#🔨modded-gamma-support

1 messages · Page 363 of 1

drifting magnet
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i think its Redone load order issue ?

heady summit
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thats a separate profile

drifting magnet
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create your own

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i think its fixed in some of the hotfixes

ivory dagger
drifting magnet
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so you have redone?

ivory dagger
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Gamma redone? Uh, I think so? This was a fresh install for 0.9.5

iron path
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do i put body health system overhaul in low property or high ?

ivory dagger
ivory dagger
# drifting magnet which mod

New Zone NPC's can't see through foliage 1.8.2 DLTX, but I ticked the Stealth 2.31 patch which I didn't tick on my initial install of the mod

iron path
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my game won’t even load up when i activate it but when i turn it off everything’s fine

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do yk if i have to disable any mods ?

drifting magnet
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thread

iron path
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okay

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which thread is that ?

drifting magnet
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in mod posting

fresh ingot
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Still nothing

I was searching in the chat history for it, but without any result

iron path
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what does this mean it started happening after i tried deleting DAO

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and even when i install it back i get the same error wont even let me load in

vital tulip
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can anyone help with this? i got it when i try to start a new game

dusty finch
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Yesterday game works ok after oh m,y god a lot of questions here now game gives fatal error when try to play ,uninstal delete and never instal this bye this piss me off very bad

rare saffron
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is the mags redux mod working. enabled it and disabled the mod that conflics but its not working. loaded game in debug and can see the mags in the game but they are not required to reload any of the guns

quiet tangleBOT
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@rare saffron
How to enable magazines in GAMMA: #╭📖faq message

Do NOT use 207- Mags Redux or Mags Buyable at Traders!

iron path
inner pasture
#

Okay, I have a problem. I just updated 3DSS and I am getting an issue with model missing, "wpn_scope_vulcan.ogf". Anyone else encounter a similar issue? (I grabbed 4.16 of 3DSS and latest Immaculate pack)

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Okay, I can type here but not in 3DSS thread, what in the bloody hell Discord.

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Cool and magical, Discord won't let me post the report in 3DSS

rare saffron
amber hazel
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The latest modded exes helped significantly - specifically the MT version (MT-TEST), not the standard. Stutters are now reduced to a minimum, and the freezing is no longer nearly as frequent. The game feels much smoother and far more comfortable to play now. There’s still room for improvement of course, but the difference is very noticeable already 👍

iron path
sudden jetty
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Hello, im looking for making a "guide" type of video and for it i need to edit goodwill, i installed the mod reputation editor but i have 2 problem :

  • Im LONER, When i change CSKY goodwill to 2000 in the MCM though the mod : Nothing change, supply still lvl 1
    -When i change goodwill, press apply and comeback to the game, after seeing nothing have changed i go back to the MCM and i see the goodwill is back to the old unchanged number

Tbh it's not very important but i wanted to know if it's a common know problem or if im doing something wrong

rare saffron
inner pasture
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:EDIT: For anyone who has encountered this error -
Expression : <no expression>
Function : CModelPool::Instance_Load
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\ModelPool.cpp
Line : 123
Description : fatal error
Arguments : Can't find model file 'dynamics\weapons\wpn_addon_world_models\wpn_scope_vulcan.ogf'.

stack trace:

"if you have an old version of 3dssg copy paste the folder dynamics\weapons\wpn_addon_world_models into the new update". I simply did a manual install and only ticked this folder, then installed it separately as a fix until later.

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I'm trying to post to 3DSS thread but Discord will simply not let me

hollow vortex
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guys, any idea what cause this problem? which mod messes with the default portraits?

inner pasture
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I updated 3DSS and GIMP and this error popped up after that

midnight panther
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I recently updated the 3DSS and the GIMP, had to disable em and reuse the old ones, then this thing started popping up, what do I do?

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(13,10-36): error X1507: failed to open source file: 'settings_screenspace_IL.h'

analog garnet
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so, i'm trying to go to darkscape for a couple of tasks but the trigger for the level loading screen is not working, anyone has any idea?

rare saffron
iron path
limber spire
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Hi, i keep having this crash anyone can help

urban wing
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been getting this crash on death. not sure what this is or what may be causing it

keen lotus
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So i have just installed GAMMA and since i cant run it i did this:
i disabled:

Enhanced Shaders
Beef's NVG
Screen Space Shaders
Atmospherics

enabled:

No BNVG FDDA Redone Patch

problem now is that the game crashes at launch with no error message

so can someone that knows what is going on help me?

sage sluice
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Guys i just downloaded gamma and i see i have 324 mods and a red X in GAMMA end of list. How can I fix this?

potent bough
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!coop

quiet tangleBOT
fresh hemlock
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Hey i installed few more mods on my GAMMA after the cheeki breeki video, i have his Lean & Clean preset more or less. My problem is yhe laser of my SR1M doesnt show up anymore. Anyone have a clue why ?

iron path
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always make a backup if you don’t know what you are doing

undone agate
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I didnt delete anything which is the confusing part haha

iron path
undone agate
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Click update, enable mag redux, removed unjab on same key. launch

iron path
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update ?? what did you update

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also are you having issues with mag redux or dynamic anomaly ??

undone agate
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Stalker gamma????

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I didnt delete dynamic, I just had the same error

iron path
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im asking you what your issue is like do yk why its crashing

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cause you responded to mine as if we had the same issue but i think ours are completely different

undone agate
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Our fatal error popup is the exact same

fair tide
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got this error when pulling out the mosin

iron path
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i’m trying to see what your specific issue is cause it’s definitely different from mine

iron path
fair tide
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@iron path no moon mods

iron path
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sorry i meant mosin

fair tide
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not that im aware of just the ones that comes in the gamma MO

iron path
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i had a similar issue but i have multiple mosins because of the mod so i just ended up using the others

iron path
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hopefully someone’s has answers to that cause i have the exact issue

fair tide
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im in early parts of the game its affecting the og mosins

iron path
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yeah same i was using debug menu to test if my weapons functioned correctly and i crash everytime i chose that mosin

fair tide
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wondering if its a known issue....thanks for trying to help!

iron path
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np

viscid falcon
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easy one - what is the correct way to launch gamma (what should i make a shortcut of?)

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im just not really sure if doing MO, anomaly, or gamma launcher matters

meager lintel
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hello guys
i have issue with laser sight
I see a beam from pointer, but there is no dot
I've changed laser settings in MCM, but it doesn't help
Anyone knows what could be the problem?

fair tide
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@august i play from gamma mo

nocturne sand
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Does anyone know why everything looks pink when i installed Melancholy weathers?

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I did everything from the install guide and installed the black cloud fix

atomic salmon
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Im trying to install an fresh instance of Gamma

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and im trying to launch anomaly real quick and its giving errors

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I just wanna play gamma again ): shit was so much fun why doesn't it work

frigid storm
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Добрый день, как исправить ошибку?

urban wing
iron path
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!mo2search

quiet tangleBOT
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@iron path Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods.

urban wing
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still not sure what this crash is about here

woeful wedge
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Getting this error about DLTX duplicate after updating 3DSS and GIMP into my GAMMA installation

winged estuary
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When i try to open the weather settings in the debug meny

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script(1179) : Lerp

LUA error: c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script:1179: attempt to perform arithmetic on a nil value

Check log for details

stack trace:
! [LUA] 0 : [C ] __sub
! [LUA] 1 : [Lua] c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script(1179) : Lerp
! [LUA] 2 : [Lua] c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script(711) :

SymInit: Symbol-SearchPath: '.;C:\Anomaly\bin;C:\Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'magnu'
OS-Version: 6.2.9200 () 0x300-0x1
C:\Anomaly\bin\AnomalyDX11.exe:AnomalyDX11.exe (0000000140000000), size: 24203264 (result: 0), SymType: '-exported-', PDB: 'C:\Anomaly\bin\AnomalyDX11.exe'

tender mirage
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Sup guys. You probably already know it, but FDDA gun duping bug still in the game (at least in 0.9.4 GOG version) I managed to pick up duped copies of guns, by dropping something near bugged shelf, and then picking it up. But if u drop this guns on the floor, u still cant pick them up, without drop something again

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The only thing i can offer to solve this, is limiting amount of things player can pick up in one `F button press

jaunty grove
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has anyone experienced their adjustable waypoints just disappear in mcm even thought it on in mo2?

last bridge
sudden idol
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keeps popping up with every mod, never had this issue

slate prairie
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Good day!
I've run into an issue that seems to be caused by Sota's UI (UI Rework G.A.M.M.A. Style). I already installed the fix for it, but the crash still happens when I take damage.
I decided to just remove the UI mod completely, but after doing that, I now get a different error when opening the inventory.
I would really appreciate any help — either fixing the original issue with the UI or helping me remove it cleanly without breaking the inventory.
Thank you in advance!

dense sorrel
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Updating fucked up my scopes. The reticles aren't in the middle anymore; top left. Help.

last bridge
sudden idol
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Can someone help me with this?

tawdry hound
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Yo dudes. Any idea what's causing shit gray looking trees/LODs in the distance?

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I am using Panceride and sickhowls

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I'm also loading these mods mid save, could be an issue

summer cypress
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i just updated my gamma and replaced the modlist file. i should be fine even with extra installed mods right?

frigid hedge
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what's the deal with a life plus? I see some yt videos mentioning it and it is disabled in MO2. can I just enable it or something?

verbal bay
tawdry hound
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fixed it

meager zephyr
woeful wedge
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Anybody know a faster way on fixing this DLTX duplicate (alot spreaded out in GIMP's mod folder)

unique wadi
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Hi, i dont have 577 mods, the launcher is updated. What can go wrong ?

unique wadi
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What i can do ?

woeful wedge
unique wadi
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563, by the way, isn't this the amount of 0.9.4 ?

woeful wedge
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also are you sure this is base gamma?

dusky summit
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Is the pda taskboard crash error a common one?

unique wadi
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I try everywhere bro

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Your one the only who respond to me

unique wadi
dusky summit
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How do we fix it?

summer cypress
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Is there a easy way to remove all the extra mods i've installed?

dusky summit
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I had just tried to run a new game and it happend

drifting magnet
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and delete

summer cypress
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gamma disabled for example had a bunch of extra mods

drifting magnet
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go to gamma/mods folder and sort by date

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im sure you'll recognize your mods there

summer cypress
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update jumbled that shit too for some reason

drifting magnet
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thats how it is

dusky summit
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Whats the fix for PDA taskboard error again?

short star
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idk what i'm doing wrong i have 579 mods and my game isn't opening no erros no nothing

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my version is 8.6

fickle thunder
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! [SCRIPT ERROR]: g:/anomaly\gamedata\scripts_g.script:2227: attempt to call method 'remove_npc' (a nil value)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] g:/anomaly\gamedata\scripts_g.script(2227) : alife_release

LUA error: g:/anomaly\gamedata\scripts_g.script:2227: attempt to call method 'remove_npc' (a nil value)

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Can anyone tell me what this means?

lavish urchin
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hello, How do I hide my shoulders from the screen? hud fov is set to 0.7

verbal bay
quiet tangleBOT
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@lavish urchin
Default FOV (Field of View) values in Settings > Visual > Basic: FOV: 80 | HUD_FOV: 0.65

lavish urchin
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well, if lower the hud fov, weapons are too big and stuck to the screen

dawn musk
drifting magnet
heavy lance
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Wow Bro, you saved my playthrough by this three years later. Thank you!

formal cedar
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cant switch the pda tabs there a fix

fresh finch
gusty pier
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Is there anyway to make the radius of the headlamp/flashlight larger? It seems like it is a tiny circle by default

slender ledge
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Hey, I've got this after trying to apply the MP5k kit to the MP5, any clue what could cause this? (And point to that 'a' folder that doesn't even exist).

I only have the Black Market (Buyable Gear) enabled, outside of the base GAMMA mods.

potent owl
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hey so i installed clikard's mcm values mod to get as close as i can to his visuals, but it seems he changed some other stuff like player movement speed, do you guys know where the player speed is changed so i can press default to reset it ?

verbal bay
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Ah wait

potent owl
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damn, well i hoped it would a known thing, either way thanks again

verbal bay
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Gamma users can´t read

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lmao

quiet tangleBOT
verbal bay
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Player speed is groks gotta go fast and groks also gotta go slow iirc.

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Default values can be found in the command above

potent owl
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ok in my defence i only used the default button on SSS/SSR after watching clikard's video with hippo, so i trusted him with it there shrug

verbal bay
potent owl
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fair enough, cheers for the help yet again

edgy root
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Hey, I'm trying to do some visual improvement following the list from Clickrad, but somehow as long as I turn on GFY, my game won't open after the STALKER Anomaly splash window. No crash log, only windows event log showing error. Appreciate any insights

verbal bay
dawn musk
wicked frigate
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Any ideas on what's wrong here with the icons? Appeared after installing these mods

tawdry hound
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6.6 is a newer alpha version of atmospherics

fallow pike
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sometimes i open the game and have 30fps less and the only fix is to close it and open again, what could cause that and how to fix permanently?

frigid hedge
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How do I turn off headlamp flickering in miracle machine

tawdry hound
wicked frigate
drifting magnet
quiet tangleBOT
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@wicked frigate
Having troubles with 3DSS (3D Shader Scopes) and GIMP (GAMMA Immaculate Munitions Pack), the mods themselves are busted?

  1. Download the mods manually:
    3DSS and GIMP
  2. Place them into [Your Gamma]\downloads folder, replace if needed.
  3. Open Gamma Launcher and press Install/Update GAMMA

IF it's your first installation, leave all boxes CHECKED.
If your mods are busted, UNTICK Check MD5 and Force git download (OR follow instructions provided by a Helper)

  1. Wait for the installation to finish.
drifting magnet
quiet tangleBOT
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@wicked frigate
Follow this to "save" your settings and keybinds before updating: #╭📖faq message
And if you want to keep your personal mod list between updates, follow this: #╭📖faq message

wicked frigate
spring flax
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Anyone know how to fix the sights having the blue glow, you cant see anything with it. Also the PDA is super bright like the sun was shining on it even underground and at night. I turned down all SSS Postprocessing stuff to minimum to see if it'd help but it doesnt

quiet tangleBOT
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@spring flax
If your PDA or reticles have a blue tint, do this:

craggy arch
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Anyone know a fix?
Keeps happening when i enter Rostock, Fast Travel however works fine

spring flax
spring flax
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the pda is slightly clearer but the sights remain unusable

drifting magnet
quiet tangleBOT
plucky lake
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I searched the chat a bit, but does Duty Expansion not work for everyone on 0.9.5? From other mods, I have UDE 2.0, Skill Expansion, Russian translation of nicknames from ANUS, but I played with them without crashes until I turned on DE. Due to the DE enabled, I cannot switch to Rostock, crashes the game (File: xray-monolith\src\xrGame\Ai\Stalker\ai-stalker.cpp). When you try to disable the mod (DE), it breaks all the saves, and you have to start a new game.

craggy arch
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Imma try and deactivate it and see if it works

drifting magnet
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outdated

drifting magnet
craggy arch
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F

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So, new save it is huh

true helm
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I installed these mods. since then, there's some interval when FPS brutaly drops for couple of seconds, than it's ok again.
i tried to disabled painterOfTheZone (cuz i though that calculating bullet-time etc takes cpu) but it didnt helped.
other ui stuff like PDA and Quick Action Wheel i thing doesnt consume much cpu
what could it cuase?

drifting magnet
true helm
drifting magnet
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i would say

true helm
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i though that multiThread new feature will improve the performance
so you dont think it's one of the listed mods

glossy kayak
drifting magnet
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if your pc is good then no

glossy kayak
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as said i tried still crash tho

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or is it another with similar name

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oh maybe this one too

drifting magnet
zenith venture
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Getting this crash after loading save after installing Atmospheric 2.69 RC6.7 I believe I set up everything correctly any advice?

slate prairie
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Good day!
I'm having a crash issue that happens when I take damage. It seems to be related to a UI mod. I already installed the fix, but it didn't help.
I tried removing the problematic UI mod, but then I started getting another error when opening the inventory.
I'm planning to reinstall GAMMA if I can't solve this, so this is basically my last hope. I would really appreciate any help to either fix the crash when taking damage or properly remove the mod without causing new issues.
Thank you in advance!
(1 screen - when take damage, 2 - when open inventory without Sota UI)

glossy kayak
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nope still crashes

fallen reef
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Im just wondering. I have the ZLM mod. And it says you can use the drop down menu to choose a preset for loot spawns. But next to the drop down menu it says [DONT USE]. Can I use it for ZLM because I know that dont use warning is for base gamma gameplay difficulty settings right?

karmic raptor
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Was redirected here because I have a few .png reskins enabled. Played for about 500 hours so this seems to be an exceptionally rare fault and I doubt I can replicate it reliably. Doubt there's much to troubleshoot, just thought it might help for documentation or whatever in the future.

dotmarks script update long press fatal error.

karmic raptor
zenith venture
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@drifting magnet Thank you I will try that anything extra I need to do now? just uninstall RC6.7?

drifting magnet
drifting magnet
slate prairie
fallen reef
drifting magnet
fallen reef
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Noice

zenith venture
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@drifting magnet replace gammas default atmos like enable rc 6.6 and enable 290-Atmospherics shaders weathers and reshade latest - hippobot?

drifting magnet
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and disable GAMMAs one

quiet tangleBOT
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@zenith venture To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.

drifting magnet
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and good to go

zenith venture
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@drifting magnet thx I will try now!

slate prairie
drifting magnet
slate prairie
zenith venture
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@drifting magnet it worked ty ❤️

untold laurel
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i get this error when i enter garbage, other areas i visited for now work perfectly normal, these are the 3 mods i added

spiral canyon
sudden jetty
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Reputation edit mod give me this error :

Also using console to modify rep does not work (the console dont recognise a correct command)

craggy arch
#

New save, tried transitioning from cordon to meadow but it keeps crashing
Do i find the log in Gamma - crashDumps?

night reef
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Anyone know a fix or why the night time is literally pitch black? (my day time brightness is fine)

tawdry hound
night reef
simple mauve
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anyone run into this ?

tawdry hound
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I had to revert back to the gamma included atmospherics because my game was looking fucky and it fixed it

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Try unchecking 6.6 and checking the gamma version back on

remote vine
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does anyone know how to fix all ground textures turning grey when its raining or wet ?

amber sigil
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Говорят нельзя поставить Frosty Weapon Pack
Почему?
Точно не будет работать или никто не проверял на 0.9.5?

terse raptor
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c:/anomaly\gamedata\sounds\characters_voice\human\killer_6\fight\death\death_4.ogg
Anyone encountered a similar issue?

solemn orbit
terse raptor
vivid vine
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I am getting this error whenever i load the game, the game runs fine for a few seconds and then crashes, also the mods i have installed.

night reef
terse raptor
night reef
steel crystal
night reef
steel crystal
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is your base default gamma Atmospherics disabled?

acoustic forge
#

Where would one put the warfare overhaul in the mod order if one were to use it? A long with arzi mutant bleeding

whole jungle
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About using Warfare with GAMMA, I am using the WAO and Fluid Dynamic relations. I only made myself a small patch for the additional storylines, because of a conflict (just a simple merge). Both mods and the questline patch are loaded after all the original gamma files. The game seems to be working fine, but I might tweak the tough companions and NPCs, because in my game, freedom lost their base in AW to Duty, all of unnamed freedomers are dead, but Lukash, Skinflint, Screw and the Medic (forgot the name) are all alive and they always kill all the attacking duty. The base itself is not taken by anyone (I am using campfire saves and it lets you save in neutral bases, but I can’t save here)

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That's what a member said

severe creek
cloud stratus
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is there anyway to use hdmodels without losing your awesome icons in the process? was just wondering why its overlapping alticons

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u can turn off fixed vanilla models and slap hdmodels there and start a new game but it takes away alticons and makes them old boring ones again

vernal forge
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put hd models below the priority list
?

frail ledge
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My limbs aren't taking damage, the mods I got don't affect health or anything like that so idk.

hollow yarrow
brave dawn
#

hd models isn't compatible

hollow yarrow
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I figured

odd pumice
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hd models eat fps and quality is inconsistent

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Azetrix is better, but fps eating stays

vernal forge
ionic oar
#

azetrix good

whole jungle
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Azetrix is good but someone need to port them Anomaly goddamn kekcry

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I mean I don't like how the exos are looking in Azetrix, but atleast it will cure the community from HD Models

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@ionic oar be our savior once again

ionic oar
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you want me to port them? i have my masters programme to deal with already

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I think i'd rather make a tutorial on what components need to be edited for new npcs

whole jungle
ionic oar
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but with the amount of models azetrix has in the pack, it would be too much work for anyone

severe jay
rough estuary
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i need help

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with a mod list

vernal forge
#

what?

rough estuary
#

my game crash when i start

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with a gamma mod pack

vernal forge
rough estuary
#

i dont have it

vernal forge
#

if you go to the windows folder of gamma is installed

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not even there?

rough estuary
#

right ?

vernal forge
rough estuary
#

uff :(

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ok i iinstall manually

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With jsgme

vernal forge
#

what?

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search for the directory in GAMMA RC1/. Grok's Modpack Installer/GAMMA/modpack_patches/bin

copy the contents of that folder, and then go to your anomaly gamma directory, search for your 'bin' folder, and paste the contents inside

rough estuary
#

ok

vernal forge
rough estuary
vernal forge
#

in the console

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the button below ESC in the keyboard

rough estuary
#

ok works

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thanks for your help but i think to deinstall this mod

odd pumice
ionic phoenix
#

I'm using GAMMA's Dynamic Loot Balance, Cooking Overhaul, and Close Quarters Combat with my own modlist. Do any of these have any dependencies to function properly?

wheat vine
#

This is the most based thing a dev could do "Yeah ask for help if you don't think my modpack is good enough for you to start with."
10 points to Gamma

ionic phoenix
#

I did play with GAMMA for a bit and it's great. I just prefer to use my own custom list

frail grail
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I downloaded the mod for the first time and tried to play it with HD models "lite" version and did whats written on additional addons but I get that bug

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Any help guys ?

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@whole jungle

whole jungle
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Change your icons addon and make sure you have HD models patch

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Like disable GAMMA ICONS

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And enable maids icons with HD models patch

frail grail
#

I did those things but I clicked "replace" button instead of merge

frail grail
whole jungle
#

I don't think so

frail grail
frail grail
#

and thats what I clicked on Maids icons @whole jungle

frail grail
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@whole jungle Ok I kinda fixed it, U forget to say HD models mod MUST be above the maids icon mod on MO2 priority list, but When I take it above to 191, HD Models mod conflicts with other mods, Also ammo icons are from vanilla game, maids mod didnt changed it.

#

I fixed the ammo icons problem too, U have to enable Cr3pis icons too list should be looks like that

whole jungle
vivid plover
#

i have one folder with anomaly and one with gamma, mo2 need a anomaly folder

steady glacier
#

" Browse... The folder must contain a valid game installation"

#

In the folder with the game Anomaly-1.5.1. ?
To the folder with Modding?

#

To the folder with G.A.M.M.A ?

vivid plover
#

The folder with anomaly

#

1.5.1

frail ledge
steady glacier
ionic phoenix
ionic phoenix
frail ledge
ionic phoenix
#

What do you mean, it's not possible?

candid plover
#

I'm not able to install EXPEDITION mod

hushed imp
#

My game will not strt up today even though I've been playing for the past week. I'm getting some notifications about overwriting files, can someone help ?

vernal forge
hushed imp
vernal forge
#

Activated un your modlist

hushed imp
vernal forge
#

Untick ir

#

and try

hushed imp
#

hey its starting up

hushed imp
main sorrel
#

Hi ! I'm getting this error, what am i doing wrong ?

#

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...1.5.1.2/bin/..\gamedata\scripts\agdd_voiced_actor.script:274: attempt to call field 'get_psy_health' (a nil value)

frail ledge
#

night vision doesnt work for me, hm

peak surge
#

Hey guys tried Better-a life overhaul and is it just me or there too many mutants the stalker population just die off or am the only one having this issue with that mod

frail ledge
#

updated the pack and now whenever i load up i eventually can't do anything. try to use a guide and the screen fades black and fades back and im still in the same spot

frail ledge
#

I think its the quick move thing thats causing it, holding shift to move shit.

whole jungle
sonic saffron
faint path
sonic saffron
faint path
#

Also if you check #│📚manual the healing items are modified as well

#

Soooo yeah you're wading into the deep on that one on your own, probably would need to swap out healing yourself and potentially need trader edits so they sell the items

civic vortex
sonic saffron
#

Thought it was updated for 1.5.1

#

My bad

sonic saffron
#

Thank you.

civic vortex
#

it's literally the health system used in gamma

sonic saffron
#

I want to have to splint up my leg instead of just taking akvatabs.

#

You know, things that help actually deepen the immersion into the Stalker world.

civic vortex
#

i see that add-on just as a lame straight porting of tarkov assets, dunno, personal view but i find it stupid

#

grok bhs is fine for me if you're tired of vanilla health system and want something more challenging

civic vortex
sonic saffron
#

I'd hardly say that Misery's dead... but point taken.

civic vortex
#

Well for sure isn't one of the most popular stalker mods anymore, thankfully

sonic saffron
#

Regardless, I personally liked the Tarkov body health system. A port of that into Stalker made me feel a little more immersed into the world. Same with how ballistic trauma affects the body even if the armor doesn't break.

civic vortex
sonic saffron
#

G.A.M.M.A does a lot of things right. But I think taking akvatabs or yaudulin to heal up broken bones seems a little silly.

civic vortex
#

ehhh i agree with you
there should be a complete rework of medical items imho, lots of stuff needs simply to be yeeted once and for all

#

there shouldn't be stuff you never use because it's too expensive or does more or less the same shit as a less expensive thing

#

all this was clearly made by people who know nothing about game balance

sonic saffron
#

Same goes for a complete lack of ballistic trauma on top of penetration damage.

civic vortex
#

anyway, i still don't like tarkov items floating in stalker world, but that's just my view

sonic saffron
#

Eeeehh. I'd be more in your view if the medical items of Tarkov weren't useless. If there was more Tarkov items that just didn't have a use, I'd see where you're coming from.

#

But I actually like having to splint up legs. I like the challenge of needing to rehydrate after significant bloodloss.

#

It's things like that that make S.T.A.L.K.E.R. Anomaly more of an immersive world than Misery.

civic vortex
#

Oh i'm sure they're useful for the sake of that add-on, my point is just that i don't like to see eft inventory icons, or stuff straighly named "alu splint" or "car" or "salewa" in stalker. If someone yeeted vanilla healing items and did a decent, original rework of the medical items (for BHS) basing them on tarkov assets without just straight porting them for the sake of trying to turn this game into f2p tarkov, i'd have nothing to complain.

#

BaS adds lots of tarkov guns, at least used to in its 1st phase

#

i know it's nitpicking, but hey

sonic saffron
#

Fair point. But, until that point, we're kinda stuck in two areas: either silly healing by popping a few akvatabs, or dealing with the borderline-copyright infringement for a while and just using the mod so that one can have a more immersive experience.

civic vortex
#

the answer to everything is: pray devs to fix items in 1.6

sonic saffron
#

Anomaly's already having a 1.6 coming in?

#

Even as we're getting Heart of Chernobyl?

civic vortex
#

in years

#

but yes

#

2 years minimum i guess

sonic saffron
#

Watch them switch over Anomaly to the Heart of Chernobyl's Engine.

sonic saffron
#

If they don't do that, they'll certainly create another massive S.T.A.L.K.E.R. Anomaly-like mod for the engine.

#

Or just do Misery v2

marsh sigil
#

Hey does anyone have any idea what could be causing this issue with Nav's masks

vernal forge
#

There is a shader fix

#

In the descripción of NAv mask moddb page inthik

marsh sigil
#

found it in comment section, thanks alot!

woeful matrix
#

hey guys i play without gamma economy and somehow it shows the rifle is too damaged, is it just supposed to show the trader is not interested? i can usually sell them at about >50% condition, but for some weapons, i can't even though i have repaired them to 100%

hushed willow
#

is it always bas weps? you probably need a patch that lets you sell these weps

woeful matrix
#

ohhhhh

#

maybe that's the case

#

i haven't really paid attention

#

maybe that's why

#

ohhh there's trader overhaul to use

#

no wonder

#

ahhhhh

#

yeah thanks for the tip, it didn't occur to me it could be that

#

huh i can't sell them to regular traders either :\

#

kek i reloaded a save and now it works

woeful matrix
#

not the first time lol

#

random shit just happens that is only fixed by reloading an earlier save

short wolf
#

downloaded the winter mod and just activated it at the bottom, what am i doin wrong?

#

something with the grass texture

whole jungle
whole jungle
#

I made a guide for YAWM @short wolf

short wolf
#

thank you

fast linden
#

Do I want to enable all of those numbered ones?

hushed willow
#

old version you had active

#

if you check 180-191 in your load order you will see dltx version 30 active

#

they dont' get removed from the list just inactive on the bottom

hushed willow
#

KEKW wtf

#

only downloaded one?

#

should look like this

fast linden
#

Just ran the updater and everything checks. I only downloaded the modpack itself two days ago.

#

Oh lol, I'm in the wrong channel. I have not modified my list

whole jungle
#

setting up everything for RC2

#

love you my beta testers kek

fast linden
#

I am using the most current updater and it's still happening unfortunately

#

1.1

#

I'm going to work in an hour anyway so it's not like it's urgent or anything, but I just want to make sure I'm not in some awful situation where I need to redownload everything and start over or something

whole jungle
#

hum that's just weird

whole jungle
#

Or update ?

fast linden
#

Oh, what I meant there was that I was worried that things might be broken in a way that forces me to delete everything

#

I'm guessing it's just a load order issue that can be resolved

coarse cave
#

is there a way to manualy download the 10gb files or im doomed xd? cuz im getting errors in prompt i think its my connection it dosnt like github maybe i can pop a vpn

whole jungle
# coarse cave is there a way to manualy download the 10gb files or im doomed xd? cuz im gettin...

Yes you can no worries :)

Check this file out, it has the direct download link for every addon
https://github.com/Grokitach/Stalker_GAMMA/blob/main/G.A.M.M.A/modpack_data/modpack_maker_list.txt

GitHub

S.T.A.L.K.E.R. Anomaly G.A.M.M.A. modpack definition files. - Stalker_GAMMA/modpack_maker_list.txt at main · Grokitach/Stalker_GAMMA

coarse cave
#

Oh thats great

#

1 other question ive got should i put the files in the modorganizer(Downloads) folder or modpack_addons ?

coarse cave
#

aight ill try now :]

coarse cave
#

update on downloading all the files xd its done finaly but idk why still getting redcrosses on mo2 i update install an compelet intall still getting errors on the prompt even tho everything is bee downloaded manualy to Downloads folder festivepepe

coarse cave
#

well found the issue and its my shitty internet one of the benefits of living in IRAN

#

got on windscribe the installer unpacked the data still has redcrosses but on modoraganizer there are 220 mods activated which is a good start

whole jungle
#

Update and verify integrity

coarse cave
#

@whole jungle

whole jungle
#

All downloads failed I guess

#

Check downloads folder

#

Most likely bad internet or bad moddb mirrors

#

Or you are flagged as a bot by moddb

wheat vine
#

Manually

whole jungle
tame arrow
#

Yo who knows what mod is notorious for making all NPCs not shoot you?

whole jungle
#

Stealth

tame arrow
#

Alright I’ll check it out, somewhat tough to manage custom modlists, but necessary for the right gameplay.

#

Also how can I get Crook’s faction identification UI to not be under your Health System and instead show in the middle like in GAMMA? kekwait

whole jungle
tame arrow
#

Right, Bart’s menu has MCM hidden for some reason.

#

I meant that it’s behind it not under, sorry.

whole jungle
#

You are addinf Bart's UI ?

#

Like that marble gold one ?

tame arrow
#

Yep

whole jungle
#

Epic Rap God UI

tame arrow
whole jungle
#

GAMMA UI is like 1000% better

#

Displays supply levels etc

#

Also rank icons and faction icons

tame arrow
#

Yeah didn’t check too much on the mods list, I probably missed it.

whole jungle
#

People trying to customise GAMMA even before playing what the hell

tame arrow
#

I played it for a while but it’s random stress testing now. kekcry haven’t been able to play anything recently.

raven roost
whole jungle
fierce maple
#

got shader compilation failed error after following YAWM install instructions

#

I also removed shader cache

severe jay
coarse cave
#

jeez mags redux updates everyday? kekcry

muted cove
#

everything is constantly being updated, therefore new bugs will always pop up between the many addons

#

makes sense.

novel frigate
#

Hello. So I decided to install winter mod in hopes to get some fps. And so here is the result. No fps boost neither textures are good enough. It looks like game made out of Roblox or smth. What is going on here ?

novel frigate
rustic olive
novel frigate
rustic olive
#

just be sure to follow the instructions (ifnot, try with glossy+glossy ssr disabled)

novel frigate
coarse cave
#

is winter mod playeble on dx8? ive got a microwave xd

rustic olive
flint plaza
#

trying to add yastin fluid dynamic relations and the warfare alife overhaul to gamma to improve warfare a bit, it seems pretty commonly recommended here, is there like an agreed on best order/position for the two?

flint plaza
#

nvm turns out it kinda just worked

coarse cave
whole jungle
#

Try disabling GAMMA close quarter combat?

civic vortex
#

what the hell is zzz_ea_a_main

whole jungle
coarse cave
#

did a clean install deleted the mods folder PepeHappy

simple cypress
#

help wheres the custom modlists

spring flower
#

There are no compiled custom modlists (besides GAMMA itself, but if you're asking about that then wew boi), only modifications made by individuals here that they've reported.
If you're looking for a 'custom budget pc play' modlist, that doesn't exist yet (unsure if it will).

floral crescent
#

Does warfareAlife work in this modpack if I add it*

whole jungle
#

Yes

floral crescent
#

hm, alrighty, thought it was incompatible with ZCP, but ill just give it a go!

floral crescent
#

hmm crash after 5 mins of merc, lemme do more testing

simple cypress
floral crescent
#

I have warfare Alife, I right clicked a Loner Squad playing as loner and it instantly crashed my game. Maybe it does have issues with ZCP.

fierce maple
#

what should I do? my DX, alsoft and fsgame files get corrupted. It szarted after I increased the graphics settingss

frail grail
#

I get that error while I'm using HD Models "Lite" then I clean installed the GAMMA but then an again I start to get it. That happens when I try to get in Rostok map.
FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_dolg\stalker_do_balon_4.ogf'.

fierce maple
#

the thing is I dont use hd models

frail grail
faint path
#

Do you have Dux's characters enabled with HD models?

frail grail
faint path
#

Do you have a file named this?

frail grail
frail grail
faint path
#

hmm that's the Rostok Duty security guard so it's weird it's crashing

frail grail
frail grail
faint path
#

Do you have Fixed_Vanilla_ModelsTextures enabled?

faint path
#

monkaHmm That's odd, I think it should work since you have the file, stalker_do_balon_4.ogf is just a way for the game to search through folders for it

frail grail
faint path
#

Oh wait, is your file under stalker_dolg or stalker_do?

frail grail
faint path
#

So HD models adds it as actors/stalker_dolg/stalker_dolg_4.ogf?

frail grail
faint path
#

Ooooh I think it needs to be actors/stalker_dolg/4.ogf

#

At least that's how Dux's and I think Vanilla does it

#

But you could check if character_desc_bar.xml is changed

frail grail
faint path
#

Was it in the right panel of MO2, and said it was modified by a mod?

frail grail
frail grail
faint path
#

I think you could try to move the HD models up one folder in your mods/HD models, actors/dolg/stalker_do_balon_4.ogf for example

frail grail
faint path
#

You could try that too, either could work

#

Not sure what 21_game_v1.1.4.1 does

#

Ooooh it's the blackjack game

frail grail
faint path
#

You could try disabling it since you don't use it

frail grail
#

@whole jungle we fixed the problem ur blackjack mod conflicts with HD models

faint path
#

That or HD models is putting the models in the wrong folder, you'll have to check

faint path
#

Yup

#

That's the only way to check if it works, is opening the game to load the files

frail grail
vernal forge
#

Whats the problem?

faint path
#

Having an issue with missing stalker_do_balon_4.ogf while using HD models

#

He has the file but somehow there's a miss match between the ltx and file location

frail grail
vernal forge
#

Wait

#

You started a new Game with dux

#

Then disabled it

#

And installed HD models?

#

Or you installed HD models and started a new Game

frail grail
# vernal forge Wait

Nope I started the new game with HD like a month ago and I played it but with new updates I start to get that error then I started a new game with clean install (HD models activated) but also get that error an again

vernal forge
#

Or os not appearing in the mo2 explorer

frail grail
# vernal forge You have that file in your game?

Read above pls, game or mod wants stalker_do_balon_4.ogf but I dont have it in HD models but I have stalker_dolg_4.ogf which @faint path told me that "stalker_do_balon_4.ogf" is just games way of file search

vernal forge
#

I mean

#

Did you try copying another .ogf and paste It on the location It searches?

#

And rename It

frail grail
#

Nope

vernal forge
#

To stalker do balon4

frail grail
#

I didnt

vernal forge
#

well

#

try It?

frail grail
#

Dude I will be honest with u, This conflict ruined my 2 gameplay so I dont want to try something new probably not gonna play GAMMA until they fix that problem cuz I sick and tired of getting crashed middle of the saved game.

#

@vernal forge I will wait for EFP 3.0 atleast they have HD models.

floral crescent
#

HD models aren’t even that good though.. the enhanced vanilla models look pretty nice to me.

topaz abyss
#

HD models too DayZ lookin

floral crescent
#

It no longer looks like stalker man

#

Mans still looking for tarkov in Chernobyl

coarse cave
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: e:/g.a.m.a\gamedata\scripts\smr_pop.script:1248: attempt to index global 'curr_time' (a nil value)

stack trace:

#

happend when i did a new game as military

#

dux is disabled aswell lowered the Alife settings stalker 0.75 mutant 0.5 still crashes when i run around abit

floral crescent
#

Is there a way to make it so I could potentially sell weapons to traders again or vice-versa?

royal jolt
#

disable gamma economy

untold citrus
raven roost
#

You can't sell/buy guns, period (unless you disable something, of course)

faint path
#

If you can sell a gun, it's probably because it's a BAS gun that was missed in the configs

stoic venture
#

any other mods that pair well with alife overhaul? it feels a little too much like nothing is going on with the default preset. Been considering bumping it up to 2x but worried about lag

#

@wheat vine ?

untold citrus
#

No changes or anything

untold citrus
#

makes more sense now

raven roost
#

Send the name of what you sell here, so Grok can fix it

untold citrus
#

It was the RPK Alpha

spring flower
#

BaS Steyr Aug is sellable as well pepeOK

#

For like 2k only lol but still

wheat vine
#

I followed the YAWM directions but keep getting this error at start up:

#

Expression : <no expression>
Function : CInifile::r_string
File : Xr_ini.cpp
Line : 931
Description : fatal error
Arguments : Can't find variable sky_texture in [brightness_bright]

stack trace:

#

If I take the file that determines snowfall out it doesnt crash

#

Its the snowfall LTX file doing it, idk how to fix that though

vernal forge
#

just tried following yawm and got it owrking first try

whole jungle
#

PBCAK as usual

#

I feared that YAWM got updated or something

cerulean cedar
stoic venture
#

so i'm playing with the 2x preset and that's about it so far

cerulean cedar
#

Do they fight more?

#

IS there more action going on?

#

Mine on default feels just like without warefare

stoic venture
#

yeah it feels a little more active now.

gray girder
#

Adding Combine All to RC1 and its version of custom_functor_autoinject.script conflicts with Disassemble All, do I actually need to do anything?

nova mauve
#

How can i increase the density of fog and make it 'closer' ? Currently the fog seems quite distant and not that dense.

whole jungle
vestal nexus
#

getting quick reload crashes almost consistently

woeful pagoda
#

I guess Disassemble All also use this

gray girder
#

They have 2 different versions of a function but maybe it does the same thing

acoustic forge
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_ec64b35e8aa0aeb0970bc80bf034f482>::()::<lambda_84ef1a8812c179d2b2d7097563ce696c>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 330
[error]Description : fatal error
[error]Arguments : Duplicate section '1p29' wasn't marked as an override. Override section by prefixing it with '!' (![1p29]) or give it a unique name.

#

Need help

#

Onlly did this after updating

whole jungle
#

Hum wtf

acoustic forge
#

able to boot before updating

whole jungle
#

1p29 section is duplicated but I don't get where it could come from

acoustic forge
#

I made sure evrything was in its order. tried deactivating the extra mods i activated. Still wont boot

whole jungle
#

Do you know Visual Studio Code?

vestal nexus
#

Heya Grok, how should I go about using the custom texture ? Cause the game crashes on launch when I load it like this

whole jungle
#

Install Visual Studio Code then File > open folder > GAMMA RC1/mods. Then click the magnifying glass and search [1p29] @acoustic forge

vestal nexus
#

oh my bad didn't see the delet estuff

#

sowwy

acoustic forge
#

Then what @whole jungle ?

whole jungle
#

Screenshot and send the result

#

You should have it in grok_items_tier.ltx and weapon_addons.ltx

acoustic forge
#

E:\Anomaly\mods\194-CR3PIS_ICONS_2.0.5\gamedata\configs\icon_override\ico_attachments_bas.ltx
19,1: [1p29]

E:\Anomaly\mods\194-CR3PIS_ICONS_2.0.6\gamedata\configs\icon_override\ico_attachments_bas.ltx
19,1: [1p29]

E:\Anomaly\mods\196-Maids_Vanilla_HD_Icons_2_0\gamedata\configs\icon_override\ico_maid_aattachments.ltx
3,1: [1p29]

E:\Anomaly\mods\196-Maids_Vanilla_HD_Icons_2_2_2\gamedata\configs\icon_override\ico_maid_aattachments.ltx
3,1: [1p29]

E:\Anomaly\mods\62-2.2.0_Groks_Stash_Overhaul.1\gamedata\configs\items\settings\grok_items_tier.ltx
2530,1: [1p29]

E:\Anomaly\mods\71-Boomsticks_and_Sharpsticks_28-Nov-2021_1.5.1\gamedata\configs\items\weapons\weapon_addons.ltx
178,1: [1p29]:addon

E:\Anomaly\mods\G.A.M.M.A. Expert toolkits tier 5\gamedata\configs\items\settings\grok_items_tier.ltx
2530,1: [1p29]

#

if you do it without the brackets theres a lot more

#

4322 results

#

without the brakets

#

Something in line 330

#

causing the error but idk how to find that

whole jungle
#

Cr3pis and Maids icons are disabled right ?

acoustic forge
#

no

#

Should they be?

whole jungle
#

Yup

#

You don't really need them, GAMMA has a mix of the best of the two

#

I'm mainly downloading their addons for credit

#

but I know some people are used to one kind of icons so I also provide the option to tick these

#

but usually you should then untickGAMMA icons, and install them yourself to be sure about what icons you want etc

#

so, just untick them

acoustic forge
#

well it loaded, lemme see if i can continue my save

#

Where do we get the melter?

severe jay
#

bought from ecologists. not added yet

whole jungle
#

Yeah it's not in yet

#

I have to finish the fusing recipes as well as the junk artifacts empowering

keen rain
#

any idea why my YAWN looks like this?

whole jungle
simple cypress
#

can someone send me their modlist

simple cypress
#

can you make a minimilist modlist

#

.txt

whole jungle
#

Why do you need that .. ?

#

It's GAMMA server. People will most likely use it as a basis and put extra stuff on top it

#

I.e. more than 230 add-ons

keen rain
whole jungle
keen rain
#

Ty u

ionic phoenix
#

Is Artefact Reinvention compatible with ARX?

whole jungle
#

Btw I forgot to add the new artefacts spawns balance. Will do later

whole jungle
#

So I don't recommend ARX + GAMMA artefacts

ionic phoenix
#

ok cool

knotty mesa
acoustic forge
#

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'mag_fn57_default'. Please attach [*.ini_log] file to your bug report

#

Ummmm.....Help

#

ples

whole jungle
#

Tick magsredux....

severe jay
#

bruh why was this in custom support and how didnt we see it

mossy spade
#

@whole jungle is it possible to make a backlight for the damaged part of the case. that is, when some part is damaged, the backlight signals this?

alpine juniper
#

Okay, so, I tried to include GAMMA Artefact Reinvention into my Load Order.
"FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'af_ah_f1', which doesn't exist. Ensure that a base section with the same name is loaded first.

stack trace:"

severe jay
#

i think it needs some dependencies

alpine juniper
#

Yep, I try to look after that, but haven't really seen any addon from the GAMMA Load Order to match it

severe jay
#

grok will have to answer this probably

alpine juniper
#

Okay, Found it

#

Additional Storylines stuff

severe jay
#

that has to do with the new questlines for ecologists (artefact hunters) or somehting like that, at least i guess from the name

alpine juniper
#

I fixed the issue. It seems to also works with Artefact Variationizer

#

Just had to make 2 files hidden

#

3 to be exact, because I had to disable item_artefact.script as well, to not have a conflict with Artefact Degradation in any way, let that control Degradation. So yeah, it works

#

Needs more testing ofc

whole jungle
whole jungle
alpine juniper
#

Yep, I did hide those patch ltx files all good it seems

gritty reef
#

oh god u added artefact hunter too?

#

addon that has 40 alife_info checks on updates and constantly trying to spawn npcs with same story id (one missed frame with this and 💥 )

whole jungle
#

Yeah

civic vortex
gritty reef
#

addon is already broken beyond repair

runic ingot
#

some one for the help

nova mauve
#

Hey guys. I have a bunch of mods listed by Grok in #📎mods-added-for-next-build
I was wondering if anyone had any insight or knew whether they should be ok to add on top of GAMMA...

#

As its not clear if some are already in the game either :<

severe jay
#

grok said that all your new addons should be added at the end, but that many you will need some testing and compatibility probably

gray girder
#

Nicer Flashlights conflicts with weapon reposition stuff, I think you can just delete the items_devices.ltx that comes with the Flashlights and you'll still get the new textures

drowsy marsh
gray girder
#

items_devices has detectors and other handheld stuff, the positioning might not be a major difference.

faint path
#

Using a comparison tool like WinMerge would be your friend to figure out the differences

civic vortex
#

anyone knows what could be causing traders to still sell guns for me? gamma economy is kil

jade matrix
faint path
#

Sorry it's not, but maybe some issue between it and eco since it has inject scripts

jade matrix
#

im stoopid so i just gonna ask: what does it do?

civic vortex
#

Thanks

civic vortex
jade matrix
#

i was asking what the mod did

severe jay
civic vortex
jade matrix
civic vortex
# jade matrix yes

limits the amount of stuff a trader sells by a certain value, like, sell max 3 guns, max 5 pistols, max 2 suits

#

and it refreshes and changes when it's time

#

so you always have different stuff and not dushman selling you the entire knights armament catalogue

#

you can even completely disable stuff

jade matrix
#

ah okay got it

steady nacelle
#

Hello there! I want to install the ascendant crosshair for npc identification only. Don't want a crosshair all the time. But no options are showing when I install it through MO2. Should I drop it in the game data folder manually? Bit scared to do so tho

severe jay
#

if you still want to install make sure the addon you are trying to add is a 7zip file, mo2>install mod>find your mod and choose

steady nacelle
#

Nvm you have to load a game to activate the crosshair. Did it now just have to tweak it

steady nacelle
severe jay
#

wait you are not asking about gamma? you could have said that, i thought you were trying to add the mod on top of gamma

steady nacelle
#

Omg im the ultimate idiot. I'm playing efp currently. Mistakenly texted here. Really sorry for the inconvenience

severe jay
steady nacelle
#

But tysm for the identification mod! It is just perfect!

severe jay
#

if you ask about something thats not gamma (or gamma but with extra mods) do specify please sweat

steady nacelle
#

Ohh I thought I was texting in the EFT discord. Really sorry abt this

severe jay
#

its ok

nova mauve
real shard
#

Is there any way to play the modlist without the economy changes? So I can still buy guns, armors, etc, at traders?

woeful matrix
#

disable the economy addons

wheat vine
#

i turned of all the dynamic lighting stuff and just found a balance i like

upbeat saffron
frosty forge
#

What about Michiko weather revamp 3.0. That was my go to for a long time in Anomaly.

wheat vine
#

Hello i am not sure if this is the proper place but im trying to use prosperity reincarnation reshade but my game looks over exposed and way too bright and i have to lower my sunscale a lot more than my test profile anomaly and such is still an issue, is there some sort of lighting parameters unique to gamma that i did not account for

silent mica
frosty forge
#

Ok nice yeah I do like the default

wheat vine
silent mica
#

I'm not sure about the reshade, it shouldn't be the weathers

#

try adjusting the tonemap_ values or if the reshade uses any bloom try turning it off

#

but honestly I've been playing with the default gamma reshade and it's quite good I think

wheat vine
#

I tried such and i believe i the tonemap is turned off by default as adjusting middlegray does nothing

#

I respectfully dont like the default shade as its to much like vanilla

silent mica
#

yeah it is very subtle

#

I think tonemap should be on by default

wheat vine
#

Checked in the user.ltx it is not

silent mica
#

if you check the user.ltx in modpack_patches it is on. But either way, I don't think it should make the game too bright if you leave it off

inland prism
polar jasper
#

Has anyone found an addon that increases the magazine size via weapon upgrades?

#

Magsredux adds extended mags, but the hit on perf irks me too much

#

I did find an addon, but it crashes the game on start up with no error

gray girder
#

this one? probably for an old version of everything

severe jay
#

this one does not work with mags

polar jasper
#

Yeah I think thats the one i used

severe jay
#

its for gun upgrades

gray girder
#

They're asking for upgrades without magsredux

severe jay
#

you cant have both

polar jasper
#

I got rid of magsredux

severe jay
#

oh

polar jasper
#

Didnt like the perf hit

severe jay
#

it changes a lot of stuff in guns configs and probably conflicts with other stuff

gray girder
#

It looks like "extended mag" upgrades are pretty easy to add to guns? It's just an upgrade that adds to the mag stat.

polar jasper
#

But I like the idea of the option to increase the mag size at the cost of a reliability hit

#

Lets just say, having a 20 rnd mag for the svd is pretty nice

severe jay
#

20 round extended mags is in mags redux

polar jasper
#

I know

hushed willow
#

they want a weapon upgrade that gives you a bigger mag

#

not usable mags like mags redux

polar jasper
#

I know its in mags redux. Its why i was asking if there is an addon that increaes the ammo cap for guns without redux.

#

I stopped using it as it killed the performance in the inventory

#

Felt like the game was going to crash any time i did something in it

final tusk
#

hey guys, gonna add a companion inven unlock addon to the modpack

#

Should I be worried by the order and just simply boot it in the bottom of the list?

severe jay
#

what is the config it changes? if its a file thats already affected by something in gamma maybe you will have to add it some other way?

#

but you can probably just back up your save and test it at the bottom of the load order

#

you can always just do a complete installation to fix any major bugs if they happen

#

@final tusk

final tusk
#

well

#

it unlocks comps' inventories

severe jay
#

i know what it does but what file does it alter

#

is the question

final tusk
#

a config of MagsRedux I think

severe jay
#

does it add its own file? if so then it should be safe

final tusk
#

the highlighting

#

hlight.script

#

oh btw, the Class Textures, where should I add it?

severe jay
#

class textures?

final tusk
#

yah

severe jay
#

the UI ones in the inventory ?

final tusk
#

classic textures sorrry

severe jay
#

oh

final tusk
#

I'm pretty typy today

severe jay
#

i see that

final tusk
#

I usually call class as classic too

#

for some goddamn reason

severe jay
#

i think you are just supposed to put it last in mo2

#

and make sure you disable agressor

final tusk
#

agressor must go? ok

#

It doesn't do shit in my DX8 anyway kek

severe jay
#

wait you had it enabled while playing dx8? your goals are beyond mortal understanding

final tusk
#

yeah

#

It's all coming together

severe jay
final tusk
#

since the day I laid my arms on the keyboard

hushed creek
#

@severe jaysorry, but would you help me out again please? What does thi now mean: FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/anomaly\gamedata\scripts\wpo_loot.script:70: attempt to index global 'larp' (a nil value)

severe jay
#

update. its been fixed in the last update

#

@hushed creek

hushed creek
#

Done! Thought it was in time as we wrote ^^ Now working again

hushed creek
#

Can someone tell me about this FATAL ERROR:
Grok will spawn some artefacts on current level in 300000ms
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] d:/anomaly\gamedata\scripts\arti_jamming.script:517: attempt to compare number with nil
! [SCRIPT ERROR]: d:/anomaly\gamedata\scripts\arti_jamming.script:517: attempt to compare number with nil

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/anomaly\gamedata\scripts\arti_jamming.script:517: attempt to compare number with nil

Edit: i just installed HD Models
Edit2: game crashes now with every jam of the "Nerd" Shotgun

simple cypress
#

i keep getting a shader compiler error for anything above dx 8

severe jay
hushed creek
#

@severe jaymy good one, can you tell me something about my error message from yesterday?

severe jay
#

this one i have no knowledge of

#

sorry

#

it crashes when the nerd s12 jams?

severe jay
hushed creek
severe jay
#

only thing you have on top of gamma is HD models? so that shouldnt be a problem

hushed creek
#

that´s right sir! just added HD and nothing more

#

as I said, until the last update everything always ran very well and stable. Errors can creep in always and everywhere, but you can communicate...

#

do you also have a tip for the installer, which always remains in the foreground? ALT + TAB does not help somehow

severe jay
#

i normally update the pack by doing a complete installation to try and avoid as many bugs as possible. if you didnt do one recently( sorry i cant remember if you said you did one already) you can try Delete your mods folder in GAMMA RC1

Launch the installer in .Grok's Modpack Installer.

Update GAMMA Data.
Complete GAMMA Installation and see if that fixes it

severe jay
#

move to the new desktop and drag any programs you want to use there

hushed creek
#

i´ll run a update again at first an let´s see what happens. when it crashes again, i´ll reinstall the package

severe jay
#

i would recommend using it to update instead if your pc can handle it

hushed creek
#

just to beclear and do it the right way: I have a GAMMA - folder directly on "D", there is Anomaly in it and extra the "RC1" - folder where also the installer is in it. Only the "RC1" folder I delete then.

severe jay
#

wait what?

hushed creek
#

my route looks like: PC/D/ Anomaly GAMMA ; in this are two folder: Anomaly + GAMMA ( in this is the Installer and alll the other folders )

severe jay
#

okay yea thats about right

hushed creek
#

In the GAMMA is also one "Downloads" folder

severe jay
#

yes

hushed creek
#

and this one i have to clear or the whole GAMMA folder?

severe jay
#

make sure to keep this downloads folder at all times

hushed creek
#

check

severe jay
#

if you delete it then you will have to redownload the whole pack again

#

when you want to do a complete installation just delete the folder called "mods"

hushed creek
#

Ok thanks! I can work with that and is then the next step if it continues to crash.
Must admit, I am just a user. The modding is yours, you're already doing great so! But I have largely no idea about it!^^

severe jay
#

i am just a discord server mod, thank grok and the modders for the amazing work on the pack and the addons

hushed creek
#

I'll do that! but you have already helped me well!

#

tell me, can you tell me if there are plans to implement "HD - Models" in GAMMA directly? I mean, the way I installed it, I have stalkers running around with the HD, but also the more "lore - friendly" clothes. But what I noticed is that then also the icons in the inventory change. So all the nice little and colorfull hints are gone that tell you in advance what the item does.

severe jay
hushed creek
#

aye ^^

severe jay
#

i dont think grok plans on adding HD models

hushed creek
#

don´t know why... for the installation i just use the MO2. Of cause it changes the icons of the Suits, but also the medicine and stuff ^^

severe jay
#

there is just no need for them and the pack already has a nice npc models addon. he has features and updates to work on

hushed creek
#

that is absolutely correct. However, I also like the, shall I say, more "worldly tangible" Suits. Are for me a bit like eye sugar between the lore - friendly suits. ^^

severe jay
#

cant do anything about it unless grok decides to add them at some point

hushed creek
#

fair enough

#

well... what happend now? 🤨
ERROR: The shortcut "C:\Anomaly\G.A.M.M.A..lnk" was not saved.
ERROR: In line:19917 characters:3
ERROR: + $Shortcut.Save()
ERROR: + ~~~~~~~~~~~~~~~~
ERROR: + CategoryInfo : OperationStopped: (:) [], DirectoryNotFoundException
ERROR: + FullyQualifiedErrorId : System.IO.DirectoryNotFoundException

severe jay
#

did this occur in the cmd for the installer?

hushed creek
#

aye

severe jay
#

did you change any of the directories ?

hushed creek
#

nope

severe jay
#

@raven roost have you seen this installer error before?

#

you did enable powershell scripts ?

final tusk
#

ah yes

#

wrong directory

severe jay
hushed creek
#

just running the installer and using the buttons 😳

#

aye

final tusk
#

did you did this before running the installer?

#

and did you paid a visit to #old-how-to before even using the buttons??

hushed creek
#

check

final tusk
#

opened MO2 before installing?

raven roost
#

@hushed creek is everything inside the same directory?

hushed creek
#

just restarted and was running fine now ^^ don´t know what happend

severe jay
#

he installed fine the first time, not sure what caused the installer error

hushed creek
#

testing now

#

ok , all relax and thank you for your help! seems to be running now! Just jammed almost all weapons in my inventory in bad condition and no crash.

final tusk
#

jamming weapons won't cause much trouble

#

unjamming can

hushed creek
#

for me it did happen. Heard the "click" from dry fire and immediate crash and didn´t had the chance to unjam

#

don´t know, if maybe the voiceline can cause a crash if there is any "failure"

severe jay
#

never had any jams or jam related stuff cause issues

simple cypress
severe jay
#

only gamma? changed anything with the mods?

simple cypress
#

no just removed the graphical enhancing mods

simple cypress
hushed creek
# whole jungle No

was not intended as a "problem message", only as a general question, which was already neatly denied.

whole jungle
nova mauve
#

Which tasks packs should i use with Igis Weird tasks?

whole jungle
#

Just Arszi

#

And base game

nova mauve
whole jungle
#

There's igi WTF + Arszi

#

I'll most likely balance them at some point

#

It's disabled and in optional because it can break existing saves

#

(crash on boot)

pine swallow
#

Man this shit was so much worse

#

Looking forward to your rebalance lurking

whole jungle
#

I think some tasks must go

#

Like the helicopter thing

#

Others must be rebalanced in terms of loot and ennemies

pine swallow
#

Helicopter quest was gone ever since I started working on it)

#

Literally removed it in the first version of GT task rebalance

whole jungle
#

Aaah ok

#

Other issue is the exo wearers spawning in south maps

#

In GAMMA this is taken care of by no exos in the south addon

pine swallow
#

Yeah, that's an issue indeed

whole jungle
#

But this can make quests easy since instead of having 5 NPCs there are only 2 kekw

pine swallow
#

And I don't really like the balance of the equip mission with literally free guns

whole jungle
#

Yeah that as well.....

#

Or it can be random guns (good and bad) in shit conditions

severe jay
#

can you make it a tough battle for a good reward? or would that be still a bit too easy?