#🔨modded-gamma-support
1 messages · Page 363 of 1
thats a separate profile
Maybe? The problem is I don't know which mod is causing the conflict. I updated the game correctly today and my other mods weren't causing this crash before
so you have redone?
Gamma redone? Uh, I think so? This was a fresh install for 0.9.5
do i put body health system overhaul in low property or high ?
Nvm, I'm just an idiot and reinstalled a mod differently than originally
. Got it fixed, thank you
which mod
bhsro?
New Zone NPC's can't see through foliage 1.8.2 DLTX, but I ticked the Stealth 2.31 patch which I didn't tick on my initial install of the mod
Figured it out thanks to this message: #╟🔰☢newbies-chat message
yes the tarkov healing overhaul
my game won’t even load up when i activate it but when i turn it off everything’s fine
do yk if i have to disable any mods ?
bhsro has a full guide in its theead
thread
Still nothing
I was searching in the chat history for it, but without any result
what does this mean it started happening after i tried deleting DAO
and even when i install it back i get the same error wont even let me load in
can anyone help with this? i got it when i try to start a new game
Yesterday game works ok after oh m,y god a lot of questions here now game gives fatal error when try to play ,uninstal delete and never instal this bye this piss me off very bad
is the mags redux mod working. enabled it and disabled the mod that conflics but its not working. loaded game in debug and can see the mags in the game but they are not required to reload any of the guns
!mags
@rare saffron
How to enable magazines in GAMMA: #╭📖faq message
Do NOT use 207- Mags Redux or Mags Buyable at Traders!
make sure the mags redux is at the bottom of your mod load that fixed my issue
Okay, I have a problem. I just updated 3DSS and I am getting an issue with model missing, "wpn_scope_vulcan.ogf". Anyone else encounter a similar issue? (I grabbed 4.16 of 3DSS and latest Immaculate pack)
Okay, I can type here but not in 3DSS thread, what in the bloody hell Discord.
Cool and magical, Discord won't let me post the report in 3DSS
how do i change load order. do not see the plugin tab on mo2 or do i just drag the mod to the bottom of all the activated mods?
The latest modded exes helped significantly - specifically the MT version (MT-TEST), not the standard. Stutters are now reduced to a minimum, and the freezing is no longer nearly as frequent. The game feels much smoother and far more comfortable to play now. There’s still room for improvement of course, but the difference is very noticeable already 👍
you can do that or right click on the mod then select set highest priority
Hello, im looking for making a "guide" type of video and for it i need to edit goodwill, i installed the mod reputation editor but i have 2 problem :
- Im LONER, When i change CSKY goodwill to 2000 in the MCM though the mod : Nothing change, supply still lvl 1
-When i change goodwill, press apply and comeback to the game, after seeing nothing have changed i go back to the MCM and i see the goodwill is back to the old unchanged number
Tbh it's not very important but i wanted to know if it's a common know problem or if im doing something wrong
even at the highest priority its still doing the same thing. the mags are in the game but guns do not require them to reload.
:EDIT: For anyone who has encountered this error -
Expression : <no expression>
Function : CModelPool::Instance_Load
File : D:\a\xray-monolith\xray-monolith\src\Layers\xrRender\ModelPool.cpp
Line : 123
Description : fatal error
Arguments : Can't find model file 'dynamics\weapons\wpn_addon_world_models\wpn_scope_vulcan.ogf'.
stack trace:
"if you have an old version of 3dssg copy paste the folder dynamics\weapons\wpn_addon_world_models into the new update". I simply did a manual install and only ticked this folder, then installed it separately as a fix until later.
I'm trying to post to 3DSS thread but Discord will simply not let me
guys, any idea what cause this problem? which mod messes with the default portraits?
I updated 3DSS and GIMP and this error popped up after that
I recently updated the 3DSS and the GIMP, had to disable em and reuse the old ones, then this thing started popping up, what do I do?
(13,10-36): error X1507: failed to open source file: 'settings_screenspace_IL.h'
so, i'm trying to go to darkscape for a couple of tasks but the trigger for the level loading screen is not working, anyone has any idea?
nvm im a da and forgot to move inspect on double tap f disabler above mag redux in the load order and thats why it was working. thank you for the hep setting it to the highest priority fixed it
wasnt working
you only really need to put the mag madness and anomaly mags at the bottom but if it works it works np
Hi, i keep having this crash anyone can help
So i have just installed GAMMA and since i cant run it i did this:
i disabled:
Enhanced Shaders
Beef's NVG
Screen Space Shaders
Atmospherics
enabled:
No BNVG FDDA Redone Patch
problem now is that the game crashes at launch with no error message
so can someone that knows what is going on help me?
Guys i just downloaded gamma and i see i have 324 mods and a red X in GAMMA end of list. How can I fix this?
!coop
@potent bough
For information related to multiplayer, read this: #╭📖faq message
please help
Hey i installed few more mods on my GAMMA after the cheeki breeki video, i have his Lean & Clean preset more or less. My problem is yhe laser of my SR1M doesnt show up anymore. Anyone have a clue why ?
Same here
i fixed my issue but i think i saved myself by making a backup idk how it’ll solve your issue
always make a backup if you don’t know what you are doing
I didnt delete anything which is the confusing part haha
what did you do explain it
Click update, enable mag redux, removed unjab on same key. launch
update ?? what did you update
also are you having issues with mag redux or dynamic anomaly ??
im asking you what your issue is like do yk why its crashing
cause you responded to mine as if we had the same issue but i think ours are completely different
Our fatal error popup is the exact same
our errors are completely different man you gotta read closer i got my error because i as trying to install arrive anomalies
i’m trying to see what your specific issue is cause it’s definitely different from mine
do you have any moon mods ???
@iron path no moon mods
sorry i meant mosin
not that im aware of just the ones that comes in the gamma MO
i had a similar issue but i have multiple mosins because of the mod so i just ended up using the others
hopefully someone’s has answers to that cause i have the exact issue
im in early parts of the game its affecting the og mosins
yeah same i was using debug menu to test if my weapons functioned correctly and i crash everytime i chose that mosin
wondering if its a known issue....thanks for trying to help!
np
easy one - what is the correct way to launch gamma (what should i make a shortcut of?)
im just not really sure if doing MO, anomaly, or gamma launcher matters
hello guys
i have issue with laser sight
I see a beam from pointer, but there is no dot
I've changed laser settings in MCM, but it doesn't help
Anyone knows what could be the problem?
@august i play from gamma mo
Does anyone know why everything looks pink when i installed Melancholy weathers?
I did everything from the install guide and installed the black cloud fix
help
Im trying to install an fresh instance of Gamma
and im trying to launch anomaly real quick and its giving errors
I just wanna play gamma again ): shit was so much fun why doesn't it work
Добрый день, как исправить ошибку?
!mo2search
@iron path Use the mod name search bar to find mods in MO2, and use the mod files search bar to find which files are from which mods.⠀
Getting this error about DLTX duplicate after updating 3DSS and GIMP into my GAMMA installation
When i try to open the weather settings in the debug meny
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script(1179) : Lerp
LUA error: c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script:1179: attempt to perform arithmetic on a nil value
Check log for details
stack trace:
! [LUA] 0 : [C ] __sub
! [LUA] 1 : [Lua] c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script(1179) : Lerp
! [LUA] 2 : [Lua] c:/anomaly/bin/..\gamedata\scripts\ui_debug_weather.script(711) :
SymInit: Symbol-SearchPath: '.;C:\Anomaly\bin;C:\Anomaly\bin;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 530, UserName: 'magnu'
OS-Version: 6.2.9200 () 0x300-0x1
C:\Anomaly\bin\AnomalyDX11.exe:AnomalyDX11.exe (0000000140000000), size: 24203264 (result: 0), SymType: '-exported-', PDB: 'C:\Anomaly\bin\AnomalyDX11.exe'
Sup guys. You probably already know it, but FDDA gun duping bug still in the game (at least in 0.9.4 GOG version) I managed to pick up duped copies of guns, by dropping something near bugged shelf, and then picking it up. But if u drop this guns on the floor, u still cant pick them up, without drop something again
The only thing i can offer to solve this, is limiting amount of things player can pick up in one `F button press
has anyone experienced their adjustable waypoints just disappear in mcm even thought it on in mo2?
if you update with "force download,..." unchecked then the launcher will fail to download and install some mods. if u rclick on paw -> open in explorer you'd see the gamedata folder is empty
keeps popping up with every mod, never had this issue
thats exactly it thank you
Good day!
I've run into an issue that seems to be caused by Sota's UI (UI Rework G.A.M.M.A. Style). I already installed the fix for it, but the crash still happens when I take damage.
I decided to just remove the UI mod completely, but after doing that, I now get a different error when opening the inventory.
I would really appreciate any help — either fixing the original issue with the UI or helping me remove it cleanly without breaking the inventory.
Thank you in advance!
Updating fucked up my scopes. The reticles aren't in the middle anymore; top left. Help.
dont update with "force download...." unchecked
Can someone help me with this?
Yo dudes. Any idea what's causing shit gray looking trees/LODs in the distance?
I am using Panceride and sickhowls
I'm also loading these mods mid save, could be an issue
i just updated my gamma and replaced the modlist file. i should be fine even with extra installed mods right?
what's the deal with a life plus? I see some yt videos mentioning it and it is disabled in MO2. can I just enable it or something?
Alife plus has various issue so do at your own risk
fixed it
I had to do this as well, downloading 4.15 and copying the rest of the ogf in that folder did it
Anybody know a faster way on fixing this DLTX duplicate (alot spreaded out in GIMP's mod folder)
Hi, i dont have 577 mods, the launcher is updated. What can go wrong ?
everything bro
What i can do ?
what's the amount rn
563, by the way, isn't this the amount of 0.9.4 ?
pretty sure it was 556 back in 0.9.4
also are you sure this is base gamma?
cause you're in #🔨modded-gamma-support
Is the pda taskboard crash error a common one?
Yes it is
How do we fix it?
Is there a easy way to remove all the extra mods i've installed?
I had just tried to run a new game and it happend
group them via Shift in mo2
and delete

problem is that they're jumbled with the other vanilla mods and i am not sure which ones are default or not
gamma disabled for example had a bunch of extra mods
go to gamma/mods folder and sort by date
im sure you'll recognize your mods there
update jumbled that shit too for some reason
idk what i'm doing wrong i have 579 mods and my game isn't opening no erros no nothing
my version is 8.6
! [SCRIPT ERROR]: g:/anomaly\gamedata\scripts_g.script:2227: attempt to call method 'remove_npc' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 296
[error]Description : fatal error
[error]Arguments :
1 : [Lua] g:/anomaly\gamedata\scripts_g.script(2227) : alife_release
LUA error: g:/anomaly\gamedata\scripts_g.script:2227: attempt to call method 'remove_npc' (a nil value)
Can anyone tell me what this means?
hello, How do I hide my shoulders from the screen? hud fov is set to 0.7
!fov // Turn your HUD FOV back down
@lavish urchin
Default FOV (Field of View) values in Settings > Visual > Basic: FOV: 80 | HUD_FOV: 0.65
well, if lower the hud fov, weapons are too big and stuck to the screen
got these addons, this error and this log.
please help thanks pretty please
thats how kmacks model is set
Wow Bro, you saved my playthrough by this three years later. Thank you!
cant switch the pda tabs there a fix
Could you help me with this? These are mods that I installed.
Is there anyway to make the radius of the headlamp/flashlight larger? It seems like it is a tiny circle by default
Hey, I've got this after trying to apply the MP5k kit to the MP5, any clue what could cause this? (And point to that 'a' folder that doesn't even exist).
I only have the Black Market (Buyable Gear) enabled, outside of the base GAMMA mods.
hey so i installed clikard's mcm values mod to get as close as i can to his visuals, but it seems he changed some other stuff like player movement speed, do you guys know where the player speed is changed so i can press default to reset it ?
Ask in clikrads server 
Ah wait
damn, well i hoped it would a known thing, either way thanks again
!mcmspec
@potent owl
Follow this: #╭📖faq message
Player speed is groks gotta go fast and groks also gotta go slow iirc.
Default values can be found in the command above
ok in my defence i only used the default button on SSS/SSR after watching clikard's video with hippo, so i trusted him with it there 
That one is fine afaik, but others not so much
fair enough, cheers for the help yet again
Hey, I'm trying to do some visual improvement following the list from Clickrad, but somehow as long as I turn on GFY, my game won't open after the STALKER Anomaly splash window. No crash log, only windows event log showing error. Appreciate any insights
If it´s from clikrads list ask in his server
I got this while trying to do process of elimination for the previous crash
what was the fix for that?
Any ideas on what's wrong here with the icons? Appeared after installing these mods
I was using atmospherics v6.6, switched it back to the version that comes w gamma and that fixed it
6.6 is a newer alpha version of atmospherics
sometimes i open the game and have 30fps less and the only fix is to close it and open again, what could cause that and how to fix permanently?
How do I turn off headlamp flickering in miracle machine
go into mcm config, look for glowsticks, uncheck
I got also this crash when starting a new game
!3dgimp
@wicked frigate
Having troubles with 3DSS (3D Shader Scopes) and GIMP (GAMMA Immaculate Munitions Pack), the mods themselves are busted?
- Download the mods manually:
3DSS and GIMP - Place them into
[Your Gamma]\downloadsfolder, replace if needed. - Open Gamma Launcher and press
Install/Update GAMMA
IF it's your first installation, leave all boxes CHECKED.
If your mods are busted, UNTICKCheck MD5andForce git download(OR follow instructions provided by a Helper)
- Wait for the installation to finish.
!backup / since launcher defaults everything
@wicked frigate
Follow this to "save" your settings and keybinds before updating: #╭📖faq message
And if you want to keep your personal mod list between updates, follow this: #╭📖faq message
Will try that out. Thank you lass
Anyone know how to fix the sights having the blue glow, you cant see anything with it. Also the PDA is super bright like the sun was shining on it even underground and at night. I turned down all SSS Postprocessing stuff to minimum to see if it'd help but it doesnt
!bloom
Anyone know a fix?
Keeps happening when i enter Rostock, Fast Travel however works fine
I have done that and no changes
you have duty expansion?
the pda is slightly clearer but the sights remain unusable
!sssupdate / reinstall without bloom option
@spring flax, follow these instructions :
- Find
190 - Screen Space Shaders 23 - Ascii1457mod in MO2 (use!mo2searchcommand in https://discord.com/channels/912320241713958912/1012510897136222293 to learn how) - Right click on it -
Reinstall mod - Choose ticks in boxes as on the screenshot
- Click Ok, then
Replace
⠀
I searched the chat a bit, but does Duty Expansion not work for everyone on 0.9.5? From other mods, I have UDE 2.0, Skill Expansion, Russian translation of nicknames from ANUS, but I played with them without crashes until I turned on DE. Due to the DE enabled, I cannot switch to Rostock, crashes the game (File: xray-monolith\src\xrGame\Ai\Stalker\ai-stalker.cpp). When you try to disable the mod (DE), it breaks all the saves, and you have to start a new game.
215? yeah, i have it activated, tho i was able to get into Rostock and set up base previously
Imma try and deactivate it and see if it works
outdated
you cant remove it from existing save
I installed these mods. since then, there's some interval when FPS brutaly drops for couple of seconds, than it's ok again.
i tried to disabled painterOfTheZone (cuz i though that calculating bullet-time etc takes cpu) but it didnt helped.
other ui stuff like PDA and Quick Action Wheel i thing doesnt consume much cpu
what could it cuase?
its MultiThread's downside
what does that mean? i check all checkboxes in 'optimization' card settings
Engine side issue
i would say
i though that multiThread new feature will improve the performance
so you dont think it's one of the listed mods
hello, tried to install this, but crashes the game
https://www.moddb.com/mods/stalker-anomaly/addons/custom-faction-id
tried then to disable the 163 mod identification ui (tought maybe it conflicted) but nada
if your pc is good then no
as said i tried still crash tho
or is it another with similar name
oh maybe this one too

Getting this crash after loading save after installing Atmospheric 2.69 RC6.7 I believe I set up everything correctly any advice?
Good day!
I'm having a crash issue that happens when I take damage. It seems to be related to a UI mod. I already installed the fix, but it didn't help.
I tried removing the problematic UI mod, but then I started getting another error when opening the inventory.
I'm planning to reinstall GAMMA if I can't solve this, so this is basically my last hope. I would really appreciate any help to either fix the crash when taking damage or properly remove the mod without causing new issues.
Thank you in advance!
(1 screen - when take damage, 2 - when open inventory without Sota UI)
nope still crashes
Im just wondering. I have the ZLM mod. And it says you can use the drop down menu to choose a preset for loot spawns. But next to the drop down menu it says [DONT USE]. Can I use it for ZLM because I know that dont use warning is for base gamma gameplay difficulty settings right?
Was redirected here because I have a few .png reskins enabled. Played for about 500 hours so this seems to be an exceptionally rare fault and I doubt I can replicate it reliably. Doubt there's much to troubleshoot, just thought it might help for documentation or whatever in the future.
dotmarks script update long press fatal error.
https://discord.com/channels/912320241713958912/1351707279036121230 better to report it there
check that thread pins to properly report
Oh right! Thanks I forget we have those dedicated threads 😵💫
you need rc6.6
yes
@drifting magnet Thank you I will try that anything extra I need to do now? just uninstall RC6.7?
а у тебя не стоит там никаких других модов на UI?
install rc6.6 and replace Gamma's default Atmos
Сота, Динахуд, ХД иконки фреемворк, иконки сталкер 2, Keep ammo highlighted. Уже жалею что таким способом украшал это всё. Динахуд и Keep ammo highlighted вырубал было то же самое
Yes as in I can use it?
yes
Noice
@drifting magnet replace gammas default atmos like enable rc 6.6 and enable 290-Atmospherics shaders weathers and reshade latest - hippobot?
enable rc6.6 and put it where GAMMAs one is located
and disable GAMMAs one
!shader / and then this
@zenith venture To clean your "Shader Cache", don't use the option in the Anomaly launcher.
Go in this folder: Anomaly\appdata, you'll find a folder called shaders_cache, delete this folder and launch the game normally from MO2, using your preferred DX.
and good to go
@drifting magnet thx I will try now!
Есть идеи или тут уже лучше под снос всё таки ?
ну если без всех своих модов крашит то хз
сейчас попробую дальше искать виновника, напишу если получится найти
говорят это динахуд
@drifting magnet it worked ty ❤️
i get this error when i enter garbage, other areas i visited for now work perfectly normal, these are the 3 mods i added
Game was working fine, suddenly getting this
Reputation edit mod give me this error :
Also using console to modify rep does not work (the console dont recognise a correct command)
New save, tried transitioning from cordon to meadow but it keeps crashing
Do i find the log in Gamma - crashDumps?
Anyone know a fix or why the night time is literally pitch black? (my day time brightness is fine)
What other mods do you have downloaded
Here are the main graphical ones
anyone run into this ?
It might be Atmospherics 6.6 that is causing that, either a setting you checked in the FOMOD (fog related)
I had to revert back to the gamma included atmospherics because my game was looking fucky and it fixed it
Try unchecking 6.6 and checking the gamma version back on
does anyone know how to fix all ground textures turning grey when its raining or wet ?
Говорят нельзя поставить Frosty Weapon Pack
Почему?
Точно не будет работать или никто не проверял на 0.9.5?
c:/anomaly\gamedata\sounds\characters_voice\human\killer_6\fight\death\death_4.ogg
Anyone encountered a similar issue?
Have you modified the Settings? There's a submenu somewhere under Weathers I think, which is called Night.
Settings. Visual. Night. Switch to a brighter setting.
I am getting this error whenever i load the game, the game runs fine for a few seconds and then crashes, also the mods i have installed.
I already tried settings it to the max but it look the same
did you try reloading the game after changing the setting?
I made a whole new game/save on even the vanilla GAMMA profile in Mod Organizer 2, still have the issue
have you tried clearing shader cache
yup
Where would one put the warfare overhaul in the mod order if one were to use it? A long with arzi mutant bleeding
About using Warfare with GAMMA, I am using the WAO and Fluid Dynamic relations. I only made myself a small patch for the additional storylines, because of a conflict (just a simple merge). Both mods and the questline patch are loaded after all the original gamma files. The game seems to be working fine, but I might tweak the tough companions and NPCs, because in my game, freedom lost their base in AW to Duty, all of unnamed freedomers are dead, but Lukash, Skinflint, Screw and the Medic (forgot the name) are all alive and they always kill all the attacking duty. The base itself is not taken by anyone (I am using campfire saves and it lets you save in neutral bases, but I can’t save here)
That's what a member said
is there anyway to use hdmodels without losing your awesome icons in the process? was just wondering why its overlapping alticons
u can turn off fixed vanilla models and slap hdmodels there and start a new game but it takes away alticons and makes them old boring ones again
put hd models below the priority list
?
My limbs aren't taking damage, the mods I got don't affect health or anything like that so idk.
Any luck getting hd models to work?
hd models isn't compatible
I figured
hd models eat fps and quality is inconsistent
Azetrix is better, but fps eating stays

azetrix good
Azetrix is good but someone need to port them Anomaly goddamn 
I mean I don't like how the exos are looking in Azetrix, but atleast it will cure the community from HD Models
@ionic oar be our savior once again
you want me to port them? i have my masters programme to deal with already
I think i'd rather make a tutorial on what components need to be edited for new npcs

but with the amount of models azetrix has in the pack, it would be too much work for anyone
why does everyone hate hd models again? for me personally i just took some time to get used to them but i feel like they make factions stand out a bit
what?
check here your last log after the crash, bottom of the file should be the error
what?
search for the directory in GAMMA RC1/. Grok's Modpack Installer/GAMMA/modpack_patches/bin
copy the contents of that folder, and then go to your anomaly gamma directory, search for your 'bin' folder, and paste the contents inside
type cfg_load grading_default
this thing will have 7+ materials and tris over the rainbow ... or not ?
I'm using GAMMA's Dynamic Loot Balance, Cooking Overhaul, and Close Quarters Combat with my own modlist. Do any of these have any dependencies to function properly?
This is the most based thing a dev could do "Yeah ask for help if you don't think my modpack is good enough for you to start with."
10 points to Gamma
I did play with GAMMA for a bit and it's great. I just prefer to use my own custom list
I downloaded the mod for the first time and tried to play it with HD models "lite" version and did whats written on additional addons but I get that bug
Any help guys ?
@whole jungle
Change your icons addon and make sure you have HD models patch
Like disable GAMMA ICONS
And enable maids icons with HD models patch
I did those things but I clicked "replace" button instead of merge
That happened cuz of that?
I don't think so
Should I enable cr3pis icons with maids one?
Right now thats how its
and thats what I clicked on Maids icons @whole jungle
@whole jungle Ok I kinda fixed it, U forget to say HD models mod MUST be above the maids icon mod on MO2 priority list, but When I take it above to 191, HD Models mod conflicts with other mods, Also ammo icons are from vanilla game, maids mod didnt changed it.
I fixed the ammo icons problem too, U have to enable Cr3pis icons too list should be looks like that
HD Models is meant to be at the same spot than DICK and FVM
i have one folder with anomaly and one with gamma, mo2 need a anomaly folder
" Browse... The folder must contain a valid game installation"
In the folder with the game Anomaly-1.5.1. ?
To the folder with Modding?
To the folder with G.A.M.M.A ?
How many mods you got any your custom list chief ?
thanks
FDDA i think
Thanks! I've got FDDA, so all good
A little over a hundred. Most of them also in GAMMA, with exception to Arszi's Radiation Overhaul and ARX.
I was gonna add arszi's rad overhaul but saw that the wind moves rads and im not sure but I don't think thats possible.
What do you mean, it's not possible?
I'm not able to install EXPEDITION mod
My game will not strt up today even though I've been playing for the past week. I'm getting some notifications about overwriting files, can someone help ?
check the log on stalker/appdata/logs/xray_korvus.txt
https://gyazo.com/07b3176367f9215c85d00da4004996cf This is what it shows, I'm not to knowledgeable about these sorts of things
See if you have 'stalker woman names' or something like that
Activated un your modlist
I do its "GAMMA Stalker Woman fix" only one with that name
hey its starting up
seems to work now ty for your help and time!
Hi ! I'm getting this error, what am i doing wrong ?
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...1.5.1.2/bin/..\gamedata\scripts\agdd_voiced_actor.script:274: attempt to call field 'get_psy_health' (a nil value)
night vision doesnt work for me, hm
Hey guys tried Better-a life overhaul and is it just me or there too many mutants the stalker population just die off or am the only one having this issue with that mod
updated the pack and now whenever i load up i eventually can't do anything. try to use a guide and the screen fades black and fades back and im still in the same spot
I think its the quick move thing thats causing it, holding shift to move shit.
Disable crooks identification UI, load a save, save your game, quit, reenable it, load your last save
If I were to add in this mod to my G.A.M.M.A. https://www.moddb.com/mods/stalker-anomaly/addons/eft-full-medic-item-overhaul, where in the modorder would I place it and which mods would I deactivate?
https://www.moddb.com/mods/stalker-anomaly/addons/body-health-system Same with this one.
🤔 this is already in the pack and would interfere
I'd assume that would have to be the one to remove for Body Health v3.4
Also if you check #│📚manual the healing items are modified as well
Soooo yeah you're wading into the deep on that one on your own, probably would need to swap out healing yourself and potentially need trader edits so they sell the items
this is an old ass version for 1.5.0
https://www.moddb.com/mods/stalker-anomaly/addons/eft-medic-item-overhaul-for-151
Here the 1.5.1 version
Thank you.
no it isn't LOL, this is the version that adds tarkov medications (half assed and vasyan imho, but lots of people use it so i won't add more comments to this)
https://www.moddb.com/mods/stalker-anomaly/addons/100-groks-body-health-system-redux-for-151 this is the one you should use, but you don't have to download it since it's already in GAMMA
it's literally the health system used in gamma
The problem is that the health items of Grok's system aren't necessarily the ones that I want. I want to be dehydrated to fucking Hell when I bleed out.
I want to have to splint up my leg instead of just taking akvatabs.
You know, things that help actually deepen the immersion into the Stalker world.
Thing is that the implementation is a bit poor imho, anomaly bhs doesn't have a limb resurrection feature and lots of other shit that features in Eft healing system
i see that add-on just as a lame straight porting of tarkov assets, dunno, personal view but i find it stupid
grok bhs is fine for me if you're tired of vanilla health system and want something more challenging
...akvatabs are just part of the insane amount of item bloat that misery gifted us while dying once and for all
I'd hardly say that Misery's dead... but point taken.
Well for sure isn't one of the most popular stalker mods anymore, thankfully
Regardless, I personally liked the Tarkov body health system. A port of that into Stalker made me feel a little more immersed into the world. Same with how ballistic trauma affects the body even if the armor doesn't break.
won't add more comments to this
(i did)

G.A.M.M.A does a lot of things right. But I think taking akvatabs or yaudulin to heal up broken bones seems a little silly.
ehhh i agree with you
there should be a complete rework of medical items imho, lots of stuff needs simply to be yeeted once and for all
there shouldn't be stuff you never use because it's too expensive or does more or less the same shit as a less expensive thing
all this was clearly made by people who know nothing about game balance
Same goes for a complete lack of ballistic trauma on top of penetration damage.
anyway, i still don't like tarkov items floating in stalker world, but that's just my view
Eeeehh. I'd be more in your view if the medical items of Tarkov weren't useless. If there was more Tarkov items that just didn't have a use, I'd see where you're coming from.
But I actually like having to splint up legs. I like the challenge of needing to rehydrate after significant bloodloss.
It's things like that that make S.T.A.L.K.E.R. Anomaly more of an immersive world than Misery.
Oh i'm sure they're useful for the sake of that add-on, my point is just that i don't like to see eft inventory icons, or stuff straighly named "alu splint" or "car" or "salewa" in stalker. If someone yeeted vanilla healing items and did a decent, original rework of the medical items (for BHS) basing them on tarkov assets without just straight porting them for the sake of trying to turn this game into f2p tarkov, i'd have nothing to complain.
BaS adds lots of tarkov guns, at least used to in its 1st phase
i know it's nitpicking, but hey
Fair point. But, until that point, we're kinda stuck in two areas: either silly healing by popping a few akvatabs, or dealing with the borderline-copyright infringement for a while and just using the mod so that one can have a more immersive experience.
the answer to everything is: pray devs to fix items in 1.6
Anomaly's already having a 1.6 coming in?
Even as we're getting Heart of Chernobyl?
Watch them switch over Anomaly to the Heart of Chernobyl's Engine.
If they don't do that, they'll certainly create another massive S.T.A.L.K.E.R. Anomaly-like mod for the engine.
Or just do Misery v2

Yes in 10 years
lol
Hey does anyone have any idea what could be causing this issue with Nav's masks
found it in comment section, thanks alot!
hey guys i play without gamma economy and somehow it shows the rifle is too damaged, is it just supposed to show the trader is not interested? i can usually sell them at about >50% condition, but for some weapons, i can't even though i have repaired them to 100%
is it always bas weps? you probably need a patch that lets you sell these weps
ohhhhh
maybe that's the case
i haven't really paid attention
maybe that's why
ohhh there's trader overhaul to use
no wonder
ahhhhh
yeah thanks for the tip, it didn't occur to me it could be that
huh i can't sell them to regular traders either :\
kek i reloaded a save and now it works
not the first time lol
random shit just happens that is only fixed by reloading an earlier save
downloaded the winter mod and just activated it at the bottom, what am i doin wrong?
something with the grass texture
You cleaned it, not repaired it
Disable Agressor Reshade
I made a guide for YAWM @short wolf
thank you
Is this normal? https://i.imgur.com/pqjVmb0.png
Do I want to enable all of those numbered ones?
old version you had active
if you check 180-191 in your load order you will see dltx version 30 active
they dont' get removed from the list just inactive on the bottom
Just ran the updater and everything checks. I only downloaded the modpack itself two days ago.
Oh lol, I'm in the wrong channel. I have not modified my list
With the previous updater yes, I pushed an update this morning to fix this issue sorry
setting up everything for RC2
love you my beta testers kek
I am using the most current updater and it's still happening unfortunately
1.1
I'm going to work in an hour anyway so it's not like it's urgent or anything, but I just want to make sure I'm not in some awful situation where I need to redownload everything and start over or something
hum that's just weird
It's a new installation ?
Or update ?
I only downloaded this modpack itself about two days ago and I've been following along with updates using the latest versions of the installer periodically.
Oh, what I meant there was that I was worried that things might be broken in a way that forces me to delete everything
I'm guessing it's just a load order issue that can be resolved
is there a way to manualy download the 10gb files or im doomed xd? cuz im getting errors in prompt i think its my connection it dosnt like github maybe i can pop a vpn
Yes you can no worries :)
Check this file out, it has the direct download link for every addon
https://github.com/Grokitach/Stalker_GAMMA/blob/main/G.A.M.M.A/modpack_data/modpack_maker_list.txt
Oh thats great
1 other question ive got should i put the files in the modorganizer(Downloads) folder or modpack_addons ?
Downloads folder ;)
aight ill try now :]
update on downloading all the files xd its done finaly but idk why still getting redcrosses on mo2 i update install an compelet intall still getting errors on the prompt even tho everything is bee downloaded manualy to Downloads folder 
Screenshot please
well found the issue and its my shitty internet one of the benefits of living in IRAN
got on windscribe the installer unpacked the data still has redcrosses but on modoraganizer there are 220 mods activated which is a good start
Update and verify integrity
@whole jungle
All downloads failed I guess
Check downloads folder
Most likely bad internet or bad moddb mirrors
Or you are flagged as a bot by moddb
Download add-ons manualy #old-how-to last message
200 ;-;
Manually
All the links are direct downloadb
Yo who knows what mod is notorious for making all NPCs not shoot you?
Stealth

Alright I’ll check it out, somewhat tough to manage custom modlists, but necessary for the right gameplay.
Also how can I get Crook’s faction identification UI to not be under your Health System and instead show in the middle like in GAMMA? 
MCM menu Crook's UI config
Under health system there's no space
Right, Bart’s menu has MCM hidden for some reason.
I meant that it’s behind it not under, sorry.
Yep

GAMMA UI is like 1000% better

Displays supply levels etc
Also rank icons and faction icons
Yeah didn’t check too much on the mods list, I probably missed it.
I played it for a while but it’s random stress testing now.
haven’t been able to play anything recently.
People trying to PLAY GAMMA even before READING WHAT THEY NEED TO DO what the hell*
Fixed that for you


got shader compilation failed error after following YAWM install instructions
I also removed shader cache
some are not even familiar enough with anomaly....
jeez mags redux updates everyday? 
everything is constantly being updated, therefore new bugs will always pop up between the many addons
makes sense.
Hello. So I decided to install winter mod in hopes to get some fps. And so here is the result. No fps boost neither textures are good enough. It looks like game made out of Roblox or smth. What is going on here ?
clear shader cache
I did that, multiple times. I guess this going to be the same like the last time when I tried to turn off enhanced shaders...
Yeah I had that bug once when I was messing up with the winter mod
Did you solved it somehow ?
I think I was messing up with aggressor, classic textures, or maybe glossy textures, there is a combination that makes that
just be sure to follow the instructions (ifnot, try with glossy+glossy ssr disabled)
It worked. So in the nutshell what happened : I didn't followed the directions correctly. All I had to do is place files in the specific order. 🙂
is winter mod playeble on dx8? ive got a microwave xd
yeah, i got it working, but try first DX10
trying to add yastin fluid dynamic relations and the warfare alife overhaul to gamma to improve warfare a bit, it seems pretty commonly recommended here, is there like an agreed on best order/position for the two?
nvm turns out it kinda just worked


Try disabling GAMMA close quarter combat?
what the hell is zzz_ea_a_main
FDDA
did a clean install deleted the mods folder 
help wheres the custom modlists
There are no compiled custom modlists (besides GAMMA itself, but if you're asking about that then wew boi), only modifications made by individuals here that they've reported.
If you're looking for a 'custom budget pc play' modlist, that doesn't exist yet (unsure if it will).
Your best bet is #old-framerate-optimisation, despite you saying that it 'wasn't there'
Does warfareAlife work in this modpack if I add it*
Yes
hm, alrighty, thought it was incompatible with ZCP, but ill just give it a go!
hmm crash after 5 mins of merc, lemme do more testing
i mean modlists.txt that use what the mod provides but in different variations because im unsure what is and or isnt stable if i disable them
I have warfare Alife, I right clicked a Loner Squad playing as loner and it instantly crashed my game. Maybe it does have issues with ZCP.
what should I do? my DX, alsoft and fsgame files get corrupted. It szarted after I increased the graphics settingss
I get that error while I'm using HD Models "Lite" then I clean installed the GAMMA but then an again I start to get it. That happens when I try to get in Rostok map.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_dolg\stalker_do_balon_4.ogf'.
the thing is I dont use hd models
Well that error has nothing to do with u.
Do you have Dux's characters enabled with HD models?
Nope I closed it down like how in #custom-textures told me to do
Do you have a file named this?
Nope I dont have
wait
hmm that's the Rostok Duty security guard so it's weird it's crashing
I checked it out and yeap I have it but not "stalker_do_balon_4.ogf" one
That "ModelPool.cpp" wants stalker_do_balon_4.ogf but there is none
Do you have Fixed_Vanilla_ModelsTextures enabled?
Nope
That's odd, I think it should work since you have the file, stalker_do_balon_4.ogf is just a way for the game to search through folders for it
True but that start to happen after Dux's latest update b4 that I finished game as Loner with HD models lite, maybe they changed cpp files??
Oh wait, is your file under stalker_dolg or stalker_do?
stalker_dolg is the file so that how it looks stalker_dolg/stalker_dolg_4
So HD models adds it as actors/stalker_dolg/stalker_dolg_4.ogf?
actors/stalker_dolg/stalker_dolg_4.ogf
literally
Ooooh I think it needs to be actors/stalker_dolg/4.ogf
At least that's how Dux's and I think Vanilla does it
But you could check if character_desc_bar.xml is changed
Thats the file I dunno how can I check it if they changed it or not
Was it in the right panel of MO2, and said it was modified by a mod?
Well I told @whole jungle where should I put it on list he told me on the same section of the duxs mod so I disabled duxs mod and vanilla fix mods and activated that one
AAAH I see now 53-21_game_v1.1.4.1 probably changes it cuz it has "character_desc_bar.xlm" too
I think you could try to move the HD models up one folder in your mods/HD models, actors/dolg/stalker_do_balon_4.ogf for example
Well I think I should put out HD models mod after "53-21_game_v1.1.4.1" so in that way It can be able to overwrite it
You could try that too, either could work
Not sure what 21_game_v1.1.4.1 does
Ooooh it's the blackjack game
Perfect now I lost my 1 week of gameplay for the thing I do not even play :/
You could try disabling it since you don't use it
Yeap thats what I gonna do
@whole jungle we fixed the problem ur blackjack mod conflicts with HD models
That or HD models is putting the models in the wrong folder, you'll have to check
How by playing the game??
Nope I cant play the game
Whats the problem?
Having an issue with missing stalker_do_balon_4.ogf while using HD models
He has the file but somehow there's a miss match between the ltx and file location
it also overwrites THAP 2.0 which also has stalker_do_balon_4.ogf
Wait
You started a new Game with dux
Then disabled it
And installed HD models?
Or you installed HD models and started a new Game
Nope I started the new game with HD like a month ago and I played it but with new updates I start to get that error then I started a new game with clean install (HD models activated) but also get that error an again
You have that file in your game?
Or os not appearing in the mo2 explorer
Read above pls, game or mod wants stalker_do_balon_4.ogf but I dont have it in HD models but I have stalker_dolg_4.ogf which @faint path told me that "stalker_do_balon_4.ogf" is just games way of file search
I mean
Did you try copying another .ogf and paste It on the location It searches?
And rename It
Nope
To stalker do balon4
I didnt
Dude I will be honest with u, This conflict ruined my 2 gameplay so I dont want to try something new probably not gonna play GAMMA until they fix that problem cuz I sick and tired of getting crashed middle of the saved game.
@vernal forge I will wait for EFP 3.0 atleast they have HD models.
HD models aren’t even that good though.. the enhanced vanilla models look pretty nice to me.
HD models too DayZ lookin
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: e:/g.a.m.a\gamedata\scripts\smr_pop.script:1248: attempt to index global 'curr_time' (a nil value)
stack trace:
happend when i did a new game as military
dux is disabled aswell lowered the Alife settings stalker 0.75 mutant 0.5 still crashes when i run around abit

Is there a way to make it so I could potentially sell weapons to traders again or vice-versa?
disable gamma economy
You can still sell to some, I think you just need to be apart of their faction or high enough rep.
I think it's impossible, it's one of the main feature of this modpack the impossibility to do that
You can't sell/buy guns, period (unless you disable something, of course)
If you can sell a gun, it's probably because it's a BAS gun that was missed in the configs
any other mods that pair well with alife overhaul? it feels a little too much like nothing is going on with the default preset. Been considering bumping it up to 2x but worried about lag
@wheat vine ?
I was able to sell to sid
No changes or anything
that was it
makes more sense now
Some BaS weapons can be missed from the configs, like Insave said
Send the name of what you sell here, so Grok can fix it
It was the RPK Alpha
I followed the YAWM directions but keep getting this error at start up:
Expression : <no expression>
Function : CInifile::r_string
File : Xr_ini.cpp
Line : 931
Description : fatal error
Arguments : Can't find variable sky_texture in [brightness_bright]
stack trace:
If I take the file that determines snowfall out it doesnt crash
Its the snowfall LTX file doing it, idk how to fix that though
Thats exactly what I'mn thinking, what did u do in the end?
so i'm playing with the 2x preset and that's about it so far
Do they fight more?
IS there more action going on?
Mine on default feels just like without warefare
yeah it feels a little more active now.
Adding Combine All to RC1 and its version of custom_functor_autoinject.script conflicts with Disassemble All, do I actually need to do anything?
How can i increase the density of fog and make it 'closer' ? Currently the fog seems quite distant and not that dense.
Depends on the weather setting
playing without beefs nvgs, enhanced shaders and glossy surfaces.
getting quick reload crashes almost consistently
According to the documentation :
Powered by custom_functor_autoinject script introduced in Perk Based Artefacts (Moddb.com), don't worry about conflicts, its the same file.
I guess Disassemble All also use this
They have 2 different versions of a function but maybe it does the same thing
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_ec64b35e8aa0aeb0970bc80bf034f482>::()::<lambda_84ef1a8812c179d2b2d7097563ce696c>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 330
[error]Description : fatal error
[error]Arguments : Duplicate section '1p29' wasn't marked as an override. Override section by prefixing it with '!' (![1p29]) or give it a unique name.
Need help
Onlly did this after updating
Hum wtf
able to boot before updating
1p29 section is duplicated but I don't get where it could come from
I made sure evrything was in its order. tried deactivating the extra mods i activated. Still wont boot
Do you know Visual Studio Code?
Heya Grok, how should I go about using the custom texture ? Cause the game crashes on launch when I load it like this
Install Visual Studio Code then File > open folder > GAMMA RC1/mods. Then click the magnifying glass and search [1p29] @acoustic forge
Read #custom-textures
Then what @whole jungle ?
Screenshot and send the result
You should have it in grok_items_tier.ltx and weapon_addons.ltx
E:\Anomaly\mods\194-CR3PIS_ICONS_2.0.5\gamedata\configs\icon_override\ico_attachments_bas.ltx
19,1: [1p29]
E:\Anomaly\mods\194-CR3PIS_ICONS_2.0.6\gamedata\configs\icon_override\ico_attachments_bas.ltx
19,1: [1p29]
E:\Anomaly\mods\196-Maids_Vanilla_HD_Icons_2_0\gamedata\configs\icon_override\ico_maid_aattachments.ltx
3,1: [1p29]
E:\Anomaly\mods\196-Maids_Vanilla_HD_Icons_2_2_2\gamedata\configs\icon_override\ico_maid_aattachments.ltx
3,1: [1p29]
E:\Anomaly\mods\62-2.2.0_Groks_Stash_Overhaul.1\gamedata\configs\items\settings\grok_items_tier.ltx
2530,1: [1p29]
E:\Anomaly\mods\71-Boomsticks_and_Sharpsticks_28-Nov-2021_1.5.1\gamedata\configs\items\weapons\weapon_addons.ltx
178,1: [1p29]:addon
E:\Anomaly\mods\G.A.M.M.A. Expert toolkits tier 5\gamedata\configs\items\settings\grok_items_tier.ltx
2530,1: [1p29]
if you do it without the brackets theres a lot more
4322 results
without the brakets
Something in line 330
causing the error but idk how to find that
Cr3pis and Maids icons are disabled right ?
Yup
You don't really need them, GAMMA has a mix of the best of the two
I'm mainly downloading their addons for credit
but I know some people are used to one kind of icons so I also provide the option to tick these
but usually you should then untickGAMMA icons, and install them yourself to be sure about what icons you want etc
so, just untick them
bought from ecologists. not added yet
Yeah it's not in yet
I have to finish the fusing recipes as well as the junk artifacts empowering
any idea why my YAWN looks like this?
Yeah just search through discord
can someone send me their modlist
Why do you need that .. ?
It's GAMMA server. People will most likely use it as a basis and put extra stuff on top it
I.e. more than 230 add-ons
If deleting shader cache would have worked, I would not have asked here again :(
problem is the position of YAWN in your load order
Alright! Ill tinker around with it see if I can fix it
Ty u
Is Artefact Reinvention compatible with ARX?
Yes.
Btw I forgot to add the new artefacts spawns balance. Will do later
But honestly the ARX artefacts degradation thingy might be a pain....
So I don't recommend ARX + GAMMA artefacts
ok cool
Somewhat almost 250-300
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 915
[error]Description : fatal error
[error]Arguments : Can't open section 'mag_fn57_default'. Please attach [*.ini_log] file to your bug report
Ummmm.....Help
ples
Tick magsredux....
bruh why was this in custom support and how didnt we see it
@whole jungle is it possible to make a backlight for the damaged part of the case. that is, when some part is damaged, the backlight signals this?

Okay, so, I tried to include GAMMA Artefact Reinvention into my Load Order.
"FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'af_ah_f1', which doesn't exist. Ensure that a base section with the same name is loaded first.
stack trace:"
i think it needs some dependencies
Yep, I try to look after that, but haven't really seen any addon from the GAMMA Load Order to match it
grok will have to answer this probably
that has to do with the new questlines for ecologists (artefact hunters) or somehting like that, at least i guess from the name
I fixed the issue. It seems to also works with Artefact Variationizer
Just had to make 2 files hidden
3 to be exact, because I had to disable item_artefact.script as well, to not have a conflict with Artefact Degradation in any way, let that control Degradation. So yeah, it works
Needs more testing ofc
You need Artifacts Hunter or you need to remove the ah_patches.ltx files from artefacts Reinvention

Yep, I did hide those patch ltx files all good it seems
oh god u added artefact hunter too?
addon that has 40 alife_info checks on updates and constantly trying to spawn npcs with same story id (one missed frame with this and 💥 )
translate the missing stuff pls
nvm i dont know what im talking about
addon is already broken beyond repair
Hey guys. I have a bunch of mods listed by Grok in #📎mods-added-for-next-build
I was wondering if anyone had any insight or knew whether they should be ok to add on top of GAMMA...
As its not clear if some are already in the game either :<
grok said that all your new addons should be added at the end, but that many you will need some testing and compatibility probably
Nicer Flashlights conflicts with weapon reposition stuff, I think you can just delete the items_devices.ltx that comes with the Flashlights and you'll still get the new textures
On what weapons there is a problem with reposition? I'm using nicer flashlights and haven't encountered any problems or crashes.
items_devices has detectors and other handheld stuff, the positioning might not be a major difference.
Using a comparison tool like WinMerge would be your friend to figure out the differences
anyone knows what could be causing traders to still sell guns for me? gamma economy is kil
i forgot this was a thing
Is trader destockifier enabled by default now?
Sorry it's not, but maybe some issue between it and eco since it has inject scripts
im stoopid so i just gonna ask: what does it do?
Trader destockifier Is actually the only way i have to force the no guns selling , but if you tell me that It causes It im gonna check
Thanks
?
i was asking what the mod did

trader destockifier?
yes
limits the amount of stuff a trader sells by a certain value, like, sell max 3 guns, max 5 pistols, max 2 suits
and it refreshes and changes when it's time
so you always have different stuff and not dushman selling you the entire knights armament catalogue
you can even completely disable stuff
ah okay got it
Hello there! I want to install the ascendant crosshair for npc identification only. Don't want a crosshair all the time. But no options are showing when I install it through MO2. Should I drop it in the game data folder manually? Bit scared to do so tho
gamma has crook's faction id
if you still want to install make sure the addon you are trying to add is a 7zip file, mo2>install mod>find your mod and choose
Nvm you have to load a game to activate the crosshair. Did it now just have to tweak it
Gamma is a full mod pack. Does it have the individual mod?
wait you are not asking about gamma? you could have said that, i thought you were trying to add the mod on top of gamma
Omg im the ultimate idiot. I'm playing efp currently. Mistakenly texted here. Really sorry for the inconvenience

But tysm for the identification mod! It is just perfect!
if you ask about something thats not gamma (or gamma but with extra mods) do specify please 
Ohh I thought I was texting in the EFT discord. Really sorry abt this
its ok
Anyone tried this with gamma? https://www.moddb.com/mods/stalker-anomaly/addons/dynamic-time-based-tonemap-extended
Is there any way to play the modlist without the economy changes? So I can still buy guns, armors, etc, at traders?
disable the economy addons
personally i think its changing too many variables too frequently and looks weird more often than not
i turned of all the dynamic lighting stuff and just found a balance i like
I am using it but gotta agree, that for gamma you would have to tone down some of the settings. Still, it works really well when adjusted correctly I think, it's an essential mod for me by now
What about Michiko weather revamp 3.0. That was my go to for a long time in Anomaly.
Hello i am not sure if this is the proper place but im trying to use prosperity reincarnation reshade but my game looks over exposed and way too bright and i have to lower my sunscale a lot more than my test profile anomaly and such is still an issue, is there some sort of lighting parameters unique to gamma that i did not account for
gamma has it's own reworked weathers
Ok nice yeah I do like the default
That I already disabled as I assumed it could cause issue
I'm not sure about the reshade, it shouldn't be the weathers
try adjusting the tonemap_ values or if the reshade uses any bloom try turning it off
but honestly I've been playing with the default gamma reshade and it's quite good I think
I tried such and i believe i the tonemap is turned off by default as adjusting middlegray does nothing
I respectfully dont like the default shade as its to much like vanilla
Checked in the user.ltx it is not
if you check the user.ltx in modpack_patches it is on. But either way, I don't think it should make the game too bright if you leave it off
yes tone down + subtle tweak with HDR shader, great combo to find something you like
Has anyone found an addon that increases the magazine size via weapon upgrades?
Magsredux adds extended mags, but the hit on perf irks me too much
I did find an addon, but it crashes the game on start up with no error
this one? probably for an old version of everything
this one does not work with mags
Yeah I think thats the one i used
its for gun upgrades
They're asking for upgrades without magsredux
you cant have both
I got rid of magsredux
oh
Didnt like the perf hit
it changes a lot of stuff in guns configs and probably conflicts with other stuff
It looks like "extended mag" upgrades are pretty easy to add to guns? It's just an upgrade that adds to the mag stat.
But I like the idea of the option to increase the mag size at the cost of a reliability hit
Lets just say, having a 20 rnd mag for the svd is pretty nice
20 round extended mags is in mags redux
I know
they want a weapon upgrade that gives you a bigger mag
not usable mags like mags redux
I know its in mags redux. Its why i was asking if there is an addon that increaes the ammo cap for guns without redux.
I stopped using it as it killed the performance in the inventory
Felt like the game was going to crash any time i did something in it
there isn't any
hey guys, gonna add a companion inven unlock addon to the modpack
Should I be worried by the order and just simply boot it in the bottom of the list?
what is the config it changes? if its a file thats already affected by something in gamma maybe you will have to add it some other way?
but you can probably just back up your save and test it at the bottom of the load order
you can always just do a complete installation to fix any major bugs if they happen
@final tusk
a config of MagsRedux I think
does it add its own file? if so then it should be safe
class textures?
yah
the UI ones in the inventory ?
classic textures sorrry
oh
I'm pretty typy today
i see that
i think you are just supposed to put it last in mo2
and make sure you disable agressor
wait you had it enabled while playing dx8? your goals are beyond mortal understanding


@severe jaysorry, but would you help me out again please? What does thi now mean: FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/anomaly\gamedata\scripts\wpo_loot.script:70: attempt to index global 'larp' (a nil value)
Done! Thought it was in time as we wrote ^^ Now working again
Can someone tell me about this FATAL ERROR:
Grok will spawn some artefacts on current level in 300000ms
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] d:/anomaly\gamedata\scripts\arti_jamming.script:517: attempt to compare number with nil
! [SCRIPT ERROR]: d:/anomaly\gamedata\scripts\arti_jamming.script:517: attempt to compare number with nil
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: d:/anomaly\gamedata\scripts\arti_jamming.script:517: attempt to compare number with nil
Edit: i just installed HD Models
Edit2: game crashes now with every jam of the "Nerd" Shotgun
i keep getting a shader compiler error for anything above dx 8
delete shader cache?
@severe jaymy good one, can you tell me something about my error message from yesterday?
also, did you update after yesterday's fix?
Aye, That´s the gun i have the mmost problems right now. And yes, i updated. Will try again now. But in the update channel is nothing new
only thing you have on top of gamma is HD models? so that shouldnt be a problem
that´s right sir! just added HD and nothing more
as I said, until the last update everything always ran very well and stable. Errors can creep in always and everywhere, but you can communicate...
do you also have a tip for the installer, which always remains in the foreground? ALT + TAB does not help somehow
i normally update the pack by doing a complete installation to try and avoid as many bugs as possible. if you didnt do one recently( sorry i cant remember if you said you did one already) you can try Delete your mods folder in GAMMA RC1
Launch the installer in .Grok's Modpack Installer.
Update GAMMA Data.
Complete GAMMA Installation and see if that fixes it
alt+tab and then create a new desktop
move to the new desktop and drag any programs you want to use there
i´ll run a update again at first an let´s see what happens. when it crashes again, i´ll reinstall the package
this does not take long if you didnt delete the "downloads" folder(please never delete that unless you are uninstalling gamma)
i would recommend using it to update instead if your pc can handle it
just to beclear and do it the right way: I have a GAMMA - folder directly on "D", there is Anomaly in it and extra the "RC1" - folder where also the installer is in it. Only the "RC1" folder I delete then.
wait what?
my route looks like: PC/D/ Anomaly GAMMA ; in this are two folder: Anomaly + GAMMA ( in this is the Installer and alll the other folders )
okay yea thats about right
In the GAMMA is also one "Downloads" folder
yes
and this one i have to clear or the whole GAMMA folder?
make sure to keep this downloads folder at all times
check
if you delete it then you will have to redownload the whole pack again
when you want to do a complete installation just delete the folder called "mods"
Ok thanks! I can work with that and is then the next step if it continues to crash.
Must admit, I am just a user. The modding is yours, you're already doing great so! But I have largely no idea about it!^^
i am just a discord server mod, thank grok and the modders for the amazing work on the pack and the addons

I'll do that! but you have already helped me well!
tell me, can you tell me if there are plans to implement "HD - Models" in GAMMA directly? I mean, the way I installed it, I have stalkers running around with the HD, but also the more "lore - friendly" clothes. But what I noticed is that then also the icons in the inventory change. So all the nice little and colorfull hints are gone that tell you in advance what the item does.
icons change when installing HD models?
aye ^^
i dont think grok plans on adding HD models
don´t know why... for the installation i just use the MO2. Of cause it changes the icons of the Suits, but also the medicine and stuff ^^
there is just no need for them and the pack already has a nice npc models addon. he has features and updates to work on
that is absolutely correct. However, I also like the, shall I say, more "worldly tangible" Suits. Are for me a bit like eye sugar between the lore - friendly suits. ^^
cant do anything about it unless grok decides to add them at some point
fair enough
well... what happend now? 🤨
ERROR: The shortcut "C:\Anomaly\G.A.M.M.A..lnk" was not saved.
ERROR: In line:19917 characters:3
ERROR: + $Shortcut.Save()
ERROR: + ~~~~~~~~~~~~~~~~
ERROR: + CategoryInfo : OperationStopped: (:) [], DirectoryNotFoundException
ERROR: + FullyQualifiedErrorId : System.IO.DirectoryNotFoundException
did this occur in the cmd for the installer?
aye
did you change any of the directories ?
nope
@raven roost have you seen this installer error before?
you did enable powershell scripts ?
you did this without changing anything with directories , and you opened the installer in the correct folder?
did you did this before running the installer?
and did you paid a visit to #old-how-to before even using the buttons??
check
opened MO2 before installing?
just restarted and was running fine now ^^ don´t know what happend
he installed fine the first time, not sure what caused the installer error
testing now
ok , all relax and thank you for your help! seems to be running now! Just jammed almost all weapons in my inventory in bad condition and no crash.
for me it did happen. Heard the "click" from dry fire and immediate crash and didn´t had the chance to unjam
don´t know, if maybe the voiceline can cause a crash if there is any "failure"
never had any jams or jam related stuff cause issues
No
There's a precise guide in #custom-textures
already tried
only gamma? changed anything with the mods?
no just removed the graphical enhancing mods
just that
was not intended as a "problem message", only as a general question, which was already neatly denied.

It's already in GAMMA
Just Arszi
And base game
What is? Can you please explain?
Update > check Optional addons
There's igi WTF + Arszi
I'll most likely balance them at some point

It's disabled and in optional because it can break existing saves
(crash on boot)
Funny how WTF started as a rebalance of GT tasks
Man this shit was so much worse
Looking forward to your rebalance 

I think some tasks must go
Like the helicopter thing
Others must be rebalanced in terms of loot and ennemies
Helicopter quest was gone ever since I started working on it)
Literally removed it in the first version of GT task rebalance
Aaah ok
Other issue is the exo wearers spawning in south maps
In GAMMA this is taken care of by no exos in the south addon
Yeah, that's an issue indeed
But this can make quests easy since instead of having 5 NPCs there are only 2 
And I don't really like the balance of the equip mission with literally free guns
can you make it a tough battle for a good reward? or would that be still a bit too easy?
wtf




