#q-and-a

1 messages · Page 33 of 1

winged girder
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Solo duo trio. Depends who's on

glacial saffron
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truee

blissful mortar
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trio camp is greatt

cyan ibex
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found it more useful in the group setting. When you're running with multiple people and have plenty of heals, it's more of a icing on the cake kinda deal. A good top off between fights.

glacial saffron
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well most people in crazy gear will go to highroller i would imagine so you could grind gear in normal mode

blissful mortar
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also, lets not forget, camps refill spells

cyan ibex
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yea

blissful mortar
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cleric without camp is worthless

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2 combats get you out of juice

thorn dagger
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  • The Trader's Guild changes will lead to people being able to buy good gear easier
cyan ibex
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for me it just refills health, but ontop it also refills the clerics heals as well so it's really a must bring item

blissful mortar
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i mean, i think you can refill revive

cyan ibex
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sheeesh

blissful mortar
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havent tested it but it seems pretty bonkers

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letting your warrior fight buffed to the death and getting 2 revives

glacial saffron
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dude i swear i normally would never sell gold or anything in any games but if i find a unique worth 30-50$ it would be very hard for me to not sell it xD

cyan ibex
blissful mortar
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then you spam potions and he is up full again

thorn dagger
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Oh god please no I don't want this to become actually Runescape Skull

winged girder
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Rmt will always be a thing. For some it's easier to work 4 hours and. Buy it than to grind 20 for a. Chance to get it

blissful mortar
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but never a lifesteal weapon, that would be free hp to decent player x)

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petty af

cyan ibex
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yea idk if lifesteal would ever be a good idea, especially with rogues being a thing

glacial saffron
blissful mortar
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i think it just a numbers game

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rogues usualy die on the first tap so , anyways

cyan ibex
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yea but if it's lifesteal on hit

blissful mortar
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a mosquito bite can kill one probably, anemic ass

cyan ibex
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and you aren't hitting hard

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they'll refuse to fucking die

blissful mortar
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0,5 to 1% per weapon getting lifesteal probably wouldnt be op

winged girder
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Deoendsnif. It's flat rate or % lifesteal. I see pros. And cons of Both.

blissful mortar
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punishing people for not dealing damage back

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im for it because it adds complexity to combat

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draintankin is a thing

glacial saffron
blissful mortar
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opposed to straight up stat tanking

thorn dagger
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Lifesteal on hit would just buff Fast swinging weapons even more Skull

blissful mortar
cyan ibex
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I'd run in fear

thorn dagger
blissful mortar
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you can also ad flat damage reductions to purple armors

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as a roll

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there is infinite ways to balance this out

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i just hope they make combat engaging

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more*

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its already fun

thorn dagger
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Idk that kind of sounds like "Yeah this is busted but they can just make everything else more busted to compensate" 😂

blissful mortar
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im just not facinated by the "+damage + stat + armor" buffs on epic gear

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its lazy

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classes are super complex yet itemization is super basic

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seems like a weird place to stand

thorn dagger
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I agreed that the rolls on items shouldn't be flat bonuses

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however lifesteal on hit would be just a flat bonus lol

blissful mortar
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not really

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lifesteal is a conditional stat

thorn dagger
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There's no scenario where you wouldn't ever want that

blissful mortar
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against a ranger that is spacing lifesteal is worthless

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opposed to +strght, which already gives +hp

thorn dagger
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Or that Ranger who is spacing will now be even harder to kill since he gets health back on hit lol

blissful mortar
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yeh, that can happen

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still, needs more flavor to tell

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im not up just for lifesteal, its just a stat that stuck to people here

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thorns on certain bodyparts, elemental damage and resistances, slows, crit reduction

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a lot of stuff can be added

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countless stuff

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a thorns shield would be neat tbf

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anyways, its 630 here, imma sleep, great talking to you guys

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see ya later

pseudo flame
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Anyone knows if they intend on adding a filter in the trade station, or an auction house place style like in other MMOs?

smoky plaza
wispy thistle
tropic summit
#

Hey, I don't speak English natively, but can someone explain a point of vocabulary to me ? Why in D&D we talk about a "lobby" to qualify the whole area ingame, whereas in normal times it designates the area that the players join before the game. Thanks'

magic hazel
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Queue is the place where you can start looking for a game and invite someone. Lobby is the place where you are waiting for other players and gather. Match/Run is the stage where you spawn

plain fjord
prime venture
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<@&988703997378584596> (problem solved)

dawn plaza
tropic summit
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It's ok for me @magic hazel @plain fjord, but I don't unterstand why many players said "I clear the entire lobby", or "X kills lobby" in a youtube video, or "this lobby was easy" for example.

restive cypress
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Can I sign up and ply the game now or do I have to wait till February?

magic hazel
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Better to say “I killed entire lobby” than “killed entire players on the current run/match”

restive cypress
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So no one at the moment can sign up atm

tropic summit
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exactly

restive cypress
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Ok makes sense thank you

magic hazel
plain fjord
tropic summit
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yes the inn' I suppose

tropic summit
tranquil tundra
#

is there anyway to play the beta still?

prime venture
open mist
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Hey @dawn plaza 👋

dawn plaza
earnest wigeon
open mist
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For the warden applications there is " We are not currently not accepting applications " title, I talked with Timothy about my TR language chat suggestion + my warden application a few days ago, he said there is no estimated time for getting accepted or denied, he waited for 2 weeks for an example for a result. It has been a few days for me, do they consider applications that we sent before that text or even we applicated before it, still getting denied automatically ?

mint skiff
dawn plaza
queen coral
#

will the skill tree system be in the next playtest?

pseudo flame
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Does anyone know if there's any trace of dev commentary on whether or not they intend on making the trading easier? Filters, auction house, anything?

dawn plaza
jaunty comet
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make rapier destroy a barrel after no less than 10 strikes

gilded phoenix
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Do devs wanna add some kind of forge like in bannerlord?

calm dew
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sorry guys can someone explain me how to download this game?

prime venture
calm dew
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ah ok thank you so much

gentle kayak
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trying to find the fan-made voice-over trailer for dark and darker, anyone know where it is?

open mist
burnt badger
#

Will their be sherpa system ?

stone otter
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Hasnt been any official statements on that yet

paper compass
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when do the stats for the playtest usually release? a week, 2 weeks?

oak wave
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Wen

raven beacon
clever dock
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about server online, who know whorewer next test?

gentle knot
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feb 6-13

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steam nextfest

final barn
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Hopefully longer 🙂 having it happen in between work schedule I really can’t play for 4 of the days 😩

sly escarp
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Do devs plan to refine the block mechanics for Longsword and some shields? Punches and dagger stabs sometimes go through the shield/longsword

proven oak
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There'll definitely be some rework

thorn mulch
agile ember
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it’s meant to be directional and somewhat realistic

paper kestrel
agile ember
paper kestrel
opaque zodiac
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Try it with a friend and a cleric on standby next playtest

opaque zodiac
real olive
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Can it be February already ??

agile ember
agile ember
burnt badger
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Will this game be available on GeForce Now?

tepid monolith
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anyone know for sure that final extract portal is always a blue 3 man portal ? or am im incorrect about that info

lusty cloud
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i haven't even seen a blue 3man portal last playtest

sly escarp
indigo oracle
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They are single extract portals

tepid monolith
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there is a blue 3 man ive seen it

indigo oracle
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I’ve never seen a 3 man extract either

tepid monolith
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not in game it was a video so it could of been old playtest

indigo oracle
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Must be incredibly rare if it does exist, considering how many hours I played

tepid monolith
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lol maybe im crazy

lusty cloud
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i remember 3mans in 2nd playtest

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but not most recent

tepid monolith
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ahh maybe thats what it was from

lusty cloud
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fo sho

paper kestrel
# agile ember it’s not impossible. i also didn’t say that. just depends on the swing, the weap...

I'm not trying to make it easier. That's just how these games normally work. If the shield doesn't block all attacks unless it's perfect and even then you take damage it's not worth blocking at all. If your goal is for no one to use a shield then that's fine. I'm just pointing out what you said which was when you hold up your shield your body parts still stick out. If you didn't say that then please explain.

#

Also if my understanding is incorrect you could just explain how I'm wrong instead of being an ass hat.

Quit trying to make people not want to play this game.

polar yoke
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Some weapons clip through the shield regardless of what you do if you're at close range - anything with a stab can hit the player through the shield

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It's not a perfect system yet

agile ember
# paper kestrel I'm not trying to make it easier. That's just how these games normally work. If ...

i explained how you’re wrong. no need to call names man. lol be mature. i’ve also done nothing but get more people involved in the game.

i think you just didn’t play enough with the shield tbh. it sounds like you don’t understand how it worked. i got a fighter to lv 20 and it was an amazing time.

there’s still WILDLY good reasons to block, since if you’re skilled you can block nearly 90% of damage.

agile ember
paper kestrel
agile ember
paper kestrel
agile ember
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very good strat on the rogue or someone with high movement

paper kestrel
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I suppose you are correct though. It's hard to dodge if you are cornered so you can use that shield and 3 hits later be dead.

opaque zodiac
umbral scarab
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Will the game have a mode that doesn't have battle royal and you can just play pve with friends ?

opaque zodiac
agile ember
agile ember
agile ember
paper kestrel
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😊

strong basin
# agile ember i never experienced this as a rogue or felt it as a fighter but i believe u. for...

Wasn't this because the hit range on daggers is so close? Usually dagger users compensate for lag/latency by being literally in your face, and the game thinks that your dagger is now "behind the shield" at least this is why I accepted things bypassing my shield or "glancing" blocked blows due to players dragging weapon hitboxes. Easily seen when you're too close to something to break it but back up 1 step and now suddenly it topples because the game now registers your weapon hitbox correctly. I also believe this is 100% intentional.

If not let me know.

Personally felt shields though can be good, they just seem to need a ton more equipment centered around them due to the massive vision, and move speed loss in a 3v3 setting. In a 1v1 they can excel and certain choke point scenarios, but it felt like a lot of work for much less gain over wielding 1) Magic, 2) 2handers/high impact weapons 3)Be a barb 4)kiting/simple circle strafing around a shielded target (very easy to do in chaotic grp scenarios and the severe move speed penalty of shields)

astral seal
prisma marsh
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Question is this same dev owner the same with super people ?

sand grail
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Will we be able to obtain Stands?

slender tartan
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How long will the next play test be and will when it launch

crystal pilot
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Monster girls when?

proven oak
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Where's the siren 😳

boreal copper
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does somebody know what new stuff we'll see in next playtest?

noble iris
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were there any confirmed to be coming classes?

cunning parrot
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There's supposed to be I believe 16

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In total

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So about 10 more classes

noble iris
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i heard as many as possible

cunning parrot
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Oh I watched the interview and they said 16 but they might add more🤔

noble iris
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16 sounds plenty at least

brisk sapphire
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Bard and Druid for sure.

cunning parrot
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Ok cool

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Thinking they could add an adventurer but I think fighter might classify

muted marten
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Will we get server for latin america?

sand grail
slow violet
light anvil
true cradle
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When using dual wield daggers holding left and right click together only the kriss and stiletto in combination seem to rotate. Using rondel and Castilian or any other combo it just swings one. Idk if that intentional but would love to be able dual wield any dagger combo with alternating swings u kinda get it to work with some combos by alternating them ur self but inconsistent and doesn’t feel great.

spice maple
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How do you get in the testing thing?

hot crown
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@spice maple just click on the "request access" on steam and you get it instantly

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next playtest starts 6th Feb afaik

marsh pawn
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sorry if this has been answered already but do the blue flame cosmetics and skeleton cosmetics stay bound to our steam account so that when the actual game releases we get to keep them forever?

dreamy zenith
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So I was told they’re gonna be eventually adding like 13 more classes including like artificer and stuff. Are these rumors true?

lapis ember
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I saw this was asked but not given too much of an answer, do we have anything new confirmed for next playtest? I know they are working on bard but is there anything confirmed for February?

kind imp
robust tapir
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Is there any reason why dual welding should be used? You can't attack with both weapons at the same time nor make a combo mixing the attacks but also have slower movement speed

novel cove
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Actually quick question, weapon and attack buffs like rupture and reckless attack
Do they apply onto thrown weapons like thr throwing knife or throwing axe?

novel cove
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while with rogue daggers, being able to attack from both sides is beneficial but mostly, its quite a mundane buff tbf

queen coral
robust tapir
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Oh, I haven't try it with the barbarian. Just the fighter and rogue. Much appreciated!

queen coral
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also rogue using kris and castillon holding down LMB and RMB causes them to interchange btw

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its the only rogue dagger combo that works that well

novel cove
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oh fr? I never used the kris dagger during the playtest 😂

true cradle
drowsy portal
prime venture
drowsy portal
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My bad

novel cove
sullen current
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As a New Year's celebration, please open the game temporarily

slender mist
#

Is there a business email? can't find one.

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nevermind

stone otter
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Im not sure if it was an intend combo, but on fighter i ran arming sword and the cleric's starting mace once. At least the horizontal and vertical usage was nice

tall drum
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does anyone know if there is a wiki or something that shows all the items currently in the game and their possible attributes

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couldn't find anything with a search

tall drum
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@upper tree this is exactly what i wanted, tnx ❤️

polar yoke
upper tree
hot crown
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btw if there is Attack speed 0.6s/0.56s/0.75s and damage 100%/90%/70% why would you even not just do first attack over and over?

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Thats what that page states for arming swords for example

hot crown
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But it literally says Attack Speed 0.75 and the first attack is 0.6

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but maybe the wiki is just wrong

storm nova
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probably

upper tree
hot crown
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if they block a hit it goes to first one anyway :D

glacial saffron
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wait a minute

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that wiki says recurve bow has higher dps than longbow :O

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goddamn good to know

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plus recurve bow gets more out of +flat weapon damage

storm nova
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yeah a blue recurve bow with good stats is goated

polar yoke
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think of it slightly differently though, blue longbow is powerful enough to 1hk some players with white gear, where a recurve will require 2 shots

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or in other cases you'll need 3 recurve body shots to kill somebody that would die to 2 longbow body shots

neat bramble
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arrow curvature is also different, long hallway shots are easier/more accurate with longbow

proven oak
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That reminds me

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why is the crossbow's falloff so great compared to regular bows' ?

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It makes no sense

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When i use a crossbow i expect the arrow to go real fast and to almost never fall off

hardy vector
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It makes sense for the small crossbow otherwise it would be kinda op using the perk, but the large one definitely needs a buff to its travel time and falloff

hasty hazel
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How much is price for the game?

ripe wind
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unknown

sturdy cosmos
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10k gold 30k silver and 10 CC for the game

glacial saffron
#

was silver actually used for anything else than converting to gold?

proven oak
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no

ornate minnow
#

hey guys, Iam new on this server. I have seen one of my favourite Youtubers play the game, and I wanted to test it as well. But on Steam it says, its no released yet though it hit 100.000 Users a few days ago ?! So how are you able to play it, really wanna try it out!

primal dagger
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next playtest will be sometime during February

ornate minnow
#

I see, thanks a lot!

burnt badger
#

@timber mist or @muted onyx Is there plans to release the data from playtest 3 like y'all did for playtest 2?

proven oak
#

Is there really a need to ping the devs for that ?

viral arrow
#

Didn't get to play test, but I'm curious, is there a soloque? Eg will you be meeting 2-3 man premades if you go solo?

burnt badger
viral arrow
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Aight seems sketch xD I'll have to find a squad

warm trellis
#

Nah, only 16 Max in lobby

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Solo is pretty fun

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Little scary, sometimes I would team up with randoms

storm nova
#

Just play wizard and dunk on 3 people teams as a solo

hoary citrus
#

hey how about adding a "looking for players" or "looking for group" channel on discord before the game releases

burnt badger
hoary citrus
#

ok nice

hoary citrus
storm nova
untold star
#

parry op

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nerf inc

prime venture
storm nova
#

Question for wizards: Do you guys use the crystal ball and dagger combo or crystal sword?

prime venture
#

crystal sword more cooler WizardSymbol

hoary gazelle
#

+Magic Power, whatever you had that gave you the most

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I saw a lot use book in 1, and sword in 2

dusky wraith
#

Guys, whom do i need to write to translate dev-qna to my language? I mean to discuss some details

wet valve
proven oak
#

I suggest you DM one (not all) of the mods to ask them

last vault
#

How much will the game cost when its done in testing phase? Im interested how much to save up?

proven oak
#

yes

viral arrow
#

Get 60 euro and you should be fine, launch in Q4

neat bramble
#

base version is def not gonna cost 60, it's not an AAA game, probably like 30ish

rain bison
#

would it be possible to release a LAN version of the game where its just PvE to satiate people?

bright fractal
#

Lol

kind imp
#

theres no good games dropping for a year save your money

cunning kettle
#

Would pay 150$ for this gem.

unborn vault
#

honestly if there is a good package i would pay for a big pre order for this game. i am completely sold on the core model

hybrid grail
#

anyone know how penetration works? does penetration ignore armor/magic resist rating % or reduction %?

muted onyx
tough thicket
kind imp
#

physical/magical

smoky crescent
neon hawk
#

Does IronMace have agreements with streamers/content creators/ Toubadours during playtests? I ask because the twitch numbers were great, easily top 6 game all playtest 3!

rain saddle
#

Where do I see that big doc that one player made about all the stats in the game

astral seal
#

What is the highest +single attribute you could get on an item? Is it 3 or can you get higher?

astral seal
#

I was wondering if you could get higher on a single stat like just +str / agility / etc, I didn't recall seeing any items like that but I wanted to confirm

kind imp
#

i think 3 is the max i didnt see any higher that i remember

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accessories had + to all

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i think some gear had +to all as well, there was +1 strength gear +2 +3

fringe cypress
#

how much $ will the game be on early access also will there be a supporter edition where I can pay slightly more for the game to help support the team.

strong basin
prime venture
pseudo crescent
#

They will need it too.
I was surprised they were even able to handle the playerbase load. I wonder how much money they had to shell out to make up for the demand. And still no income.
Surely they are getting interested investment inquiries though given how popular this thing became practically overnight.

hoary oyster
soft mason
#

just publish it as it was and sell it for $20, then update and make dlc for another 10-20$ and we are good to go

#

we all gonna buy it anyways

hidden sparrow
#

when does the game fully come out

muted spade
muted spade
soft mason
#

it would be nice if multiple people could extract at one exit

muted spade
#

not exactly sure but it should show up above your portrait bottom left thats where buff and debuff icons are listed

crude lantern
muted spade
crude lantern
#

regardless, EA in Q2 2023

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this is confirmed (this is their internal plan*)

muted spade
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steam says q4 2023 for release date

crude lantern
#

But yeah, if it comes out at that time, great

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we will be able to buy it in Early Access anyway

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so we don't need to wait to Q4

muted spade
#

true and q4 is a broad 4 month time window as well

crude lantern
muted spade
#

lol true that is correct. lol havent been to sleep yet brain not working as intended

crude lantern
#

no worries

viral arrow
crude lantern
#

@viral arrow

viral arrow
#

your a god, thanks 🙂

paper compass
#

@crude lantern I heard that they changed it to release early access in Q3 before the full release in Q4, was this just a rumor?

crude lantern
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i even think that Q4 2023 is not going to be release

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because if they do Q2 2023 EA then it's just 6 months

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Q4 2024 makes more sense and i base it on this video

paper compass
#

in my opinion i think the game is plenty ready for at least early access, they could charge a decent amount and still get a ton of players

crude lantern
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I disagree with you there

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we had the playtest for a week

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we ate up all the content they had in the game

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week 1 you're gonna have fun

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week 2 you're gonna have fun but it will dwindle

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and devs won't be able to add content in 14 days

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or 21 days

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or a month

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This soup needs a bit more base before it should be consumed

paper compass
#

i thought they were gonna have it wipe though, its not like everyones gonna be stacked indefinitely

crude lantern
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yea but if you wipe it's the same things. We will eat up the content in a week or 2

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here's a list of things that are in the game but not working

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quests

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durability

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skill tree

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weight system

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backpack system a la tarkov

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b1 map

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not to mention whatever their plans are

paper compass
#

so you want them to add more pve? how would they make it last more than 2/3 weeks even if they added a ton theres still a majority of players since its a hardcore game that are going to be playing hours and hours a day

crude lantern
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i want them to add the features that are already in the game but not finished yet

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i want them not to be pressured into releasing the game too

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currently as it stands, we can do everything within a week

paper compass
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yeah of course nobody wants them to release early and then have it do poorly because of that

crude lantern
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true

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and releasing it now as EA will do just that

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i'm 100% sure of it

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plus they should do it smartly

paper compass
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did they say how often the wipe would be

crude lantern
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i.e release it when tarkov's wipe is halfway done

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so the bored EFT players come here

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this will bring streamers and players

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releasing now when streets has hit tarkov in a new wipe is a bad idea

paper compass
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it just wiped?

crude lantern
#

yea

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like few days ago

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Streets got released

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new content

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also drops on twitch

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200k viewers on pesti stream

paper compass
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yea then they should wait for the hype on that to die down, i only played tarkov once and didnt realize it just had a big update plus a wipe

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you said that it took a week to do everything in dnd how it is now, how long does it take someone to "finish" tarkov?

crude lantern
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well now it's not a clear cut answer

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there is content in tarkov which is time gated + NEW content that no one knows how to do yet, so exploration and excitement is there

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in this wipe specifically i mean

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if you're a tryhard streamer you could do everything in a month or more*

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for a regular player, 4+ months or maybe not at all

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a lot of stuff "to finish" is hard to do

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they got 60 levels, 8 traders with quest chains

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Tarkov is technically a 7 year old game by now so DnD can't compete in terms of how much content there is

storm nova
#

Still i'd rather play dnd anyday rather than Tarkov

crude lantern
#

Tarkov has it's issues

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it's a good game but it has problems

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and DnD seems to not have as many problems

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can't wait for February

storm nova
#

True, main issue for me is that i have to wait 7minutes to get in to a game just to get oneshot across the map in tarkov lol

frail plume
# crude lantern and DnD seems to not have as many problems

facts
the only current issue is the lack of content, but like you said, we need the NPCs ready for quests, services. The repair, weight system and more to come... but just those 4 would turn the next playtest into something REALLY different from the previous two

muted spade
#

i feel before they finish up the npc stuf they probably want to get the class playable before anything and you also gotta remember theres a whole nother level that we havent seen thats ready they just havent made it playable for playtests

frail plume
#

for me, those 4 systems come first
then we could MAYBE have the Bard, or maybe in the next playtest with more content

muted spade
#

yea i hope they have quest ready for next playtest but idk if they will with it only being a week play test or maybe they just give us a small sample of quests like 3-5 quest per npc jsut to make sure the system works

echo magnet
#

Skill tree is what I want to see be added. Have that entire character level up system basically that we still didn't have this playtest but give us more customization maybe in builds

muted spade
#

i feel like it will be up for next play test because the framework for it looked mostly finished this last play test

echo magnet
#

Being able to actually specialize in what you want to do will feel more rewarding for players than the weak passives we currently have

#

Mage also felt kinda lackluster the last playtest

muted spade
#

yea i feel like mage relied heavy on good items with cast speed stats for it to feel rewarding

echo magnet
#

It's one of the classes who sucked at pve but great at pvp

#

But replied super heavy on equipment

muted spade
#

yea you were constantly torn between using spells on pve and being screwed if you get caught in pvp before meditating

echo magnet
#

Honestly you just seemed to want true dmg magic hit rings and you turned into a pvp slayer

#

Pve? Gl 😆

storm nova
#

thats why you don't pve as a wizard, you just wait for everyone else to loot and kill and then kill them

muted spade
#

i found running zap was nice since it would fully regen with one meditate

storm nova
#

or run ignite and dagger

echo magnet
#

Had the best just outright dps in pve but you had to stand still (magic missile) or rely on a team for pve

muted spade
#

running dagger and crystal ball wasnt terrible

storm nova
#

its the best

echo magnet
#

Definitely not terrible but Mage could use with the new class level up character system

#

Maybe get more spell slots, bit more hp (so you don't kneel over in a heartbeat) ect so much there would benfit mage

#

But also think that low hp suited Mage considering its ability to kill groups of players very fast (3 hit lightning taking out squishies in 1-2 hits) (fireball hitting a team for 1/3rd there hp)

muted spade
#

yea but i also found that you can almost always dodge firebal by jumping soo as the wizard sometimes you had to go for direct hit

echo magnet
#

Also not to mention the clipping issues on mage

#

Either the spells or walls had larger hitboxes than it would seem causing fireball to hit walls if your trying to edge throw

muted spade
#

yea that was rough. one thing my buddy and i did was ranger trap and when all three try to rush through doorway you blast with the lightning strike spell wiped a couple squads this way

echo magnet
#

Try 3 wizards with fireball or lightning fun times 😆

#

They open door into rip goes team

muted spade
#

ooooof yea that sounds gross

neon hawk
#

I forget, can you only loot your teammates soul heart or are you able to take anyone’s soul heart?

slate willow
#

I'm also curious Fnordy. I don't think I ever tried looting the soul heart of an enemy

muted spade
#

only your teams

#

i tried one day because one person in the squad got away soo i was gonna steal the soulstone but it wont let you loot

slate willow
#

It'd be funny if you could loot an enemy's soul heart

muted spade
#

yea i thought the same thing

neon hawk
#

Ah ok thanks - I’m fan crafting a warlock class and was basing some abilities off of collecting soul hearts. May still leave it that way because it’s fun lol.

muted spade
#

yea i think itd be neat but also understand why you ccant

echo magnet
echo magnet
#

Someone collects 7 soul hearts and your teams, so you gotta guess which ones is your ally 😆

#

Or maybe make soul hearts part of a level up system, collect them and can use them to pray for something idk many different spin offs you can do

neon hawk
#

I was thinking for warlock - high level spells - consume 3 soul hearts to create a phylactery at an alter. Or consume 3 soul hearts to heal yourself and replenish spell charges… fun stuff

desert remnant
#

Consuming soul hearts to refresh spell slots.

#

I feel like that works with the theme of warlock. Only a few spells of high power and no real way to get them back until after a fight. Pact weapons for AI.

woven dirge
#

In the future will maps be randomized each time you que or will we see whats on rotation and be able to prep for it

pearl flax
pearl flax
desert remnant
#

I feel like we'd get to choose. If they are random, all need to be of equal difficulty, or people will just chase certain maps anyways.
Theres a lot more creative freedom, and player enjoyment in choice

stray kernel
#

Is the game always going to just be three players per team?

desert remnant
#

Safe to assume yes. They are exploring 4s, and it may be a map option, but assume 3s. It wont be smaller than that

stray kernel
#

Thank you!

desert remnant
#

You can queue solo.

woven dirge
#

Could be a weekly rotation, since each map has 3 tiers if I'm not mistaken (we only get 2 & 3 rn). I'm interested to see what they do

desert remnant
#

But you go against the 3s.

pearl flax
desert remnant
#

2 clerics would probably be bad.

#

But it increases the value of cleric a lot, and they are already strong

pearl flax
#

4-shot fireballs from all wiz team haha

#

or better yet, guaranteed suicide 4-shot chain lightning

#

problem with higher team count is designing around the extreme edge cases (handling the maximum potential of build / gear combinatinos -- more to watch out for)

desert remnant
#

2 chain lightnings is enough to kill most players. Adding more doesnt help them

#

I feel like when they eventually balance the game, it will then be balanced around the team size, or with it in mind. It isnt that right now, and thats fine.

woven dirge
#

I can't tell if they are adding solo que or not, I get mixed answers when I search

desert remnant
#

Solo queue is extremely unlikely. Theyll only add it if no other method works for them, as a last resort.

pearl flax
viral arrow
#

maps being random is important, for the sense of risk. If you can "farm" the easy map, nobody will go to the hard one. Choosing to spawn with your strong loadout shouldnt be a guaranteed pub stomp :p

pearl flax
#

the focus sounds like it's fully-manned parties, working together in the dungeon

desert remnant
#

Random is not important. People can farm what they want. Maybe harder maps are the only chance for best gear.

#

Certain maps give certain gear types, ect.

viral arrow
#

in a world where you cant guarantee the maps are equally difficult, the random factor would equalize it, and ensure degenerate tactics are curbed 😛 (like speed farming a easily accessible hoard or similar)

desert remnant
#

Random is worse if they arnt balanced, not better.

viral arrow
#

its better, because you wouldnt feel like a noob, if you didnt choose the path of least resistance (like speedfarming an easy chest)

#

encourages people to play the game "normally"

desert remnant
#

Maps dont need to be the same difficulty, and shouldnt be. New players can take the easy map. Experienced can take the hard map. Maybe theres a map that gives more spell scrolls. People will farm that for supplies for the even harder maps, ect. Its jot that hard to give a reason for players to vary their options.

#

Making it random means that maps need to be equally rewarding, and always give you a chance. Thats extremely boring.

pearl flax
#

controlled RNG (pure dice rolling) + discrete decision tree (aka chess) balancing is key. if you do it right, will appeal to the largest audience (in board game terms, this would have been soemthing like Settlers of Cattan, instead of chess)

#

and pure chance being a coin flip / dice games

viral arrow
#

my understanding is that there is 3 difficuties (going deeper) and each difficulty has a few different map types:
https://darkanddarker.map.spellsandguns.com/crypt-1.html

So my suggestion is that you shouldnt be able to select crypt 1, you should be randomized crypt 1-4, and same when you drop into inferno.

desert remnant
#

You have it wrong.

viral arrow
#

and highroller is on top of those.

#

crypt is difficulty 2, there's a difficulty one that 's still in development

desert remnant
#

Each map has 3 levels, which increase in difficulty. High roller is an experiment right now, and i wouldnt expect it to be like this in the main game.

#

So a new map would also have levels that increase in difficulty.

#

High roller is more likely to be its own map, with a high loot ceiling and high risk.

viral arrow
#

this playtest seemed like dungeon layout, and difficulty increase looked like inferno?

#

people have been caveating gameplay with "you are playing the harder difficulty, on launch it'll be easier"

desert remnant
#

The floor you started on is called b2, or floor 2. Inferno being b3. The new floor will he b1, the starting floor.

viral arrow
#

yeah exactly

#

3 difficulties

desert remnant
#

Thats not a new map. Thats just floor 1.

viral arrow
#

the easiest floor

desert remnant
#

You should assume that a choice in map will be a choice in a different set of 3 floors. Not a choice of which floor to start on.

#

Maybe another map will have difficulty similar to inferno at floor 1. That sort of stuff cant exist if its random.

viral arrow
#

so dungeon will have 3 floors, and the devil floor this playtest is supposed to be floor 3?

desert remnant
#

Yes.

viral arrow
#

interesting =p i still hope that they will be somewhat randomly selected, and that killing floor 3 boss on inferno doesnt drop significantly different things that the boss on floor 3 forest. It would be sad to see levels unplayed. Being dropped into a dangerous map you aren't familiar with, is part of the charm aswell.

desert remnant
#

Its likely that layouts will be randomly selected. So if ypu choose this dungeon, it will be slightly different each time, with a limit of variations.

viral arrow
#

similarly, people will find the easiest boss and farm it, randomizing will force people to engage with all content

primal canopy
#

I mean you’re always going to be on floor one. And I doubly they would randomly drop someone with starting gear onto floor three.

#

Have you tried to kill a boss before?

desert remnant
#

Theres nothing wrong with people farming bosses they want gear from.

tidal robin
#

I’m assuming they would make more maps later in the game or add some kind of random generation

desert remnant
#

If they put all the good loot on the easy boss, thats a completely different problem

viral arrow
#

but where's that balance in say, having a centaur that's easily bugged and farmed for easy unique polearms, when wizards have to kill xyz that is harder

primal canopy
viral arrow
#

it would be easily solved by just making everything drop everything, and making it random wether you run into the "easy" centaur, or the hard dragon

tidal robin
#

I still want the ability to solo que as a Minotaur and act as the stage clearer instead of the ring slowly closing in

pearl flax
viral arrow
#

😄 have the minotaur move around the maze as people loot and prepare for the final battle

primal canopy
#

I doubt it’s going to change.

tidal robin
#

Yeah I’m thinking rotate the loot rooms, randomize the hidden caches, cycle the random closed iron doors that blocks off the only damn path to the centre of the ring every god damn time!

viral arrow
desert remnant
primal canopy
#

Also the centaur isn’t a boss.

desert remnant
#

It was an example

#

Thats fine.

#

If something is too easy, people will buy it rather than farm it. People wont farm it for money, and will do other stuff.
The problem you're talking about isnt really a problem that needs a solution.

#

The devs can change difficulty, tweak loot drops and keep incentive to go harder, withput resorting to the boring option of making it random.

tidal robin
#

Honestly I’m just not a big fan of the ring pushing people together, doesn’t feel like it fits the best in the game. I’d rather have some op boss that acts as a stage clearer with the possibility to slay it for op loot before moving into the more difficult layers

primal canopy
#

I don’t want the game to play any slower the ring forces engagements.

desert remnant
desert remnant
#

And have good PvP maps.. by making smaller maps.

viral arrow
#

depends how loot drops will work, the game is set up as a "zone in, pick up loot, escape" which doesn't leave that much room for targeting stuff. Hence most stuff seems to be based on a flat % chance equally across the board atm. And with that being the case, having easy bosses targetable, would make nobody engage the harder bosses, unless ofcourse you lock specific drops behind the "harder" bosses, with the unbalance that causes for the classes that wants said items =p

Instead, randomizing loot and layouts, the easy boss wouldn't be targetable, but a nice "oh yes" moment for the player when it shows up.

pearl flax
tidal robin
#

The stage boss would add more engagements without making stuff feel so closed off. You know it’s coming towards you so you run away and collide with another party, or groups fight over who gets to kill it, when it’s killed everyone knows and rushes to take out the group and secure the op loot for themselves

desert remnant
#

Doesnt need to be that small. There will be an optimal size for engagements.

summer yew
#

Ranked arena for pvp? With gear rarity limits in each arena?

desert remnant
viral arrow
#

Yeah, but the loot in the library wasnt necesarily always a wizards hat and tome right? (i could be wrong)

tidal robin
#

I just know it has more jewelry in the one room than in the entire game lol

viral arrow
#

knowing the loot hotspots of each map, should be key. But being able to pick the map with the "easiest" hotspots would create a meta where nobody plays the other maps.

fallow steeple
#

is the reason rouges can't break boxes because they get lockpicking?

novel cove
#

Is fall damage supposed to exist?

wicked summit
fallow steeple
#

well rouges can use daggers and rapiers and those can't break boxes

sweet rock
#

necromancer class when?

wicked summit
kind imp
fierce halo
#

how can wizard can use and run invi 5 times in 1 minute but rogue cant?

weak hornet
#

Any idea when they will release stats for the last play test?

neat bramble
wild igloo
#

stats like the leaderboards?

#

are there patch notes?

placid oyster
prisma marsh
#

how often they check the troubadour apps

low flower
#

Whats the highest roll on a single piece of equipment of '+ all attributes' youve guys seen?

ripe plume
#

<@&988703997378584596> not sure where to post this but, where can i apply for a Dev QnA localization / translation to Portuguese?

static shale
#

i have already text him mellie

#

🙂

ripe plume
slim kestrel
#

Me too I want to apply for a Dev QnA localization but not sure who to send Pm.

ripe plume
kind imp
#

Is there any further plans for character customization beyond races and the skill tree, such as a character creator/skins/subclasses?

tired ridge
kind imp
#

How long has the game been in development?

hasty seal
#

how do people get alpha keys?

pliant cloud
hollow dust
#

let us pay $200 for early access!

quaint pollen
#

Any plans to buff Rubysilver or make it easier to craft

raven beacon
bitter sundial
#

What’s the axe that resets when the barbarian gets a hit with it but is slow if they miss? The felling axe?

quartz bear
# wicked summit 4

Ive observed someone that killed me that had every single piece of gear including rings and necklace have +2-4 all attribute rolls.

raven beacon
#

Did the Santa or headless horseman man dude ever sell any bows?

west girder
quartz bear
raven beacon
#

Ok neat never recalled seeing one

quartz bear
#

And yes plural, even Nicholas had two maces at one point. One epic and one legendary for 25-40(?) canes.

raven beacon
#

Lol nice yah I recall seeing a bunch guess it’s just random. I wonder if they’ll be selling new weapons next update 👀

shut scaffold
#

I DIDENT HAVE MANY ISSUES WITH WEAPONS I JUST CHECKED THE SMITH EVERY MATCH WIN OR LOOSE AND BUY WHAT EVER WAS GOOD

quartz bear
raven beacon
#

Nice

shut scaffold
#

I hope the scroles will be spells any one can cast

raven beacon
#

Ooo that’d make em worth that much storage space yeah

heady yew
#

come on single mode

clear topaz
#

How do people play after the end of the alpha test? How to access the game NOW?

crystal pilot
#

You sleep till you are notified like a sleeper agent to once play again.

pliant cloud
iron locust
#

I would like to provide ukrainian localization for recent QnA, how can I submit it ?

slate sentinel
#

Can the warehouse be bigger?

#

Can the number of gold coins be split in the process of trading with players?

#

ex:(50)>>>10.10.10.10.1.1.1.1.1.1.1.1.1.1

tired ridge
pliant cloud
grave jungle
#

are there any dates for the next playtest? I know they said sometime during the steamfest. Would that mean alongside it?

blissful relic
#

feb 6

grave jungle
#

yeh thats the steam fest

blissful relic
#

im assuming its also the starting date since all the playtests were sometime in the end of the month

grave jungle
#

ok. Makes sense

#

Do you know if the 13th is included in the steamfest, or it ends on the sunday before? @blissful relic

blissful relic
#

i guess we'll find out! the last playtest was the longest so maybe the next one they'll keep it even longer

pliant cloud
grave jungle
#

@pliant cloud im planning my next vacation. Need to know what dates to ask for leave

echo quest
#

i've heard that there are 3 different maps on rotation. is this referring only to the initial level that u spawn in, or does inferno have different maps as well?

viral arrow
#

Supposedly 3 different maps/themes:

Inferno, dungeon, forest

And each has 3 floors

grave jungle
#

@echo quest the first level in the tests is truly lvl 2 and inferno is lvl 3.

echo quest
echo quest
grave jungle
#

oh. That I dont know

humble lynx
#

how do i download the game?

glacial cloud
#

@humble lynx its not available currently, next playtest is in feb

crimson swan
west girder
modest breach
#

How much will the game cost when released?

pliant cloud
tacit inlet
wicked summit
#

Honestly I don’t think we’ll get any extension this time lol

pliant cloud
# tacit inlet Thats a wild guess dont you think

There's no 100% percent confirmed game price, that's why i replied with my guess, for me and some people it is quite accurate. Devs definitely won't price their game 60$ cause it's their 1st game, and it's not AAA game

manic storm
#

Can anyone confirm that you can get hit through your shield if you are not blocking with it? like a ranger shoots your shield in your hand when you are not blocking and it hits through?

worthy helm
pliant cloud
hard trellis
#

They should add back the normal lobby leader boards so you can see how you’re doing compared to high roller only leader boards

spiral spruce
#

Hello there. Is there some possibility to participate in the upcoming beta testing of the game? Is there some alpha/beta version out there that we can already test out? Do we need to apply for it?

prime venture
#

once it will be available you can most likely request access in the steam store page of the game
and you will grant access
planned to come at february

slow violet
#

Has the data from last playtest been released or anyone know when it might be released?

prime tree
#

yeah, It would kind of suck if they gave a incentive for skilled players to obliterate the new guys in normal lobby

candid sparrow
#

Hey anyone knows what font they are using on their logo ? I am making a YT vid

upper tree
candid sparrow
polar yoke
slow violet
candid sparrow
pliant cloud
candid sparrow
shrewd siren
#

Stupid Question i want to get off my chest when the topic of furry was involved: 1) Considering we got reskins of player characters being skeletons, will we get ones where classes get re-skinned as beastfolks? 2) On the topic of customization, will we be able our characters' skin colors and change out his clothing? I have an idea for a character look from a classic game i love so much. and 3) Will frying pans be a weapon?

polar yoke
#

begone foul knave 🔥 🔥

#

it's not impossible though

shrewd siren
#

I know these things wont even be possible, I just want something off my chest. I just cant help but think about a bear barbarian, a rat rogue, a wolf ranger, and a fox cleric

polar yoke
#

I believe there has been talk of druid being able to shift into a bear or whatever

shrewd siren
#

will the bear be able to hold an axe?

#

If the druid cannot shapeshift to a bear that can hold a giant axe, I will declare that class as wasted opprotunity

#

let us arm our bears!!

pliant cloud
shrewd siren
#

I am

#

just wanted to have a bit of fun because its been a rough day

simple jetty
silver valley
#

It is an absolute tragedy that gifs don't work here. Really a shame, a massively terrible idea on whoever made that decision. Truly. God awful. Blasphemous. Dare I say it, but homophobic even.

next dirge
grim adder
shrewd siren
next dirge
#

you can do that with a normal ass rogue

#

no rats needed

shrewd siren
#

The rats would be a reskin of the rogue

shrewd siren
grim adder
shrewd siren
#

Huh

#

But how would these wild shapes work? Would they have their own special abilities per animal? Like bear for fortitude, rats for sneaky, wolf for fight, or monkey for skill, and the like?

grim adder
#

Turn into a tanky bear or a rat to run away XD

next dirge
#

and I dont want it, keep what kraz said and make it so that druid can become a rat or something

hollow creek
#

Are there plans to wipe the game every so often?

toxic sail
#

Are multiclass or subclasses most likely to be added?

kind imp
# toxic sail Are multiclass or subclasses most likely to be added?

i dont think devs have said anything about subclasses, they spoke about more classes, races, and more cosmetic customization, they have alot of ideas for the game and they said if youve seen it in a traditional fantasy game expect to see it in dark and darker someday, so possibly after they smooth out all the other aspects of the game and go thru the priorities first they may add more content

oblique notch
#

Furries.. omega lul

grim adder
shrewd siren
#

But on a serious note. I do have something to bring up about the matchmaking system

#

Will there be an option to party up with other players?

#

Like letting a matchmaking system buddy players up into a partu?

kind sapphire
#

that's already implemented

desert remnant
#

Automatic matchmaking is asking for trouble.

#

Better systems to find others will likely be developed.

fringe cypress
#

automatic matchmaking is not something i think is gonna be in the game and for good reason, easily matchmake with randoms and just kill them on spawn for gear.

wise dagger
#

how much would the game be?

tepid girder
#

will cosmetic races like skeleton have a definning feature compared to normal skeletons so you cant just equip a arming sword and suprise atack a group of players with your team ?

polar yoke
#

i mean it's not really a surprise when a skeleton attacks you is it?

young schooner
#

how do you get access to play dark and darker

pliant cloud
young schooner
#

thank you

dull pendant
#

Is it just me or do spells not cast well or smoothly when it was in play test

kind sapphire
#

deff just you, but more knowledge made you cast faster.

woven dirge
# dull pendant Is it just me or do spells not cast well or smoothly when it was in play test
  1. I had times where I had the bar fill up/animation fully wound up and it would have me do the cancel animation instead of actually casting
  2. The buffs/heal spells are hitscan dispite the animation looking like a projectile. Not sure if electric storm or whatever is hitscan or projectile. Fireball, Magic Missle, and the other attacks were projectiles.
    The hitscan would not go off on release of M2, but at the endish of the casting animation after release of M2
burnt badger
#

Do suggestions automatically go green at a certain ratio/amount of likes? I saw a couple interesting ones go green...

pliant cloud
burnt badger
#

Do you know if its automatic or manual though?

pliant cloud
errant gazelle
pliant cloud
errant gazelle
#

As too when I don’t know

pliant cloud
desert remnant
#

They said bard was almost ready for last playtest, and now not likely for the next. Seems like they really are going hard on maps, which is the correct decision

#

Might mean that the next time we play after feb we get a few classes

pliant cloud
desert remnant
#

All of it will eat a lot of time. Class and maps are imo equally good to add to the game. Both add new content and change the game a lot, but so does the extra spells and extra weapons they'll likely add.

#

Its all good shit

#

Im super excited for a b1 at current b2 difficulty, and even harder bosses

errant gazelle
desert remnant
#

Yeah, theres so much good stuff coming.

#

Ill always be waiting for warlock though

errant gazelle
#

Lol sorcerer for me

desert remnant
#

Idk how sorc will be different from wizard, mechanically

#

It'll just be a different wizard.

#

Warlock will likely either be bladelock, or super strong spells with only a few casts, with melee viability

boreal copper
#

boys boys boys, i'm ready for the playtest

forest path
#

Are the maps static?

#

I thought they were procedurally generated, not sure if the posts in the #development channel are just samples of random generation, or static maps

muted wasp
#

Do we have a list of classes they are planning?

half pumice
simple jetty
burnt badger
#

so when will be the next playtest febuary day?

burnt badger
#

confiermed, poggies

forest path
#

sadge

primal canopy
primal canopy
#

They promote static maps so that learning it is an actual skill. Like memorizing where the shrines are, certain loot areas etc.

forest path
#

I like procedural generation dungeons, being able to fully memorize a map isn't as interesting

#

Have they said if they're intendeding to make it procgen, or just always static

primal canopy
#

I mean I can’t think of a game with this large of a player base that use procedurally generated maps.

#

Always static.

forest path
#

uh

#

Rust does

#

And it's yuuge

#

I figured they would use static rooms but procedurally generated layouts and selection of rooms

primal canopy
#

Rust has procedurally generated room systems?

forest path
#

procgen maps

primal canopy
#

Landscapes are different.

forest path
#

With the monuments spread randomly around the map

primal canopy
#

The monuments are static.

fluid karma
fresh dawn
fluid karma
#

thanks lol for some reason when i was first in the chat it was blocked for me and said I didnt have permissions to make a post there

#

but when I went back it was

#

unblocked

umbral zephyr
keen saffron
umbral zephyr
#

Yeah, but like, there’s multiple of them on the map

#

I can see how shit I worded that sentence, though

dense sonnet
vocal oriole
#

When are you going to let us buy this game??

burnt badger
#

Is there a place to read any lore or monster ecology for Dark and Darker?

pliant cloud
pliant cloud
# umbral zephyr Q4

Q4 is a full release, i was talking about early access if this scenario happens 😉

umbral zephyr
#

That would truly be a blessing from the lord

vocal oriole
#

In hoping that happens!

sinful coral
#

id give my left nut

prime shard
raw sandal
#

hi, i cant talk in general, it makes the screen shake?

open kiln
#

how do i play the game

fresh dawn
#

You will see that it's in slow mode on the bottom right of the chat box

fresh dawn
open kiln
#

ok thanks

mild flame
#

Does anyone know how the matcmaking works when you descend maps/levels? Does the game try to link you up with players from other games that are also descending to repopulate the game or does it just keep you with the same player base the whole time?

primal canopy
#

They’re thinking about adding the repopulate feature in when they add the first floor but it’s the same lobby for now. @mild flame

mild flame
#

Thx, suspected that was the case but that's sick they're thinking about it. I hope they add it

primal canopy
mild flame
#

the stakes would def be higher and the loot other players would drop that much better

primal canopy
#

The reward is going deeper, I have to battle through the nakeds and other players to be able to do the bosses and collect loot.

#

Can’t say I’m picking up gear super often.

#

But I suppose that wasn’t what I originally said.

desert remnant
#

Id say they are more than thinking about it, its very likely to be in a test. Its needed, as it was extremely rare to ever encounter someone in the lower floors. Pretty dull really.

#

People would rather try and get lucky in b2, or farm gold and buy stuff than go down to b3. Granted, b3 was way harder this time around.

last grove
#

Do we know if the next play test is feb 6th like the steam sale because that’s a Monday and they always launch Friday

wicked summit
wraith veldt
blazing ember
#

are server cost a determinant factor in having playtest instead of continued alpha?

primal canopy
#

I’m sure partly yes.

#

There’s certainly strategy for keeping it down though.

quartz bear
#

I wonder who they have writting all of the lore for dark and darker. Bet its gonna be badass.

wispy tangle
#

when is the beta for the game coming out

prime venture
wispy tangle
open swan
wispy tangle
quartz bear
desert remnant
#

yeah, best to not take any word of mouth as gospel.

#

especially when all confirmed info is here in this discord anyways?

polar yoke
#

they did suggest the possibility of an early access in q2

halcyon hearth
#

Q2 for early access is still the plan so far 🙂

fallen ocean
#

Are you planning to implement some form of randomly generated maps, map parts, loot, monsters, etc...? I think it could work well with the room system you have now and make it more fun to play over and over again.

#

Maybe some mod with random maps

pliant cloud
amber flame
#

개발자 Q&A 한국어 언제 올라와요?? 다른 언어는 다있는데 한국어만 없는데

signal sail
#

any ideas on rooms having better loot ratings, that would be better for solo players who want to get some loot but stay away from groups that will hit up higher loot table rooms? or would that make group players too powerful?

long cosmos
snow trail
#

Quick question. Is the game currently being developed solely for PC? Any planes to branch out to consoles?

dawn plaza
snow trail
#

Damn, I literally skimmed just throught faq

#

sideways reading

#

Thanks @dawn plaza

mellow comet
#

Can you stack healing potions? Protection potions?

still sandal
timber girder
#

Antoine knows if we will see space whales back?

frigid talon
#

Is there any plans onto optimizing the game?, low fps and constant stuttering were a thing in my case at least

#

Still enjoyable at lower resolutions tho

glass sorrel
#

get a $4000 gaming pc

#

problem solved

frigid talon
#

nice, now just need the money

hybrid scarab
#

Is the game made in unity and if so what render pipeline is used ?

primal canopy
#

Unreal 5.

primal canopy
hybrid scarab
primal canopy
#

Are you a unity dev?

hybrid scarab
# primal canopy Are you a unity dev?

Yep! I just got into the industry a year ago and I'm trying to start my own project. Im really inspired by the visual fidelity of Dark and Darker and I'm trying to determine which pipeline to go with in Unity or if there's even a point to keep going with unity since Unreal seems to be way ahead at this point. Lol going to be a tough swap to c++ if I decide to go the unreal route

burnt badger
#

.

#

.

#

Hello everyone, I would like to know where I can download the game. on steam I can't because the game is not for download, where can I play.

primal canopy
primal canopy
burnt badger
primal canopy
hybrid scarab
primal canopy
#

There’s certainly more accessible content and classes for unreal.

#

Unity tutorials are usually outdated, a few iterations behind.

#

Plus you get things like megascans, metahuman, live link.

#

With unreal.

hybrid scarab
primal canopy
grand ice
#

I've only played a handful of D&D games and none of them included a bard. Can the bard be effective in combat or will they be mostly relegated to buff/debuff support?

warm oar
#

I'm having a hard time picturing Vicious Mockery in DaD, but something more akin to a Valor Bard (5e) is what I think we'll see- a gish.

hot crown
#

what are your specs?

rancid yacht
#

Waiting for some official numbers on concurrent players and total players for the last playtest

hot crown
#

@rancid yacht

flat ginkgo
#

Has there been any concideration into giving clerics the meditate ability like wizards have?

hot crown
#

I would hate that, you can bring campfires anyway

flat ginkgo
#

so why do wizards have the ability?

hot crown
#

The thing is wizards dont have healing ability

#

and healing items cost money in this game so having infinite heals is bad for the game in my opinion

flat ginkgo
#

how would u feel about a passive to allowing teammates near the cleric to have a slow heal over time?

#

like 1-3ish over a sec or every other sec?

#

and reduce some of the combat healing ability of cleric?

hot crown
#

that would make cleric and his team immortal in "fog"

#

why would you want to introduce free healing, if you lose hp to monsters that means you are playing bad, if you lose hp while killing players you will most likely loot heals from them

flat ginkgo
#

maybe dmg inactives the passive for a cooldown?

hot crown
#

I just don't get why would you want something like this in the game tbh

flat ginkgo
#

when u see clerics right now

hot crown
#

every game

flat ginkgo
#

they always just sit with a spell prepped in hand waiting for someone to take dmg. I feel the fighting side of clerics are being overshadowed?

hot crown
#

And then you want to add out of combat ability

flat ginkgo
#

its not a fully fleshed idea

#

maybe the ring dm,g turns it off not just normal dmg?

#

i just never get to see clerics fight without it being a last resort even though they get access to pretty decent armour

hot crown
#

I've seen solo clerics play drunk 2h build

#

but usually when I duo with my cleric friend Its me on fighter and he is buffing and healing mostly yeah. But to make them fight more they should take somethin away from heal/buff because the class would be too overpowered I feel.

acoustic flume
#

clerics last test had -1all stats compared to all the other classes, i wouldnt be surprised to see battle clerics next test

flat ginkgo
#

i want more battle clericss

#

i feel healing should be secondary not primary

hot crown
#

But there will be more classes

#

Maybe a Paladin

flat ginkgo
#

paladin would be sick

hot crown
#

So just have to wait at this point. I personally think cleric is fine and until there are more classes if it doesn't fit your playstyle then play something else. Maybe if there will be no class like paladin then they will give more combat ability to cleric. Will see

#

I just think any idea of infinite free heal is bad

flat ginkgo
#

true

hot crown
#

The next target is bard class for now

tawny haven
#

Next playtest?

acoustic flume
#

feb6

pliant cloud
tawny haven
tawny haven
pliant cloud
rancid yacht
# hot crown https://steamdb.info/app/2078890/graphs/

this is inaccurate info. i personally witnessed 73k ingame via the ingame menu. this is why i asked for the devs data, which they said they would try to find due to steamdb not being configured properly yet. thus i am asking again.

simple jetty
rancid yacht
simple jetty
rancid yacht
#

ahh well either way the devs have the data i seek

quartz bear
#

They also mentioned over 1 million total unique players.

rancid yacht
#

these numbers seem useful for advertising, and for convincing others to try it. surely they wrote them down somewhere, or can share them again.

shut scaffold
rancid yacht
shut scaffold
#

69,533

shadow totem
#

nice

tall kindle
#

did you make the lobby from 16 people to 33?

are the merchants going to buy items at different prices?

hot crown
#

what? :D

trim gust
mystic perch
#

is the game gonna cost money when it gets out?

#

and if yes, about how much?

crude bobcat
#

how big is the development team at IRONMACE?

trim gust
crude bobcat
rain saddle
trim gust
trim gust
quartz bear
past cradle
#

support steamdeck?

fast gate
#

How much will the game cost in the future? 20 or maybe 30 dollars?

twilit sparrow
#

I have a few relatively small questions, if you wouldn't mind.

Are the current assets used for monsters the ones we should expect to see permanently, or will they be edited further?

How likely would it be for enemies to have some level of graphical randomization to sorta mix it up a bit? For example, zombies getting randomized patterns of pustules on them, or skeletons with broken or cracked bones.

Are there any plans to add some form of randomization to dungeons? For example, graffiti on walls or floors, tapestries or art(Lootable or otherwise), torches having a chance to spawn turned off.

@timber mist Reposting it here since Teddy asked

timber mist
surreal ivy
#

I heard there was a mention of in game guilds/companies, was this confirmed? It's probably a decently big undertaking, but having reward tracks for Guilds would be awesome. Things like cosmetic options (maybe a tabard or something that can be customized, unlock more options as the guild levels), a Guild hall that can be used for lobbies that shows your Guild's crest client-side, maybe even furniture that can be customized by leaders/officers. There's a lot of potential for extra details and immersive additions, is the team interested in adding these kinds of things in the distant future?

Also I think guild leaderboards would be great. If there's ever an arena added it would also be a great place for guild v guild content.

timber mist
surreal ivy
#

The foundation of this game and the very unique feel it has makes me optimistic for the future when it comes to additional features that dive deeper into the world of D&D, can't wait to see what the future holds 😄

fast gate
#

Are there any issues that the developers might have about the game going forward? Such as cheaters and or toxicity with guilds?

desert remnant
#

Ofc there are many issues.

#

They'll solve em when it matters

limber dawn
#

did they release the data for playtest 3? like class pick rates and stuff?

rancid bridge
#

They have not released it yet. They do intend to release it when it's rdy.

azure veldt
#

Any ETA on the data from playtest 3? @timber mist 🙂

timber mist
azure veldt
#

understandable, I am a data dork and i love that stuff. Ty!

plush wave
#

I'm sure I read somewhere the next test is in Feb I thought it was the 7th but it is not a weekend? I need to know so I can put life on hold. I have an itch that I cant scratch. Is there any chance it'll open up this month?

last grove
#

I am in same boat. I have a time off slip for work in my hands but don’t know what dates to put down lol

azure veldt
#

its planned during next fest on steam which runs from the 6th of feb to the 13th of feb but i'd wait until they officially announce the dates for it.

hushed rune
#

Solo queue is being asked for almost daily now. For many players having to take on 3 people at once just to be able to play the game instead of at least being able to play a slightly unbalanced solo mode is a deal breaker.
Could we see a solo queue test in the next playtests?

bright knot
#

@timber mist I think I read somewhere that all classes from D&D 3e will be in the game. Is that true, and how are the devs deciding which other classes to put in the game? I haven't played Dungeons and Dragons, so I'm wondering if the devs are trying to keep the classes in Dark and Darker true to Dungeons and Dragons.

solid hull
#

whens the next playtest?

crude lantern
#

February 6th to 13th

#

@solid hull

timber mist
timber mist
idle charm
lucid ice
#

do we get notified if a player we reported gets banned?

timber mist
lucid ice
#

was waiting to hear back on cheater incidento but that clears things up

thorn pecan
#

Will the maps get bigger, if they do is there a chance for bigger lobbies?

past spruce
past spruce
pliant cloud
past spruce
#

Man i hope not thats my free weekend well i guess we will see

open mist
#

@timber mist Sorry for ping, did warden applications have a result or still in queue ? (I talk about the ones sent before its closed)

prime venture
# past spruce I second this i gotta know i dont mind paying 60$ but it would be nice if it was...

it can't be at 60$ logically because as they stated it will go in early access in Q2, and therefore the price will be around like other early access games on steam. It might increase the price only after early access stage when it will be fully released in Q4.

as my personal guess and opinion i think it will be in early access as 24$ or perhaps 29$
and once fully released in Q4 it will be 35$ or 40$
maintaining an accessible and competitive price is way better because it could reach more players

polar yoke
#

wouldn't be surprised to see them mirror tarkov pricing

#

I think $35 is pure hopium though

hushed rune
prime venture
#

what they could also is some innocent supporter pack like they did in "ready or not" or "deep rock galactic"
an extra additional dlc just merely to support developers and getting some extra stuff like maybe skins that have no impact on gameplay for supporters
and everyone could be supporter at anytime by buying such supporter pack

fathom bluff
#

Yeah! Let me pay $50 extra to get a dwarf skin or something! 🤣

prime venture
fathom bluff
prime venture
#

keeping a price for the game competitive it's proven to be always way better cause then more people willing to try and buy it
like an example of an indie vampire survivors even if i dont like it as game
many people bought because price was low and it went very viral and still earned as some triple A game 🤔

polar yoke
#

lol

timber mist
open mist
#

Thank you 🙂

dire breach
#

Guys how much times we will get wipe in the game ? how much times afther every wipe ? i hope its 6 or 9 months

burnt badger
#

is there going to be settings for increased FOV in the upcoming playtest?

silent sun
dire breach
silent sun
#

9 months is way too long

#

how often does Tarkov wipe?

dire breach
terse lynx
#

@timber mist any chance I can use my name on this game. VAGUE. It tells me it is not acceptable. I assume because it has V A G in it, but Vague is not an offensive word. Can you please fix it so I can use my name?

hushed rune
terse lynx
#

Wow that's kinda bad. Spazz seems perfectly fine. Ishi.. might mean something in another language IDK

terse lynx
hushed rune
terse lynx
#

Then that is just way too strong of a filter

#

Vague is a legit word it just has VA-G in it

#

I had to get my wife to point out what was wrong with the name Vague

#

I didn't even see it

#

Why stop Spazz tho

winged girder
#

I think spazz is filtered because it can be used as an insult/ prefix to other insults. Not sure what else would fit the name

terse lynx
#

Hmm still not offensive

winged girder
#

Your a fucking spazz

#

Is offensive

#

Which is the point I'm trying to make.

#

Maybe not the word by itself. But how it can be used

terse lynx
#

Call me a Spazz it means nothing but I am all over the place

#

It is not derogatory

hushed rune
#

When voip makes it's way into the game words like "shit" are going to be baby talk compared to what you usually get to hear. I understand having this kind of profanity filter in Roblox where there's children everywhere, but in a game for adults where you are guaranteed to hear people bragging about fucking your mom the filter feels too intrusive

terse lynx
#

Even effin spazz is not offensive

winged girder
#

For your Interpretation of it yes. But where Im from its short for spastic. Which is a insult to people with learning difficulties and things alike. Making spazz a word that's offensive

terse lynx
#

I seem the name Dumbazz

#

Seen

#

So how is Spazz worse

#

Omg is it the azz...

hushed rune
terse lynx
#

Cause I thing dumbazz was spelled strangly

#

It is the azz....

#

I 100% think it is the Azz in the name. Just like Vague.

hushed rune
#

Well to end this topic since it doesn't belong into the Q&A section I just want to add that I'm really disappointed that just because the intrusive filter assumes I have bad intentions I can no longer use my nickname...

terse lynx
winged girder
terse lynx
#

I can all you a mop. Like the tool used to clean the floor. Anything can be an insult. Hell I could just call someone a tool as an insult

winged girder
#

Your just throwing out generic insults tho. That argument doesn't stand well for not being able to use spazz. I can't even use 4ss in normal discord here so 🤷

terse lynx
#

We can't cut up a language because someone might get offended by a name.. remove all names I will be wizard#30629