#Helicopter BUG

1 messages · Page 1 of 1 (latest)

frigid mango
formal mesa
frigid mango
frigid mango
# formal mesa Can you please provide more details per the guidelines of posting.

In the first video, the screen froze, and afterwards my helicopter started getting dragged to the side, as if some wind was pushing it.
(By the way, I’m wondering did they add wind physics to helicopters?)

In the second video, a bug happened with my friend. His helicopter crashed into nothing while flying — the same issue that used to happen in UE4, but had already been fixed before.

formal mesa
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you can hear prior to impact a launcher or similar being fired.

frigid mango
formal mesa
glacial laurel
frigid mango
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Again

dense solar
sweet shell
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The CAS heli is bugged yes
It happens when you switch weapons

worthy storm
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Both of these have also happened to me, the game stuttering and fps dipping change the entirety of the helicopters momentum and causes it to slide uncontrollably in the air.

CAS helicopter seems to be able to shoot itself although I do not know the steps to reproduce happened to be three times on Mutaha usually for me I was in a full right turn whilst firing simultaneously and I would switch between smoke and minigun quickly.

bleak elbow
torpid echo
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got the same problem on cas, i had crashed it 2 times cuz of bug

formal mesa
bleak elbow
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Its just almost impossible to reproduce it cause Im never able to guess when the game will stutter to have the chopper Turn or something to record it more noticeable

formal mesa
bleak elbow
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His first video is the best proof

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Its probably tied to FPS, just like the recoil or whatever that they fixed some months ago on UE4. I got the same stutters localy as I said and same heli reaction, also alt tabbing the game in fullscreen froze it and made it do it. While borderless doesnt afect alt tabbing

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This exact thing was fixed in UE4 it happened before and they fixed it

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And now is back

vernal gate
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it also happened when weapon was switched in both cases so maybe that has something to do with it

glacial laurel
frigid mango
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Please, can you prioritize fixing this bug? Helicopters are essential for gameplay, and this issue is completely ruining the experience. It's literally unplayable with helicopters right now this happens every single time I try to fly one.

sweet shell
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You know as much as it is annoying its very manageable

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Just have to face your nose a little bit down and make sure you are going up and then switch weapons

Try to get used to it in training before doing it in a live game

frigid mango
modern plinth
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i have the same issues

sweet shell
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thought you were talking about CAS

frigid mango
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No worries! Yeah, I was referring to the transport heli bug specifically.

glacial laurel
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Here is one that just happened to me, the game stuttered, then all of my momentum was lost and I was flung into the ground

glacial laurel
glacial laurel
torpid echo
glacial laurel
torpid echo
glacial laurel
torpid echo
glacial laurel
torpid echo
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after update most of servers works terribly

glacial laurel
# torpid echo so i think that a server side bug

yes, which is why I added it to this list of video evidence of the same thing happening to other pilots, game stutters, then throws them in a direction with momentum that is not supposed to happen

glacial laurel
torpid echo
glacial laurel
torpid echo
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it was just harder to land at high speed

glacial laurel
# torpid echo not exploded

yeah, that doesn't happen like that, that was a bug, I am very familiar with how the Loach CAS/Scout handle after the UE5 update

torpid echo
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It was pulling me down to the ground like a magnet.

torpid echo
glacial laurel
frigid mango
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I have around 2500 hours in Squad, and about 1500 of those are flying helicopters. That’s why I can tell this is a bug. Even though the helicopter physics may have changed with the update, I can recognize that this downward pull shouldn’t have happened.

bleak elbow
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@torpid echo its a bug, helis just dont fall like rocks, stop arguing

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And it doesnt matter, if the game stutters the chopper will accelarate to whatever direction its going, here it went to the ground

minor bloom
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^ wondered if skill issue at first too, collective was back at 100% early enough that there should have been a response. tps moment

glacial laurel
short blade
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Same shits I have to heli slided on spawn and blow up

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And randomly lost rotor on air without even hit

glacial laurel
short blade
glacial laurel
tulip oxide
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Have had both happen in offline, 0 collective now drops much faster than in ue4

violet sonnet
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this one seems (at least to my eyes) to be desync related

worthy storm
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Im so tired of shooting missiles on the CAS and then switching to smoke "too soon" and having it just chop of my main rotor. What the actual hell man.

sweet shell
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This will try to help you understand a bit more

glacial laurel
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CAS heli bug seems fixed now! Testing in range rn and can't break my own rotor!

vernal gate
glacial laurel
topaz kelp
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Had the same thing when playing comp on kokan with helis

bleak elbow
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Have they fixed the heli stutters? Havent Touched helis since UE5 droped cause of it

glacial laurel
bleak elbow
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Yeah, thats why

safe horizon
wanton geode
acoustic falcon
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I fly with a mouse and keyboard, and have over 4,000 hours of Squad now. I thought the bug where the helicopter rotates asynchronously without the pilot noticing was bad, but this just comes out of nowhere and crashes you at crucial moments.

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In the first clip on Yeho of the video, I stopped the input before the freeze started and there was still this momentum change.

Where does this come from and is there any way to predict when it will happen or fix it yourself?

minor bloom
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this was a thing in UE4 too, just not as bad because the game didnt run as atrociously

earnest carbon
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This is making flying almost impossible some games

acoustic falcon
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Important question:
When I start the helicopter, a kind of timer starts running somewhere in the background, and from the first freeze onward, each subsequent freeze occurs every two minutes, down to the second, until I turn the helicopter off and on again. -tested on the public server DSG

Can you also detect such a temporal occurrence, or is it really random for you?

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For me, measuring the 2 minutes from freeze to freeze is the only way to make safe supply approaches without crashes.

minor bloom
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holy blind

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my god my bad

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😭

acoustic falcon
earnest carbon
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For me the freezes occur much more often than 2 mins. i will time them though to see if its random or not

earnest carbon
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I was medium to high settings at start of UE5. im on all low and its still doing it and overall feels like shit when in a heli

strong hull
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I’ve narrowed it down to two things:

  • Powering down near Main
  • Any time you are making a wide turn
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For some reason these two things will cause the game to stutter like hell

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and no it isn’t a “lol ur pc is bad” or “it’s a server problem!” cope

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this still happens in frequently and needs to be fixed

strong hull
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It’s fixed now but jesus that was dumb

frigid mango
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This happens every time I fly. In fact, that’s why I don’t play vanilla Squad anymore.

strong hull
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Every pilot ik it happens to

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idk what is up with the cope that it isn’t possibly game-related, 5 min of flying and you’ll find it so fast

frigid mango
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And the worst part is, there are so many reports in this thread, but so far there hasn’t been any sign of hope that this issue will be fixed...

strong hull
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I’m betting on just being patient enough since it’ll probably take the devs a while

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but if I see another sale despite the state the game is in rn I’d be pretty pissed off

wild zenith
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As a new player, I have been training in the tutorial before I ever think about being a heli pilot on a server. My time to complete the practice range has come down to 5:36; judging by other pilots I see I still have a long time to go.

However, I will stop practicing and quit Squad now because of the sudden momentum bug. I can tell by how I miss the rings due to it there is no chance I will be able to play on a server flying with remotely tight margins, so the grind isn't worth it. It happens about once every 2 minutes for me.

I would not mind graphical stutters, but the simulation is not cohesive, this means I cannot take the game seriously.

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Anyone adding input to this thread without testing properly is working against the community, e.g. "it's server lag nothing you can do" etc. It occurs offline in the practice range at 120 FPS.

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Time to add my Steam review then try to find another game. I was having fun and excited to contribute a specialist role until I realized this issue would ruin my experience

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I did just notice this on the latest hotfix post 2025/OCT/17:

violet sonnet
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you got round to fixing this yet?

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its really fucking annoying

quiet pulsar
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is this thing fixed or any progress made?

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one stutter and im flying 140 knots in a random direction

earnest carbon
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This bug has mostly dissapeared for me when on vanilla. I might get it once a game. When playing on our GE server though, its still almost unflyable. Of course it doesnt matter at all right now since our servers cant even be seen

acoustic falcon
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Hey, I found a workaround that works for me, maybe it'll work for you too:

Stop running any recording tools to get a consistently higher FPS.

Additionally, set all graphics settings to maximum, then restart the game. After restarting, set all graphics settings to minimum and restart again. Then adjust the graphics settings to your liking, and the transport helicopters should do those strange things much less frequently and less noticeably.

Like I said, it works pretty well for me, let me know if it has any effect on you.

topaz kelp
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I played heli again for the first time after the UE5 launch (around 1k hour in heli) and i got the glitch and it basically runied the game, full vanilla

earnest carbon
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Bug is back with 10.0

vernal gate
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Agreed, still here, though in a way it feels less severe in it effects though i wonder if maybe that's due to a very marginal improvement in the games performance reducing stutters while the same underlying momentum bug persists.