#Racer-Specific Feedback
1250 messages · Page 2 of 2 (latest)
The Incredibles racers I have are really great. They are fun to play, their skills really match their characters and their dialogue and personality are really good. The Incredibles characters are so well done that it made me watch both Incredibles movies again.
The Tron racers are also pretty great, and I also watched that movie again, mostly to see if Zuse was as over-the-top as his in-game character. I wasn't disappointed. Zuse's personality really shines through, with his voice and dialogue being really amusing. Although I'm not that big of a fan of the sneaker-like vehicle designs. Rinzler is really neat. His unique skills look so great and are fun to use. Sam Flynn's light trail unique skill can be annoying to play against, but the hit effect looks really good.
It's amazing how accurate the Hercules characters are. It's like they were taken right out of the movie. I especially love the animations and dialogue of Meg. The way she jumps out of her kart when doing a high-speed aerial move is just fantastic.
Jasmine's characterization is just as good as Meg's for all the same reasons.
Where did you get the voice lines for Baloo? It sounds just like the original voice actor.
Buzz Lightyear's uncharged special is a lot of fun and effective too.
Gaston's unique skill is a blast. It's almost like I'm playing an FPS game and a kart racer at the same time.
The petal-like design on Beast's tires is great, especially in red.
Maleficent's car design looks really peak.
I love the pink color for Violet's vehicle.
So many of the posts on the Discord are complaints and suggestions for fixes, so I thought it would be nice to mention some of the racer-specific things that stood out to me as being really well-done.
Something about Beast's unique skill:
After Beast's rage activates, every box is his unique skill. At least this is what the skill information says. In reality it is 2 rage boxes, and then a random skill box. Is this intended or a bug?
Can you make it so we can drift around turns and jump obstacles with rinzlers glider
I don't know how I'm supposed to use King Triton and Elsa's uncharged unique skills to my advantage. It just seems like there's no benefit to using them. When I hit the rival racers with a trident beam or ice blast, they always stay ahead of me. Even today I hit the same rival racer 3 times with King Triton's trident beam in the same race and that racer remained ahead of me every time, even when I made he/she explode with the beam. In tournament mode, I hit about 5 cpu racers with one use of Elsa's ice blast and it didn't change anything. A level 1 common skill like shot or bomb would be more effective than Triton or Elsa's uncharged unique skill.
I think that lightweight characters are still really weak mostly
So here what I would do to fix them minimum
Donald duck +250 speed
Walle +250 speed
Minnie make her shield protect herself in solos only and +500 speed
Mickey +200 speed
King candy +500 or 1k speed
All inside out characters +300 speed
Disney speedstorm Quorra's passive skill is not working, driving off-road is causing a speed penalty.
Lilo’s charged unique skill makes her Kart disappear even after the effects ends. Can you look into?
Is Mrs. Incredible supposed to be a good racer? I spent the tokens on her box and unlocked her, but she seems to need some adjustments. When I dash rival racers, I sometimes get skills that she doesn't have, namely Shot and Rush. Is this supposed to happen? When I use her normal/uncharged unique skill, sometimes it doesn't hit anyone when multiple rival racers are right in front of me, but on one occasion it hit a rival racer who was on the side and to the right when Mrs. Incredible's arms didn't even stretch that way. On other occasions her arms grab the sides of the track and pull me into walls, pits and out of bounds. Her charged unique skill sometimes makes me land on hazardous objects on the track.
When I get her unique skill it makes me not want to use it for fear of losing the race because of how it frequently harms Mrs. Incredible instead of helping her, and this makes me not want to play her character. Playing for a few hours today and fighting for last or second to last place in most of my races with Mrs. Incredible is not fun.
No Shang Founder's Suit Render for multiplayer? (No I don't have his Lunar New Year suit, I'll buy it soon)
Rinzler not being able to jump while piloting his light jet is a reasonable tradeoff, given its sheer capability for catchup/breakaway. But he should, at the very least, have the ability to drift.
For comparison, Aladdin has full mobility while riding his "Extreme Gear". (Drift/Trick/Jump)
I think a lot of racers could use some adjustments to their unique skills to make them more fun and/or fair to race as and against. I have some suggestions here:
Jasmine - Remove the invuln from her normal unique and instead generate boost while driving near Rajah. Make charged Rajah actually run ahead and seek targets again (This would make it similar to how Mowgli's unique skill currently works). Lower top speed in exchange for an increase in handling
Figment - Make the total stars collected from Figment's imagination burst and trail increase the speed of the boost provided instead of the duration. Give the speed boost a fixed duration of 8 seconds
Rinzler - Allow Rinzler to drift while in his jet and no longer self-stun when hitting other racers but lower the max top speed of the jet
Mike Wazowski/Randall - Pause their boost bars when they are going through their doors, and give Mike a speed increase
Miss Piggy - The speed of the spotlight needs to be fixed so that it doesn't fall behind her
I'm joining the "Please buff King Candy top speed" train. Being lvl49 and yet seeing literally everyone else zoom away as if I was lvl30 or lower is a feeling truly indescribable. He's literally unplayable in higher ranks and barely any good in lower ones.
Racing at the same level with everyone yet me getting clocks because my speed leaves me that far behind...I'm speechless.
Quorra's skill should count as a stun. Almost every other races power up counts towards stun in races however blinding races with her light bubbles doesn't.
I’d like to share some important feedback regarding racer balancing in Disney Speedstorm. Right now, several characters are clearly at a disadvantage, either due to weak skills or low speed.
Eric, Goofy, Lilo, and Ennui have auto-drive abilities that are too slow (less than 200 km/h), while others easily go over 240 km/h.
Oswald has an auto-drive that lasts only 1 or 2 seconds — it’s practically useless.
EVE’s blaster should be able to ricochet off walls to hit opponents more easily, like Stitch’s ability does.
Figment and Hades have abilities that are unfortunately ineffective during races and need a full rework.
Elsa, King Triton, and Frozone have forward attacks that don’t do much to disrupt opponents — they lack real impact.
Ortensia should become invincible with her flower shield, but sometimes it works, sometimes it doesn’t. That inconsistency should be fixed.
Miss Piggy receives her unique ability way too few times — usually only once or twice per race — unlike most other racers.
And many slower racers urgently need a boost to their top speed. Characters like King Candy, Mickey Mouse, Lilo, WALL-E, Dr. Finkelstein, Elizabeth Swann, Meg, Mike Wazowski, Jessie, Daisy Duck, Fix-It Felix, Dash, Kermit, Mowgli, EVE, Steamboat Mickey, Minnie Mouse, Violet, Anxiety, Oswald, Stitch, Angel, Ortensia, Olaf, Mulan, Fear, Disgust, Vanellope, Tia Dalma, Donald Duck, and Belle… all of them fall far behind faster racers.
It would be great if these characters had at least 6000 top speed at level 50 to make them more competitive and balanced.
I just wanted to say thank you for bringing Tron to Speedstorm. The reimagining design for the characters and tracks are fantastic, and I’m loving every minute. Keep up the great work!
So far I have maxed out Mickey, Goofy Daisy, Jessie, Lilo, Kristoff, Ariel and Prince Eric
If you're going to do this Supercharged thing (which I assume is to give characters more of a fighting chance in Ranked), then you need to give the characters with low top speed the priority. I'm talking about Belle, Mulan, Disgust, Fear, King Candy - the ones who are almost never seen in Ranked or any other event because the system is so rigged against them.
In my opinion, giving Hans have the Supercharged ability makes no sense. What warranted this? He already has the highest top speed in the game. Why do you need to give him more power? The excuse that he's a Common racer is very weak. Those monikers of Common, Rare and Epic haven't been relevant since before we switched to Upgrade Coins as a currency and you all know this.
Fix Ennui's Couch
-Her tap ability slows down opponents more than it should, once the effect is over the car keeps floating in the air and getting behind. Please fix it
Only issue I have so far I the sense of speed is little to be desired game kinda feels like a slug on a rail track
Whenever Kermit uses a common skill while his unique skill is active, he stays in that pose until the unique skill wears off. Can you look into it?
Earlier in this thread, I said "If you're going to do this Supercharged thing (which I assume is to give characters more of a fighting chance in Ranked), then you need to give the characters with low top speed the priority."
With the Season 13 trailer and the racers you've decided to Supercharged, you listened. Well done on that.
However, you've moved the goalposts because you've supercharged Hans this season. You have set a new bar on the fastest racer in the game, rendering all Supercharged racers null and void because they are now chasing a stronger version of Hans.
You MUST bring Hans' base speed down by a minimum of 300 points.
Disney speedstorm there were buffs and nerfs for season 13, but most of them were only in statistics, there were no reformulations of exclusive skills such as improving autopilot, leaving skills with more time and other buffs of the type, I hope that for season 14 the buffs are not only in statistics but also special skills, as there were Maleficent, Joy, Mrs Incredible.
Racer bug: Lilo
When her ability is charged, the surfboard animation doesn't stop playing even after her ability is over, and when you use her tap skill version and she takes out her camera, her vehicle dissappears and she floats in the air
Please fix it
I would like Dash to be able to jump when using his running skill.
Hiro being a Trickster makes no sense when his playstyle more asks that you charge his ult to ramp up your speed boosts with no part of that synergising his Trickster class style. So ideally he should be switched to Speed class.
Can u please give anna back her top speed but keep the nerf for her unique
Can you guys fix the issue with voices missing from characters? It really takes away from the experience when at the beginning of the race where the game is promoting racers and everyone gets to say their slogan, and then you have racers that have no sound effects whatsoever just wave their hands as well as not saying anything during the race. You figure that this would be really noticeable and would be fixed progressively throughout the season
1 lousy mile per hour. You made Belle 1 mile per hour faster. Sometimes the smallest act of pity is the greatest act of cruelty. This is one of those times.
IT'S NOT ANYWHERE CLOSE TO ENOUGH. She is going to continue being left behind by the rest of the characters in a season where she's being offered as the free racer. This is optically horrible. The average speed of most other characters WITHOUT USING THEIR BOOST BAR is equal to the top speed of Belle today. I continue to be stunned of the negligence of Gameloft's QA team (if there even is one) to address this. Belle is not the only one who needed more help. Your "fixes" for the lightweight characters are also pitiful boosts in their own statistics. King Candy, who is the slowest racer in the game DIDN'T EVEN GET TOUCHED.
I understand there are checks and balances to be done in each racing game, but this is nowhere near acceptable.
I want a thorough deep dive to be done by your team. She's not the fastest racer and I don't want her to be the fastest. I just want her to be able to compete. Each racer should be allowed to have a chance in a race, not just luck into a win. In a game where people are continuing to leave her in the dust, she's not welcome in the higher ranks. That only belongs to people who have the greatest skill or who can bruise their way to win with a racer that has 8k top speed or higher.
You guys should add all of the mid-season content to the Universal Box so that way it’ll be easier to unlock or level up them
Hiro is a good designed racer, other than stuff mentioned prior about class, but his Rocket's are way too bright and hurt my eyes when trying to race so dimming that down would be neat or changing it to a more appealing texture?
Okay, I like to think of myself as a very supportive person. But this! This is just wrong! WHY is Baymax a brawler!? I would have preferred he be a defender, but I would have gladly accepted any other class. BUT WHY BRAWLER!? He was literally built to be the exact opposite of a Brawler!!! Seriously! WHY!?!?!? Make him a Defender!
I agree with the above 100%
@slim monolith I agree with you 100%, Baymax as a brawler just feels wrong and unhinged. Defender would be better and best suits his personality. Make him a
defender.
Baymax looks a little too big in this game i think he's size needs to be a little bit adjusted
Racer: King Candy
Buff Top Speed
Anna top speed buff
Leave this channel for feedback only - to avoid clutter. If you want to chat with someone about their feedback entry, then tag them in one of our already existing chat channels.
Acknowledge and fix Goofy combat stats. Currently, he has 5503 at level 50, while other defenders have 6973. 5503 is for trickster. Goofy overall stats is below average for missing 1470 combat stats.
Racer Suggestion: Maleficent
Make Maleficent's teammates lightnings in a different color from the rival's
If you do anything else next season, I implore you, make it so that Aurora stops losing boost when she gets stunned into auto-drive. It is devestating for her. She drives so slowly and is guaranteed to be completely out of boost by the time it ends, since you can't drift. Beyond that, the boost doesn't even make her faster in auto drive, so why is it being used up?
Racer Suggestion: Eric
Pause his boost bar when his tap ability is activated
Restore Mowgli's acceleration back to pre-Season 12 conditions, or make it a little higher than that
Delete Aurora's Passive. Getting stunned is less of a punishment than being given a slow autopilot that triggers every time somebody sneezes at you and on top of that drains all your nitro boost.
Mrs incredible still unplayable. No other racer forces you to hold a unique to drop it somewhere it doesn't slow you down

Please speed up Aurora’s passive skill. The autopilot is too slow and lasts too long at its current speed.
Disney speedstorm please increase Aurora's autopilot, it's the slowest autopilot in the game, make it at least 220 km/h.
Plz increase oogie’s top speed for his lower levels.
I think Lilo needs top speed buff ((:
Edit: alternate idea is make her photos last longer
Please give these skill changes:
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Increase auoras passive speed a little and pause nitro drain
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hades gets speed increase with uncharged
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calhoun gets 200 points from cybug spot, if opponent hits calhoun gets 100 points
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felix gets bigger boost from 500 points, uncharged gives a quick rush effect
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Jack Skelington gets less presents or no invincibility
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Jumbas uncharged becomes projectile like sadness
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Angel's charged gives rush effect like Joy, uncharged gives bigger slowdown
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Both of ortenisas uniques give nitro boost
And please give king candy 800 more top speed!
Alongside 1k top speed nerf to kristoff and hans
And 2k top speed nerf to rinzler, with a 2k handeling buff
I wish Angel's charged unique boosted her periodically when she's alone like Joy's unique skill was buffed to do
I think Hans needs another nerf to his speed
Hans 1k top speed nerf
Kristoff 800 top speed nerf
King candy 900 top speed buff
Ortenisa higher stats in general...
Hello! You may wanna add this suggestion here. https://discord.com/channels/966659974279360542/1096007048635891762 
Allow lightweights that maintain boost on straights to steadily increase their max top speed.
This would counter the heavyweights that are allowed to keep their speed through corners with boost active.
Start with Mulan, please (since this is racer-specific feedback).
Feedback on Supercharges – Seasons 12 and 13
Just wanted to share some thoughts on the recent Supercharges. Season 12 had some really solid picks — they actually made a noticeable difference in performance. But Season 13 feels like a big step backward...
Lilo is currently the slowest Supercharged character in the game, maxing out at only 230 km/h, while others easily reach 250 km/h. That’s a huge disadvantage, especially in ranked matches.
And Donald... only speeding up when he’s angry? That doesn’t help much in practice. It would make a lot more sense if he also got a speed boost when his shield is active. Right now, his kit relies too heavily on a very specific (and situational) condition.
Would love to see better balance moving forward — the competitive scene really shines when Supercharges feel impactful and fair.
May Vanellope get a speed buff, fully maxed out she dosent even hit 6.3k, and his not fast enough to compete, thanks!
Donald's supercharge is very lackluster. It should at least work when not in angry mode. The amount of time you actually benefit from the speed boost seems to pale in comparison to others.
I love Baymax having a good acceleration. He's really fun to drive and the charged unique feels great too❣️
Baymax is too big in this game can you size him down to match the other big racers in the game
Hades is way too technical, and his ability doesn't benefit him at all if he's not near any racers.
He also has a hard time catching up to other racers.
His stats are balanced, and his charged ability is good.
But I please ask that you give his uncharged a speedboost from start to finish using it on top of nitro if he passes someone.
This will help him become more viable, make his ability useful more then once in a blue moon, and allow him to catch up easier.
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Two feedback comments:
In my opinion, Honey Lemon needs an improvement regarding the time or distance of her unique skills. Both are useless if the opponents are somewhat far from you, either a little far ahead (not charged) or a little far behind (charged). They last so little time and therefore have such a short range that they don't help much.
Baymax is amazing, but my only complaint is that he's too big. It's not very useful when he sometimes covers obstacles or the opponents themselves with his body. Even in the loading screen sometimes he doesn't even fully appear because of how big he is. I think it would be good if you resized him to Beast, Boat Pete or Oogie bogie size.
I agree with previous feedback: Honey Lemon needs some improvements because right now she's kinda useless unless you have people VERY close to you.
If they're too far ahead or too behind, you have a special that doesn't help you at all.
Baymax is too op!
Stats are incredibly high
Passive makes stunning him nearly pointless..
Charged unique gives such insane speed...
He has 2 common skills that allow instant boost refill...
suggestion:
Reduce charged duration by 2 seconds.
Reduce boost gained from passive
Reduce top speed stat by 500
Baymax suggestion:
Baymax's voice sounds a bit quiet than the game volume, is there a way to turn up his voice a little without touching the settings
Mulan: Make her go faster. She is slow
Give her 3 second immunity when she does either charged unique skill or uncharged unique skill
When she uses charged unique skill, have her be like a goofy charged skill (where she can have some sort of rush so she can go faster)
Randall:
Buff his top speed
go from 5 screams to 4
Make his door refill his boost bar (full boost bar)
Disgust: Make her go faster. She is slow
Give her immunity when racer touched her broccoli
Honey Lemon: Increase +100 top speed
Make her tap special longer duration and more scattered and stronger effects
Give her short immunity if she touches her own chemicals on tap
Anna: Buff her top speed
Steamboat Mickey: Make him faster. He is slow
I want to say something positive about the new season reveals. I think having Chip and Dale Rescue Rangers (and potentially other Disney Afternoon heroes like Scrooge or Darkwing) is a top tier choice for new racers!
I'm praying for a format change...
I'm not looking forward to the next season with no new map and more then likely only getting 1 character (paid) for the first month...
It was boring enough only having hiro and a new map despite Hiro being fun and the new map good...
Pls give us a new free pass character and not old racers...
Racer Suggestion: Eric
His boost bar drains when he uses his tap ability, I recommend to pause it whenever it gets activated
Disney speedstorm the supercharge of the season is very bad, Lilo, Donald and Mike had terrible supercharges, Lilo is slow, Donald only serves when he gets angry and Mike has not changed anything in teleportation, on the other hand Meg is good, but it's bad that I paid for 3 bad supercharges and 1 good one this season, in season 12 all the supercharges were good.
Do not add forky to the roster. Thank you
Please nerf Stitch's charged
Please buff anna and bo peep
Please nerf cloak for all racers from 16s to 11s
Thank you for buffing King Candy Disney Speedstorm Community Team!
Thank you for listening to us.
Disney speedstorm in Portuguese the racer Tico has the wrong name, Zip is the name of the fly, even the crew of the Mickey collection has the right name, correct his name.
Mike's overcharge Hold The Door tends to fail on occasion, granting near the equivalent of 1-2 back-to-back regular boost dashes.
I made this suggestion before but I think it makes sense now more than ever to re-focus Han's stats into being a midweight racer. Leave his speed as is and adjust the rest of his stats to match other racers with that archetype. I know Hans' balance has been a popular topic for a long time, and many people have made suggestions in the past on how to bring him more in line. But even I can admit that lowering his speed that significantly and keeping all his other stats where they are just doesn't make sense. We wanted him nerfed, not destroyed lol
In regard to the remaining un-voiced racers:
Many of them were introduced some seasons ago.
And it doesn't seem like the issue will be remedied anytime soon.
So I suggest recycling suitable lines from movies or tv shows.
It's rather jarring, having to play without any actual personality injected into said parties.
Gameloft please consider these feedback
Randall Buffs:
+300 top speed (he can be at 153mph)
+510 boost
+350 acceleration
These stats buff will make him perfect against other racers
Unique special:
Tap special: allow him to gain some boost every scream he gains
Charge special: little longer door distant and refill 1 bar boost (allow him to be purple cloak for 5 seconds after door finish)
SB Mickey buff:
When use tap special he gains +5 mph as the same duration when he touches blue orb
Honey Lemon Buff :
Unique specials
Tap: stronger effect and longer duration on the field by 5 more seconds and she gets immune when she touches her chemical for 3 seconds
Charge special: honey lemon gets small rush effect similar to goofy when use charge special and cloud last longer so when racers touch it they get blinded
Mulan needs buffs desperately especially now that King Candy’s top speed has been buffed:
she needs Unique special buff and +450 top speed buff
She needs immunity on tap and charge special at least 3 seconds every usage and bigger firework explosion
Would like for her fireworks to act like a homing missile where it locks on like Candy’s missiles
Mulan has been the worst racer since forever, keep this in mind and buff her properly and not use supercharge as the answer please and thank you
Goofy still have the miserable trickster combat stats 5503 when defender have 6973 at lv 50. Nothing has be change for multiple seasons and you guys has worked on goofy supercharge this season. C'mon..
Remove sam's invulnerability
Chip and Dale's gold crews should be swapped. Rescue Rangers always portrayed Dale & Monterey as close friends alongside Zipper while Gadget seemed more interested in Chip. Current assignment doesn't make sense to me as I don't recall Chip having much screen time with Monterey in the original animated series. (It's a shame Monterey and Gadget aren't racers though.)
This is going to sound crazy, but hear me out.
Mulan's toolkit is already an offensive toolkit, but she can never utilize most of it because as a Trickster, she'll mostly get Hack. If Hack was replaced with Bomb, it would definitely encourage more aggressive playstyles with her.
So yeah, replace Mulan's Hack with Bomb.
Anxiety's top speed buff last season was not nearly enough.
Her other stats can't even justify her low speed, for example:
- Mowgli is faster by ~150 top speed but has ~330 better handling as well (his boost is bad but that is at least mitigated by his unique)
- Mickey has ~200 less top speed but has ~1k more handling
- Dash has ~350 less top speed but has 1.2k more handling
Comparing to Dash (another lightweight speedster) a little further, she has slightly more top speed but what makes Dash so good is his Unique increases his top speed considerably.
Anxiety's unique is random and barely does anything for her speed even if she gets the more defensive combo (she gets rush which could either be charged or uncharged). Without a useful unique in terms of increasing her speed she is at the mercy of her very low speed stat. It needs to be buffed significantly more for her to have any sort of balance against other racers.
Her unique is entertaining but it does very little for her in terms of viability and her top speed should be changed to reflect that. If I were to put a number to it, I'd say 750 is a conservative amount to raise it given what I saw with the last buff of 170 (I think thats what it was?)
The animation for when Kermit the frog uses a skill isn’t playing. Can you guys look into it?
Fix goofy combat stats. He act as a trickster instead of a defender with the wrong combat stats. Losing 2k worth of stats with crews.. You are working for goofy supercharge, fix the number!
This thread is for feedback only. If you want to submit bug reports, please head to #1095720107310862367
Oh sorry.
Well, can you change Aurora’s charged unique skill so that it’s not so overpowered? Make it so that instead of her using all three fairies at once, only one helps her at a time.
“Aurora calls one of her fairies to aid her in the race. Flora creates multiple fields of flowers to slow any opponents that pass through them. Fauna surrounds Aurora with a rainbow, protecting her from all harm. Merryweather shoots a barrage of bouncy, petrifying rays forward, stunning any rivals who are hit. Which of the three fairies that helps her is random.”
Hi gameloft,
Lotso is great but I think he only needs one buff
please give him invulnerability when he collects 1 heart or more when he uses charge because he lacks protection and every heart he gains is 1 second duration longer up to 5 seconds max if he hits 5 hearts or up to 8 hearts max. He should also slow cloak racers once mark cause they dont slow down when cloak but I agreed on invulnerability or shield can protect themselves from charge slowdown
Please nerf his charge special as well so instead of gaining +15mph with no hugs drop it down to +10mph pow 4 special
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Hello gameloft,
Please buff Kermit the frog
Increase his top speed +210
Tap special: his top speed increase by +5mph
Charge special: his top speed increase by +8mph
These buffs will really help him go against other strong racers
Buff anna plz
Please fix this from daisy, she lose her boost from her unique if she use cloack.
Maleficents lightning needs to be blue if it's your teams maleficent. You do this for the other racers why not hers
Patch Olaf's normal unique. His snowballs have such short range and small hitbox that I hardly ever hit anyone with it. I used it 3 times behind rival racers and hit nothing. Not until the fourth time did I hit one rival once.
Is there a better way to distinguish if dales acorns are his or if theyre an allies. I'm glad there are blue and red but maybe brown for yours?
Buff anna top speed
Please make Ortensia's green flowers work the same way as Forky's unique where she's invulnerable during the skill and each flower just acts like a shield protecting her from one hit. You can get hit by one skill and have all three flowers removed. It should not work this way. This change plus the supercharge she's getting next season could actually make her a much better racer
Snow White is so broken that I can literally multitask playing this game at champion rank with a level 25 Snow White while also playing Kingdom Hearts for the PS2. Sure sometimes I get last but sometimes I don’t. Sometimes I get first. Makes you wonder why Sora’s the main character and not her. Plz nerf her unique. A character should not be this low effort (PS: anyone who says Donald’s a bad healer is WRONG. He’s actually really good)
I think Dr. Finkelstein's unique skill should work similarly to Ariel's where each idea you have gives him a top speed increase until you use the charged unique for the massive boost. Right now, his win condition relies on him getting his unique skill 4 times. His normal unique is redundant since he's a trickster, so extra boost doesn't help him at all. He has practically no defense or a way to slow other racers down, and a lot of times you don't even get 4 uniques in a race. If you give him a 4 MPH speed increase per idea, he would be more competitive and you would actually get value out of the ideas before spending them for the massive boost
I think Tia dalmas unique abilities should be similar to malifiescient where she can stun and then transform into her crab form rather than sharing a aura around her and then getting nothing much from it herself it feels useless unless you want to be support I like this character and would like her unique abilities to feel like they impact the race track in a more deadly way the crab form is very interesting
Please give the remaining older characters their voices. Even if they have to be paid to make them happen. It feels bad now when most of the cast has them now and the few remaining stragglers just don't. Please right this wrong and finish these characters the right way as they should have been from the start.
Like the comment above me says. It would be nice to have the non voice characters having one added. It shouldn't be all in one update but probably i will be acceptable if at least one racer get his voice besides the new introduced ones in the season.
Example: the next season is Alice in wonderland.
So apart of having Alice cast + mid season racers having voice. Add to the mix one of the characters that doesn't have it. Like Felix Jr. King Candy, Tia Dalma, Ennui (remember she's premium), Disgust, Anger, Dr. Finkelstein. Etc.
Thanks for your time reading this.
Hello gameloft,
I thought of a better buff to help randall become a stronger racer since you guys dont want to increase top speed.
Passive Unique Special Buff
Tap or charge special : every scream he gains (before he gets to 5 screams to release the scream boost) he should gain +3mph top speed increase similar to ariel so he can compete with other racers and not struggle.
This will be a big help to him in every way and compete with the other strong racers
Hello
I would like to say that, as someone who loves playing Ssdness, I agree with the balancing changes made for her top speed and cloak. I think those helped to balance her nicely to where she is a lot more fun and challenging to play. But with her acceleration, I would like it if that was brought back to what it was originally or given a buff in the next season because I feel like it got decreased a bit too much to where she is a bit too harder to play in modes such as regulated. I would love to see a boost to her acceleration, but everything else about the balancing changes is great. Thank you.
I don’t understand why you made Fozzie’s epic crew member Kermit. It’s just weird. If it’s possible can you change Fozzie’s epic crew member to his mother?
Friendly reminder that this thread is for feedback only 
Jim Hawkins from Treasure Planet should be a character/ Racer in the game where his car changes into his glider similar to lilo special move. Treasure Planet is underrated but one of the best movies. I would play the game a lot more with my favorite character as an option.
Can you please buff The Evil Queen. She seems like a racer designed to be in the lead, but when she's not, she isn't very good. Her unique skill is fine when in the lead because it can give her a speed increase, but when she's not in the lead, it isn't very helpful. The cloak of the normal unique skill doesn't help her catch up, and it's rare that the rival racers hit a poison apple. It seems only when The Evil Queen runs into a rival do they -sometimes- get hit with an apple, but rivals seem to never get hit with an apple when they run into The Evil Queen. The charged version of the unique skill is almost always blocked by the leading racer, and the slow down isn't enough for her to catch up to the lead let alone the rest of the racers in the middle of the pack. Other than her unique skill, Bomb is the skill she gets most often, and that doesn't help her catch up at all. Bomb is best used against racers behind the player when the rivals are too far ahead to hit. Also, the April 19, 2024 Pit Guide said that the Combat stat and stuns were nerfed, so The Evil Queen's higher combat stat and frequent Bomb skill aren't as helpful.
So based on my experience with her Unique Skill and Bomb, it seems like The Evil Queen is only good when in the lead. Can you please buff her so that she gets the speed increase from the charged Unique Skill even when she's not in the lead, and/or give her the Boost skill more often when she's not in the lead?
I'm not a player who drift boosts the entire race, so my suggestion doesn't take into account how those players play, and I realize the game may be balanced around the playstyle of those players.
Racer Suggestion: Prince Eric
1.- His tap ability is slower than his regular speed, is there a way to make it a bit faster?
2.- Whenever his tap ability is activated, his boost bar drains, is there a way to pause his boost bar like any other racer?
I'm a little confused on the mechanic of Supercharged Belle.
Fully maxed (5 star Maurice and 5 star top speed crew), she goes 141 mph. When using her uncharged unique skill, she can go up to 158 mph for a few seconds.
When using her charged skill, nothing appears to happen. Her top speed doesn't increase past 141 mph. The rushes when going over the bird speedpads appear to only be a placebo effect instead of an actual speed increase. Please address and fix this.
Player ID: DS-4742f6
Platform: PS5
Please buff Honey Lemon's Unique skill duration across all tiers, charged and uncharged. She is a great racer on her own, but imo, it also feels like she doesn't have a Unique skill that does anything worth while because the duration of the effects only last a few short seconds.
Nerf Queen of Hearts Unique skill. It's way too strong and needs balancing.
Buff anna please
Elsa's abilities aren't working properly. Take a look at her ice wall. There have been several times where I have deployed it, and when I look behind me, it's not there. She's occasionally not getting boost credit when that wall (seen or unseen) trips up another racer.
All Racers' lips can move
Nerf Barbossa so that only the first hit of his special counts. Getting stuck by his grabby hands repeatedly is infuriating.
Racers Ralph and Eric:
Pause both of their boost bars while using their abilities
Fix Miss Piggy' unique rate.
You are lucky if you get 2 in the entire race.
Its been asked for a lot in the past. Please stop ignoring it.
Remove Hans, Evil Queen, Maleficent and Queen of Hearts from time trail events
Ortensia SC is extremely underpowered.
- The speed increase is way too short; it lasts about 3-4 seconds and is the weakest speed increase I've seen to date (22 km/hr at max).
- The increased speed per flower consumption doesn't increase speed. It performs like boost performs, and also for a very short period of time.
- Deploying the same type of unique if you already have it deployed doesn't even grant a speed boost
Ortensia is a character that actually needed to be buffed given the poor balancing and this game and she is by far the worst SC implementation to date.
I suggest you make the speed boost last as long as flowers are deployed and have the strength scale with remaining flowers (lose a flower means losing a portion of the speed).
Very minor observation and feedback but since Scrooge isn't officially out just yet until a couple more weeks, I hope his animations for winning and waiting for race to begin are adjusted because they feel stiff and rather quick. They lack the bounciness and life that his other animations (such as waiting in Lobby) have.
That's pretty much it though ✨
After playing the event for a few hours, (6 the first day, 3 the 2nd so far), I have to say something. When I used Figment's charged skill, it feels like using the backwards fire skill. Now, while I haven't used Scrooge McDuck (went against him in almost every race), I noticed his basic Lucky Dime feels eerily like King Triton's charged attack.
Seriously guys, Queen of Hearts special needs a nerf, the cards need to be more spaced so they can go in between them or shorter that we can jump over them, as it is now its an automatic hit, there's no getting around a hit like every other racers specials
Oogie Boogie needs at least an acceleration buff. I have him at max level and he can’t even keep up with most racers still
Can you raise the pitch of Chip and Dale’s voices? They don’t sound quite high enough for my liking, especially Dale’s voice.
What the hell man, fix Lilos special, I did her charged special on the 1st lap and she stayed on her surf board for the whole race, so I couldn't drift or get a drift boost, so I lost the race by a mile, not to mention, im not sure why her charged special is slower than her regular speed
Vanity points get more and more irrelevant. Kart parts that can be purchased with vanity points stopped from a point on. Parts should gradually be eligible for purchase with vanity points.
Also, rebalancing should also apply to unique skills. The unique skills of some old racers are very weak compared to the new ones. I.e. in my opinion Hades, ortensia etc. Old racers could also get passive skills. Finally some old skills could be extended to also positively affect teammates (to be used in team multiplayer)
Belle needs to be faster. Her supercharged is only partially working and she's only going 155 mph at the fastest. When your new season characters like Alice and the Queen of Hearts are going that speed at LV35 or LV40 WITHOUT A SUPERCHARGE, it speaks to a horrible imbalance on the game. Enough of the power creeping.
Please nerf Sam Flynn again. Last time was not enough. He’s still broken/OP.
Perhaps something could be done about Sam's tap unique skill which provides temporary invulnerability, a speed increase and an opportunity to stun opponents with his identity disc (as long as they are within his area of effect while the tap unique skill is active) all at the same time. This is when he is most threatening. Sam tends to pick up the unique skill item relatively frequently so stunning / slowing him down can be quite challenging when he’s protected a lot of the time. His first nerf was negligible and did very little in terms of balancing. He's still very fast all while having offensive and defensive abilities. Please do more to make this character fair and balanced to play against.
Can you please buff Cinderella. Her passive unique skill is frequently spawned in places where it is very difficult if not impossible to reach, like on the other side of a bump in the road that the racer will always bounce over. Other times it spawns out of the way and off the track or down one of multiple lanes with the player not knowing which. With this being the case, can more than one slipper spawn on the track? Dale gets nuts all over the track, and Hiro gets blueprints throughout the track. Both of these racers become faster than Cinderella as the race goes on, so can she get more slippers on the track? I think this would help her quite a bit considering her low speed and lack of offense and defense options.
Please for the love of god give rinzler the ability to drift after using his charged unique skill. Certain tracks that are nothing but turns make his unique skill more annoying than useful
Please buff Anxiety.
She is one of the worst lightweight speedsters in terms of overall stats and, unlike others, has no reliable means of increasing speed or mitigating boost consumption.
The only thing you can do regarding the latter is hope to get lucky when using her charged unique as it is completely random what you get out of it.
I've posted examples before, but here is a new one - just look at Belle, another lightweight speedster. In regards to base stats, Belle, when compared to Anxiety, has:
- ~35 better top speed
- ~56 worse acceleration
- ~1076 better handling
- ~1044 better boost
- ~ same combat (obviously)
In total, Belle has ~2100 more stat points than Anxiety, and Belle isn't even considered one of the stronger racers. Usually there is a tradeoff with speed and acceleration and handling but Anxiety is underpowered in all 3 of those.
Another comparison to someone that got a buff this season (and definitely needed it) is Fear (defender from same collection) who, when compared to Anxiety has:
- ~25 worse top speed
- ~91 better acceleration
- ~915 better handling
- ~1486 better boost
- ~ 2118 better combat
Again, please buff Anxiety.
I am unreasonably angered by the fact that Statler and Waldorf are not Fozzie's gold crew, and that Kermit is both crew and a racer.
There are possibly thousands if not more Muppet characters that could replace Statler and Waldorf as generic epic crew while specifying Statler and Waldorf as Fozzie Bear's gold crew.
This is possibly the most baffling IP this could happen with; given the sheer number of characters. Please swap out Kermit with Statler and Waldorf and update the epic crew member to another Muppet character. Uncle Deadly comes to mind, Bunsen or Beaker, Swedish Chef, Bobo the Bear, anyone from Electric Mayhem. Seriously, who sat down and thought we'll just do Kermit again???
Queen of Hearts unique is easily the strongest unique skill in the game. It blocks the whole road so you can't go around it most of the time. You can't jump over it. You can't break them with skills. You are forced to drive through the gates. If you don't take the crown you can get punished multiple times by 1 activation. Stun -> Slow -> Stun again. That's why you're forced to go through that 1 special gate. But if you go through that gate like you should, Queen will get insanely strong auto-drive while becoming immune to everything. That skill is so fast no one else can realistically compete. It also lasts for insanely long time which makes her stay in her auto-drive mode almost indefinitely.
When you're playing against Queen you're literally in a lose-lose situation.
Ortensia is easily one of the weakest Speedsters in the game. I bought her supercharge out of excitement that maybe a favorite character would be playable in high skill lobbies. Her Supercharge is not strong enough to make up for her stats. Please buff Ortensia's stats or her Supercharge
Queen of hearts needs to be nerfed, her cards need to be farther apart so we can away from them, I hate racing against her, because its impossible to avoid her card special, also Disgusts special needs some nerfing, she puts down way too many flowers or whatever they are that she drops
Jumba needs a buff with his Unstable Blaster Unique skill (normal activation) to increase stun duration whenever it hits a racer. It was supposed to have that much stopping power to go after anyone whoever is in first place that has little or too much of a lead. Also, I'm hoping that Jumba might get a Supercharge Event soon.
Very minor thing and I have no idea where to leave this feedback but can you add the rest of Poohs name to his title?
Kinda weird just seeing “winnie” without “the Pooh”
Fear Supercharge first impressions: Fear's normal Unique does not give him an initial speed boost at all, but if he or his rivals get rid of one or more flashlights, his top speed can go up to 154mph, which is fine, but too risky without a backup defensive measure to protect the other two flashlights.
His charged Unique increases is Top Speed up to 146mph (from 140mph, mind you) and stays the same even if he runs into other racers. This is bad for catchup because what if there are no obstacles or traps on the track? That Charged Unique would be useless.
Suggestions: Make it so that his top speed increase doesn't wear off as soon as he loses all three flashlights AND get stunned within the span of 0.5 seconds. Also, increase the top speed increase of Fear's charged Unique to at least match Supercharge EVE's normal Unique or better (preferrably better).
Thank you for prioritizing and fixing Miss Piggy's unique skill rate. I didn't use her much because of the low rate she had. She feels like a legit racer now.
I found out by accident because it wasn't in the patch notes. This is definitely something players would want to know (more than a lot of other information we receive).
It is great news and appreciated - celebrate it.
Shang Supercharge First Impressions: On first load/use, both Uniques work as intended; Normal has Shang going 163mph on catching the stick without hitting anyone, faster if anyone was hit, and charged has an initial speed boost of 167mph and goes faster if anyone is hit.
Unfortunately, repeated use of the racer introduces a bug where the staff catch (normal) and initial (charged) speed boosts don't activate: it only works when hitting rivals.
Now, I do need to run further tests as I have only tried it once offline and multiple times online, so for all I know, it could be an online-exclusive bug.
Suggestions (other than bugfixes): Can the speed increase from the charged Unique last for the entire duration of the Unique as opposed to three seconds?
EDIT: It turns out to be an online-exclusive bug as it really does function as intended offline. See bug report here: #1156872690288840735 message
Russel's charged unique states:
"Kevin starts screeching and pushes away any opponents that come near him"
Kevin is a girl, so it should say:
"Kevin starts screeching and pushes away any opponents that come near her"
Dear Gameloft,
Please change his name to Pooh. Why after all these years would he suddenly be called Winnie? That's so weird. Winnie is in Hocus Pocus (and should be added to the game) but please fix his name.
Winnie must be the most boring racer you’ve released in a long time 😵😴
The fact that you didn’t even fix his season box yet makes it even worse! Wake up and fix your bugs!
some accesibilty and general display and audio issues with the racers.
Dr. FInkelstein -Charged skill is way to flashy and have way too may strobing lights and giving headaches and nusea.
Vanellope - both unique skills have strobe lights and give headaches and nasuea.
Carl Fredricksen- the ultimate skill is very noisy and the dog doesn't stop barking through the whole race which is really distracting
I'm just leave it at that. I don't have the patience to get all 5 stuns 😒
Carl Fredricksen:
- his collision is very big and they slow me or send me to fly even if he is nor close to me
- the dog is barking every second, even if it's in the opposite side of the track
Why you never test anything?
These 2 Sadness Deco items have their names swapped for some reason. Glasses and Participation ribbon
Can you give the unvoiced racers (sans Rinzler) voice lines?
Carl Fredricksen's constant dog barking everywhere on the track must be addressed.
Buff Slow Auto Ability Racers, give them the Moana treatment
Thanks for the great buffs to Moana, Maui, and Mrs. Incredible, they made underperformers viable and the game more fun.
Please bring similar tuning to these slow auto ability racers:
Lilo (124 MPH when using charged in regulated lvl 50)
Goofy (121 MPH when using uncharged in regulated lvl 50)
Ennui (111 MPH when using uncharged in regulated lvl 50)
Prince Eric (111 MPH when using uncharged in regulated lvl 50)
Problem: their auto ability speed is too slow, so they lag in casual and competitive play.
Why it matters: keeps the roster diverse, lets fans use favorites competitively, and helps new players enjoy more viable picks.
Ask: increase auto ability speed and responsiveness to match the pace set by recent buffs. Even if the speed just matches their top speed with manual boost active auto abilities should not be slower than the racers top speed.
Thanks for listening, excited for future tuning updates.
Possible Ideas For Jasmine Supercharge:
Jasmine summons two Rajahs
Jasmine has invulnerability while Rajah is out on both tap and charged
Increased top speed to 185-190 mph/297.7-305.8 km/h
Before Jasmine Gets Supercharge:
Fix Rajah, he doesn’t stay with Jasmine a lot of the time, he kind of has a mind of his own
dial down the audio of carls dog reduce the range for the racer to hear, its anyoing as hell . same goes for eyore waves and ballons. both audio is to loud , there is no reason to hear these if im not direct behind these characters. So reduce the range!
Increase Moana's handling
Change how winnie the pooh skill works. Make normal activation to only get honey (get some of it after using the skill and give extra honey if you hit other enemies) and charged to lose honey but slow enemies/inmunity, this also makes sense on what winnie animations looks like.
Increase the amount of times vanellopes uncharged supercharge speed lasts, it hardly feels like it dose much
Also while you're at it, give her a general speed buff, fully maxed she only has 6,274 speed which is 219km, she needs to be faster
Vanellope's super charge is completely underwhelming. Look at how you treated Mickey - that should be the template for all the underpowered light-weight speedsters.
Mickey's speed boost is strong enough to be noticed, and last the entire duration of his unique. There is no reason Vanellope's shouldn't last the entire duration either.
Side note:
Also the added acceleration with her tap unique seems like and odd design choice since she has the highest handling in the game and would never be stunned when her tap is active so she doesn't reallly need to worry about how fast her acceleration is while the skill is active.
Figment needs more options for crew. Maybe something from the Haunted Mansion or The Country Bears could appear.
Would there be a star-chaser for Figment? He’s a bit of trouble to level up
Dash needs to jump
Mid Seasons Star Chasers
Looking at the official post for the upcoming season, I did notice Nick Wilde's paws to be more human-like than fox-like. I am sure you guys can fix it?
Tigger's Idle animation while in his kart doesn't loop naturally, making it cut off and play from the beginning which looks buggy. If you look at him, you'll notice exactly when his animation restarts weirdly. Please fix him!! 🥹
Miss Piggy is too fast for her charged unique. If I have boost, it remains behind me for the entire duration of the unique unless I slow down.
Let's chat about the new racer Russel and his main issues. I'm not going to discuss his stats, as that's not what makes him unfun to play.
First, his uncharged unique skill.
- The green badge appears to do nothing? I suspect it's supposed to grant temprorary invincibility, but this isn't clear nor does it seem to work. (Could be a latency related issue).
- The Blue Badge does not stop boost meter. Considering the skill does not increase his speed pass his boost speed anyway, it should stop his boost meter or you should buff the speed on this.
- The Balloon Badge is a flat out joke. The auto-pilot is not only slower than any other racer in the game while boosting, it doesn't even stop your boost meter from draining.
In the current state, his unique is something you never want to pull and if you do, you absolutely do not want to get the Balloon Badge.
Next, his Charged Unique skill appears to be bugged and does not grant any boost meter on successful hits. This absolutely needs to be fixed since Russel is a brawler and has low top speed and bad boost management.
Lastly, the Passive skill has several inconsistencies when working with racer skills that spawn objects on the map. If it's intended to work on these, I don't understand the logic for which ones work and which ones don't. Like Disgust's broccoli doesn't apply for the passive but the Queen of Hearts cards do? Please make these more consistent as again, he's a low tier racer and needs any help he can get.
Playing Russel is the least fun I have ever had when playing this game. Even when winning it was a grind.
His stats are bad, sure, but his abilities are awful. How did he get launched in this state?
- Green medal does nothing
- Blue medal acts as boost but doesn't stop boost consumption
- Balloon medals speed is the slowest auto-drive in the game and slower than Russel's already slow boost speed. It also doesn't stop boost consumption.
- the fire medal is redundant as Russel gets fire plenty often as it is but at least it works?
If Kevin does anything at all, you still do not get any boost from it. Russel would be better off having the bomb skill instead of Kevin as his charged unique.
Honestly I've only seen bits and pieces of Up, but Russel's lackluster design truly lessens my motivation to ever watch the movie in its entirety.
Mickey's Unique would be a lot more fun if it played the Mickey Mouse March instead of the chaotic flute trills that play when he uses it.
Similar to how SB Mickey's charged plays his whistling song.
It would just be really fun to hear it and just feels more suited for the character.
I agree with this, can we talk about how bad rusell is? his auto (white badge) is slower than him it should be faster like a snow white or mad hatter. the green badge does nothing i heard its for off terrain but being green is misleading since it means invulnerability and I also feel like the blue badge should make him go faster than his top speed like mad hatter does when he picks up his spring.
You can easily change class from previous racers to fit in your directive to have all classes with the same amount of racers. Please don't make racers in a classe they don't fit. Trickster became your wild card when you don't know in which class put the racer, but NOW you noticed that this class has so many racers. Some recent tricksters you that shouldn't in this class: Hiro, Honey Lemon, Fozzie, Tigger, Chip. You can easily choose some of them to go to other classes 🤷
Dear Sir/Madam,
What have you done to Nick? He is a much-loved and cherished character, and the success of the second Zootopia movie demonstrates this. Please reconsider Nick's class. He should be a Trickster. He has nothing to do with the Brawler class.
Make Russel's kart livery available in the shop
Moana's charged unique doesn't seem to scale with the distance she is from the leader. It also lasts an extremely short amount of time. Please greatly increase the amount of time it lasts
Its time to right the wrong that has been in the game since Season 7. With King Candy and Fix it Felix now getting Supercharges, it cannot be ignored that they are missing the voices not given to them since their debut. Give them their voices Gameloft. Its time.
Judy Hopps's normal unique skill feels very lacking because it's just similar to a normal Fire skill. Here's how I think you could improve it:
- In addition to how her current Normal Unique skill works, her top speed is increased for the duration of the skill.
- For each racer she stuns with her Normal Unique skill, the skill's duration is extended by an additional second (permanent for the rest of the race, capped at 3 additional seconds).
I feel like nicks unique skills feel week and it's mostly helping other racers rather than himself would of been better if he could stun with the popsicles
Can you please adjust Aurora’s autopilot speed and or race lines? The smallest bump will slow her almost ridiculously and she will swing out so far on turns. It’s such a hindrance.
Maybe finally give the remaining voiceless racers voicelines
I’m still confused why Jessie, Bo Peep, and Buzz have all gotten supercharges when Woody has always been considered the most underwhelming of the original 4 toy story racers. Just feels weird ignore the one that could benefit from it the most.
Let us hear other lines from Belle besides her reading about the vehicle 🙄
After playing Hiro extensively, he needs a buff to his unique skill. He's far too dependent on getting all 6 of his Mini Jets as quickly as possible, and races doesn't last long for him to get all 6 Mini Jets consistently (usually get 3-4 on average at end of a race). I propose this mechanic as a buff for him:
- If Hiro is carrying more than 3 Blueprints (from his passive) and he activates his Charged Unique skill, Hiro spends all the Blueprints and attaches 2 Mini Jets instead of the usual 1.
Is Yzma's normal unique skill (the trap door) working correctly? When I play Yzma, rival racers rarely run into it. When I played against other players using Yzma, I never ran into the trap door. I've seen at least one other person in general chat say he/she never uses the normal activation of her unique skill, and neither do I.
The effect of running into the chemical vials from Yzma's charged unique skill is too weak/brief. I've had more trouble from sneezing while playing the game than from Yzma's charged unique skill. The effect pales in comparison to Quorra's blinding effect, and that skill also hits down the track. Meg and Figment's blinding effects are also better.
However, I really like the speed boost and visual effect Yzma gains when a rival racer hits her poison vials.
The animations and colors on every part of her unique skill are nice.
Yzma herself looks and sounds great. Her kart also looks very good. I like the colors. The movement of her kart is very smooth. She feels like a top-quality character.
After playing Nick Wilde, my favorite character, throughout the season, I have to come with this conclusion:
His Unique Skill...sucks.
The only benefit this skill does is spending less of your nitro meter while spending more on the opponents' nitro when hits, there's nothing beneficial when your opponent is too far away from you and way too fast to catch up. Heck, even trying to get a Shot skill is a hard work cause there are times you get his unique skill not once, not twice, not thrice, but 4 consecutive times during a race! There's nothing I can do about it!
It would be better if the skill had more to do so. Not only your nitro consumes less while opponents' nitro consumes more, it would be better if it could slow down their speed for a moment. Seriously I am sure everyone knows how sticky they are when melted, it makes more sense melted pawpsicles on their wheels would slow down opponents rather than consuming more of their own boost.
The point is this: Nick's Unique Skill needs a rework
So the Cars racers not being in the season pass or at least unlockable on the season 18 launch day is absolutely ridiculous, there are people who love the cars franchise and would love to be able to just play as the cars racers while experiencing the new maps, this is crazy
These designs for Lightning would be an awesome addition🙏🏾💯
I honestly want to know what you were thinking about not including lightning mcqueen one of if not the most highly anticipated character ever in the pass, me along with many many others would have bought the pass instantly instead you turned it into a Moana season in disguise, you're ruining the game
Dammit Gameloft, stop taking away my MPR on racers, it is so hard to level up when we get that high, just leave my racers alone and don't give me the extra coins
For a season focused on Cars, you are doing a horrible job at selling it. I went through all the reward boxes in the season tour, mind you it is titled Piston Cup. From chapters 1-5, only in the 5th chapter is there something related to Cars, an amazing avatar. Look through the 6th chapter and you will find all your hard work will lead to two reward boxes giving you a total amount of **6 McQueen **shards. Not even enough to unlock him, you need 10.
If you want the math, there are 43 total reward boxes and 3 have anything to do with Cars. You know what makes up the majority of the other reward boxes. MOANA AND FROZEN.
Not to mention the season pass being an absolute joke to a Cars launch. You know McQueen is fading already on day 1 when you boot up Disney Speedstorm for Cars and get face-blasted with Moana and Ana. If anything, all the build up of the trailers and teasers genuinely feels like you were getting more people hyped to get on an play just to have your player count boosted. Not to mention it's blatantly false marketing and just shattering a player base's trust.
This launch was the equivalent of going to bed with a chick and waking up to the chick being a dude.
Arbee, like this post if you are completely on the player's side.
I think removing new racers in the gold pass is a dumb decision. Don’t get me wrong, I like how getting existing midseason racers is easier to get now
Here’s a compromise. New racers in the diamond pass
Would it be too broken for Mcqueen to also get his passive buff when drifting Offroad? As a reference to the ending to the first movie?
If you are going to charge $50 to unlock the 3 Cars racers can you at least ensure they work as intended?
Lightning doesn't get a speed boost from hsi tap unique even though he is supposed to. I only know this because I played the season tour chapter where he is a guest racer; regardless, it would be great for him to function normally by the time we all unlock him.
Not sure if Lightning's level 1 unique works as intended, but his unqiue in regulated does give him a speed boost so at least it is working as intened there.
Calhoun's Glider ability is too short even with 1000 score points, which almost never happens
Disney Speedstorm, it's great that a character like the Doctor will get a voice, but only in season 21? We're in season 18, that's going to take a long time, around August, he can't get a voice in season 19, 6 months is too long to wait.
Hi. I want to bring to the staff's attention that in the Italian version of the game, two characters share the same name. Dash from The Incredibles is named Flash, like the character from Zootopia
63$ for 10 shards for each racer here in Denmark 🤯
How to make your season pass worthless in seconds.
Do you really expect to not lose money on what you're doing this season?
Give Ariel and Moana a handling buff
Belle, AGAIN, needs a speed buff. With a LV50 Belle, maxed out crew AND a LV2 Supercharge capability, she's only going 155 mph at her max. She needs to be going 165 at a minimum, especially since many characters can hit 155 mph without being LV50 or needing a supercharge.
Thank you for going back and giving voiceless racers a voice! Finkelstein voice lines look great and I'm hoping the other racers have a chance to regain their voices as well.
Put Kermit in the Supercharged Racer Boost
Dash’s Dream Tone is way too bright.Staring at it for too long gives me a Headache.Dash’s Dream Tone should be like Mrs.Incredible,who despite having the same Colour Scheme for her Dream Tone,is less bright.Frozone’s Dream Tone is also very bright but not more than Dash’s Dream Tone.
Racer: King Candy 👑 🍬
• Uncharged Unique: Please buff the fireball stun duration. Since Season 7, they've only given a "tiny push," which offers no real advantage.
• Charged Unique: Buff the Candy Ball stun duration. It’s far too easy for opponents to recover, making it hard to capitalize on hits.
• Stats: Slightly increase his base Top Speed. While racers like Vanellope have also struggled with low speed, King Candy remains in the bottom tier for competitive performance. At Level 50, his speed ceiling is so low that even perfect drift-boosting can't keep pace with the current meta's, making him non-competitive in high-level ranked play despite his high handling/acceleration stats.
-Breeze (King Candy main since Season 7.)
I think Judy’s police siren audio volume should be raised when her uncharged and passive unique skills are activated. She’s a cop, she has the light bar flashes, it’s kind of odd to barely hear the siren - it’s barely audible on mobile and I can’t hear it all on Xbox. Whereas Mater’s is clearly audible.
And speaking of Zootopia, there really should be a ZPD kart livery and uniform suit for Judy. And Flash’s FST NML plate seen on screen should be added to the game.
This is getting ridiculous Gameloft, some of these racers that are fully leveled they are so fast on some tracks it's hard and uncontrollable to handle them, you dont need to make them 6* or even make them faster, your just trying to squeeze every dollar you can out of the game, plus, people that are spending money will be even faster than people who dont, its just gonna increase the space between the haves and the have nots
So every racer leveled up to 50 was useless? Even worse: who spent shards and upgrade coins to level up to 50 will even not get shards enough for 6 stars as the players who just set the level to 41 (who will get 5 stars for free and also 60 shards needed to 6 stars, since they will not spend shards in this process). Even worse, who held upgrade coins will get just 2000 tokens, everyone above 83333 upgrade coins will get the same amount of tokens
Updating the currency is just for invalidate every effort to get all this upgrade coins. I foresee this new currency will be even scarce than upgrade coins were. April 9th will be the day I will finally uninstall this game
I second the comment from above.
This new update is going to lose you half your player base.
All that grinding, for some real money, a you just 10 levels on top? I'm done. Done with your ridicoulous Golden pass and from the looks of it all done with this game.
You automatically put yourself out of business before GTA6 did it for you. Well done 👏🏼👏🏼👏🏼
I agree with you too
Violet has a Wing that cannot be obtained.Wings for other Incredible Racers can be purchased with Tokens or Vanity Coins.However,Violet’s Rare Wing cannot be purchased with Vanity Coins nor it is in the Vault Pass of the Incredibles Tournament.Please add it for Purchase as I need it for her Livery.
Golden MVP Suits for several Racers are missing from the Game.
I really liked some of these Golden MVP Suits.However,these Suits become unobtainable once their Season ends.For 2 Part Seasons,only 1 Golden MVP Suit gets added in their respective Vault Passes.I wasn’t able to purchase Season 7’s Part 1 and Part 2 Golden Pass because of a Payment Issue that rejected my Payment after the Money was deducted.This issue was fixed when the Mobile Version dropped in Season 8 Part 2,allowing me to purchase the Golden Passes.I didn’t purchase Season 8 Part 1’s Golden Pass but I unlocked Joy through her Unlock Pack and purchased her Golden MVP Suit for 1000 Tokens.I didn’t purchase Season 9’s Part 2 Golden Pass,Season 10’s Part 1 and 2 Golden Pass and Season 11’s Part 1 and 2 Golden Pass.I unlocked Sergeant Calhoun,Jack Skellington’s and Sam Flynn’s Golden MVP Suits through their respective Vault Passes.Please add these remaining Golden MVP Suits for purchase so me and other Players can buy them with Tokens as I would really appreciate it.
Make Eeyore's "Pink Bow Suit" available to obtain 🫏 🎀
(reupload due to message issue)
I think Lightning's "Radiator Springs" suit is in need of an update, the philosophy of Speedstorm's suits not having model changes between each one hurt this iconic look and for an 'Epic' item it falls flat compared to his other suits. It really needs the whitewall tires and its spoiler removed, to better reflect its actual appearance in the movie.
If spoiler removal and tire changing is impossible, simply changing the suits paintjob to reflect his 'Radiator Springs' racing paintjob at the end of the movie would also be great! It keeps the spoiler and racing tires while also being a great combination of his regular look and his 'Cruisin'' look.
Disney Speedstorm, please fix Miss Piggy—her spotlights are positioned behind her, rendering her unique ability useless.
Just unlocked Lightning McQueen by purchasing his Bundle.However,Majority of his Suits are inobtainable except his Dinoco Blue Suit.This could mean I could lose Cruz’s Golden MVP Suit as I’m pretty sure you’ll put Lightning McQueen’s Golden MVP Suit in the Vault Pass when the Cars Tournament launches.
Please add Shop Offers so that Players like me can purchase his Suits.
How is this possible? Did I miss something about Go Go Tomago?
Today’s Follow the Leader Event had a New Tangled Crew Member.The Leader of the Guards Crew Member is not present in Rapunzel’s Crew Tab.This could mean that we could get a new Tangled Racer and if it’s true,we may be getting Mother Gothel as a Racer in Season 19.
With another Tangled racer coming out soon, perhaps Rapunzel can be buffed. Her normal activation unique skill is too weak. It's already risky to use it over her charged activation because it can easily miss, but when it does hit, the boost she gets is too slow and too short. Woody's lasso unique is much better, Buzz Lightyear's charged unique is better, and Maui's repeatable unique skill is also better.
Perhaps with Mothel Gothel coming out and the festive pass currently giving Rapunzel shards, Rapunzel may be a season racer for next season just like midseason racers Moana and Maui were for this season. If so, it would be nice if she were buffed a bit.
I dont know if it's too late to say this, but, please dont do this 6* upgrade thing, some racers are already too fast for thier own good, earlier when I was racing with Stitch, he was going so fast, I kept hitting walls and almost lost the race because he is almost uncontrollable at that speed, I know you wanna make money GL, but, I don't think this is the way to go
Don’t let any of next season racers consider a mid season racer after like Minnie and Gogo tomago. The use in vaults etc. Is strange and making completing collections useless..
I've lost countless ranked games against multiple Moanas due to her wave even though I was far ahead.
Moana's charged ability needs a remake. It's insane that her wave is way faster than anyone else on the track + has a strong knockback when hitting opponents + scales with how far behind she is.
An idea would be to reduce its travel distance and cancel it if it touches an opponent. That way it'll work as a catch up - giving people a fair chance to get back into the race - and not a quick fix to win every game and ruining the fun for others (bumping them into obstacles with insane speeds)
Yzma's unique skill does not seem effective or reliable enough. I feel like I wasted thousands of tokens on her. It's a shame because her kart, characterization, stats and normal skills combination are all great. If only her unique skill were good, then Yzma would be a solid, reliable racer.
Maybe putting a column of air above the trap door that's flowing downward to make a larger hitbox that can't be jumped over and sucks rival racers into the trap would help and making more traps appear with a single activation.
As for the chemical vials, Yzma could throw more of them and the blinding effect can be made stronger and its duration longer.
The next season is the villain's season, and Yzma is a villain. Don't leave her in the dust.
Gogo is a much worse Dash. It was fitting for you guys to release a bundle for Anxiety and Ortensia alongside Gogo's release as she completes the trio of mid-season characters with no redeeming qualities.
- Her charge unique lasts half as long as Dash's.
- She can't use items during her charged unique.
- Due to a bug, she can't use them for a few seconds after her unique as well
- Her top speed is too low that she is reliant on her charged unique to keep up.
At the very least, her unique should increase in length with the POW level, and she should be able to use items.
To release a mid-season that is this weak after many 6-7 seasons of powercreep (both mid-season and regular season racers) following the Incredibles season is just baffling and I find it very hard to believe there was an intentional and informed decision made to do that.
When Is Jim Hawkins from “Treasure Planet” getting added ?
The 6th star is going to kill this game.
The majority of us don't even have the full roster at 50, now you add 10 levels on top of 110+ racers.
I can't fathom how this stupid idea came to be.
Lots of the racers are too fast as is, but your greed couldn't handle keeping things the way they were.
I'm not gonna buy into the 6th star. I'm gonna do what I can with my level 50s and then I'm done with this game after that. Enough is enough!
I can guarantee I'm not the only one.
Disney Speedstorm's autopilot abilities will be based on top speed, but how will the exclusive level 1–4 abilities and the supercharge affect the autopilot—or will it only affect top speed?
Ok, so all racers can go to 6*s now, so why when I get shards is it saying that racer is maxed out, when they are not
Racer boost is not even Daily now? What is going on here???
Never seen more random numbers than for your update system. You don't know what you're doing AT ALL. This whole game has become a joke.
I upgraded Ralph to 6 Stars a couple days ago, and today I earned enough Supercharge shards to be able to upgrade Ralph to Supercharge 1. But when I went to upgrade him, it wouldn't work. I wonder if it has something to do with him being 6 Stars now? Whatever the case, I wanted to point this out. Thanks for reading!
Ok so this is a whatever, but, is quite annoying, one of Belle's lines she says "the enchanted mirror could've never could've prepared me for this", you need to take out one of the could've's, it's either never could've or could've never, one needs to go away
Make Eeyore's "Pink Bow Suit" available to obtain 🫏 🎀
Why is Nomanisan Island Guards Crew Syndrome’s Epic Crew Member?Shouldn’t Mirage be Syndrome’s Epic Crew Member because of her being Syndrome’s Right Hand Women? Nomanisan Island Guards should be the Rare Crew Member instead of Mirage.
Please just make Miss Piggy's unique skills stay a fixed distance in front of her. She's too fast for her own spotlight which makes her effectively have no unique skill at all. It doesn't make sense, please do something
Here’s a compromise. How about putting the two seasonal racers in the diamond pass and the third in the festive passes.
Racers: Mater & Mrs Incredible's fix:
There's an issue with both of these characters while using their tap unique, their "lasso" stops them from driving
-Mrs elastigirl keeps moving back and forward non stop and
-Maters hook gets stuck at the same place not letting go and preventing him to move
Please fix this bug
Racer Bug: Kermit & Angel
Kermit and Angel's both tap and charged unique animations are bugged, they don't work and affect other racers and their animations dont stop playing
We're not getting racer boost back. Same with supercharge boost.
Stop spending right now! This game must either die or they'll have to fix it.
Nick Wilde could use a buff.
I asked the general chat if Nick Wilde was a good racer and they said "no" and that his unique skill is the worst in the game. When a player who almost always beats me in every race picked Nick Wilde, I beat him many times in a row, only losing 1 race due to my own error. Recently when I played the 6-star Nick Wilde Guest Racer node in the Zootopia Adventure Road, I lost multiple times before I finished in 1st place. I didn't have this problem with any of the Guest Racer nodes (nodes 22 and 24) in any of the other Adventure Road collections. I finished in first place on the first try. Only with Nick Wilde did I lose multiple times in a row. Furthermore, Nick Wilde's numbers are lower than those of other mid-weight racers. For example, all of Nick's numbers in Regulated Multiplayer are lower than Miss Piggy's and Emperor Zurg's, two other mid-weight Brawlers.
Therefore, perhaps Nick Wilde's numbers can be increased a bit and his unique skill buffed in some way to make it more effective. Maybe he can gain boost if he runs over his own popsicles. This will help Nick have a better chance of boosting when his decreased nitro consumption ability is in effect after a rival hits his popsicles. Plenty of times a rival has hit my popsicles when I didn't have a full boost bar to take advantage of it. When Nick is in first place his unique skill becomes almost useless, so having the popsicles give him boost will make it useful when Nick is in the lead.
I recently gotten Ursula from the Diamond Pass and I was kinda disappointed in how her voice is. I really wish that she was voice by a drag queen given that her character style was inspired by Divine a legendary drag queen
I unlocked Syndrome but at what cost?
I unlocked Syndrome quite a while back.He is a very good Racer and was one of the Racers I wanted to unlock this Season alongside Yokai.
However I am now facing a very serious problem.I only have 14 Shards and a Single Star Fragment requires 5 Shards.So you’re saying that my Syndrome will only get 2 Star Fragments aka Level 4.What am I supposed to do after that?I won’t be able to play Ranked Multiplayer with a Level 4 Syndrome as it will be pretty tough against Players with 2 or 3 Star Racers.I usually get all the Racers I unlock to MPL 21 to get their Wheels and Wing but that’s impossible now.Also making it so that Players can’t use a Crew Member until they reach 1 Star is messed up.This Upgrade System sucks because you are not giving enough Tune Coins which makes it impossible to upgrade Racers.
I luckily have a lot Racer at 1,2,3,4 and 5 Stars respectively since I am active in this Game since Season 7.However,I am now going to struggle upgrading New Racer from now on because of this Upgrade System.This Upgrade System needs to change or you need to start giving enough Tune Coins through Events,Passes or Season Tour otherwise New Players will be unable to complete the Season Tour and waste most of the Season completing Chapter 1 in both Parts and be stuck with Racers with 0 Stars.
Put the characters from new seasons back in the Golden Pass. This is what ruins the gameplay experience the most. Your community can tolerate many things, but I think that has been the worst change ever. We used to take 2-3 new characters to 4 stars or beyond each season and now just unlock one is too hard and expensive, just to unlock. There's no point in playing or paying anymore.
Shan Yu Charged needs to be fixed.
His charged unic slows him down so much in the end that is better not using his hability than using it. There's nothing we can do because he still ridding the horse and the horse just stop running, also drain the nitro bar.
A lot of characters keeps the character faster 1 second while the unic is ending, this might fix Shan Yu.
The new racers are so amazingly boring. Do you really expect people to pay this amount for pretty unknown characters compared to current roster? 🤣
Syndrome is not very fun to use. Perhaps this is more based on the fact that you need to amass 102 shards just to get your 2nd crew slot, but grinding him up to 28 was horrendous. When racing online I was lucky if I gets more than 2 unique skills in a race... it feels like the Miss Piggy bug.
Also having to have someone collide with his charged unique to trigger the boost is annoying especially since, if they have invulnerability from getting hit by something else an opponent did, they can drive straight through it without triggering it.
Change Donald's deluxe kart to resemble his actual car, the 313
Just tried Yokai in Regulated Multiplayer.Not gonna lie he is an Amazing Racer.
However he has a problem.He has no Victory Animation.This happened to me twice.I ignored the First Time it happened as I have faced this with other Racers normally.But when this happened the Second Time,I knew something was off.It make him completely Lifeless when combined with the Fact he has no Voiceover.I hope it’s just a Bug because if not,then I might think Twice before unlocking Yokai as I do not want to unlock such a Lifeless and Unfinished Racer.Which is disappointing for me given that I was really looking forward to unlocking him.
If you’re wondering how to try your Racers at 6 Stars,just go to Friendly Race and change the Speed to Ultra Fast.
Just tested Hiro and Flash at 6 Stars and I’m very pleased to say-there isn’t a Difference.
Both of them felt like a 5 Star Racer with the only difference being that their Non Upgradable POW 1 Skills went to POW 3(Like in Hiro’s Case here,his Shot and Cloak Skills went from POW 1 to POW 3).But we can easily do that though Crew Members so whats the Point?It makes the 6th Star completely pointless.If you’re planning on buying Diamond Pass right now to get Angel,Steamboat Mickey,Jack Sparrow,Anger or King Triton to 6 Stars,it’s best you first try them in Friendly Race.Could potentially save you $20 if you didn’t like either of those Racers at 6 Star Racer.
Please make the top speed increase on Vanellope's uncharged unique skill with supercharge last for the full duration of the skill and not just the first two seconds. She is already one of the slowest characters in the game by base speed, and there are plenty of other characters in the game at this point with more broken uniques and supercharges. If you guys made this change, she would actually be a decent racer because she would have invulnerability and a competitive top speed, especially at 6 stars. If Meg can have it, Vanellope should be able to have it too. If not, at least consider increasing her base top speed. Really she should get both but she should definitely have at least one