#Helicopter BUG
1 messages · Page 1 of 1 (latest)
Can you please provide more details per the guidelines of posting.
Yes, I can. Gonna do it here.
In the first video, the screen froze, and afterwards my helicopter started getting dragged to the side, as if some wind was pushing it.
(By the way, I’m wondering did they add wind physics to helicopters?)
In the second video, a bug happened with my friend. His helicopter crashed into nothing while flying — the same issue that used to happen in UE4, but had already been fixed before.
2nd video sounds like a explosion happens.
Like someone shot at him.
First video, what control system do you use?
Cause that could have caused odd input when you froze.
you can hear prior to impact a launcher or similar being fired.
I’m using mouse and keyboard. Kinda weird since this never happened to me before only after this update.
As for the second video, the only thing I hear is a shot that sounds like an AT, but before the heli actually breaks, I can also hear the impact, and it feels kinda far away
that could be caused from low server performance sync (2nd)
This random explosion of the main rotor happened to me twice as well, both times seemed to happen when I swapped weapon times on the CAS heli. Same thing happens in this video that OP posted. I have a post with my video evidence in it.
this one i have experienced in UE4 several times. turn off the engine, helicopter tilts backwards (???) and tail rotor hits the ground
The CAS heli is bugged yes
It happens when you switch weapons
Both of these have also happened to me, the game stuttering and fps dipping change the entirety of the helicopters momentum and causes it to slide uncontrollably in the air.
CAS helicopter seems to be able to shoot itself although I do not know the steps to reproduce happened to be three times on Mutaha usually for me I was in a full right turn whilst firing simultaneously and I would switch between smoke and minigun quickly.
The stutters make the heli accelarate into whatever direction its going. It was a problem years ago in UE4 and got fixed and now its back.
Isnt as noticeable but here it got pulled down extremely hard cause it stuttered while 0 collective
got the same problem on cas, i had crashed it 2 times cuz of bug
So yeah sounds like server sync issue caused via server performance.
I managed to reproduce it in local, in training then admin switched to gorodok, I think its just random game stutters. Though localy the acelaration wasnt as severe
Its just almost impossible to reproduce it cause Im never able to guess when the game will stutter to have the chopper Turn or something to record it more noticeable
Yeah, which indicates its tied to server TPS cause it's random.
As per local that shouldn't happen at all.
His first video is the best proof
Its probably tied to FPS, just like the recoil or whatever that they fixed some months ago on UE4. I got the same stutters localy as I said and same heli reaction, also alt tabbing the game in fullscreen froze it and made it do it. While borderless doesnt afect alt tabbing
This exact thing was fixed in UE4 it happened before and they fixed it
And now is back
5 years ago, same bug, I guess we need to search for 2020 Patch notes 😅
Funny, the exact same thing happened in almost the same spot to me in regards to your loach clip
it also happened when weapon was switched in both cases so maybe that has something to do with it
yes it does, check out thread's most recent replies
Please, can you prioritize fixing this bug? Helicopters are essential for gameplay, and this issue is completely ruining the experience. It's literally unplayable with helicopters right now this happens every single time I try to fly one.
You know as much as it is annoying its very manageable
Just have to face your nose a little bit down and make sure you are going up and then switch weapons
Try to get used to it in training before doing it in a live game
Actually, I'm talking about the other bug
i have the same issues
oh my bad
thought you were talking about CAS
No worries! Yeah, I was referring to the transport heli bug specifically.
Here is one that just happened to me, the game stuttered, then all of my momentum was lost and I was flung into the ground
tbh its your fault
not a bug
it is a bug, if you can't tell that, you probably don't fly heli's often
u sure?
100% sure, been flying only the CAS heli for the past month
I think they just changed Loach’s physics, and now it gets pulled toward the ground more. Same here, it sinks down when landing, and that’s not a bug
they changed all heli's thrust, so acceleration and all movements using the thrust to change direction is different, and I adapted to that with the CAS Loach in Jensen's, that's not what's at play in that clip
today on Manicouagan it was pulling down on landing for me too. At first I thought it was a bug, but then I flew other helicopters and saw they changed it everywhere.
that's not what is displayed in the clip here, I go from full speed, to a j-turn, then the game stutters visibly, and hurls me into the ground
Maybe it’s a server-side bug, that’s why landing feels different in training mode.
I did that same landing at minimum 7 other times that match, and many other times in other servers
so i think that a server side bug
after update most of servers works terribly
yes, which is why I added it to this list of video evidence of the same thing happening to other pilots, game stutters, then throws them in a direction with momentum that is not supposed to happen
only server I've seen perform bad is Liquid, all others have been fine
idk played on 2-3 servers on cas and had this type of landing on all them
where you j-hooked and exploded?
not exploded
it was just harder to land at high speed
yeah, that doesn't happen like that, that was a bug, I am very familiar with how the Loach CAS/Scout handle after the UE5 update
It was pulling me down to the ground like a magnet.
kk, lets just leave it as it is, arguing makes no sense anyway. Hopefully they ll sort out the helicopter settings in the hotfixes.
yeah, watch the other clips submitted in the report above and you'll see evidence of the same thing happening to other helicopter pilots
game stutters, then momentum is given to their heli that isn't supposed to be given
Yes, this is a bug.
I have around 2500 hours in Squad, and about 1500 of those are flying helicopters. That’s why I can tell this is a bug. Even though the helicopter physics may have changed with the update, I can recognize that this downward pull shouldn’t have happened.
@torpid echo its a bug, helis just dont fall like rocks, stop arguing
And it doesnt matter, if the game stutters the chopper will accelarate to whatever direction its going, here it went to the ground
^ wondered if skill issue at first too, collective was back at 100% early enough that there should have been a response. tps moment
and again
Same shits I have to heli slided on spawn and blow up
And randomly lost rotor on air without even hit
yup
and ppl thinks that was my fault -_-
yeah, just ignore those ppl
Have had both happen in offline, 0 collective now drops much faster than in ue4
just the thread i was looking for
this one seems (at least to my eyes) to be desync related
Im so tired of shooting missiles on the CAS and then switching to smoke "too soon" and having it just chop of my main rotor. What the actual hell man.
This will try to help you understand a bit more
CAS heli bug seems fixed now! Testing in range rn and can't break my own rotor!
Played in a few live games aswell and it seems to be fixed, though one weird thing is that the miniguns seems to be merged and positioned under the loach when firing, the tracers seem off.
Yup, miniguns changed, probably a bug that came from their fix of the rotor explosion bug
nah this isn't really a bug, it's more of a layer issue with maps that aren't supose to have helis on them
Had the same thing when playing comp on kokan with helis
Have they fixed the heli stutters? Havent Touched helis since UE5 droped cause of it
no, stutters increase heli momentum still
Yeah, thats why
yikes
No its supposed to happen! Jedi DLC confirmed!
https://youtu.be/UdLIwQLAqv8
I have the same problem with helicopter flying and freezes.
I've put together a few clips of it.
I fly with a mouse and keyboard, and have over 4,000 hours of Squad now. I thought the bug where the helicopter rotates asynchronously without the pilot noticing was bad, but this just comes out of nowhere and crashes you at crucial moments.
In the first clip on Yeho of the video, I stopped the input before the freeze started and there was still this momentum change.
Where does this come from and is there any way to predict when it will happen or fix it yourself?
its lag man theres nothing you can do besides mitigate lag
this was a thing in UE4 too, just not as bad because the game didnt run as atrociously
This is making flying almost impossible some games
Important question:
When I start the helicopter, a kind of timer starts running somewhere in the background, and from the first freeze onward, each subsequent freeze occurs every two minutes, down to the second, until I turn the helicopter off and on again. -tested on the public server DSG
Can you also detect such a temporal occurrence, or is it really random for you?
For me, measuring the 2 minutes from freeze to freeze is the only way to make safe supply approaches without crashes.
ill play with this later, did you see this on local or only on official?
holy blind
my god my bad
😭
no problem, we are all blind sometimes
For me the freezes occur much more often than 2 mins. i will time them though to see if its random or not
I was medium to high settings at start of UE5. im on all low and its still doing it and overall feels like shit when in a heli
I’ve narrowed it down to two things:
- Powering down near Main
- Any time you are making a wide turn
For some reason these two things will cause the game to stutter like hell
and no it isn’t a “lol ur pc is bad” or “it’s a server problem!” cope
this still happens in frequently and needs to be fixed
I’ve got a full list of bugs in detail with most having sources to show how they happen: #1424953742268305408 message
Oh and btw, in the second clip the Little Bird heli from WPMC suffered particularly because it could rotor on itself
It’s fixed now but jesus that was dumb
This happens every time I fly. In fact, that’s why I don’t play vanilla Squad anymore.
Every pilot ik it happens to
idk what is up with the cope that it isn’t possibly game-related, 5 min of flying and you’ll find it so fast
And the worst part is, there are so many reports in this thread, but so far there hasn’t been any sign of hope that this issue will be fixed...
I’m betting on just being patient enough since it’ll probably take the devs a while
but if I see another sale despite the state the game is in rn I’d be pretty pissed off
Like a Squad Partner said, the game has a great strong community but OWI really needs to hear us out:
As a new player, I have been training in the tutorial before I ever think about being a heli pilot on a server. My time to complete the practice range has come down to 5:36; judging by other pilots I see I still have a long time to go.
However, I will stop practicing and quit Squad now because of the sudden momentum bug. I can tell by how I miss the rings due to it there is no chance I will be able to play on a server flying with remotely tight margins, so the grind isn't worth it. It happens about once every 2 minutes for me.
I would not mind graphical stutters, but the simulation is not cohesive, this means I cannot take the game seriously.
Anyone adding input to this thread without testing properly is working against the community, e.g. "it's server lag nothing you can do" etc. It occurs offline in the practice range at 120 FPS.
Time to add my Steam review then try to find another game. I was having fun and excited to contribute a specialist role until I realized this issue would ruin my experience
I did just notice this on the latest hotfix post 2025/OCT/17:
is this thing fixed or any progress made?
one stutter and im flying 140 knots in a random direction
This bug has mostly dissapeared for me when on vanilla. I might get it once a game. When playing on our GE server though, its still almost unflyable. Of course it doesnt matter at all right now since our servers cant even be seen
Hey, I found a workaround that works for me, maybe it'll work for you too:
Stop running any recording tools to get a consistently higher FPS.
Additionally, set all graphics settings to maximum, then restart the game. After restarting, set all graphics settings to minimum and restart again. Then adjust the graphics settings to your liking, and the transport helicopters should do those strange things much less frequently and less noticeably.
Like I said, it works pretty well for me, let me know if it has any effect on you.
I played heli again for the first time after the UE5 launch (around 1k hour in heli) and i got the glitch and it basically runied the game, full vanilla
Bug is back with 10.0
Agreed, still here, though in a way it feels less severe in it effects though i wonder if maybe that's due to a very marginal improvement in the games performance reducing stutters while the same underlying momentum bug persists.
@versed solstice
Watch Untitled by ChickenNoodleSoup_ and millions of other Squad videos on Medal. #squad
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