#╓☢stalker-chat
1 messages · Page 304 of 1

Well, I am going north soon. So hopefully?
That is not even for Anomaly
without the question mark
Its for COC I think
damn
yeah it is
the graphic in those images look pretty great for the trilogy so that is why I asked. Cuz I thought it is for anomaly
no its for anomalys predecessor but its a standalone install now
oh
IWP is great. It's CoC at its base but the gameplay and gunplay is so goood
Afaik it's the only mod pack that gets revolver partial reloads right
And also true pip-scopes
hold on what's that compass sledgehammer?
which artifact is that 
mjolnir??
depends
i always keep seva and helmet in my locker and make dedicated artifact runs
rest of the time i prioritize armor and rad resistance
anomaly has had partial reloads for revolvers and such for a long time so 
well
wimp
cat with a gat
Can't wait for AndTheHerols to port all tarkov weapon components combination as standalone weapons 
Interesting 
inb4 the obligatory is desolation compatible with gamma comment
Like 20 boars just bumrushing into rookie village out of nowhere, fps tanked to 10
Can I enable noclip? I got stuck and I do not wanna reload
yo is there a mod for better lookin clothes when u look down?
!noclip
@stable trout
You'll need to enable debug mode first: #╭📖faq message
1. Press Numpad 0, this will put you in noclip mode.
If you don't have a numpad, open the console with ~, type demo_record 1 into the console and hit Enter
2. Move around with WASD and go forward and backward with left click and right click
3. Press Enter to "land", press ESC to leave noclip mode without teleporting.
i think im good on ammo
thanks. I still reloaded tho
r u using mags?
no
i used to but its an unbalanced mess
also gonna disable artigrok for next run for the same reason
k
Too punishing or too easy? Or just tedious for no good reason
I've never played with it, but wanted to try.
You change clothes by literally changing clothes. Each outfit has it's own design. You wanna Slav fashionmaxx? Get the Red Line Jumper. Or at least I think that's what its called off the top of my head.
istg if I don't buckshot exos to death I'll be disappointed
you can give any ak74 a 95 round drum magazine
with no drawback. the drum magazine is available at traders and not expensive
and it gets very tedios because reloading mags you just sit there and watch the number go up for 2 mins
even nerfs some guns like mp5sd
which in default gamma has 40 round mag size but with mags its 30
also 50 round drums for 7.62x51 and 75 round drums for 7.62x39
just breaks any weapon balance
you could also not buy the mags and live off of the land
yes bigger mags should carry a penalty (ergonomics mod wink wink)
but as it is it's fine
so long as you don't buy the gear it feels fine
you could argue the same about any weapon mod you add that also allows the weapon on traders
muh broken and unbalanced i can just buy it from the getgo nyoo
Can I tell Ozersky where the oasis lies?
sure but i dont want to deal with having to reload mags all the time
its just a pointless time sink imo
i dont use it for myself but if others like it they can use it
what you said also applies for artigrok, it adds broken artifact bullets but if you dont use those its fine
You can turn that off in MCM btw
but then whats the point of having mags enabled
i already saw the option in mcm
that you can make it instant
The speed can be tweaked and the whole thing can be made instant
but at that point i dont see the point of using mags
There's also an option where it's only instant in your stashes I think
item clutter
Actually a better balance would be to check if you're in combat and then bave regular pack speed, but outside of combat it's instant
if thats coded i wouldnt mind this
i dont think ive ever had to reload a mag mid combat
That would get rid of the right amount of tedium that is not necessary while keeping the slight difficulty spike
Tactical cardboard box stash
that was a gameplay mechanic in tarkov back in the day
you can also do that in anomaly mags
just place down a backpack stash
shift transfer mags
insta load them
pick the bag back up
https://www.moddb.com/mods/stalker-anomaly/addons/skills-expansion-for-anomaly-skill-system @dusk vessel
this has a mag loading skill that makes loading and unloading faster as you progress
Wait, can't it be made so that if there's a workshop bench around it just loads mags instantly
Like how you need to have a campfire around to cook without fuel
im all in for this. i love the mags mod but im all for penalties for carrying a 60 round drum on my m4 lol
Workshop bench because I don't picture someone modelling and modding in a loading bench lmao
Where is the old man that lives in an abandoned ship again? I don’t have a task with him , I just want to visit him but forgot where he lived. Thought he was in Skad?
Zaton
What’s the old man’s name again
beard
No I mean the other old man who’s alone in an old ship wreck
noah?
Ah yeah
i just use mags to make myself have to actually prepare for extended combat
i would whip up a mags affect ergo script if i had gamma downloaded
but i'm not finna download 630gbs of shit just to make one mod
i would say a 60 round magazine is about the same difficulty wise as a magazine that infinitely reloads itself
Where can I find Noah, he’s in Zaton?
like mags not being everyone's cup of tea because of the extra tedium involved in loading them is understandable, but by the time you actually get your hands on enough large mags to make an actual difference in combat you're already a god anyway
No haha, and he’s In Jupiter ah
No this is Jupiter
i will try this i think
but stalker games have never been rpg style games, more like you get stronger using gear not levels and numbers
the thing about this should also apply to overall gun weight ngl
it doesent make sense that you can swing a 10kg tank machine gun around the same way as a pistol
would incentivise people to use lighter guns
since mags also increase gun weight, it could work to be honest
and also removing the drums from traders, make them actual rare finds
same tier as a green barrel type D gun or something
light guns kinda go obsolete when you go north enough that exoskeletons are a common sight
i dont know what kind of penalty you could have based on weight though
without making the game shit to play
if its compromising fun gameplay then its not worth to do
but there should be some kind of penalty
I don't think it translates well to a game because irl yeah you're gonna want a lighter gun rather than go full saw gunner mode lugging around Atlas' weight the whole time
But ingame you don'tfeel the weight and there's a good number of things to increase carrying weight too so even a 10kg thing will feel different depending on how far you've progressed
And there's exoskeletons out there to invalidate other concerns too
gamajun
guys, why aren't there any documents in X-8 lab?
I have the mission from Petrenko or how is that guy called but they are not there
Pappa Kalash must be smiling on me today. I've been holding on to this AK Venom for like 4 days unable to find an advanced kit. I finally find one and repair it up and I'm just one and two tapping things left right and center. Bandits and lurkers, rats and cats. I'm just headshotting them like it's execution week.
y'all guys like the fn SCAR-H? i got one with good barrel before bs and thought i could use it instead of the m4a1 protector i have
Pretty poo poo imo
The ammo is ludicrously expensive to buy or craft, and the Scar H itself doesn't even have great handling
Just steal the barrel
the ammo isnt the issue
its cheap
the issue is the gun
it has more recoil than any other gun in the game
I have never used any other assault rifle other than an AK 74 Variant.
VSS Vintorez, my beloved
How do I move a stash from Cordon to Rostok?
Stalkers, I'm trying to do the Mysteries of the Zone questline, but I think it's bugged or something. I'm near the end in the monolith war lab and I have to "deal with the unknown entity" but I can't do anything. I can't trigger any dialogue, the door is closed "someone is holding the door".
Use God Mode
Pick up everything, Guide Fast Travel then place down a container to unload
Do several trips
You choose
Enter red forest
I remember doing the second one, how is it done?
You just pick everything up, making sure you have at least one container
Then you Guide Fast travel to Rostok ( Right Click > Guide Fast Travel / Disable Areas in your PDA if needed ) in order to ignore the Weight limit
Place the container down then unload most of what you can into it
The problem is there's no "Guide Fast Travel" option
There should be a Guide option for Fast Travel

Are you right clicking on the House icon
Or whatever
Okay, so the option now appears but I can't do it this way
Ooookay, nevermind then
I forgot we now have two forms of fast travel
There we go, thanks
Hi there
I just failed the keepsake task, no clue what it entails, can anybody shed light on this task
Solid mid game gun good at late if you can aim properly
based choice
Is it a big deal that I failed The Keepsake task
Is ModDB the only decent source for more mods or are there others too ? I’ve seen nexus has some but it doesn’t seem to be very much
No, it's decent money for a quest but other than that it's whatever
there other decent sources for more mods:
AP-PRO
If you can speak russian, that is
Why is my scope blue/orange? It makes aiming a PITA
The len or the reticle?
Went on this website , pretty sure I’ve just got a advert for the Russian army
Anyone? I think I'll abandon this quest and just do operation afterglow
i was watching that
It can take a thermal, wild. (My gun also just went off on its own and headshot him, somehow he survived it).
oh u wish
i still do
alr new run for invictus
what faction do i get
just finished brooklyn 99 so morale is deep down low
@harsh sandal ayo u still there ?
important question, how heavy are your artis, coz a lot of people experiencing different values even with a fresh gamma update
alr time for an invictus run
stone flower for me is less than 2 kilos while for another guy it's 5kg
dogshit 25 points items not worth taking over 2 charges of red medkit for 75 points 
kek already started
Back to the S.T.A.L.K.E.R. 2023 Showcase Trailer with English Subtitles.
ModDB Page [ENG]:
https://www.moddb.com/mods/back-to-the-stalker
AP-PRO Page [RUS]:
https://ap-pro.ru/forums/topic/630-back-to-the-stalker/
Support:
VK Donut: https://vk.com/donut/back_to_the_stalker
Boosty: https://boosty.to/bashyone
Voice Actors:
https://vk.com/wall-1...
Hey I know this was yesterday, but I was lurking and saw this, then saw a game that had a neat version of the open-eyes effect with optics. Dagger directive simulates this about as well as any game ive ever seen. Not sure how that could be translated to the x-ray engine but
not a lot of people know dagger directive
but yeah it was pretty neat, tried the demo
It probably is possible given some scopes already have picture-in-picture stuff but it's extremely taxing on performance since I imagine they'd have to jury-rig it to the point it's rendering two screens at the same time
I remember trying some scope mods like that and ADSing was just an instant powerpoint presentation
Probably why, alongside the obvious early ghost recon and rainbow six inspiration, the game is intentionally retro graphics wise. The PiP is the only time my computer starts rumbling
mmm, PiP finagling~
Had fun with the first mission. The scale, gunplay, and color palette almost made it feel like I was playing gamma on extremely low settings lol
Also neo-MicroProse lol
Plus I can throw an optic on a carry handle AR, and I need that shit directly in my veins
It's like a modernized classic Delta Force title
Yeah exactly, and they recently added a lot more 90s aesthetic stuff like bump helmets and the classic 1911. They know their audience lol
Would love to see bump helmets in gamma but unfortunately they would have basically zero protection and be pointless compared to the steel helm
It does look promising, especially in how the dev team seems to have it together
Yes
Where do I go inside CNPP to get to the war lab?
I know the path to the wishgranter, but I can’t find the other route
go to generators, u have a transition in stancia_2/CNPP-2, Warlab it's a level below Generators
Not the generators war room, the one inside of CNPP, the one you go to with strelok
Unless ive become schizo and LL makes me go into cnpp for no reason
@hybrid patrol how would you recommend me SoC OP 2.2, judging from the chat history you are most definitely recommending it lol
CoC IWP is not finished yet and I'm looking for 'more'
probably apples to oranges comparing op with coc cotz

it does
Considering I managed to find the right path out of spite, I am now obliged to eat your liver
you can technically bypass it by going into cnpp north and going in through the entrance that way but i'm pretty sure there's a quest trigger inside cnpp that you still need to do
either way you need to go inside the cnpp
If you are ready to cope with some questionable and feverish quest decisions and don't mind the overall "slight brainscorching" vibe
I'd say go for it
It's...an experience for sure 
Yeah, game wants you to take streloks old path and kill the phantoms in order to get the shard of the monolith
Of which my 500+ bullets seemingly wasn’t enough
how does this compare with ZI 
I can't go back to that modpack... my brain already melted after shutting off MM
the torrent is so slow man maybe my wifi is just bootycheeks
some mad lad did INVICTUS WITH A KNIFE
Мой твич канал: https://www.twitch.tv/oopssi
Gamma version - 0.9.4
FAQ:
-Почему такая миникарта?
-Такая миникарта по дефолту у всех, у кого широкоформатный монитор 21:9
-Стояли ли какие-то дополнительные моды?
-Только ...
i died
gettin no luck with guns
ofc i cant keep goin around with a pistol only
do you get any goodwill with all factions for clearing miracle machine and radar? If so, anyone knows the exact values?
He also is a unisg proto exo enjoyer
"My TT-33 will protect me" 
anybody having an issue with the KS23 sometimes refusing to shoot? Parts at 100%, the addon that prevents jamming at max durability is checked. This happens super often, and no jam animation is played so idk what it could be. Almost got me killed a couple of times now.
Loners and Clear Sky get positive rep, and I think it pisses off Mercs, if memory serves
It’s been a while
I see, that might be helpful then, as I need my loner rep to be above -1000 to not be on their kill on sight list
thanks a lot
I choose not to ask how you got to that point
Iirc there is something wrong with its ads animation or so that prevents it from shooting
Same happened to me before
Funny how when you get loner truce after brain scorcher even if you have -3000 goodwill with them they wont shoot you
The survivers of the squads i slaughtered do remember
They will aggro on me still
Even when disguised
That mega sucks and makes sense, considering it occurs when I ads
Not really something I would be comfortable using in ironman, but I have no other decent mutant killer atm 🙁
No UMP in sight...
Yeah just dont use ks-23 for now
Yeah imma have to keep using it alongside my fnx to kill bigger mutants more efficiently. Going to try mostly hipfire. Hopefully find myself a UMP or something soon, otherwise I'll have to repair a Thompson which I would prefer not to use because of the sights.
Oh wow I unlocked this channel. Uh, hello! 
hello
Hello, welcome to dead chat, GAMMA sucks, install Zero Investment
yup, just tested, you cant shoot shortly after ads with the ks23 if you dont complete the full animation. its super wack
This why TOZ-34 Chimera Hunter is the GOAT
and the hipfire recoil with the ks23 is for some reason monumental
True!
its like 4x the recoil
if i had it, at this point, id be using it
Cave in all merc skulls, they have the good gear
no 
that one unlucky frame that prevent you from firing that shot untill the next shot
is that shit caused by a new update or when did it start?
you can still use it, just full ads first before rapid firing or don't ads at all
so is there any competition to mercenary ace, in terms of pre exo suits? I also have mercenary pathfinder which has higher rupture/explosion resistances which made me doubt that ace is still top tier
merc pathfinder and hybrid suit good too
UNISG SEVA or CS Pathfinder?
Is the armor update out
nuh uh
nah we too busy sniffin hips sweaty ass in her suit
barely any time for chat
What the fuck are you talking about
just another day in #╓☢stalker-chat
oh hey, you're purple now

i just wanted to say some shit man thats all
also dafuq u doin here , aint you usually chill on newbies channel ?
that's oflin
btw is there any fix for them hands or those grasses , or atleast which sss slider affecting them
Is there a mod that lets you disassemble Weapons and outfits and helmets?
that's just default behavior
... you can do that by default if you have the right items on you?
Right click > disassemble?
i dont use gamma
yeah but why? I imagine for overall ballistic and anomaly protection. But is there top of the line battle suit that wins out over ace? Like ssp suits might be better specialized for anomaly protection.
armor metas are mostly revolves around "how many belt slot" it haves
interesting, and undestandable.
which is why the funny orange SSP suits, with maxed 7 slots, can be turned into semi-immortal armor
science team on top
where update 
indeed 
i run into 3 sinners and they just open fire like an actual war zone
my god
i put them into assault combat also, its crazy
if i dont deliver them to their destination will they just follow me around forever?
yes

green barrel special gun 

wow crazy drop
Legendary loot, man
what is happening
gamma has aimbot ai it's unplayable and unfair

is there people who really think this?
having companions who draw aggro helps i guess
i had this video from way back in the day when people used to say the aimbot shit way more than they do today
got hit like 5 times over the course of like 100+ shots
from the mob with the highest accuracy in the game
you wont get hit once if you run sideways also
but the fact its missing so much when just walking
also something funny about the accurate stats mod
890 recoil control
it doesent have any muzzle climb just camera shake
yeah because it uses my original formula
it's still a non stat
even in that mod
because there's no way to quantify recoil given the sheer amount of randomness at play
there is one stat that gives a good idea
none really
okay why explain to the class
the difference between 0.5 and 1.5 is astronomical

i tested it a little im not a modder
if you use the recoil mod then maybe it's "accurate"
its the closest i found
bro just guessing doesn't know what it does
of course i am
What command do i have to input to get the map of the Zone? I want to see where each factions spawns mostly
zoom cam dispersion is the base climb when adsing
i already said im not a modder 
it's measured in degrees
i see
cam dispersion is non ads then
because the core issue is that enemies always use ap
but whatever
ye i saw that like it was kind of a step in the right direction and then bro started backpedaling into making it obtuse again
it should've just been fixed 35%
not varying depending on other stuff
because that way you're throwing yourself back at the brc formula
It's part of it but at the same time, the way the bonus is applied is pretty bad
I made a sheet for it 
this is the one that matters to me
since i use ads a lot
you're meant to make a copy so you can edit and test it for yourself but it should be accurate for the most part 
yeah but okay what do you do with the other half of the ltx values
that's the thing
way too many stuff to account for
way too many random stuff to account for
the recoil stat is my biggest regret
just something that gives a general idea is enough
He felt like it was too much
and just decided it would be 20%
it doesn't give a general idea either
!zonemap innit
@grave pivot Map of the Zone with faction spawns and bases/vendors: #╭📖faq message
there are guns that have lower recoil overall than guns with the same stat
or higher
ye i saw that like what the fuck is the point of reworking brc
the stat that's only relevant for the first fifth of the game
to then walk it back and make it useless early game because of the relatively low multiplier
even more useless lategame because of the relatively low multiplier
do nothing about +brc sources so you're still getting penned by 99% of the game's human mobs
and then on top of that walk back the simplicity of the idea
adding options to Armor for the End Game that require low investment but this is so ass
yeah the BRC Math being changed nerfed Light / Medium Armor
it's crazy like it was as swift and clear of a play as just fixing it at 35% and make all mobs use fmj
done and dusted
nothing more and nothing less
brc is suddenly useful and consistent
Even if you can equip plates (which the best gives +6 BRC and +15% Damage Mitigation), it doesn't really change much regarding BRC when only a few selection of Armor can take full advantage of it
and actually understandable
and the Armor Rework completely fucks up the Exo class as if they weren't fucking mediocre already
Due to "High BRC"
insane how time and time again the sensible and reasonable path is the one that's not taken
but what do i know i just hate and shit on gamma all day you know what i'm sayin
like out of all of the Exo's, the Sin Exo will be the best Armor in the game only because of its Belt Slots
given the 7 Belt Slots, you can manage going for the meta Artifact Build for +55% BR% while still able to add Plates for +15% Damage Mitigation
giving a total of 93.5% Damage Reduction with non-pen shots
which is only a 3.5% increase over BR% Cap thanks to Damage Mitigation
this shit so good chief ong
Grok should cook more
It's Torso + Limbs but who gives a shit about Head Protection anyway
the head already takes 12% less damage than the torso anyways
thats funny
this is just awful 
11.2% actually but in this house we round upwards
mm getting shot in head does less damage than torso
dont think ive ever played a game where this was the case
usually if you get hit in the head you fucking die
there's also damage redirection for consecutive headshots
it's bandaid for terrible ass design on bhs
with added Health Gate to Head HP
bhs head has 11 hit points
same as the torso
but the head loses hp at twice the rate
so the solution?
make the head take 11% less damage
of course
not, you know, removing the increased damage rate in bhs
is that how spagetti code comes to be
and making the player take consistent damage across the entire body because the player can not see where he is being shot
it's mostly just terrible design and being comically stubborn
and thinking most of the people that wanted to help you are actively trying to sabotage the project
or something like that
watch him remove BRC completely
or just not listen at all and leave it as is
because I guess he knows more
i'm surely not missing anything at all from the tester clique
it's mostly just ATHI and Catspaw
Burn came up to question about the BRC Damage Mitigation system which he was confused about the math
as the sheet Grok shared had the math wrong
so like, not much really
Goddamn, you might as well just drive a tank around
Why do you need all that armor for 😭
its it good enough to pass cordon bridge tho 
these bandits out here stalkin they with the rat pack
hit em with the toz that's the rat trap
find em in trashbag off the darkscape
carpark full of gangsta bandits never renovate
is it tho? i think i need more of that thing called brc
like you know, to reduce blunt damage from boolet

would you like to see how bad brc is going to be with the rework
bring base up to 30% and make max 40%
it's damage = shit.power * ( 1 - premitigation ) * ( 1 - player_protection ) so non-pen shots add a 20% damage reduction
pen shots is pretty much damage = shit.power * ( 1 - 0 ) * ( 1 - player_protection )
yeah i thought grok decided to make it so non pen shots used BR instead of br% for player protection too
or was that just the idea before he came up with premit
yeah that was the idea before it was changed to premit
What the fuck is grok smoking
the really weak shit
Apparently
so at 20% it's a nerf compared to current calc starting at 15 BR
so like
every suit except ssps basically
So is he cucking exos or every armor available
It was already a nerf to Light / Medium Armor
but the Rework also cucks Exo tier
the majority of the Exo / Nosorog have a Max Belt Slot capacity of 5
which in terms of End Game, it's pretty bad
What the fuck
What doesn't have 5 slots then
the Scientific Exo and the Sin Exo have 6 and 7 slots respectively
the UNISG Nosorog, the most popular End Game armor now has 4 slots
What the fuck
What
Why are we cucking the ISG Nosorog
This is bullshit
Oh
Grok killing the unisg nosorog with the update too
Watch as the ace suit is left untouched
Actually
but yeah the sheet gives a good idea of what to expect with the Armor Rework when it comes to BRC, BR% and Belt Slots
Since plates no longer give br% there’s no reason to even run them on exo/nosorog unless you want to block x51 ap slightly longer (who cares lol)
LOL
Exos are useless now
Exoskeleton century of humiliation
You’re welcome I just saved a belt slot on meta
The sin exo is already overpowered why does it get 7 slots
They also increase Damage Mitigation
which the best plate adds 11%
Grok also plan to add Damage Mitigation to Artifacts and Pelts but I doubt it will hardly change anything when only a few selection of Armor can take full advantage of BRC
Watch grok go out of his way to nerf artifacts
At this point im giving him ideas FUUUCKK
And going from 20% to 31% changes total damage reduction by how much 
The clueless emoji is legit because I actually don’t know
Other than it’s probably not enough to matter in endgame anyway
FUCKING
God
Grok can't do balance changes for shit without pissing off everyone with the changes
Like half of this shit
Wasn't needed
That is fair, i hate them so much. But not getting his it pretty good
you can check it out with the sheet
On mobile
oooh
Yeah
with 20% BR% and 20% Damage Mitigation, it's 36% Total Protection
with 20% BR% and 31% Damage Mitigation, it's 44.8% Total Protection
coming from the Sunrise Proto Exo with 27 BRC 
doesent this make br class still useless
you can get way more than that with ballistic res
8% difference woahhhhhh
it's crazy
grok is too generous
I mean hey
That with plate calc is better than current sunrise calc
If you don’t put the plate on the current sunrise calc that is
Sunrise + the best plate in the game with the new calc is literally only 5% more protection than current sunrise without any plate
nice never liked that mary sue suit

Mary suit



I'm playing ts rn

bro I don't artefacts at all..
Droon i should chuck you
Into a woodchipper

Is there a mod that makes enemy guns drop loaded?
I aint no larper 
You are now
Sentenced to wearing 4 nods
im playing unisg because theyre hostile to anyone but mercs
same reason to play renegade
more souls for my daughter
a hundred dead cultists and anarchists for the Heavenly daughter!
I read the subtitles and she said "ive all grown up thanks to you"
She needs the blood of stalkers to cultivate ghost grass, gentlemen. Shed it.
I have two sniper rifles, one's in 762 and the other in 308
I currently have the sv98 fixed up but all the parts are the same in the other gun so I can use either one rn, is it better to just use 308?
.308 is better but needs rarer bullet parts to make/more expensive to buy via traders.
Is there a bodycam filter/headcam mod? I want to record videos
So, i tried. But i just can't take it no more. I want my knot, as soon as possible. Where might one go if they want to kill as many controllers and chimeras as possible?
also, holy shit how many bandits spawn from the defend position task in garbage?
yes
this shit's a shooting gallery of some of the worst people to ever exist
ALL of the bandits, its why duty begs you to kill them all
good quest to farm scav
its good money too, just to snipe some helpless goons that basically run at you single file
Yeah I should have gone back to my base and dropped all my shit off before doing this
just dump it at a close stash and grab it later
I'd rather die than take multiple trips.
Trying to fight like this while they can see you perfectly fine makes me want to uninstall every fucking bush even if it ends up looking like minecraft
HE JUST DESPAWNED WHAT
I WAS JUST FIGHTING WITH HIM
skill issue
Thank you duty, very nice
He did not despawn, he hit "reload latest savegame" instead. Now you're out of luck, NPC! :þ
Idk about you, but personally me actively rotting inside my exo from wearing a compass for the bullet resistance to the point where I need to use a medkit every 30 seconds or I just die feels nerfed enough as is
We love negative health restoration artifacts
For fuck sake just get the heart of the oasis if you want to use a compass
“Damn sorry that your endgame artifact hurts, get another endgame artifact to compensate”
Yeah no shit man but that takes time
That's just how gamma works
I know that’s how it works, I’m saying it feels retarded
Well yes
Doesn't chimera pelt give enough health restoration ?
Since when did it give health restoration
Like -5?
Max cond chimera pelt gives 6
Was pretty sure mine gives 6
The fact a piece of skin restores health is already confusing enough as is
Might be smoking too much crack tho
To be honest what armor are you using
it's the zone, what do you expect?
It might give +1 health restoration if it's an exoskeleton you know
Monolith exo
bloodsuckers are basically walking medical research treasure troves, so fuck it let some creature's skin heal you
Ok so you can upgrade it to have +1 health restoration
If you well
Didn't already choose the other upgrade
I’ll be real chief I never touch the health or wound restore upgrades unless something important is behind it
Never notice a difference
Eh, the passive health restoration is always nice to have
Esp if you've got negative
Also body cooler attachments gives health restoration now
Also chimera pelt is +4 only mb
Having a health regen upgrade generally means i'll sit around campfires a bit more in leau of using meds
I haven't even left the area yet
It do be like that sometkmes
Tho rostok stashes are lower tier range than the surrounding areas
Nah I was right it was +4 in .9.3, but now it's +6 in recent patches
So personally i hope to avoid them outside of game start
Campfires dont heal limbs though do they
No, but i'm not too bothered if i'm missing 40% off an arm or a leg
doesn't sleep heal limbs?
Yes, although after a certain point my character just never sleeps due to mass drug consumption
The never ending cycle of epinephrine
Yuuup
It starts with just a single syringe
I was gonna say cocaine but EpiPens work too
Then never stops ever
Hercules feels like it just gets skipped over tbh
Not that much weight gain, so it basically just an upgraded coffee drink
It's alr early game when you don't have better drugs yet
yo how can i inspect guns?
30
:3
Cocaine is cool for the joke but epi is way better imo
Basically like playing duck hunt the moment you get a sniper
!inspect
!inspect
@leaden jackal If you want to manually inspect your gun, you'll need to disable this mod in MO2:
"G.A.M.M.A. Inspect on double tap F disabler"
inb4 "I don't see any animations for this specific gun" - that's because your gun doesn't have animations for that 
First 
Still no animation for smoking the Cuban cigar though
😔
Never tried once 
I had my stalker straight up snort an entire line in a second cause dude wanted to rest before disabling the scorcher 
Like theres a minute left, m o v e
Just like real life sleep is a skill issue 
If i could feel what he'd feel, he's prob falling apart atp 
Brain, fried. Body, 69% stims and 1% water.
Feeling great after 10 days without sleeping because I do epi everytimes because I hoard alot 
"im tired, boss."
"Have 10 caffiene pills for dinner, Stalker."
I have the dude listen to nothing but umamusume.
Entered as a cop, left as a marine.
Using cafiene pills instead of keeping them for craft is a bad move tho
They cost alot
I either drink alcohol, or get my sleeping pills from dead stalkers
I misunderstood sleeping pills with cafiene pills in my previous message mb
Sleeping pills can be easily crafted I use them sometimes if I need to sleep
Sleeping pills are pretty common in my playthrough
Although i got vodka if i ever run out
just found a secret tech to get more out of delivery missions
Kill the guy after handing the package ?
Anyone know how to get to this stash? cant get anywhere near it without the level transition triggering
It just yoinks it from your inventory, plays the sound of someone smoking, and gives you the buffs from smoking
Same as cocaine before they gave it an animation
It would just poof from your inventory and give you the buff
pretty sure thats in WT anyway
Dunno if there is mod already fixing this tho
doesnt matter which side i try and get to it from
i just get sent through the level transition
Vodka is very early game use to me, after 1-2 ingame day I have enough cigarettes to avoid using vodka (and I try to not fuck up my sleeping cycles when I dont have enough medecines)
I use vodka only to sleep, i just use cigs instead
Only in really dire situations when i gotta use Vodka to remove rada off me
its probably the one if you enter wt from rostok, directly turn left
in a crawlspace
Yeah same only if I'm dying from rad poisoning and don't have any cig left then Vodka can become handy but it's very specific
I don’t think I ever used alcohol ingame for rads
Just beer for the satiety if I ran out of food
I have the setting that forces you to take your helmet off in order to eat or drink anything, so I generally keep injectables for rads 24/7 as is
I drink beer all the fucking time simply due to how often I get it as a reward for some reason
Where is that setting? I wish to use it for my actual playthrough and never found it lol
Ok thanks past some time I though it was a separate mod but I was just too lazy to check it myself 
Maybe that what confuse me in the first place
Keep in mind I don’t update unless I am physically forced to by errors, so my info is perpetually out of date unless you don’t update either
But afaik nowadays it’s part of FDDA
Dont worry I will personally blame you if anything goes wrong 


I’m sure this information will affect me greatly
Why wouldn't it be 
For starters, I’m actively at work

Joke on you I finished my day 1 hour ago 
Man how do you even get these mats, I must be the unluckiest mf alive with how I never managed to upgrade one plate once despite disassembling every suit and helmet too

You need to disassemble higher tier armors
I always end up with a shit ton of those parts, so dunno how you manage to never be able to upgrade it 
sometimes when you disassemble you also just dont get all the parts
those literally drop from light army armor
i forget
poly drops from sevas?
i forget
They can be easily found outside when exploring
Right click on armor > details and see what it can drop
there is quite a few poly armours
dont even need to
And then decide to dismantle or not 
just hover it and it says the parts
The hardest to find are the titan one and a few other imo
From high tier armor needed for the last tier crafting recipes
mm
for me const is hard to find sometimes
i like to use body cooler
since it gives passive healing and bleed without reducing my bal res
mgo also
eco armors
yeah
I like to keep low tier healing artifacts for that they got practically none side effects
But the body cooler is fine too
even the lowest tier healing artifact takes away some % bal res
so i only use it when needed
to save on meds
I found the upgraded version somewhere in my actual playthrough what a banger 
Not the soul or the kolobo they start removing some ball res from the 3th (the firefly iirc doing +9 healing)
no they all do

I'm 100% sure of the soul but the +6 one is negligible probably
Swamp Thing/Shakal are pretty meh now
They cost the same but come without their 85k scope
I never understood why we have so many kits and variations for 5.45 AKs and what feels like very little for the 7.62 ones
Because most AKs past the 70s weren't in 7.62x39
To add to 7.62x39 AK """""""""""""""""variety""""""""""""""""""""" you would have to add a bunch of old shit
Unacceptable, gold plated AK with double drum mag
Old shit is good sometimes
Yes
I like all the modded in lever actions and revolvers and ww1-2 guns, but they all feel western in comparison, or at least they aren’t Russian guns
It's not like the kits for the 5.45 AKs are good, lol
Yeah because russian guns all fucking suck ass
Why would people waste their time doing mods of horse shit guns
I mean, we did just talk about a gold plated ak

Random African Warlord Number 5 would be very disappointed in you
The Shakal costs like 200k to get to where it was before, and it's barely better than stock 5.56 guns with a dot sight and maybe an underbarrel
Yeah almost like gun progression in gamma sucks
"you will eat shit and you will like it" 
those weapon kit prices need to be toned down by like... idk 75%
echo 1x and its 200k for being a thermal wow
eh attachments are whatever, i found a 400k thermal yesterday on some loner
thats crazy cuz its only 1x and u can barely see invisible bloodsuckers thru thermal now
Attachments shouldn't cost that much
but buyable weapon kits really don't give you much despite having a 200k price tag
Kits especially have been slowly getting screwed over
im just sayin its not op, hell i prefer trihawk over pretty much everything for mid-close range fights
85k for two scopes combined is unacceptable
Yeah but without them what miniscule speck of semblance of progression do you have left
and paying 200k for a 1x thermal is just a no no
yea the prices are obscure
overpriced af
110k for a glorified AK-74U Tactical is insane
Literally the same thing but with a faster rof which isn't that insane
Hunting knife is 7k
Which is acceptable
knife prices are acceptable
RMR kits should realistically be priced by main scope + cost of rmr
so... uhhh ACOG + RMR = 15k? 20k?
and and!!! its totally possible for rmr kits to be craftable, much like magnifiers are so that idea could be toyed with if Athi and Noot Noot are willing to do more unappreciated, unrecognized free labour
but scopes , kits
I'm fine with state-of-the-art, best of the best gear costing a lot
The problem is when a single scope costs more than the entire cost of the gun five times over
mh i'll look into pricing for stuff, might do a chart and suggest the changes 
scopes should be around 40-50k , kits 70-80k
Less
ATHI as of recent turned a lot of base guns into "tactical" variants which void the need for specialty weapon kits even more
fuckin inflation since grok hit the zone hard
Kits should not exceed 50k unless they're really, really good late game kits like the AK-12 Monolith 2.0
50k is already a lot for a slightly better mag and NATO rails
it could surely be a lot worse
"I'll look it into it 👍 "
Hmm I guess I have something new I can bother noot with 
Game takes place in 2018, you should account for that
then again I'm a pessimist dealing with all the horseshit that the CDDA devs think is realistic
Oh my fucking god, are they still on with that shit?
fuck if I know
I stopped following it (and updating my game) around 0.F to 0.G
basically the "best" kits are:
- S.U.P. kit for ShAK-12 and MDR (and in the future maybe more guns)
- Infiltrator kit for AUG, comes with a damn magnified thermal
- KS-23M Drozd (at least currently, Vorkuta kit will be better once GIMP is added)
- 50 round mag Kiparis kit (GIMP addition)
that's basically it, the rest are really not doing much
Do you think grok or anyone that contributes to gamma based the prices of the scopes based on IRL scope prices
I just edited stuff in that game to my liking, like removing encumbrance

"We've analyzed the average shoe size in New England and have come to the conclusion that the current show drop rate is unrealistic and unacceptable, so it's been changed. Only 1/5 shoes you find can be worn"
@tidal halo When I said that on the reddit I got a reddit cares report since the main dev is a crybaby that can't take even an iota of criticism 
Kevin Granade is insufferable
Kevin is such an ungrateful asshole
The game was last good when the alternative nuclear earth timeline was still in place
not magnified

i mean it sounds doable if the same crafting script can be used for those rmr scopes, they'd also be detachable which is neat
misremembering then? pretty sure both had flip-up magnifiers

non thermal version is prob 1-2x at best
I was always the kinda guy to just do some kitchen sink stuff
like, fuck it, aftershock, magyclism, crazy cdda, etc
I don't think the free and open source Photoshop competitor has anything to do with guns here
Don´t ask me how it could be done.. I still didn´t do my modding 101 homework 
I am just happy I have something I can bother that damn penguin with next time I see.. or I guess read them here 
It's also so unbalanced towards nato guns lmao
Almost double the kits
Although tbf that's just the nature of Russian guns being bad
Hmmm, maybe I should adjust buy price of optics in the same vein as the guns
Yeah kits too
Also I dynamically adjust the price of what I buy based on what they are
They were not that good a year back, they're infinitely worse now
Their supposed values would dictate their base price modifiers
Just got the first 545 rifle of the run going
sorry
Can't wait to finally start progressing
What rifle?
@celest sparrow we’re back???
Also that “top BR% to 50%” better mean premit and not actually br%
It's an increase to BR% in Armor
That’s such a weird way to say that
bro what is the naming convention
chatgpt would come up with something better than "BR% Class Damage Mitigation"
what the actual fuck is that
BRC Premit or whatever
Bros are just chilling recharging their batteries
Hello steaklers
holy shiii a green barrel pkp

alltho its quite expensive to use now so i might give it to fanatic or hip once i recruit her
increasing spawnrate of artifacts and setting them to 10% condition max on spawn was a horrible idea, aint nothing working past perk artifacts lmao
Ayeee! Congrats man! Get a sight on it if you can. Iron's a lil finnicky at longer ranges
no different than wasting more resources crafting from perk to tier 1 artefacts
and waste alot more melter's charge to empower them

I do want to ask, are tier 2 artifacts more frequent the more north i am?
yes.
I should haul ass there then
tier 3 spawn almost get nuked. as its rare af to even get one
just go to army warehouses if youre pre brain scorcher
The hell have i been doing rping as barkeep in rostok 😭
its the best place to go for now
I almost had an aneurysm when I realized that to craft artifacts I needed mutant parts so "trillion artifact spawn at 1% condition" means I need to kill the entire zone's population of mutants thrice over
Post BS
or truck cemetery iirc
I miss old artifact crafting
Im a pussy :(
why? shits the same
Also im POOR
I also wish I could just smack sakarov with that whole artifact stash to get the relations to 2000+, he'll only start selling you better stuff if you grab him some cigarettes
Spent all on AP

I wanted to kill everyone in AW before i go to Zaton
Bad financial decisions 
dudes buying all the random shit
Plus stalkers pay so little in Rostok
not really
10k max
Thats fair
Or just be a lootgoblin, grab everything, stash it all next to barkeep in organized stashes, and every time you return to base do a task for anything you have in your stash like mutant parts or things you can buy
mostly because theres a monstrous amount of quests, and then on top of that theyre all EASY
the quests are just "go kill dipshit bandits"
I bought a fridge to stuff all the mutant parts and meat I grab, there's always people asking for a bunch
I do agree on that, its also either "go fetch me stuff"
you can build fridge
I had enough money to skip the crafting

I wish there was a way to change quest amounts tbh, so far the only thing I know about is max quests per NPC but there's no way to define "Make barkeep have like 8 artifact quests at a time instead of just 1/2"
why would you ever handicap yourself to the point that you need to find 9/10 copies of a single arti just to get a 99%
it was already bad back when you needed anywhere between 4/6
unemployed obviously 
Gamma is designed around people who dont have j-bs
jobs
The idea was increasing artifact spawnrate and lowering condition to match the usual time you'd need to get an artifact to 100% anyway
And you did come out with weight capacity in 1 or 2 maps but I forgot I played with klondaik so you just ended up with 8 different types of artifacts at 10% so you couldn't do shit with them 
but you forgot to take into account that you will likely not get one artifact 10 times to make it 100%, didnt you
especially if its adds fuckton of them
Need to complete 7 tasks
Once you complete more tasks you get only a 50% chance of a stash being yellow
Roll RNG again to get it in a map that even allows the tools you're looking for
Roll RNG again to see if that stash has the actual toolkit instead of gunsmith or drug
Repeat till you have expert assuming you can even get that many tasks because it's effectively impossible to get them from farming rostok quests as loner/dark valley as merc
Yeah you need to be unemployed pulling several allnighters to do progress in gamma
people get advanced tools day 1







shots fired
