#╙🖇mods-making-discussion

1 messages · Page 122 of 1

barren crown
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whatever you have access to

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not here, this is for making mods

blissful marsh
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ok

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thanks for the help

barren crown
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FUCK THERES THAT CHAT

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No wait thats also for making mods

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he was asking as gamma 2 will be made

slow bolt
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since it is that bad

barren crown
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didnt grok make a statement about it

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or was i hallucinating

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multiple actually

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maybe we should pin it

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anyway, back to making mods

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how do i seperate helmets and backpacks from custom armors

cold flame
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@steady apex sorry for the ping but I've tried adding mags from mags redux to the exclusion list of Popup Messages addon but even tho the code still looks good the popup messages for items pickup just stopped working, only thing I did was add the mags in i didn't delete anything from the og file, some help here would be appreciated ty

graceful lance
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hey guys. does somebody know anyone who could help with modding levels? in my case - modifying UV on levels meshes?

blissful marsh
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greetings, scripting anomaly as gamma cant warfare, i want to disable use count on items like army kettle for example, so where can i find the line ?

graceful lance
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level moders pls help PepeHands

blissful marsh
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btw i know limited use is for "gameplay" but it turns game in pill eater simulator

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ill extend effects as well

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oh i think i found the line, will experiment

slow bolt
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but you cant disable use counts fully. If item is usable - it needs to have charges iirc

cunning nymph
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is there a low ready mod? Something akin Realism for SPT??

fair canopy
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No

blissful marsh
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well not pill have ctually 10 uses, as on item icon 🙂

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now*

rough lion
topaz raft
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For me, it was the enemy's depression that changed. Did I do something wrong?

upbeat wedge
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anyone know how to add a firemode to a gun in gamma or change existing firemodes in the ltx

fair canopy
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-1,1,2,3

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Semi , full auto, hyper burst, burst

burnt canopy
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I have an idea to make player homes in a few locations around the map, there would be one in the bunker outside of flea market, an apartment inside Pripyat, and possibly one to two others. The idea would be to either find the code to open the door or get an access keycard or something so it’s not just immediately available. How feasible would this be? I have zero modding experience at this point but have time to learn

simple scaffold
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Based on the red text I'm going to blame grok. 🙂

balmy quiver
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Quick question about priorities in MO2: Shouldn't the mod "G.A.M.M.A. Arti Recipes Overhaul" (priority 385) be placed "higher" than "G.A.M.M.A. Repair Kit Renaming" (priority 600) so that it gets taken into account?

slow bolt
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realism SPT mod needs to die

lofty island
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does anyone know how to/any resources that teaches how to replace use animations for specific items? i'm not a big fan of the epipen and fentenyl animations and i'd like to change them into the glucose shot animation with the small injector gun instead or that medkit/stim replacer mod for anomaly:

https://www.moddb.com/mods/stalker-anomaly/addons/fdda-new-animations-for-medkits-iwp

ModDB

FDDA New animations for medkits and stimpacks from IWP (for "barvinok")

lofty island
slow bolt
lofty island
undone spruce
celest forge
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28 weeks later

undone spruce
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still not done

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but i should start uving it soon

celest forge
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Very noir style revolver

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Love it

undone spruce
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Ill try to play with multiple bullet reload animations

quiet grotto
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but i want to be able to control the character. it makes mouse movements feel like a smoothcam

summer girder
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Well, somebody else linked you stuff -- think it was strangerism

tardy flicker
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Anyone able to help me figure out how to give an object (mutant) an inventory? Struggling to understand how exactly inventory works

quiet grotto
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CAMPFIRE HEAL FASTER:
Gamma Primary Folder
--Mods
---115 Campfire Slowly Regens Life
----Gamedata -> Scripts -> Cozy_Campfire.script

I used note pad

First line should say
local health_regen = 0.00001

Adjust value to your liking.
.1 was instant
0.001 and below is more immersive. Make's the campfires feel like an actual rest as you sort through your backpack

summer stream
warped elm
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Are there any guides for making custom character portraits?

warped elm
summer stream
wet pilot
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hi guys anyone know how to add a % of item for crafting ?

x_item = 1, recipe_basic_2, prt_i_scrap, 2, prt_i_fasteners, 2, ball_hammer, 1

i want to add a multitool %

novel ruin
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!portrait

queen pineBOT
novel ruin
novel ruin
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Literally 1984 @tidal elbow

summer stream
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pretty cool that oflin made it easier for default user

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and the photopea thing jokerge

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mine has the HD version so the people wont have any trouble

ebon haven
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is there mod that lets you make technicans fix ur shit?

sacred token
modest sequoia
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can ANYONE get tracers to show up? i did a clean install yesterday and it does not respect my tracer settings

sinful wasp
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i could pester Falco over this shit but also why bother if i can manage it on my own shrug

covert dock
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anyone knows how to lower the 0.3 chance to ZERO?

summer stream
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but mine was made since i was like "ok let's do this since some users are not able to do it by themselves"

sinful wasp
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i also have a guide for editing starter loadouts since that was a commonly asked request

Still have to do occasional 3am support for it since people can't get the file name right clueless

runic valve
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i tried editing it so that there arent any cracks but tbh it just looks bland now. Are there any good compass replacers out there?

lofty island
summer stream
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dltx.

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the ltx files.

sonic bolt
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You can probably look at the files and add the EpiPen since the animation is chosen by the LTX files

summer stream
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but it can cause unwanted problem CluelessBlind

summer stream
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it caused constant busyhands

lofty island
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oof

crimson salmon
lofty island
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well idk much about working with ltx files. is there like an ltx guide i can read/watch that explains stuff? i wonder if chatgpt can help me 3HC_think

summer stream
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how convenient

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i will port P890 soon

crimson salmon
summer stream
sonic bolt
cunning nymph
summer stream
cunning nymph
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sussy

lofty island
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thanks peeps, i'll see what if i can get this to work. ill probably be back with more questions.

slow bolt
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Its not actual realism, its soysim

potent flare
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Ребят как понять какие модели с каких папок берет гг при надевании костюма модели именно

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это стандарт модель экзо

potent flare
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ну да

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Guys how to understand what models from what folders the main character takes when putting on a model costume exactly

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Here the standard model of the exoskeleton of stalkers, but the main character uses another texture, I want to change to another suit how to do it. That is, to find that folder and those textures to replace

lofty island
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i have no idea were to find the ltx for the epipen/fentanyl animations anyone know where it is?

warm wind
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Hello everyone, can anyone help or suggest what I'm doing wrong if they've done something similar?

The task is as follows: I'm rewriting the files npc_loadouts_zombied, death_generic, and death_items to add the ability for zombies to drop all in-game items (trying to make a Last Survival mod for myself).

  • In npc_loadouts_zombied, I managed to assign weapons—they drop as they should, everything I specified.
  • In death_generic and death_items, I added items (basically all items, including crafting tools, weapon mods like scopes and suppressors), following the correct syntax.
  • However, after modifying death_items, the game crashes, referencing the death_manager script. I don’t understand what I did wrong or what exactly needs to be done to properly add a zombie inventory drop list.

And the second question:
I can’t figure out how to increase the chance of clothing dropping from zombies. I tried modifying both death_manager and outfit_drop, but it still doesn’t work. Maybe someone can advise?

cunning nymph
wanton copper
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Some items reduce your sleepiness. In what file does this happen exactly?

runic valve
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anybody know where the quest arrow texture is located?

barren crown
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How do i seperate helmets and backpacks from custom armors using the ltx files? where would i look?

lilac idol
unique geode
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How do I change an item's icon? I downloaded a mod that changes the 3D model of the energy drink's animation, but the icon is still the original one. I wanted to change it too to make it the same.

sonic bolt
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I've been making some personal icon changes this way

unique geode
sonic bolt
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Uhhhh I don't think so? I just did all this by going through mods I had downloaded and making educated guesses

sonic bolt
unique geode
warm wind
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How to increase the maximum weight in the inventory of zombied?

sonic bolt
slow bolt
sonic bolt
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Or am I misinterpreting the answer KekSkew

unique geode
sonic bolt
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I have seen mods that have better/worse icons despite still taking up the same space in the inventory grids

celest forge
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It's all about making a good render

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If your render is bad not even an 8k res one will downscale nicely

sonic bolt
celest forge
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No

sonic bolt
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Gatekeeping knowledge smh my head

celest forge
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I use the same hdri render as most people, I'm just particularly goated at icons

sonic bolt
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I still dunno how to even make renders in blender 🥹

blazing musk
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Can anyone pass down some knowledge onto me? I'm trying to change the amount of powder needed for .338 and i've been slamming my forehead against the wall. I've got an .ltx file with the edited values and the game picks up the bullet and casing requirements, but not the powder

sonic bolt
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maybe you could make a dltx like mod_system_zzz_ammocraft so it can overwrite that other change

blazing musk
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Your wisdom has ended my pain
Dunno how but fuck it it works and that's the important part

lofty island
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does anyone know what fentanyl's ID/name is in the text files? had to learn the hard way that the epipen is actualyl called adrenalin in the files instead

frail scaffold
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Can someone enlighten me on how this game handles sound. I don't think there's any need to be stealthy whatsoever, because you can reload guns and jump behind enemies, and they don't react at all. I presume this can't be solved by modding otherwise it would've already been done?

warm wind
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Hi, some body can help how to increase the maximum weight in the inventory of zombied?

novel ruin
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the latter, im not entirely sure but oflin said so so I assume that the case

frail scaffold
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Well, if I walk up to an enemy AI solider that is looking away from me, I can jump behind him, walk left and right, reload my guns, etc and he does not react at all.

The only time the AI will react is if you get very close, to the point where you're touching him

So it seems that sound is probably only used for gun sounds and the ai reacting

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Which is a bit of a shame because it means that being stealthy doesn't really matter at all, because the ai do not react to physical sounds

wide bobcat
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Anyone know how to solve this glossy look on a modded weapon?

summer stream
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wrong texture

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it's supposed to be normal but something went wrong on uv side

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you can use view model as world model
@wide bobcat

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just assign it to the right vortexs

wide bobcat
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Gotcha, the viewmodel looks fine its just the world model. Lemme share the pathing if something is wrong that I'm not experienced enough to notice

wide bobcat
summer stream
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blender

wide bobcat
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I'm not too experienced on that front. Do you think I should just give up because this doesn't really seem worth the effort

summer stream
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..depends

celest forge
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hud model as world model

summer stream
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still better than nothin

celest forge
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Yeah imagine actually fixing anything

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Nah let's duct tape over it

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Problem solved

digital pier
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can i use any winter mod for gamme 9.4 patch?

celest forge
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Oh I know buddy

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It's hard to know things

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And actually keep them in your noggin

covert dock
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Hello,
I have a trouble "fixing" thermal scopes when using NVG. It just flashing super bright even when i disable Beef NVG as its file setting it is all over the place, but there is still some shaders or overlay present.

What should i do? Please 🙏

signal bobcat
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Ayo I know this chat is for MAKING mods lol, but does anyone know if there are similar mods to Hip control hip fire aim adjuster/ IScontrol enabler for FNV but for gamma lol, there's a couple guns that sit too close to the screen and a couple guns I don't like where/how the gun is pointed for hip fire aiming and wanted to adjust them

barren crown
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Unless, you mean something else

lilac idol
# barren crown

if the item is using another as an inheritance it might not have some of the parameters

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so try adding it and it might work

barren crown
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Ok wait..

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So, I just realised

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when i was testing a couple days ago

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You can equip helmet and backpack, just the overlay for the helmet is still there even without one

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I just need to know how to disable the overlay

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and i can get to balancing the stats

covert dock
native tapir
covert dock
native tapir
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Are you on gamma .94?

covert dock
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@native tapir JokerBurger well i hope so. All is updated.

native tapir
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I have no idea then, 0.93 is what I'm on so I cant troubleshoot for you, I believe someone else had a similar problem maybe 20 or so days ago...maybe look through old posts using search function, that's all I can really say sadly

covert dock
# rocky basin New update fix ?

i dont understand. When i tried Gamma last time ~December 2024 all i had to do was to disable Beef nvg. I lost animation and got the old "bad" vanilla nvg. (without any scope distortion)

undone spruce
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major modeling and uv done, now some small screw and plate details and then sub painter

sonic bolt
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whenever I make a texture edit, do I need bump and thm files to make sure it works properly? I've only really been doing minor changes to stalker textures like here

celest forge
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Wdym like do you need to edit all textures or if you can load just the base texture

sonic bolt
native grove
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Anyone know where the changes to the mp5 mag size are? In the ltx file from mo2 it still says the mag size is 30 but I'm trying to change it BACK to 30 rounds from the current 40 it holds

sonic bolt
native grove
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oh, you might be right, it's the one I'm using so I just assumed it was all mp5s. And thank you i'll look into how to do that 👍

native grove
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oh much appreciated !!!

sonic bolt
main plover
golden magnet
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anyone knows how to disable campfire and flashlight cast shadows?

tired island
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Hey everyone I would very much like to make it so the hideout furniture lights don't use any batteries, so for example to make it so the wall laps can stay on 24/7 without having to replace the batteries. Is there anyone that can help me with that?

lilac ibex
golden magnet
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Thank you

balmy quiver
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Hi! I’m currently working on a new French retranslation of GAMMA. During the installation of my mod, I’d like to offer users a choice between two different ui_st_loadscreen.xml files (the loading screen texts): either the original GAMMA version or the one from “222 Tales from Zone.”
Is there a tutorial on how to create an installer (a... FOMOD?) with options (like “289- Grass Tweaks,” for example) for MO2? Thanks!

novel ruin
balmy quiver
hidden jackal
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Mesh-object has vertices that are not tied to any exportable bones
Can someone explain me what it is and how to fix it?

summer stream
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Например вот :
Если оно полностью красное, значит оно привязано и имеет весы.
Если оно СИНЕЕ, значит оно ни к чему не привязано.

summer stream
cunning axle
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is there a mod that adds paranormal sighting atmosphere like in the Metro game series? not some cheap jump scares like chimeras tho, but sometime just some shadow casting on the wall in some places like underground complex or Yantar or anywhere else when you shine flash light onto it or hearing things like that

cunning axle
celest forge
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People really expect too much from this engine huh

summer stream
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yea

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i was surprised that pbr is possible on anomaly engine clueless

undone spruce
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it is?

summer stream
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yes it is

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LVunter made it

balmy quiver
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While translating into French, I noticed this in the original GAMMA ui_st_loadscreen.xml (the messages displayed during loading). Half of the text IDs are similar, with only minor differences (an extra space, an extra punctuation mark, etc.). Is that normal?

opal bison
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genuine question — had anybody here ported animations from stalker into anywhere else? and I mean actually having the animation tracks in the extracted model? anything like .fbx/.gltf goes, I'm just genuinely curious, and there seems no better channel for it than this

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sorry if it's off-topic though, yet I'd still love to receive an answer to my question

summer stream
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a lot of stuff is easy to port, if you know how to

slow bolt
summer stream
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literally the same

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you can use the same thing that you used to port over to stalker

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to port on other games

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and with that it's less complicated shrug

edgy atlas
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G3 port from Sandstorm still working on it

opal bison
# summer stream answer : yes, from tarkov, stalker 2 and even cod

any details on it? like, what software you've used? not really asking for a step by step guide, just curious as how I could get shit out of the omf/ogf files and into fbx. I tried the blender x-ray tools but they've been giving me mixed results and none that would work in my case; maybe im just stupid in this regard but im always ready to learn

summer stream
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im using blender

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there is Autodesk Maya, more complicated but

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it gives you way more power over it

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so i would recommend maya for it

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buuut you need tuts for that

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plus parenting n stuff

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child of..that's for blender i think

opal bison
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interesting...

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ill try my luck with Maya then, thank you

undone spruce
covert dock
fair canopy
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what

slow bolt
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No need for Maya

undone spruce
covert dock
undone spruce
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Beef NVG also has a option that blurs a scope when you aim with nv on, dunno if any other nv mods also employs it

balmy quiver
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Hi! I am busy with the translation (into French). I have a problem: I can't find the ID corresponding to the text (original English version) of the Barman in Rostok. In the Spanish and Portuguese patches, the text is found at <string id="bar_visitors_barman_stalker_trader_start_dialog_11"> in the "st_dialogs_bar.xml" file. But in the English (and Russian) version, this ID and xml cannot be found anywhere (and his not on 287- G.A.M.M.A. Massive Text Overhaul Project - SageDaHerb and Dr.Pr1nkos). He is the only NPC causing a problem. Does anyone know where it is?
I also searched for . a snippet of the phrase (my little oasis in the slice), but the file remains nowhere to be found. Do I need to "decompile" Anomaly?
Thanks

slow bolt
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a lot of text won't be in the files

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also fairly sure there is french translation already

summer stream
balmy quiver
balmy quiver
summer stream
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there is tools within anomaly to decompile it

balmy quiver
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Stalker/Anomaly/tools/db_unpacker_all.bat

covert dock
undone spruce
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what you mean, thatd would mean that your game fucked in some way

covert dock
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it was all good before i set delete chache and started the game

undone spruce
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that would mean that the shaders of your game is fucking it up

deleting cache would "reset" in a sense the shaders for what's actually installed

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therefore there's some mod that has conflicting shaders with smth else or cant find the right shader

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tbh i think deactivating beef nvg may not be good

barren spruce
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clueless

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never delete shader cache via launcher

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always do it manually

queen pineBOT
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@covert dock To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

covert dock
barren spruce
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and do it again

covert dock
#

failed again...

undone spruce
barren spruce
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so

covert dock
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it vanilla gamma, no other mod installed

sonic bolt
#

Does anyone know where the 9mm suppressor icon for the makarov is?

sonic bolt
#

nvm, found it

slow bolt
undone spruce
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fuck i gotta go study

lost magnet
#

Would it be possible to port some sounds over from insurgency sandstorm into gamma? Specifically cracks, ricochets, impacts, etc? insurgency sandstorm has some absolutely amazing sound design and I’d love to see it in gamma

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the gunshots and such are pretty solid already, but i feel like it would be a lot more intense with insurgencys ricochet’s and impacts specifically

balmy nacelle
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it would be really sick to get one of those weapon upgrade packs that had a thermal red dot on the 45

still topaz
#

I would LOVE if someone could make like a randomize gun option on the starting options, like it costs 500 and you could get unlucky and start with a berreta or a fort. On the flip side you could get lucky and start with an mp5 or a moisin, or normal like a TOZ or the pp 19/tommy. Idk I feel like im always choosing the ppsh or the pp19 on every faction

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obviously exclude good rifles or Master tier weapons

verbal siren
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Guys, this isn't a wishing well.

celest forge
#

Do you think they can understand what the channel is about?

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It's only on the channel's name after all

balmy quiver
#

Does anyone know where the IDs of the texts that appear when the mission starts are located?
Example : Tukarev Controller hand Experiment

I searched in GAMMA and in Anomaly unpacked, but I didn't find anything. Thanks.

(is not on st_quests_jupiter.xml)

novel ruin
balmy quiver
#

Thaaanks ^^

viscid kayak
misty mulch
# balmy quiver Hi! I am busy with the translation (into French). I have a problem: I can't find...

you can just make an XML file with the correct string ID in your french translation anyway. you don't need to overwrite the base file for such an overwrite to work - see my XML overwrite tutorial https://github.com/veerserif/gamma-dashboard/blob/main/xml_overwrites.md (edit: though this method might not work for full language translations, idfk how translations work)

Anyway it's st_dialogs_bar.xml, string ID barkeep_100rads_1

misty mulch
warped elm
#

Question for the experts, given that I want to change the Bullet Hit Power factor (Now replaced by Groks Ballistics mod), what parameter do I have to change and in what LTX file?

main plover
#

Any way to hide inventory UI? Or should I just make transparent one ?

misty mulch
thick mountain
#

What coding language is used for stalker modding?

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C? C++?

balmy quiver
# misty mulch ESPECIALLY for text strings, you MUST unpack the basegame files. Do not rely on ...

Thanks for info 😉
At first, I was translating the priority mods to translate the "Overhaul" mods first. But I noticed that the Overhauls were also behind on updates. Especially since there are additional or updated IDs between vanilla 1.5.2 and 1.5.3. (For example, see the IDs between “lottery_ds_aslan_mlr_19” and “lottery_ds_aslan_mlr_44” in st_dialogs_deadcity.xml). So, I decompiled everything and compared each ID from every version of each xml file. I choose the best version. If a version adds IDs, I merge the two files, separating the IDs with headers that indicate the mod version or dates. I keep track of EVERYTHING, step by step. I have tons of mini Python scripts to compare the IDs, count them, list them, compare the IDs across different files with the same name, etc. I’ve been working on this for two weeks now. https://docs.google.com/spreadsheets/d/1k03DJrGfnbO1Nwx3zfvAcSnSAYWiVFIXreIEFsvRwic/edit?usp=sharing

misty mulch
#

Engine is in C++ iirc

thick mountain
#

Thanks, veerserif

sonic bolt
#

Might as well ask again, but what should I do to fix this? Several other models in game for me have this issue and it's getting on my nerves

stray trail
slow bolt
#

not the place to wish for mods

stray trail
# slow bolt not the place to wish for mods

I was asking around because the author said someone else might've been making it and I was gonna just go ahead and make the patch myself but I don't want to do it if someone else is making a patch already.

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because I'm lazy

ember condor
#

If you added cars to the GAMMA, make them like this. With physics like in racing and detailed like in this mod. (There are a lot of different cars there.)
BMW, just check out the physics
https://www.youtube.com/watch?v=JcRFz_pA2_M
And here, check out the detail of the UAZ
https://www.youtube.com/watch?v=mlM3VTqimB4

Поддержать проект | Support me: https://boosty.to/definitive_car_pack
Новый революционный мод на авто, машины для Сталкера Definitive Car Pack на платформе S.T.A.L.K.E.R. Lost Alpha DC. Аддон находится в разработке и недоступен для ск...

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Поддержать проект | Support me: https://boosty.to/definitive_car_pack
Новый революционный мод на авто, машины для Сталкера Definitive Car Pack на платформе S.T.A.L.K.E.R. Lost Alpha DC. Аддон находится в разработке и недоступен для ск...

▶ Play video
fair canopy
#

yeah, make them just like this. shrimple clueless

celest forge
#

Mods really oughta do something about this channel

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It really became a wishing well

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And borderline aggressive demands from idiots

ember condor
novel ruin
novel ruin
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See fdda redone backpack script

fair canopy
#

why would i ever bother buying a dedicated racing game when i can just mod stalker to do it? clueless

ember condor
#

I don't really think that Gamma needs cars, but in their current state, they are completely useless. They stand out too much (the old ones from 2007).

fair canopy
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so make a mod to fix them?

celest forge
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Then mod better ones in

ember condor
fair canopy
#

good luck with what? you're the one that wants it

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i couldnt give half a shit about the cars in anomaly

celest forge
#

This is the mod MAKING discussion channel

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Not the make a wish stalker foundation

ember condor
fair canopy
#

bro what are you talking about

ember condor
#

There used to be a feedback thread, and I think the reason it's gone is because there's no suitable chat room here.

novel ruin
#

Here is an actual modder who know things and make stuff and looking for feedback

balmy quiver
#

To check my translations, I created a script that scans XML files and generates an audio file of the content inside the <text> tags using text-to-speech. The audio file is named after its ID.
For example:
st_dialogs/about_quests_dialog_bandit_0.ogg
st_dialogs/about_quests_dialog_bandit_1.ogg
st_dialogs/about_quests_dialog_bandit_2.ogg

The goal is to have a quick way to verify the text for my translations. Reading on screen is killing my eyes.
And then… I wondered… Would it be possible to create a mod/script that would play an audio file based on the activated ID? By naming the file according to the ID…
That way, we could actually dub the game, a bit like in Skyrim?

function play_dialogue_audio(id)
local snd_path = "voices_fr\" .. id .. ".wav"
if file_exists(snd_path) then
play_sound(snd_path)

I don't know anything about it. 😉

summer girder
#

Turn GAMMA into GMod

main plover
novel ruin
novel ruin
queen pineBOT
#

@main plover
Can't see the HUD anymore (ammo counter, PSY bar and mini-map are missing)?

  • Press Numpad Enter if you can't see it at all.
  • If you have a TKL keyboard without Numpad - go to Settings > Video > UI/HUD, turn on HUD: show
  • Or press H if you can see something but not everything.

Only the mini-map is missing?

  • Press /

Missing health system (BHS) interface?

  • Press H

Can't see weapons or devices when you equip them?

  • Go to Settings > Visual > UI/HUD, turn on Show Weapon
main plover
#

It doesn't hide inventory unfortunately

#

I didn't test H shortcut but I am pretty sure it's only for BHS

#

Maybe dart will be able to just move it outside screen 😅

novel ruin
main plover
main plover
serene cave
#

Hey yall! I have never made a mod before and wanna start improving my coding/learn waaaay more about it, i have a basic understanding of some languages like SQL, VB6/VBA, and a lil java but idk where too start when it comes to actually working on mods 🤔 any advice/direction would be super appreciated!!

balmy quiver
#

Hi @soft badge . Can I send you all the xml files from your mods, translated into French, in private?

summer girder
misty mulch
summer stream
summer girder
fair canopy
#

Anomaly needs a mod to make more stalkers female and a Skyrim style sex dungeon

#

Gamma players don't k own good mods

summer girder
#

Okay Lovers "AndTheHeroIs" Lab

summer stream
fair canopy
summer stream
#

get this mf outta here

fair canopy
#

The g in gamma is gonna stand for gooning

sonic bolt
#

Modsmaking getting freaky

soft badge
slow bolt
#

Author of 3D Skibidi Scopes, 3DSS for short

fair canopy
undone spruce
#

i need photoshop classes

#

im just one stencil away to complete the 1917 textures
i oughta do everything by hand now

naive plaza
#

how would one go about re-enabling the reactor PSU to recharge while standing still?
It was removed a while back, but how was it implemented before?

balmy quiver
summer stream
undone spruce
#

i think i got a good high contrast photo for making the mask

soft badge
balmy quiver
verbal siren
summer stream
#

the mask

#

has wrong uv

sonic bolt
verbal siren
#

THM Editor

sonic bolt
verbal siren
#

Look for the mask texture

sonic bolt
#

This is also an issue for this model as well

#

But I'll look for it too

verbal siren
sonic bolt
#

but I'll get back to the original

#

I didn't have much issue with the gas mask at first but when I saw it on a Nosorog model I kitbashed together I started to get annoyed

undone spruce
sonic bolt
#

Would be an interesting mixup for revolvers

undone spruce
#

Yeah

summer stream
# undone spruce

i love seeing new substance painter while using the one that's older than me

undone spruce
#

I should try older Painters because this one runs very dogshit when i need 4k

But i dont think any will do miracles with my pc

undone spruce
#

mine always be talking shit too

west adder
#

which xray sdk should I use for modding gamma/anomaly? it seems there are multiple ones floating around.

slow bolt
west adder
west adder
stoic sequoia
#

Is there any alternative function like transfer_item for server objects (for transfering items between 2 offline npcs)

signal bobcat
#

So, if I wanted to edit the damage of a couple weapons, I'd need to go to anomaly, tools, unpack regular not unpack all, config, items, weapons, X weapon, open the item file, edit the hit impulse value, create folder that mirrors the file directly from unpacked regular, then compress with 7zip and install manually through MO2 right?

celest forge
#

If you want to edit the damage of vanilla Anomaly guns, sure

#

Almost none of which drop in GAMMA

regal bolt
#

Does anyone know anything about Arti's ammo maker? I want to create a mod that converts blue gunpowder into green/red gunpowder, and so on with the three types of gunpowder.

balmy quiver
simple scaffold
simple scaffold
simple scaffold
# west adder what do you do then?

SDK is only for special xray only file formats.

scripts are text files, items, npc, mutans, quests, and much more are defined in ltx witch are also text files, translation strings, ui layouts, parts of the NPC definition and a sytem related to textures, are all xml files which are another fancy text file. models can be manipulated with a blender plugin. textures are just dds files and can be edited with paint.net (and app not a url)

https://www.moddb.com/members/ravenascendant/addons/

43 mods including MCM and mags redux made with Notepad++ and paint.net (or gimp if i was feeling fancy)

sdk not needed for any of them. sdk is needed to read and edit level data, extract the base game particles (altho new ones can be added as text files) and maybe one or two two other things that aren't important enough for me to rember.

west adder
#

I see

simple scaffold
#

i would bet that 99% of the mods in gamma didn't need the sdk to make. i know that the first several versions of gamma it was 100% since we didn't have an sdk that even half worked with anomaly then.

west adder
#

yeah

#

I just wanna add some weapon models...

soft badge
#

I have only ever needed the SDK in order to add the right metadata to new sounds.

#

And even that probably has other tools that can do the same task.

west adder
#

it would be nice to have a template mod that just adds a weapon that I could change

undone spruce
#

you could look into a similar weapon that youd like
a revolver, a rifle, a pistol, a shotgun

look at other people mods and check the anomaly modding guide that'd be enough to go through

#

texture done, now the good part

tardy flicker
#

Can I set the condition of an npc weapon through their character_desc.xml or does it need to be done through a script function?

wooden fog
#

Is there a way to turn off or remove this icon?

tardy flicker
quartz hill
tardy flicker
#

^ probably a lot safer than editing base files yourself

tawdry moth
#

Is actor_on_hit_callback not functional? I'm not getting any callbacks on being shot, however I do get them from actor_on_before_hit
Also, is there anywhere I can see the definition of these callbacks and the parameters?

undone spruce
#

gotta hold working on it till next week, maybe

celest forge
#

Are you using moonclips or a speed loader

undone spruce
#

moon clips

celest forge
#

Understandable

undone spruce
#

will mostly reuse the colt animations except for reload

celest forge
#

Would you be mad if I made a reanimation of one of your guns of that pack and released it separately?

sonic bolt
#

I would be though Angry

safe nimbus
#

What is the compression method used for icons?

stoic sequoia
#

I'm trying to make a mod that simulates some sort of offline looting and it's somehow working out i just want to do it so fetch quest item don't fail the quest when the owner dies and you just have to fetch it from someone else and i want to do something about items that have limited uses becuase the function to get the remaining uses really doesn't work on server items

simple scaffold
stoic sequoia
#

Oh well i guess just using alife_create_item then

#

Thanks for helpingverynice

celest forge
#

I personally do BC3

safe nimbus
#

Uncompressed it is then.

safe nimbus
celest forge
#

Very directional lighting

golden magnet
#

any idea how this is calculated
;-- radiation_protection = -0.00028 ;-- 15
radiation_immunity = -0.0023

both are stat value for the volat emerald(af_monolith) in the mod_system_zzzzzzz_grok_artifacts.ltx

I switched the radiation_immunity = 0.41
made the radiation_protection to positive and ended up getting a value of 4016% radiation res in game

mossy bison
#

hello guys! i wanted to ask what stalker game is the easiest to create mods for? like the best one to get into this thing
i would like to start tinkering with modding a bit as a side project

lethal pelican
#

are there mods that make laser sights more accurate?

in the sense that, currently, whenever you aim with the sight while moving left or right, the dot isn't centered at all.

main plover
lament garnet
#

is it possible to delete multiple inherited sections with dltx like so: ![some_section]:!parent_section,!parent_section2 ?

lament garnet
#

I cant seem to change the inherited sections in trade_presets with mod_trade_presets_custom, even trying to only delete one like
![mechanic]:!mutant_parts
for testing doesnt work, anyone know why?

errant cosmos
#

hi guys, where i can change a littile velocity of cars TROLLED

#

i am new in modding

errant cosmos
fair inlet
#

try trade_generic

lament garnet
# fair inlet try trade_generic

using LTXDiff it seems like all normal trade_ files are roots? I will just edit the trade_presets file for my self since I wont be making a mod for others anyway.

lament garnet
# fair inlet try trade_generic

do you know if this is the correct syntax for LTXDiff:
& ".\LTXDiff" findroot "C:\Anomaly\tools_unpacked" "C:\GAMMA\mods\Custom Settings\gamedata" "configs\items\trade\presets\trade_presets.ltx"
or am I doing this wrong? anyways thanks for trying to help me atleast.

fair inlet
#

never used ltxdiff sorry

lament garnet
#

np

slow bolt
#

TLDR is ADB catches the callback, does it's thing and cancels it. Fucking over every mod that needs it

#

All you have to do is overwrite ADB to not cancel it or manually pass it on with the data in it

safe nimbus
patent remnant
#

does anyone know what causes this texture(i think) issue?

#

heres a rough comparison of what its supposed to look like but it changes depending on what direction im looking at it from cuz of something lighting related i assume

sonic bolt
obsidian lark
sonic bolt
#

You can also go through here to reverse engineer and find out how to add them to the ranks you want

faint sable
#

It isn’t really following the gamma way to setup npc loadouts

#

Just spam the entries big brain

sonic bolt
faint sable
#

Yee

#

Giving it more entry copies will make it spawn more commonly

fair canopy
#

just weigh it higher

sonic bolt
fair canopy
#

youre using the old loadout setting

#

theres a new one you need to use. look at the script

faint sable
#

No no

#

Don’t listen to big nerd over here

#

Do what I said

sonic bolt
#

Frosty Weapon Pack man or 3DSS man, decisions decisions

fair canopy
#

wat

sonic bolt
#

I was wondering who I was gonna listen to lmao

faint sable
#

Do what I said with greater intent

#

Cause im cooler

#

Athi more like

#

Andtheherois

sonic bolt
#

If the second method involves editing scripts or something I might be too dumbge kek1

faint sable
#

Yea athi too smort

#

Way too smort

#

We need to smooth brain him

#

Asap before he makes more mods

#

Before he makes 4dss

#

Quick, show him gold ship funny moments compilation on repeat

fair canopy
#

ive already seen it!

#

i dont even play the game

#

read the ltx in that addon, then look at how its done in npc_loadouts

#

your 3rd number dictates the amount of weight a drop is given

patent remnant
sonic bolt
undone spruce
#

simply chucking the S&W into the colt rig was enough for it to match many of the anims for the revolver, id still need to wrangle a lot with constraints for the reload but should be doable

sleek peak
#

Is it possible for making Anime Girl Mods that replace all Mutants?

native tapir
#

Yes its possible, thats all I'm gonna say

native tapir
#

The perfect reaction image for this channel

summer stream
undone spruce
#

Fuck this im eating whit with these bones transforms

obsidian lark
obsidian lark
summer girder
#

You can overwrite them though if you learn how DLTX works

#

(Or just placing mods higher in priority, bigger number higher)

lunar rover
#

Looking at base and crouch wont this mean that when you are standing up your gun will be more accurate than when you are crouching? Does gamma usually give you an ads accuracy buff or debuff when crouching ?

grizzled gorge
#

Does anyone know by any chance what script fires the random "hello" phrase when you press F to talk? I found the table where the script takes the random phrase from, but I can't find the script itself. I've tried so many keywords that I'm out of ideas now. nvm found it

wary lion
#

Hey, how do i modify the ballistic resistance of a suit in the game files? Other then upgrading it in the game

lyric grove
#

what settings will reduce the cbt when porting the extracted models to the glorious monolithXray? (asset studio)

summer stream
#

just

#

just convert texturs to tga

oak lodge
#

hey guys have a qeustion, looking for the ltx file from the sledge hammer ? can someone point me in the right direction dont know where to look

#

wanna make it so it goes into the bino slot

oak lodge
#

ur the best thanks!!!!

#

how do i know its the hammer do more then 1

summer stream
#

there is a different visual for it

oak lodge
#

hmm okay dont really know what u mean

summer stream
#

help...

#

help me..

jaunty notch
#

Guys is it possible to bring some Lost Alpha maps to Anomaly via IX-Ray SDK? Or it will be incredible pain in the ass?

lilac ibex
#

mfb tried.

#

choconex too

its possible.

jaunty notch
#

ffs

lyric grove
misty mulch
misty mulch
misty mulch
#

i suggest you click the link - you can have a look at the individual trader DLTX files to see what you have to put in them

verbal finch
#

I am not a modder but I am wondering, would it be possible to make revolvers have a secondary fire mode where you fan the hammer and fire it faster? I have been using Jauns Colt SAA mod and thinking how cool that'd be to have as an option

#

just an idea

misty mulch
#

(ignore mod_trade_generic_mechanic_tgr.ltx as that one actually has substantial changes)

fading scarab
#

Aloha, I'm playing Duty right now and the IBAz sleeves look absolutely awesome - is it possible to have other suits use he same model for the arms? I found the files in the mod data, but don't know how I should replace them properly...

obsidian lark
sonic bolt
lost berry
#

how the hell do i tell what "kind" an item is?

#

i mean like w_melee

#

or w_rifle

#

but i need to know what armor's kind is

main plover
#

literally "kind" tag

hidden jackal
#

Where to find Toz34 textures for chimera hunter? I can't find full address of the folder. Everything i've found doesn't fit.

faint sable
#

If you use ogf hud tool and open the hunter ogf hud file you can see the texture paths for all the textures it uses

#

Then just copy the path and paste to your windows search and just locate it like that

lyric grove
#

its part of gamma modpack

#

at least I think

#

no my bad its the mark4

wide bobcat
#

Anybody know the parameter to set the zoom of 2D/non-3DSS scopes?

hidden jackal
#

Thanks for answers.

patent remnant
#

i get this error when trying to use the bump generator

slow bolt
#

love this error

#

press continue

patent remnant
slow bolt
#

idk, jsut know this error thingy

weak wyvern
slow bolt
#

most likely it does not apply simply

weak wyvern
#

ya, some armor in gamma are marked as sci armor

#

it doesnt fit any one of the medium light armor type

#

how can I modify the stats or type of armor in gamma ?

lost berry
#

so if i changed a reticle on a scope, would i have to re-align it to make it work?

#

i would assume the reticle would need alignment done again, since the current settings arent made for that reticle

candid quail
#

Are there any decent examples that add buttons to inventory ui? I'd like to learn how to do this.
Or perhaps there are some available helper functions to ease the pain.

lethal pelican
#

Anyone else experiencing tooltip crashes when using this mod? It specifically only occurs on some "kitted" weapons, like a forester with the silencer adapter, or a ks23 with the shorty barrel

https://www.moddb.com/mods/stalker-anomaly/addons/larger-parts-condition-text

ModDB

This microaddon makes the text overlay (part condition) in item details (context menu -> details) and item tooltip (if "Parts In Tooltip" addon is installed) larger, using larger font instead of small font.

lament current
#

some olive for Andtheherois & TCWP Team¨s mk47

sonic bolt
#

Does anyone know where the icon for the TOZ-34 Chimera Hunter is in?

snow lantern
#

help me find quest callbacks pwease CluelessBlind

feral furnace
#

Which mod is responsible for quick knife strikes?

fading scarab
lethal pelican
#

if you wanted to mod in a new ammo type, how would you mark it as hollow point for the purposes of the GAMMA hardcoded damage bonus from HP ammo to mutants? or is there no need to do so?

hidden jackal
lethal pelican
verbal siren
lost berry
#

just wondering

verbal siren
lost berry
#

that just makes me more confused

#

im gonna show you my issue rq

#

this is a problem im having

verbal siren
#

It's a 2D scope

lost berry
#

with the sharps rifle in particular, juan and athi verified its not their mods, its something i got

#

yes i see

#

i dont want that

#

sharps has a 3DSS patch

verbal siren
#

Link?

lost berry
#

thats juan's drive

#

all his guns are in there

verbal siren
#

Did Juan make the 3DSS patch?

#

It's from May - he didn't start making 3DSS yet.

#

Ah, there is a patch inside

#

Did you copy and replace the original files?

lost berry
lost berry
#

i installed something

#

then it dont

#

so i did install correctly, i just then installed something it didnt like

verbal siren
#

Install the patch again?

lost berry
#

as if bro

#

i did that yesterday, had no effect

#

i even reinstalled the mod just to ensure that

#

i moved it to highest prio, even though it shouldnt have any effect, and sure enough, nothing changed

novel ruin
verbal siren
#

MO2 search for this file: wpn_sharps_j_zf4_hud.ogf

lost berry
verbal siren
#

Does it come from the proper mod?

lost berry
lost berry
#

literally just got up

#

like 20 min ago

#

it comes from sharps

#

its the only result

#

like so

verbal siren
#

WTF wait

#

That's not how you install the patch

lost berry
verbal siren
lost berry
#

then what was i meant to do dickhead kekw

verbal siren
#

Move the 3dss gamedata folder to the main mod folder

lost berry
#

just move the whole folder?

verbal siren
#

Son, I'm dissappoint

#

Copy and replace the main files

lost berry
lost berry
#

im tired, come back when you have video tutorial that explains like im 5 years old with a brain injury

verbal siren
lost berry
#

ok good enough, thanks magic man

daring barn
#

i see utils_data.debug_write calls in lua scripts. i uncommented one of them, but don't see anything in logs. should i enable something too or look in different place?

slow bolt
#

logs? To see it in the log all you need is to print(Something)

near nacelle
hoary marsh
near nacelle
summer stream
near nacelle
near nacelle
summer stream
#

Можу скинути його профіль, якщо потрібно.

near nacelle
#

я потроху сам намагаюсь самостійно працювати, так що не треба. Ще раз дякую

summer stream
#

Вдалої роботи з текстурами.

near nacelle
#

дякую, бажаю вдачи з вашою роботою

summer stream
#

Дякую.

summer stream
#

👍

tropic saddle
#

hello. i enjoy playing stalker anomaly, and want to get in to programing mods for it. can anyone make or point me to a guide for all languages used in stalker anomaly and tips for making mods? im also interested in making story mods for stalker too, but i am not sure if they should be based in anomaly, soc or cop. any feedback i get will be greatly appreciated. cheers.

celest forge
#

C++ for Engine

#

LUA for scripting

main plover
near nacelle
#

something like that

main plover
#

The army one was botched bump wise

thick mountain
#

I guess this place feels right for this question
If I were to make a small mod pack and, let’s say, I get something like BaS
How do I make it so certain guns just don’t drop? BaS has a problem with repeating gun variants n stuff

sonic bolt
#

Probably through the NPC loadouts? Some can be debug only

slow bolt
#

different variants of the guns for different factions and stuff

thick mountain
#

I’d much rather have no 6 same but slightly different guns

thick mountain
sonic bolt
#

You can probably comment out the guns you don't want to drop inside the NPC loadouts file

thick mountain
#

I see, I see

sonic bolt
#

The Bas22 in mod posting has an old gun remover for the old Kiparis and it does just that

thick mountain
#

How will I be able to share the mod pack with those changes btw?

#

I am very new to all this

sonic bolt
#

I assume there are other ways to do it but this is one of them

sonic bolt
#

e.g this

thick mountain
#

I see, I see
Thanks everyone, very helpful

sonic bolt
#

Does anyone know where this icon is?

main plover
sonic bolt
#

Thanks, I wasn't sure if it was part of bas or not

main plover
#

Altought it's propably built from base toz 34 and iconlayer of scope but I might be wrong

#

Nope it's from Gamma weapon pack

sonic bolt
#

Fml I didn't spot it when I looked through the icon dds files when I was skimming through it CluelessBlind

main plover
#

But I dont see icon there keksad

#

Let me dig trought it

sonic bolt
#

Found it poggies

main plover
#

Oh nice

sonic bolt
#

it's in antivasyan, and it doesn't use the 1icon thing ATHI does

main plover
#

You want to create new icons?

#

btw backpacks waiting for auth on moddb

sonic bolt
#

Kinda? I'm using some of Cr3pis's textures but just recoloring them KEK

crimson salmon
#

any tips for retexturing i can learn from people who are more expereienced?

summer stream
wraith willow
#

Good to know I was wondering why my lootboxes wasn't working

balmy quiver
#

I don’t know where to report this: there’s an error in ATS_illum_mcm.xml from "94 - Tacticool scopes - jaymorrow". It ends with </string_table>e>

hoary marsh
#

i want retexture with camo the m4 tactical and found wpn_m4_tac dss and what would be next step? halp!!!

verbal siren
modest sequoia
#

this is obscure but a year or so ago i found a console setting that made blood pools much darker. does that ring a bell? i can't find which mod had the info in comments anymore and cant find it :/

hoary marsh
# main plover Open it and change texture

i try with ak74 pcm and works fine i put viet camo tiger amazing, but with tactical m4 dont, ill found the wpn_m4_tac and change it but when i MO2 install dont load the camo in m4. but the ak74 load very well. ill found the m4 archive in burns optimed world Models maybe thats not the archive? i edit the ak74 and m4 archive in photoshop with the dds adon.

verbal siren
tropic horizon
#

anyone know what folder rpg 7 warhead trader pricer is?

#

file?

modest sequoia
crude forge
#

do you guys think there is a mod that make so that you dont have infinite mags and need to manual refill them

queen pineBOT
#

@crude forge
How to enable magazines in GAMMA: #╭📖faq message
Do NOT enable 207- Mags Redux or Mags Buyable at Traders!

crude forge
verbal siren
tropic horizon
#

dose anyone know where base cost floder for ammo is in gamma?

misty mulch
#

My tutorial on them is pinned

tropic horizon
#

ok thanks I just wanted ti redue the rpg warhead by half

sonic bolt
#

How exactly does weapon cover tilt work? Is it easy to change by myself?

fair inlet
sonic bolt
modest sequoia
slow bolt
fair inlet
sonic bolt
#

Thank god, I was worried it would be a bit harder.

slow bolt
#

you are flush against the wall

sonic bolt
slow bolt
#

It's based on the weapon's position set by the creator

#

All it does is tilt it up and a bit forward

#

So you have to make a reposition in the first place

sonic bolt
#

So draggable hud editor is also in play?

slow bolt
#

..no?

#

what do you mean in play?

wary scroll
#

Hey, wanted to ask about detail mapping
Can anyone explain it a little please?
World texture uses detail from detail folder with high scale to add something like more grain and noise over a low Res texture to hide the low quality

So if anyone can explain how it works, please let me know
And how can I lower the noise value, like by 50%

sonic bolt
#

I have to consider the weapon positions is what I meant

#

So I can't just change the weapon tilt settings

slow bolt
sonic bolt
#

I figured that's what you meant

slow bolt
#

So fix it at the core. Show how it looks in the hands not tilted

sonic bolt
#

Looks fine here I suppose

slow bolt
#

Ah, it's clear why. you see it from way back

#

cause of the massive scope

sonic bolt
#

That makes sense pepew

fair canopy
#

It may also be because of the fire point Config

fair canopy
sonic bolt
fair canopy
#

it also controls where WCT detects where the barrel of the gun is

white warren
#

What param changes the muzzle flash then bc I thought that was fire point

#

My muzzle flash is 2 ft away from my gun lmao

celest forge
#

It's firepoint but in the hud section

#

Not the main section, that's for when NPCs are holding the gun

white warren
#

Adjusted it with hud editor and it didn’t do shit

#

I’m the problem

wide bobcat
#

Does anyone know what causes the Exo-Outfit (Loner) specifically to have such a random third person model? I can't even change it because something just outright denies it. All other outfits are fine, but that lone one refuses to respond.

sonic bolt
wide bobcat
sonic bolt
#

I was annoyed by that too KekSkew main reason why I'm doing a pretty intensive model swap mod

wide bobcat
wide bobcat
#

Now its all a matter of seeing if I'm correct

wide bobcat
sonic bolt
wide bobcat
#

dog

#

Guys... It worked.

#

No more falsehood EXOS IN MY WORLD

#

Seriously though this feels great

undone spruce
#

i aint born for this, this im sure

lapis vortex
#

what tool do i need to import ogf files into blender

#

I'm trying to add 3DSS to the VSS Venal

undone spruce
#

its on pins

lapis vortex
undone spruce
#

see if the addon is activated in blender config

slow bolt
lapis vortex
lapis vortex
#

reading would help. i had the wrong version of blender for the addon pepenoose

summer stream
#

please unbend it IXRay_pepe_pray

undone spruce
#

amogus

lapis vortex
summer stream
undone spruce
lapis vortex
#

i have no clue what i'm doing wrong but when i try to install the ogf addon it doesn't appear in my addons.

#

im on v4.3.2

summer stream
#

i wonder

lapis vortex
#

i haven't touched blender in years and even then i was noodling around as a kid

summer stream
#

check if there is a setting

#

that shows only installed

lapis vortex
#

nah i have all showing

#

i install it, blender says it's installed, but doesn't show up in my addons list

undone spruce
lapis vortex
undone spruce
#

you sure the enable only is not selected?

lapis vortex
undone spruce
#

try downloading a older version of the plugin

#

like a version before

lapis vortex
#

that worked

#

thanks

summer stream
#

wait wait wait

#

@lapis vortex how did you download it previously
via the link that screw gave to you?

#

like download zip via raw files?

lapis vortex
#

i downloaded the one from pins

#

code > download zip

summer stream
#

that's the core problem

#

you got it via raw files

#

not releases

#

thank god that you figured it out

undone spruce
#

yeah

#

try downloading the newest release then

lapis vortex
#

how is that placement for the acog?

#

@faint sable you have that all 3DSS scopes file for download?

undone spruce
#

later ill try to do the single moonclip and then export ingame

lapis vortex
#

Expression : <no expression>
Function : CKinematicsAnimated::Load::<lambda_846bf285840e6b864e5866e953ed6703>::operator ()
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\SkeletonAnimated.cpp
Line : 787
Description : fatal error
Arguments : Can't find motion file 'dynamics\weapons\wpn_vintorez_m1\wpn_vss_vgrip_hud_animation_3dss.omf'
section 'wpn_vintorez_m2_acog_hud'
model 'dynamics\weapons\wpn_vintorez_m2\wpn_vintorez_m2_acog_hud'

stack trace:

#

got this. big progress tho. game launched, i could equip the VSS Venal but as soon as i put the ACOG on i got a crash

#

imma tinker more tomorrow

#

i'm guessing it's the configs folder i don't have the right stuff in there, but any tips would be cool too

#

fresh clean GAMMA install

floral briar
#

(Not gamma related) I translated a very popular mod on the russian side, Alone In Windstorm and just published it on moddb so we (westerners) can enjoy it too. Just letting anyone know in case you wish to try it out. Got all the info on the moddb page. 🙂 https://www.moddb.com/games/stalker-call-of-pripyat/addons/alone-in-windstorm-complete-english-audio-translation

ModDB

Complete english translation (text+audio) for the Alone in the Windstorm.

mental tusk
#

yo guys

#

had a funny idea and i wanted to know, how do i change the model of an npc?

#

like completely change

#

and also, since its gonna be a model that doesnt exist for stalker yet, how do i make a model compatible for stalker

lilac idol
#

use rails to scale

sonic bolt
lilac idol
#

no clue tbh

#

never messed with that

#

ig that the best way to do it would be to look up for irl references

summer stream
#

there's always m4's tr

sonic bolt
#

uhhhhhhhhhhhhhh am I doing this right

#

Had the exact same issue with doing the AKM's 3DSS

summer stream
#

just get it closer to ur face

regal bolt
#

hey guys
just wondering
how do I remove guns from the game?
and what script do I edit to change new game loadouts?

sonic bolt
regal bolt
#

i wanna remove certain guns with anims that I don't like

misty mulch
# regal bolt hey guys just wondering how do I remove guns from the game? and what script do I...

"remove guns from the game" generally means "stop guns from appearing in all common sources". this usually means

  • making sure traders don't sell them (trader profile DLTX)
  • making sure it's not in npc loadouts (npc loadout config edits/DLTX)
  • making sure it's not in stash rewards (DLTX grok_treasure_manager.ltx)
  • making sure it's not in new game start (change starting loadout ltx/dltx it)
misty mulch
queen pineBOT
#

@regal bolt Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods. ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ https://cdn.discordapp.com/attachments/1098945649929617478/1165045267637211156/mo2-search.png

misty mulch
#

as for "which configs" - explore the starting loadout and npc loadouts mod. they do what they say

#

and will show you what filenames to search for

#

you ALWAYS want to use the file search to make sure you are finding the conflict-winning file

#

since of course if you edit a file that is just going to be overwritten, your changes will not happen in the game

regal bolt
#

should i edit these files?

sonic bolt
#

Is this the right way to edit them out of npc loadouts?

regal bolt
#

what does 0:0 mean btw?

misty mulch
regal bolt
#

but I was wondering if these are the files that I should edit and overwrite

misty mulch
misty mulch
regal bolt
#

alright, thanks

misty mulch
regal bolt
#

so basically just create something like mod_system_zzzzzzzz_npc_loadouts.ltx and use that?

sonic bolt
misty mulch
regal bolt
#

ik XD

#

im just saying to ensure they overwrite other mods

misty mulch
sonic bolt
#

half the time adding Z's are necessary 🤣

regal bolt
#

yeah it really is

misty mulch
#

why? there is no need to unless you KNOW you have to.

regal bolt
#

that's what he's saying

#

you usually have to

misty mulch
regal bolt
#

i know

misty mulch
#

ONLY do it if you find out that you HAVE to. again.

regal bolt
#

i know

#

got it

#

wait so is this editing the mod_system file?

misty mulch
#

depending on the gun(s) you are removing, it is actually highly unlikely that you need to z-stack

sonic bolt
misty mulch
#

brother no

regal bolt
#

or is npc_loadouts a different file?

#

sry for the confusion btw

#

just wanna confirm

misty mulch
#

please read my guide again to get the terminology right otherwise we're just going to confuse each other

regal bolt
#

got it

#

and which folder will it go in?

#

is it just gamedata/configs/, or do I need to use the loadouts folder, or something else?

sonic bolt
misty mulch
misty mulch
#

better to learn to find out for yourself, and we have basically given you everything you need to find the answer

regal bolt
#

I see them in both configs/loadouts and configs/items/settings/npc_loadouts

#

lemme send a screenshot

misty mulch
#

i omitted the file extension for brevity and because you don't include it in the filename for a dltx file.

regal bolt
#

so which folder do I use?

misty mulch
#

is the file in configs/loadouts named EXACTLY npc_loadouts.ltx?
if YES: then use its location
if NO: then don't.

regal bolt
#

I don't have an npc_loadouts.ltx file

#

just these modded variants

misty mulch
regal bolt
#

ohhh shit
sry i found it

#

it was hidden with all the others

misty mulch
#

that's why you want to type the .ltx at the end of the search term if you are looking for the specific file

regal bolt
#

yeah I really should have done that 😅

#

well I found it now

#

thanks

misty mulch
#

should be smooth sailing from there

regal bolt
#

alright then

#

thanks again for the help

sonic bolt
#

Found out this has the most z's in the modlist KEK

summer stream
#

lmao

lapis vortex
misty mulch
misty mulch
lapis vortex
#

I was thinking of either making the Venal a Nimble trade or a Loners only trade trol
There will be the optional SUP kit craft in another mod though

#

VSS Venal kit only sold by Loner traders like the Swamp Thing for Clear Sky and the Shakal for Duty

misty mulch
#

nimble trade requires editing the nimble trade script, as those are entirely handled by that one script

#

kit selling is relatively easier, if you are wiling to direct DLTX the individual trader profiles

#

but vendors are not necessarily split up by faction (consistently, anyway) in the profiles

lapis vortex
#

i’ll think about it once i get 3DSS on it

#

i kind of just wanna troll merc mains by making it hard for them to get

modest sequoia