 20 as a way to add room to grow.
Likely aoe buffs and illusion things, support stuff
mm thats pretty cool
Honestly feel like barb should be the class that can run down squishies
Bard will be buffs, sorcerers use magic but more offensively
he is no?
its oh yaeh i think they are great too
but im just saying dwn the line
Bard has and always will be AoE buffs
tey prolly will have more util
then the sorcerer class
i mean they also said they would add monk
if they could
Most barbs get eaten by good rangers/wizards I think, unless you're in a literal box
Barb my bad. No they punish if you mess up
me personally id main paladin if they ever added it
nah usually the barbs i play against has a mage with him that hastes him and runs in unarmed to get in range maybe thats why
What would the sorcerer do differently than the wizard? I don't want a class that just does the same thing as the wizard with more spell power. I'd rather see different ways to build the wizard himself into those playstyles.
Sounds like you have no front line haha
Barbs have and always will in the history of D&D fuck everything up. Many campaigns get ruined all because they had no earthly clue a barb could do 300 damage in one turn
it will probably have different skills and spells entierly, it just will prolly have no util. they might just scrap sorcerer and add schools for wizards to join to learn spells who knows
i run barb range rogue with my friends cuz i dont restrict from waht they want to play
Barbs in DnD usually get countered by magic though right? Saving throw based stuff
I'd get really, really hyped about the possibility to play a Paladin.
I'm wondering if druid will be shape-shifting primary or spell primary, and I like the idea of druids focusing on control spells like walls and fog
i was thinking wizard being able to make a small ice pillar that just blocks the door way for a set duration
No so wizards can interchange their spells and recover spells. Sorcerers have MORE spells with drawbacks in some cases. Like oh I’m out of spells… well I’m gonna use 10 ho to cast this spell now
Why have no utility on a Sorcerer? Could be different spells and perks over a wizard but should still be possible.
No i wanna be a BEAR FORM DRUID!!!
hp casting sounds more like a warlock thing tbf
speaking of, warlocks would be cool
or a necromancer or something
thats more of a warloc kthing
warlock*
sorcerers are about doing high out put damage spells
I could see the Sorcerer as a wizard specialization, no mediate but all your spells slowly regen.
but they have like few of them
Sorcs are blasters yeah
to clarify a bit, the big damage is not what is a problem for me even though the fact that they can one-shot all classes easily is a bit problematic, its just the lack of their weapon choice is the problem
I doubt they will incorporate three magic casters. So they will probably combine them in a sense to make each class special. Otherwise there would be dead classes
fair point
I expect the shape shifting being the q and e buttons one form as an ability so you have to pick a form to slide into the slot to activate it
yeah but they will prolly add schools to join
for customization options
kinda like in dnd
when u can pick schools
No, sorcerers are about having more quantity of spells over quality of spells. They're not limited to being just about firepower, an Evocator wizard can have as much power as a Sorcerer or even more.
Probably wayyyyyyy down the line. Would be sweet though
thats not true
Def not in DnD
Wizards are the dictionary of spells
I just want to be able to play as a bard and hurt people with VICIOUS MOCKERY!!!!
I see it this way wizard =cleric, sorcerer = barb, druid =fighter
Yeah the game I've been playing for over 20 years?
Sorcs are the innate casters that have less choice, but hit hard
then ushould know
that
wizards have
like 10 schools to choose from
which have like
Wizard and clerics are the polar opposite of each other.
hella spels each
Yeah Wizards have the biggest spell list and can learn p much every arcane spell
is this game based off of a DnD system? is that why its being compared to DnD sometimes?
And Sorcerers have bloodlines to choose from. Same thing.
I want them to incorporate up casting spells. Like use three spell slots to cast a super buffed up fireball
Sorcs have limited spells but have interesting ways to do more damage via metamagic etc
loosely based, not completely
Yes, 2nd edition I believe is the goal
Oh yea for sure.
ah okay that makes sense
2e would be nice. Not 5e though
give me 3.5e and we're chillin
As long as it’s not 5 I’m fine with any edition
interesting to know 2e was the base
yeah sorc was 3e right?
well yeah but that was just for variety
Same thing as wizard having schools.
regardless wizards still have the most spelllist
they can learn the most spells
they even have the most spell slots
They need to make it to where the wizard can use certain shrines to select new spells.
well not most but way more than sorc
Or at a campfire
Wizards and Sorcerers had the same spell list when Sorcerers came out. It's only in the most recent editions that they got their own thing.
Maybe I'm wrong but I'm p sure it's always been that wizards have more spells, and thus more utility / sorcs have less spells, but more damage no?
Ah fair, I stand corrected then
no thats correct
thats how it always been
sorc have less psell slots
but their spells hit like a truck
wizards have more utlity
I know they've had like Innate casting instead of prepared casting - that was always a difference
well yeah
but less spells slots to make up for it
Sorcerers have more casts of the same spells every day, Wizards have more spell slots and more powerful spells at the same level.
im reffering to 5th edition
when im talking about sorcs
i dont think this game is gonna use anything from dnd for obvious reasons
but im pretty sure sorcs have more damage less spells wizards have less damage more spells
thats how it usually is
This game isn't trying for 5e emulation so taking 5e sorcs as a blue print is kinda pointless.
I mean not innately, wizard fireball is going to do the same as a sorcs
This is exactly how they said they want sorc and wiz to work though
well yeah ofc
but sorcs will have acess to higher damage spells
they prolly just wont be able to spam it
and metamagic etc
idk the mechanics the class isnt even gonna be made
yeah I get what you're saying
I'd kill for pally tbf
yeah
one shot those barbs back
id insta be a pally main
with a good ol' smite
That's dumb then, they shouldn't bother with sorc if they're going to do that. Just give wizard more damage spells and those that want damage spells will take them where as those that want utility spells will take those.
I’d love to be a tanky boi healer
Can't cleric wear plate?
ye
So wizards have more spell options, sorcerer have more casts of the spells (more power, less choice)
or like, Templar armour?
Cleric can wear chain and some plate.
yes
They want sorc to be dmg and wiz to be utility. Can think its dumb sure but its their game
Yeah but that use kettle pots for shields.
Ah, that's a shame to hear
I want a big boi shield.
was considering rolling one
could have it where instead of them having spell casting like the other classes they instead use a total of sorcerer points to cast spells from instead of having a specified number of each spell
they can wear
templar armor
they just cant wear fine curiass
They fun. Great pVE class
or dark armor
As I said sorcerer =barb, wizard =cleric, druid =fighter
No that's just one off-hand comment from the dev when he was asked about different classes. Wizard would suck if all they could do is utility.
then they can wear plate gloves boots and a kettle hat
Think of it that way
No one said "ALL" just that one is more utility and one is more dmg
easy
simple logic
they arent al gonna do util
they will just have util
in their kit
a sorcerer isnt gonna hav ehaste and invis
or slow
and what ever future util wizards will have
How about giving more utility AND damage spells to the existing class instead of splitting the flow and have both limited to a smaller selection of spells?
Look at the wizard perks, which of those involve "utility"?
Youd have to ask them
penalties for teaming in solo dungeon lol
Or think more that sorcerer will have lower spell knowledge but higher spell count for the spells
prolly wont happen
the devs knew people would team
especially with the edition of
voip
way to kill a solo experience
The game was never meant to be solo.
Speaking of VOIP
so why release a solo map
they really need to make it on by default
I team with anyone that gives me the crouch crouch. No matter what. Unspoken gamer rule
Because people kept crying for it.
because the player base complained to much
go crouch crouch in trios lol
I’ve run the main dungeon 12 deep cause every team was doing the crouch crouch
I do the same, sometimes I drop loot for them too. If I have something for their class on me.
hopefully solo isnt in release
tbf I think it's fine as an option
I doubt the people that cried for solo queue will never be happy unless they get a 2 player map with a single escape portal.
I hope it is. And duo and 4 man.
needs work because I def don't think it's worth going in
maybe next time if you encounter a group of people in solo try to see if they'll be friendly to you too, its not to hard to not attack and crouch a few times if you see multiple people in solo
or get bum rushed by three barbs
loot has felt garbage, and going in gear light has been troublesome - might just be a lack of familiarity with the mobs in there though
They need a ranked team battle as well. Either 3v3 or 4v4 in the dungeon. It’s over when all of the other team is dead.
Or use proximity voice to call out to them.
def fun though
fair enough
to be fair, I'd be interested to just see how far they take the whole down portal thing
No, this game is about looting and escaping, not killing every last person on the team.
true, most people are more likely to team if you can speak
solo should be solo zero teaming defeats the purpose
i mean when the game is as difficult as it is, do you really blame them
Only way to push it is to severely limit the amount of out portals in solo
No, forced solo only queue defeats the purpose of the game and is un-enforceable anyways.
so that you'd have to betray your teammate anyway
that would be cool
it'd kinda mean solo is a death sentence if you don't win though
and 4 guys teaming i dont understand what you miss
Even then you'd still get groups of friends queuing together and dropping one's loot so that 1 person can escape with all the loot and exchange it later.
either make loot not as lucrative then, or limit bag space in solo runs? IDK
tbf I don't really mind it
non-issue in my mind, I'll just stick to castle
ah must've missed the announcement
they would need to make it bigger
Yeah I'll stick to castle for the most part. Too bad they messed it up by changing the spawns and increasing the player density.
regular dungeon got upped to
its 18 now
instead of 16
not horrible
the way i see the game is that it is open to how ever you wanna approach the dungeon, you wanna be friendly and try to find a whole other squad of friendlies, then you can do that, wanna absolutely be mean and backstab everyone you can, the game is open and thats why its fun, enforcing no teaming would kill the freedom of the game
It's not big enough for 18.
Yeah I'm not sure I'm cool with the middle of the map spawns tbf
liked the edge spawns, and vaguely knowing where the heatzones were on the map on spawn
like, knowing where someone should be
lmaooo you know what I mean
The devs also wanted people to team up with fully kitted players and then betray them and steal their items. It's why they put in the karma system.
LOOL
good luck with ur stream today 🙂
I don't stream today wdym looool
tbf it's 3am I'm tripping
game is like crack, dunno why I'm up talking in here at this hour
exactly, give players the ability to express their own playstyle, and proxi now being in the game basically is the dev team saying hey its ok to do this, but you may get backstabbed
I'm going to go be a productive member of society lmao, catch you lot another time maybe
I personally don't want the balance of the game tipping too much towards pvp. Yes pvp is an important aspect, but so is pve.
later
will say I agree with this, would be cool to see more interesting mobs - more bosses and things
expected the ogre to roam the caves and just murder anyone it found tbf
but yeah, I'm out
That and bigger dungeons with more time to pve.
yeah, same too. the game currently even with some of the whack balancing does feel pretty balanced on this front
Play rogue like a rat? Wish smoke bomb turned off torches? #d-and-d-suggestions message upvote if you agree ❤️
If they want more players in the dungeon then a bigger dungeon is required. If they don't increase the number of portals, it's still going to force pvp as people fight to extract.
mobs are always a threat it feels and if you don't take care of them ahead of time they can be you whole group or your own down fall
Zones are way too rushed again, team fights are very discouraged. We're rushing through rooms to catch zone, we kill 3 teams, no blue portals to be found in final circles.
i overplayed i think
im getting a lil bored
@stuck perch i think thats the point, in goblin map theres 5 extracts for 11 players total. in normal map theres like 8 or something for 18 players total and hell extract - still plenty in my eyes
i have like over 80 hours
but i started doing high rollers for the first time and it kinda reignited it
That's fine, but you need the room and time to be able to pve enough before you run into most of the players.
yeah that will do it, been trying other classes whenever i start feeling the burn get to me
in like my 100+hours of playing i have never died in the main dungeon due to not finding a portal before the circle closes
although in goblin caves
happens
alot
More time and room to pve means you're more likely going to get better loot on those players near the end.
could be the case of it being more based in players who are playing safe and just sitting towards the center waiting to leave, where as main dungeon most play are usually dead by 5 minutes
And to this end, they should add more levels to the maps, it'll lower player density by spreading out the spawns and they can return to the spawns being on the edges.
@scenic kettle in goblin caves its because portals can be above or below you, as long as you look for portals as soon as they spawn or take permanent stair extract it is fine. guaranteed 4 players would die to pve before player increase. i guess 6 would still die now