#suggestion-discussion
1 messages ยท Page 56 of 1
artificer?
I mean, I'm sure the two hang out every day.
But one is master the other is blaster.
That do what it be
artificer was hinted at, among the long list
no idea how relevant that list is now though
still fawning over psionics
and not fkin BARDS
never ever tier
cant see why it wouldnt work.
C'mon, in a world of low fantasy classes, psionic wouldn't be THAT overpowered
Surely someone would kill one, one day.
and think of all the unecessary stats it would add
and all the complications
i do kinda want to see psionic, just because of that teased P in the list was Pscionic then instead of sorc there's a chance the S was samurai
doubt they'd do sam over sorc
if they do sam
Someone said that they are adding every class in 3rd edition DND
every class in 5e
that'd be kind of insulting
not 3
if it's 5e sorc then i agree if it's 3.5e then idk
theres like 50 3e classes
they want to bridge the cultural gap to a western genre with a japanese motif as korean developers?
samurai would be weird
please no thanks
Yeah I was about to say. 3e has a pirate
samurai in 3.5e was basically just a fighter variant with paladin RP flavour
samurai actually was a subclass for fighter in 5e i believe
The current cleric is already a paladin
i think 3.5e actually had 2 samurai thinking on it, one was a fighter variant then they redid it
it seems like they want multiclassing to be more of a thing too, which was more a 3.5 thing than 5e
They just need to let cleric use longsword
next Dev Q&A someone has to ask them what version they're drawing inspiration from if specific at all just so we have clarification/source finally
Idk, its my own delusion letting me from wanting to see it. I am a purist and like the motif of "stuff you might only see in a castle"
Well the dev said 3e
also kind of turned off by obsessive fascination over samurai
I just dont want to see Santa in the sewers
Or FNAF
was it in a Q&A video? cause i can't find it in the cord and nobody ever links to source
I'm sure, if modders ever get their little grabby hands on this game, we will see a lot more then just that)
They never said 3e in that link, just bard, im not going to rely on stuff they said 5 months ago until i start seeing a pattern in 3e and what they're releasing
although considering steam nextfest signups finished in november...
and nextfest is coming up...
they seem to do good with their promises and ball parking
In one of the QnAโs about classes, they mentioned wanting to add every class from 3e.
There's also a video from @signal lake with some screenshots in the beginning (although for the class side of it, the author who posted it, their name was hidden) https://www.youtube.com/watch?v=uKULTFV9HRM you can watch it here
posted 3 months ago etc
.shortinfo 1560794
Please provide a valid suggestion ID.
.shortinfo 1560749
Wouldn't it be awesome to have that peace of happiness, that rewarding moment when you open a chest and there is an orange glow on the outside border of the item? Easy to spot on the chest and augments the I FOUND IT moment.
[Suggestions Feed Post](#d-and-d-suggestions message)
Wouldn't it be nice?
It improves the experience
Teammates completely forget about checking the room and everyone rushes the chest to try and get it first. Crowded around the chest as skeletons wake up and the invis wizard gets behind your team.
What
I'm not saying to highlight the chest. The item inside the chest, not outside
Yeah the devs posted the cyrptic class list with only the first letter revealed.
How the hell did you misunderstand that
thank you for the clarification
Ofc! The class list I have is just a guess but the devs said it was close and have already mentioned bard and druid so we will likely see those 2 released first.
I think it would be funny to highlight the chest so that teams can descend into chaos the moment they see it
even more sublime would be if they found a way to even make the purest of us become smeagal
where everyone at all times, even in 3 man teams...
just the slimiest little creature, coveting after their precious loot
like the day i found my first unique on a dead guy in norms
didnt even kill him, just found him dead somewhere
would be nice to walk into a hallway every now and then and see a dead body that you never loot just posted up against the wall and finally after 3000x of skipping him, you see he has a different glow about him
and now, you cant do anything else but walk towards it
BUT ITS BEING CAMPED BY A WINDLASS CROSSBOW ARCHER MAIN WITH 30000 HOURS EVEN AFTER THE GAMES ONLY BEEN OUT FOR A DAY
๐
Why does a dark dungeon need monkeys?
he was referring to himself
Thematically that doesnโt make sense.
Iโm sure he meant it in the worse way possible knowing his history.
Meanwhile his one piece suggestions.
Im sure a monkey would fit if there was a jungle based map
I donโt like sorting my stash ok
is it possible to get a filter for the suggestions channel that can remove all the suggestions from mrbeanz guy?
if anyone got it please share thanks
Braukul also. Maybe mods will lose their patience someday
its not a moderation issue, just functional intellect requirements.
brain stops functioning for a few minutes after reading dogshit suggestions from these trolls everyday
10 years from now, we'll all be playing one piece with him
Dungeons and Dragons has subclasses. Thief is one, Assassin is another. With Rogues current abilities it seems like Assassin is more viable, but maybe Thief will be viable in the future.
how could you forget to mention desolent
He got banned afaik
oh shit nice
That's why I'm talking about mod patience
for troll suggestions though? or was he trolling in chat
I think he just got timed out and he's not back yet.
Disco Elysium fan. Nice
Lmao
Since when was realism a big deal in games? I thought monkeys would be fun mobs?
You. Thought. ๐
Yeah, and i made a suggestion which apparently no one likes but me
Then i get called a troller?
I think what they mean is that it doesn't fit the theme because so far all the mobs have this "Dark" and "Dungeon" theme to it. You be more likely to see bats and snakes than a monkey for instance in such a theme
Spiders as well of course but that is already in the game
Bats are technically in with the DeathBats
Not a bad suggestion, but Ironmace is basing their class/enemy types on D&D, so I think they have that covered.
It doesnt have to be a chimpanze little brown monkey
There are humanoid black monkies that look like a nightmare like a black haired lion killer monkey
I didn't mention the color of the mobs lmao.
If there's a D&D monkey enemy type I'm fine with it.
D&D has an enemy type for literally everything xD
Its their game, they can add and remove mobs
I used to use cars in my dnd campaign because my little brother had a collection
they can also add Transformers to the game
Monkey enemies could be in a Jungle themed map.
apes and dire apes exist
@granite plinth I gave you an up vote.
so if someone wants to see joe rogans spirit animal barreling down the hallway at them the possibility exists
You could be polite, It would help
It wouldn't really. Politeness does not remove trolls
same, I saw someone suggest a Minotaur before, i personally would like a Grue of some sort
Now that would 100% fit the theme
Being impolite is a troll action in it of itself
Only fire and acid attacks remove trolls.
That's absolutely false

@granite plinth It would be nice If you kept suggestions to actual suggestions other than useless commentary. This is not a warning but a heads up ๐
Impoliteness means irritation, probably at trolls. Who can be very polite just to stake the fires more and switch the blame
Troll definition (Merriam Webster)
a: to antagonize (others) online by deliberately posting inflammatory, irrelevant, or offensive comments or other disruptive content
c: to harass, criticize, or antagonize (someone) especially by provocatively disparaging or mocking public statements, postings, or acts
2: a person who intentionally antagonizes others online by posting inflammatory, irrelevant, or offensive comments or other disruptive content
Being polite is just education.
The most educated people keep their calm at the most stressful situations.
Can't go without some argument every other hour, lol.
Education has nothing to to with temperament. Stop swapping concepts
This channel is truly built different. 
Either way, I will take care of trolls. The last MrBeanz suggestion wasn't really a troll one.
Thats trolling by stupidity. One of the most basic ones
Then they arrive here and ask "Why no likes?". So obvious it hurts
He is not banned but in a time out.
#d-and-d-suggestions message Mine is going strong 
This is not a warning, but please be nice to other users. ๐
I feel this one is a no brainer. I really hope they put something like this in

.shortinfo 1555988
Unique cosmetic that only players that played in the Alpha get. Shows how far back we go and how we've supported Dark and Darker since Alpha.
+65
[Suggestions Feed Post](#d-and-d-suggestions message)
Bro, I had mad people fighting me on this when I posted it. You should have been there.
What is the rationale behind downvoting an auto-sort button for the stash. Do people think they are getting an edge with their potion and gold bag sorting skills?
I made a similar one with the torch having a unique flame and the dates you partook in the alphas etched into the wood.
I cannot think of a single reason to not do this
I did state my opinion on how I disagree with this before, If It does go through, I hope It isn't one of those crazy cosmetics and just a simple change
Didnt know you could do this
You know what I would love? If the Alpha cosmetic was literally a different user model
It's always something small and that is all I want.
Armor identification based on visuals
Devs already said they want skins so I think this is moot
Yeah, in that context, I would love it, something simple and elegant. I'm all for it.
No they didn't
I had the idea of a Golden Nameplate that you can turn on and off but, I feel like people will get too triggered by that.
a way around this would be to just apply cosmetics to grey rarity gear
Yes they did, and it doesnt need to be gear. could be a title, could be alot of thigns
What's the point then?
You know what I would love? A different character model, with a different facial structure and hairstyle.
Title. In a game without names displayed
Well, not in High Roller unless you die.
Normals you do see other users name in-game while alive.
I think is more than a little. A whole model would make people feel heavily alienated.
I agree.
names are displayed in certain situations. But yes titles ๐
A Fighter barely sees the light of day, we never see fully geared Fighters faces, I'd say It's a minor change
That's why I said something extremely small. A in-game badge, title, unique color name that shows in lobby, in the kill feed, and when you go and look at someone's body.
Someone small that there can be more of. A nameplate on the kill-feed is a good idea. I think my torch idea is simple and small without people feeling too bad since most likely there will be many flame colors.
Eh, I don't know, I think nameplates or titles are meh.
I like the idea of a badge though.
I would complain about having it.
I like badges, I like titles, I like all that little stuff. I do not see why these things wouldnt be implemented tbh
Well I would assume you can turn it off and on
If that's the case then yes.
A nameplate or title will make someone go "hey that person was in the alpha".
A torch would do the same but also give you the satisfaction of a different cool light in game.
A face model would be similar to the nameplate since you can't see it yourself in game just in loading.
That's a genius idea, turn on & off all cosmetics
Blue torch is already a thing. They can just choose a color to make unique to playtesters.
Where's my black energy torch ๐
fashion for most people, majority of the games see gray gear, so letting people augment their defaults would be a way to sell cosmetics without disrupting higher end cause i agree with you that visually seeing someones gear is important to gauge them
black flame with white outline so it shines a white light? Cool af.
Yessir
Better suggest tattoos for naked wizards then
That might be a little extra but It sounds rad
I said Purple for Alpha testers and didn't say blue cause I feel like that will stay in the game for all players to buy. I was just trying to say something that isn't already in the game ya know. Who knows though, maybe the blue torch can be Alpha exclusive.
40k people on an alpha is kinda a lot, this game has gone beyond play test.
I agree with ya. Purple, Red, Green, Black/White. Anything really. An extra cool factor would be if they could etch when you played or how many playtests you took part in, into the wood handle of the torch.
I would say we're more in the stages of a Beta game than an Alpha game.
This is what I would classify as Alpha Dark and Darker:
https://www.youtube.com/watch?v=ehRjARdaK9M
#darkanddarker #dad #dugeoncralwer #medieval
[Dark and Darker]
An unforgiving hardcore first-person fantasy dungeon adventure.
Get loot or die trying!
Steam : https://store.steampowered.com/app/2016590/Dark_and_Darker/
Discord : https://discord.com/invite/3rz2yJwXdD
Home : https://www.ironmace.com
The Blue Torch looks so good and I want them to take that same design and color style and make it purple instead
At this point the cosmetics should be for PT1 only if theyโre going to do something like that.
PT1?
Oh
Cap, should be for all who played in any playtest from either beginning to the day the game comes out.
I don't see why they wouldn't make a bunch of colors and sell them. Make the Blue one and some others earnable. While selling maybe cooler color ideas like nessi has. Then choosing a unique for playtesters to have while the devs could have their own color for just them so you know its them in game when you run into them. Kinda like Bungie did with Halo having flaming armor for them only.
That would be cool
Only??
This is a good idea. Things like special cloaks would also make money and be enjoyable.
1 million unique players isnโt really an exclusive item lol.
It does become it over time
Unique non stat having cosmetics is pure profit on their part.
People drop games and move on quick
And then new players will come in to play the game
It's very unlikely we will have this amount of concurrent players in 6 months
You create unique things for your small starting player base, 40k for play tests is absurd to be trying something like that.
I don't want any exclusive items. That breeds jealousy. Everyone should have a fair chance at getting everything.
Regardless, it's still exclusive when people who started playing after the game came out can't get it.
Also have to take into account streamers, youtubers and the like that hype it up but will move on to the next thing and so will their audiences. True enjoyers like ourselves will be the "dedicated community".
Saw lot of it this last playtest. We will see if they do it again this next playtest or when it releases on Alpha and full release. I doubt it'll be as huge. Extraction type games are the new thing though so who knows.
I like exclusive things, it brings worth to something that I would normally arbitrarily assign to it.
I do not mind exclusives. I think most people who have issues with it tend to be more entitled types. But I do not see "jealousy" as being a problem personally
And to that I say, get over yourself. There are plenty of exclusive things I've missed out on but, I won't make big deal out of it. That's a personal issue on god
I mean to that I say good, be jealous.
I don't need to get over myself. You're asking for Ironmace to add something to make you feel special, that people who join later won't be able to get.
What about seasonal rewards? Once a season is over you typically can no longer receive those rewards. What are you thoughts on this?
I'm pretty sure seasonal rewards are achievement based. Am I wrong about that? What you're asking for is not achievement based.
Ironmace lets us murder our competition (sometimes 3v1) and permanently rob them of their gear. The game does not seem intended for the faint of heart or emotionally delicate gamer.
This talk about exclusive vs. not really boils down to subjective appearance
In theory It's less beneficial to the game than it is good. Just because there will always be a divide between users that have it, and users that don't.
I personally dislike exclusive items just because of that divide, It's needless toxicity in many cases.
Most seasonal games ive played give things like pets, titles, badges etc.
Or in the case of diablo 3 (which I dislike)) Exclusive and unique items
You didn't answer my question. Aren't they achievement based?
It's wild because it's always an "IF" argument but most people either don't care or are just like "darn, it is what it is". I've never seen anyone actually get heated over such things when it is actually implemented.
Often the achievement is punching in your credit card number.
As in steam achievements? Or you do something to "achieve" them?
I like playing a game where you can 100% it at any time.
Something to achieve them.
Have everything the game has to offer, for example, at any time. Depending on how much you play
Of course
This I don't have a problem with.
But then it's no longer possible to get it.
Making easy items exclusive is just eh. It's needless
So what about the people who start playing after that season ends?
Just being a part of the playtests isn't an achievement. It takes no skill to get.
Receiving say a TITLE for being involved in the PT's is not an achievement though?
It was in fact a thing done successfully ๐
I don't know why people like you gotta turn something so simple into the dumbest argument ever. It has been proven that people like having such things and that is why video game companies continue to do it or else they wouldn't waste such precious resources doing it.
A locked title for all the new users, that is
Dota has tons of exclusive cosmetics. The point is to give players a sense of urgency and exploit their fear of missing out, so they pay up and buy the gamepass, or cosmetics, etc.
This is a bit different, lol.
Correct a title that requires a certain achievement such as participating in the PT ๐
I don't see how some of you don't see issue with Exclusive items, because barebones It is a needless addition
So award the top 100 players from the playtests a title. Don't give it to everyone that was a part of it.
How else do you do seasonal rewards without making everything samey?
If every season has the same rewards that is going to get old fast
Seasons are literally the same thing.
You don't. You do cosmetics people earn, not cosmetics people could have gotten.
I can actually get behind that btw.
So you just have the same rewards every season?
This would be a fine suggestion also.
Different rewards, new content that you can also unlock regardless of when you made your account.
its not even that deep lmao
Just take the top 100 of every season they have done for all of the Alpha tests and give them all their own titles
On god
I have been in the internet and in gaming for a decade and a half.
It is that deep, but only experience with it shows.
People getting jealous over an in-game title is wild to me
So if the new seasons have different rewards. What sort of system would you implement to ensure people could go backwards in time essentially to gain these rewards? Or do you plan to just keep all rewards in and have the game bloat over time with countless rewards constantly popping out of everything? ๐
It's not about jealousy, It's about locked content.
Yes, the more content, the better.
One of the reasons I love Warframe.
There are a very small amount of exclusives in Warframe, and I'm glad they kept it that way.
Warframe also does not do seasonal wipes ๐
I was saying its not that deep due to my experience as well. I've seen multiple games use the title system/charms for different seasons or whatever as a reward and guess what people do.... grind for them.
Probably why he plays it
That's not excuse to lock content?
How do you reward a player for seasonal wipes?
Warframe also undid their exclusives
I don't see anything unfair about exclusives. Anybody can buy the game and earn it during the required time period, or not. It's accessible until it's not for everyone equally. Most things in life are way less egalitarian than this.
Yup. Most games that the devs actually care about do these,
At the end of seasons the player typically is rewarded with SOMETHING
Even as meaningless as a title
or a badge
or a pet
that does nothing
rocket league does that too
That doesn't have to be exclusive
How do you go back and participate in that SEASON to gain the reward?
just like in every other game
I want the Season 2 badge.... well did you play season 2? No?....
LOL
I mean it doesnt even suck it just is what it is. I dont expect a trophy for a thing I did not complete
exactly
Let me tell ya something. Exclusives exist because it gives them something that others don't. Same as being Top 100 and getting a title for a season. It gives a sense of accomplishment no matter how small or how big it is. If everything was always obtainable, people would not be as happy about going for them because other people will have it as well and it would feel extremely lame seeing so many people have the same reward. The only except to this rule is rewards for very high gamers such as Challenger in LoL where it's the top .1% or something like that and it's impossible for everyone to get to that point and get it cause only so many people can be in that top .1%. That's just an example.
Now, you could implement something like Conquers Blade does. Where you can select the "season" challenges and complete them. But during that time you cannot complete any other seasonal challenges
honestly i like exclusives almost expressly for the myth and legends aspect it creates, seeing people with them when it's spread thin enough is neat
There's no need for those rewards to be exclusive;
Your point is that "seasonal" rewards with wipes should be exclusive because the other players weren't there to play it, therefore causing a Paradoxical content loop where every reward from that season must be only for that season.
You can get your trophy, without locking it for other users, by simply making it actually Seasonal instead of "seasonal", every year has 4 quarters; next year the same 4 quarters rewards return, but with extras, this is how you easily implement a non-toxic / non-content locking into a "Seasonal" game. You get new rewards but users that missed out on the last 4 quarters, can also get them with even more rewards.
I love exclusive as well. You see someone rocking some cool cosmetic from way back then and be like "Dang, you have been playing since that far back" or if it's something like top 100 in season 1 and you are currently in season 10 you go "Dang, you were TOP 100 in season 1!!"
The need is people like them and it makes the devs more money. Nobody is arguing the game dev police will imprison them if they don't put exclusives in the game.
facts
No imagine this hypothetical from other games.
If you played season 2 and completed x objectives you got a badge that has a 2 on it.
This signifies you completed season 2. What sense would it make to now in season 3. Give people both the 2 and the 3 badge.
but why
Same goes when people beat the hardest boss during a raid tier in WoW and you can no longer get the CE Title after the current raid patch ends.
yup back in like 05 era maplestory i remember seeing people with those CBT bandanas they had and just chatting with them learning how the game was even further back, was great time
I hate to say this but, Nessi, your the odd one out. Way more people like exclusives than dislike it.
I never played wow but thats how it should be
Cosmetics in this game are likely not to be tied with the usual game-loop of "Seasonal" as you expect from any major popular game nowadays.
The wipes which will happen in Dark and Darker will probably not have a count to it, therefore completely excusing any need for numbers.
Cosmetic rewards that return every year, is just a better way to do it, because It creates hype for newer users too, who can wait a few months to get their favorite gear instead of having to be feeling like they missed out on something fun.
I think a cool way to gain items/cosmetics/content would be a gold "donation". If the player donates like 10,000 gold they would receive x... If the community donates 10,000,000 we would receive a new map. Just a thought
Cutting Edge (CE) Title is when you defeat the hardest boss on the hardest mode in a raid within that current raid patch. Once the next raid patch comes out for the new raid to release, then CE is no longer obtainable. Just for reference for ya
Ahead of the curve stuff?
honestly thought that was a good incentive for the raid scene
CE is for Mythic difficulty and AotC is for Heroic difficulty.
Title / Name / Badge exclusives are just fine, but something that's like, a blue torch or a different hairstyle or a different armor piece, those should definitely not be content-locked ever
kept it alive even during the end point of an expac, when players started peetering out so there was always someone actively doing that
hell yeah thats dope
There are also titles for entire Guilds to clear the entire raid on Mythic within the raid patch and do within like the top 100 or something like that.
The Title / Name / badge is all that shoudl be exclusive I agree. The thing that signifies you completed that season. Its accomplishment based. And if you missed season 2 you cant really just go back in time
It was per faction though, so the horde side was kinda scuffed because WoW is horde heavy and that top 100 guild clear fills up quick vs the alliance side.
honestly one thing WoW has done pretty well per expac is exclusive content goals, even though im probably done with it forever i'm still glad i got the werebear druid form back in legion
you keep bringing that up lmao. you missed out who cares have fun with the game thats not what matters
If we can agree on this then we are on the same page. Title / Name / Badge exclusives are nice, niche and cute, instead of something that would simply lock content. I agree entirely.
Bro, I have the Monk Challenge set from MoP. Look at my profile icon. It's my Panda Monk wearing that set.
Just think of appearance cosmetics being exclusive the same as DLC.
They're both content locked behind something.
Sadly I quit WoW too because Blizzard is dumb and I can't stand them anymore
Apparently their new expansion is "Decent" I've heard
It doesn't matter though
same, played shadowlands for 1 month just to see if they managed to fix everything form BfA and it was an absolute mess
Their new expac can be their best expac ever but, blizzard has spit in the communities faces over and over and most people refuse to go back cause of it
And I've heard the new expansion is actually really good for once, but that hole they dug is a little to deep atm.
yeah i was tempted just for the talent tree revamp, but nah
Also, I kinda missed most of that argument but, screw that argument. I love exclusive cosmetics as well! I love my freaking Monk Challenge Mode set from MoP that no one else can ever get again unless they got it at that time!!!
Ashes of creation would probably send this argument into orbit tbh
Lol
they've been doing monthly/bi monthly exclusive cosmetics sales for like a year or so now
did they start doing it that long ago?
First pack was Dec 2017
wow that is a lot of exclusive skin sets lmao
@finite tide Why?
#d-and-d-suggestions message
Back in the day it was alliance sided
Was that because of exclusive classes and races
To each their own.
Statistically It's better to not have them but preferences are a hard thing to change after you've been played over and over by companies.
I'm not sure Ironmace likes exclusives. They don't want to exploit their customers like other "casino" devs. Seems like exploitation to me, but we'll see what they think.
Who says I am being played? I'm getting enjoyment out of it so how is that me being played?
You only get enjoyment out of it because of how you grew up with games, I grew out of it pretty late in my years.
I would use to think I'm the "coolest guy out there" for having virtual items that are non-tangible to real life until I realized how much of a waste of time that was.
What games did you grow up with?
I grew up with gamecube, n64, and from their to xbox and playstation and played tomb raider, devil may cry, halo, gears of war, and CoD. Early CoD btw, pre-Ghost era.
I grew up with a PS2 only. The rest was entirely on PC.
I didn't even play PC games let alone MMOs till I was in 9th grade.
Maybe you have the opposite of what I do; You were sent into a total different realm from before so you thought It was the most innovative fun
I don't complicate it. I see something cool and I think it's cool. It does no matter to me if I can't get it or not. If anything, I think it's cool that the person has something to show off with that I can't get. Same goes to me, I like having something that others can't get either. Feels good having something like that and having people say that it's cool. People will always point out something exclusive that you have which makes you as the player that has the exclusive appreciate it even more.
Getting a hit of that dopamine if ya know what I mean.

I've been experiencing exclusives since I was very young, It's needless. It's just a braggadocious, irrelevant cosmetic that no one really cares about.
Titles/Badges are okay because they aren't braggadocious by nature.
No one goes out there with Nitro and says "Haha I have Early supporter badge" as a joke, but there sure are thousands of Nitro users that brag about having animated profile pictures.
Well, if no one cared for it, then companies wouldn't waste resources on it now would they 
You know what's really cool? Something you can call cool because you worked hard for it.
Both are cool
Well, let me rephrase: No sane adult considers virtual items important
My apologies, I meant no offense.
Nah man, you in the same boat
Which boat?
The insane one
I mean in the context of the game getting "trophies" for accomplishments is pretty important
Honestly, most games I play now I barely care about achievements, they're nice to get but I don't sweat in games for years now.
I have no problem with skill-based awards, as long as people don't use them to show off and make others feel inferior. That's where the problem lies.
In the context of the game how does one do this?
Man, I've like legit don't run into this.
There is a huge overlook in here most of the time over braggadocious toxicity because they are simply used to ignoring other users, which is fair but not everyone feels the same way as them
I just don't understand how they can do this in the game
closest example i can think of is linking a clear achievement in WoW as proof you have exp for w/e content you applied for
How is that making someone feel less though?
idk it's the closest thing i can think of
You are just showing you have experience within the content.
You can show that without making it exclusionary.
i've never seen toxicity of any form for exclusive skins/titles outside of potential jests, clear titles sure but yeah exactly it's a sign you have done it beforehand and reasonable for some people to check for it
Yea
I've seen a lot. Mainly MMO's and popular titles
I just don't understand where this even comes from.
It's a matter of experience, you're simply disregarding mine entirely because of yours, you know?
I've played WoW for so long and I legit never seen this
Who are you hanging around that you see this non-stop is my question
I do wish I could've picked my friends better when I was 13 years old ๐ญ
i've played so many mmos over the past 20 years and i just have never seen a singular instance of a skin being used to gatekeep anything
That's pretty crazy to me, as much as others experience is crazy to you.
Like, I've never had friends do this and I've never met randoms do this either. All I ever do is play with randoms too when I played WoW. I've guild hopped so much in the game and playing on the most Pop servers
There's no point in me speaking about it anymore.
People don't go out of their to gatekeep or belittle someone else for not having an in-game title.
It's just not a thing
the closest i can think of actually might be in archeage actually, whales in there could be snobbish with their cosmetics, but they still never went lie "Oh no spoonlord outfit? no raid night for you" levels of insanity
You have to have such a horrible freaking ego to even think of doing that
^
Listen Nessi, I am not discrediting you. I believe you, there are always exceptions to everything in life. However, your experience is not the majority.
Therefore It should be disregarded entirely?
When literally It's needless for anything other than bragging rights?
As I've stated before, It's a much better game without any content being locked.
It's just a good thing to not have locked content is most cases.
At what point did I say your point was invalid? Please, go ahead and quote me.
Do you main Yasuo Linsung
Thank you for taking my survey
Lol
#hordegang
I actually was Alliance btw
i bounced between the two
I went Horde in Shadowlands purely because my guild went Horde so I was kinda forced to go.
Once Alliance, always Alliance. Traitor!
rip i typically stick to pugging for larger scale content, so i never had to exp the old move with the guild horros
๐
Horde cooler. We have undead
I got Sire CE though, top 3 final boss in my opinion.
I'm too much of a goody two shoes to pick evil in games. I like the good themed sides always better.
I side with Legion in fallout new vegas
LFG kil'jaeden in legion probably still my favorite i'll never forget how bad all those runs were for just bloody LFG difficulty
Is there any validity to the early access in April
Bruh
That is possibly one of the most over-tuned bosses in the history of WoW
SO bad to the point that it made the World First raiders stop raiding until Blizzard fixed it.
It was literally mathematically impossible from what I remember until they nerfed the dang fight
it was phenomenal
Most lfg groups would just start and wipe after a certain point to get the pity stacks for stat boosts to make it reasonable
god forbid when tank #2 shows up and doesnt understand tank #1 so wipes would happen cause they'd never switch off
honorable shoutout to that one boss in cartoonnetwork tower though, the 3 vampires with the DDR minigame
Bro
Don't know.
the absolute release
Lol
@wintry forge This is a game with wizards, invisibility, fireballs, and living skeletons, arrow realism doesnโt really need to be a concern.
Balance > realism.
agreed
Realism=balance
Agree to disagree.
bruh i would stub my foot the first door in and cry on the floor for like 20 minutes while the bug swarm consumes me
Theyโre magic arrows, suspend your disbelief.
If you can do it for flying bat skeletons you can do it for arrows.
He's right lets put realism in the game so that a giant mass of fire kills you instantly when hit
While we are at it let make magic not a thing anymore so that everyone has to use a stick.
True.
i love sticks
No more walking skeletons and wraiths
Actually, lets just remove anything that's fun from the game
no more portals. we are stuck
Rouges can't hide either
dont forget the blink button or else your eyes will get dry
And you know what
Let's just get rid of the dungeons entirely and live normal lives and get actual day to day jobs in game
Dungeon aren't real anyway
i love paying taxes and working a 9-5
Based and 9-5 pilled.
@wintry forge Game too ez
They could have arrow damage, sharp-weapon damage, and blunt-weapon damage. The different armor types could have resistances to different types of attacks.
Sure, not what you suggested though.
lol
Also Iโm honestly fine with the game the way it is.
same
I like the loop, I donโt need any complicated systems like weight, stamina, or fall damage.
Itโs different but simple.
And I like it.
Or an arrow penetration system.
getting too complicated hurts a game in my opinion. Harder to get into
Game too simple.
"I'm a intellectual and I need my games to require quantum physics for me to enjoy" herpa derpa derp
You convinced me. I gave you an up vote.
Not usually for me. Simplicity is boring.
hell yeah make the dungeon great again
I just want heavy armor to have more phys less resist, light to have more resist less phys and medium to be equal. We donโt need blunt/piercing/slashing in this game
I haven't played it, but I thought Dungeons and Dragons was complex.
Is it?
its not
it's not really complex there's just a lot of content i'd say
Is this Dungeons and Dragons?
no this is D&D
I mean the mobs are from a UE pack.
Ironmace is trying to make this feel like Dungeons and Dragons FPS.
Theyโve said they are heavily inspired by d&d
Where's my Golden Dessert Eagle then?
Arrows do no damage to plate in DnD?
golden antimatter rifle*
they do
lol
Make suggestions that would make the game better, not shape it into the game you want. ๐คท๐ผโโ๏ธ
That's what I'm doing.
Unless thatโs pre 5e I donโt think thatโs true. But it could be
You think making arrows do no damage because of realism makes the game better and not the needlessly complex one you want?
I would disagree.
Also, the realism argument really doens't hold up in a game where my wizard kills animated skeletons with fireballs.
Yeah I already said that.
I just made one suggestion. You can suggest something about fireballs killing skeletons not being realistic.
And this is the channel to discuss said suggestion?
Because you are the one to bring up realism
Confused cleric emote.
And guess what, we are all gonna disagree
You know what they say about four out of five dentists.
The fifth one is in my basement.
Lol wtf

Hey lets ban WTF while we're at. F is in there
Why would I suggest something that would be bad for the game?
Gameplay > realism all day
I was just replying to your idea. Let's agree to disagree.
lets make wizard only be able to hit melee with his staff, for realism purposes

My "Idea" holy shit brother.
I was pointing out how silly the idea of striving for realism in this game would be.
Africa
aight just curious
Your idea is not silly. Bones get destroyed in fire.
https://eforensics.info/learning_module/fire-damage/#:~:text=Fire Damage Fire damage is typical in forensics,change in coloration%2C which follows a distinct pattern.
Where is the fire coming from?
I'm just asking for more realistic damage to enemies.
Not for the entire game to be realistic.
But if the realism u want to add is a super major nerf to ranger that would make him somewhat useless, why?
Not every class can wear plate armor, so Ranger can do well against those classes. Ranger would need to be effective in melee also to deal with enemies in plate armor. It makes the game more interesting.
but the flimsy ranger dagger/short sword would also do nothing to plate
No bad idea and I'm a fighter rangers aren't even that big of a issue for fighters
especially not used by someone not trained in strenght and whatnot
I Just rush them and bait their ability
Since we're talking about rangers... how much do any of you know about the damage for them and the defensive capabilities of T0 to essentially BIS for -Phys Dam Received?
They even have to reload now giving u a window to rush them without having to worry about block/dodging their arrows
calm down haseeb, average player has the game sense of hellen keller
ya after that 15th arrow they need to reload once which takes 2 seconds. what a weak class ๐
18th*
Depends on the bow
Long bow
yea, ergo 18
double lbow = 18
6+6+quick fire reload
although i'd never run that
windlass and lbow for me
Hell, you could even do 24
double lbow and quick fire/volley
then anim cance
for the arrow return
assuming I would ever use that junk bow
oh
lol
yea, i could do that too
if i ever brought a cleric with me
too busy shooting my other 2 archer friends in the back
You see... we cut down every tree in the forest and brought them as arrows with us.
Fighter skills need to be changed only 3 are good
Skills
elaborate so I can banter with you? I've got some thoughts on it myself
Break through is so bad no reason to take it over sprint so the only time you would use is to combine with sprint
Rogue hidden belt has entered the chat.
Even than no one uses it anyway cuz second wind is to good to replace
Hm... What if Breakthrough had a fast ramping movement speed buff?
something to counter the stopping power of an arrow
and the slow it might inflict
Idk I think it should just last way longer it lasts for 6 seconds rn I think and I think that's less than sprint
its not supposed to be longer than a quarter of a second or so, something to reward the player for countering the arrow
and punish you sort of if you miss the arrow damage you would take
How long does sprint last for
From the regular sprint spell or from the thing I'm proposing?
The normal 1
K do it
Also the skill that speeds up fighter attack speed by 25% as soon as it ends it gives a nerf that slows u down
The nerf can be removed by second wind but most of the time it would be a waste and you only have 1 use to make it count so if u in back to back fights using the skill to speed up attacks might get u killed
6 seconds
Just remembered it's called adrenaline rush
I think the nerf from adrenaline rush should be canceled out as long as breakthrough is applied
That depends on how they have it coded because last pt you could cure the skeleton physical damage debuff.
If its hard written into the stats and not as a "tool tip" buff or something, then most likely not
ill see if adrenal rush shows up as a debuff 1 sec
Idk what ur talking about
When Adrenaline rush ends u get a debuff that can be removed by second wind
Just found it. Yeah it shows up above your name as a red debuff.
It can be cured, nvm.
dont quote me on that, they might change that
Break through should be able to get rid of the debuff it would make adrenaline rush more viable since you can use the skills multiple times do you can reliably get rid of the debuffs
And you're saying that you verified that it doesn't do that?
It says specifically that you can get rid of debuff with second wind
maybe it was lazy writing on their part, next test just load a character in and suicide a few seconds after
it wouldnt make sense to me for it to cancel it out if it were sprint burst being used and not breakthrough
breakthrough, according to its descriptor value, only effects "movement speed debuffs". Not movement and attack speed.
but i cant see the rest of the true statement so shrug
I donโt really think it was lazy writing, this game was a game in play test that blew up basically.
The models are bought from the UE store.
And here's why you pump out bad ideas
skeleton debuff is curable
breakthrough works on speed debuffs in its descriptor but sprint burst can cure adrenal rush
sprint burst is not a cure
on top of that, they've let us know their feelings on the spells and the games release
You can tell me its not lazy writing but they slapped it together as a concept ship/placeholder of whats to come and i can see some of the cut corners
and theres nothing wrong with that
moreover, what do the models being bought from the store have to do with their coding for the spells and how they effect their stats/debuffs/etc?
jesus christ, you're like mr beanz
you need a block
4 player game mode please
Pass
Yes to 4-player in current game mode. The devs said they were considering it.
Slows and roots were just introduced pt2, you can't say breakthrough is useless yet lol.
for all you know spells wont do as much dmg but the crowd control may last longer next time lol
be cc meta
if they took away invis move and extended slow duration you can bet breakthrough would be useful lol
just sayin no telling whether it is or not.
I dont think he was saying it was useless.
I can't have too much of an opinion on it anyways because I play classes that never experience that problem or usually die before it gets there and I wouldn't be using that spell anyways.
if slow lasted a spell charges duration I may use it instead of invis as a low cost surpression spell
By slow, you mean ice strike or...?
there is an actual spell called slow.
Oh thats right
yeah he means "Slow" as in the spell
I just saw its icon
And remembered why I dont remember it
Its not my playstyle, not because of its worth as a spell
basically if they made it an arcane spell to benefit from arcane mastery it would be good.
because you could insta cast it and get a 2nd spell off during it so yeah.
ah, - 1 sec cast speed on arc spells
it would be a more challenging style to play wizard.
a technician's wizard
no more invis stabby stabby
chess/checkerboard wizard
yeah it would just give you time if your ready for someone to play your move lol
but they'd also need to nerf haste by takign it off arcane mastery lol
In regards to technical wizard, I think thats a fun concept because of how much time i've spent dueling in games like mord and chivalry for the last 11 years ~ would be healthy for the gaming community i think
to have that "flexible" of a class
but i think as it stands, the game isnt ready for it
poor fighters and barbs gonna get shazbotted even harder
the whole "sprint burst" and "breakthrough" conversation and needing a buff might rear itself again
lol
towards the end of the last pt
only thing I didnt like about fighter was block and still being slowed by arrows
i saw triple fighter with bow comps
Did you make a suggestion for it? Thats a nice idea.
i tried to do a sprint breakthrough build
If armor penetration doesn't exceed target stopping power negation which is effected by some >/=% value, target cannot be slowed
I felt the opposite for fighter, until i ran into barbarian
two things I refused to use this playtest were, second wind and weapon mastery
I tried to master the longsword, shield, and tank builds for fighter
Ah, yeah no ~ I did combo attack/sprint burst/victory strike on LS
I think I need to bring a halbred to verse felling axe
sprint with vitory was fun with spear against naked but no fun in real games.
and maintain distance against barbs
I could run away and do an overhead
hit the barb as he chases me
look up to put my trace vector towards the floor, etc..
How was spear really? I saw it one shot some rogues
I just don't want them to go the WoW route with wizards where you basically choose which damage type your doing and then you have to pick the most efficient perks or no one will play with you.
That has nothing to do with the developers and everything to do with the players.
i mean just prove them wrong
Its also why I dont play MMORPGs
Its a genre for people who atypically suck at pvp
like my grandma
I want the DnD style of wizard where you can be like an Abjuration wizard or Illusionist, etc. etc.
people already do that if you ever listen to talk amongst ogs
Meanwhile, not in their little tree house club, the rest of the world ~ living happily.
If thats how they want to have fun, and if this is how we want to have fun
lol nwn even had pvp meta spells amongst wizards
Ah yes, with the super comprehensive and very detailed and deep wizard tree
all those spells
magic missile is always king.
must be hard to make a meta.
in a world where your only weapon is a stick or a gun
stick meta?
stick meta.
Guess you're right. Gonna go take this time to think about what a stupid head I've been.
I find it amusing when people bring up "realism" into their suggestions about a fantasy game that isn't remotely trying to be realistic.
gondalf had a gun
Hold on. You mean to tell me you don't leave the tavern, venture down into crypts to fight undead and murder other adventurers to take their shinies, while looking around for a blue portal to escape from on a regular basis?
#d-and-d-suggestions message make it goblin themed i beg that would be so cool
(I love when people bring up realism issues like rogue invisibility or ranger's unlimited arrows in a game with wizards and undead) ๐คฃ
It would benefit from being more realistic.
Kinda depends. Realism in some ways works. Like heavier weapons swing slower.
Realism in other ways takes away from the game, because it is fantasy. Can't have rogues stealthing or wizards at all without some breaking of realism.
Realism in some ways would break the game. Like full plate armor actually behaving like real full plate armor. Essentially impervious to swords or arrows.
Well, I know they're trying to copy Dungeons and Dragons in a way, so I hope they keep doing that. At the same time, if they can find ways to make some aspects more realistic I'd like that too.
Realism often isn't fun ๐
outside has tons of realism tbh. Ive been there a few times in-between playtests and ive had a blast interacting with the cool rtx graphics and blades of grass
Yeah, not many people play games for realism
Yeah. I do think that plate armor needs a massive buff to be viable in high gear PvP. I don't think they could make it function as well as real plate armor and have it be balanced, though. The way combat works would need a massive overhaul, and it would end with everyone playing fighter in a fine cuirass haha.
Some fighter gear was as high as 70% damage reduction lol, those are don't starve numbers
There are plenty of games made for players that like realism.
I was 2 shotting fighters in full purple/orange plate with a dagger, and our ranger was doing it from across rooms with a bow. Damage reduction was irrelevant in high end PvP, but great at low gear PvP or PvE.
Bro you can can change strafing directions mid air. Stop with the realism. You know sims exist right?
Damage Rogues < Thief Chad Rogues
That doesn't sound like a fighter problem lol
I love air strafing. I didn't even know that this game had the air strafing lol
It was a plate problem. Damage outscaled the usefulness of plate armor, sadly
Yeah, I like sims. Isn't this supposed to be a hardcore dungeon-crawling sim?
Thank you for literally telling me why it wasn't the plate armor that was a problem lol
Why not do both? ๐
I wish thief rogue was actually viable
I don't think you understand the definition of a sim as a video game genre. Dark and Darker is way more arcade than sim.
would be cool if you guys could read the most recent suggestion :)
I hope with the skill training tree thingy it will be
^
Its just too weak currently at its base, it looks like they want rogue to be a either thief/assassin
so I made some suggestions that looks like it could be in line with a actual thief class that isn't completely over shadowed by the assassin build lol
I mean... pick pocket is just a dumb mechanic in a game where you can just kill them and take everything instead.
but fun though
I like the flavor, but there is no way to make it actually viable
but pickpocketing is funny
I hope they have all of the Dungeons and Dragons subclasses, so there's also Arcane Trickster.
I see it as more of a gimmicky, fun thing. No reason to try to make the class play around it
But it looks like they want build variety
content
and they want a thief sort of sub route
so if it could be made viable, would be really cool
:)
just gimmicky shouldnt = viability
They said they're considering giving the non-magic classes spells, maybe in the form of artifacts.
They could simply be abilities
cleric gets 5 spells + 1 ability, fighter gets 2 abilities
@tulip vale Are you saying the portal will always spawn in the top right corner of each map?
#d-and-d-suggestions message
I should have edit the message better, i trolled a bit with my english lol
I meant that you see it appear on the feed
.shortinfo 1561604
I played pickpocket stealth rogue for over 100 hours on the playtest
Why play stealth rogue when you can just play a wizard and do the job but even better?
Ideas that I would think make stealth/thief rogue a fun but still viable option instead of a pure damage build:
Stealth itself: Being able to turn off torches within stealth, pick up items, and loot corpses would make a very interesting and unique ability.
The 10-step perk should work with invisibility potions and you should be able to run these steps since you can still hear when the footsteps (Maybe make it 15-20 steps?)
Smoke Bomb: Needs to be fixed entirely, the shader doesn't even conceal you and it breaks your FPS, maybe make it so you attack slower? Make it an actual zoning ability that is semi-scary and up its cooldown
Pickpocket should target the highest value trinkets, maybe with the class/talent system add a disarm effect that could make it so you could disarm another player when coming out of stealth with a pickpocket, and also be able to steal utility
I know they are adding packs and wanna make it so you can possibly rip off packs. If so, having a very low chance to pickpocket an enemy pack could be unique
Make footsteps completely silent with the quieter footstep perk if you have no boots, increase the lower volume when wearing boots, still easy to hear. Add an effect that makes pickpocketing faster if equipped
My dream perk for stealth rogue: Auto turn off torches when being within a certain radius, or have them turn off after interacting with them immediately
I just want to be a ninja :(
+3
[Suggestions Feed Post](#d-and-d-suggestions message)
Too many ideas here but in general I agree
does pickpocket break stealth?
Think so yeah
man that sucks
Yeah
Pick pocket is completely useless, just kill the guy and take his shit
It's just a meme and that is fine.
flavor perk
true i mean these things will prob get changed
they said that current perk system is very basic
I do think the rogue should be able to stealth better than a wizard. Wizard can clear so much more ground, and do it multiple times with no cooldown
Should be able to pickpocket npcs rather than kill them (maybe not bosses) lol
are you sure? Becuase they can cast it on other players
idk i always imagined it that way
blink would be a dope spell no doubt
Just kill the guy and take his shit ๐ค
Solos would love an actual stealth class
i think i get what he means? it's purpose is mainly for repositioning like blink
XD
10 steps should just be part of hide. Giving up a perk slot for it is not worth it
yea i think rogue should have more freedom in stealth
I wasn't even running hide at the end of the playtest.
yeah im probably never playing rogue but looking at their kit it feels like that perk should be baseline
having a blink spell with 1 charge would be perfect
have to meditate to get it back
only once per fight
Turn off torches/loot corpses/pickpocket and being able to actually run during the perk would make it a actual useful repositioning tool for solos and groups
Maybe im living in a fever dream where stealth rogue could be viable, but its genuinely the most fun I had playing the game
could not even open the inventory unless i was pretty much touching the mf
The clips I have man of me using the pickpocket ability, stealing an entire inventory match after match learning how to position properly and use it while being a complete pacifist is crazy
Or just stealing loot, having them never realize, and just walking away
"Must of been a bug I lost my shit weird"
share some
Part of the fun of Dark and Darker is that there is a lot of room to both meme and sweat.
one of my best clips
an example of why the class is so much fun
Or simply jumpscaring people
the class has alot of potential
LOL
lmfao that poor man
you act did my boy so dirty
This dude spawned in, posted this on reddit after and he saw it
stole his armor after he was rezzed
Loved it!
without them realizing
I thought some of the ideas were interesting, and some of the ideas were good. But putting them all in one, I had to downvote cause I do not like the torch related part. I think pickpocket would be good if we could choose the item but the games movement is too quick for it. Honestly, pickpocket just doesn't really fit the game atm.
It doesn't fit the game, however they obviously want to promote build variety and different playstyles
bro i thought pickpocket opens player inventory 
no wonder why i thought it didnt work
I think it fits the game. People seem to be enjoying using it.
I have another one of a wizard stepping in a trap
stealing his entire inventory without him knowing
and he just walks away
funniest shit ever
Its fun, but if it could be fun and viable
oh my god
Allowing you to stay invis would be fine. It would still be a meme but just a more fun one.
Thematically yes, in practicality no. pickpocket is a deception thing, when all characters in the game are at odds with each other, pickpocketing is just worse than killing a player. Best case scenario to use it as a 'subtle stealing' is often enough to steal from a teammate, but like, still might as well teamkill.
But it is cool that there are some clips of stealing from brainlets, very funny.
@mossy ruin https://www.youtube.com/watch?v=lUxdJVNLQp4&t=1s
Befriending a trio of three
stealing an inventory
leaving
ez
thats why my name is that lmao
Yeah, but im sure this was a rare occurance
Why does it have to be meta? Of course people who are sweating are not going to take it. I think their is room to make it more fun but it's always going to be a meme loadout option.
this was every game?
man trying this during nextfest
what is not viable about it?
@mossy ruin 3/4 of my games yes
very easy to bow down to someone
and just do that lol
I would have like 60 videos out right now if twitch didnt delete my vods
well maybe in the lieu of the game being new, but i do think pickpocket could use a buff
There's no reason to use it, it is completely for fun, but making the STEALTH rogue itself better
I am talking about pickpocket
but STEALTH rogue
is dogshit
and needs tuning
nah stealth is pre good on rogue, just not for stealing
Stealth rogue is great with a party that baits an enemy team. You let them all pass you then stab the cleric in the back
stealth is huge damage with perks, rogue is pretty pigeon hold into whats clearly good, and the rest is not greatish
i mean even solo
you can buy so much time
that plus invis pot
and you invis the whole game pre much
I agree it needs tuning. I just don't see pickpocket ever being anything other than a fun option. Just needs to be a little more fun than what it is currently.
What I am just trying to say is that the class itself has very obviously powerful parts of the kit that in a actual scenario should never be replaced, but giving the ones that are completely useless/never picked some love would be good for build variety
is all I am trying to say
Someone on reddit said this, thoughts? "What about after successful pickpockets your stealth skill gets 15% cooldown reduction for a period and maybe let it stack twice."
pickpocket should be useable while invisible at least
^
^^
at least
Successful pickpocket reduces stealth cooldown by a flat 10 seconds each time could be cool
i think it is a perk that will get value also when voip will be eventually implemented
Class/talent system will probably make it better as well I am hoping ๐
i cannot wait for class/talent system
I had my suggestion edited a bit
My english was kinda bad i didnt re-read properly :d
Should be clearer now
does anyone know if there was any word about class/talent tree or not yet?
are you asking if it'll be a thing at all, or just wanting more general info?
just if there were any updates on it
nah no info then, same boat as bard etc, waiting for the next playtest potentially for more info i believe
Maybe not next playtest since they want to take it slow. I think they were originally planning to introduce in in PT 2 or 3 but backed off because they decided they weren't ready for that.
gg
does anyone have an approximate health for lich/ghost king?
@plain knot @finite tide Please don't make troll suggestions. Thanks. ๐
is not troll is just intentionally vague if i were to type out all the things needed to be nerfed imo itd be a long day
You could start by giving an indepth suggestion on why you want (x) class nerfed for example. ๐
what was the weakest class last playtest? need your expert opinion
Everything thatโs the point
mind giving an example
If they bring power scale down a lot in pvp pvm is fine with some fine tuning
wait so should they decrease strength of all classes or increase it instead
Iโd say easiest way is make pvp penalty
u want a pvp penalty?
what do you mean by that
Have u seen my suggestion yet? Highly recommend
ill check it out
.shortinfo 1561794
In the future, give us an option to globally hide all cosmetics.
A toggle option in settings to hide all user worn cosmetics to have vanilla gameplay only.
[Suggestions Feed Post](#d-and-d-suggestions message)
Any thoughts?
ehh depends on the cosmetics
If they didnโt take down my suggestion
Define "vanilla" and "cosmetic"? What about the skeleton?
Even with just skeletons, I think It would be nice to have a feature to just return them to default
Vanilla = Original model
Cosmetic = Skeleton
seems like someone has a hard time telling player scavs from ai scavs
I have never played Tarkov ๐ญ
if people can turn off cosmetics, it also means less people will buy them
It's not entirely true, because only people who are bothered with cosmetics would turn them off
and most people will have cosmetics disabled if it ever becomes advantageous
and some peoples entire game play exists around that cosmetic
otherwise they wouldnt of bought it for some
but im clearly biased
Actually this is a great point, the Skeleton skin for example.
It gives off the idea that It has a smaller hitbox while in reality, It doesn't
well, theres the shader part of it
There wonโt be anymore race skins hopefully
and just how you can blend in with the environment different based on the cosmetic
so people will most likely want to turn off cosmetics for that, that also pretty much reduces advertisement to other players.
I do need more character customization though, I have a hard time seeing all these clones of me everywhere
i feel like disabling cosmetics is really bad solution
Like really really bad
like last resort type of shit
what was your suggestion? @finite tide
they should just make cosmetics not confusing/deceptive/flashy/unrealistic
Suggestion for what @lofty ember
Cosmetics is a bad term for this though
depends really
Feel free to dislike it, I think It would be a good thing to just experience the default game. It wouldn't be toggled by default, so It's more of a niche setting in my opinion.
Should be more specific rather than using the whole class
This would require them to make a pretty steep financial decision for the game though
this
Its like bringing gum to school
i mean i dont really mind the idea, I personally would like it cause I dislike cosmetics in most games. I'm just saying that there should be a better fix to it, rather than a toggle button.
What would you suggest as an alternative?
vanilla on hardcore ladder only
cosmetics that dont deviate too much from the base ones
I forgot to mention that the blue torch hurts my eyes
thats not really a fix thats a preference?
It would help me not have blue torches
Anything that doesnโt give tactical advantage to one side or the other it has to be a fair game the cosmetics can completely ruin it if not done right
and blue torch feels 10000% brighter that the other
if only blue wasnt such a high frequency color that diffuses with white so easily
Blue torch did not light up as good as norm noticed that right away lot harder to see with it
???
Thats probably your eyes having a hard time adjusting.
Worked fine for me.
that shit seems bright af
blue torch was kinda cool hahaha
My eyes adapted tho it was only for the first 10 hours it is definitely different lighting
I almost went blind because of the blue torch.
good easier to shoot lmao
Imagine already having a small colorblindness and getting bombarded by the blue torch did not help
should have seen wizard light orb
u getting full hardcore experience
or 30 of them in one room
I can see pretty much all colors correct except that I always confuse blue and purple
was everyone playing on high gamma
i feel like its a must
actually gives advantage
Nah, after what I felt
I wanted to enjoy the game for itself
and not what i have grown used to
how y'all feel about in game chat/voice for your team
worthless
yea already got discord
even more so talking to the enemy
i think voip is very bad idea
proximity voip in the game would actually be great
discussed to death lmao, devs are testing it though so we'll see how it ends up
specifically for solo players
proximity would prob ruin the vibe and a lot of trolls
i know its coming but... eh. not interested in the 1v6s
just talking about hey bro res me
i'm fully expecting lobbies to turn into screechfests
or hey bro dont res me
muted on day 1 of release
you cant even mute it if you wanna tryhard
cause it gives advantage if other people talk
speak for yourself, i prefer nothing but footsteps
I went from those nasty ass ipod earbuds to some nice headphones when i was a teen
and it ruined my gameplay
i just hate having to add 1million people on discord while my normal group isnt on
also prob more teaming
some prebaked voice commands could be nice
which sounds like dogshit
@wary shell ok yeah ty for reminding me with stone people i'd love to see some warforged race option
with voice it would be so easy to team
warforged is proprietary but some construct race yeah