#Racer-Specific Feedback

1 messages · Page 1 of 1 (latest)

fair wraith
#

Mike is the only character where his ult allows you to bypass all the fighting, which is the hardest thing for speedsters to do in general because of their weak combat, but even all other characters being close in the fight is what causes them to get hit. Mikes door ult literally teleports him past any fighting and as more stars it teleports him even further.
This alone is already more powerful than any other ult and then you add that if you as an enemy player go through it you are teleported,proportional to stars, backward. This is more powerful than any stun as you can be sent back 3 seconds with ease and no stun lasts 3 seconds maybe 1-2 seconds at most. The doors appear and have zero delay which things like belles furniture at least has a delay so it doesnt just rng on top of you, you have time to react. Where as the doors can literally appear right in front of you will no time to react or avoid or destroy them and then you are sent back 3 seconds and sometimes even more.
And then each of these is pure rng element and takes zero skill to actually use. Where as your other ults for characters you have to play defensive like sully or jack making sure you time your ult perfect and need to make sure you are close to enemies, or Meg/figment you have to position yourself in front of racers and have them run over trail, belle birds you have to track the birds and run over them, mowgli move with your wolves, etc etc. While Mike you just press a button.
So many things need to be done to fix it as I have stated each portion of his ult is OP which just makes it overall super OP. What can be done to bring it more in line is to give the doors a delay similar to belles furniture that way the racer has the chance to dodge and it doesn’t just appear. The second that would also need to be done is give a fixed distance you are teleported. Because getting teleported more than 3 secs back is too far or this should be maxed out 5* power, not 3*.

jagged echo
#

Hercules’ unique skill can be hard to see on certain tracks in some conditions. Please make the telegraph easier to follow.

winged dock
#

I'm surprised no one has mentioned this yet but I would like to report an issue with Mogli's Special Skill normal, wolves should give a speed boost to Mogli when she's near him, 2 days ago I tested this but wolves don't give him speedbost, this and very sad because on the card Wives should be very strong but the wolves speed bust not working makes him lose a lot of advantage making him perhaps the slowest of the Speeders at the moment,As far as the Gungle Book Crewmates are concerned, there are no excellent Crewmembers to increase baloo skills, unlike Wives who have a lot of options... Crewmate skill bonuses must be more balanced between Baloo and Wives.

toxic raptor
#

I love Baloo but there's an online bug that effects him. Everytime in an online race the game it goes over players but when everyone starts its usually Baloo that gets stuck because the game doesn't stop going over players.
As for the character itself. I can't complain. His ult 1 is useful as a defensive and offensive. His charged alt is a rise but rewarding which is nice

ionic basalt
#

It’s so hard to win with Sully even at high levels bc he’s way too slow. If he gets hit a couple times, it’s impossible to catch back up with him like you can with most other racers

ripe jay
#

up

leaden rapids
#

Is it normal Beast exit rage mode? Sometime on my last lap I pull basic ability again. He exit rage mode after x unique?

wintry hare
#

Level up tokens and shards are a big issue. When races require a brawler or defender I should face that in an npc race, not speedsters or trickster.

fair wraith
# fair wraith Mike is the only character where his ult allows you to bypass all the fighting, ...

Just want to add onto cause now I have Mike at 4* (mind you only lvl 27) with his door now maxed power and playing him from platinum 18 to emerald 21 was the easiest thing I have ever done in this game, it was all 1st place and one 2nd place and that was to a lvl 32 Mike. His max power door just send you too far ahead I clocked him going 3.5 seconds ahead which he can escape any type of fighting and most if not all of your emerald/diamond lobbies without bots are determined by less than 3.5 seconds.
Not to mention plenty of times during those victories, I was able to chain doors back to back which just further exasperated the situation.
Anyone who says Mike is not broken has not played him. I’m top 15 in the world ranking, I have multiple emeralds and a diamond sulley and nothing comes close to how easy Mike is to play because of his OP doors. And some people will say it is because Mike was easy to get up high stars etc. Well I have a 5* maxed belle with full crew, I have a 5* maxed mulan with full crew, multiple other characters at 4* with as full of a crew as they can have and they just don’t compare. People can argue all they want that it was purely cause of season pass but that is not the case (definitely a contributing factor but not the whole case). The fact of the matter is even when compared to maxed out characters Mike even at a 4* and lvl 27 he is just destroying people more so than maxed other characters I have played with.

brittle pasture
#

Wonder if Mike doors would be better if it was just one that did the same effect for all players?

Eg normal one just opens the portal forward for anyone who hits it. Charged opens portal backwards for anyone who hits it including mike

Regardless it shouldn't be able to spawn directly in front of people or on grind rails

buoyant barn
#

Make it so some characters ultimate doesn't help other drivers kinda defeats the object of racing if you finally get your ultimate as Mickey or Hercules yet give everyone else a boost whereas other characters have offensive attacks for their ultimate.

torn ether
#

Sully buff is just stupid, he is one of the easiest characters to be average with. Such an easy low skill character should never be meta. He can be good but getting boost for not even brawling.... its doesnet even suit the class

weary scroll
#

May as well repost this here

For how much we worked to get Figment, I feel like he really needs a buff in some way. He can't catch up if he's dead last and he gets bullied by other racers with far more offensive abilities.

If he falls behind he STAYS behind unless you roll the clock.

It's clear Figment is meant to be a character who can hold a lead with his skill-set and how many of them are backwards traps, but if he loses the lead he struggles to catch back up.

He's seemingly out-classed by every other character, he's reliant on his Imagination blast which can only hit around him or behind him, and if you're dead last that's basically it for you. Especially if you're in a Mike Lobby where everyone is miles ahead of you and there's no one to grab a boost off of.

Giving him access to maybe shield would at least do something to survive out there.

ripe jay
#

Boost Please remember to keep this channel clutter/chatter free. Boost
This channel is meant for Feedback Only. If you would like to chat with someone, feel free to go to one of our existing chat channels and bring them there. We want to keep this channel clean for our developers. Thank you to everyone submitting their feedback! It's a big help!

royal coral
#

Mike post patch I'd say has landed the perfect balance of a powerful yet unstable ability that can still be a bit of that gambler's dice roll sort but now actively very fightable

Mike now has two choices
Spawn a single closer door that could get destoryed if neck on neck with a rival easily or spawn two farther away doors that if he gets disrupted enough will timeout of the 10 second lifetime all the doors now have

A Mike now has to be a bit more selective with his door use especially around the pack else he will be shutdown, hes still as capable as any other Speedster and his high handling allows deeper corner cutting then anyone so hes still very capable outside that

On patch launch day my resentments of pre-patch Mike were clouding my judgement but I feel Mike has hit that perfect balance
Of anything I feel the door lifetime should be noted in-game in the ability description as a hint at how to play to and around it

Sulley on the other hand at least at high end play has become the new problem character in that while he is stoppable he can build a single clean getaway with now very easy access to nitro combined with his great backwards offense/defense kit and highest Top Speed in the game that he now gets too much for too little effort when leading
The 2x Nitro Gagues at least should only be given on landing a hit and the boost generation itself should be at least a bit left if to have it be this way

Overall in my opinion both solid changes overall across all skill level areas but Sulley may need a slight tweak just to level out his frontrunning capability

ripe jay
#

Up

bold temple
#

Mike's ult is also straight up broken sometimes, I just used it and normally you see the exit door but I flew past it (one of the mulan races) and kept the speed boost for waaay longer, it was like double the normal duration

teal token
#

Mowgli needs a buff. He's the slowest of the Speedster type compared to Mickey, Belle or Mike Wazowski. Also his unique skill gives no boost and a tiny nitro charge that is barely noticeable when you use it. Please buff him and give him a boost during his ultimate or better items or something.. He is so slow.

torn ether
#

Maybe a speed boost but might aswell nerf the wolfs then. And its not that I hate him because I have him dia

teal token
nocturne dragon
#

Beast needs to still be able to get the clock even when enraged

loud drum
#

randalls uncharged unique doesn't make me invisible when I use it...

nocturne dragon
#

One big hit kills the Beast. With the sheer abundance of clocks in the game if Beast hasn’t pulled away by midway through the first lap he’s incredibly vulnerable to getting blitzed past by everyone else while he’s now “stuck” on his rage. The rage is a great mechanic and makes him feel unique, but he needs to be able to warp forward with everyone else while the middle of the pack suddenly jumps forward. Also unsure if this is intended or not, but getting hit while using his ult and having it cancelled is frustrating. Will test on other characters to see if this is the same.

pulsar nexus
dense hawk
#

I couldn't find anywhere to post feedback on Crew members, so I'll just post it here.

The Emperor of China crew member gives a skill bonus to a skill that neither Mulan nor Shang has. He gives a pointless boost to shot which could never be used since it's not in either of their skill set.

toxic raptor
robust ridge
#

Mikes door ability is great but the amount of times ive come out the door into an obstacle is ridiculous

toxic raptor
#

Goofy's charged special says it launches you forward but when I used it I feel like I just dropped a mine (I never get pushed forward)

pulsar nexus
#

A perfect example of why Sully's starting weapon is completely unbalanced and unfair. We never stood a chance. Look at the time difference. Please take away starting items and weapons.

ripe jay
#

up

wispy forum
#

MikeWazowski Mike - Please remove his hit box during his door use. This currently allows him to pick up item boxes and chaining his special with more specials and Boost

bold temple
#

dunno if its been said but Mulan's Ult has been nerfed into oblivion so hard it bugs out now alot, I used to hit 3/4 people with the backwards version now im lucky if I can hit one, and the forward rockets 9 out of 10 times I dont even see them getting launched so I hit no one

tardy gazelle
#

Please fix Jessie's face. Her proportions on her eyes and cheek bones are totally off. Makes her look very off

wintry hare
#

Randall's ultimate needs a duration boost. I very rarely ever get the canister filled for him since his doors only last a very short time. Either lengthen the time you get for them or include a boost with them so you can actually catch players to fill the canister

teal token
#

I feel like Hercules really needs a buff. His stats are the lowest compared to any other racer. He barely gets the boost charge item and his ultimate with Pegasus is complelty off sync with his steering direction. It's super hard to follow his track, please buff him. And Celia Mae needs more boost too. Her regular unique gives you a tiny boost charge and her boost stats are just low just like Hercules they both don't even have acceleration.

sterile spear
#

Celias unique is the only skill in the game which hits invisible units (eg cloak or Randall invisibility). Is this intentional or a bug?

jolly forum
#

Character abilities that use their own boost (Figment and Randall) should indicate when they are using a special boost in the boost bar (maybe color the boost bar yellow or orange instead of blue).

pulsar nexus
#

Mulan needs to be looked at. She is under-leveled in every stat compared to most types of racers. Not just tricksters.

For example, her and my Donald are both level 30. Mulan has 3300 speed and 5900 acceleration while Donald has 3300 speed and 6200 acceleration. And mulan's boost is 5700 and Donald's is the same. That just makes absolutely no sense considering he is a brawler.

The boost one really makes no sense because that's supposed to be the tricksters upper-hand. But she is also under-leveled in the other stats as well like I said.

I think all tricksters need a buff. They handle like boats some of them when they should be the best at handling.

But Mulan seriously needs a little buff. She's lacking in every stat.

wintry hare
#

Belle's and Balloo's boosts should be like Mike's doors. If they are yours they have a blue glow and benefit you. If they don't then they have the red glow and should slow you down a little bit. Also, hack shouldn't slow some classes like brawler and defenders down to almost a stop. Tricksters like Figment and Mulan definitely need some help. Their acceleration is not on par for the type of racer they are and Figment's ultimate needs some sort of rework.

tidal nexus
#

Please give Mickey round ears in the game!!
He has always had round ears. This looks sooo wrong 😭

loud drum
#

Agreed

pulsar nexus
ripe plover
#

nerf Elisabeth's ult... it's too strong

wild viper
ripe jay
#

up

sterile spear
#

It seems odd that green shields get used up when you’re hit whilst invulnerable (I’m thinking of during baloo uncharged unique and Shangs charged unique). Is this intended?

tight inlet
#

I think Hercules should be buffed. He is a lot slower than beast and Sulley in the time trials

ripe plover
#

thank u for the mike nerf!!!!!

dusty needle
#

Upgrade Parts/Materials for Figment & Monsters Inc characters should be added to the Shop's Daily Specials and/or Limited Events. Right now you are hard capped at a specific level unless you get enough through Ranked(which only gets you up at most 2 levels), compared to other "older" racers which nearly every Upgrade Part is able to be found in one of the Featured Upgrade Parts/Pit Stop events or the Shop's Daily Specials

teal token
#

Hercules needs a buff ASAP! He's the slowest of all the Brawlers if not all the racers. Pegasus follow trail is completely off sync with his steering. He also never gets the boost item. His stats are the lowest, he has very little handling, no boost and no acceleration! No wonder why he has the lowest pick rate!

exotic tundra
#

you should focus on tricksters next, not brawlers

silent raven
#

Randal’s charged unique skill actually slows him down and is not an effective way of accumulating charges. It is actually difficult to acquire 5 charges most races due to AI dodging his scare skill, small “hit” radius, and many races are only one lap. In ranked, it takes too long to actually activate and the AI predicts when the ability is about to be used and attacks immediately taking away its effectiveness.

fair vigil
#

Fix Mickey. using my special and have full boost. get hit/stunned early on during my special, reduced to low speed cant use boost until the special that is cancelled is over costing you valuable seconds.

royal coral
wild viper
robust ridge
#

Buzz is so slow at base 🙃

brittle pasture
#

Wow ding dang, just gotta say that Bo Peep and Buzz might have the two most fun unique skills in the game (my opinion!). Gonna make it tough to decide who to level, but holy heck these are both so satisfying!!!

May come back and edit this once I get to try Woody too

loud drum
#

mike's doors are sending people back pre-nerf distance, at least in regulated. Just got sent back like 4 seconds.

nocturne dragon
kind remnant
#

After grinding Bo peep all day in my own personal preference. I have gotten her to 3 stars and 20 levels. She is very underwhelming. The best way I can explain it is her uncharged ability feels just like another Shang ability but worse. The hit box is too small or just some really odd interactions with it and it doesn’t really give her any value besides knocking a few people over to get past you again shortly after.
Her charged feels fairly okay as it levels up so I’ve got no quarrels with it.
The oddest part is as a trickster her playstyle feels like a lost identity cause both of her specials require being behind racers almost like a defender playstyles of leapfrog. Unfortunately as a trickster kit it doesn’t really do anything beneficial for her.
The last feedback I have is minor at most but where is the sheep? 😂 She ain’t Bo peep without her sheep!

weary scroll
#

My Jessie feedback is that her obstacles could stand to be a bit more noticeable.

What I mean by this is that on the Toy Story track itself it feels like she has a legitimate home field advantage. You can crash through a lot of toys and odds and ends on the track already; the blocks and balls she summons naturally blend in with the architecture of the track to the point where I don't even realize I'm passing through a hazard until I'm stunned. Its mostly the blocks in particular, the ball is big and obvious.

royal coral
#

Mike Wazowski in Season 2 remains broken to the point of meta defining regardless of level advantage and is by numerous reports I've seen still remains solely prominent in Emerald+ Ranked, especially Diamond+
By personal feeling it also appears the -10% nerf to the doors distance be it by accident or not was reverted meaning Mike yet again gets a commanding lead after taking or have you run into a single door

By this point playing as Mike is tired and boring and racing against him frustrating as well and I say he either needs a larger nerf that forces much higher risk to his skill (Distance Nerf reinstated, Charged also only spawns one door, harsher timeout on the door and cannot item pick up or use mid-teleport) or rework his unique entirely

Him being so broken and being added alongside his crew to the Uni Box while Figment whos struggling from level disadvantage and his crew were all removed is an extremely bad look and personally I think M Inc should remain a limited set of characters themselves for this season so the other collections can reasonably catch up in Crew and overall Stars

compact idol
#

Another fix for Mike, could be to not allow him to grab items from the race when using his ult. I feel like there should be a downside to his ult.

Edit: one of the the ults for mike could be a "child's laugh" boost instead ofnboth being doors. I'm amazed that none of Monster characters ises laughter as a skill, since it was the end point of the movie kinda.

tacit owl
#

Bo Peep skill is underwhelming. Hooking someone with the charged version should fill the boost gauge and extend the duration of her skill.

The normal activation should give her a dash forward upon catching the crook.

leaden rapids
#

Nerf Mike; door distance, speed travel during the teleport. Change; vulnerable and can't pick items during the traveling.

tribal echo
#

Buzz feels like im playing the game in slow motion

ripe plover
#

give buzz more speed

leaden rapids
#

Why buzz have no rare crew fit for him? You need to use common crew to boost the level of basic ability.

tribal echo
#

Bepoop feels like such a huge letdown so far (i have her on level 17)
Please buff her stats and skill

dense topaz
#

Having the only way to unlock Jack Sparrow is using the universal (unless you purchased the big founders pass or selected him) box is incredibly frustrating. He's part of the tutorial and yet I can't finish it as I need a 1% chance to hit on the box.

sand oak
#

Please nerf Sulley! At this point he just became a Speedster since his unique gives him an entire boost bar, item hits give him a boost bar and dashes also give him a boost bar not to mention he starts with the fire skill and messes up the whole races for everyone.

coarse granite
coarse granite
#

Also, probably an unpopular opinion, but I wish racers were not limited to only 4 common skills. I think it's kind of boring, especially when you play a new racer that is not yet 2 stars and therefore doesn't have its unique skill. Also it can create some balance issues if a racer has access to the most powerfull common skills while another has only the weakest common skills. And then, the fact you're limited like this create some false idea of racer's build, everyone will end up using the same legendary and epic crew mates for that racer which boost only the skills you have access to. On the other end, if every racers had the opportunity to freely use every common skills in addition to its unique, the crew mates choice would matter more and there would be a true feeling of racer's build.

tacit owl
#

You can still build your racers how you want. Stats from crew members usually matter way more than the buff to common skills anyway.

drowsy lantern
#

Mickey's racer profile incorrectly lists his first appearance. The original Mickey Mouse first appeared May 15, 1928 in the silent short, Plane Crazy.

Steamboat Willie released later that year November 18, 1928.

Please update his bio with the correct information, prior to the Season 2 update it DID read Plane Crazy

sand oak
#

Please buff Mowgli. He's the slowest of the Speedster type. The nitro charge the wolves give you is so low it's pretty much non existent. He also gets the boost item pretty much never.

cyan creek
#

Randall says the word “cr*tins” wrong in his racer intro. He pronounces it “cray” instead of “Cree”

raven canopy
#

Can we please buff figment every time he boosts it doesn’t matter because he’s so slow I was in a match and I couldn’t even pass a single person because even though they weren’t even that far from me even going just normally he’s still slower than the average character and he ability doesn’t work anymore it’s not a radius it kind of hits behind him but it sometimes doesn’t

silent raven
#

For Hercules unique skill, quick and charged, make Pegasus pull his kart like a chariot. Hercules handling is so bad he cannot actually follow Pegasus’ path on turns

fair vigil
#

NERF MIKE. He's in EVERY race. SO sick. Always Doors his way to win. Winning 99% of the race EVERYTIME then door and lose. NOT fun. Door is to strong still

weary scroll
#

I have to agree, even after everything Mike is still overwhelmingly the meta-defining racer

We kept being told over and over it was only because the Monsters Inc season was live and everyone was just getting parts for Mike and that it would all balance out once more racers leveled up.

But even after all the Level 30 events for our starter racers, and even after the Toy Story season went live and now we have level 23-ish Jessie, Buzz, Woody, and Bo's running around everyone STILL gravitates to Mike because his skill is objectively the best in the game, even WITH the nerfs

tacit owl
#

Honestly thought the best fix for mike would be to leave the doors open a set period of time and everyone can benefit from them.

On normal activation (tap) - create 2 doors that send racers forward. These doors stay open for 10s.

Charged Activation (hold) - create 2 doors farther up the track that warp players backwards, these door disappear upon use and do not propel mike forward.

Edit: the doors could also just disappear after 1 person takes them so Mike has to be careful how he uses them similar to baloo

sand oak
#

Mike Wazowski needs a complete redesign for his unique skill. No more doors and no more teleporting. They can put anything else except the doors or cheap moves that everybody abuse. This game is nothing but Mike Wazowski and everyone else falls behind!

royal coral
#

Given the doors can elect to send Mike at full teleport speed past certain sections let alone pick up and use items mid-teleport, I agree with the above post
He plain needs a new unique as this whole teleport thing just needs to be put to bed

weary scroll
#

Enough time has passed that I think everyone is realizing it isn't just a matter of having too many Monsters Inc. mats making Mike OP, he's just that good.

With all of the efforts to bring the rest of the cast up to his level he still dominates every leaderboard when it comes to cup challenges, he still runs rampant in higher ranked tiers, and he is all and all everyone's first Diamond tier because his skill plays the game for you.

Not to mention with the Gold Crew he gets a full boost gauge right out of the starting line and can zoom out of the gate and put a lot of distance between him and everyone else

Mike needs a complete overhaul

crude orbit
#

Bo Peep is awful and her unique skill doesn't help her in a lot of situations. Please buff her because I really want to use her more since she's one of my favorite toy story characters.

fair vigil
#

Just had a bug with 3 Jessie in my race. There items from there special wasnt spawning correctly sometimes invisible. Sometimes only see the shadow from the ball, guess game trying to load to many things at once?

raven canopy
#

fix figment he is way too slow and his ability doesn't work unless you changed it to should not work the way it should

leaden rapids
#

Reduce Mike door traveling speed by half.

elder arch
#

Woody makes a noisy louder sound sometimes when he speaks during the race (nintendo switch)

fair vigil
#

Mowgli feels a little on the weaker side. Suggestion make King Louie add + to Fire skill (Louie is currently the only epic crew member who dosnt add + to a skill). King Louie love's that red flower/fire anyway.

sand oak
#

King Louie needs a skill boost! Every character crew gives one except him. Kaa and him are the only two rare crew members for the jungle book collection when other collections like monsters Inc or toy story have like 4 or 5. Please fix it!

compact idol
#

Unique skills in general should be reviewed. I think they should basically work, to mitigate the weaknesses of the characters themselves. Also instead of both being variations/improvements of the other, one should be speed focused and the other should be combat focused.

Note: This comment could also be relevant for balancing

drowsy lantern
#

Increase the chances of Randall getting his unique skill, alternatively decrease the amount of scream power required to trigger the speed boost. Alternatively, make races another lap longer (3 vs 2 laps).

The issue being almost every race is over before getting 5 scream charges. I usually get 3 or 4 before the race ends.

fair vigil
#

Feel like Figment could do with a slight buff, turns like a tank, only access to one epic crew member. Hardly see anyone play him in ranked.

kind remnant
#

Can we all agree on Swan needing her special abilities redesigned? Now not because it’s a bad ability but because it doesn’t suit her. Nothing tells me this is Swan she feels like the only character with a lost identity. The fact she has to tell me “YAR IM A PIRATE!” Is the only like oh okay… haha long story short I’d like to see a change in her kit and one that actually feels like her.
Maybe give that ability to a future Tron character or Tron themselves.

leaden rapids
#

With buzz I think goofy need some love. Uncharged unique need extra speed.

compact idol
raven canopy
#

can we make it so figment can actually make it passed level 29

crude orbit
#

Mickey Mouse should still be able to use his boost while using his trailblazer unique ability. It doesn’t give you that much of a speed boost to catch up and it’s pretty frustrating that I see my boost bar fill up and I can’t use it while he’s in trailblazer mode

compact idol
#

Reduce boost consumption while drifting for tricksters, to make them more competitive

smoky thorn
#

Elizabeth Swanns Ultimate needs a nerf. Not only does it hit multiple times in quick succession, it even hits everybody who is invincible. This should not happen.

weary scroll
#

Speedsters need some sort of bonus for slamming racers. Brawlers send you flying and get boost, Defenders get shields, and Tricksters invert controls.

All the speedsters do is lightly nudge you. There is no benefit for even trying to bump others when playing as one.

wispy forum
#

Recommending this AGAIN - please remove Mike's hitbox during teleport. This allows him to pick up boxes, build boost meter, and interfere with other racers by using abilities or having a red shield DURING the teleport. This simply should not be the case with any teleport abilities

fair vigil
#

Tricksters feel like the weakest class in current meta. Suggestion give them a small speed boost or a small amount of boost if they preform an aerial trick of a jump.

kind remnant
robust ridge
#

This is one thats carried from season one: when mike exits doors the amount of times its exited me into an obstacle is extremely offputting and frustrating. Its supposed to give you a speed boost only to then stop you entirely defeating the purpose of his skill

elder arch
#

Woody's skill is so bad compared to Jessie. It doesn't even destroy the objects dropped by her on the track.
The charged Buzz's skill and the charged Mulan's skill need to follow in straight line or rest in a short period of time
Jessie gains a lot of boost when an opponent collide with her toys, but Hercules gains nothing with his charged skill

elder arch
#

Celia's and Randall's skills are still affecting players using the cloak skill
Elizabeth skill is affecting players even when the trail disapear. Sometimes the trail still stay on track with no collision confusing the players

pale barn
#

I get that you are trying to make them sound like they did almost 100 years ago, but that mono phonograph voice filter on Steamboat Mickey and Pete makes their lines difficult to hear, both in trying to understand what they are saying AND in general when combined with the other Character dialogue.

Maybe readjust the distortion so that it isn't so harsh that it makes the line reads unintelligible. That could help keep the concept while making the VA clips less abrasive on the ears.

hushed frigate
#

I think I've worked out what makes Figment awful:

Aside his common skills offering no forward offence, and the uncharged version of his unique being completely unimpactful: His unique ability locks him out of manual boost during the portion where he's boosting based on the stars he's collected, the problem is that if he's hit or collides into an obstacle in that duration, he's stuck in an unboosted state.

I propose that he should have invulnerability during the boosting state, it wouldn't be any more egregious than Randall or Mickey's abilities.

fair vigil
#

Jessie/Sully to OP nerf top speed by like 4 or 500 and they might be more balanced. Having track littered with toys is to much of an advantage/ Makes trickster even more usless. Would reccoment Jessie to spawn less toys and get her skill less. Its even more annoying when you hold jessies unique skill just before a drop use her unique and if you get another unique and use it right away its like double the toys and no way past especially on narrow sections or hidden corners.

fair vigil
#

Randell, Mickey and Figment still need there Ult fixed. If you get hit while using it you get reduced to super slow speed.

fair vigil
#

This sort of power creep is making some charaters trash tier. It makes for imbalanced games, causes the dredded clock/teleport skill to occur. Its not just the power creep of stats it's also the creep of way better ultimates. Buzz is just a Goofy on steroids compared to his ult, Jessie is like what 4 Belle ults in a line would be. I get you guys at Gameloft want people to purchase/play the new season charaters and thats fine I just think the power creep needs to be way more balanced. I feel sorry for people who like the trash charters like Beast/Figment and others. 17555 compared to 25k is way to much of a difference. Jessies ult is also one if not the strongest in the game, while Beast is one of the weakest. Maybe for balance sake have all racers combine stats closer together in range - say 20k-22k then when you get matched up at least you feel your not wasting your time facing people who's racer is just OP.

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

Randall, Figment, Mickey Mouse really need to have a little more speed. I'm 4 star and a high level but I feel they need a little more speed. (Even more so when using each character's unique ability).

Console: PlayStation 5

sand oak
#

Hercules and Mowgli need a buff. Hercules unique only speeds him for sections even if you follow the entire Pegasus trail. Mowgli boost charge when summoning the wolves could compare next to nothing. I'd rather have the wolves distance and hitbox nerfed and gain a speed boost or at least more boost charge to have a decent unique skill. For a speedster he's a very slow racer.

wispy forum
#

Bo peep's charged special needs to last longer
Compared to other charged invincibility specials, it doesn't do damage nor generate a speed boost and doesn't warrant such a short time frame when looking at Shang (easy direct comparison).

Please buff the charged special time

fickle tree
#

Idk if this should go here.. and I know he isn't been out yet.. but would like to make the suggestion/feedback to change the low teeth of Stitch, it kinda bothers me that he has too many compared to other artworks... I don't know if I'm missing something of his design... but yeah here in speedstorm has too many so he doesn't look that cute... also I know it just a preview of the racer and he might change when he is released, but would like to note it and hope it gets changed

compact idol
#

Belles fornature should appear instantly

hushed pine
weary scroll
#

It just feels so WEAK compared to what the others get for side-swiping

kind remnant
#

This is for the general racer that has perks that share their abilties with others such as Mickey and Hercules and Baloo.
When the user uses their ability can the said user get a boost over time when other racers are in it or using it?
I’m fine with selfish abilties in this game alongside help everyone abilities but unfortunately the user doesn’t feel like they get benefited that much out of it.

elder arch
#

Shield and any other protect effect needs to avoid Elizabeth's skill. And ever you are hitted by her skill, you need to be counted as stunned, so Elizabeth's gain boost to compensate and if a player hit her trail a second time in a short period they will be protected

grave notch
#

Jessie's charged special should do something different, full stop. She's got no business wielding that much power to keep people behind her when she also has a shield, bombs, and fire (in particular the fire trail). Minding that as a brawler, she gets a lot of boost if any one of them hits. Even if she doesn't wipe out the racers behind her, she's most likely forcing them to alter their lines and miss out on drifts, making them fall behind anyways. It's just a huge snowball of power.

elder arch
#

Why is Jack Sparrow's skill yellow and not red since the game says that red means danger in loading screen

sand oak
#

Jessie, Mike and Sully need a nerf. It's impossible to deal with those 3 on the races. Jessie shouldn't have op stats and that unique which spamms the whole track with her toys. Mike needs a nerf on his both regular and charged unique and sully doesn't need to get a boost bar with his unique either. Also the dashes for brawlers makes no sense and need to go! Please balance the racers.

crude orbit
#

Please buff the tricksters. They’re the worst class in the game and they struggle to catch up when they’re in last. Especially characters like Bo Peep and Figment. They have the worst unique skills. Also make their side rams considered stunning opponents if you’re having us do them in mission goals and daily missions golden pass!

pale barn
compact idol
robust ridge
#

2 issues.

STEAMBOAT PETE: Petes splotches are wayyyy too many close together on the track and theres zero way to avoid them.

MIKE: Secondly ive said it multiple times: the amount of times i exit a mike door INTO AN OBSTACLE or a players drop i.e. jessies toys kills his ability entirely making it useless. This has happened a good 20 or so time if not more and its incredibly frustrating

viscid beacon
#

Disney Speedstorm// Race-Specific Feedback

  • Steamboat Pete: Steamboat Pete is a really cool character! I really enjoyed having him in the game. But I wanted to know if he could throw power 1 backwards. It would be cool because when we are in first place we can only use the forward wheel ability. It would be useful to throw his skill back to hit the other runners behind him. Shot Shot
pale barn
#

Are Steamboat Pete's ink blots supposed to stay in the air? I just had a Regulated Multiplayer race where this kept happening a lot. I can't think of any other racer that has that feature...

sand oak
#

Steamboat Mickey and Pete need a nerf. Their skills are way too OP. Pete ink splash is unavoidable and Mickey hits you even if have a shield not to mention the skill is broken.

smoky thorn
#

Buzz Lightyear is able to exploit his charged ult, by jumping while ulting and extending the speed advantage by double the time/length. This should get balanced to a fixed range.

plush salmon
#

The Biest and Figment are way to bad in compare to other Racers. Figment and Biest need a Buff!

hushed frigate
#

Steamboat Mickey's charged skill is broken, it has a hitbox above the ground, so attempting to jump over it is completely ineffective.
Pete's needs a visual update, it is near impossible to see thin dark red outlines amongst the scenery or racetrack itself.

sand oak
#

Steamboat Mickey charged unique is terribly unbalanced. It hits you even if you have a shield, it stuns you and stops you completely instead of slowing you down, you can't jump it not to mention he gets immunity while using it and most absurd, you don't even need to touch the water trail when the screen is already dark. Same with Pete and his unavoidable ink. Please fix it!

crude orbit
#

Steamboats are so unbalance and very annoying to go up against. It’s impossible to dodge their unique abilities especially Pete! If you’re going up against a bunch of steam boats, you better hope you can stay in first because it’s not going to be a fun race getting smoked screen and stunned by ink. The only way to counter all those is going invisible but not all characters have that ability.

fair vigil
#

Not finding the game very fun latly, Too much power creep going on with charters that have unfun/unbalaned ultimates. Jessie, Steamboat Mickey and pete are all OP ults are annoying to face. Trickster class is even worse as you have to cancel drifts all the time to avoid trash on the track.

plush salmon
#

Can confirm Steambot Pete Ulti and Steambot Mickey are to overpowered especially on Arebee's Arena, make no fun if you behind steam pete or steam mickey and this together with Jessie complete Destroy the Race.

tight inlet
#

Woody pow doesn't increase beyond 2 regardless of star level. Only racer in the game where his skill doesn't go above pow 2

kind remnant
#

Can we please re-work Elizabeth Swan to fit her character more before release. Mainly just her special ability.
As well as Jack sparrow maybe re working is special ability as well.

All collections feel very close to their characters except the pirates of the Caribbean so far.

crude orbit
maiden patio
#

Can we get a goofy buff his not charged special goes slower than driving normally and his charged special it's just a normal boost with nothing MikeWazowski

elder arch
#

Remove the balls from jessie's skill

fickle tree
#

Hello, it's me again, don't know if feedback for the models should be here but here I go, I would kindly suggest to modify the lower teeth of Stitch model he has more than should be (14), the teeth should be bigger and fewer(10), seen the model of Angel I know you can do it, I know the reveal of Stitch could be an old model...

ionic basalt
#

The reach of Bo Peep’s charged skill needs to be extended. As is, she can’t catch back up if she gets even just a little behind

grave notch
#

I think Woody's uncharged special should give him invulnerability for its duration when you actually hit someone. It's already difficult to consistently hit people with it, it really hurts when you lose the benefit by being flung into an obstacle.

wispy forum
ripe jay
#

If you wish to discuss someone's feedback, please tag them in one of our chat spaces, such as #🏁-general-game-chat. Let's keep this thread chatter-free.

smoky thorn
#

Hercules charged Ultimate doesn´t give Boost Charges, when he hits somebody with it. Feels very weird for a Brawler.

nocturne dragon
#

Figment is awful. I’m incredibly glad he managed to make it into the game, especially as early as he did, but he is without doubt the least fun racer to use and is substantially worse than any other character

fresh flax
#

Finally unlocked Baloo this morning and boy he feels bad. He has the same situation that sully had when he first came out. And while baloo getting invincibility when he’s throwing fruit behind him is a great choice. His unique boost needs to be reworked. You are already slow and when you are trying to gain on somebody your only option is to throw speed boosting fruit right in front of you right in the path of the person you are trying to pass and giving them another boost and ensuring you are not gonna pass them. I’m not the worst racer in the world but I can’t get above 6th in a player lobby as baloo he just doesn’t work well.

wind elbow
#

I was wondering if we can get some buffs for Donald Duck in the game? He has a serious problem keeping up with the other racers. Most of his problems lie in his item pool. He has no way to hit anyone who’s far away, which is WAY too common in the online scene. I would like to suggest replacing his Bomb item with Shot instead. That would give him an item to fight back and give him a chance to catch up. I also would like to suggest adding a proper boost to “Why I Oughta”. Why I oughta gives a minor boost already when charged but that’s not enough to even stand a chance. He needs a stronger boost to keep up. Those are my suggestions to buffing Donald Duck. If anyone on the team is reading this, thank you so much for all the hard work you all do on this game and all the good you do for the community. Donald is one of my favorite characters and I’d love to see him more usable on to track. I hope he gets the proper buffs to help him get back into the race

kind remnant
#

3 racers I think that desperately need to have their special abilities redesigned before the game drops f2p is Elizabeth Swan, Jack Sparrow and Bo peep.

Swan the tron:
feels so out of character it’s wild. Now I personally don’t mind the strength of it but I’d just prefer to see that on a Tron license because it’s fitting.

Jack:
Once again it’s more of identity problem. His ability could be more fitting to his character and I think that’d be nice to see. Even if we got a meme of his jar of dirt.
But also I do think his stats need to be looked at and slightly buffed.

Bo peep:
She looks amazing yet she doesn’t feel at all amazing. Out of all the tricksters she’s the most confusingly designed her abilities and special abilities almost play like a defender/trickster and really clash were it just doesn’t feel right or beneficial. I’d like to see a pure rework on her special especially the throwable. I think her grab boost is still fitting but if we could an special where she can send her sheep back or have some kind of back throw or visual disturbance to the people behind her.
Her stats as well as Jack are fairly inconsistent and need slight tweaks for buffs.

elder arch
#

Steamboat mickey's charged skill should not stun players, expecially in grinds, it could slow down players like Celia's skill

midnight lance
#

Good lord Pete’s special needs to be altered. Makes the puddles bigger but less of them and make them emit an aura that rises because you can’t see them on the mulan map when going up the hills

pulsar nexus
#

Both Jessie and Pete need their abilities nerfed. I honestly can't believe they were even approved and put into the game the way that they are.

They take up so much of the course. Pete's are so small and so many appear. Jessie's takes up so much of the track and so many appear as well. I won't write an essay because all of us in the community have been trying to get some communication about this constantly.

But please, nerf their abilities. I just played a race against 3 Jessie's and 2 Pete's. It was one of the worst experinces I've ever had in this game.

tame frost
#

I think with some of the abilities that some characters have, some changes need to be made.
I'm going to talk specifically about Mulan, because I've been trying to get her from MRP 24 to 25 for 3 hours. I think the worst part about her is her shield, which should be replaced with the cloak ability.
With Jessie, Steamboat Pete and Steamboat Mickey in particular, there are too many obstacles on the course, to the point where you get hit constantly and can't even get out of where you are. A single hit from an obstacle destroys her shield and then she starts hitting everything in front of her, because these characters make the track completely full of obstacles. Then, when she finally manages to leave the obstacles behind, she is unable to catch up with the group because her special ability is not strong and she rarely hits anyone.
There are many characters with the shield skill, but I noticed that they usually have a unique skill that already makes them invulnerable, while Mulan's skill doesn't protect her from anything and her normal form doesn't affect anyone most of the time. So I really believe that to power up this character, at least her shield skill should be replaced with cloak.

pale barn
#

Woody needs a buff to his uncharged ability. Why can't he get some kind of minor boost whenever he hooks the stage? I don't expect the same kind of boost he gets for hitting another racer, but it would be nice for his drawstring to pull me towards that point in the track slightly faster than normal since I got the wall.

brittle pasture
#

Just want to throw this out there again (this might be a better channel for it)-- the game needs something to reward you for keeping playing and to allow you to just focus on your favorite racers. Here is a potential idea that might help that my playgroup of 8 is enamored with the idea of.

Every X races you finish with a character, get a character-specific lootbox for them. Those character boxes always contain XP and season coins, and have a chance to contain:

  • Character Shards for that character
  • Cosmetics for that character
  • Level-up material for that character's class
  • Level-up material for that character's collection
  • Multiplayer Coins
  • Crew shards from that character's collection
  • That character's Epic Crew Shards

Then, after unlocking the character's box, the amount of wins for the next one doubles. You can grind out for one character but it'll take a long time, or you can spread out and play a ton of races as a ton of characters. It'll keep people playing the game, opening boxes, and getting to those close breakpoints where they're willing to spend some tokens to get the last couple shards they need.

Track values could be like:
Finish 5 races
10 races
20 races
40 races
80 races
160 races
320 races
etc., just keep doubling so people don't grind too far ahead if that's what you're worried about

Each season, reset each character back to "Finish 5 races"

pulsar nexus
#

Stitch's unique ability is absolutely insane. It takes no skill. It shoots so many projectiles. I've been hit by one use of the ability 3 times in about 15 seconds. It's absolutely ridiculous in it's current state.

And compare it to another character who shoots projectiles, Mulan. Her rockets are so inaccurate. You only get, what, 4-5 of them? And you can be so on target and still not get a hit.

But compare it to stitch who basically has an aimbot. I'm not sure how it is seen as okay for characters to have similar abilities and yet one is 100 times stronger and more accurate than the other.

Stich needs his nerfed. Just go to the general chat section. People are posting videos constantly of how terribly powerful it is.

pale barn
# pulsar nexus Stitch's unique ability is absolutely insane. It takes no skill. It shoots so ma...

The fact that his bullets bounce make him even more dangerous. Mulan's dragon rocket doesn't even do that, and Buzz's charged Rocket just follows whatever line he traveled until it blows up.

Suggestion: keep the bouncing bullets for the Charged version, but lose it in the normal version. Stitch already becomes invincible when he fires his lasers, which is more than enough to make up for the loss of bouncing bullets.

royal coral
#

It has come to my and others attention Angel has no crew to increase the Power of her Shot skill and it doesn't naturally level up with Star Level
This leaves Angel at a major offensive disadvange as Shot Pow 1 is abysmal once entering higher level lobbies as it cannot keep up at all with other racers
Current Crew Skill Power Boosts for reference
Ms. Hasagawa - Hack
Cobra Bubbles - Bomb
Ice Cream Man - Shield
David Kawena - Rush
Mertle Edmonds - Fire
Luki - Boost
Pudge - Hack
Intergalactic Police - Shield
Susan Hegarty - Rush
Kumu - Fire

uncut bolt
#

Give susan hegarty shot instead of another rush. Angel can't upgrade her shot above 1 because no crew that upgrades it.

Give kumu cloak instead of fire, we have tons of fire but no cloak bonus, so jumba can't max out cloak unless 5 star.

Also give a common crew a loot point bonus.

drowsy lantern
#

Daisy Duck's gold crew member should be changed as Fifi is Minnie's dog. I suggest one of the alternatives:

April, May, and June (her nieces)
Clara Cluck (Daisy is a socialite and often is portrayed along side her in comics and shorts)
Clarabelle Cow (same reasons as Clara Cluck)
Clarice Chipmunk (same reasons as Clara Cluck)
Knuckles (her pet Iguana from Quack Pack)
Gladstone Gander (Donald's cousin and rival for Daisy's affection, whom she often goes out with to make Donald jealous)
Cuckoo Loca (Her friend from Minnie's Bowtoons)

uncut bolt
fresh flax
#

I’m sure it’s been said but Stitch’s special needs to be looked at asap. Ranked is nothing but stitch plasma spam atm and you can’t hit him to stop the pain because he’s immune the entire time. It looks like a laser tag game with like 5 stitches in a lobby…. 😭

flat viper
#

Mulan’s voice line when she used her uncharged unique gets very repetitive and old. All she ever says is “Light the Fuse!” while her charged unique has variations. I remember when the game first came out, her uncharged unique had different lines. It’d be nice to give her new lines to prevent it to be too repetitive and old to hear.

brittle pasture
#

Angel's uncharged has her invulnerability begin after a delay-- if you get hit during the windup though, you lose the whole ability. As a primarily defensive move, it would be nice if the invulnerable started when you pressed the button instead of gambling your whole ability on it

royal coral
cosmic eagle
#

Donalds ability dont work in angry Modus!

pale barn
#

Playing as Figment is starting to become PAINFUL. Once the little guy is in last place, the only way he can recover is with the Teleport skill that everyone hates.

Can you please adjust him so that he isn't THE WORST character in your roster? Change his based stat, make his charged special give him a boost as well as what it normally does, something! The little guy deserves more than that for being an Epic Rarity character.

whole quiver
#

Please name the characters their actual names when playing Single Player! I don't like seeing random names. That causes confusion that you are playing multiplayer with strangers when you are not!

crude orbit
#

Buff Figment! His ability needs to be readjusted. Not only did you made him the worst character in the game, you guys made it impossible for new players and the ones that weren't able to get him in time to play him at all like he's some special OP character. His unique ability barely does anything in his favor and he's screwed if in last place unless he's lucky to get a teleport. I can't level him up at all anymore unless I reach champion which isnt happening ever so please buff him and bring back his events so players can play him.

uncut bolt
#

Jessie, pete, and sb micky take any fun one can have out of a race.

Sb micky should be simular strength to lilo's water trail. It's too powerful and easily ruins a race, especially since it's way too long of a trail that can't really be avoided. Please reduce the trail length and strength. Especially since it breaks shields and you instantly lose control after.

Sb pete has too many ink blobs that can't be avoided and often I will get stunned twice from it, and they're long stuns. If Pete gets it back to back, I might as well surrender. Especially since it breaks shields and you still get stunned by anothrr blob right after.

Jessie simply has too many toys. She could use a few less toys. Sure I can avoid them, but some spawn locations are impossible to avoid and they slow down peoples times because you constantly have to dodge them.

All of these characters are a nightmare to race against and honestly makes me want to just quit a match.

Also, mike is broken as well. If he gets his doors back to back, it's hard to catch up and it's an easy win. The skill needs to be changed. Regardless if it's doors that allow several players to enter until the door until the door dispears after a certain amount of time, or the door drastically reduces warp when in first. He needs something, but he can't stay as he is.

rigid trail
#

Can we please get a figment buff or rework? He has zero offensive pressure from either version of his unique and his charged becomes useless in last.
Relying on a clock wouldn't work either useless a figment player falls behind like half a lap or so, instead of around 6 to 10 seconds before the clock nerf arrived.
For the vast majority of players, he is unplayable at mpr 21 and above, so he'll get promptly parked st Emerald rank.

rotund jewel
#

Option to sell the upgrade parts you dont need for “energy”, a new valuta to buy racer specific upgrade parts. Starting season 4. Make it difficult enough, so we wont get level 35 + characters too quick for the founders But it Will help new players to specificaly choose for the right stuff for their characters

grave notch
#

Baloo's specials are worthless for catching up. What good is it to spawn boosts for the people in front of me?

He should at the very least stand to benefit somehow when other people take his fruit.

cosmic eagle
#

Donalds ability when angry dont work

compact idol
#

Belle's birds should act as a speed pad and charge the boost for speedsters, or at least for Belle.

uncut bolt
#

Agreed to all this minus removing invincibility from stitch.

Stitch has low top speed and combat so he offers quick stuns and honestly is pretty easy to pass even after stun. I feel like he's pretty balanced even if he can occasionally be annoying.

Definitely agree thkugh that skills shouldn't stun more then once.

royal coral
pale barn
#

Jumba's skill needs to target the ACTIVE player in first place.

It was pointed out by another user that Jumba's Marked Shot is bugged. It will target first place no matter what, even if that player finishes the race a whole half lap before the pack. This makes his uncharged special useless.

Also, we need more skills that target the first place position. As someone who is always the last human player in Multiplayer, those kinds of skills are fun.

outer otter
#

I think something needs to be done with how frequent all the characters special abilities are picked up during a race because some are way more unfair than others. Here are some examples, if a Mike gets an early lead the game nearly always only gives him doors too often and he never has to worry about being caught upto because no one can since he gains such a huge distance for using multiple doors, another would be Stitch, because of how often the character specific abilities spawn for players, that's your screwd if your going up against 2 or even 3 Stitch's because they just keep charging their guns so often that you get hit like 3 or 4 times, one after the other as soon as you try to recover each time. So personally I think an easy fix would be to just make all the characters specific special abilities just have a really low chance of players getting them constantly out of item boxes so the races would seem a lot more fair because its not very fun to play let me tell you when your level 40 character loses a race from the get go just because a level 27 character got their ability 4 times in a row and left such a huge gap that you and everyone else in the race have no hope in catching.

royal coral
# pale barn Jumba's skill needs to target the ACTIVE player in first place. It was pointed ...

Chocobo GP does this right with both its item which locks onto active leader and various global hitting character specials (some punish the active leader harsher) assuming its fired after true 1st has crossed the line, theres even a characters ability which lets them be ignored by global targetting meaning they can send a built up (Item Boxes have a upgrade pickup system) 1st place lock on attack for 2nd themselves as they aren't considered first while their ability is active
Not most familiar on Mario Kart but pretty sure its Blue Shell always or near always has stopped at the active leader but may still hit too late once it arrives on them
Crash Team Racing's Portal Strike admittedly tends to hit everyone ahead in a sequence anyway but pretty sure does stop at the active leader anyway
Having your chances at a comeback gutted simply because your ability hard targets considered 1st over active lead is plain irritating, especially when so many other kart racers don't do this

white mauve
#

Please fix it so Angel's immortality actually works. You cost me points in ranked because I tried to drive into Jesse's toys while green. Thanks a lot.

pale barn
#

After getting hit several times by projectiles and bombs, I heard Jumba say "SON OF A [alien language]!"
Please find this voice line and delete it from the game if you haven't already. It's not very family friendly, even if it is technically censored.

rotund jewel
#

Option to change the racer specific special move. I was hoping I could change Belle’s birds for a Meg “Speed” Rose for example.

whole quiver
#

If playing single player Usernames shouldn't be random names that are real people's names. I think it's dumb bots have real names like Evan1234 or things like that. Fine if you wanna name it Bot1 Bot2 etc or just keep the bots as Mickey, Donald, Figment etc. but really, making it look like we're playing strangers when we specifically picked single player isn't cool. I stopped playing Mario Kart Tour for that reason too

pale barn
wispy forum
pulsar nexus
#

Gameloft PLEASE nerf Jessie's ability. It's so ridiculous, powerful, and unbalanced. I don't even have the energy anymore to type up a detailed comment listing the reasons it's OP. It's just so frustrating. Please, nerf it.

whole quiver
leaden geyser
#

Please nerf Jessie. Her stats are way too high compared to the rest of the racers and her unique skill is too OP specially since she gets it quite often.

uncut bolt
uncut bolt
#
  • Sully's skill should provide small rush instead of nitro, or just less nitro in general

  • Mike shouldn't be able to pick up skills when teleporting.

  • Buzz shouldn't be able to hop to lower de-accerleration and either the rocket shouldn't go as far, or his boost needs to be decreased from his charged.

  • Jessie needs less toys and the ball needs to be a bit smaller

  • Sb pete's charged needs less ink blobs

  • Sb mickeys charged trail needs to be shortened and weaker.

  • Elizabeths charged trail needs to be shortened.

  • Goofy uncharged needs to go a bit faster.

  • Angels uncharged should provide instant invincibility rather then a few seconds after it activates

  • Jacks unique should grant him nitro above the first bar of nitro if his first bar is full.

  • Bo peeps charged should boost her a little more

  • Jumbas uncharged so target a random racer instead of who's in first. Not only would it prevent griefing, but would help jumba because he can catch up to some slower racers.

  • Mulans uncharged should have a slight amount of tracking. Not tracking like shot, but just a small curve to help increase hit chances.

  • Figment needs more top speed, and his uncharged should stun people while granting stars or invulnerability if hit.

  • Mowgli needs more top speed

  • Hercules could use a little more acceleration and handling

  • Beast could use a little more acceleration and handling

  • Lilo could use a small amount more of top speed

leaden geyser
#

Steam Boat Mickey regular unique skill spawns the music notes anywhere but in front of him giving you no chance to pick them up or pass through them. Also when the notes spawn they are way to close making you pretty much avoiding them or not able to collect them. Please kindly look into it and fix it.

wooden horizon
#

Boost friendly reminder to keep emoji reactions respectful of other people's feedback and opinions. Let's keep this a friendly environment ArbeeHappy Boost

vital egret
#

Please for Stitch, shoot less laser or remove his invisibility

pale barn
#

I wish I took screenshots, but according to the speedometer on the game's HUD...

Goofy' special uncharged locks him in at 102 MPH.

Goofy's special charged gives him a boost to 124 - 128 MPH.

This proves his uncharged special ability is slower than his charged. I would rather have the speed be locked in at a higher setting than get the boost from the exploding battery he drops in the charged version.

cosmic eagle
#

You really have to do something about the 1vs1 against Mike in ranked. Impossible to win with crazy bots

wispy forum
#

Figment: With his current unique having a lot of issues on top of the heavy stun meta, I'd like to see Figment's more weighted skill to be the Cloak cloak Cloak skill.

Not only would it help him a lot defensively, but it would feel more thematic to him with, you know, him being a Figment of your imagination.

tidal nexus
#

‪Please make the ears round on Mickey and Minnie!!‬
‪This is NOT the Mickey and Minnie I love from Disney!! 😭💔‬
‪Mickey has always had round ears!!‬
‪All the other characters in the game look like them self, but not Mickey and Minnie.‬

I just saw the doc yesterday: Mickey: The story of a mouse
..and they don’t change much on Mickey, because he is an icon to Disney!!

‪Please change this!! I’m begging you guys ❤️‬

pale barn
#

Is there any way you can get Daisy's VA back into the booth to do another pass of her singing? It's so random that it is atonal and just hard to listen to

Ideally, it would be nice if she sang along with the stage music. I don't expect that because that's "Kirby in Smash Bros." level of programming, especially as more tracks get introduced.

hushed frigate
#

After watching the video demonstrating Stitch's skill, I'm now convinced that the lasers need to be darker, or the lighting effects removed. As is, I find it difficult to see the projectiles on several maps.

https://www.youtube.com/watch?v=7mmRgtNHfAk

You'll need to hang onto your hats (and left shoes) once Stitch activates his Unique Skill "Experiment 626"


Purchase a Disney Speedstorm Founder's Pack: https://gmlft.co/DS-Founders-Packs-YT

Wishlist Disney Speedstorm: https://gmlft.co/DS-Wishlist-YT

Follow Disney Speedstorm’s social network accounts: https://gmlft.co/DS-Linktree-YT

Si...

▶ Play video
wispy forum
#

Swap the invincibilty and duration of Stitch's unique.

I do not understand why you want to keep rewarding things that do not have input from the player. Stitch has already caused a large uproar in terms of his special, the least you could do is swap the duration of the effects if you choose not to make any other changes

rugged arrow
#

Why are the cars exploding all of a sudden now when you drive faster then your opponents??? I think that's the worst thing that's been added since season 3 started. What's the point of being able to drift to go fast,press B to go fast(I'm on switch) or using items to go fast if you're just going to explode and be stopped during the race just cause others cant keep up? Makes ZERO sense and I dont think it's fair to the players at all

leaden geyser
#

Mowgli boost charge when calling the wolves is so minuscule is pretty much non existent and the wolves don't give you any speed boost either. Also the speed the wolves race along with you is not consistent and they tend to go through different routes of the track giving you no boost at all. Please buff Mowgli and his unique skill, at least give him more boost charge or something. He is the slowest of the speedster class.

tacit owl
#

I second the above and think you should be able to slipstream the wolves to maintain boost gauge better. It would be nice if it allowed you to overcap gauge like Sully or the lightning skill

pale barn
#

I honestly thought Mowgli Wolf Pack worked like Hercules and Pegasus! It's very surprising that it doesn't, and now I am kind of glad I don't use any of the Jungle Book characters. Their special skils really do need some adjustments.

pulsar nexus
pulsar nexus
#

Also Lilo's disappearing glitch hasn't been fixed. It's extremely easy to make happen. You activate the surfboard ability, pick up another skill, and activate that skill right before the surfboard goes away. And every single time you respawn without your car like this. And you can't get it back until you get and use her surfboard agility again

uncut bolt
#

Give gantu shot over fire. It suits him better and would help him catch up easier

elder arch
#

Elizabeth's walls should not make you jump, just stop you

vital egret
#

About Jumba's special, it can be cool to found a have to dodge that, not the charge one. The problem with his special, it penalties the first. Yeah I know, sometimes it can be usefull but like Stitch Special, when there to many people who take this character and use it at the same times, create total chaos. Imagine having more than 2 Jumba... It make way to difficult to be first. And yes he can't be hit by his own weapon.

pale barn
# vital egret About Jumba's special, it can be cool to found a have to dodge that, not the cha...

I have raced with 2 Jumba before. It isn't that bad, as it is VERY RARE both of them will ever get the Marked Shot. Furthermore, you can dodge it. I have done this myself by using well-timed shields and cloaks. One player found out that you can use Rush Rush to also dodge it thanks to the invincibility frames you get!

The only thing that needs to change with Jumba is how the Marked Shot aims. It's a USELESS skill once first place finishes. It needs to target the active player in first after that point.

uncut bolt
#

Minnie should get shot instead of fire. As it stands, she relies on other characters being stunned or messing up to pass people. Which her uniques help people from not getting stunned, or just speeding them up.

The only skill she has to stun is fire, which doesn't help much for people in front of her.

Between her unique helping others, and really no offensive abilities, it's hard for her to pass people.

cosmic eagle
#

Is it just me or does Minnies shield not work?

wind elbow
#

Stitch needs a nerf. Ranked Multiplayer is become bullet hell with constant lasers flooding the track and constantly stun locking players. It’s made the game not fun to play and try to level up other characters. Also Minnie really could use Shot in her item pool, she has no forward attacks to help her catch up to other racers.

wind elbow
#

Please give Minnie shot instead of hack. She’s a brawler with very low top speed and no way of catching up because of it. She needs a ranged damaging item in Order for her to stand a chance. Please, I want to play as my favorite character but it’s so hard because she suffers from no way of catching up

ripe plover
#

Please nerf Stitch and Jessie's ultimates. They are too OP and you can't really escape from them. Please also buff Figment because he is really weak right now

wind elbow
pulsar nexus
wind elbow
#

Please give Minnie Mouse a ranged item, she desperately needs it. She has has such little top speed and as a brawler she needs to rely on attacking moves to help her gain boost meter on the track. She desperately needs shot in order for her to stand a chance. Please give her Shot

pulsar nexus
#

NERF STITCH. He's ruined ranked. More than Jessie did last season. I will say this every day until he's nerfed. Give us some communication Gameloft.

elder arch
#

Stitch just makes the races worse. Every race that Stitch exists is just worse. I wish Gantu had taken him off this planet in Lilo & Stitch

pulsar nexus
#

NERF STITCH.

spice mesa
#

NERF STITCH plz and maybe Jessie , I'm trying to reach MP Rank 18 with Belle to get Star Rank 2, but I can't get there because I keep running into Stitch like almost every race and I keep losing pts because of bad finishes

coarse mesa
#

Nobody said NERF STITCH yet? NERF STITCH!

pulsar nexus
#

Can't believe it's been three days since the last one. NERF STITCH please!

coarse mesa
#

Sorry I slacked off. NERF STITCH!

tawdry patio
#

Feedback: Reduce Stitch's charged unique duration by half, remove all invulnerability, and make it so that if he gets hit during it, the unique ends prematurely

lavish knoll
#

Figment skills, both normal and charged are same thing if skill hits any opponents will give him some of speed boost. Why not change the normal skill by when doing flash skill and any opponent touched it first and figment will copy their unique skill? It would make figment more fun and unique racer!

hasty pendant
#

NERF STITCH PLEASE

coarse mesa
#

NERF STITCH! One hit per barrage would be fine. Or reduce the number of ricochets.

pulsar nexus
#

Haven't been here in a while. I'm happy to see the trend continue.

NERF STITCH PLS

lavish knoll
#

Don’t nerf stitch please he’s useful for destroy Mike’s door

hasty pendant
#

Nerf stitch hes ruining the game F2P players gonna get one race against a stitch and just leave the game your gonna chase away the new players please 99.9% want stitch nerfed

coarse mesa
#

I really like playing Mulan, but I think she needs some defensive help. Access to cloak or more frequent shield; she’s very vulnerable to brawlers and Stitch.

elder arch
#

Figment is so bad. Its special skills are the Mickey Mouse skill but worst

wind elbow
#

Mike, Jessie and Stitch need nerfs. Mike needs his teleport taken away and replaced with a simple boost, Jessie's charged needs to be changed to not have spawn toys directly in front of far behind racers, and Stitch needs removed invincibility, less durration, and less chances to completely stun lock players with his charged. Also I feel like Steamboat Mickey and Lilo's water trails need to be reworked, they seem to constantly put you in a hit loop when you can't get away from their trail. Lastly, Minnie and Donald need shot, they're low speed brawlers who desprately need shot to help them get back into the game.

mild dune
#

I think Stitch most definitely needs a nerf. The stun-locking has become a lot. I think if a racer is stunned by a blast, the remaining blasts should not be able to affect them. One-stun per racer, per blast duration.

whole quiver
#

I also like Stitch how he is, he's my highest ranked player but also my fastest/best.

Edit to add: I'm terrible at racing games usually, and I've played against other Stitch's in races and don't find him to be that bad. Even when I'm using other racers

ripe plover
#

Everyone complaining bout Stitch but don't forget about Jessie's toys lol!

pale barn
#

Please make Mowgli a Common rarity instead of a Rare. I still have a LOT of Jungle Book upgrade parts and no Shards to upgrade either of the racers.

upper orbit
#

Please Nerf Stitch it is seriously so annoying how he gets one of the biggest free passes with his Unique Skill, not to mention how insanely safe it is and nearly impossible to dodge...

cosmic eagle
#

Lilo special dont work on Andys. You fall out of the map

fickle tree
#

and nerf Jessie

uncut bolt
# fickle tree and nerf Jessie

This!
She makes games so stressful, so easily.

Give her less toys, she definitely didn't need a buff before. But the accel/top speed increase is okay if you lower the toy amount.

hasty pendant
#

jasmine needs a buff either replace shield with cloak or dash with boost she could also do with getting some boost from just driving next to rajah once you get up front rajah is useless its like we just taking him for a walk!! shes gotta be the worse speedster please take another look at her

lyric talon
#

The nerf on stitch was not enough. The bullets from his gun still bounce like crazy. The duration is very long and he gets his ultimate skill 4 times in a row and with the cloak skill he becomes invisible and it's impossible to stun him. Once he overpass you there's no way to catch him.

uncut bolt
#

Stitch feels too weak now, especially in comparison to the other epic characters from past seasons.

He needed a nerf, but not to be demolished. So many races, stitch bullets don't even hit someone. Add 3 more bullets please.

ripe plover
hollow ether
#

Figment main weakness is no come back mechanic in his ability and acceleration . Handling gets better overtime but once he stunned and behind he has no way to catch up . Change his first ability to something like him spawning giant shining pools of imagination far ahead of the map to get speed boost from if ppl run over them . They would blind the opponents like regularly . They can function like traps . Could even give him an ability where he can throw this giant sparkling glob of magic that splits into smaller balls bouncing everywhere at fast speeds ahead of him . He would also get speed stacks from that if any of the magic orbs hits anyone . He needs a way to catch up because his abilities are useless with no one around on map and that is not an issue with other racers . He a high risk low reward char . Also buff to acceleration stat would not hurt👆

hasty pendant
#

stitch needs more nerfing he not meant to be over powered than the rest his lasers are not meant to be a guaranteed hit every single time we have a chance to avoid like 99% of unique skill the same should be for stitches lasers

hollow ether
#

Mowgli could use little more help in stat boost overall but main main problem is his ability does not function in speedster manner. its offensive but ignores three things. speed steroid , gap closer ( teleport ) and slowing down ppl behind him . all other speedster have that sometimes with invul . mowgli kit does not benefit him enough as speedster. wolves hardly hit targets and even if he gets ahead he has no real way to insure staying ahead outside of bombs. also non charge wolves hardly giv nitro gain which is nuts . if they gain ton nitro gain for free boost each time he use it then he would be viable more. atleast stitch has invul and a way to slow down ppl behind , around him and infront of him as offensive speedster. Beast and gantu still suffer from handling and acceleration issue. beast could also use more top speed. no amount of handling from crew helps these chars. there base handling needs to be increased way more. also got consider despite stat problem with most these heavy chars , most of the maps are not designed well enough to complement heavy chars in race. majority of the maps are not heavy char friendly and even on equal playing field still sometimes guarantees a lost . kauai num one on list. mulan rockets could prob have bigger hitbox if she going be offensive trickster . outside of that mulan and daisy need buff in top speed. daisy ability is meh . if she was brawler it might be different . donald ability is average and safe somewhat for brawler but on trickster lol.

rotund jewel
#

Add Encanto racers, with the ability to break Mike’s doors 🤧

lyric talon
#

Stitch definitely needs another nerf. There's no way to get close to him or catching up to him because his unique skills hits you like 3 or 4 times in a row and the gets the skill way too often. Also the invincibility and the clock need to be changed. He's invincible 80% of the time during a race with both skills. He's still very OP please nerf him.

hasty pendant
#

agreed stitch needs nerfing more having players rely on a certain racer to win because they are over powered kinda takes the point away of bothering at all with other racers, lets all just have a 5 star lvl 40 over powered stitch and just laser each other and make it a coin toss who wins! or you can make stitch just like every other racer, most racers have their strengths and weaknesses but with stitch there is no weakness his lasers are too much hes invincible when in a unique skill he has the cloak and the lightning boost you can jump his lasers but 9/10 you will get hit by one when landing from a jump!, most unique skills we have a way of avoiding or destroying like we can use items to delete mikes doors even a hack can clear obstacles on the track when it comes to stitches lasers he shouldn't be a guaranteed stun every single laser every single time the skill is used, there isnt much left in the game that requires skill since micro transactions started and you can just pay to win please dont make it where there is 2 or 3 over powered racers and the rest just average or bad

indigo raven
#

mulan needs more power

uncut bolt
#

Personally, would like it if Gaston's charged ability auto gave invincibility rather them the speed boost so that his uniques differ more and gives more reason to use charged and it looks weird with him getting the boost by flexing his muscles. I love the boost for uncharged though.

I'd like it if Hades uniques where a bit different as well. Either keep uncharged or charged, but change the other one so they're not both passing skills.

Some good ideas would be:
A slow fireball forward that explodes after so much time or upon impact.

Or since he gets shot and not fire, he could get a skill like a charged fire, but bigger and explodes twice while enraged. Same concept as his charged, but honestly much better.

At the minimum, make his charged a full explosion rather then a weaker jafar ability if you want to keep it as a passing skill.

white mauve
#

Let tricksteslrs sideswipes at least count as stuns for those counts. Theres a reason i had to level shang back at season 1. Tricksters have enough hurting their stats that hack being counted as stun should be considered

hollow ether
#

Most of higher lvl players feel hades ability could use tweaking. at the moment his heated mode could use some tweaks. it can be easily countered with invul which is fine but it also can be countered by shield , burst , dash and manual burst. Change it so when he triggers the fire it has less start up and also it remains active for 3 seconds with a wider radius of fire so he can be like a mini wall trap activation . if anyone does past him the fire pillar will stay out for few seconds to prevent others from passing. also giving it little duration upon activation will help with ppl who use shields. if they linger too long they get stunned after shield breaks. Also above comment on hades is also not bad idea. his ability being similiar to jafar and at same time weaker. if it was faster ability with longer duration on activation then players would have to keep their distance when getting past hades or simply wait until he cools down or attack him but there too many counter plays to his heated ability .

tacit owl
#

Crew members Carpet and Abu do not upgrade the unique skill of Genie or Aladdin. Is this intentional?

viscid beacon
#

Disney Speedstorm // Race-Specific Feedback

• Jasmine Rush Rush

Please increase Jasmine's speed more. It looks like she is a Trickster class, but she is a Speedster class. She needs more speed. I was playing with her at level 45 and the acceleration and handling are very slow.

Thanks for listening! Rush

lapis spindle
#

Please add more fragments for mowgli and baloo, they are at very low levels.

limber kiln
#

Jasmine needs a boost to her speed and please reduce Rahja's duration... Spending the whole race being chassed by the cat (that can also cover your camera so GL knowing where you going and what's in front of you) and getting hit by it constantly.

flat viper
#

An option to lower the amount or straight up mute the singing racers. Specifically Angel and Daisy in this example (Steamboat Mickey is a good example of a shortened tune). I think their singing is adorable and charming, but can be too much when you’re racing with them for so long and distracts from the great soundtrack playing.

maiden furnace
#

When Mickey Mouse uses his special ability can he get faster?

hasty pendant
#

jasmine really does need a buff for a speedster she got the short end of the stick she has dash and shield she should either have the lightning boost or the cloak and when running next to rajah she should get a little boost or a higher speed for a while soon as you get ahead rajah is useless she does not race like a speedster please look at her again

rotund jewel
#

Randall his charged special is sometimes Useless, having not much of them to earn screams while you’re in front of a lot. Timer for speedboost is short

limber kiln
#

Unique skills like Jasmine's needs a massive nerf making 1 skill able to hit MULTIPLE times in a row is extremely ridiculous Rahja literally can hit you 3-4 times in a row when she's chassing you. Make skills like this hit a racer just once unless is recast.

lyric talon
#

Jasmine unique skill is really inconsistent. The duration of Rahja is very short and when you use the charge version most of the time he stays way behind and doesn't really chase enemies. Also, she doesn't get any speed boost or nitro charge please fix it.

elder arch
#

Make Pete's ink disappear faster. His skill gives an experience like Stitch + Jessie

lyric talon
#

Steamboat Mickey musical notes when using his unique skill are so useless his regular unique is pretty much pointless at this point. The notes appear so dispersed trough the track they appear everywhere but in front of him making them impossible to grab. And if you're in first, it will appear only one guaranteeing you pretty much you're gonna miss it. Please fix it.

rare lagoon
#

I don't really understand why Figment isn't available outside of a 5k Token pack. Can he be added to the Universal Box or at the very least get his own solo Unlock Pack? I'd pay 1k or so for him and Dreamfinder in a Starter Pack.

wind elbow
#

Please give Minnie shot instead of hack, she’s a low speed brawler that relies on dealing damage to others but only has 1 damaging move. That one move is SUPER short range too. She falls behind so hard because of this. Hack might as well be an empty slot on her item pool. Please give her shot, she needs it to stand a chance.

tame fulcrum
#

Jasmine unique needs a buff. Let her gain a little extra speed when using the charged unique or something

slim sky
#

Fix Jasmine’s hair to move like Meg’s. It’s so stiff and doesn’t flow even though she’s racing at high speed?

south galleon
#

I don’t understand why if you don’t normally see a characters legs why we have to see them. Don’t get me wrong. I’m excited for Hades BUT, it’s so WEIRD looking at his legs. I see you posted that you are going to be bring mermaid are you going to have Ursula as a human? This is silly. Just my opinion but maybe I’m not the only one who thinks it’s weird

lyric talon
#

Please nerf Jesse and Stitch. Jesse drops too many toys in the track and get her unique skill way too often and Stitch is impossible to attack him with his invincibility and there's no way to evade all the lasers from his gun either. They both get their unique one time after another.

uncut bolt
#

Figments uncharged should auto give him stars based on figments star level.
1 at 2 star, 2 at 3 star, and 3 at 4/5 star. Then whenever he has stars het gets boost and invincibility.

He also should get more top speed. This would help him since he hardly has any speed capabilities, and even less offensive/defensive abilities.

elder arch
#

Make Belle's fornitures more red

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

JASMINE

Rajah's Pounce PowCaveOfWonders

This ability should hit the strongest opponents. I feel like it would be good to have this ability more guaranteed. I say this because when we use power, it does not guarantee that the opponent will be stunned. Unlike Jumba, Stitch for example. I’m playing with her at level 45 and even though she's at this high level, I feel like her power is still lower. Stripes

EDIT: In fact, it gets longer, Rajar lasts longer. But sometimes he doesn't hit the opponent. It seems that it is not certain whether he will be hit or not.

rare lagoon
#

Figment's Unique Skill should give him a boost regardless, and extend its duration when he gets close to an opponent. It's garbage right now. Figment's whole kit is garbage, honestly. He has no way to catch up, and no defenses in 1st

keen condor
#

JESSIE needs a hard nerf! The amount of Jessie's I'm seeing has increased drastically and it's impossible to navigate. It's tricky enough with 1. But the issue is with multiple.
Undo her speed buff. And remove some blocks. That's what needs to happen.

lyric talon
#

The adjustment on Mowgli was very minimal and it's barely noticeable. He has very little speed and no combat at all. Worst is, there are no crew members who give combat on the Jungle Book collection. Please add more crew members or buff Mowgli. The nitro charge the wolves give from his unique skill is pretty much non existent as well.

ripe jay
#

Please report this on #1156872690288840735 instead. This is the feedback thread. ArbeeHappy

wind elbow
#

Please give Minnie Mouse a buff. Something, anything! She lags so behind in races and can never seem to catch up at all.

lyric talon
#

Please buff Captain Gantu. He is one of the worst characters nobody ever chooses him. All of his stats are lower than Jumba's and Jumba is a defender which means he gets speed and nitro charge normally during races but Captain Gantu gets nothing and has worse stats. Please give him more handling or acceleration or at least even a little bit more combat but buff him up pls, he's just so bad.

uncut bolt
#

Give gantu bomb over hack, this would help him quit a bit as the crew he needs doesn't really buff hack, and hack is bad regardless of level.

compact tiger
#

I believe Beast needs a stats buff, he's got the worst Acceleration and 2nd worst Speed/Handling among the Heavy Type racers.
I know that's to compensate for his power, but after the changes from 2/3/4 laps (depending on the track) to 2 laps he gets way less item boxes to stack up his power. He was already map dependent back in Season 1, but ever since Season 2 he has been losing space to other racers.

honest vigil
#

The hack skill on Minnie is rather useless. The skill is always level 1 and it travels so slow you leave it behind in no time, vanishing in the air, chasing no one. It would be better if they change the skill with a shot or disc. Once someone passes you there's no way to catch them specially in the higher ranks.

wind elbow
bold wyvern
#

I'm very happy that Oswald is getting added but I can't help but feel he looks off, would be great if you could tweak his visuals a bit to be more accurate to his proportions, something like this:

Edit: I'd also increase his eyes a little bit

mild crypt
bold wyvern
#

Sorry for the extra "spam" but just in case devs do listen to feedback on the design, there are quite a few Oswald figurines out there that can serve as a good 3d reference for proportions (Notice in particular the head/ear/eye proportions, plus how round his body actually is)

honest vigil
#

Why are they using the same character sprites to make the female version instead of making them from scratch?? Minnie and Daisy are just Mickey and Donald with lashes. Now Ortensia is just Oswald with a hat and a skirt. It just looks awkward. Also the character design could use a little more work. As they are right now they look very generic.

dusk basin
#

I who’d like to say can we please stop showing all the love to Mike and friends when next’s season comes out in total they will have 9 where there is still some that only have 2 like pirates of the Caribbean there so much that can be added to that a hole season can be base around it. I understand unfortunately, Mulan can’t really get anymore (correct me if I’m wrong) Toy Story can get more so can Leo & stitch

Max out category

Molan
Beauty and the beast
Hercules

sudden holly
#

Jasmine: Why is it that whenever an NPC near me uses Rajah, he will head straight at me and hit me up to 3 times in a row, but when I play as Jasmine and use Rajah, he ACTIVELY AVOIDS other racers?

rare lagoon
#

Jumba needs a different Unique. One of the biggest things this game has over Mario Kart is the ABSENCE of the Blue Shell. Jumba's unique makes races boil down to luck instead of skill. It's so frustrating and unfair.

limber kiln
#

Can we talk about Jack for a bit? He's slow, his unique are the same it just changes size, his unique doesn't represent the character AT ALL.

elder arch
#

Make woody's lasso destroy obstacles like Jessie's toys

mortal scroll
#

please, fix Jasmine's tiger. asap rocky. I don't know if the tiger is based off a player's latency but the dang thing commonly skips across the map hitting everyone

mild crypt
#

Could you make it clear if something is character specific or collection specific. Under a task in an Event it will say "Hercules" for example. Could there be a title like "Hercules Collection" instead? This way, at a glance, I know I do not need that specific character.

serene roost
#

While drifting with Aladdin’s charged unique skill there’s really not much of a visual for when it’s ok to release your drift for a boost since there’s no wheels and he’s riding the magic carpet. I’m not sure if there’s any visual at all. I can usually get the timing down anyway since I’ve learned how long to hold it from playing enough, but sometimes I feel like I hold the drift for too long when I could’ve released it a bit earlier and I’ve definitely had times where I thought I held it for more than long enough, but I actually didn’t and I end up missing out on some nitro fuel because of it. It’s a small issue but it’d be nice to have a better visual for when to release the drift with the carpet.

wispy forum
rare lagoon
#

Can I maybe go one race without a Jumba bombarding me? For the last week or so in every single-player race, one of the bots is always a Jumba and I get hit with a blue shell twice per lap. It's so ridiculous. He should be no more common that any other racer. Knock it off.

wise bane
#

Please buff Gantu... he feels like racing with a rock that can't turn or pick up speed depsite having a high speed stat

gleaming peak
#

Please nerf Genie. With his shield from skills and dashes, the cloak skill and the super armor from his unique, he's Invincible 90% of the time just like Stitch. His torpedo from his unique needs to be nerfed as well, it's spammable, unavoidable and stuns you longer than normal like Jumba's missile. He also never runs out of skills due to his unique and he gets it way too often.

tribal echo
#

Please tweak Gantu's handeling and his stats overall cause there seems to be something off cause he just plays way too slugish
If i compare him to Pete which handeling and acceleration is a bit lower it makes no sense that Pete still plays way better then Gantu

wispy forum
whole relic
#

Is Jasmine the worst racer in the game? She literally has 1/3 of mowgli’s unique skill which never works properly cus the AI on the tiger sucks. Unlike mowgli who has 3 wolves, ie. 3 chances to hit someone, jasmine only has 1

Aladdin has definitely been the weakest season. None of the racers have been good additions to the cast

stark summit
#

Can we talk about epic crew members for specific characters for a second?

MULAN -
how many people actually unlocked Mushu? I've been playing Speedstorm since early access day 1 , spent 100,00+ universal box coins , and I still haven't been able to unlock him to this day. I totally understand that it's harder to get epic crew members, but I don't think it should be impossible.

MEG -
same scenario for the Muses. Been trying and trying since day 1 and not able to unlock the muses. I think there's something wrong going on here.

These are just two examples of thousands of players that I see that don't have these crew members, when they should. Can someone please look into this? Thank you.

bold wyvern
#

Can we get some extra voice lines for Belle when starting a race? She must be tired of reading about that vehicle by now

ripe jay
#

Heya! Please submit your suggestions in the #1095720336215003216 threads: #1096007048635891762 ArbeeHappy

tawdry kettle
#

Is it me or does ever time jasmine gets an item its almost always rajah its so annoying

vital egret
#

Sorry to say this but Gameloft need to calm down with Jasmine. So popular not because she's good (maybe i don't know) but instead her Rajah is broken. Punaise she is more annoying than Stitch. I won't complain about normal activation but the charged one. Why Gameloft, Why ?! The fact nobody has the chance to avoid him is nonsense.

I propose 2 things:

  • Remove Rajah invisibly or during less.
  • The charged one do not track people like Mowgli wolfs. And during less if Rajah does not succeed to hit racers.
tulip vale
#

Make events focused on the characters from season 1, 2 and 3 to give those who didn't win them the chance to do so, since it was only in paid mode, and in free mode we only had access to season 4 onwards.

jaunty dove
#

Using the lv 12 Figment in the single player limited event is the worst PR for the guy. I can do top 3 and the charged skills but gettign this slow dragon to first place when the races arent balanced and I cant do anything to make him better since hes a demo I end up having to race the guy 20+ times till I finally get lucky and end up with a fire or boost. his ability both charged and normal is just very lacking and I wouldnt want this character at all. I hope you plan to add more interesting and useful chars to this catagory really lame to have only one option. even if I do unlock this guy he will remain at lv 1 because after all these days of failure I have grown to hate him

fickle swan
#

Hercules unique is so inconsistent. Pegasus always go through the paths you're not really driving through and his uncharged version last so little the trail dissappears in like a second so if you miss the trail once, you miss it entirely and don't get any boost. Please fix it and make it durable like his charged version which doesn't disappear so easily.

pearl badger
#

Jesse's model is... off-putting. Uncanny Valley offputting. I love the style of speedstorm a lot, but her model doesn't even look like the same character at the end of the day. I don't know what it is but I am literally scared of looking at it.

stoic horizon
#

Randals charged door special has a bug where it won't keep his current speed while going in, or out of it. This is a fairly major bug that is keeping him from being good.

tulip vale
#

Hans' ability to turn invisible isn't making him invulnerable to blows.

keen condor
#

Hans' invisibility doesn't work on other hans'. Hans can see hans

Also Hans' invisibility doesn't grant invulnerability like Randall

If that's intended then Randall's description needs to be changed because they both use the same word

Also Sven doesn't have an icon to say he's coming. Like rajah or wolves

upper orbit
#

Elsa should definitely be reworked in some way shape or form, either her Stats and Normal Skills should be boosted or she should be turned into a Trickster with a slight boost in her overall base Stats.

shrewd gyro
#

I feel like Steamboat Mickey and Olaf need to have their charged unique skills nerfed.
they last a long time, a time that only gets longer the better the character is upgraded i might add, and give these characters too much versatility to completely block off sections of track behind them, with sporadic unpredictable movements. it causes a dilemma of either going a slower path to avoid it or take the faster path and take the hit.
take something like Lilo's charged unique skill, it still does the same as the ones above except it sticks Lilo on a much more predictable AI path, allowing it to be played around while still having to be respected as a lethal ability. perhaps Steamboat Mickey and Olaf can also be stuck on an AI path, or have some other nerf to make these skills not so OP.
with Steamboat Mickey being more popular than ever thanks to his event, and with Olaf inevitably going to be a common pick thanks to his golden pass inclusion, these abilities are starting to get really annoying to deal with.

stoic horizon
#

Some kind of small buff for Jack Sparrow would be very beneficial I feel, his big problem is he just doesn't stand out compared to the far better trickster characters. So he feels like there is no real point to using him most of the time. A jack of all trades style character is fine, but he leans so hard into that, to the point where he has no real interesting useage, and fails to stand out in any meaningful way.

mortal scroll
wind elbow
#

Can Minnie please get a buff? I have her at level 40 and she still struggles on the track. Her gimmick is all about boosting and building her meter fast, but even with that gimmick she struggles against the hyper aggressive characters that flood ranked multiplayer. I feel a buff to her combat to make her more defensive would make a huge difference, especially since she’s a brawler and brawlers meant to have higher combat

uncut bolt
#

Honestly, I'd like to see Elsa as a trickster rather then a defender.

Defenders boost method are for catching up when behind, yet her uniques are meant to pass people or prevent people from passing, so it clashes with her class.

Her abilities are far well suited more for a trickster. I think having her most common skill as shield is good though.

keen condor
#

Can the devs please update elsas model. She's so pale and lacking contrast

brave leaf
#

The fire/snow/water trail hitboxes (Steamboat Mickey, Olaf, etc) need to be cut down desperately. The hitboxes reach back about fifty feet further than the actual visible effect does, which means when I think I'm avoiding them, more often than not I'm running straight into them.

north hedge
#

I don't know if I'm alone with this
But I think Hans hit box is kinda whack

If I use his uncharged unique it rarely hits anyone even if I'm bumping into them

Same issue with normal activated fire, I'm literally driving right beside them, bumping the car, but the fire doesn't register at all

Playing on ps5

wispy forum
#

Adding this here for specific feedback on Hans.

The Uncharged Unique "stealth" needs to be buffed. I'm going to assume the being able to be damaged is intentional, which is overall fine. However, there's two major things that it needs buffed.

1: Homing attacks should not be able to target him while stealthed. This would require Area-of-Effect, skill shot attacks, and obstacles to be the only things able to hit him. Homing attacks should act as though he's not there (room for discussion on Jumba's unique).

2: Him saying he's "Stealthed" when he's clearly visible is very strange. His description even says it's invisible. I'm guessing this is a bug, but it really needs addressed.

3: Add to the description that it provides a "Large amount of boost" since it allows him to overcap to a second bar. This may entice people to use it more often.

OPTIONAL: Once the attack hits, only remove the stealth effect and allow the offensive duration to continue. This at least helps as a "don't pass" deterrent and can provide some much needed utility to this skill.

coarse mesa
#

Two things about Mulan:
1, GIMME MUSHU - desperately needed for Mulan to compete on the starting line,
2, Increase the chance of picking up the shield item. Mulan feels very vulnerable most of the time.

shrewd gyro
#

Mowgli's Wolf Pack, Rajah, and Sven NEED to be fixed. i have lost and seen others lose so many games because their AI is absolutely broken and they teleport around the map at lightspeed and hit you miles away from the skill user, and unfairly knock you out of your position simply because they don't work properly

keen condor
#

With the addition of Sven being the second yellow coloured ability to be able to push players i think there needs to be a change.

These pushing abilities are really annoying and inconsistent especially for Elizabeth. And the only way to avoid these are with cloaks or certain intangible abilities.
They should be changed so that they act like every other ability!

They should not bypass shields or invulnerability

It is absolutely crazy that they completely ignore this fact, and when more get added down the line its only going to make things more hectic and confusing. So lets alleviate the problem now.

fickle swan
#

Please fix Hans invincibility and make him actually Invincible.

ripe plover
#

please buff Hades. all the hype for him was a build-up for a weak character

same with Elsa

crystal island
#

The racer boos event is amazing thank you so much for adding that it makes upgrading racers so much easier

mortal scroll
#

more Jafar buffs please. increase the distance of his uncharged unique or increase his combat stat. either way would be beneficial without changing too much when you're faced with characters higher than level 30

uncut bolt
#

Elsa still feels extremely strange to play.

Her uniques clash with her class, her stat pool is very strange and doesn't make much sense to me, and neither of her offensive abilities level up, despite her being quite strong in the movies.

Personally, I think she needs an entire rework and I almost never say that.

I think starting shield is fine. But I think her class should switch to trickster, and shot or bomb should be leveled instead of rush.

As far as her stats go, she could use a bit of a handeling buff. Like none of her stats stand out, or make her feel good to play in anyway.

I guess I'm trying to say, her stats make her feel very stiff with no redeeming qualities. Her uncharged needs that extra handeling for better aiming.

Olaf may be slow, but he doesn't feel terrible because he has some higher stats.

brave leaf
#

Please replace Mike's door ability or fix it. I just got hit with one of his doors and it took me backwards around the entire track for over a LAP, a complete instant loss scenario and I'm the one who then gets punished for leaving the race for it.
I understand bugs happen but it's another thing to be punished by the points loss system for another racer glitching out.

Also, please buff Jasmine in some form, because she is just not competitive after MPR 29 despite being level 39+
(I have been stuck at MPR 30 with Jasmine for literal weeks)

white mauve
#

Can you please give us chances for Figment crew?

And dont do this to poor WALL-E its bad enough he has to clean the earth let alone having to suffer because he cannot get a crew. Crew wins matches. Theres no questikn of that.

trail ridge
#

Translated by Google:
Please nerf Hans because in ranked games he is very overpowered and very broken because his charged and normal abilities are very destructive and unpredictable. The change they should make is that it does not become invisible with the normal ability and the charged ability only attacks the pilots in front, not those who go first so that it is balanced.

tulip vale
fickle swan
#

Please nerf Anna, she never runs out of boost.

uncut bolt
#

I think you did an amazing job with anna, despite her having an ability that helps other, you still made her good and enjoyable. You also gave her a skill which doesn't help people.
She's so much better then Minnie.

elder arch
#

Please fix rajah

meager lotus
#

There are display errors for some characters regarding "class skill" :

  • Goofy : Hack instead of Shield
  • Anna : Cloak instead of Hack
  • Hans : Shield instead of Fire
meager lotus
rotund jewel
#

Love the way you introduced a new kind of Unique Move, to get racers flying (like Oswald). Feels slightly different than Aladdin or Lilo.

hasty bramble
#

sb mickey unique is too strong, you get insta stunned even when you have shield on. It needs a nerf or a change. At least make him vulnerable as Olaf is.

tulip vale
#

Angel's normal ability doesn't make her invulnerable 100% of the time, sometimes she's stunned or hacked, this needs to be fixed.

uncut bolt
#

Jumba's uncharged is very cheap and highly abused. Having a skill that targets a user is very unfair.

Personally I think it should be simular to Hans' charged.

It should get placed near/ahead like Hans' arrows so it can still sbe hit, but isn't a guaranteed hit.

Jumba's stats are extremely high plus he has constant cloak, this would just make him more fair to race against, especially with smaller lobbies.

upper orbit
#

Seriously change Elsa to a Trickster I don't have the number of times where if she was a Tricksters it would have helped her, not to mention change her Stats some because she feels so bizarre to drive as compared to the others...

white mauve
#

This weekend i proved a 35 celia could handle level 40 characters bc my cda and waternoose are 5 stars. This proves you are hurting figment by not making his crew available aside from season 1. Please fix this and dont do this to Oswald Ortensia or WALLE too

torpid epoch
# upper orbit Elsa should definitely be reworked in some way shape or form, either her Stats a...

Yes! I agree she definitely needs a buff next season. Her boost and handling stats are very low. Along with the fact that her skills are shield only and basic her unique, it’s makes her very limited. Because her ice wall is so small and her uncharged ability is so directly narrow, her stats need to give her an advantage. Epic racers should be better than common- that’s why we invest in upgrading the best racers. If you really wanted to make money make the best racers epic. Elsa specifically needs a massive buff. She is the worst out of the 5 season characters and she’s the most favorited Disney princess by many people! Please buff our Beautiful Snow Queen 💙❄️🫶🏻

limber thorn
#

Some trail abilities have broken hitboxes and it's very frustrating. For example Elizabeth's charged and Olaf's charged skills leave behind a trail. Even when you're clearly too far behind those trails and you will get by their invisible tails. Same thing happens with backwards fire activation. It would be more enjoyable if the animations we're made a bit longer or the effect just shorter. I'm happy as long as you don't keep getting hit by invisible trails.

keen condor
north hedge
#

More like, plz fix all trail related skills (Swann, SBM, Olaf)

Make the trail shorter or even better! Let us actually see the end of the trail!
You always see the trail at least one Kart span away from you (usually more) but still get hit by it

hoary lichen
#

Can Elsa's charge be faster? There's absolutely no reason for it to be that slow when you have other characters in the game with much stronger charge abilitys and they are instant.

elder arch
#

Elsa beated Figment in the worst character competition

keen condor
#

So like at what point are we going to acknowledge buzz is busted and needs to be nerfed?

tulip vale
#

Please improve the shield, compared to being invisible it's too much of a difference, being invisible gives you too much of an advantage not to take hits and the shield only protects you from 1 attack, it could be like the bomb that increases to 2 when you improve its level, let the shield protect you from 2 or even 3 hits, after all that's what the shield is for, being invisible protects you much better than the shield, so improve the shield to be balanced.

It would also be good to improve the bomb's aim. Often it's hit the wall instead of the enemy, the charged attack could throw the bomb.

chrome swift
#

Elsa needs a buff badly. I don't know how people thought an epic should be this bad especially since she was the most sought out character from her collection. So many people are disappointed and we're just left with a character we don't even want to play as a result. Like Figment.

elder arch
#

Ban Elizabeth from this game for the love of god

viscid beacon
#

**Disney Speedstorm // Racer-Specific Feedback: **

Snowflake Please increase Oswald's power duration further. He at level 45 seems to be the same as level 15, 25...

brave leaf
#

Elizabeth is straight up broken in multiplayer due to her trail being insanely OP and either stopping you dead, turning you in a random direction, or both. Numerous times she's pushed me through walls because this ability is like running into a brick wall and the game seems to bend around her will. Since Jessie was nerfed, it's impossible to find a lobby without an overpowered Elizabeth in it.

Please give her an extreme nerf or remove her trail ability entirely, or at least change what its effect on other users is, because getting launched into orbit every ten seconds by an overpowered trail that lasts far too long on top of being insanely broken due to multiplayer latency is not my idea of fun.

elder arch
#

Make Oswald charged unique disable manual boost like all other uniques that drive automatically. So we don't need to hit a wall to not waste boost

humble badge
#

The Sultan from the B&B crew set should simply be renamed to "Sultan". This is for 2 reasons: 1. The character in the film was just named "Sultan" and he was a dog/stool. 2. We also have "The Sultan" as a crew member for the Aladdin characters.

granite peak
#

I’ve noticed that when I use Shang’s charged skill, the sound of his spinning staff is really loud and keeps playing well after the skill has finished.

ripe jay
rotund jewel
#

Love the way we get more mechanics of unique skills like Oswald is flying in a different way than Aladdin, Goofy, Lilo etc. Keep up the difference of Unique Moves. A lot of racers a using the same unique but in variety like Figment, Lilo, Steamboat Mickey,

dawn kayak
#

I think its time to address the elephant in the room.... Lets keep it 💯

Elsa normal ability needs a huge buff! Because currently its weak af!

Because of the different elevation levels on the track her ablity often doesnt hit her opponents in front of her...

When you do hit your oponents I dont think it effects are impactful enough to really make a difference..

Maybe 2/10 of the time you freeze your opponent while they are turning and they slide in a wall. But outside of those rare moment her ice beam ability is useless..

Especially when you compare it to Olaf's flurry trail ability which is significantly stronger.

I think Elsa's normal ability Needs to freeze opponents for a longer period of time... Because currently they thaw out and gain control way to fast.

Elsa is the face of frozen and a Gold "Epic" Racer, but she doesnt feel like it. Because her abilities are mid.

Elsa's charged Ice Wall ability is perfect.... BUT it was nerfed before she even came out,because of the Jesse Nerfs...

If Elsa came out before the nerfs to Jesses's blocks, she would of been a strong character... but because of the nerfs (to the ammount of time you are stunnned when hitting on the track obstacles) her Ice wall isnt as strong as it should be

The only thing keeping her competitive atm is her top speed, not her abilities...

The ranked leaderboard also reflects this. If you look a the top 30 players for each Frozen character Elsa has the least ammount of people that have hit mpr30+ than any other frozen racer...

My suggestions are

  • Make her ice beam radius bigger like Jafars flame
  • Make the Duration people stay frozen longer when hit by the ice beam
keen condor
#

Please do something about Elizabeths unique before we all lose our minds.
You made Jessie, stitch and Pete nicer to go against but now there's a new contender for the most annoying character

kind remnant
#

I don’t know if y’all aren’t opposed to reworks or redesigns. However the pirates of the Caribbean licenses feel so lack lustre and uninspired I’ve said this since beta Elizabeth has nothing to make her feel like from the movies and I find her ability so ridiculous that it’s not apart of a Tron Character for the future. I would love to see her actually feeling like her with some abilities that actually suit her and not cringy voice lines of her saying ar I’m a pirate.
As well as I think Jack needs more identity as well.

dawn kayak
#

Jasmine's Rajah needs a Buff!

I hit my opponent 5 times in a row with Rajah and it literally did nothing...

Maybe buff Jasmine's combat stat... or make it to where Raja pins down its targets or something...

keen condor
white mauve
#

Why does WALLE need helmets if he is a speedster?

ripe jay
hardy sigil
#

Could you have a daily Crew Boost Event where we could get a shard for crew members for any racer like the racer boost event?

Also a daily Racer and crew event (one of each) where we could get a shard for racers and crew we haven't unlocked yet.

cinder wing
#

design choices for Wall•e that bother me and I think should be fixed even tho it doesn't matter 🤓

cinder wing
#

also space inside the body when his lid opens is too small and stops half way in

jaunty scroll
#

Please buff Beast. His toolkit is severely lacking. His only offensive skill is Shot, and his stats can’t accommodate his top speed. He should get a small buff to acceleration and handling. His skills also need shuffling. For a Brawler, his kit is so terrible. Hack doesn’t suit him, and it should be swapped with something else, either another defensive tool, or another offensive one.

somber crown
#

Please fix all abilities that involve boosting speed.

Once you get hit right after the ability is activated, it behaves like the ability does not exist, or worse, makes your racer slower than driving normally. And it can get way worse, if the ability also prevents you from using the manual boosts until the ability expires.

Abilities affected by this issue (Direct Experience):

  • Mickey Mouse (Both Activations)

  • Genie (Normal Activation that gives speed boost)

  • And Randall

When you're stunned right after his hyperboost is activated, that will be the WORST experience you can get from playing Randall:

Not only it's very inconsistent to collect five screams, but also ruining your run because the ability happens to stop working while still being active, and you can't use the manual boost to recover, and that makes Randall basically a Trickster with his unique being just a fancy cloak, and...

My assumption (Never experience but highly suspicious since they behave similarly)

  • Figment (The boost after his charged activation. Also please rework his normal activation since it does next to nothing)

  • Meg (Normal Activation)

  • Gaston (Both activations, I am not sure about this one since his abilities do not stop manual boost)

  • Wall-E (Charged Activation, I am not sure either)

jaunty scroll
cinder wing
#

also Wall-E effected too

cinder wing
cinder wing
#

also his buttons (play,stop,record and solar panel button) appear to be missing. I will not stand for inaccuracies I won't even be able to see in game 💀💀💀💀

rotund jewel
#

Gantu needs an upgrade. He is so bad in MPR. Even though he is 3 star with good crew

elder arch
#

Kristoff's, Hans', Gantus' and Pete obstacles would be destroyed by another skills like any other obstacles (Jessie, Belle, Stitch, Elsa). The same for bombs

cinder wing
sly orchid
#

On my screen when Jasmine uses Rahjah, sometimes he flies down the track at 500mph. Then maybe 5 seconds later I get hit. Sometimes I avoid him on my screen and then get hit 20 seconds later. What exactly is going on? Was it a second Rahjah that didn't show up at all on my screen?This was an issue last season and it's still an issue today. Is Rahjah supposed to turn into Sonic the Hedgehog and annihilate all foes? I mean can we at least get the animation working correctly so I can tell what is happening? Sorry, I'm a little annoyed after it happening to me constantly in ranked multiplayer

brave leaf
#

Once more, please change the effect of Elizabeth Swann's trail. More than one of her in a race, especially high level ones, and you're straight up doomed. The fire trails that stop you dead are annoying enough, but there's no need for Elizabeth Swann's to be a bumper car effect that decides to shift all your momentum 90 degrees to the left or right.

cinder wing
#

Wall-E's charged fire extinguisher should temporarily leave foam that freezes your kart if you go through it similar to getting hit by Olaf or Elsa ability because extinguisher foam is COLD

fair venture
#

Shang really needs his charged ult to be fixed. When you use it, the audio continues to play after the effect and then compounds each time you use it until it sounds like you're flying in a helicopter. This sounds does not end until the race ends

upper orbit
# dawn kayak I think its time to address the elephant in the room.... Lets keep it 💯 Elsa ...

I heavily agree on this Elsa really feels quite bad for someone being a Epic Racer AND a Major Icon from Disney, although I still want her to be Trickster to help her get more boost when hitting people I can see why they probably won't change it even though I think it would fit her better and give her a boost. Nonetheless everything you wrote about Elsa seriously should get changed ASAP

uncut bolt
#

Elsa really is the worst epic defender in the game and one of the worst defenders in general.

She feels stiff. Her uniques clash with her class as they try to keep opponents behind you when her boost method is for being ahead of you.

Not to mention her uncharged ability is a skill that would work better with a higher handeling character, which elsa has bad handeling.

I'd like to see 3 changes:

  • Ultimately would love her to be a trickster over defender, but I'm sure that ain't happening.

  • I'd like to see her get a handeling boost, this would make her skills slightly better as you can control the placement of the wall and the ice beam easier.

  • with her uncharged she should either get invincibility with it or the duration of opponents freezing should be slightly Increased because it honestly doesn't feel that useful except on rare occasions. More so when players are turning corners which is where elsa suffers the most.

white mauve
#

Like Mowgli can Hans have blue arrows if theyre yours so we know we can drive through them. Really hard to know which are mine when there are four Hans on the track

dusk basin
#

Have the game less pay to win please like u got challenged in the chapter (Frozen Heart) that need Oswald at level 30 to even get him there it’s pay real money

uncut bolt
#

Gives Jafar more handeling.

He's got like no redeeming qualities. At least more handeling would help him stand out a little bit compared to the other Alladin racers.

naive epoch
#

Oswald: Think there was a bit of hype for him. But even at 2 star level 25 he seems like the latest punching bag. Using his special can help me catch up a bit, just to be slammed against the wall right after. Have no recovery for that except the explode restart. He just seems very underperformed

cinder wing
brave leaf
#

Visual design problems are the least of this game's concerns considering you can barely play Speedsters in Ranked (after a certain point you legitimately can't) :/

stoic horizon
#

A big problem with Jack Sparrow, is his special doesn't slow down his boost meter when you use it after activating the boost. Several other specials that work in the same way will actually slow the burn of the meter if used while boosting. An easy comparison here is Anna, using her uncharged special while boosting will slow keep the boost extended during this time. Jack could REALLY benefit from something like this as well

elder arch
#

Ortensia is a completely disaster. How dare you launch a character that simply doesn't run, you just make drifts, step into boost pads to get more boost and see other players going far away just by driving. Moreover the charged unique doesn't work, it is like a casino, you don't know if the flowers will protect you or not, try your luck driving into obstacles and being punished

tulip vale
#

Ortensia's ability both normal and charged has major flaws, in normal if a flower is consumed in the stun if another runner is next to it where there is no flower is not stunned, and its charged attack has many flaws, the flowers only protect where they are if you lose the flower that is behind you, a second attack behind will affect, trail of fire and bomb the flowers don't protect, if you pass next to an obstacle but don't touch it and the flower does the flower will be consumed, disk attack and purple arrow the flower protects but the projectile isn't destroyed the disk and arrow go through you while other defensive skills don't, Ortensia needs a big adjustment in her skills they don't fulfill what was proposed.

viscid beacon
#

Dear Disney Speedstorm and Gameloft Team,

Snowflake **WALL-E: **Personally, I really liked Wall-e in the game. His power is incredible and very cool. Waste Allocation Pow (Normal Version) was what I liked most in the game. However, Charged I feel needs a little more speed.

SCORE: 9/10

Snowflake ORTENSIA: I didn't like it very much.** I feel like it needed more creativity for her power.** Lovely Flowers Pow (Normal and Charged Version) unfortunately is not suitable for paying more for the character or investing. At least if you're a big fan of Ortensia.

SCORE: 4/10

GameIcon IMPROVEMENT: I believe that the team needs to use more creativity to create better skills that are not repeated too much. Remembering that the game offers a lot of microtransactions and it's not very cool to pay for skills and powers that aren't worth it.

mild crypt
#

Oswald's helicopter special will sometimes drop me off at an object to get stunned. Feel like their should be i-frames after since I can't actually navigate.

compact yacht
#

Remove jumba npc from all limited attempt events or nerf his special. I know we already have him out of time trials but I think he needs to be removed from any event that has limited attempts. Just did the Sulley star chaser and got hit by his uncharged 6 times and lost the race because of it. We already have limited attempts and now we got jumba showing up just to ruin your day. His signature in these races is so unbalanced its not funny. Jumba has the only undodgeable attack in the game everything else can be dodged with skill or speed(no item needed) but not for special boy jumba who can just ruin your chance at first from the back of the race. Please remove him from all limited attempt races or nerf his signature.

uncut bolt
stoic horizon
#

I'm seeing alot of talk about wanting to nerf trail effects across the board. Which I kind of agree with, alot of them are way to strong. But one I would like to bring up that shouldn't be hit by this nerf is Lilo. Hers is already one of the weaker ones in the game, and is on an auto pilot style special that feels like it actively lowers her speed when using it. If your going to get her caught up in an across the board trail nerf (Like you did with hazard specials at the start of this season), could you atleast make Lilo's charged special have a higher speed when using it?

hushed frigate
#

Leave Figment's trail alone too, and for the love of god put his crew back in the universal box at the very least.

tulip vale
#

Don't forget to nerf Mickey's track as it practically helps enemies pass him in the race.

uncut bolt
#

When discussing trails, I think most are fine. The trails for common fire, Swann, Sb Mickey, and Olaf are really what needs to be nerfed.

Lilo, Normal Mickey, Meg, and Figments trails shouldn't be nerfed by any means.

uncut bolt
#

Can we please get an update to Kristoffs voice lines when using his charged unique?

It's legitimately bugging me to the point where I don't really want to play him with audio on that all but one of his voice lines refers to him calling Sven for help when all Kristoffs doing is throwing blankets backwards when using charged.

I think the voice lines are great for his uncharged, but most of the voice lines don't match up with what Kristoffs doing with his charged unique.

Could use a boost Sven.
Could use a lift.
A little help here
Clear a path Sven
It's on you Sven

How does any of that have to do with throwing blankets backwards?

stoic horizon
#

Thoughts on making Mike's doors immune to being broken by track hazards? Just lost 2 seemingly perfect runs in the Sulley time trial event because the giant snowballs at the end of the track broke my doors

uncut bolt
#

Mikes door distances both being launched forward and backwards needs to be reduced.

Or else rework it so charged is 2 doors that anyone can warp through and uncharged is a door that pushes people back (including Mike).

Mikes ability is very cheap and extremely strong/annoying, especially in smaller lobbies.

The movie lets everyone go through the door, not sure why the game doesn't replicate that?

marble stag
#

Elizabeth Swann, Olaf and Steamboat Mickey trails need to be nerfed to not say rework, these unique skills are RUINED races to me that almost make me quit any time that those are involved in Ranked, because i know i will have a bad time, their skills could just slow you down rather than make you lose control/push out of the track.

coarse mesa
#

Ideas for Mulan buffs:
1, add a two-second invulnerability period when firing rockets forward or backward
2, change the dash Hack for Tricksters to Hack ‘n’ Hide, giving 2 seconds of cloak to a successful hit
3, remove delay from firing rockets forward
4, a bit more Combat & Top Speed, please

viscid beacon
#

Disney Speedstorm // Racer-Specifc Feedback

  • ELSA: I liked Elsa's skill. It was very well done. However, I think it would be even better if she made bigger ice mountains. NOTE: 9/10

  • ANNA: Anna is fantastic! She is without a doubt one of the best characters in the Frozen collection. Anna is fantastic! She is without a doubt one of the best characters in the Frozen collection. Nitro's power is very favorable. I just think she should be from the Speedsters class.NOTE: 10/10

  • KRISTOFF: Kristoff's power is unfortunately not very good. I think there was a little more creativity needed. A good idea would be for him to summon Sven and pull him on a sled to go faster instead of throwing burning blankets. NOTE: 5/10

  • HANS: Hans is amazing! I really liked his skill a lot. However, what needs to be improved is so that we are not stunned when we become invisible. NOTE: 9/10

  • OLAF: I think Olaf needs Buff. Mainly for his skills. His skill is good, but a buff would be even better. NOTE: 7/10

Congratulations to the entire Gameloft and Disney Speedstorm team who created the skills of the Frozen characters. In the end it was good powers, but I think Kristoff, Olaf need an improvement. And Hans fix this problem that is causing damage when we become invisible.

I can't wait for The Little Mermaid Season! It's the Season I've been looking forward to the most. I hope the skills are fantastic and very creative. 🧜🏻‍♀️✨

honest harbor
#

Hi Gameloft,

I have a request to balance Randall better. He has a good high top speed, but his charged unique hurts him as it takes away his boost instead of giving him it.

Currently, he struggles to maintain boost with 1 bar as he has no boost item instead rarely gets rush as well the door special removes all his boost once used.

There's a way to balance him better and make him more fun to play as.

Proposal:

  • Please consider adding +500 to the Boost statistic.
  • the charged unique (getting a scream through a door) should add boost to his boost bar. (not necessarily fill an entire bar, just gradually fill) instead of deplete it completely. At the very least, it should stop using the boost bar when using the unique.
keen condor
#

I think a better fix for Randall would be to make his hit box for screams bigger to account for desync. So then he won't be such a finicky character and hard to obtain his unique.

gaunt delta
#

I think Oswald's charged unique skill should function similarly to Aladdin's in that it pauses your boost bar once you activate it. There's really no reason for the bar to continue to drain if you get no benefit from it while the unique skill is active. Also, I think his normal unique skill should still give him some value even if he can't hit somebody with it. Let it give a set amount of boost over its base duration, and then let the duration be refreshed if he manages to hit somebody.

uncut bolt
#

Seriously, change jumbas uncharged skill! It's the most annoying skill in the game.

It doesn't matter if online or offline. If I see him I know the race will be annoying.

Characters should not have uniques that target specific players by any means.
In the jafar star chaser I got stunned 7 times because of jumba being able to target me regardless of where I am.

And it's even worse if you get a small lobby online.

Either make it ljke Hans where it gets put infront of you or else make jt at least where you can side swipe/jump or something in a certain time frame to avoid it.

Having to rely on cloak, invincibility, shield, or rush isn't a good nor fun type of skill (or lack of) to deal with.

elder arch
#

I hope you think twice before making another racer that have high top speed + gain infinite boost + gain infinite invulnerability (anna)

jaunty scroll
#

Anna does need a nerf, I agree. She gets to ignore one of the main components of the game: Combat. With how common uniques are she has hers at the ready almost all the time, it’s way too strong for what it does.

uncut bolt
#

Hades is so bad. Nor is he fun to play with. He had huge potential but man he's just not fun to play with.

Having 2 uniques that rely on passing and even then the effects are mediocre and don't always trigger.... he could've been so much better.

I have an idea that could make him good and fun.

First, make both uniques for passing and being passed. Having 2 uniques that rely on a specific type of passing is not good.

Then add additional effects of casual nitro gain to uncharged and invincibility to charged.

The reason I love playing gaston is because his uniques are good while others are around, but they also provide him with a benefit even if no ones around.

By doing this change to hades he'd still shine when others are around, but his skills would be far more useful regardless if anyone is around or not. It would also boost his defenses which tricksters kind of need.

round orchid
#

Google translation:
There are some posts calling for Anna to be weakened, but I hope they reconsider.

Her strengths are notable, but so are her weaknesses.
Since it has almost no ability to interfere with others, it must outrun high-speed Swans, SBMs, high-speed brawlers, etc. just by running.
Angel and Celia Mae are her natural enemies, and even her invincibility effect cannot prevent the effects of unique skills that reduce her speed.
Also, her tactics against Anna are famous among the upper ranks, and it is a fact that many racers use "Anna, who regularly uses unique skills that have an invincible effect'' to gain an advantage.

Even Anna isn't someone who can consistently win.
If you look only at the top rankers and ask for nerfs, there is a risk that the difficulty level will be too high and only veterans can handle it, or even if you can handle it, you will end up with a harmless, poor racer with weak interference. I'm not saying don't nerf it, but please at least consider this.

tulip vale
#

No more nerfing pilots instead buff the bad pilots like Hades, Figment, Gantu, Elsa and others.

brave leaf
#

Once again I'm calling for Elizabeth's trail to be changed drastically, because more players are starting to use her again and making multiplayer lobbies unbearable.
Am I playing Speedstorm or a ruddy ping-pong simulator??

keen condor
#

I do think Anna could use a small nerf. Maybe reduce her top speed a bit?
She's honestly better than Hans due to being such low effort.

Due to this season giving out so many shards, most players will have Anna incredibly high level and because she super easy to use and rewards low effort play she'll probably be seen in ranked forever more.

I just don't think she should be both a top tier character and easy to use. There needs to be some skill involved and I believe nerfing her speed slightly would be enough.
But if not that then she needs at least something.

Even alladin who is incredibly strong has a weakness because he's squishy, but Anna is pretty much immortal if rng is in her favour.

brave leaf
#

Anna does not need a nerf, she is not overpowered in the slightest especially when paired with brawlers in online matches.

turbid arrow
#

Some feedback for a Jumba rework I believe Jumbas uncharged should be changed to target the racer in front of you instead the of the racer who is in 1st because you can be in last place and targeting the 1st place racer is not going to help us other than ruin the race for the 1st place person but if you did it to target the person in front of you at least that way you can be in last and still be able to catch up by targeting the person in front of you,

muted nymph
jaunty scroll
gaunt delta
#

Ortensia's charged unique should just function as a triple shield. It's often misleading what can and what can't hit you, and it would give her solid defense which is something Speedsters as a whole are lacking in this game. Same with the regular unique, it should function as three red shields and if an opponent gets close to me, they get stunned regardless of what side the flower is on

uncut bolt
#

Lots and lots of discussion with Anna I'm seeing.

Don't mess with her stats. If you lower her top speed. She'd be a worse version of minnie.

People have to remember that shes a trickster so her side ram is basically useless, she can hardly stun others either. She can only stun by charging cloak and using a shot (which can only be useful if you put on crew) and chances are, the opponent will be inside the invincibility radius. If you want invincibility, you have to provide it and nitro boost to others alongside yourself.

I think the only nerf she really needs is just a small duration nerf to her uniques because it does last a long time allowing easy chain.

tulip vale
#

Please don't nerf Anna Gameloft.

gaunt delta
# uncut bolt Lots and lots of discussion with Anna I'm seeing. Don't mess with her stats. If...

Here's the issue with Anna. First and foremost, trickster as a class in general is not meant to be aggressive. If you compare her with the other top tier tricksters, let's use Bo Peep, Aladdin, and Angel as examples here... they have things that make them really powerful characters, usually being defense and utility. Bo Peep has the highest top speed out of all the tricksters if I'm not mistaken, while also having a unique skill that gives her defense, utility with dashes, and disruption by knocking around other racers. Angel's gives her defense and can slow down racers around her. Aladdin is the exception there, but at any given moment he can be the fastest character in the game. He's the ultimate glass cannon. But one thing about all of those characters is that eventually there will be lapses where you can hit them or slow them down. They don't have 100% uptime on their defense and/or utility, so while they're still very strong characters, they're not unbeatable. Anna starts the race with shield, gets cloak as her most common regular skill, and has a unique skill that gives her indefinite boost and invulnerability. If you cycle your skills properly and get halfway decent RNG at the start of a race, she can literally be untouchable with full boost and invulnerability. And if she builds any sort of lead, don't even think about trying to catch her. At that point, you're basically racing for second place. Also consider that Anna isn't even possible to get past level 40 yet. When players can actually max her out, it's only going to get worse. A duration nerf sounds good, but they would have to nerf it considerably for it to have any impact because she still gets her unique and cloak more often than any other skill she has access to. I think the best thing they could do outside of a potential nerf to her unique is to just switch cloak and hack. Make HACK her most common regular skill, that way she has less uptime on invulnerability and could actually be slowed down

jaunty scroll
#

To add on briefly (apologies ahead of time so this doesn’t veer off from feedback), as mentioned earlier, Anna can also stack her uniques which negates boost management entirely. If she has the lead, then you outright can’t touch her since she’ll just keep cycling uniques, which in terms gives her permanent uptime. It’s so egregious that not even a Jumba should scare Anna. Anna absolutely needs a nerf (several, honestly) before she’s eligible for racer boost or we’re going to have another out of control character dominating ranked. Stitch got nerfed twice for good reason. Anna is a clear cut case of power creep and buffing characters to be on her level would quickly exacerbate that issue. This game hasn’t even been out for a year, I don’t want to think of power creep this soon. Switching her common skill out in favor of Hack would be nice. But I’d rather go a step further and remove Cloak from her kit entirely. We’ve complained nonstop about Swann being impossible to hit, let’s not make Anna a more dangerous version of that.

chrome swift
#

Elsa could have been a tier if she was a brawler

brave leaf
#

Stitch's laser blasts need to be nerfed BADLY. I just had a race where I was stunlocked more times than I was actually driving because a Stitch player had a constant chain of the laser gun attack.
Edit: And Sven is actually diabolical and ridiculously OP. Why is the damn reindeer more vicious than the actual TIGER?

muted nymph
peak wharf
#

To give my two cents on the Anna train:

My issue with her isn't her skills' strength but their redundancy. I almost never use uncharged cause it's just a worse version of charged in most situations.

I think if the two had different effects, it would be much more interesting to play. Maybe have one be a bubble that charges her boost but gives others invincibility, and the other give her invincibility and other racers boost.

wind elbow
#

Why was Minnie nerfed for season 6? She was struggling, now she's going to struggle even more now.

chrome swift
#

Okay so Hans Is going to be top 5 next season and I’m so glad you guys fixed the trails. I don’t mind the speed buff the trail characters got but it now feels like they’ll need some more skill in order to compete which is definitely healthy for the future of the game

peak wharf
#

Excited that trail skills are improving, but unless Swann's push effect is reduced, stuff like this will keep happening.

||I still came in 7th though don't worry||

tulip vale
#

Why should Minnie get a speed nerf if she herself has low speed?

uncut bolt
#

RACER MINNIE MOUSE
• Minnie Mouse’s Top Speed stats have been reduced.

Why?! She needed buffs, not nerfs. A proper buff would be making uncharged not boost others.

Also, the belle nerf was really unnecessary. Please don't do that to her.

And the main characters that cause troubles in high ranked aren't even beinf touched.

Buzz
Sully
Jumba

They need nerfs the most.
Nor is the most aggravating and cheap character beinf reworked, Jumba.

Seriously, make Jumba more like hans where it gets placed infront of someone instead of auto targeting.

jaunty scroll
#

Please go back on the Hans top speed buff. He really didn’t need it. He’s already strong, that buff should’ve gone to someone slower, like Minnie.

gaunt delta
#

Hans speed I think can now reach over 10000 when fully maxed lol

marble stag
#

Please, make a rework on Lilo Unique Skills, they are terrible, and the nerf just made her the worst Speedster on the game.

sly orchid
#

I just want to say consider that a large amount of people playing this game don't care about ranked. I just want to have fun. Buzz is one of the most fun characters to play. Not to mention that having strong characters makes it possible for some of us to beat Season Tour missions with high level requirements. You nerf stuff like that and it makes it even more difficult and not fun.

stoic horizon
#

Not exactly feedback for one specific racer. But speedsters as a whole. The class in general has been pretty underwhelming for quite some time. With a core problem of it being that it has a sort of identity crisis.

Speedster by name makes it sound like they should be all about going REALLY fast. Yet most of the characters in this class don't actually have the top speed, or boost stats to maintain the boost meter efficiently to perform well in that regard.

The concept of them being the sort of glass canon class that goes extremely fast, but highly suseptable to offensive preasure feels like what the class should lean more into.

Just currently, alot of speedsters have unique specials that make them go faster. But their problem is they are to reliant on those. Because alot of them struggle to maintain their boost meter. Which should be what the class plays around

jaunty scroll
# stoic horizon Not exactly feedback for one specific racer. But speedsters as a whole. The clas...

I agree. Speedsters as a whole feel redundant to some extent when other characters in other classes have high top speeds and boost management skills. It feels like Speedsters have lost their identity, and they also have the issue of being obnoxiously frail. I understand that a lot of work would have to be made across the board to help this class, but they just feel horrible aside from Jasmine. She feels like a Speedster, and can actually succeed.

hushed frigate
#

Part of the issue is that not only are the vast majority of speedsters in the lightweight group (low speed/high handling/easy use), but since S4, many also have lower top speeds than other classes in that same grouping.

And King Derp is right, Speedsters actually have the worst Boost Stats for their weight classes, with Wall-E and Jasmine being outliers, and Woody having the worst in the game, period.

crude scroll
#

Please walk aback the invulnerability on Jasmine's unique skill - seeing her spammed in ranked right now

brave leaf
#

Thing is, as a Jasmine main, she has been flat out worthless in Ranked for months precisely because she had no way to defend herself. Her skills are lukewarm at best and have been watered down already to compensate for her invulnerability.
I'd rather deal with a dozen enemy Jasmines than a single Jumba in Ranked rn

ripe jay
#

If you want to talk with someone about their feedback, please tag them in our already existing chat channels.

trail ridge
#

Translated by Google:
Please nerf Dr Jumba because even his normal ability is still broken and annoying especially when you are right at the goal and lose unfairly.

The change that can be made is that it only impacts the rival in front so that it does not impact the one who is first.

frozen anchor
#

Lower the volume of Shang's charged unique skill. It's deafening.

wind elbow
#

The changes made to Minnie is infuriating and tone deaf. Minnie was already struggling with her already low top speed and Zero damaging range items (Which is REALLY confusing for a brawler) and now she's struggling even worse than before! Thanks for ruining my favorite character Speedstorm. Minnie is a character that means so much to me and I was so excited the day she was announced...now she's completely useless and made the joke of this game because of this update...thanks a lot.

kind remnant
#

Look I don’t want to sound like a broken record since I’ve said this since beta. However!
The pirates of the Caribbean license needs to be re-imagine and redesigned. The map, the track is fine. The characters however are so out of touch with their personalities and the abilities are so simple and boring and lack the licenses personality.

Now we’ve seen a lot of licenses get this personality and we seen a lot of characters get more love.

But I can’t help but feel like y’all just want the license to be a joke. I love the pirates of the Caribbean series and it’s such a shame to see such a big license treated so poorly over the seasons and least priority.

So please Gameloft I know it’s a lot of work but even if you can make a whole pirates of the Caribbean season and make a QOL change for Jack and Elizabeth and add a couple others. It would be appreciated I’m sure with the whole community would agree on this.

wind elbow
#

So idk if this is the right place to talk about, but Why are Millie and Melody now no longer Minnie's exclusive crew members?! They're her neices, they should be her exclusive crew. Why does this team hate Minnie so much??? Please change it back.

gaunt delta
#

Please make all AI controlled unique skills that don't already end your manual boost when you activate them do so. It makes no sense that Oswald and now Eric have to waste their boost for no added benefit because they use their unique skill. It does this for Aladdin, it does this for Lilo, it even does this for Mickey and his isn't even AI controlled 😂

gaunt delta
#

I think the downvotes on my previous suggestion are assuming I think AI controlled uniques should remove your boost or something when you use them. I mean your boost should stop draining and should be paused when you activate these skills. It doesn't make sense that I lose all my boost during the duration of an AI controlled skill when it doesn't provide any benefit to me while the skill is going on. It should stop where it is once I activate it, the same way Aladdin's and Lilo's do. I feel the same way about your boost draining when you go through Mike's and Randall's doors. Any skill that functions out of the player's control shouldn't remove the resource that they worked to obtain

keen condor
#

Mowgli - Wolves
Jasmine - Rajah
Kristoff - Sven
Eric - Boat
Ursula - Eels

This is what we need fixed next. I'm not sure how you'll fix it but the teleporting/moving at insane speeds isn't fun to go against. And especially not for Eric now and his zigzagging boat.
(yes this does happen with Mowgli too, I've seen it)

cinder wing
#

I've complained in this channel about Wall-E before but it still bugs me, his textures just look unfinished, nothing like his renders, his model just has this awful rust texture (even on his eyes) he's been given smooth treads with a metal texture (these literally wouldn't work) and he's missing some other finer details (solar charge level text, buttons for his music player+ solar button , he just looks unpolished compared to literally every in-game picture of him (and other racers), I would very much appreciate if he was made to look better

sincerely from beloved Wall-E fan, Catabonk

compact yacht
#

Erics uncharged needs some work. Hes a speedster why is his uncharged slower than his actual speed? If you are out in first neither ability is good to use, the uncharged actually slows you down and wastes your boost for no benefit, and the charged boat goes so far you can actually snipe 8th from 1st sometimes and thats just not fun for the person in 8th. Erics signatures need tuning.

tulip vale
#

King Triton's normal attack is very bad, I aim at the opponent in front of me and most of the time it doesn't cause a stun, it should be more like Jafar's normal attack.

marble stag
#

Eric Charged Unique Skill need to be nerf.

tulip vale
#

Improve Ariel's normal skill, it doesn't seem like she gets any faster collecting the bubbles, she should get a speed boost like Baloo and Wall-e when collecting the bubbles.

tidal nexus
#

It makes no sense that Eric is Speedster and Ariel is Defender..
It should be the other way around.

  • Ariel as Speedster
  • Eric as Defender

Ariel’s unique skills is both something with speed.
Eric’s unique skills is protect and stun at ‘Normal’ and stun several at ‘Charged’.

So I don’t understand why Eric is Speedster and Ariel is Defender..?

trail ridge
true ether
#

Please Add Lightning MQueen and his friends that would be awesome because this game is Car Racing game and Disney too i really looking forward to see them in the game

rotund jewel
#

Can Gantu have the same assist in his Unique like Ariel her relics? Driving through the toxic stuff gains a temporaly speed boost & shield.

cinder wing
white mauve
#

In general rhe trickster change is not much better than it was. Am I even stunning when i swipe and when i sideswipe but have an item it does nothing for me? Not to mention the irony of gettung hack when i swipe on occasion? Tricksters need to be made competitive and they still are not

marble stag
#

Eric Charged Unique Skill need to be nerf.... BECAUSE the ship is way too fast and don't give any opportunity to try to dodge since he came direct behind you, and even somehow you escape, he turn around the whole track for you to fall on the long trail.

ripe jay
#

If you want to give someone feedback about their own feedback, tag them in one of our already existing chat channels, please. Leave this thread for feedback only. Thank you.

keen condor
#

I also agree that ariel and eric should have their classes switched

In Ariels current state she gains a massive speed boost with 4 charges and if you decide to use those you gain an even bigger boost. And she has some of the best skills in the game as well (cloak,shot,boost) Cloak of which being her most common skill.

She has the ability to completely stay in the lead
and because she is a defender she can also catch up to you with infinite boost!
(Plus she doesnt need any more shields from hitting people)

She needs a disadvantage which is why a speedster would fit her better because its arguably worse

tulip vale
#

Ortensia's ability was not fixed in the update, she is still stunned by the green flowers.#known-issues message

ripe jay
granite peak
#

I know I'm probably the only one who feels this way and I will acknowledge how wildly silly I may be for feeling this way, but I don't like that Eric is called "Prince Eric" in the game. Just call him Eric. Why the Prince title? If we're adding titles, make it Prince Hans, Princess etc. I'm joking of course, don't actually do that. Just Eric is fine.

It also throws off the alphabetical sorting. I naturally go to E for Eric, but because he’s called Prince Eric, he’s under P.

uncut bolt
#

Racer figment:
Seriously, show this dragon some love.

Either make his epic crew start off with cloak, or change his most common skill to cloak.
He literally gets stunned once in the beginning and you have to fight your way up front with his uniques not being much use.

And his uncharged needs a rework. Give it some different effect and one that actually works online.

What about a unique that places stars on the path and any racer who drives through them just a rush forward, kind of like the stars from mario kart on rainbow road. Then whenever Figment specifically drives through the stars, he gets a star above his head for the speed increase.
He'd be more fun and not trash.

His charged could provide intangiblity like meg so he doesn't actually get a speed cap when stunned because this dragon needs help.

keen condor
#

Just saying I think jasmine is overtuned...

unreal sandal
#

I agree with the previous post. Jasmine is way to op. Giving her invulnerable while launching Raja is just to much. She is basically Stich as he was pre nerf. The reason behind this Jasmine buff is beyond me.

uncut bolt
#

Ortensia:
She's kind of slow and her uniques don't really impress. Like if you compsre 3 red flowers to Jack, or shang they get bonuses and aren't tied to only 3 stuns.

Personally I'd like to see her get a bit of a top speed buff and nitro gain when either of her uniques are active.

Also, just change her charged to give her invulnerability while she has flowers because she still gets stunned with green flowers on. Literally got stunned twice in my last race with green flowers active.

Not to mention she can still destroy her flowers with shot.

trail ridge
#

Translated by Google:
Jasmin is not broken, this is how "Speedsters" should be that can both become invincible for a period of time and recharge the turbo quickly.

I hope other "Speedsters" receive buffs like:

Mowgli: the normal ability becomes invincible for a period of time and the charged ability turbocharges.

Mike Wasoski: That the normal skill becomes invincible for a period of time and the charged skill that recharges turbo when you pass one of the doors.

Mikey Mouse: that both the normal and charged skill can turbocharge and increase speed.

flat viper
#

If you’re going to nerf Minnie’s top speed, could you at least give her a crew that can benefit her more top speed wise? None of the top speed crew members benefit her skills at all putting her at a disadvantage with abilities. Not even her own siblings benefit her. The only one that does is Pedro, but not only is it a common, but her fire already gets boosted by staring her up so he becomes a bit useless.

Big shout out to giving her Fifi as an epic crew though. Thank you very much for that! Definitely a welcomed change.

wind elbow
frozen anchor
#

These clips were taken from races that I recorded last night. As seen in both instances, Ortensia can be hit despite having her guardian flowers out.
Sometimes she glows green implying that she's supposed to have full invulnerability while theyre active.
Also, her normal activation lacks a degree of utility. Overall making for a rather underwhelming set of skills,
To which a make a couple suggestions:

  1. Her flowers, both sets, should be made to rotate around her when active. This improves defense and close quarters offense slightly. As it lessens the chances of things slipping through the gaps.
  2. Her red flowers should have the added functionality of being ranged projectiles. Where you can fire them forward or backward.

Note the third clips shows 1) items revolving around me as defense, and 2) me firing them. (look in the lower left pov.)

Alternatively, the following could also be done:

  1. The flowers still be made to revolve around Ortensia, as stated above.
  2. Red flowers be made to function like charged shot, where the home in on the next best racer, if fired forward.
    Shooting straight when fired backwards.
  3. Green flowers be made to function like uncharged shot, where they only fire in a straight line.
    The visual fx of green flowers could be updated, where they primarily are still green. But have red hexagonal outlines.

Basically she either gets triple red or triple green shells, for those who might understand Mario Kart lingo better.

keen condor
#

Ortensia

Following up on the previous persons post, is like to propose these suggestions.

  1. Firstly trails still affect her through her shields after the update so this needs to be fixed.

  2. Throwing her shot backwards still destroys her flower so that needs to be fixed still.

The following clips show that her shields block attacks depending on which direction they are coming. While i like this mechanic i believe its way to inconsistent to manage. Some attacks take more shields than others and sometimes different shields are affected depending on which angle you hit them.

  1. Her shields should act as 3 individual charges that protect no matter what side they are on.
    Also skills should just use 1 charge of her flower rather than all 3. No skill should take more than 1 shield at a time

EDIT:
4. Her flowers also act as their own hitbox essentially deleting themselves if they hit something next to ortensia, rendering them useless. They should only dissapear if ortensia herself is hit.

Is this all too strong?
No because you have characters like Swann, Anna, Olaf, Genie who are invulnerable most of the race anyway.

Her entire gimmick revolves around these flowers but right now they can be destroyed instantly with a single skill.

dusk basin
#

I know this just got added but I fell like jasmine shod not be immortal as there no need for hir to be it’s a bit like stitch

Can we also buff ganto (Lilo and stitch) he is one of the most underrated underused players in game he deserves some love

Jar far code do with a buff as well

uncut bolt
#

Give stitch invincibility during uncharged unique.

He got so many nerfs, but yet you give Jasmine invincibility when she was already super annoying to deal with?

There's no reason for stitch players to use uncharged when charged is just overall better unless in last place.

sly orchid
#

I just want to say I love some of the animation on specific racers. Watching mogli's hair or goofy's ears blow in the wind is magical

brave leaf
#

Stunlocking is still a major issue, mainly due to the fact that some explosive power-ups stop the racer dead in their tracks, leaving them open to another attack. There are some invincibility frames, but the racer should not be left open to another attack before they can even start moving again. This even affects racers like Jasmine who have increased invulnerability.

You can't just keep patching individual racers without solving these inherent problems with the combat system :/

ripe jay
#

If you want to report a bug, then please do it in #1095720107310862367 & include your Player ID and platform, so that the team can actually look into the issue.

tulip vale
#

I played with Ursulano multiplayer regulated and for a trickster it has a low handling and is very hard to drift, the trickster class is precisely made to drift more easily, fix Ursula.

hushed frigate
#

Ursula is fine, her handling is actually very good for a heavyweight.

keen condor
#

Can Mike please be fixed!

You've nerfed him again and have not fixed his doors at all. They still have major issues:

-his door placement is terrible at times
-he can destroy his own doors with a shot
-if he gets stunned before a door he just goes straight through without triggering it.
-sometimes doors dont spawn at all
-and worst of all doors sometimes don't teleport you when going through them.

Mike used to be super amazing back in season 1 but now with so many characters he's basically hard to play, plus new players won't have the crew members to compete and not to mention other characters get the boost for free. (aladdin, oswald)

There are so many ways to rework his kit to be more consistant but I won't list these here. Just fixing his doors would be appreciated.

(i already posted this in bugs)

sand oak
#

EVE Feedback. I had too much to say, and went over the discord character limit. Its suggests uploading as a file, so I hope Ive done this properly.

signal valve
#

Jumba's ult needs to be nerfed on the amount of time it stops you for if its the target in first ability. In the once a day star chaser races, he has caused me to lose three days in a row right before the finish when i had a solid lead

uncut bolt
#

Jumbas uncharged needs to be changed so it gets placed in front of a racer rather then targets.

gaunt delta
#

I'm not sure how the community will stand on this, but I've been tryna think of solutions for how to tune down/normalize Buzz a little bit. I don't think both versions of his unique skill should be aggressive while also increasing his speed. You get him on the right map and one charged unique basically wins you the entire race. I think the power on both the normal and charged should be shifted. Make the normal one where he rides the rocket be the one that gives him speed, and the charged one be his aggressive skill. Remove the ability for the normal rocket to stun and just have it increase his speed like it does now, maybe a little bit faster. If you wanna keep the rocket shooting off after the skill is over that's probably okay, but remove the stun on collision. On the charged, just have him throw the rocket backwards. Now he has to decide when he wants to use his speed skill, or when he wants to try and slow down the racers behind him, but he can't do both at the same time. This will also give more value to his normal unique since most of the value right now comes from his charged

left holly
#

Eve should have a way for her to level up the rush skill as it being limited at level 1 will make it too weak for high level play.

The first and simplest solution is just make it so that rush gets leveled up when Eve stars up instead of fire. Burn-E already boosts fire and he's very easy to get and level up, so having the only way to level fire up being with Burn-E wouldn't be that bad.

Another solution is to make it so that M-O, WALL-E series crew member, gives a bonus to rush instead of hack. At the moment, there is no crew member in the WALL-E series that levels up rush, so having M-O give it a bonus would work. Of course, this would make it so that there wouldn't be a way to level hack up but, while I love hack, it isn't really a priority for leveling up.

uncut bolt
#

Reduce sullys top speed and only give him half of the boost he gets from his uniques.
Also would like it if one if the skills gave a rush effect just making the uniques a little more different.

Reduce buzz's charged rocket distance and make his boost forward go less distance.

Botj of these characters take off instantly with their starting fire, are completely op compared to a lot of racers, and just aren't fun to race against. And imo, not fun to play as because I don't enjoy op racers.

ripe plover
#

buff EVE

wind elbow
#

Still mad how Minnie is being treated in this game...Please give her a bufff.

trail ridge
# ripe plover buff EVE

Translated by Google:
I don't understand, what kind of sense does EVE be a defender? but the normal and charged abilities seem more like "Brawler". The solution I have is the following:

Normal ability: aim and scan forward

Charged skill: shoot backwards but in the same direction but less powerful to make it more balanced.

white mauve
#

If youre going to make 3 man matches a thing, you cannot let duplicate aladdin, Tigers (bc at this point rajah is winnijg matches), mikes, buzzes, insert other OP characters because in the same race because you are not balancing and just hurting the person who has to play two of these.

fierce harness
#

Hans nerf too overpowered

left holly
#

Eve’s tap unique needs to have better registration for when someone enters it. I just had a race where Daisy Duck was in the scan area for a solid second, with no protection nor I-frames from previously getting hit, and Eve didn’t shoot. Luckily they ran into an obstacle right after but it’s still ridiculous how inconsistent it is especially with how already small the scan area is

hushed frigate
#

Eve's uncharged is pathetically weak. The projectiles are slow, and inaccurate.
They seem to be less effective than even Mulan's projectiles, and we all know those aren't good either.

tl;dr, increase projectile speed of non-tracking forward projectiles.

gaunt delta
#

I think Triton's unique has a few issues that if fixed could make him a much more viable racer. His normal activation (the beam) has weird properties. For one, it can lock on to racers that are cloaked or invisible, which I'm not sure is intended or not, but when it does, obviously he gets no value from it because it goes away and he gets no stun. Also not sure if this mechanic is intended or not, but Triton is supposed to get his unique skill back if he successfully locks on to someone. However, this does not work if it hits someone who is shielded, invulnerable, or cloaked. Some uniformity here would be nice - if it locks on and he gets a successful hit, regardless of if it stuns or not, he should get it back. Talking about the stun itself, it feels weak when you lock on to someone. It doesn't stun like a brawler sideswipe does but more like an Olaf trail stun where you lose control and slow down a bit, but you still maintain that forward momentum. His charged activation (the backwards wave) also does this similar effect. If they were made to be true stuns, he would be more effective at being a brawler and slowing down the competition. The lock on time for the beam might also be something to look into as well

marble stag
#

Raise top speed for Mulan and do a rework on both Lilo Unique Skills, they are terrible.

lilac hatch
#

Eve's charged to shoot faster and be more devastating.

Similar to Gastons Arrow

Maybe 2-3 lazer blasts?

gleaming gorge
#

I am not sure where to put this but it has to do with upgrading characters, so I am going here. I would love a "MAX OUT UPGRADE BUTTON". I know I am spoiled I guess, but I just got Ursula(and every new character) and it would be nice not to have to click the button over and over to get her to 15. You could pop up a thing saying "You are about to spend X X X(and show how many of each resource they have) to upgrade from 1 to 15(or whatever level they could get them to). I would love this feature.

ripe jay
tidal nexus
#

Please bring OLAF to the ‘Racer Boost’!! 🩵

uncut bolt
#

Either remove invincibility off of Jasmine or reduce the time rajah hangs around. Please

compact yacht
#

Erics charged signature needs a nerf. It goes way too far and covers almost the entire track with its trail because of the zigzaging. You literally just nerfed Rajah and trail abilities at the start of this season only to add a character whos signature is a better Rajah with a trail? How tone deaf do you have to be to do that?

uncut bolt
#

I'd like to see stitch get a rework with his uncharged. As it stands there's not much reason to ever his his uncharged unique which the charged is ultimately better 99% of the time.

And since you removed invincibility, it doesn't show his indestructibility.

Personally I'd like to see him get a different uncharged.

Something where he eats coffee cake and then gets a boost forward going crazy, and providing quick invincibility.

This would give him more diverce gameplay, highlight his indestructibility, and give players a reason to use his uncharged.

mellow oasis
#

when lilo takes pictures of other racers, the top speed increase should stay for the rest of the race... like atm shes one of the worst racers since she has a very low top speed stat, her charged ability makes her even slower (although you cant get hit by anything) and once your behind with her, youre pretty much cooked

wooden horizon
#

Steamboat Pete and Steamboat Mickey would be better suited for the Silver Screen as their racer boost tracks rather then toon village. Also for Oswald and Ortensia if they ever get added to the racer boosts list.

uncut bolt
keen condor
#

Mickey

Can mickeys trail please be fixed, why does his boost work for others but not the invulnerability! its so annoying to follow it only to not receive immunity

It works for Hercules's trail, along with anna and minnies boost.

uncut bolt
#

Make Erics Charged Ship Unique more like Hercules' stunning Pegasus.

That goes decently far, has a far less desyncronized trail online, and would be far more balanced. Compared to a ship that goes telporting halfway across the map at 400 miles per hour speed, goes past a racer and then goes backwards to stun them, and doing weird diagonal patterns.

gaunt delta
#

Oswald's normal unique should provide him some value even if he's not able to hit someone with it. It should give him a set amount of boost over its base duration, and then it should refresh if you manage to hit someone, that way it can still be used even if you're not directly near someone. His charged should work like Aladdin's where his boost bar is paused, that way you don't waste your boost for using it since boosting during it doesn't provide any added value. Same thing applies to Eric's normal boat as well

compact yacht
#

What even is the point of ortensia's charged? it didnt block stich's signature and it was destroyed by my own attack. Ortensia needs a rework because the only thing that actually hits her green flowers is her own attacks ive never had it block anything. Also whats with the disc very visibly going left after stitch but hitting ariel instead?

ripe jay
viscid beacon
#

Disney Speedstorm // Racer- Specific Feedback

The Little Mermaid characters are amazing. I really liked the skill of Prince Eric, King Triton. I believe Ariel should have better powers, like singing or turning into a mermaid. I liked Ursula's power too, but if she used the tentacles in her abilities, I think it would be more epic.

Little Mermaid Characters and Skills, my rating is 8/10.

  • A skill suggestion for future other characters would be to **continue investing in summons. **This is really cool and makes the game more magical and enchanting. Personally, I would really like the **team to continue working on summoning abilities. **I loved it and the team did a great job on the characters where we can summon something to use in the skill.

Thank you, and keep making epic and magical powers! 💙 ✨

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

  • Eve: Please, buff her. She’s She needs more speed.

  • Jafar: I feel like Jafar needs more speed too. When we use his ability he becomes very slow.

  • Ortensia: In fact, she needs more buff. Her skills need to be reviewed.

jaunty scroll
#

Alright, I'm gonna write this up so it's concise and to the point: Hans and Jasmine are problems (And others, but mainly these two right now).
Part 1
Hans
This character is a massive problem, more so than Sulley. And this is because of several things.

  1. He has immunity: The elephant in the room, really. Not only does he go invisible, but he hurts the person who touches him. And with how easy uniques are to pull he can have near permanent uptime. There's no mind gaming Hans when he's in this state, there's no playing around him. He can face roll any attack, and if he has fire then you might as well just hang back, because he's untouchable. I know people said this is for consistency, but Brawlers should be the last class to ever receive flat out immunity. Did I mention that Hans gets two bars of boost for a successful hit with his uncharged unique? TWO!!
  2. Item pool: Like Sulley, Hans has access to Fire, Bomb, and Rush. For a Brawler this is insane. He can gate keep way too easily, and if you pair this with issue 1, then it just highlights how absurdly broken this character is. He's unfair in every sense.
  3. Speed: Why did he even receive a speed buff? He already is one of the most aggressive Brawlers in the game with his item pool and ability to harass from anywhere on the map with his uncharged.

But there's an easy solution to this; just revert both buffs he got. He doesn't need immunity, he should play smart with his invisibility. He's already a solid racer without these massive game breaking buffs. No, he doesn't need help, he's fine as he was. People just needed to use two braincells to play him in S5, which they clearly didn't want to do. And now we're all suffering from this mistake of a buff. Please revert it, it's the only way to salvage this character.

cobalt warren
#

3UpgradeCoin

Could it be possible to change colour of the upgrade coin to green or something, so it won't look too similar to box credits?

jaunty scroll
#

Jasmine (Part 2)
She's a problem, too. Speedsters suck, but Jasmine was overtuned.

  1. Immunity: Rajah, like Hans, is a problem because there's no strategizing around him. You have to wait him out if you have no protection, only for Jasmine to just throw out another Rajah. It's unfair. Plus Rajah still bugs out. It's just overkill.
  2. Speed: Her speed would be fine if she didn't have Rajah giving her near constant immunity.

She should keep her speed buff, but lose the immunity. Speedsters need help, but Jasmine took all the buffs that the class as a whole should've received.

Honorable mentions:
Ariel - She's way too fast. There's no counterplay to her relics. You can't stop her, and unlike Gaston, she can't lose her relics the same way he loses trophies. She exceeds Buzz's speed somehow and just obliterates everyone once she gets her relics. We all know how broken Buzz is, Ariel takes that to a new level.
Jumba - Self explanatory. He has a catch up mechanic as his unique that he pulls way too frequently. He gives him too much control over the pace of the race. This just needs a flat out rework because it's unhealthy.
Anna - She still face rolls without a care with double-stacking both variants.
Buzz/Sulley - They're way too fast, and Buzz especially needs a speed reduction overall. Buzz's rocket needs to not give him so much momentum, and kill the hopping strat with it. It's way too strong, and it also gives him too much control over the race. It needs a heavy nerf. Sulley just needs a speed nerf, and a nerf to his unique. It's amazing how people will dogpile Sulley, while giving Hans grace. It's a large double standard when these two characters are basically one and the same. Hans is basically a more accessible, less costly version of Sulley but with way more lethality than he's ever really had.

ripe plover
#

give speedsters more... speed!

keen condor
#

Ursula.

We can all agree that Ursula's abilities suck right. Good.

Her eels barely do anything and are arguably worse than other summon abilities. (Wolves, rajah, boat)
Not to mention it's avoidable.

Her slow down should last longer than those other abilities. She's an epic for petes sake!

And as for her smoke. It basically doesn't work. It feels like it doesn't register at times. Or if anything it actually helps the other racers.

It honestly could use a rework or make it so that if people sit inside it it continually effects them,

or remove the enemy boost gained from it because if you have a shield you just get a free boost without any consequence...

For such a vulnerable character her abilities should be amazing but they are really lacking for an epic rarity.

ornate hornet
#

Hades

He actually needs a buff, some changes on his unique will be really good like allow to get some nitro on uncharged when you activate it and make the charged skill flame better to use. He's an epic racer and feels worse than others.

uncut bolt
#

Eve could use some invincibility while she uses her skill that shoots lasers, and nitro gain while her skill that uses the square is active

mellow oasis
#

i think you guys should concider nerfing minnie mouses stat pool completely! like -1k of every stat! at lvl. 45 she already has 4.2k top speed which is way too much! i think the top speed should be at 1.5k at lvl. 50 otherwise she breaks the meta! at least her unique helps other racers since shes already way too op... (i hope you understand this is sarcasm 😭 she needs a buff to her top speed immediately like why was she even nerfed in first place?)

uncut bolt
#

As my name suggests
Nerf Sully, Buzz, and Jessie too. Please!

Buzz just needs less distance forward and the rocket to go back less distance with his charged unique.

Sully could use a 50% boost reduction rather then a full bar and his uncharged unique could provide a small rush effect, while charged provides 3 mini rush like effects.
He also needs a bit of an accel and top speed nerf.
He'd still be quite good, but not completely broken.

Jessie just needs a small stat reduction.

cobalt warren
#

Nerf Eric's ship. Ruins all fun.

Core speed:

  • Increase by ~300

Charged:

  • Remove Trail
  • Decrease speed of ship by 30%
  • Decrease distance travel by 50%

Uncharged:

  • Increase speed by 15km/h
  • Add trail
    • Make trail 50% shorter than (now) charged Ship
keen condor
#

Here are the characters that i think need adjustments the most going into season 7.

NERFS

Ariel

  • Reduce Unique Skill Speed

Jasmine

  • Remove Invulnerability
  • Reduce Top Speed

Hans

  • Reduce Top Speed
  • Reduce Invulnerability Duration

Eric

  • Nerf Charged Unique Trail

Jumba

  • Change Unique Skill Target To Racer In Front

BUFFS

Minnie

  • Revert Top Speed Nerf

Belle

  • Revert Bird Nerf

Mowgli

  • Increase Manual Boost Gain From Wolves

Lilo

  • Increase Speed From Photos
  • Extend Photo Duration

Hades

  • Remove Position Restrictions On Unique Skills

Ursula

  • Increase Slowdown Duration For Eels
  • Increase Enemy Penalty From Charged Skill Smoke

Eve

  • Increase Scanner Radius
  • Increase Lazer Shot Count

Ortensia

  • Fix Persisting Shield Issues
uncut bolt
#

Ortensia- provide nitro boost with her flowers and increase top speed

Jasmine- reduce rajahs duration

Hans- reduce charged uniques amount of arrows and reduce top speed

Minnie- remove radius from uncharged and boost top speed

Jumba- place in front of players, but a direct target

Ursula- more slowdown on eels and more penalty from smoke unique for opponents

Belle- undo bell nerf

Swann- reduce trail size

Eric- change ship to be like hercules' pegasus and pause nitro lose when uncharged is active

Eve- provide invincibility while shooting lasers and nitro gain when scanner is active

Oswald - increase top speed and pause duration when charged is active. Provide casual nitro gain while uncharged is active.

Mowgli- more nitro boost from wolves

Lilo- longer duration of boost from photos, increased speed of surf skill

Jessie - reduce acceleration and top speed slightly

Buzz - reduce rocket distance backwards and push forwards from charged unique

Sully- skills proivde a rush effect ontop of the roar, but reduce nitro gain to half a bar instead of a full bar and reduce top speed and acceleration

Figment- uncharged gives invincibility and guaranteed 2 stars

Ariel- change to 3 relics max instead of 4, but still spawn 4 relics

Randall - charged unique provides a little nitro ehen going through door

Hades- remove passing/pass skill restrictions

brave leaf
full gazelle
#

Can we maybe change Mickey's Unique Skill music?

It's gotta be one of the most screechy sounding things and is really annoying to use and distracting cause of it

gaunt delta
# keen condor Here are the characters that i think need adjustments **the most** going into se...

I agree with every change here. Some suggestions I would also like to add in:

Jasmine - remove invuln on normal and instead replace with manual boost gain (same as charged), also revert top speed buff
Eric - make trail length on charged ship match VFX, buff speed on normal ship
Lilo - alternatively, you could also revert the top speed buff to Lilo but make the increased speed from the photos last indefinitely the same way Ariel's does, but just increasing duration is probably the safer option

uncut bolt
#

Sully nerf and rework:
Reduction to top speed and acceleration

Uniques now provide a rush effect alongside the roars.
Uncharged provides a longer rush
Charged gives 3 mini rushes in accordance to the roars.

Both uniques provide less nitro boost (half a bar instead of a full bar).

Uncharged: gives the nitro instantly.

Uncharged gives nitro in 3 individual bursts.

safe brook
#

Please give Hades fire as a skill! He deserves an attack-focused buff anyway, and switching out one of his skills for fire would honestly help towards that.

mortal scroll
#

lets get a combat stat buff for Mickey Mouse. you know, sense his unique ability is already a double-edge sword that makes everyone behind him catch up, more importantly pull ahead if they have more top-speed. I'm aware that Mickey Mouse has many ways to gain invulnerability or protect himself for a short time, but to be clear I'm not a fan of the recent changes that took some characters that were great overall to being busted. I'd also like to mention that Mickey Mouse's unique doesn't make him immune to crowd control effects like Celia Mae's slow. once this combat stat buff to Mickey Mouse is made, he'll be a tiny bit better to play versus racers that use items with multi-hitting properties without changing much about a core starter character

uncut bolt
#

Figment:
Uncharged unique should guarantee 2 stars and provide intangiblity. (Meg is the only one with intangiblity) Invincibility works too.

Charged unique shouldn't give a speed cap when stunned

This would help figment immensely if he had more then just speed going for him. Not really having any offensive or defensive capabilities really sets this wonderful dragon backwards.

uncut bolt
#

Ortensia:
Why is this racer so cute yet ao bad? 😭

Her shields are pointless. They don't protect me most of the time, but they have no problem breaking when I use hack or ahot...

She's essentially a much weaker shang.

Change her flowers to give invincibility with green, and red stun aura with red flowers ao they actually do what they're supposed to!

Also give nitro gain while flowers are active and give her a top speed increase. She's soooo painfully slow.

coarse mesa
#

Buff Mowgli. Have him keep pace with his charged wolves.

cosmic eagle
#

Mickey,Angel and shang charged special take to long before its start.

gaunt delta
#

Jasmine: revert top speed buff, remove invuln from normal unique, give manual boost fill to normal instead (basically same as charged)

Hans: revert top speed buff, normal unique stun only grants one boost bar

Ariel: reduce top speed gained from relics

Buzz: rework his unique - increase speed boost from normal activation, make charged activation no longer give a dash

Sulley: reduce initial boost gain from unique, more boost if you hit other racers with the skill

Jumba: have blue shell target the racer in front of him

Gaston: allow him to permanently keep the trophies that he collects

Oswald: pause boost bar on charged unique, normal unique should gain a set amount of boost over base duration and refresh when he hits another racer

Prince Eric: increase speed on normal unique and pause boost bar, fix the trail on charged unique to match the VFX

Goofy: increase speed on normal unique

Lilo: revert top speed buff but have photos collected last permanently, revert nerf to trail effect

Hades: have normal unique always gain boost over time and instead gain a short burst of speed if you overtake someone, increase hitbox of fire on charged unique

Mike Wazowski: fix the inconsistencies with doors (doors not spawning, spawning in weird locations, not getting teleported when you enter a door, etc.) and pause boost bar when travelling through doors

Randall: pause boost bar when travelling through his door, fix desync issues with collecting screams on normal unique

Minnie: revert top speed nerf, replace Hack with Shot (she's a brawler with basically no aggressive skills, her playstyle and class contradict each other)

Mowgli: increase boost gain from normal unique, add boost gain to charged unique (I don't think giving him the Jasmine treatment is a good idea, there's a reason why people want that change reverted in the first place and just copying and pasting that onto a different character doesn't make sense to me)

I have a part 2 but I ran out of characters lol

cobalt warren
#

Goofy

  • Increase Top Speed by ~500
  • Increase Combat by ~1000
  • Uncharged: Increase Speed by 20km/h
  • Charged: Increase distance travel by 20%. Also give him invulnerable status during this skill so he wouldn't accidentally send himself into obstacles and stun.
marble stag
#

Could you please increase the charged unique skill duration from Daisy?

native lichen
#

It's totally unfair that both of Figment's unique skills give other racers shield, but not him. He would heavily benefit from his skills if they gave him shield and not the other racers.

uncut bolt
uncut bolt
#

Jumba
For speed sake.

Change that uncharged unique.
It doesn't work if someoje crosses the finish line.

And the auto targeting is sooooo annoying and rage inducing.

Withing 2 races, 3 laps total, stunned 8 times by jumba.

How the heck do you think this is fun???? It's not!!!!

Change it to something like where he uses splodeyhead and it fires 3 fireballs ahead of jumba or something.

That would be more fun and far less rage inducing. Also give him a speed nerf please.

rotund jewel
#

It would be fair if we can spend season tokens on mid season racers boxes, when buying 2 golden passes it feels more value to the passes when you can get season tokens for other uses. Or… spend upgrade coins on mid season racers? Not only on previous event related mid season racers

tawdry kettle
#

Buff Donald by 2k but nerf his handaling or acceleration by 1k to blance it out as he drops to 8th he just stays there he is to slow and crew dependent in my opinion
1800 speed at level one sorry I thought this was speedstorm not slow breeze sorry for the bad joke
Also it feels like Eric only pulls his boat and it like dodgeball frontrunning not going to lie and aerial needs a nerf to ether the amount of boost she gets with her charged unique or make it so you can brake her human piece like Mike's door or drive over them but be briefly stunned

Reverse the lilo nerfs it killed her and nerf her boost stat

Also

grim obsidian
#

Been playing since beta and every day since early access, spent my time and money, and now with the fact that you're no longer going to add voice lines to the majority of racers anymore may very well be the straw that broke the camel's back for me playing the game going forward.
To me it really signifies how you're seriously cutting corners and it's spelling the end of service that may as well come with all of the inconsistencies that the game has presented thus far.
Such a shame.

mossy sundial
#

"only a select number of Racers will have voice lines added in the game"
Are you kidding me? You literally have a trove of voices. If you can't add all their voices don't even bother introducing that story line to the game.
Also let us know which characters are mute so we don't bother getting them.

solid wraith
#

Wow. I just.....Wow....voice lines are not there for 3 characters...something I literally never thought they would do....yet here it is.... Im done. Actually. This Season was NOT. READY. Im so dissapointed now.

elder yacht
#

Why Gameloft that makes the game so loveless, if the game is supposed to be fun, we get voices for every racer😿

uncut bolt
#

Add voice lines for king candy, Calhoun, and Felix. Please!

mild dune
#

The limited voice lines is a little ridiculous. I’ve been playing since the very beginning - like VERY beginning. I love this game and up til now have very much been on board with the changes and improvements. But the game is literally character-based. They should all have voices. The individuality of the characters is what makes it.
That being said, the deluxe carts are very fun. But I’m really put off by the voice overs.

compact yacht
#

well thank you gameloft for teaching me that no matter what character im excited for you will ruin it somehow either with overmonetization or just not understanding what makes a racer competitive. Thanks for once again smashing my dreams with my favourite characters. RIP vanellope

gleaming gorge
#

I am "hear" to add my "voice!" to those requesting voice lines for all the characters. I really don't even want to play Felix, King Candy, and Calhoun now. I was SOOOOOO looking forward to Calhoun. Now she will just a let down. I love hearing the voice lines and comments while racing. I know the voice actors cost money, but you have to include them. I am happy with a lot of the changes, but the voice line thing KILLS me. Here is the bottom line, people WILL NOT spend money on toons they do not enjoy and having them silent kills a lot of the enjoy for me.

woven meteor
#

Where is the justice for all the characters who have low top speed? They have gotten nerfed even harder. Most tracks in the game favor people who have high top speed and combat stats. My Belle (who is now Level 50) has LOWER top speed than she did yesterday when she was Level 45. You are making a good chunk of your racers not even viable in Ranked anymore. To say I'm disappointed and discouraged with the UNANNOUNCED changes to these characters is a gross understatement.

drifting trellis
#

What was the thought process behind having half of the Wreck-It Ralph cast be silent? Is it a bug? I hope it's a bug that'll get fixed soon, it's really depressing.

meager tartan
#

I love vanellopes uncharged ability I think it’s fun and the glitch effect is nice but please tweak her charged to act more like a rush or an Ariel ability it feels so clunky and difficult to use and she’s so slow she can’t even make jumps 😭

rotund jewel
#

It would be nice if you can get mid-season racer shards (5?) once you bought a golden pass ticket. This besides the regular events about mid-season racers. This will hopefully stimulate people to buy golden pass tickets.

marble stag
#

Please, nerf Jasmine and Eric, both of their unique skills are too much op

wooden horizon
#

Friendly reminder that feedback should go to its appropriate thread and must remain respectful and constructive

compact tiger
#

The crew member changes are good, since it decreases the gap between those with higher CM level vs lower CM level.
But as everyone else agrees, we need the voices for Felix, King Candy, Calhoun and others in the future, not having a voice actor breaks the immersion that the game builds.

full gazelle
#

For Ralph's charged special can he still have the hands pushing him like his first of the three cause random jump boosts feels weird

half elm
#

Great update in relation to crew change and how upgrading works. I have one BIG problem with the stat changes though. **every lightweight racer is now too slow compared to high top speed racers. **

you got to give at least 1k/1.5k top speed buff to every lightweight that's affected. people worked so hard on getting their character high level and now half of the racer are nerfed into the grind... time to buff, Gameloft.

jolly karma
#

Please reconsider the omitting voice lines for certain characters. Not only is it a major disappointment, it’s extremely disheartening for those that love a certain character expecting to hear their most iconic quotes, only for them to be silent. It breaks immersion. It rips the soul out of characters, their voices are their identity. We aren’t playing characters we love anymore, they’re just lifeless puppets that look like them. It’s not fair, every Disney character deserves their soul, regardless if it is from the original VA or not.

white mauve
#

This isn't racer feedback but it is moreso crew feedback. This was a terrible idea to convert it to percentages versus values. Giving more worth to commons was great but simple mathematics shows percentages is bad because now it does dominate who will always have top speed or high acceleration etc. It removes customizability.

Basic Percentage Example: Racer A has 5000 top speed. Racer B has 3000 top speed. Regardless of how many crew members Racer B will put on, Racer B will never be able to compete with Racer A if they both are getting crew boosting %. Thus, at some point when Racer B only sees Racer As in MPR, they are out of luck. Giving us the ability to have points to add to ourselves and more specifically epic crews that boosting many of the lower statted epics e.g. Sulley and Belle gave them a fighting chance with their epic crews. Now they are no different than any other character.

Killing the ability to boost stats is going to damage the innovations and customization people want. I loved having Elsa being a speedy tank. I worry this and other builds will go away

coarse mesa
#

Mulan’s base Top Speed increase was ineffectual because of the boosts from crew being more than halved, and Mushu’s percentage rounding down to the same value. Maxed crew used to give an effective 12% boost now they give only 5%. Please increase Mulan’s base Top Speed stat by another 300-500 or so, or double the percentages given by crew.

zealous arrow
#

Even though starting this season some characters won’t have voiceovers/voice acting, can we have updates in future seasons where specific characters do get voice acting added in?

open flax
#

Even if voicing all characters is out of the question, it would at least be nice to have the silent ones grunt, chuckle... anything. Felix being dead silent feels like a bug and it's painful to upgrade a silent character because it feels like a waste.

wet summit
#

If you’re not going to give them voices, can you at least at some kind of sound effects to the characters without voices going forward. I seriously don’t pick Felix or King Candy in racers becoming them being completely silent is off putting and makes them feel lifeless.

tawdry ferry
#

It will be nice to return to the time when you put voice lines to all characters, Its really odd and feels weird driving with a character that doesn’t have them, it feels lifeless. There have been good decisions in this season, I will like also that you sell both of the golden passes for $10, it’s a fair price for what it’s given and in that way We can also try to pay for the vault pass, it will be much easier and doesn’t feel like you are trying badly to take all our money away. I love the game and see so much potential in it, I don’t want to quit it just because some bad implemented ideas come to the game ,it will be nice that you have more communication with the players and ask them about prices and racers, be more open with your community. Thanks

knotty rampart
#

Please add voices for Felix and King Candy (and Calhoun). Their voices add so much personality and it doesn't feel the same driving as these characters compared to driving as vanellope or Ralph.

safe brook
#

The lack of voice acting for King Candy, Felix (and soon to be Calhoun) is incredibly disappointing. For me, a lot of the Disney magic remains in the voices of the characters. Removing this makes them feel almost lifeless. It's also kind of unnerving to have one of them in a race filled with voiced characters, while they are dead silent, as others have already pointed out. It doesn't work to have some with and some without. Please reconsider this change.

rotund jewel
#

Make voicelines a community challenge to avoid the rights of voice actors. Give the winner a few golden season tokens in return or use AI voices

stark relic
#

Remove voiceless racers from the game. I dont want to invest in half done trash

sick flax
#

Please don’t use AI voices. But I agree that the game feels like it’s missing something. The whole charm of a kart racer is the characters. If you take away the voices, it might as well be a skin, it makes it feel more like another hold to throw resources at instead of building up a character you love.

thorn bison
#

Bring back voices!

This should honestly be obvious to say, removing voice acting from some racers doesn’t feel far off from an idea Junichi Masuda might have. BUT to provide an example, from your direct competitor: when Multiversus did their first launch, they obviously couldn’t get Zachary Calison to voice Steven anymore, because he had aged so much over the course of the show that he no longer sounded like Steven, and even if he did he doesn’t like the fame, so instead of making Steven mute, they hired in a new actor that sounded close enough to Zach’s Steven that it didn’t break the suspension of disbelief because we as the audience understand the complications of media production, and it was fine

What I’m trying to say is recasting characters with expensive/elusive actors is ok, what is NOT ok is completely mute characters, because it takes out the personalities we came here for in the first place. One of the biggest draws of mascot racers/fighters (and even MOBAs and hero shooters) is the characters in them and how they interact with each other. Voicelines and art direction is the difference between a LOADOUT and a CHARACTER. It’s what takes a medium weight fighter with projectiles and good air game in smash bros, and turns that into MARIO, it’s what takes a high damage poke support in Leauge of Legends and turns it into LUX. It’s what turns a ability focused pyro claymore user from Genshin and turns it into DILUC

I could of course go on, but the decisive conclusive point is that in order to make a game about characters, it is utmost priority to respect those characters

mental herald
#

Venelope Unique skill has too much flashing and is giving headaches. there's too much flashing both in the normal and the charged version. please remove the flashing from the unique skill it can make you sick. Fix it Felix charged Unique skill has some flashing lights as well but not as much as venlopes (should consider tuning it down as well).

thorn bison
# sick flax Please don’t use AI voices. But I agree that the game feels like it’s missing so...

AI voices aren't the play that shouldn't be normalized especially by huge high budget studios, instead I'd say use the opportunity to give a big break to newer actors. It's a hard industry to get into and seemingly these very coveted roles are just out and available

Arlo the Alligator Boy and Monster High are two great movies who's casts are filled to the brim with up and coming newer actors, and I want to see more media do that kinda thing

granite nimbus
sand oak
#

Elsa needs to be nerfed 8700 top speed as a defender with fire ability right out the gate plus a whole bunch of other offensive type abilities in her kit compared to others just doesnt seem fair to other racers how broken she is.

Everyone wants to complain about Ariel but not even Ariel is broken as Elsa currently is. Ariel has one offensive type ability and that is her disc shot thats literally it.

upper orbit
#

Seriously we should get Voice Acting to all Characters because if they don't want to do it then that is seriously CRUEL

dawn kayak
#

You guys need to embrace Artificial Intelligence and give the characters like Felix & King Candy some Ai voices!

Thats better than nothing at all!

You are charging $20 dollars a season... we deserve voices!

The original voice actors already got paid for the movie so get us some Ai voices!

uncut bolt
#

I decided to play this season with audio on for the first time.

And I was playing Felix...

Man, Felix felt so lifeless. King Candy as well, and I'm sure Calhoun too.

Characters without the voices are rather boring, lifeless, and I'm not encouraged to buy anything (not no $24 star up pack, nor cosmetics).

round crystal
#

King Candy needs more Top Speed on lower levels. Arendelle and Sugar Rush both have racing tracks with jump pads Candy cannot cross. Starting around Level 15 he has enough top speed to cross with either a Nitro Boost or a Speed Pad.
If neither is available he still falls off the map. And these are the race tracks I was willing to test him on.

sonic wave
#

Until the regulation laws on use of AI are improved, AI is just theft when it's used for creative purposes. I'd rather lines were lifted from the movies or as has been mentioned lesser known actors who do good impressions. If Disney resort to AI voices I'll be sorely tempted to uninstall. We absolutely NEED all racers to have voices though, the immersion is utterly broken with the silent ones.

On another note, I actually like the upgrade change. Getting to upgrade characters more often even if not to a star rank gives a good dopamine boost and I love getting to choose who I spend my coins on.

gaunt delta
#

Please fix the ghost trail on Eric's ship. I don't understand how you guys can fix all the other trails in the game but leave his in such a broken state. I shouldn't be getting stunned by a trail that's literally nowhere near me on my screen

young chasm
#

Having mute racers is so abysmal and completely ruins the immersion of the game, I want to like King Candy and Fix it Felix, but I can't race with them because they are silent and have no sounds, its not fun to play. If moving forward this is going to be the new norm, I honestly don't want to support the game anymore. Just my personal feedback. Please Voice All Characters.

sonic wave
#

I'm sorry to tell you the Hollywood actors from the movies did likely get paid for lines that already exist. New lines are a different story, which AI can do.

sterile lichen
#

Goofy and all lightweight need some top speed buff.

lilac hatch
#

If Racer boost could include random crew drop everytime you use it. It would be nice also any other way for players to earn/buy crew

mortal escarp
#

If you want to chat with someone about their feedback, please do it in one of our already existing chat spaces. Thank you!

cobalt warren
#

Change crew slots availability, asking for max level to have 4 slots is too much.

1 star : 1 slot
2 star : 2 slots
3 star : 3 slots
4 star : 4 slots
So instead of asking for level 50 to have 4 slots, level 40 will enable to have all slots for crew.

rotund jewel
#

Can we get more racers from non-season collections? In B&TB we have 2 brawlers, and Hercules 2 tricksters. Would be nice if there will be more defenders and tricksters in B&TB and speedsters and defenders in Hercule. Maybe change Beast or Gaston to defender and Meg to speedster?

mortal escarp
sand oak
#

My main racer is Ariel my best, strongest and most favorite racer. Ive gotten very accustomed to Ariel as she is currently designed, as a defender and using her ability to increase my top speed for super high speed going upwards of 175+mph(especially grind rails) it truly makes for some of the most memorable exciting and exhilerating neck to neck racing experiences to say the least!

On the flip side those that race against Ariel have much to say about how broken she is or this needs to be nerfed or that ability needs to be changed.

This is my suggestion leave her exactly the way she is stats wise right now except put a timer on her relics allowing her to hold onto them for 1 minute(or less if felt necessary; pushin her towards becoming useless if she can't benefit from her ability long enough for it to make a difference in a race).

Also could do a minor reduction to the amount of top speed gained if holding relics, i'm not saying make a huge percentage decrease im saying perhaps take away like 5% of whatever top speed she aquires from the relics when 4 are held with the addition of making them have a 1 minute timer as soon as 4 trinkets are picked up, as soon as that 1 minute is up the relics would dissapear unless a charged version of her special is used, if not used in time they would have to be recollected to get that speed boost again.

I think if a nerf must come for Ariel I could settle for these suggested changes to her ability. I believe these changes to her ability would make it to where she doesn't dominate the track as much as she does and would give the opponents opportunity to make a move on her. However if played correctly timing the trinkets she could still be a very good racer.

flat viper
#

If you have any concerns or questions, please contact @jovial merlin . Please do not discuss mod actions publicly.

oblique mango
#

Please add Felix voice

knotty rampart
#

In terms of rarities, it seems that there's no longer a (racing) difference between common, rare and epic characters. Now that upgrading is the same for everyone and crew no longer gives epics an advantage (both good changes), the only difference now is that epics are more expensive and harder to upgrade. To make them somewhat relevant, maybe adding a node in season tour or challenge that requires an epic character (not a specific one, just a rarity requirement), or giving them an extra skill bonus would help differentiate epics from commons and rares.

granite nimbus
#

please get us the old upgrade system back

this new system is just unusable for : new players / old players that did stopped playing during some times / old players that did not play all the time to keep up on everything

the old upgrade system made it better since you could manage each of your collection, now you have to do with the same currency for ALL the characters, this is just undoable, except for someone that plays since the beginning and that never stopped

this new system is just bad, it is obviously made to suck our money out but heading in this direction will lead to nothing good

please get us back the old shards = stars and upgrade parts = upgrade level

knotty rampart
#

Vanellope 's cart color, tobikomi auto agile (with the sprinkles), looks very cool! And the different food-related wings for the kart are awesome! King Candy's glitch outfit (black-purple) with the animated glitches is amazing as well!

granite nimbus
#

why is vanellope unique ability in solo races toggling the teleportation when it is "double activated", but not online ?
is it done on purpose ?

sand oak
#

Ralph at 1 star has the Bomb skill. Every star level after this, Bomb is replaced with Hack. Both skills remain at POW 1 no matter the star level (this part isnt a bug, just mentioning it incase its helpful).

Please give Ralph either Bomb or Hack (preferably Bomb, as he is a Brawler), and not both. This is very similar to Oswald swapping Skills at his 4th star during Season 5.

cobalt warren
#

^ please make Bomb his skill, and not hack.

sonic wave
#

I'm not sure how others feel but I really feel like brawlers have been nerfed since the update to dashes has been made. Brawlers rely on stunning people for long enough to stay ahead but now anytime I bash anyone, they spin round briefly and carry on like nothing happened. It's great when you're NOT a brawler, but I'm not sold that the change was a good one.

sand oak
#

Sergeant Calhoun has the 'Shield' skill, (which she does not naturally power up) but the Wreck-It-Ralph collection has no crew that gives the 'Shield' skill bonus. Ideally, 'Cy Bugs' or 'Hero's Duty Troops' would be swapped for the 'Shield' skill bonus, since they are are a second copy of another skill bonus already. (and they thematically fit with Sergeant Calhoun)

uncut bolt
#

Ability reworks that would balance the game better/make racers more fun.

  • Eve should have invincibility why she shoots her lasers and casual nitro gain while scanner is out.

Hades - Both Uniques trigger for both types of passing. Would love to see invincibility on charged and casual nitro gain on uncharged as well.

  • Jumba's uncharged should just drop so much distance in front of him rather then targeting a specific player.

  • Minnies uncharged unique should either have a smaller radius or just not help any other racers at all so she's not forced to help.

  • Ortensias green flowers should give her invincibility since they don't work, and red flowers should stun regardless of where someone bumps into her. Would also love to see casual nitro gain on both uniques.

  • Hans charged should have less arrows.

  • Randalls charged gives a small amount of nitro when going through the door.

  • Stitch uncharged, would love to see him eat coffee cake and gain a short boost forward (like gaston) with invincibility to make his uniques diverse, and less repetitive. While showcasing his indestructiblity and craziness.

  • Figment uncharged should change to where 3 stars appear on the track, when figment drives through them, he gains a star and a small rush effect. Other racers he drive through them get the rush effect.

granite nimbus
#

please nerf eve way too powerful thank you

woven meteor
#

Why did you feel the need to completely nerf all the lightweight characters with the crew changes? I really want to know an honest answer.

You've made 80% of the racers in the game unplayable in the higher realms of Ranked.

woven meteor
#

How do you explain this? My Elsa got bumped, I don't know if it was by the Hans or the Kristoff in the race, but my fate was sealed before the race was even a second in. I lost 50 points because of this in Ranked. I'm constantly amazed at the lack of quality control that you allow to be present in this product.

gaunt delta
#

Top speed needs to be adjusted across the board to make all archetypes fun and viable. Currently, the fastest lightweight in the game is SB Mickey, with a max top speed of 140 MPH at a 6710 speed stat. This should be the baseline for ALL lightweights. Minimum 140 MPH for all lightweights would do wonders for the characters that struggle the most right now. The slowest lightweights should have their speed brought up to around the 6700 mark and the rest of the archetype can be adjusted around that if you really want certain lightweights to be faster. For example, if you wanna keep SB Mickey as the fastest lightweight, scale his top speed up to like 7500 or something like that, which would probably get him to around 146 MPH or so. Midweights should have a minimum of 150 MPH but no more than 154 MPH, so characters like Jack Sparrow should have their speed adjusted to around 8100 to meet this. And heavies should have a cap of no more than 162 MPH. The highest speed stat in the game should be no more than 9200. This would be way more manageable than having the fastest character in the game be able to reach 166 MPH and the slowest cap out in the low 130s. Hans' base driving speed is just as fast as some characters' speed while boosting. How is that fair?

coarse schooner
#

Eve buffs when her speed is to slow even at higher lvls with decent crew

In-fact all lightweights need buffed ASAP

leaden rapids
#

Goofy needs some love. One of the slowest midweight with a worse unique compared to Aladdin uncharged and charged Ariel, Buzz. Locking rare top speed crews behind gacha doesn't help either for mickey and friends collection.

tulip vale
#

Ralph's skills are wrong, 1 star he has the bomb and 2 to 5 stars he has the hack.

rose isle
#

When using venelope’s special and it is active during a big jump I am rarely landing on the other side it forces a reset and pretty often results in being in last place. Her special lasts too long on some maps and is a constant issue on big jumps and rarely landing on the other side

granite nimbus
# rose isle When using venelope’s special and it is active during a big jump I am rarely lan...

you should not use it when taking a big jump ? this is not an issue if you time it well, I don't see how is this a problem

the only problem with her unique is that it doesnt work in multiplayer as it work in solo

if dev think it is too powerful as it is in solo for multiplayer, maybe permit one teleportation per "triggering case" per activation / game ? 1 teleportation if you hit an obstacle, 1 teleportation if you activate the unique again / if there is another ability used etc... and this "1 teleportation permitted" being permitted or every time the unique is completly cleared and then reactivated, or one teleportation "case" per race (other than an enemy being hit of course, this has to be permitted all the time as it is the case now)

hushed frigate
#

Vanellope's uncharged unique has unintended behaviour:
It says in the description that she glitches forwards whenever she is hit or collides into another racer, but it also triggers on her own uncharged unique allowing her to constantly glitch forward for extensive periods of time.

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

Thank you for listening to the community and putting more speed into Jafar. He looks fine now.

EVE: Please, buff Eve. It is still very slow.

KING CANDY: Please, buff King Candy. He needs more speed and more shots. King Candy needs to be fixed.

RALPH: If possible, put some more speed on Ralph. When I was playing with him, my experience was that he is very slow. If you added a little more speed it would be great.

VANELLOPE: I feel like I lose speed when I use Vanellope's power. If possible, buff her and add a little more speed too.

  • Please, add King Candy, Felix and Sergeant Calhoun voices.
granite nimbus
#

could we please get the ability to watch behind us while waiting for players on the start of the race ? it could let us see where are the opponents + being able to see the animation of the character

woven meteor
#

Again asking for you to buff all lightweight racers in terms of top speed, specifically your Speedsters. They cannot keep up in the many tracks that are now designed for high speed. You are losing your audience for many reasons, but a class that is named Speedster having the lowest Top Speed out of any of the four racing classes is not winning you any favors.

hoary lichen
#

In my opinion, I don't think any character in the game should be below 3,500 for top speed (default stat on regulated). This is mostly because the rail exist and the more top speed, the fastest you'll ride it. Most of the tracks are not balanced for anyone not to take the rail path and usually if you miss it for any reason you're basically throwing the race away.

Some characters have unnecessary amount of handling to where it doesn't actually benefit to help win a race. Some of that handling could be sacrificed for more top speed instead.

mortal escarp
sand oak
#

An option in which you rewatch the "New Racer" animation would be a cool addition, that way when the "Inside Out" season starts, you'll watch Calhoun's animation with voice lines added.

tight quest
#

Please Gameloft, you made a small fix, by adding Calhoun voiceover. Now do the right thing and add voiceover for candy and Felix and season 8 and beyond. At least now I’ll have an incentive to level up Calhoun. Voices are what bring these characters to life and give them personality, otherwise they are lifeless and dull. Please listen to us and fix the remaining characters

knotty rampart
#

Thank you for giving Calhoun voice lines! Please continue to also give Felix, King Candy and other future racers voices. 🙂

keen condor
#

Can we please get the most important change ever that totally needs to happen!

and upscale petes picture like you did with ursula......

His hands are making him so much tinier than others😭
.

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

ELIZABETH SWANN: Please, buff her. I'm at level 50 with her and she's very slow. Mainly to play ranked multiplayer.

wary sleet
#

Possible improvement for Calhoun: make it so the kart doesn't jump when closing the rifts so I don't lose my drift boost. She has pretty low boost to begin with, so ruining one of very few the ways to get it is not it

wary sleet
#

The one word I'd describe Calhoun's rift is: inconsistent.
Sometimes she'll close it driving by them, sometimes she won't.
Sometimes she'll close it while drifting over it, sometimes she won't.
Sometimes she'll close it from mid air while on a jump, sometimes she won't.
And finally, sometimes the jump after closing the rift will send you flying in a random direction ruining your race.
This needs to be corrected, because right now being good with Calhoun is more about luck than skill.

uncut bolt
#

Calhouns cybug spots are so annoying and huge.

I'd like to see the size of them reduced.

compact yacht
#

Please actually test the racers before releasing. Its pretty obvious no one tested calhoun considering her signature doesnt work half the time and when it does work its completely underwhelming. The little hop that she does when hitting a cybug holes is completely uneeded and makes the signature a bad use on a lot of tracks. Her charged signature is as useless as teleport is now after the nerf. Flying a whole 10ft on a hoverboard is a terrible special please actually play/test the game so that these things are as obvious to you as they are to the player base within 5min of playing

sacred crow
#

Calhoun has an issue where the boost from closing a rift too close to a jump pad will cause her to miss the jump and potentially fall off the track or just respawn from hitting a wall.

fierce harness
#

Hans sill needs a nerf

coarse schooner
#

Ariel is still top tier racer and needs some changes

I recommend

  • drop relics if stunned
  • Swap Cloak for Shield
rotund jewel
#

Racing with Calhoun in MPR, or having a lot of other racers using her. My game can’t take it (Nintendo switch). It takes to much data/visuals to keep te game working.

cobalt warren
#

Change crew slots availability, asking for max level to have 4 slots is too much.

1 star : 1 slot
2 star : 2 slots
3 star : 3 slots
4 star : 4 slots
So instead of asking for level 50 to have 4 slots, level 40 will enable to have all slots for crew.

fierce harness
#

Sergeant Calhoun’s Unique ability is taking up the entire track and there’s no way to avoid it

ornate hornet
#

Please buff Genie acceleration, he already has really bad handling and taking more time to recover speed feels worse

ornate brook
#

I don’t like how some characters have unique abilities that have the regular version and the charged version be very similar. For example, I wish that either the regular or charged version of Stitch’s ability changed to something else. It could be something as simple as he gets into the red ship he steals at the start of the movie and gets a speed boost.
It just feels a little dry when both versions of a unique ability are too similar.

knotty rampart
#

Kermit looks and sounds amazing! Everything from his colorful kart design to his different movie and music themed outfits are awesome. Thank you for also giving him voice lines. Please also add voice lines for Felix and King Candy.

stark relic
#

You guys nailed Kermit aesthetic wise. Kart, suit, animations. Shame he's a low speed racer so he can never be taken to ultimate champ. Now you just need to add jessica rabbit and I'll have my 2 dream racers for this game

cobalt warren
#

What if Max Level would increase to 60, and max stars to 6.

Each level would cost 50 shards from 50 to 60. 500 shards in total. And about 15k upgrade coins per level.
Progress after level 50 would feel like bigger accomplishment. And give long-term aim to focus on favourite racers!

This would also eliminate problem with duplicates in boxes for a longer time. Also universal box wouldn't be empty.

But to make it better, achieving this new max level, 60, would reward player with special passive ability. For example dash would knock opponents further, more top speed for first 10s, invincibility for first 5s, and other.
Such passives don't need to be unique to each racer. This also would make players with Max level stand out more against others.

thorn bison
#

So will Felix and King Candy get their voice lines ever? If you’re going to go to the effort of fixing Calhoun you might as well just fix the problem entirely

sand oak
young chasm
#

I had the unfortunate happenstance to do a multiplayer race where everyone was king candy or fix it felix, no voices, and it was abysmal, I hated it, it was so lifeless and took me right out of the game. Please, Please, Please, give non voiced characters voices, even if it means just using voice quips from the movies, this is crazy.. the character voices and quips are what makes Disney, Disney. Please.....

thorn bison
#

I would expand on this and just say some transparency on the issue would be really nice to have

Tell us how many voiced vs voiceless characters we’re going to get in future seasons, how often voiceless characters will be fixed, and how long it will usually take. Even if you’re going to tell us that voiceless characters are here to stay we want to know so we can make informed decisions about the game

Literally Junichi Masuda has put out transparency statements, it can’t be too much of an ask

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

LILO: Please buff Lilo. I love her surfing power. But when I use it, it is very slow. She loses speed. She is from the Speedster class and she should have more speed.

Thank you.

north sandal
#

We need voices for all racers. I prefer a real voice, but if its to expensive for you then AI can do. AI wont be the best, but it just adds more charisma to the game.
There should be enough for an AI voice, since we have movies the AI can take inspiration from. This should keep the cost down.

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

  • **KERMIT, THE FROG: **Please, buff Kermit, The Frog. Kermit is very slow and he loses speed. As a suggestion, if possible, it would be good to give his power more speed as well.

Thank you.

wooden horizon
#

Friendly reminder that this channel is for feedback only and not for chatter.

tawdry sonnet
#

Buff lightweights

granite peak
#

I know this sounds like a wild thing to comment on, but what is up with Felix? Why does he always look so unhappy, sad and outright distressed whenever I select him for anything? It’s really disconcerting because he’s all smiles when he’s on the race track, but in the selection menu, he looks like he does not want to be there. It makes me feel bad even just having him on the screen because he’s so scared and distressed.

slim monolith
#

I just wanna say that whoever was in charge of animating Kermit the Frog deserves a raise!

mortal escarp
#

Please keep this thread for feedback only. If you want to chat with someone, tag them in one of our chat channels. Thank you!

sand oak
#

Felix and King Candy definitely needs voices, they both look lifeless without them.

woven meteor
#

I will say it until you listen. Lightweights all need a buff - A BIG ONE. You have made 60% of your game roster of 56 (soon to be 63) characters UNPLAYABLE in Ranked at the Diamond level and higher. You have to pray for a favorable map and matchup. Even if you drive perfectly, odds are greater that you will still lose points because others are just faster than you. My Belle is LV50 and has strong crew. Doesn't matter if there's a LV40 Ralph or Calhoun who just has better top speed. There's nothing more that needs to be said. I would be saying the same thing if it was the heavyweights needing help. FIX THE LIGHTWEIGHTS.

keen condor
#

ARIEL NEEDS TO BE NERFED

She gets WAY too much speed from her stacks!

A level 50 Ariel is essentially a level 60!

tulip vale
#

Don't nerf Ariel.

jolly karma
#

Nerf Ariel, she does not need 4 relics, 3 is enough. 4 has always been excessive.

cobalt warren
#

Change crew slots availability, asking for max level to have 4 slots is too much.

1 star : 1 slot
2 star : 2 slots
3 star : 3 slots
4 star : 4 slots
So instead of asking for level 50 to have 4 slots, level 40 will enable to have all slots for crew.

hoary lichen
#

Will you guys please, PLEASE do something about Mickey's charged in invulnerability. It needs to activate as soon after the icon disappears. Same thing with Angel's tap, these abilities need to be improved.

fierce harness
#

Will you guys seriously nerf Calhouns normal unique ability it’s taking up vast majority of the road especially narrow roads with nowhere to go and safety navigate

frozen anchor
#

Suggested changes for Ariel's unique skill:
Apply duration timer to stacks.
Normal:

  • 3 seconds per stack.
  • 12 seconds/max stacks (4)
  • Countdown timer cannot be reset upon using another unique once max stacks have been acquired

Charged:

  • Rush boost per stack decreased to 1
    -Having 6 boosts is overcompensation.
    This can often lead to relatively free comebacks/wins due to the strength of the move. Which becomes uncontestable when used in tandem with cloak. This happens more often than one would think.
silent harbor
#

Balance the Ranked Racer levels, it's really unfair and annoying for many of us to compete with higher level characters than others

cobalt warren
#

Mobile is coming, and there is one very annoying common skill on mobile.
Hack Hack Hack

Hack skill should be changed and instead of reversing movement it should slow down opponents or remove their skills.

uncut bolt
#

Stop buffing Jessie!
At least lower her acceleration and handeling in return

coarse schooner
#

EVE,Kermit,King Candy and Minnie should all have received Speed buffs snails are faster than them

Ariel needs a change to her normal activation

Hans needs reverted back to S5 Hans

Olafs trail needs to be changed it stuns to often

keen condor
#

ARIEL
Her UNCHARGED needs a nerf.
She didn't need her charged nerfed.

HANS
Still needs a top speed nerf

URSULA
Didn't need a nerf. She needed a buff. Her smoke barely does anything.

ORSTENSIA
Still isn't fixed.
She shouldn't destroy her own flowers.
They don't defend against trails.
They should act as three individual charges that protect from ALL SIDES.

EVE
Still has few lasers. She needs way more!

ANGEL / MICKEY
invulnerability should start at the beginning of the skill

HADES
Skills should activate if an enemy is near regardless of which position they are in before hand.

CALHOUN
Didn't get any adjustments?
Her breaches needs to be reduced in size.
They are massive and are causing performance issues

CANDY
Needed a top speed buff
His rockets should stun more.

FIGMENT / MICKEY / BUZZ etc
Need to be able to use manual boost after their skill boost activation. In case of getting stunned.

tough storm
#

Give anger, disgust, Felix and king candy voices.

elder yacht
#

Why can't we look at the abilities of the characters in the menu that we haven't unlocked? Doesn't make sense because then I don't even know if I want to unlock the character at all

gleaming gorge
#

I feel it is a money issue getting the voice actors, but having characters with out voices is a MASSIVE turn off for me. I simply do not want to play them. Felix and King Candy are still sitting at level 1 because I am not going to spend resources on toons without voices. I just unlocked Fear and low and behold, no voice. I boosted him to level 2 just to be sure, but you can delete him from the game as far as I am concerned. Give them voices, or don't put them in the game. Save you development time in my opinion.

And just as a follow up for Disgust. Her power is "she throws a judgmental phrase at opponents" yet SHE HAS NO VOICE!!! It must be devastating to get hit by silent condescension!

full gazelle
#

Fear's stuff needs a rework cause how has he got anything to do with lights or Invisibility when in the movie he did a lot more running and stuff?

A unique similar to that of being super controlling and being like Mixe's doors would work alongside maybe he picks up the car and runs as the other unique

As a second to that, change him to a Speedster since a Defender doesn't really fit him with his personality being more jumpy and jittery with him running a lot more than anything

woven meteor
#

What you did for Belle was a good start. It was not good enough.

I have a picture of what her top speed was yesterday and what it was today. It increased by just over 400 points. Now instead of trailing laughably behind others, she can now see them crossing the finish line.

Let me hammer another point home.

SHE NOW HAS THE SAME TOP SPEED THAT SHE HAD WHEN SHE WAS AT FOUR STARS, LEVEL 45 ON THE FINAL DAY OF SEASON 6. That was with only 3 crew member instead of the four she has now.

As someone who specifically paid to unlock Belle and who has her at LV50, I would really like to know what kind of grudge your development team has against her or the lightweights in general. I get that she was one of the lucky ones who got a buff, but all Speedsters and lightweights need more. MUCH more. There's no way an*** EPIC*** racer should be this ineffective.

gaunt delta
#

Please fix Joy’s normal unique skill in the next update. The skill states that her and any other racer that’s inside the blue circle around her are supposed to get periodic dashes while her unique is active, which is the same thing that Angel’s charged unique does as well. But they both have the same issue where you get one dash at the very beginning of the skill, and then afterwards you stop getting dashes. What is the point of ever using this version of their uniques if it doesn’t function properly?

tepid plaza
#

pls give Disgust a voice.

tacit cypress
#

What’s the point of Disgust throwing insults if she doesn’t have a voice? Gameloft, do better.

hollow dew
#

Please buff Kermit

wind elbow
#

Please buff Minnie Mouse. She needs A TON more top speed to keep up. If you don't give Minnie more top speed, at least give shot instead of hack to punish high speed characters to at least balance her out. Also with the very high top speed characters having a VERY unfair advantage, can you at least make them more punishing to get hit to balance out? Because it feels like half of them can recover quickly while still keeping their top speed advantages.

coarse schooner
#

I feel like walle needs a combat buff stuns really hurt him

gaunt delta
#

I have some balance adjustments for a few characters that have been way too good for far too long...

Hans: lower his top speed and bring it more in line with other heavies (around 9200-9300), shorten the duration of his normal unique to be about the same length as Bo Peep's invuln, only give him one full boost bar if he stuns you with his normal unique and not two

Ariel: lower the speed increase gained from collecting relics

Anna: lower the duration of her charged unique skill so there's more downtime on her invuln

And for the love of god... PLEASE FIX ERIC'S SHIP

meager tartan
#

Fear/Disgust: Please give them a little more top speed their abilities aren’t good enough to be so low 😭

Fear: please make his sound effects quieter they are very loud and obnoxious—I like having sound effects but I feel they’re too loud

Minnie: please buff her top speed or the speed from her ability she is too slow to keep up despite having a speed boosting ability, and it doesn’t help that in solos it helps her enemies so she can’t break ahead

Joy: Can her charged orbs spawn more centrally so you don’t need to run off to the sides to yet and grab them?

Belle: please rebuff her birds her uncharged already has been superseded by characters like Calhoun and Jesse and is very map dependent but now her birds don’t do much either

Jasmine: no more rajah invulnerability pleek she doesn’t need it at all

Eric: his boat still needs fixing and it should spawn in front of him no reason for it to hit people behind him

Hopefully none of this is too nitpicky just little things Ive been hoping for

grand gale
#

PLEASE GIVE THE CHARACTERS VOICES 😭.

It’s made some of the new characters lifeless and almost generic. They need their voices.

I’m sure to have voices added in game some people would be willing to voice cheap, I would if it meant having the characters voice acted. 😂🤣

coarse schooner
#

EVE: top speed buff

Ariel: NORMAL activation nerf she's to fast with them stacked

Prince Eric: Fix his Boat remove the trail

Olaf: Minor trail nerf

Anna: Speed Nerf and make her aura smaller

Hans: BIG speed nerf and don't give him boost from going through stuns when in stealth

Wall-e: some extra combat

Jasmine: remove invul or minor speed nerf you pick

Minnie Mouse: Speed Buff

Disgust, Fear, King Candy, are all so slow and need big buffs to speed

keen condor
#

Baloo should get a top speed buff

He is the slowest heavyweight character, so much so that he is the ONLY character in the game that dips into a different weight class.

oblique mango
#

Joy could have similar to Meg skills give full boost bar when use her normal skills

sand oak
#

I could imagine Gameloft making a poll on what unvoiced character should be voiced beginning with Season 9 which will end when Part 2 starts, the winner will receive a voice when the next season starts while the 2nd runner up will receive one during Part 2 of that season and so on and so forth.

meager tartan
#

Please make Minnie’s charged shield not have a delay 😭 and buff her speed more pleek 💔 she’s so unplayable at high level and maybe it’s bc I don’t have high level crew but you don’t give that out either so

flat viper
#

The steering wheel from Joy’s deluxe kart doesn’t move. It stays stiff and it sort of look like Joy is just moving her arms at nothing.

flat viper
#

Please keep discussions off the forums. If you’d like to respond to someone’s feedback, please tag them in the correct chat channels. Thank you~ ArbeeHappy

violet sparrow
#

Joys uncharged needs a rework or something because it is unreliable at best. The orbs scatter in such a way that it feels like they are deliberately avoiding you, they are so far spaced out that if you try to get them you lose almost all your speed chasing them down, they dont last long enough in the first place many times ive watched the last orb or 2 fall through the floor as i was getting too them, the pickup range needs to be increased and made consistent ive had orbs go straight through my kart without being picked up kinda like how calhoun doesnt always close the cy bug holes making her special also inconsistent.

These abilities being released the way they are makes the players think there was no testing done because we find these problems within a couple races with the character yet they still dont get fixed

ornate hornet
#

Joy:

Make her charged orbs like ariel relics and please, add some indicator when the rush will start, something like randall at full screams

coarse schooner
#

Racer EVE:

This one is personal to me I have been patiently waiting her buffs now I need some

Normal Activation: Have EVE generate boost amount dependent on POW level and gain a larger amount if she hits someone with her laser grid

Charged Activation: Give her more lazers and make them shoot back aswell when your 1st she don't really have much to defend her placement

Top Speed: A Minor nerf to handling and acceleration to add more stop speed

Doing these changes could really help EVE especially in ranked

I hope some buffs happen

knotty rampart
#

Walle's uncharged ability (leaving scraps) can be picked up by the rival team in team mode. Playing with two rivals ahead of me, the rivals were able to make the scraps disappear before I reached them.

sand oak
#

I bet Felix and King Candy might recieve voice lines when the "Wreck-It Ralph" Tournaments get added.

stark relic
#

Walle unique is usable by enemy in team mode. Baloo works fine tho 🫠

uncut bolt
#

Celia effects team mates in team mode

frozen anchor
#

Rework Baloo's charged unique.

  • During solo races it should only benefit him, and stun anyone else.
  • During team races it should benefit him and his teammates. Stunning the opposition on contact.

This would at least grant him some extra utility and the ability to employ long-range disruption tactics.

tawdry sonnet
#

To make King Candy better and would possibly make people play him more, all they gotta do is buff the stun duration on his uncharged ability (the fireballs from cannon) + charged.

Give him more speed aswell. He desperately needs it and deserves it

quasi glade
#

Give disgust and king candy 1k more top speed please.

sand oak
#

make disgust faster

stark relic
#

Make Kermit and walle faster too!

silent harbor
#

I've been having issues trying to log into the game, whats wrong with the server?

mortal escarp
#

!customercare

undone badgerBOT
#

If you're experiencing any issues in the game, please visit our Customer Care page and check if it's a known issue - https://gameloft.helpshift.com/hc/en/68-disney-speedstorm/

If the issue does not appear on the page, please report it directly to Customer Care. In order to contact the Customer Care team, you can go to the game settings, select the Info & Support section, then select Customer Care.
Alternatively, you can go directly to this link: https://gameloft.helpshift.com/hc/en/68-disney-speedstorm/contact-us/

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

JOY: Dear Disney Speedstorm and Gameloft team,

Please, could there be a happy mentorship (yellow ball) when we activate Joy's ability? She strikes a pose as if she is levitating something as you can see in the photo. I think it would look prettier and it would be a great detail to have this happy memory holding/levitating in Joy's ability.

Photo 1 is how it is in the game. Photo 2 is an idea and suggestion that I would like to request so that the game would be more detailed and magical. ✨

Thank you!

granite peak
#

I find it very hard to catch orbs for Joy's charged ability. The fact that they are constantly moving and never really in a good pattern or order means I'm lucky if I even catch 2 of them. Having to make wide swerves and turns just to catch some of these orbs really messes up my racing. I think this should be more like Ariel's relics, where they're spawning in set positions.

viscid beacon
#

I agree with @granite peak! 1this

Joy needs to improve her skills. In this video for example, I collected all the orbs and was unable to activate the ability. Maybe a bug? I don't know. But **a solution would be to have more orbs spread out on the racetrack or they would be like a magnet for us.**🧲🟡

granite peak
silent harbor
#

In team mode, teammates don't teleport most of the time in Mike Wazowski's doors, both charged and uncharged, please fix this issue

viscid beacon
#
  • JACK SPARROW: Need more speed. Buff him please.

  • EVE: Eve is still very slow. She needs more speed. Buff her please.

  • ORTENSIA: Need more speed. Her normal “Lovely Flowers” ​​power does not hit the opponent. The team needs to improve this part a little more.

  • KING CANDY: Need more speed. He's very slow. Buff him please.

  • LILO: When activating the charged ability, the surfboard does not deliver a higher speed like the game mentioned. Lilo needs a buff at speed and also when using the surfboard ability.

  • HADES: Hades would have to be invulnerable while using his normal ability. His fire is blue! It would be cool if the color of the fire in the charged ability was blue. This is a detail and an important point.

  • DONALD DUCK: Need more speed.

frosty geyser
#

I'm not sure if it's a bug or not but Randals ability is doing something odd. I was in a race and he went past me and those purple faces popped up on my screen and I thought "oh they'll disappear soon" but no they were obscuring my view the entire race and it hurt my eyes😂. not to mention I was no where near him after that initial interaction so why didn't the screen effect go away

viscid beacon
#
  • RANDALL: When I use Randall's charged ability, I can't collect all the screams for him to have his power. I think 5 is a lot. For better gameplay, I would like Randall's charged ability to only prompt 3-4 shouts so we can use the speed boost.

I would like to reduce the number of screams that we collect because the boost only comes or we can only collect everything when it is at the end of the race and on the last lap.

EDIT: Randall is ok, he just needs to have this improvement in his charged ability. Instead of 5 only 3 or 4 screams collected. Because when we collect the screams, we already finish the race. And you don't have much time available to use the boost.

mortal escarp
#

If you want to report a bug, please do it here: #1156872690288840735 and provide us with:

  • your Player ID
  • your Platform
  • more details about the issue
  • a recording / screenshot

Thank you for helping us make the game better!

coarse schooner
#

Nerf the entire frozen collection you made them all to broken and un-fun to go against they all need nerfed

For olaf only a nerf to his snow trail tho

Hans,anna,elsa and kristoff all need speed nerfs

Hans needs to lose 500+ speed of not more imo

keen condor
#

Ariel - Nerf top speed from uncharged stacks

Hans - nerf top speed by 500

Jasmine - nerf top speed

Anna - nerf top speed. And make her choose between invulnerability or boost. But not have both.

Kristoff - nerf top speed

Minnie - buff top speed

Candy - buff top speed

Mike - buff top speed

(These 3 missed out on the top speed buffs)

viscid beacon
#
  • MIKE WAZOWSKi: Please buff Mike. He was my favorite character in Season 1. As time went on, I felt that he became very slow, especially when we used his ability. The distance from when we enter the door until we leave is very short. I wish the distance was longer. 🚪⚡️ MikeWazowski
coarse schooner
#

Requested eves buffs before and I'm requesting again

She is very slow and I have her at lvl 48 good crew and still can't compete

She needs a speed buff and not a wee small nonexistent one a decent one please and thanks

tough storm
#

Joys charged special is just terrible. Sucks considering you have to buy the golden pass to get her at all right now.

gaunt delta
#

Angel's and Joy's dash unique skills still don't work properly. You get one dash at the very beginning of the skill and then nothing happens for the remainder of it. I don't know how it affects other racers yet, but for themselves, it still isn't doing what is described in the skills' descriptions. Hopefully this actually gets fixed soon

wind elbow
#

I thought Minnie's unique was going to get a buff in today's hot fix but it feels like nothing's changed. Please give her some buffs, she truly needs it. Also please do something about the massive top speed gaps in this game, it's gone borderline unfair and we see all the same characters online because they outclass the others. There needs to be some major balancing, either greatly reduce the top speed gap between racers or give the lower top speed racers item sets to punish those with super high top speed.

cobalt warren
#

Nerf

  • Ariel
    • Uncharged: Top speed buff from relics decrease by 25-50%
  • Hans
    • Core top speed decrease by 10-15%

Buff

  • All lightweights (including the ones which already got buff, P.S. it absolutely wasn't enough)
    • Core top speed increase by 1500-2000

Joy Specific

  • Uncharged: Joy's aura should generate some nitro, this will allow Joy to get some benefit from it even if there are no opponents around
  • Charged: Orbs shouldn't move and/or their size should be bigger

Ortensia Specific

  • Charged: Ortensia becomes invincible while she has at least 1 green flower. Make flowers just a visual effect.
    (+ lightweight buff)
knotty rampart
#

Interesting that Disgust's normal activation has changed from "throwing insults" to "throwing a memory orb" (picture on the skills page still shows the insults image). This makes her normal activation less unique, since both joy and sadness use memory orbs as well.

uncut bolt
#

Joy - Top Speed, Boost, & Handling buff (Increase burst forward with charged and make orbs slightly bigger)

Anger - small Acceleration and boost buff

Sadness - Top Speed & Handling buff (she's currently just a weaker Celia, help her stand out more) (Increase slow effect with charged unique)

Disgust - 1k Top speed buff
Fear - 1k Top Speed buff


King Candy - 1k Top speed buff
Felix - Top speed buff
Ortensia - Top speed buff
Oswald - Top Speed buff
Kermit - Top speed buff
Minnie - Top speed buff
(almost all light weights and mid weights really could use a top speed buff)

Jasmine - Top Speed and acceleration nerf
Kristoff - Top Speed and acceleration nerf
Eric - Remove or greatly shorten trail from charged unique
Swann - Shorten trail from charged unique
Ariel - Buff Charged unique, reduce top speed boost from uncharged unique
Jumba - Top speed nerf, change charged to be like Sadness charged, but slower
Hans - Top speed and acceleration nerf or just a massive top speed nerf

glossy flint
#

The description of Lilo's unique skill has been recently changed (which came to my attention only yesterday), and not everyone understands it now. The word used there is very uncommon, and people have to google the meaning of it, which I think is very weird for a kids' game if even adults have to google what "obfuscated" is. The description that was there before sounds a lot clearer, so I suggest this change is reverted back.

A screenshot of the current one vs. a screenshot of the one that it used to be before (from the wiki):

tight quest
#

You are slowly going in the right direction by adding some voices mid season, aka Calhoun and fear but to still have candy and Felix from last season with no voices is wrong. Anger, disgust and the second mid season racer also need to have their voices. I will say what I and everyone else have said for so long; if a character doesn’t have a voice they are lifeless and their is no incentive to use them for any reason. Bring all the voices back and if you can’t hire voice actors because of costs use AI like everyone is doing now for certain things, it will make it much more cost efficient. Listen to what the community has been saying for months and fix this. Especially for the mobile players it must be disheartening to hear some of the favs with no voice. Fix this and bring it back to the way it was

viscid beacon
#

Hello awesome developers!

I would like to suggest a buff for two iconic and beloved characters: WALL-E and Kermit The Frog. These characters have a special place in our hearts and I believe that a more speed buff (since they are the Speedster class) could make them even more memorable and fun to play.

  • WALL-E: I really wish there was more speed and stronger momentum when we use the fire extinguisher.

  • KERMIT, THE FROG: More speed would be great. At the moment he is very slow, he is in the Speedster class too.

I hope you consider these suggestions and feedback to make WALL-E and Kermit even more awesome in the game. Thank you for creating such fantastic worlds and such lovable characters!

sand oak
#

You know something. What if they gave unvoiced characters voices 3 seasons after they were added? Think about it, Felix and King Candy would get voices in Season 10 while Disgust, Anger and Ennui would get voices in Season 11 and so on and so forth.

coarse mesa
#

High speed heavies with low handling should suffer more loss of speed and boost when drifting. Heavies are fast on straights but not slowed enough on tight turns, whereas lightweights are fast through tight turns but not fast enough on straights. If lightweights aren’t getting a speed boost, then heavyweights should have a greater handling nerf.

keen condor
#

Please buff all lightweights so they are viable against the heavyweights.

A maxed level 50 light should not be sweating just to keep up to level 40 heavies. This is ridiculous. Infinite boost, infinite handling.
It doesn't matter, It won't beat their speed. What's the point of having other stats if only top speed matters!

Buff their top speed or change the way other stats work to make them compete.

Just do something please!

coarse mesa
#

When Mulan fires her rocket backward, give her a speed boost to go with it.

jaunty orchid
#

Previously, Mike's top speed and door duration have been nerfed as to balance him. However, I'd now argue he is in quite a poor state. Here is my proposal to make Mike better without being unbalanced:

Buff Mike's top speed; get that stat off the floor. However, enable his doors to stay open for far longer and allow ALL players in the race to use the doors for a teleport forward like he can.

This would allow Mike to have a higher, more competitive top speed without making it so that he's unbeatable. In this case, as long as you aren't extremely far ahead of Mike, you can just take his door as well.

solid wraith
#

The lack of voices for several characters still makes me sad. Please correct this and give every character their voice, as without them it makes me enjoy and play the game far less. I refuse to spend any more money until it is corrected.

coarse schooner
#

EVE: Unique Skill

Eves charged unique description says she shoots "alot" of explosive projectiles

She shoots 8 EIGHT and you lucky if one hits

I think the amount she shoots should be increased dramatically and have them homing in on the closest target to you

And have them shoot in multiple directions having both her skills shoot forward is so helpful when your in the lead

Now her normal activation isn't all that bad have it fill her boost gradually and maybe instead if the first 3 to enter it maybe the first 5

tame frost
#

I think Elsa needs a little buff. Swap shield for cloak or have her gain some boost with her uncharged ability. She doesn't have much protection and her boost runs out very very quickly, especially as she never gets the second boost bar.
As she's a defender, she needs to be behind the other racers to gain large amounts of boost. But if she's in first place, or last place with some distance from the other players, it becomes very difficult to fill up the boost bar, especially if you're being hit by shots, bombs, etc., since her shield doesn't protect much.

rotund jewel
#

Reconsider the options for Beast his special. At higher levels in MPR I would like to have some shields / defence too..

wide jungle
#

I think anxiety's unique ability needs a rework, the suit case-related ability doesn't make sense based on the movie.

Here's my suggestion for the rework:
Normal Unique - Anxiety drinks Energy Sodas, instantly refilling her boost bar and gaining a very small amount of boost over a long period of time. (Similar to Fix-It Felix)
Charged Unique - Anxiety activates aura of mind control, taking control of her opponents' karts for a short period.

jolly crest
#

I feel like Disgust could use a tiny speed buff

tawdry kettle
#

I feel like donald needs a buff to his top speed of 700 needs buff but would need a handling nerf should it be a big top speed buff now as he is not the highest anymore

Also allow him when using his why I outta normal activation the shield if he side bashes his team mate they get a shield to just to give him some team utility

Aerial
Opponents should also be able to take her human objects on her normal activation of her unique skill similar to walle normal unique activation Also I feel that either change her to be a shield defender or do a big nerf to her top speed

Hans
Top speed nerf
Reduce the time hans is in his charged activation of his unique skill by 2 seconds
Combat stat reduction

Oswarld make his auto pilot unique skill no longer use his manual boost

silent harbor
#

Celia's issue:
In team mode, Celia's charged ability slows down teammates

viscid beacon
#

VOICE FOR ENNUI:

I would like to suggest adding a voice to the character Ennui, especially considering that he is unlocked through payment. The presence of a voice would significantly enrich the player experience, adding depth and personality to the character.

This implementation not only values ​​the investment made by players, but also increases immersion and engagement with the game's narrative.

I appreciate your attention and hope this suggestion is considered. Thank you!

tawdry kettle
#

For donald give him a 700 top speed buff however neef his combat or handalling to balance him ad he feels so slow my donald level 48 has 5.2k speed but level 40 vanelappie is faster Also it makes 1v1 against most of the roster almost impossible for him to win

keen condor
#

Maybe its time to address the auto drive mechanics on shortcuts???

knotty rampart
#

When King Candy uses his unique ability (the large jaw breaker candy that goes behind him), and it hits someone, there isn't a notification on the right that says who it hit.

Also, Ennui's ability with the couch makes the game slow way down for the duration of the ability. I haven't played as Ennui, but I've raced against a few Ennui's in team ranked (PS4), and the race goes into slow motion mode when they use the ability.

stark relic
#

Give ennui a voice. French accent would bring some nice diversity to the voices too

distant copper
#

I don't know if this has been suggested yet, but I think instead of Rajah and the wolves running alongside Jasmine and Mowgli, it might be more fun to allow the player to choose wether to send them forward or send them out behind attacking the racers coming up berhind.

azure quiver
#

Ennui- You should be able to drift and direct the cart when it is using her unique couch skill and the speed she moves at should be her top speed not slower like it is. You miss event targets like using driftpads and it is had to race when she is not competitive when her unique skill is not at her top speed

silent harbor
#

Jumba:
His face get all glitched out the entire race after using his ability multiple times

viscid beacon
#

Dear Disney Speedstorm Team and Gameloft.

I would like to suggest a small change to our beloved Jack Sparrow's name. Could the team add "Captain" before his name? I think it would be more authentic and give it a special touch. After all, he is Captain Jack Sparrow! Compass

Thank you. Wheel

uncut bolt
#

Skill changes:
Jumba - Change uncharged to a forward projectile like Sadness' Slow orb.

Calhoun - Reduce cybug spot radius by 25%. A lot of locations make it nearly impossible to avoid, especially since you can't jump over them.

Disgust - Reduce broccoli size and amount of broccoli spawned.

Joy - Charged uniques orbs become 10% larger. Increased rush effect from charged unique.

Ariel - Top speed increase nerf from relics

Celia - Decreased slowness from charged unique by 10%.

Hades - Uncharged unique gives invincibility. Charged unique can be used for both types of passing.

Top speed nerfs:
Hans
Kristoff
Jasmine

Give every light weight stat massive stat buffs, especially in top speed! They struggle a lot.

Top speed is way too important, no character should really have less top speed then mulan. She's a fair example of what a racer should be if they lack top speed, with the other stats being massively high. But top speed not being non-existent.

Give Felix, King Candy, Anger, Disgust, & Ennui voices.

frozen anchor
#

I think Hades would greatly benefit from a change to his uncharged unique skill.
Where it basically becomes a mirror of Olaf's skill. Hades would toss fireballs ahead of him in different arcs.
Granting him some much needed ranged capability that would aid in disruption and catch-up.
Successful hits could trigger the double boost gauge as well. So the utility of Chill Out isn't lost in translation.

Conversely, his charged could stand to be nerfed some.
I suggest the folliwing:

  • Decrease the blast radius somewhat.
    At present, it's far too forgiving. In my opinion, the user should actively have to check the rearview and reposition themselves accordingly to control space.
  • Decrease the rehit rate.
    There's no real cooldown in between hits.
    This in tandem with the range makes for an obscenely obnoxious ability. Subsequently;
  • The skill shouldn't trigger while Hades is in hitstun.
    If someone lands a blow, especially at range, that should grant them a brief moment to safely pass.
    Allowing the move to trigger during stun in counterintuitive. It results in cheap hits and actively punishes players for engaging him.
violet sparrow
#

Sadness charged unique ignores shields. If you are hit with the ball while you have a green shield it takes the shield away and still applies the slow down debuff. We dont need more unfair uniques like jumbas please fix this otherwise whats the point of the shield if attacks can just ignore them

tawdry kettle
#

Donald should be able to bash his team mates and give them a why I outta shield during his normal activation so he can have some team utility also a top speed buff would be super need and nice u would say at least 750 mebay 1000 though tbh

sand oak
#

The the mid-season events, please don't go the same route as Ennui. Because that's just unfair for us racers.

azure quiver
#

Belle needs a buff to speed please

viscid beacon
#

Dear Gameloft and Disney Speedstorm Team,

I would like to suggest something that I think many players would also love to see: How about including Tia Dalma as a voiced character in the game? Could the team bring her voice in Part 2 or in a future season? That would be awesome. Thank you. Compass

peak wharf
#

In general, it's really disappointing when the racer you were looking forward to most is the one that doesn't get voiced 😦

Please voice all the characters again

solid wraith
#

Agreeing with the above, please give ALL characters their voices! Its part of their character! This season I see improvement with voices but you can continue to correct this issue with older voiceless characters like King Candy and Fix it Felix. This should never have been an issue to have, PLEASE correct this!!

tight quest
#

Gameloft you are slowly going in the right direction with having 5 of the 6 characters being voiced. You just need to bring the voices to king candy, felix, anger, disgust and ennui. I know it takes time, but the characters from 2 seasons ago deserve to have voices at this point

frozen anchor
#

Kermit's banjo music is really loud and obnoxious during his uniques. Prior to Season 9 the sfx were pretty low. Can that change be reverted?

dull hatch
#

Ennui operates on Mike rules. Meaning, if you get hit with that slow auto-drive skill, it refuses to drop you off in areas that it considers dangerous. This needs to change. You will be completely taken out of a race if Ennui forces you to drive for fifteen seconds. Look at what happened to me.

This needs to stop. The auto-drive needs to end regardless of the "danger". Because I think all of that soft grass looked safe to me.

sand oak
#

Please add voices for Felix, King Candy, Anger, Disgust, Ennui and Tia Dalma 🙂

marble stag
#

Sorry, you guys can try buff or nerf all the unique skills but the only real difference is the top Speed, King Candy still the worst character of the game, buff all lightweight racers top speed.

wind elbow
#

I appreciate the changes made this season. Although Anna and Hans still need to be hit. Hans' top speed is ridiculous and Anna's charged unique is obnoxcous with it's invinsibility and insane speed boost. Also lightweight characters like Minnie, Donald and King Candy need top speed buffs to keep up with the rest and I believe there needs to be more punishment for heavyweights to make up for their ridiculous top speed. Make heavyweights very risk vs reward

tawdry kettle
#

I would really appreciate if they buffed donald duck because his skills are suited to gatekeep first however he can not do that because he is so slow so I think a top speed buff of 700-1000 would help this also he does NOTHING for his team in team mode one idea I have is why he is in his normal activation of his unique if he bashed a teammate they would also get a sheild similar to defenders just to give him some reason to pick him in team mode to help others

For woody allow him to have 1 more lasso per star level also allow him to regain his unique if he hits an opponent or teammate

uncut bolt
#

Racer Shang
Unique charge duration Reduced by 2 seconds... Please undo it. He extremely rarely doesn't have guard and a stunning property with his unique and common skills active.

Wall-e Trash should not help opponents in team mode.
Celia - Should not slow down allies in team mode (sadness doesn't she shouldn't either)

Ortensia's flowers still don't protect her a lot of times, nor do the red ones stun because it only effects it if there's a flower touching them. Please change this to invincibility while she has flowers, and the red stun aura when using stun flowers so that way her uniques actually work.

meager tartan
#

I really like the balance changes this season! Thank you for listening to us for the most part. I would still like to see a Hans top speed nerf and some change to Anna to make her ability less evil. I would also really love to see Woody buffed in some way because he's so fun to play but he doesn't feel super strong. I think it would be beneficial if his lasso moved faster and he was rewarded more for hitting another racer.

stark relic
#

Cruella only has 2 top speed crew. I think this is an oversight as it would be the only collection with only 2 top speed crew. Either the colonel or nanny should have top speed stat switched with another to make them at least unique from one another as they both buff the same skill and share 2 stat buffs

bold wyvern
#

Can Gantu get a handling buff? I have him at level 30 but he's probably the worst racer in the game, he can barely make turns which makes him super frustrating to play as (especially in the Lilo & Stitch track)

tawdry kettle
#

Can donald duck get a big buff in season 9 part 2 to top speed and give him some team mode utility because I feel that he is the worst character in this game mode

Also give walle a buff where if he is not in first when go over 3 of his trash he would fire the rocket in front of him this could be fone by flicking the right stick on controller forward or backwards to fire backwards and don't allow oppents to use his trash in solos and team mode.

For woody if he hits an opponent with his unique charged drawstring lasso let him reuse his ability similar to gastons trophy hunting unique

Hans needs a big top speed nerf

Jasmine nerf top speed and rajah top speed and duration

Else reduce the length of her uncharged unique and also a top speed nerf

viscid beacon
#

Disney Speedstorm // Racer-Specific Feedback

  • KING CANDY: Despite the recent update that allows a manual boost bar to be filled when using his unique ability, which was very welcome. I believe that increasing his base speed would make the character more competitive and balanced in relation to other racers. Buff him please, but this time at maximum speed.

Also, he could summon more than one candy ball. Increasing the duration of the fire cannon balls would also be cool.

  • HADES: Hades needs to be invulnerable.

  • KERMIT THE FROG: Buff Kermit.

  • WALL-E: Buff Wall-e.

  • LILO: Lilo needs more speed while using her surfboard.

  • JACK SPARROW: Increase the duration of his charge ability further. Have a little more speed.

  • WOODY: Woody's charged power would be cool if he could summon more than one rope.

  • FEAR: Fear needs more speed.

  • ORTENSIA: Ortensia needs more speed. She's slow.

  • EVE: Eve still needs a little more speed.

  • OSWALD: The duration of Oswald's charged power needs to be a bit longer. He only flies for 4 seconds when we activate it apparently. Buff his speed too.

ornate hornet
#

Oswald: Please make his charged don't consume his boost while is active and one more second of duration. Also some top speed buff.

Hades: some rework to his unique or allow him to activate when you are close to a racer.

Ursula: Her charged should give some imunity or a rework.

viscid beacon
#
  • WILL TURNER: Will Turner's charged ability needs more speed. When I use his power, I feel like he has little speed. He should have more speed both when passing opponents and, if possible, add more speed when we activate the power without passing other racers. After all, he is a Speedster. Boost
lunar cedar
#

Davey Jones, his special needs to be fixed, both normal and charged, whenever I set off his special, his tentacles come out, but, I'm not sure if it messes up the opposing racers, but, it sure does mess me up, I've had his tentacles come out make me hop as I'm power sliding and I go right into a wall, they are his tentacles, or his special, why are they affecting him, it should only affect other racers

elder arch
#

Minnie is still bad, she needs SPEED

jolly crest
#

Fix that Kristoff bug

tawdry sonnet
#

King Candy: Topspeed buff

elder arch
#

Ban Kristoff until fix

grim obsidian
#

Davy Jones: Just give us a regular speed boost when driving through his own tentacles instead of making our cars jump which often messes up our driving and sends us into a wall or over the edge.

stark relic
#

Cruella bout to be released with the only collection that doesnt give you the choice to stack 3 top speed crews Sadness

viscid beacon
#
  • ELIZABETH SWANN: Although Elisabeth's dash rate has increased by 20%, she still needs more speed. Her top speed needs to be increased. I have her at level 50 and her speed is still slow.
tawdry kettle
#

All these characters need a top speed buff
Oswarld
Ortensia
Mickey
Steamboat mickey
Donald duck
Minnie
Fear
Disgust
Sadness
King candy
Vonellape
Jafar
Hades
Meg
Elizabeth
Olaf
Walle
Eve

Nerf these characters top speed
Jasmine
Hans
Beast
Kristoph
Shang
Little bo peep
Buzz

Racer specific buffs
Donald duck give him the ability to give teammates a shield instead of a full bar of manual boost while using his uncharged unique skill why I outta

Minnie mouse give her the ability to slow down opponents when using both forms of her unique in solos and team mode

Olaf give him a speed boost for 1.5 seconds if an opponent touches his charged trial of his unique skill

Oswarld make his auto pilot no longer use manual boost

stark relic
#

Cruella also doesn't have the choice to stack 3 top speed crews. It's just insane to me. And yeah her boost stat is what you expect from a heavy 🙄

ornate hornet
#

Buff randall's top speed and his unique, 4 screams are good enough for him

elder arch
#

Please make Elizabeth's trail visible again 🙏

viscid beacon
#
  • MEG: I noticed that even after increasing the duration of her normal and charged activations of her Unique Skill by 2 seconds at all Runner Star Levels, she is still very slow.

I am currently at level 50 and, compared to other characters, her speed seems disproportionately low, which ends up compromising the gameplay.

I believe that an increase in Meg's top speed could better balance her performance, making her more competitive and enjoyable to play.

I hope you consider this suggestion for future updates.

elder arch
#

Kristoff's obstacles are hard to see. It needs to be more clear

normal merlin
#

Mike's seat in his delxue kart is not positioned right. he's like he's sitting in the air when i equip his kart in. It needs to be more poistioned higher than being close on the kart.

violet sparrow
#

Davy jones unique needs a rework, currently he is the only racer in the game with a signature that actively hurts his chances in a race. The tentacles are the most annoying thing ive seen in this game in a while, please change them to give nitro instead of the stupid little hop they do now. There is almost no good time for that little hop all it does is lessen your control of the vehicle, ruins drifts and makes it impossible to drive the line you want to. I dread using this ability every time it comes up because it means i have to try and dodge these stupid tentacles. Why give davy an ability that hurts him as much if not more than the other racers? Please rework it to give nitro or make it so you can spawn them behind you because otherwise they have a better chance of causing davy to lose than the enemy skills do

stark relic
#

Da v ey jo n es unique...it hurts

coarse schooner
#

Mulan needs more speed she's DOA in most races giving her extra boost was just about pointless because she had good boost before

tawdry sonnet
#

BUFF:

King Candy's Topspeed and the Stun Duration on Normal Activation and Charged Activation.

uncut bolt
#

Racer: Sadness

Issue:
She is essentially a much weaker version of celia.

Her stats are much lower and her uniques aren't as versatile with timing and duration and does next to nothing for her if she's in the lead.

Her only stat that's better then celia's, is boost ever so slightly. It doesn't make up the difference at all.

Her main thing is cloak for comfortability, which reduces her stunning powers as well.

Suggestion: If Sadness is about comfortability, raise these stats to help her stand out from celia and make her more comfortable.

Acceleration, handeling, and boost.

tawdry sonnet
#

My Thoughts on King Candy currently

King Candy feels left out on everything and it's pretty sad considering I enjoy him and like the character. I'm pretty decent at him and hope eventually he gets a Top Speed Buff, he deserves it and needs help.

I like the recent buff with him gaining manual boost after hitting someone with his Uniques or it hit obstacles but it doesnt help much.

•No voicelines, it's been 2 seasons..

•Still hasn't received a Top Speed buff considering he's one of the slowest Racers among the Roster.

• Has no Deluxe Kart atm (doesn't need one but it'd be cool.

I've put a ton of hours on him so far, (165 hrs currently, 18k+ stuns)

I'm not complaining, I just would be very glad if he'd get a Top Speed Buff, along with Buffing his Uncharged Unique & his Charged Unique duration if you stun someone.

knotty rampart
#

Please add voice lines for King Candy, Felix, anger, disgust and Tia. There was a way to get them all for free previously, but now that their unlock packs are starting to be offered, it's strange to think that we're paying for a voiceless character, and it may come as a surprise for new players who buy the pack and expect the character to talk.

coarse mesa
#

Mulan: at max level for her unique, make the rockets auto-targeting for a guaranteed hit. At any strength unique, on impact front or rear, give her a Rush effect instead of a Boost effect - she can already maintain boost easily.

woven meteor
#

Running in Regulated, Barbossa's curse still hits you even if your character has a shield to protect themselves. Might want to check into that.

jolly crest
#

Buff Hector Barbossa’s speed.

coarse schooner
#

Olaf needs a speed buff unlike the rest of the frozen roster hes slow

So nerf hans speed and give some more speed to olaf

uncut bolt
#

Oswald and Ortensia are mid to bad at best. They're extremely slow, and I've seen many racers with higher stats and better uniques. The uniques they have aren't even anything special.

Racer: Oswald

Suggestion: Give him 1k top speed buff.
Increase duration on uncharged unique by 2 seconds.

Fixes:
Pause nitro drain with charged activation of unique.


Racer: Ortensia
She's miserably slow and one of the weakest characters in the game. Her green flowers don't even always protect her, and the red flowers only stun opponents on the corosponding side.

Suggestions: 1.2k Top speed Buff

Both uniques provide nitro boost alongside the flowers.

Fixes: Make her invulnerable with green flowers

Give her the red stun aura with uncharged so she can stun regardless of where the opponent is driving.

elder arch
#

About Barbossa:

Make our own skeleton hands blue and for our team too. When it have so many Barbossas in the race, we don't know what hands to jump or to ignore.

green prawn
#

Hector Barbossa needs another 20% top speed reduction while being cursed, because the current slowdown is barely noticeable and it's more beneficial to stay invulnerable

  • the amount of hand rows from the normal activation should only be 2 instead of like 4, jumping over them is pointless when the next couple of hands is only a couple of meters ahead and other drives lose too much speed trying to jump over them or drive through them

Will turner needs either his boost regeneration removed from his normal activation or the duration nerfed, right now he's just a much better jack sparrow with being able to stay protected longer and generate more boost

coarse schooner
#

Racer EVE

So to start I will say thanks for the 218 speed buff this season eve got it's a start but she still needs more in my opinion

Her Boost:

Eves boost feels like it runs out really quickly and her having low speed she needs to keep her boost up to keep the lead

I suggest having her Normal Activation slowly fill her boost bar when active and when she stuns/hits obstacles or opponents it fully fills up her boost bar

I feel like this change + a bit more speed could help her out a bit in high ranks

stark relic
#

Maleficent and cruella both lack the choice of 3 top speed crew.....every other collection has the choice to stack 3 top speed crew, usually at the cost of boosting skills. Please give them this choice

delicate glacier
#

Hi Disney Speedstorm Team,

I would like to suggest a NERF to Racer Hector Barbossa.

He has been kicking serious butt on me in ranked and I think it’s time I told you guys this. So here is what you guys need to do to nerf him:

Decrease the slowing down of his unique skill, both normal and charged by 30%.
Decrease the time that he is invulnerable by 20%.

Also for Team Mode, If Barbossa is on your team, make his skeleton Hands a different color to signal that Barbossa is on your side instead of pink. This way players will further and easily understand which Barbossa is on your team. In the state that he is in, his pink skeleton hands make us really confused on if he is on the rival team or not.

By making these nerfs, I think playing Barbossa would be fair and better than in the state that he is now.

Thank you, Pro Wierdchamp

wispy forum
#

Since Maleficent doesn't have any way to damage players behind her with her unique - it feels basically useless when in the lead.

To make it not seem like a throw-away skill, I'd recommend adding a charge gain per use so at least it still has some utility to all players, hit or miss.

It also opens some more skill expression with the racer by being able to save it for specific map sections - as of right now, you cannot plan on how the dragon is used since it relies on other players to gain charges.

frigid belfry
#

Please make it easier to distinguish between friendly Barbossa uncharged uniques and enemy ones. It is kind of hard to tell which makes Barbossa mirror matches semi irritating.

peak wharf
#

I didn't realize how strong Barbossa was until this Maleficent event. His invulnerability is WAY too free. Trying this as SB Pete I'm getting obliterated by items and stage hazards, which I just happily ignored with Barbossa right into 1st place at only lv. 35

His invulnerability has to drop off at some point, maybe when not boosting or when actively using his unique (rather than just when it hits)

wispy forum
tulip vale
#

Maleficent's charged ability does absolutely nothing, literally nothing, you could change the charge to Maleficent throwing vines of thorns down the track like Hector with his normal, and each enemy hit generates 1 charge, and it is very difficult to accumulate 6 charges with Maleficent, I would like you to reduce the amount of charges from 6 to 3, so it would be better for Maleficent to use the dragon's speed, after all Maleficent is a mid-season racer that many don't have at a high level and needs to do better to be up to the standard of a mid-season racer.

hollow spade
#

Barbossa needs a SERIOUS nerf. Invulnerability the entire race and four rows of hands that each slow down the competition is way too much. If you get more than one Barbossa in a race you’re basically playing hopscotch the entire track trying to stay out of all the hands as they just get further ahead and there is no way to slow them down. I was able to clear a level 45 task with a level 31 Barbossa and I didn’t even break a sweat.

rotund jewel
#

Can jumba his uncharged special grand him some speedboost? In trade, lower his top speed. His uncharged is useless when you are at first..

keen condor
#

MALEFICENT

I can not believe she was released in this state.

6 STACKS!!!

6 is way too many!

Her dragon form is useless!
Its worse than Randall's boost.

Do you know how hard it is for characters to get 5 stacks?

Randall suffers because of this.
Felix can hardly get them
Tia is basically useless.

It's needs to be reduced to 5 or lower.
OR make it as worthwhile as Randall's boost or better!

While your at it fix her charged skill
It never connects

limber thorn
#

Maleficents concept art is easily better than the suits in game

onyx epoch
#

potential idea for Barbossa next season. remove the invulnerability so he doesn't have to slow people down. and maybe people can run over skeleton hands but not get slowed down instead they give him invulnerability like Jasmine's tiger

keen condor
#

Barbossa

Something needs to be done about him.

Having to jump every second over skeletons to prevent his speed boost is pain enough. But getting slowed down if you hit them is too much

honest nymph
#

Getting more than just 2 stacks on Maleficent already proves very difficult, her charged hits almost never because most racers just drive faster than it lands.
On the whole way to Diamond I activated the dragon only once and it wasn't even a ranked race. It was her event vs AI and only because I got her special as very first skill.
Considering those stacks get consumed like for Randall (who with 5 and on-use gain is already difficult to achieve) they should be far easier to acquire.

faint sequoia
#

Maleficent is awful. Her skill is terrible, her boost is terrible. She could use some kind of rework in her kit overall. And better aim if her skill is mostly to always be used to opponents ahead of her cause they never seem to hit at all.

little ridge
#

I like Hector but he needs the percentage you slow down when running over his special nerfed. He's too strong in that aspect and they're hard to avoid most times with certain characters. My only critique is his special, and maybe replace Shield with Boost instead as he doesn't need any defensive skills.

keen condor
#

BARBOSSA

I mentioned it before.
But he really needs to be adjusted next season.

You should NOT be forcing people to jump all the time in a racing game.
This is really bad design.

He is the most annoying character due to how he forces you to change your play style.

The boost he receives is good enough, but he shouldnt be able to slow down other players who fail/refuse to conform to this play style.

(His top speed should be probs be reduced as well)

leaden rapids
#

Anna charged unique should not generate nitro fuel unless you protect/close to someone or simply remove it. Anna should not be able to be completely invulnerable for the whole race with infinite boost for a midweight with cloak/defender class. A top speed nerf is needed if nothing change..

vagrant saddle
#

This might be so minor, but I think it would create a better in-game feeling if Steamboat Mickey's steamboat waterwheels had a faster animation spin speed.

Steamboat Mickey isn't that fast, but whenever i use his charged unique ability, I always feel like im going even slower. I think it has to do with the speed of the waterwheels on his cart when he turns into a steamboat. The animation is so slow, it doesn't make me feel like im using a fast racer.

uncut bolt
#

Barbossa
He's invincible practically the entire race. The only exception is when your opponents is stunned.
Meaning you can only pass him with insane speed or cloak and he will constantly slow others down anyhow between the effect or just having to hop in general.

His uncharged ability should be farther spread apart and reduced lines of hands.

He should also have much more increased time of vulnerability alongside a top speed nerf!

solid wraith
#

King Candy should have gotten the Top Speed buff with the other racers. He has been at the bottom for so long. Please show him some love.

gaunt delta
#

If you're going to nerf Joy's speed, please for the love of god, ACTUALLY FIX HER UNIQUE SKILL!!! Angel's too, why has it been broken like this since season 3???

languid umbra
uncut bolt
#
  • King Candy top speed buff

  • Barbossa Top speed nerf and increased vulnerability, and less hops with uncharged

  • Joy top speed and charged unique BUFF

  • Boost with Ortenisas uniques

  • Ennui Top speed buff

  • Anxiety top speed buff

  • Jasmine top speed nerf

  • Hans top speed nerf

  • Disgust top speed buff, less broccoli and decreased size from charged unique

  • Jessie accel and boost nerf

tawdry sonnet
#

King Candy

Very Disappointing, expected King Candy to get a Topspeed Buff this Patch since he's in need of one. Maybe next time.

But ig things don't go the way you want to lol. If he does get one, even a little wouldn't be too bad, since it's better than nothing.

BUFF:
•Topspeed Increase
•Charged Unique Stun Duration and Uncharged

keen condor
#

You Buff other characters, but not Minnie or King Candy???

They terribly slow!

Buff their top speed.

You nerf Woody and Joy, but not Jasmine or Eric?

They didnt need a nerf, they werent META!

NERF BARBOSA
remove his skeleton slowdown! Or ranked it gonna suck to play

delicate glacier
#

Hi Disney Speedstorm Team,

I read your pit stop about racer buffs and nerfs for Season 10, and there are some pros and cons to this.

Pros:

  • Oswald’s Charged Skill Buff. It was nice that his boost stops now when it was activated. He was worse before but with this buff I think he will be better than ever.

  • Racers Donald Duck, Jessie, Jack Sparrow, Elizabeth Swann, Meg, Ortensia, Fear and many others getting a top speed buff. It’s always nice to see a racer with 3,000 top speed get buffed.

  • Even though Jack didn’t need a top speed buff, it’s always nice to see in the community.

Cons:

  • It’s nice that Eve got the nitro recharge when she stuns an opponent, but many players had been asking for Eve’s Top speed to be buffed. Do that when part 2 comes?

  • Why didn’t you guys focus on nerfing Barbossa? Many players asked this since part 2 of Season 9 and something must be done about this.

  • I honestly don’t get the Wall-E part of the pit stop. Is it like a buff or a nerf?
    (Just asking.)

  • Joy and Woody getting a top speed nerf. They didn’t really need this, they should had stayed the way they are.

  • Buff King Candy and Minnie on the top speed stat. They seriously need one.

So that is my feedback on the racer buffs and nerfs for Season 10. I am looking forward to if this season will get better than the previous ones because it has been going downhill lately since Season 7.

Thank you, Pro Wierdchamp.

uncut bolt
#

Ortensia's and Oswalds speed buff was less then 200... It's almost pointless!

Please give them like 1k more top speed at least.

wispy forum
#

Jack's Rush skill drops back to POW level 1 at 5 stars - I assume this isn't intended

tacit owl
#

Please revert Davy joins unique skill change. Currently, you can no longer maintain boost gauge from the slight upwards push from the tentacles. Hitting tentacles now you do not lift off the ground enough to pause the boost gauge.

ornate hornet
#

Please fix sadness, she still slow team mates on team mode!

peak wharf
#

All of the Nightmare Before Christmas characters have low framerates/missing frames (on PS5 at least). I can't tell if this was an intentional design choice or not, but it should definitely be changed. It's really jarring

tulip vale
#

Jack's abilities become transparent on the track and difficult to see in order to dodge, make the obstacles red or make Jack's obstacles more opaque.

tawdry kettle
#

Hi GL
when doing balancing patches can u tell us how many stat points the charcter has been increased or decreased
E.g donald duck tops speed increase of +500

tacit owl
#

Thank you for preserving the feel of claymation in the new racers animations! It is a wonderful nod to the spirit of the source material and I love it.

peak nymph
#

Jack's uncharged skill needs to be tweaked. It shouldn't spawn gifts instantly on top of racers ahead of you. It should spawn just ahead or near racers so there is a split second to dodge. The current play is a miserable experience. Also consider not being effected immediately by another gift because your controls locked up and sent you into another gift. This is infinitely worse than when Jessie's toys were introduced before they were nerfed. Even Barbossa's can often be avoided. Please patch this soon.

onyx epoch
#

I think Woody needs his speed back, he is sooo slow now, the speed was all he had! please unnerf him

flat viper
#

The stop motion style animation you gave the new TNBC characters are extremely lovely and work so well with the theme and style. It’s a wonderful nod. Please do not remove it, it makes them far more unique and charming. PumpkinTokenDDV

spice mesa
#

Please nerf Barbosa and Jack uncharged skill, it's very annoying to go up against

knotty rampart
#

Thank you for giving most of season 10 characters a voice! Please also consider giving voice lines to Felix, King Candy, Ennui, anger, disgust, and Dr. Finkelstein.

hexed schooner
#

I don’t really know where to put this, but maybe bring even the possibility of being able to get Anxiety shards back? I wasn’t around for the event and it’s very frustrating to not be able to get her, not even in the universal box. So like, maybe add her to a few boxes? Or a star chaser event? Something?

ornate hornet
#

Please revert Woody and Joy nerfs

dusky remnant
#

Not sure what kind of metric you guys used to decide to nerf Woody, but that decision seems insane to me

He has never been part of the meta, has significant boost issues, has low number of ultimate champions, and his unique is pretty bad unless you are extremely skilled

uncut bolt
#

Jack Skelington - Less presents from unique.

Barbossa - Uncharged reduce hands and increase invulnerability time, and reduce top speed.

low basin
#

Jack Skilington gift boxes need to be adjusted. its not fun to get insta hit by boxes with no time to react. it need to be spawn far ahead of player so they have time to try to avoid it.

slim monolith
#

Do you think you can give Oogie Boogie a speed buff?

leaden rapids
#

Jack uncharged needs to be changed. You can't protect yourself with a shield since you always get hit by the second boxe instantly. You need 2 shields to counter his unique which make anyone with cloak broken.

tawdry kettle
#

Give donald a genuine speed buff I would suggest like 15% increase or make him 4.5k speed

uncut bolt
#

Massive top speed buffs (1k+) for:

Oswald
Ortensia
King Candy
Finkelstein

They're extremely slow in speed and desperately need it!

knotty rampart
#

Miss Piggy looks and sounds great! I like the visor/ponytail combo and all of her voice lines are fabulous! It seems odd that she only has two outfits (maleficent and Cruella both have 4). It would be nice to see a green outfit (since Kermit has a pink one), or a sparkling dress.

wispy forum
#

Miss Piggy's release seems a bit unfinished, with no additional outfits obtainable outside of the one from a direct purchase (none for vanity coins nor obtainable in ranked like normal).

There wasn't even a replacement of Upgrade Coins for the Gold MPR reward (MPR 11)

stable crest
#

Miss Piggy's voice, along with Olaf's, are extremely annoying. Please let us mute individual racers

slim monolith
#

Just wanted to say that whoever was in charge of animating the muppets deserve a raise!

potent mural
#

Sergent Calhoun is no longer getting nitro when closing breaches and her score no longer increases. She's completely broken now. Please revert what you changed.

delicate glacier
#

Hi Disney Speedstorm Team,

After some experiences with ranked with this specific racer, I would like to suggest a nerf to the Season 10’s Golden pass racer.

And that is Racer Jack Skelington.

Let me tell you what needs to be nerfed:

His stats are fine the way they are. But his unique skill needs a change. This is for both normal and charged activations.

His presents he spawns on the track are too many of them especially at high level. Reduce the amount of presents on the track. In addition, the freezing of player’s karts duration needs to be reduced.

So make these changes to Jack so that it feels fair to other players playing against him and playing with him.

Thanks, Pro Wierdchamp

tawdry sonnet
#

King Candy

King Candy is one of the slowest racers in the entire game, and is need of a Top speed buff desperately.

As a King Candy main, it feels awful being at the bottom of every tierlist. Make him a better racer.

BUFF:

King Candy: Top speed + Charged Unique stun duration + Uncharged.

keen rampart
#

Hello Disney Speedstorm! The Nightmare Before Christmas racers are a real treat for fans of the game! I'm impressed with the attention to detail in their designs - slow motion style animations, appearance and karts. I believe Jack's unique skill is perfectly balanced. The gifts scale appropriately, their surprise factor aligns with his character, and their effects are minor, offering a brief invulnerability. Nerfing them would render them useless. He's already a solid racer. Thank you!

dusky remnant
#

You guys overdid the stopmotion frameskip effect for The Nightmare Before Christmas racers. Re-watch the movie, the animation was much smoother and less choppy than what you implemented in the game

north sandal
#

Baloo´s Special Hold ability is invisible.
When you hold to activate the melons/pumpkins for a speed boost they do spawn, but they turn invisible for some reason. You can still use them for a boost, but again you cant see them.

stark relic
#

Baloo spawns invisible fruit. Sergeant calhoun doesn't gain boost or points from closing Cy bug rifts

dusky remnant
#

You gave Jack Skellington arguably the best stats for a middleweight. Then you gave him a unique that's basically Jumba's unique + Jessie unique combined, except it goes through shields and also gives him free invulnerability 😆 how did you ever think that would be balanced or fun to go against?

full gazelle
#

Minnie needs a complete rework for skills or a class change and some tweaks. No single part of hee design fits the class of Brawler and her uniques don't buff herself and neither fit the brawler class.

She is very much built to be a Speedster with her epic crew even giving her the lightning bolt item. She's not a racer who is built well and a tweak or full rework to justify the Brawler class is needed.

languid umbra
languid umbra
knotty rampart
#

When playing against more than one jack skellington in team mode, it's hard to tell which gifts are a teammates and which are the other teams. I believe the teammates is supposed to be more transparent but it's not enough. Making the gifts different colors (blue vs red) would help

compact idol
#

Oogie Boogie charged special could give him a boost forward, it seems to me that he actually loses speed

languid umbra
#

Please keep this thread for feedback only. Bugs should be reported in #1095720107310862367 only.

stark relic
#

Is it intended for jack skellington to only have 1 skill upgradeable as he levels? Because he only has one 🫠

potent relic
#

Ennui's Couch Potato unique skill needs a buff, needs more slow down time and I think it needs a disable feature from using skills, nitro, hopping, and side dashing for a few seconds.

tulip vale
#

The change they've made to multiplayer is also affecting the normal racing modes, the trickster, defender and brawler classes don't use boost or rush if they're in first place and this is very annoying, it's only fun to play the normal races with the speedster class, which at least can use boost and rush, please allow all classes to use boost and rush in first place in normal races.Boost Rush

delicate glacier
#

Hi Disney Speedstorm Team,

I wanted to give you feedback on the part in your patch notes where you claimed that players don’t get items for speed like Boost Boost or Rush Rush when in 1st position.

I know that this was trying to improve the gameplay experience, but it’s not for me. I agree with @tulip vale on that point. I really enjoy the gameplay overall in general, it’s incredible, but who asked for that change To not get boost or rush when in 1st place? Just asking. So Please revert this decision, because it was fun before with getting speed items. It affects all racer classes except the Speedster class.

Thank you, Pro Wierdchamp

dawn fiber
#

Miss Piggy's voiceline seems louder than others, like I can literally listen her every word even far away, and its kinda irritating when her voiceline very taunting (I kinda like that when it fits her but sometimes not)

untold rover
#

Player ID: DS-d47h68
Platform: Nintendo Switch
Issue: I think the boost time that Felix receives when getting 500 points is insufficient. Speed ​​boost should last longer

tawdry sonnet
#

Things that King Candy needs:

• Top Speed Increase/Buff
• Ingame Voicelines
• Deluxe Kart/Deluxe Suit (Original Turbo Look)
• Changes to his Uniques (Buff the Duration on both Normal Activation & Charged Activation)

Also, Voicelines for the Remaining Racers that still needs Voicelines:

King Candy
Fix-It Felix
Disgust
Anger
Ennui
Tia Dalma
Dr. Finklestein

tacit owl
#

Please allow all racer classes to obtain boost and rush in first place. Boost Rush
You may keep the restriction to no more than once in a row that is currently in place for Speedster class racers.

stark relic
#

The concept color scheme for jack should have been the default skin. Black and white. No orange. Cant even get a black and white kart for him atm. Absolutely insane creative decision

river sedge
#

Beast's rage mode is broken due to the skill box changes.

When in rage mode, I just got a shot and a hack instead of uniques.

ornate hornet
#

You need to check Genie's charged unique on first and last place, only 2 skills bc of the change of boxes is not okay. This should only apply on normal boxes, not uniques like him or beast.

slim monolith
#

I don’t know if this counts as “Racer Specific Feedback” but can you guys give Minnie & Daisy their own Deluxe Karts?

tawdry sonnet
#

King Candy:

●Top Speed Increase
●Increase Stun/Push duration on both Uncharged & Charged.
●Voicelines added.

ornate hornet
#

Cruella:

-Normal unique skill needs to be instant invulnerability.
-charged has the same issues like mickey, figment, etc. One hit and you lose the speed. Hope this get fixed

left holly
#

Eve:

-Unique, both charged and normal, needs some kind of bonus for successfully hitting an opponent. Either a lot of extra nitro boost fuel(enough to get a second bar) or maybe some invulnerability.

-Change her to a middleweight racer. She desperately needs the extra speed as she’s just not built around having low top speed. She’s very much a close range fighter but currently her low speed makes it too easy for faster racers to get out of her effective range.

flat viper
#

Sally:

Could you change the Epic crew member to Santa instead of The Mayor. To my understanding, the Mayor has little to no connection to Sally in the movie and it feels off not having Santa as one of her main crew members, specially since the item upgrade he gives her doesn’t benefit her.

woven meteor
#

Stop giving Aladdin clocks WHILE IN FIRST PLACE.

feral edge
#

Sally

Just nerf her stupid unique (uncharged) takes up the whole track and stuns you for 10 years

uncut bolt
#

Personally I'd like to see some old characters get Passive abilities. It could help some racers stand out a bit.

  • Jack Sparrow, Passive (steals a held item when jack stuns an opponent) [symbolizing his pickpocket nature]

  • Eve, (make that all stuns give nitro a passive)

  • Maleficent, (All stuns on opponents give her invincibility for a short duration) [demonstrates her power better]

  • Hades, (Casually generates a slow nitro boost) [portrays how he is always on the move]

  • Ortensia, (Generates additional boost from slipstream) [symbolizing her clingyness]

  • Anxiety, (Gets a speed boost after stunning an opponent) [symbolizing stress]

  • Figment, (Is unaffected by visual blockage unique's and hack) [symbolizing how strong imagination is]

delicate glacier
#

King Candy

Please buff his top speed. He is the slowest racer in the entire game and he desperately needs one.

tawdry sonnet
#

King Candy: Slowest Racer, currently.

Buff: Top Speed
Would love for some stun adjustments to his uniques aswell.

As a King Candy main myself, I hope and pray for a Top Speed Buff by next season, voice-lines would be cool too. (someday)

Back in Season 9, (last season) The changes to his uniques were a decent buff (Gain manual boost from Uncharged & Charged for hitting opponents and/or hitting obstacles.) Very nice, can be helpful in some situations.

Honestly, feels a lot better to play him than before, though it doesn't matter because he can maintain boost anyway, with him being a Trickster. It doesn't matter regardless though, because his Top Speed is low. 5,929 with max Top Speed, making him the slowest lightweight atm.

slim monolith
#

Can Minnie and Daisy get their own Deluxe kart?

grim obsidian
#

Minnie feels like a level 35 racer at level 50 compared to other level 50 racers. Please give her some buffs next season.

frosty geyser
#

Mine feedback isn't gameplay related but more audio, what is up with the character voice lines, feels like they just play at random, like I was just playing as Meg, I was in first, just driving normally not being hit or anything and she just randomly goes "nooo" like what for 😂 games like mario kart,sonic and others the characters say a line or make a noise in regards to what's happening, like peach in mario kart when she goes over a boost pad she'll go "hehe yay" she won't just say it at random just driving down a path but in this game aside from using the characters special they just say whatever at any random time, and it's sorta weird 😂 either it's random or there's a serious delay

keen condor
#

Im just gonna make it simple

Hans - Nerf top speed

Barbossa - Nerf unique slowdown

Sally - Nerf unique slowdown

slim monolith
#

I still think Minnie and Daisy should have their own Deluxe kart sets

tawdry sonnet
#

[Racer Buffs] Season 12, Racer Balancing

King Candy: Top Speed Increase.

#BuffKingCandy'sTopSpeed

woven meteor
#

Where are the new character victory animations? Used to have 4 per character. I'm not a fan of their absence in the slightest.

ornate hornet
#

Mrs incredible with more skills than other racers seems weird 🤔. It's intended? Will be good to know

elder arch
#

Mrs Incredible skills are incredibly bad. Normal actication makes you losing control, charged actication makes you slow. I wish an option to discard a skill instead of using it and be able to collect new skills

tulip vale
#

Violet being invisible can be stunned, you need to make her immune, like Randall, Hans and Fear.

keen condor
#

Dash NEEDS to be able to jump during his running unique

Otherwise he is unable to avoid many obstacles and take necessary cuts and grind pipes.

dawn fiber
#

Revamp Mrs Incredible unique skills, both are not what a golden pass racer should have. If you do normal one, you got absolute RNG stretch, it just literally ruin your performance sometimes since it scretch random angle, even backwards, even stun object, like how are we suppose to use her normally? Now its the charged skill, stable low speed flying is literally the most useless thing which letting other componants went though and you lost your 1st place. Please consider a revamp or a fix on both skill.

little ridge
#

None of the Incredibles racers use Cloak. Bomb Voyage has Cloak as a skill boost but yet, none of the characters use Cloak. Please look over their skills.

slim monolith
#

Can Minnie and Daisy get deluxe kart set?

coarse schooner
#

Some feedback I will give

Racer Violet:
May Violets Sheild skill be swapped for Cloak as personally feel it suits her better

Crew Memeber: Bomb Voyage:
Can the skill improvement on Bomb voyage be changed from Cloak to Bomb

delicate glacier
#

Disney Speedstorm Community Team, if you are listening,

Thank you guys and all at Gameloft for Adding the Moana collection! It’s a Disney movie I was highly asking you guys to put in the game and now they are finally here! Thank you so much!

proper seal
#

Just ran into an odd issue as Buzz Lightyear in the Go Save The World! limited event. I'm not sure the difficulty as the objective got cleared but I was racing on a 3 lap Agrabah race, and I had a green shield, and got hit with the hack item from behind (the thrown one, not the charged obstacle one). It did not take away my shield and reversed my screen. Not sure if this is a one off odditity or there was some combination of things that made this happen but I'm reporting it just in case something isn't working right with shields.

full shuttle
#

Mrs. Incredible's unique abilities are not good. Please work on them. The uncharged one throws you in multiple directions you don't want (and sometimes into obstacles) and the charged one is too slow, instead of helping you, it affects you. If you have runners close behind you, they will surely pass you. Every time I get her unique abilities it's a pain. You have to use them in order to get other skills and you need to constantly choose the best time according to the track conditions to do it so you don’t get affected (that's not the point of skills)

little ridge
#

A suggestion to make Mrs. Incredible's uncharged skill better, is to let the player control when she stretches forward by pressing the Skill button up to 5 times (or however many times she now stretches automatically). That way, it's less chaotic and unpredictable on the player.

proper seal
#

I also have an issue to share with Calhoun. Her sheild skill is stuck at level 1. It does not upgrade as you level her up and none of the wreck it ralph crew boost shield.

ornate hornet
#

Why mrs. Incredible's charged is slower than most of the autopilots? Only ennui's autopilot is slower, please give her some speed like Maui's auto!

tulip vale
#

Disney speedstorm would like to talk about Maui's design, his hair is very strange and weird, the curls are badly done, it would be good to redesign his hair, Disney Mirrorverse example his hair is fine here are the images to make the comparison.

quasi hollow
#

Why is Elastigirl not so named with her superhero name and named Mrs. Incredible? Not only does no one outside of the heros, certain villians, and the hero association know they are married, but that is not her name, nor is she ever called that in the movies. Please rename her to her proper hero name, Elastigirl.

hoary lichen
#

Gotta do something about Dash. He gets punished way too hard if he is stunned while he's in his charged unique because he'll get stuck in running animation and won't recover the speed his unique should give. There are other characters that go though similar problems but the fact that Dash can't jump or drift while in charged unique makes his case even worse.

stark relic
#

Remove mrs incredible unique and give her an extra common skill preferably shot. Bomb is fine otherwise. Both uniques are this undesirable

peak nymph
#

Mrs. Incredible's unique, both tap and charged, does her more harm than good. Really needs reworking. The uncharged leaves you with no control over what you grab and there's no indication if it's still going, and her charged is not only slow, you exit it with no boost. It doesn't even turn sharp enough to truly benefit from it on twisty tracks. One of the only racers where I hope to NOT get her unique from item boxes.

random dome
#

Was able to try out racing with Violet in Regulated Multiplayer. Definitely looking to be my favourite Defender. Another racer with a cloaking unique fits into my playstyle.

I couldn't help but notice that all her stats were higher than Vanellope's (except for just a very slight difference in Handling)
It makes me feel like there's some room for Vanellope to get a stat buff somewhere.

river sedge
#

Mrs. Incredible.

How could you release such a useless character?

A trickster you can't drift with because their unique yanks them every which way around the map (INCLUDING BACKWARDS BRO?!?!?) OR you have to use the slow autodrive. BOTH are useless as a trickster, except in special circumstances the autodrive can be beneficial.

I mean really? Come on. Rebuild this character at some point. Its the first character that I genuinely just hate playing. You've finally done it. You've created a character I don't like playing.

And while I'm at it, how could you create a character that can't jump? Jumping is such a vital mechanic, and Dash's unique takes it away.

You cant jump over obstacles, you can't jump over fire trails, you can't jump over shots, you can't JUMP ONTO RAILS BRO?!!?!?

And heaven forbid one of those things you can't avoid, because you can't jump, stuns you. Then you're bugged into driving slow for a while and that's an automatic L

Like holy cow.. This season is a giant heap of nonsense.

sullen geyser
#

I agree with all that has been said about Mrs Incredible - she feels awful to play, because both of her Uniques are useless in 99% of all situations, especially if you're in 1st place. Being yanked around or being a giant slow balloon is also not fun at all.

This is the first character where I go like "oh no, I pulled her Unique, now where can I waste this without it doing me more harm than good?"

Please rework this character - like completely.

wary sleet
#

Short complain: rework Ms. Incredible because she's hot garbage right now.
I don't even know how anyone could test her and said "yeah, these special work like a charm, let's release her right away!"

stark relic
#

Mrs incredible unique needs to be reworked. It is literally detrimental in every situation. The people have spoken!

ornate hornet
#

Maleficent requires some buff since you sell her as premium racer. Her normal and charged unique should give you one secured stack and one extra for each hit.

slim thicket
#

I would agree with the above statement about Maleficent. Also when I'm in first with her. Her unique becomes almost useless. If someone is immediately behind me maybe. But they can see the lightning coming. She's so exclusive and expensive. She should at least be a little faster. Plus a better unique. Elastigirls normal unique needs work also.

uncut bolt
#

I wish you'd buff king candy already.

His combat makes it so his uniques don't do much.
And his top speed can't even help him compete with light weights on Kauai of all maps. At high levels he can barely make jumps on candy kingdom... his own map...

He's pushed around too much too easily.

I ask that you give him like 1k+ top speed and 500+ combat.

tawdry sonnet
#

King Candy: Slowest Racer in the game currently.

Please look into King Candy next season/Racer Balancing. 🙏

• Buff Top Speed (+600) will put him at 6.7k

Voicelines when??

blazing egret
#

Please update barbossa character model so he can look like he does in the films please

slim monolith
#

Minnie and Daisy deserve Deluxe Kart sets in my opinion. Make it happen please!

delicate glacier
#

Thank you Gameloft for Adding Moana, finally!!!! Thank you so much! It was the long waited racer I’ve been asking for since s8. You guys better not screw up her TLE, telling you that right now.

knotty rampart
#

I love Moana's racing suit options and her voice lines. The "mad" or "frustrated" pose that she does is also pretty fun.

uncut bolt
#

King candy just isn't viable even on a light weight focused.

Please give him at least 1k to speed. At level 40 with crew, he barely tops 4k top speed and his abilities don't speed him up either to make up for it.

And due to his low combat, his abilities don't help the most and if he gets stunned once, he's practically done.

fiery sun
#

King Candy needs a buff, not only is he the slowest trickster, he's also the slowest racer in the whole game. He can't even make it past 4,000 top speed at level 40 with crew. Please buff King Candy 🙏

hoary lichen
#

I can't hold my tongue on this any longer. Mowgli needs to be nerfed. With each charged unique he instantly gets full bar and quarter bar. Right now he's both type of Speedsters together, which is boost and rush type. His charge unique is basically a boost skill but he can attack people. It's too much, he shouldn't get boost just by using charged unique, he should only get boost from it if he hits someone with his wolfs. When I read his skill description for his charge. It's not really clear if you intended to make him like this or not, but the way he is right now he needs to be changed.

stark relic
#

Mrs incredible unique needs to be reowrked

slim monolith
#

Give Minnie & Daisy their own Deluxe Karts

peak nymph
#

Pretty disappointed about how buggy Mr. Incredible is even though you gave yourselves an extra month. Your explanation for making the bewildering decision to break the pass into three parts was so that you'd have more time and not have to rush development. Now here we are with Mr. Incredible's charged very bugged and his uncharged is either also bugged or super wonky to make it give boost. And Calhoun still isn't fixed?? What was this extra month for?? Dupe shards? 🤦‍♂️

delicate glacier
# fiery sun King Candy needs a buff, not only is he the slowest trickster, he's also the slo...

We had been telling you guys for almost 4 seasons legit straight.

King Candy needs a top speed buff seriously. 😒 He feels so slow compared to other racers and it’s sad to see him getting beaten by every racer around him. The only way to win with him is his unique skill, instead of using power and speed to beat them.

So please give him at least a buff or something because he is very underpowered.

languid umbra
#

We noticed you have already submitted this in the Bug Threads, so we will delete this duplicate entry. Please only post the Bug Reports in the specific threads we already have - #1095720107310862367

hoary lichen
#

The video should be self-explanatory. This time I'm hoping for the right nerfs applied to Sally next season. Maybe some Mulan buffs too? 🙏🤞

wary sleet
#

So... Are you guys gonna leave Ms. Incredible as she is? You know the character is pretty much useless right now and when we have to play as her we're praying to not pick up her special, right?

wooden horizon
#

This thread is for Feedback only. If you want to chat with someone about feedback they submitted, then please tag them in one of our chat spaces. Thank you!

honest harbor
#

Buff Randall

  • please increase top speed by 301, he the only midweight racer that doesn't even hit 8k top speed max (7,899) beside ariel, atleast let him hit 8,200 bare minimum so he can go 153mph instead of 150mph. He can still keep 180mph once 5 scream boost is activated too (no need to be change)
  • 200 more handling would be a nice increase for him too
  • please buff (charged) door special to either generate some boost or get a 2nd boost bar (this will help him alot cause he suffers on mainting boost) VERY IMPORTANT
  • be nice if he can generate some boost after gaining a scream from the racers every time (tap special)
    This is all from a Randall Main back from season 1 beta days. (This is all I ask for)
silent harbor
#

Fix Sadness and Celia:
-In team mode both of their abilities slows down her teammates
Please fix these issues

wicked thorn
#

I have some feedback regarding Balancing for Goofy (I love him SO much, sorry for the wall of text)

  • I'd like if Goofy was buffed so he'd have higher Top Speed than he currently has but slightly lower acceleration to sort of resemble what he was like in Mickey's Speedway USA (another Kart Racing game) where he was a really good racer who with enough skill could zoom across the track.
  • Currently, even with a maxed out Goofy, he's just really average compared to other characters who have much more to offer and have Special abilities that are outright better or more useful. His stats being in the middle isn't really competitive-friendly when you could go Steamboat Pete or Shang and just have more fun playing. And that's not taking into the equation the bonuses you get from Crew Members, who make those other characters much more strong than half the Mickey & Friends roster. This is not to say Goofy is bad by any means, but being "Just fine" in a racing game where the meta is relentless feels ☹️.

TL;DR It'd be nice if Goofy could be faster in exchange of losing some acceleration because he'd feel more ready for competitive and it would resemble his stats from another kart racing game where he was known for being really good in the right hands. He shouldn't be "Just fine", he should be Viable and Fun.

  • In addition: Please change the way his special ability works. It's probably one of the most underwhelming autopilot abilities due to the initial speed boost being about a second long before slowing down to the point everyone else speeds past you. I know this would be a difficult rework, but it'd be nice if the Autopilot was deleted along the ability to hit other racers with it and instead just kept his invulnerability while refueling his Nitro bar. Goofy doesn't need a below average special that puts him at a disadvantage. He needs protection and a way to keep up during the race. That's all though, tysm for reading! ArbeeHappy
wary sleet
#

So, no balancing patch? You HAVE to change Ms. Incredible! She's an epic racer and yet you're praying you won't pick up her special because none of them are good as they are right now. You have to rework her, is really necesary to make her competent

woven meteor
#

Buff Belle's top speed. She needs at least 300 points added to her base statistic.

The characters who used to be part of the earlier parts of the game are being left behind by other racers who are coming out with higher top speed, better stats. I understand people will have newer abilities, but part of what your team is attempting to do is to keep things fair. Reducing her acceleration and then not telling anyone about it on your patch notes is underhanded. This is one character who hasn't had anything positive happen to her statistics since Season 8. Horrible precedent set for an Epic character. Please fix that.

quasi glade
#

Another season...
Another season where King candy isn't buffed.
Please buff his top speed

King candy
Ortensia
And oswald

All really need top speed buffs especially the first 2. And not something like 150 top speed.

Like 800 top speed
It's pretty bad when they struggle to compete against light weights with a map advantage and still struggle.

round orchid
#

Google Translate:
Why was Anna nerfed?

Too fast?
Okay, so here's the next question.

Why was Aladdin buffed?

You know that in the time attack event, which is held twice a week with different conditions,
the two were in a position to compete for the top spot in the trickster world.

As you can see from the rankings in your hand, Aladdin dominates the top spots.

If the reason for nerfing Anna was that she was "too fast," then Aladdin, who is even faster, should have also been nerfed because he was "too fast."

It is true that Anna was used highly in Season 11 Ranked,
but I would like you to take into consideration the fact that some people intentionally avoided Aladdin due to a glitch that allows him to warp in 1v1 situations.

This is a request.
When deciding whether to buff or nerf a racer, I would like you to refer not only to the Ranked results, but also to the results of the Time Attack that is held every week.
I would like you to stop making decisions like you did when Minnie was nerfed in the past.

ornate hornet
#

Still don't know how you guys do some buffs and nerfs but...nerfing EVE was not right, she's not even competitive and you still make her a bit slower. Revert it lol. Also please buff king candy top speed, we are already on season 12 and you guys don't know how painfull can be play him lol

past cedar
#

Zuse's charged unique skill makes it more difficult to see the track bcs his dance and lights block a big part of the view.

languid umbra
tulip vale
#

Disney speedstorm I saw that you improved some characters with autopilot skills to make them faster, that's good, but we still have racers with autopilot skills that are slow like Eric, Ennui and Lilo, can you make them faster on autopilot too?

quasi glade
#

Oswald - Top Speed Buff
Ortensia - Top Speed Buff
King Candy - Top Speed Buff
Kermit - Top speed buff
Anxiety - Top speed buff

Felix - Top speed Buff, uncharged gives temporary speed boost (think lilo), charged increased push from 500 points

Tia - Top speed buff + increased push from collecting all 9 pieces of 8.

Jafar - Handeling + boost Buff
Calhoun - 200 points per cybug with skill
Ennui - Uncharged drives faster
Fear - Increase boost from uncharged

Alladin - Top speed nerf
Jasmine - Top speed Nerf
Hans - Top Speed Nerf
Elizabeth - Acceleration + Boost Nerf

Anna - Charged only gives boost when other racers in radius
Jack Skelington - Unique no longer gives invincibility
Jumba - Uncharged gets placed infront of racer vs targeting 1st like hans

Barbossa - reduced number of hands from uncharged, increased speed penalty from curse, top speed nerf

Please!

jolly warren
#

Violet: make her SR2 Hunson wing available for purchase or to be unlocked somehow

boreal sky
#

@daring siren This is an English only server, feel free to resubmit your feedback in English using a translator if you need to.

coarse schooner
#

The EVE nerf while minor was sooo not needed, please revert it and give her a buff aswell!

tulip vale
#

Disney speedstorm Rinzler has a very low handling statistic, very bad for drifting, and its load causes it to stun itself, and charged can't jump like Dash, it needs fixing.

loud zealot
#

Why did King candy get an (albeit minor) NERF? He was already in desperate need of a buff

loud zealot
#

I think Rinzler needs a handling buff and top speed nerf, but that's just my playstyle

quasi glade
#

Current needed balancing changes. The game will be a lot better + more fair

  • Stat buffs:
    King Candy, oswald, ortensia, felix, fear, kermit, eve, angel, disgust, anxiety

  • Stat nerfs:
    Hans, Jasmine, Alladin, Elizabeth, barbossa, celia

  • Ability changes:
    Jack Skelington - no invincibility w/ skill

Calhoun: 200 points per cybug

Jumba: Tap ability becomes projectile likes sadness

Disgust: broccoli size reduced

Shang charged duration reduced

Barbossas uncharged less hands + heavier speed penalty from curse

Daisy duck skill explosion lasts longer

Randalls boost trail slower to compensate for how easy it is to get

  • Common skill changes:
    Cloak duration shorter
    Clocks REMOVED
    Charged shields start to work
    Improved tracking w/ shot
    This allows cloak defenders not to be as op + shot and red shields not super useless
delicate glacier
#

King Candy - please give him a top speed stat buff….. we have been telling you this for a while now and still nothing.

leaden rapids
#

Suggestion for Goofy supercharge;
Uncharged; extra speed, a option to stop the ability sooner.
Charged; extra distance, throw an oil spill on the floor which obscures the vision of the opponents and briefly lose control of their karts.

keen rampart
#

Dear Disney Speedstorm Team,
First of all, I’d like to say that I really enjoy playing as Mickey Mouse in Disney Speedstorm. He’s an iconic and fun character to race with, and I appreciate the effort put into making him feel true to his personality. However, after extensive gameplay experience, I’ve noticed that Mickey struggles to keep up with other racers, even within his own class.
One of the biggest issues is his top speed—compared to other characters, he simply doesn’t have the acceleration or raw speed to compete effectively. Given that Mickey is one of the game’s flagship characters, it would make sense for him to have more competitive stats, particularly in this area. A slight increase in his top speed would make him a much more viable choice without making him overpowered.
Additionally, Mickey’s unique skill feels underwhelming compared to other racers. While many characters have complex and powerful abilities that provide strategic advantages, Mickey’s skill lacks impact in high-level races. A buff to this ability—either in terms of its effectiveness or duration—would help him feel more balanced and on par with other competitors.
I understand that Supercharge will enhance Mickey’s unique ability once he reaches level 50, which is a step in the right direction. However, this isn’t enough to make him competitive, as all characters will eventually benefit from Supercharge upgrades to their abilities. This means that even with Supercharge, Mickey will still lag behind, as other racers with already stronger abilities will become even more dominant. Therefore, his base ability should be improved so that he isn’t at a disadvantage even before reaching Supercharge.
Right now Mickey often falls behind in races simply because his performance isn’t as strong as other characters. Improving his speed and enhancing his unique skill would make him a more competitive and enjoyable option.
Thank you!

coarse mesa
#

Mulan supercharged: two of her front-facing missiles are homing missiles for an auto-hit. Her rear-facing missile either grants Rush or increased Top Speed for every hit. (Please, no more Boost. She doesn’t need more Boost.)

leaden rapids
#

Nerf Aladdin charged unique: When stun/interrupted no longer ride the magic carpet similar to Celia Mae.

Nerf Anna charged unique:
No longer generate nitro fuel, can only have 1 unique active.

Nerf hans normal unique:
No longer give 2 nitro fuel bar when stun a opponent but instead 1.

Nerf will turner normal unique:
Can no longer stack multiple normal unique. When the stance is off you should not continue generate nitro fuel.

tulip vale
#

For some reason, Miss Pig receives her exclusive ability only once in a race or twice at most, unlike the other racers who receive it more often.

round orchid
#

Google Translated:

I have a feeling that she will be nerfed again next season, so I would like to propose some adjustments in advance.

Nerf proposal for racer Anna

I think that her TopSpeed will probably be nerfed again for reasons such as "high first place rate, long period of invincibility and too fast", but
Anna only has a brain for running and lacks the skills to interfere with the running of others.

Therefore, if the TopSpeed is nerfed any further, she will become a racer for experts, where skilled people can only run "without being interfered with"
and finally achieve average times.

So I would like to make the following two suggestions.

■Fix 1
Please fix the bug where the effect of the unique skill "Refill nitro fuel" overlaps, not just for Anna.
I don't recall this happening in Season 5, but...
It seems that at some point, by using the skill again while it is under effect,
the nitro fuel refill speed doubles, or even triples.
However, this doesn't happen for all racers; for example, it doesn't double when Donald Duck uncharges.
I would like this to be fixed so that even if the skill is used again while it is under effect, the effect duration is simply reset.

■Fix 2
After fixing the above issue,
please remove the nitro fuel replenishment element from the charge element of Anna's unique skill.
In other words, make it similar to Tia Dalma's skill.
As a result, Anna, who tries to run even a little faster, will have a weakness in that she will not be able to prevent interference from others.
Nowadays, there are aggressive racers who have the skills to attack the first place racer or the racer ranked higher than them,
so I think it will be possible to shorten the distance that Anna can run alone without reducing her TopSpeed.

I hope to continue enjoying driving the Anna in the future.
We would appreciate your consideration.

honest harbor
#

I have a request for one specific racer
Please give steamboat mickey the same top speed treatment as stitch up to 7,000 top speed and he will be perfect

untold rover
#

Regarding Miss Piggy's unique skill, the focus speed should be higher.

wooden horizon
#

This thread is for Feedback only. If you want to make a racer suggestion please use the racer suggestion thread. #1096007048635891762 .

#

#1105492574472523816 message

leaden rapids
#

How you guys thought it was balanced to put those crazy stats on a character like snow white? Close to heavyweight top speed with lightweight handling, accel even the boost, combat stats is pretty good and his unique auto pilot is far superior lol.

grizzled spade
#

For Mickey’s Unique Skill, I’m glad I was able to use the Supercharge Tokens to give it an extra oomph especially for ranked races.

scarlet coyote
#

Belle's Charged Unique needs to offer way more boost than it currently does. Revert the Charged Unique changes back the way they were in Seasons 1-5.

limber thorn
#

Rinzler charged unique doesn't give boost when he stuns an opponent which shouldn't be the case.
Rinzler tap unique doesn't bounce off the walls in online modes like they should.